Torque3D/Engine/source/console/fileSystemFunctions.cpp

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "platform/platform.h"
#include "console/console.h"
#include "console/consoleInternal.h"
#include "console/engineAPI.h"
#include "console/ast.h"
#include "core/stream/fileStream.h"
#include "console/compiler.h"
#include "platform/platformInput.h"
#include "torqueConfig.h"
#include "core/frameAllocator.h"
// Buffer for expanding script filenames.
static char sgScriptFilenameBuffer[1024];
//-------------------------------------- Helper Functions
static void forwardslash(char *str)
{
while(*str)
{
if(*str == '\\')
*str = '/';
str++;
}
}
//----------------------------------------------------------------
static Vector<String> sgFindFilesResults;
static U32 sgFindFilesPos = 0;
static S32 buildFileList(const char* pattern, bool recurse, bool multiMatch)
{
static const String sSlash( "/" );
sgFindFilesResults.clear();
String sPattern(Torque::Path::CleanSeparators(pattern));
if(sPattern.isEmpty())
{
Con::errorf("findFirstFile() requires a search pattern");
return -1;
}
if(!Con::expandScriptFilename(sgScriptFilenameBuffer, sizeof(sgScriptFilenameBuffer), sPattern.c_str()))
{
Con::errorf("findFirstFile() given initial directory cannot be expanded: '%s'", pattern);
return -1;
}
sPattern = String::ToString(sgScriptFilenameBuffer);
String::SizeType slashPos = sPattern.find('/', 0, String::Right);
// if(slashPos == String::NPos)
// {
// Con::errorf("findFirstFile() missing search directory or expression: '%s'", sPattern.c_str());
// return -1;
// }
// Build the initial search path
Torque::Path givenPath(Torque::Path::CompressPath(sPattern));
givenPath.setFileName("*");
givenPath.setExtension("*");
if(givenPath.getPath().length() > 0 && givenPath.getPath().find('*', 0, String::Right) == givenPath.getPath().length()-1)
{
// Deal with legacy searches of the form '*/*.*'
String suspectPath = givenPath.getPath();
String::SizeType newLen = suspectPath.length()-1;
if(newLen > 0 && suspectPath.find('/', 0, String::Right) == suspectPath.length()-2)
{
--newLen;
}
givenPath.setPath(suspectPath.substr(0, newLen));
}
Torque::FS::FileSystemRef fs = Torque::FS::GetFileSystem(givenPath);
//Torque::Path path = fs->mapTo(givenPath);
Torque::Path path = givenPath;
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// Make sure that we have a root so the correct file system can be determined when using zips
if(givenPath.isRelative())
path = Torque::Path::Join(Torque::FS::GetCwd(), '/', givenPath);
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path.setFileName(String::EmptyString);
path.setExtension(String::EmptyString);
if(!Torque::FS::IsDirectory(path))
{
Con::errorf("findFirstFile() invalid initial search directory: '%s'", path.getFullPath().c_str());
return -1;
}
// Build the search expression
const String expression(slashPos != String::NPos ? sPattern.substr(slashPos+1) : sPattern);
if(expression.isEmpty())
{
Con::errorf("findFirstFile() requires a search expression: '%s'", sPattern.c_str());
return -1;
}
S32 results = Torque::FS::FindByPattern(path, expression, recurse, sgFindFilesResults, multiMatch );
if(givenPath.isRelative() && results > 0)
{
// Strip the CWD out of the returned paths
// MakeRelativePath() returns incorrect results (it adds a leading ..) so doing this the dirty way
const String cwd = Torque::FS::GetCwd().getFullPath();
for(S32 i = 0;i < sgFindFilesResults.size();++i)
{
String str = sgFindFilesResults[i];
if(str.compare(cwd, cwd.length(), String::NoCase) == 0)
str = str.substr(cwd.length());
sgFindFilesResults[i] = str;
}
}
return results;
}
//-----------------------------------------------------------------------------
DefineEngineFunction( findFirstFile, String, ( const char* pattern, bool recurse ), ( "", true ),
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"@brief Returns the first file in the directory system matching the given pattern.\n\n"
"Use the corresponding findNextFile() to step through "
"the results. If you're only interested in the number of files returned by the "
"pattern match, use getFileCount().\n\n"
"This function differs from findFirstFileMultiExpr() in that it supports a single search "
"pattern being passed in.\n\n"
"@note You cannot run multiple simultaneous file system searches with these functions. Each "
"call to findFirstFile() and findFirstFileMultiExpr() initiates a new search and renders "
