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Restructure repository
* Move /common/src to /src * Move services to net.psforever package * Move /pslogin to /server
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958 changed files with 527 additions and 725 deletions
287
src/test/scala/objects/FacilityTurretTest.scala
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287
src/test/scala/objects/FacilityTurretTest.scala
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// Copyright (c) 2017 PSForever
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package objects
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import akka.actor.Props
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import akka.testkit.TestProbe
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import base.ActorTest
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import net.psforever.objects.avatar.Avatar
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import net.psforever.objects.{Default, GlobalDefinitions, Player, Tool}
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import net.psforever.objects.definition.ToolDefinition
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import net.psforever.objects.guid.NumberPoolHub
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import net.psforever.objects.guid.source.LimitedNumberSource
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import net.psforever.objects.serverobject.CommonMessages
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import net.psforever.objects.serverobject.mount.Mountable
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import net.psforever.objects.serverobject.structures.{Building, StructureType}
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import net.psforever.objects.serverobject.turret._
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import net.psforever.objects.zones.{Zone, ZoneMap}
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import net.psforever.packet.game.{InventoryStateMessage, RepairMessage}
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import net.psforever.types._
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import org.specs2.mutable.Specification
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import net.psforever.services.avatar.{AvatarAction, AvatarServiceMessage}
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import net.psforever.services.vehicle.{VehicleAction, VehicleServiceMessage}
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import scala.collection.mutable
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import scala.concurrent.duration._
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class FacilityTurretTest extends Specification {
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"FacilityTurretTest" should {
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"define" in {
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val obj = new FacilityTurretDefinition(480)
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obj.Weapons mustEqual mutable.HashMap.empty[TurretUpgrade.Value, ToolDefinition]
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obj.ReserveAmmunition mustEqual false
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obj.FactionLocked mustEqual true
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obj.MaxHealth mustEqual 0
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obj.MountPoints mustEqual mutable.HashMap.empty[Int, Int]
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}
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"construct" in {
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val obj = FacilityTurret(GlobalDefinitions.manned_turret)
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obj.Weapons.size mustEqual 1
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obj.Weapons(1).Equipment match {
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case Some(tool: Tool) =>
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tool.Definition mustEqual GlobalDefinitions.phalanx_sgl_hevgatcan
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case _ =>
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ko
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}
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obj.Seats.size mustEqual 1
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obj.Seats(0).ControlledWeapon.contains(1) mustEqual true
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obj.MountPoints.size mustEqual 1
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obj.MountPoints(1) mustEqual 0
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obj.Health mustEqual 3600
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obj.Upgrade mustEqual TurretUpgrade.None
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obj.Health = 360
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obj.Health mustEqual 360
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}
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"upgrade to a different weapon" in {
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val obj = FacilityTurret(GlobalDefinitions.manned_turret)
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obj.Upgrade = TurretUpgrade.None
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obj.Weapons(1).Equipment match {
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case Some(tool: Tool) =>
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tool.Definition mustEqual GlobalDefinitions.phalanx_sgl_hevgatcan
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tool.FireModeIndex mustEqual 0
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tool.NextFireMode
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tool.FireModeIndex mustEqual 0 //one fire mode
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case _ =>
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ko
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}
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//upgrade
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obj.Upgrade = TurretUpgrade.AVCombo
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obj.Weapons(1).Equipment match {
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case Some(tool: Tool) =>
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tool.Definition mustEqual GlobalDefinitions.phalanx_avcombo
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tool.FireModeIndex mustEqual 0
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tool.ProjectileType mustEqual GlobalDefinitions.phalanx_projectile.ProjectileType
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tool.NextFireMode
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tool.FireModeIndex mustEqual 1
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tool.ProjectileType mustEqual GlobalDefinitions.phalanx_av_projectile.ProjectileType
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case _ =>
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ko
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}
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//revert
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obj.Upgrade = TurretUpgrade.None
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obj.Weapons(1).Equipment match {
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case Some(tool: Tool) =>
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tool.Definition mustEqual GlobalDefinitions.phalanx_sgl_hevgatcan
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case _ =>
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ko
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}
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}
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}
