Torque3D/Engine/source/afx/afxSelectron.cpp

1177 lines
30 KiB
C++
Raw Normal View History

2017-07-26 08:35:44 +00:00
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// Arcane-FX for MIT Licensed Open Source version of Torque 3D from GarageGames
// Copyright (C) 2015 Faust Logic, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
#include "afx/arcaneFX.h"
#include "console/engineAPI.h"
#include "T3D/gameBase/gameConnection.h"
#include "sfx/sfxSystem.h"
#include "afx/afxChoreographer.h"
#include "afx/afxSelectron.h"
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// afxSelectronData::ewValidator
//
// When an effect is added using "addEffect", this validator intercepts the value
// and adds it to the dynamic effects list.
//
void afxSelectronData::ewValidator::validateType(SimObject* object, void* typePtr)
{
afxSelectronData* sele_data = dynamic_cast<afxSelectronData*>(object);
afxEffectBaseData** ew = (afxEffectBaseData**)(typePtr);
if (sele_data && ew)
{
switch (id)
{
case MAIN_PHRASE:
sele_data->main_fx_list.push_back(*ew);
break;
case SELECT_PHRASE:
sele_data->select_fx_list.push_back(*ew);
break;
case DESELECT_PHRASE:
sele_data->deselect_fx_list.push_back(*ew);
break;
}
*ew = 0;
}
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
class SelectronFinishStartupEvent : public SimEvent
{
public:
void process(SimObject* obj) override
2017-07-26 08:35:44 +00:00
{
afxSelectron* selectron = dynamic_cast<afxSelectron*>(obj);
if (selectron)
selectron->finish_startup();
}
};
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// afxSelectronData
IMPLEMENT_CO_DATABLOCK_V1(afxSelectronData);
ConsoleDocClass( afxSelectronData,
"@brief Defines the properties of an afxSelectronData.\n\n"
"@ingroup afxChoreographers\n"
"@ingroup AFX\n"
"@ingroup Datablocks\n"
);
afxSelectronData::afxSelectronData()
{
main_dur = 0.0f;
select_dur = 0.0f;
deselect_dur = 0.0f;
n_main_loops = 1;
n_select_loops = 1;
n_deselect_loops = 1;
registered = false;
obj_type_style = 0;
obj_type_mask = 0;
// dummy entry holds effect-wrapper pointer while a special validator
// grabs it and adds it to an appropriate effects list
dummy_fx_entry = NULL;
// marked true if datablock ids need to
// be converted into pointers
do_id_convert = false;
}
afxSelectronData::afxSelectronData(const afxSelectronData& other, bool temp_clone) : afxChoreographerData(other, temp_clone)
{
main_dur = other.main_dur;
select_dur = other.select_dur;
deselect_dur = other.deselect_dur;
n_main_loops = other.n_main_loops;
n_select_loops = other.n_select_loops;
n_deselect_loops = other.n_deselect_loops;
registered = false;
obj_type_style = other.obj_type_style;
obj_type_mask = other.obj_type_mask;
dummy_fx_entry = other.dummy_fx_entry;
do_id_convert = other.do_id_convert;
main_fx_list = other.main_fx_list;
select_fx_list = other.select_fx_list;
deselect_fx_list = other.deselect_fx_list;
}
afxSelectronData::~afxSelectronData()
{
if (registered && !isTempClone())
arcaneFX::unregisterSelectronData(this);
}
void afxSelectronData::reloadReset()
{
main_fx_list.clear();
select_fx_list.clear();
deselect_fx_list.clear();
}
#define myOffset(field) Offset(field, afxSelectronData)
void afxSelectronData::initPersistFields()
{
docsURL;
2017-07-26 08:35:44 +00:00
