mirror of
https://github.com/2revoemag/PSF-BotServer.git
synced 2026-01-26 13:24:45 +00:00
* unifying the split code pathways that separated telepads from other deloyables; in other words, no more SimpleDeployables and ComplexDeployables, just Deployables * moved some aspects of the build logic into a deployable control mixin; aspects governing the deplpoyable toolbox have been transferred into the player control agency * moving aspects of teleportation system establishment and decomposition into specialized Telepad control agencies * retiring deployable disposal code path that required a dedicated remover; each deployable now handles its own removal, and some do special things when being removed; process still has some rough edges and tests are probably thoroughly broken * additional modifications to support boomers and telepads; consolidation of code for deployable acknowledgement by owner and during failure conditions; tests for behavior * retooled a significant portion of the build sequence and deconstruct sequence to: eliminate duplicate messages, give the player more input to and control over the process, remove undue responsibility thrust on SessionActor * messaging issue where player did not re-raise hand after exchanging a used construction tool for a new construction tool * modification to deconstruct path to make certain deplayble is unregistered last; ridding requirement of AlertDestroyDeployable; fixing test * create paths for unowned deployable building and (standard) owned deployable building; corrected activation and connection between telepad deployable and internal roouter telepad; wrote tests for connection between telepad deployable and internal telepad * modifiying the conditions of a deployable construction item being moved into a visible player slot such that the construction item's initial output is valid given the player's current certifications * by forcing the fire mode to revert briefly before the ammo type updates, the construction item can be made to remain consistent between fire mode shifts * construction tools now keep track of fire mode ammo types for a period of time, allowing one mode's last setting to be retained * greatly delayed rebase with master * minor changes; test correction (?) * router is go?
797 lines
30 KiB
Scala
797 lines
30 KiB
Scala
// Copyright (c) 2017 PSForever
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package objects
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import akka.actor.{Actor, ActorRef, Props}
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import akka.testkit.TestProbe
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import base.ActorTest
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import net.psforever.objects.ballistics._
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import net.psforever.objects.ce.DeployedItem
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import net.psforever.objects.guid.NumberPoolHub
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import net.psforever.objects.guid.source.MaxNumberSource
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import net.psforever.objects.serverobject.mount.{MountInfo, Mountable}
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import net.psforever.objects.vital.Vitality
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import net.psforever.objects.zones.{Zone, ZoneDeployableActor, ZoneMap}
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import net.psforever.objects.{TurretDeployable, _}
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import net.psforever.packet.game.{DeployableIcon, DeployableInfo, DeploymentAction}
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import net.psforever.types._
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import org.specs2.mutable.Specification
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import net.psforever.services.Service
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import net.psforever.services.avatar.{AvatarAction, AvatarServiceMessage}
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import net.psforever.services.local.{LocalAction, LocalServiceMessage}
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import net.psforever.objects.avatar.Avatar
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import net.psforever.objects.vital.base.DamageResolution
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import net.psforever.objects.vital.interaction.DamageInteraction
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import net.psforever.objects.vital.projectile.ProjectileReason
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import scala.collection.mutable.ListBuffer
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import scala.concurrent.duration._
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class DeployableTest extends Specification {
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"Deployable" should {
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"know its owner by GUID" in {
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val obj = new ExplosiveDeployable(GlobalDefinitions.he_mine)
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obj.Owner.isEmpty mustEqual true
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obj.Owner = PlanetSideGUID(10)
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obj.Owner.contains(PlanetSideGUID(10)) mustEqual true
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}
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"know its owner by GUID" in {
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val obj = new ExplosiveDeployable(GlobalDefinitions.he_mine)
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obj.OwnerName.isEmpty mustEqual true
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obj.OwnerName = "TestCharacter"
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obj.OwnerName.contains("TestCharacter") mustEqual true
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}
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"know its faction allegiance" in {
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val obj = new ExplosiveDeployable(GlobalDefinitions.he_mine)
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obj.Faction mustEqual PlanetSideEmpire.NEUTRAL