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}
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class FacilityTurretControl1Test extends ActorTest {
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"FacilityTurretControl" should {
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"construct" in {
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val obj = FacilityTurret(GlobalDefinitions.manned_turret)
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obj.Actor = system.actorOf(Props(classOf[FacilityTurretControl], obj), "turret-control")
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assert(obj.Actor != Default.Actor)
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}
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}
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}
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class FacilityTurretControl2Test extends ActorTest {
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val player = Player(Avatar(0, "", PlanetSideEmpire.TR, CharacterGender.Male, 0, CharacterVoice.Mute))
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val obj = FacilityTurret(GlobalDefinitions.manned_turret)
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obj.GUID = PlanetSideGUID(1)
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obj.Actor = system.actorOf(Props(classOf[FacilityTurretControl], obj), "turret-control")
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val bldg = Building("Building", guid = 0, map_id = 0, Zone.Nowhere, StructureType.Building)
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bldg.Amenities = obj
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bldg.Faction = PlanetSideEmpire.TR
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"FacilityTurretControl" should {
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"seat on faction affiliation when FactionLock is true" in {
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assert(player.Faction == PlanetSideEmpire.TR)
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assert(obj.Faction == PlanetSideEmpire.TR)
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assert(obj.Definition.FactionLocked)
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obj.Actor ! Mountable.TryMount(player, 0)
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val reply = receiveOne(300 milliseconds)
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reply match {
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case msg: Mountable.MountMessages =>
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assert(msg.response.isInstanceOf[Mountable.CanMount])
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case _ =>
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assert(false)
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}
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}
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}
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}
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class FacilityTurretControl3Test extends ActorTest {
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val player = Player(Avatar(0, "", PlanetSideEmpire.TR, CharacterGender.Male, 0, CharacterVoice.Mute))
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val obj = FacilityTurret(GlobalDefinitions.manned_turret)
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obj.GUID = PlanetSideGUID(1)
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obj.Actor = system.actorOf(Props(classOf[FacilityTurretControl], obj), "turret-control")
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val bldg = Building("Building", guid = 0, map_id = 0, Zone.Nowhere, StructureType.Building)
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bldg.Amenities = obj
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"FacilityTurretControl" should {
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"block seating on mismatched faction affiliation when FactionLock is true" in {
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assert(player.Faction == PlanetSideEmpire.TR)
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assert(obj.Faction == PlanetSideEmpire.NEUTRAL)
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assert(obj.Definition.FactionLocked)
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obj.Actor ! Mountable.TryMount(player, 0)
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val reply = receiveOne(300 milliseconds)
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reply match {
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case msg: Mountable.MountMessages =>
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assert(msg.response.isInstanceOf[Mountable.CanNotMount])
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case _ =>
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assert(false)
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}
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}
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}
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}
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class FacilityTurretControl4Test extends ActorTest {
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val player = Player(Avatar(0, "", PlanetSideEmpire.TR, CharacterGender.Male, 0, CharacterVoice.Mute))
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val objDef = new FacilityTurretDefinition(480)
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objDef.FactionLocked = false
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val obj = FacilityTurret(objDef)
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obj.GUID = PlanetSideGUID(1)
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obj.Actor = system.actorOf(Props(classOf[FacilityTurretControl], obj), "turret-control")
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val bldg = Building("Building", guid = 0, map_id = 0, Zone.Nowhere, StructureType.Building)
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bldg.Amenities = obj
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"FacilityTurretControl" should {
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"seating even with mismatched faction affiliation when FactionLock is false" in {
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assert(player.Faction == PlanetSideEmpire.TR)
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assert(obj.Faction == PlanetSideEmpire.NEUTRAL)
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assert(!obj.Definition.FactionLocked)
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obj.Actor ! Mountable.TryMount(player, 0)
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val reply = receiveOne(300 milliseconds)
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reply match {
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case msg: Mountable.MountMessages =>
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assert(msg.response.isInstanceOf[Mountable.CanMount])
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case _ =>
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assert(false)
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}
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}
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}
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}
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class FacilityTurretControlRestorationTest extends ActorTest {
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val guid = new NumberPoolHub(new LimitedNumberSource(10))
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val zone = new Zone("test", new ZoneMap("test"), 0) {
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override def SetupNumberPools() = {}
