Commit graph

11 commits

Author SHA1 Message Date
Fate-JH
d70d23deb8
modifiers for flak burst (#579) 2020-09-21 23:18:11 -04:00
Fate-JH
7626c8e6c9
Lightweight Locker (#578)
* object registration adjustments for players and avatars and lockers (especially lockers)

* refactored locker container

* modifications to fields and method names for guid-related files; SpecificNumberSource created

* locker item display; proper item insertion into locker-space and searchability of that locker-space

* proper item removal from locker-space, including swap-items on other insertion tasks

* comments and tests; adjusted avatar/player registrations; allowed for restriction in the SpecificNumberSource; renamed CataloguedInventory to LocallyRegisteredInventory, and made internal object registration work

* accommodations for RequestDestroy, to allow the locker's Clear button to work; modification of expectation for resolving projectiles through ValidObject
2020-09-15 19:46:56 -04:00
Fate-JH
78f970a4ac
Spud Gun (#572)
* initial spiker logic for charging mechanic; it's functional but doesn't work exactly by the numbers say it should

* no damage degrade for radial damage; charge mode features, including damage on the projectile and fire mode on the weapon; the Spiker's damage output is pretty close to accurate

* ammunition drain timer works correctly; no need for the progress completion function; new formatting sucks

* dial back on fire mode changes; stop excessive weapon discharge case; comments

* master merge; test fix (when did it change?)

* test repair; fixed unintentional side-effect of instantiation of StanDamProf
2020-09-05 09:08:18 -04:00
FateJH
89a7f180dd merge rebase hell 2020-08-26 14:40:16 -04:00
FateJH
bb3c0f5d91 test repairs 2020-08-26 11:59:37 -04:00
FateJH
f627571f0e eliminated multiple timers for a single aura effect; added comments; added tests; fixed tests 2020-08-26 11:48:42 -04:00
FateJH
89d7aea633 separated aggravation behavior and uara management behavior; moved files into packages and deleted old files 2020-08-26 11:45:07 -04:00
FateJH
97e64d5edc timing and damage tuning around: standard, reinforced, max; plasma grenades, dragon 2020-08-26 11:45:02 -04:00
FateJH
e5d0690c42 introduction of aggravated damage properties and modification of damage pathways such that 'aggravated' is treated as a unique damage type 2020-08-26 11:44:57 -04:00
Jakob Gillich
cf9e4ea194 Fix MAX subtype numbers 2020-08-26 06:19:00 +02:00
Jakob Gillich
f4fd78fc5d Restructure repository
* Move /common/src to /src
* Move services to net.psforever package
* Move /pslogin to /server
2020-08-26 06:19:00 +02:00