"a previous search invalid.\n\n"
"@param pattern The path and file name pattern to match against.\n"
"@param recurse If true, the search will exhaustively recurse into subdirectories of the given path and match the given filename pattern.\n"
"@return The path of the first file matched by the search or an empty string if no matching file could be found.\n\n"
"@tsexample\n"
"// Execute all ." TORQUE_SCRIPT_EXTENSION " files in a subdirectory and its subdirectories.\n"
"for( %file = findFirstFile( \"subdirectory/*." TORQUE_SCRIPT_EXTENSION "\" ); %file !$= \"\"; %file = findNextFile() )\n"
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" exec( %file );\n"
"@endtsexample\n\n"
"@see findNextFile()"
"@see getFileCount()"
"@see findFirstFileMultiExpr()"
"@ingroup FileSearches" )
{
S32 numResults = buildFileList( pattern, recurse, false);
// For Debugging
//for ( S32 i = 0; i < sgFindFilesResults.size(); i++ )
// Con::printf( " [%i] [%s]", i, sgFindFilesResults[i].c_str() );
sgFindFilesPos = 1;
if(numResults < 0)
{
Con::errorf("findFirstFile() search directory not found: '%s'", pattern);
return String();
}
return numResults ? sgFindFilesResults[0] : String();
}
//-----------------------------------------------------------------------------
DefineEngineFunction( findNextFile, String, ( const char* pattern ), ( "" ),
"@brief Returns the next file matching a search begun in findFirstFile().\n\n"
"@param pattern The path and file name pattern to match against. This is optional "
"and may be left out as it is not used by the code. It is here for legacy reasons.\n"
"@return The path of the next filename matched by the search or an empty string if no more files match.\n\n"
"@tsexample\n"
"// Execute all ." TORQUE_SCRIPT_EXTENSION " files in a subdirectory and its subdirectories.\n"
"for( %file = findFirstFile( \"subdirectory/*." TORQUE_SCRIPT_EXTENSION "\" ); %file !$= \"\"; %file = findNextFile() )\n"
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" exec( %file );\n"
"@endtsexample\n\n"
"@see findFirstFile()"
"@ingroup FileSearches" )
{
if ( sgFindFilesPos + 1 > sgFindFilesResults.size() )
return String();
return sgFindFilesResults[sgFindFilesPos++];
}
//-----------------------------------------------------------------------------
DefineEngineFunction( getFileCount, S32, ( const char* pattern, bool recurse ), ( "", true ),
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"@brief Returns the number of files in the directory tree that match the given patterns\n\n"
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"This function differs from getFileCountMultiExpr() in that it supports a single search "
"pattern being passed in.\n\n"
"If you're interested in a list of files that match the given pattern and not just "
"the number of files, use findFirstFile() and findNextFile().\n\n"
"@param pattern The path and file name pattern to match against.\n"
"@param recurse If true, the search will exhaustively recurse into subdirectories of the given path and match the given filename pattern "
"counting files in subdirectories.\n"
"@return Number of files located using the pattern\n\n"
"@tsexample\n"
"// Count the number of ." TORQUE_SCRIPT_EXTENSION " files in a subdirectory and its subdirectories.\n"
"getFileCount( \"subdirectory/*." TORQUE_SCRIPT_EXTENSION "\" );\n"
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"@endtsexample\n\n"
"@see findFirstFile()"
"@see findNextFile()"
"@see getFileCountMultiExpr()"
"@ingroup FileSearches" )
{
S32 numResults = buildFileList( pattern, recurse, false );
if(numResults < 0)
{
return 0;
}
return numResults;
}
//-----------------------------------------------------------------------------
DefineEngineFunction(findFirstFileMultiExpr, String, ( const char* pattern, bool recurse ), ( "", true),
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"@brief Returns the first file in the directory system matching the given patterns.\n\n"
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"Use the corresponding findNextFileMultiExpr() to step through "
"the results. If you're only interested in the number of files returned by the "
"pattern match, use getFileCountMultiExpr().\n\n"
"This function differs from findFirstFile() in that it supports multiple search patterns "
"to be passed in.\n\n"
"@note You cannot run multiple simultaneous file system searches with these functions. Each "
