no bonus damage on armor depletion

This commit is contained in:
Fate-JH 2025-12-15 17:19:34 -05:00
parent 5c71830f2b
commit 45b76ddb8b

View file

@ -98,7 +98,7 @@ object ResolutionCalculations {
if (resistedDam <= currentArmor) { if (resistedDam <= currentArmor) {
(0, resistedDam) //armor damage (0, resistedDam) //armor damage
} else { } else {
(resistedDam + (resistance - currentArmor), currentArmor) //deplete armor; health damage + bonus (resistedDam, currentArmor) //deplete armor; health damage
} }
} else { } else {
(0, damages) //too weak; armor damage (less than resistance) (0, damages) //too weak; armor damage (less than resistance)