Torque3D/Engine/source/T3D/notesObject.cpp

165 lines
4 KiB
C++
Raw Normal View History

#include "T3D/notesObject.h"
#include "math/mathIO.h"
#include "scene/sceneRenderState.h"
#include "core/stream/bitStream.h"
#include "materials/sceneData.h"
#include "gfx/gfxDebugEvent.h"
#include "gfx/gfxTransformSaver.h"
#include "renderInstance/renderPassManager.h"
#include "math/mathUtils.h"
#include "gfx/gfxDrawUtil.h"
IMPLEMENT_CO_NETOBJECT_V1(NotesObject);
extern bool gEditingMission;
//-----------------------------------------------------------------------------
// Object setup and teardown
//-----------------------------------------------------------------------------
NotesObject::NotesObject()
{
// Flag this object so that it will always
// be sent across the network to clients
mNetFlags.set(Ghostable | ScopeAlways);
// Set it as a "static" object
mTypeMask |= StaticObjectType | StaticShapeObjectType;
mShowArrow = true;
mArrowLength = 5;
mArrowRadius = 0.25;
}
NotesObject::~NotesObject()
{
}
//-----------------------------------------------------------------------------
// Object Editing
//-----------------------------------------------------------------------------
void NotesObject::initPersistFields()
{
docsURL;
Parent::initPersistFields();
addField("Note", TypeCommand, Offset(mNote, NotesObject), "");
addField("showArrow", TypeBool, Offset(mShowArrow, NotesObject), "");
addField("arrowColor", TypeColorF, Offset(mArrowColor, NotesObject), "");
}
void NotesObject::inspectPostApply()
{
// Apply any transformations set in the editor
Parent::inspectPostApply();
if (isServerObject())
{
setMaskBits(-1);
}
}
bool NotesObject::onAdd()
{
if (!Parent::onAdd())
return false;
// Set up a 1x1x1 bounding box
mObjBox.set(Point3F(-0.5f, -0.5f, -0.5f),
Point3F(0.5f, 0.5f, 0.5f));
resetWorldBox();
// Add this object to the scene
addToScene();
return true;
}
void NotesObject::onRemove()
{
// Remove this object from the scene
removeFromScene();
Parent::onRemove();
}
void NotesObject::setTransform(const MatrixF& mat)
{
// Let SceneObject handle all of the matrix manipulation
Parent::setTransform(mat);
// Dirty our network mask so that the new transform gets
// transmitted to the client object
setMaskBits(TransformMask);
}
U32 NotesObject::packUpdate(NetConnection* conn, U32 mask, BitStream* stream)
{
// Allow the Parent to get a crack at writing its info
U32 retMask = Parent::packUpdate(conn, mask, stream);
// Write our transform information
//if (stream->writeFlag(mask & TransformMask))
{
mathWrite(*stream, getTransform());
mathWrite(*stream, getScale());
stream->write(mShowArrow);
stream->write(mArrowColor);
}
return retMask;
}
void NotesObject::unpackUpdate(NetConnection* conn, BitStream* stream)
{
// Let the Parent read any info it sent
Parent::unpackUpdate(conn, stream);
//if (stream->readFlag()) // TransformMask
{
mathRead(*stream, &mObjToWorld);
mathRead(*stream, &mObjScale);
setTransform(mObjToWorld);
stream->read(&mShowArrow);
stream->read(&mArrowColor);
}
}
void NotesObject::prepRenderImage(SceneRenderState* state)
{
if (!gEditingMission)
return;
ObjectRenderInst* ri = state->getRenderPass()->allocInst<ObjectRenderInst>();
ri->renderDelegate.bind(this, &NotesObject::_render);
ri->type = RenderPassManager::RIT_Editor;
state->getRenderPass()->addInst(ri);
}
void NotesObject::_render(ObjectRenderInst* ri, SceneRenderState* state, BaseMatInstance* overrideMat)
{
if (showArrow())
{
GFXStateBlockDesc desc;
desc.setBlend(true);
desc.setZReadWrite(true, false);
VectorF forwardVec = getTransform().getForwardVector();
forwardVec.normalize();
Point3F startPos = forwardVec * -(mArrowLength * 0.5) + getPosition();
Point3F endPos = forwardVec * (mArrowLength * 0.5) + getPosition();
ColorI arrowColor = mArrowColor.toColorI();
arrowColor.alpha = 128;
GFX->getDrawUtil()->drawArrow(desc, startPos, endPos, arrowColor, mArrowRadius);
}
}