"call to findFirstFile() and findFirstFileMultiExpr() initiates a new search and renders "
"a previous search invalid.\n\n"
"@param pattern The path and file name pattern to match against, such as *." TORQUE_SCRIPT_EXTENSION ". Separate "
"multiple patterns with TABs. For example: \"*." TORQUE_SCRIPT_EXTENSION "\" TAB \"*.dso\"\n"
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"@param recurse If true, the search will exhaustively recurse into subdirectories "
"of the given path and match the given filename patterns.\n"
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"@return String of the first matching file path, or an empty string if no matching "
"files were found.\n\n"
"@tsexample\n"
"// Find all DTS or Collada models\n"
"%filePatterns = \"*.dts\" TAB \"*.dae\";\n"
"%fullPath = findFirstFileMultiExpr( %filePatterns );\n"
"while ( %fullPath !$= \"\" )\n"
"{\n"
" echo( %fullPath );\n"
" %fullPath = findNextFileMultiExpr( %filePatterns );\n"
"}\n"
"@endtsexample\n\n"
"@see findNextFileMultiExpr()"
"@see getFileCountMultiExpr()"
"@see findFirstFile()"
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"@ingroup FileSearches")
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{
S32 numResults = buildFileList(pattern, recurse, true);
// For Debugging
//for ( S32 i = 0; i < sgFindFilesResults.size(); i++ )
// Con::printf( " [%i] [%s]", i, sgFindFilesResults[i].c_str() );
sgFindFilesPos = 1;
if(numResults < 0)
{
Con::errorf("findFirstFileMultiExpr() search directory not found: '%s'", pattern);
return String();
}
return numResults ? sgFindFilesResults[0] : String();
}
DefineEngineFunction(findNextFileMultiExpr, String, ( const char* pattern ), (""),
"@brief Returns the next file matching a search begun in findFirstFileMultiExpr().\n\n"
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"@param pattern The path and file name pattern to match against. This is optional "
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"and may be left out as it is not used by the code. It is here for legacy reasons.\n"
"@return String of the next matching file path, or an empty string if no matching "
"files were found.\n\n"
"@tsexample\n"
"// Find all DTS or Collada models\n"
"%filePatterns = \"*.dts\" TAB \"*.dae\";\n"
"%fullPath = findFirstFileMultiExpr( %filePatterns );\n"
"while ( %fullPath !$= \"\" )\n"
"{\n"
" echo( %fullPath );\n"
" %fullPath = findNextFileMultiExpr( %filePatterns );\n"
"}\n"
"@endtsexample\n\n"
"@see findFirstFileMultiExpr()"
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"@ingroup FileSearches")
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{
if ( sgFindFilesPos + 1 > sgFindFilesResults.size() )
return String();
return sgFindFilesResults[sgFindFilesPos++];
}
DefineEngineFunction(getFileCountMultiExpr, S32, ( const char* pattern, bool recurse ), ( "", true),
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"@brief Returns the number of files in the directory tree that match the given patterns\n\n"
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"If you're interested in a list of files that match the given patterns and not just "
"the number of files, use findFirstFileMultiExpr() and findNextFileMultiExpr().\n\n"
"@param pattern The path and file name pattern to match against, such as *." TORQUE_SCRIPT_EXTENSION ". Separate "
"multiple patterns with TABs. For example: \"*." TORQUE_SCRIPT_EXTENSION "\" TAB \"*.dso\"\n"
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"@param recurse If true, the search will exhaustively recurse into subdirectories "
"of the given path and match the given filename pattern.\n"
"@return Number of files located using the patterns\n\n"
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"@tsexample\n"
"// Count all DTS or Collada models\n"
"%filePatterns = \"*.dts\" TAB \"*.dae\";\n"
"echo( \"Nunmer of shape files:\" SPC getFileCountMultiExpr( %filePatterns ) );\n"
"@endtsexample\n\n"
"@see findFirstFileMultiExpr()"
"@see findNextFileMultiExpr()"
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"@ingroup FileSearches")
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{
S32 numResults = buildFileList(pattern, recurse, true);
if(numResults < 0)
{
return 0;
}
return numResults;
}
DefineEngineFunction(getFileCRC, S32, ( const char* fileName ),,
"@brief Provides the CRC checksum of the given file.\n\n"
