Updated default levels and pre-exposed ACES Tonemapper

This commit is contained in:
vvv-yeaf 2022-09-11 10:37:55 -03:00
parent 7035a4a709
commit 1212e72d11
12 changed files with 95 additions and 167 deletions

View file

@ -5,10 +5,12 @@
originalFilePath="C:/dev/T3D/PRs/MiscFixes20220525/Templates/BaseGame/game/data/Prototyping/Materials/FloorGray.png">
<Material
Name="FloorGray"
mapTo="FloorGray">
mapTo="FloorGray"
originalAssetName="FloorGray">
<Material.Stages>
<Stages_beginarray
DiffuseMapAsset="Prototyping:FloorGray_ALBEDO"/>
DiffuseMapAsset="Prototyping:FloorGray_ALBEDO"
Roughness="0.2"/>
</Material.Stages>
</Material>
</MaterialAsset>

View file

@ -5,10 +5,12 @@
originalFilePath="C:/dev/T3D/PRs/MiscFixes20220525/Templates/BaseGame/game/data/Prototyping/Materials/WallOrange.png">
<Material
Name="WallOrange"
mapTo="WallOrange">
mapTo="WallOrange"
originalAssetName="WallOrange">
<Material.Stages>
<Stages_beginarray
DiffuseMapAsset="Prototyping:WallOrange_ALBEDO"/>
DiffuseMapAsset="Prototyping:WallOrange_ALBEDO"
Roughness="0.2"/>
</Material.Stages>
</Material>
</MaterialAsset>