diff --git a/Engine/source/gfx/gl/gfxGLTextureTarget.cpp b/Engine/source/gfx/gl/gfxGLTextureTarget.cpp index 1569b9a85..202265107 100644 --- a/Engine/source/gfx/gl/gfxGLTextureTarget.cpp +++ b/Engine/source/gfx/gl/gfxGLTextureTarget.cpp @@ -163,6 +163,10 @@ void _GFXGLTextureTargetFBOImpl::applyState() PRESERVE_FRAMEBUFFER(); glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); + bool drawbufs[16]; + int bufsize = 0; + for (int i = 0; i < 16; i++) + drawbufs[i] = false; bool hasColor = false; for(int i = 0; i < GFXGL->getNumRenderTargets(); ++i) { @@ -200,6 +204,20 @@ void _GFXGLTextureTargetFBOImpl::applyState() glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 0, 0); } + GLenum *buf = new GLenum[bufsize]; + int count = 0; + for (int i = 0; i < bufsize; i++) + { + if (drawbufs[i]) + { + buf[count] = GL_COLOR_ATTACHMENT0 + i; + count++; + } + } + + glDrawBuffers(bufsize, buf); + + delete[] buf; CHECK_FRAMEBUFFER_STATUS(); } @@ -260,7 +278,10 @@ GFXGLTextureTarget::GFXGLTextureTarget() : mCopyFboSrc(0), mCopyFboDst(0) GFXGLTextureTarget::~GFXGLTextureTarget() { - GFXTextureManager::removeEventDelegate( this, &GFXGLTextureTarget::_onTextureEvent ); + GFXTextureManager::removeEventDelegate(this, &GFXGLTextureTarget::_onTextureEvent); + + glDeleteFramebuffers(1, &mCopyFboSrc); + glDeleteFramebuffers(1, &mCopyFboDst); } const Point2I GFXGLTextureTarget::getSize()