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"@param fileName The path to the file.\n"
"@return The calculated CRC checksum of the file, or -1 if the file "
"could not be found.\n"
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"@ingroup FileSystem")
{
String cleanfilename(Torque::Path::CleanSeparators(fileName));
Con::expandScriptFilename(sgScriptFilenameBuffer, sizeof(sgScriptFilenameBuffer), cleanfilename.c_str());
Torque::Path givenPath(Torque::Path::CompressPath(sgScriptFilenameBuffer));
Torque::FS::FileNodeRef fileRef = Torque::FS::GetFileNode( givenPath );
if ( fileRef == NULL )
{
Con::errorf("getFileCRC() - could not access file: [%s]", givenPath.getFullPath().c_str() );
return -1;
}
return fileRef->getChecksum();
}
DefineEngineFunction(isFile, bool, ( const char* fileName ),,
"@brief Determines if the specified file exists or not\n\n"
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"@param fileName The path to the file.\n"
"@return Returns true if the file was found.\n"
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"@ingroup FileSystem")
{
String cleanfilename(Torque::Path::CleanSeparators(fileName));
Con::expandScriptFilename(sgScriptFilenameBuffer, sizeof(sgScriptFilenameBuffer), cleanfilename.c_str());
Torque::Path givenPath(Torque::Path::CompressPath(sgScriptFilenameBuffer));
if (givenPath.getFileName().isEmpty() && givenPath.getExtension().isNotEmpty())
{
//specially named or hidden files, like .gitignore parse incorrectly due to having
//"no" filename, so we adjust that
givenPath.setFileName(String(".") + givenPath.getExtension());
givenPath.setExtension("");
}
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return Torque::FS::IsFile(givenPath);
}
DefineEngineFunction(isScriptFile, bool, (const char* fileName), ,
"@brief Determines if the specified file exists or not\n\n"
"@param fileName The path to the file.\n"
"@return Returns true if the file was found.\n"
"@ingroup FileSystem")
{
String cleanfilename(Torque::Path::CleanSeparators(fileName));
Con::expandScriptFilename(sgScriptFilenameBuffer, sizeof(sgScriptFilenameBuffer), cleanfilename.c_str());
Torque::Path givenPath(Torque::Path::CompressPath(sgScriptFilenameBuffer));
return Torque::FS::IsScriptFile(givenPath.getFullPath());
}
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DefineEngineFunction( IsDirectory, bool, ( const char* directory ),,
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"@brief Determines if a specified directory exists or not\n\n"
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"@param directory String containing path in the form of \"foo/bar\"\n"
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"@return Returns true if the directory was found.\n"
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"@note Do not include a trailing slash '/'.\n"
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"@ingroup FileSystem")
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{
String dir(Torque::Path::CleanSeparators(directory));
Con::expandScriptFilename(sgScriptFilenameBuffer, sizeof(sgScriptFilenameBuffer), dir.c_str());
Torque::Path givenPath(Torque::Path::CompressPath(sgScriptFilenameBuffer));
return Torque::FS::IsDirectory( givenPath );
}
DefineEngineFunction(isWriteableFileName, bool, ( const char* fileName ),,
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"@brief Determines if a file name can be written to using File I/O\n\n"
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"@param fileName Name and path of file to check\n"
"@return Returns true if the file can be written to.\n"
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"@ingroup FileSystem")
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{
String filename(Torque::Path::CleanSeparators(fileName));
Con::expandScriptFilename(sgScriptFilenameBuffer, sizeof(sgScriptFilenameBuffer), filename.c_str());
Torque::Path givenPath(Torque::Path::CompressPath(sgScriptFilenameBuffer));
Torque::FS::FileSystemRef fs = Torque::FS::GetFileSystem(givenPath);
Torque::Path path = fs->mapTo(givenPath);
return !Torque::FS::IsReadOnly(path);
}
DefineEngineFunction(startFileChangeNotifications, void, (),,
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"@brief Start watching resources for file changes\n\n"
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"Typically this is called during initializeCore().\n\n"
