Players are influenced by the exo-suit they wear in a variety of ways, with speed and available equipment slots being major differences.</p></div></div></li><liclass="indented0 "name="net.psforever.objects.definition.ImplantDefinition"group="Ungrouped"fullComment="yes"data-isabs="false"visbl="pub"><aid="ImplantDefinitionextendsBasicDefinition"></a><aid="ImplantDefinition:ImplantDefinition"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/definition/ImplantDefinition.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">class</span></span><spanclass="symbol"><ahref="ImplantDefinition.html"title="The definition for an installable player utility that grants a perk, usually in exchange for stamina (energy). Most of the definition deals with the costs of activation and operation."><spanclass="name">ImplantDefinition</span></a><spanclass="result"> extends <ahref="BasicDefinition.html"name="net.psforever.objects.definition.BasicDefinition"id="net.psforever.objects.definition.BasicDefinition"class="extype">BasicDefinition</a></span></span><pclass="shortcomment cmt">The definition for an installable player utility that grants a perk, usually in exchange for stamina (energy).<br>
<br>
Most of the definition deals with the costs of activation and operation.</p><divclass="fullcomment"><divclass="comment cmt"><p>The definition for an installable player utility that grants a perk, usually in exchange for stamina (energy).<br>
<br>
Most of the definition deals with the costs of activation and operation.
When activated by the user, an <code>activationCharge</code> may be deducted form that user's stamina reserves.
This does not necessarily have to be a non-zero value.
Passive implants are always active and thus have no cost.
After being activated, a non-passive implant consumes a specific amount of stamina at regular intervals
Some implants will specify a different interval for consuming stamina based on the exo-suit the player is wearing
</p></div><dlclass="attributes block"><dt>See also</dt><dd><spanclass="cmt"><p><code>ImplantType</code></p></span></dd></dl></div></li><liclass="indented0 "name="net.psforever.objects.definition.KitDefinition"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="KitDefinitionextendsEquipmentDefinition"></a><aid="KitDefinition:KitDefinition"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/definition/KitDefinition.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">class</span></span><spanclass="symbol"><ahref="KitDefinition.html"title="The definition for a personal one-time-use recovery item."><spanclass="name">KitDefinition</span></a><spanclass="result"> extends <ahref="EquipmentDefinition.html"name="net.psforever.objects.definition.EquipmentDefinition"id="net.psforever.objects.definition.EquipmentDefinition"class="extype">EquipmentDefinition</a></span></span><pclass="shortcomment cmt">The definition for a personal one-time-use recovery item.</p></li><liclass="indented0 "name="net.psforever.objects.definition.ObjectDefinition"group="Ungrouped"fullComment="yes"data-isabs="true"visbl="pub"><aid="ObjectDefinitionextendsBasicDefinition"></a><aid="ObjectDefinition:ObjectDefinition"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/definition/ObjectDefinition.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier">abstract </span><spanclass="kind">class</span></span><spanclass="symbol"><ahref="ObjectDefinition.html"title="Associate an object's canned in-game representation with its basic game identification unit."><spanclass="name">ObjectDefinition</span></a><spanclass="result"> extends <ahref="BasicDefinition.html"name="net.psforever.objects.definition.BasicDefinition"id="net.psforever.objects.definition.BasicDefinition"class="extype">BasicDefinition</a></span></span><pclass="shortcomment cmt">Associate an object's canned in-game representation with its basic game identification unit.</p><divclass="fullcomment"><divclass="comment cmt"><p>Associate an object's canned in-game representation with its basic game identification unit.
The extension of this <code>class</code> would identify the common data necessary to construct such a given game object.<br>
<br>
The converter transforms a game object that is created by this <code>ObjectDefinition</code> into packet data through method-calls.
The field for this converter is a <code>PacketConverter</code>, the superclass for <code>ObjectCreateConverter</code>;
the type of the mutator's parameter is <code>ObjectCreateConverter</code> of a wildcard <code>tparam</code>;
and, the accessor return type is <code>ObjectCreateConverter[PlanetSideGameObject]</code>, a minimum-true statement.
The actual type of the converter at a given point, casted or otherwise, is mostly meaningless.
Casting the external object does not mutate any of the types used by the methods within that object.
