mirror of
https://github.com/2revoemag/PSF-BotServer.git
synced 2026-01-20 02:24:45 +00:00
Full map configs for all above ground continents including battle islands and oshur prime (#245)
* Move door orientation logic from the door itself to the IFF lock, as the lock has the correct orientation in the UBR files, whereas the door does not. * Remove ModelID from buildings (is now GUID) and change "ID" to be "MapId". A building can also be constructed with both a GUID and MapID. * Update Maps.scala and Zones.scala to (for the moment) only have Ishundar configured with Sounours V3 playtest base ownership. Default starting zone is also moved to Ishundar for now. * Fix oopsie with West Zaqar Tower * Add proximity terminal positions to constructors * Offset vehicle spawning by the correct amount from game_objects.adb.lst * Orient players correctly when spawning at a respawn tube * Apply a 90 degree offset to tech plant garage locks, as these are the only locks where the orientation does not match the orientation of the door * Add missing spawn terminals, repair/rearm terminals for both ground and air. * Additional documentation for GOAM / PAM packets * Add extra arguments to building LocalObjects to make it a bit more DRY and reduce line count for map files * Split maps configuration into separate files and add every above ground map (including battle islands and oshur prime) * Fix ZoneTest typo * Update vehicle spawn pads to use the correct object types, Z offsets and Z orient offsets * Update ZoneMaps with the new vehicle spawn pad definitions and fix a few issues with sanctuary GUIDs (special thanks to the one person that used capitals in the .lst files when no other object uses them) * Comment out duplicate instance of ObjectDetachMessage being sent * Apparently TR sanc has an extra 6 repair silos, now accounted for.
This commit is contained in:
parent
3738feec12
commit
7fcbf7bf41
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@ -1000,7 +1000,9 @@ object GlobalDefinitions {
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val repair_silo = new MedicalTerminalDefinition(729)
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val spawn_pad = new VehicleSpawnPadDefinition
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val mb_pad_creation = new VehicleSpawnPadDefinition(525)
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val dropship_pad_doors = new VehicleSpawnPadDefinition(261)
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val mb_locker = new LockerDefinition
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@ -182,20 +182,21 @@ object VehicleSpawnPad {
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/**
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* Instantiate and configure a `VehicleSpawnPad` object
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* @param pdef the `ObjectDefinition` that constructs this object and maintains some of its immutable fields
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* @param pos the position (used to determine spawn point)
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* @param orient the orientation (used to indicate spawn direction)
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* @param id the unique id that will be assigned to this entity
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* @param context a context to allow the object to properly set up `ActorSystem` functionality
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* @return the `VehicleSpawnPad` object
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*/
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def Constructor(pos : Vector3, orient : Vector3)(id : Int, context : ActorContext) : VehicleSpawnPad = {
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def Constructor(pdef: VehicleSpawnPadDefinition, pos : Vector3, orient : Vector3)(id : Int, context : ActorContext) : VehicleSpawnPad = {
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import akka.actor.Props
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import net.psforever.objects.GlobalDefinitions
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val obj = VehicleSpawnPad(GlobalDefinitions.spawn_pad)
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val obj = VehicleSpawnPad(pdef)
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obj.Position = pos
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obj.Orientation = orient
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obj.Actor = context.actorOf(Props(classOf[VehicleSpawnControl], obj), s"${GlobalDefinitions.spawn_pad.Name}_$id")
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obj.Actor = context.actorOf(Props(classOf[VehicleSpawnControl], obj), s"${obj.Definition.Name}_$id")
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obj
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}
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}
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@ -5,8 +5,38 @@ import net.psforever.objects.definition.ObjectDefinition
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/**
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* The definition for any `VehicleSpawnPad`.
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* Object Id 800.
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*/
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class VehicleSpawnPadDefinition extends ObjectDefinition(800) {
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Name = "spawn_pad"
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class VehicleSpawnPadDefinition(objectId : Int) extends ObjectDefinition(objectId) {
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// Different pads require a Z offset to stop vehicles falling through the world after the pad rises from the floor, these values are found in game_objects.adb.lst
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private var vehicle_creation_z_offset = 0f
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// Different pads also require an orientation offset when detaching vehicles from the rails associated with the spawn pad, again in game_objects.adb.lst
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// For example: 9754:add_property dropship_pad_doors vehiclecreationzorientoffset 90
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// However, it seems these values need to be reversed to turn CCW to CW rotation (e.g. +90 to -90)
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private var vehicle_creation_z_orient_offset = 0f
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def VehicleCreationZOffset : Float = vehicle_creation_z_offset
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def VehicleCreationZOrientOffset : Float = vehicle_creation_z_orient_offset
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objectId match {
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case 141 =>
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Name = "bfr_door"
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vehicle_creation_z_offset = -4.5f
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vehicle_creation_z_orient_offset = 90f
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case 261 =>
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Name = "dropship_pad_doors"
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vehicle_creation_z_offset = 4.89507f
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vehicle_creation_z_orient_offset = -90f
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case 525 =>
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Name = "mb_pad_creation"
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vehicle_creation_z_offset = 2.52604f
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case 615 => Name = "pad_create"
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case 616 =>
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Name = "pad_creation"
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vehicle_creation_z_offset = 1.70982f
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case 816 => Name = "spawnpoint_vehicle"
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case 947 => Name = "vanu_vehicle_creation_pad"
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case _ => throw new IllegalArgumentException("Not a valid object id with the type vehicle_creation_pad")
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}
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}
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@ -47,11 +47,26 @@ class ZoneMap(private val name : String) {
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* Append the builder for a server object to the list of builders known to this `ZoneMap`.
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* @param id the unique id that will be assigned to this entity
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* @param constructor the logic that initializes the emitted entity
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* @param owning_building_guid The guid of the building this object should belong to, if specified
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* @param door_guid The guid of the door this object (typically a lock) should be linked to, if specified
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* @param terminal_guid The guid of the terminal this object (typically a spawn pad) should be linked to, if specified
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* @return the current number of builders
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*/
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def LocalObject[A <: PlanetSideServerObject](id : Int, constructor : ServerObjectBuilder.ConstructorType[A]) : Int = {
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def LocalObject[A <: PlanetSideServerObject](id : Int, constructor : ServerObjectBuilder.ConstructorType[A], owning_building_guid : Int = 0, door_guid : Int = 0, terminal_guid: Int = 0) : Int = {
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if(id > 0) {
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localObjects = localObjects :+ ServerObjectBuilder[A](id, constructor)
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if(owning_building_guid > 0) {
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ObjectToBuilding(id, owning_building_guid)
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}
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if(door_guid > 0) {
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DoorToLock(door_guid, id)
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}
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if(terminal_guid > 0) {
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TerminalToSpawnPad(terminal_guid, id)
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}
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}
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localObjects.size
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}
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@ -18,6 +18,8 @@ import shapeless.{::, HNil}
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* 60, 61, 62, 63 - Displays "This facility's generator is under attack!"
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* 64, 65, 66, 67 - Displays "Generator has Overloaded! Evacuate Generator Room Immediately!"
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* 68, 69, 70, 71 - Displays "This facility's generator is back on line"
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* 88, 89, 90, 91 - ???? (Has been seen on vehicle pad objects)
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* 92, 93, 94, 95 - Plays vehicle pad animation moving downwards
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* 96, 97, 98, 99 - Makes the vehicle bounce slightly. Have seen this in packet captures after taking a vehicle through a warpgate
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* 200, 201, 202, 203 - For aircraft - client shows "THe bailing mechanism failed! To fix the mechanism, land and repair the vehicle!"
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* 224 - Sets vehicle or player to be black ops
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@ -394,7 +394,7 @@ class GuidedControlTest1 extends ActorTest {
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driver.VehicleSeated = vehicle.GUID
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val sendTo = TestProbe()
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val order = VehicleSpawnControl.Order(driver, vehicle, sendTo.ref)
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val pad = VehicleSpawnPad(GlobalDefinitions.spawn_pad)
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val pad = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation)
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pad.GUID = PlanetSideGUID(1)
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pad.Railed = false //suppress certain events
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val guided = system.actorOf(Props(classOf[VehicleSpawnControlGuided], pad), "pad")
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@ -416,7 +416,7 @@ class GuidedControlTest2 extends ActorTest {
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driver.VehicleSeated = vehicle.GUID
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val sendTo = TestProbe()
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val order = VehicleSpawnControl.Order(driver, vehicle, sendTo.ref)
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val pad = VehicleSpawnPad(GlobalDefinitions.spawn_pad)
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val pad = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation)
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pad.Railed = false //suppress certain events
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val guided = system.actorOf(Props(classOf[VehicleSpawnControlGuided], pad), "pad")
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@ -441,7 +441,7 @@ class GuidedControlTest3 extends ActorTest {
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driver.VehicleSeated = vehicle.GUID
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val sendTo = TestProbe()
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val order = VehicleSpawnControl.Order(driver, vehicle, sendTo.ref)
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val pad = VehicleSpawnPad(GlobalDefinitions.spawn_pad)
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val pad = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation)
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pad.Railed = false //suppress certain events
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val guided = system.actorOf(Props(classOf[VehicleSpawnControlGuided], pad), "pad")
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@ -479,7 +479,7 @@ class GuidedControlTest4 extends ActorTest {
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driver.VehicleSeated = vehicle.GUID
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val sendTo = TestProbe()
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val order = VehicleSpawnControl.Order(driver, vehicle, sendTo.ref)
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val pad = VehicleSpawnPad(GlobalDefinitions.spawn_pad)
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val pad = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation)
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pad.Railed = false //suppress certain events
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val guided = system.actorOf(Props(classOf[VehicleSpawnControlGuided], pad), "pad")
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@ -3,6 +3,7 @@ package objects
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import akka.actor.{Actor, ActorContext, Props}
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import base.ActorTest
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import net.psforever.objects.GlobalDefinitions
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import net.psforever.objects.guid.NumberPoolHub
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import net.psforever.packet.game.PlanetSideGUID
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import net.psforever.objects.serverobject.ServerObjectBuilder
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@ -155,7 +156,7 @@ class VehicleSpawnPadObjectBuilderTest extends ActorTest {
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"build" in {
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val hub = ServerObjectBuilderTest.NumberPoolHub
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val actor = system.actorOf(Props(classOf[ServerObjectBuilderTest.BuilderTestActor], ServerObjectBuilder(1,
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VehicleSpawnPad.Constructor(Vector3(1.1f, 2.2f, 3.3f), Vector3(4.4f, 5.5f, 6.6f))
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VehicleSpawnPad.Constructor(GlobalDefinitions.mb_pad_creation, Vector3(1.1f, 2.2f, 3.3f), Vector3(4.4f, 5.5f, 6.6f))
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), hub), "pad")
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actor ! "!"
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@ -18,20 +18,20 @@ import scala.concurrent.duration._
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class VehicleSpawnPadTest extends Specification {
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"VehicleSpawnPadDefinition" should {
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"define" in {
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GlobalDefinitions.spawn_pad.ObjectId mustEqual 800
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GlobalDefinitions.mb_pad_creation.ObjectId mustEqual 525
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}
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}
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"VehicleSpawnPad" should {
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"construct" in {
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val obj = VehicleSpawnPad(GlobalDefinitions.spawn_pad)
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val obj = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation)
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obj.Actor mustEqual ActorRef.noSender
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obj.Definition mustEqual GlobalDefinitions.spawn_pad
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obj.Definition mustEqual GlobalDefinitions.mb_pad_creation
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obj.Railed mustEqual true
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}
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"un-railed" in {
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val obj = VehicleSpawnPad(GlobalDefinitions.spawn_pad)
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val obj = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation)
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obj.Railed mustEqual true
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obj.Railed = false
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obj.Railed mustEqual false
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class VehicleSpawnControl1Test extends ActorTest {
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"VehicleSpawnControl" should {
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"construct" in {
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val obj = VehicleSpawnPad(GlobalDefinitions.spawn_pad)
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obj.Actor = system.actorOf(Props(classOf[VehicleSpawnControl], obj), "door")
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val obj = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation)
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obj.Actor = system.actorOf(Props(classOf[VehicleSpawnControl], obj), "mb_pad_creation")
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assert(obj.Actor != ActorRef.noSender)
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}
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}
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@ -337,7 +337,7 @@ object VehicleSpawnPadControlTest {
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zone.Actor ! Zone.Init()
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vehicle.Actor = system.actorOf(Props(classOf[VehicleControl], vehicle), s"vehicle-control-${System.nanoTime()}")
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val pad = VehicleSpawnPad(GlobalDefinitions.spawn_pad)
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val pad = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation)
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pad.Actor = system.actorOf(Props(classOf[VehicleSpawnControl], pad), s"test-pad-${System.nanoTime()}")
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pad.Owner = new Building(building_guid = 0, map_id = 0, zone, StructureType.Building)
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pad.Owner.Faction = faction
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@ -36,7 +36,7 @@ class ZoneTest extends Specification {
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map.LocalBuilding(building_guid = 10, map_id = 0, FoundationBuilder(test))
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map.LocalBuildings.keySet.contains((10, 0)) mustEqual true
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map.LocalBuilding(building_guid = -1, map_id = 0, FoundationBuilder(test))
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map.LocalBuildings.keySet.contains((0, 0)) mustEqual true
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map.LocalBuildings.keySet.contains((10, 0)) mustEqual true
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map.LocalBuildings.keySet.contains((-1, 0)) mustEqual false
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}
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File diff suppressed because it is too large
Load diff
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@ -368,7 +368,8 @@ class WorldSessionActor extends Actor with MDCContextAware {
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case VehicleSpawnPad.ServerVehicleOverrideStart(vehicle, pad) =>
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val vdef = vehicle.Definition
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if(vehicle.Seats(0).isOccupied) {
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sendResponse(ObjectDetachMessage(pad.GUID, vehicle.GUID, pad.Position + Vector3.z(0.5f), pad.Orientation.z))
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// todo: shouldn't the vehicle already be detached by this point? I'm going to disable the below for now as it's causing duplicate ODM packets
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// sendResponse(ObjectDetachMessage(pad.GUID, vehicle.GUID, pad.Position + Vector3.z(0.5f), pad.Orientation.z))
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}
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ServerVehicleOverride(vehicle, vdef.AutoPilotSpeed1, GlobalDefinitions.isFlightVehicle(vdef) : Int)
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@ -1913,9 +1914,8 @@ class WorldSessionActor extends Actor with MDCContextAware {
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}
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case VehicleResponse.DetachFromRails(vehicle_guid, pad_guid, pad_position, pad_orientation_z) =>
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//todo: dropship_pad_doors should have a different offset
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val vehicle_creation_z_offset = 2.52604f // This value comes from startup.pak/game_objects.adb.lst -> mb_pad_creation vehiclecreationzoffset
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sendResponse(ObjectDetachMessage(pad_guid, vehicle_guid, pad_position + Vector3(0, 0, vehicle_creation_z_offset), pad_orientation_z))
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val pad = continent.GUID(pad_guid).get.asInstanceOf[VehicleSpawnPad].Definition
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sendResponse(ObjectDetachMessage(pad_guid, vehicle_guid, pad_position + Vector3(0, 0, pad.VehicleCreationZOffset), pad_orientation_z + pad.VehicleCreationZOrientOffset))
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case VehicleResponse.EquipmentInSlot(pkt) =>
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if(tplayer_guid != guid) {
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1931
pslogin/src/main/scala/zonemaps/Map01.scala
Normal file
1931
pslogin/src/main/scala/zonemaps/Map01.scala
Normal file
File diff suppressed because it is too large
Load diff
2328
pslogin/src/main/scala/zonemaps/Map02.scala
Normal file
2328
pslogin/src/main/scala/zonemaps/Map02.scala
Normal file
File diff suppressed because it is too large
Load diff
3420
pslogin/src/main/scala/zonemaps/Map03.scala
Normal file
3420
pslogin/src/main/scala/zonemaps/Map03.scala
Normal file
File diff suppressed because it is too large
Load diff
2869
pslogin/src/main/scala/zonemaps/Map04.scala
Normal file
2869
pslogin/src/main/scala/zonemaps/Map04.scala
Normal file
File diff suppressed because it is too large
Load diff
1939
pslogin/src/main/scala/zonemaps/Map05.scala
Normal file
1939
pslogin/src/main/scala/zonemaps/Map05.scala
Normal file
File diff suppressed because it is too large
Load diff
2284
pslogin/src/main/scala/zonemaps/Map06.scala
Normal file
2284
pslogin/src/main/scala/zonemaps/Map06.scala
Normal file
File diff suppressed because it is too large
Load diff
2586
pslogin/src/main/scala/zonemaps/Map07.scala
Normal file
2586
pslogin/src/main/scala/zonemaps/Map07.scala
Normal file
File diff suppressed because it is too large
Load diff
1989
pslogin/src/main/scala/zonemaps/Map08.scala
Normal file
1989
pslogin/src/main/scala/zonemaps/Map08.scala
Normal file
File diff suppressed because it is too large
Load diff
2667
pslogin/src/main/scala/zonemaps/Map09.scala
Normal file
2667
pslogin/src/main/scala/zonemaps/Map09.scala
Normal file
File diff suppressed because it is too large
Load diff
2426
pslogin/src/main/scala/zonemaps/Map10.scala
Normal file
2426
pslogin/src/main/scala/zonemaps/Map10.scala
Normal file
File diff suppressed because it is too large
Load diff
1396
pslogin/src/main/scala/zonemaps/Map11.scala
Normal file
1396
pslogin/src/main/scala/zonemaps/Map11.scala
Normal file
File diff suppressed because it is too large
Load diff
1294
pslogin/src/main/scala/zonemaps/Map12.scala
Normal file
1294
pslogin/src/main/scala/zonemaps/Map12.scala
Normal file
File diff suppressed because it is too large
Load diff
1294
pslogin/src/main/scala/zonemaps/Map13.scala
Normal file
1294
pslogin/src/main/scala/zonemaps/Map13.scala
Normal file
File diff suppressed because it is too large
Load diff
323
pslogin/src/main/scala/zonemaps/Map96.scala
Normal file
323
pslogin/src/main/scala/zonemaps/Map96.scala
Normal file
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@ -0,0 +1,323 @@
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package zonemaps
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import net.psforever.objects.GlobalDefinitions._
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import net.psforever.objects.serverobject.doors.Door
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import net.psforever.objects.serverobject.locks.IFFLock
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import net.psforever.objects.serverobject.mblocker.Locker
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import net.psforever.objects.serverobject.pad.VehicleSpawnPad
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import net.psforever.objects.serverobject.resourcesilo.ResourceSilo
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import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType}
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import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal}
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import net.psforever.objects.serverobject.tube.SpawnTube
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import net.psforever.objects.serverobject.turret.FacilityTurret
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import net.psforever.objects.zones.ZoneMap
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import net.psforever.types.Vector3
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object Map96 {
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// Nexus
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val ZoneMap = new ZoneMap("map96") {
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Building1()
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def Building1(): Unit = { // Name: Nexus_Base Type: comm_station_dsp GUID: 1, MapID: 1
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LocalBuilding(1, 1, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1922f, 1940f, 35.71276f))))
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LocalObject(21, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1)
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LocalObject(23, Door.Constructor(Vector3(1990.339f, 2010.464f, 39.09076f)), owning_building_guid = 1)
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LocalObject(36, Door.Constructor(Vector3(1862.196f, 1896.501f, 37.36376f)), owning_building_guid = 1)
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LocalObject(37, Door.Constructor(Vector3(1862.196f, 1914.693f, 45.32776f)), owning_building_guid = 1)
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LocalObject(38, Door.Constructor(Vector3(1879.307f, 1872.197f, 45.32776f)), owning_building_guid = 1)
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LocalObject(39, Door.Constructor(Vector3(1897.499f, 1872.197f, 37.36376f)), owning_building_guid = 1)
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LocalObject(40, Door.Constructor(Vector3(1902f, 1931.231f, 42.33376f)), owning_building_guid = 1)
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LocalObject(41, Door.Constructor(Vector3(1902f, 1940.295f, 42.33376f)), owning_building_guid = 1)
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LocalObject(42, Door.Constructor(Vector3(1914.763f, 2059.958f, 37.36376f)), owning_building_guid = 1)
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LocalObject(43, Door.Constructor(Vector3(1917.625f, 1932.59f, 49.77276f)), owning_building_guid = 1)
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LocalObject(44, Door.Constructor(Vector3(1927.627f, 2072.823f, 45.32676f)), owning_building_guid = 1)
|
||||
LocalObject(45, Door.Constructor(Vector3(1930f, 1960f, 42.33376f)), owning_building_guid = 1)
|
||||
LocalObject(46, Door.Constructor(Vector3(1969.721f, 2104.353f, 37.36376f)), owning_building_guid = 1)
|
||||
LocalObject(47, Door.Constructor(Vector3(1975.952f, 2044.355f, 42.32976f)), owning_building_guid = 1)
|
||||
LocalObject(48, Door.Constructor(Vector3(1977.927f, 2014.35f, 37.33576f)), owning_building_guid = 1)
|
||||
LocalObject(49, Door.Constructor(Vector3(1987.914f, 2104.353f, 45.32676f)), owning_building_guid = 1)
|
||||
LocalObject(50, Door.Constructor(Vector3(2001.929f, 1927.406f, 45.32776f)), owning_building_guid = 1)
|
||||
LocalObject(51, Door.Constructor(Vector3(2014.793f, 1940.27f, 37.36376f)), owning_building_guid = 1)
|
||||
LocalObject(52, Door.Constructor(Vector3(2028.977f, 2003.008f, 45.32676f)), owning_building_guid = 1)
|
||||
LocalObject(53, Door.Constructor(Vector3(2028.977f, 2021.2f, 37.36376f)), owning_building_guid = 1)
|
||||
LocalObject(54, Door.Constructor(Vector3(2038f, 2020f, 37.33376f)), owning_building_guid = 1)
|
||||
LocalObject(71, Door.Constructor(Vector3(1906f, 1936f, 42.33376f)), owning_building_guid = 1)
|
||||
LocalObject(72, Door.Constructor(Vector3(1906f, 1952f, 37.33376f)), owning_building_guid = 1)
|
||||
LocalObject(73, Door.Constructor(Vector3(1930f, 1952f, 42.33376f)), owning_building_guid = 1)
|
||||
LocalObject(74, Door.Constructor(Vector3(1930f, 1960f, 32.33376f)), owning_building_guid = 1)
|
||||
LocalObject(75, Door.Constructor(Vector3(1934f, 1948f, 37.33376f)), owning_building_guid = 1)
|
||||
LocalObject(76, Door.Constructor(Vector3(1942f, 1948f, 32.33376f)), owning_building_guid = 1)
|
||||
LocalObject(77, Door.Constructor(Vector3(1946f, 1984f, 27.33376f)), owning_building_guid = 1)
|
||||
LocalObject(78, Door.Constructor(Vector3(1950f, 1972f, 19.83376f)), owning_building_guid = 1)
|
||||
LocalObject(79, Door.Constructor(Vector3(1962f, 1936f, 19.83376f)), owning_building_guid = 1)
|
||||
LocalObject(80, Door.Constructor(Vector3(1962f, 2000f, 19.83376f)), owning_building_guid = 1)
|
||||
LocalObject(81, Door.Constructor(Vector3(1966f, 1932f, 27.33376f)), owning_building_guid = 1)
|
||||
LocalObject(82, Door.Constructor(Vector3(1966f, 1948f, 27.33376f)), owning_building_guid = 1)
|
||||
LocalObject(83, Door.Constructor(Vector3(1966f, 1972f, 27.33376f)), owning_building_guid = 1)
|
||||
LocalObject(84, Door.Constructor(Vector3(1978f, 1952f, 19.83376f)), owning_building_guid = 1)
|
||||
LocalObject(85, Door.Constructor(Vector3(1978f, 1968f, 27.33376f)), owning_building_guid = 1)
|
||||
LocalObject(86, Door.Constructor(Vector3(1981.921f, 2034.351f, 42.33576f)), owning_building_guid = 1)
|
||||
LocalObject(87, Door.Constructor(Vector3(1994f, 1912f, 19.83376f)), owning_building_guid = 1)
|
||||
LocalObject(88, Door.Constructor(Vector3(2002f, 1912f, 19.83376f)), owning_building_guid = 1)
|
||||
LocalObject(89, Door.Constructor(Vector3(2006f, 1924f, 19.83376f)), owning_building_guid = 1)
|
||||
LocalObject(90, Door.Constructor(Vector3(2010f, 1944f, 27.33376f)), owning_building_guid = 1)
|
||||
LocalObject(91, Door.Constructor(Vector3(2010f, 1976f, 27.33376f)), owning_building_guid = 1)
|
||||
LocalObject(92, Door.Constructor(Vector3(1939.707f, 1935.922f, 38.10476f)), owning_building_guid = 1)
|
||||
LocalObject(303, Door.Constructor(Vector3(1958.673f, 1953.733f, 27.66676f)), owning_building_guid = 1)
|
||||
LocalObject(304, Door.Constructor(Vector3(1958.673f, 1961.026f, 27.66676f)), owning_building_guid = 1)
|
||||
LocalObject(305, Door.Constructor(Vector3(1958.673f, 1968.315f, 27.66676f)), owning_building_guid = 1)
|
||||
LocalObject(94, IFFLock.Constructor(Vector3(1942.454f, 1939.09f, 37.28076f), Vector3(0, 0, 90)), owning_building_guid = 1, door_guid = 92)
|
||||
LocalObject(103, IFFLock.Constructor(Vector3(1899.959f, 1941.104f, 42.28076f), Vector3(0, 0, 0)), owning_building_guid = 1, door_guid = 41)
|
||||
LocalObject(104, IFFLock.Constructor(Vector3(1904.04f, 1930.42f, 42.28076f), Vector3(0, 0, 180)), owning_building_guid = 1, door_guid = 40)
|
||||
LocalObject(105, IFFLock.Constructor(Vector3(1916.817f, 1930.514f, 49.78076f), Vector3(0, 0, 270)), owning_building_guid = 1, door_guid = 43)
|
||||
LocalObject(106, IFFLock.Constructor(Vector3(1929.193f, 1957.962f, 42.28076f), Vector3(0, 0, 270)), owning_building_guid = 1, door_guid = 45)
|
||||
LocalObject(107, IFFLock.Constructor(Vector3(1962.94f, 2001.572f, 19.64876f), Vector3(0, 0, 90)), owning_building_guid = 1, door_guid = 80)
|
||||
LocalObject(108, IFFLock.Constructor(Vector3(1964.428f, 1972.94f, 27.14876f), Vector3(0, 0, 0)), owning_building_guid = 1, door_guid = 83)
|
||||
LocalObject(109, IFFLock.Constructor(Vector3(1967.572f, 1947.19f, 27.14876f), Vector3(0, 0, 180)), owning_building_guid = 1, door_guid = 82)
|
||||
LocalObject(110, IFFLock.Constructor(Vector3(1973.907f, 2045.163f, 42.25976f), Vector3(0, 0, 0)), owning_building_guid = 1, door_guid = 47)
|
||||
LocalObject(111, IFFLock.Constructor(Vector3(1977.06f, 1950.428f, 19.64876f), Vector3(0, 0, 270)), owning_building_guid = 1, door_guid = 84)
|
||||
LocalObject(112, IFFLock.Constructor(Vector3(1977.124f, 2012.312f, 37.32476f), Vector3(0, 0, 270)), owning_building_guid = 1, door_guid = 48)
|
||||
LocalObject(113, IFFLock.Constructor(Vector3(1993.06f, 1910.428f, 19.64876f), Vector3(0, 0, 270)), owning_building_guid = 1, door_guid = 87)
|
||||
LocalObject(115, IFFLock.Constructor(Vector3(2002.813f, 1913.572f, 19.64876f), Vector3(0, 0, 90)), owning_building_guid = 1, door_guid = 88)
|
||||
LocalObject(116, IFFLock.Constructor(Vector3(2035.953f, 2020.808f, 37.22376f), Vector3(0, 0, 0)), owning_building_guid = 1, door_guid = 54)
|
||||
LocalObject(149, Locker.Constructor(Vector3(1969.563f, 1950.141f, 26.07376f)), owning_building_guid = 1)
|
||||
LocalObject(150, Locker.Constructor(Vector3(1970.727f, 1950.141f, 26.07376f)), owning_building_guid = 1)
|
||||
LocalObject(151, Locker.Constructor(Vector3(1971.874f, 1950.141f, 26.07376f)), owning_building_guid = 1)
|
||||
LocalObject(152, Locker.Constructor(Vector3(1973.023f, 1950.141f, 26.07376f)), owning_building_guid = 1)
|
||||
LocalObject(153, Locker.Constructor(Vector3(1980.194f, 1970.165f, 18.31276f)), owning_building_guid = 1)
|
||||
LocalObject(154, Locker.Constructor(Vector3(1981.518f, 1970.165f, 18.31276f)), owning_building_guid = 1)
|
||||
LocalObject(155, Locker.Constructor(Vector3(1982.854f, 1970.165f, 18.31276f)), owning_building_guid = 1)
|
||||
LocalObject(156, Locker.Constructor(Vector3(1984.191f, 1970.165f, 18.31276f)), owning_building_guid = 1)
|
||||
LocalObject(157, Locker.Constructor(Vector3(1988.731f, 1970.165f, 18.31276f)), owning_building_guid = 1)
|
||||
LocalObject(158, Locker.Constructor(Vector3(1990.055f, 1970.165f, 18.31276f)), owning_building_guid = 1)
|
||||
LocalObject(159, Locker.Constructor(Vector3(1991.391f, 1970.165f, 18.31276f)), owning_building_guid = 1)
|
||||
LocalObject(160, Locker.Constructor(Vector3(1992.728f, 1970.165f, 18.31276f)), owning_building_guid = 1)
|
||||
LocalObject(25, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 1)
|
||||
LocalObject(24, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(1990.328f, 2064.856f, 35.74076f), Vector3(0, 0, 90)), owning_building_guid = 1, terminal_guid = 25)
|
||||
LocalObject(209, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(210, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(211, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(212, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(213, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(214, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(215, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(216, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(290, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(291, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(292, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(293, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(294, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(295, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(296, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(297, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(298, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(318, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 1)
|
||||
LocalObject(200, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1939.786f, 2034.411f, 34.34176f), Vector3(0, 0, 180)), owning_building_guid = 1, terminal_guid = 318)
|
||||
LocalObject(271, ResourceSilo.Constructor, owning_building_guid = 1)
|
||||
LocalObject(276, SpawnTube.Constructor(Vector3(1958.233f, 1952.683f, 25.81276f), Vector3(0, 0, 0)), owning_building_guid = 1)
|
||||
LocalObject(277, SpawnTube.Constructor(Vector3(1958.233f, 1959.974f, 25.81276f), Vector3(0, 0, 0)), owning_building_guid = 1)
|
||||
LocalObject(278, SpawnTube.Constructor(Vector3(1958.233f, 1967.262f, 25.81276f), Vector3(0, 0, 0)), owning_building_guid = 1)
|
||||
LocalObject(201, ProximityTerminal.Constructor(medical_terminal, Vector3(1922.863f, 1911.013f, 35.81276f)), owning_building_guid = 1)
|
||||
LocalObject(202, ProximityTerminal.Constructor(medical_terminal, Vector3(1986.444f, 1969.62f, 18.31276f)), owning_building_guid = 1)
|
||||
LocalObject(230, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1903.153f, 2033.398f, 44.12276f)), owning_building_guid = 1)
|
||||
LocalObject(231, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(233, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1919.514f, 1987.467f, 41.40676f)), owning_building_guid = 1)
|
||||
LocalObject(234, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(236, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1971.804f, 1951.901f, 48.58876f)), owning_building_guid = 1)
|
||||
LocalObject(237, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(239, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2007.071f, 1968.159f, 44.13576f)), owning_building_guid = 1)
|
||||
LocalObject(240, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(263, ProximityTerminal.Constructor(repair_silo, Vector3(1860.642f, 1978.24f, 35.46276f)), owning_building_guid = 1)
|
||||
LocalObject(264, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(267, ProximityTerminal.Constructor(repair_silo, Vector3(2030.57f, 1981.151f, 35.46276f)), owning_building_guid = 1)
|
||||
LocalObject(268, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(190, FacilityTurret.Constructor(manned_turret, Vector3(1848.401f, 2013.113f, 44.32076f)), owning_building_guid = 1)
|
||||
TurretToWeapon(190, 5000)
|
||||
LocalObject(191, FacilityTurret.Constructor(manned_turret, Vector3(1849.554f, 1859.565f, 44.32076f)), owning_building_guid = 1)
|
||||
TurretToWeapon(191, 5001)
|
||||
LocalObject(192, FacilityTurret.Constructor(manned_turret, Vector3(1893.445f, 2059.667f, 44.32076f)), owning_building_guid = 1)
|
||||
TurretToWeapon(192, 5002)
|
||||
LocalObject(193, FacilityTurret.Constructor(manned_turret, Vector3(1952.428f, 1858.396f, 44.32076f)), owning_building_guid = 1)
|
||||
TurretToWeapon(193, 5003)
|
||||
LocalObject(194, FacilityTurret.Constructor(manned_turret, Vector3(1953.449f, 2118.154f, 44.32076f)), owning_building_guid = 1)
|
||||
TurretToWeapon(194, 5004)
|
||||
LocalObject(195, FacilityTurret.Constructor(manned_turret, Vector3(1994.537f, 1899.011f, 44.32076f)), owning_building_guid = 1)
|
||||
TurretToWeapon(195, 5005)
|
||||
LocalObject(196, FacilityTurret.Constructor(manned_turret, Vector3(2041.619f, 2116.985f, 44.32076f)), owning_building_guid = 1)
|
||||
TurretToWeapon(196, 5006)
|
||||
LocalObject(197, FacilityTurret.Constructor(manned_turret, Vector3(2042.773f, 1948.733f, 44.32076f)), owning_building_guid = 1)
|
||||
TurretToWeapon(197, 5007)
|
||||
}
|
||||
|
||||
Building2()
|
||||
|
||||
def Building2(): Unit = { // Name: North_Rim_Tower Type: tower_a GUID: 5, MapID: 2
|
||||
LocalBuilding(5, 2, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1740f, 2280f, 71.42857f))))
|
||||
LocalObject(285, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 5)
|
||||
LocalObject(28, Door.Constructor(Vector3(1750.428f, 2289.962f, 72.94958f)), owning_building_guid = 5)
|
||||
LocalObject(29, Door.Constructor(Vector3(1750.428f, 2289.962f, 92.94858f)), owning_building_guid = 5)
|
||||
LocalObject(30, Door.Constructor(Vector3(1753.207f, 2274.205f, 72.94958f)), owning_building_guid = 5)
|
||||
LocalObject(31, Door.Constructor(Vector3(1753.207f, 2274.205f, 92.94858f)), owning_building_guid = 5)
|
||||
LocalObject(299, Door.Constructor(Vector3(1750.073f, 2287.061f, 62.76457f)), owning_building_guid = 5)
|
||||
LocalObject(300, Door.Constructor(Vector3(1752.923f, 2270.9f, 62.76457f)), owning_building_guid = 5)
|
||||
LocalObject(95, IFFLock.Constructor(Vector3(1748.276f, 2290.406f, 72.88957f), Vector3(0, 0, 350)), owning_building_guid = 5, door_guid = 28)
|
||||
LocalObject(96, IFFLock.Constructor(Vector3(1748.276f, 2290.406f, 92.88957f), Vector3(0, 0, 350)), owning_building_guid = 5, door_guid = 29)
|
||||
LocalObject(97, IFFLock.Constructor(Vector3(1755.364f, 2273.762f, 72.88957f), Vector3(0, 0, 170)), owning_building_guid = 5, door_guid = 30)
|
||||
LocalObject(98, IFFLock.Constructor(Vector3(1755.364f, 2273.762f, 92.88957f), Vector3(0, 0, 170)), owning_building_guid = 5, door_guid = 31)
|
||||
LocalObject(133, Locker.Constructor(Vector3(1754.325f, 2289.466f, 61.42257f)), owning_building_guid = 5)
|
||||
LocalObject(134, Locker.Constructor(Vector3(1755.641f, 2289.698f, 61.42257f)), owning_building_guid = 5)
|
||||
LocalObject(135, Locker.Constructor(Vector3(1758.088f, 2267.92f, 61.42257f)), owning_building_guid = 5)
|
||||
LocalObject(136, Locker.Constructor(Vector3(1758.254f, 2290.159f, 61.42257f)), owning_building_guid = 5)
|
||||
LocalObject(137, Locker.Constructor(Vector3(1759.405f, 2268.153f, 61.42257f)), owning_building_guid = 5)
|
||||
LocalObject(138, Locker.Constructor(Vector3(1759.635f, 2290.403f, 61.42257f)), owning_building_guid = 5)
|
||||
LocalObject(139, Locker.Constructor(Vector3(1762.052f, 2268.619f, 61.42257f)), owning_building_guid = 5)
|
||||
LocalObject(140, Locker.Constructor(Vector3(1763.433f, 2268.863f, 61.42257f)), owning_building_guid = 5)
|
||||
LocalObject(203, Terminal.Constructor(order_terminal), owning_building_guid = 5)
|
||||
LocalObject(204, Terminal.Constructor(order_terminal), owning_building_guid = 5)
|
||||
LocalObject(205, Terminal.Constructor(order_terminal), owning_building_guid = 5)
|
||||
LocalObject(272, SpawnTube.Constructor(respawn_tube_tower, Vector3(1749.822f, 2285.948f, 60.91058f), Vector3(0, 0, 350)), owning_building_guid = 5)
|
||||
LocalObject(273, SpawnTube.Constructor(respawn_tube_tower, Vector3(1752.672f, 2269.787f, 60.91058f), Vector3(0, 0, 350)), owning_building_guid = 5)
|
||||
LocalObject(186, FacilityTurret.Constructor(manned_turret, Vector3(1729.719f, 2265.286f, 90.37057f)), owning_building_guid = 5)
|
||||
TurretToWeapon(186, 5008)
|
||||
LocalObject(188, FacilityTurret.Constructor(manned_turret, Vector3(1760.096f, 2296.447f, 90.37057f)), owning_building_guid = 5)
|
||||
TurretToWeapon(188, 5009)
|
||||
}
|
||||
|
||||
Building4()
|
||||
|
||||
def Building4(): Unit = { // Name: South_Rim_Tower Type: tower_a GUID: 6, MapID: 4
|
||||
LocalBuilding(6, 4, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1756f, 1628f, 71.42857f))))
|
||||
LocalObject(286, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 6)
|
||||
LocalObject(32, Door.Constructor(Vector3(1768f, 1620f, 72.94958f)), owning_building_guid = 6)
|
||||
LocalObject(33, Door.Constructor(Vector3(1768f, 1620f, 92.94858f)), owning_building_guid = 6)
|
||||
LocalObject(34, Door.Constructor(Vector3(1768f, 1636f, 72.94958f)), owning_building_guid = 6)
|
||||
LocalObject(35, Door.Constructor(Vector3(1768f, 1636f, 92.94858f)), owning_building_guid = 6)
|
||||
LocalObject(301, Door.Constructor(Vector3(1767.146f, 1616.794f, 62.76457f)), owning_building_guid = 6)
|
||||
LocalObject(302, Door.Constructor(Vector3(1767.146f, 1633.204f, 62.76457f)), owning_building_guid = 6)
|
||||
LocalObject(99, IFFLock.Constructor(Vector3(1765.957f, 1636.811f, 72.88957f), Vector3(0, 0, 0)), owning_building_guid = 6, door_guid = 34)
|
||||
LocalObject(100, IFFLock.Constructor(Vector3(1765.957f, 1636.811f, 92.88957f), Vector3(0, 0, 0)), owning_building_guid = 6, door_guid = 35)
|
||||
LocalObject(101, IFFLock.Constructor(Vector3(1770.047f, 1619.189f, 72.88957f), Vector3(0, 0, 180)), owning_building_guid = 6, door_guid = 32)
|
||||
LocalObject(102, IFFLock.Constructor(Vector3(1770.047f, 1619.189f, 92.88957f), Vector3(0, 0, 180)), owning_building_guid = 6, door_guid = 33)
|
||||
LocalObject(141, Locker.Constructor(Vector3(1771.716f, 1612.963f, 61.42257f)), owning_building_guid = 6)
|
||||
LocalObject(142, Locker.Constructor(Vector3(1771.751f, 1634.835f, 61.42257f)), owning_building_guid = 6)
|
||||
LocalObject(143, Locker.Constructor(Vector3(1773.053f, 1612.963f, 61.42257f)), owning_building_guid = 6)
|
||||
LocalObject(144, Locker.Constructor(Vector3(1773.088f, 1634.835f, 61.42257f)), owning_building_guid = 6)
|
||||
LocalObject(145, Locker.Constructor(Vector3(1775.741f, 1612.963f, 61.42257f)), owning_building_guid = 6)
|
||||
LocalObject(146, Locker.Constructor(Vector3(1775.741f, 1634.835f, 61.42257f)), owning_building_guid = 6)
|
||||
LocalObject(147, Locker.Constructor(Vector3(1777.143f, 1612.963f, 61.42257f)), owning_building_guid = 6)
|
||||
LocalObject(148, Locker.Constructor(Vector3(1777.143f, 1634.835f, 61.42257f)), owning_building_guid = 6)
|
||||
LocalObject(206, Terminal.Constructor(order_terminal), owning_building_guid = 6)
|
||||
LocalObject(207, Terminal.Constructor(order_terminal), owning_building_guid = 6)
|
||||
LocalObject(208, Terminal.Constructor(order_terminal), owning_building_guid = 6)
|
||||
LocalObject(274, SpawnTube.Constructor(respawn_tube_tower, Vector3(1766.706f, 1615.742f, 60.91058f), Vector3(0, 0, 0)), owning_building_guid = 6)
|
||||
LocalObject(275, SpawnTube.Constructor(respawn_tube_tower, Vector3(1766.706f, 1632.152f, 60.91058f), Vector3(0, 0, 0)), owning_building_guid = 6)
|
||||
LocalObject(187, FacilityTurret.Constructor(manned_turret, Vector3(1743.32f, 1615.295f, 90.37057f)), owning_building_guid = 6)
|
||||
TurretToWeapon(187, 5010)
|
||||
LocalObject(189, FacilityTurret.Constructor(manned_turret, Vector3(1778.647f, 1640.707f, 90.37057f)), owning_building_guid = 6)
|
||||
TurretToWeapon(189, 5011)
|
||||
}
|
||||
|
||||
Building3()
|
||||
|
||||
def Building3(): Unit = { // Name: East_Rim_Tower Type: tower_a GUID: 7, MapID: 3
|
||||
LocalBuilding(7, 3, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2358f, 1940f, 71.42857f))))
|
||||
LocalObject(288, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 7)
|
||||
LocalObject(61, Door.Constructor(Vector3(2352.205f, 1953.207f, 72.94958f)), owning_building_guid = 7)
|
||||
LocalObject(62, Door.Constructor(Vector3(2352.205f, 1953.207f, 92.94858f)), owning_building_guid = 7)
|
||||
LocalObject(63, Door.Constructor(Vector3(2367.962f, 1950.428f, 72.94958f)), owning_building_guid = 7)
|
||||
LocalObject(64, Door.Constructor(Vector3(2367.962f, 1950.428f, 92.94858f)), owning_building_guid = 7)
|
||||
LocalObject(308, Door.Constructor(Vector3(2354.811f, 1951.88f, 62.76457f)), owning_building_guid = 7)
|
||||
LocalObject(309, Door.Constructor(Vector3(2370.971f, 1949.031f, 62.76457f)), owning_building_guid = 7)
|
||||
LocalObject(123, IFFLock.Constructor(Vector3(2351.052f, 1951.336f, 72.88957f), Vector3(0, 0, 280)), owning_building_guid = 7, door_guid = 61)
|
||||
LocalObject(124, IFFLock.Constructor(Vector3(2351.052f, 1951.336f, 92.88957f), Vector3(0, 0, 280)), owning_building_guid = 7, door_guid = 62)
|
||||
LocalObject(125, IFFLock.Constructor(Vector3(2369.116f, 1952.304f, 72.88957f), Vector3(0, 0, 100)), owning_building_guid = 7, door_guid = 63)
|
||||
LocalObject(126, IFFLock.Constructor(Vector3(2369.116f, 1952.304f, 92.88957f), Vector3(0, 0, 100)), owning_building_guid = 7, door_guid = 64)
|
||||
LocalObject(169, Locker.Constructor(Vector3(2354.004f, 1956.699f, 61.42257f)), owning_building_guid = 7)
|
||||
LocalObject(170, Locker.Constructor(Vector3(2354.236f, 1958.015f, 61.42257f)), owning_building_guid = 7)
|
||||
LocalObject(171, Locker.Constructor(Vector3(2354.697f, 1960.628f, 61.42257f)), owning_building_guid = 7)
|
||||
LocalObject(172, Locker.Constructor(Vector3(2354.94f, 1962.009f, 61.42257f)), owning_building_guid = 7)
|
||||
LocalObject(173, Locker.Constructor(Vector3(2375.538f, 1952.866f, 61.42257f)), owning_building_guid = 7)
|
||||
LocalObject(174, Locker.Constructor(Vector3(2375.77f, 1954.183f, 61.42257f)), owning_building_guid = 7)
|
||||
LocalObject(175, Locker.Constructor(Vector3(2376.237f, 1956.83f, 61.42257f)), owning_building_guid = 7)
|
||||
LocalObject(176, Locker.Constructor(Vector3(2376.48f, 1958.211f, 61.42257f)), owning_building_guid = 7)
|
||||
LocalObject(220, Terminal.Constructor(order_terminal), owning_building_guid = 7)
|
||||
LocalObject(221, Terminal.Constructor(order_terminal), owning_building_guid = 7)
|
||||
LocalObject(222, Terminal.Constructor(order_terminal), owning_building_guid = 7)
|
||||
LocalObject(281, SpawnTube.Constructor(respawn_tube_tower, Vector3(2355.77f, 1951.264f, 60.91058f), Vector3(0, 0, 280)), owning_building_guid = 7)