"@see stopFileChangeNotifications()\n"
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"@ingroup FileSystem")
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{
Torque::FS::StartFileChangeNotifications();
}
DefineEngineFunction(stopFileChangeNotifications, void, (),,
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"@brief Stop watching resources for file changes\n\n"
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"Typically this is called during shutdownCore().\n\n"
"@see startFileChangeNotifications()\n"
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"@ingroup FileSystem")
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{
Torque::FS::StopFileChangeNotifications();
}
DefineEngineFunction(getDirectoryList, String, ( const char* path, S32 depth ), ( "", 0 ),
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"@brief Gathers a list of directories starting at the given path.\n\n"
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"@param path String containing the path of the directory\n"
"@param depth Depth of search, as in how many subdirectories to parse through\n"
"@return Tab delimited string containing list of directories found during search, \"\" if no files were found\n"
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"@ingroup FileSystem")
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{
// Grab the full path.
char fullpath[1024];
Platform::makeFullPathName(String::compare(path, "/") == 0 ? "" : path, fullpath, sizeof(fullpath));
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//dSprintf(fullpath, 511, "%s/%s", Platform::getWorkingDirectory(), path);
// Append a trailing backslash if it's not present already.
if (fullpath[dStrlen(fullpath) - 1] != '/')
{
S32 pos = dStrlen(fullpath);
fullpath[pos] = '/';
fullpath[pos + 1] = '\0';
}
// Dump the directories.
Vector<StringTableEntry> directories;
Platform::dumpDirectories(fullpath, directories, depth, true);
if( directories.empty() )
return "";
// Grab the required buffer length.
S32 length = 0;
for (S32 i = 0; i < directories.size(); i++)
length += dStrlen(directories[i]) + 1;
// Get a return buffer.
char* buffer = Con::getReturnBuffer(length);
char* p = buffer;
// Copy the directory names to the buffer.
for (S32 i = 0; i < directories.size(); i++)
{
dStrcpy(p, directories[i], length - (p - buffer));
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p += dStrlen(directories[i]);
// Tab separated.
p[0] = '\t';
p++;
}
p--;
p[0] = '\0';
return buffer;
}
DefineEngineFunction(fileSize, S32, ( const char* fileName ),,
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"@brief Determines the size of a file on disk\n\n"
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"@param fileName Name and path of the file to check\n"
"@return Returns filesize in bytes, or -1 if no file\n"
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"@ingroup FileSystem")
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{
Con::expandScriptFilename(sgScriptFilenameBuffer, sizeof(sgScriptFilenameBuffer), fileName);
return Platform::getFileSize( sgScriptFilenameBuffer );
}
DefineEngineFunction( fileModifiedTime, String, ( const char* fileName ),,
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"@brief Returns a platform specific formatted string with the last modified time for the file.\n\n"
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"@param fileName Name and path of file to check\n"
"@return Formatted string (OS specific) containing modified time, \"9/3/2010 12:33:47 PM\" for example\n"
"@ingroup FileSystem")
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{
Con::expandScriptFilename(sgScriptFilenameBuffer, sizeof(sgScriptFilenameBuffer), fileName);
FileTime ft = {0};
Platform::getFileTimes( sgScriptFilenameBuffer, NULL, &ft );
Platform::LocalTime lt = {0};
Platform::fileToLocalTime( ft, &lt );
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String fileStr = Platform::localTimeToString( lt );
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char *buffer = Con::getReturnBuffer( fileStr.size() );
dStrcpy( buffer, fileStr, fileStr.size() );
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return buffer;
}
DefineEngineFunction( fileCreatedTime, String, ( const char* fileName ),,
"@brief Returns a platform specific formatted string with the creation time for the file."
