Merge branch 'development' of https://github.com/TorqueGameEngines/Torque3D into mipwip

This commit is contained in:
AzaezelX 2025-08-06 11:51:17 -05:00
commit 12fdab166f
4 changed files with 12 additions and 7 deletions

View file

@ -110,13 +110,12 @@ function CompositeEditorDoSaveComposite(%assetId)
return;
}
%targetFilePath = %assetDef.getImagePath();
%targetFilePath = filePath(%assetDef.getFilename()) @ "/" @ fileName(%assetDef.imageFile);
%aoMapAsset = CompTextureEd_RedChan-->Bitmap.getBitmap();
%roughMapAsset = CompTextureEd_GreenChan-->Bitmap.getBitmap();
%metalMapAsset = CompTextureEd_BlueChan-->Bitmap.getBitmap();
if(%aoMapAsset $= "ToolsModule:unknownImage_image")
{
%aoMap = "";

View file

@ -92,6 +92,7 @@ $guiContent = new GuiControl(MaterialEditorGui) {
position = "3 24";
extent = "387 1269";
horizSizing = "width";
vertSizing = "height";
profile = "ToolsGuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
@ -433,6 +434,7 @@ $guiContent = new GuiControl(MaterialEditorGui) {
extent = "382 793";
minExtent = "64 64";
horizSizing = "width";
vertSizing = "height";
profile = "ToolsGuiDefaultProfile";
tooltipProfile = "ToolsGuiToolTipProfile";
isContainer = "0";

View file

@ -526,7 +526,7 @@ function MaterialEditorGui::prepareActiveObject( %this, %override )
{
%fieldName = %obj.getField(%i);
if( %obj.getFieldType(%fieldName) !$= "TypeMaterialAssetId" /*&& %obj.getFieldType(%fieldName) !$= "TypeMaterialName"*/)
if( %obj.getFieldType(%fieldName) !$= "TypeMaterialAssetId" && %obj.getFieldType(%fieldName) !$= "TypeMaterialAssetPtr")
continue;
if( !%canSupportMaterial )
@ -1022,6 +1022,7 @@ function MaterialEditorGui::guiSync( %this )
}
MaterialEditorPropInspector.loadCollapseState();
MaterialEditorPropInspector.loadScrollState();
cancel(MaterialEditorGui.refreshSchedule);
@ -1990,12 +1991,15 @@ function MaterialEditorGui::doSwapMaterial(%this, %materialAsset)
function MaterialEditorPropInspector::onInspectorFieldModified(%this, %object, %fieldName, %arrayIndex, %oldValue, %newValue)
{
MaterialEditorPropInspector.saveScrollState();
if(%arrayIndex !$= "" && %arrayIndex !$= "(null)")
MaterialEditorGui.updateActiveMaterial(%fieldName @ "[" @ %arrayIndex @ "]", %newValue);
else
MaterialEditorGui.updateActiveMaterial(%fieldName, %newValue);
MaterialEditorGui.refreshSchedule = MaterialEditorGui.schedule(32, "guiSync");
cancel(MaterialEditorGui.refreshSchedule);
MaterialEditorGui.refreshSchedule = MaterialEditorGui.schedule(256, "guiSync");
}
function MaterialEditorPropInspector::getScrollbar(%this)
@ -2026,7 +2030,7 @@ function MaterialEditorPropInspector::onPostInspectObject(%this, %obj)
function MaterialEditorPropInspector::saveScrollState(%this)
{
%this.scrollPos = %this.getScrollbar().getScrollPosition();
//echo(%this.getName() @ "::saveScrollState" SPC %this.scrollPos);
echo(%this.getName() @ "::saveScrollState" SPC %this.scrollPos);
}
function MaterialEditorPropInspector::loadScrollState(%this)
@ -2034,7 +2038,7 @@ function MaterialEditorPropInspector::loadScrollState(%this)
if (%this.scrollPos $= "")
return;
%this.getScrollbar().setScrollPosition(%this.scrollPos.x, %this.scrollPos.y);
//echo(%this.getName() @ "::loadScrollState" SPC %this.scrollPos);
echo(%this.getName() @ "::loadScrollState" SPC %this.scrollPos);
}

View file

@ -43,7 +43,7 @@ function WorldEditor::onSelect( %this, %obj )
// Used to help the Material Editor( the M.E doesn't utilize its own TS control )
// so this dirty extension is used to fake it
if ( MaterialEditorGui.isVisible() )
if ( MaterialEditorGui.isAwake() )
MaterialEditorGui.prepareActiveObject();
// Update the Transform Selection window