So long as it is an <code>ObjectCreatePacket</code>, those methods can be called correctly for a game object of the desired type.</p></div></div></li><liclass="indented0 "name="net.psforever.objects.definition.ProjectileDefinition"group="Ungrouped"fullComment="yes"data-isabs="false"visbl="pub"><aid="ProjectileDefinitionextendsObjectDefinitionwithDamageWithPosition"></a><aid="ProjectileDefinition:ProjectileDefinition"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/definition/ProjectileDefinition.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">class</span></span><spanclass="symbol"><ahref="ProjectileDefinition.html"title="The definition that outlines the damage-dealing characteristics of any projectile."><spanclass="name">ProjectileDefinition</span></a><spanclass="result"> extends <ahref="ObjectDefinition.html"name="net.psforever.objects.definition.ObjectDefinition"id="net.psforever.objects.definition.ObjectDefinition"class="extype">ObjectDefinition</a> with <ahref="../vital/prop/DamageWithPosition.html"name="net.psforever.objects.vital.prop.DamageWithPosition"id="net.psforever.objects.vital.prop.DamageWithPosition"class="extype">DamageWithPosition</a></span></span><pclass="shortcomment cmt">The definition that outlines the damage-dealing characteristics of any projectile.</p><divclass="fullcomment"><divclass="comment cmt"><p>The definition that outlines the damage-dealing characteristics of any projectile.
<code>Tool</code> objects emit <code>ProjectileDefinition</code> objects and that is later wrapped into a <code>Projectile</code> object.</p></div></div></li><liclass="indented0 "name="net.psforever.objects.definition.SimpleItemDefinition"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="SimpleItemDefinitionextendsEquipmentDefinition"></a><aid="SimpleItemDefinition:SimpleItemDefinition"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/definition/SimpleItemDefinition.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">class</span></span><spanclass="symbol"><ahref="SimpleItemDefinition.html"title=""><spanclass="name">SimpleItemDefinition</span></a><spanclass="result"> extends <ahref="EquipmentDefinition.html"name="net.psforever.objects.definition.EquipmentDefinition"id="net.psforever.objects.definition.EquipmentDefinition"class="extype">EquipmentDefinition</a></span></span></li><liclass="indented0 "name="net.psforever.objects.definition.SpecialExoSuitDefinition"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="SpecialExoSuitDefinitionextendsExoSuitDefinition"></a><aid="SpecialExoSuitDefinition:SpecialExoSuitDefinition"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/definition/SpecialExoSuitDefinition.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">class</span></span><spanclass="symbol"><ahref="SpecialExoSuitDefinition.html"title=""><spanclass="name">SpecialExoSuitDefinition</span></a><spanclass="result"> extends <ahref="ExoSuitDefinition.html"name="net.psforever.objects.definition.ExoSuitDefinition"id="net.psforever.objects.definition.ExoSuitDefinition"class="extype">ExoSuitDefinition</a></span></span></li><liclass="indented0 "name="net.psforever.objects.definition.ToolDefinition"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="ToolDefinitionextendsEquipmentDefinition"></a><aid="ToolDefinition:ToolDefinition"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/definition/ToolDefinition.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">class</span></span><spanclass="symbol"><ahref="ToolDefinition.html"title=""><spanclass="name">ToolDefinition</span></a><spanclass="result"> extends <ahref="EquipmentDefinition.html"name="net.psforever.objects.definition.EquipmentDefinition"id="net.psforever.objects.definition.EquipmentDefinition"class="extype">EquipmentDefinition</a></span></span></li><liclass="indented0 "name="net.psforever.objects.definition.VehicleDefinition"group="Ungrouped"fullComment="no"data-isabs="false"visbl="pub"><aid="VehicleDefinitionextendsObjectDefinitionwithMountableWeaponsDefinitionwithVitalityDefinitionwithNtuContainerDefinitionwithResistanceProfileMutatorswithDamageResistanceModel"></a><aid="VehicleDefinition:VehicleDefinition"></a><spanclass="permalink"><ahref="../../../../net/psforever/objects/definition/VehicleDefinition.html"title="Permalink"><iclass="material-icons"></i></a></span><spanclass="modifier_kind"><spanclass="modifier"></span><spanclass="kind">class</span></span><spanclass="symbol"><ahref="VehicleDefinition.html"title="An object definition system used to construct and retain the parameters of various vehicles."><spanclass="name">VehicleDefinition</span></a><spanclass="result"> extends <ahref="ObjectDefinition.html"name="net.psforever.objects.definition.ObjectDefinition"id="net.psforever.objects.definition.ObjectDefinition"class="extype">ObjectDefinition</a> with <ahref="../vehicles/MountableWeaponsDefinition.html"name="net.psforever.objects.vehicles.MountableWeaponsDefinition"id="net.psforever.objects.vehicles.MountableWeaponsDefinition"class="extype">MountableWeaponsDefinition</a> with <ahref="