PhysicsShape applyForce function

This commit is contained in:
rextimmy 2017-01-05 10:38:05 +10:00
parent 8a39f5e7b6
commit 1559e7a3d3
7 changed files with 51 additions and 3 deletions

View file

@ -115,7 +115,10 @@ public:
virtual void applyImpulse( const Point3F &origin, const Point3F &force ) = 0;
///
virtual void applyTorque(const Point3F &torque) = 0;
virtual void applyTorque( const Point3F &torque ) = 0;
///
virtual void applyForce( const Point3F &force ) = 0;
virtual void findContact(SceneObject **contactObject,