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<!DOCTYPE html ><html><head><meta http-equiv="X-UA-Compatible" content="IE=edge"/><meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no" name="viewport"/><title>PSF-LoginServer - master - net.psforever.objects.vehicles.control</title><meta content="PSF - LoginServer - master - net.psforever.objects.vehicles.control" name="description"/><meta content="PSF LoginServer master net.psforever.objects.vehicles.control" name="keywords"/><meta http-equiv="content-type" content="text/html; charset=UTF-8"/><link href="../../../../../lib/index.css" media="screen" type="text/css" rel="stylesheet"/><link href="../../../../../lib/template.css" media="screen" type="text/css" rel="stylesheet"/><link href="../../../../../lib/print.css" media="print" type="text/css" rel="stylesheet"/><link href="../../../../../lib/diagrams.css" media="screen" type="text/css" rel="stylesheet" id="diagrams-css"/><script type="text/javascript" src="../../../../../lib/jquery.min.js"></script><script type="text/javascript" src="../../../../../lib/index.js"></script><script type="text/javascript" src="../../../../../index.js"></script><script type="text/javascript" src="../../../../../lib/scheduler.js"></script><script type="text/javascript" src="../../../../../lib/template.js"></script><script type="text/javascript">/* this variable can be used by the JS to determine the path to the root document */
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var toRoot = '../../../../../';</script></head><body><div id="search"><span id="doc-title">PSF-LoginServer - <span id="doc-version">master</span></span> <span class="close-results"><span class="left"><</span> Back</span><div id="textfilter"><span class="input"><input autocapitalize="none" placeholder="Search" id="index-input" type="text" accesskey="/"/><i class="clear material-icons"></i><i id="search-icon" class="material-icons"></i></span></div></div><div id="search-results"><div id="search-progress"><div id="progress-fill"></div></div><div id="results-content"><div id="entity-results"></div><div id="member-results"></div></div></div><div id="content-scroll-container" style="-webkit-overflow-scrolling: touch;"><div id="content-container" style="-webkit-overflow-scrolling: touch;"><div id="subpackage-spacer"><div id="packages"><h1>Packages</h1><ul><li class="indented0 " name="_root_.root" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="_root_"></a><a id="root:_root_"></a> <span class="permalink"><a href="../../../../../index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../../../../../index.html" title=""><span class="name">root</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../../../../index.html" name="_root_" id="_root_" class="extype">root</a></dd></dl></div></li><li class="indented1 " name="_root_.net" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="net"></a><a id="net:net"></a> <span class="permalink"><a href="../../../../../net/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../../../../index.html" title=""><span class="name">net</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../../../../index.html" name="_root_" id="_root_" class="extype">root</a></dd></dl></div></li><li class="indented2 " name="net.psforever" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="psforever"></a><a id="psforever:psforever"></a> <span class="permalink"><a href="../../../../../net/psforever/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../../../index.html" title=""><span class="name">psforever</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../../../index.html" name="net" id="net" class="extype">net</a></dd></dl></div></li><li class="indented3 " name="net.psforever.objects" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="objects"></a><a id="objects:objects"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../../index.html" title=""><span class="name">objects</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../../index.html" name="net.psforever" id="net.psforever" class="extype">psforever</a></dd></dl></div></li><li class="indented4 " name="net.psforever.objects.vehicles" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="vehicles"></a><a id="vehicles:vehicles"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><a href="../index.html" title=""><span class="name">vehicles</span></a></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../../index.html" name="net.psforever.objects" id="net.psforever.objects" class="extype">objects</a></dd></dl></div></li><li class="indented5 current" name="net.psforever.objects.vehicles.control" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="control"></a><a id="control:control"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/index.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><span class="name">control</span></span><div class="fullcomment"><dl class="attributes block"><dt>Definition Classes</dt><dd><a href="../index.html" name="net.psforever.objects.vehicles" id="net.psforever.objects.vehicles" class="extype">vehicles</a></dd></dl></div></li><li class="current-entities indented5"><span class="separator"></span> <a href="AmsControl.html" title="A vehicle control agency exclusive to the advanced mobile spawn (AMS)." class="class"></a><a href="AmsControl.html" title="A vehicle control agency exclusive to the advanced mobile spawn (AMS).">AmsControl</a></li><li class="current-entities indented5"><span class="separator"></span> <a href="AntControl.html" title="A vehicle control agency exclusive to the advanced nanite transport (ANT)." class="class"></a><a href="AntControl.html" title="A vehicle control agency exclusive to the advanced nanite transport (ANT).">AntControl</a></li><li class="current-entities indented5"><a href="ApcControl$.html" title="" class="object"></a> <a