|
||||
LocalObject(282, SpawnTube.Constructor(respawn_tube_tower, Vector3(2371.931f, 1948.415f, 60.91058f), Vector3(0, 0, 280)), owning_building_guid = 7)
|
||||
LocalObject(198, FacilityTurret.Constructor(manned_turret, Vector3(2349.419f, 1964.51f, 90.37057f)), owning_building_guid = 7)
|
||||
TurretToWeapon(198, 5012)
|
||||
LocalObject(199, FacilityTurret.Constructor(manned_turret, Vector3(2368.31f, 1925.306f, 90.37057f)), owning_building_guid = 7)
|
||||
TurretToWeapon(199, 5013)
|
||||
}
|
||||
|
||||
Building6()
|
||||
|
||||
def Building6(): Unit = { // Name: South_Gate_Tower Type: tower_b GUID: 8, MapID: 6
|
||||
LocalBuilding(8, 6, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2242f, 1264f, 35.71276f))))
|
||||
LocalObject(287, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 8)
|
||||
LocalObject(55, Door.Constructor(Vector3(2254f, 1256f, 37.23276f)), owning_building_guid = 8)
|
||||
LocalObject(56, Door.Constructor(Vector3(2254f, 1256f, 47.23276f)), owning_building_guid = 8)
|
||||
LocalObject(57, Door.Constructor(Vector3(2254f, 1256f, 67.23276f)), owning_building_guid = 8)
|
||||
LocalObject(58, Door.Constructor(Vector3(2254f, 1272f, 37.23276f)), owning_building_guid = 8)
|
||||
LocalObject(59, Door.Constructor(Vector3(2254f, 1272f, 47.23276f)), owning_building_guid = 8)
|
||||
LocalObject(60, Door.Constructor(Vector3(2254f, 1272f, 67.23276f)), owning_building_guid = 8)
|
||||
LocalObject(306, Door.Constructor(Vector3(2253.147f, 1252.794f, 27.04876f)), owning_building_guid = 8)
|
||||
LocalObject(307, Door.Constructor(Vector3(2253.147f, 1269.204f, 27.04876f)), owning_building_guid = 8)
|
||||
LocalObject(117, IFFLock.Constructor(Vector3(2251.957f, 1272.811f, 37.17376f), Vector3(0, 0, 0)), owning_building_guid = 8, door_guid = 58)
|
||||
LocalObject(118, IFFLock.Constructor(Vector3(2251.957f, 1272.811f, 47.17376f), Vector3(0, 0, 0)), owning_building_guid = 8, door_guid = 59)
|
||||
LocalObject(119, IFFLock.Constructor(Vector3(2251.957f, 1272.811f, 67.17376f), Vector3(0, 0, 0)), owning_building_guid = 8, door_guid = 60)
|
||||
LocalObject(120, IFFLock.Constructor(Vector3(2256.047f, 1255.189f, 37.17376f), Vector3(0, 0, 180)), owning_building_guid = 8, door_guid = 55)
|
||||
LocalObject(121, IFFLock.Constructor(Vector3(2256.047f, 1255.189f, 47.17376f), Vector3(0, 0, 180)), owning_building_guid = 8, door_guid = 56)
|
||||
LocalObject(122, IFFLock.Constructor(Vector3(2256.047f, 1255.189f, 67.17376f), Vector3(0, 0, 180)), owning_building_guid = 8, door_guid = 57)
|
||||
LocalObject(161, Locker.Constructor(Vector3(2257.716f, 1248.963f, 25.70676f)), owning_building_guid = 8)
|
||||
LocalObject(162, Locker.Constructor(Vector3(2257.751f, 1270.835f, 25.70676f)), owning_building_guid = 8)
|
||||
LocalObject(163, Locker.Constructor(Vector3(2259.053f, 1248.963f, 25.70676f)), owning_building_guid = 8)
|
||||
LocalObject(164, Locker.Constructor(Vector3(2259.088f, 1270.835f, 25.70676f)), owning_building_guid = 8)
|
||||
LocalObject(165, Locker.Constructor(Vector3(2261.741f, 1248.963f, 25.70676f)), owning_building_guid = 8)
|
||||
LocalObject(166, Locker.Constructor(Vector3(2261.741f, 1270.835f, 25.70676f)), owning_building_guid = 8)
|
||||
LocalObject(167, Locker.Constructor(Vector3(2263.143f, 1248.963f, 25.70676f)), owning_building_guid = 8)
|
||||
LocalObject(168, Locker.Constructor(Vector3(2263.143f, 1270.835f, 25.70676f)), owning_building_guid = 8)
|
||||
LocalObject(217, Terminal.Constructor(order_terminal), owning_building_guid = 8)
|
||||
LocalObject(218, Terminal.Constructor(order_terminal), owning_building_guid = 8)
|
||||
LocalObject(219, Terminal.Constructor(order_terminal), owning_building_guid = 8)
|
||||
LocalObject(279, SpawnTube.Constructor(respawn_tube_tower, Vector3(2252.706f, 1251.742f, 25.19476f), Vector3(0, 0, 0)), owning_building_guid = 8)
|
||||
LocalObject(280, SpawnTube.Constructor(respawn_tube_tower, Vector3(2252.706f, 1268.152f, 25.19476f), Vector3(0, 0, 0)), owning_building_guid = 8)
|
||||
}
|
||||
|
||||
Building5()
|
||||
|
||||
def Building5(): Unit = { // Name: North_Gate_Tower Type: tower_b GUID: 9, MapID: 5
|
||||
LocalBuilding(9, 5, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2438f, 2486f, 35.71276f))))
|
||||
LocalObject(289, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 9)
|
||||
LocalObject(65, Door.Constructor(Vector3(2450f, 2478f, 37.23276f)), owning_building_guid = 9)
|
||||
LocalObject(66, Door.Constructor(Vector3(2450f, 2478f, 47.23276f)), owning_building_guid = 9)
|
||||
LocalObject(67, Door.Constructor(Vector3(2450f, 2478f, 67.23276f)), owning_building_guid = 9)
|
||||
LocalObject(68, Door.Constructor(Vector3(2450f, 2494f, 37.23276f)), owning_building_guid = 9)
|
||||
LocalObject(69, Door.Constructor(Vector3(2450f, 2494f, 47.23276f)), owning_building_guid = 9)
|
||||
LocalObject(70, Door.Constructor(Vector3(2450f, 2494f, 67.23276f)), owning_building_guid = 9)
|
||||
LocalObject(310, Door.Constructor(Vector3(2449.147f, 2474.794f, 27.04876f)), owning_building_guid = 9)
|
||||
LocalObject(311, Door.Constructor(Vector3(2449.147f, 2491.204f, 27.04876f)), owning_building_guid = 9)
|
||||
LocalObject(127, IFFLock.Constructor(Vector3(2447.957f, 2494.811f, 37.17376f), Vector3(0, 0, 0)), owning_building_guid = 9, door_guid = 68)
|
||||
LocalObject(128, IFFLock.Constructor(Vector3(2447.957f, 2494.811f, 47.17376f), Vector3(0, 0, 0)), owning_building_guid = 9, door_guid = 69)
|
||||
LocalObject(129, IFFLock.Constructor(Vector3(2447.957f, 2494.811f, 67.17376f), Vector3(0, 0, 0)), owning_building_guid = 9, door_guid = 70)
|
||||
LocalObject(130, IFFLock.Constructor(Vector3(2452.047f, 2477.189f, 37.17376f), Vector3(0, 0, 180)), owning_building_guid = 9, door_guid = 65)
|
||||
LocalObject(131, IFFLock.Constructor(Vector3(2452.047f, 2477.189f, 47.17376f), Vector3(0, 0, 180)), owning_building_guid = 9, door_guid = 66)
|
||||
LocalObject(132, IFFLock.Constructor(Vector3(2452.047f, 2477.189f, 67.17376f), Vector3(0, 0, 180)), owning_building_guid = 9, door_guid = 67)
|
||||
LocalObject(177, Locker.Constructor(Vector3(2453.716f, 2470.963f, 25.70676f)), owning_building_guid = 9)
|
||||
LocalObject(178, Locker.Constructor(Vector3(2453.751f, 2492.835f, 25.70676f)), owning_building_guid = 9)
|
||||
LocalObject(179, Locker.Constructor(Vector3(2455.053f, 2470.963f, 25.70676f)), owning_building_guid = 9)
|
||||
LocalObject(180, Locker.Constructor(Vector3(2455.088f, 2492.835f, 25.70676f)), owning_building_guid = 9)
|
||||
LocalObject(181, Locker.Constructor(Vector3(2457.741f, 2470.963f, 25.70676f)), owning_building_guid = 9)
|
||||
LocalObject(182, Locker.Constructor(Vector3(2457.741f, 2492.835f, 25.70676f)), owning_building_guid = 9)
|
||||
LocalObject(183, Locker.Constructor(Vector3(2459.143f, 2470.963f, 25.70676f)), owning_building_guid = 9)
|
||||
LocalObject(184, Locker.Constructor(Vector3(2459.143f, 2492.835f, 25.70676f)), owning_building_guid = 9)
|
||||
LocalObject(223, Terminal.Constructor(order_terminal), owning_building_guid = 9)
|
||||
LocalObject(224, Terminal.Constructor(order_terminal), owning_building_guid = 9)
|
||||
LocalObject(225, Terminal.Constructor(order_terminal), owning_building_guid = 9)
|
||||
LocalObject(283, SpawnTube.Constructor(respawn_tube_tower, Vector3(2448.706f, 2473.742f, 25.19476f), Vector3(0, 0, 0)), owning_building_guid = 9)
|
||||
LocalObject(284, SpawnTube.Constructor(respawn_tube_tower, Vector3(2448.706f, 2490.152f, 25.19476f), Vector3(0, 0, 0)), owning_building_guid = 9)
|
||||
}
|
||||
}
|
||||
}
|
||||
645
pslogin/src/main/scala/zonemaps/Map97.scala
Normal file
645
pslogin/src/main/scala/zonemaps/Map97.scala
Normal file
|
|
@ -0,0 +1,645 @@
|
|||
package zonemaps
|
||||
|
||||
import net.psforever.objects.GlobalDefinitions._
|
||||
import net.psforever.objects.serverobject.doors.Door
|
||||
import net.psforever.objects.serverobject.locks.IFFLock
|
||||
import net.psforever.objects.serverobject.mblocker.Locker
|
||||
import net.psforever.objects.serverobject.pad.VehicleSpawnPad
|
||||
import net.psforever.objects.serverobject.resourcesilo.ResourceSilo
|
||||
import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType}
|
||||
import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal}
|
||||
import net.psforever.objects.serverobject.tube.SpawnTube
|
||||
import net.psforever.objects.serverobject.turret.FacilityTurret
|
||||
import net.psforever.objects.zones.ZoneMap
|
||||
import net.psforever.types.Vector3
|
||||
|
||||
object Map97 {
|
||||
// Desolation
|
||||
val ZoneMap = new ZoneMap("map97") {
|
||||
|
||||
Building11()
|
||||
|
||||
def Building11(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 1, MapID: 11
|
||||
LocalBuilding(1, 11, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1998f, 2010f, 40.46144f))))
|
||||
LocalObject(94, Door.Constructor(Vector3(2000.169f, 2007.063f, 41.98244f)), owning_building_guid = 1)
|
||||
}
|
||||
|
||||
Building12()
|
||||
|
||||
def Building12(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 2, MapID: 12
|
||||
LocalBuilding(2, 12, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2108f, 2054f, 34.09833f))))
|
||||
LocalObject(101, Door.Constructor(Vector3(2104.954f, 2051.987f, 35.61933f)), owning_building_guid = 2)
|
||||
}
|
||||
|
||||
Building13()
|
||||
|
||||
def Building13(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 3, MapID: 13
|
||||
LocalBuilding(3, 13, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2114f, 1938f, 38.48689f))))
|
||||
LocalObject(102, Door.Constructor(Vector3(2112.905f, 1941.483f, 40.00789f)), owning_building_guid = 3)
|
||||
}
|
||||
|
||||
Building1()
|
||||
|
||||
def Building1(): Unit = { // Name: Red_Base_97 Type: tech_plant GUID: 4, MapID: 1
|
||||
LocalBuilding(4, 1, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1538f, 2250f, 30.22248f))))
|
||||
LocalObject(57, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 4)
|
||||
LocalObject(71, Door.Constructor(Vector3(1460.654f, 2298.537f, 31.87348f)), owning_building_guid = 4)
|
||||
LocalObject(74, Door.Constructor(Vector3(1471.089f, 2313.44f, 39.83648f)), owning_building_guid = 4)
|
||||
LocalObject(75, Door.Constructor(Vector3(1479.028f, 2340.124f, 31.84348f)), owning_building_guid = 4)
|
||||
LocalObject(76, Door.Constructor(Vector3(1480.318f, 2193.924f, 39.72748f)), owning_building_guid = 4)
|
||||
LocalObject(77, Door.Constructor(Vector3(1495.221f, 2183.489f, 31.76448f)), owning_building_guid = 4)
|
||||
LocalObject(78, Door.Constructor(Vector3(1495.699f, 2258.325f, 46.84348f)), owning_building_guid = 4)
|
||||
LocalObject(79, Door.Constructor(Vector3(1512.733f, 2254.755f, 46.84348f)), owning_building_guid = 4)
|
||||
LocalObject(80, Door.Constructor(Vector3(1521.589f, 2348.728f, 31.76448f)), owning_building_guid = 4)
|
||||
LocalObject(81, Door.Constructor(Vector3(1536.491f, 2338.293f, 39.72748f)), owning_building_guid = 4)
|
||||
LocalObject(82, Door.Constructor(Vector3(1539.09f, 2197.046f, 39.72748f)), owning_building_guid = 4)
|
||||
LocalObject(83, Door.Constructor(Vector3(1549.525f, 2211.949f, 31.76448f)), owning_building_guid = 4)
|
||||
LocalObject(84, Door.Constructor(Vector3(1581.997f, 2306.43f, 31.76448f)), owning_building_guid = 4)
|
||||
LocalObject(85, Door.Constructor(Vector3(1596.899f, 2295.995f, 39.72748f)), owning_building_guid = 4)
|
||||
LocalObject(141, Door.Constructor(Vector3(1598.299f, 2266.375f, 33.95948f)), owning_building_guid = 4)
|
||||
LocalObject(144, Door.Constructor(Vector3(1552.425f, 2298.497f, 13.95948f)), owning_building_guid = 4)
|
||||
LocalObject(147, Door.Constructor(Vector3(1471.815f, 2315.875f, 24.34348f)), owning_building_guid = 4)
|
||||
LocalObject(148, Door.Constructor(Vector3(1475.744f, 2293.592f, 24.34348f)), owning_building_guid = 4)
|
||||
LocalObject(149, Door.Constructor(Vector3(1483.603f, 2249.024f, 16.84348f)), owning_building_guid = 4)
|
||||
LocalObject(150, Door.Constructor(Vector3(1487.209f, 2261.149f, 16.84348f)), owning_building_guid = 4)
|
||||
LocalObject(151, Door.Constructor(Vector3(1487.209f, 2261.149f, 24.34348f)), owning_building_guid = 4)
|
||||
LocalObject(152, Door.Constructor(Vector3(1496.709f, 2239.847f, 24.34348f)), owning_building_guid = 4)
|
||||
LocalObject(153, Door.Constructor(Vector3(1504.581f, 2292.932f, 24.34348f)), owning_building_guid = 4)
|
||||
LocalObject(154, Door.Constructor(Vector3(1506.869f, 2247.383f, 24.34348f)), owning_building_guid = 4)
|
||||
LocalObject(155, Door.Constructor(Vector3(1507.528f, 2276.22f, 26.84348f)), owning_building_guid = 4)
|
||||
LocalObject(156, Door.Constructor(Vector3(1507.528f, 2276.22f, 46.84348f)), owning_building_guid = 4)
|
||||
LocalObject(157, Door.Constructor(Vector3(1508.51f, 2270.649f, 16.84348f)), owning_building_guid = 4)
|
||||
LocalObject(158, Door.Constructor(Vector3(1508.833f, 2236.241f, 16.84348f)), owning_building_guid = 4)
|
||||
LocalObject(159, Door.Constructor(Vector3(1511.787f, 2268.354f, 36.84348f)), owning_building_guid = 4)
|
||||
LocalObject(160, Door.Constructor(Vector3(1515.064f, 2266.06f, 46.84348f)), owning_building_guid = 4)
|
||||
LocalObject(161, Door.Constructor(Vector3(1519.007f, 2341.429f, 24.34348f)), owning_building_guid = 4)
|
||||
LocalObject(162, Door.Constructor(Vector3(1520.312f, 2301.45f, 21.84348f)), owning_building_guid = 4)
|
||||
LocalObject(163, Door.Constructor(Vector3(1520.635f, 2267.042f, 26.84348f)), owning_building_guid = 4)
|
||||
LocalObject(164, Door.Constructor(Vector3(1538.666f, 2327.663f, 21.84348f)), owning_building_guid = 4)
|
||||
LocalObject(165, Door.Constructor(Vector3(1539.971f, 2287.685f, 21.84348f)), owning_building_guid = 4)
|
||||
LocalObject(204, Door.Constructor(Vector3(1477.533f, 2243.249f, 32.60248f)), owning_building_guid = 4)
|
||||
LocalObject(658, Door.Constructor(Vector3(1496.108f, 2263.862f, 24.67648f)), owning_building_guid = 4)
|
||||
LocalObject(659, Door.Constructor(Vector3(1502.082f, 2259.679f, 24.67648f)), owning_building_guid = 4)
|
||||
LocalObject(660, Door.Constructor(Vector3(1508.053f, 2255.498f, 24.67648f)), owning_building_guid = 4)
|
||||
LocalObject(210, IFFLock.Constructor(Vector3(1473.487f, 2242.243f, 31.80248f), Vector3(0, 0, 305)), owning_building_guid = 4, door_guid = 204)
|
||||
LocalObject(213, IFFLock.Constructor(Vector3(1597.21f, 2260.721f, 31.91048f), Vector3(0, 0, 125)), owning_building_guid = 4, door_guid = 141)
|
||||
LocalObject(220, IFFLock.Constructor(Vector3(1477.819f, 2341.964f, 31.77448f), Vector3(0, 0, 35)), owning_building_guid = 4, door_guid = 75)
|
||||
LocalObject(221, IFFLock.Constructor(Vector3(1482.854f, 2250.696f, 16.65848f), Vector3(0, 0, 35)), owning_building_guid = 4, door_guid = 149)
|
||||
LocalObject(222, IFFLock.Constructor(Vector3(1485.644f, 2260.326f, 24.15848f), Vector3(0, 0, 305)), owning_building_guid = 4, door_guid = 151)
|
||||
LocalObject(223, IFFLock.Constructor(Vector3(1493.867f, 2257.102f, 46.76848f), Vector3(0, 0, 305)), owning_building_guid = 4, door_guid = 78)
|
||||
LocalObject(224, IFFLock.Constructor(Vector3(1507.159f, 2235.494f, 16.65848f), Vector3(0, 0, 305)), owning_building_guid = 4, door_guid = 158)
|
||||
LocalObject(225, IFFLock.Constructor(Vector3(1508.434f, 2248.206f, 24.15848f), Vector3(0, 0, 125)), owning_building_guid = 4, door_guid = 154)
|
||||
LocalObject(226, IFFLock.Constructor(Vector3(1509.2f, 2276.968f, 46.65848f), Vector3(0, 0, 125)), owning_building_guid = 4, door_guid = 156)
|
||||
LocalObject(227, IFFLock.Constructor(Vector3(1514.567f, 2255.966f, 46.76848f), Vector3(0, 0, 125)), owning_building_guid = 4, door_guid = 79)
|
||||
LocalObject(278, Locker.Constructor(Vector3(1484.935f, 2254.168f, 23.08348f)), owning_building_guid = 4)
|
||||
LocalObject(279, Locker.Constructor(Vector3(1485.594f, 2255.109f, 23.08348f)), owning_building_guid = 4)
|
||||
LocalObject(280, Locker.Constructor(Vector3(1486.252f, 2256.048f, 23.08348f)), owning_building_guid = 4)
|
||||
LocalObject(281, Locker.Constructor(Vector3(1486.919f, 2257.002f, 23.08348f)), owning_building_guid = 4)
|
||||
LocalObject(282, Locker.Constructor(Vector3(1490.035f, 2226.541f, 15.32248f)), owning_building_guid = 4)
|
||||
LocalObject(283, Locker.Constructor(Vector3(1490.802f, 2227.636f, 15.32248f)), owning_building_guid = 4)
|
||||
LocalObject(284, Locker.Constructor(Vector3(1491.568f, 2228.73f, 15.32248f)), owning_building_guid = 4)
|
||||
LocalObject(285, Locker.Constructor(Vector3(1492.328f, 2229.815f, 15.32248f)), owning_building_guid = 4)
|
||||
LocalObject(286, Locker.Constructor(Vector3(1494.932f, 2233.534f, 15.32248f)), owning_building_guid = 4)
|
||||
LocalObject(287, Locker.Constructor(Vector3(1495.699f, 2234.629f, 15.32248f)), owning_building_guid = 4)
|
||||
LocalObject(288, Locker.Constructor(Vector3(1496.465f, 2235.724f, 15.32248f)), owning_building_guid = 4)
|
||||
LocalObject(289, Locker.Constructor(Vector3(1497.224f, 2236.808f, 15.32248f)), owning_building_guid = 4)
|
||||
LocalObject(42, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 4)
|
||||
LocalObject(395, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1522.493f, 2235.115f, 42.80048f), Vector3(0, 0, 125)), owning_building_guid = 4, terminal_guid = 42)
|
||||
LocalObject(43, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 4)
|
||||
LocalObject(396, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1534.548f, 2252.332f, 42.80048f), Vector3(0, 0, 125)), owning_building_guid = 4, terminal_guid = 43)
|
||||
LocalObject(413, Terminal.Constructor(order_terminal), owning_building_guid = 4)
|
||||
LocalObject(414, Terminal.Constructor(order_terminal), owning_building_guid = 4)
|
||||
LocalObject(415, Terminal.Constructor(order_terminal), owning_building_guid = 4)
|
||||
LocalObject(416, Terminal.Constructor(order_terminal), owning_building_guid = 4)
|
||||
LocalObject(635, Terminal.Constructor(spawn_terminal), owning_building_guid = 4)
|
||||
LocalObject(636, Terminal.Constructor(spawn_terminal), owning_building_guid = 4)
|
||||
LocalObject(637, Terminal.Constructor(spawn_terminal), owning_building_guid = 4)
|
||||
LocalObject(638, Terminal.Constructor(spawn_terminal), owning_building_guid = 4)
|
||||
LocalObject(639, Terminal.Constructor(spawn_terminal), owning_building_guid = 4)
|
||||
LocalObject(640, Terminal.Constructor(spawn_terminal), owning_building_guid = 4)
|
||||
LocalObject(641, Terminal.Constructor(spawn_terminal), owning_building_guid = 4)
|
||||
LocalObject(697, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 4)
|
||||
LocalObject(397, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1541.266f, 2306.377f, 7.759481f), Vector3(0, 0, 125)), owning_building_guid = 4, terminal_guid = 697)
|
||||
LocalObject(602, ResourceSilo.Constructor, owning_building_guid = 4)
|
||||
LocalObject(607, SpawnTube.Constructor(Vector3(1495.5f, 2264.825f, 22.82248f), Vector3(0, 0, 125)), owning_building_guid = 4)
|
||||
LocalObject(608, SpawnTube.Constructor(Vector3(1501.473f, 2260.643f, 22.82248f), Vector3(0, 0, 125)), owning_building_guid = 4)
|
||||
LocalObject(609, SpawnTube.Constructor(Vector3(1507.443f, 2256.463f, 22.82248f), Vector3(0, 0, 125)), owning_building_guid = 4)
|
||||
LocalObject(404, ProximityTerminal.Constructor(medical_terminal, Vector3(1493.193f, 2232.001f, 15.32248f)), owning_building_guid = 4)
|
||||
LocalObject(405, ProximityTerminal.Constructor(medical_terminal, Vector3(1505.856f, 2268.773f, 35.31948f)), owning_building_guid = 4)
|
||||
LocalObject(467, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1456.698f, 2275.757f, 38.43048f)), owning_building_guid = 4)
|
||||
LocalObject(468, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4)
|
||||
LocalObject(470, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1467.923f, 2223.396f, 40.87448f)), owning_building_guid = 4)
|
||||
LocalObject(471, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4)
|
||||
LocalObject(473, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1477.622f, 2208.923f, 38.43048f)), owning_building_guid = 4)
|
||||
LocalObject(474, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4)
|
||||
LocalObject(476, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1479.764f, 2279.328f, 45.66948f)), owning_building_guid = 4)
|
||||
LocalObject(477, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4)
|
||||
LocalObject(479, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1553.221f, 2314.171f, 38.41748f)), owning_building_guid = 4)
|
||||
LocalObject(480, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4)
|
||||
LocalObject(482, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1554.838f, 2288.286f, 40.77248f)), owning_building_guid = 4)
|
||||
LocalObject(483, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4)
|
||||
LocalObject(578, ProximityTerminal.Constructor(repair_silo, Vector3(1428.356f, 2255.191f, 29.97248f)), owning_building_guid = 4)
|
||||
LocalObject(579, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4)
|
||||
LocalObject(582, ProximityTerminal.Constructor(repair_silo, Vector3(1571.93f, 2225.865f, 29.95098f)), owning_building_guid = 4)
|
||||
LocalObject(583, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4)
|
||||
LocalObject(365, FacilityTurret.Constructor(manned_turret, Vector3(1407.207f, 2236.408f, 38.72148f)), owning_building_guid = 4)
|
||||
TurretToWeapon(365, 5000)
|
||||
LocalObject(367, FacilityTurret.Constructor(manned_turret, Vector3(1455.828f, 2192.93f, 38.72148f)), owning_building_guid = 4)
|
||||
TurretToWeapon(367, 5001)
|
||||
LocalObject(369, FacilityTurret.Constructor(manned_turret, Vector3(1501.705f, 2371.351f, 38.72148f)), owning_building_guid = 4)
|
||||
TurretToWeapon(369, 5002)
|
||||
LocalObject(370, FacilityTurret.Constructor(manned_turret, Vector3(1520.038f, 2157.403f, 38.72148f)), owning_building_guid = 4)
|
||||
TurretToWeapon(370, 5003)
|
||||
LocalObject(371, FacilityTurret.Constructor(manned_turret, Vector3(1615.765f, 2188.711f, 38.72148f)), owning_building_guid = 4)
|
||||
TurretToWeapon(371, 5004)
|
||||
LocalObject(373, FacilityTurret.Constructor(manned_turret, Vector3(1667.212f, 2262.185f, 38.72148f)), owning_building_guid = 4)
|
||||
TurretToWeapon(373, 5005)
|
||||
}
|
||||
|
||||
Building3()
|
||||
|
||||
def Building3(): Unit = { // Name: Indigo_Base_97 Type: tech_plant GUID: 7, MapID: 3
|
||||
LocalBuilding(7, 3, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2446f, 1546f, 30.22248f))))
|
||||
LocalObject(58, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 7)
|
||||
LocalObject(103, Door.Constructor(Vector3(2376.227f, 1519.235f, 39.72748f)), owning_building_guid = 7)
|
||||
LocalObject(104, Door.Constructor(Vector3(2387.427f, 1504.899f, 31.76448f)), owning_building_guid = 7)
|
||||
LocalObject(105, Door.Constructor(Vector3(2421.629f, 1461.124f, 39.72748f)), owning_building_guid = 7)
|
||||
LocalObject(106, Door.Constructor(Vector3(2432.829f, 1446.788f, 31.76448f)), owning_building_guid = 7)
|
||||
LocalObject(107, Door.Constructor(Vector3(2446.104f, 1585.758f, 31.76448f)), owning_building_guid = 7)
|
||||
LocalObject(108, Door.Constructor(Vector3(2460.44f, 1596.959f, 39.72748f)), owning_building_guid = 7)
|
||||
LocalObject(110, Door.Constructor(Vector3(2468.772f, 1534.065f, 46.84348f)), owning_building_guid = 7)
|
||||
LocalObject(112, Door.Constructor(Vector3(2476.046f, 1442.573f, 31.84348f)), owning_building_guid = 7)
|
||||
LocalObject(114, Door.Constructor(Vector3(2484.019f, 1525.672f, 46.84348f)), owning_building_guid = 7)
|
||||
LocalObject(115, Door.Constructor(Vector3(2491.439f, 1465.769f, 39.83648f)), owning_building_guid = 7)
|
||||
LocalObject(117, Door.Constructor(Vector3(2505.776f, 1476.97f, 31.87348f)), owning_building_guid = 7)
|
||||
LocalObject(118, Door.Constructor(Vector3(2506.356f, 1597.098f, 31.76448f)), owning_building_guid = 7)
|
||||
LocalObject(119, Door.Constructor(Vector3(2517.557f, 1582.762f, 39.72748f)), owning_building_guid = 7)
|
||||
LocalObject(142, Door.Constructor(Vector3(2383.548f, 1547.97f, 33.95948f)), owning_building_guid = 7)
|
||||
LocalObject(145, Door.Constructor(Vector3(2418.026f, 1503.84f, 13.95948f)), owning_building_guid = 7)
|
||||
LocalObject(166, Door.Constructor(Vector3(2422.656f, 1471.925f, 21.84348f)), owning_building_guid = 7)
|
||||
LocalObject(167, Door.Constructor(Vector3(2433.097f, 1510.539f, 21.84348f)), owning_building_guid = 7)
|
||||
LocalObject(168, Door.Constructor(Vector3(2437.432f, 1453.013f, 24.34348f)), owning_building_guid = 7)
|
||||
LocalObject(169, Door.Constructor(Vector3(2447.873f, 1491.626f, 21.84348f)), owning_building_guid = 7)
|
||||
LocalObject(170, Door.Constructor(Vector3(2457.624f, 1524.625f, 26.84348f)), owning_building_guid = 7)
|
||||
LocalObject(171, Door.Constructor(Vector3(2463.239f, 1523.936f, 46.84348f)), owning_building_guid = 7)
|
||||
LocalObject(172, Door.Constructor(Vector3(2465.406f, 1495.173f, 24.34348f)), owning_building_guid = 7)
|
||||
LocalObject(173, Door.Constructor(Vector3(2465.701f, 1520.784f, 36.84348f)), owning_building_guid = 7)
|
||||
LocalObject(174, Door.Constructor(Vector3(2467.474f, 1512.017f, 26.84348f)), owning_building_guid = 7)
|
||||
LocalObject(175, Door.Constructor(Vector3(2467.474f, 1512.017f, 46.84348f)), owning_building_guid = 7)
|
||||
LocalObject(176, Door.Constructor(Vector3(2468.164f, 1517.632f, 16.84348f)), owning_building_guid = 7)
|
||||
LocalObject(177, Door.Constructor(Vector3(2476.536f, 1539.401f, 24.34348f)), owning_building_guid = 7)
|
||||
LocalObject(178, Door.Constructor(Vector3(2477.915f, 1550.63f, 16.84348f)), owning_building_guid = 7)
|
||||
LocalObject(179, Door.Constructor(Vector3(2488.455f, 1543.637f, 24.34348f)), owning_building_guid = 7)
|
||||
LocalObject(180, Door.Constructor(Vector3(2490.033f, 1463.652f, 24.34348f)), owning_building_guid = 7)
|
||||
LocalObject(181, Door.Constructor(Vector3(2491.312f, 1520.489f, 16.84348f)), owning_building_guid = 7)
|
||||
LocalObject(182, Door.Constructor(Vector3(2491.312f, 1520.489f, 24.34348f)), owning_building_guid = 7)
|
||||
LocalObject(183, Door.Constructor(Vector3(2492.79f, 1486.111f, 24.34348f)), owning_building_guid = 7)
|
||||
LocalObject(184, Door.Constructor(Vector3(2498.305f, 1531.029f, 16.84348f)), owning_building_guid = 7)