"@param fileName Name and path of file to check\n"
"@return Formatted string (OS specific) containing created time, \"9/3/2010 12:33:47 PM\" for example\n"
"@ingroup FileSystem")
{
Con::expandScriptFilename( sgScriptFilenameBuffer, sizeof(sgScriptFilenameBuffer), fileName );
FileTime ft = {0};
Platform::getFileTimes( sgScriptFilenameBuffer, &ft, NULL );
Platform::LocalTime lt = {0};
Platform::fileToLocalTime( ft, &lt );
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String fileStr = Platform::localTimeToString( lt );
char *buffer = Con::getReturnBuffer( fileStr.size() );
dStrcpy( buffer, fileStr, fileStr.size() );
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return buffer;
}
DefineEngineFunction(compareFileTimes, S32, (const char* fileA, const char* fileB), ("", ""),
"@brief Compares 2 files' modified file times."
"@param fileName Name and path of first file to compare\n"
"@param fileName Name and path of second file to compare\n"
"@return S32. If value is 1, then fileA is newer. If value is -1, then fileB is newer. If value is 0, they are equal.\n"
"@ingroup FileSystem")
{
Con::expandScriptFilename(sgScriptFilenameBuffer, sizeof(sgScriptFilenameBuffer), fileA);
FileTime fileATime = { 0 };
Platform::getFileTimes(sgScriptFilenameBuffer, NULL, &fileATime);
Con::expandScriptFilename(sgScriptFilenameBuffer, sizeof(sgScriptFilenameBuffer), fileB);
FileTime fileBTime = { 0 };
Platform::getFileTimes(sgScriptFilenameBuffer, NULL, &fileBTime);
return Platform::compareFileTimes(fileATime, fileBTime);
}
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DefineEngineFunction(fileDelete, bool, ( const char* path ),,
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"@brief Delete a file from the hard drive\n\n"
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"@param path Name and path of the file to delete\n"
"@note THERE IS NO RECOVERY FROM THIS. Deleted file is gone for good.\n"
"@return True if file was successfully deleted\n"
"@ingroup FileSystem")
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{
static char fileName[1024];
static char sandboxFileName[1024];
Con::expandScriptFilename( fileName, sizeof( fileName ), path );
Platform::makeFullPathName(fileName, sandboxFileName, sizeof(sandboxFileName));
return dFileDelete(sandboxFileName);
}
//----------------------------------------------------------------
DefineEngineFunction(fileExt, String, ( const char* fileName ),,
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"@brief Get the extension of a file\n\n"
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"@param fileName Name and path of file\n"
"@return String containing the extension, such as \".exe\" or \"." TORQUE_SCRIPT_EXTENSION "\"\n"
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"@ingroup FileSystem")
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{
const char *ret = dStrrchr(fileName, '.');
if(ret)
return ret;
return "";
}
DefineEngineFunction(fileBase, String, ( const char* fileName ),,
"@brief Get the base of a file name (removes extension and path)\n\n"
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"@param fileName Name and path of file to check\n"
"@return String containing the file name, minus extension and path\n"
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"@ingroup FileSystem")
{
S32 pathLen = dStrlen( fileName );
FrameTemp<char> szPathCopy( pathLen + 1);
dStrcpy( szPathCopy, fileName, pathLen + 1 );
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forwardslash( szPathCopy );
const char *path = dStrrchr(szPathCopy, '/');
if(!path)
path = szPathCopy;
else
path++;
dsize_t retLen = dStrlen(path) + 1;
char *ret = Con::getReturnBuffer(retLen);
dStrcpy(ret, path, retLen);
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char *ext = dStrrchr(ret, '.');
if(ext)
*ext = 0;
return ret;
}
DefineEngineFunction(fileName, String, ( const char* fileName ),,
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"@brief Get only the file name of a path and file name string (removes path)\n\n"
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"@param fileName Name and path of file to check\n"
"@return String containing the file name, minus the path\n"
"@ingroup FileSystem")
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{
S32 pathLen = dStrlen( fileName );
FrameTemp<char> szPathCopy( pathLen + 1);
dStrcpy( szPathCopy, fileName, pathLen + 1 );
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forwardslash( szPathCopy );
const char *name = dStrrchr(szPathCopy, '/');
if(!name)
name = szPathCopy;
else
name++;
dsize_t retLen = dStrlen(name) + 1;
char *ret = Con::getReturnBuffer(retLen);
dStrcpy(ret, name, retLen);
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return ret;
