This commit is contained in:
Aphedox 2016-08-13 18:14:20 -05:00
parent cc3cd06bfb
commit f145fd49f2
2 changed files with 9 additions and 2 deletions

View file

@ -5,6 +5,10 @@ import net.psforever.packet.{GamePacketOpcode, Marshallable, PacketHelpers, Plan
import scodec.Codec
import scodec.codecs._
/**
* The object_guid space for SetEmpireMessage is continent specific.
* SetEmpireMessage is usually followed by HackMessage (indicating the hack disposition of the same object_guid)
*/
final case class SetEmpireMessage(continent_guid : PlanetSideGUID,
empire : PlanetSideEmpire.Value)
extends PlanetSideGamePacket {
@ -15,7 +19,7 @@ final case class SetEmpireMessage(continent_guid : PlanetSideGUID,
object SetEmpireMessage extends Marshallable[SetEmpireMessage] {
implicit val codec : Codec[SetEmpireMessage] = (
("continent_guid" | PlanetSideGUID.codec) ::
("object_guid" | PlanetSideGUID.codec) ::
("empire" | PlanetSideEmpire.codec)
).as[SetEmpireMessage]
}

View file

@ -140,7 +140,10 @@ class WorldSessionActor extends Actor with MDCContextAware {
sendRawResponse(hex"31 85 6D 61 70 31 33 85 68 6F 6D 65 33 A4 9C 19 00 00 00 AE 30 5E 70 00 ")
sendRawResponse(objectHex)
sendResponse(PacketCoding.CreateGamePacket(0, SetEmpireMessage(PlanetSideGUID(7), PlanetSideEmpire.VS)))
// VS Sanc specific object_guids
sendResponse(PacketCoding.CreateGamePacket(0, SetEmpireMessage(PlanetSideGUID(2), PlanetSideEmpire.VS))) //HART building C
sendResponse(PacketCoding.CreateGamePacket(0, SetEmpireMessage(PlanetSideGUID(29), PlanetSideEmpire.NC))) //South Villa Gun Tower
sendResponse(PacketCoding.CreateGamePacket(0, ContinentalLockUpdateMessage(PlanetSideGUID(13), PlanetSideEmpire.VS))) // "The VS have captured the VS Sanctuary."
sendResponse(PacketCoding.CreateGamePacket(0, BroadcastWarpgateUpdateMessage(PlanetSideGUID(13), PlanetSideGUID(1), 32))) // VS Sanctuary: Inactive Warpgate -> Broadcast Warpgate