|
||||
LocalObject(205, Door.Constructor(Vector3(2505.799f, 1534.778f, 32.60248f)), owning_building_guid = 7)
|
||||
LocalObject(667, Door.Constructor(Vector3(2473.031f, 1531.986f, 24.67648f)), owning_building_guid = 7)
|
||||
LocalObject(668, Door.Constructor(Vector3(2477.519f, 1526.242f, 24.67648f)), owning_building_guid = 7)
|
||||
LocalObject(669, Door.Constructor(Vector3(2482.009f, 1520.495f, 24.67648f)), owning_building_guid = 7)
|
||||
LocalObject(211, IFFLock.Constructor(Vector3(2509.962f, 1534.556f, 31.80248f), Vector3(0, 0, 142)), owning_building_guid = 7, door_guid = 205)
|
||||
LocalObject(214, IFFLock.Constructor(Vector3(2386.242f, 1553.059f, 31.91048f), Vector3(0, 0, 322)), owning_building_guid = 7, door_guid = 142)
|
||||
LocalObject(242, IFFLock.Constructor(Vector3(2465.657f, 1511.79f, 46.65848f), Vector3(0, 0, 322)), owning_building_guid = 7, door_guid = 175)
|
||||
LocalObject(243, IFFLock.Constructor(Vector3(2466.665f, 1533.444f, 46.76848f), Vector3(0, 0, 322)), owning_building_guid = 7, door_guid = 110)
|
||||
LocalObject(244, IFFLock.Constructor(Vector3(2474.799f, 1539.071f, 24.15848f), Vector3(0, 0, 322)), owning_building_guid = 7, door_guid = 177)
|
||||
LocalObject(245, IFFLock.Constructor(Vector3(2476.664f, 1440.459f, 31.77448f), Vector3(0, 0, 232)), owning_building_guid = 7, door_guid = 112)
|
||||
LocalObject(246, IFFLock.Constructor(Vector3(2479.734f, 1550.855f, 16.65848f), Vector3(0, 0, 142)), owning_building_guid = 7, door_guid = 178)
|
||||
LocalObject(247, IFFLock.Constructor(Vector3(2486.128f, 1526.305f, 46.76848f), Vector3(0, 0, 142)), owning_building_guid = 7, door_guid = 114)
|
||||
LocalObject(248, IFFLock.Constructor(Vector3(2493.049f, 1520.818f, 24.15848f), Vector3(0, 0, 142)), owning_building_guid = 7, door_guid = 182)
|
||||
LocalObject(249, IFFLock.Constructor(Vector3(2498.533f, 1529.211f, 16.65848f), Vector3(0, 0, 232)), owning_building_guid = 7, door_guid = 184)
|
||||
LocalObject(314, Locker.Constructor(Vector3(2488.851f, 1546.694f, 15.32248f)), owning_building_guid = 7)
|
||||
LocalObject(315, Locker.Constructor(Vector3(2489.894f, 1547.509f, 15.32248f)), owning_building_guid = 7)
|
||||
LocalObject(316, Locker.Constructor(Vector3(2490.947f, 1548.331f, 15.32248f)), owning_building_guid = 7)
|
||||
LocalObject(317, Locker.Constructor(Vector3(2492f, 1549.155f, 15.32248f)), owning_building_guid = 7)
|
||||
LocalObject(318, Locker.Constructor(Vector3(2492.802f, 1524.369f, 23.08348f)), owning_building_guid = 7)
|
||||
LocalObject(319, Locker.Constructor(Vector3(2493.719f, 1525.086f, 23.08348f)), owning_building_guid = 7)
|
||||
LocalObject(320, Locker.Constructor(Vector3(2494.623f, 1525.792f, 23.08348f)), owning_building_guid = 7)
|
||||
LocalObject(321, Locker.Constructor(Vector3(2495.528f, 1526.5f, 23.08348f)), owning_building_guid = 7)
|
||||
LocalObject(322, Locker.Constructor(Vector3(2495.578f, 1551.95f, 15.32248f)), owning_building_guid = 7)
|
||||
LocalObject(323, Locker.Constructor(Vector3(2496.622f, 1552.765f, 15.32248f)), owning_building_guid = 7)
|
||||
LocalObject(324, Locker.Constructor(Vector3(2497.674f, 1553.587f, 15.32248f)), owning_building_guid = 7)
|
||||
LocalObject(325, Locker.Constructor(Vector3(2498.728f, 1554.41f, 15.32248f)), owning_building_guid = 7)
|
||||
LocalObject(44, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 7)
|
||||
LocalObject(399, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2448.619f, 1542.761f, 42.80048f), Vector3(0, 0, -38)), owning_building_guid = 7, terminal_guid = 44)
|
||||
LocalObject(45, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 7)
|
||||
LocalObject(400, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2465.182f, 1555.701f, 42.80048f), Vector3(0, 0, -38)), owning_building_guid = 7, terminal_guid = 45)
|
||||
LocalObject(426, Terminal.Constructor(order_terminal), owning_building_guid = 7)
|
||||
LocalObject(427, Terminal.Constructor(order_terminal), owning_building_guid = 7)
|
||||
LocalObject(428, Terminal.Constructor(order_terminal), owning_building_guid = 7)
|
||||
LocalObject(429, Terminal.Constructor(order_terminal), owning_building_guid = 7)
|
||||
LocalObject(642, Terminal.Constructor(spawn_terminal), owning_building_guid = 7)
|
||||
LocalObject(643, Terminal.Constructor(spawn_terminal), owning_building_guid = 7)
|
||||
LocalObject(644, Terminal.Constructor(spawn_terminal), owning_building_guid = 7)
|
||||
LocalObject(645, Terminal.Constructor(spawn_terminal), owning_building_guid = 7)
|
||||
LocalObject(646, Terminal.Constructor(spawn_terminal), owning_building_guid = 7)
|
||||
LocalObject(647, Terminal.Constructor(spawn_terminal), owning_building_guid = 7)
|
||||
LocalObject(648, Terminal.Constructor(spawn_terminal), owning_building_guid = 7)
|
||||
LocalObject(698, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 7)
|
||||
LocalObject(398, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2426.393f, 1493.041f, 7.759481f), Vector3(0, 0, -38)), owning_building_guid = 7, terminal_guid = 698)
|
||||
LocalObject(604, ResourceSilo.Constructor, owning_building_guid = 7)
|
||||
LocalObject(616, SpawnTube.Constructor(Vector3(2473.333f, 1530.885f, 22.82248f), Vector3(0, 0, 322)), owning_building_guid = 7)
|
||||
LocalObject(617, SpawnTube.Constructor(Vector3(2477.82f, 1525.143f, 22.82248f), Vector3(0, 0, 322)), owning_building_guid = 7)
|
||||
LocalObject(618, SpawnTube.Constructor(Vector3(2482.308f, 1519.397f, 22.82248f), Vector3(0, 0, 322)), owning_building_guid = 7)
|
||||
LocalObject(406, ProximityTerminal.Constructor(medical_terminal, Vector3(2471.251f, 1518.649f, 35.31948f)), owning_building_guid = 7)
|
||||
LocalObject(407, ProximityTerminal.Constructor(medical_terminal, Vector3(2494.111f, 1550.112f, 15.32248f)), owning_building_guid = 7)
|
||||
LocalObject(485, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2412.683f, 1489.083f, 38.41748f)), owning_building_guid = 7)
|
||||
LocalObject(486, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7)
|
||||
LocalObject(488, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2418.704f, 1514.31f, 40.77248f)), owning_building_guid = 7)
|
||||
LocalObject(489, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7)
|
||||
LocalObject(494, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2493.117f, 1500.927f, 45.66948f)), owning_building_guid = 7)
|
||||
LocalObject(495, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7)
|
||||
LocalObject(500, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2515.75f, 1567.629f, 38.43048f)), owning_building_guid = 7)
|
||||
LocalObject(501, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7)
|
||||
LocalObject(503, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2516.219f, 1497.598f, 38.43048f)), owning_building_guid = 7)
|
||||
LocalObject(504, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7)
|
||||
LocalObject(506, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2520.793f, 1550.952f, 40.87448f)), owning_building_guid = 7)
|
||||
LocalObject(507, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7)
|
||||
LocalObject(586, ProximityTerminal.Constructor(repair_silo, Vector3(2420.609f, 1579f, 29.95098f)), owning_building_guid = 7)
|
||||
LocalObject(587, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 7)
|
||||
LocalObject(598, ProximityTerminal.Constructor(repair_silo, Vector3(2549.335f, 1508.979f, 29.97248f)), owning_building_guid = 7)
|
||||
LocalObject(599, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 7)
|
||||
LocalObject(377, FacilityTurret.Constructor(manned_turret, Vector3(2318.872f, 1572.125f, 38.72148f)), owning_building_guid = 7)
|
||||
TurretToWeapon(377, 5006)
|
||||
LocalObject(378, FacilityTurret.Constructor(manned_turret, Vector3(2389.552f, 1627.347f, 38.72148f)), owning_building_guid = 7)
|
||||
TurretToWeapon(378, 5007)
|
||||
LocalObject(380, FacilityTurret.Constructor(manned_turret, Vector3(2445.229f, 1419.34f, 38.72148f)), owning_building_guid = 7)
|
||||
TurretToWeapon(380, 5008)
|
||||
LocalObject(383, FacilityTurret.Constructor(manned_turret, Vector3(2490.25f, 1629.3f, 38.72148f)), owning_building_guid = 7)
|
||||
TurretToWeapon(383, 5009)
|
||||
LocalObject(385, FacilityTurret.Constructor(manned_turret, Vector3(2541.267f, 1576.552f, 38.72148f)), owning_building_guid = 7)
|
||||
TurretToWeapon(385, 5010)
|
||||
LocalObject(387, FacilityTurret.Constructor(manned_turret, Vector3(2575.052f, 1520.758f, 38.72148f)), owning_building_guid = 7)
|
||||
TurretToWeapon(387, 5011)
|
||||
}
|
||||
|
||||
Building2()
|
||||
|
||||
def Building2(): Unit = { // Name: Blue_Base_97 Type: tech_plant GUID: 10, MapID: 2
|
||||
LocalBuilding(10, 2, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2532f, 2426f, 30.22248f))))
|
||||
LocalObject(59, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 10)
|
||||
LocalObject(109, Door.Constructor(Vector3(2465.489f, 2468.779f, 31.76448f)), owning_building_guid = 10)
|
||||
LocalObject(111, Door.Constructor(Vector3(2475.924f, 2483.682f, 39.72748f)), owning_building_guid = 10)
|
||||
LocalObject(113, Door.Constructor(Vector3(2479.046f, 2424.91f, 39.72748f)), owning_building_guid = 10)
|
||||
LocalObject(116, Door.Constructor(Vector3(2493.949f, 2414.475f, 31.76448f)), owning_building_guid = 10)
|
||||
LocalObject(120, Door.Constructor(Vector3(2536.755f, 2451.267f, 46.84348f)), owning_building_guid = 10)
|
||||
LocalObject(121, Door.Constructor(Vector3(2540.325f, 2468.301f, 46.84348f)), owning_building_guid = 10)
|
||||
LocalObject(122, Door.Constructor(Vector3(2577.995f, 2367.102f, 39.72748f)), owning_building_guid = 10)
|
||||
LocalObject(123, Door.Constructor(Vector3(2580.537f, 2503.346f, 31.87348f)), owning_building_guid = 10)
|
||||
LocalObject(124, Door.Constructor(Vector3(2588.43f, 2382.003f, 31.76448f)), owning_building_guid = 10)
|
||||
LocalObject(125, Door.Constructor(Vector3(2595.44f, 2492.911f, 39.83648f)), owning_building_guid = 10)
|
||||
LocalObject(126, Door.Constructor(Vector3(2620.293f, 2427.509f, 39.72748f)), owning_building_guid = 10)
|
||||
LocalObject(127, Door.Constructor(Vector3(2622.124f, 2484.972f, 31.84348f)), owning_building_guid = 10)
|
||||
LocalObject(128, Door.Constructor(Vector3(2630.728f, 2442.411f, 31.76448f)), owning_building_guid = 10)
|
||||
LocalObject(143, Door.Constructor(Vector3(2548.375f, 2365.701f, 33.95948f)), owning_building_guid = 10)
|
||||
LocalObject(146, Door.Constructor(Vector3(2580.497f, 2411.575f, 13.95948f)), owning_building_guid = 10)
|
||||
LocalObject(185, Door.Constructor(Vector3(2518.241f, 2455.167f, 16.84348f)), owning_building_guid = 10)
|
||||
LocalObject(186, Door.Constructor(Vector3(2521.847f, 2467.291f, 24.34348f)), owning_building_guid = 10)
|
||||
LocalObject(187, Door.Constructor(Vector3(2529.383f, 2457.131f, 24.34348f)), owning_building_guid = 10)
|
||||
LocalObject(188, Door.Constructor(Vector3(2531.024f, 2480.397f, 16.84348f)), owning_building_guid = 10)
|
||||
LocalObject(189, Door.Constructor(Vector3(2543.149f, 2476.791f, 16.84348f)), owning_building_guid = 10)
|
||||
LocalObject(190, Door.Constructor(Vector3(2543.149f, 2476.791f, 24.34348f)), owning_building_guid = 10)
|
||||
LocalObject(191, Door.Constructor(Vector3(2548.06f, 2448.936f, 46.84348f)), owning_building_guid = 10)
|
||||
LocalObject(192, Door.Constructor(Vector3(2549.042f, 2443.365f, 26.84348f)), owning_building_guid = 10)
|
||||
LocalObject(193, Door.Constructor(Vector3(2550.354f, 2452.213f, 36.84348f)), owning_building_guid = 10)
|
||||
LocalObject(194, Door.Constructor(Vector3(2552.649f, 2455.49f, 16.84348f)), owning_building_guid = 10)
|
||||
LocalObject(195, Door.Constructor(Vector3(2558.22f, 2456.472f, 26.84348f)), owning_building_guid = 10)
|
||||
LocalObject(196, Door.Constructor(Vector3(2558.22f, 2456.472f, 46.84348f)), owning_building_guid = 10)
|
||||
LocalObject(197, Door.Constructor(Vector3(2569.685f, 2424.029f, 21.84348f)), owning_building_guid = 10)
|
||||
LocalObject(198, Door.Constructor(Vector3(2574.932f, 2459.419f, 24.34348f)), owning_building_guid = 10)
|
||||
LocalObject(199, Door.Constructor(Vector3(2575.592f, 2488.256f, 24.34348f)), owning_building_guid = 10)
|
||||
LocalObject(200, Door.Constructor(Vector3(2583.45f, 2443.688f, 21.84348f)), owning_building_guid = 10)
|
||||
LocalObject(201, Door.Constructor(Vector3(2597.875f, 2492.185f, 24.34348f)), owning_building_guid = 10)
|
||||
LocalObject(202, Door.Constructor(Vector3(2609.663f, 2425.334f, 21.84348f)), owning_building_guid = 10)
|
||||
LocalObject(203, Door.Constructor(Vector3(2623.429f, 2444.993f, 24.34348f)), owning_building_guid = 10)
|
||||
LocalObject(206, Door.Constructor(Vector3(2525.249f, 2486.467f, 32.60248f)), owning_building_guid = 10)
|
||||
LocalObject(670, Door.Constructor(Vector3(2537.498f, 2455.947f, 24.67648f)), owning_building_guid = 10)
|
||||
LocalObject(671, Door.Constructor(Vector3(2541.679f, 2461.918f, 24.67648f)), owning_building_guid = 10)
|
||||
LocalObject(672, Door.Constructor(Vector3(2545.862f, 2467.892f, 24.67648f)), owning_building_guid = 10)
|
||||
LocalObject(212, IFFLock.Constructor(Vector3(2524.243f, 2490.513f, 31.80248f), Vector3(0, 0, 35)), owning_building_guid = 10, door_guid = 206)
|
||||
LocalObject(215, IFFLock.Constructor(Vector3(2542.721f, 2366.79f, 31.91048f), Vector3(0, 0, 215)), owning_building_guid = 10, door_guid = 143)
|
||||
LocalObject(250, IFFLock.Constructor(Vector3(2517.494f, 2456.841f, 16.65848f), Vector3(0, 0, 35)), owning_building_guid = 10, door_guid = 185)
|
||||
LocalObject(251, IFFLock.Constructor(Vector3(2530.206f, 2455.566f, 24.15848f), Vector3(0, 0, 215)), owning_building_guid = 10, door_guid = 187)
|
||||
LocalObject(252, IFFLock.Constructor(Vector3(2532.696f, 2481.146f, 16.65848f), Vector3(0, 0, 125)), owning_building_guid = 10, door_guid = 188)
|
||||
LocalObject(253, IFFLock.Constructor(Vector3(2537.966f, 2449.433f, 46.76848f), Vector3(0, 0, 215)), owning_building_guid = 10, door_guid = 120)
|
||||
LocalObject(254, IFFLock.Constructor(Vector3(2539.102f, 2470.133f, 46.76848f), Vector3(0, 0, 35)), owning_building_guid = 10, door_guid = 121)
|
||||
LocalObject(255, IFFLock.Constructor(Vector3(2542.326f, 2478.356f, 24.15848f), Vector3(0, 0, 35)), owning_building_guid = 10, door_guid = 190)
|
||||
LocalObject(256, IFFLock.Constructor(Vector3(2558.968f, 2454.8f, 46.65848f), Vector3(0, 0, 215)), owning_building_guid = 10, door_guid = 196)
|
||||
LocalObject(257, IFFLock.Constructor(Vector3(2623.964f, 2486.181f, 31.77448f), Vector3(0, 0, 125)), owning_building_guid = 10, door_guid = 127)
|
||||
LocalObject(326, Locker.Constructor(Vector3(2508.541f, 2473.965f, 15.32248f)), owning_building_guid = 10)
|
||||
LocalObject(327, Locker.Constructor(Vector3(2509.636f, 2473.198f, 15.32248f)), owning_building_guid = 10)
|
||||
LocalObject(328, Locker.Constructor(Vector3(2510.73f, 2472.432f, 15.32248f)), owning_building_guid = 10)
|
||||
LocalObject(329, Locker.Constructor(Vector3(2511.815f, 2471.672f, 15.32248f)), owning_building_guid = 10)
|
||||
LocalObject(330, Locker.Constructor(Vector3(2515.534f, 2469.068f, 15.32248f)), owning_building_guid = 10)
|
||||
LocalObject(331, Locker.Constructor(Vector3(2516.629f, 2468.301f, 15.32248f)), owning_building_guid = 10)
|
||||
LocalObject(332, Locker.Constructor(Vector3(2517.724f, 2467.535f, 15.32248f)), owning_building_guid = 10)
|
||||
LocalObject(333, Locker.Constructor(Vector3(2518.808f, 2466.776f, 15.32248f)), owning_building_guid = 10)
|
||||
LocalObject(334, Locker.Constructor(Vector3(2536.168f, 2479.065f, 23.08348f)), owning_building_guid = 10)
|
||||
LocalObject(335, Locker.Constructor(Vector3(2537.109f, 2478.406f, 23.08348f)), owning_building_guid = 10)
|
||||
LocalObject(336, Locker.Constructor(Vector3(2538.048f, 2477.748f, 23.08348f)), owning_building_guid = 10)
|
||||
LocalObject(337, Locker.Constructor(Vector3(2539.002f, 2477.081f, 23.08348f)), owning_building_guid = 10)
|
||||
LocalObject(46, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 10)
|
||||
LocalObject(401, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2517.115f, 2441.507f, 42.80048f), Vector3(0, 0, 215)), owning_building_guid = 10, terminal_guid = 46)
|
||||
LocalObject(47, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 10)
|
||||
LocalObject(402, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2534.332f, 2429.452f, 42.80048f), Vector3(0, 0, 215)), owning_building_guid = 10, terminal_guid = 47)
|
||||
LocalObject(430, Terminal.Constructor(order_terminal), owning_building_guid = 10)
|
||||
LocalObject(431, Terminal.Constructor(order_terminal), owning_building_guid = 10)
|
||||
LocalObject(432, Terminal.Constructor(order_terminal), owning_building_guid = 10)
|
||||
LocalObject(433, Terminal.Constructor(order_terminal), owning_building_guid = 10)
|
||||
LocalObject(649, Terminal.Constructor(spawn_terminal), owning_building_guid = 10)
|
||||
LocalObject(650, Terminal.Constructor(spawn_terminal), owning_building_guid = 10)
|
||||
LocalObject(651, Terminal.Constructor(spawn_terminal), owning_building_guid = 10)
|
||||
LocalObject(652, Terminal.Constructor(spawn_terminal), owning_building_guid = 10)
|
||||
LocalObject(653, Terminal.Constructor(spawn_terminal), owning_building_guid = 10)
|
||||
LocalObject(654, Terminal.Constructor(spawn_terminal), owning_building_guid = 10)
|
||||
LocalObject(655, Terminal.Constructor(spawn_terminal), owning_building_guid = 10)
|
||||
LocalObject(699, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 10)
|
||||
LocalObject(403, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2588.377f, 2422.734f, 7.759481f), Vector3(0, 0, 215)), owning_building_guid = 10, terminal_guid = 699)
|
||||
LocalObject(603, ResourceSilo.Constructor, owning_building_guid = 10)
|
||||
LocalObject(619, SpawnTube.Constructor(Vector3(2538.463f, 2456.557f, 22.82248f), Vector3(0, 0, 215)), owning_building_guid = 10)
|
||||
LocalObject(620, SpawnTube.Constructor(Vector3(2542.643f, 2462.527f, 22.82248f), Vector3(0, 0, 215)), owning_building_guid = 10)
|
||||
LocalObject(621, SpawnTube.Constructor(Vector3(2546.825f, 2468.5f, 22.82248f), Vector3(0, 0, 215)), owning_building_guid = 10)
|
||||
LocalObject(408, ProximityTerminal.Constructor(medical_terminal, Vector3(2514.001f, 2470.807f, 15.32248f)), owning_building_guid = 10)
|
||||
LocalObject(409, ProximityTerminal.Constructor(medical_terminal, Vector3(2550.773f, 2458.144f, 35.31948f)), owning_building_guid = 10)
|
||||
LocalObject(491, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2490.923f, 2486.378f, 38.43048f)), owning_building_guid = 10)
|
||||
LocalObject(492, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10)
|
||||
LocalObject(497, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2505.396f, 2496.077f, 40.87448f)), owning_building_guid = 10)
|
||||
LocalObject(498, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10)
|
||||
LocalObject(509, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2557.757f, 2507.302f, 38.43048f)), owning_building_guid = 10)
|
||||
LocalObject(510, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10)
|
||||
LocalObject(512, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2561.328f, 2484.236f, 45.66948f)), owning_building_guid = 10)
|
||||
LocalObject(513, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10)
|
||||
LocalObject(515, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2570.286f, 2409.162f, 40.77248f)), owning_building_guid = 10)
|
||||
LocalObject(516, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10)
|
||||
LocalObject(518, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2596.171f, 2410.779f, 38.41748f)), owning_building_guid = 10)
|
||||
LocalObject(519, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10)
|
||||
LocalObject(590, ProximityTerminal.Constructor(repair_silo, Vector3(2507.865f, 2392.07f, 29.95098f)), owning_building_guid = 10)
|
||||
LocalObject(591, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 10)
|
||||
LocalObject(594, ProximityTerminal.Constructor(repair_silo, Vector3(2537.191f, 2535.644f, 29.97248f)), owning_building_guid = 10)
|
||||
LocalObject(595, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 10)
|
||||
LocalObject(379, FacilityTurret.Constructor(manned_turret, Vector3(2439.403f, 2443.962f, 38.72148f)), owning_building_guid = 10)
|
||||
TurretToWeapon(379, 5012)
|
||||
LocalObject(381, FacilityTurret.Constructor(manned_turret, Vector3(2470.711f, 2348.235f, 38.72148f)), owning_building_guid = 10)
|
||||
TurretToWeapon(381, 5013)
|
||||
LocalObject(382, FacilityTurret.Constructor(manned_turret, Vector3(2474.93f, 2508.172f, 38.72148f)), owning_building_guid = 10)
|
||||
TurretToWeapon(382, 5014)
|
||||
LocalObject(384, FacilityTurret.Constructor(manned_turret, Vector3(2518.408f, 2556.793f, 38.72148f)), owning_building_guid = 10)
|
||||
TurretToWeapon(384, 5015)
|
||||
LocalObject(386, FacilityTurret.Constructor(manned_turret, Vector3(2544.185f, 2296.788f, 38.72148f)), owning_building_guid = 10)
|
||||
TurretToWeapon(386, 5016)
|
||||
LocalObject(388, FacilityTurret.Constructor(manned_turret, Vector3(2653.351f, 2462.295f, 38.72148f)), owning_building_guid = 10)
|
||||
TurretToWeapon(388, 5017)
|
||||
}
|
||||
|
||||
Building6()
|
||||
|
||||
def Building6(): Unit = { // Name: Central_Indigo_Tower_97 Type: tower_a GUID: 13, MapID: 6
|
||||
LocalBuilding(13, 6, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1660f, 1476f, 33.07596f))))
|
||||
LocalObject(629, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 13)
|
||||
LocalObject(86, Door.Constructor(Vector3(1664.05f, 1462.158f, 34.59696f)), owning_building_guid = 13)
|
||||
LocalObject(87, Door.Constructor(Vector3(1664.05f, 1462.158f, 54.59596f)), owning_building_guid = 13)
|
||||
LocalObject(88, Door.Constructor(Vector3(1674.335f, 1474.415f, 34.59696f)), owning_building_guid = 13)
|
||||
LocalObject(89, Door.Constructor(Vector3(1674.335f, 1474.415f, 54.59596f)), owning_building_guid = 13)
|
||||
LocalObject(661, Door.Constructor(Vector3(1661.335f, 1460.251f, 24.41196f)), owning_building_guid = 13)
|
||||
LocalObject(662, Door.Constructor(Vector3(1671.883f, 1472.822f, 24.41196f)), owning_building_guid = 13)
|
||||
LocalObject(228, IFFLock.Constructor(Vector3(1665.097f, 1460.221f, 34.53696f), Vector3(0, 0, 220)), owning_building_guid = 13, door_guid = 86)
|
||||
LocalObject(229, IFFLock.Constructor(Vector3(1665.097f, 1460.221f, 54.53696f), Vector3(0, 0, 220)), owning_building_guid = 13, door_guid = 87)
|
||||
LocalObject(230, IFFLock.Constructor(Vector3(1673.291f, 1476.349f, 34.53696f), Vector3(0, 0, 40)), owning_building_guid = 13, door_guid = 88)
|
||||
LocalObject(231, IFFLock.Constructor(Vector3(1673.291f, 1476.349f, 54.53696f), Vector3(0, 0, 40)), owning_building_guid = 13, door_guid = 89)
|
||||
LocalObject(290, Locker.Constructor(Vector3(1662.374f, 1454.379f, 23.06996f)), owning_building_guid = 13)
|
||||
LocalObject(291, Locker.Constructor(Vector3(1663.398f, 1453.52f, 23.06996f)), owning_building_guid = 13)
|
||||
LocalObject(292, Locker.Constructor(Vector3(1665.457f, 1451.792f, 23.06996f)), owning_building_guid = 13)
|
||||
LocalObject(293, Locker.Constructor(Vector3(1666.531f, 1450.891f, 23.06996f)), owning_building_guid = 13)
|
||||
LocalObject(294, Locker.Constructor(Vector3(1676.459f, 1471.111f, 23.06996f)), owning_building_guid = 13)
|
||||
LocalObject(295, Locker.Constructor(Vector3(1677.484f, 1470.252f, 23.06996f)), owning_building_guid = 13)
|
||||
LocalObject(296, Locker.Constructor(Vector3(1679.516f, 1468.547f, 23.06996f)), owning_building_guid = 13)
|
||||
LocalObject(297, Locker.Constructor(Vector3(1680.59f, 1467.646f, 23.06996f)), owning_building_guid = 13)
|
||||
LocalObject(417, Terminal.Constructor(order_terminal), owning_building_guid = 13)
|
||||
LocalObject(418, Terminal.Constructor(order_terminal), owning_building_guid = 13)
|
||||
LocalObject(419, Terminal.Constructor(order_terminal), owning_building_guid = 13)
|
||||
LocalObject(610, SpawnTube.Constructor(respawn_tube_tower, Vector3(1660.322f, 1459.728f, 22.55796f), Vector3(0, 0, 40)), owning_building_guid = 13)
|
||||
LocalObject(611, SpawnTube.Constructor(respawn_tube_tower, Vector3(1670.87f, 1472.299f, 22.55796f), Vector3(0, 0, 40)), owning_building_guid = 13)
|
||||
LocalObject(372, FacilityTurret.Constructor(manned_turret, Vector3(1642.12f, 1474.418f, 52.01796f)), owning_building_guid = 13)
|
||||
TurretToWeapon(372, 5018)
|
||||
LocalObject(374, FacilityTurret.Constructor(manned_turret, Vector3(1685.516f, 1471.177f, 52.01796f)), owning_building_guid = 13)
|
||||
TurretToWeapon(374, 5019)
|
||||
}
|
||||
|
||||
Building4()
|
||||
|
||||
def Building4(): Unit = { // Name: Central_Red_Tower_97 Type: tower_a GUID: 14, MapID: 4
|
||||
LocalBuilding(14, 4, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1966f, 2912f, 33.54289f))))
|
||||
LocalObject(630, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 14)
|
||||
LocalObject(90, Door.Constructor(Vector3(1977.257f, 2921.015f, 35.06389f)), owning_building_guid = 14)
|
||||
LocalObject(91, Door.Constructor(Vector3(1977.257f, 2921.015f, 55.06289f)), owning_building_guid = 14)
|
||||
LocalObject(92, Door.Constructor(Vector3(1978.652f, 2905.076f, 35.06389f)), owning_building_guid = 14)
|
||||
LocalObject(93, Door.Constructor(Vector3(1978.652f, 2905.076f, 55.06289f)), owning_building_guid = 14)
|
||||
LocalObject(663, Door.Constructor(Vector3(1976.65f, 2918.156f, 24.87889f)), owning_building_guid = 14)
|
||||
LocalObject(664, Door.Constructor(Vector3(1978.08f, 2901.808f, 24.87889f)), owning_building_guid = 14)
|
||||
LocalObject(232, IFFLock.Constructor(Vector3(1975.151f, 2921.645f, 35.00389f), Vector3(0, 0, 355)), owning_building_guid = 14, door_guid = 90)
|
||||
LocalObject(233, IFFLock.Constructor(Vector3(1975.151f, 2921.645f, 55.00389f), Vector3(0, 0, 355)), owning_building_guid = 14, door_guid = 91)
|
||||
LocalObject(234, IFFLock.Constructor(Vector3(1980.761f, 2904.447f, 35.00389f), Vector3(0, 0, 175)), owning_building_guid = 14, door_guid = 92)
|
||||
LocalObject(235, IFFLock.Constructor(Vector3(1980.761f, 2904.447f, 55.00389f), Vector3(0, 0, 175)), owning_building_guid = 14, door_guid = 93)
|
||||
