Improvements to console refactor code

- Prevent stack corruption in a few places
- Use correct type in printfs
- Reduce type conversions in EngineApi & dAto*
- Fix compilation on GCC
- Tidy up code
This commit is contained in:
jamesu 2012-10-11 21:29:39 +01:00 committed by James Urquhart
parent e99eadd61f
commit 08d4f6ebc0
58 changed files with 733 additions and 690 deletions

View file

@ -141,7 +141,7 @@ ConsoleMethod( TerrainBlock, exportHeightMap, bool, 3, 4, "(string filename, [st
UTF8 fileName[1024];
String format = "png";
if( argc > 3 )
format = (String)argv[ 3 ];
format = (const char*)argv[ 3 ];
Con::expandScriptFilename( fileName, sizeof( fileName ), argv[2] );
@ -153,7 +153,7 @@ ConsoleMethod( TerrainBlock, exportLayerMaps, bool, 3, 4, "(string filePrefix, [
UTF8 filePrefix[1024];
String format = "png";
if( argc > 3 )
format = (String)argv[3];
format = (const char*)argv[3];
Con::expandScriptFilename( filePrefix, sizeof( filePrefix ), argv[2] );