2017-07-26 08:35:44 +00:00
|
|
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
|
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
|
|
|
|
|
// Copyright (C) 2015 Faust Logic, Inc.
|
|
|
|
|
//
|
|
|
|
|
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
|
// of this software and associated documentation files (the "Software"), to
|
|
|
|
|
// deal in the Software without restriction, including without limitation the
|
|
|
|
|
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
|
|
|
|
// sell copies of the Software, and to permit persons to whom the Software is
|
|
|
|
|
// furnished to do so, subject to the following conditions:
|
|
|
|
|
//
|
|
|
|
|
// The above copyright notice and this permission notice shall be included in
|
|
|
|
|
// all copies or substantial portions of the Software.
|
|
|
|
|
//
|
|
|
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
|
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
|
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
|
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
|
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
|
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
|
|
|
|
// IN THE SOFTWARE.
|
|
|
|
|
//
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
|
|
|
|
|
|
#include "afx/arcaneFX.h"
|
|
|
|
|
|
|
|
|
|
#include "console/engineAPI.h"
|
|
|
|
|
#include "console/consoleTypes.h"
|
|
|
|
|
#include "core/stream/bitStream.h"
|
|
|
|
|
#include "T3D/gameBase/gameBase.h"
|
|
|
|
|
|
|
|
|
|
#include "afx/afxSpellBook.h"
|
|
|
|
|
#include "afx/afxMagicSpell.h"
|
|
|
|
|
#include "afx/rpg/afxRPGMagicSpell.h"
|
|
|
|
|
#include "afx/ui/afxSpellButton.h"
|
|
|
|
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
|
// afxSpellBookData
|
|
|
|
|
|
|
|
|
|
IMPLEMENT_CO_DATABLOCK_V1(afxSpellBookData);
|
|
|
|
|
|
|
|
|
|
ConsoleDocClass( afxSpellBookData,
|
|
|
|
|
"@brief A spellbook datablock.\n\n"
|
|
|
|
|
|
|
|
|
|
"@ingroup afxMisc\n"
|
|
|
|
|
"@ingroup AFX\n"
|
|
|
|
|
"@ingroup Datablocks\n"
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
afxSpellBookData::afxSpellBookData()
|
|
|
|
|
{
|
|
|
|
|
spells_per_page = 12;
|
|
|
|
|
pages_per_book = 12;
|
|
|
|
|
dMemset(spells, 0, sizeof(spells));
|
|
|
|
|
dMemset(rpg_spells, 0, sizeof(rpg_spells));
|
|
|
|
|
|
|
|
|
|
// marked true if datablock ids need to
|
|
|
|
|
// be converted into pointers
|
|
|
|
|
do_id_convert = false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#define myOffset(field) Offset(field, afxSpellBookData)
|
|
|
|
|
|
|
|
|
|
void afxSpellBookData::initPersistFields()
|
|
|
|
|
{
|
2023-01-27 07:13:15 +00:00
|
|
|
docsURL;
|
2017-07-26 08:35:44 +00:00
|
|
|
addField("spellsPerPage", TypeS8, myOffset(spells_per_page),
|
|
|
|
|
"...");
|
|
|
|
|
addField("pagesPerBook", TypeS8, myOffset(pages_per_book),
|
|
|
|
|
"...");
|
|
|
|
|
|
|
|
|
|
addField("spells", TYPEID<GameBaseData>(), myOffset(spells), MAX_PAGES_PER_BOOK*MAX_SPELLS_PER_PAGE,
|
|
|
|
|
"...");
|
|
|
|
|
addField("rpgSpells", TYPEID<GameBaseData>(), myOffset(rpg_spells), MAX_PAGES_PER_BOOK*MAX_SPELLS_PER_PAGE,
|
|
|
|
|
"...");
|
|
|
|
|
|
|
|
|
|
Parent::initPersistFields();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool afxSpellBookData::preload(bool server, String &errorStr)
|
|
|
|
|
{
|
|
|
|
|
if (!Parent::preload(server, errorStr))
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
// Resolve objects transmitted from server
|
|
|
|
|
if (!server)
|
|
|
|
|
{
|
|
|
|
|
if (do_id_convert)
|
|
|
|
|
{
|
|
|
|
|
for (S32 i = 0; i < pages_per_book*spells_per_page; i++)
|
|
|
|
|
{
|
|
|
|
|
SimObjectId db_id = SimObjectId((uintptr_t)rpg_spells[i]);
|
|
|
|
|
if (db_id != 0)
|
|
|
|
|
{
|
|
|
|
|
// try to convert id to pointer
|
|
|
|
|
if (!Sim::findObject(db_id, rpg_spells[i]))
|
|
|
|
|
{
|
|
|
|
|
Con::errorf(ConsoleLogEntry::General,
|
|
|
|
|
"afxSpellBookData::preload() -- bad datablockId: 0x%x (afxRPGMagicSpellData)",
|
|
|
|
|
db_id);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