LocalObject(298, Locker.Constructor(Vector3(1981.095f, 2920.182f, 23.53689f)), owning_building_guid = 14)
|
||||
LocalObject(299, Locker.Constructor(Vector3(1982.427f, 2920.298f, 23.53689f)), owning_building_guid = 14)
|
||||
LocalObject(300, Locker.Constructor(Vector3(1982.967f, 2898.39f, 23.53689f)), owning_building_guid = 14)
|
||||
LocalObject(301, Locker.Constructor(Vector3(1984.299f, 2898.506f, 23.53689f)), owning_building_guid = 14)
|
||||
LocalObject(302, Locker.Constructor(Vector3(1985.07f, 2920.53f, 23.53689f)), owning_building_guid = 14)
|
||||
LocalObject(303, Locker.Constructor(Vector3(1986.467f, 2920.652f, 23.53689f)), owning_building_guid = 14)
|
||||
LocalObject(304, Locker.Constructor(Vector3(1986.976f, 2898.741f, 23.53689f)), owning_building_guid = 14)
|
||||
LocalObject(305, Locker.Constructor(Vector3(1988.373f, 2898.863f, 23.53689f)), owning_building_guid = 14)
|
||||
LocalObject(420, Terminal.Constructor(order_terminal), owning_building_guid = 14)
|
||||
LocalObject(421, Terminal.Constructor(order_terminal), owning_building_guid = 14)
|
||||
LocalObject(422, Terminal.Constructor(order_terminal), owning_building_guid = 14)
|
||||
LocalObject(612, SpawnTube.Constructor(respawn_tube_tower, Vector3(1976.303f, 2917.069f, 23.02489f), Vector3(0, 0, 355)), owning_building_guid = 14)
|
||||
LocalObject(613, SpawnTube.Constructor(respawn_tube_tower, Vector3(1977.734f, 2900.722f, 23.02489f), Vector3(0, 0, 355)), owning_building_guid = 14)
|
||||
LocalObject(375, FacilityTurret.Constructor(manned_turret, Vector3(1954.476f, 2898.238f, 52.48489f)), owning_building_guid = 14)
|
||||
TurretToWeapon(375, 5020)
|
||||
LocalObject(376, FacilityTurret.Constructor(manned_turret, Vector3(1987.453f, 2926.632f, 52.48489f)), owning_building_guid = 14)
|
||||
TurretToWeapon(376, 5021)
|
||||
}
|
||||
|
||||
Building5()
|
||||
|
||||
def Building5(): Unit = { // Name: Central_Blue_Tower_97 Type: tower_a GUID: 15, MapID: 5
|
||||
LocalBuilding(15, 5, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2878f, 1898f, 37.28446f))))
|
||||
LocalObject(634, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 15)
|
||||
LocalObject(137, Door.Constructor(Vector3(2883.707f, 1911.245f, 38.80546f)), owning_building_guid = 15)
|
||||
LocalObject(138, Door.Constructor(Vector3(2883.707f, 1911.245f, 58.80446f)), owning_building_guid = 15)
|
||||
LocalObject(139, Door.Constructor(Vector3(2892.421f, 1897.826f, 38.80546f)), owning_building_guid = 15)
|
||||
LocalObject(140, Door.Constructor(Vector3(2892.421f, 1897.826f, 58.80446f)), owning_building_guid = 15)
|
||||
LocalObject(677, Door.Constructor(Vector3(2884.514f, 1908.435f, 28.62046f)), owning_building_guid = 15)
|
||||
LocalObject(678, Door.Constructor(Vector3(2893.451f, 1894.672f, 28.62046f)), owning_building_guid = 15)
|
||||
LocalObject(266, IFFLock.Constructor(Vector3(2881.552f, 1910.812f, 38.74546f), Vector3(0, 0, 327)), owning_building_guid = 15, door_guid = 137)
|
||||
LocalObject(267, IFFLock.Constructor(Vector3(2881.552f, 1910.812f, 58.74546f), Vector3(0, 0, 327)), owning_building_guid = 15, door_guid = 138)
|
||||
LocalObject(268, IFFLock.Constructor(Vector3(2894.58f, 1898.261f, 38.74546f), Vector3(0, 0, 147)), owning_building_guid = 15, door_guid = 139)
|
||||
LocalObject(269, IFFLock.Constructor(Vector3(2894.58f, 1898.261f, 58.74546f), Vector3(0, 0, 147)), owning_building_guid = 15, door_guid = 140)
|
||||
LocalObject(354, Locker.Constructor(Vector3(2887.487f, 1912.311f, 27.27846f)), owning_building_guid = 15)
|
||||
LocalObject(355, Locker.Constructor(Vector3(2888.609f, 1913.039f, 27.27846f)), owning_building_guid = 15)
|
||||
LocalObject(356, Locker.Constructor(Vector3(2890.833f, 1914.484f, 27.27846f)), owning_building_guid = 15)
|
||||
LocalObject(357, Locker.Constructor(Vector3(2892.009f, 1915.248f, 27.27846f)), owning_building_guid = 15)
|
||||
LocalObject(358, Locker.Constructor(Vector3(2899.37f, 1893.948f, 27.27846f)), owning_building_guid = 15)
|
||||
LocalObject(359, Locker.Constructor(Vector3(2900.492f, 1894.677f, 27.27846f)), owning_building_guid = 15)
|
||||
LocalObject(360, Locker.Constructor(Vector3(2902.746f, 1896.141f, 27.27846f)), owning_building_guid = 15)
|
||||
LocalObject(361, Locker.Constructor(Vector3(2903.922f, 1896.904f, 27.27846f)), owning_building_guid = 15)
|
||||
LocalObject(440, Terminal.Constructor(order_terminal), owning_building_guid = 15)
|
||||
LocalObject(441, Terminal.Constructor(order_terminal), owning_building_guid = 15)
|
||||
LocalObject(442, Terminal.Constructor(order_terminal), owning_building_guid = 15)
|
||||
LocalObject(626, SpawnTube.Constructor(respawn_tube_tower, Vector3(2884.717f, 1907.313f, 26.76646f), Vector3(0, 0, 327)), owning_building_guid = 15)
|
||||
LocalObject(627, SpawnTube.Constructor(respawn_tube_tower, Vector3(2893.655f, 1893.551f, 26.76646f), Vector3(0, 0, 327)), owning_building_guid = 15)
|
||||
LocalObject(393, FacilityTurret.Constructor(manned_turret, Vector3(2874.285f, 1880.439f, 56.22646f)), owning_building_guid = 15)
|
||||
TurretToWeapon(393, 5022)
|
||||
LocalObject(394, FacilityTurret.Constructor(manned_turret, Vector3(2890.073f, 1920.991f, 56.22646f)), owning_building_guid = 15)
|
||||
TurretToWeapon(394, 5023)
|
||||
}
|
||||
|
||||
Building8()
|
||||
|
||||
def Building8(): Unit = { // Name: Central_Tower_97 Type: tower_b GUID: 16, MapID: 8
|
||||
LocalBuilding(16, 8, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2070f, 2002f, 26.19098f))))
|
||||
LocalObject(631, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 16)
|
||||
LocalObject(95, Door.Constructor(Vector3(2071.585f, 1987.665f, 27.71099f)), owning_building_guid = 16)
|
||||
LocalObject(96, Door.Constructor(Vector3(2071.585f, 1987.665f, 37.71098f)), owning_building_guid = 16)
|
||||
LocalObject(97, Door.Constructor(Vector3(2071.585f, 1987.665f, 57.71098f)), owning_building_guid = 16)
|
||||
LocalObject(98, Door.Constructor(Vector3(2083.842f, 1997.95f, 27.71099f)), owning_building_guid = 16)
|
||||
LocalObject(99, Door.Constructor(Vector3(2083.842f, 1997.95f, 37.71098f)), owning_building_guid = 16)
|
||||
LocalObject(100, Door.Constructor(Vector3(2083.842f, 1997.95f, 57.71098f)), owning_building_guid = 16)
|
||||
LocalObject(665, Door.Constructor(Vector3(2068.581f, 1986.258f, 17.52699f)), owning_building_guid = 16)
|
||||
LocalObject(666, Door.Constructor(Vector3(2081.152f, 1996.806f, 17.52699f)), owning_building_guid = 16)
|
||||
LocalObject(236, IFFLock.Constructor(Vector3(2072.28f, 1985.576f, 27.65199f), Vector3(0, 0, 230)), owning_building_guid = 16, door_guid = 95)
|
||||
LocalObject(237, IFFLock.Constructor(Vector3(2072.28f, 1985.576f, 37.65199f), Vector3(0, 0, 230)), owning_building_guid = 16, door_guid = 96)
|
||||
LocalObject(238, IFFLock.Constructor(Vector3(2072.28f, 1985.576f, 57.65199f), Vector3(0, 0, 230)), owning_building_guid = 16, door_guid = 97)
|
||||
LocalObject(239, IFFLock.Constructor(Vector3(2083.15f, 2000.036f, 27.65199f), Vector3(0, 0, 50)), owning_building_guid = 16, door_guid = 98)
|
||||
LocalObject(240, IFFLock.Constructor(Vector3(2083.15f, 2000.036f, 37.65199f), Vector3(0, 0, 50)), owning_building_guid = 16, door_guid = 99)
|
||||
LocalObject(241, IFFLock.Constructor(Vector3(2083.15f, 2000.036f, 57.65199f), Vector3(0, 0, 50)), owning_building_guid = 16, door_guid = 100)
|
||||
LocalObject(306, Locker.Constructor(Vector3(2068.583f, 1980.295f, 16.18499f)), owning_building_guid = 16)
|
||||
LocalObject(307, Locker.Constructor(Vector3(2069.442f, 1979.271f, 16.18499f)), owning_building_guid = 16)
|
||||
LocalObject(308, Locker.Constructor(Vector3(2071.17f, 1977.212f, 16.18499f)), owning_building_guid = 16)
|
||||
LocalObject(309, Locker.Constructor(Vector3(2072.071f, 1976.138f, 16.18499f)), owning_building_guid = 16)
|
||||
LocalObject(310, Locker.Constructor(Vector3(2085.36f, 1994.328f, 16.18499f)), owning_building_guid = 16)
|
||||
LocalObject(311, Locker.Constructor(Vector3(2086.22f, 1993.303f, 16.18499f)), owning_building_guid = 16)
|
||||
LocalObject(312, Locker.Constructor(Vector3(2087.925f, 1991.271f, 16.18499f)), owning_building_guid = 16)
|
||||
LocalObject(313, Locker.Constructor(Vector3(2088.826f, 1990.197f, 16.18499f)), owning_building_guid = 16)
|
||||
LocalObject(423, Terminal.Constructor(order_terminal), owning_building_guid = 16)
|
||||
LocalObject(424, Terminal.Constructor(order_terminal), owning_building_guid = 16)
|
||||
LocalObject(425, Terminal.Constructor(order_terminal), owning_building_guid = 16)
|
||||
LocalObject(614, SpawnTube.Constructor(respawn_tube_tower, Vector3(2067.491f, 1985.919f, 15.67299f), Vector3(0, 0, 50)), owning_building_guid = 16)
|
||||
LocalObject(615, SpawnTube.Constructor(respawn_tube_tower, Vector3(2080.062f, 1996.468f, 15.67299f), Vector3(0, 0, 50)), owning_building_guid = 16)
|
||||
}
|
||||
|
||||
Building7()
|
||||
|
||||
def Building7(): Unit = { // Name: Red_Tower_97 Type: tower_c GUID: 17, MapID: 7
|
||||
LocalBuilding(17, 7, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1452f, 2600f, 37.65374f))))
|
||||
LocalObject(628, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 17)
|
||||
LocalObject(69, Door.Constructor(Vector3(1451.826f, 2614.421f, 39.17474f)), owning_building_guid = 17)
|
||||
LocalObject(70, Door.Constructor(Vector3(1451.826f, 2614.421f, 59.17374f)), owning_building_guid = 17)
|
||||
LocalObject(72, Door.Constructor(Vector3(1465.245f, 2605.707f, 39.17474f)), owning_building_guid = 17)
|
||||
LocalObject(73, Door.Constructor(Vector3(1465.245f, 2605.707f, 59.17374f)), owning_building_guid = 17)
|
||||
LocalObject(656, Door.Constructor(Vector3(1453.706f, 2612.182f, 28.98974f)), owning_building_guid = 17)
|
||||
LocalObject(657, Door.Constructor(Vector3(1467.469f, 2603.245f, 28.98974f)), owning_building_guid = 17)
|
||||
LocalObject(216, IFFLock.Constructor(Vector3(1450.033f, 2613.149f, 39.11473f), Vector3(0, 0, 303)), owning_building_guid = 17, door_guid = 69)
|
||||
LocalObject(217, IFFLock.Constructor(Vector3(1450.033f, 2613.149f, 59.11474f), Vector3(0, 0, 303)), owning_building_guid = 17, door_guid = 70)
|
||||
LocalObject(218, IFFLock.Constructor(Vector3(1467.04f, 2606.982f, 39.11473f), Vector3(0, 0, 123)), owning_building_guid = 17, door_guid = 72)
|
||||
LocalObject(219, IFFLock.Constructor(Vector3(1467.04f, 2606.982f, 59.11474f), Vector3(0, 0, 123)), owning_building_guid = 17, door_guid = 73)
|
||||
LocalObject(270, Locker.Constructor(Vector3(1454.846f, 2616.933f, 27.64774f)), owning_building_guid = 17)
|
||||
LocalObject(271, Locker.Constructor(Vector3(1455.574f, 2618.054f, 27.64774f)), owning_building_guid = 17)
|
||||
LocalObject(272, Locker.Constructor(Vector3(1457.019f, 2620.279f, 27.64774f)), owning_building_guid = 17)
|
||||
LocalObject(273, Locker.Constructor(Vector3(1457.783f, 2621.455f, 27.64774f)), owning_building_guid = 17)
|
||||
LocalObject(274, Locker.Constructor(Vector3(1473.171f, 2604.991f, 27.64774f)), owning_building_guid = 17)
|
||||
LocalObject(275, Locker.Constructor(Vector3(1473.899f, 2606.112f, 27.64774f)), owning_building_guid = 17)
|
||||
LocalObject(276, Locker.Constructor(Vector3(1475.363f, 2608.366f, 27.64774f)), owning_building_guid = 17)
|
||||
LocalObject(277, Locker.Constructor(Vector3(1476.126f, 2609.542f, 27.64774f)), owning_building_guid = 17)
|
||||
LocalObject(410, Terminal.Constructor(order_terminal), owning_building_guid = 17)
|
||||
LocalObject(411, Terminal.Constructor(order_terminal), owning_building_guid = 17)
|
||||
LocalObject(412, Terminal.Constructor(order_terminal), owning_building_guid = 17)
|
||||
LocalObject(605, SpawnTube.Constructor(respawn_tube_tower, Vector3(1454.349f, 2611.24f, 27.13574f), Vector3(0, 0, 303)), owning_building_guid = 17)
|
||||
LocalObject(606, SpawnTube.Constructor(respawn_tube_tower, Vector3(1468.111f, 2602.303f, 27.13574f), Vector3(0, 0, 303)), owning_building_guid = 17)
|
||||
LocalObject(521, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1447.069f, 2601.899f, 65.22374f)), owning_building_guid = 17)
|
||||
LocalObject(522, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 17)
|
||||
LocalObject(524, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1455.829f, 2596.21f, 65.22374f)), owning_building_guid = 17)
|
||||
LocalObject(525, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 17)
|
||||
LocalObject(366, FacilityTurret.Constructor(manned_turret, Vector3(1452.253f, 2627.853f, 56.59573f)), owning_building_guid = 17)
|
||||
TurretToWeapon(366, 5024)
|
||||
LocalObject(368, FacilityTurret.Constructor(manned_turret, Vector3(1456.411f, 2579.333f, 56.59573f)), owning_building_guid = 17)
|
||||
TurretToWeapon(368, 5025)
|
||||
}
|
||||
|
||||
Building10()
|
||||
|
||||
def Building10(): Unit = { // Name: Indigo_Tower_97 Type: tower_c GUID: 18, MapID: 10
|
||||
LocalBuilding(18, 10, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2760f, 1398f, 30.46968f))))
|
||||
LocalObject(632, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 18)
|
||||
LocalObject(129, Door.Constructor(Vector3(2772f, 1390f, 31.99068f)), owning_building_guid = 18)
|
||||
LocalObject(130, Door.Constructor(Vector3(2772f, 1390f, 51.98968f)), owning_building_guid = 18)
|
||||
LocalObject(131, Door.Constructor(Vector3(2772f, 1406f, 31.99068f)), owning_building_guid = 18)
|
||||
LocalObject(132, Door.Constructor(Vector3(2772f, 1406f, 51.98968f)), owning_building_guid = 18)
|
||||
LocalObject(673, Door.Constructor(Vector3(2771.146f, 1386.794f, 21.80568f)), owning_building_guid = 18)
|
||||
LocalObject(674, Door.Constructor(Vector3(2771.146f, 1403.204f, 21.80568f)), owning_building_guid = 18)
|
||||
LocalObject(258, IFFLock.Constructor(Vector3(2769.957f, 1406.811f, 31.93068f), Vector3(0, 0, 0)), owning_building_guid = 18, door_guid = 131)
|
||||
LocalObject(259, IFFLock.Constructor(Vector3(2769.957f, 1406.811f, 51.93068f), Vector3(0, 0, 0)), owning_building_guid = 18, door_guid = 132)
|
||||
LocalObject(260, IFFLock.Constructor(Vector3(2774.047f, 1389.189f, 31.93068f), Vector3(0, 0, 180)), owning_building_guid = 18, door_guid = 129)
|
||||
LocalObject(261, IFFLock.Constructor(Vector3(2774.047f, 1389.189f, 51.93068f), Vector3(0, 0, 180)), owning_building_guid = 18, door_guid = 130)
|
||||
LocalObject(338, Locker.Constructor(Vector3(2775.716f, 1382.963f, 20.46368f)), owning_building_guid = 18)
|
||||
LocalObject(339, Locker.Constructor(Vector3(2775.751f, 1404.835f, 20.46368f)), owning_building_guid = 18)
|
||||
LocalObject(340, Locker.Constructor(Vector3(2777.053f, 1382.963f, 20.46368f)), owning_building_guid = 18)
|
||||
LocalObject(341, Locker.Constructor(Vector3(2777.088f, 1404.835f, 20.46368f)), owning_building_guid = 18)
|
||||
LocalObject(342, Locker.Constructor(Vector3(2779.741f, 1382.963f, 20.46368f)), owning_building_guid = 18)
|
||||
LocalObject(343, Locker.Constructor(Vector3(2779.741f, 1404.835f, 20.46368f)), owning_building_guid = 18)
|
||||
LocalObject(344, Locker.Constructor(Vector3(2781.143f, 1382.963f, 20.46368f)), owning_building_guid = 18)
|
||||
LocalObject(345, Locker.Constructor(Vector3(2781.143f, 1404.835f, 20.46368f)), owning_building_guid = 18)
|
||||
LocalObject(434, Terminal.Constructor(order_terminal), owning_building_guid = 18)
|
||||
LocalObject(435, Terminal.Constructor(order_terminal), owning_building_guid = 18)
|
||||
LocalObject(436, Terminal.Constructor(order_terminal), owning_building_guid = 18)
|
||||
LocalObject(622, SpawnTube.Constructor(respawn_tube_tower, Vector3(2770.706f, 1385.742f, 19.95168f), Vector3(0, 0, 0)), owning_building_guid = 18)
|
||||
LocalObject(623, SpawnTube.Constructor(respawn_tube_tower, Vector3(2770.706f, 1402.152f, 19.95168f), Vector3(0, 0, 0)), owning_building_guid = 18)
|
||||
LocalObject(527, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2758.907f, 1392.725f, 58.03968f)), owning_building_guid = 18)
|
||||
LocalObject(528, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18)
|
||||
LocalObject(530, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2758.907f, 1403.17f, 58.03968f)), owning_building_guid = 18)
|
||||
LocalObject(531, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18)
|
||||
LocalObject(389, FacilityTurret.Constructor(manned_turret, Vector3(2745.07f, 1383.045f, 49.41168f)), owning_building_guid = 18)
|
||||
TurretToWeapon(389, 5026)
|
||||
LocalObject(391, FacilityTurret.Constructor(manned_turret, Vector3(2783.497f, 1412.957f, 49.41168f)), owning_building_guid = 18)
|
||||
TurretToWeapon(391, 5027)
|
||||
}
|
||||
|
||||
Building9()
|
||||
|
||||
def Building9(): Unit = { // Name: Blue_Tower_97 Type: tower_c GUID: 19, MapID: 9
|
||||
LocalBuilding(19, 9, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2778f, 2664f, 33.75977f))))
|
||||
LocalObject(633, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 19)
|
||||
LocalObject(133, Door.Constructor(Vector3(2790f, 2656f, 35.28077f)), owning_building_guid = 19)
|
||||
LocalObject(134, Door.Constructor(Vector3(2790f, 2656f, 55.27977f)), owning_building_guid = 19)
|
||||
LocalObject(135, Door.Constructor(Vector3(2790f, 2672f, 35.28077f)), owning_building_guid = 19)
|
||||
LocalObject(136, Door.Constructor(Vector3(2790f, 2672f, 55.27977f)), owning_building_guid = 19)
|
||||
LocalObject(675, Door.Constructor(Vector3(2789.146f, 2652.794f, 25.09577f)), owning_building_guid = 19)
|
||||
LocalObject(676, Door.Constructor(Vector3(2789.146f, 2669.204f, 25.09577f)), owning_building_guid = 19)
|
||||
LocalObject(262, IFFLock.Constructor(Vector3(2787.957f, 2672.811f, 35.22076f), Vector3(0, 0, 0)), owning_building_guid = 19, door_guid = 135)
|
||||
LocalObject(263, IFFLock.Constructor(Vector3(2787.957f, 2672.811f, 55.22076f), Vector3(0, 0, 0)), owning_building_guid = 19, door_guid = 136)
|
||||
LocalObject(264, IFFLock.Constructor(Vector3(2792.047f, 2655.189f, 35.22076f), Vector3(0, 0, 180)), owning_building_guid = 19, door_guid = 133)
|
||||
LocalObject(265, IFFLock.Constructor(Vector3(2792.047f, 2655.189f, 55.22076f), Vector3(0, 0, 180)), owning_building_guid = 19, door_guid = 134)
|
||||
LocalObject(346, Locker.Constructor(Vector3(2793.716f, 2648.963f, 23.75377f)), owning_building_guid = 19)
|
||||
LocalObject(347, Locker.Constructor(Vector3(2793.751f, 2670.835f, 23.75377f)), owning_building_guid = 19)
|
||||
LocalObject(348, Locker.Constructor(Vector3(2795.053f, 2648.963f, 23.75377f)), owning_building_guid = 19)
|
||||
LocalObject(349, Locker.Constructor(Vector3(2795.088f, 2670.835f, 23.75377f)), owning_building_guid = 19)
|
||||
LocalObject(350, Locker.Constructor(Vector3(2797.741f, 2648.963f, 23.75377f)), owning_building_guid = 19)
|
||||
LocalObject(351, Locker.Constructor(Vector3(2797.741f, 2670.835f, 23.75377f)), owning_building_guid = 19)
|
||||
LocalObject(352, Locker.Constructor(Vector3(2799.143f, 2648.963f, 23.75377f)), owning_building_guid = 19)
|
||||
LocalObject(353, Locker.Constructor(Vector3(2799.143f, 2670.835f, 23.75377f)), owning_building_guid = 19)
|
||||
LocalObject(437, Terminal.Constructor(order_terminal), owning_building_guid = 19)
|
||||
LocalObject(438, Terminal.Constructor(order_terminal), owning_building_guid = 19)
|
||||
LocalObject(439, Terminal.Constructor(order_terminal), owning_building_guid = 19)
|
||||
LocalObject(624, SpawnTube.Constructor(respawn_tube_tower, Vector3(2788.706f, 2651.742f, 23.24177f), Vector3(0, 0, 0)), owning_building_guid = 19)
|
||||
LocalObject(625, SpawnTube.Constructor(respawn_tube_tower, Vector3(2788.706f, 2668.152f, 23.24177f), Vector3(0, 0, 0)), owning_building_guid = 19)
|
||||
LocalObject(533, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2776.907f, 2658.725f, 61.32977f)), owning_building_guid = 19)
|
||||
LocalObject(534, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 19)
|
||||
LocalObject(536, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2776.907f, 2669.17f, 61.32977f)), owning_building_guid = 19)
|
||||
LocalObject(537, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 19)
|
||||
LocalObject(390, FacilityTurret.Constructor(manned_turret, Vector3(2763.07f, 2649.045f, 52.70177f)), owning_building_guid = 19)
|
||||
TurretToWeapon(390, 5028)
|
||||
LocalObject(392, FacilityTurret.Constructor(manned_turret, Vector3(2801.497f, 2678.957f, 52.70177f)), owning_building_guid = 19)
|
||||
TurretToWeapon(392, 5029)
|
||||
}
|
||||
}
|
||||
}
|
||||
995
pslogin/src/main/scala/zonemaps/Map98.scala
Normal file
995
pslogin/src/main/scala/zonemaps/Map98.scala
Normal file
|
|
@ -0,0 +1,995 @@
|
|||
package zonemaps
|
||||
|
||||
import net.psforever.objects.GlobalDefinitions._
|
||||
import net.psforever.objects.serverobject.doors.Door
|
||||
import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech
|
||||
import net.psforever.objects.serverobject.locks.IFFLock
|
||||
import net.psforever.objects.serverobject.mblocker.Locker
|
||||
import net.psforever.objects.serverobject.pad.VehicleSpawnPad
|
||||
import net.psforever.objects.serverobject.resourcesilo.ResourceSilo
|
||||
import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType}
|
||||
import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal}
|
||||
import net.psforever.objects.serverobject.tube.SpawnTube
|
||||
import net.psforever.objects.serverobject.turret.FacilityTurret
|
||||
import net.psforever.objects.zones.ZoneMap
|
||||
import net.psforever.types.Vector3
|
||||
|
||||
object Map98 {
|
||||
// Ascension
|
||||
val ZoneMap = new ZoneMap("map98") {
|
||||
|
||||
Building39()
|
||||
|
||||
def Building39(): Unit = { // Name: Base_Charlie Type: amp_station GUID: 1, MapID: 39
|
||||
LocalBuilding(1, 39, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2650f, 2280f, 90.6473f))))
|
||||
LocalObject(78, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1)
|
||||
LocalObject(71, Door.Constructor(Vector3(2649.38f, 2273.22f, 103.5493f)), owning_building_guid = 1)
|
||||
LocalObject(72, Door.Constructor(Vector3(2651.042f, 2286.728f, 103.5493f)), owning_building_guid = 1)
|
||||
LocalObject(188, Door.Constructor(Vector3(2575.766f, 2233.198f, 92.3983f)), owning_building_guid = 1)
|
||||
LocalObject(189, Door.Constructor(Vector3(2577.983f, 2251.255f, 100.3613f)), owning_building_guid = 1)
|
||||
LocalObject(190, Door.Constructor(Vector3(2584.316f, 2368.666f, 92.3683f)), owning_building_guid = 1)
|
||||
LocalObject(191, Door.Constructor(Vector3(2588.1f, 2333.652f, 92.3983f)), owning_building_guid = 1)
|
||||
LocalObject(192, Door.Constructor(Vector3(2590.317f, 2351.709f, 100.3613f)), owning_building_guid = 1)
|
||||
LocalObject(196, Door.Constructor(Vector3(2637.908f, 2374.363f, 92.3983f)), owning_building_guid = 1)
|
||||
LocalObject(197, Door.Constructor(Vector3(2641.975f, 2250.18f, 102.3743f)), owning_building_guid = 1)
|
||||
LocalObject(198, Door.Constructor(Vector3(2645.674f, 2244.765f, 97.3683f)), owning_building_guid = 1)
|
||||
LocalObject(199, Door.Constructor(Vector3(2649.448f, 2310.872f, 102.3743f)), owning_building_guid = 1)
|
||||
LocalObject(200, Door.Constructor(Vector3(2650.969f, 2249.076f, 102.3743f)), owning_building_guid = 1)
|
||||
LocalObject(201, Door.Constructor(Vector3(2654.327f, 2315.236f, 97.3683f)), owning_building_guid = 1)
|
||||
LocalObject(202, Door.Constructor(Vector3(2655.964f, 2372.146f, 100.3623f)), owning_building_guid = 1)
|
||||
LocalObject(203, Door.Constructor(Vector3(2657.109f, 2194.277f, 100.3623f)), owning_building_guid = 1)
|
||||
LocalObject(204, Door.Constructor(Vector3(2658.442f, 2309.769f, 102.3743f)), owning_building_guid = 1)
|
||||
LocalObject(205, Door.Constructor(Vector3(2675.165f, 2192.06f, 92.3983f)), owning_building_guid = 1)
|
||||
LocalObject(206, Door.Constructor(Vector3(2702.114f, 2210.438f, 100.3623f)), owning_building_guid = 1)
|
||||
LocalObject(207, Door.Constructor(Vector3(2704.331f, 2228.494f, 92.3983f)), owning_building_guid = 1)
|
||||
LocalObject(267, Door.Constructor(Vector3(2581.949f, 2316.566f, 84.8683f)), owning_building_guid = 1)
|
||||
LocalObject(268, Door.Constructor(Vector3(2601.87f, 2281.879f, 77.3683f)), owning_building_guid = 1)
|
||||
LocalObject(269, Door.Constructor(Vector3(2606.328f, 2285.362f, 77.3683f)), owning_building_guid = 1)
|
||||
LocalObject(270, Door.Constructor(Vector3(2616.776f, 2271.989f, 77.3683f)), owning_building_guid = 1)
|
||||
LocalObject(271, Door.Constructor(Vector3(2625.134f, 2307.233f, 84.8683f)), owning_building_guid = 1)
|
||||
LocalObject(272, Door.Constructor(Vector3(2635.165f, 2257.641f, 92.3683f)), owning_building_guid = 1)
|
||||
LocalObject(273, Door.Constructor(Vector3(2636.14f, 2265.582f, 77.3683f)), owning_building_guid = 1)
|
||||
LocalObject(274, Door.Constructor(Vector3(2636.14f, 2265.582f, 84.8683f)), owning_building_guid = 1)
|
||||
LocalObject(275, Door.Constructor(Vector3(2638.647f, 2253.184f, 92.3683f)), owning_building_guid = 1)
|
||||
LocalObject(276, Door.Constructor(Vector3(2639.064f, 2289.403f, 84.8683f)), owning_building_guid = 1)
|
||||
LocalObject(277, Door.Constructor(Vector3(2641.014f, 2305.284f, 92.3683f)), owning_building_guid = 1)
|
||||
LocalObject(278, Door.Constructor(Vector3(2644.497f, 2300.826f, 84.8683f)), owning_building_guid = 1)
|
||||
LocalObject(279, Door.Constructor(Vector3(2645.472f, 2308.766f, 92.3683f)), owning_building_guid = 1)
|
||||
LocalObject(280, Door.Constructor(Vector3(2646.972f, 2253.603f, 102.3683f)), owning_building_guid = 1)
|
||||
LocalObject(281, Door.Constructor(Vector3(2647.075f, 2256.179f, 97.3683f)), owning_building_guid = 1)
|
||||
LocalObject(282, Door.Constructor(Vector3(2647.98f, 2296.368f, 77.3683f)), owning_building_guid = 1)
|
||||
LocalObject(283, Door.Constructor(Vector3(2648.538f, 2268.089f, 77.3683f)), owning_building_guid = 1)
|
||||
LocalObject(284, Door.Constructor(Vector3(2650.487f, 2283.97f, 84.8683f)), owning_building_guid = 1)
|
||||
LocalObject(285, Door.Constructor(Vector3(2652.925f, 2303.821f, 97.3683f)), owning_building_guid = 1)
|
||||
LocalObject(286, Door.Constructor(Vector3(2653.448f, 2306.345f, 102.3683f)), owning_building_guid = 1)
|
||||
LocalObject(287, Door.Constructor(Vector3(2669.363f, 2273.592f, 92.3683f)), owning_building_guid = 1)
|
||||
LocalObject(288, Door.Constructor(Vector3(2670.338f, 2281.533f, 92.3683f)), owning_building_guid = 1)
|
||||
LocalObject(291, Door.Constructor(Vector3(2678.96f, 2276.47f, 93.1273f)), owning_building_guid = 1)
