Torque3D/Engine/lib/bullet/Extras/Serialize/BulletFileLoader/premake4.lua
marauder2k7 13fa178cf6 update bullet so it actually works
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
2026-06-03 15:08:51 +01:00

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Lua

project "BulletFileLoader"
kind "StaticLib"
if os.is("Linux") then
buildoptions{"-fPIC"}
end
includedirs {
"../../../src"
}
files {
"**.cpp",
"**.h"
}