Set the Ryder as the default starting weapon instead of the Lurker.

This commit is contained in:
thecelloman 2013-03-27 22:49:58 -04:00
parent 9a983c8dd2
commit 1452c407d9
2 changed files with 2 additions and 2 deletions

View file

@ -655,7 +655,7 @@ datablock PlayerData(DefaultPlayerData)
DecalData = "PlayerFootprint"; DecalData = "PlayerFootprint";
// Allowable Inventory Items // Allowable Inventory Items
mainWeapon = Lurker; mainWeapon = Ryder;
maxInv[Lurker] = 1; maxInv[Lurker] = 1;
maxInv[LurkerClip] = 20; maxInv[LurkerClip] = 20;

View file

@ -639,7 +639,7 @@ function GameCore::loadOut(%game, %player)
} }
else else
{ {
%player.mountImage(Lurker, 0); %player.mountImage(Ryder, 0);
} }
} }