|
||||
LocalObject(891, Door.Constructor(Vector3(2629.566f, 2272.165f, 85.2013f)), owning_building_guid = 1)
|
||||
LocalObject(892, Door.Constructor(Vector3(2630.455f, 2279.404f, 85.2013f)), owning_building_guid = 1)
|
||||
LocalObject(893, Door.Constructor(Vector3(2631.343f, 2286.638f, 85.2013f)), owning_building_guid = 1)
|
||||
LocalObject(303, IFFLock.Constructor(Vector3(2682.051f, 2279.154f, 92.3273f), Vector3(0, 0, 97)), owning_building_guid = 1, door_guid = 291)
|
||||
LocalObject(367, IFFLock.Constructor(Vector3(2582.388f, 2369.735f, 92.3073f), Vector3(0, 0, 7)), owning_building_guid = 1, door_guid = 190)
|
||||
LocalObject(368, IFFLock.Constructor(Vector3(2602.866f, 2283.341f, 77.1833f), Vector3(0, 0, 97)), owning_building_guid = 1, door_guid = 268)
|
||||
LocalObject(369, IFFLock.Constructor(Vector3(2637.601f, 2264.586f, 84.6833f), Vector3(0, 0, 187)), owning_building_guid = 1, door_guid = 274)
|
||||
LocalObject(370, IFFLock.Constructor(Vector3(2637.619f, 2290.528f, 84.6833f), Vector3(0, 0, 7)), owning_building_guid = 1, door_guid = 276)
|
||||
LocalObject(371, IFFLock.Constructor(Vector3(2640.922f, 2248.273f, 102.3083f), Vector3(0, 0, 277)), owning_building_guid = 1, door_guid = 197)
|
||||
LocalObject(372, IFFLock.Constructor(Vector3(2647.413f, 2266.644f, 77.1833f), Vector3(0, 0, 277)), owning_building_guid = 1, door_guid = 283)
|
||||
LocalObject(373, IFFLock.Constructor(Vector3(2647.603f, 2243.722f, 97.3093f), Vector3(0, 0, 187)), owning_building_guid = 1, door_guid = 198)
|
||||
LocalObject(374, IFFLock.Constructor(Vector3(2648.373f, 2308.954f, 102.3083f), Vector3(0, 0, 277)), owning_building_guid = 1, door_guid = 199)
|
||||
LocalObject(375, IFFLock.Constructor(Vector3(2652.026f, 2251.029f, 102.3083f), Vector3(0, 0, 97)), owning_building_guid = 1, door_guid = 200)
|
||||
LocalObject(376, IFFLock.Constructor(Vector3(2652.398f, 2316.299f, 97.3093f), Vector3(0, 0, 7)), owning_building_guid = 1, door_guid = 201)
|
||||
LocalObject(377, IFFLock.Constructor(Vector3(2659.478f, 2311.714f, 102.3083f), Vector3(0, 0, 97)), owning_building_guid = 1, door_guid = 204)
|
||||
LocalObject(501, Locker.Constructor(Vector3(2639.937f, 2267.272f, 83.6083f)), owning_building_guid = 1)
|
||||
LocalObject(502, Locker.Constructor(Vector3(2641.092f, 2267.131f, 83.6083f)), owning_building_guid = 1)
|
||||
LocalObject(503, Locker.Constructor(Vector3(2642.231f, 2266.991f, 83.6083f)), owning_building_guid = 1)
|
||||
LocalObject(504, Locker.Constructor(Vector3(2643.371f, 2266.851f, 83.6083f)), owning_building_guid = 1)
|
||||
LocalObject(505, Locker.Constructor(Vector3(2652.929f, 2285.852f, 75.8473f)), owning_building_guid = 1)
|
||||
LocalObject(506, Locker.Constructor(Vector3(2654.243f, 2285.69f, 75.8473f)), owning_building_guid = 1)
|
||||
LocalObject(507, Locker.Constructor(Vector3(2655.569f, 2285.527f, 75.8473f)), owning_building_guid = 1)
|
||||
LocalObject(508, Locker.Constructor(Vector3(2656.896f, 2285.365f, 75.8473f)), owning_building_guid = 1)
|
||||
LocalObject(509, Locker.Constructor(Vector3(2661.402f, 2284.811f, 75.8473f)), owning_building_guid = 1)
|
||||
LocalObject(510, Locker.Constructor(Vector3(2662.716f, 2284.65f, 75.8473f)), owning_building_guid = 1)
|
||||
LocalObject(511, Locker.Constructor(Vector3(2664.042f, 2284.487f, 75.8473f)), owning_building_guid = 1)
|
||||
LocalObject(512, Locker.Constructor(Vector3(2665.37f, 2284.324f, 75.8473f)), owning_building_guid = 1)
|
||||
LocalObject(624, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(625, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(626, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(627, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(628, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(629, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(859, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(860, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(861, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(862, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(863, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(864, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(918, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1)
|
||||
LocalObject(577, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2610.91f, 2354.151f, 88.5923f), Vector3(0, 0, 187)), owning_building_guid = 1, terminal_guid = 918)
|
||||
LocalObject(800, ResourceSilo.Constructor, owning_building_guid = 1)
|
||||
LocalObject(827, SpawnTube.Constructor(Vector3(2629.001f, 2271.176f, 83.3473f), Vector3(0, 0, 7)), owning_building_guid = 1)
|
||||
LocalObject(828, SpawnTube.Constructor(Vector3(2629.89f, 2278.413f, 83.3473f), Vector3(0, 0, 7)), owning_building_guid = 1)
|
||||
LocalObject(829, SpawnTube.Constructor(Vector3(2630.778f, 2285.647f, 83.3473f), Vector3(0, 0, 7)), owning_building_guid = 1)
|
||||
LocalObject(581, ProximityTerminal.Constructor(medical_terminal, Vector3(2628.116f, 2282.681f, 95.8473f)), owning_building_guid = 1)
|
||||
LocalObject(582, ProximityTerminal.Constructor(medical_terminal, Vector3(2659.066f, 2284.549f, 75.8473f)), owning_building_guid = 1)
|
||||
LocalObject(672, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2595.588f, 2306.601f, 99.1523f)), owning_building_guid = 1)
|
||||
LocalObject(673, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(675, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2649.279f, 2206.042f, 99.1753f)), owning_building_guid = 1)
|
||||
LocalObject(676, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(678, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2683.396f, 2333.743f, 101.3133f)), owning_building_guid = 1)
|
||||
LocalObject(679, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(681, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2696.59f, 2254.297f, 99.1523f)), owning_building_guid = 1)
|
||||
LocalObject(682, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(790, ProximityTerminal.Constructor(repair_silo, Vector3(2580.451f, 2288.745f, 90.0473f)), owning_building_guid = 1)
|
||||
LocalObject(791, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(794, ProximityTerminal.Constructor(repair_silo, Vector3(2711.908f, 2272.795f, 90.0473f)), owning_building_guid = 1)
|
||||
LocalObject(795, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(567, FacilityTurret.Constructor(manned_turret, Vector3(2558.204f, 2193.706f, 99.3553f)), owning_building_guid = 1)
|
||||
TurretToWeapon(567, 5000)
|
||||
LocalObject(568, FacilityTurret.Constructor(manned_turret, Vector3(2582.754f, 2393.883f, 99.3553f)), owning_building_guid = 1)
|
||||
TurretToWeapon(568, 5001)
|
||||
LocalObject(569, FacilityTurret.Constructor(manned_turret, Vector3(2617.075f, 2184.233f, 99.3553f)), owning_building_guid = 1)
|
||||
TurretToWeapon(569, 5002)
|
||||
LocalObject(570, FacilityTurret.Constructor(manned_turret, Vector3(2710.489f, 2174.998f, 99.3553f)), owning_building_guid = 1)
|
||||
TurretToWeapon(570, 5003)
|
||||
LocalObject(571, FacilityTurret.Constructor(manned_turret, Vector3(2729.554f, 2311.99f, 99.3553f)), owning_building_guid = 1)
|
||||
TurretToWeapon(571, 5004)
|
||||
LocalObject(572, FacilityTurret.Constructor(manned_turret, Vector3(2735.076f, 2375.17f, 99.3553f)), owning_building_guid = 1)
|
||||
TurretToWeapon(572, 5005)
|
||||
}
|
||||
|
||||
Building17()
|
||||
|
||||
def Building17(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 17
|
||||
LocalBuilding(4, 17, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1222f, 1420f, 12.08533f))))
|
||||
LocalObject(98, Door.Constructor(Vector3(1207.181f, 1399.871f, 13.60633f)), owning_building_guid = 4)
|
||||
LocalObject(100, Door.Constructor(Vector3(1233.573f, 1442.128f, 13.60633f)), owning_building_guid = 4)
|
||||
}
|
||||
|
||||
Building15()
|
||||
|
||||
def Building15(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 15
|
||||
LocalBuilding(5, 15, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2542f, 2700f, 12.08045f))))
|
||||
LocalObject(184, Door.Constructor(Vector3(2522.401f, 2715.513f, 13.60145f)), owning_building_guid = 5)
|
||||
LocalObject(186, Door.Constructor(Vector3(2563.71f, 2687.662f, 13.60145f)), owning_building_guid = 5)
|
||||
}
|
||||
|
||||
Building16()
|
||||
|
||||
def Building16(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 16
|
||||
LocalBuilding(6, 16, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2612f, 1350f, 11.46977f))))
|
||||
LocalObject(193, Door.Constructor(Vector3(2590.965f, 1363.457f, 12.99077f)), owning_building_guid = 6)
|
||||
LocalObject(195, Door.Constructor(Vector3(2630.76f, 1333.483f, 12.99077f)), owning_building_guid = 6)
|
||||
}
|
||||
|
||||
Building22()
|
||||
|
||||
def Building22(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 7, MapID: 22
|
||||
LocalBuilding(7, 22, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1570f, 2502f, 90.64242f))))
|
||||
LocalObject(120, Door.Constructor(Vector3(1572.22f, 2499.102f, 92.16342f)), owning_building_guid = 7)
|
||||
}
|
||||
|
||||
Building32()
|
||||
|
||||
def Building32(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 8, MapID: 32
|
||||
LocalBuilding(8, 32, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1674f, 1810f, 90.64486f))))
|
||||
LocalObject(125, Door.Constructor(Vector3(1676.22f, 1807.102f, 92.16586f)), owning_building_guid = 8)
|
||||
}
|
||||
|
||||
Building33()
|
||||
|
||||
def Building33(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 9, MapID: 33
|
||||
LocalBuilding(9, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1728f, 1820f, 90.6473f))))
|
||||
LocalObject(129, Door.Constructor(Vector3(1725.485f, 1817.354f, 92.1683f)), owning_building_guid = 9)
|
||||
}
|
||||
|
||||
Building30()
|
||||
|
||||
def Building30(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 30
|
||||
LocalBuilding(10, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1766f, 2594f, 90.64272f))))
|
||||
LocalObject(134, Door.Constructor(Vector3(1769.611f, 2594.537f, 92.16373f)), owning_building_guid = 10)
|
||||
}
|
||||
|
||||
Building31()
|
||||
|
||||
def Building31(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 11, MapID: 31
|
||||
LocalBuilding(11, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1810f, 2570f, 90.64516f))))
|
||||
LocalObject(137, Door.Constructor(Vector3(1808.26f, 2573.21f, 92.16617f)), owning_building_guid = 11)
|
||||
}
|
||||
|
||||
Building18()
|
||||
|
||||
def Building18(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 12, MapID: 18
|
||||
LocalBuilding(12, 18, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2180f, 1398f, 30.41109f))))
|
||||
LocalObject(167, Door.Constructor(Vector3(2178.036f, 1394.922f, 31.93209f)), owning_building_guid = 12)
|
||||
}
|
||||
|
||||
Building34()
|
||||
|
||||
def Building34(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 13, MapID: 34
|
||||
LocalBuilding(13, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2566f, 2174f, 90.6473f))))
|
||||
LocalObject(187, Door.Constructor(Vector3(2568.606f, 2176.557f, 92.1683f)), owning_building_guid = 13)
|
||||
}
|
||||
|
||||
Building35()
|
||||
|
||||
def Building35(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 14, MapID: 35
|
||||
LocalBuilding(14, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2610f, 2164f, 90.6473f))))
|
||||
LocalObject(194, Door.Constructor(Vector3(2610.226f, 2167.644f, 92.1683f)), owning_building_guid = 14)
|
||||
}
|
||||
|
||||
Building20()
|
||||
|
||||
def Building20(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 15, MapID: 20
|
||||
LocalBuilding(15, 20, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2784f, 1826f, 54.0495f))))
|
||||
LocalObject(208, Door.Constructor(Vector3(2780.602f, 1824.665f, 55.5705f)), owning_building_guid = 15)
|
||||
}
|
||||
|
||||
Building36()
|
||||
|
||||
def Building36(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 16, MapID: 36
|
||||
LocalBuilding(16, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1220f, 1754f, 71.60863f))))
|
||||
LocalObject(99, Door.Constructor(Vector3(1218.852f, 1754.431f, 73.12963f)), owning_building_guid = 16)
|
||||
}
|
||||
|
||||
Building19()
|
||||
|
||||
def Building19(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 17, MapID: 19
|
||||
LocalBuilding(17, 19, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1290f, 2306f, 55.9801f))))
|
||||
LocalObject(105, Door.Constructor(Vector3(1290.076f, 2307.224f, 57.5011f)), owning_building_guid = 17)
|
||||
}
|
||||
|
||||
Building23()
|
||||
|
||||
def Building23(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 18, MapID: 23
|
||||
LocalBuilding(18, 23, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1616f, 1468f, 52.67128f))))
|
||||
LocalObject(121, Door.Constructor(Vector3(1614.885f, 1468.51f, 54.19228f)), owning_building_guid = 18)
|
||||
}
|
||||
|
||||
Building37()
|
||||
|
||||
def Building37(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 19, MapID: 37
|
||||
LocalBuilding(19, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1626f, 2798f, 74.2613f))))
|
||||
LocalObject(122, Door.Constructor(Vector3(1627.17f, 2798.367f, 75.7823f)), owning_building_guid = 19)
|
||||
}
|
||||
|
||||
Building27()
|
||||
|
||||
def Building27(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 20, MapID: 27
|
||||
LocalBuilding(20, 27, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1878f, 2080f, 110.9449f))))
|
||||
LocalObject(148, Door.Constructor(Vector3(1879.132f, 2079.529f, 112.4659f)), owning_building_guid = 20)
|
||||
}
|
||||
|
||||
Building26()
|
||||
|
||||
def Building26(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 21, MapID: 26
|
||||
LocalBuilding(21, 26, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1908f, 2020f, 110.9848f))))
|
||||
LocalObject(155, Door.Constructor(Vector3(1907.189f, 2020.919f, 112.5058f)), owning_building_guid = 21)
|
||||
}
|
||||
|
||||
Building24()
|
||||
|
||||
def Building24(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 22, MapID: 24
|
||||
LocalBuilding(22, 24, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2002f, 2332f, 114.5708f))))
|
||||
LocalObject(157, Door.Constructor(Vector3(2003.187f, 2331.691f, 116.0918f)), owning_building_guid = 22)
|
||||
}
|
||||
|
||||
Building25()
|
||||
|
||||
def Building25(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 23, MapID: 25
|
||||
LocalBuilding(23, 25, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2062f, 2362f, 114.0855f))))
|
||||
LocalObject(162, Door.Constructor(Vector3(2062.347f, 2360.824f, 115.6065f)), owning_building_guid = 23)
|
||||
}
|
||||
|
||||
Building29()
|
||||
|
||||
def Building29(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 24, MapID: 29
|
||||
LocalBuilding(24, 29, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2250f, 2170f, 110.7895f))))
|
||||
LocalObject(170, Door.Constructor(Vector3(2249.322f, 2168.978f, 112.3105f)), owning_building_guid = 24)
|
||||
}
|
||||
|
||||
Building28()
|
||||
|
||||
def Building28(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 25, MapID: 28
|
||||
LocalBuilding(25, 28, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2252f, 2092f, 110.7993f))))
|
||||
LocalObject(171, Door.Constructor(Vector3(2252.012f, 2093.226f, 112.3203f)), owning_building_guid = 25)
|
||||
}
|
||||
|
||||
Building38()
|
||||
|
||||
def Building38(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 26, MapID: 38
|
||||
LocalBuilding(26, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2530f, 1478f, 79.27488f))))
|
||||
LocalObject(185, Door.Constructor(Vector3(2530.201f, 1476.79f, 80.79588f)), owning_building_guid = 26)
|
||||
}
|
||||
|
||||
Building21()
|
||||
|
||||
def Building21(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 27, MapID: 21
|
||||
LocalBuilding(27, 21, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2918f, 1934f, 50.3531f))))
|
||||
LocalObject(219, Door.Constructor(Vector3(2918.031f, 1932.774f, 51.8741f)), owning_building_guid = 27)
|
||||
}
|
||||
|
||||
Building7()
|
||||
|
||||
def Building7(): Unit = { // Name: Base_Alpha Type: comm_station GUID: 28, MapID: 7
|
||||
LocalBuilding(28, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1834f, 2664f, 90.6473f))))
|
||||
LocalObject(77, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 28)
|
||||
LocalObject(131, Door.Constructor(Vector3(1751.965f, 2672.381f, 92.3683f)), owning_building_guid = 28)
|
||||
LocalObject(132, Door.Constructor(Vector3(1763.528f, 2662.001f, 100.3613f)), owning_building_guid = 28)
|
||||
LocalObject(133, Door.Constructor(Vector3(1768.847f, 2644.604f, 92.3983f)), owning_building_guid = 28)
|
||||
LocalObject(139, Door.Constructor(Vector3(1809.227f, 2719.378f, 92.3983f)), owning_building_guid = 28)
|
||||
LocalObject(140, Door.Constructor(Vector3(1812.535f, 2665.803f, 97.3683f)), owning_building_guid = 28)
|
||||
LocalObject(142, Door.Constructor(Vector3(1826.625f, 2724.697f, 100.3623f)), owning_building_guid = 28)
|
||||
LocalObject(144, Door.Constructor(Vector3(1839.565f, 2644.788f, 97.3683f)), owning_building_guid = 28)
|
||||
LocalObject(145, Door.Constructor(Vector3(1842.365f, 2661.983f, 104.8073f)), owning_building_guid = 28)
|
||||
LocalObject(146, Door.Constructor(Vector3(1848.233f, 2647.438f, 97.3683f)), owning_building_guid = 28)
|
||||
LocalObject(147, Door.Constructor(Vector3(1875.686f, 2614.208f, 100.3623f)), owning_building_guid = 28)
|
||||
LocalObject(151, Door.Constructor(Vector3(1893.084f, 2619.527f, 92.3983f)), owning_building_guid = 28)
|
||||
LocalObject(154, Door.Constructor(Vector3(1906.003f, 2660.394f, 92.3983f)), owning_building_guid = 28)
|
||||
LocalObject(156, Door.Constructor(Vector3(1911.323f, 2642.996f, 100.3623f)), owning_building_guid = 28)
|
||||
LocalObject(239, Door.Constructor(Vector3(1754.938f, 2690.021f, 74.8683f)), owning_building_guid = 28)
|
||||
LocalObject(240, Door.Constructor(Vector3(1757.276f, 2682.371f, 74.8683f)), owning_building_guid = 28)
|
||||
LocalObject(243, Door.Constructor(Vector3(1767.899f, 2702.35f, 74.8683f)), owning_building_guid = 28)
|
||||
LocalObject(245, Door.Constructor(Vector3(1772.26f, 2674.404f, 74.8683f)), owning_building_guid = 28)
|
||||
LocalObject(246, Door.Constructor(Vector3(1789.267f, 2646.141f, 84.8683f)), owning_building_guid = 28)
|
||||
LocalObject(247, Door.Constructor(Vector3(1790.534f, 2696.722f, 82.3683f)), owning_building_guid = 28)
|
||||
LocalObject(248, Door.Constructor(Vector3(1790.851f, 2709.367f, 82.3683f)), owning_building_guid = 28)
|
||||
LocalObject(249, Door.Constructor(Vector3(1796.284f, 2623.189f, 84.8683f)), owning_building_guid = 28)
|
||||
LocalObject(250, Door.Constructor(Vector3(1796.917f, 2648.48f, 74.8683f)), owning_building_guid = 28)
|
||||
LocalObject(251, Door.Constructor(Vector3(1799.573f, 2653.475f, 84.8683f)), owning_building_guid = 28)
|
||||
LocalObject(252, Door.Constructor(Vector3(1802.862f, 2683.76f, 74.8683f)), owning_building_guid = 28)
|
||||
LocalObject(254, Door.Constructor(Vector3(1806.152f, 2714.044f, 74.8683f)), owning_building_guid = 28)
|
||||
LocalObject(255, Door.Constructor(Vector3(1812.535f, 2665.803f, 87.3683f)), owning_building_guid = 28)
|
||||
LocalObject(256, Door.Constructor(Vector3(1813.485f, 2703.738f, 82.3683f)), owning_building_guid = 28)
|
||||
LocalObject(257, Door.Constructor(Vector3(1813.924f, 2620.217f, 84.8683f)), owning_building_guid = 28)
|
||||
LocalObject(258, Door.Constructor(Vector3(1816.896f, 2637.857f, 74.8683f)), owning_building_guid = 28)
|
||||
LocalObject(259, Door.Constructor(Vector3(1820.185f, 2668.142f, 97.3683f)), owning_building_guid = 28)
|
||||
LocalObject(260, Door.Constructor(Vector3(1820.502f, 2680.787f, 87.3683f)), owning_building_guid = 28)
|
||||
LocalObject(261, Door.Constructor(Vector3(1822.841f, 2673.137f, 92.3683f)), owning_building_guid = 28)
|
||||
LocalObject(262, Door.Constructor(Vector3(1824.547f, 2640.196f, 84.8683f)), owning_building_guid = 28)
|
||||
LocalObject(263, Door.Constructor(Vector3(1827.202f, 2645.191f, 92.3683f)), owning_building_guid = 28)
|
||||
LocalObject(264, Door.Constructor(Vector3(1827.519f, 2657.836f, 74.8683f)), owning_building_guid = 28)
|
||||
LocalObject(265, Door.Constructor(Vector3(1830.175f, 2662.831f, 84.8683f)), owning_building_guid = 28)
|
||||
LocalObject(266, Door.Constructor(Vector3(1842.503f, 2649.869f, 97.3683f)), owning_building_guid = 28)
|
||||
LocalObject(290, Door.Constructor(Vector3(1832.713f, 2682.123f, 93.1403f)), owning_building_guid = 28)
|
||||
LocalObject(876, Door.Constructor(Vector3(1796.2f, 2690.792f, 82.7013f)), owning_building_guid = 28)
|
||||
LocalObject(877, Door.Constructor(Vector3(1803.171f, 2692.923f, 82.7013f)), owning_building_guid = 28)
|
||||
LocalObject(878, Door.Constructor(Vector3(1810.145f, 2695.055f, 82.7013f)), owning_building_guid = 28)
|
||||
LocalObject(302, IFFLock.Constructor(Vector3(1828.852f, 2683.814f, 92.2993f), Vector3(0, 0, 343)), owning_building_guid = 28, door_guid = 290)
|
||||
LocalObject(329, IFFLock.Constructor(Vector3(1749.793f, 2672.531f, 92.2973f), Vector3(0, 0, 343)), owning_building_guid = 28, door_guid = 131)
|
||||
LocalObject(330, IFFLock.Constructor(Vector3(1753.196f, 2690.339f, 74.6833f), Vector3(0, 0, 343)), owning_building_guid = 28, door_guid = 239)
|
||||
LocalObject(331, IFFLock.Constructor(Vector3(1759.017f, 2682.053f, 74.6833f), Vector3(0, 0, 163)), owning_building_guid = 28, door_guid = 240)
|
||||
LocalObject(332, IFFLock.Constructor(Vector3(1790.219f, 2694.981f, 82.1833f), Vector3(0, 0, 253)), owning_building_guid = 28, door_guid = 247)
|
||||
LocalObject(333, IFFLock.Constructor(Vector3(1807.93f, 2713.605f, 74.6833f), Vector3(0, 0, 163)), owning_building_guid = 28, door_guid = 254)
|
||||
LocalObject(334, IFFLock.Constructor(Vector3(1813.8f, 2705.479f, 82.1833f), Vector3(0, 0, 73)), owning_building_guid = 28, door_guid = 256)
|
||||
LocalObject(335, IFFLock.Constructor(Vector3(1814.728f, 2665.624f, 97.3083f), Vector3(0, 0, 163)), owning_building_guid = 28, door_guid = 140)
|
||||
LocalObject(336, IFFLock.Constructor(Vector3(1817.335f, 2639.635f, 74.6833f), Vector3(0, 0, 73)), owning_building_guid = 28, door_guid = 258)
|
||||
LocalObject(338, IFFLock.Constructor(Vector3(1839.388f, 2642.597f, 97.3083f), Vector3(0, 0, 253)), owning_building_guid = 28, door_guid = 144)
|
||||
LocalObject(339, IFFLock.Constructor(Vector3(1844.59f, 2661.818f, 104.7283f), Vector3(0, 0, 163)), owning_building_guid = 28, door_guid = 145)
|
||||
LocalObject(340, IFFLock.Constructor(Vector3(1848.41f, 2649.632f, 97.3083f), Vector3(0, 0, 73)), owning_building_guid = 28, door_guid = 146)
|
||||
LocalObject(441, Locker.Constructor(Vector3(1784.474f, 2722.818f, 73.34731f)), owning_building_guid = 28)
|
||||
LocalObject(442, Locker.Constructor(Vector3(1784.865f, 2721.54f, 73.34731f)), owning_building_guid = 28)
|
||||
LocalObject(443, Locker.Constructor(Vector3(1785.256f, 2720.262f, 73.34731f)), owning_building_guid = 28)
|
||||
LocalObject(444, Locker.Constructor(Vector3(1785.643f, 2718.996f, 73.34731f)), owning_building_guid = 28)
|
||||
LocalObject(445, Locker.Constructor(Vector3(1786.97f, 2714.654f, 73.34731f)), owning_building_guid = 28)
|
||||
LocalObject(446, Locker.Constructor(Vector3(1787.361f, 2713.375f, 73.34731f)), owning_building_guid = 28)
|
||||
LocalObject(447, Locker.Constructor(Vector3(1787.752f, 2712.098f, 73.34731f)), owning_building_guid = 28)
|
||||
LocalObject(448, Locker.Constructor(Vector3(1788.139f, 2710.832f, 73.34731f)), owning_building_guid = 28)
|
||||
LocalObject(449, Locker.Constructor(Vector3(1809.385f, 2709.829f, 81.1083f)), owning_building_guid = 28)
|
||||
LocalObject(450, Locker.Constructor(Vector3(1809.72f, 2708.73f, 81.1083f)), owning_building_guid = 28)
|
||||
LocalObject(451, Locker.Constructor(Vector3(1810.056f, 2707.633f, 81.1083f)), owning_building_guid = 28)
|
||||
LocalObject(452, Locker.Constructor(Vector3(1810.396f, 2706.52f, 81.1083f)), owning_building_guid = 28)
|
||||
LocalObject(599, Terminal.Constructor(order_terminal), owning_building_guid = 28)
|
||||
LocalObject(600, Terminal.Constructor(order_terminal), owning_building_guid = 28)
|
||||
LocalObject(601, Terminal.Constructor(order_terminal), owning_building_guid = 28)
|
||||
LocalObject(602, Terminal.Constructor(order_terminal), owning_building_guid = 28)
|
||||
LocalObject(603, Terminal.Constructor(order_terminal), owning_building_guid = 28)
|
||||
LocalObject(604, Terminal.Constructor(order_terminal), owning_building_guid = 28)
|
||||
LocalObject(605, Terminal.Constructor(order_terminal), owning_building_guid = 28)
|
||||
LocalObject(853, Terminal.Constructor(spawn_terminal), owning_building_guid = 28)
|
||||
LocalObject(854, Terminal.Constructor(spawn_terminal), owning_building_guid = 28)
|
||||
LocalObject(855, Terminal.Constructor(spawn_terminal), owning_building_guid = 28)
|
||||
LocalObject(856, Terminal.Constructor(spawn_terminal), owning_building_guid = 28)
|
||||
LocalObject(857, Terminal.Constructor(spawn_terminal), owning_building_guid = 28)
|
||||
LocalObject(858, Terminal.Constructor(spawn_terminal), owning_building_guid = 28)
|
||||
LocalObject(916, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 28)
|
||||
LocalObject(575, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1770.413f, 2685.167f, 89.3763f), Vector3(0, 0, 163)), owning_building_guid = 28, terminal_guid = 916)
|
||||
LocalObject(799, ResourceSilo.Constructor, owning_building_guid = 28)
|
||||
LocalObject(812, SpawnTube.Constructor(Vector3(1797.336f, 2690.679f, 80.8473f), Vector3(0, 0, 253)), owning_building_guid = 28)
|
||||
LocalObject(813, SpawnTube.Constructor(Vector3(1804.305f, 2692.81f, 80.8473f), Vector3(0, 0, 253)), owning_building_guid = 28)
|
||||
LocalObject(814, SpawnTube.Constructor(Vector3(1811.278f, 2694.942f, 80.8473f), Vector3(0, 0, 253)), owning_building_guid = 28)
|
||||
LocalObject(579, ProximityTerminal.Constructor(medical_terminal, Vector3(1786.833f, 2716.968f, 73.34731f)), owning_building_guid = 28)
|
||||
LocalObject(580, ProximityTerminal.Constructor(medical_terminal, Vector3(1861.458f, 2673.298f, 90.8473f)), owning_building_guid = 28)
|
||||