}
DefineEngineFunction(filePath, String, ( const char* fileName ),,
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"@brief Get the path of a file (removes name and extension)\n\n"
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"@param fileName Name and path of file to check\n"
"@return String containing the path, minus name and extension\n"
"@ingroup FileSystem")
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{
S32 pathLen = dStrlen( fileName );
FrameTemp<char> szPathCopy( pathLen + 1);
dStrcpy( szPathCopy, fileName, pathLen + 1 );
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forwardslash( szPathCopy );
const char *path = dStrrchr(szPathCopy, '/');
if(!path)
return "";
U32 len = path - (char*)szPathCopy;
char *ret = Con::getReturnBuffer(len + 1);
dStrncpy(ret, szPathCopy, len);
ret[len] = 0;
return ret;
}
DefineEngineFunction(getWorkingDirectory, String, (),,
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"@brief Reports the current directory\n\n"
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"@return String containing full file path of working directory\n"
"@ingroup FileSystem")
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{
return Platform::getCurrentDirectory();
}
//-----------------------------------------------------------------------------
// [tom, 5/1/2007] I changed these to be ordinary console functions as they
// are just string processing functions. They are needed by the 3D tools which
// are not currently built with TORQUE_TOOLS defined.
DefineEngineFunction(makeFullPath, String, ( const char* path, const char* cwd ), ( "", ""),
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"@brief Converts a relative file path to a full path\n\n"
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"For example, \"./console.log\" becomes \"C:/Torque/t3d/examples/FPS Example/game/console.log\"\n"
"@param path Name of file or path to check\n"
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"@param cwd Optional current working directory from which to build the full path.\n"
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"@return String containing non-relative directory of path\n"
"@ingroup FileSystem")
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{
static const U32 bufSize = 512;
char *buf = Con::getReturnBuffer(bufSize);
Platform::makeFullPathName(path, buf, bufSize, dStrlen(cwd) > 1 ? cwd : NULL);
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return buf;
}
DefineEngineFunction(makeRelativePath, String, ( const char* path, const char* to ), ( "", ""),
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"@brief Turns a full or local path to a relative one\n\n"
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"For example, \"./game/art\" becomes \"game/art\"\n"
"@param path Full path (may include a file) to convert\n"
"@param to Optional base path used for the conversion. If not supplied the current "
"working directory is used.\n"
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"@returns String containing relative path\n"
"@ingroup FileSystem")
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{
return Platform::makeRelativePathName( path, dStrlen(to) > 1 ? to : NULL );
}
DefineEngineFunction(pathConcat, String, ( const char* path, const char* file), ( "", ""),
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"@brief Combines two separate strings containing a file path and file name together into a single string\n\n"
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"@param path String containing file path\n"
"@param file String containing file name\n"
"@return String containing concatenated file name and path\n"
"@ingroup FileSystem")
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{
static const U32 bufSize = 1024;
char *buf = Con::getReturnBuffer(bufSize);
Platform::makeFullPathName(file, buf, bufSize, path);
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return buf;
}
//-----------------------------------------------------------------------------
DefineEngineFunction(getExecutableName, String, (),,
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"@brief Gets the name of the game's executable\n\n"
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"@return String containing this game's executable name\n"
"@ingroup FileSystem")
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{
return Platform::getExecutableName();
}
//-----------------------------------------------------------------------------
DefineEngineFunction( getMainDotCsDir, String, (),,
"@brief Get the absolute path to the directory that contains the main." TORQUE_SCRIPT_EXTENSION " script from which the engine was started.\n\n"
