Torque3D/Engine/source/cinterface/c_simInterface.cpp

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//-----------------------------------------------------------------------------
// Copyright (c) 2012 GarageGames, LLC
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//-----------------------------------------------------------------------------
#include "console/consoleInternal.h"
#include "console/simDatablock.h"
#include "console/simSet.h"
#include "console/engineAPI.h"
namespace Sim
{
DefineNewEngineFunction(FindObjectById, SimObject*, (U32 pId), , "")
{
return Sim::findObject(pId);
}
DefineNewEngineFunction(FindObjectByName, SimObject*, (String pName), , "")
{
return Sim::findObject(StringTable->insert(pName));
}
DefineNewEngineFunction(FindDataBlockByName, SimObject*, (String pName), , "")
{
return Sim::getDataBlockGroup()->findObject(StringTable->insert(pName));
}
// EngineAPI doesn't work with SimObjectPtr, so use a void* as a transport
DefineNewEngineFunction(WrapObject, void*, (SimObject* pObject), , "")
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{
return new SimObjectPtr<SimObject>(pObject);
}
DefineNewEngineFunction(DeleteObjectPtr, void, (void* pObjectPtr), , "")
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{
delete static_cast<SimObjectPtr<SimObject>*>(pObjectPtr);
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}
}