static ewValidator _mainPhrase(MAIN_PHRASE);
static ewValidator _selectPhrase(SELECT_PHRASE);
static ewValidator _deselectPhrase(DESELECT_PHRASE);
addField("mainDur", TypeF32, myOffset(main_dur),
"...");
addField("selectDur", TypeF32, myOffset(select_dur),
"...");
addField("deselectDur", TypeF32, myOffset(deselect_dur),
"...");
addField("mainRepeats", TypeS32, myOffset(n_main_loops),
"...");
addField("selectRepeats", TypeS32, myOffset(n_select_loops),
"...");
addField("deselectRepeats", TypeS32, myOffset(n_deselect_loops),
"...");
addField("selectionTypeMask", TypeS32, myOffset(obj_type_mask),
"...");
addField("selectionTypeStyle", TypeS8, myOffset(obj_type_style),
"...");
// effect lists
// for each of these, dummy_fx_entry is set and then a validator adds it to the appropriate effects list
addFieldV("addMainEffect", TYPEID<afxEffectBaseData>(), myOffset(dummy_fx_entry), &_mainPhrase,
"...");
addFieldV("addSelectEffect", TYPEID<afxEffectBaseData>(), myOffset(dummy_fx_entry), &_selectPhrase,
"...");
addFieldV("addDeselectEffect", TYPEID<afxEffectBaseData>(), myOffset(dummy_fx_entry), &_deselectPhrase,
"...");
// deprecated
addField("numMainLoops", TypeS32, myOffset(n_main_loops),
"...");
addField("numSelectLoops", TypeS32, myOffset(n_select_loops),
"...");
addField("numDeselectLoops", TypeS32, myOffset(n_deselect_loops),
"...");
Parent::initPersistFields();
// disallow some field substitutions
disableFieldSubstitutions("addMainEffect");
disableFieldSubstitutions("addSelectEffect");
disableFieldSubstitutions("addDeselectEffect");
}
bool afxSelectronData::onAdd()
{
if (Parent::onAdd() == false)
return false;
return true;
}
void afxSelectronData::pack_fx(BitStream* stream, const afxEffectList& fx, bool packed)
{
stream->writeInt(fx.size(), EFFECTS_PER_PHRASE_BITS);
for (int i = 0; i < fx.size(); i++)
writeDatablockID(stream, fx[i], packed);
}
void afxSelectronData::unpack_fx(BitStream* stream, afxEffectList& fx)
{
fx.clear();
S32 n_fx = stream->readInt(EFFECTS_PER_PHRASE_BITS);
for (int i = 0; i < n_fx; i++)
fx.push_back((afxEffectWrapperData*)(uintptr_t)readDatablockID(stream));
2017-07-26 08:35:44 +00:00
}
void afxSelectronData::packData(BitStream* stream)
{
Parent::packData(stream);
stream->write(main_dur);
stream->write(select_dur);
stream->write(deselect_dur);
stream->write(n_main_loops);
stream->write(n_select_loops);
stream->write(n_deselect_loops);
stream->write(obj_type_style);
stream->write(obj_type_mask);
pack_fx(stream, main_fx_list, mPacked);
pack_fx(stream, select_fx_list, mPacked);
pack_fx(stream, deselect_fx_list, mPacked);
2017-07-26 08:35:44 +00:00
}
void afxSelectronData::unpackData(BitStream* stream)
{
Parent::unpackData(stream);
stream->read(&main_dur);
stream->read(&select_dur);
stream->read(&deselect_dur);
stream->read(&n_main_loops);
stream->read(&n_select_loops);
stream->read(&n_deselect_loops);
stream->read(&obj_type_style);
stream->read(&obj_type_mask);
do_id_convert = true;
unpack_fx(stream, main_fx_list);
unpack_fx(stream, select_fx_list);
unpack_fx(stream, deselect_fx_list);
}
inline void expand_fx_list(afxEffectList& fx_list, const char* tag)
{
for (S32 i = 0; i < fx_list.size(); i++)
{
SimObjectId db_id = SimObjectId((uintptr_t)fx_list[i]);
if (db_id != 0)
{
// try to convert id to pointer
