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https://github.com/TorqueGameEngines/Torque3D.git
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Optimize variable-to-variable assignment
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parent
38c8e52c1d
commit
e99eadd61f
5 changed files with 96 additions and 9 deletions
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@ -38,7 +38,8 @@ enum TypeReq
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TypeReqNone,
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TypeReqUInt,
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TypeReqFloat,
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TypeReqString
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TypeReqString,
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TypeReqVar
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};
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/// Representation of a node for the scripting language parser.
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@ -134,6 +134,8 @@ static U32 conversionOp(TypeReq src, TypeReq dst)
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return OP_STR_TO_FLT;
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case TypeReqNone:
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return OP_STR_TO_NONE;
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case TypeReqVar:
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return OP_SAVEVAR_STR;
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default:
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break;
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}
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@ -148,6 +150,8 @@ static U32 conversionOp(TypeReq src, TypeReq dst)
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return OP_FLT_TO_STR;
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case TypeReqNone:
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return OP_FLT_TO_NONE;
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case TypeReqVar:
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return OP_SAVEVAR_FLT;
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default:
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break;
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}
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@ -162,6 +166,24 @@ static U32 conversionOp(TypeReq src, TypeReq dst)
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return OP_UINT_TO_STR;
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case TypeReqNone:
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return OP_UINT_TO_NONE;
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case TypeReqVar:
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return OP_SAVEVAR_UINT;
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default:
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break;
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}
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}
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else if(src == TypeReqVar)
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{
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switch(dst)
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{
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case TypeReqUInt:
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return OP_LOADVAR_UINT;
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case TypeReqFloat:
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return OP_LOADVAR_FLT;
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case TypeReqString:
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return OP_LOADVAR_STR;
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case TypeReqNone:
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return OP_COPYVAR_TO_NONE;
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default:
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break;
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}
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@ -872,6 +894,7 @@ U32 VarNode::precompile(TypeReq type)
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return (arrayIndex ? arrayIndex->precompile(TypeReqString) + 6 : 3);
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}
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// Puts value of VarNode onto StringStack/intStack/fltStack
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U32 VarNode::compile(U32 *codeStream, U32 ip, TypeReq type)
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{
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if(type == TypeReqNone)
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@ -882,10 +905,11 @@ U32 VarNode::compile(U32 *codeStream, U32 ip, TypeReq type)
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ip++;
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if(arrayIndex)
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{
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// NOTE: in this case we have the start value loaded into STR
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codeStream[ip++] = OP_ADVANCE_STR;
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ip = arrayIndex->compile(codeStream, ip, TypeReqString);
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codeStream[ip++] = OP_REWIND_STR;
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codeStream[ip++] = OP_SETCURVAR_ARRAY;
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ip = arrayIndex->compile(codeStream, ip, TypeReqString); // Add on extra bits
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codeStream[ip++] = OP_REWIND_STR; // Go back to start
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codeStream[ip++] = OP_SETCURVAR_ARRAY; // Set variable name
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}
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switch(type)
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{
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@ -898,8 +922,13 @@ U32 VarNode::compile(U32 *codeStream, U32 ip, TypeReq type)
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case TypeReqString:
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codeStream[ip++] = OP_LOADVAR_STR;
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break;
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case TypeReqVar:
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codeStream[ip++] = OP_LOADVAR_VAR;
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break;
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case TypeReqNone:
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break;
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default:
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break;
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}
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return ip;
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}
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@ -1105,8 +1134,15 @@ U32 AssignExprNode::precompile(TypeReq type)
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subType = expr->getPreferredType();
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if(subType == TypeReqNone)
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subType = type;
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if(subType == TypeReqNone)
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subType = TypeReqString;
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if(subType == TypeReqNone) {
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// jamesu - what we need to do in this case is turn it into a VarNode reference
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if (dynamic_cast<VarNode*>(expr) != NULL) {
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// Sanity check passed
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subType = TypeReqVar;
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} else {
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subType = TypeReqString;
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}
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}
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// if it's an array expr, the formula is:
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// eval expr
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// (push and pop if it's TypeReqString) OP_ADVANCE_STR
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@ -1139,7 +1175,7 @@ U32 AssignExprNode::precompile(TypeReq type)
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U32 AssignExprNode::compile(U32 *codeStream, U32 ip, TypeReq type)
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{
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ip = expr->compile(codeStream, ip, subType);
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ip = expr->compile(codeStream, ip, subType); // this is the value of VarNode
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if(arrayIndex)
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{
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if(subType == TypeReqString)
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@ -1172,6 +1208,9 @@ U32 AssignExprNode::compile(U32 *codeStream, U32 ip, TypeReq type)
