mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-12 19:31:41 +00:00
Improvements to console refactor code
- Prevent stack corruption in a few places - Use correct type in printfs - Reduce type conversions in EngineApi & dAto* - Fix compilation on GCC - Tidy up code
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e99eadd61f
commit
08d4f6ebc0
58 changed files with 733 additions and 690 deletions
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@ -2540,7 +2540,7 @@ ConsoleMethod( GuiEditCtrl, setCurrentAddSet, void, 3, 3, "(GuiControl ctrl)")
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if (!Sim::findObject(argv[2], addSet))
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{
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Con::printf("%s(): Invalid control: %s", argv[0], argv[2]);
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Con::printf("%s(): Invalid control: %s", (const char*)argv[0], (const char*)argv[2]);
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return;
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}
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object->setCurrentAddSet(addSet);
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@ -2700,7 +2700,7 @@ ConsoleMethod( GuiEditCtrl, readGuides, void, 3, 4, "( GuiControl ctrl [, int ax
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GuiControl* ctrl;
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if( !Sim::findObject( argv[ 2 ], ctrl ) )
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{
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Con::errorf( "GuiEditCtrl::readGuides - no control '%s'", argv[ 2 ] );
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Con::errorf( "GuiEditCtrl::readGuides - no control '%s'", (const char*)argv[ 2 ] );
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return;
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}
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@ -2711,7 +2711,7 @@ ConsoleMethod( GuiEditCtrl, readGuides, void, 3, 4, "( GuiControl ctrl [, int ax
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S32 axis = dAtoi( argv[ 3 ] );
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if( axis < 0 || axis > 1 )
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{
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Con::errorf( "GuiEditCtrl::readGuides - invalid axis '%s'", argv[ 3 ] );
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Con::errorf( "GuiEditCtrl::readGuides - invalid axis '%s'", (const char*)argv[ 3 ] );
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return;
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}
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@ -2733,7 +2733,7 @@ ConsoleMethod( GuiEditCtrl, writeGuides, void, 3, 4, "( GuiControl ctrl [, int a
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GuiControl* ctrl;
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if( !Sim::findObject( argv[ 2 ], ctrl ) )
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{
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Con::errorf( "GuiEditCtrl::writeGuides - no control '%i'", argv[ 2 ] );
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Con::errorf( "GuiEditCtrl::writeGuides - no control '%i'", (const char*)argv[ 2 ] );
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return;
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}
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@ -2744,7 +2744,7 @@ ConsoleMethod( GuiEditCtrl, writeGuides, void, 3, 4, "( GuiControl ctrl [, int a
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S32 axis = dAtoi( argv[ 3 ] );
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if( axis < 0 || axis > 1 )
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{
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Con::errorf( "GuiEditCtrl::writeGuides - invalid axis '%s'", argv[ 3 ] );
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Con::errorf( "GuiEditCtrl::writeGuides - invalid axis '%s'", (const char*)argv[ 3 ] );
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return;
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}
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@ -777,7 +777,7 @@ ConsoleMethod( GuiInspector, inspect, void, 3, 3, "Inspect(Object)")
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if(!target)
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{
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if(dAtoi(argv[2]) > 0)
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Con::warnf("%s::inspect(): invalid object: %s", argv[0], argv[2]);
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Con::warnf("%s::inspect(): invalid object: %s", (const char*)argv[0], (const char*)argv[2]);
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object->clearInspectObjects();
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return;
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@ -793,7 +793,7 @@ ConsoleMethod( GuiInspector, addInspect, void, 3, 4, "( id object, (bool autoSyn
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SimObject* obj;
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if( !Sim::findObject( argv[ 2 ], obj ) )
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{
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Con::errorf( "%s::addInspect(): invalid object: %s", argv[ 0 ], argv[ 2 ] );
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Con::errorf( "%s::addInspect(): invalid object: %s", (const char*)argv[ 0 ], (const char*)argv[ 2 ] );
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return;
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}
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@ -810,7 +810,7 @@ ConsoleMethod( GuiInspector, removeInspect, void, 3, 3, "( id object ) - Remove
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SimObject* obj;
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if( !Sim::findObject( argv[ 2 ], obj ) )
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{
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Con::errorf( "%s::removeInspect(): invalid object: %s", argv[ 0 ], argv[ 2 ] );
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Con::errorf( "%s::removeInspect(): invalid object: %s", (const char*)argv[ 0 ], (const char*)argv[ 2 ] );
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return;
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}
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@ -571,7 +571,7 @@ void GuiInspectorTypeFileName::updateValue()
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ConsoleMethod( GuiInspectorTypeFileName, apply, void, 3,3, "apply(newValue);" )
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{
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String path( argv[2] );
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String path( (const char*)argv[2] );
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if ( path.isNotEmpty() )
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path = Platform::makeRelativePathName( path, Platform::getMainDotCsDir() );
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@ -63,5 +63,5 @@ void GuiVariableInspector::loadVars( String searchStr )
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ConsoleMethod( GuiVariableInspector, loadVars, void, 3, 3, "loadVars( searchString )" )
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{
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object->loadVars( (const char*)argv[2] );
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object->loadVars( argv[2] );
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}
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