seed the engine core with three baseline light animation dbs. no motion, pulse, and spin.

This commit is contained in:
AzaezelX 2020-06-13 01:32:14 -05:00
parent 16a159992f
commit 0c0646a90c

View file

@ -146,3 +146,26 @@ datablock CameraData(Observer)
{
mode = "Observer";
};
datablock LightAnimData( NullLightAnim )
{
animEnabled = false;
};
datablock LightAnimData( PulseLightAnim )
{
brightnessA = 0;
brightnessZ = 1;
brightnessPeriod = 1;
brightnessKeys = "aza";
brightnessSmooth = true;
};
datablock LightAnimData( SpinLightAnim )
{
rotA[2] = "0";
rotZ[2] = "360";
rotPeriod[2] = "1";
rotKeys[2] = "az";
rotSmooth[2] = true;
};