LocalObject(666, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1786.736f, 2629.843f, 99.0883f)), owning_building_guid = 28)
|
||||
LocalObject(667, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28)
|
||||
LocalObject(782, ProximityTerminal.Constructor(repair_silo, Vector3(1829.694f, 2598.804f, 90.3973f)), owning_building_guid = 28)
|
||||
LocalObject(783, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 28)
|
||||
LocalObject(786, ProximityTerminal.Constructor(repair_silo, Vector3(1839.245f, 2730.061f, 90.3973f)), owning_building_guid = 28)
|
||||
LocalObject(787, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 28)
|
||||
LocalObject(548, FacilityTurret.Constructor(manned_turret, Vector3(1735.783f, 2710.141f, 99.3553f)), owning_building_guid = 28)
|
||||
TurretToWeapon(548, 5006)
|
||||
LocalObject(550, FacilityTurret.Constructor(manned_turret, Vector3(1764.725f, 2610.978f, 99.3553f)), owning_building_guid = 28)
|
||||
TurretToWeapon(550, 5007)
|
||||
LocalObject(552, FacilityTurret.Constructor(manned_turret, Vector3(1818.548f, 2582.338f, 99.3553f)), owning_building_guid = 28)
|
||||
TurretToWeapon(552, 5008)
|
||||
LocalObject(553, FacilityTurret.Constructor(manned_turret, Vector3(1849.178f, 2746.032f, 99.3553f)), owning_building_guid = 28)
|
||||
TurretToWeapon(553, 5009)
|
||||
LocalObject(556, FacilityTurret.Constructor(manned_turret, Vector3(1903.022f, 2717.377f, 99.3553f)), owning_building_guid = 28)
|
||||
TurretToWeapon(556, 5010)
|
||||
LocalObject(558, FacilityTurret.Constructor(manned_turret, Vector3(1932.102f, 2618.236f, 99.3553f)), owning_building_guid = 28)
|
||||
TurretToWeapon(558, 5011)
|
||||
}
|
||||
|
||||
Building8()
|
||||
|
||||
def Building8(): Unit = { // Name: Base_Bravo Type: cryo_facility GUID: 31, MapID: 8
|
||||
LocalBuilding(31, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1736f, 1730f, 90.6473f))))
|
||||
LocalObject(76, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 31)
|
||||
LocalObject(123, Door.Constructor(Vector3(1656.083f, 1731.431f, 92.1983f)), owning_building_guid = 31)
|
||||
LocalObject(124, Door.Constructor(Vector3(1665.992f, 1746.688f, 100.1623f)), owning_building_guid = 31)
|
||||
LocalObject(126, Door.Constructor(Vector3(1684.847f, 1692.897f, 100.1623f)), owning_building_guid = 31)
|
||||
LocalObject(127, Door.Constructor(Vector3(1700.105f, 1682.989f, 92.1983f)), owning_building_guid = 31)
|
||||
LocalObject(128, Door.Constructor(Vector3(1710.512f, 1727.474f, 102.1683f)), owning_building_guid = 31)
|
||||
LocalObject(130, Door.Constructor(Vector3(1735.548f, 1735.063f, 102.1683f)), owning_building_guid = 31)
|
||||
LocalObject(135, Door.Constructor(Vector3(1790.994f, 1755.01f, 92.1983f)), owning_building_guid = 31)
|
||||
LocalObject(136, Door.Constructor(Vector3(1806.252f, 1745.102f, 100.1623f)), owning_building_guid = 31)
|
||||
LocalObject(138, Door.Constructor(Vector3(1808.439f, 1689.286f, 100.1623f)), owning_building_guid = 31)
|
||||
LocalObject(141, Door.Constructor(Vector3(1818.347f, 1704.543f, 92.1983f)), owning_building_guid = 31)
|
||||
LocalObject(143, Door.Constructor(Vector3(1830.586f, 1706.731f, 92.1683f)), owning_building_guid = 31)
|
||||
LocalObject(220, Door.Constructor(Vector3(1661.542f, 1740.198f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(221, Door.Constructor(Vector3(1665.899f, 1746.907f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(222, Door.Constructor(Vector3(1670.256f, 1753.617f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(223, Door.Constructor(Vector3(1682.846f, 1721.594f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(224, Door.Constructor(Vector3(1692.389f, 1758.321f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(225, Door.Constructor(Vector3(1695.917f, 1741.721f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(226, Door.Constructor(Vector3(1701.798f, 1714.055f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(227, Door.Constructor(Vector3(1710.512f, 1727.474f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(228, Door.Constructor(Vector3(1710.512f, 1727.474f, 92.1683f)), owning_building_guid = 31)
|
||||
LocalObject(229, Door.Constructor(Vector3(1716.393f, 1699.808f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(230, Door.Constructor(Vector3(1719.921f, 1683.208f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(231, Door.Constructor(Vector3(1722.408f, 1753.135f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(232, Door.Constructor(Vector3(1729.464f, 1719.936f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(233, Door.Constructor(Vector3(1732.298f, 1761.021f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(234, Door.Constructor(Vector3(1739.355f, 1727.822f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(235, Door.Constructor(Vector3(1742.536f, 1740.064f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(236, Door.Constructor(Vector3(1744.888f, 1728.998f, 102.1683f)), owning_building_guid = 31)
|
||||
LocalObject(237, Door.Constructor(Vector3(1745.717f, 1752.307f, 74.6683f)), owning_building_guid = 31)
|
||||
LocalObject(238, Door.Constructor(Vector3(1751.945f, 1695.798f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(241, Door.Constructor(Vector3(1759.483f, 1714.75f, 82.1683f)), owning_building_guid = 31)
|
||||
LocalObject(242, Door.Constructor(Vector3(1764.535f, 1663.775f, 84.6683f)), owning_building_guid = 31)
|
||||
LocalObject(244, Door.Constructor(Vector3(1772.073f, 1682.727f, 84.6683f)), owning_building_guid = 31)
|
||||
LocalObject(253, Door.Constructor(Vector3(1803.267f, 1672.008f, 84.6683f)), owning_building_guid = 31)
|
||||
LocalObject(289, Door.Constructor(Vector3(1717.138f, 1747.009f, 92.9303f)), owning_building_guid = 31)
|
||||
LocalObject(292, Door.Constructor(Vector3(1727.112f, 1731.002f, 92.1663f)), owning_building_guid = 31)
|
||||
LocalObject(293, Door.Constructor(Vector3(1742.536f, 1740.064f, 92.1683f)), owning_building_guid = 31)
|
||||
LocalObject(873, Door.Constructor(Vector3(1721.508f, 1744.983f, 82.5013f)), owning_building_guid = 31)
|
||||
LocalObject(874, Door.Constructor(Vector3(1727.621f, 1741.014f, 82.5013f)), owning_building_guid = 31)
|
||||
LocalObject(875, Door.Constructor(Vector3(1733.737f, 1737.042f, 82.5013f)), owning_building_guid = 31)
|
||||
LocalObject(301, IFFLock.Constructor(Vector3(1713.086f, 1745.799f, 92.1293f), Vector3(0, 0, 303)), owning_building_guid = 31, door_guid = 289)
|
||||
LocalObject(322, IFFLock.Constructor(Vector3(1662.348f, 1738.553f, 81.9833f), Vector3(0, 0, 213)), owning_building_guid = 31, door_guid = 220)
|
||||
LocalObject(323, IFFLock.Constructor(Vector3(1665.023f, 1748.445f, 81.9833f), Vector3(0, 0, 33)), owning_building_guid = 31, door_guid = 221)
|
||||
LocalObject(324, IFFLock.Constructor(Vector3(1709.242f, 1729.269f, 102.0993f), Vector3(0, 0, 33)), owning_building_guid = 31, door_guid = 128)
|
||||
LocalObject(325, IFFLock.Constructor(Vector3(1720.872f, 1752.258f, 81.9833f), Vector3(0, 0, 303)), owning_building_guid = 31, door_guid = 231)
|
||||
LocalObject(326, IFFLock.Constructor(Vector3(1733.745f, 1733.794f, 102.0993f), Vector3(0, 0, 303)), owning_building_guid = 31, door_guid = 130)
|
||||
LocalObject(327, IFFLock.Constructor(Vector3(1744.071f, 1740.941f, 81.9833f), Vector3(0, 0, 123)), owning_building_guid = 31, door_guid = 235)
|
||||
LocalObject(328, IFFLock.Constructor(Vector3(1746.594f, 1750.771f, 74.4833f), Vector3(0, 0, 213)), owning_building_guid = 31, door_guid = 237)
|
||||
LocalObject(337, IFFLock.Constructor(Vector3(1829.317f, 1708.526f, 92.0993f), Vector3(0, 0, 33)), owning_building_guid = 31, door_guid = 143)
|
||||
LocalObject(420, Locker.Constructor(Vector3(1701.161f, 1776.469f, 80.6423f)), owning_building_guid = 31)
|
||||
LocalObject(421, Locker.Constructor(Vector3(1702.211f, 1775.787f, 80.6423f)), owning_building_guid = 31)
|
||||
LocalObject(422, Locker.Constructor(Vector3(1703.269f, 1775.099f, 80.6423f)), owning_building_guid = 31)
|
||||
LocalObject(423, Locker.Constructor(Vector3(1704.327f, 1774.412f, 80.6423f)), owning_building_guid = 31)
|
||||
LocalObject(424, Locker.Constructor(Vector3(1705.38f, 1773.728f, 80.6423f)), owning_building_guid = 31)
|
||||
LocalObject(425, Locker.Constructor(Vector3(1735.118f, 1769.699f, 80.5553f)), owning_building_guid = 31)
|
||||
LocalObject(426, Locker.Constructor(Vector3(1735.692f, 1770.583f, 80.5553f)), owning_building_guid = 31)
|
||||
LocalObject(427, Locker.Constructor(Vector3(1736.27f, 1771.473f, 80.5553f)), owning_building_guid = 31)
|
||||
LocalObject(428, Locker.Constructor(Vector3(1736.845f, 1772.357f, 80.5553f)), owning_building_guid = 31)
|
||||
LocalObject(429, Locker.Constructor(Vector3(1737.419f, 1773.242f, 80.5553f)), owning_building_guid = 31)
|
||||
LocalObject(430, Locker.Constructor(Vector3(1737.995f, 1774.128f, 80.5553f)), owning_building_guid = 31)
|
||||
LocalObject(431, Locker.Constructor(Vector3(1742.681f, 1744.218f, 80.9083f)), owning_building_guid = 31)
|
||||
LocalObject(432, Locker.Constructor(Vector3(1743.315f, 1745.195f, 80.9083f)), owning_building_guid = 31)
|
||||
LocalObject(433, Locker.Constructor(Vector3(1743.939f, 1746.156f, 80.9083f)), owning_building_guid = 31)
|
||||
LocalObject(434, Locker.Constructor(Vector3(1744.565f, 1747.12f, 80.9083f)), owning_building_guid = 31)
|
||||
LocalObject(435, Locker.Constructor(Vector3(1751.894f, 1758.808f, 80.5553f)), owning_building_guid = 31)
|
||||
LocalObject(436, Locker.Constructor(Vector3(1752.469f, 1759.694f, 80.5553f)), owning_building_guid = 31)
|
||||
LocalObject(437, Locker.Constructor(Vector3(1753.044f, 1760.578f, 80.5553f)), owning_building_guid = 31)
|
||||
LocalObject(438, Locker.Constructor(Vector3(1753.618f, 1761.463f, 80.5553f)), owning_building_guid = 31)
|
||||
LocalObject(439, Locker.Constructor(Vector3(1754.196f, 1762.352f, 80.5553f)), owning_building_guid = 31)
|
||||
LocalObject(440, Locker.Constructor(Vector3(1754.77f, 1763.237f, 80.5553f)), owning_building_guid = 31)
|
||||
LocalObject(529, Locker.Constructor(Vector3(1747.609f, 1744.234f, 90.6473f)), owning_building_guid = 31)
|
||||
LocalObject(530, Locker.Constructor(Vector3(1748.476f, 1743.67f, 90.6473f)), owning_building_guid = 31)
|
||||
LocalObject(531, Locker.Constructor(Vector3(1750.591f, 1742.297f, 90.4183f)), owning_building_guid = 31)
|
||||
LocalObject(532, Locker.Constructor(Vector3(1751.458f, 1741.734f, 90.4183f)), owning_building_guid = 31)
|
||||
LocalObject(533, Locker.Constructor(Vector3(1752.343f, 1741.16f, 90.4183f)), owning_building_guid = 31)
|
||||
LocalObject(534, Locker.Constructor(Vector3(1753.21f, 1740.596f, 90.4183f)), owning_building_guid = 31)
|
||||
LocalObject(535, Locker.Constructor(Vector3(1755.321f, 1739.226f, 90.6473f)), owning_building_guid = 31)
|
||||
LocalObject(536, Locker.Constructor(Vector3(1756.188f, 1738.662f, 90.6473f)), owning_building_guid = 31)
|
||||
LocalObject(79, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
|
||||
LocalObject(80, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
|
||||
LocalObject(81, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
|
||||
LocalObject(82, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
|
||||
LocalObject(83, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
|
||||
LocalObject(84, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
|
||||
LocalObject(85, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
|
||||
LocalObject(86, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
|
||||
LocalObject(595, Terminal.Constructor(order_terminal), owning_building_guid = 31)
|
||||
LocalObject(596, Terminal.Constructor(order_terminal), owning_building_guid = 31)
|
||||
LocalObject(597, Terminal.Constructor(order_terminal), owning_building_guid = 31)
|
||||
LocalObject(598, Terminal.Constructor(order_terminal), owning_building_guid = 31)
|
||||
LocalObject(846, Terminal.Constructor(spawn_terminal), owning_building_guid = 31)
|
||||
LocalObject(847, Terminal.Constructor(spawn_terminal), owning_building_guid = 31)
|
||||
LocalObject(848, Terminal.Constructor(spawn_terminal), owning_building_guid = 31)
|
||||
LocalObject(849, Terminal.Constructor(spawn_terminal), owning_building_guid = 31)
|
||||
LocalObject(850, Terminal.Constructor(spawn_terminal), owning_building_guid = 31)
|
||||
LocalObject(851, Terminal.Constructor(spawn_terminal), owning_building_guid = 31)
|
||||
LocalObject(852, Terminal.Constructor(spawn_terminal), owning_building_guid = 31)
|
||||
LocalObject(917, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 31)
|
||||
LocalObject(576, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1802.133f, 1715.656f, 88.7943f), Vector3(0, 0, 213)), owning_building_guid = 31, terminal_guid = 917)
|
||||
LocalObject(798, ResourceSilo.Constructor, owning_building_guid = 31)
|
||||
LocalObject(809, SpawnTube.Constructor(Vector3(1722.151f, 1744.041f, 80.6473f), Vector3(0, 0, 303)), owning_building_guid = 31)
|
||||
LocalObject(810, SpawnTube.Constructor(Vector3(1728.263f, 1740.072f, 80.6473f), Vector3(0, 0, 303)), owning_building_guid = 31)
|
||||
LocalObject(811, SpawnTube.Constructor(Vector3(1734.378f, 1736.101f, 80.6473f), Vector3(0, 0, 303)), owning_building_guid = 31)
|
||||
LocalObject(70, ProximityTerminal.Constructor(adv_med_terminal, Vector3(1743.041f, 1727.792f, 90.4573f)), owning_building_guid = 31)
|
||||
LocalObject(578, ProximityTerminal.Constructor(medical_terminal, Vector3(1747.74f, 1755.335f, 80.6473f)), owning_building_guid = 31)
|
||||
LocalObject(657, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1682.89f, 1746.725f, 98.9893f)), owning_building_guid = 31)
|
||||
LocalObject(658, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31)
|
||||
LocalObject(660, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1698.768f, 1755.756f, 100.9793f)), owning_building_guid = 31)
|
||||
LocalObject(661, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31)
|
||||
LocalObject(663, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1778.079f, 1681.071f, 100.9403f)), owning_building_guid = 31)
|
||||
LocalObject(664, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31)
|
||||
LocalObject(669, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1793.074f, 1690.787f, 98.9993f)), owning_building_guid = 31)
|
||||
LocalObject(670, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31)
|
||||
LocalObject(774, ProximityTerminal.Constructor(repair_silo, Vector3(1751.308f, 1782.694f, 90.3973f)), owning_building_guid = 31)
|
||||
LocalObject(775, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 31)
|
||||
LocalObject(778, ProximityTerminal.Constructor(repair_silo, Vector3(1787.837f, 1654.037f, 90.3973f)), owning_building_guid = 31)
|
||||
LocalObject(779, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 31)
|
||||
LocalObject(546, FacilityTurret.Constructor(manned_turret, Vector3(1629.51f, 1713.773f, 99.0493f)), owning_building_guid = 31)
|
||||
TurretToWeapon(546, 5012)
|
||||
LocalObject(547, FacilityTurret.Constructor(manned_turret, Vector3(1679.36f, 1792.615f, 99.0493f)), owning_building_guid = 31)
|
||||
TurretToWeapon(547, 5013)
|
||||
LocalObject(549, FacilityTurret.Constructor(manned_turret, Vector3(1739.014f, 1805.323f, 99.0493f)), owning_building_guid = 31)
|
||||
TurretToWeapon(549, 5014)
|
||||
LocalObject(551, FacilityTurret.Constructor(manned_turret, Vector3(1778.037f, 1617.328f, 99.0493f)), owning_building_guid = 31)
|
||||
TurretToWeapon(551, 5015)
|
||||
LocalObject(554, FacilityTurret.Constructor(manned_turret, Vector3(1851.693f, 1730.733f, 99.0493f)), owning_building_guid = 31)
|
||||
TurretToWeapon(554, 5016)
|
||||
LocalObject(296, ImplantTerminalMech.Constructor, owning_building_guid = 31)
|
||||
LocalObject(294, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 31)
|
||||
TerminalToInterface(296, 294)
|
||||
LocalObject(297, ImplantTerminalMech.Constructor, owning_building_guid = 31)
|
||||
LocalObject(295, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 31)
|
||||
TerminalToInterface(297, 295)
|
||||
}
|
||||
|
||||
Building6()
|
||||
|
||||
def Building6(): Unit = { // Name: Bravo_Middle Type: tower_a GUID: 34, MapID: 6
|
||||
LocalBuilding(34, 6, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1290f, 1584f, 70.50996f))))
|
||||
LocalObject(835, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 34)
|
||||
LocalObject(103, Door.Constructor(Vector3(1289.826f, 1598.421f, 72.03097f)), owning_building_guid = 34)
|
||||
LocalObject(104, Door.Constructor(Vector3(1289.826f, 1598.421f, 92.02997f)), owning_building_guid = 34)
|
||||
LocalObject(108, Door.Constructor(Vector3(1303.245f, 1589.707f, 72.03097f)), owning_building_guid = 34)
|
||||
LocalObject(109, Door.Constructor(Vector3(1303.245f, 1589.707f, 92.02997f)), owning_building_guid = 34)
|
||||
LocalObject(866, Door.Constructor(Vector3(1291.706f, 1596.182f, 61.84596f)), owning_building_guid = 34)
|
||||
LocalObject(868, Door.Constructor(Vector3(1305.469f, 1587.245f, 61.84596f)), owning_building_guid = 34)
|
||||
LocalObject(306, IFFLock.Constructor(Vector3(1288.033f, 1597.149f, 71.97096f), Vector3(0, 0, 303)), owning_building_guid = 34, door_guid = 103)
|
||||
LocalObject(307, IFFLock.Constructor(Vector3(1288.033f, 1597.149f, 91.97096f), Vector3(0, 0, 303)), owning_building_guid = 34, door_guid = 104)
|
||||
LocalObject(310, IFFLock.Constructor(Vector3(1305.04f, 1590.982f, 71.97096f), Vector3(0, 0, 123)), owning_building_guid = 34, door_guid = 108)
|
||||
LocalObject(311, IFFLock.Constructor(Vector3(1305.04f, 1590.982f, 91.97096f), Vector3(0, 0, 123)), owning_building_guid = 34, door_guid = 109)
|
||||
LocalObject(390, Locker.Constructor(Vector3(1292.846f, 1600.932f, 60.50396f)), owning_building_guid = 34)
|
||||
LocalObject(391, Locker.Constructor(Vector3(1293.574f, 1602.054f, 60.50396f)), owning_building_guid = 34)
|
||||
LocalObject(394, Locker.Constructor(Vector3(1295.019f, 1604.279f, 60.50396f)), owning_building_guid = 34)
|
||||
LocalObject(395, Locker.Constructor(Vector3(1295.783f, 1605.455f, 60.50396f)), owning_building_guid = 34)
|
||||
LocalObject(397, Locker.Constructor(Vector3(1311.171f, 1588.991f, 60.50396f)), owning_building_guid = 34)
|
||||
LocalObject(399, Locker.Constructor(Vector3(1311.899f, 1590.112f, 60.50396f)), owning_building_guid = 34)
|
||||
LocalObject(401, Locker.Constructor(Vector3(1313.363f, 1592.366f, 60.50396f)), owning_building_guid = 34)
|
||||
LocalObject(403, Locker.Constructor(Vector3(1314.126f, 1593.542f, 60.50396f)), owning_building_guid = 34)
|
||||
LocalObject(584, Terminal.Constructor(order_terminal), owning_building_guid = 34)
|
||||
LocalObject(586, Terminal.Constructor(order_terminal), owning_building_guid = 34)
|
||||
LocalObject(588, Terminal.Constructor(order_terminal), owning_building_guid = 34)
|
||||
LocalObject(802, SpawnTube.Constructor(respawn_tube_tower, Vector3(1292.349f, 1595.24f, 59.99197f), Vector3(0, 0, 303)), owning_building_guid = 34)
|
||||
LocalObject(804, SpawnTube.Constructor(respawn_tube_tower, Vector3(1306.111f, 1586.303f, 59.99197f), Vector3(0, 0, 303)), owning_building_guid = 34)
|
||||
LocalObject(541, FacilityTurret.Constructor(manned_turret, Vector3(1291.677f, 1609.914f, 89.45197f)), owning_building_guid = 34)
|
||||
TurretToWeapon(541, 5017)
|
||||
LocalObject(542, FacilityTurret.Constructor(manned_turret, Vector3(1293.749f, 1566.446f, 89.45197f)), owning_building_guid = 34)
|
||||
TurretToWeapon(542, 5018)
|
||||
}
|
||||
|
||||
Building4()
|
||||
|
||||
def Building4(): Unit = { // Name: Alpha_Middle Type: tower_a GUID: 35, MapID: 4
|
||||
LocalBuilding(35, 4, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1406f, 2676f, 73.84014f))))
|
||||
LocalObject(836, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 35)
|
||||
LocalObject(113, Door.Constructor(Vector3(1416.601f, 2685.779f, 75.36115f)), owning_building_guid = 35)
|
||||
LocalObject(114, Door.Constructor(Vector3(1416.601f, 2685.779f, 95.36014f)), owning_building_guid = 35)
|
||||
LocalObject(115, Door.Constructor(Vector3(1419.104f, 2669.976f, 75.36115f)), owning_building_guid = 35)
|
||||
LocalObject(116, Door.Constructor(Vector3(1419.104f, 2669.976f, 95.36014f)), owning_building_guid = 35)
|
||||
LocalObject(870, Door.Constructor(Vector3(1416.195f, 2682.884f, 65.17614f)), owning_building_guid = 35)
|
||||
LocalObject(871, Door.Constructor(Vector3(1418.762f, 2666.676f, 65.17614f)), owning_building_guid = 35)
|
||||
LocalObject(315, IFFLock.Constructor(Vector3(1414.456f, 2686.26f, 75.30114f), Vector3(0, 0, 351)), owning_building_guid = 35, door_guid = 113)
|
||||
LocalObject(316, IFFLock.Constructor(Vector3(1414.456f, 2686.26f, 95.30114f), Vector3(0, 0, 351)), owning_building_guid = 35, door_guid = 114)
|
||||
LocalObject(317, IFFLock.Constructor(Vector3(1421.252f, 2669.495f, 75.30114f), Vector3(0, 0, 171)), owning_building_guid = 35, door_guid = 115)
|
||||
LocalObject(318, IFFLock.Constructor(Vector3(1421.252f, 2669.495f, 95.30114f), Vector3(0, 0, 171)), owning_building_guid = 35, door_guid = 116)
|
||||
LocalObject(406, Locker.Constructor(Vector3(1420.488f, 2685.215f, 63.83414f)), owning_building_guid = 35)
|
||||
LocalObject(407, Locker.Constructor(Vector3(1421.808f, 2685.424f, 63.83414f)), owning_building_guid = 35)
|
||||
LocalObject(410, Locker.Constructor(Vector3(1423.875f, 2663.607f, 63.83414f)), owning_building_guid = 35)
|
||||
LocalObject(411, Locker.Constructor(Vector3(1424.429f, 2685.839f, 63.83414f)), owning_building_guid = 35)
|
||||
LocalObject(412, Locker.Constructor(Vector3(1425.195f, 2663.816f, 63.83414f)), owning_building_guid = 35)
|
||||
LocalObject(413, Locker.Constructor(Vector3(1425.813f, 2686.058f, 63.83414f)), owning_building_guid = 35)
|
||||
LocalObject(414, Locker.Constructor(Vector3(1427.85f, 2664.236f, 63.83414f)), owning_building_guid = 35)
|
||||
LocalObject(416, Locker.Constructor(Vector3(1429.235f, 2664.456f, 63.83414f)), owning_building_guid = 35)
|
||||
LocalObject(590, Terminal.Constructor(order_terminal), owning_building_guid = 35)
|
||||
LocalObject(591, Terminal.Constructor(order_terminal), owning_building_guid = 35)
|
||||
LocalObject(592, Terminal.Constructor(order_terminal), owning_building_guid = 35)
|
||||
LocalObject(806, SpawnTube.Constructor(respawn_tube_tower, Vector3(1415.925f, 2681.776f, 63.32214f), Vector3(0, 0, 351)), owning_building_guid = 35)
|
||||
LocalObject(807, SpawnTube.Constructor(respawn_tube_tower, Vector3(1418.492f, 2665.568f, 63.32214f), Vector3(0, 0, 351)), owning_building_guid = 35)
|
||||
LocalObject(544, FacilityTurret.Constructor(manned_turret, Vector3(1395.464f, 2661.468f, 92.78214f)), owning_building_guid = 35)
|
||||
TurretToWeapon(544, 5019)
|
||||
LocalObject(545, FacilityTurret.Constructor(manned_turret, Vector3(1426.38f, 2692.093f, 92.78214f)), owning_building_guid = 35)
|
||||
TurretToWeapon(545, 5020)
|
||||
}
|
||||
|
||||
Building1()
|
||||
|
||||
def Building1(): Unit = { // Name: Charlie_Middle Type: tower_a GUID: 36, MapID: 1
|
||||
LocalBuilding(36, 1, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2494f, 1628f, 70.50996f))))
|
||||
LocalObject(843, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 36)
|
||||
LocalObject(180, Door.Constructor(Vector3(2487.076f, 1615.348f, 72.03097f)), owning_building_guid = 36)
|
||||
LocalObject(181, Door.Constructor(Vector3(2487.076f, 1615.348f, 92.02997f)), owning_building_guid = 36)
|
||||
LocalObject(182, Door.Constructor(Vector3(2503.015f, 1616.743f, 72.03097f)), owning_building_guid = 36)
|
||||
LocalObject(183, Door.Constructor(Vector3(2503.015f, 1616.743f, 92.02997f)), owning_building_guid = 36)
|
||||
LocalObject(889, Door.Constructor(Vector3(2483.808f, 1615.92f, 61.84596f)), owning_building_guid = 36)
|
||||
LocalObject(890, Door.Constructor(Vector3(2500.156f, 1617.35f, 61.84596f)), owning_building_guid = 36)
|
||||
LocalObject(363, IFFLock.Constructor(Vector3(2486.447f, 1613.239f, 71.97096f), Vector3(0, 0, 265)), owning_building_guid = 36, door_guid = 180)
|
||||
LocalObject(364, IFFLock.Constructor(Vector3(2486.447f, 1613.239f, 91.97096f), Vector3(0, 0, 265)), owning_building_guid = 36, door_guid = 181)
|
||||
LocalObject(365, IFFLock.Constructor(Vector3(2503.645f, 1618.849f, 71.97096f), Vector3(0, 0, 85)), owning_building_guid = 36, door_guid = 182)
|
||||
LocalObject(366, IFFLock.Constructor(Vector3(2503.645f, 1618.849f, 91.97096f), Vector3(0, 0, 85)), owning_building_guid = 36, door_guid = 183)
|
||||
LocalObject(493, Locker.Constructor(Vector3(2480.39f, 1611.033f, 60.50396f)), owning_building_guid = 36)
|
||||
LocalObject(494, Locker.Constructor(Vector3(2480.506f, 1609.701f, 60.50396f)), owning_building_guid = 36)
|
||||
LocalObject(495, Locker.Constructor(Vector3(2480.741f, 1607.024f, 60.50396f)), owning_building_guid = 36)
|
||||
LocalObject(496, Locker.Constructor(Vector3(2480.863f, 1605.627f, 60.50396f)), owning_building_guid = 36)
|
||||
LocalObject(497, Locker.Constructor(Vector3(2502.182f, 1612.905f, 60.50396f)), owning_building_guid = 36)
|
||||
LocalObject(498, Locker.Constructor(Vector3(2502.298f, 1611.573f, 60.50396f)), owning_building_guid = 36)
|
||||
LocalObject(499, Locker.Constructor(Vector3(2502.53f, 1608.93f, 60.50396f)), owning_building_guid = 36)
|
||||
LocalObject(500, Locker.Constructor(Vector3(2502.652f, 1607.533f, 60.50396f)), owning_building_guid = 36)
|
||||
LocalObject(621, Terminal.Constructor(order_terminal), owning_building_guid = 36)
|
||||
LocalObject(622, Terminal.Constructor(order_terminal), owning_building_guid = 36)
|
||||
LocalObject(623, Terminal.Constructor(order_terminal), owning_building_guid = 36)
|
||||
LocalObject(825, SpawnTube.Constructor(respawn_tube_tower, Vector3(2482.722f, 1616.266f, 59.99197f), Vector3(0, 0, 85)), owning_building_guid = 36)
|
||||
LocalObject(826, SpawnTube.Constructor(respawn_tube_tower, Vector3(2499.069f, 1617.697f, 59.99197f), Vector3(0, 0, 85)), owning_building_guid = 36)
|
||||
LocalObject(565, FacilityTurret.Constructor(manned_turret, Vector3(2480.238f, 1639.524f, 89.45197f)), owning_building_guid = 36)
|
||||
TurretToWeapon(565, 5021)
|
||||
LocalObject(566, FacilityTurret.Constructor(manned_turret, Vector3(2508.632f, 1606.547f, 89.45197f)), owning_building_guid = 36)
|
||||
TurretToWeapon(566, 5022)
|
||||
}
|
||||
|
||||
