doors change player's sideness

This commit is contained in:
ScrawnyRonnie 2025-01-26 16:25:37 -05:00
parent 7baf0d8cfb
commit c0a357974f
2 changed files with 2 additions and 2 deletions

View file

@ -65,7 +65,7 @@ class WithEntrance()
obj: InteractsWithZone, obj: InteractsWithZone,
door: Door door: Door
): Sidedness = { ): Sidedness = {
//debugInteriorCheck(obj, door) debugInteriorCheck(obj, door)
strictInteriorCheck(obj, door) strictInteriorCheck(obj, door)
} }

View file

@ -82,7 +82,7 @@ object EnvironmentAttribute {
/** only interact with living player characters or vehicles */ /** only interact with living player characters or vehicles */
def canInteractWith(obj: PlanetSideGameObject): Boolean = canInteractWithPlayersAndVehicles(obj) def canInteractWith(obj: PlanetSideGameObject): Boolean = canInteractWithPlayersAndVehicles(obj)
def testingDepth(obj: _root_.net.psforever.objects.PlanetSideGameObject): Float = 0f def testingDepth(obj: _root_.net.psforever.objects.PlanetSideGameObject): Float = 4f
} }
/** /**