if (!Sim::findObject(db_id, fx_list[i]))
{
Con::errorf(ConsoleLogEntry::General,
"afxSelectronData::preload() -- bad datablockId: 0x%x (%s)",
db_id, tag);
}
}
}
}
bool afxSelectronData::preload(bool server, String &errorStr)
{
if (!Parent::preload(server, errorStr))
return false;
// Resolve objects transmitted from server
if (!server)
{
if (do_id_convert)
{
expand_fx_list(main_fx_list, "main");
expand_fx_list(select_fx_list, "select");
expand_fx_list(deselect_fx_list, "deselect");
do_id_convert = false;
}
// this is where a selectron registers itself with the rest of AFX
if (!registered)
{
arcaneFX::registerSelectronData(this);
registered = true;
}
}
return true;
}
void afxSelectronData::gatherConstraintDefs(Vector<afxConstraintDef>& defs)
{
afxConstraintDef::gather_cons_defs(defs, main_fx_list);
afxConstraintDef::gather_cons_defs(defs, select_fx_list);
afxConstraintDef::gather_cons_defs(defs, deselect_fx_list);
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//
DefineEngineMethod(afxSelectronData, reset, void, (),,
"Resets a selectron datablock during reload.\n\n"
"@ingroup AFX")
{
object->reloadReset();
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// afxSelectron
IMPLEMENT_CO_NETOBJECT_V1(afxSelectron);
ConsoleDocClass( afxSelectron,
"@brief A choreographer for selection effects.\n\n"
"@ingroup afxChoreographers\n"
"@ingroup AFX\n"
);
StringTableEntry afxSelectron::CAMERA_CONS;
StringTableEntry afxSelectron::LISTENER_CONS;
StringTableEntry afxSelectron::FREE_TARGET_CONS;
void afxSelectron::init()
{
client_only = true;
mNetFlags.clear(Ghostable | ScopeAlways);
mNetFlags.set(IsGhost);
// setup static predefined constraint names
if (CAMERA_CONS == 0)
{
CAMERA_CONS = StringTable->insert("camera");
LISTENER_CONS = StringTable->insert("listener");
FREE_TARGET_CONS = StringTable->insert("freeTarget");
}
datablock = NULL;
exeblock = NULL;
constraints_initialized = false;
effect_state = (U8) INACTIVE_STATE;
effect_elapsed = 0;
// define named constraints
constraint_mgr->defineConstraint(CAMERA_CONSTRAINT, CAMERA_CONS);
constraint_mgr->defineConstraint(POINT_CONSTRAINT, LISTENER_CONS);
constraint_mgr->defineConstraint(POINT_CONSTRAINT, FREE_TARGET_CONS);
for (S32 i = 0; i < NUM_PHRASES; i++)
phrases[i] = NULL;
time_factor = 1.0f;
camera_cons_obj = 0;
marks_mask = 0;
}
afxSelectron::afxSelectron()
{
started_with_newop = true;
init();
}
afxSelectron::afxSelectron(bool not_default)
{
started_with_newop = false;
init();
}
afxSelectron::~afxSelectron()
{
for (S32 i = 0; i < NUM_PHRASES; i++)
{
if (phrases[i])
{
phrases[i]->interrupt(effect_elapsed);
delete phrases[i];
}
}
if (datablock && datablock->isTempClone())
{
delete datablock;
datablock = 0;
}
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// STANDARD OVERLOADED METHODS //
bool afxSelectron::onNewDataBlock(GameBaseData* dptr, bool reload)
{
datablock = dynamic_cast<afxSelectronData*>(dptr);
if (!datablock || !Parent::onNewDataBlock(dptr, reload))
return false;
exeblock = datablock;
return true;
}
void afxSelectron::processTick(const Move* m)
{
Parent::processTick(m);
// don't process moves or client ticks
if (m != 0 || isClientObject())
return;
process_server();
}
void afxSelectron::advanceTime(F32 dt)
{
Parent::advanceTime(dt);
process_client(dt);
}
bool afxSelectron::onAdd()
