update bullet so it actually works

Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
This commit is contained in:
marauder2k7 2026-06-03 15:08:51 +01:00
parent c7be48130a
commit 13fa178cf6
5986 changed files with 1811270 additions and 453803 deletions

View file

@ -27,32 +27,27 @@ extern int DNAlen;
extern unsigned char DNAstr64[];
extern int DNAlen64;
using namespace bParse;
bBlenderFile::bBlenderFile(const char* fileName)
:bFile(fileName, "BLENDER")
bBlenderFile::bBlenderFile(const char *fileName)
: bFile(fileName, "BLENDER")
{
mMain= new bMain(this, fileName, mVersion);
mMain = new bMain(this, fileName, mVersion);
}
bBlenderFile::bBlenderFile(char *memoryBuffer, int len)
:bFile(memoryBuffer,len, "BLENDER"),
mMain(0)
: bFile(memoryBuffer, len, "BLENDER"),
mMain(0)
{
mMain= new bMain(this, "memoryBuf", mVersion);
mMain = new bMain(this, "memoryBuf", mVersion);
}
bBlenderFile::~bBlenderFile()
{
delete mMain;
}
bMain* bBlenderFile::getMain()
bMain *bBlenderFile::getMain()
{
return mMain;
}
@ -60,20 +55,17 @@ bMain* bBlenderFile::getMain()
// ----------------------------------------------------- //
void bBlenderFile::parseData()
{
// printf ("Building datablocks\n");
// printf ("Chunk size = %d\n",CHUNK_HEADER_LEN);
// printf ("File chunk size = %d\n", ChunkUtils::getOffset(mFlags));
// printf ("Building datablocks\n");
// printf ("Chunk size = %d\n",CHUNK_HEADER_LEN);
// printf ("File chunk size = %d\n", ChunkUtils::getOffset(mFlags));
const bool swap = (mFlags&FD_ENDIAN_SWAP)!=0;
const bool swap = (mFlags & FD_ENDIAN_SWAP) != 0;
char *dataPtr = mFileBuffer+mDataStart;
char *dataPtr = mFileBuffer + mDataStart;
bChunkInd dataChunk;
dataChunk.code = 0;
//dataPtr += ChunkUtils::getNextBlock(&dataChunk, dataPtr, mFlags);
int seek = getNextBlock(&dataChunk, dataPtr, mFlags);
//dataPtr += ChunkUtils::getOffset(mFlags);
@ -81,55 +73,46 @@ void bBlenderFile::parseData()
while (dataChunk.code != DNA1)
{
// one behind
if (dataChunk.code == SDNA) break;
//if (dataChunk.code == DNA1) break;
// same as (BHEAD+DATA dependency)
dataPtrHead = dataPtr+ChunkUtils::getOffset(mFlags);
dataPtrHead = dataPtr + ChunkUtils::getOffset(mFlags);
char *id = readStruct(dataPtrHead, dataChunk);
// lookup maps
if (id)
{
m_chunkPtrPtrMap.insert(dataChunk.oldPtr, dataChunk);
mLibPointers.insert(dataChunk.oldPtr, (bStructHandle*)id);
m_chunkPtrPtrMap.insert(dataChunk.oldPtr, dataChunk);
mLibPointers.insert(dataChunk.oldPtr, (bStructHandle *)id);
m_chunks.push_back(dataChunk);
// block it
bListBasePtr *listID = mMain->getListBasePtr(dataChunk.code);
if (listID)
listID->push_back((bStructHandle*)id);
listID->push_back((bStructHandle *)id);
}
if (dataChunk.code == GLOB)
{
m_glob = (bStructHandle*) id;
m_glob = (bStructHandle *)id;
}
// next please!
dataPtr += seek;
seek = getNextBlock(&dataChunk, dataPtr, mFlags);
seek = getNextBlock(&dataChunk, dataPtr, mFlags);
if (seek < 0)
break;
}
}
void bBlenderFile::addDataBlock(char* dataBlock)
void bBlenderFile::addDataBlock(char *dataBlock)
{
mMain->addDatablock(dataBlock);
}
// 32 && 64 bit versions
extern unsigned char DNAstr[];
extern int DNAlen;
@ -137,88 +120,87 @@ extern int DNAlen;
//unsigned char DNAstr[]={0};
//int DNAlen=0;
extern unsigned char DNAstr64[];
extern int DNAlen64;
void bBlenderFile::writeDNA(FILE* fp)
void bBlenderFile::writeDNA(FILE *fp)
{
bChunkInd dataChunk;
dataChunk.code = DNA1;
dataChunk.dna_nr = 0;
dataChunk.nr = 1;
if (VOID_IS_8)
{
dataChunk.len = DNAlen64;
dataChunk.oldPtr = DNAstr64;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(DNAstr64, DNAlen64,1,fp);
fwrite(&dataChunk, sizeof(bChunkInd), 1, fp);
fwrite(DNAstr64, DNAlen64, 1, fp);
}
else
{
dataChunk.len = DNAlen;
dataChunk.oldPtr = DNAstr;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(DNAstr, DNAlen,1,fp);
fwrite(&dataChunk, sizeof(bChunkInd), 1, fp);
fwrite(DNAstr, DNAlen, 1, fp);
}
}
void bBlenderFile::parse(int verboseMode)
void bBlenderFile::parse(int verboseMode)
{
if (VOID_IS_8)
{
parseInternal(verboseMode,(char*)DNAstr64,DNAlen64);
parseInternal(verboseMode, (char *)DNAstr64, DNAlen64);
}
else
{
parseInternal(verboseMode,(char*)DNAstr,DNAlen);
parseInternal(verboseMode, (char *)DNAstr, DNAlen);
}
}
// experimental
int bBlenderFile::write(const char* fileName, bool fixupPointers)
int bBlenderFile::write(const char *fileName, bool fixupPointers)
{
FILE *fp = fopen(fileName, "wb");
if (fp)
{
char header[SIZEOFBLENDERHEADER] ;
char header[SIZEOFBLENDERHEADER];
memcpy(header, m_headerString, 7);
int endian= 1;
endian= ((char*)&endian)[0];
int endian = 1;
endian = ((char *)&endian)[0];
if (endian)
{
header[7] = '_';
} else
}
else
{
header[7] = '-';
}
if (VOID_IS_8)
{
header[8]='V';
} else
header[8] = 'V';
}
else
{
header[8]='v';
header[8] = 'v';
}
header[9] = '2';
header[10] = '4';
header[11] = '9';
fwrite(header,SIZEOFBLENDERHEADER,1,fp);
fwrite(header, SIZEOFBLENDERHEADER, 1, fp);
writeChunks(fp, fixupPointers);
writeDNA(fp);
fclose(fp);
} else
}
else
{
printf("Error: cannot open file %s for writing\n",fileName);
printf("Error: cannot open file %s for writing\n", fileName);
return 0;
}
return 1;

View file

@ -16,48 +16,43 @@ subject to the following restrictions:
#ifndef B_BLENDER_FILE_H
#define B_BLENDER_FILE_H
#include "bFile.h"
namespace bParse {
namespace bParse
{
// ----------------------------------------------------- //
class bBlenderFile : public bFile
{
protected:
bMain* mMain;
// ----------------------------------------------------- //
class bBlenderFile : public bFile
bStructHandle* m_glob;
public:
bBlenderFile(const char* fileName);
bBlenderFile(char* memoryBuffer, int len);
virtual ~bBlenderFile();
bMain* getMain();
virtual void addDataBlock(char* dataBlock);
bStructHandle* getFileGlobal()
{
return m_glob;
}
protected:
bMain* mMain;
// experimental
virtual int write(const char* fileName, bool fixupPointers = false);
bStructHandle* m_glob;
virtual void parse(int verboseMode);
public:
virtual void parseData();
bBlenderFile(const char* fileName);
bBlenderFile(char *memoryBuffer, int len);
virtual ~bBlenderFile();
bMain* getMain();
virtual void addDataBlock(char* dataBlock);
bStructHandle* getFileGlobal()
{
return m_glob;
}
// experimental
virtual int write(const char* fileName, bool fixupPointers = false);
virtual void parse(int verboseMode);
virtual void parseData();
virtual void writeDNA(FILE* fp);
};
virtual void writeDNA(FILE* fp);
};
}; // namespace bParse
#endif //B_BLENDER_FILE_H
#endif //B_BLENDER_FILE_H

View file

@ -21,51 +21,49 @@ subject to the following restrictions:
using namespace bParse;
// ----------------------------------------------------- //
bMain::bMain(bBlenderFile *filePtr, const char *baseName, int fileVersion)
: mFP(filePtr),
mVersion(fileVersion),
mName(baseName)
: mFP(filePtr),
mVersion(fileVersion),
mName(baseName)
{
mData.insert(ID_SCE,bListBasePtr());
mData.insert(ID_LI,bListBasePtr());
mData.insert(ID_OB,bListBasePtr());
mData.insert(ID_ME,bListBasePtr());
mData.insert(ID_CU,bListBasePtr());
mData.insert(ID_MB,bListBasePtr());
mData.insert(ID_MA,bListBasePtr());
mData.insert(ID_TE,bListBasePtr());
mData.insert(ID_IM,bListBasePtr());
mData.insert(ID_WV,bListBasePtr());
mData.insert(ID_LT,bListBasePtr());
mData.insert(ID_LA,bListBasePtr());
mData.insert(ID_CA,bListBasePtr());
mData.insert(ID_IP,bListBasePtr());
mData.insert(ID_KE,bListBasePtr());
mData.insert(ID_WO,bListBasePtr());
mData.insert(ID_SCR,bListBasePtr());
mData.insert(ID_VF,bListBasePtr());
mData.insert(ID_TXT,bListBasePtr());
mData.insert(ID_SO,bListBasePtr());
mData.insert(ID_GR,bListBasePtr());
mData.insert(ID_AR,bListBasePtr());
mData.insert(ID_AC,bListBasePtr());
mData.insert(ID_NT,bListBasePtr());
mData.insert(ID_BR,bListBasePtr());
mData.insert(ID_SCE, bListBasePtr());
mData.insert(ID_LI, bListBasePtr());
mData.insert(ID_OB, bListBasePtr());
mData.insert(ID_ME, bListBasePtr());
mData.insert(ID_CU, bListBasePtr());
mData.insert(ID_MB, bListBasePtr());
mData.insert(ID_MA, bListBasePtr());
mData.insert(ID_TE, bListBasePtr());
mData.insert(ID_IM, bListBasePtr());
mData.insert(ID_WV, bListBasePtr());
mData.insert(ID_LT, bListBasePtr());
mData.insert(ID_LA, bListBasePtr());
mData.insert(ID_CA, bListBasePtr());
mData.insert(ID_IP, bListBasePtr());
mData.insert(ID_KE, bListBasePtr());
mData.insert(ID_WO, bListBasePtr());
mData.insert(ID_SCR, bListBasePtr());
mData.insert(ID_VF, bListBasePtr());
mData.insert(ID_TXT, bListBasePtr());
mData.insert(ID_SO, bListBasePtr());
mData.insert(ID_GR, bListBasePtr());
mData.insert(ID_AR, bListBasePtr());
mData.insert(ID_AC, bListBasePtr());
mData.insert(ID_NT, bListBasePtr());
mData.insert(ID_BR, bListBasePtr());
mData.insert(ID_SCRIPT, bListBasePtr());
}
// ----------------------------------------------------- //
bMain::~bMain()
{
// allocated data blocks!
int sz = mPool.size();
for (int i=0;i<sz;i++)
for (int i = 0; i < sz; i++)
{
delete [] mPool[i];
delete[] mPool[i];
}
}
@ -85,30 +83,25 @@ const char *bMain::getName()
void bMain::addDatablock(void *allocated)
{
assert(allocated);
mPool.push_back((bStructHandle*)allocated);
mPool.push_back((bStructHandle *)allocated);
}
// ------------------------------------------------------------//
void bMain::linkList(void *listBasePtr)
{
struct ListBase // local Blender::ListBase
struct ListBase // local Blender::ListBase
{
void *first;
void *last;
};
struct Link // local Blender::Link
struct Link // local Blender::Link
{
void *next;
void *prev;
};
ListBase *base = (ListBase*)listBasePtr;
ListBase *base = (ListBase *)listBasePtr;
if (!base || !base->first)
return;
@ -121,18 +114,18 @@ void bMain::linkList(void *listBasePtr)
}
void *prev = 0;
Link *l = (Link*)base->first;
Link *l = (Link *)base->first;
while (l)
{
l->next = mFP->findLibPointer(l->next);
l->prev = l->next;
prev = l->next;
l = (Link*)l->next;
l = (Link *)l->next;
}
}
// ------------------------------------------------------------//
bListBasePtr* bMain::getListBasePtr(int listBaseCode)
bListBasePtr *bMain::getListBasePtr(int listBaseCode)
{
bListBasePtr *ptr = _findCode(listBaseCode);
if (!ptr)
@ -143,12 +136,10 @@ bListBasePtr* bMain::getListBasePtr(int listBaseCode)
// ------------------------------------------------------------//
bListBasePtr *bMain::_findCode(int code)
{
bListBasePtr* lbPtr = mData.find(code);
bListBasePtr *lbPtr = mData.find(code);
return lbPtr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getScene()
{
@ -193,8 +184,6 @@ bListBasePtr *bMain::getCurve()
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getMball()
{
@ -222,7 +211,6 @@ bListBasePtr *bMain::getTex()
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getImage()
{
@ -295,7 +283,6 @@ bListBasePtr *bMain::getWorld()
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getScreen()
{
@ -368,7 +355,6 @@ bListBasePtr *bMain::getAction()
return ptr;
}
// ------------------------------------------------------------//
bListBasePtr *bMain::getNodetree()
{
@ -387,6 +373,4 @@ bListBasePtr *bMain::getBrush()
return ptr;
}
//eof

View file

@ -20,91 +20,77 @@ subject to the following restrictions:
#include "bChunk.h"
#include "LinearMath/btHashMap.h"
namespace bParse
{
class bDNA;
class bBlenderFile;
}; // namespace bParse
namespace bParse
{
class bDNA;
// ----------------------------------------------------- //
class bBlenderFile;
};
typedef btHashMap<btHashInt, bListBasePtr> bMainDataMap;
namespace bParse {
// ----------------------------------------------------- //
typedef btHashMap<btHashInt,bListBasePtr> bMainDataMap;
// ----------------------------------------------------- //
class bMain
{
// ----------------------------------------------------- //
class bMain
{
//private:
public:
bBlenderFile* mFP;
bListBasePtr mPool;
public:
bBlenderFile *mFP;
bListBasePtr mPool;
int mVersion;
const char* mName;
int mVersion;
const char *mName;
bMainDataMap mData;
bMainDataMap mData;
bListBasePtr *_findCode(int code);
public:
bMain(bBlenderFile *filePtr, const char *baseName, int fileVersion);
~bMain();
bListBasePtr *_findCode(int code);
int getVersion();
const char *getName();
public:
bMain(bBlenderFile *filePtr, const char *baseName, int fileVersion);
~bMain();
bListBasePtr *getListBasePtr(int listBaseCode);
int getVersion();
const char *getName();
bListBasePtr *getScene();
bListBasePtr *getLibrary();
bListBasePtr *getObject();
bListBasePtr *getMesh();
bListBasePtr *getCurve();
bListBasePtr *getMball();
bListBasePtr *getMat();
bListBasePtr *getTex();
bListBasePtr *getImage();
bListBasePtr *getWave();
bListBasePtr *getLatt();
bListBasePtr *getLamp();
bListBasePtr *getCamera();
bListBasePtr *getIpo();
bListBasePtr *getKey();
bListBasePtr *getWorld();
bListBasePtr *getScreen();
bListBasePtr *getScript();
bListBasePtr *getVfont();
bListBasePtr *getText();
bListBasePtr *getSound();
bListBasePtr *getGroup();
bListBasePtr *getArmature();
bListBasePtr *getAction();
bListBasePtr *getNodetree();
bListBasePtr *getBrush();
bListBasePtr *getListBasePtr(int listBaseCode);
// tracking allocated memory
void addDatablock(void *allocated);
// --
bListBasePtr *getScene();
bListBasePtr *getLibrary();
bListBasePtr *getObject();
bListBasePtr *getMesh();
bListBasePtr *getCurve();
bListBasePtr *getMball();
bListBasePtr *getMat();
bListBasePtr *getTex();
bListBasePtr *getImage();
bListBasePtr *getWave();
bListBasePtr *getLatt();
bListBasePtr *getLamp();
bListBasePtr *getCamera();
bListBasePtr *getIpo();
bListBasePtr *getKey();
bListBasePtr *getWorld();
bListBasePtr *getScreen();
bListBasePtr *getScript();
bListBasePtr *getVfont();
bListBasePtr *getText();
bListBasePtr *getSound();
bListBasePtr *getGroup();
bListBasePtr *getArmature();
bListBasePtr *getAction();
bListBasePtr *getNodetree();
bListBasePtr *getBrush();
void linkList(void *listBasePtr);
};
} // namespace bParse
// tracking allocated memory
void addDatablock(void *allocated);
// --
void linkList(void *listBasePtr);
};
}
#endif//__BMAIN_H__
#endif //__BMAIN_H__

File diff suppressed because it is too large Load diff

View file

@ -34,7 +34,10 @@ IF (INSTALL_EXTRA_LIBS)
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS BulletFileLoader DESTINATION .)
ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS BulletFileLoader DESTINATION lib${LIB_SUFFIX})
INSTALL(TARGETS BulletFileLoader
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib${LIB_SUFFIX}
ARCHIVE DESTINATION lib${LIB_SUFFIX})
INSTALL(
DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DESTINATION ${INCLUDE_INSTALL_DIR} FILES_MATCHING PATTERN "*.h" PATTERN

View file

@ -63,6 +63,8 @@ typedef struct bInvalidHandle {
class btCapsuleShapeData;
class btTriangleInfoData;
class btTriangleInfoMapData;
class btPersistentManifoldDoubleData;
class btPersistentManifoldFloatData;
class btGImpactMeshShapeData;
class btConvexHullShapeData;
class btCollisionObjectDoubleData;
@ -110,6 +112,8 @@ typedef struct bInvalidHandle {
class btMultiBodyLinkFloatData;
class btMultiBodyDoubleData;
class btMultiBodyFloatData;
class btMultiBodyLinkColliderFloatData;
class btMultiBodyLinkColliderDoubleData;
// -------------------------------------------------- //
class PointerArray
{
@ -512,6 +516,98 @@ typedef struct bInvalidHandle {
};
// -------------------------------------------------- //
class btPersistentManifoldDoubleData
{
public:
btVector3DoubleData m_pointCacheLocalPointA[4];
btVector3DoubleData m_pointCacheLocalPointB[4];
btVector3DoubleData m_pointCachePositionWorldOnA[4];
btVector3DoubleData m_pointCachePositionWorldOnB[4];
btVector3DoubleData m_pointCacheNormalWorldOnB[4];
btVector3DoubleData m_pointCacheLateralFrictionDir1[4];
btVector3DoubleData m_pointCacheLateralFrictionDir2[4];
double m_pointCacheDistance[4];
double m_pointCacheAppliedImpulse[4];
double m_pointCachePrevRHS[4];
double m_pointCacheCombinedFriction[4];
double m_pointCacheCombinedRollingFriction[4];
double m_pointCacheCombinedSpinningFriction[4];
double m_pointCacheCombinedRestitution[4];
int m_pointCachePartId0[4];
int m_pointCachePartId1[4];
int m_pointCacheIndex0[4];
int m_pointCacheIndex1[4];
int m_pointCacheContactPointFlags[4];
double m_pointCacheAppliedImpulseLateral1[4];
double m_pointCacheAppliedImpulseLateral2[4];
double m_pointCacheContactMotion1[4];
double m_pointCacheContactMotion2[4];
double m_pointCacheContactCFM[4];
double m_pointCacheCombinedContactStiffness1[4];
double m_pointCacheContactERP[4];
double m_pointCacheCombinedContactDamping1[4];
double m_pointCacheFrictionCFM[4];
int m_pointCacheLifeTime[4];
int m_numCachedPoints;
int m_companionIdA;
int m_companionIdB;
int m_index1a;
int m_objectType;
double m_contactBreakingThreshold;
double m_contactProcessingThreshold;
int m_padding;
btCollisionObjectDoubleData *m_body0;
btCollisionObjectDoubleData *m_body1;
};
// -------------------------------------------------- //
class btPersistentManifoldFloatData
{
public:
btVector3FloatData m_pointCacheLocalPointA[4];
btVector3FloatData m_pointCacheLocalPointB[4];
btVector3FloatData m_pointCachePositionWorldOnA[4];
btVector3FloatData m_pointCachePositionWorldOnB[4];
btVector3FloatData m_pointCacheNormalWorldOnB[4];
btVector3FloatData m_pointCacheLateralFrictionDir1[4];
btVector3FloatData m_pointCacheLateralFrictionDir2[4];
float m_pointCacheDistance[4];
float m_pointCacheAppliedImpulse[4];
float m_pointCachePrevRHS[4];
float m_pointCacheCombinedFriction[4];
float m_pointCacheCombinedRollingFriction[4];
float m_pointCacheCombinedSpinningFriction[4];
float m_pointCacheCombinedRestitution[4];
int m_pointCachePartId0[4];
int m_pointCachePartId1[4];
int m_pointCacheIndex0[4];
int m_pointCacheIndex1[4];
int m_pointCacheContactPointFlags[4];
float m_pointCacheAppliedImpulseLateral1[4];
float m_pointCacheAppliedImpulseLateral2[4];
float m_pointCacheContactMotion1[4];
float m_pointCacheContactMotion2[4];
float m_pointCacheContactCFM[4];
float m_pointCacheCombinedContactStiffness1[4];
float m_pointCacheContactERP[4];
float m_pointCacheCombinedContactDamping1[4];
float m_pointCacheFrictionCFM[4];
int m_pointCacheLifeTime[4];
int m_numCachedPoints;
int m_companionIdA;
int m_companionIdB;
int m_index1a;
int m_objectType;
float m_contactBreakingThreshold;
float m_contactProcessingThreshold;
int m_padding;
btCollisionObjectFloatData *m_body0;
btCollisionObjectFloatData *m_body1;
};
// -------------------------------------------------- //
class btGImpactMeshShapeData
{
@ -553,6 +649,8 @@ typedef struct bInvalidHandle {
double m_deactivationTime;
double m_friction;
double m_rollingFriction;
double m_contactDamping;
double m_contactStiffness;
double m_restitution;
double m_hitFraction;
double m_ccdSweptSphereRadius;
@ -564,7 +662,9 @@ typedef struct bInvalidHandle {
int m_activationState1;
int m_internalType;
int m_checkCollideWith;
char m_padding[4];
int m_collisionFilterGroup;
int m_collisionFilterMask;
int m_uniqueId;
};
@ -585,6 +685,8 @@ typedef struct bInvalidHandle {
float m_deactivationTime;
float m_friction;
float m_rollingFriction;
float m_contactDamping;
float m_contactStiffness;
float m_restitution;
float m_hitFraction;
float m_ccdSweptSphereRadius;
@ -596,7 +698,9 @@ typedef struct bInvalidHandle {
int m_activationState1;
int m_internalType;
int m_checkCollideWith;
char m_padding[4];
int m_collisionFilterGroup;
int m_collisionFilterMask;
int m_uniqueId;
};
@ -618,6 +722,7 @@ typedef struct bInvalidHandle {
double m_splitImpulseTurnErp;
double m_linearSlop;
double m_warmstartingFactor;
double m_articulatedWarmstartingFactor;
double m_maxGyroscopicForce;
double m_singleAxisRollingFrictionThreshold;
int m_numIterations;
@ -647,6 +752,7 @@ typedef struct bInvalidHandle {
float m_splitImpulseTurnErp;
float m_linearSlop;
float m_warmstartingFactor;
float m_articulatedWarmstartingFactor;
float m_maxGyroscopicForce;
float m_singleAxisRollingFrictionThreshold;
int m_numIterations;
@ -654,7 +760,6 @@ typedef struct bInvalidHandle {
int m_restingContactRestitutionThreshold;
int m_minimumSolverBatchSize;
int m_splitImpulse;
char m_padding[4];
};
@ -1349,11 +1454,15 @@ typedef struct bInvalidHandle {
{
public:
btQuaternionDoubleData m_zeroRotParentToThis;
btVector3DoubleData m_parentComToThisComOffset;
btVector3DoubleData m_parentComToThisPivotOffset;
btVector3DoubleData m_thisPivotToThisComOffset;
btVector3DoubleData m_jointAxisTop[6];
btVector3DoubleData m_jointAxisBottom[6];
btVector3DoubleData m_linkInertia;
btVector3DoubleData m_absFrameTotVelocityTop;
btVector3DoubleData m_absFrameTotVelocityBottom;
btVector3DoubleData m_absFrameLocVelocityTop;
btVector3DoubleData m_absFrameLocVelocityBottom;
double m_linkMass;
int m_parentIndex;
int m_jointType;
@ -1364,6 +1473,10 @@ typedef struct bInvalidHandle {
double m_jointTorque[6];
double m_jointDamping;
double m_jointFriction;
double m_jointLowerLimit;
double m_jointUpperLimit;
double m_jointMaxForce;
double m_jointMaxVelocity;
char *m_linkName;
char *m_jointName;
btCollisionObjectDoubleData *m_linkCollider;
@ -1376,11 +1489,15 @@ typedef struct bInvalidHandle {
{
public:
btQuaternionFloatData m_zeroRotParentToThis;
btVector3FloatData m_parentComToThisComOffset;
btVector3FloatData m_parentComToThisPivotOffset;
btVector3FloatData m_thisPivotToThisComOffset;
btVector3FloatData m_jointAxisTop[6];
btVector3FloatData m_jointAxisBottom[6];
btVector3FloatData m_linkInertia;
btVector3FloatData m_absFrameTotVelocityTop;
btVector3FloatData m_absFrameTotVelocityBottom;
btVector3FloatData m_absFrameLocVelocityTop;
btVector3FloatData m_absFrameLocVelocityBottom;
int m_dofCount;
float m_linkMass;
int m_parentIndex;
@ -1391,6 +1508,10 @@ typedef struct bInvalidHandle {
int m_posVarCount;
float m_jointDamping;
float m_jointFriction;
float m_jointLowerLimit;
float m_jointUpperLimit;
float m_jointMaxForce;
float m_jointMaxVelocity;
char *m_linkName;
char *m_jointName;
btCollisionObjectFloatData *m_linkCollider;
@ -1402,15 +1523,17 @@ typedef struct bInvalidHandle {
class btMultiBodyDoubleData
{
public:
btTransformDoubleData m_baseWorldTransform;
btVector3DoubleData m_baseWorldPosition;
btQuaternionDoubleData m_baseWorldOrientation;
btVector3DoubleData m_baseLinearVelocity;
btVector3DoubleData m_baseAngularVelocity;
btVector3DoubleData m_baseInertia;
double m_baseMass;
int m_numLinks;
char m_padding[4];
char *m_baseName;
btMultiBodyLinkDoubleData *m_links;
btCollisionObjectDoubleData *m_baseCollider;
char *m_paddingPtr;
int m_numLinks;
char m_padding[4];
};
@ -1418,13 +1541,38 @@ typedef struct bInvalidHandle {
class btMultiBodyFloatData
{
public:
char *m_baseName;
btMultiBodyLinkFloatData *m_links;
btCollisionObjectFloatData *m_baseCollider;
btTransformFloatData m_baseWorldTransform;
btVector3FloatData m_baseWorldPosition;
btQuaternionFloatData m_baseWorldOrientation;
btVector3FloatData m_baseLinearVelocity;
btVector3FloatData m_baseAngularVelocity;
btVector3FloatData m_baseInertia;
float m_baseMass;
int m_numLinks;
char *m_baseName;
btMultiBodyLinkFloatData *m_links;
btCollisionObjectFloatData *m_baseCollider;
};
// -------------------------------------------------- //
class btMultiBodyLinkColliderFloatData
{
public:
btCollisionObjectFloatData m_colObjData;
btMultiBodyFloatData *m_multiBody;
int m_link;
char m_padding[4];
};
// -------------------------------------------------- //
class btMultiBodyLinkColliderDoubleData
{
public:
btCollisionObjectDoubleData m_colObjData;
btMultiBodyDoubleData *m_multiBody;
int m_link;
char m_padding[4];
};

