PhysicsShape applyForce function

This commit is contained in:
rextimmy 2017-01-05 10:38:05 +10:00
parent 8a39f5e7b6
commit 1559e7a3d3
7 changed files with 51 additions and 3 deletions

View file

@ -118,6 +118,7 @@ public:
virtual void applyCorrection( const MatrixF &xfm );
virtual void applyImpulse( const Point3F &origin, const Point3F &force );
virtual void applyTorque( const Point3F &torque );
virtual void applyForce( const Point3F &force );
virtual void findContact(SceneObject **contactObject, VectorF *contactNormal,
Vector<SceneObject*> *outOverlapObjects) const;
virtual void moveKinematicTo(const MatrixF &xfm);