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"This directory will usually contain all the game assets and, in a user-side game installation, will usually be "
"read-only.\n\n"
"@return The path to the main game assets.\n\n"
"@ingroup FileSystem\n")
{
return Platform::getMainDotCsDir();
}
//-----------------------------------------------------------------------------
// Tools Only Functions
//-----------------------------------------------------------------------------
#ifdef TORQUE_TOOLS
//-----------------------------------------------------------------------------
DefineEngineFunction( openFolder, void, ( const char* path ),,
"@brief Open the given folder in the system's file manager.\n\n"
"@param path full path to a directory.\n\n"
"@note Only present in a Tools build of Torque.\n"
"@ingroup FileSystem\n")
{
Platform::openFolder( path );
}
//-----------------------------------------------------------------------------
DefineEngineFunction( openFile, void, ( const char* file ),,
"@brief Open the given @a file through the system. This will usually open the file in its "
"associated application.\n"
"@param file %Path of the file to open.\n\n"
"@note Only present in a Tools build of Torque.\n"
"@ingroup FileSystem\n")
{
Platform::openFile( file );
}
//-----------------------------------------------------------------------------
DefineEngineFunction( pathCopy, bool, ( const char* fromFile, const char* toFile, bool noOverwrite ), ( "", "", true ),
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"@brief Copy a file to a new location.\n"
"@param fromFile %Path of the file to copy.\n"
"@param toFile %Path where to copy @a fromFile to.\n"
"@param noOverwrite If true, then @a fromFile will not overwrite a file that may already exist at @a toFile.\n"
"@return True if the file was successfully copied, false otherwise.\n"
"@note Only present in a Tools build of Torque.\n"
"@ingroup FileSystem")
{
char qualifiedFromFile[ 2048 ];
char qualifiedToFile[ 2048 ];
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Platform::makeFullPathName( fromFile, qualifiedFromFile, sizeof( qualifiedFromFile ) );
Platform::makeFullPathName( toFile, qualifiedToFile, sizeof( qualifiedToFile ) );
return dPathCopy( qualifiedFromFile, qualifiedToFile, noOverwrite );
}
//-----------------------------------------------------------------------------
DefineEngineFunction( getCurrentDirectory, String, (),,
"@brief Return the current working directory.\n\n"
"@return The absolute path of the current working directory.\n\n"
"@note Only present in a Tools build of Torque.\n"
"@see getWorkingDirectory()"
"@ingroup FileSystem")
{
return Platform::getCurrentDirectory();
}
//-----------------------------------------------------------------------------
DefineEngineFunction( setCurrentDirectory, bool, ( const char* path ),,
"@brief Set the current working directory.\n\n"
"@param path The absolute or relative (to the current working directory) path of the directory which should be made the new "
"working directory.\n\n"
"@return True if the working directory was successfully changed to @a path, false otherwise.\n\n"
"@note Only present in a Tools build of Torque.\n"
"@ingroup FileSystem")
{
return Platform::setCurrentDirectory( StringTable->insert( path ) );
}
//-----------------------------------------------------------------------------
DefineEngineFunction( createPath, bool, ( const char* path ),,
"@brief Create the given directory or the path leading to the given filename.\n\n"
"If @a path ends in a trailing slash, then all components in the given path will be created as directories (if not already in place). If @a path, "
"does @b not end in a trailing slash, then the last component of the path is taken to be a file name and only the directory components "
"of the path will be created.\n\n"
"@param path The path to create.\n\n"
"@note Only present in a Tools build of Torque.\n"
"@ingroup FileSystem" )
{
static char pathName[1024];
Con::expandScriptFilename( pathName, sizeof( pathName ), path );
return Platform::createPath( pathName );
}
DefineEngineFunction(deleteDirectory, bool, (const char* path), ,
"@brief Delete a directory from the hard drive\n\n"
"@param path Name and path of the folder to delete\n"
"@note THERE IS NO RECOVERY FROM THIS. Deleted files are gone for good.\n"
"@return True if file was successfully deleted\n"
"@ingroup FileSystem")
{
static char fileName[1024];
static char sandboxFileName[1024];
Con::expandScriptFilename(fileName, sizeof(fileName), path);
Platform::makeFullPathName(fileName, sandboxFileName, sizeof(sandboxFileName));
return Platform::deleteDirectory(sandboxFileName);
}
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#endif // TORQUE_TOOLS