View file

@ -17,15 +17,13 @@ subject to the following restrictions:
#include "bDefines.h"
#include "bFile.h"
#if !defined( __CELLOS_LV2__) && !defined(__MWERKS__)
#if !defined(__CELLOS_LV2__) && !defined(__MWERKS__)
#include <memory.h>
#endif
#include <string.h>
using namespace bParse;
// ----------------------------------------------------- //
short ChunkUtils::swapShort(short sht)
{
@ -57,19 +55,15 @@ int ChunkUtils::getOffset(int flags)
if (VOID_IS_8)
{
if (flags &FD_BITS_VARIES)
if (flags & FD_BITS_VARIES)
res = sizeof(bChunkPtr4);
}
else
{
if (flags &FD_BITS_VARIES)
if (flags & FD_BITS_VARIES)
res = sizeof(bChunkPtr8);
}
return res;
}
//eof

View file

@ -16,77 +16,69 @@ subject to the following restrictions:
#ifndef __BCHUNK_H__
#define __BCHUNK_H__
#if defined (_WIN32) && ! defined (__MINGW32__)
#define long64 __int64
#elif defined (__MINGW32__)
#include <stdint.h>
#define long64 int64_t
#if defined(_WIN32) && !defined(__MINGW32__)
#define long64 __int64
#elif defined(__MINGW32__)
#include <stdint.h>
#define long64 int64_t
#else
#define long64 long long
#define long64 long long
#endif
namespace bParse {
// ----------------------------------------------------- //
class bChunkPtr4
{
public:
bChunkPtr4(){}
int code;
int len;
union
{
int m_uniqueInt;
};
int dna_nr;
int nr;
namespace bParse
{
// ----------------------------------------------------- //
class bChunkPtr4
{
public:
bChunkPtr4() {}
int code;
int len;
union {
int m_uniqueInt;
};
int dna_nr;
int nr;
};
// ----------------------------------------------------- //
class bChunkPtr8
{
public:
bChunkPtr8(){}
int code, len;
union
{
long64 oldPrev;
int m_uniqueInts[2];
};
int dna_nr, nr;
// ----------------------------------------------------- //
class bChunkPtr8
{
public:
bChunkPtr8() {}
int code, len;
union {
long64 oldPrev;
int m_uniqueInts[2];
};
int dna_nr, nr;
};
// ----------------------------------------------------- //
class bChunkInd
{
public:
bChunkInd(){}
int code, len;
void *oldPtr;
int dna_nr, nr;
};
// ----------------------------------------------------- //
class bChunkInd
{
public:
bChunkInd() {}
int code, len;
void *oldPtr;
int dna_nr, nr;
};
// ----------------------------------------------------- //
class ChunkUtils
{
public:
// file chunk offset
static int getOffset(int flags);
// ----------------------------------------------------- //
class ChunkUtils
{
public:
// file chunk offset
static int getOffset(int flags);
// endian utils
static short swapShort(short sht);
static int swapInt(int inte);
static long64 swapLong64(long64 lng);
};
// endian utils
static short swapShort(short sht);
static int swapInt(int inte);
static long64 swapLong64(long64 lng);
const int CHUNK_HEADER_LEN = ((sizeof(bChunkInd)));
const bool VOID_IS_8 = ((sizeof(void *) == 8));
} // namespace bParse
};
const int CHUNK_HEADER_LEN = ((sizeof(bChunkInd)));
const bool VOID_IS_8 = ((sizeof(void*)==8));
}
#endif//__BCHUNK_H__
#endif //__BCHUNK_H__

View file

@ -16,24 +16,25 @@ subject to the following restrictions:
#ifndef __BCOMMON_H__
#define __BCOMMON_H__
#include <assert.h>
//#include "bLog.h"
#include "LinearMath/btAlignedObjectArray.h"
#include "LinearMath/btHashMap.h"
namespace bParse {
namespace bParse
{
class bMain;
class bFileData;
class bFile;
class bDNA;
class bMain;
class bFileData;
class bFile;
class bDNA;
// delete void* undefined
typedef struct bStructHandle
{
int unused;
} bStructHandle;
typedef btAlignedObjectArray<bStructHandle*> bListBasePtr;
typedef btHashMap<btHashPtr, bStructHandle*> bPtrMap;
} // namespace bParse
// delete void* undefined
typedef struct bStructHandle {int unused;}bStructHandle;
typedef btAlignedObjectArray<bStructHandle*> bListBasePtr;
typedef btHashMap<btHashPtr, bStructHandle*> bPtrMap;
}
#endif//__BCOMMON_H__
#endif //__BCOMMON_H__

View file

@ -23,13 +23,11 @@ subject to the following restrictions:
//this define will force traversal of structures, to check backward (and forward) compatibility
//#define TEST_BACKWARD_FORWARD_COMPATIBILITY
using namespace bParse;
// ----------------------------------------------------- //
bDNA::bDNA()
: mPtrLen(0)
: mPtrLen(0)
{
// --
}
@ -43,7 +41,7 @@ bDNA::~bDNA()
// ----------------------------------------------------- //
bool bDNA::lessThan(bDNA *file)
{
return ( m_Names.size() < file->m_Names.size());
return (m_Names.size() < file->m_Names.size());
}
// ----------------------------------------------------- //
@ -53,36 +51,31 @@ char *bDNA::getName(int ind)
return m_Names[ind].m_name;
}
// ----------------------------------------------------- //
char *bDNA::getType(int ind)
{
assert(ind<= (int)mTypes.size());
assert(ind <= (int)mTypes.size());
return mTypes[ind];
}
// ----------------------------------------------------- //
short *bDNA::getStruct(int ind)
{
assert(ind <= (int)mStructs.size());
assert(ind <= (int)mStructs.size());
return mStructs[ind];
}
// ----------------------------------------------------- //
short bDNA::getLength(int ind)
{
assert(ind <= (int)mTlens.size());
assert(ind <= (int)mTlens.size());
return mTlens[ind];
}
// ----------------------------------------------------- //
int bDNA::getReverseType(short type)
{
int* intPtr = mStructReverse.find(type);
int *intPtr = mStructReverse.find(type);
if (intPtr)
return *intPtr;
@ -92,12 +85,11 @@ int bDNA::getReverseType(short type)
// ----------------------------------------------------- //
int bDNA::getReverseType(const char *type)
{
btHashString key(type);
int* valuePtr = mTypeLookup.find(key);
int *valuePtr = mTypeLookup.find(key);
if (valuePtr)
return *valuePtr;
return -1;
}
@ -110,22 +102,22 @@ int bDNA::getNumStructs()
// ----------------------------------------------------- //
bool bDNA::flagNotEqual(int dna_nr)
{
assert(dna_nr <= (int)mCMPFlags.size());
assert(dna_nr <= (int)mCMPFlags.size());
return mCMPFlags[dna_nr] == FDF_STRUCT_NEQU;
}
// ----------------------------------------------------- //
bool bDNA::flagEqual(int dna_nr)
{
assert(dna_nr <= (int)mCMPFlags.size());
assert(dna_nr <= (int)mCMPFlags.size());
int flag = mCMPFlags[dna_nr];
return flag == FDF_STRUCT_EQU;
return flag == FDF_STRUCT_EQU;
}
// ----------------------------------------------------- //
bool bDNA::flagNone(int dna_nr)
{
assert(dna_nr <= (int)mCMPFlags.size());
assert(dna_nr <= (int)mCMPFlags.size());
return mCMPFlags[dna_nr] == FDF_NONE;
}
@ -143,15 +135,15 @@ void bDNA::initRecurseCmpFlags(int iter)
short *oldStrc = mStructs[iter];
short type = oldStrc[0];
for (int i=0; i<(int)mStructs.size(); i++)
for (int i = 0; i < (int)mStructs.size(); i++)
{
if (i != iter && mCMPFlags[i] == FDF_STRUCT_EQU )
if (i != iter && mCMPFlags[i] == FDF_STRUCT_EQU)
{
short *curStruct = mStructs[i];
int eleLen = curStruct[1];
curStruct+=2;
curStruct += 2;
for (int j=0; j<eleLen; j++, curStruct+=2)
for (int j = 0; j < eleLen; j++, curStruct += 2)
{
if (curStruct[0] == type)
{
@ -171,19 +163,15 @@ void bDNA::initRecurseCmpFlags(int iter)
// ----------------------------------------------------- //
void bDNA::initCmpFlags(bDNA *memDNA)
{
// compare the file to memory
// compare the file to memory
// this ptr should be the file data
assert(!(m_Names.size() == 0));//DNA empty!
assert(!(m_Names.size() == 0)); //DNA empty!
mCMPFlags.resize(mStructs.size(), FDF_NONE);
int i;
for ( i=0; i<(int)mStructs.size(); i++)
for (i = 0; i < (int)mStructs.size(); i++)
{
short *oldStruct = mStructs[i];
@ -197,7 +185,7 @@ void bDNA::initCmpFlags(bDNA *memDNA)
//#define SLOW_FORWARD_COMPATIBLE 1
#ifdef SLOW_FORWARD_COMPATIBLE
char* typeName = mTypes[oldLookup];
char *typeName = mTypes[oldLookup];
int newLookup = memDNA->getReverseType(typeName);
if (newLookup == -1)
{
@ -211,71 +199,61 @@ void bDNA::initCmpFlags(bDNA *memDNA)
if (oldLookup < memDNA->mStructs.size())
{
short *curStruct = memDNA->mStructs[oldLookup];
#endif
#endif
// rebuild...
mCMPFlags[i] = FDF_STRUCT_NEQU;
// rebuild...
mCMPFlags[i] = FDF_STRUCT_NEQU;
#ifndef TEST_BACKWARD_FORWARD_COMPATIBILITY
if (curStruct[1] == oldStruct[1])
if (curStruct[1] == oldStruct[1])
{
// type len same ...
if (mTlens[oldStruct[0]] == memDNA->mTlens[curStruct[0]])
{
// type len same ...
if (mTlens[oldStruct[0]] == memDNA->mTlens[curStruct[0]])
bool isSame = true;
int elementLength = oldStruct[1];
curStruct += 2;
oldStruct += 2;
for (int j = 0; j < elementLength; j++, curStruct += 2, oldStruct += 2)
{
bool isSame = true;
int elementLength = oldStruct[1];
curStruct+=2;
oldStruct+=2;
for (int j=0; j<elementLength; j++, curStruct+=2, oldStruct+=2)
// type the same
//const char* typeFileDNA = mTypes[oldStruct[0]];
//const char* typeMemDNA = mTypes[curStruct[0]];
if (strcmp(mTypes[oldStruct[0]], memDNA->mTypes[curStruct[0]]) != 0)
{
// type the same
//const char* typeFileDNA = mTypes[oldStruct[0]];
//const char* typeMemDNA = mTypes[curStruct[0]];
if (strcmp(mTypes[oldStruct[0]], memDNA->mTypes[curStruct[0]])!=0)
{
isSame=false;
break;
}
// name the same
if (strcmp(m_Names[oldStruct[1]].m_name, memDNA->m_Names[curStruct[1]].m_name)!=0)
{
isSame=false;
break;
}
isSame = false;
break;
}
// name the same
if (strcmp(m_Names[oldStruct[1]].m_name, memDNA->m_Names[curStruct[1]].m_name) != 0)
{
isSame = false;
break;
}
// flag valid ==
if (isSame)
mCMPFlags[i] = FDF_STRUCT_EQU;
}
// flag valid ==
if (isSame)
mCMPFlags[i] = FDF_STRUCT_EQU;
}
#endif
}
}
// recurse in
for ( i=0; i<(int)mStructs.size(); i++)
{
if (mCMPFlags[i] == FDF_STRUCT_NEQU)
initRecurseCmpFlags(i);
#endif
}
}
// recurse in
for (i = 0; i < (int)mStructs.size(); i++)
{
if (mCMPFlags[i] == FDF_STRUCT_NEQU)
initRecurseCmpFlags(i);
}
}
static int name_is_array(char* name, int* dim1, int* dim2) {
static int name_is_array(char *name, int *dim1, int *dim2)
{
int len = strlen(name);
/*fprintf(stderr,"[%s]",name);*/
/*if (len >= 1) {
@ -285,58 +263,77 @@ static int name_is_array(char* name, int* dim1, int* dim2) {
return 0;*/
char *bp;
int num;
if (dim1) {
if (dim1)
{
*dim1 = 1;
}
if (dim2) {
if (dim2)
{
*dim2 = 1;
}
bp = strchr(name, '[');
if (!bp) {
if (!bp)
{
return 0;
}
num = 0;
while (++bp < name+len-1) {
while (++bp < name + len - 1)
{
const char c = *bp;
if (c == ']') {
if (c == ']')
{
break;
}
if (c <= '9' && c >= '0') {
if (c <= '9' && c >= '0')
{
num *= 10;
num += (c - '0');
} else {
}
else
{
printf("array parse error.\n");
return 0;
}
}
if (dim2) {
if (dim2)
{
*dim2 = num;
}
/* find second dim, if any. */
bp = strchr(bp, '[');
if (!bp) {
if (!bp)
{
return 1; /* at least we got the first dim. */
}
num = 0;
while (++bp < name+len-1) {
while (++bp < name + len - 1)
{
const char c = *bp;
if (c == ']') {
if (c == ']')
{
break;
}
if (c <= '9' && c >= '0') {
if (c <= '9' && c >= '0')
{
num *= 10;
num += (c - '0');
} else {
}
else
{
printf("array2 parse error.\n");
return 1;
}
}
if (dim1) {
if (dim2) {
if (dim1)
{
if (dim2)
{
*dim1 = *dim2;
*dim2 = num;
} else {
}
else
{
*dim1 = num;
}
}
@ -344,13 +341,15 @@ static int name_is_array(char* name, int* dim1, int* dim2) {
return 1;
}
// ----------------------------------------------------- //
void bDNA::init(char *data, int len, bool swap)
{
int *intPtr=0;short *shtPtr=0;
char *cp = 0;int dataLen =0;long nr=0;
intPtr = (int*)data;
int *intPtr = 0;
short *shtPtr = 0;
char *cp = 0;
int dataLen = 0;
//long nr=0;
intPtr = (int *)data;
/*
SDNA (4 bytes) (magic number)
@ -360,39 +359,36 @@ void bDNA::init(char *data, int len, bool swap)
<string>
*/
if (strncmp(data, "SDNA", 4)==0)
if (strncmp(data, "SDNA", 4) == 0)
{
// skip ++ NAME
intPtr++; intPtr++;
intPtr++;
intPtr++;
}
// Parse names
if (swap)
if (swap)
{
*intPtr = ChunkUtils::swapInt(*intPtr);
}
dataLen = *intPtr;
intPtr++;
cp = (char*)intPtr;
cp = (char *)intPtr;
int i;
for ( i=0; i<dataLen; i++)
for (i = 0; i < dataLen; i++)
{
bNameInfo info;
info.m_name = cp;
info.m_isPointer = (info.m_name[0] == '*') || (info.m_name[1] == '*');
name_is_array(info.m_name,&info.m_dim0,&info.m_dim1);
name_is_array(info.m_name, &info.m_dim0, &info.m_dim1);
m_Names.push_back(info);
while (*cp)cp++;
while (*cp) cp++;
cp++;
}
cp = btAlignPointer(cp, 4);
cp = btAlignPointer(cp,4);
/*
TYPE (4 bytes)
<nr> amount of types (int)
@ -400,26 +396,27 @@ void bDNA::init(char *data, int len, bool swap)
<string>
*/
intPtr = (int*)cp;
assert(strncmp(cp, "TYPE", 4)==0); intPtr++;
intPtr = (int *)cp;
assert(strncmp(cp, "TYPE", 4) == 0);
intPtr++;
if (swap)
if (swap)
{
*intPtr = ChunkUtils::swapInt(*intPtr);
}
dataLen = *intPtr;
intPtr++;
cp = (char*)intPtr;
for ( i=0; i<dataLen; i++)
cp = (char *)intPtr;
for (i = 0; i < dataLen; i++)
{
mTypes.push_back(cp);
while (*cp)cp++;
while (*cp) cp++;
cp++;
}
cp = btAlignPointer(cp,4);
cp = btAlignPointer(cp, 4);
/*
TLEN (4 bytes)
<len> (short) the lengths of types
@ -427,13 +424,14 @@ void bDNA::init(char *data, int len, bool swap)
*/
// Parse type lens
intPtr = (int*)cp;
assert(strncmp(cp, "TLEN", 4)==0); intPtr++;
intPtr = (int *)cp;
assert(strncmp(cp, "TLEN", 4) == 0);
intPtr++;
dataLen = (int)mTypes.size();
shtPtr = (short*)intPtr;
for ( i=0; i<dataLen; i++, shtPtr++)
shtPtr = (short *)intPtr;
for (i = 0; i < dataLen; i++, shtPtr++)
{
if (swap)
shtPtr[0] = ChunkUtils::swapShort(shtPtr[0]);
@ -453,94 +451,89 @@ void bDNA::init(char *data, int len, bool swap)
<namenr>
*/
intPtr = (int*)shtPtr;
cp = (char*)intPtr;
assert(strncmp(cp, "STRC", 4)==0); intPtr++;
intPtr = (int *)shtPtr;
cp = (char *)intPtr;
assert(strncmp(cp, "STRC", 4) == 0);
intPtr++;
if (swap)
if (swap)
{
*intPtr = ChunkUtils::swapInt(*intPtr);
}
dataLen = *intPtr;
intPtr++;
shtPtr = (short*)intPtr;
for ( i=0; i<dataLen; i++)
shtPtr = (short *)intPtr;
for (i = 0; i < dataLen; i++)
{
mStructs.push_back (shtPtr);
mStructs.push_back(shtPtr);
if (swap)
{
shtPtr[0]= ChunkUtils::swapShort(shtPtr[0]);
shtPtr[1]= ChunkUtils::swapShort(shtPtr[1]);
shtPtr[0] = ChunkUtils::swapShort(shtPtr[0]);
shtPtr[1] = ChunkUtils::swapShort(shtPtr[1]);
int len = shtPtr[1];
shtPtr+= 2;
shtPtr += 2;
for (int a=0; a<len; a++, shtPtr+=2)
for (int a = 0; a < len; a++, shtPtr += 2)
{
shtPtr[0]= ChunkUtils::swapShort(shtPtr[0]);
shtPtr[1]= ChunkUtils::swapShort(shtPtr[1]);
shtPtr[0] = ChunkUtils::swapShort(shtPtr[0]);
shtPtr[1] = ChunkUtils::swapShort(shtPtr[1]);
}
}
else
shtPtr+= (2*shtPtr[1])+2;
shtPtr += (2 * shtPtr[1]) + 2;
}
// build reverse lookups
for ( i=0; i<(int)mStructs.size(); i++)
for (i = 0; i < (int)mStructs.size(); i++)
{
short *strc = mStructs.at(i);
if (!mPtrLen && strcmp(mTypes[strc[0]],"ListBase")==0)
if (!mPtrLen && strcmp(mTypes[strc[0]], "ListBase") == 0)
{
mPtrLen = mTlens[strc[0]]/2;
mPtrLen = mTlens[strc[0]] / 2;
}
mStructReverse.insert(strc[0], i);
mTypeLookup.insert(btHashString(mTypes[strc[0]]),i);
mTypeLookup.insert(btHashString(mTypes[strc[0]]), i);
}
}
// ----------------------------------------------------- //
int bDNA::getArraySize(char* string)
int bDNA::getArraySize(char *string)
{
int ret = 1;
int len = strlen(string);
char* next = 0;
for (int i=0; i<len; i++)
char *next = 0;
for (int i = 0; i < len; i++)
{
char c = string[i];
if (c == '[')
next = &string[i+1];
else if (c==']')
next = &string[i + 1];
else if (c == ']')
if (next)
ret *= atoi(next);
}
// print (string << ' ' << ret);
// print (string << ' ' << ret);
return ret;
}
void bDNA::dumpTypeDefinitions()
{
int i;
int numTypes = mTypes.size();
for (i=0;i<numTypes;i++)
{
for (i = 0; i < numTypes; i++)
{
}
for ( i=0; i<(int)mStructs.size(); i++)
for (i = 0; i < (int)mStructs.size(); i++)
{
int totalBytes=0;
int totalBytes = 0;
short *oldStruct = mStructs[i];
int oldLookup = getReverseType(oldStruct[0]);
@ -550,44 +543,46 @@ void bDNA::dumpTypeDefinitions()
continue;
}
short* newStruct = mStructs[oldLookup];
char* typeName = mTypes[newStruct[0]];
printf("%3d: %s ",i,typeName);
short *newStruct = mStructs[oldLookup];
char *typeName = mTypes[newStruct[0]];
printf("%3d: %s ", i, typeName);
//char *name = mNames[oldStruct[1]];
int len = oldStruct[1];
printf(" (%d fields) ",len);
oldStruct+=2;
printf(" (%d fields) ", len);
oldStruct += 2;
printf("{");
int j;
for (j=0; j<len; ++j,oldStruct+=2) {
const char* name = m_Names[oldStruct[1]].m_name;
printf("%s %s", mTypes[oldStruct[0]],name);
int elemNumBytes= 0;
for (j = 0; j < len; ++j, oldStruct += 2)
{
const char *name = m_Names[oldStruct[1]].m_name;
printf("%s %s", mTypes[oldStruct[0]], name);
int elemNumBytes = 0;
int arrayDimensions = getArraySizeNew(oldStruct[1]);
if (m_Names[oldStruct[1]].m_isPointer)
{
elemNumBytes = VOID_IS_8 ? 8 : 4;
} else
}
else
{
elemNumBytes = getLength(oldStruct[0]);
}
printf(" /* %d bytes */",elemNumBytes*arrayDimensions);
if (j == len-1) {
printf(" /* %d bytes */", elemNumBytes * arrayDimensions);
if (j == len - 1)
{
printf(";}");
} else {
}
else
{
printf("; ");
}
totalBytes+=elemNumBytes*arrayDimensions;
totalBytes += elemNumBytes * arrayDimensions;
}
printf("\ntotalBytes=%d\n\n",totalBytes);
printf("\ntotalBytes=%d\n\n", totalBytes);
}
#if 0
/* dump out display of types and their sizes */
@ -617,12 +612,6 @@ void bDNA::dumpTypeDefinitions()
}
}
#endif
}
//eof

