Torque3D/Engine/source/math/mEase.cpp

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2012-09-19 15:15:01 +00:00
// NOTE: methods on the EaseF convenience class
#include "math/mMath.h"
#include "math/mEase.h"
#include "core/strings/stringFunctions.h"
EaseF::EaseF()
{
dir = 0;
type = 0;
param[0] = param[1] = -1.0f;
}
EaseF::EaseF(const EaseF &ease)
{
this->dir = ease.dir;
this->type = ease.type;
this->param[0] = ease.param[0];
this->param[1] = ease.param[1];
}
EaseF::EaseF(const S32 dir, const S32 type)
{
this->dir = dir;
this->type = type;
this->param[0] = this->param[1] = -1.0f;
}
EaseF::EaseF(const S32 dir, const S32 type, F32 param[2])
{
this->dir = dir;
this->type = type;
this->param[0] = param[0];
this->param[1] = param[1];
}
void EaseF::set(const S32 dir, const S32 type)
{
this->dir = dir;
this->type = type;
this->param[0] = this->param[1] = -1.0f;
}
void EaseF::set(const S32 dir, const S32 type, F32 param[2])
{
this->dir = dir;
this->type = type;
this->param[0] = param[0];
this->param[1] = param[1];
}
void EaseF::set(const S32 dir, const S32 type, F32 param0, F32 param1)
{
this->dir = dir;
this->type = type;
this->param[0] = param0;
this->param[1] = param1;
}
void EaseF::set(const char *s)
{
dSscanf(s,"%d %d %f %f",&dir,&type,&param[0],&param[1]);
}
F32 EaseF::getValue(F32 t, F32 b, F32 c, F32 d) const
{
F32 value = 0;
if (type == Ease::Linear)
{
value = mLinearTween(t,b, c, d);
}
else if (type == Ease::Quadratic)
{
if (dir == Ease::In)
value = mEaseInQuad(t,b, c, d);
else if (dir == Ease::Out)
value = mEaseOutQuad(t,b, c, d);
else if (dir == Ease::InOut)
value = mEaseInOutQuad(t,b, c, d);
}
else if (type == Ease::Cubic)
{
if (dir == Ease::In)
value = mEaseInCubic(t,b, c, d);
else if (dir == Ease::Out)
value = mEaseOutCubic(t,b, c, d);
else if (dir == Ease::InOut)
value = mEaseInOutCubic(t,b, c, d);
}
else if (type == Ease::Quartic)
{
if (dir == Ease::In)
value = mEaseInQuart(t,b, c, d);
else if (dir == Ease::Out)
value = mEaseOutQuart(t,b, c, d);
else if (dir == Ease::InOut)
value = mEaseInOutQuart(t,b, c, d);
}
else if (type == Ease::Quintic)
{
if (dir == Ease::In)
value = mEaseInQuint(t,b, c, d);
else if (dir == Ease::Out)
value = mEaseOutQuint(t,b, c, d);
else if (dir == Ease::InOut)
value = mEaseInOutQuint(t,b, c, d);
}
else if (type == Ease::Sinusoidal)
{
if (dir == Ease::In)
value = mEaseInSine(t,b, c, d);
else if (dir == Ease::Out)
value = mEaseOutSine(t,b, c, d);
else if (dir == Ease::InOut)
value = mEaseInOutSine(t,b, c, d);
}
else if (type == Ease::Exponential)
{
if (dir == Ease::In)
value = mEaseInExpo(t,b, c, d);
else if (dir == Ease::Out)
value = mEaseOutExpo(t,b, c, d);
else if (dir == Ease::InOut)
value = mEaseInOutExpo(t,b, c, d);
}
else if (type == Ease::Circular)
{
if (dir == Ease::In)
value = mEaseInCirc(t,b, c, d);
else if (dir == Ease::Out)
value = mEaseOutCirc(t,b, c, d);
else if (dir == Ease::InOut)
value = mEaseInOutCirc(t,b, c, d);
}
else if (type == Ease::Elastic)
{
if (dir == Ease::In)
value = mEaseInElastic(t,b, c, d, param[0], param[1]);
else if (dir == Ease::Out)
value = mEaseOutElastic(t,b, c, d, param[0], param[1]);
else if (dir == Ease::InOut)
value = mEaseInOutElastic(t,b, c, d, param[0], param[1]);
}
else if (type == Ease::Back)
{
if (dir == Ease::In)
value = mEaseInBack(t,b, c, d, param[0]);
else if (dir == Ease::Out)
value = mEaseOutBack(t,b, c, d, param[0]);
else if (dir == Ease::InOut)
value = mEaseInOutBack(t,b, c, d, param[0]);
}
else if (type == Ease::Bounce)
{
if (dir == Ease::In)
value = mEaseInBounce(t,b, c, d);
else if (dir == Ease::Out)
value = mEaseOutBounce(t,b, c, d);
else if (dir == Ease::InOut)
value = mEaseInOutBounce(t,b, c, d);
}
else
{
// what ?
}
return value;
}
// < pg