{
if (started_with_newop)
{
Con::errorf("afxSelectron::onAdd() -- selectrons cannot be created with the \"new\" operator. Use startSelectron() instead.");
return false;
}
NetConnection* conn = NetConnection::getConnectionToServer();
if (!conn || !Parent::onAdd())
return false;
conn->addObject(this);
return true;
}
void afxSelectron::onRemove()
{
getContainer()->removeObject(this);
Parent::onRemove();
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
U32 afxSelectron::packUpdate(NetConnection* conn, U32 mask, BitStream* stream)
{
U32 retMask = Parent::packUpdate(conn, mask, stream);
// InitialUpdate
if (stream->writeFlag(mask & InitialUpdateMask))
{
stream->write(time_factor);
GameConnection* gconn = dynamic_cast<GameConnection*>(conn);
bool zoned_in = (gconn) ? gconn->isZonedIn() : false;
if (stream->writeFlag(zoned_in))
pack_constraint_info(conn, stream);
}
// StateEvent or SyncEvent
if (stream->writeFlag((mask & StateEventMask) || (mask & SyncEventMask)))
{
stream->write(marks_mask);
stream->write(effect_state);
stream->write(effect_elapsed);
}
// SyncEvent
bool do_sync_event = ((mask & SyncEventMask) && !(mask & InitialUpdateMask));
if (stream->writeFlag(do_sync_event))
{
pack_constraint_info(conn, stream);
}
return retMask;
}
//~~~~~~~~~~~~~~~~~~~~//
void afxSelectron::unpackUpdate(NetConnection * conn, BitStream * stream)
{
Parent::unpackUpdate(conn, stream);
bool initial_update = false;
bool zoned_in = true;
bool do_sync_event = false;
U8 new_marks_mask = 0;
U8 new_state = INACTIVE_STATE;
F32 new_elapsed = 0;
// InitialUpdate Only
if (stream->readFlag())
{
initial_update = true;
stream->read(&time_factor);
// if client is marked as fully zoned in
if ((zoned_in = stream->readFlag()) == true)
{
unpack_constraint_info(conn, stream);
init_constraints();
}
}
// StateEvent or SyncEvent
// this state data is sent for both state-events and
// sync-events
if (stream->readFlag())
{
stream->read(&new_marks_mask);
stream->read(&new_state);
stream->read(&new_elapsed);
marks_mask = new_marks_mask;
}
// SyncEvent
do_sync_event = stream->readFlag();
if (do_sync_event)
{
unpack_constraint_info(conn, stream);
init_constraints();
}
//~~~~~~~~~~~~~~~~~~~~//
if (!zoned_in)
effect_state = LATE_STATE;
// need to adjust state info to get all synced up with spell on server
if (do_sync_event && !initial_update)
sync_client(new_marks_mask, new_state, new_elapsed);
}
void afxSelectron::sync_with_clients()
{
setMaskBits(SyncEventMask);
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// private
bool afxSelectron::state_expired()
{
afxPhrase* phrase = (effect_state == ACTIVE_STATE) ? phrases[MAIN_PHRASE] : NULL;
if (phrase)
{
if (phrase->expired(effect_elapsed))
return (!phrase->recycle(effect_elapsed));
return false;
}
return true;
}
void afxSelectron::init_constraints()
{
if (constraints_initialized)
{
//Con::printf("CONSTRAINTS ALREADY INITIALIZED");
return;
}
Vector<afxConstraintDef> defs;
datablock->gatherConstraintDefs(defs);
constraint_mgr->initConstraintDefs(defs, isServerObject());
if (isClientObject())
{
// find local camera
camera_cons_obj = get_camera();
if (camera_cons_obj)
camera_cons_id = constraint_mgr->setReferenceObject(CAMERA_CONS, camera_cons_obj);
// find local listener
Point3F listener_pos;