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case TypeReqFloat:
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codeStream[ip++] = OP_SAVEVAR_FLT;
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break;
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case TypeReqVar:
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codeStream[ip++] = OP_SAVEVAR_VAR;
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break;
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case TypeReqNone:
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break;
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}
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@ -285,6 +285,24 @@ inline void ExprEvalState::setStringVariable(const char *val)
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currentVariable->setStringValue(val);
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}
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inline void ExprEvalState::setCopyVariable()
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{
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if (copyVariable) {
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switch (copyVariable->value.type)
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{
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case ConsoleValue::TypeInternalInt:
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currentVariable->setIntValue(copyVariable->getIntValue());
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break;
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case ConsoleValue::TypeInternalFloat:
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currentVariable->setFloatValue(copyVariable->getFloatValue());
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break;
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default:
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currentVariable->setStringValue(copyVariable->getStringValue());
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break;
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}
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}
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}
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//------------------------------------------------------------
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// Gets a component of an object's field value or a variable and returns it
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@ -1362,6 +1380,11 @@ breakContinue:
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STR.setStringValue(val);
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break;
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case OP_LOADVAR_VAR:
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// Sets current source of OP_SAVEVAR_VAR
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gEvalState.copyVariable = gEvalState.currentVariable;
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break;
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case OP_SAVEVAR_UINT:
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gEvalState.setIntVariable(intStack[_UINT]);
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break;
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@ -1373,6 +1396,11 @@ breakContinue:
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case OP_SAVEVAR_STR:
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gEvalState.setStringVariable(STR.getStringValue());
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break;
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case OP_SAVEVAR_VAR:
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// this basically handles %var1 = %var2
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gEvalState.setCopyVariable();
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break;
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case OP_SETCUROBJECT:
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// Save the previous object for parsing vector fields.
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@ -1560,6 +1588,11 @@ breakContinue:
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_UINT--;
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break;
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case OP_COPYVAR_TO_NONE:
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// nop
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gEvalState.copyVariable = NULL;
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break;
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case OP_LOADIMMED_UINT:
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intStack[_UINT+1] = code[ip++];
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_UINT++;
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@ -1940,6 +1973,13 @@ breakContinue:
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CSTK.pushFLT(floatStack[_FLT]);
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_FLT--;
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break;
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case OP_PUSH_VAR:
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//Con::printf("Pushing variable: %s",gEvalState.getCurrentVariable()]);
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if (gEvalState.currentVariable)
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CSTK.pushValue(gEvalState.currentVariable->value);
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else
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CSTK.pushString("");
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break;
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case OP_PUSH_FRAME:
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STR.pushFrame();
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@ -90,10 +90,12 @@ namespace Compiler
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OP_LOADVAR_UINT,
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OP_LOADVAR_FLT,
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OP_LOADVAR_STR,
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OP_LOADVAR_VAR,
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OP_SAVEVAR_UINT,
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OP_SAVEVAR_FLT,
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OP_SAVEVAR_STR,
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OP_SAVEVAR_VAR,
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OP_SETCUROBJECT,
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OP_SETCUROBJECT_NEW,
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@ -120,6 +122,7 @@ namespace Compiler
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OP_UINT_TO_FLT,
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OP_UINT_TO_STR,
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OP_UINT_TO_NONE,
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OP_COPYVAR_TO_NONE,
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OP_LOADIMMED_UINT,
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OP_LOADIMMED_FLT,
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@ -140,8 +143,9 @@ namespace Compiler
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OP_COMPARE_STR,
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OP_PUSH, // String
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OP_PUSH_UINT, // Integer
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OP_PUSH_FLT, // Float
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OP_PUSH_UINT, // Integer
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OP_PUSH_FLT, // Float
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OP_PUSH_VAR, // Variable
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OP_PUSH_FRAME, // Frame
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OP_ASSERT,
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@ -464,6 +464,7 @@ public:
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///
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SimObject *thisObject;
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Dictionary::Entry *currentVariable;
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Dictionary::Entry *copyVariable;
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bool traceOn;
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U32 mStackDepth;
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@ -485,12 +486,14 @@ public:
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void setCurVarName(StringTableEntry name);
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void setCurVarNameCreate(StringTableEntry name);
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S32 getIntVariable();
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F64 getFloatVariable();
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const char *getStringVariable();
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void setIntVariable(S32 val);
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void setFloatVariable(F64 val);
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void setStringVariable(const char *str);
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void setCopyVariable();
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void pushFrame(StringTableEntry frameName, Namespace *ns);
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void popFrame();
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