View file

@ -16,95 +16,86 @@ subject to the following restrictions:
#ifndef __BDNA_H__
#define __BDNA_H__
#include "bCommon.h"
namespace bParse {
namespace bParse
{
struct bNameInfo
{
char *m_name;
bool m_isPointer;
int m_dim0;
int m_dim1;
};
struct bNameInfo
class bDNA
{
public:
bDNA();
~bDNA();
void init(char *data, int len, bool swap = false);
int getArraySize(char *str);
int getArraySizeNew(short name)
{
char* m_name;
bool m_isPointer;
int m_dim0;
int m_dim1;
const bNameInfo &nameInfo = m_Names[name];
return nameInfo.m_dim0 * nameInfo.m_dim1;
}
int getElementSize(short type, short name)
{
const bNameInfo &nameInfo = m_Names[name];
int size = nameInfo.m_isPointer ? mPtrLen * nameInfo.m_dim0 * nameInfo.m_dim1 : mTlens[type] * nameInfo.m_dim0 * nameInfo.m_dim1;
return size;
}
int getNumNames() const
{
return m_Names.size();
}
char *getName(int ind);
char *getType(int ind);
short *getStruct(int ind);
short getLength(int ind);
int getReverseType(short type);
int getReverseType(const char *type);
int getNumStructs();
//
bool lessThan(bDNA *other);
void initCmpFlags(bDNA *memDNA);
bool flagNotEqual(int dna_nr);
bool flagEqual(int dna_nr);
bool flagNone(int dna_nr);
int getPointerSize();
void dumpTypeDefinitions();
private:
enum FileDNAFlags
{
FDF_NONE = 0,
FDF_STRUCT_NEQU,
FDF_STRUCT_EQU
};
class bDNA
{
public:
bDNA();
~bDNA();
void initRecurseCmpFlags(int i);
void init(char *data, int len, bool swap=false);
btAlignedObjectArray<int> mCMPFlags;
int getArraySize(char* str);
int getArraySizeNew(short name)
{
const bNameInfo& nameInfo = m_Names[name];
return nameInfo.m_dim0*nameInfo.m_dim1;
}
int getElementSize(short type, short name)
{
const bNameInfo& nameInfo = m_Names[name];
int size = nameInfo.m_isPointer ? mPtrLen*nameInfo.m_dim0*nameInfo.m_dim1 : mTlens[type]*nameInfo.m_dim0*nameInfo.m_dim1;
return size;
}
btAlignedObjectArray<bNameInfo> m_Names;
btAlignedObjectArray<char *> mTypes;
btAlignedObjectArray<short *> mStructs;
btAlignedObjectArray<short> mTlens;
btHashMap<btHashInt, int> mStructReverse;
btHashMap<btHashString, int> mTypeLookup;
int getNumNames() const
{
return m_Names.size();
}
int mPtrLen;
};
} // namespace bParse
char *getName(int ind);
char *getType(int ind);
short *getStruct(int ind);
short getLength(int ind);
int getReverseType(short type);
int getReverseType(const char *type);
int getNumStructs();
//
bool lessThan(bDNA* other);
void initCmpFlags(bDNA *memDNA);
bool flagNotEqual(int dna_nr);
bool flagEqual(int dna_nr);
bool flagNone(int dna_nr);
int getPointerSize();
void dumpTypeDefinitions();
private:
enum FileDNAFlags
{
FDF_NONE=0,
FDF_STRUCT_NEQU,
FDF_STRUCT_EQU
};
void initRecurseCmpFlags(int i);
btAlignedObjectArray<int> mCMPFlags;
btAlignedObjectArray<bNameInfo> m_Names;
btAlignedObjectArray<char*> mTypes;
btAlignedObjectArray<short*> mStructs;
btAlignedObjectArray<short> mTlens;
btHashMap<btHashInt, int> mStructReverse;
btHashMap<btHashString,int> mTypeLookup;
int mPtrLen;
};
}
#endif//__BDNA_H__
#endif //__BDNA_H__

View file

@ -19,121 +19,134 @@
#ifndef __B_DEFINES_H__
#define __B_DEFINES_H__
// MISC defines, see BKE_global.h, BKE_utildefines.h
#define SIZEOFBLENDERHEADER 12
// ------------------------------------------------------------
#if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
# define MAKE_ID(a,b,c,d) ( (int)(a)<<24 | (int)(b)<<16 | (c)<<8 | (d) )
#if defined(__sgi) || defined(__sparc) || defined(__sparc__) || defined(__PPC__) || defined(__ppc__) || defined(__BIG_ENDIAN__)
#define MAKE_ID(a, b, c, d) ((int)(a) << 24 | (int)(b) << 16 | (c) << 8 | (d))
#else
# define MAKE_ID(a,b,c,d) ( (int)(d)<<24 | (int)(c)<<16 | (b)<<8 | (a) )
#endif
// ------------------------------------------------------------
#if defined(__sgi) || defined(__sparc) || defined(__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
# define MAKE_ID2(c, d) ( (c)<<8 | (d) )
# define MOST_SIG_BYTE 0
# define BBIG_ENDIAN
#else
# define MAKE_ID2(c, d) ( (d)<<8 | (c) )
# define MOST_SIG_BYTE 1
# define BLITTLE_ENDIAN
#define MAKE_ID(a, b, c, d) ((int)(d) << 24 | (int)(c) << 16 | (b) << 8 | (a))
#endif
// ------------------------------------------------------------
#define ID_SCE MAKE_ID2('S', 'C')
#define ID_LI MAKE_ID2('L', 'I')
#define ID_OB MAKE_ID2('O', 'B')
#define ID_ME MAKE_ID2('M', 'E')
#define ID_CU MAKE_ID2('C', 'U')
#define ID_MB MAKE_ID2('M', 'B')
#define ID_MA MAKE_ID2('M', 'A')
#define ID_TE MAKE_ID2('T', 'E')
#define ID_IM MAKE_ID2('I', 'M')
#define ID_IK MAKE_ID2('I', 'K')
#define ID_WV MAKE_ID2('W', 'V')
#define ID_LT MAKE_ID2('L', 'T')
#define ID_SE MAKE_ID2('S', 'E')
#define ID_LF MAKE_ID2('L', 'F')
#define ID_LA MAKE_ID2('L', 'A')
#define ID_CA MAKE_ID2('C', 'A')
#define ID_IP MAKE_ID2('I', 'P')
#define ID_KE MAKE_ID2('K', 'E')
#define ID_WO MAKE_ID2('W', 'O')
#define ID_SCR MAKE_ID2('S', 'R')
#define ID_VF MAKE_ID2('V', 'F')
#define ID_TXT MAKE_ID2('T', 'X')
#define ID_SO MAKE_ID2('S', 'O')
#define ID_SAMPLE MAKE_ID2('S', 'A')
#define ID_GR MAKE_ID2('G', 'R')
#define ID_ID MAKE_ID2('I', 'D')
#define ID_AR MAKE_ID2('A', 'R')
#define ID_AC MAKE_ID2('A', 'C')
#define ID_SCRIPT MAKE_ID2('P', 'Y')
#define ID_FLUIDSIM MAKE_ID2('F', 'S')
#define ID_NT MAKE_ID2('N', 'T')
#define ID_BR MAKE_ID2('B', 'R')
#define ID_SEQ MAKE_ID2('S', 'Q')
#define ID_CO MAKE_ID2('C', 'O')
#define ID_PO MAKE_ID2('A', 'C')
#define ID_NLA MAKE_ID2('N', 'L')
#define ID_VS MAKE_ID2('V', 'S')
#define ID_VN MAKE_ID2('V', 'N')
#if defined(__sgi) || defined(__sparc) || defined(__sparc__) || defined(__PPC__) || defined(__ppc__) || defined(__BIG_ENDIAN__)
#define MAKE_ID2(c, d) ((c) << 8 | (d))
#define MOST_SIG_BYTE 0
#define BBIG_ENDIAN
#else
#define MAKE_ID2(c, d) ((d) << 8 | (c))
#define MOST_SIG_BYTE 1
#define BLITTLE_ENDIAN
#endif
// ------------------------------------------------------------
#define FORM MAKE_ID('F','O','R','M')
#define DDG1 MAKE_ID('3','D','G','1')
#define DDG2 MAKE_ID('3','D','G','2')
#define DDG3 MAKE_ID('3','D','G','3')
#define DDG4 MAKE_ID('3','D','G','4')
#define GOUR MAKE_ID('G','O','U','R')
#define BLEN MAKE_ID('B','L','E','N')
#define DER_ MAKE_ID('D','E','R','_')
#define V100 MAKE_ID('V','1','0','0')
#define DATA MAKE_ID('D','A','T','A')
#define GLOB MAKE_ID('G','L','O','B')
#define IMAG MAKE_ID('I','M','A','G')
#define USER MAKE_ID('U','S','E','R')
#define ID_SCE MAKE_ID2('S', 'C')
#define ID_LI MAKE_ID2('L', 'I')
#define ID_OB MAKE_ID2('O', 'B')
#define ID_ME MAKE_ID2('M', 'E')
#define ID_CU MAKE_ID2('C', 'U')
#define ID_MB MAKE_ID2('M', 'B')
#define ID_MA MAKE_ID2('M', 'A')
#define ID_TE MAKE_ID2('T', 'E')
#define ID_IM MAKE_ID2('I', 'M')
#define ID_IK MAKE_ID2('I', 'K')
#define ID_WV MAKE_ID2('W', 'V')
#define ID_LT MAKE_ID2('L', 'T')
#define ID_SE MAKE_ID2('S', 'E')
#define ID_LF MAKE_ID2('L', 'F')
#define ID_LA MAKE_ID2('L', 'A')
#define ID_CA MAKE_ID2('C', 'A')
#define ID_IP MAKE_ID2('I', 'P')
#define ID_KE MAKE_ID2('K', 'E')
#define ID_WO MAKE_ID2('W', 'O')
#define ID_SCR MAKE_ID2('S', 'R')
#define ID_VF MAKE_ID2('V', 'F')
#define ID_TXT MAKE_ID2('T', 'X')
#define ID_SO MAKE_ID2('S', 'O')
#define ID_SAMPLE MAKE_ID2('S', 'A')
#define ID_GR MAKE_ID2('G', 'R')
#define ID_ID MAKE_ID2('I', 'D')
#define ID_AR MAKE_ID2('A', 'R')
#define ID_AC MAKE_ID2('A', 'C')
#define ID_SCRIPT MAKE_ID2('P', 'Y')
#define ID_FLUIDSIM MAKE_ID2('F', 'S')
#define ID_NT MAKE_ID2('N', 'T')
#define ID_BR MAKE_ID2('B', 'R')
#define ID_SEQ MAKE_ID2('S', 'Q')
#define ID_CO MAKE_ID2('C', 'O')
#define ID_PO MAKE_ID2('A', 'C')
#define ID_NLA MAKE_ID2('N', 'L')
#define ID_VS MAKE_ID2('V', 'S')
#define ID_VN MAKE_ID2('V', 'N')
// ------------------------------------------------------------
#define DNA1 MAKE_ID('D','N','A','1')
#define REND MAKE_ID('R','E','N','D')
#define ENDB MAKE_ID('E','N','D','B')
#define NAME MAKE_ID('N','A','M','E')
#define SDNA MAKE_ID('S','D','N','A')
#define TYPE MAKE_ID('T','Y','P','E')
#define TLEN MAKE_ID('T','L','E','N')
#define STRC MAKE_ID('S','T','R','C')
#define FORM MAKE_ID('F', 'O', 'R', 'M')
#define DDG1 MAKE_ID('3', 'D', 'G', '1')
#define DDG2 MAKE_ID('3', 'D', 'G', '2')
#define DDG3 MAKE_ID('3', 'D', 'G', '3')
#define DDG4 MAKE_ID('3', 'D', 'G', '4')
#define GOUR MAKE_ID('G', 'O', 'U', 'R')
#define BLEN MAKE_ID('B', 'L', 'E', 'N')
#define DER_ MAKE_ID('D', 'E', 'R', '_')
#define V100 MAKE_ID('V', '1', '0', '0')
#define DATA MAKE_ID('D', 'A', 'T', 'A')
#define GLOB MAKE_ID('G', 'L', 'O', 'B')
#define IMAG MAKE_ID('I', 'M', 'A', 'G')
#define USER MAKE_ID('U', 'S', 'E', 'R')
// ------------------------------------------------------------
#define SWITCH_INT(a) { \
char s_i, *p_i; \
p_i= (char *)&(a); \
s_i=p_i[0]; p_i[0]=p_i[3]; p_i[3]=s_i; \
s_i=p_i[1]; p_i[1]=p_i[2]; p_i[2]=s_i; }
#define DNA1 MAKE_ID('D', 'N', 'A', '1')
#define REND MAKE_ID('R', 'E', 'N', 'D')
#define ENDB MAKE_ID('E', 'N', 'D', 'B')
#define NAME MAKE_ID('N', 'A', 'M', 'E')
#define SDNA MAKE_ID('S', 'D', 'N', 'A')
#define TYPE MAKE_ID('T', 'Y', 'P', 'E')
#define TLEN MAKE_ID('T', 'L', 'E', 'N')
#define STRC MAKE_ID('S', 'T', 'R', 'C')
// ------------------------------------------------------------
#define SWITCH_SHORT(a) { \
char s_i, *p_i; \
p_i= (char *)&(a); \
s_i=p_i[0]; p_i[0]=p_i[1]; p_i[1]=s_i; }
#define SWITCH_INT(a) \
{ \
char s_i, *p_i; \
p_i = (char *)&(a); \
s_i = p_i[0]; \
p_i[0] = p_i[3]; \
p_i[3] = s_i; \
s_i = p_i[1]; \
p_i[1] = p_i[2]; \
p_i[2] = s_i; \
}
// ------------------------------------------------------------
#define SWITCH_LONGINT(a) { \
char s_i, *p_i; \
p_i= (char *)&(a); \
s_i=p_i[0]; p_i[0]=p_i[7]; p_i[7]=s_i; \
s_i=p_i[1]; p_i[1]=p_i[6]; p_i[6]=s_i; \
s_i=p_i[2]; p_i[2]=p_i[5]; p_i[5]=s_i; \
s_i=p_i[3]; p_i[3]=p_i[4]; p_i[4]=s_i; }
#define SWITCH_SHORT(a) \
{ \
char s_i, *p_i; \
p_i = (char *)&(a); \
s_i = p_i[0]; \
p_i[0] = p_i[1]; \
p_i[1] = s_i; \
}
#endif//__B_DEFINES_H__
// ------------------------------------------------------------
#define SWITCH_LONGINT(a) \
{ \
char s_i, *p_i; \
p_i = (char *)&(a); \
s_i = p_i[0]; \
p_i[0] = p_i[7]; \
p_i[7] = s_i; \
s_i = p_i[1]; \
p_i[1] = p_i[6]; \
p_i[6] = s_i; \
s_i = p_i[2]; \
p_i[2] = p_i[5]; \
p_i[5] = s_i; \
s_i = p_i[3]; \
p_i[3] = p_i[4]; \
p_i[4] = s_i; \
}
#endif //__B_DEFINES_H__

File diff suppressed because it is too large Load diff

View file

@ -20,156 +20,147 @@ subject to the following restrictions:
#include "bChunk.h"
#include <stdio.h>
namespace bParse {
namespace bParse
{
// ----------------------------------------------------- //
enum bFileFlags
{
FD_INVALID = 0,
FD_OK = 1,
FD_VOID_IS_8 = 2,
FD_ENDIAN_SWAP = 4,
FD_FILE_64 = 8,
FD_BITS_VARIES = 16,
FD_VERSION_VARIES = 32,
FD_DOUBLE_PRECISION = 64,
FD_BROKEN_DNA = 128,
FD_FILEDNA_IS_MEMDNA = 256
};
// ----------------------------------------------------- //
enum bFileFlags
enum bFileVerboseMode
{
FD_VERBOSE_EXPORT_XML = 1,
FD_VERBOSE_DUMP_DNA_TYPE_DEFINITIONS = 2,
FD_VERBOSE_DUMP_CHUNKS = 4,
FD_VERBOSE_DUMP_FILE_INFO = 8,
};
// ----------------------------------------------------- //
class bFile
{
protected:
char m_headerString[7];
bool mOwnsBuffer;
char* mFileBuffer;
int mFileLen;
int mVersion;
bPtrMap mLibPointers;
int mDataStart;
bDNA* mFileDNA;
bDNA* mMemoryDNA;
btAlignedObjectArray<char*> m_pointerFixupArray;
btAlignedObjectArray<char*> m_pointerPtrFixupArray;
btAlignedObjectArray<bChunkInd> m_chunks;
btHashMap<btHashPtr, bChunkInd> m_chunkPtrPtrMap;
//
bPtrMap mDataPointers;
int mFlags;
// ////////////////////////////////////////////////////////////////////////////
// buffer offset util
int getNextBlock(bChunkInd* dataChunk, const char* dataPtr, const int flags);
void safeSwapPtr(char* dst, const char* src);
virtual void parseHeader();
virtual void parseData() = 0;
void resolvePointersMismatch();
void resolvePointersChunk(const bChunkInd& dataChunk, int verboseMode);
int resolvePointersStructRecursive(char* strcPtr, int old_dna, int verboseMode, int recursion);
//void swapPtr(char *dst, char *src);
void parseStruct(char* strcPtr, char* dtPtr, int old_dna, int new_dna, bool fixupPointers);
void getMatchingFileDNA(short* old, const char* lookupName, const char* lookupType, char* strcData, char* data, bool fixupPointers);
char* getFileElement(short* firstStruct, char* lookupName, char* lookupType, char* data, short** foundPos);
void swap(char* head, class bChunkInd& ch, bool ignoreEndianFlag);
void swapData(char* data, short type, int arraySize, bool ignoreEndianFlag);
void swapStruct(int dna_nr, char* data, bool ignoreEndianFlag);
void swapLen(char* dataPtr);
void swapDNA(char* ptr);
char* readStruct(char* head, class bChunkInd& chunk);
char* getAsString(int code);
virtual void parseInternal(int verboseMode, char* memDna, int memDnaLength);
public:
bFile(const char* filename, const char headerString[7]);
//todo: make memoryBuffer const char
//bFile( const char *memoryBuffer, int len);
bFile(char* memoryBuffer, int len, const char headerString[7]);
virtual ~bFile();
bDNA* getFileDNA()
{
FD_INVALID =0,
FD_OK =1,
FD_VOID_IS_8 =2,
FD_ENDIAN_SWAP =4,
FD_FILE_64 =8,
FD_BITS_VARIES =16,
FD_VERSION_VARIES = 32,
FD_DOUBLE_PRECISION =64,
FD_BROKEN_DNA = 128,
FD_FILEDNA_IS_MEMDNA = 256
};
return mFileDNA;
}
enum bFileVerboseMode
virtual void addDataBlock(char* dataBlock) = 0;
int getFlags() const
{
FD_VERBOSE_EXPORT_XML = 1,
FD_VERBOSE_DUMP_DNA_TYPE_DEFINITIONS = 2,
FD_VERBOSE_DUMP_CHUNKS = 4,
FD_VERBOSE_DUMP_FILE_INFO=8,
};
// ----------------------------------------------------- //
class bFile
return mFlags;
}
void setFileDNAisMemoryDNA()
{
protected:
char m_headerString[7];
mFlags |= FD_FILEDNA_IS_MEMDNA;
}
bool mOwnsBuffer;
char* mFileBuffer;
int mFileLen;
int mVersion;
bPtrMap& getLibPointers()
{
return mLibPointers;
}
void* findLibPointer(void* ptr);
bPtrMap mLibPointers;
bool ok();
int mDataStart;
bDNA* mFileDNA;
bDNA* mMemoryDNA;
virtual void parse(int verboseMode) = 0;
btAlignedObjectArray<char*> m_pointerFixupArray;
btAlignedObjectArray<char*> m_pointerPtrFixupArray;
btAlignedObjectArray<bChunkInd> m_chunks;
btHashMap<btHashPtr, bChunkInd> m_chunkPtrPtrMap;
virtual int write(const char* fileName, bool fixupPointers = false) = 0;
//
bPtrMap mDataPointers;
virtual void writeChunks(FILE* fp, bool fixupPointers);
int mFlags;
virtual void writeDNA(FILE* fp) = 0;
// ////////////////////////////////////////////////////////////////////////////
void updateOldPointers();
void resolvePointers(int verboseMode);
// buffer offset util
int getNextBlock(bChunkInd *dataChunk, const char *dataPtr, const int flags);
void safeSwapPtr(char *dst, const char *src);
void dumpChunks(bDNA* dna);
virtual void parseHeader();
virtual void parseData() = 0;
virtual void setFileDNA(int verboseMode, char* buffer, int len);
void resolvePointersMismatch();
void resolvePointersChunk(const bChunkInd& dataChunk, int verboseMode);
int getVersion() const
{
return mVersion;
}
//pre-swap the endianness, so that data loaded on a target with different endianness doesn't need to be swapped
void preSwap();
void writeFile(const char* fileName);
};
} // namespace bParse
int resolvePointersStructRecursive(char *strcPtr, int old_dna, int verboseMode, int recursion);
//void swapPtr(char *dst, char *src);
void parseStruct(char *strcPtr, char *dtPtr, int old_dna, int new_dna, bool fixupPointers);
void getMatchingFileDNA(short* old, const char* lookupName, const char* lookupType, char *strcData, char *data, bool fixupPointers);
char* getFileElement(short *firstStruct, char *lookupName, char *lookupType, char *data, short **foundPos);
void swap(char *head, class bChunkInd& ch, bool ignoreEndianFlag);
void swapData(char *data, short type, int arraySize, bool ignoreEndianFlag);
void swapStruct(int dna_nr, char *data, bool ignoreEndianFlag);
void swapLen(char *dataPtr);
void swapDNA(char* ptr);
char* readStruct(char *head, class bChunkInd& chunk);
char *getAsString(int code);
virtual void parseInternal(int verboseMode, char* memDna,int memDnaLength);
public:
bFile(const char *filename, const char headerString[7]);
//todo: make memoryBuffer const char
//bFile( const char *memoryBuffer, int len);
bFile( char *memoryBuffer, int len, const char headerString[7]);
virtual ~bFile();
bDNA* getFileDNA()
{
return mFileDNA;
}
virtual void addDataBlock(char* dataBlock) = 0;
int getFlags() const
{
return mFlags;
}
void setFileDNAisMemoryDNA()
{
mFlags |= FD_FILEDNA_IS_MEMDNA;
}
bPtrMap& getLibPointers()
{
return mLibPointers;
}
void* findLibPointer(void *ptr);
bool ok();
virtual void parse(int verboseMode) = 0;
virtual int write(const char* fileName, bool fixupPointers=false) = 0;
virtual void writeChunks(FILE* fp, bool fixupPointers );
virtual void writeDNA(FILE* fp) = 0;
void updateOldPointers();
void resolvePointers(int verboseMode);
void dumpChunks(bDNA* dna);
virtual void setFileDNA(int verboseMode, char* buffer, int len);
int getVersion() const
{
return mVersion;
}
//pre-swap the endianness, so that data loaded on a target with different endianness doesn't need to be swapped
void preSwap();
void writeFile(const char* fileName);
};
}
#endif//__BFILE_H__
#endif //__BFILE_H__