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obj.Faction = PlanetSideEmpire.TR
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obj.Faction mustEqual PlanetSideEmpire.TR
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}
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}
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}
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class SensorDeployableTest extends Specification {
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"SensorDeployable" should {
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"construct" in {
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new SensorDeployable(GlobalDefinitions.motionalarmsensor)
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ok
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}
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}
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}
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class ExplosiveDeployableTest extends Specification {
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"ExplosiveDeployable" should {
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"construct" in {
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val obj = new ExplosiveDeployable(GlobalDefinitions.he_mine)
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obj.Destroyed mustEqual false
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}
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"explode" in {
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val obj = new ExplosiveDeployable(GlobalDefinitions.he_mine)
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obj.Destroyed mustEqual false
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obj.Destroyed = true
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obj.Destroyed mustEqual true
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}
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}
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}
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class BoomerDeployableTest extends Specification {
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"BoomerDeployable" should {
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"construct" in {
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val obj = new BoomerDeployable(GlobalDefinitions.boomer)
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obj.Destroyed mustEqual false
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obj.Trigger.isEmpty mustEqual true
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}
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"explode" in {
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val obj = new BoomerDeployable(GlobalDefinitions.boomer)
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obj.Destroyed mustEqual false
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obj.Destroyed = true
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obj.Destroyed mustEqual true
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}
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"manage its trigger" in {
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val obj = new BoomerDeployable(GlobalDefinitions.boomer)
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obj.Trigger.isEmpty mustEqual true
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val trigger = new BoomerTrigger
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obj.Trigger = trigger
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obj.Trigger.contains(trigger) mustEqual true
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obj.Trigger = None
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obj.Trigger.isEmpty mustEqual true
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}
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}
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}
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class TrapDeployableTest extends Specification {
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"SensorDeployable" should {
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"construct" in {
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val obj = new TrapDeployable(GlobalDefinitions.tank_traps)
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obj.Health mustEqual GlobalDefinitions.tank_traps.MaxHealth
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}
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"update health values" in {
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val obj = new TrapDeployable(GlobalDefinitions.tank_traps)
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obj.Health mustEqual GlobalDefinitions.tank_traps.MaxHealth
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obj.Health = 0
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obj.Health mustEqual 0
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}
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}
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}
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class TurretDeployableTest extends Specification {
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"TurretDeployable" should {
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"define (valid turret objects)" in {
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List(
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DeployedItem.spitfire_turret.id,
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DeployedItem.spitfire_cloaked.id,
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DeployedItem.spitfire_aa.id,
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DeployedItem.portable_manned_turret.id,
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DeployedItem.portable_manned_turret_tr.id,
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DeployedItem.portable_manned_turret_nc.id,
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DeployedItem.portable_manned_turret_vs.id
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).foreach(id => {
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try { new TurretDeployableDefinition(id) }
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catch { case _: Exception => ko }
