PSF-LoginServer/common/src/test/scala/objects
Mazo 7fcbf7bf41 Full map configs for all above ground continents including battle islands and oshur prime (#245)
* Move door orientation logic from the door itself to the IFF lock, as the lock has the correct orientation in the UBR files, whereas the door does not.

* Remove ModelID from buildings (is now GUID) and change "ID" to be "MapId". A building can also be constructed with both a GUID and MapID.

* Update Maps.scala and Zones.scala to (for the moment) only have Ishundar configured with Sounours V3 playtest base ownership. Default starting zone is also moved to Ishundar for now.

* Fix oopsie with West Zaqar Tower

* Add proximity terminal positions to constructors

* Offset vehicle spawning by the correct amount from game_objects.adb.lst

* Orient players correctly when spawning at a respawn tube

* Apply a 90 degree offset to tech plant garage locks, as these are the only locks where the orientation does not match the orientation of the door

* Add missing spawn terminals, repair/rearm terminals for both ground and air.

* Additional documentation for GOAM / PAM packets

* Add extra arguments to building LocalObjects to make it a bit more DRY and reduce line count for map files

* Split maps configuration into separate files and add every above ground map (including battle islands and oshur prime)

* Fix ZoneTest typo

* Update vehicle spawn pads to use the correct object types, Z offsets and Z orient offsets

* Update ZoneMaps with the new vehicle spawn pad definitions and fix a few issues with sanctuary GUIDs (special thanks to the one person that used capitals in the .lst files when no other object uses them)

* Comment out duplicate instance of ObjectDetachMessage being sent

* Apparently TR sanc has an extra 6 repair silos, now accounted for.
2019-04-04 14:44:57 -04:00
..
guidtask Deployables (#230) 2018-09-23 08:00:58 -04:00
number Deployables (#230) 2018-09-23 08:00:58 -04:00
terminal IFF/Door orientation - Building MapID/GUID changes - Ishundar full config (#244) 2019-04-04 14:32:28 -04:00
AutoDriveControlsTest.scala Full map configs for all above ground continents including battle islands and oshur prime (#245) 2019-04-04 14:44:57 -04:00
AvatarTest.scala added an enumeration for character voices, which prompoted a massive file update; separated BasicCharacterData from CharacterAppearanceData; added some yet unimplemented support to WSA and VehicleData; completely commented out RemoveActorTests for later repairs so they do not break in Travis CI 2018-06-08 21:07:47 -04:00
BuildingTest.scala IFF/Door orientation - Building MapID/GUID changes - Ishundar full config (#244) 2019-04-04 14:32:28 -04:00
CertificationTest.scala accounted for collapsing cert trees, exclusive certifications, and a method of keeping track of certification costs (#227) 2018-07-30 10:20:23 -04:00
ContainerTest.scala ObjectCreateMessage Alterations, Class Object Adjustments (#243) 2019-03-03 08:23:30 -05:00
ConverterTest.scala ObjectCreateMessage Alterations, Class Object Adjustments (#243) 2019-03-03 08:23:30 -05:00
DamageModelTests.scala Damage Fix, and Stuff (#235) 2018-11-21 20:31:51 -05:00
DeployableTest.scala Router and Telepad (#232) 2018-10-17 12:36:43 -04:00
DeployableToolboxTest.scala Router and Telepad (#232) 2018-10-17 12:36:43 -04:00
DeploymentTest.scala Facility Turrets (#223) 2018-07-14 21:25:44 -04:00
DoorTest.scala IFF/Door orientation - Building MapID/GUID changes - Ishundar full config (#244) 2019-04-04 14:32:28 -04:00
EntityTest.scala fixing tests 2017-08-15 23:29:10 -04:00
EquipmentSlotTest.scala ObjectCreateMessage Alterations, Class Object Adjustments (#243) 2019-03-03 08:23:30 -05:00
EquipmentTest.scala Damage Fix, and Stuff (#235) 2018-11-21 20:31:51 -05:00
ExoSuitTest.scala ObjectCreateMessage Alterations, Class Object Adjustments (#243) 2019-03-03 08:23:30 -05:00
FacilityTurretTest.scala IFF/Door orientation - Building MapID/GUID changes - Ishundar full config (#244) 2019-04-04 14:32:28 -04:00
FactionAffinityTest.scala IFF/Door orientation - Building MapID/GUID changes - Ishundar full config (#244) 2019-04-04 14:32:28 -04:00
FireModeTest.scala shotgun pellet fire modes; fire mode for melee weapons; cleanup code for phoenix (decimator) and handling last phoneix rocket fire; temporary cleanup of grenades 2018-01-17 07:51:42 -05:00
IFFLockTest.scala IFF/Door orientation - Building MapID/GUID changes - Ishundar full config (#244) 2019-04-04 14:32:28 -04:00
ImplantTest.scala simplified the implant management process by removing an unnecessary middleman object; corrected tests that included implants; worked implants into player PacketConverter 2017-09-08 19:58:20 -04:00
InventoryTest.scala modification to GridInventory to avoid unnecessary leaking of internal support value and unnecessary complication of item access 2018-06-10 00:23:59 -04:00
LoadoutTest.scala added an enumeration for character voices, which prompoted a massive file update; separated BasicCharacterData from CharacterAppearanceData; added some yet unimplemented support to WSA and VehicleData; completely commented out RemoveActorTests for later repairs so they do not break in Travis CI 2018-06-08 21:07:47 -04:00
LockerTest.scala Facility Turrets (#223) 2018-07-14 21:25:44 -04:00
MountableTest.scala Facility Turrets (#223) 2018-07-14 21:25:44 -04:00
PlayerTest.scala ObjectCreateMessage Alterations, Class Object Adjustments (#243) 2019-03-03 08:23:30 -05:00
ProjectileTest.scala Damages (#225) 2018-07-30 09:28:45 -04:00
ResourceSiloTest.scala IFF/Door orientation - Building MapID/GUID changes - Ishundar full config (#244) 2019-04-04 14:32:28 -04:00
ServerObjectBuilderTest.scala Full map configs for all above ground continents including battle islands and oshur prime (#245) 2019-04-04 14:44:57 -04:00
SpawnTubeTest.scala Facility Turrets (#223) 2018-07-14 21:25:44 -04:00
UtilityTest.scala ObjectCreateMessage Alterations, Class Object Adjustments (#243) 2019-03-03 08:23:30 -05:00
VehicleSpawnPadTest.scala Full map configs for all above ground continents including battle islands and oshur prime (#245) 2019-04-04 14:44:57 -04:00
VehicleTest.scala Damages (#225) 2018-07-30 09:28:45 -04:00
VitalityTest.scala Damages (#225) 2018-07-30 09:28:45 -04:00
ZoneTest.scala Full map configs for all above ground continents including battle islands and oshur prime (#245) 2019-04-04 14:44:57 -04:00