View file

@ -17,12 +17,11 @@ subject to the following restrictions:
#include "bDefines.h"
#include "bDNA.h"
#if !defined( __CELLOS_LV2__) && !defined(__MWERKS__)
#if !defined(__CELLOS_LV2__) && !defined(__MWERKS__)
#include <memory.h>
#endif
#include <string.h>
// 32 && 64 bit versions
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
#ifdef _WIN64
@ -31,134 +30,123 @@ extern int sBulletDNAlen64;
#else
extern char sBulletDNAstr[];
extern int sBulletDNAlen;
#endif //_WIN64
#else//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
#endif //_WIN64
#else //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
extern char sBulletDNAstr64[];
extern int sBulletDNAlen64;
extern char sBulletDNAstr[];
extern int sBulletDNAlen;
#endif //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
#endif //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
using namespace bParse;
btBulletFile::btBulletFile()
:bFile("", "BULLET ")
: bFile("", "BULLET ")
{
mMemoryDNA = new bDNA(); //this memory gets released in the bFile::~bFile destructor,@todo not consistent with the rule 'who allocates it, has to deallocate it"
mMemoryDNA = new bDNA(); //this memory gets released in the bFile::~bFile destructor,@todo not consistent with the rule 'who allocates it, has to deallocate it"
m_DnaCopy = 0;
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
#ifdef _WIN64
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen64,16);
memcpy(m_DnaCopy,sBulletDNAstr64,sBulletDNAlen64);
mMemoryDNA->init(m_DnaCopy,sBulletDNAlen64);
#else//_WIN64
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen,16);
memcpy(m_DnaCopy,sBulletDNAstr,sBulletDNAlen);
mMemoryDNA->init(m_DnaCopy,sBulletDNAlen);
#endif//_WIN64
#else//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen64, 16);
memcpy(m_DnaCopy, sBulletDNAstr64, sBulletDNAlen64);
mMemoryDNA->init(m_DnaCopy, sBulletDNAlen64);
#else //_WIN64
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen, 16);
memcpy(m_DnaCopy, sBulletDNAstr, sBulletDNAlen);
mMemoryDNA->init(m_DnaCopy, sBulletDNAlen);
#endif //_WIN64
#else //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
{
m_DnaCopy = (char*) btAlignedAlloc(sBulletDNAlen64,16);
memcpy(m_DnaCopy,sBulletDNAstr64,sBulletDNAlen64);
mMemoryDNA->init(m_DnaCopy,sBulletDNAlen64);
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen64, 16);
memcpy(m_DnaCopy, sBulletDNAstr64, sBulletDNAlen64);
mMemoryDNA->init(m_DnaCopy, sBulletDNAlen64);
}
else
{
m_DnaCopy =(char*) btAlignedAlloc(sBulletDNAlen,16);
memcpy(m_DnaCopy,sBulletDNAstr,sBulletDNAlen);
mMemoryDNA->init(m_DnaCopy,sBulletDNAlen);
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen, 16);
memcpy(m_DnaCopy, sBulletDNAstr, sBulletDNAlen);
mMemoryDNA->init(m_DnaCopy, sBulletDNAlen);
}
#endif//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
#endif //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
}
btBulletFile::btBulletFile(const char* fileName)
:bFile(fileName, "BULLET ")
: bFile(fileName, "BULLET ")
{
m_DnaCopy = 0;
}
btBulletFile::btBulletFile(char *memoryBuffer, int len)
:bFile(memoryBuffer,len, "BULLET ")
btBulletFile::btBulletFile(char* memoryBuffer, int len)
: bFile(memoryBuffer, len, "BULLET ")
{
m_DnaCopy = 0;
}
btBulletFile::~btBulletFile()
{
if (m_DnaCopy)
btAlignedFree(m_DnaCopy);
while (m_dataBlocks.size())
{
char* dataBlock = m_dataBlocks[m_dataBlocks.size()-1];
char* dataBlock = m_dataBlocks[m_dataBlocks.size() - 1];
delete[] dataBlock;
m_dataBlocks.pop_back();
}
}
// ----------------------------------------------------- //
void btBulletFile::parseData()
{
// printf ("Building datablocks");
// printf ("Chunk size = %d",CHUNK_HEADER_LEN);
// printf ("File chunk size = %d",ChunkUtils::getOffset(mFlags));
// printf ("Building datablocks");
// printf ("Chunk size = %d",CHUNK_HEADER_LEN);
// printf ("File chunk size = %d",ChunkUtils::getOffset(mFlags));
const bool brokenDNA = (mFlags&FD_BROKEN_DNA)!=0;
const bool brokenDNA = (mFlags & FD_BROKEN_DNA) != 0;
//const bool swap = (mFlags&FD_ENDIAN_SWAP)!=0;
int remain = mFileLen;
mDataStart = 12;
remain-=12;
remain -= 12;
char *dataPtr = mFileBuffer+mDataStart;
//invalid/empty file?
if (remain < sizeof(bChunkInd))
return;
char* dataPtr = mFileBuffer + mDataStart;
bChunkInd dataChunk;
dataChunk.code = 0;
//dataPtr += ChunkUtils::getNextBlock(&dataChunk, dataPtr, mFlags);
int seek = getNextBlock(&dataChunk, dataPtr, mFlags);
if (mFlags &FD_ENDIAN_SWAP)
if (mFlags & FD_ENDIAN_SWAP)
swapLen(dataPtr);
//dataPtr += ChunkUtils::getOffset(mFlags);
char *dataPtrHead = 0;
char* dataPtrHead = 0;
while (dataChunk.code != DNA1)
{
if (!brokenDNA || (dataChunk.code != BT_QUANTIZED_BVH_CODE) )
if (!brokenDNA || (dataChunk.code != BT_QUANTIZED_BVH_CODE))
{
// one behind
if (dataChunk.code == SDNA) break;
//if (dataChunk.code == DNA1) break;
// same as (BHEAD+DATA dependency)
dataPtrHead = dataPtr+ChunkUtils::getOffset(mFlags);
if (dataChunk.dna_nr>=0)
dataPtrHead = dataPtr + ChunkUtils::getOffset(mFlags);
if (dataChunk.dna_nr >= 0)
{
char *id = readStruct(dataPtrHead, dataChunk);
char* id = readStruct(dataPtrHead, dataChunk);
// lookup maps
if (id)
@ -173,106 +161,110 @@ void btBulletFile::parseData()
// listID->push_back((bStructHandle*)id);
}
if (dataChunk.code == BT_CONTACTMANIFOLD_CODE)
{
m_contactManifolds.push_back((bStructHandle*)id);
}
if (dataChunk.code == BT_MULTIBODY_CODE)
{
m_multiBodies.push_back((bStructHandle*)id);
}
if (dataChunk.code == BT_MB_LINKCOLLIDER_CODE)
{
m_multiBodyLinkColliders.push_back((bStructHandle*)id);
}
if (dataChunk.code == BT_SOFTBODY_CODE)
{
m_softBodies.push_back((bStructHandle*) id);
m_softBodies.push_back((bStructHandle*)id);
}
if (dataChunk.code == BT_RIGIDBODY_CODE)
{
m_rigidBodies.push_back((bStructHandle*) id);
m_rigidBodies.push_back((bStructHandle*)id);
}
if (dataChunk.code == BT_DYNAMICSWORLD_CODE)
{
m_dynamicsWorldInfo.push_back((bStructHandle*) id);
m_dynamicsWorldInfo.push_back((bStructHandle*)id);
}
if (dataChunk.code == BT_CONSTRAINT_CODE)
{
m_constraints.push_back((bStructHandle*) id);
m_constraints.push_back((bStructHandle*)id);
}
if (dataChunk.code == BT_QUANTIZED_BVH_CODE)
{
m_bvhs.push_back((bStructHandle*) id);
m_bvhs.push_back((bStructHandle*)id);
}
if (dataChunk.code == BT_TRIANLGE_INFO_MAP)
{
m_triangleInfoMaps.push_back((bStructHandle*) id);
m_triangleInfoMaps.push_back((bStructHandle*)id);
}
if (dataChunk.code == BT_COLLISIONOBJECT_CODE)
{
m_collisionObjects.push_back((bStructHandle*) id);
m_collisionObjects.push_back((bStructHandle*)id);
}
if (dataChunk.code == BT_SHAPE_CODE)
{
m_collisionShapes.push_back((bStructHandle*) id);
m_collisionShapes.push_back((bStructHandle*)id);
}
// if (dataChunk.code == GLOB)
// {
// m_glob = (bStructHandle*) id;
// }
} else
// if (dataChunk.code == GLOB)
// {
// m_glob = (bStructHandle*) id;
// }
}
else
{
//printf("unknown chunk\n");
mLibPointers.insert(dataChunk.oldPtr, (bStructHandle*)dataPtrHead);
}
} else
}
else
{
printf("skipping BT_QUANTIZED_BVH_CODE due to broken DNA\n");
}
dataPtr += seek;
remain-=seek;
if (remain<=0)
remain -= seek;
if (remain <= 0)
break;
seek = getNextBlock(&dataChunk, dataPtr, mFlags);
if (mFlags &FD_ENDIAN_SWAP)
seek = getNextBlock(&dataChunk, dataPtr, mFlags);
if (mFlags & FD_ENDIAN_SWAP)
swapLen(dataPtr);
if (seek < 0)
break;
}
}
void btBulletFile::addDataBlock(char* dataBlock)
void btBulletFile::addDataBlock(char* dataBlock)
{
m_dataBlocks.push_back(dataBlock);
}
void btBulletFile::writeDNA(FILE* fp)
void btBulletFile::writeDNA(FILE* fp)
{
bChunkInd dataChunk;
dataChunk.code = DNA1;
dataChunk.dna_nr = 0;
dataChunk.nr = 1;
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
{
#ifdef _WIN64
dataChunk.len = sBulletDNAlen64;
dataChunk.oldPtr = sBulletDNAstr64;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(sBulletDNAstr64, sBulletDNAlen64,1,fp);
fwrite(&dataChunk, sizeof(bChunkInd), 1, fp);
fwrite(sBulletDNAstr64, sBulletDNAlen64, 1, fp);
#else
btAssert(0);
#endif
@ -282,43 +274,42 @@ void btBulletFile::writeDNA(FILE* fp)
#ifndef _WIN64
dataChunk.len = sBulletDNAlen;
dataChunk.oldPtr = sBulletDNAstr;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(sBulletDNAstr, sBulletDNAlen,1,fp);
#else//_WIN64
fwrite(&dataChunk, sizeof(bChunkInd), 1, fp);
fwrite(sBulletDNAstr, sBulletDNAlen, 1, fp);
#else //_WIN64
btAssert(0);
#endif//_WIN64
#endif //_WIN64
}
#else//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
#else //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
{
dataChunk.len = sBulletDNAlen64;
dataChunk.oldPtr = sBulletDNAstr64;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(sBulletDNAstr64, sBulletDNAlen64,1,fp);
fwrite(&dataChunk, sizeof(bChunkInd), 1, fp);
fwrite(sBulletDNAstr64, sBulletDNAlen64, 1, fp);
}
else
{
dataChunk.len = sBulletDNAlen;
dataChunk.oldPtr = sBulletDNAstr;
fwrite(&dataChunk,sizeof(bChunkInd),1,fp);
fwrite(sBulletDNAstr, sBulletDNAlen,1,fp);
fwrite(&dataChunk, sizeof(bChunkInd), 1, fp);
fwrite(sBulletDNAstr, sBulletDNAlen, 1, fp);
}
#endif//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
#endif //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
}
void btBulletFile::parse(int verboseMode)
void btBulletFile::parse(int verboseMode)
{
#ifdef BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
{
#ifdef _WIN64
if (m_DnaCopy)
delete m_DnaCopy;
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen64,16);
memcpy(m_DnaCopy,sBulletDNAstr64,sBulletDNAlen64);
parseInternal(verboseMode,(char*)sBulletDNAstr64,sBulletDNAlen64);
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen64, 16);
memcpy(m_DnaCopy, sBulletDNAstr64, sBulletDNAlen64);
parseInternal(verboseMode, (char*)sBulletDNAstr64, sBulletDNAlen64);
#else
btAssert(0);
#endif
@ -329,93 +320,92 @@ void btBulletFile::parse(int verboseMode)
if (m_DnaCopy)
delete m_DnaCopy;
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen,16);
memcpy(m_DnaCopy,sBulletDNAstr,sBulletDNAlen);
parseInternal(verboseMode,m_DnaCopy,sBulletDNAlen);
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen, 16);
memcpy(m_DnaCopy, sBulletDNAstr, sBulletDNAlen);
parseInternal(verboseMode, m_DnaCopy, sBulletDNAlen);
#else
btAssert(0);
#endif
}
#else//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
#else //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
if (VOID_IS_8)
{
if (m_DnaCopy)
delete m_DnaCopy;
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen64,16);
memcpy(m_DnaCopy,sBulletDNAstr64,sBulletDNAlen64);
parseInternal(verboseMode,m_DnaCopy,sBulletDNAlen64);
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen64, 16);
memset(m_DnaCopy, 0, sBulletDNAlen64);
memcpy(m_DnaCopy, sBulletDNAstr64, sBulletDNAlen64);
parseInternal(verboseMode, m_DnaCopy, sBulletDNAlen64);
}
else
{
if (m_DnaCopy)
delete m_DnaCopy;
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen,16);
memcpy(m_DnaCopy,sBulletDNAstr,sBulletDNAlen);
parseInternal(verboseMode,m_DnaCopy,sBulletDNAlen);
m_DnaCopy = (char*)btAlignedAlloc(sBulletDNAlen, 16);
memcpy(m_DnaCopy, sBulletDNAstr, sBulletDNAlen);
parseInternal(verboseMode, m_DnaCopy, sBulletDNAlen);
}
#endif//BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
//the parsing will convert to cpu endian
mFlags &=~FD_ENDIAN_SWAP;
#endif //BT_INTERNAL_UPDATE_SERIALIZATION_STRUCTURES
int littleEndian= 1;
littleEndian= ((char*)&littleEndian)[0];
mFileBuffer[8] = littleEndian?'v':'V';
//the parsing will convert to cpu endian
mFlags &= ~FD_ENDIAN_SWAP;
int littleEndian = 1;
littleEndian = ((char*)&littleEndian)[0];
mFileBuffer[8] = littleEndian ? 'v' : 'V';
}
// experimental
int btBulletFile::write(const char* fileName, bool fixupPointers)
int btBulletFile::write(const char* fileName, bool fixupPointers)
{
FILE *fp = fopen(fileName, "wb");
FILE* fp = fopen(fileName, "wb");
if (fp)
{
char header[SIZEOFBLENDERHEADER] ;
char header[SIZEOFBLENDERHEADER];
memcpy(header, m_headerString, 7);
int endian= 1;
endian= ((char*)&endian)[0];
int endian = 1;
endian = ((char*)&endian)[0];
if (endian)
{
header[7] = '_';
} else
}
else
{
header[7] = '-';
}
if (VOID_IS_8)
{
header[8]='V';
} else
header[8] = 'V';
}
else
{
header[8]='v';
header[8] = 'v';
}
header[9] = '2';
header[10] = '7';
header[11] = '5';
fwrite(header,SIZEOFBLENDERHEADER,1,fp);
fwrite(header, SIZEOFBLENDERHEADER, 1, fp);
writeChunks(fp, fixupPointers);
writeDNA(fp);
fclose(fp);
} else
}
else
{
printf("Error: cannot open file %s for writing\n",fileName);
printf("Error: cannot open file %s for writing\n", fileName);
return 0;
}
return 1;
}
void btBulletFile::addStruct(const char* structType,void* data, int len, void* oldPtr, int code)
void btBulletFile::addStruct(const char* structType, void* data, int len, void* oldPtr, int code)
{
bParse::bChunkInd dataChunk;
dataChunk.code = code;
dataChunk.nr = 1;
@ -424,13 +414,12 @@ void btBulletFile::addStruct(const char* structType,void* data, int len, void* o
dataChunk.oldPtr = oldPtr;
///Perform structure size validation
short* structInfo= mMemoryDNA->getStruct(dataChunk.dna_nr);
short* structInfo = mMemoryDNA->getStruct(dataChunk.dna_nr);
int elemBytes;
elemBytes= mMemoryDNA->getLength(structInfo[0]);
// int elemBytes = mMemoryDNA->getElementSize(structInfo[0],structInfo[1]);
assert(len==elemBytes);
elemBytes = mMemoryDNA->getLength(structInfo[0]);
// int elemBytes = mMemoryDNA->getElementSize(structInfo[0],structInfo[1]);
assert(len == elemBytes);
mLibPointers.insert(dataChunk.oldPtr, (bStructHandle*)data);
m_chunks.push_back(dataChunk);
}

View file

@ -16,71 +16,65 @@ subject to the following restrictions:
#ifndef BT_BULLET_FILE_H
#define BT_BULLET_FILE_H
#include "bFile.h"
#include "LinearMath/btAlignedObjectArray.h"
#include "bDefines.h"
#include "LinearMath/btSerializer.h"
namespace bParse
{
// ----------------------------------------------------- //
class btBulletFile : public bFile
{
protected:
char* m_DnaCopy;
public:
btAlignedObjectArray<bStructHandle*> m_multiBodies;
namespace bParse {
btAlignedObjectArray<bStructHandle*> m_multiBodyLinkColliders;
// ----------------------------------------------------- //
class btBulletFile : public bFile
{
btAlignedObjectArray<bStructHandle*> m_softBodies;
protected:
char* m_DnaCopy;
public:
btAlignedObjectArray<bStructHandle*> m_rigidBodies;
btAlignedObjectArray<bStructHandle*> m_multiBodies;
btAlignedObjectArray<bStructHandle*> m_collisionObjects;
btAlignedObjectArray<bStructHandle*> m_softBodies;
btAlignedObjectArray<bStructHandle*> m_collisionShapes;
btAlignedObjectArray<bStructHandle*> m_rigidBodies;
btAlignedObjectArray<bStructHandle*> m_constraints;
btAlignedObjectArray<bStructHandle*> m_collisionObjects;
btAlignedObjectArray<bStructHandle*> m_bvhs;
btAlignedObjectArray<bStructHandle*> m_collisionShapes;
btAlignedObjectArray<bStructHandle*> m_triangleInfoMaps;
btAlignedObjectArray<bStructHandle*> m_constraints;
btAlignedObjectArray<bStructHandle*> m_dynamicsWorldInfo;
btAlignedObjectArray<bStructHandle*> m_bvhs;
btAlignedObjectArray<bStructHandle*> m_contactManifolds;
btAlignedObjectArray<bStructHandle*> m_triangleInfoMaps;
btAlignedObjectArray<char*> m_dataBlocks;
btBulletFile();
btAlignedObjectArray<bStructHandle*> m_dynamicsWorldInfo;
btBulletFile(const char* fileName);
btAlignedObjectArray<char*> m_dataBlocks;
btBulletFile();
btBulletFile(char* memoryBuffer, int len);
btBulletFile(const char* fileName);
virtual ~btBulletFile();
btBulletFile(char *memoryBuffer, int len);
virtual void addDataBlock(char* dataBlock);
virtual ~btBulletFile();
// experimental
virtual int write(const char* fileName, bool fixupPointers = false);
virtual void addDataBlock(char* dataBlock);
// experimental
virtual int write(const char* fileName, bool fixupPointers=false);
virtual void parse(int verboseMode);
virtual void parse(int verboseMode);
virtual void parseData();
virtual void parseData();
virtual void writeDNA(FILE* fp);
virtual void writeDNA(FILE* fp);
void addStruct(const char* structType,void* data, int len, void* oldPtr, int code);
};
void addStruct(const char* structType, void* data, int len, void* oldPtr, int code);
};
}; // namespace bParse
#endif //BT_BULLET_FILE_H
#endif //BT_BULLET_FILE_H

View file

@ -2,6 +2,10 @@
kind "StaticLib"
if os.is("Linux") then
buildoptions{"-fPIC"}
end
includedirs {
"../../../src"
}

View file

@ -5,6 +5,7 @@ INCLUDE_DIRECTORIES(
ADD_LIBRARY(
BulletWorldImporter
btMultiBodyWorldImporter.cpp
btBulletWorldImporter.cpp
btBulletWorldImporter.h
btWorldImporter.cpp
@ -25,7 +26,10 @@ IF (INSTALL_EXTRA_LIBS)
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS BulletWorldImporter DESTINATION .)
ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS BulletWorldImporter DESTINATION lib${LIB_SUFFIX})
INSTALL(TARGETS BulletWorldImporter
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib${LIB_SUFFIX}
ARCHIVE DESTINATION lib${LIB_SUFFIX})
INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DESTINATION ${INCLUDE_INSTALL_DIR} FILES_MATCHING PATTERN "*.h" PATTERN
".svn" EXCLUDE PATTERN "CMakeFiles" EXCLUDE)

View file

@ -13,7 +13,6 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
#include "btBulletWorldImporter.h"
#include "../BulletFileLoader/btBulletFile.h"
@ -22,14 +21,13 @@ subject to the following restrictions:
#include "BulletCollision/Gimpact/btGImpactShape.h"
#endif
//#define USE_INTERNAL_EDGE_UTILITY
#ifdef USE_INTERNAL_EDGE_UTILITY
#include "BulletCollision/CollisionDispatch/btInternalEdgeUtility.h"
#endif //USE_INTERNAL_EDGE_UTILITY
#endif //USE_INTERNAL_EDGE_UTILITY
btBulletWorldImporter::btBulletWorldImporter(btDynamicsWorld* world)
:btWorldImporter(world)
: btWorldImporter(world)
{
}
@ -37,12 +35,10 @@ btBulletWorldImporter::~btBulletWorldImporter()
{
}
bool btBulletWorldImporter::loadFile( const char* fileName, const char* preSwapFilenameOut)
bool btBulletWorldImporter::loadFile(const char* fileName, const char* preSwapFilenameOut)
{
bParse::btBulletFile* bulletFile2 = new bParse::btBulletFile(fileName);
bool result = loadFileFromMemory(bulletFile2);
//now you could save the file in 'native' format using
//bulletFile2->writeFile("native.bullet");
@ -53,19 +49,15 @@ bool btBulletWorldImporter::loadFile( const char* fileName, const char* preSwapF
bulletFile2->preSwap();
bulletFile2->writeFile(preSwapFilenameOut);
}
}
delete bulletFile2;
return result;
return result;
}
bool btBulletWorldImporter::loadFileFromMemory( char* memoryBuffer, int len)
bool btBulletWorldImporter::loadFileFromMemory(char* memoryBuffer, int len)
{
bParse::btBulletFile* bulletFile2 = new bParse::btBulletFile(memoryBuffer,len);
bParse::btBulletFile* bulletFile2 = new bParse::btBulletFile(memoryBuffer, len);
bool result = loadFileFromMemory(bulletFile2);
@ -74,36 +66,31 @@ bool btBulletWorldImporter::loadFileFromMemory( char* memoryBuffer, int len)
return result;
}
bool btBulletWorldImporter::loadFileFromMemory( bParse::btBulletFile* bulletFile2)
bool btBulletWorldImporter::loadFileFromMemory(bParse::btBulletFile* bulletFile2)
{
bool ok = (bulletFile2->getFlags()& bParse::FD_OK)!=0;
bool ok = (bulletFile2->getFlags() & bParse::FD_OK) != 0;
if (ok)
bulletFile2->parse(m_verboseMode);
else
else
return false;
if (m_verboseMode & bParse::FD_VERBOSE_DUMP_CHUNKS)
{
bulletFile2->dumpChunks(bulletFile2->getFileDNA());
}
return convertAllObjects(bulletFile2);
}
bool btBulletWorldImporter::convertAllObjects( bParse::btBulletFile* bulletFile2)
bool btBulletWorldImporter::convertAllObjects(bParse::btBulletFile* bulletFile2)
{
m_shapeMap.clear();
m_bodyMap.clear();
int i;
for (i=0;i<bulletFile2->m_bvhs.size();i++)
for (i = 0; i < bulletFile2->m_bvhs.size(); i++)
{
btOptimizedBvh* bvh = createOptimizedBvh();
@ -111,41 +98,34 @@ bool btBulletWorldImporter::convertAllObjects( bParse::btBulletFile* bulletFile
{
btQuantizedBvhDoubleData* bvhData = (btQuantizedBvhDoubleData*)bulletFile2->m_bvhs[i];
bvh->deSerializeDouble(*bvhData);
} else
}
else
{
btQuantizedBvhFloatData* bvhData = (btQuantizedBvhFloatData*)bulletFile2->m_bvhs[i];
bvh->deSerializeFloat(*bvhData);
}
m_bvhMap.insert(bulletFile2->m_bvhs[i],bvh);
m_bvhMap.insert(bulletFile2->m_bvhs[i], bvh);
}
for (i=0;i<bulletFile2->m_collisionShapes.size();i++)
for (i = 0; i < bulletFile2->m_collisionShapes.size(); i++)
{
btCollisionShapeData* shapeData = (btCollisionShapeData*)bulletFile2->m_collisionShapes[i];
btCollisionShape* shape = convertCollisionShape(shapeData);
if (shape)
{
// printf("shapeMap.insert(%x,%x)\n",shapeData,shape);
m_shapeMap.insert(shapeData,shape);
// printf("shapeMap.insert(%x,%x)\n",shapeData,shape);
m_shapeMap.insert(shapeData, shape);
}
if (shape&& shapeData->m_name)
if (shape && shapeData->m_name)
{
char* newname = duplicateName(shapeData->m_name);
m_objectNameMap.insert(shape,newname);
m_nameShapeMap.insert(newname,shape);
m_objectNameMap.insert(shape, newname);
m_nameShapeMap.insert(newname, shape);
}
}
for (int i=0;i<bulletFile2->m_dynamicsWorldInfo.size();i++)
for (int i = 0; i < bulletFile2->m_dynamicsWorldInfo.size(); i++)
{
if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
{
@ -169,21 +149,22 @@ bool btBulletWorldImporter::convertAllObjects( bParse::btBulletFile* bulletFile
solverInfo.m_globalCfm = btScalar(solverInfoData->m_solverInfo.m_globalCfm);
solverInfo.m_splitImpulsePenetrationThreshold = btScalar(solverInfoData->m_solverInfo.m_splitImpulsePenetrationThreshold);
solverInfo.m_splitImpulseTurnErp = btScalar(solverInfoData->m_solverInfo.m_splitImpulseTurnErp);
solverInfo.m_linearSlop = btScalar(solverInfoData->m_solverInfo.m_linearSlop);
solverInfo.m_warmstartingFactor = btScalar(solverInfoData->m_solverInfo.m_warmstartingFactor);
solverInfo.m_maxGyroscopicForce = btScalar(solverInfoData->m_solverInfo.m_maxGyroscopicForce);
solverInfo.m_singleAxisRollingFrictionThreshold = btScalar(solverInfoData->m_solverInfo.m_singleAxisRollingFrictionThreshold);
solverInfo.m_numIterations = solverInfoData->m_solverInfo.m_numIterations;
solverInfo.m_solverMode = solverInfoData->m_solverInfo.m_solverMode;
solverInfo.m_restingContactRestitutionThreshold = solverInfoData->m_solverInfo.m_restingContactRestitutionThreshold;
solverInfo.m_minimumSolverBatchSize = solverInfoData->m_solverInfo.m_minimumSolverBatchSize;
solverInfo.m_splitImpulse = solverInfoData->m_solverInfo.m_splitImpulse;
setDynamicsWorldInfo(gravity,solverInfo);
} else
setDynamicsWorldInfo(gravity, solverInfo);
}
else
{
btDynamicsWorldFloatData* solverInfoData = (btDynamicsWorldFloatData*)bulletFile2->m_dynamicsWorldInfo[i];
btContactSolverInfo solverInfo;
@ -205,40 +186,38 @@ bool btBulletWorldImporter::convertAllObjects( bParse::btBulletFile* bulletFile
solverInfo.m_globalCfm = solverInfoData->m_solverInfo.m_globalCfm;
solverInfo.m_splitImpulsePenetrationThreshold = solverInfoData->m_solverInfo.m_splitImpulsePenetrationThreshold;
solverInfo.m_splitImpulseTurnErp = solverInfoData->m_solverInfo.m_splitImpulseTurnErp;
solverInfo.m_linearSlop = solverInfoData->m_solverInfo.m_linearSlop;
solverInfo.m_warmstartingFactor = solverInfoData->m_solverInfo.m_warmstartingFactor;
solverInfo.m_maxGyroscopicForce = solverInfoData->m_solverInfo.m_maxGyroscopicForce;
solverInfo.m_singleAxisRollingFrictionThreshold = solverInfoData->m_solverInfo.m_singleAxisRollingFrictionThreshold;
solverInfo.m_numIterations = solverInfoData->m_solverInfo.m_numIterations;
solverInfo.m_solverMode = solverInfoData->m_solverInfo.m_solverMode;
solverInfo.m_restingContactRestitutionThreshold = solverInfoData->m_solverInfo.m_restingContactRestitutionThreshold;
solverInfo.m_minimumSolverBatchSize = solverInfoData->m_solverInfo.m_minimumSolverBatchSize;
solverInfo.m_splitImpulse = solverInfoData->m_solverInfo.m_splitImpulse;
setDynamicsWorldInfo(gravity,solverInfo);
setDynamicsWorldInfo(gravity, solverInfo);
}
}
for (i=0;i<bulletFile2->m_rigidBodies.size();i++)
for (i = 0; i < bulletFile2->m_rigidBodies.size(); i++)
{
if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
{
btRigidBodyDoubleData* colObjData = (btRigidBodyDoubleData*)bulletFile2->m_rigidBodies[i];
convertRigidBodyDouble(colObjData);
} else
}
else
{
btRigidBodyFloatData* colObjData = (btRigidBodyFloatData*)bulletFile2->m_rigidBodies[i];
convertRigidBodyFloat(colObjData);
}
}
for (i=0;i<bulletFile2->m_collisionObjects.size();i++)
for (i = 0; i < bulletFile2->m_collisionObjects.size(); i++)
{
if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
{
@ -249,29 +228,30 @@ bool btBulletWorldImporter::convertAllObjects( bParse::btBulletFile* bulletFile
btTransform startTransform;
colObjData->m_worldTransform.m_origin.m_floats[3] = 0.f;
startTransform.deSerializeDouble(colObjData->m_worldTransform);
btCollisionShape* shape = (btCollisionShape*)*shapePtr;
btCollisionObject* body = createCollisionObject(startTransform,shape,colObjData->m_name);
btCollisionObject* body = createCollisionObject(startTransform, shape, colObjData->m_name);
body->setFriction(btScalar(colObjData->m_friction));
body->setRestitution(btScalar(colObjData->m_restitution));
#ifdef USE_INTERNAL_EDGE_UTILITY
if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
{
btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape;
if (trimesh->getTriangleInfoMap())
{
body->setCollisionFlags(body->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
body->setCollisionFlags(body->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
}
}
#endif //USE_INTERNAL_EDGE_UTILITY
m_bodyMap.insert(colObjData,body);
} else
#endif //USE_INTERNAL_EDGE_UTILITY
m_bodyMap.insert(colObjData, body);
}
else
{
printf("error: no shape found\n");
}
} else
}
else
{
btCollisionObjectFloatData* colObjData = (btCollisionObjectFloatData*)bulletFile2->m_collisionObjects[i];
btCollisionShape** shapePtr = m_shapeMap.find(colObjData->m_collisionShape);
@ -280,9 +260,9 @@ bool btBulletWorldImporter::convertAllObjects( bParse::btBulletFile* bulletFile
btTransform startTransform;
colObjData->m_worldTransform.m_origin.m_floats[3] = 0.f;
startTransform.deSerializeFloat(colObjData->m_worldTransform);
btCollisionShape* shape = (btCollisionShape*)*shapePtr;
btCollisionObject* body = createCollisionObject(startTransform,shape,colObjData->m_name);
btCollisionObject* body = createCollisionObject(startTransform, shape, colObjData->m_name);
#ifdef USE_INTERNAL_EDGE_UTILITY
if (shape->getShapeType() == TRIANGLE_MESH_SHAPE_PROXYTYPE)
@ -290,25 +270,22 @@ bool btBulletWorldImporter::convertAllObjects( bParse::btBulletFile* bulletFile
btBvhTriangleMeshShape* trimesh = (btBvhTriangleMeshShape*)shape;
if (trimesh->getTriangleInfoMap())
{
body->setCollisionFlags(body->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
body->setCollisionFlags(body->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK);
}
}
#endif //USE_INTERNAL_EDGE_UTILITY
m_bodyMap.insert(colObjData,body);
} else
#endif //USE_INTERNAL_EDGE_UTILITY
m_bodyMap.insert(colObjData, body);
}
else
{
printf("error: no shape found\n");
}
}
}
for (i=0;i<bulletFile2->m_constraints.size();i++)
for (i = 0; i < bulletFile2->m_constraints.size(); i++)
{
btTypedConstraintData2* constraintData = (btTypedConstraintData2*)bulletFile2->m_constraints[i];
btTypedConstraintFloatData* singleC = (btTypedConstraintFloatData*)bulletFile2->m_constraints[i];
btTypedConstraintDoubleData* doubleC = (btTypedConstraintDoubleData*)bulletFile2->m_constraints[i];
btCollisionObject** colAptr = m_bodyMap.find(constraintData->m_rbA);
btCollisionObject** colBptr = m_bodyMap.find(constraintData->m_rbB);
@ -330,34 +307,31 @@ bool btBulletWorldImporter::convertAllObjects( bParse::btBulletFile* bulletFile
}
if (!rbA && !rbB)
continue;
bool isDoublePrecisionData = (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)!=0;
bool isDoublePrecisionData = (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION) != 0;
if (isDoublePrecisionData)
{
if (bulletFile2->getVersion()>=282)
if (bulletFile2->getVersion() >= 282)
{
btTypedConstraintDoubleData* dc = (btTypedConstraintDoubleData*)constraintData;
convertConstraintDouble(dc, rbA,rbB, bulletFile2->getVersion());
} else
convertConstraintDouble(dc, rbA, rbB, bulletFile2->getVersion());
}
else
{
//double-precision constraints were messed up until 2.82, try to recover data...
btTypedConstraintData* oldData = (btTypedConstraintData*)constraintData;
convertConstraintBackwardsCompatible281(oldData, rbA,rbB, bulletFile2->getVersion());
btTypedConstraintData* oldData = (btTypedConstraintData*)constraintData;
convertConstraintBackwardsCompatible281(oldData, rbA, rbB, bulletFile2->getVersion());
}
}
else
{
btTypedConstraintFloatData* dc = (btTypedConstraintFloatData*)constraintData;
convertConstraintFloat(dc, rbA,rbB, bulletFile2->getVersion());
convertConstraintFloat(dc, rbA, rbB, bulletFile2->getVersion());
}
}
return true;
}

