FateJH
|
a20e75d07c
|
added an enumeration for character voices, which prompoted a massive file update; separated BasicCharacterData from CharacterAppearanceData; added some yet unimplemented support to WSA and VehicleData; completely commented out RemoveActorTests for later repairs so they do not break in Travis CI
|
2018-06-08 21:07:47 -04:00 |
|
FateJH
|
a513f4996e
|
working vehicle loadouts from repair/rearm silos; code documentation and expanded tests
|
2018-05-16 00:27:25 -04:00 |
|
FateJH
|
9d7d1b0456
|
split previous Loadout into separate InfantryLoadout and VehicleLoadout classes; moved new Loadout code into its own package and corrected import statements; corrected Terminal code and tests
|
2018-05-13 23:06:01 -04:00 |
|
FateJH
|
ddc2450541
|
Buildings now have simple type distinctions to work using the known output of a SpawnRequestMessage packet. Support for cross-continental respawning (actually a failure case for being unable to spawn). Corpse tuning and testing.
|
2018-03-31 19:59:11 -04:00 |
|