need to filter subscenes out of screenspace box drag

the ap hangs otherwise
This commit is contained in:
AzaezelX 2025-02-02 21:08:57 -06:00
parent f71f4e051f
commit 11bf7df46d

View file

@ -2464,7 +2464,7 @@ static void findDragMeshCallback( SceneObject *obj, void *data )
if ( dragData->mWorldEditor->objClassIgnored( obj ) ||
!obj->isSelectionEnabled() ||
obj->getTypeMask() & ( TerrainObjectType | ProjectileObjectType ) ||
dynamic_cast< GroundPlane* >( obj ) ||
dynamic_cast< GroundPlane* >( obj ) || dynamic_cast<SubScene*>(obj) ||
Prefab::getPrefabByChild( obj ) )
{
return;