View file

@ -13,56 +13,40 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef BULLET_WORLD_IMPORTER_H
#define BULLET_WORLD_IMPORTER_H
#include "btWorldImporter.h"
class btBulletFile;
namespace bParse
{
class btBulletFile;
class btBulletFile;
};
///The btBulletWorldImporter is a starting point to import .bullet files.
///note that not all data is converted yet. You are expected to override or modify this class.
///See Bullet/Demos/SerializeDemo for a derived class that extract btSoftBody objects too.
class btBulletWorldImporter : public btWorldImporter
{
public:
btBulletWorldImporter(btDynamicsWorld* world=0);
btBulletWorldImporter(btDynamicsWorld* world = 0);
virtual ~btBulletWorldImporter();
///if you pass a valid preSwapFilenameOut, it will save a new file with a different endianness
///if you pass a valid preSwapFilenameOut, it will save a new file with a different endianness
///this pre-swapped file can be loaded without swapping on a target platform of different endianness
bool loadFile(const char* fileName, const char* preSwapFilenameOut=0);
bool loadFile(const char* fileName, const char* preSwapFilenameOut = 0);
///the memoryBuffer might be modified (for example if endian swaps are necessary)
bool loadFileFromMemory(char *memoryBuffer, int len);
bool loadFileFromMemory(char* memoryBuffer, int len);
bool loadFileFromMemory(bParse::btBulletFile* file);
bool loadFileFromMemory(bParse::btBulletFile* file);
//call make sure bulletFile2 has been parsed, either using btBulletFile::parse or btBulletWorldImporter::loadFileFromMemory
virtual bool convertAllObjects(bParse::btBulletFile* file);
virtual bool convertAllObjects(bParse::btBulletFile* file);
};
#endif //BULLET_WORLD_IMPORTER_H
#endif //BULLET_WORLD_IMPORTER_H

View file

@ -0,0 +1,571 @@
#include "btMultiBodyWorldImporter.h"
#include "LinearMath/btSerializer.h"
#include "../BulletFileLoader/btBulletFile.h"
#include "btBulletWorldImporter.h"
#include "btBulletDynamicsCommon.h"
#include "BulletDynamics/Featherstone/btMultiBody.h"
#include "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h"
#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
struct btMultiBodyWorldImporterInternalData
{
btMultiBodyDynamicsWorld* m_mbDynamicsWorld;
btHashMap<btHashPtr, btMultiBody*> m_mbMap;
};
btMultiBodyWorldImporter::btMultiBodyWorldImporter(btMultiBodyDynamicsWorld* world)
: btBulletWorldImporter(world)
{
m_data = new btMultiBodyWorldImporterInternalData;
m_data->m_mbDynamicsWorld = world;
}
btMultiBodyWorldImporter::~btMultiBodyWorldImporter()
{
delete m_data;
}
void btMultiBodyWorldImporter::deleteAllData()
{
btBulletWorldImporter::deleteAllData();
}
static btCollisionObjectDoubleData* getBody0FromContactManifold(btPersistentManifoldDoubleData* manifold)
{
return (btCollisionObjectDoubleData*)manifold->m_body0;
}
static btCollisionObjectDoubleData* getBody1FromContactManifold(btPersistentManifoldDoubleData* manifold)
{
return (btCollisionObjectDoubleData*)manifold->m_body1;
}
static btCollisionObjectFloatData* getBody0FromContactManifold(btPersistentManifoldFloatData* manifold)
{
return (btCollisionObjectFloatData*)manifold->m_body0;
}
static btCollisionObjectFloatData* getBody1FromContactManifold(btPersistentManifoldFloatData* manifold)
{
return (btCollisionObjectFloatData*)manifold->m_body1;
}
template <class T>
void syncContactManifolds(T** contactManifolds, int numContactManifolds, btMultiBodyWorldImporterInternalData* m_data)
{
m_data->m_mbDynamicsWorld->updateAabbs();
m_data->m_mbDynamicsWorld->computeOverlappingPairs();
btDispatcher* dispatcher = m_data->m_mbDynamicsWorld->getDispatcher();
btDispatcherInfo& dispatchInfo = m_data->m_mbDynamicsWorld->getDispatchInfo();
if (dispatcher)
{
btOverlappingPairCache* pairCache = m_data->m_mbDynamicsWorld->getBroadphase()->getOverlappingPairCache();
if (dispatcher)
{
dispatcher->dispatchAllCollisionPairs(pairCache, dispatchInfo, dispatcher);
}
int numExistingManifolds = m_data->m_mbDynamicsWorld->getDispatcher()->getNumManifolds();
btManifoldArray manifoldArray;
for (int i = 0; i < pairCache->getNumOverlappingPairs(); i++)
{
btBroadphasePair& pair = pairCache->getOverlappingPairArray()[i];
if (pair.m_algorithm)
{
pair.m_algorithm->getAllContactManifolds(manifoldArray);
//for each existing manifold, search a matching manifoldData and reconstruct
for (int m = 0; m < manifoldArray.size(); m++)
{
btPersistentManifold* existingManifold = manifoldArray[m];
int uid0 = existingManifold->getBody0()->getBroadphaseHandle()->m_uniqueId;
int uid1 = existingManifold->getBody1()->getBroadphaseHandle()->m_uniqueId;
int matchingManifoldIndex = -1;
for (int q = 0; q < numContactManifolds; q++)
{
if (uid0 == getBody0FromContactManifold(contactManifolds[q])->m_uniqueId && uid1 == getBody1FromContactManifold(contactManifolds[q])->m_uniqueId)
{
matchingManifoldIndex = q;
}
}
if (matchingManifoldIndex >= 0)
{
existingManifold->deSerialize(contactManifolds[matchingManifoldIndex]);
}
else
{
existingManifold->setNumContacts(0);
//printf("Issue: cannot find maching contact manifold (%d, %d), may cause issues in determinism.\n", uid0, uid1);
}
manifoldArray.clear();
}
}
}
}
}
template <class T>
void syncMultiBody(T* mbd, btMultiBody* mb, btMultiBodyWorldImporterInternalData* m_data, btAlignedObjectArray<btQuaternion>& scratchQ, btAlignedObjectArray<btVector3>& scratchM)
{
bool isFixedBase = mbd->m_baseMass == 0;
bool canSleep = false;
btVector3 baseInertia;
baseInertia.deSerialize(mbd->m_baseInertia);
btVector3 baseWorldPos;
baseWorldPos.deSerialize(mbd->m_baseWorldPosition);
mb->setBasePos(baseWorldPos);
btQuaternion baseWorldRot;
baseWorldRot.deSerialize(mbd->m_baseWorldOrientation);
mb->setWorldToBaseRot(baseWorldRot.inverse());
btVector3 baseLinVal;
baseLinVal.deSerialize(mbd->m_baseLinearVelocity);
btVector3 baseAngVel;
baseAngVel.deSerialize(mbd->m_baseAngularVelocity);
mb->setBaseVel(baseLinVal);
mb->setBaseOmega(baseAngVel);
for (int i = 0; i < mbd->m_numLinks; i++)
{
mb->getLink(i).m_absFrameTotVelocity.m_topVec.deSerialize(mbd->m_links[i].m_absFrameTotVelocityTop);
mb->getLink(i).m_absFrameTotVelocity.m_bottomVec.deSerialize(mbd->m_links[i].m_absFrameTotVelocityBottom);
mb->getLink(i).m_absFrameLocVelocity.m_topVec.deSerialize(mbd->m_links[i].m_absFrameLocVelocityTop);
mb->getLink(i).m_absFrameLocVelocity.m_bottomVec.deSerialize(mbd->m_links[i].m_absFrameLocVelocityBottom);
switch (mbd->m_links[i].m_jointType)
{
case btMultibodyLink::eFixed:
{
break;
}
case btMultibodyLink::ePrismatic:
{
mb->setJointPos(i, mbd->m_links[i].m_jointPos[0]);
mb->setJointVel(i, mbd->m_links[i].m_jointVel[0]);
break;
}
case btMultibodyLink::eRevolute:
{
mb->setJointPos(i, mbd->m_links[i].m_jointPos[0]);
mb->setJointVel(i, mbd->m_links[i].m_jointVel[0]);
break;
}
case btMultibodyLink::eSpherical:
{
btScalar jointPos[4] = {(btScalar)mbd->m_links[i].m_jointPos[0], (btScalar)mbd->m_links[i].m_jointPos[1], (btScalar)mbd->m_links[i].m_jointPos[2], (btScalar)mbd->m_links[i].m_jointPos[3]};
btScalar jointVel[3] = {(btScalar)mbd->m_links[i].m_jointVel[0], (btScalar)mbd->m_links[i].m_jointVel[1], (btScalar)mbd->m_links[i].m_jointVel[2]};
mb->setJointPosMultiDof(i, jointPos);
mb->setJointVelMultiDof(i, jointVel);
break;
}
case btMultibodyLink::ePlanar:
{
break;
}
default:
{
}
}
}
mb->forwardKinematics(scratchQ, scratchM);
mb->updateCollisionObjectWorldTransforms(scratchQ, scratchM);
}
template <class T>
void convertMultiBody(T* mbd, btMultiBodyWorldImporterInternalData* m_data)
{
bool isFixedBase = mbd->m_baseMass == 0;
bool canSleep = false;
btVector3 baseInertia;
baseInertia.deSerialize(mbd->m_baseInertia);
btMultiBody* mb = new btMultiBody(mbd->m_numLinks, mbd->m_baseMass, baseInertia, isFixedBase, canSleep);
mb->setHasSelfCollision(false);
btVector3 baseWorldPos;
baseWorldPos.deSerialize(mbd->m_baseWorldPosition);
btQuaternion baseWorldOrn;
baseWorldOrn.deSerialize(mbd->m_baseWorldOrientation);
mb->setBasePos(baseWorldPos);
mb->setWorldToBaseRot(baseWorldOrn.inverse());
m_data->m_mbMap.insert(mbd, mb);
for (int i = 0; i < mbd->m_numLinks; i++)
{
btVector3 localInertiaDiagonal;
localInertiaDiagonal.deSerialize(mbd->m_links[i].m_linkInertia);
btQuaternion parentRotToThis;
parentRotToThis.deSerialize(mbd->m_links[i].m_zeroRotParentToThis);
btVector3 parentComToThisPivotOffset;
parentComToThisPivotOffset.deSerialize(mbd->m_links[i].m_parentComToThisPivotOffset);
btVector3 thisPivotToThisComOffset;
thisPivotToThisComOffset.deSerialize(mbd->m_links[i].m_thisPivotToThisComOffset);
switch (mbd->m_links[i].m_jointType)
{
case btMultibodyLink::eFixed:
{
mb->setupFixed(i, mbd->m_links[i].m_linkMass, localInertiaDiagonal, mbd->m_links[i].m_parentIndex,
parentRotToThis, parentComToThisPivotOffset, thisPivotToThisComOffset);
//search for the collider
//mbd->m_links[i].m_linkCollider
break;
}
case btMultibodyLink::ePrismatic:
{
btVector3 jointAxis;
jointAxis.deSerialize(mbd->m_links[i].m_jointAxisBottom[0]);
bool disableParentCollision = true; //todo
mb->setupPrismatic(i, mbd->m_links[i].m_linkMass, localInertiaDiagonal, mbd->m_links[i].m_parentIndex,
parentRotToThis, jointAxis, parentComToThisPivotOffset, thisPivotToThisComOffset, disableParentCollision);
mb->setJointPos(i, mbd->m_links[i].m_jointPos[0]);
mb->finalizeMultiDof();
mb->setJointVel(i, mbd->m_links[i].m_jointVel[0]);
break;
}
case btMultibodyLink::eRevolute:
{
btVector3 jointAxis;
jointAxis.deSerialize(mbd->m_links[i].m_jointAxisTop[0]);
bool disableParentCollision = true; //todo
mb->setupRevolute(i, mbd->m_links[i].m_linkMass, localInertiaDiagonal, mbd->m_links[i].m_parentIndex,
parentRotToThis, jointAxis, parentComToThisPivotOffset, thisPivotToThisComOffset, disableParentCollision);
mb->setJointPos(i, mbd->m_links[i].m_jointPos[0]);
mb->finalizeMultiDof();
mb->setJointVel(i, mbd->m_links[i].m_jointVel[0]);
break;
}
case btMultibodyLink::eSpherical:
{
btAssert(0);
bool disableParentCollision = true; //todo
mb->setupSpherical(i, mbd->m_links[i].m_linkMass, localInertiaDiagonal, mbd->m_links[i].m_parentIndex,
parentRotToThis, parentComToThisPivotOffset, thisPivotToThisComOffset, disableParentCollision);
btScalar jointPos[4] = {(btScalar)mbd->m_links[i].m_jointPos[0], (btScalar)mbd->m_links[i].m_jointPos[1], (btScalar)mbd->m_links[i].m_jointPos[2], (btScalar)mbd->m_links[i].m_jointPos[3]};
btScalar jointVel[3] = {(btScalar)mbd->m_links[i].m_jointVel[0], (btScalar)mbd->m_links[i].m_jointVel[1], (btScalar)mbd->m_links[i].m_jointVel[2]};
mb->setJointPosMultiDof(i, jointPos);
mb->finalizeMultiDof();
mb->setJointVelMultiDof(i, jointVel);
break;
}
case btMultibodyLink::ePlanar:
{
btAssert(0);
break;
}
default:
{
btAssert(0);
}
}
}
}
bool btMultiBodyWorldImporter::convertAllObjects(bParse::btBulletFile* bulletFile2)
{
bool result = false;
btAlignedObjectArray<btQuaternion> scratchQ;
btAlignedObjectArray<btVector3> scratchM;
if (m_importerFlags & eRESTORE_EXISTING_OBJECTS)
{
//check if the snapshot is valid for the existing world
//equal number of objects, # links etc
if ((bulletFile2->m_multiBodies.size() != m_data->m_mbDynamicsWorld->getNumMultibodies()))
{
printf("btMultiBodyWorldImporter::convertAllObjects error: expected %d multibodies, got %d.\n", m_data->m_mbDynamicsWorld->getNumMultibodies(), bulletFile2->m_multiBodies.size());
result = false;
return result;
}
result = true;
//convert all multibodies
if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
{
//for (int i = 0; i < bulletFile2->m_multiBodies.size(); i++)
for (int i = bulletFile2->m_multiBodies.size() - 1; i >= 0; i--)
{
btMultiBodyDoubleData* mbd = (btMultiBodyDoubleData*)bulletFile2->m_multiBodies[i];
btMultiBody* mb = m_data->m_mbDynamicsWorld->getMultiBody(i);
if (mbd->m_numLinks != mb->getNumLinks())
{
printf("btMultiBodyWorldImporter::convertAllObjects error: mismatch in number of links in a body (expected %d, found %d).\n", mbd->m_numLinks, mb->getNumLinks() );
result = false;
return result;
} else
{
syncMultiBody(mbd, mb, m_data, scratchQ, scratchM);
}
}
for (int i = bulletFile2->m_rigidBodies.size() - 1; i >= 0; i--)
{
btRigidBodyDoubleData* rbd = (btRigidBodyDoubleData*)bulletFile2->m_rigidBodies[i];
int foundRb = -1;
int uid = rbd->m_collisionObjectData.m_uniqueId;
for (int i = 0; i < m_data->m_mbDynamicsWorld->getNumCollisionObjects(); i++)
{
if (uid == m_data->m_mbDynamicsWorld->getCollisionObjectArray()[i]->getBroadphaseHandle()->m_uniqueId)
{
foundRb = i;
break;
}
}
if (foundRb >= 0)
{
btRigidBody* rb = btRigidBody::upcast(m_data->m_mbDynamicsWorld->getCollisionObjectArray()[foundRb]);
if (rb)
{
btTransform tr;
tr.deSerializeDouble(rbd->m_collisionObjectData.m_worldTransform);
rb->setWorldTransform(tr);
btVector3 linVel, angVel;
linVel.deSerializeDouble(rbd->m_linearVelocity);
angVel.deSerializeDouble(rbd->m_angularVelocity);
rb->setLinearVelocity(linVel);
rb->setAngularVelocity(angVel);
}
else
{
printf("btMultiBodyWorldImporter::convertAllObjects error: cannot find btRigidBody with bodyUniqueId %d\n", uid);
result = false;
}
}
else
{
printf("Error in btMultiBodyWorldImporter::convertAllObjects: didn't find bodyUniqueId: %d\n", uid);
result = false;
}
}
//todo: check why body1 pointer is not properly deserialized
for (int i = 0; i < bulletFile2->m_contactManifolds.size(); i++)
{
btPersistentManifoldDoubleData* manifoldData = (btPersistentManifoldDoubleData*)bulletFile2->m_contactManifolds[i];
{
void* ptr = bulletFile2->findLibPointer(manifoldData->m_body0);
if (ptr)
{
manifoldData->m_body0 = (btCollisionObjectDoubleData*)ptr;
}
}
{
void* ptr = bulletFile2->findLibPointer(manifoldData->m_body1);
if (ptr)
{
manifoldData->m_body1 = (btCollisionObjectDoubleData*)ptr;
}
}
}
if (bulletFile2->m_contactManifolds.size())
{
syncContactManifolds((btPersistentManifoldDoubleData**)&bulletFile2->m_contactManifolds[0], bulletFile2->m_contactManifolds.size(), m_data);
}
}
else
{
//single precision version
//for (int i = 0; i < bulletFile2->m_multiBodies.size(); i++)
for (int i = bulletFile2->m_multiBodies.size() - 1; i >= 0; i--)
{
btMultiBodyFloatData* mbd = (btMultiBodyFloatData*)bulletFile2->m_multiBodies[i];
btMultiBody* mb = m_data->m_mbDynamicsWorld->getMultiBody(i);
if (mbd->m_numLinks != mb->getNumLinks())
{
printf("btMultiBodyWorldImporter::convertAllObjects error: mismatch in number of links in a body (expected %d, found %d).\n", mbd->m_numLinks, mb->getNumLinks() );
result = false;
return result;
} else
{
syncMultiBody(mbd, mb, m_data, scratchQ, scratchM);
}
}
for (int i = bulletFile2->m_rigidBodies.size() - 1; i >= 0; i--)
{
btRigidBodyFloatData* rbd = (btRigidBodyFloatData*)bulletFile2->m_rigidBodies[i];
int foundRb = -1;
int uid = rbd->m_collisionObjectData.m_uniqueId;
for (int i = 0; i < m_data->m_mbDynamicsWorld->getNumCollisionObjects(); i++)
{
if (uid == m_data->m_mbDynamicsWorld->getCollisionObjectArray()[i]->getBroadphaseHandle()->m_uniqueId)
{
foundRb = i;
break;
}
}
if (foundRb >= 0)
{
btRigidBody* rb = btRigidBody::upcast(m_data->m_mbDynamicsWorld->getCollisionObjectArray()[foundRb]);
if (rb)
{
btTransform tr;
tr.deSerializeFloat(rbd->m_collisionObjectData.m_worldTransform);
rb->setWorldTransform(tr);
btVector3 linVel, angVel;
linVel.deSerializeFloat(rbd->m_linearVelocity);
angVel.deSerializeFloat(rbd->m_angularVelocity);
rb->setLinearVelocity(linVel);
rb->setAngularVelocity(angVel);
}
else
{
printf("btMultiBodyWorldImporter::convertAllObjects error: cannot find btRigidBody with bodyUniqueId %d\n", uid);
result = false;
}
}
else
{
printf("Error in btMultiBodyWorldImporter::convertAllObjects: didn't find bodyUniqueId: %d\n", uid);
result = false;
}
}
//todo: check why body1 pointer is not properly deserialized
for (int i = 0; i < bulletFile2->m_contactManifolds.size(); i++)
{
btPersistentManifoldFloatData* manifoldData = (btPersistentManifoldFloatData*)bulletFile2->m_contactManifolds[i];
{
void* ptr = bulletFile2->findLibPointer(manifoldData->m_body0);
if (ptr)
{
manifoldData->m_body0 = (btCollisionObjectFloatData*)ptr;
}
}
{
void* ptr = bulletFile2->findLibPointer(manifoldData->m_body1);
if (ptr)
{
manifoldData->m_body1 = (btCollisionObjectFloatData*)ptr;
}
}
}
if (bulletFile2->m_contactManifolds.size())
{
syncContactManifolds((btPersistentManifoldFloatData**)&bulletFile2->m_contactManifolds[0], bulletFile2->m_contactManifolds.size(), m_data);
}
}
}
else
{
result = btBulletWorldImporter::convertAllObjects(bulletFile2);
//convert all multibodies
for (int i = 0; i < bulletFile2->m_multiBodies.size(); i++)
{
if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
{
btMultiBodyDoubleData* mbd = (btMultiBodyDoubleData*)bulletFile2->m_multiBodies[i];
convertMultiBody(mbd, m_data);
}
else
{
btMultiBodyFloatData* mbd = (btMultiBodyFloatData*)bulletFile2->m_multiBodies[i];
convertMultiBody(mbd, m_data);
}
}
//forward kinematics, so that the link world transforms are valid, for collision detection
for (int i = 0; i < m_data->m_mbMap.size(); i++)
{
btMultiBody** ptr = m_data->m_mbMap.getAtIndex(i);
if (ptr)
{
btMultiBody* mb = *ptr;
mb->finalizeMultiDof();
btVector3 linvel = mb->getBaseVel();
btVector3 angvel = mb->getBaseOmega();
mb->forwardKinematics(scratchQ, scratchM);
}
}
//convert all multibody link colliders
for (int i = 0; i < bulletFile2->m_multiBodyLinkColliders.size(); i++)
{
if (bulletFile2->getFlags() & bParse::FD_DOUBLE_PRECISION)
{
btMultiBodyLinkColliderDoubleData* mblcd = (btMultiBodyLinkColliderDoubleData*)bulletFile2->m_multiBodyLinkColliders[i];
btMultiBody** ptr = m_data->m_mbMap[mblcd->m_multiBody];
if (ptr)
{
btMultiBody* multiBody = *ptr;
btCollisionShape** shapePtr = m_shapeMap.find(mblcd->m_colObjData.m_collisionShape);
if (shapePtr && *shapePtr)
{
btTransform startTransform;
mblcd->m_colObjData.m_worldTransform.m_origin.m_floats[3] = 0.f;
startTransform.deSerializeDouble(mblcd->m_colObjData.m_worldTransform);
btCollisionShape* shape = (btCollisionShape*)*shapePtr;
if (shape)
{
btMultiBodyLinkCollider* col = new btMultiBodyLinkCollider(multiBody, mblcd->m_link);
col->setCollisionShape(shape);
//btCollisionObject* body = createCollisionObject(startTransform,shape,mblcd->m_colObjData.m_name);
col->setFriction(btScalar(mblcd->m_colObjData.m_friction));
col->setRestitution(btScalar(mblcd->m_colObjData.m_restitution));
//m_bodyMap.insert(colObjData,body);
if (mblcd->m_link == -1)
{
col->setWorldTransform(multiBody->getBaseWorldTransform());
multiBody->setBaseCollider(col);
}
else
{
col->setWorldTransform(multiBody->getLink(mblcd->m_link).m_cachedWorldTransform);
multiBody->getLink(mblcd->m_link).m_collider = col;
}
int mbLinkIndex = mblcd->m_link;
bool isDynamic = (mbLinkIndex < 0 && multiBody->hasFixedBase()) ? false : true;
int collisionFilterGroup = isDynamic ? int(btBroadphaseProxy::DefaultFilter) : int(btBroadphaseProxy::StaticFilter);
int collisionFilterMask = isDynamic ? int(btBroadphaseProxy::AllFilter) : int(btBroadphaseProxy::AllFilter ^ btBroadphaseProxy::StaticFilter);
#if 0
int colGroup = 0, colMask = 0;
int collisionFlags = mblcd->m_colObjData.m_collisionFlags;
if (collisionFlags & URDF_HAS_COLLISION_GROUP)
{
collisionFilterGroup = colGroup;
}
if (collisionFlags & URDF_HAS_COLLISION_MASK)
{
collisionFilterMask = colMask;
}
#endif
m_data->m_mbDynamicsWorld->addCollisionObject(col, collisionFilterGroup, collisionFilterMask);
}
}
else
{
printf("error: no shape found\n");
}
#if 0
//base and fixed? -> static, otherwise flag as dynamic
world1->addCollisionObject(col, collisionFilterGroup, collisionFilterMask);
#endif
}
}
}
for (int i = 0; i < m_data->m_mbMap.size(); i++)
{
btMultiBody** ptr = m_data->m_mbMap.getAtIndex(i);
if (ptr)
{
btMultiBody* mb = *ptr;
mb->finalizeMultiDof();
m_data->m_mbDynamicsWorld->addMultiBody(mb);
}
}
}
return result;
}