href="ApcControl.html" title="A vehicle control agency exclusive to the armored personnel carrier (APC) ground transport vehicles." class="class"></a><a href="ApcControl.html" title="A vehicle control agency exclusive to the armored personnel carrier (APC) ground transport vehicles.">ApcControl</a></li><li class="current-entities indented5"><a href="BfrControl$.html" title="" class="object"></a> <a href="BfrControl.html" title="A vehicle control agency exclusive to the battleframe robotics (BFR) combat vehicle system." class="class"></a><a href="BfrControl.html" title="A vehicle control agency exclusive to the battleframe robotics (BFR) combat vehicle system.">BfrControl</a></li><li class="current-entities indented5"><span class="separator"></span> <a href="BfrFlight$.html" title="" class="object"></a><a href="BfrFlight$.html" title="">BfrFlight</a></li><li class="current-entities indented5"><span class="separator"></span> <a href="BfrFlightControl.html" title="..." class="class"></a><a href="BfrFlightControl.html" title="...">BfrFlightControl</a></li><li class="current-entities indented5"><span class="separator"></span> <a href="CargoCarrierControl.html" title="A vehicle control agency exclusive to vehicles that can physically transport other vehicles." class="class"></a><a href="CargoCarrierControl.html" title="A vehicle control agency exclusive to vehicles that can physically transport other vehicles.">CargoCarrierControl</a></li><li class="current-entities indented5"><span class="separator"></span> <a href="DeployingVehicleControl.html" title="A vehicle control agency exclusive to vehicles that can switch out a navigation mode and convert to a sessile mode that affords additional functionality." class="class"></a><a href="DeployingVehicleControl.html" title="A vehicle control agency exclusive to vehicles that can switch out a navigation mode and convert to a sessile mode that affords additional functionality.">DeployingVehicleControl</a></li><li class="current-entities indented5"><span class="separator"></span> <a href="RouterControl.html" title="A vehicle control agency exclusive to the router." class="class"></a><a href="RouterControl.html" title="A vehicle control agency exclusive to the router.">RouterControl</a></li><li class="current-entities indented5"><a href="VehicleCapacitance$.html" title="" class="object"></a> <a href="VehicleCapacitance.html" title="..." class="trait"></a><a href="VehicleCapacitance.html" title="...">VehicleCapacitance</a></li><li class="current-entities indented5"><a href="VehicleControl$.html" title="" class="object"></a> <a href="VehicleControl.html" title="An Actor that handles messages being dispatched to a specific Vehicle. Vehicle-controlling actors have two important behavioral states - responsive and "Disabled." The latter is applicable only when the specific vehicle is being deconstructed." class="class"></a><a href="VehicleControl.html" title="An Actor that handles messages being dispatched to a specific Vehicle. Vehicle-controlling actors have two important behavioral states - responsive and "Disabled." The latter is applicable only when the specific vehicle is being deconstructed.">VehicleControl</a></li></ul></div></div><div id="content"><body class="package value"><div id="definition"><div class="big-circle package">p</div><p id="owner"><a href="../../../../index.html" name="net" id="net" class="extype">net</a>.<a href="../../../index.html" name="net.psforever" id="net.psforever" class="extype">psforever</a>.<a href="../../index.html" name="net.psforever.objects" id="net.psforever.objects" class="extype">objects</a>.<a href="../index.html" name="net.psforever.objects.vehicles" id="net.psforever.objects.vehicles" class="extype">vehicles</a></p><h1>control<span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/index.html" title="Permalink"><i class="material-icons"></i></a></span></h1></div><h4 id="signature" class="signature"><span class="modifier_kind"><span class="modifier"></span> <span class="kind">package</span></span> <span class="symbol"><span class="name">control</span></span></h4><div id="comment" class="fullcommenttop"></div><div id="mbrsel"><div class="toggle"></div><div id="memberfilter"><i class="material-icons arrow"></i><span class="input"><input placeholder="Filter all members" id="mbrsel-input" type="text" accesskey="/"/></span><i class="clear material-icons"></i></div><div id="filterby"><div id="order"><span class="filtertype">Ordering</span><ol><li class="alpha in"><span>Alphabetic</span></li></ol></div><div id="visbl"><span class="filtertype">Visibility</span><ol><li class="public in"><span>Public</span></li><li class="protected out"><span>Protected</span></li></ol></div></div></div><div id="template"><div id="allMembers"><div id="types" class="types members"><h3>Type Members</h3><ol><li class="indented0 " name="net.psforever.objects.vehicles.control.AmsControl" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="AmsControlextendsDeployingVehicleControl"></a><a id="AmsControl:AmsControl"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/AmsControl.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">class</span></span> <span class="symbol"><a href="AmsControl.html" title="A vehicle control agency exclusive to the advanced mobile spawn (AMS)."><span class="name">AmsControl</span></a><span class="result"> extends <a href="DeployingVehicleControl.html" name="net.psforever.objects.vehicles.control.DeployingVehicleControl" id="net.psforever.objects.vehicles.control.DeployingVehicleControl" class="extype">DeployingVehicleControl</a></span></span><p class="shortcomment cmt">A vehicle control agency exclusive to the advanced mobile spawn (AMS).</p><div class="fullcomment"><div class="comment cmt"><p>A vehicle control agency exclusive to the advanced mobile spawn (AMS).
