From 11bf7df46d87e358de26ecb720f863b3f29b6572 Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Sun, 2 Feb 2025 21:08:57 -0600 Subject: [PATCH] need to filter subscenes out of screenspace box drag the ap hangs otherwise --- Engine/source/gui/worldEditor/worldEditor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/gui/worldEditor/worldEditor.cpp b/Engine/source/gui/worldEditor/worldEditor.cpp index a67b4ec7d..706ee2b8f 100644 --- a/Engine/source/gui/worldEditor/worldEditor.cpp +++ b/Engine/source/gui/worldEditor/worldEditor.cpp @@ -2464,7 +2464,7 @@ static void findDragMeshCallback( SceneObject *obj, void *data ) if ( dragData->mWorldEditor->objClassIgnored( obj ) || !obj->isSelectionEnabled() || obj->getTypeMask() & ( TerrainObjectType | ProjectileObjectType ) || - dynamic_cast< GroundPlane* >( obj ) || + dynamic_cast< GroundPlane* >( obj ) || dynamic_cast(obj) || Prefab::getPrefabByChild( obj ) ) { return;