diff --git a/src/main/scala/net/psforever/objects/avatar/interaction/WithEntrance.scala b/src/main/scala/net/psforever/objects/avatar/interaction/WithEntrance.scala index 8263b7627..9064efb16 100644 --- a/src/main/scala/net/psforever/objects/avatar/interaction/WithEntrance.scala +++ b/src/main/scala/net/psforever/objects/avatar/interaction/WithEntrance.scala @@ -65,7 +65,7 @@ class WithEntrance() obj: InteractsWithZone, door: Door ): Sidedness = { - //debugInteriorCheck(obj, door) + debugInteriorCheck(obj, door) strictInteriorCheck(obj, door) } diff --git a/src/main/scala/net/psforever/objects/serverobject/environment/EnvironmentAttribute.scala b/src/main/scala/net/psforever/objects/serverobject/environment/EnvironmentAttribute.scala index 232923956..74d9e4744 100644 --- a/src/main/scala/net/psforever/objects/serverobject/environment/EnvironmentAttribute.scala +++ b/src/main/scala/net/psforever/objects/serverobject/environment/EnvironmentAttribute.scala @@ -82,7 +82,7 @@ object EnvironmentAttribute { /** only interact with living player characters or vehicles */ def canInteractWith(obj: PlanetSideGameObject): Boolean = canInteractWithPlayersAndVehicles(obj) - def testingDepth(obj: _root_.net.psforever.objects.PlanetSideGameObject): Float = 0f + def testingDepth(obj: _root_.net.psforever.objects.PlanetSideGameObject): Float = 4f } /**