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When deployed, infantry troops may manifest nearby the vehicle
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as they switch from being deconstructed (or dead) to being alive.</p></div></div></li><li class="indented0 " name="net.psforever.objects.vehicles.control.AntControl" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="AntControlextendsDeployingVehicleControlwithAntTransferBehavior"></a><a id="AntControl:AntControl"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/AntControl.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">class</span></span> <span class="symbol"><a href="AntControl.html" title="A vehicle control agency exclusive to the advanced nanite transport (ANT)."><span class="name">AntControl</span></a><span class="result"> extends <a href="DeployingVehicleControl.html" name="net.psforever.objects.vehicles.control.DeployingVehicleControl" id="net.psforever.objects.vehicles.control.DeployingVehicleControl" class="extype">DeployingVehicleControl</a> with <a href="../AntTransferBehavior.html" name="net.psforever.objects.vehicles.AntTransferBehavior" id="net.psforever.objects.vehicles.AntTransferBehavior" class="extype">AntTransferBehavior</a></span></span><p class="shortcomment cmt">A vehicle control agency exclusive to the advanced nanite transport (ANT).</p><div class="fullcomment"><div class="comment cmt"><p>A vehicle control agency exclusive to the advanced nanite transport (ANT).
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When deployed, nanites in the package of nanite transfer units (NTU) are moved around
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and may be may be acquired from a Warp Gate structure
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or supplied to a nanite resource silo belonging to a mjaor facility.</p></div></div></li><li class="indented0 " name="net.psforever.objects.vehicles.control.ApcControl" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="ApcControlextendsVehicleControlwithVehicleCapacitance"></a><a id="ApcControl:ApcControl"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/ApcControl.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">class</span></span> <span class="symbol"><a href="ApcControl.html" title="A vehicle control agency exclusive to the armored personnel carrier (APC) ground transport vehicles."><span class="name">ApcControl</span></a><span class="result"> extends <a href="VehicleControl.html" name="net.psforever.objects.vehicles.control.VehicleControl" id="net.psforever.objects.vehicles.control.VehicleControl" class="extype">VehicleControl</a> with <a href="VehicleCapacitance.html" name="net.psforever.objects.vehicles.control.VehicleCapacitance" id="net.psforever.objects.vehicles.control.VehicleCapacitance" class="extype">VehicleCapacitance</a></span></span><p class="shortcomment cmt">A vehicle control agency exclusive to the armored personnel carrier (APC) ground transport vehicles.</p><div class="fullcomment"><div class="comment cmt"><p>A vehicle control agency exclusive to the armored personnel carrier (APC) ground transport vehicles.
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These vehicles include the Juggernaut (<code>apc_tr</code>), the Vindicator (<code>apc_nc</code>), the and Leviathan (<code>apc_vs</code>).
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A completely faction-neutral transport in the same sytle (<code>apc</code>) does exist but is unused.
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A common characteristic of this type of vehicle is the ability to discharge a defensive wide-area electromagnetic pulse.</p></div></div></li><li class="indented0 " name="net.psforever.objects.vehicles.control.BfrControl" group="Ungrouped" fullComment="no" data-isabs="false" visbl="pub"><a id="BfrControlextendsVehicleControlwithBfrTransferBehaviorwithArmorSiphonBehavior.SiphonOwner"></a><a id="BfrControl:BfrControl"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/BfrControl.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">class</span></span> <span class="symbol"><a href="BfrControl.html" title="A vehicle control agency exclusive to the battleframe robotics (BFR) combat vehicle system."><span class="name">BfrControl</span></a><span class="result"> extends <a href="VehicleControl.html" name="net.psforever.objects.vehicles.control.VehicleControl" id="net.psforever.objects.vehicles.control.VehicleControl" class="extype">VehicleControl</a> with <a href="../BfrTransferBehavior.html" name="net.psforever.objects.vehicles.BfrTransferBehavior" id="net.psforever.objects.vehicles.BfrTransferBehavior" class="extype">BfrTransferBehavior</a> with <a href="../../equipment/ArmorSiphonBehavior$$SiphonOwner.html" name="net.psforever.objects.equipment.ArmorSiphonBehavior.SiphonOwner" id="net.psforever.objects.equipment.ArmorSiphonBehavior.SiphonOwner" class="extype">SiphonOwner</a></span></span><p class="shortcomment cmt">A vehicle control agency exclusive to the battleframe robotics (BFR) combat vehicle system.</p></li><li class="indented0 " name="net.psforever.objects.vehicles.control.BfrFlightControl" group="Ungrouped" fullComment="no" data-isabs="false" visbl="pub"><a id="BfrFlightControlextendsBfrControlwithVehicleCapacitance"></a><a id="BfrFlightControl:BfrFlightControl"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/BfrFlightControl.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">class</span></span> <span class="symbol"><a href="BfrFlightControl.html" title="..."><span class="name">BfrFlightControl</span></a><span class="result"> extends <a href="BfrControl.html" name="net.psforever.objects.vehicles.control.BfrControl" id="net.psforever.objects.vehicles.control.BfrControl" class="extype">BfrControl</a> with <a href="VehicleCapacitance.html" name="net.psforever.objects.vehicles.control.VehicleCapacitance" id="net.psforever.objects.vehicles.control.VehicleCapacitance" class="extype">VehicleCapacitance</a></span></span><p class="shortcomment cmt">...</p></li><li class="indented0 " name="net.psforever.objects.vehicles.control.CargoCarrierControl" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="CargoCarrierControlextendsVehicleControlwithCarrierBehavior"></a><a id="CargoCarrierControl:CargoCarrierControl"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/CargoCarrierControl.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">class</span></span> <span class="symbol"><a href="CargoCarrierControl.html" title="A vehicle control agency exclusive to vehicles that can physically transport other vehicles."><span class="name">CargoCarrierControl</span></a><span class="result"> extends <a href="VehicleControl.html" name="net.psforever.objects.vehicles.control.VehicleControl" id="net.psforever.objects.vehicles.control.VehicleControl" class="extype">VehicleControl</a> with <a href="../CarrierBehavior.html" name="net.psforever.objects.vehicles.CarrierBehavior" id="net.psforever.objects.vehicles.CarrierBehavior" class="extype">CarrierBehavior</a></span></span><p class="shortcomment cmt">A vehicle control agency exclusive to vehicles that can physically transport other vehicles.</p><div class="fullcomment"><div class="comment cmt"><p>A vehicle control agency exclusive to vehicles that can physically transport other vehicles.
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This includes the Galaxy (<code>dropship</code>) and the Lodestar.</p></div></div></li><li class="indented0 " name="net.psforever.objects.vehicles.control.DeployingVehicleControl" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="DeployingVehicleControlextendsVehicleControlwithDeploymentBehavior"></a><a id="DeployingVehicleControl:DeployingVehicleControl"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/DeployingVehicleControl.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">class</span></span> <span class="symbol"><a href="DeployingVehicleControl.html" title="A vehicle control agency exclusive to vehicles that can switch out a navigation mode and convert to a sessile mode that affords additional functionality."><span class="name">DeployingVehicleControl</span></a><span class="result"> extends <a href="VehicleControl.html" name="net.psforever.objects.vehicles.control.VehicleControl" id="net.psforever.objects.vehicles.control.VehicleControl" class="extype">VehicleControl</a> with <a href="../../serverobject/deploy/DeploymentBehavior.html" name="net.psforever.objects.serverobject.deploy.DeploymentBehavior" id="net.psforever.objects.serverobject.deploy.DeploymentBehavior" class="extype">DeploymentBehavior</a></span></span><p class="shortcomment cmt">A vehicle control agency exclusive to vehicles that can switch out a navigation mode
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and convert to a sessile mode that affords additional functionality.</p><div class="fullcomment"><div class="comment cmt"><p>A vehicle control agency exclusive to vehicles that can switch out a navigation mode
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and convert to a sessile mode that affords additional functionality.
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This includes only the Switchblade and the Flail.
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Other vehicles that deploy are handled by specific instances of this control agency.</p></div><dl class="attributes block"><dt>See also</dt><dd><span class="cmt"><p><code>AmsControl</code></p></span><span class="cmt"><p><code>AntControl</code></p></span><span class="cmt"><p><code>RouterControl</code></p></span></dd></dl></div></li><li class="indented0 " name="net.psforever.objects.vehicles.control.RouterControl" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="RouterControlextendsDeployingVehicleControl"></a><a id="RouterControl:RouterControl"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/RouterControl.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">class</span></span> <span class="symbol"><a href="RouterControl.html" title="A vehicle control agency exclusive to the router."><span class="name">RouterControl</span></a><span class="result"> extends <a href="DeployingVehicleControl.html" name="net.psforever.objects.vehicles.control.DeployingVehicleControl" id="net.psforever.objects.vehicles.control.DeployingVehicleControl" class="extype">DeployingVehicleControl</a></span></span><p class="shortcomment cmt">A vehicle control agency exclusive to the router.</p><div class="fullcomment"><div class="comment cmt"><p>A vehicle control agency exclusive to the router.
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When deployed, any router telepad that was acquired from this particular router
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and then constructed into a router telepad somewhere in the world
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may synchronize with the vehicle to establish a short to medium range infantry teleportation system.</p></div></div></li><li class="indented0 " name="net.psforever.objects.vehicles.control.VehicleCapacitance" group="Ungrouped" fullComment="no" data-isabs="true" visbl="pub"><a id="VehicleCapacitanceextendsAnyRef"></a><a id="VehicleCapacitance:VehicleCapacitance"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/VehicleCapacitance.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">trait</span></span> <span class="symbol"><a href="VehicleCapacitance.html" title="..."><span class="name">VehicleCapacitance</span></a><span class="result"> extends <span name="scala.AnyRef" class="extype">AnyRef</span></span></span><p class="shortcomment cmt">...</p></li><li class="indented0 " name="net.psforever.objects.vehicles.control.VehicleControl" group="Ungrouped" fullComment="yes" data-isabs="false" visbl="pub"><a id="VehicleControlextendsServerObjectControlwithFactionAffinityBehavior.CheckwithMountableBehaviorwithDamageableVehiclewithArmorSiphonBehavior.TargetwithRepairableVehiclewithJammableMountedWeaponswithContainableBehaviorwithAggravatedBehaviorwithRespondsToZoneEnvironmentwithCargoBehavior"></a><a id="VehicleControl:VehicleControl"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/VehicleControl.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">class</span></span> <span class="symbol"><a href="VehicleControl.html" title="An Actor that handles messages being dispatched to a specific Vehicle. Vehicle-controlling actors have two important behavioral states - responsive and "Disabled." The latter is applicable only when the specific vehicle is being deconstructed."><span class="name">VehicleControl</span></a><span class="result"> extends <a href="../../serverobject/ServerObjectControl.html" name="net.psforever.objects.serverobject.ServerObjectControl" id="net.psforever.objects.serverobject.ServerObjectControl" class="extype">ServerObjectControl</a> with <a href="../../serverobject/affinity/FactionAffinityBehavior$$Check.html" name="net.psforever.objects.serverobject.affinity.FactionAffinityBehavior.Check" id="net.psforever.objects.serverobject.affinity.FactionAffinityBehavior.Check" class="extype">Check</a> with <a href="../../serverobject/mount/MountableBehavior.html" name="net.psforever.objects.serverobject.mount.MountableBehavior" id="net.psforever.objects.serverobject.mount.MountableBehavior" class="extype">MountableBehavior</a> with <a href="../../serverobject/damage/DamageableVehicle.html" name="net.psforever.objects.serverobject.damage.DamageableVehicle" id="net.psforever.objects.serverobject.damage.DamageableVehicle" class="extype">DamageableVehicle</a> with <a href="../../equipment/ArmorSiphonBehavior$$Target.html" name="net.psforever.objects.equipment.ArmorSiphonBehavior.Target" id="net.psforever.objects.equipment.ArmorSiphonBehavior.Target" class="extype">Target</a> with <a href="../../serverobject/repair/RepairableVehicle.html" name="net.psforever.objects.serverobject.repair.RepairableVehicle" id="net.psforever.objects.serverobject.repair.RepairableVehicle" class="extype">RepairableVehicle</a> with <a