Ran importer on UI module to ensure guis and images are converted to latest standards

Updated all UI module controls to utilize a more standard structure with stack controls instead of the GameMenu ctrls, as well as more standardization of gamepad input handling
This commit is contained in:
JeffR 2022-02-22 20:12:39 -06:00
parent 6a357d8dfb
commit 01de818503
80 changed files with 590 additions and 673 deletions

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@ -2,7 +2,7 @@
canSave="true"
canSaveDynamicFields="true"
AssetName="Torque_3D_logo_alt_image"
imageFile="@assetFile=Torque-3D-logo_alt.png"
imageFile="@assetFile=Torque_3D_logo_alt.png"
UseMips="true"
isHDRImage="false"
imageType="Albedo" />

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@ -2,7 +2,7 @@
canSave="true"
canSaveDynamicFields="true"
AssetName="Torque_3D_logo_image"
imageFile="@assetFile=Torque-3D-logo.png"
imageFile="@assetFile=Torque_3D_logo.png"
UseMips="true"
isHDRImage="false"
imageType="Albedo" />

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@ -2,7 +2,7 @@
canSave="true"
canSaveDynamicFields="true"
AssetName="Torque_3D_logo_shortcut_image"
imageFile="@assetFile=Torque-3D-logo-shortcut.png"
imageFile="@assetFile=Torque_3D_logo_shortcut.png"
UseMips="true"
isHDRImage="false"
imageType="Albedo" />

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@ -2,7 +2,7 @@
canSave="true"
canSaveDynamicFields="true"
AssetName="Torque_3D_logo_w_image"
imageFile="@assetFile=Torque-3D-logo-w.png"
imageFile="@assetFile=Torque_3D_logo_w.png"
UseMips="true"
isHDRImage="false"
imageType="Albedo" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="background_dark_image"
imageFile="@assetFile=background-dark.png"
UseMips="true"
isHDRImage="false"
imageType="Albedo" />

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<ImageAsset
canSave="true"
canSaveDynamicFields="true"
AssetName="slider___Copy_image"
imageFile="@assetFile=slider - Copy.png"
UseMips="true"
isHDRImage="false"
imageType="Albedo" />

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