package repair
- Alphabetic
- Public
- Protected
Type Members
- trait Repairable extends AnyRef
The base "control"
Actormixin for repair-handling code related to the nano dispenser tool loaded with an armor repair canister.The base "control"
Actormixin for repair-handling code related to the nano dispenser tool loaded with an armor repair canister. Unlike theDamageablemixin, which should be extended to interact with all aspects of a target that impede access to its health points, shield, armor, etc.,Repairableonly affectsVitality.Health. - trait RepairableAmenity extends RepairableEntity
The "control"
Actormixin for repair-handling code for the majority ofRepairableAmenityobjects installed in a facility or a field tower. - trait RepairableEntity extends Repairable
The "control"
Actormixin for repair-handling code, for both expansion into other mixins and specific application on its own.The "control"
Actormixin for repair-handling code, for both expansion into other mixins and specific application on its own.- See also
PlayerTool
- trait RepairableVehicle extends RepairableEntity
The "control"
Actormixin for repair-handling code forVehicleobjects. - trait RepairableWeaponTurret extends RepairableEntity
The "control"
Actormixin for repair-handling code forWeaponTurretobjects.
Value Members
- object Repairable
- object RepairableAmenity
- object RepairableWeaponTurret