mirror of
https://github.com/psforever/PSF-LoginServer.git
synced 2026-01-19 18:44:45 +00:00
doors change player's sideness
This commit is contained in:
parent
7baf0d8cfb
commit
c0a357974f
|
|
@ -65,7 +65,7 @@ class WithEntrance()
|
||||||
obj: InteractsWithZone,
|
obj: InteractsWithZone,
|
||||||
door: Door
|
door: Door
|
||||||
): Sidedness = {
|
): Sidedness = {
|
||||||
//debugInteriorCheck(obj, door)
|
debugInteriorCheck(obj, door)
|
||||||
strictInteriorCheck(obj, door)
|
strictInteriorCheck(obj, door)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -82,7 +82,7 @@ object EnvironmentAttribute {
|
||||||
/** only interact with living player characters or vehicles */
|
/** only interact with living player characters or vehicles */
|
||||||
def canInteractWith(obj: PlanetSideGameObject): Boolean = canInteractWithPlayersAndVehicles(obj)
|
def canInteractWith(obj: PlanetSideGameObject): Boolean = canInteractWithPlayersAndVehicles(obj)
|
||||||
|
|
||||||
def testingDepth(obj: _root_.net.psforever.objects.PlanetSideGameObject): Float = 0f
|
def testingDepth(obj: _root_.net.psforever.objects.PlanetSideGameObject): Float = 4f
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue