- Document tracer direction fix root cause and solution in TOWER_DEMO.md
- Select Hossin as the continent for tower arena demo
- Update PROJECT.md with tracer direction fix completion
- Update status checklists
- New TOWER_DEMO.md documenting the arena-based approach
- Manual coordinate capture workflow for defining combat zones
- Implementation sketches for arena bounds checking
- Updated PROJECT.md with current status and known limitations
- Mark Phase 3 (shooting), loadout, death/respawn as completed
- Document two-force accuracy system and target recognition
- Add faction-specific spawn commands as current work in progress
- Update last session summary with current context
- Note known issue: bots spawn as player's faction (being fixed)
Initial implementation of server-side bots that:
- Spawn as real Player entities with full equipment
- Move and broadcast position updates (10 tick/sec)
- Take damage and die with backpack drops
- Respawn after death
- Combat system with accuracy model (adjustment vs recoil)
Includes project documentation in bot-docs/ and Claude agent helpers.
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Co-Authored-By: Claude <noreply@anthropic.com>