listener_pos = SFX->getListener().getTransform().getPosition();
listener_cons_id = constraint_mgr->setReferencePoint(LISTENER_CONS, listener_pos);
// find free target
free_target_cons_id = constraint_mgr->setReferencePoint(FREE_TARGET_CONS, arcaneFX::sFreeTargetPos);
}
constraint_mgr->adjustProcessOrdering(this);
constraints_initialized = true;
}
void afxSelectron::setup_main_fx()
{
phrases[MAIN_PHRASE] = new afxPhrase(isServerObject(), true);
if (phrases[MAIN_PHRASE])
phrases[MAIN_PHRASE]->init(datablock->main_fx_list, datablock->main_dur, this, time_factor,
datablock->n_main_loops);
}
void afxSelectron::setup_select_fx()
{
phrases[SELECT_PHRASE] = new afxPhrase(isServerObject(), true);
if (phrases[SELECT_PHRASE])
phrases[SELECT_PHRASE]->init(datablock->select_fx_list, -1, this, time_factor, 1);
}
void afxSelectron::setup_deselect_fx()
{
phrases[DESELECT_PHRASE] = new afxPhrase(isServerObject(), true);
if (phrases[DESELECT_PHRASE])
phrases[DESELECT_PHRASE]->init(datablock->deselect_fx_list, -1, this, time_factor, 1);
}
bool afxSelectron::cleanup_over()
{
for (S32 i = 0; i < NUM_PHRASES; i++)
if (phrases[i] && !phrases[i]->isEmpty())
return false;
return true;
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// private
void afxSelectron::process_server()
{
if (effect_state != INACTIVE_STATE)
effect_elapsed += TickSec;
U8 pending_state = effect_state;
// check for state changes
switch (effect_state)
{
case INACTIVE_STATE:
if (marks_mask & MARK_ACTIVATE)
pending_state = ACTIVE_STATE;
break;
case ACTIVE_STATE:
if (marks_mask & MARK_INTERRUPT)
pending_state = CLEANUP_STATE;
else if (marks_mask & MARK_SHUTDOWN)
pending_state = CLEANUP_STATE;
else if (state_expired())
pending_state = CLEANUP_STATE;
break;
case CLEANUP_STATE:
if (cleanup_over())
pending_state = DONE_STATE;
break;
}
if (effect_state != pending_state)
change_state_s(pending_state);
if (effect_state == INACTIVE_STATE)
return;
//--------------------------//
// sample the constraints
constraint_mgr->sample(TickSec, Platform::getVirtualMilliseconds());
for (S32 i = 0; i < NUM_PHRASES; i++)
if (phrases[i])
phrases[i]->update(TickSec, effect_elapsed);
}
void afxSelectron::change_state_s(U8 pending_state)
{
if (effect_state == pending_state)
return;
switch (effect_state)
{
case INACTIVE_STATE:
break;
case ACTIVE_STATE:
leave_active_state_s();
break;
case CLEANUP_STATE:
break;
case DONE_STATE:
break;
}
effect_state = pending_state;
switch (pending_state)
{
case INACTIVE_STATE:
break;
case ACTIVE_STATE:
enter_active_state_s();
break;
case CLEANUP_STATE:
enter_cleanup_state_s();
break;
case DONE_STATE:
enter_done_state_s();
break;
}
}
void afxSelectron::enter_done_state_s()
{
postEvent(DEACTIVATE_EVENT);
F32 done_time = effect_elapsed;
for (S32 i = 0; i < NUM_PHRASES; i++)
{
if (phrases[i])
{
F32 phrase_done;
if (phrases[i]->willStop() && phrases[i]->isInfinite())
phrase_done = effect_elapsed + phrases[i]->calcAfterLife();
else
phrase_done = phrases[i]->calcDoneTime();
if (phrase_done > done_time)
done_time = phrase_done;
}
}
F32 time_left = done_time - effect_elapsed;
if (time_left < 0)
time_left = 0;
Sim::postEvent(this, new ObjectDeleteEvent, Sim::getCurrentTime() + time_left*1000 + 500);
// CALL SCRIPT afxSelectronData::onDeactivate(%sele)