do_id_convert = false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void afxSpellBookData::packData(BitStream* stream)
|
|
|
|
|
{
|
|
|
|
|
Parent::packData(stream);
|
|
|
|
|
|
|
|
|
|
stream->write(spells_per_page);
|
|
|
|
|
stream->write(pages_per_book);
|
|
|
|
|
|
|
|
|
|
for (S32 i = 0; i < pages_per_book*spells_per_page; i++)
|
2018-03-29 04:41:47 +00:00
|
|
|
writeDatablockID(stream, rpg_spells[i], mPacked);
|
2017-07-26 08:35:44 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void afxSpellBookData::unpackData(BitStream* stream)
|
|
|
|
|
{
|
|
|
|
|
Parent::unpackData(stream);
|
|
|
|
|
|
|
|
|
|
stream->read(&spells_per_page);
|
|
|
|
|
stream->read(&pages_per_book);
|
|
|
|
|
|
|
|
|
|
do_id_convert = true;
|
|
|
|
|
for (S32 i = 0; i < pages_per_book*spells_per_page; i++)
|
2019-02-03 04:09:55 +00:00
|
|
|
rpg_spells[i] = (afxRPGMagicSpellData*)(uintptr_t)readDatablockID(stream);
|
2017-07-26 08:35:44 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
DefineEngineMethod(afxSpellBookData, getPageSlotIndex, S32, (Point2I bookSlot),,
|
|
|
|
|
"...\n\n"
|
|
|
|
|
"@ingroup AFX")
|
|
|
|
|
{
|
|
|
|
|
return object->getPageSlotIndex(bookSlot.x, bookSlot.y);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
DefineEngineMethod(afxSpellBookData, getCapacity, S32, (),,
|
|
|
|
|
"Get the capacity (total number of spell slots) in a spellbook.\n\n"
|
|
|
|
|
"@ingroup AFX")
|
|
|
|
|
{
|
|
|
|
|
return object->spells_per_page*object->pages_per_book;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
|
// afxSpellBook
|
|
|
|
|
|
|
|
|
|
IMPLEMENT_CO_NETOBJECT_V1(afxSpellBook);
|
|
|
|
|
|
|
|
|
|
ConsoleDocClass( afxSpellBook,
|
|
|
|
|
"@brief A spellbook object.\n\n"
|
|
|
|
|
|
|
|
|
|
"@ingroup afxMisc\n"
|
|
|
|
|
"@ingroup AFX\n"
|
|
|
|
|
);
|
|
|
|
|
|
|
|
|
|
afxSpellBook::afxSpellBook()
|
|
|
|
|
{
|
|
|
|
|
mNetFlags.set(Ghostable | ScopeAlways);
|
|
|
|
|
mDataBlock = NULL;
|
|
|
|
|
all_spell_cooldown = 1.0f;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
afxSpellBook::~afxSpellBook()
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
|
|
|
|
|
|
void afxSpellBook::initPersistFields()
|
|
|
|
|
{
|
2023-01-27 07:13:15 +00:00
|
|
|
docsURL;
|
2017-07-26 08:35:44 +00:00
|
|
|
Parent::initPersistFields();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
|
|
|
|
|
|
void afxSpellBook::processTick(const Move* m)
|
|
|
|
|
{
|
|
|
|
|
Parent::processTick(m);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
|
|
|
|
|
|
void afxSpellBook::advanceTime(F32 dt)
|
|
|
|
|
{
|
|
|
|
|
Parent::advanceTime(dt);
|
|
|
|
|
|
|
|
|
|
if (all_spell_cooldown < 1.0f)
|
|
|
|
|
{
|
|
|
|
|
all_spell_cooldown += dt/2.0f;
|
|
|
|
|
if (all_spell_cooldown > 1.0f)
|
|
|
|
|
all_spell_cooldown = 1.0f;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
|
|
|
|
|
|
bool afxSpellBook::onNewDataBlock(GameBaseData* dptr, bool reload)
|
|
|
|
|
{
|
|
|
|
|
mDataBlock = dynamic_cast<afxSpellBookData*>(dptr);
|
|
|
|
|
if (!mDataBlock || !Parent::onNewDataBlock(dptr, reload))
|
|
|
|
|
return false;
|
|
|
|
|
|
2025-04-28 00:49:13 +00:00
|
|
|
scriptOnNewDataBlock(reload);
|
2017-07-26 08:35:44 +00:00
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
|
|
|
|
|
|
bool afxSpellBook::onAdd()
|
|
|
|
|
{
|
|
|
|
|
if (!Parent::onAdd())
|
|
|
|
|
return(false);
|
|
|
|
|
|
|
|
|
|
return(true);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void afxSpellBook::onRemove()
|
|
|
|
|
{
|
|
|
|
|
Parent::onRemove();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
|
|
|
|
|
|
U32 afxSpellBook::packUpdate(NetConnection * con, U32 mask, BitStream * stream)
|
|
|
|
|
{
|
|
|
|
|
U32 retMask = Parent::packUpdate(con, mask, stream);
|
|
|
|
|
|
|
|
|
|
if (stream->writeFlag(mask & InitialUpdateMask))
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// AllSpellCooldown
|
|
|
|
|
if (stream->writeFlag(mask & AllSpellCooldownMask))
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return(retMask);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void afxSpellBook::unpackUpdate(NetConnection * con, BitStream * stream)