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})
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ok
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}
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"define (invalid object)" in {
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new TurretDeployableDefinition(5) must throwA[NoSuchElementException] //wrong object id altogether
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}
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"construct" in {
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val obj = new TurretDeployable(GlobalDefinitions.spitfire_turret)
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obj.Health mustEqual obj.MaxHealth
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}
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"update health values" in {
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val obj = new TurretDeployable(GlobalDefinitions.spitfire_turret)
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obj.Health mustEqual GlobalDefinitions.spitfire_turret.MaxHealth
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obj.Health = 0
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obj.Health mustEqual 0
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}
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"may have mount point" in {
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new TurretDeployable(GlobalDefinitions.spitfire_turret).MountPoints.isEmpty mustEqual true
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val pmt = new TurretDeployable(GlobalDefinitions.portable_manned_turret_vs)
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pmt.MountPoints.get(1).contains(MountInfo(0, Vector3(0, 0, 0))) mustEqual true
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pmt.MountPoints.get(2).contains(MountInfo(0, Vector3(0, 0, 0))) mustEqual true
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}
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}
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}
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class DeployableMake extends Specification {
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"Deployables.Make" should {
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"construct a boomer" in {
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val func = Deployables.Make(DeployedItem.boomer)
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func() match {
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case _: BoomerDeployable => ok
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case _ => ko
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}
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}
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"construct an he mine" in {
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val func = Deployables.Make(DeployedItem.he_mine)
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func() match {
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case obj: ExplosiveDeployable if obj.Definition == GlobalDefinitions.he_mine => ok
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case _ => ko
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}
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}
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"construct a disruptor mine" in {
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val func = Deployables.Make(DeployedItem.jammer_mine)
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func() match {
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case obj: ExplosiveDeployable if obj.Definition == GlobalDefinitions.jammer_mine => ok
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case _ => ko
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}
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}
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"construct a spitfire turret" in {
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val func = Deployables.Make(DeployedItem.spitfire_turret)
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func() match {
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case obj: TurretDeployable if obj.Definition == GlobalDefinitions.spitfire_turret => ok
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case _ => ko
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}
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}
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"construct a shadow turret" in {
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val func = Deployables.Make(DeployedItem.spitfire_cloaked)
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func() match {
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case obj: TurretDeployable if obj.Definition == GlobalDefinitions.spitfire_cloaked => ok
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case _ => ko
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}
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}
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"construct a cerebus turret" in {
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val func = Deployables.Make(DeployedItem.spitfire_aa)
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func() match {
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case obj: TurretDeployable if obj.Definition == GlobalDefinitions.spitfire_aa => ok
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case _ => ko
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}
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}
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"construct a motion sensor" in {
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val func = Deployables.Make(DeployedItem.motionalarmsensor)
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func() match {
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case obj: SensorDeployable if obj.Definition == GlobalDefinitions.motionalarmsensor => ok
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case _ => ko
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}
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}
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"construct a sensor disruptor" in {