Con::executef(datablock, "onDeactivate", getIdString());
}
void afxSelectron::enter_active_state_s()
{
// stamp constraint-mgr starting time
constraint_mgr->setStartTime(Platform::getVirtualMilliseconds());
effect_elapsed = 0;
setup_dynamic_constraints();
// start casting effects
setup_main_fx();
if (phrases[MAIN_PHRASE])
phrases[MAIN_PHRASE]->start(effect_elapsed, effect_elapsed);
setup_select_fx();
if (phrases[SELECT_PHRASE])
phrases[SELECT_PHRASE]->start(effect_elapsed, effect_elapsed);
}
void afxSelectron::leave_active_state_s()
{
if (phrases[MAIN_PHRASE])
phrases[MAIN_PHRASE]->stop(effect_elapsed);
}
void afxSelectron::enter_cleanup_state_s()
{
// start deselect effects
setup_deselect_fx();
if (phrases[SELECT_PHRASE])
phrases[SELECT_PHRASE]->interrupt(effect_elapsed);
if (phrases[DESELECT_PHRASE])
phrases[DESELECT_PHRASE]->start(effect_elapsed, effect_elapsed);
postEvent(SHUTDOWN_EVENT);
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// private
void afxSelectron::process_client(F32 dt)
{
effect_elapsed += dt;
U8 pending_state = effect_state;
// check for state changes
switch (effect_state)
{
case INACTIVE_STATE:
if (marks_mask & MARK_ACTIVATE)
pending_state = ACTIVE_STATE;
break;
case ACTIVE_STATE:
if (marks_mask & MARK_INTERRUPT)
pending_state = CLEANUP_STATE;
else if (marks_mask & MARK_SHUTDOWN)
pending_state = CLEANUP_STATE;
else if (state_expired())
pending_state = CLEANUP_STATE;
break;
case CLEANUP_STATE:
if (cleanup_over())
pending_state = DONE_STATE;
break;
}
if (effect_state != pending_state)
change_state_c(pending_state);
if (effect_state == INACTIVE_STATE)
return;
//--------------------------//
// update the listener constraint position
if (!listener_cons_id.undefined())
{
Point3F listener_pos;
listener_pos = SFX->getListener().getTransform().getPosition();
constraint_mgr->setReferencePoint(listener_cons_id, listener_pos);
}
// update the free target constraint position
if (!free_target_cons_id.undefined())
{
if (!arcaneFX::sFreeTargetPosValid)
constraint_mgr->invalidateReference(free_target_cons_id);
else
constraint_mgr->setReferencePoint(free_target_cons_id, arcaneFX::sFreeTargetPos);
}
// find local camera position
Point3F cam_pos;
SceneObject* current_cam = get_camera(&cam_pos);
// detect camera changes
if (!camera_cons_id.undefined() && current_cam != camera_cons_obj)
{
constraint_mgr->setReferenceObject(camera_cons_id, current_cam);
camera_cons_obj = current_cam;
}
// sample the constraints
constraint_mgr->sample(dt, Platform::getVirtualMilliseconds(), (current_cam) ? &cam_pos : 0);
// update active effects lists
for (S32 i = 0; i < NUM_PHRASES; i++)
if (phrases[i])
phrases[i]->update(dt, effect_elapsed);
}
void afxSelectron::change_state_c(U8 pending_state)
{
if (effect_state == pending_state)
return;
switch (effect_state)
{
case INACTIVE_STATE:
break;
case ACTIVE_STATE:
leave_active_state_c();
break;
case CLEANUP_STATE:
break;
case DONE_STATE:
break;
}
effect_state = pending_state;
switch (pending_state)
{
case INACTIVE_STATE:
break;
case ACTIVE_STATE:
enter_active_state_c(effect_elapsed);
break;
case CLEANUP_STATE:
enter_cleanup_state_c();
break;
case DONE_STATE:
enter_done_state_c();
break;
}
}
void afxSelectron::enter_active_state_c(F32 starttime)
{
// stamp constraint-mgr starting time
