Parametrize script extension, default to 'tscript'

This commit is contained in:
Lukas Aldershaab 2020-12-12 16:54:16 +01:00
parent b8b62292bd
commit 099dd4f1f3
542 changed files with 774 additions and 783 deletions

View file

@ -453,7 +453,7 @@ void copySketchupTexture(const Torque::Path &path, String &textureFilename)
}
//-----------------------------------------------------------------------------
/// Add collada materials to materials.cs
/// Add collada materials to materials.tscript
void updateMaterialsScript(const Torque::Path &path, bool copyTextures = false)
{
#ifdef DAE2DTS_TOOL
@ -463,7 +463,7 @@ void updateMaterialsScript(const Torque::Path &path, bool copyTextures = false)
Torque::Path scriptPath(path);
scriptPath.setFileName("materials");
scriptPath.setExtension("cs");
scriptPath.setExtension(TORQUE_SCRIPT_EXTENSION);
// First see what materials we need to update
PersistenceManager persistMgr;
@ -731,7 +731,7 @@ TSShape* loadColladaShape(const Torque::Path &path)
#endif // DAE2DTS_TOOL
// Add collada materials to materials.cs
// Add collada materials to materials.tscript
updateMaterialsScript(path, isSketchup);
}
}