mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-06-05 21:16:40 +00:00
Moved the addSourceDirectory for physics/Bullet into the Engine/Source/CMakeLists.txt file that way it can actually appear where we expect it to in the solution explorer.
16 lines
No EOL
180 B
Lua
16 lines
No EOL
180 B
Lua
project "BulletFileLoader"
|
|
|
|
kind "StaticLib"
|
|
|
|
if os.is("Linux") then
|
|
buildoptions{"-fPIC"}
|
|
end
|
|
|
|
includedirs {
|
|
"../../../src"
|
|
}
|
|
|
|
files {
|
|
"**.cpp",
|
|
"**.h"
|
|
} |