mirror of
https://github.com/2revoemag/PSF-BotServer.git
synced 2026-03-21 13:00:42 +00:00
timing and damage tuning around: standard, reinforced, max; plasma grenades, dragon
This commit is contained in:
parent
d149e07e89
commit
97e64d5edc
16 changed files with 500 additions and 136 deletions
|
|
@ -334,6 +334,7 @@ class ExplosiveDeployableJammerTest extends ActorTest {
|
|||
val pSource = PlayerSource(player1)
|
||||
val projectile = weapon.Projectile
|
||||
val resolved = ResolvedProjectile(
|
||||
ProjectileResolution.Hit,
|
||||
Projectile(projectile, weapon.Definition, weapon.FireMode, pSource, 0, Vector3.Zero, Vector3.Zero),
|
||||
jMineSource,
|
||||
j_mine.DamageModel,
|
||||
|
|
@ -373,7 +374,7 @@ class ExplosiveDeployableJammerTest extends ActorTest {
|
|||
assert(
|
||||
msg_local(2) match {
|
||||
case LocalServiceMessage.Deployables(SupportActor.ClearSpecific(List(target), _zone)) =>
|
||||
(target eq j_mine) && (_zone eq zone)
|
||||
(j_mine eq target) && (_zone eq zone)
|
||||
case _ => false
|
||||
}
|
||||
)
|
||||
|
|
@ -431,6 +432,7 @@ class ExplosiveDeployableJammerExplodeTest extends ActorTest {
|
|||
val pSource = PlayerSource(player1)
|
||||
val projectile = weapon.Projectile
|
||||
val resolved = ResolvedProjectile(
|
||||
ProjectileResolution.Hit,
|
||||
Projectile(projectile, weapon.Definition, weapon.FireMode, pSource, 0, Vector3.Zero, Vector3.Zero),
|
||||
hMineSource,
|
||||
h_mine.DamageModel,
|
||||
|
|
@ -476,7 +478,7 @@ class ExplosiveDeployableJammerExplodeTest extends ActorTest {
|
|||
assert(
|
||||
msg_local(3) match {
|
||||
case LocalServiceMessage.Deployables(SupportActor.ClearSpecific(List(target), _zone)) =>
|
||||
(target eq h_mine) && (_zone eq zone)
|
||||
(h_mine eq target) && (_zone eq zone)
|
||||
case _ => false
|
||||
}
|
||||
)
|
||||
|
|
@ -540,6 +542,7 @@ class ExplosiveDeployableDestructionTest extends ActorTest {
|
|||
val pSource = PlayerSource(player1)
|
||||
val projectile = weapon.Projectile
|
||||
val resolved = ResolvedProjectile(
|
||||
ProjectileResolution.Hit,
|
||||
Projectile(projectile, weapon.Definition, weapon.FireMode, pSource, 0, Vector3.Zero, Vector3.Zero),
|
||||
hMineSource,
|
||||
h_mine.DamageModel,
|
||||
|
|
@ -581,7 +584,7 @@ class ExplosiveDeployableDestructionTest extends ActorTest {
|
|||
assert(
|
||||
msg_local(2) match {
|
||||
case LocalServiceMessage.Deployables(SupportActor.ClearSpecific(List(target), _zone)) =>
|
||||
(target eq h_mine) && (_zone eq zone)
|
||||
(h_mine eq target) && (_zone eq zone)
|
||||
case _ => false
|
||||
}
|
||||
)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue