Packages

package repair

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  2. Protected

Type Members

  1. trait Repairable extends AnyRef

    The base "control" Actor mixin for repair-handling code related to the nano dispenser tool loaded with an armor repair canister.

    The base "control" Actor mixin for repair-handling code related to the nano dispenser tool loaded with an armor repair canister. Unlike the Damageable mixin, which should be extended to interact with all aspects of a target that impede access to its health points, shield, armor, etc., Repairable only affects Vitality.Health.

  2. trait RepairableAmenity extends RepairableEntity

    The "control" Actor mixin for repair-handling code for the majority of Repairable Amenity objects installed in a facility or a field tower.

  3. trait RepairableEntity extends Repairable

    The "control" Actor mixin for repair-handling code, for both expansion into other mixins and specific application on its own.

    The "control" Actor mixin for repair-handling code, for both expansion into other mixins and specific application on its own.

    See also

    Player

    Tool

  4. trait RepairableVehicle extends RepairableEntity

    The "control" Actor mixin for repair-handling code for Vehicle objects.

  5. trait RepairableWeaponTurret extends RepairableEntity

    The "control" Actor mixin for repair-handling code for WeaponTurret objects.

Value Members

  1. object Repairable
  2. object RepairableAmenity
  3. object RepairableWeaponTurret

Ungrouped