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Removes Entity/Component stuff from being behind an experimental flag.
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38 changed files with 181 additions and 737 deletions
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@ -29,11 +29,9 @@
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#include "gui/containers/guiScrollCtrl.h"
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#include "gui/editor/inspector/customField.h"
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#ifdef TORQUE_EXPERIMENTAL_EC
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#include "gui/editor/inspector/entityGroup.h"
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#include "gui/editor/inspector/mountingGroup.h"
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#include "gui/editor/inspector/componentGroup.h"
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#endif
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IMPLEMENT_CONOBJECT(GuiInspector);
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@ -589,7 +587,6 @@ void GuiInspector::refresh()
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mGroups.push_back(general);
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addObject(general);
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#ifdef TORQUE_EXPERIMENTAL_EC
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//Entity inspector group
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if (mTargets.first()->getClassRep()->isSubclassOf("Entity"))
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{
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@ -624,7 +621,6 @@ void GuiInspector::refresh()
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addObject(compGroup);
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}
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}
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#endif
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// Create the inspector groups for static fields.
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