Merge branch 'development' into imageAsset_refactor_rev3

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marauder2k7 2025-03-24 20:07:06 +00:00 committed by GitHub
commit 0da0903599
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4189 changed files with 29881 additions and 635347 deletions

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@ -73,12 +73,9 @@ void GuiBitmapCtrl::initPersistFields()
INITPERSISTFIELD_IMAGEASSET_REFACTOR(Bitmap, GuiBitmapCtrl, "The bitmap to render in this BitmapCtrl.")
addField("color", TypeColorI, Offset(mColor, GuiBitmapCtrl), "color mul");
addField("wrap", TypeBool, Offset(mWrap, GuiBitmapCtrl),
"If true, the bitmap is tiled inside the control rather than stretched to fit.");
addField("angle", TypeF32, Offset(mAngle, GuiBitmapCtrl), "rotation");
endGroup("Bitmap");
addField("wrap", TypeBool, Offset(mWrap, GuiBitmapCtrl), "If true, the bitmap is tiled inside the control rather than stretched to fit.");
addFieldV("angle", TypeRangedF32, Offset(mAngle, GuiBitmapCtrl), &CommonValidators::DegreeRange, "rotation");
endGroup( "Bitmap" );
Parent::initPersistFields();
}