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val func = Deployables.Make(DeployedItem.sensor_shield)
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func() match {
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case obj: SensorDeployable if obj.Definition == GlobalDefinitions.sensor_shield => ok
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case _ => ko
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}
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}
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"construct three metal i-beams so huge that a driver must be blind to drive into them but does anyway" in {
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val func = Deployables.Make(DeployedItem.tank_traps)
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func() match {
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case obj: TrapDeployable if obj.Definition == GlobalDefinitions.tank_traps => ok
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case _ => ko
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}
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}
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"construct a generic field turret" in {
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val func = Deployables.Make(DeployedItem.portable_manned_turret)
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func() match {
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case obj: TurretDeployable if obj.Definition == GlobalDefinitions.portable_manned_turret => ok
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case _ => ko
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}
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}
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"construct an avenger turret" in {
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val func = Deployables.Make(DeployedItem.portable_manned_turret_tr)
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func() match {
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case obj: TurretDeployable if obj.Definition == GlobalDefinitions.portable_manned_turret_tr => ok
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case _ => ko
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}
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}
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"construct an aegis shield generator" in {
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val func = Deployables.Make(DeployedItem.deployable_shield_generator)
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func() match {
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case obj: ShieldGeneratorDeployable if obj.Definition == GlobalDefinitions.deployable_shield_generator => ok
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case _ => ko
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}
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}
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"construct a telepad" in {
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val func = Deployables.Make(DeployedItem.router_telepad_deployable)
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func() match {
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case obj: TelepadDeployable if obj.Definition == GlobalDefinitions.router_telepad_deployable => ok
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case _ => ko
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}
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}
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"construct an osprey turret" in {
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val func = Deployables.Make(DeployedItem.portable_manned_turret_nc)
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func() match {
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case obj: TurretDeployable if obj.Definition == GlobalDefinitions.portable_manned_turret_nc => ok
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case _ => ko
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}
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}
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"construct an orion turret" in {
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val func = Deployables.Make(DeployedItem.portable_manned_turret_vs)
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func() match {
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case obj: TurretDeployable if obj.Definition == GlobalDefinitions.portable_manned_turret_vs => ok
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case _ => ko
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}
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}
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}
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}
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class ShieldGeneratorDeployableTest extends Specification {
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"ShieldGeneratorDeployable" should {
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"construct" in {
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val obj = new ShieldGeneratorDeployable(GlobalDefinitions.deployable_shield_generator)
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obj.Health mustEqual obj.MaxHealth
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}
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"update health values" in {
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val obj = new ShieldGeneratorDeployable(GlobalDefinitions.deployable_shield_generator)
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obj.Health mustEqual GlobalDefinitions.deployable_shield_generator.MaxHealth
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obj.Health = 0
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obj.Health mustEqual 0
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}
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}
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}
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class ExplosiveDeployableJammerTest extends ActorTest {
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val guid = new NumberPoolHub(new MaxNumberSource(10))
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val eventsProbe = new TestProbe(system)