|
|
|
|
|
{
|
|
|
|
|
Parent::unpackUpdate(con, stream);
|
|
|
|
|
|
|
|
|
|
// InitialUpdate
|
|
|
|
|
if (stream->readFlag())
|
|
|
|
|
{
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// AllSpellCooldown
|
|
|
|
|
if (stream->readFlag())
|
|
|
|
|
{
|
|
|
|
|
all_spell_cooldown = 0.0f;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2022-11-28 04:08:07 +00:00
|
|
|
#define SPELL_DATA_NOT_FOUND "\n<just:center><font:Arial:20><color:FF0000>** Spell data not found **\n\n\n\n";
|
2017-07-26 08:35:44 +00:00
|
|
|
|
2022-11-28 04:08:07 +00:00
|
|
|
const char* afxSpellBook::formatDesc(char* buffer, int len, S32 page, S32 slot) const
|
2017-07-26 08:35:44 +00:00
|
|
|
{
|
|
|
|
|
S32 idx = mDataBlock->getPageSlotIndex(page, slot);
|
|
|
|
|
if (idx < 0 || !mDataBlock->rpg_spells[idx])
|
|
|
|
|
return SPELL_DATA_NOT_FOUND;
|
|
|
|
|
|
|
|
|
|
return mDataBlock->rpg_spells[idx]->formatDesc(buffer, len);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const char* afxSpellBook::getSpellIcon(S32 page, S32 slot) const
|
|
|
|
|
{
|
|
|
|
|
S32 idx = mDataBlock->getPageSlotIndex(page, slot);
|
|
|
|
|
if (idx < 0 || !mDataBlock->rpg_spells[idx])
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
|
|
return mDataBlock->rpg_spells[idx]->icon_name;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool afxSpellBook::isPlaceholder(S32 page, S32 slot) const
|
|
|
|
|
{
|
|
|
|
|
S32 idx = mDataBlock->getPageSlotIndex(page, slot);
|
|
|
|
|
if (idx < 0 || !mDataBlock->rpg_spells[idx])
|
|
|
|
|
return false;
|
|
|
|
|
|
|
|
|
|
return mDataBlock->rpg_spells[idx]->is_placeholder;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
afxMagicSpellData* afxSpellBook::getSpellData(S32 page, S32 slot)
|
|
|
|
|
{
|
|
|
|
|
S32 idx = mDataBlock->getPageSlotIndex(page, slot);
|
|
|
|
|
if (idx < 0 || !mDataBlock->spells[idx])
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
|
|
return mDataBlock->spells[idx];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
afxRPGMagicSpellData* afxSpellBook::getSpellRPGData(S32 page, S32 slot)
|
|
|
|
|
{
|
|
|
|
|
S32 idx = mDataBlock->getPageSlotIndex(page, slot);
|
|
|
|
|
if (idx < 0 || !mDataBlock->rpg_spells[idx])
|
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
|
|
return mDataBlock->rpg_spells[idx];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
|
|
|
|
|
|
void afxSpellBook::startAllSpellCooldown()
|
|
|
|
|
{
|
|
|
|
|
//all_spell_cooldown = 0.0f;
|
|
|
|
|
setMaskBits(AllSpellCooldownMask);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
F32 afxSpellBook::getCooldownFactor(S32 page, S32 slot)
|
|
|
|
|
{
|
|
|
|
|
return all_spell_cooldown;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
|
|
|
|
|
|
DefineEngineMethod(afxSpellBook, getPageSlotIndex, S32, (Point2I bookSlot),,
|
|
|
|
|
"...\n\n"
|
|
|
|
|
"@ingroup AFX")
|
|
|
|
|
{
|
|
|
|
|
return object->getPageSlotIndex(bookSlot.x, bookSlot.y);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
DefineEngineMethod(afxSpellBook, getSpellData, S32, (Point2I bookSlot),,
|
|
|
|
|
"Get spell datablock for spell stored at spellbook index, (page, slot).\n\n"
|
|
|
|
|
"@ingroup AFX")
|
|
|
|
|
{
|
|
|
|
|
afxMagicSpellData* spell_data = object->getSpellData(bookSlot.x, bookSlot.y);
|
|
|
|
|
return (spell_data) ? spell_data->getId() : 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
DefineEngineMethod(afxSpellBook, getSpellRPGData, S32, (Point2I bookSlot),,
|
|
|
|
|
"Get spell RPG datablock for spell stored at spellbook index, (page, slot).\n\n"
|
|
|
|
|
"@ingroup AFX")
|
|
|
|
|
{
|
|
|
|
|
afxRPGMagicSpellData* spell_data = object->getSpellRPGData(bookSlot.x, bookSlot.y);
|
|
|
|
|
return (spell_data) ? spell_data->getId() : 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
DefineEngineMethod(afxSpellBook, startAllSpellCooldown, void, (),,
|
|
|
|
|
"...\n\n"
|
|
|
|
|
"@ingroup AFX")
|
|
|
|
|
{
|
|
|
|
|
object->startAllSpellCooldown();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|