href="../../equipment/JammableMountedWeapons.html" name="net.psforever.objects.equipment.JammableMountedWeapons" id="net.psforever.objects.equipment.JammableMountedWeapons" class="extype">JammableMountedWeapons</a> with <a href="../../serverobject/containable/ContainableBehavior.html" name="net.psforever.objects.serverobject.containable.ContainableBehavior" id="net.psforever.objects.serverobject.containable.ContainableBehavior" class="extype">ContainableBehavior</a> with <a href="../../serverobject/damage/AggravatedBehavior.html" name="net.psforever.objects.serverobject.damage.AggravatedBehavior" id="net.psforever.objects.serverobject.damage.AggravatedBehavior" class="extype">AggravatedBehavior</a> with <a href="../../serverobject/environment/RespondsToZoneEnvironment.html" name="net.psforever.objects.serverobject.environment.RespondsToZoneEnvironment" id="net.psforever.objects.serverobject.environment.RespondsToZoneEnvironment" class="extype">RespondsToZoneEnvironment</a> with <a href="../CargoBehavior.html" name="net.psforever.objects.vehicles.CargoBehavior" id="net.psforever.objects.vehicles.CargoBehavior" class="extype">CargoBehavior</a></span></span><p class="shortcomment cmt">An <code>Actor</code> that handles messages being dispatched to a specific <code>Vehicle</code>.<br>
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<br>
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Vehicle-controlling actors have two important behavioral states - responsive and "<code>Disabled</code>."
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The latter is applicable only when the specific vehicle is being deconstructed.</p><div class="fullcomment"><div class="comment cmt"><p>An <code>Actor</code> that handles messages being dispatched to a specific <code>Vehicle</code>.<br>
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<br>
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Vehicle-controlling actors have two important behavioral states - responsive and "<code>Disabled</code>."
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The latter is applicable only when the specific vehicle is being deconstructed.
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Furthermore, being "ready to delete" is also a behavoral state for the end of life operations of the vehicle.</p></div></div></li></ol></div><div class="values members"><h3>Value Members</h3><ol><li class="indented0 " name="net.psforever.objects.vehicles.control.ApcControl" group="Ungrouped" fullComment="no" data-isabs="false" visbl="pub"><a id="ApcControl"></a><a id="ApcControl:ApcControl"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/ApcControl$.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">object</span></span> <span class="symbol"><a href="ApcControl$.html" title=""><span class="name">ApcControl</span></a></span></li><li class="indented0 " name="net.psforever.objects.vehicles.control.BfrControl" group="Ungrouped" fullComment="no" data-isabs="false" visbl="pub"><a id="BfrControl"></a><a id="BfrControl:BfrControl"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/BfrControl$.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">object</span></span> <span class="symbol"><a href="BfrControl$.html" title=""><span class="name">BfrControl</span></a></span></li><li class="indented0 " name="net.psforever.objects.vehicles.control.BfrFlight" group="Ungrouped" fullComment="no" data-isabs="false" visbl="pub"><a id="BfrFlight"></a><a id="BfrFlight:BfrFlight"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/BfrFlight$.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">object</span></span> <span class="symbol"><a href="BfrFlight$.html" title=""><span class="name">BfrFlight</span></a></span></li><li class="indented0 " name="net.psforever.objects.vehicles.control.VehicleCapacitance" group="Ungrouped" fullComment="no" data-isabs="false" visbl="pub"><a id="VehicleCapacitance"></a><a id="VehicleCapacitance:VehicleCapacitance"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/VehicleCapacitance$.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">object</span></span> <span class="symbol"><a href="VehicleCapacitance$.html" title=""><span class="name">VehicleCapacitance</span></a></span></li><li class="indented0 " name="net.psforever.objects.vehicles.control.VehicleControl" group="Ungrouped" fullComment="no" data-isabs="false" visbl="pub"><a id="VehicleControl"></a><a id="VehicleControl:VehicleControl"></a> <span class="permalink"><a href="../../../../../net/psforever/objects/vehicles/control/VehicleControl$.html" title="Permalink"><i class="material-icons"></i></a></span> <span class="modifier_kind"><span class="modifier"></span> <span class="kind">object</span></span> <span class="symbol"><a href="VehicleControl$.html" title=""><span class="name">VehicleControl</span></a></span></li></ol></div></div><div id="inheritedMembers"></div><div id="groupedMembers"><div name="Ungrouped" class="group"><h3>Ungrouped</h3></div></div></div><div id="tooltip"></div><div id="footer"></div></body></div></div></div></body></html>
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