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GUID(guid)
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}
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val building = Building("test-building", 1, 1, zone, StructureType.Facility) //guid=1
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val activityProbe = TestProbe()
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val avatarProbe = TestProbe()
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val vehicleProbe = TestProbe()
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val buildingProbe = TestProbe()
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zone.Activity = activityProbe.ref
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zone.AvatarEvents = avatarProbe.ref
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zone.VehicleEvents = vehicleProbe.ref
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building.Actor = buildingProbe.ref
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val turret = new FacilityTurret(GlobalDefinitions.manned_turret) //2, 5, 6
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turret.Actor = system.actorOf(Props(classOf[FacilityTurretControl], turret), "turret-control")
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turret.Zone = zone
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turret.Position = Vector3(1, 0, 0)
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val turretWeapon = turret.Weapons.values.head.Equipment.get.asInstanceOf[Tool]
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val player1 =
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Player(Avatar(0, "TestCharacter1", PlanetSideEmpire.TR, CharacterGender.Male, 0, CharacterVoice.Mute)) //guid=3
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player1.Spawn()
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player1.Position = Vector3(2, 2, 2)
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val player1Probe = TestProbe()
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player1.Actor = player1Probe.ref
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guid.register(building, 1)
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guid.register(turret, 2)
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guid.register(player1, 3)
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guid.register(turretWeapon, 5)
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guid.register(turretWeapon.AmmoSlot.Box, 6)
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building.Position = Vector3(1, 0, 0)
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building.Zone = zone
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building.Amenities = turret
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val tool = Tool(GlobalDefinitions.nano_dispenser) //7 & 8
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guid.register(tool, 7)
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guid.register(tool.AmmoSlot.Box, 8)
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"RepairableTurretWeapon" should {
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"handle repairs and restoration" in {
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turret.Health = turret.Definition.RepairRestoresAt - 1 //initial state manip
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turret.Destroyed = true //initial state manip
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assert(turret.Health < turret.Definition.RepairRestoresAt)
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assert(turret.Destroyed)
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turret.Actor ! CommonMessages.Use(player1, Some(tool))
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val msg12345 = avatarProbe.receiveN(5, 500 milliseconds)
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val msg4 = vehicleProbe.receiveOne(500 milliseconds)
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assert(
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msg12345.head match {
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case AvatarServiceMessage(
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"TestCharacter1",
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AvatarAction
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.SendResponse(PlanetSideGUID(0), InventoryStateMessage(PlanetSideGUID(8), _, PlanetSideGUID(7), _))
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) =>
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true
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case _ => false
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}
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)
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assert(
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msg12345(1) match {
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case AvatarServiceMessage("test", AvatarAction.PlanetsideAttributeToAll(PlanetSideGUID(2), 0, _)) => true
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case _ => false
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}
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)
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assert(
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msg12345(2) match {
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case AvatarServiceMessage("test", AvatarAction.PlanetsideAttributeToAll(PlanetSideGUID(2), 50, 0)) => true
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case _ => false
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}
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)
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assert(
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msg12345(3) match {
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case AvatarServiceMessage("test", AvatarAction.PlanetsideAttributeToAll(PlanetSideGUID(2), 51, 0)) => true
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case _ => false
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}
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)
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assert(
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msg12345(4) match {
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case AvatarServiceMessage(
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"TestCharacter1",
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AvatarAction.SendResponse(PlanetSideGUID(0), RepairMessage(PlanetSideGUID(2), _))
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) =>
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true
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case _ => false
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}
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)
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assert(
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msg4 match {
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case VehicleServiceMessage("test", VehicleAction.EquipmentInSlot(_, PlanetSideGUID(2), 1, t))
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if t eq turretWeapon =>
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true
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case _ => false
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}
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)
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assert(turret.Health > turret.Definition.RepairRestoresAt)
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assert(!turret.Destroyed)
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}
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}
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}
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