use standard t3d maxes

This commit is contained in:
AzaezelX 2025-02-18 01:09:09 -06:00
parent 25ea164a1f
commit 0d2f3e294d
2 changed files with 3 additions and 3 deletions

View file

@ -355,7 +355,7 @@ class TerrainScratchPad
{
public:
F32 mBottom, mTop;
TerrainScratchPad(): mBottom(FLT_MAX), mTop(F32_MIN){};
TerrainScratchPad(): mBottom(F32_MAX), mTop(F32_MIN_EX){};
~TerrainScratchPad() { mContents.clear(); };
void clear();
class gridStub