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https://github.com/TorqueGameEngines/Torque3D.git
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Update Assimp from 5.2.3 to 5.2.5
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parent
ea7ca63301
commit
16f3710058
379 changed files with 14469 additions and 47175 deletions
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@ -59,17 +59,11 @@ namespace {
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// ------------------------------------------------------------------------------------------------
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// Constructor to be privately used by Importer
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ComputeUVMappingProcess::ComputeUVMappingProcess()
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{
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// nothing to do here
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}
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ComputeUVMappingProcess::ComputeUVMappingProcess() = default;
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// ------------------------------------------------------------------------------------------------
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// Destructor, private as well
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ComputeUVMappingProcess::~ComputeUVMappingProcess()
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{
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// nothing to do here
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}
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ComputeUVMappingProcess::~ComputeUVMappingProcess() = default;
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// ------------------------------------------------------------------------------------------------
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// Returns whether the processing step is present in the given flag field.
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@ -415,7 +409,7 @@ void ComputeUVMappingProcess::Execute( aiScene* pScene)
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if (!DefaultLogger::isNullLogger())
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{
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ai_snprintf(buffer, 1024, "Found non-UV mapped texture (%s,%u). Mapping type: %s",
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TextureTypeToString((aiTextureType)prop->mSemantic),prop->mIndex,
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aiTextureTypeToString((aiTextureType)prop->mSemantic),prop->mIndex,
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MappingTypeToString(mapping));
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ASSIMP_LOG_INFO(buffer);
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