View file

@ -0,0 +1,19 @@
#ifndef BT_MULTIBODY_WORLD_IMPORTER_H
#define BT_MULTIBODY_WORLD_IMPORTER_H
#include "btBulletWorldImporter.h"
class btMultiBodyWorldImporter : public btBulletWorldImporter
{
struct btMultiBodyWorldImporterInternalData* m_data;
public:
btMultiBodyWorldImporter(class btMultiBodyDynamicsWorld* world);
virtual ~btMultiBodyWorldImporter();
virtual bool convertAllObjects(bParse::btBulletFile* bulletFile2);
virtual void deleteAllData();
};
#endif //BT_MULTIBODY_WORLD_IMPORTER_H

View file

@ -13,7 +13,6 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef BT_WORLD_IMPORTER_H
#define BT_WORLD_IMPORTER_H
@ -57,71 +56,73 @@ struct btRigidBodyFloatData;
#define btRigidBodyData btRigidBodyDoubleData
#else
#define btRigidBodyData btRigidBodyFloatData
#endif//BT_USE_DOUBLE_PRECISION
#endif //BT_USE_DOUBLE_PRECISION
enum btWorldImporterFlags
{
eRESTORE_EXISTING_OBJECTS = 1, //don't create new objects
};
class btWorldImporter
{
protected:
btDynamicsWorld* m_dynamicsWorld;
int m_verboseMode;
btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes;
int m_verboseMode;
int m_importerFlags;
btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes;
btAlignedObjectArray<btCollisionObject*> m_allocatedRigidBodies;
btAlignedObjectArray<btTypedConstraint*> m_allocatedConstraints;
btAlignedObjectArray<btOptimizedBvh*> m_allocatedBvhs;
btAlignedObjectArray<btOptimizedBvh*> m_allocatedBvhs;
btAlignedObjectArray<btTriangleInfoMap*> m_allocatedTriangleInfoMaps;
btAlignedObjectArray<btTriangleIndexVertexArray*> m_allocatedTriangleIndexArrays;
btAlignedObjectArray<btStridingMeshInterfaceData*> m_allocatedbtStridingMeshInterfaceDatas;
btAlignedObjectArray<char*> m_allocatedNames;
btAlignedObjectArray<char*> m_allocatedNames;
btAlignedObjectArray<int*> m_indexArrays;
btAlignedObjectArray<short int*> m_shortIndexArrays;
btAlignedObjectArray<unsigned char*> m_charIndexArrays;
btAlignedObjectArray<int*> m_indexArrays;
btAlignedObjectArray<short int*> m_shortIndexArrays;
btAlignedObjectArray<unsigned char*> m_charIndexArrays;
btAlignedObjectArray<btVector3FloatData*> m_floatVertexArrays;
btAlignedObjectArray<btVector3DoubleData*> m_doubleVertexArrays;
btAlignedObjectArray<btVector3FloatData*> m_floatVertexArrays;
btAlignedObjectArray<btVector3DoubleData*> m_doubleVertexArrays;
btHashMap<btHashPtr, btOptimizedBvh*> m_bvhMap;
btHashMap<btHashPtr, btTriangleInfoMap*> m_timMap;
btHashMap<btHashPtr,btOptimizedBvh*> m_bvhMap;
btHashMap<btHashPtr,btTriangleInfoMap*> m_timMap;
btHashMap<btHashString,btCollisionShape*> m_nameShapeMap;
btHashMap<btHashString,btRigidBody*> m_nameBodyMap;
btHashMap<btHashString,btTypedConstraint*> m_nameConstraintMap;
btHashMap<btHashPtr,const char*> m_objectNameMap;
btHashMap<btHashPtr,btCollisionShape*> m_shapeMap;
btHashMap<btHashPtr,btCollisionObject*> m_bodyMap;
btHashMap<btHashString, btCollisionShape*> m_nameShapeMap;
btHashMap<btHashString, btRigidBody*> m_nameBodyMap;
btHashMap<btHashString, btTypedConstraint*> m_nameConstraintMap;
btHashMap<btHashPtr, const char*> m_objectNameMap;
btHashMap<btHashPtr, btCollisionShape*> m_shapeMap;
btHashMap<btHashPtr, btCollisionObject*> m_bodyMap;
//methods
static btRigidBody& getFixedBody();
char* duplicateName(const char* name);
char* duplicateName(const char* name);
btCollisionShape* convertCollisionShape( btCollisionShapeData* shapeData );
void convertConstraintBackwardsCompatible281(btTypedConstraintData* constraintData, btRigidBody* rbA, btRigidBody* rbB, int fileVersion);
void convertConstraintFloat(btTypedConstraintFloatData* constraintData, btRigidBody* rbA, btRigidBody* rbB, int fileVersion);
void convertConstraintDouble(btTypedConstraintDoubleData* constraintData, btRigidBody* rbA, btRigidBody* rbB, int fileVersion);
void convertRigidBodyFloat(btRigidBodyFloatData* colObjData);
void convertRigidBodyDouble( btRigidBodyDoubleData* colObjData);
btCollisionShape* convertCollisionShape(btCollisionShapeData* shapeData);
void convertConstraintBackwardsCompatible281(btTypedConstraintData* constraintData, btRigidBody* rbA, btRigidBody* rbB, int fileVersion);
void convertConstraintFloat(btTypedConstraintFloatData* constraintData, btRigidBody* rbA, btRigidBody* rbB, int fileVersion);
void convertConstraintDouble(btTypedConstraintDoubleData* constraintData, btRigidBody* rbA, btRigidBody* rbB, int fileVersion);
void convertRigidBodyFloat(btRigidBodyFloatData* colObjData);
void convertRigidBodyDouble(btRigidBodyDoubleData* colObjData);
public:
btWorldImporter(btDynamicsWorld* world);
virtual ~btWorldImporter();
///delete all memory collision shapes, rigid bodies, constraints etc. allocated during the load.
///delete all memory collision shapes, rigid bodies, constraints etc. allocated during the load.
///make sure you don't use the dynamics world containing objects after you call this method
virtual void deleteAllData();
void setVerboseMode(int verboseMode)
void setVerboseMode(int verboseMode)
{
m_verboseMode = verboseMode;
}
@ -131,85 +132,96 @@ public:
return m_verboseMode;
}
// query for data
int getNumCollisionShapes() const;
void setImporterFlags(int importerFlags)
{
m_importerFlags = importerFlags;
}
int getImporterFlags() const
{
return m_importerFlags;
}
// query for data
int getNumCollisionShapes() const;
btCollisionShape* getCollisionShapeByIndex(int index);
int getNumRigidBodies() const;
btCollisionObject* getRigidBodyByIndex(int index) const;
int getNumConstraints() const;
btTypedConstraint* getConstraintByIndex(int index) const;
int getNumBvhs() const;
btOptimizedBvh* getBvhByIndex(int index) const;
btOptimizedBvh* getBvhByIndex(int index) const;
int getNumTriangleInfoMaps() const;
btTriangleInfoMap* getTriangleInfoMapByIndex(int index) const;
// queris involving named objects
btCollisionShape* getCollisionShapeByName(const char* name);
btRigidBody* getRigidBodyByName(const char* name);
btTypedConstraint* getConstraintByName(const char* name);
const char* getNameForPointer(const void* ptr) const;
const char* getNameForPointer(const void* ptr) const;
///those virtuals are called by load and can be overridden by the user
virtual void setDynamicsWorldInfo(const btVector3& gravity, const btContactSolverInfo& solverInfo);
virtual void setDynamicsWorldInfo(const btVector3& gravity, const btContactSolverInfo& solverInfo);
//bodies
virtual btRigidBody* createRigidBody(bool isDynamic, btScalar mass, const btTransform& startTransform, btCollisionShape* shape,const char* bodyName);
virtual btCollisionObject* createCollisionObject( const btTransform& startTransform, btCollisionShape* shape,const char* bodyName);
virtual btRigidBody* createRigidBody(bool isDynamic, btScalar mass, const btTransform& startTransform, btCollisionShape* shape, const char* bodyName);
virtual btCollisionObject* createCollisionObject(const btTransform& startTransform, btCollisionShape* shape, const char* bodyName);
///shapes
virtual btCollisionShape* createPlaneShape(const btVector3& planeNormal,btScalar planeConstant);
virtual btCollisionShape* createPlaneShape(const btVector3& planeNormal, btScalar planeConstant);
virtual btCollisionShape* createBoxShape(const btVector3& halfExtents);
virtual btCollisionShape* createSphereShape(btScalar radius);
virtual btCollisionShape* createCapsuleShapeX(btScalar radius, btScalar height);
virtual btCollisionShape* createCapsuleShapeY(btScalar radius, btScalar height);
virtual btCollisionShape* createCapsuleShapeZ(btScalar radius, btScalar height);
virtual btCollisionShape* createCylinderShapeX(btScalar radius,btScalar height);
virtual btCollisionShape* createCylinderShapeY(btScalar radius,btScalar height);
virtual btCollisionShape* createCylinderShapeZ(btScalar radius,btScalar height);
virtual btCollisionShape* createConeShapeX(btScalar radius,btScalar height);
virtual btCollisionShape* createConeShapeY(btScalar radius,btScalar height);
virtual btCollisionShape* createConeShapeZ(btScalar radius,btScalar height);
virtual class btTriangleIndexVertexArray* createTriangleMeshContainer();
virtual btBvhTriangleMeshShape* createBvhTriangleMeshShape(btStridingMeshInterface* trimesh, btOptimizedBvh* bvh);
virtual btCollisionShape* createCylinderShapeX(btScalar radius, btScalar height);
virtual btCollisionShape* createCylinderShapeY(btScalar radius, btScalar height);
virtual btCollisionShape* createCylinderShapeZ(btScalar radius, btScalar height);
virtual btCollisionShape* createConeShapeX(btScalar radius, btScalar height);
virtual btCollisionShape* createConeShapeY(btScalar radius, btScalar height);
virtual btCollisionShape* createConeShapeZ(btScalar radius, btScalar height);
virtual class btTriangleIndexVertexArray* createTriangleMeshContainer();
virtual btBvhTriangleMeshShape* createBvhTriangleMeshShape(btStridingMeshInterface* trimesh, btOptimizedBvh* bvh);
virtual btCollisionShape* createConvexTriangleMeshShape(btStridingMeshInterface* trimesh);
virtual btGImpactMeshShape* createGimpactShape(btStridingMeshInterface* trimesh);
virtual btStridingMeshInterfaceData* createStridingMeshInterfaceData(btStridingMeshInterfaceData* interfaceData);
virtual class btConvexHullShape* createConvexHullShape();
virtual class btCompoundShape* createCompoundShape();
virtual class btScaledBvhTriangleMeshShape* createScaledTrangleMeshShape(btBvhTriangleMeshShape* meshShape,const btVector3& localScalingbtBvhTriangleMeshShape);
virtual class btScaledBvhTriangleMeshShape* createScaledTrangleMeshShape(btBvhTriangleMeshShape* meshShape, const btVector3& localScalingbtBvhTriangleMeshShape);
virtual class btMultiSphereShape* createMultiSphereShape(const btVector3* positions,const btScalar* radi,int numSpheres);
virtual class btMultiSphereShape* createMultiSphereShape(const btVector3* positions, const btScalar* radi, int numSpheres);
virtual btTriangleIndexVertexArray* createMeshInterface(btStridingMeshInterfaceData& meshData);
virtual class btHeightfieldTerrainShape* createHeightfieldShape(int heightStickWidth, int heightStickLength,
const void* heightfieldData, btScalar heightScale,
btScalar minHeight, btScalar maxHeight,
int upAxis, int heightDataType,
bool flipQuadEdges);
///acceleration and connectivity structures
virtual btOptimizedBvh* createOptimizedBvh();
virtual btOptimizedBvh* createOptimizedBvh();
virtual btTriangleInfoMap* createTriangleInfoMap();
///constraints
virtual btPoint2PointConstraint* createPoint2PointConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB);
virtual btPoint2PointConstraint* createPoint2PointConstraint(btRigidBody& rbA,const btVector3& pivotInA);
virtual btHingeConstraint* createHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const btTransform& rbAFrame, const btTransform& rbBFrame, bool useReferenceFrameA=false);
virtual btHingeConstraint* createHingeConstraint(btRigidBody& rbA,const btTransform& rbAFrame, bool useReferenceFrameA=false);
virtual btConeTwistConstraint* createConeTwistConstraint(btRigidBody& rbA,btRigidBody& rbB,const btTransform& rbAFrame, const btTransform& rbBFrame);
virtual btConeTwistConstraint* createConeTwistConstraint(btRigidBody& rbA,const btTransform& rbAFrame);
virtual btGeneric6DofConstraint* createGeneric6DofConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA);
virtual btGeneric6DofConstraint* createGeneric6DofConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameB);
virtual btGeneric6DofSpringConstraint* createGeneric6DofSpringConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA);
virtual btGeneric6DofSpring2Constraint* createGeneric6DofSpring2Constraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB, int rotateOrder );
virtual btSliderConstraint* createSliderConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB ,bool useLinearReferenceFrameA);
virtual btSliderConstraint* createSliderConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameA);
virtual btGearConstraint* createGearConstraint(btRigidBody& rbA, btRigidBody& rbB, const btVector3& axisInA,const btVector3& axisInB, btScalar ratio);
virtual btPoint2PointConstraint* createPoint2PointConstraint(btRigidBody& rbA, btRigidBody& rbB, const btVector3& pivotInA, const btVector3& pivotInB);
virtual btPoint2PointConstraint* createPoint2PointConstraint(btRigidBody& rbA, const btVector3& pivotInA);
virtual btHingeConstraint* createHingeConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& rbAFrame, const btTransform& rbBFrame, bool useReferenceFrameA = false);
virtual btHingeConstraint* createHingeConstraint(btRigidBody& rbA, const btTransform& rbAFrame, bool useReferenceFrameA = false);
virtual btConeTwistConstraint* createConeTwistConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& rbAFrame, const btTransform& rbBFrame);
virtual btConeTwistConstraint* createConeTwistConstraint(btRigidBody& rbA, const btTransform& rbAFrame);
virtual btGeneric6DofConstraint* createGeneric6DofConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB, bool useLinearReferenceFrameA);
virtual btGeneric6DofConstraint* createGeneric6DofConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameB);
virtual btGeneric6DofSpringConstraint* createGeneric6DofSpringConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB, bool useLinearReferenceFrameA);
virtual btGeneric6DofSpring2Constraint* createGeneric6DofSpring2Constraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB, int rotateOrder);
virtual btSliderConstraint* createSliderConstraint(btRigidBody& rbA, btRigidBody& rbB, const btTransform& frameInA, const btTransform& frameInB, bool useLinearReferenceFrameA);
virtual btSliderConstraint* createSliderConstraint(btRigidBody& rbB, const btTransform& frameInB, bool useLinearReferenceFrameA);
virtual btGearConstraint* createGearConstraint(btRigidBody& rbA, btRigidBody& rbB, const btVector3& axisInA, const btVector3& axisInB, btScalar ratio);
};
#endif //BT_WORLD_IMPORTER_H
#endif //BT_WORLD_IMPORTER_H

View file

@ -6,7 +6,11 @@
"../BulletFileLoader",
"../../../src"
}
if os.is("Linux") then
buildoptions{"-fPIC"}
end
files {
"**.cpp",
"**.h"

View file

@ -2,6 +2,7 @@ INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/src
${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/BulletFileLoader
${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/BulletWorldImporter
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/tinyxml2
)
ADD_LIBRARY(
@ -10,12 +11,7 @@ ADD_LIBRARY(
btBulletXmlWorldImporter.h
string_split.cpp
string_split.h
tinyxml.cpp
tinyxml.h
tinystr.cpp
tinystr.h
tinyxmlerror.cpp
tinyxmlparser.cpp
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/tinyxml2/tinyxml2.cpp
)
SET_TARGET_PROPERTIES(BulletXmlWorldImporter PROPERTIES VERSION ${BULLET_VERSION})
@ -32,7 +28,11 @@ IF (INSTALL_EXTRA_LIBS)
IF (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS BulletXmlWorldImporter DESTINATION .)
ELSE (APPLE AND BUILD_SHARED_LIBS AND FRAMEWORK)
INSTALL(TARGETS BulletXmlWorldImporter DESTINATION lib${LIB_SUFFIX})
INSTALL(TARGETS BulletXmlWorldImporter
RUNTIME DESTINATION bin
LIBRARY DESTINATION lib${LIB_SUFFIX}
ARCHIVE DESTINATION lib${LIB_SUFFIX})
INSTALL(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
DESTINATION ${INCLUDE_INSTALL_DIR} FILES_MATCHING PATTERN "*.h" PATTERN
".svn" EXCLUDE PATTERN "CMakeFiles" EXCLUDE)

View file

@ -19,7 +19,12 @@ subject to the following restrictions:
#include "LinearMath/btScalar.h"
class btDynamicsWorld;
class TiXmlNode;
namespace tinyxml2
{
class XMLNode;
};
struct btConvexInternalShapeData;
struct btCollisionShapeData;
#ifdef BT_USE_DOUBLE_PRECISION
@ -32,8 +37,7 @@ struct btRigidBodyFloatData;
struct btTypedConstraintFloatData;
#define btTypedConstraintData2 btTypedConstraintFloatData
#define btRigidBodyData btRigidBodyFloatData
#endif//BT_USE_DOUBLE_PRECISION
#endif //BT_USE_DOUBLE_PRECISION
struct btCompoundShapeChildData;
@ -42,46 +46,44 @@ struct btCompoundShapeChildData;
class btBulletXmlWorldImporter : public btWorldImporter
{
protected:
btAlignedObjectArray<btCollisionShapeData*> m_collisionShapeData;
btAlignedObjectArray<btAlignedObjectArray<btCompoundShapeChildData>* > m_compoundShapeChildDataArrays;
btAlignedObjectArray<btRigidBodyData*> m_rigidBodyData;
btAlignedObjectArray<btTypedConstraintData2*> m_constraintData;
btHashMap<btHashPtr,void*> m_pointerLookup;
int m_fileVersion;
bool m_fileOk;
btAlignedObjectArray<btCollisionShapeData*> m_collisionShapeData;
btAlignedObjectArray<btAlignedObjectArray<btCompoundShapeChildData>*> m_compoundShapeChildDataArrays;
btAlignedObjectArray<btRigidBodyData*> m_rigidBodyData;
btAlignedObjectArray<btTypedConstraintData2*> m_constraintData;
btHashMap<btHashPtr, void*> m_pointerLookup;
int m_fileVersion;
bool m_fileOk;
void auto_serialize_root_level_children(TiXmlNode* pParent);
void auto_serialize(TiXmlNode* pParent);
void auto_serialize_root_level_children(tinyxml2::XMLNode* pParent);
void auto_serialize(tinyxml2::XMLNode* pParent);
void deSerializeVector3FloatData(TiXmlNode* pParent,btAlignedObjectArray<btVector3FloatData>& vectors);
void deSerializeVector3FloatData(tinyxml2::XMLNode* pParent, btAlignedObjectArray<btVector3FloatData>& vectors);
void fixupCollisionDataPointers(btCollisionShapeData* shapeData);
void fixupConstraintData(btTypedConstraintData2* tcd);
void fixupCollisionDataPointers(btCollisionShapeData* shapeData);
void fixupConstraintData(btTypedConstraintData2* tcd);
//collision shapes data
void deSerializeCollisionShapeData(TiXmlNode* pParent,btCollisionShapeData* colShapeData);
void deSerializeConvexInternalShapeData(TiXmlNode* pParent);
void deSerializeStaticPlaneShapeData(TiXmlNode* pParent);
void deSerializeCompoundShapeData(TiXmlNode* pParent);
void deSerializeCompoundShapeChildData(TiXmlNode* pParent);
void deSerializeConvexHullShapeData(TiXmlNode* pParent);
void deSerializeDynamicsWorldData(TiXmlNode* parent);
void deSerializeCollisionShapeData(tinyxml2::XMLNode* pParent, btCollisionShapeData* colShapeData);
void deSerializeConvexInternalShapeData(tinyxml2::XMLNode* pParent);
void deSerializeStaticPlaneShapeData(tinyxml2::XMLNode* pParent);
void deSerializeCompoundShapeData(tinyxml2::XMLNode* pParent);
void deSerializeCompoundShapeChildData(tinyxml2::XMLNode* pParent);
void deSerializeConvexHullShapeData(tinyxml2::XMLNode* pParent);
void deSerializeDynamicsWorldData(tinyxml2::XMLNode* parent);
///bodies
void deSerializeRigidBodyFloatData(TiXmlNode* pParent);
void deSerializeRigidBodyFloatData(tinyxml2::XMLNode* pParent);
///constraints
void deSerializeGeneric6DofConstraintData(TiXmlNode* pParent);
void deSerializeGeneric6DofConstraintData(tinyxml2::XMLNode* pParent);
public:
btBulletXmlWorldImporter(btDynamicsWorld* world);
public:
btBulletXmlWorldImporter(btDynamicsWorld* world);
virtual ~btBulletXmlWorldImporter();
bool loadFile(const char* fileName);
virtual ~btBulletXmlWorldImporter();
bool loadFile(const char* fileName);
};
#endif //BT_BULLET_XML_WORLD_IMPORTER_H
#endif //BT_BULLET_XML_WORLD_IMPORTER_H