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val j_mine = Deployables.Make(DeployedItem.jammer_mine)().asInstanceOf[ExplosiveDeployable] //guid=1
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val avatar1 = Avatar(0, "TestCharacter1", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Mute)
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val player1 = Player(avatar1) //guid=3
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val avatar2 = Avatar(0, "TestCharacter2", PlanetSideEmpire.NC, CharacterSex.Male, 0, CharacterVoice.Mute)
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val player2 = Player(avatar2) //guid=4
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val weapon = Tool(GlobalDefinitions.jammer_grenade) //guid=5
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val deployableList = new ListBuffer()
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val zone = new Zone("test", new ZoneMap("test"), 0) {
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private val deployables = system.actorOf(Props(classOf[ZoneDeployableActor], this, deployableList), name = "test-zone-deployables")
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override def SetupNumberPools() = {}
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GUID(guid)
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override def Activity: ActorRef = eventsProbe.ref
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override def AvatarEvents: ActorRef = eventsProbe.ref
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override def LocalEvents: ActorRef = eventsProbe.ref
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override def Deployables: ActorRef = deployables
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override def Players = List(avatar1, avatar2)
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override def LivePlayers = List(player1, player2)
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override def tasks: ActorRef = eventsProbe.ref
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}
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player1.Spawn()
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player2.Spawn()
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guid.register(j_mine, 1)
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guid.register(player1, 3)
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guid.register(player2, 4)
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guid.register(weapon, 5)
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j_mine.Zone = zone
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j_mine.Owner = player2
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j_mine.OwnerName = player2.Name
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j_mine.Faction = PlanetSideEmpire.NC
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j_mine.Actor = system.actorOf(Props(classOf[ExplosiveDeployableControl], j_mine), "j-mine-control")
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val jMineSource = SourceEntry(j_mine)
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val pSource = PlayerSource(player1)
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val projectile = weapon.Projectile
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val resolved = DamageInteraction(
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jMineSource,
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ProjectileReason(
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DamageResolution.Hit,
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Projectile(projectile, weapon.Definition, weapon.FireMode, pSource, 0, Vector3.Zero, Vector3.Zero),
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j_mine.DamageModel
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),
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Vector3(1, 0, 0)
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)
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val applyDamageToJ = resolved.calculate()
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"ExplosiveDeployable" should {
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"handle being jammered appropriately (no detonation)" in {
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assert(!j_mine.Destroyed)
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j_mine.Actor ! Vitality.Damage(applyDamageToJ)
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val eventMsgs = eventsProbe.receiveN(2, 200 milliseconds)
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eventMsgs.head match {
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case LocalServiceMessage(
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"NC",
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LocalAction.DeployableMapIcon(
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ValidPlanetSideGUID(0),
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DeploymentAction.Dismiss,
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DeployableInfo(ValidPlanetSideGUID(1), DeployableIcon.DisruptorMine, Vector3.Zero, ValidPlanetSideGUID(0))
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)
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) => ;
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case _ => assert(false, "")
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}
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eventMsgs(1) match {
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case AvatarServiceMessage("test", AvatarAction.Destroy(PlanetSideGUID(1), _, Service.defaultPlayerGUID, _)) => ;
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case _ => assert(false, "")
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}
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assert(j_mine.Destroyed)
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}
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}
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}
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class ExplosiveDeployableJammerExplodeTest extends ActorTest {
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val guid = new NumberPoolHub(new MaxNumberSource(10))
