Torque3D/Engine/source/cinterface/c_consoleInterface.cpp

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "console/consoleInternal.h"
#include "console/simSet.h"
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#include "console/engineAPI.h"
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namespace Con
{
DefineNewEngineFunction(AddConsumer, void, (ConsumerCallback cb), , "")
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{
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addConsumer(cb);
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}
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DefineNewEngineFunction(RemoveConsumer, void, (ConsumerCallback cb), , "")
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{
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removeConsumer(cb);
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}
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DefineNewEngineFunction(GetConsoleString, String, (String name),, "")
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{
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return getVariable(StringTable->insert(name));
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}
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DefineNewEngineFunction(SetConsoleString, void, (String name, String value),, "")
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{
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setVariable(StringTable->insert(name), StringTable->insert(value));
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}
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DefineNewEngineFunction(GetConsoleInt, S32, (String name),, "")
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{
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return getIntVariable(StringTable->insert(name));
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}
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DefineNewEngineFunction(SetConsoleInt, void, (String name, S32 value),, "")
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{
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setIntVariable(StringTable->insert(name), value);
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}
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DefineNewEngineFunction(GetConsoleFloat, F32, (String name),, "")
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{
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return getFloatVariable(StringTable->insert(name));
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}
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DefineNewEngineFunction(SetConsoleFloat, void, (String name, F32 value),, "")
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{
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setFloatVariable(StringTable->insert(name), value);
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}
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DefineNewEngineFunction(GetConsoleBool, bool, (String name),, "")
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{
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return getBoolVariable(StringTable->insert(name));
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}
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DefineNewEngineFunction(SetConsoleBool, void, (String name, bool value),, "")
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{
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setBoolVariable(StringTable->insert(name), value);
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}
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}