View file

@ -1,14 +1,16 @@
project "BulletXmlWorldImporter"
kind "StaticLib"
targetdir "../../lib"
--targetdir "../../lib"
includedirs {
"../BulletWorldImporter",
"../BulletFileLoader",
"../../../src"
"../../../src",
"../../../examples/ThirdPartyLibs/tinyxml2"
}
files {
"**.cpp",
"**.h"
}
"**.h",
"../../../examples/ThirdPartyLibs/tinyxml2/tinyxml2.cpp",
}

View file

@ -25,18 +25,16 @@ subject to the following restrictions:
namespace bullet_utils
{
void split( btAlignedObjectArray<std::string>&pieces, const std::string& vector_str, const std::string& separator)
{
char** strArray = str_split(vector_str.c_str(),separator.c_str());
int numSubStr = str_array_len(strArray);
for (int i=0;i<numSubStr;i++)
pieces.push_back(std::string(strArray[i]));
str_array_free(strArray);
}
};
void split(btAlignedObjectArray<std::string> &pieces, const std::string &vector_str, const std::string &separator)
{
char **strArray = str_split(vector_str.c_str(), separator.c_str());
int numSubStr = str_array_len(strArray);
for (int i = 0; i < numSubStr; i++)
pieces.push_back(std::string(strArray[i]));
str_array_free(strArray);
}
}; // namespace bullet_utils
/* Append an item to a dynamically allocated array of strings. On failure,
return NULL, in which case the original array is intact. The item
@ -44,207 +42,220 @@ namespace bullet_utils
array. Otherwise, extend the array. Make sure the array is always
NULL-terminated. Input string might not be '\0'-terminated. */
char **str_array_append(char **array, size_t nitems, const char *item,
size_t itemlen)
size_t itemlen)
{
/* Make a dynamic copy of the item. */
char *copy;
if (item == NULL)
copy = NULL;
else {
copy = (char*)malloc(itemlen + 1);
if (copy == NULL)
return NULL;
memcpy(copy, item, itemlen);
copy[itemlen] = '\0';
}
/* Extend array with one element. Except extend it by two elements,
/* Make a dynamic copy of the item. */
char *copy;
if (item == NULL)
copy = NULL;
else
{
copy = (char *)malloc(itemlen + 1);
if (copy == NULL)
return NULL;
memcpy(copy, item, itemlen);
copy[itemlen] = '\0';
}
/* Extend array with one element. Except extend it by two elements,
in case it did not yet exist. This might mean it is a teeny bit
too big, but we don't care. */
array = (char**)realloc(array, (nitems + 2) * sizeof(array[0]));
if (array == NULL) {
free(copy);
return NULL;
}
/* Add copy of item to array, and return it. */
array[nitems] = copy;
array[nitems+1] = NULL;
return array;
}
array = (char **)realloc(array, (nitems + 2) * sizeof(array[0]));
if (array == NULL)
{
free(copy);
return NULL;
}
/* Add copy of item to array, and return it. */
array[nitems] = copy;
array[nitems + 1] = NULL;
return array;
}
/* Free a dynamic array of dynamic strings. */
void str_array_free(char **array)
{
if (array == NULL)
return;
for (size_t i = 0; array[i] != NULL; ++i)
free(array[i]);
free(array);
if (array == NULL)
return;
for (size_t i = 0; array[i] != NULL; ++i)
free(array[i]);
free(array);
}
/* Split a string into substrings. Return dynamic array of dynamically
allocated substrings, or NULL if there was an error. Caller is
expected to free the memory, for example with str_array_free. */
char **str_split(const char *input, const char *sep)
{
size_t nitems = 0;
char **array = NULL;
const char *start = input;
const char *next = strstr(start, sep);
size_t seplen = strlen(sep);
const char *item;
size_t itemlen;
for (;;) {
next = strstr(start, sep);
if (next == NULL) {
/* Add the remaining string (or empty string, if input ends with
separator. */
char **newstr = str_array_append(array, nitems, start, strlen(start));
if (newstr == NULL) {
str_array_free(array);
return NULL;
}
array = newstr;
++nitems;
break;
} else if (next == input) {
/* Input starts with separator. */
item = "";
itemlen = 0;
} else {
item = start;
itemlen = next - item;
}
char **newstr = str_array_append(array, nitems, item, itemlen);
if (newstr == NULL) {
str_array_free(array);
return NULL;
}
array = newstr;
++nitems;
start = next + seplen;
}
if (nitems == 0) {
/* Input does not contain separator at all. */
assert(array == NULL);
array = str_array_append(array, nitems, input, strlen(input));
}
return array;
}
size_t nitems = 0;
char **array = NULL;
const char *start = input;
const char *next = strstr(start, sep);
size_t seplen = strlen(sep);
const char *item;
size_t itemlen;
for (;;)
{
next = strstr(start, sep);
if (next == NULL)
{
/* Add the remaining string (or empty string, if input ends with
separator. */
char **newstr = str_array_append(array, nitems, start, strlen(start));
if (newstr == NULL)
{
str_array_free(array);
return NULL;
}
array = newstr;
++nitems;
break;
}
else if (next == input)
{
/* Input starts with separator. */
item = "";
itemlen = 0;
}
else
{
item = start;
itemlen = next - item;
}
char **newstr = str_array_append(array, nitems, item, itemlen);
if (newstr == NULL)
{
str_array_free(array);
return NULL;
}
array = newstr;
++nitems;
start = next + seplen;
}
if (nitems == 0)
{
/* Input does not contain separator at all. */
assert(array == NULL);
array = str_array_append(array, nitems, input, strlen(input));
}
return array;
}
/* Return length of a NULL-delimited array of strings. */
size_t str_array_len(char **array)
{
size_t len;
for (len = 0; array[len] != NULL; ++len)
continue;
return len;
size_t len;
for (len = 0; array[len] != NULL; ++len)
continue;
return len;
}
#ifdef UNIT_TEST_STRING
#define MAX_OUTPUT 20
int main(void)
{
struct {
const char *input;
const char *sep;
char *output[MAX_OUTPUT];
} tab[] = {
/* Input is empty string. Output should be a list with an empty
struct
{
const char *input;
const char *sep;
char *output[MAX_OUTPUT];
} tab[] = {
/* Input is empty string. Output should be a list with an empty
string. */
{
"",
"and",
{
"",
NULL,
},
},
/* Input is exactly the separator. Output should be two empty
{
"",
"and",
{
"",
NULL,
},
},
/* Input is exactly the separator. Output should be two empty
strings. */
{
"and",
"and",
{
"",
"",
NULL,
},
},
/* Input is non-empty, but does not have separator. Output should
{
"and",
"and",
{
"",
"",
NULL,
},
},
/* Input is non-empty, but does not have separator. Output should
be the same string. */
{
"foo",
"and",
{
"foo",
NULL,
},
},
/* Input is non-empty, and does have separator. */
{
"foo bar 1 and foo bar 2",
" and ",
{
"foo bar 1",
"foo bar 2",
NULL,
},
},
};
const int tab_len = sizeof(tab) / sizeof(tab[0]);
bool errors;
errors = false;
for (int i = 0; i < tab_len; ++i) {
printf("test %d\n", i);
char **output = str_split(tab[i].input, tab[i].sep);
if (output == NULL) {
fprintf(stderr, "output is NULL\n");
errors = true;
break;
}
size_t num_output = str_array_len(output);
printf("num_output %lu\n", (unsigned long) num_output);
size_t num_correct = str_array_len(tab[i].output);
if (num_output != num_correct) {
fprintf(stderr, "wrong number of outputs (%lu, not %lu)\n",
(unsigned long) num_output, (unsigned long) num_correct);
errors = true;
} else {
for (size_t j = 0; j < num_output; ++j) {
if (strcmp(tab[i].output[j], output[j]) != 0) {
fprintf(stderr, "output[%lu] is '%s' not '%s'\n",
(unsigned long) j, output[j], tab[i].output[j]);
errors = true;
break;
}
}
}
str_array_free(output);
printf("\n");
}
if (errors)
return EXIT_FAILURE;
return 0;
{
"foo",
"and",
{
"foo",
NULL,
},
},
/* Input is non-empty, and does have separator. */
{
"foo bar 1 and foo bar 2",
" and ",
{
"foo bar 1",
"foo bar 2",
NULL,
},
},
};
const int tab_len = sizeof(tab) / sizeof(tab[0]);
bool errors;
errors = false;
for (int i = 0; i < tab_len; ++i)
{
printf("test %d\n", i);
char **output = str_split(tab[i].input, tab[i].sep);
if (output == NULL)
{
fprintf(stderr, "output is NULL\n");
errors = true;
break;
}
size_t num_output = str_array_len(output);
printf("num_output %lu\n", (unsigned long)num_output);
size_t num_correct = str_array_len(tab[i].output);
if (num_output != num_correct)
{
fprintf(stderr, "wrong number of outputs (%lu, not %lu)\n",
(unsigned long)num_output, (unsigned long)num_correct);
errors = true;
}
else
{
for (size_t j = 0; j < num_output; ++j)
{
if (strcmp(tab[i].output[j], output[j]) != 0)
{
fprintf(stderr, "output[%lu] is '%s' not '%s'\n",
(unsigned long)j, output[j], tab[i].output[j]);
errors = true;
break;
}
}
}
str_array_free(output);
printf("\n");
}
if (errors)
return EXIT_FAILURE;
return 0;
}
#endif//
#endif //

View file

@ -16,7 +16,6 @@ subject to the following restrictions:
///The string split C code is by Lars Wirzenius
///See http://stackoverflow.com/questions/2531605/how-to-split-a-string-with-a-delimiter-larger-than-one-single-char
#ifndef STRING_SPLIT_H
#define STRING_SPLIT_H
@ -27,17 +26,16 @@ subject to the following restrictions:
namespace bullet_utils
{
void split( btAlignedObjectArray<std::string>&pieces, const std::string& vector_str, const std::string& separator);
void split(btAlignedObjectArray<std::string>& pieces, const std::string& vector_str, const std::string& separator);
};
///The string split C code is by Lars Wirzenius
///See http://stackoverflow.com/questions/2531605/how-to-split-a-string-with-a-delimiter-larger-than-one-single-char
/* Split a string into substrings. Return dynamic array of dynamically
allocated substrings, or NULL if there was an error. Caller is
expected to free the memory, for example with str_array_free. */
char** str_split(const char* input, const char* sep);
char** str_split(const char* input, const char* sep);
/* Free a dynamic array of dynamic strings. */
void str_array_free(char** array);
@ -45,5 +43,4 @@ void str_array_free(char** array);
/* Return length of a NULL-delimited array of strings. */
size_t str_array_len(char** array);
#endif //STRING_SPLIT_H
#endif //STRING_SPLIT_H

View file

@ -1,111 +0,0 @@
/*
www.sourceforge.net/projects/tinyxml
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef TIXML_USE_STL
#include "tinystr.h"
// Error value for find primitive
const TiXmlString::size_type TiXmlString::npos = static_cast< TiXmlString::size_type >(-1);
// Null rep.
TiXmlString::Rep TiXmlString::nullrep_ = { 0, 0, { '\0' } };
void TiXmlString::reserve (size_type cap)
{
if (cap > capacity())
{
TiXmlString tmp;
tmp.init(length(), cap);
memcpy(tmp.start(), data(), length());
swap(tmp);
}
}
TiXmlString& TiXmlString::assign(const char* str, size_type len)
{
size_type cap = capacity();
if (len > cap || cap > 3*(len + 8))
{
TiXmlString tmp;
tmp.init(len);
memcpy(tmp.start(), str, len);
swap(tmp);
}
else
{
memmove(start(), str, len);
set_size(len);
}
return *this;
}
TiXmlString& TiXmlString::append(const char* str, size_type len)
{
size_type newsize = length() + len;
if (newsize > capacity())
{
reserve (newsize + capacity());
}
memmove(finish(), str, len);
set_size(newsize);
return *this;
}
TiXmlString operator + (const TiXmlString & a, const TiXmlString & b)
{
TiXmlString tmp;
tmp.reserve(a.length() + b.length());
tmp += a;
tmp += b;
return tmp;
}
TiXmlString operator + (const TiXmlString & a, const char* b)
{
TiXmlString tmp;
TiXmlString::size_type b_len = static_cast<TiXmlString::size_type>( strlen(b) );
tmp.reserve(a.length() + b_len);
tmp += a;
tmp.append(b, b_len);
return tmp;
}
TiXmlString operator + (const char* a, const TiXmlString & b)
{
TiXmlString tmp;
TiXmlString::size_type a_len = static_cast<TiXmlString::size_type>( strlen(a) );
tmp.reserve(a_len + b.length());
tmp.append(a, a_len);
tmp += b;
return tmp;
}
#endif // TIXML_USE_STL

View file

@ -1,305 +0,0 @@
/*
www.sourceforge.net/projects/tinyxml
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#ifndef TIXML_USE_STL
#ifndef TIXML_STRING_INCLUDED
#define TIXML_STRING_INCLUDED
#include <assert.h>
#include <string.h>
/* The support for explicit isn't that universal, and it isn't really
required - it is used to check that the TiXmlString class isn't incorrectly
used. Be nice to old compilers and macro it here:
*/
#if defined(_MSC_VER) && (_MSC_VER >= 1200 )
// Microsoft visual studio, version 6 and higher.
#define TIXML_EXPLICIT explicit
#elif defined(__GNUC__) && (__GNUC__ >= 3 )
// GCC version 3 and higher.s
#define TIXML_EXPLICIT explicit
#else
#define TIXML_EXPLICIT
#endif
/*
TiXmlString is an emulation of a subset of the std::string template.
Its purpose is to allow compiling TinyXML on compilers with no or poor STL support.
Only the member functions relevant to the TinyXML project have been implemented.
The buffer allocation is made by a simplistic power of 2 like mechanism : if we increase
a string and there's no more room, we allocate a buffer twice as big as we need.
*/
class TiXmlString
{
public :
// The size type used
typedef size_t size_type;
// Error value for find primitive
static const size_type npos; // = -1;
// TiXmlString empty constructor
TiXmlString () : rep_(&nullrep_)
{
}
// TiXmlString copy constructor
TiXmlString ( const TiXmlString & copy) : rep_(0)
{
init(copy.length());
memcpy(start(), copy.data(), length());
}
// TiXmlString constructor, based on a string
TIXML_EXPLICIT TiXmlString ( const char * copy) : rep_(0)
{
init( static_cast<size_type>( strlen(copy) ));
memcpy(start(), copy, length());
}
// TiXmlString constructor, based on a string
TIXML_EXPLICIT TiXmlString ( const char * str, size_type len) : rep_(0)
{
init(len);
memcpy(start(), str, len);
}
// TiXmlString destructor
~TiXmlString ()
{
quit();
}
TiXmlString& operator = (const char * copy)
{
return assign( copy, (size_type)strlen(copy));
}
TiXmlString& operator = (const TiXmlString & copy)
{
return assign(copy.start(), copy.length());
}
// += operator. Maps to append
TiXmlString& operator += (const char * suffix)
{
return append(suffix, static_cast<size_type>( strlen(suffix) ));
}
// += operator. Maps to append
TiXmlString& operator += (char single)
{
return append(&single, 1);
}
// += operator. Maps to append
TiXmlString& operator += (const TiXmlString & suffix)
{
return append(suffix.data(), suffix.length());
}
// Convert a TiXmlString into a null-terminated char *
const char * c_str () const { return rep_->str; }
// Convert a TiXmlString into a char * (need not be null terminated).
const char * data () const { return rep_->str; }
// Return the length of a TiXmlString
size_type length () const { return rep_->size; }
// Alias for length()
size_type size () const { return rep_->size; }
// Checks if a TiXmlString is empty
bool empty () const { return rep_->size == 0; }
// Return capacity of string
size_type capacity () const { return rep_->capacity; }
// single char extraction
const char& at (size_type index) const
{
assert( index < length() );
return rep_->str[ index ];
}
// [] operator
char& operator [] (size_type index) const
{
assert( index < length() );
return rep_->str[ index ];
}
// find a char in a string. Return TiXmlString::npos if not found
size_type find (char lookup) const
{
return find(lookup, 0);
}
// find a char in a string from an offset. Return TiXmlString::npos if not found
size_type find (char tofind, size_type offset) const
{
if (offset >= length()) return npos;
for (const char* p = c_str() + offset; *p != '\0'; ++p)
{
if (*p == tofind) return static_cast< size_type >( p - c_str() );
}
return npos;
}
void clear ()
{
//Lee:
//The original was just too strange, though correct:
// TiXmlString().swap(*this);
//Instead use the quit & re-init:
quit();
init(0,0);
}
/* Function to reserve a big amount of data when we know we'll need it. Be aware that this
function DOES NOT clear the content of the TiXmlString if any exists.
*/
void reserve (size_type cap);
TiXmlString& assign (const char* str, size_type len);
TiXmlString& append (const char* str, size_type len);
void swap (TiXmlString& other)
{
Rep* r = rep_;
rep_ = other.rep_;
other.rep_ = r;
}
private:
void init(size_type sz) { init(sz, sz); }
void set_size(size_type sz) { rep_->str[ rep_->size = sz ] = '\0'; }
char* start() const { return rep_->str; }
char* finish() const { return rep_->str + rep_->size; }
struct Rep
{
size_type size, capacity;
char str[1];
};
void init(size_type sz, size_type cap)
{
if (cap)
{
// Lee: the original form:
// rep_ = static_cast<Rep*>(operator new(sizeof(Rep) + cap));
// doesn't work in some cases of new being overloaded. Switching
// to the normal allocation, although use an 'int' for systems
// that are overly picky about structure alignment.
const size_type bytesNeeded = sizeof(Rep) + cap;
const size_type intsNeeded = ( bytesNeeded + sizeof(int) - 1 ) / sizeof( int );
rep_ = reinterpret_cast<Rep*>( new int[ intsNeeded ] );
rep_->str[ rep_->size = sz ] = '\0';
rep_->capacity = cap;
}
else
{
rep_ = &nullrep_;
}
}
void quit()
{
if (rep_ != &nullrep_)
{
// The rep_ is really an array of ints. (see the allocator, above).
// Cast it back before delete, so the compiler won't incorrectly call destructors.
delete [] ( reinterpret_cast<int*>( rep_ ) );
}
}
Rep * rep_;
static Rep nullrep_;
} ;
inline bool operator == (const TiXmlString & a, const TiXmlString & b)
{
return ( a.length() == b.length() ) // optimization on some platforms
&& ( strcmp(a.c_str(), b.c_str()) == 0 ); // actual compare
}
inline bool operator < (const TiXmlString & a, const TiXmlString & b)
{
return strcmp(a.c_str(), b.c_str()) < 0;
}
inline bool operator != (const TiXmlString & a, const TiXmlString & b) { return !(a == b); }
inline bool operator > (const TiXmlString & a, const TiXmlString & b) { return b < a; }
inline bool operator <= (const TiXmlString & a, const TiXmlString & b) { return !(b < a); }
inline bool operator >= (const TiXmlString & a, const TiXmlString & b) { return !(a < b); }
inline bool operator == (const TiXmlString & a, const char* b) { return strcmp(a.c_str(), b) == 0; }
inline bool operator == (const char* a, const TiXmlString & b) { return b == a; }
inline bool operator != (const TiXmlString & a, const char* b) { return !(a == b); }
inline bool operator != (const char* a, const TiXmlString & b) { return !(b == a); }
TiXmlString operator + (const TiXmlString & a, const TiXmlString & b);
TiXmlString operator + (const TiXmlString & a, const char* b);
TiXmlString operator + (const char* a, const TiXmlString & b);
/*
TiXmlOutStream is an emulation of std::ostream. It is based on TiXmlString.
Only the operators that we need for TinyXML have been developped.
*/
class TiXmlOutStream : public TiXmlString
{
public :
// TiXmlOutStream << operator.
TiXmlOutStream & operator << (const TiXmlString & in)
{
*this += in;
return *this;
}
// TiXmlOutStream << operator.
TiXmlOutStream & operator << (const char * in)
{
*this += in;
return *this;
}
} ;
#endif // TIXML_STRING_INCLUDED
#endif // TIXML_USE_STL

View file

@ -1,52 +0,0 @@
/*
www.sourceforge.net/projects/tinyxml
Original code (2.0 and earlier )copyright (c) 2000-2006 Lee Thomason (www.grinninglizard.com)
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any
damages arising from the use of this software.
Permission is granted to anyone to use this software for any
purpose, including commercial applications, and to alter it and
redistribute it freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must
not claim that you wrote the original software. If you use this
software in a product, an acknowledgment in the product documentation
would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and
must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source
distribution.
*/
#include "tinyxml.h"
// The goal of the seperate error file is to make the first
// step towards localization. tinyxml (currently) only supports
// english error messages, but the could now be translated.
//
// It also cleans up the code a bit.
//
const char* TiXmlBase::errorString[ TiXmlBase::TIXML_ERROR_STRING_COUNT ] =
{
"No error",
"Error",
"Failed to open file",
"Error parsing Element.",
"Failed to read Element name",
"Error reading Element value.",
"Error reading Attributes.",
"Error: empty tag.",
"Error reading end tag.",
"Error parsing Unknown.",
"Error parsing Comment.",
"Error parsing Declaration.",
"Error document empty.",
"Error null (0) or unexpected EOF found in input stream.",
"Error parsing CDATA.",
"Error when TiXmlDocument added to document, because TiXmlDocument can only be at the root.",
};

View file

@ -1,6 +1,6 @@
IF (BUILD_BLEND_DEMO OR INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)
SUBDIRS(BlenderSerialize )
#SUBDIRS(BlenderSerialize )
ENDIF()

View file

@ -13,7 +13,7 @@ SET(includes
LINK_LIBRARIES(
BulletFileLoader BlenderSerialize LinearMath
BulletFileLoader LinearMath
)
INCLUDE_DIRECTORIES(${includes})