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val eventsProbe = new TestProbe(system)
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val player1Probe = new TestProbe(system)
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val player2Probe = new TestProbe(system)
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val h_mine = Deployables.Make(DeployedItem.he_mine)().asInstanceOf[ExplosiveDeployable] //guid=2
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val avatar1 = Avatar(0, "TestCharacter1", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Mute)
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val player1 = Player(avatar1) //guid=3
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val avatar2 = Avatar(0, "TestCharacter2", PlanetSideEmpire.NC, CharacterSex.Male, 0, CharacterVoice.Mute)
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val player2 = Player(avatar2) //guid=4
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val weapon = Tool(GlobalDefinitions.jammer_grenade) //guid=5
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val deployableList = new ListBuffer()
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val zone = new Zone("test", new ZoneMap("test"), 0) {
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private val deployables = system.actorOf(Props(classOf[ZoneDeployableActor], this, deployableList), name = "test-zone-deployables")
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override def SetupNumberPools() = {}
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GUID(guid)
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override def Activity: ActorRef = eventsProbe.ref
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override def AvatarEvents: ActorRef = eventsProbe.ref
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override def LocalEvents: ActorRef = eventsProbe.ref
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override def Deployables: ActorRef = deployables
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override def Players = List(avatar1, avatar2)
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override def LivePlayers = List(player1, player2)
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override def tasks: ActorRef = eventsProbe.ref
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}
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player1.Spawn()
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player1.Actor = player1Probe.ref
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avatar2.deployables.AddOverLimit(h_mine) //cram it down your throat
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player2.Spawn()
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player2.Position = Vector3(10,0,0)
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player2.Actor = player2Probe.ref
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guid.register(h_mine, 2)
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guid.register(player1, 3)
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guid.register(player2, 4)
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guid.register(weapon, 5)
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h_mine.Zone = zone
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h_mine.Owner = player2
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h_mine.OwnerName = player2.Name
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h_mine.Faction = PlanetSideEmpire.NC
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h_mine.Actor = system.actorOf(Props(classOf[ExplosiveDeployableControl], h_mine), "h-mine-control")
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val pSource = PlayerSource(player1)
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val projectile = weapon.Projectile
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val resolved = DamageInteraction(
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SourceEntry(h_mine),
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ProjectileReason(
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DamageResolution.Hit,
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Projectile(projectile, weapon.Definition, weapon.FireMode, pSource, 0, Vector3.Zero, Vector3.Zero),
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h_mine.DamageModel
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),
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Vector3(1, 0, 0)
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)
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val applyDamageToH = resolved.calculate()
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"ExplosiveDeployable" should {
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"handle being jammered appropriately (detonation)" in {
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assert(avatar2.deployables.Contains(h_mine))
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assert(!h_mine.Destroyed)
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h_mine.Actor ! Vitality.Damage(applyDamageToH)
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val eventMsgs = eventsProbe.receiveN(5, 200 milliseconds)
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val p1Msgs = player1Probe.receiveN(1, 200 milliseconds)
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player2Probe.expectNoMessage(200 milliseconds)
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eventMsgs.head match {
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case Zone.HotSpot.Conflict(target, attacker, _)
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if (target.Definition eq h_mine.Definition) && (attacker eq pSource) => ;
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case _ => assert(false, "")
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}
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eventMsgs(1) match {
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|
case LocalServiceMessage("test", LocalAction.Detonate(PlanetSideGUID(2), target))
|
|
if target eq h_mine => ;
|
|
case _ => assert(false, "")
|
|
}
|
|
eventMsgs(2) match {
|
|
case LocalServiceMessage("TestCharacter2", LocalAction.DeployableUIFor(DeployedItem.he_mine)) => ;
|
|
case _ => assert(false, "")
|
|
}
|
|
eventMsgs(3) match {
|
|
case LocalServiceMessage(
|