constraint_mgr->setStartTime(Platform::getVirtualMilliseconds() - (U32)(effect_elapsed*1000));
///effect_elapsed = 0;
setup_dynamic_constraints();
setup_main_fx();
if (phrases[MAIN_PHRASE])
phrases[MAIN_PHRASE]->start(starttime, effect_elapsed);
setup_select_fx();
if (phrases[SELECT_PHRASE])
phrases[SELECT_PHRASE]->start(starttime, effect_elapsed);
}
void afxSelectron::leave_active_state_c()
{
if (phrases[MAIN_PHRASE])
{
//if (marks_mask & MARK_INTERRUPT)
// active_phrase->interrupt(effect_elapsed);
//else
phrases[MAIN_PHRASE]->stop(effect_elapsed);
}
}
void afxSelectron::enter_cleanup_state_c()
{
if (!client_only)
return;
// start deselect effects
setup_deselect_fx();
if (phrases[DESELECT_PHRASE])
phrases[DESELECT_PHRASE]->start(effect_elapsed, effect_elapsed);
postEvent(SHUTDOWN_EVENT);
}
void afxSelectron::enter_done_state_c()
{
if (!client_only)
return;
postEvent(DEACTIVATE_EVENT);
F32 done_time = effect_elapsed;
for (S32 i = 0; i < NUM_PHRASES; i++)
{
if (phrases[i])
{
F32 phrase_done;
if (phrases[i]->willStop() && phrases[i]->isInfinite())
phrase_done = effect_elapsed + phrases[i]->calcAfterLife();
else
phrase_done = phrases[i]->calcDoneTime();
if (phrase_done > done_time)
done_time = phrase_done;
}
}
F32 time_left = done_time - effect_elapsed;
if (time_left < 0)
time_left = 0;
Sim::postEvent(this, new ObjectDeleteEvent, Sim::getCurrentTime() + time_left*1000 + 500);
// CALL SCRIPT afxSelectronData::onDeactivate(%selectron)
Con::executef(datablock, "onDeactivate", getIdString());
}
void afxSelectron::sync_client(U16 marks, U8 state, F32 elapsed)
{
//Con::printf("SYNC marks=%d old_state=%d state=%d elapsed=%g",
// marks, effect_state, state, elapsed);
if (effect_state != LATE_STATE)
return;
marks_mask = marks;
// don't want to be started on late zoning clients
if (!datablock->exec_on_new_clients)
{
effect_state = DONE_STATE;
}
// it looks like we're ghosting pretty late and
// should just return to the inactive state.
else if (marks & (MARK_INTERRUPT | MARK_DEACTIVATE | MARK_SHUTDOWN))
{
effect_state = DONE_STATE;
}
// it looks like we should be in the active state.
else if (marks & MARK_ACTIVATE)
{
effect_state = ACTIVE_STATE;
effect_elapsed = elapsed;
enter_active_state_c(0.0);
}
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// public:
void afxSelectron::postEvent(U8 event)
{
setMaskBits(StateEventMask);
switch (event)
{
case ACTIVATE_EVENT:
marks_mask |= MARK_ACTIVATE;
break;
case SHUTDOWN_EVENT:
marks_mask |= MARK_SHUTDOWN;
break;
case DEACTIVATE_EVENT:
marks_mask |= MARK_DEACTIVATE;
break;
case INTERRUPT_EVENT:
marks_mask |= MARK_INTERRUPT;
break;
}
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
void afxSelectron::finish_startup()
{
init_constraints();
postEvent(afxSelectron::ACTIVATE_EVENT);
}
// static
afxSelectron*
afxSelectron::start_selectron(SceneObject* picked, U8 subcode, SimObject* extra)
{
U32 picked_type = (picked) ? picked->getTypeMask() : 0;
afxSelectronData* datablock = arcaneFX::findSelectronData(picked_type, subcode);
if (!datablock)
{
Con::errorf("startSelectron() -- failed to match object-type (%x/%d) to a selection-effect.",
picked_type, subcode);
return 0;
}
afxSelectronData* exeblock = datablock;
SimObject* param_holder = new SimObject();
if (!param_holder->registerObject())
{
Con::errorf("afxSelectron: failed to register parameter object.");
delete param_holder;
return 0;
}
param_holder->assignDynamicFieldsFrom(datablock, arcaneFX::sParameterFieldPrefix);
if (extra)
{
// copy dynamic fields from the extra object to the param holder
param_holder->assignDynamicFieldsFrom(extra, arcaneFX::sParameterFieldPrefix);
}
// CALL SCRIPT afxSelectronData::onPreactivate(%params, %extra)
ConsoleValue cValue = Con::executef(datablock, "onPreactivate",
2017-07-26 08:35:44 +00:00
Con::getIntArg(param_holder->getId()),
(extra) ? Con::getIntArg(extra->getId()) : "");
const char* result = cValue.getString();
2017-07-26 08:35:44 +00:00
if (result && result[0] != '\0' && !dAtob(result))
{
#if defined(TORQUE_DEBUG)
Con::warnf("afxSelectron: onPreactivate() returned false, effect aborted.");
#endif
Sim::postEvent(param_holder, new ObjectDeleteEvent, Sim::getCurrentTime());
return 0;
}
// make a temp datablock clone if there are substitutions
if (datablock->getSubstitutionCount() > 0)
{
datablock = new afxSelectronData(*exeblock, true);
exeblock->performSubstitutions(datablock, param_holder);
}
// create a new selectron instance
afxSelectron* selectron = new afxSelectron(true);
selectron->setDataBlock(datablock);
selectron->exeblock = exeblock;
selectron->setExtra(extra);
// copy dynamic fields from the param holder to the selectron
selectron->assignDynamicFieldsFrom(param_holder, arcaneFX::sParameterFieldPrefix);
Sim::postEvent(param_holder, new ObjectDeleteEvent, Sim::getCurrentTime());
// register
if (!selectron->registerObject())
{
Con::errorf("afxSelectron: failed to register selectron instance.");
Sim::postEvent(selectron, new ObjectDeleteEvent, Sim::getCurrentTime());
return 0;
}
selectron->activate();
return selectron;
}
void afxSelectron::activate()
{
// separating the final part of startup allows the calling script
// to make certain types of calls on the returned effectron that
// need to happen prior to constraint initialization.
Sim::postEvent(this, new SelectronFinishStartupEvent, Sim::getCurrentTime());
// CALL SCRIPT afxEffectronData::onActivate(%eff)
Con::executef(exeblock, "onActivate", getIdString());
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//
// console functions
DefineEngineMethod(afxSelectron, setTimeFactor, void, (float factor), (1.0f),
"Sets the time factor of the selectron.\n\n"
"@ingroup AFX")
{
object->setTimeFactor(factor);
}
DefineEngineMethod(afxSelectron, interrupt, void, (),,
"Interrupts and deletes a running selectron.\n\n"
"@ingroup AFX")
{
object->postEvent(afxSelectron::INTERRUPT_EVENT);
}
DefineEngineMethod(afxSelectron, stopSelectron, void, (),,
"Stops and deletes a running selectron.\n\n"
"@ingroup AFX")
{
object->postEvent(afxSelectron::INTERRUPT_EVENT);
}
DefineEngineFunction(startSelectron, S32, (SceneObject* selectedObj, unsigned int subcode, SimObject* extra),
(nullAsType<SceneObject*>(), 0, nullAsType<SimObject*>()),
"Instantiates a selectron.\n\n"
"@ingroup AFX")
{
//
// Start the Selectron
//
afxSelectron* selectron = afxSelectron::start_selectron(selectedObj, (U8)subcode, extra);
//
// Return the ID (or 0 if start failed).
//
return (selectron) ? selectron->getId() : 0;
}
//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~//~~~~~~~~~~~~~~~~~~~~~//