View file

@ -20,12 +20,13 @@
#include "bDNA.h"
#include "bBlenderFile.h"
#include "btBulletFile.h"
#include "LinearMath/btSerializer.h"
#include "bCommon.h"
#include <map>
#include <vector>
#include <string.h>
bool isBulletFile = false;
bool isBulletFile = true;
using namespace bParse;
typedef std::string bString;
@ -35,13 +36,11 @@ typedef std::map<bString, bString> bStringMap;
typedef std::vector<class bVariable> bVariableList;
typedef std::vector<bString> bStringList;
///////////////////////////////////////////////////////////////////////////////
static FILE *dump = 0;
static bDNA *mDNA =0;
static bDNA *mDNA = 0;
static bStringMap mStructs;
///////////////////////////////////////////////////////////////////////////////
class bVariable
{
@ -49,11 +48,9 @@ public:
bVariable();
~bVariable();
bString dataType;
bString variableName;
bString functionName;
bString classCtor;
@ -61,7 +58,6 @@ public:
bString memberDataType;
bString functionArgs;
void initialize(bString dataType, bString variable, bStringMap refDataTable);
bool isPtr;
@ -102,26 +98,25 @@ bool dataTypeStandard(bString dataType)
void writeTemplate(short *structData)
{
bString type = mDNA->getType(structData[0]);
bString className=type;
bString prefix = isBulletFile? "bullet_" : "blender_";
int thisLen = structData[1];
structData+=2;
bString className = type;
bString prefix = isBulletFile ? "bullet_" : "blender_";
bString fileName = prefix+type;
int thisLen = structData[1];
structData += 2;
bString fileName = prefix + type;
bVariableList dataTypes;
bStringMap includeFiles;
for (int dataVal =0; dataVal<thisLen; dataVal++, structData+=2)
for (int dataVal = 0; dataVal < thisLen; dataVal++, structData += 2)
{
bString dataType = mDNA->getType(structData[0]);
bString dataName = mDNA->getName(structData[1]);
{
bString newDataType = "";
bString newDataName = "";
bStringMap::iterator addB = mStructs.find(dataType);
if (addB != mStructs.end())
{
@ -129,7 +124,7 @@ void writeTemplate(short *structData)
newDataName = dataName;
}
else
else
{
if (dataTypeStandard(dataType))
{
@ -147,8 +142,7 @@ void writeTemplate(short *structData)
if (dataName[0] != '*')
{
}
}
}
}
if (!newDataType.empty() && !newDataName.empty())
@ -159,28 +153,26 @@ void writeTemplate(short *structData)
}
}
bStringMap::iterator include = mStructs.find(dataType);
if (include != mStructs.end())
{
if (dataName[0] != '*')
if (dataName[0] != '*')
{
if (includeFiles.find(dataType)== includeFiles.end())
if (includeFiles.find(dataType) == includeFiles.end())
{
includeFiles[dataType]=prefix+dataType;
includeFiles[dataType] = prefix + dataType;
}
}
}
}
fprintf(dump, "###############################################################\n");
fprintf(dump, "%s = bStructClass()\n", fileName.c_str());
fprintf(dump, "%s.name = '%s'\n", fileName.c_str(), className.c_str());
fprintf(dump, "%s.filename = '%s'\n", fileName.c_str(), fileName.c_str());
bVariableList::iterator vars = dataTypes.begin();
while (vars!= dataTypes.end())
while (vars != dataTypes.end())
{
fprintf(dump, "%s.dataTypes.append('%s %s')\n", fileName.c_str(), vars->dataType.c_str(), vars->variableName.c_str());
vars++;
@ -195,23 +187,20 @@ void writeTemplate(short *structData)
fprintf(dump, "DataTypeList.append(%s)\n", fileName.c_str());
}
///////////////////////////////////////////////////////////////////////////////
char data[] = {
"\n"
"class bStructClass:\n"
" def __init__(self):\n"
" self.name = \"\";\n"
" self.filename = \"\";\n"
" self.includes = []\n"
" self.dataTypes = []\n"
"\n\n"
"DataTypeList = []\n"};
///////////////////////////////////////////////////////////////////////////////
char data[]={
"\n"
"class bStructClass:\n"
" def __init__(self):\n"
" self.name = \"\";\n"
" self.filename = \"\";\n"
" self.includes = []\n"
" self.dataTypes = []\n"
"\n\n"
"DataTypeList = []\n"
};
///////////////////////////////////////////////////////////////////////////////
int main(int argc,char** argv)
int main(int argc, char **argv)
{
using namespace bParse;
dump = fopen("dump.py", "w");
@ -219,7 +208,7 @@ int main(int argc,char** argv)
if (!dump) return 0;
fprintf(dump, "%s\n", data);
#if 0
char* filename = "../../../../data/r2d2_multibody.bullet";
if (argc==2)
@ -269,73 +258,68 @@ int main(int argc,char** argv)
bBlenderFile f(memBuf,len);
swap = (f.getFlags() & FD_ENDIAN_SWAP)!=0;
}
#else
isBulletFile = true;
bool swap = false;
char *memBuf = sBulletDNAstr;
int len = sBulletDNAlen;
#endif
char *blenderData = memBuf;
int sdnaPos=0;
int sdnaPos = 0;
int mDataStart = 12;
char *tempBuffer = blenderData;
for (int i=0; i<len; i++)
for (int i = 0; i < len; i++)
{
// looking for the data's starting position
// and the start of SDNA decls
if (!mDataStart && strncmp(tempBuffer, "REND", 4)==0)
if (!mDataStart && strncmp(tempBuffer, "REND", 4) == 0)
mDataStart = i;
if (!sdnaPos && strncmp(tempBuffer, "SDNA", 4)==0)
if (!sdnaPos && strncmp(tempBuffer, "SDNA", 4) == 0)
sdnaPos = i;
if (mDataStart && sdnaPos) break;
tempBuffer++;
}
FILE* fpdna = fopen("dnaString.txt","w");
FILE *fpdna = fopen("dnaString.txt", "w");
char buf[1024];
for (int i=0;i<len-sdnaPos;i++)
for (int i = 0; i < len - sdnaPos; i++)
{
int dnaval = (memBuf+sdnaPos)[i];
int dnaval = (memBuf + sdnaPos)[i];
if ((i%32)==0)
if ((i % 32) == 0)
{
sprintf(buf,"%d,\n",dnaval);
} else
{
sprintf(buf,"%d,",dnaval);
sprintf(buf, "%d,\n", dnaval);
}
fwrite(buf,strlen(buf),1,fpdna);
else
{
sprintf(buf, "%d,", dnaval);
}
fwrite(buf, strlen(buf), 1, fpdna);
}
fclose(fpdna);
mDNA = new bDNA();
//mDNA->initMemory();
mDNA->init(memBuf+sdnaPos, len-sdnaPos, swap);
for (int i=0; i<mDNA->getNumStructs(); i++)
mDNA->init(memBuf + sdnaPos, len - sdnaPos, swap);
for (int i = 0; i < mDNA->getNumStructs(); i++)
{
short *structData = mDNA->getStruct(i);
bString type = mDNA->getType(structData[0]);
bString className = type;
mStructs[type]=className;
mStructs[type] = className;
}
for (int i=0; i<mDNA->getNumStructs(); i++)
for (int i = 0; i < mDNA->getNumStructs(); i++)
{
short *structData = mDNA->getStruct(i);
writeTemplate(structData);
@ -347,23 +331,22 @@ int main(int argc,char** argv)
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
int _getArraySize(char* str)
int _getArraySize(char *str)
{
int a, mul=1;
char stri[100], *cp=0;
int a, mul = 1;
char stri[100], *cp = 0;
int len = (int)strlen(str);
memcpy(stri, str, len+1);
for (a=0; a<len; a++)
memcpy(stri, str, len + 1);
for (a = 0; a < len; a++)
{
if (str[a]== '[')
cp= &(stri[a+1]);
else if ( str[a]==']' && cp)
if (str[a] == '[')
cp = &(stri[a + 1]);
else if (str[a] == ']' && cp)
{
stri[a]= 0;
mul*= atoi(cp);
stri[a] = 0;
mul *= atoi(cp);
}
}
return mul;
@ -371,27 +354,26 @@ int _getArraySize(char* str)
///////////////////////////////////////////////////////////////////////////////
bVariable::bVariable()
: dataType("invalid"),
variableName("invalid"),
functionName(""),
classCtor(""),
memberVariable(""),
memberDataType(""),
functionArgs(""),
isPtr(false),
isFunctionPtr(false),
isPtrToPtr(false),
isArray(false),
isCharArray(false),
isListBase(false),
isPadding(false),
isCommentedOut(false),
isGeneratedType(false),
isbString(false)
: dataType("invalid"),
variableName("invalid"),
functionName(""),
classCtor(""),
memberVariable(""),
memberDataType(""),
functionArgs(""),
isPtr(false),
isFunctionPtr(false),
isPtrToPtr(false),
isArray(false),
isCharArray(false),
isListBase(false),
isPadding(false),
isCommentedOut(false),
isGeneratedType(false),
isbString(false)
{
}
///////////////////////////////////////////////////////////////////////////////
bVariable::~bVariable()
{
@ -399,7 +381,6 @@ bVariable::~bVariable()
variableName.clear();
}
///////////////////////////////////////////////////////////////////////////////
void bVariable::initialize(bString type, bString variable, bStringMap refDataTable)
{
@ -416,7 +397,7 @@ void bVariable::initialize(bString type, bString variable, bStringMap refDataTab
if (variableName[1] == '*')
isFunctionPtr = true;
if (variableName[variableName.size()-1] == ']')
if (variableName[variableName.size() - 1] == ']')
{
isArray = true;
if (type == "char")
@ -428,14 +409,13 @@ void bVariable::initialize(bString type, bString variable, bStringMap refDataTab
if (variableName[0] == 'p')
{
bString sub = variableName.substr(0,3);
bString sub = variableName.substr(0, 3);
if (sub == "pad")
isPadding = true;
}
if (dataType[0] == '/' && dataType[1] == '/')
isCommentedOut = true;
if (refDataTable.find(dataType) != refDataTable.end())
isGeneratedType = true;
@ -444,13 +424,13 @@ void bVariable::initialize(bString type, bString variable, bStringMap refDataTab
// replace valid float arrays
if (dataType == "float" && isArray)
{
int size = _getArraySize((char*)variableName.c_str());
if (size==3)
int size = _getArraySize((char *)variableName.c_str());
if (size == 3)
{
dataType = "vec3f";
variableName = variableName.substr(0, variableName.find_first_of("["));
}
if (size==4)
if (size == 4)
{
dataType = "vec4f";
variableName = variableName.substr(0, variableName.find_first_of("["));

View file

@ -1,6 +1,5 @@
import dump
header = """/* Copyright (C) 2006 Charlie C
*
* This software is provided 'as-is', without any express or implied
@ -27,27 +26,30 @@ dtList = dump.DataTypeList
out = "../BlenderSerialize/autogenerated/"
spaces = 4
def addSpaces(file, space):
for i in range(0, space):
file.write(" ")
for i in range(0, space):
file.write(" ")
def write(file, spaces, string):
addSpaces(file, spaces)
file.write(string)
addSpaces(file, spaces)
file.write(string)
###################################################################################
blender = open(out+"blender.h", 'w')
blender = open(out + "blender.h", 'w')
blender.write(header)
blender.write("#ifndef __BLENDER_H__\n")
blender.write("#define __BLENDER_H__\n")
for dt in dtList:
blender.write("#include \"%s.h\"\n"%dt.filename)
blender.write("#include \"%s.h\"\n" % dt.filename)
blender.write("#endif//__BLENDER_H__")
blender.close()
###################################################################################
blenderC = open(out+"blender_Common.h", 'w')
blenderC = open(out + "blender_Common.h", 'w')
blenderC.write(header)
blenderC.write("#ifndef __BLENDERCOMMON_H__\n")
blenderC.write("#define __BLENDERCOMMON_H__\n")
@ -63,49 +65,43 @@ blenderC.write(strUnRes)
blenderC.write("namespace Blender {\n")
for dt in dtList:
write(blenderC, 4, "class %s;\n"%dt.name)
write(blenderC, 4, "class %s;\n" % dt.name)
blenderC.write("}\n")
blenderC.write("#endif//__BLENDERCOMMON_H__")
blenderC.close()
for dt in dtList:
fp = open(out+dt.filename+".h", 'w')
fp.write(header)
strUpper = dt.filename.upper()
fp.write("#ifndef __%s__H__\n"%strUpper)
fp.write("#define __%s__H__\n"%strUpper)
fp.write("\n\n")
fp.write("// -------------------------------------------------- //\n")
fp.write("#include \"blender_Common.h\"\n")
fp = open(out + dt.filename + ".h", 'w')
for i in dt.includes:
fp.write("#include \"%s\"\n"%i)
fp.write(header)
strUpper = dt.filename.upper()
fp.write("\nnamespace Blender {\n")
fp.write("\n\n")
fp.write("#ifndef __%s__H__\n" % strUpper)
fp.write("#define __%s__H__\n" % strUpper)
fp.write("\n\n")
addSpaces(fp,4)
fp.write("// ---------------------------------------------- //\n")
fp.write("// -------------------------------------------------- //\n")
fp.write("#include \"blender_Common.h\"\n")
for i in dt.includes:
fp.write("#include \"%s\"\n" % i)
write(fp, 4, "class %s\n"%dt.name)
fp.write("\nnamespace Blender {\n")
fp.write("\n\n")
write(fp, 4, "{\n")
write(fp, 4, "public:\n")
for i in dt.dataTypes:
write(fp, 8, i+";\n")
addSpaces(fp, 4)
fp.write("// ---------------------------------------------- //\n")
write(fp, 4, "class %s\n" % dt.name)
write(fp, 4, "};\n")
fp.write("}\n")
fp.write("\n\n")
fp.write("#endif//__%s__H__\n"%strUpper)
fp.close()
write(fp, 4, "{\n")
write(fp, 4, "public:\n")
for i in dt.dataTypes:
write(fp, 8, i + ";\n")
write(fp, 4, "};\n")
fp.write("}\n")
fp.write("\n\n")
fp.write("#endif//__%s__H__\n" % strUpper)
fp.close()

View file

@ -1,6 +1,7 @@
import sys
sys.path.append(".")
import dump
header = """/* Copyright (C) 2011 Erwin Coumans & Charlie C
*
* This software is provided 'as-is', without any express or implied
@ -27,23 +28,25 @@ dtList = dump.DataTypeList
out = "autogenerated/"
spaces = 4
def addSpaces(file, space):
for i in range(0, space):
file.write(" ")
for i in range(0, space):
file.write(" ")
def write(file, spaces, string):
addSpaces(file, spaces)
file.write(string)
addSpaces(file, spaces)
file.write(string)
###################################################################################
blender = open(out+"bullet.h", 'w')
blender = open(out + "bullet.h", 'w')
blender.write(header)
blender.write("#ifndef __BULLET_H__\n")
blender.write("#define __BULLET_H__\n")
#for dt in dtList:
# blender.write("struct %s;\n"%dt.filename)
###################################################################################
blender.write("namespace Bullet {\n")
@ -58,26 +61,25 @@ typedef struct bInvalidHandle {
blender.write(strUnRes)
for dt in dtList:
write(blender, 4, "class %s;\n"%dt.name)
write(blender, 4, "class %s;\n" % dt.name)
for dt in dtList:
strUpper = dt.filename.upper()
blender.write("// -------------------------------------------------- //\n")
write(blender, 4, "class %s\n"%dt.name)
strUpper = dt.filename.upper()
write(blender, 4, "{\n")
write(blender, 4, "public:\n")
for i in dt.dataTypes:
write(blender, 8, i+";\n")
blender.write("// -------------------------------------------------- //\n")
write(blender, 4, "class %s\n" % dt.name)
write(blender, 4, "{\n")
write(blender, 4, "public:\n")
for i in dt.dataTypes:
write(blender, 8, i + ";\n")
write(blender, 4, "};\n")
blender.write("\n\n")
write(blender, 4, "};\n")
blender.write("\n\n")
blender.write("}\n")
blender.write("#endif//__BULLET_H__")
blender.close()

View file

@ -4,7 +4,7 @@
#include <stdio.h>
///work-in-progress
///work-in-progress
///This ReadBulletSample is kept as simple as possible without dependencies to the Bullet SDK.
///It can be used to load .bullet data for other physics SDKs
///For a more complete example how to load and convert Bullet data using the Bullet SDK check out
@ -22,8 +22,8 @@ enum LocalBroadphaseNativeTypes
CONVEX_HULL_SHAPE_PROXYTYPE,
CONVEX_POINT_CLOUD_SHAPE_PROXYTYPE,
CUSTOM_POLYHEDRAL_SHAPE_TYPE,
//implicit convex shapes
IMPLICIT_CONVEX_SHAPES_START_HERE,
//implicit convex shapes
IMPLICIT_CONVEX_SHAPES_START_HERE,
SPHERE_SHAPE_PROXYTYPE,
MULTI_SPHERE_SHAPE_PROXYTYPE,
CAPSULE_SHAPE_PROXYTYPE,
@ -36,8 +36,8 @@ IMPLICIT_CONVEX_SHAPES_START_HERE,
BOX_2D_SHAPE_PROXYTYPE,
CONVEX_2D_SHAPE_PROXYTYPE,
CUSTOM_CONVEX_SHAPE_TYPE,
//concave shapes
CONCAVE_SHAPES_START_HERE,
//concave shapes
CONCAVE_SHAPES_START_HERE,
//keep all the convex shapetype below here, for the check IsConvexShape in broadphase proxy!
TRIANGLE_MESH_SHAPE_PROXYTYPE,
SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE,
@ -45,15 +45,15 @@ CONCAVE_SHAPES_START_HERE,
FAST_CONCAVE_MESH_PROXYTYPE,
//terrain
TERRAIN_SHAPE_PROXYTYPE,
///Used for GIMPACT Trimesh integration
///Used for GIMPACT Trimesh integration
GIMPACT_SHAPE_PROXYTYPE,
///Multimaterial mesh
MULTIMATERIAL_TRIANGLE_MESH_PROXYTYPE,
///Multimaterial mesh
MULTIMATERIAL_TRIANGLE_MESH_PROXYTYPE,
EMPTY_SHAPE_PROXYTYPE,
STATIC_PLANE_PROXYTYPE,
CUSTOM_CONCAVE_SHAPE_TYPE,
CONCAVE_SHAPES_END_HERE,
CONCAVE_SHAPES_END_HERE,
COMPOUND_SHAPE_PROXYTYPE,
@ -63,7 +63,7 @@ CONCAVE_SHAPES_END_HERE,
INVALID_SHAPE_PROXYTYPE,
MAX_BROADPHASE_COLLISION_TYPES
};
btBulletDataExtractor::btBulletDataExtractor()
@ -78,28 +78,25 @@ void btBulletDataExtractor::convertAllObjects(bParse::btBulletFile* bulletFile2)
{
int i;
for (i=0;i<bulletFile2->m_collisionShapes.size();i++)
for (i = 0; i < bulletFile2->m_collisionShapes.size(); i++)
{
btCollisionShapeData* shapeData = (btCollisionShapeData*)bulletFile2->m_collisionShapes[i];
if (shapeData->m_name)
printf("converting shape %s\n", shapeData->m_name);
void* shape = convertCollisionShape(shapeData);
}
}
void* btBulletDataExtractor::convertCollisionShape( btCollisionShapeData* shapeData )
void* btBulletDataExtractor::convertCollisionShape(btCollisionShapeData* shapeData)
{
void* shape = 0;
switch (shapeData->m_shapeType)
{
case STATIC_PLANE_PROXYTYPE:
{
case STATIC_PLANE_PROXYTYPE:
{
btStaticPlaneShapeData* planeData = (btStaticPlaneShapeData*)shapeData;
void* shape = createPlaneShape(planeData->m_planeNormal,planeData->m_planeConstant, planeData->m_localScaling);
void* shape = createPlaneShape(planeData->m_planeNormal, planeData->m_planeConstant, planeData->m_localScaling);
break;
}
@ -109,21 +106,21 @@ void* btBulletDataExtractor::convertCollisionShape( btCollisionShapeData* shape
case SPHERE_SHAPE_PROXYTYPE:
case MULTI_SPHERE_SHAPE_PROXYTYPE:
case CONVEX_HULL_SHAPE_PROXYTYPE:
{
btConvexInternalShapeData* bsd = (btConvexInternalShapeData*)shapeData;
switch (shapeData->m_shapeType)
{
btConvexInternalShapeData* bsd = (btConvexInternalShapeData*)shapeData;
switch (shapeData->m_shapeType)
case BOX_SHAPE_PROXYTYPE:
{
case BOX_SHAPE_PROXYTYPE:
{
shape = createBoxShape(bsd->m_implicitShapeDimensions, bsd->m_localScaling,bsd->m_collisionMargin);
break;
}
case SPHERE_SHAPE_PROXYTYPE:
{
shape = createSphereShape(bsd->m_implicitShapeDimensions.m_floats[0],bsd->m_localScaling, bsd->m_collisionMargin);
break;
}
shape = createBoxShape(bsd->m_implicitShapeDimensions, bsd->m_localScaling, bsd->m_collisionMargin);
break;
}
case SPHERE_SHAPE_PROXYTYPE:
{
shape = createSphereShape(bsd->m_implicitShapeDimensions.m_floats[0], bsd->m_localScaling, bsd->m_collisionMargin);
break;
}
#if 0
case CAPSULE_SHAPE_PROXYTYPE:
{
@ -221,14 +218,14 @@ void* btBulletDataExtractor::convertCollisionShape( btCollisionShapeData* shape
}
#endif
default:
{
printf("error: cannot create shape type (%d)\n",shapeData->m_shapeType);
}
default:
{
printf("error: cannot create shape type (%d)\n", shapeData->m_shapeType);
}
break;
}
break;
}
#if 0
case TRIANGLE_MESH_SHAPE_PROXYTYPE:
{
@ -257,7 +254,7 @@ void* btBulletDataExtractor::convertCollisionShape( btCollisionShapeData* shape
#ifdef USE_INTERNAL_EDGE_UTILITY
gContactAddedCallback = btAdjustInternalEdgeContactsCallback;
#endif //USE_INTERNAL_EDGE_UTILITY
#endif //USE_INTERNAL_EDGE_UTILITY
}
@ -313,33 +310,30 @@ void* btBulletDataExtractor::convertCollisionShape( btCollisionShapeData* shape
{
return 0;
}
#endif
#endif
default:
{
printf("unsupported shape type (%d)\n",shapeData->m_shapeType);
}
{
printf("unsupported shape type (%d)\n", shapeData->m_shapeType);
}
}
return shape;
return shape;
}
void* btBulletDataExtractor::createBoxShape( const Bullet::btVector3FloatData& halfDimensions, const Bullet::btVector3FloatData& localScaling, float collisionMargin)
void* btBulletDataExtractor::createBoxShape(const Bullet::btVector3FloatData& halfDimensions, const Bullet::btVector3FloatData& localScaling, float collisionMargin)
{
printf("createBoxShape with halfDimensions %f,%f,%f\n",halfDimensions.m_floats[0], halfDimensions.m_floats[1],halfDimensions.m_floats[2]);
printf("createBoxShape with halfDimensions %f,%f,%f\n", halfDimensions.m_floats[0], halfDimensions.m_floats[1], halfDimensions.m_floats[2]);
return 0;
}
void* btBulletDataExtractor::createSphereShape( float radius, const Bullet::btVector3FloatData& localScaling, float collisionMargin)
void* btBulletDataExtractor::createSphereShape(float radius, const Bullet::btVector3FloatData& localScaling, float collisionMargin)
{
printf("createSphereShape with radius %f\n",radius);
printf("createSphereShape with radius %f\n", radius);
return 0;
}
void* btBulletDataExtractor::createPlaneShape( const btVector3FloatData& planeNormal, float planeConstant, const Bullet::btVector3FloatData& localScaling)
void* btBulletDataExtractor::createPlaneShape(const btVector3FloatData& planeNormal, float planeConstant, const Bullet::btVector3FloatData& localScaling)
{
printf("createPlaneShape with normal %f,%f,%f and planeConstant\n",planeNormal.m_floats[0], planeNormal.m_floats[1],planeNormal.m_floats[2],planeConstant);
printf("createPlaneShape with normal %f,%f,%f and planeConstant\n", planeNormal.m_floats[0], planeNormal.m_floats[1], planeNormal.m_floats[2], planeConstant);
return 0;
}

View file

@ -1,32 +1,29 @@
#ifndef BULLET_DATA_EXTRACTOR_H
#define BULLET_DATA_EXTRACTOR_H
#include "../BulletFileLoader/autogenerated/bullet.h"
namespace bParse
{
class btBulletFile;
class btBulletFile;
};
class btBulletDataExtractor
{
public:
public:
btBulletDataExtractor();
virtual ~btBulletDataExtractor();
virtual void convertAllObjects(bParse::btBulletFile* bulletFile);
virtual void* convertCollisionShape( Bullet::btCollisionShapeData* shapeData );
virtual void* createPlaneShape( const Bullet::btVector3FloatData& planeNormal, float planeConstant, const Bullet::btVector3FloatData& localScaling);
virtual void* createBoxShape( const Bullet::btVector3FloatData& halfDimensions, const Bullet::btVector3FloatData& localScaling, float collisionMargin);
virtual void* convertCollisionShape(Bullet::btCollisionShapeData* shapeData);
virtual void* createSphereShape( float radius, const Bullet::btVector3FloatData& localScaling, float collisionMargin);
virtual void* createPlaneShape(const Bullet::btVector3FloatData& planeNormal, float planeConstant, const Bullet::btVector3FloatData& localScaling);
virtual void* createBoxShape(const Bullet::btVector3FloatData& halfDimensions, const Bullet::btVector3FloatData& localScaling, float collisionMargin);
virtual void* createSphereShape(float radius, const Bullet::btVector3FloatData& localScaling, float collisionMargin);
};
#endif //BULLET_DATA_EXTRACTOR_H
#endif //BULLET_DATA_EXTRACTOR_H

View file

@ -1,6 +1,6 @@
/*
Bullet Continuous Collision Detection and Physics Library
Copyright (c) 2011 Erwin Coumans http://continuousphysics.com/Bullet/
Copyright (c) 2011 Erwin Coumans https://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
@ -13,7 +13,6 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
#include <stdio.h>
#include "../BulletFileLoader/btBulletFile.h"
#include "BulletDataExtractor.h"
@ -25,39 +24,37 @@ subject to the following restrictions:
int main(int argc, char** argv)
{
const char* fileName="testFile.bullet";
const char* fileName = "testFile.bullet";
bool verboseDumpAllTypes = false;
bParse::btBulletFile* bulletFile2 = new bParse::btBulletFile(fileName);
bool ok = (bulletFile2->getFlags()& bParse::FD_OK)!=0;
bool ok = (bulletFile2->getFlags() & bParse::FD_OK) != 0;
if (ok)
bulletFile2->parse(verboseDumpAllTypes);
else
{
printf("Error loading file %s.\n",fileName);
printf("Error loading file %s.\n", fileName);
exit(0);
}
ok = (bulletFile2->getFlags()& bParse::FD_OK)!=0;
ok = (bulletFile2->getFlags() & bParse::FD_OK) != 0;
if (!ok)
{
printf("Error parsing file %s.\n",fileName);
printf("Error parsing file %s.\n", fileName);
exit(0);
}
if (verboseDumpAllTypes)
{
bulletFile2->dumpChunks(bulletFile2->getFileDNA());
}
btBulletDataExtractor extractor;
extractor.convertAllObjects(bulletFile2);
delete bulletFile2;
return 0;
}

View file

@ -23,15 +23,29 @@ SET (INC_FILES
SET(SRC makesdna.cpp)
ADD_EXECUTABLE(makesdna ${SRC} ${INC_FILES})
# Output BulletDNA.c
ADD_CUSTOM_COMMAND(
OUTPUT ${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btSerializer.cpp
COMMAND ${CMAKE_CFG_INTDIR}/makesdna ${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btSerializer.cpp ${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/CommonSerialize/
DEPENDS makesdna
)
IF (CMAKE_CL_64)
# Output BulletDNA.c
ADD_CUSTOM_COMMAND(
OUTPUT ${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btSerializer64.cpp
COMMAND ${CMAKE_CFG_INTDIR}/makesdna ${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btSerializer64.cpp ${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/CommonSerialize/
DEPENDS makesdna
)
SET(SRC ${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btSerializer64.cpp)
ELSE()
# Output BulletDNA.c
ADD_CUSTOM_COMMAND(
OUTPUT ${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btSerializer.cpp
COMMAND ${CMAKE_CFG_INTDIR}/makesdna ${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btSerializer.cpp ${BULLET_PHYSICS_SOURCE_DIR}/Extras/Serialize/CommonSerialize/
DEPENDS makesdna
)
SET(SRC ${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btSerializer.cpp)
ENDIF()
# Build bf_dna library
SET(SRC ${BULLET_PHYSICS_SOURCE_DIR}/src/LinearMath/btSerializer.cpp)
ADD_LIBRARY(BulletDNA ${SRC} ${INC_FILES})
MESSAGE(STATUS "Configuring makesdna")

View file

@ -1,21 +1,33 @@
/*
Bullet Continuous Collision Detection and Physics Library
http://bulletphysics.org
This software is provided 'as-is', without any express or implied warranty.
In no event will the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it freely,
subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef DNA_RIGIDBODY_H
#define DNA_RIGIDBODY_H
struct PointerArray
struct PointerArray
{
int m_size;
int m_capacity;
void *m_data;
int m_size;
int m_capacity;
void *m_data;
};
struct btPhysicsSystem
{
PointerArray m_collisionShapes;
PointerArray m_collisionObjects;
PointerArray m_constraints;
PointerArray m_collisionShapes;
PointerArray m_collisionObjects;
PointerArray m_constraints;
};
///we need this to compute the pointer sizes
@ -25,5 +37,4 @@ struct ListBase
void *last;
};
#endif

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