|
"NC",
|
|
LocalAction.DeployableMapIcon(
|
|
PlanetSideGUID(0),
|
|
DeploymentAction.Dismiss,
|
|
DeployableInfo(PlanetSideGUID(2), DeployableIcon.HEMine, _, PlanetSideGUID(0))
|
|
)
|
|
) => ;
|
|
case _ => assert(false, "")
|
|
}
|
|
eventMsgs(4) match {
|
|
case AvatarServiceMessage(
|
|
"test",
|
|
AvatarAction.Destroy(PlanetSideGUID(2), PlanetSideGUID(3), Service.defaultPlayerGUID, Vector3.Zero)
|
|
) => ;
|
|
case _ => assert(false, "")
|
|
}
|
|
p1Msgs.head match {
|
|
case Vitality.Damage(_) => ;
|
|
case _ => assert(false, "")
|
|
}
|
|
assert(!avatar2.deployables.Contains(h_mine))
|
|
assert(h_mine.Destroyed)
|
|
}
|
|
}
|
|
}
|
|
|
|
class ExplosiveDeployableDestructionTest extends ActorTest {
|
|
val guid = new NumberPoolHub(new MaxNumberSource(10))
|
|
val eventsProbe = new TestProbe(system)
|
|
val player1Probe = new TestProbe(system)
|
|
val player2Probe = new TestProbe(system)
|
|
|
|
val h_mine = Deployables.Make(DeployedItem.he_mine)().asInstanceOf[ExplosiveDeployable] //guid=2
|
|
val avatar1 = Avatar(0, "TestCharacter1", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Mute)
|
|
val player1 = Player(avatar1) //guid=3
|
|
val avatar2 = Avatar(0, "TestCharacter2", PlanetSideEmpire.NC, CharacterSex.Male, 0, CharacterVoice.Mute)
|
|
val player2 = Player(avatar2) //guid=4
|
|
val weapon = Tool(GlobalDefinitions.suppressor) //guid=5
|
|
val deployableList = new ListBuffer()
|
|
val zone = new Zone("test", new ZoneMap("test"), 0) {
|
|
private val deployables = system.actorOf(Props(classOf[ZoneDeployableActor], this, deployableList), name = "test-zone-deployables")
|
|
|
|
override def SetupNumberPools() = {}
|
|
GUID(guid)
|
|
override def Activity: ActorRef = eventsProbe.ref
|
|
override def AvatarEvents: ActorRef = eventsProbe.ref
|
|
override def LocalEvents: ActorRef = eventsProbe.ref
|
|
override def Deployables: ActorRef = deployables
|
|
override def Players = List(avatar1, avatar2)
|
|
override def LivePlayers = List(player1, player2)
|
|
override def tasks: ActorRef = eventsProbe.ref
|
|
}
|
|
player1.Spawn()
|
|
player1.Actor = player1Probe.ref
|
|
avatar2.deployables.AddOverLimit(h_mine) //cram it down your throat
|
|
player2.Spawn()
|
|
player2.Position = Vector3(10,0,0)
|
|
player2.Actor = player2Probe.ref
|
|
guid.register(h_mine, 2)
|
|
guid.register(player1, 3)
|
|
guid.register(player2, 4)
|
|
guid.register(weapon, 5)
|
|
h_mine.Zone = zone
|
|
h_mine.Owner = player2
|
|
h_mine.OwnerName = player2.Name
|
|
h_mine.Faction = PlanetSideEmpire.NC
|
|
h_mine.Actor = system.actorOf(Props(classOf[ExplosiveDeployableControl], h_mine), "h-mine-control")
|
|
|
|
val hMineSource = SourceEntry(h_mine)
|
|
val pSource = PlayerSource(player1)
|
|
val projectile = weapon.Projectile
|
|
val resolved = DamageInteraction(
|
|
hMineSource,
|
|
ProjectileReason(
|
|
DamageResolution.Hit,
|
|
Projectile(projectile, weapon.Definition, weapon.FireMode, pSource, 0, Vector3.Zero, Vector3.Zero),
|
|
h_mine.DamageModel
|
|
),
|
|
Vector3(1, 0, 0)
|
|
)
|
|
val applyDamageTo = resolved.calculate()
|
|
|
|
val activityProbe = TestProbe()
|
|
val avatarProbe = TestProbe()
|
|
val localProbe = TestProbe()
|
|
|
|
"ExplosiveDeployable" should {
|
|
"handle being destroyed" in {
|
|
h_mine.Health = h_mine.Definition.DamageDestroysAt + 1
|
|
assert(h_mine.Health > h_mine.Definition.DamageDestroysAt)
|
|
assert(!h_mine.Destroyed)
|
|
|
|
h_mine.Actor ! Vitality.Damage(applyDamageTo)
|
|
val eventMsgs = eventsProbe.receiveN(4, 200 milliseconds)
|
|
player1Probe.expectNoMessage(200 milliseconds)
|
|
player2Probe.expectNoMessage(200 milliseconds)
|
|
eventMsgs.head match {
|
|
case LocalServiceMessage("TestCharacter2", LocalAction.DeployableUIFor(DeployedItem.he_mine)) => ;
|
|
case _ => assert(false, "")
|
|
}
|
|
eventMsgs(1) match {
|
|
case LocalServiceMessage(
|
|
"NC",
|
|
LocalAction.DeployableMapIcon(
|
|
PlanetSideGUID(0),
|
|
DeploymentAction.Dismiss,
|
|
DeployableInfo(PlanetSideGUID(2), DeployableIcon.HEMine, _, PlanetSideGUID(0))
|
|
)
|
|
) => ;
|
|
case _ => assert(false, "")
|
|
}
|
|
eventMsgs(2) match {
|
|
case AvatarServiceMessage(
|
|
"test",
|
|
AvatarAction.Destroy(PlanetSideGUID(2), PlanetSideGUID(3), Service.defaultPlayerGUID, Vector3.Zero)
|
|
) => ;
|
|
case _ => assert(false, "")
|
|
}
|
|
eventMsgs(3) match {
|
|
case LocalServiceMessage("test", LocalAction.TriggerEffect(_, "detonate_damaged_mine", PlanetSideGUID(2))) => ;
|
|
case _ => assert(false, "")
|
|
}
|
|
assert(h_mine.Health <= h_mine.Definition.DamageDestroysAt)
|
|
assert(h_mine.Destroyed)
|
|
}
|
|
}
|
|
}
|
|
class TurretControlConstructTest extends ActorTest {
|
|
"TurretControl" should {
|
|
"construct" in {
|
|
val obj = new TurretDeployable(GlobalDefinitions.spitfire_turret)
|
|
system.actorOf(Props(classOf[TurretControl], obj), s"${obj.Definition.Name}_test")
|
|
}
|
|
}
|
|
}
|
|
|
|
class TurretControlInitializeTest extends ActorTest {
|
|
"TurretControl" should {
|
|
"initialize" in {
|
|
val obj = new TurretDeployable(GlobalDefinitions.spitfire_turret)
|
|
obj.GUID = PlanetSideGUID(1)
|
|
assert(obj.Actor == Default.Actor)
|
|
val init = system.actorOf(Props(classOf[DeployableTest.TurretInitializer], obj), "init_turret_test")
|
|
init ! "initialize"
|
|
expectNoMessage(200 milliseconds)
|
|
assert(obj.Actor != Default.Actor)
|
|
}
|
|
}
|
|
}
|
|
|
|
class TurretControlUninitializeTest extends ActorTest {
|
|
"TurretControl" should {
|
|
"uninitialize" in {
|
|
val obj = new TurretDeployable(GlobalDefinitions.spitfire_turret)
|
|
val init = system.actorOf(Props(classOf[DeployableTest.TurretInitializer], obj), "init_turret_test")
|
|
obj.GUID = PlanetSideGUID(1)
|
|
init ! "initialize"
|
|
expectNoMessage(200 milliseconds)
|
|
assert(obj.Actor != Default.Actor)
|
|
|
|
init ! "uninitialize"
|
|
expectNoMessage(200 milliseconds)
|
|
assert(obj.Actor == Default.Actor)
|
|
}
|
|
}
|
|
}
|
|
|
|
class TurretControlMountTest extends ActorTest {
|
|
"TurretControl" should {
|
|
"control mounting" in {
|
|
val obj = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) { GUID = PlanetSideGUID(1) }
|
|
obj.Faction = PlanetSideEmpire.TR
|
|
obj.Actor = system.actorOf(Props(classOf[TurretControl], obj), s"${obj.Definition.Name}_test")
|
|
|
|
assert(obj.Seats(0).occupant.isEmpty)
|
|
val player1 = Player(Avatar(0, "test1", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Mute))
