From 45b76ddb8b81ac4ac0ab6ef4a55cc63f81e36da2 Mon Sep 17 00:00:00 2001 From: Fate-JH Date: Mon, 15 Dec 2025 17:19:34 -0500 Subject: [PATCH] no bonus damage on armor depletion --- .../objects/vital/resolution/ResolutionCalculations.scala | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/scala/net/psforever/objects/vital/resolution/ResolutionCalculations.scala b/src/main/scala/net/psforever/objects/vital/resolution/ResolutionCalculations.scala index 07717dfb1..44774f2c8 100644 --- a/src/main/scala/net/psforever/objects/vital/resolution/ResolutionCalculations.scala +++ b/src/main/scala/net/psforever/objects/vital/resolution/ResolutionCalculations.scala @@ -98,7 +98,7 @@ object ResolutionCalculations { if (resistedDam <= currentArmor) { (0, resistedDam) //armor damage } else { - (resistedDam + (resistance - currentArmor), currentArmor) //deplete armor; health damage + bonus + (resistedDam, currentArmor) //deplete armor; health damage } } else { (0, damages) //too weak; armor damage (less than resistance)