|
|
obj.Actor ! Mountable.TryMount(player1, 1)
|
|
val reply1a = receiveOne(200 milliseconds)
|
|
assert(reply1a.isInstanceOf[Mountable.MountMessages])
|
|
val reply1b = reply1a.asInstanceOf[Mountable.MountMessages]
|
|
assert(reply1b.player == player1)
|
|
assert(reply1b.response.isInstanceOf[Mountable.CanMount])
|
|
assert(obj.Seats(0).occupant.contains(player1))
|
|
}
|
|
}
|
|
}
|
|
|
|
class TurretControlBlockMountTest extends ActorTest {
|
|
"TurretControl" should {
|
|
"block mounting by others if already mounted by someone" in {
|
|
val obj = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) { GUID = PlanetSideGUID(1) }
|
|
obj.Faction = PlanetSideEmpire.TR
|
|
obj.Actor = system.actorOf(Props(classOf[TurretControl], obj), s"${obj.Definition.Name}_test")
|
|
|
|
assert(obj.Seats(0).occupant.isEmpty)
|
|
val player1 = Player(Avatar(0, "test1", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Mute))
|
|
obj.Actor ! Mountable.TryMount(player1, 1)
|
|
val reply1a = receiveOne(200 milliseconds)
|
|
assert(reply1a.isInstanceOf[Mountable.MountMessages])
|
|
val reply1b = reply1a.asInstanceOf[Mountable.MountMessages]
|
|
assert(reply1b.player == player1)
|
|
assert(reply1b.response.isInstanceOf[Mountable.CanMount])
|
|
assert(obj.Seats(0).occupant.contains(player1))
|
|
|
|
val player2 = Player(Avatar(1, "test2", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Mute))
|
|
obj.Actor ! Mountable.TryMount(player2, 1)
|
|
val reply2a = receiveOne(200 milliseconds)
|
|
assert(reply2a.isInstanceOf[Mountable.MountMessages])
|
|
val reply2b = reply2a.asInstanceOf[Mountable.MountMessages]
|
|
assert(reply2b.player == player2)
|
|
assert(reply2b.response.isInstanceOf[Mountable.CanNotMount])
|
|
}
|
|
}
|
|
}
|
|
|
|
class TurretControlBlockBetrayalMountTest extends ActorTest {
|
|
"TurretControl" should {
|
|
"block mounting by players of another faction" in {
|
|
val obj = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) { GUID = PlanetSideGUID(1) }
|
|
obj.Faction = PlanetSideEmpire.TR
|
|
obj.Actor = system.actorOf(Props(classOf[TurretControl], obj), s"${obj.Definition.Name}_test")
|
|
|
|
assert(obj.Seats(0).occupant.isEmpty)
|
|
val player = Player(Avatar(0, "test", PlanetSideEmpire.VS, CharacterSex.Male, 0, CharacterVoice.Mute))
|
|
obj.Actor ! Mountable.TryMount(player, 1)
|
|
val reply1a = receiveOne(200 milliseconds)
|
|
assert(reply1a.isInstanceOf[Mountable.MountMessages])
|
|
val reply1b = reply1a.asInstanceOf[Mountable.MountMessages]
|
|
assert(reply1b.player == player)
|
|
assert(reply1b.response.isInstanceOf[Mountable.CanNotMount])
|
|
assert(obj.Seats(0).occupant.isEmpty)
|
|
}
|
|
}
|
|
}
|
|
|
|
class TurretControlDismountTest extends ActorTest {
|
|
"TurretControl" should {
|
|
"control dismounting" in {
|
|
val obj = new TurretDeployable(GlobalDefinitions.portable_manned_turret_tr) { GUID = PlanetSideGUID(1) }
|
|
obj.Faction = PlanetSideEmpire.TR
|
|
obj.Actor = system.actorOf(Props(classOf[TurretControl], obj), s"${obj.Definition.Name}_test")
|
|
|
|
assert(obj.Seats(0).occupant.isEmpty)
|
|
val player = Player(Avatar(0, "test", PlanetSideEmpire.TR, CharacterSex.Male, 0, CharacterVoice.Mute))
|
|
obj.Actor ! Mountable.TryMount(player, 1)
|
|
|
|
val reply1a = receiveOne(200 milliseconds)
|
|
assert(reply1a.isInstanceOf[Mountable.MountMessages])
|
|
val reply1b = reply1a.asInstanceOf[Mountable.MountMessages]
|
|
assert(reply1b.player == player)
|
|
assert(reply1b.response.isInstanceOf[Mountable.CanMount])
|
|
assert(obj.Seats(0).occupant.contains(player))
|
|
|
|
obj.Actor ! Mountable.TryDismount(player, 0)
|
|
val reply2a = receiveOne(200 milliseconds)
|
|
assert(reply2a.isInstanceOf[Mountable.MountMessages])
|
|
val reply2b = reply2a.asInstanceOf[Mountable.MountMessages]
|
|
assert(reply2b.player == player)
|
|
assert(reply2b.response.isInstanceOf[Mountable.CanDismount])
|
|
assert(obj.Seats(0).occupant.isEmpty)
|
|
}
|
|
}
|
|
}
|
|
|
|
class TurretControlBetrayalMountTest extends ActorTest {
|
|
"TurretControl" should {
|
|
"allow all allegiances" in {
|
|
val obj = new TurretDeployable(
|
|
new TurretDeployableDefinition(685) {
|
|
MountPoints += 1 -> MountInfo(0, Vector3.Zero)
|
|
FactionLocked = false
|
|
} //required (defaults to true)
|
|
) { GUID = PlanetSideGUID(1) }
|
|
obj.Faction = PlanetSideEmpire.TR
|
|
obj.Actor = system.actorOf(Props(classOf[TurretControl], obj), s"${obj.Definition.Name}_test")
|
|
val probe = new TestProbe(system)
|
|
|
|
assert(obj.Seats(0).occupant.isEmpty)
|
|
val player = Player(Avatar(0, "test", PlanetSideEmpire.NC, CharacterSex.Male, 0, CharacterVoice.Mute))
|
|
assert(player.Faction != obj.Faction)
|
|
obj.Actor.tell(Mountable.TryMount(player, 1), probe.ref)
|
|
val reply1a = probe.receiveOne(200 milliseconds)
|
|
assert(reply1a.isInstanceOf[Mountable.MountMessages])
|
|
val reply1b = reply1a.asInstanceOf[Mountable.MountMessages]
|
|
assert(reply1b.player == player)
|
|
assert(reply1b.response.isInstanceOf[Mountable.CanMount])
|
|
assert(obj.Seats(0).occupant.contains(player))
|
|
}
|
|
}
|
|
}
|
|
|
|
class TelepadDeployableTest extends Specification {
|
|
"Telepad" should {
|
|
"construct" in {
|
|
val obj = new Telepad(GlobalDefinitions.router_telepad)
|
|
obj.Active mustEqual false
|
|
obj.Router.isEmpty mustEqual true
|
|
}
|
|
|
|
"activate and deactivate" in {
|
|
val obj = new Telepad(GlobalDefinitions.router_telepad)
|
|
obj.Active mustEqual false
|
|
obj.Active = true
|
|
obj.Active mustEqual true
|
|
obj.Active = false
|
|
obj.Active mustEqual false
|
|
}
|
|
|
|
"keep track of a Router" in {
|
|
val obj = new Telepad(GlobalDefinitions.router_telepad)
|
|
obj.Router.isEmpty mustEqual true
|
|
obj.Router = PlanetSideGUID(1)
|
|
obj.Router.contains(PlanetSideGUID(1)) mustEqual true
|
|
obj.Router = None
|
|
obj.Router.isEmpty mustEqual true
|
|
obj.Router = PlanetSideGUID(1)
|
|
obj.Router.contains(PlanetSideGUID(1)) mustEqual true
|
|
obj.Router = PlanetSideGUID(0)
|
|
obj.Router.isEmpty mustEqual true
|
|
}
|
|
}
|
|
}
|
|
|
|
object DeployableTest {
|
|
class TurretInitializer(obj: TurretDeployable) extends Actor {
|
|
def receive: Receive = {
|
|
case "initialize" =>
|
|
obj.Definition.Initialize(obj, context)
|
|
case "uninitialize" =>
|
|
obj.Definition.Uninitialize(obj, context)
|
|
}
|
|
}
|
|
}
|