Building13()
|
||||
|
||||
def Building13(): Unit = { // Name: Alpha_Gate_Tower Type: tower_b GUID: 37, MapID: 13
|
||||
LocalBuilding(37, 13, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1408f, 1176f, 12.08533f))))
|
||||
LocalObject(837, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 37)
|
||||
LocalObject(110, Door.Constructor(Vector3(1415.06f, 1188.576f, 13.60533f)), owning_building_guid = 37)
|
||||
LocalObject(111, Door.Constructor(Vector3(1415.06f, 1188.576f, 23.60533f)), owning_building_guid = 37)
|
||||
LocalObject(112, Door.Constructor(Vector3(1415.06f, 1188.576f, 43.60533f)), owning_building_guid = 37)
|
||||
LocalObject(117, Door.Constructor(Vector3(1422.324f, 1174.32f, 13.60533f)), owning_building_guid = 37)
|
||||
LocalObject(118, Door.Constructor(Vector3(1422.324f, 1174.32f, 23.60533f)), owning_building_guid = 37)
|
||||
LocalObject(119, Door.Constructor(Vector3(1422.324f, 1174.32f, 43.60533f)), owning_building_guid = 37)
|
||||
LocalObject(869, Door.Constructor(Vector3(1415.569f, 1185.697f, 3.42133f)), owning_building_guid = 37)
|
||||
LocalObject(872, Door.Constructor(Vector3(1423.02f, 1171.076f, 3.42133f)), owning_building_guid = 37)
|
||||
LocalObject(312, IFFLock.Constructor(Vector3(1412.872f, 1188.371f, 13.54633f), Vector3(0, 0, 333)), owning_building_guid = 37, door_guid = 110)
|
||||
LocalObject(313, IFFLock.Constructor(Vector3(1412.872f, 1188.371f, 23.54633f), Vector3(0, 0, 333)), owning_building_guid = 37, door_guid = 111)
|
||||
LocalObject(314, IFFLock.Constructor(Vector3(1412.872f, 1188.371f, 43.54633f), Vector3(0, 0, 333)), owning_building_guid = 37, door_guid = 112)
|
||||
LocalObject(319, IFFLock.Constructor(Vector3(1424.516f, 1174.527f, 13.54633f), Vector3(0, 0, 153)), owning_building_guid = 37, door_guid = 117)
|
||||
LocalObject(320, IFFLock.Constructor(Vector3(1424.516f, 1174.527f, 23.54633f), Vector3(0, 0, 153)), owning_building_guid = 37, door_guid = 118)
|
||||
LocalObject(321, IFFLock.Constructor(Vector3(1424.516f, 1174.527f, 43.54633f), Vector3(0, 0, 153)), owning_building_guid = 37, door_guid = 119)
|
||||
LocalObject(404, Locker.Constructor(Vector3(1418.931f, 1189.241f, 2.07933f)), owning_building_guid = 37)
|
||||
LocalObject(405, Locker.Constructor(Vector3(1420.123f, 1189.848f, 2.07933f)), owning_building_guid = 37)
|
||||
LocalObject(408, Locker.Constructor(Vector3(1422.486f, 1191.052f, 2.07933f)), owning_building_guid = 37)
|
||||
LocalObject(409, Locker.Constructor(Vector3(1423.736f, 1191.689f, 2.07933f)), owning_building_guid = 37)
|
||||
LocalObject(415, Locker.Constructor(Vector3(1428.83f, 1169.737f, 2.07933f)), owning_building_guid = 37)
|
||||
LocalObject(417, Locker.Constructor(Vector3(1430.021f, 1170.344f, 2.07933f)), owning_building_guid = 37)
|
||||
LocalObject(418, Locker.Constructor(Vector3(1432.416f, 1171.564f, 2.07933f)), owning_building_guid = 37)
|
||||
LocalObject(419, Locker.Constructor(Vector3(1433.665f, 1172.201f, 2.07933f)), owning_building_guid = 37)
|
||||
LocalObject(589, Terminal.Constructor(order_terminal), owning_building_guid = 37)
|
||||
LocalObject(593, Terminal.Constructor(order_terminal), owning_building_guid = 37)
|
||||
LocalObject(594, Terminal.Constructor(order_terminal), owning_building_guid = 37)
|
||||
LocalObject(805, SpawnTube.Constructor(respawn_tube_tower, Vector3(1415.654f, 1184.56f, 1.56733f), Vector3(0, 0, 333)), owning_building_guid = 37)
|
||||
LocalObject(808, SpawnTube.Constructor(respawn_tube_tower, Vector3(1423.104f, 1169.938f, 1.56733f), Vector3(0, 0, 333)), owning_building_guid = 37)
|
||||
}
|
||||
|
||||
Building10()
|
||||
|
||||
def Building10(): Unit = { // Name: Charlie_Gate_Tower Type: tower_b GUID: 38, MapID: 10
|
||||
LocalBuilding(38, 10, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2334f, 2784f, 12.08533f))))
|
||||
LocalObject(842, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 38)
|
||||
LocalObject(174, Door.Constructor(Vector3(2320.564f, 2778.759f, 13.60533f)), owning_building_guid = 38)
|
||||
LocalObject(175, Door.Constructor(Vector3(2320.564f, 2778.759f, 23.60533f)), owning_building_guid = 38)
|
||||
LocalObject(176, Door.Constructor(Vector3(2320.564f, 2778.759f, 43.60533f)), owning_building_guid = 38)
|
||||
LocalObject(177, Door.Constructor(Vector3(2333.67f, 2769.582f, 13.60533f)), owning_building_guid = 38)
|
||||
LocalObject(178, Door.Constructor(Vector3(2333.67f, 2769.582f, 23.60533f)), owning_building_guid = 38)
|
||||
LocalObject(179, Door.Constructor(Vector3(2333.67f, 2769.582f, 43.60533f)), owning_building_guid = 38)
|
||||
LocalObject(887, Door.Constructor(Vector3(2318.427f, 2781.296f, 3.42133f)), owning_building_guid = 38)
|
||||
LocalObject(888, Door.Constructor(Vector3(2331.869f, 2771.884f, 3.42133f)), owning_building_guid = 38)
|
||||
LocalObject(357, IFFLock.Constructor(Vector3(2318.726f, 2777.547f, 13.54633f), Vector3(0, 0, 305)), owning_building_guid = 38, door_guid = 174)
|
||||
LocalObject(358, IFFLock.Constructor(Vector3(2318.726f, 2777.547f, 23.54633f), Vector3(0, 0, 305)), owning_building_guid = 38, door_guid = 175)
|
||||
LocalObject(359, IFFLock.Constructor(Vector3(2318.726f, 2777.547f, 43.54633f), Vector3(0, 0, 305)), owning_building_guid = 38, door_guid = 176)
|
||||
LocalObject(360, IFFLock.Constructor(Vector3(2335.506f, 2770.79f, 13.54633f), Vector3(0, 0, 125)), owning_building_guid = 38, door_guid = 177)
|
||||
LocalObject(361, IFFLock.Constructor(Vector3(2335.506f, 2770.79f, 23.54633f), Vector3(0, 0, 125)), owning_building_guid = 38, door_guid = 178)
|
||||
LocalObject(362, IFFLock.Constructor(Vector3(2335.506f, 2770.79f, 43.54633f), Vector3(0, 0, 125)), owning_building_guid = 38, door_guid = 179)
|
||||
LocalObject(485, Locker.Constructor(Vector3(2309.555f, 2775.306f, 2.07933f)), owning_building_guid = 38)
|
||||
LocalObject(486, Locker.Constructor(Vector3(2310.359f, 2776.454f, 2.07933f)), owning_building_guid = 38)
|
||||
LocalObject(487, Locker.Constructor(Vector3(2311.901f, 2778.656f, 2.07933f)), owning_building_guid = 38)
|
||||
LocalObject(488, Locker.Constructor(Vector3(2312.668f, 2779.751f, 2.07933f)), owning_building_guid = 38)
|
||||
LocalObject(489, Locker.Constructor(Vector3(2327.472f, 2762.76f, 2.07933f)), owning_building_guid = 38)
|
||||
LocalObject(490, Locker.Constructor(Vector3(2328.276f, 2763.909f, 2.07933f)), owning_building_guid = 38)
|
||||
LocalObject(491, Locker.Constructor(Vector3(2329.798f, 2766.082f, 2.07933f)), owning_building_guid = 38)
|
||||
LocalObject(492, Locker.Constructor(Vector3(2330.564f, 2767.177f, 2.07933f)), owning_building_guid = 38)
|
||||
LocalObject(618, Terminal.Constructor(order_terminal), owning_building_guid = 38)
|
||||
LocalObject(619, Terminal.Constructor(order_terminal), owning_building_guid = 38)
|
||||
LocalObject(620, Terminal.Constructor(order_terminal), owning_building_guid = 38)
|
||||
LocalObject(823, SpawnTube.Constructor(respawn_tube_tower, Vector3(2317.818f, 2782.261f, 1.56733f), Vector3(0, 0, 125)), owning_building_guid = 38)
|
||||
LocalObject(824, SpawnTube.Constructor(respawn_tube_tower, Vector3(2331.26f, 2772.849f, 1.56733f), Vector3(0, 0, 125)), owning_building_guid = 38)
|
||||
}
|
||||
|
||||
Building11()
|
||||
|
||||
def Building11(): Unit = { // Name: Bravo_Gate_Tower Type: tower_b GUID: 39, MapID: 11
|
||||
LocalBuilding(39, 11, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2870f, 1410f, 14.09711f))))
|
||||
LocalObject(845, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 39)
|
||||
LocalObject(213, Door.Constructor(Vector3(2856.564f, 1415.241f, 15.61711f)), owning_building_guid = 39)
|
||||
LocalObject(214, Door.Constructor(Vector3(2856.564f, 1415.241f, 25.61711f)), owning_building_guid = 39)
|
||||
LocalObject(215, Door.Constructor(Vector3(2856.564f, 1415.241f, 45.61711f)), owning_building_guid = 39)
|
||||
LocalObject(216, Door.Constructor(Vector3(2869.67f, 1424.418f, 15.61711f)), owning_building_guid = 39)
|
||||
LocalObject(217, Door.Constructor(Vector3(2869.67f, 1424.418f, 25.61711f)), owning_building_guid = 39)
|
||||
LocalObject(218, Door.Constructor(Vector3(2869.67f, 1424.418f, 45.61711f)), owning_building_guid = 39)
|
||||
LocalObject(896, Door.Constructor(Vector3(2859.344f, 1416.146f, 5.43311f)), owning_building_guid = 39)
|
||||
LocalObject(897, Door.Constructor(Vector3(2872.786f, 1425.559f, 5.43311f)), owning_building_guid = 39)
|
||||
LocalObject(382, IFFLock.Constructor(Vector3(2857.071f, 1413.103f, 15.55811f), Vector3(0, 0, 235)), owning_building_guid = 39, door_guid = 213)
|
||||
LocalObject(383, IFFLock.Constructor(Vector3(2857.071f, 1413.103f, 25.55811f), Vector3(0, 0, 235)), owning_building_guid = 39, door_guid = 214)
|
||||
LocalObject(384, IFFLock.Constructor(Vector3(2857.071f, 1413.103f, 45.55811f), Vector3(0, 0, 235)), owning_building_guid = 39, door_guid = 215)
|
||||
LocalObject(385, IFFLock.Constructor(Vector3(2869.161f, 1426.56f, 15.55811f), Vector3(0, 0, 55)), owning_building_guid = 39, door_guid = 216)
|
||||
LocalObject(386, IFFLock.Constructor(Vector3(2869.161f, 1426.56f, 25.55811f), Vector3(0, 0, 55)), owning_building_guid = 39, door_guid = 217)
|
||||
LocalObject(387, IFFLock.Constructor(Vector3(2869.161f, 1426.56f, 45.55811f), Vector3(0, 0, 55)), owning_building_guid = 39, door_guid = 218)
|
||||
LocalObject(521, Locker.Constructor(Vector3(2852.274f, 1423.399f, 4.09111f)), owning_building_guid = 39)
|
||||
LocalObject(522, Locker.Constructor(Vector3(2853.078f, 1422.25f, 4.09111f)), owning_building_guid = 39)
|
||||
LocalObject(523, Locker.Constructor(Vector3(2854.6f, 1420.077f, 4.09111f)), owning_building_guid = 39)
|
||||
LocalObject(524, Locker.Constructor(Vector3(2855.367f, 1418.982f, 4.09111f)), owning_building_guid = 39)
|
||||
LocalObject(525, Locker.Constructor(Vector3(2870.19f, 1435.944f, 4.09111f)), owning_building_guid = 39)
|
||||
LocalObject(526, Locker.Constructor(Vector3(2870.995f, 1434.796f, 4.09111f)), owning_building_guid = 39)
|
||||
LocalObject(527, Locker.Constructor(Vector3(2872.536f, 1432.594f, 4.09111f)), owning_building_guid = 39)
|
||||
LocalObject(528, Locker.Constructor(Vector3(2873.303f, 1431.499f, 4.09111f)), owning_building_guid = 39)
|
||||
LocalObject(633, Terminal.Constructor(order_terminal), owning_building_guid = 39)
|
||||
LocalObject(634, Terminal.Constructor(order_terminal), owning_building_guid = 39)
|
||||
LocalObject(635, Terminal.Constructor(order_terminal), owning_building_guid = 39)
|
||||
LocalObject(832, SpawnTube.Constructor(respawn_tube_tower, Vector3(2860.458f, 1416.388f, 3.57911f), Vector3(0, 0, 235)), owning_building_guid = 39)
|
||||
LocalObject(833, SpawnTube.Constructor(respawn_tube_tower, Vector3(2873.9f, 1425.801f, 3.57911f), Vector3(0, 0, 235)), owning_building_guid = 39)
|
||||
}
|
||||
|
||||
Building14()
|
||||
|
||||
def Building14(): Unit = { // Name: Alpha_Bottom Type: tower_c GUID: 40, MapID: 14
|
||||
LocalBuilding(40, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1290f, 2082f, 34.21491f))))
|
||||
LocalObject(834, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 40)
|
||||
LocalObject(101, Door.Constructor(Vector3(1288.821f, 2096.374f, 35.73591f)), owning_building_guid = 40)
|
||||
LocalObject(102, Door.Constructor(Vector3(1288.821f, 2096.374f, 55.73491f)), owning_building_guid = 40)
|
||||
LocalObject(106, Door.Constructor(Vector3(1302.815f, 2088.617f, 35.73591f)), owning_building_guid = 40)
|
||||
LocalObject(107, Door.Constructor(Vector3(1302.815f, 2088.617f, 55.73491f)), owning_building_guid = 40)
|
||||
LocalObject(865, Door.Constructor(Vector3(1290.852f, 2094.271f, 25.55091f)), owning_building_guid = 40)
|
||||
LocalObject(867, Door.Constructor(Vector3(1305.205f, 2086.316f, 25.55091f)), owning_building_guid = 40)
|
||||
LocalObject(304, IFFLock.Constructor(Vector3(1287.121f, 2094.98f, 35.67591f), Vector3(0, 0, 299)), owning_building_guid = 40, door_guid = 101)
|
||||
LocalObject(305, IFFLock.Constructor(Vector3(1287.121f, 2094.98f, 55.67591f), Vector3(0, 0, 299)), owning_building_guid = 40, door_guid = 102)
|
||||
LocalObject(308, IFFLock.Constructor(Vector3(1304.516f, 2090.014f, 35.67591f), Vector3(0, 0, 119)), owning_building_guid = 40, door_guid = 106)
|
||||
LocalObject(309, IFFLock.Constructor(Vector3(1304.516f, 2090.014f, 55.67591f), Vector3(0, 0, 119)), owning_building_guid = 40, door_guid = 107)
|
||||
LocalObject(388, Locker.Constructor(Vector3(1291.658f, 2099.09f, 24.20891f)), owning_building_guid = 40)
|
||||
LocalObject(389, Locker.Constructor(Vector3(1292.306f, 2100.259f, 24.20891f)), owning_building_guid = 40)
|
||||
LocalObject(392, Locker.Constructor(Vector3(1293.593f, 2102.58f, 24.20891f)), owning_building_guid = 40)
|
||||
LocalObject(393, Locker.Constructor(Vector3(1294.272f, 2103.806f, 24.20891f)), owning_building_guid = 40)
|
||||
LocalObject(396, Locker.Constructor(Vector3(1310.771f, 2088.456f, 24.20891f)), owning_building_guid = 40)
|
||||
LocalObject(398, Locker.Constructor(Vector3(1311.419f, 2089.625f, 24.20891f)), owning_building_guid = 40)
|
||||
LocalObject(400, Locker.Constructor(Vector3(1312.722f, 2091.976f, 24.20891f)), owning_building_guid = 40)
|
||||
LocalObject(402, Locker.Constructor(Vector3(1313.402f, 2093.202f, 24.20891f)), owning_building_guid = 40)
|
||||
LocalObject(583, Terminal.Constructor(order_terminal), owning_building_guid = 40)
|
||||
LocalObject(585, Terminal.Constructor(order_terminal), owning_building_guid = 40)
|
||||
LocalObject(587, Terminal.Constructor(order_terminal), owning_building_guid = 40)
|
||||
LocalObject(801, SpawnTube.Constructor(respawn_tube_tower, Vector3(1291.559f, 2093.376f, 23.69691f), Vector3(0, 0, 299)), owning_building_guid = 40)
|
||||
LocalObject(803, SpawnTube.Constructor(respawn_tube_tower, Vector3(1305.911f, 2085.421f, 23.69691f), Vector3(0, 0, 299)), owning_building_guid = 40)
|
||||
LocalObject(684, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1284.948f, 2083.551f, 61.78491f)), owning_building_guid = 40)
|
||||
LocalObject(685, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 40)
|
||||
LocalObject(687, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1294.084f, 2078.487f, 61.78491f)), owning_building_guid = 40)
|
||||
LocalObject(688, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 40)
|
||||
LocalObject(540, FacilityTurret.Constructor(manned_turret, Vector3(1288.31f, 2109.802f, 53.15691f)), owning_building_guid = 40)
|
||||
TurretToWeapon(540, 5023)
|
||||
LocalObject(543, FacilityTurret.Constructor(manned_turret, Vector3(1295.842f, 2061.692f, 53.15691f)), owning_building_guid = 40)
|
||||
TurretToWeapon(543, 5024)
|
||||
}
|
||||
|
||||
Building5()
|
||||
|
||||
def Building5(): Unit = { // Name: Bravo_Top Type: tower_c GUID: 41, MapID: 5
|
||||
LocalBuilding(41, 5, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1894f, 2052f, 110.9848f))))
|
||||
LocalObject(838, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 41)
|
||||
LocalObject(149, Door.Constructor(Vector3(1886.857f, 2039.471f, 112.5058f)), owning_building_guid = 41)
|
||||
LocalObject(150, Door.Constructor(Vector3(1886.857f, 2039.471f, 132.5048f)), owning_building_guid = 41)
|
||||
LocalObject(152, Door.Constructor(Vector3(1902.818f, 2040.587f, 112.5058f)), owning_building_guid = 41)
|
||||
LocalObject(153, Door.Constructor(Vector3(1902.818f, 2040.587f, 132.5048f)), owning_building_guid = 41)
|
||||
LocalObject(879, Door.Constructor(Vector3(1883.599f, 2040.099f, 102.3208f)), owning_building_guid = 41)
|
||||
LocalObject(880, Door.Constructor(Vector3(1899.969f, 2041.244f, 102.3208f)), owning_building_guid = 41)
|
||||
LocalObject(341, IFFLock.Constructor(Vector3(1886.19f, 2037.373f, 112.4458f), Vector3(0, 0, 266)), owning_building_guid = 41, door_guid = 149)
|
||||
LocalObject(342, IFFLock.Constructor(Vector3(1886.19f, 2037.373f, 132.4458f), Vector3(0, 0, 266)), owning_building_guid = 41, door_guid = 150)
|
||||
LocalObject(343, IFFLock.Constructor(Vector3(1903.484f, 2042.682f, 112.4458f), Vector3(0, 0, 86)), owning_building_guid = 41, door_guid = 152)
|
||||
LocalObject(344, IFFLock.Constructor(Vector3(1903.484f, 2042.682f, 132.4458f), Vector3(0, 0, 86)), owning_building_guid = 41, door_guid = 153)
|
||||
LocalObject(453, Locker.Constructor(Vector3(1880.096f, 2035.273f, 100.9788f)), owning_building_guid = 41)
|
||||
LocalObject(454, Locker.Constructor(Vector3(1880.189f, 2033.94f, 100.9788f)), owning_building_guid = 41)
|
||||
LocalObject(455, Locker.Constructor(Vector3(1880.377f, 2031.258f, 100.9788f)), owning_building_guid = 41)
|
||||
LocalObject(456, Locker.Constructor(Vector3(1880.474f, 2029.86f, 100.9788f)), owning_building_guid = 41)
|
||||
LocalObject(457, Locker.Constructor(Vector3(1901.917f, 2036.764f, 100.9788f)), owning_building_guid = 41)
|
||||
LocalObject(458, Locker.Constructor(Vector3(1902.01f, 2035.43f, 100.9788f)), owning_building_guid = 41)
|
||||
LocalObject(459, Locker.Constructor(Vector3(1902.195f, 2032.784f, 100.9788f)), owning_building_guid = 41)
|
||||
LocalObject(460, Locker.Constructor(Vector3(1902.293f, 2031.385f, 100.9788f)), owning_building_guid = 41)
|
||||
LocalObject(606, Terminal.Constructor(order_terminal), owning_building_guid = 41)
|
||||
LocalObject(607, Terminal.Constructor(order_terminal), owning_building_guid = 41)
|
||||
LocalObject(608, Terminal.Constructor(order_terminal), owning_building_guid = 41)
|
||||
LocalObject(815, SpawnTube.Constructor(respawn_tube_tower, Vector3(1882.519f, 2040.465f, 100.4668f), Vector3(0, 0, 86)), owning_building_guid = 41)
|
||||
LocalObject(816, SpawnTube.Constructor(respawn_tube_tower, Vector3(1898.889f, 2041.61f, 100.4668f), Vector3(0, 0, 86)), owning_building_guid = 41)
|
||||
LocalObject(690, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1888.662f, 2052.722f, 138.5548f)), owning_building_guid = 41)
|
||||
LocalObject(691, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 41)
|
||||
LocalObject(693, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1899.081f, 2053.451f, 138.5548f)), owning_building_guid = 41)
|
||||
LocalObject(694, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 41)
|
||||
LocalObject(555, FacilityTurret.Constructor(manned_turret, Vector3(1878.04f, 2065.851f, 129.9268f)), owning_building_guid = 41)
|
||||
TurretToWeapon(555, 5025)
|
||||
LocalObject(557, FacilityTurret.Constructor(manned_turret, Vector3(1910.56f, 2029.604f, 129.9268f)), owning_building_guid = 41)
|
||||
TurretToWeapon(557, 5026)
|
||||
}
|
||||
|
||||
Building3()
|
||||
|
||||
def Building3(): Unit = { // Name: Alpha_Top Type: tower_c GUID: 42, MapID: 3
|
||||
LocalBuilding(42, 3, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2034f, 2332f, 114.5592f))))
|
||||
LocalObject(839, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 42)
|
||||
LocalObject(158, Door.Constructor(Vector3(2041.495f, 2344.322f, 116.0802f)), owning_building_guid = 42)
|
||||
LocalObject(159, Door.Constructor(Vector3(2041.495f, 2344.322f, 136.0792f)), owning_building_guid = 42)
|
||||
LocalObject(160, Door.Constructor(Vector3(2048.257f, 2329.821f, 116.0802f)), owning_building_guid = 42)
|
||||
LocalObject(161, Door.Constructor(Vector3(2048.257f, 2329.821f, 136.0792f)), owning_building_guid = 42)
|
||||
LocalObject(881, Door.Constructor(Vector3(2041.902f, 2341.427f, 105.8952f)), owning_building_guid = 42)
|
||||
LocalObject(882, Door.Constructor(Vector3(2048.837f, 2326.554f, 105.8952f)), owning_building_guid = 42)
|
||||
LocalObject(345, IFFLock.Constructor(Vector3(2039.3f, 2344.193f, 116.0202f), Vector3(0, 0, 335)), owning_building_guid = 42, door_guid = 158)
|
||||
LocalObject(346, IFFLock.Constructor(Vector3(2039.3f, 2344.193f, 136.0202f), Vector3(0, 0, 335)), owning_building_guid = 42, door_guid = 159)
|
||||
LocalObject(347, IFFLock.Constructor(Vector3(2050.455f, 2329.951f, 116.0202f), Vector3(0, 0, 155)), owning_building_guid = 42, door_guid = 160)
|
||||
LocalObject(348, IFFLock.Constructor(Vector3(2050.455f, 2329.951f, 136.0202f), Vector3(0, 0, 155)), owning_building_guid = 42, door_guid = 161)
|
||||
LocalObject(461, Locker.Constructor(Vector3(2045.387f, 2344.851f, 104.5532f)), owning_building_guid = 42)
|
||||
LocalObject(462, Locker.Constructor(Vector3(2046.598f, 2345.416f, 104.5532f)), owning_building_guid = 42)
|
||||
LocalObject(463, Locker.Constructor(Vector3(2049.003f, 2346.538f, 104.5532f)), owning_building_guid = 42)
|
||||
LocalObject(464, Locker.Constructor(Vector3(2050.273f, 2347.13f, 104.5532f)), owning_building_guid = 42)
|
||||
LocalObject(465, Locker.Constructor(Vector3(2054.598f, 2325.014f, 104.5532f)), owning_building_guid = 42)
|
||||
LocalObject(466, Locker.Constructor(Vector3(2055.81f, 2325.579f, 104.5532f)), owning_building_guid = 42)
|
||||
LocalObject(467, Locker.Constructor(Vector3(2058.246f, 2326.715f, 104.5532f)), owning_building_guid = 42)
|
||||
LocalObject(468, Locker.Constructor(Vector3(2059.517f, 2327.307f, 104.5532f)), owning_building_guid = 42)
|
||||
LocalObject(609, Terminal.Constructor(order_terminal), owning_building_guid = 42)
|
||||
LocalObject(610, Terminal.Constructor(order_terminal), owning_building_guid = 42)
|
||||
LocalObject(611, Terminal.Constructor(order_terminal), owning_building_guid = 42)
|
||||
LocalObject(817, SpawnTube.Constructor(respawn_tube_tower, Vector3(2041.948f, 2340.288f, 104.0412f), Vector3(0, 0, 335)), owning_building_guid = 42)
|
||||
LocalObject(818, SpawnTube.Constructor(respawn_tube_tower, Vector3(2048.883f, 2325.415f, 104.0412f), Vector3(0, 0, 335)), owning_building_guid = 42)
|
||||
LocalObject(696, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2030.824f, 2336.224f, 142.1292f)), owning_building_guid = 42)
|
||||
LocalObject(697, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42)
|
||||
LocalObject(699, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2035.239f, 2326.757f, 142.1292f)), owning_building_guid = 42)
|
||||
LocalObject(700, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42)
|
||||
LocalObject(559, FacilityTurret.Constructor(manned_turret, Vector3(2026.789f, 2312.136f, 133.5012f)), owning_building_guid = 42)
|
||||
TurretToWeapon(559, 5027)
|
||||
LocalObject(560, FacilityTurret.Constructor(manned_turret, Vector3(2048.974f, 2355.486f, 133.5012f)), owning_building_guid = 42)
|
||||
TurretToWeapon(560, 5028)
|
||||
}
|
||||
|
||||
Building12()
|
||||
|
||||
def Building12(): Unit = { // Name: Bravo_Bottom Type: tower_c GUID: 43, MapID: 12
|
||||
LocalBuilding(43, 12, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2122f, 1574f, 12.09021f))))
|
||||
LocalObject(840, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 43)
|
||||
LocalObject(163, Door.Constructor(Vector3(2109.115f, 1580.478f, 13.61121f)), owning_building_guid = 43)
|
||||
LocalObject(164, Door.Constructor(Vector3(2109.115f, 1580.478f, 33.61021f)), owning_building_guid = 43)
|
||||
LocalObject(165, Door.Constructor(Vector3(2111.064f, 1564.597f, 13.61121f)), owning_building_guid = 43)
|
||||
LocalObject(166, Door.Constructor(Vector3(2111.064f, 1564.597f, 33.61021f)), owning_building_guid = 43)
|
||||
LocalObject(883, Door.Constructor(Vector3(2109.571f, 1583.764f, 3.426213f)), owning_building_guid = 43)
|
||||
LocalObject(884, Door.Constructor(Vector3(2111.571f, 1567.476f, 3.426213f)), owning_building_guid = 43)
|
||||
LocalObject(349, IFFLock.Constructor(Vector3(2106.984f, 1581.033f, 13.55121f), Vector3(0, 0, 353)), owning_building_guid = 43, door_guid = 163)
|
||||
LocalObject(350, IFFLock.Constructor(Vector3(2106.984f, 1581.033f, 33.55121f), Vector3(0, 0, 353)), owning_building_guid = 43, door_guid = 164)
|
||||
LocalObject(351, IFFLock.Constructor(Vector3(2113.191f, 1564.041f, 13.55121f), Vector3(0, 0, 173)), owning_building_guid = 43, door_guid = 165)
|
||||
LocalObject(352, IFFLock.Constructor(Vector3(2113.191f, 1564.041f, 33.55121f), Vector3(0, 0, 173)), owning_building_guid = 43, door_guid = 166)
|
||||
LocalObject(469, Locker.Constructor(Vector3(2099.182f, 1586.348f, 2.084213f)), owning_building_guid = 43)
|
||||
LocalObject(470, Locker.Constructor(Vector3(2100.574f, 1586.519f, 2.084213f)), owning_building_guid = 43)
|
||||
LocalObject(471, Locker.Constructor(Vector3(2101.848f, 1564.639f, 2.084213f)), owning_building_guid = 43)
|
||||
LocalObject(472, Locker.Constructor(Vector3(2103.239f, 1564.81f, 2.084213f)), owning_building_guid = 43)
|
||||
LocalObject(473, Locker.Constructor(Vector3(2103.242f, 1586.847f, 2.084213f)), owning_building_guid = 43)
|
||||
LocalObject(474, Locker.Constructor(Vector3(2104.569f, 1587.01f, 2.084213f)), owning_building_guid = 43)
|
||||
LocalObject(475, Locker.Constructor(Vector3(2105.872f, 1565.133f, 2.084213f)), owning_building_guid = 43)
|
||||
LocalObject(476, Locker.Constructor(Vector3(2107.199f, 1565.296f, 2.084213f)), owning_building_guid = 43)
|
||||
LocalObject(612, Terminal.Constructor(order_terminal), owning_building_guid = 43)
|
||||
LocalObject(613, Terminal.Constructor(order_terminal), owning_building_guid = 43)
|
||||
LocalObject(614, Terminal.Constructor(order_terminal), owning_building_guid = 43)
|
||||
LocalObject(819, SpawnTube.Constructor(respawn_tube_tower, Vector3(2109.88f, 1584.862f, 1.572213f), Vector3(0, 0, 173)), owning_building_guid = 43)
|
||||
LocalObject(820, SpawnTube.Constructor(respawn_tube_tower, Vector3(2111.88f, 1568.574f, 1.572213f), Vector3(0, 0, 173)), owning_building_guid = 43)
|
||||
LocalObject(702, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2122.442f, 1579.369f, 39.66021f)), owning_building_guid = 43)
|
||||
LocalObject(703, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 43)
|
||||
LocalObject(705, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2123.715f, 1569.002f, 39.66021f)), owning_building_guid = 43)
|
||||
LocalObject(706, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 43)
|
||||
LocalObject(561, FacilityTurret.Constructor(manned_turret, Vector3(2100.501f, 1556.291f, 31.03221f)), owning_building_guid = 43)
|
||||
TurretToWeapon(561, 5029)
|
||||
LocalObject(562, FacilityTurret.Constructor(manned_turret, Vector3(2134.996f, 1590.663f, 31.03221f)), owning_building_guid = 43)
|
||||
TurretToWeapon(562, 5030)
|
||||
}
|
||||
|
||||
Building2()
|
||||
|
||||
def Building2(): Unit = { // Name: Charlie_Top Type: tower_c GUID: 44, MapID: 2
|
||||
LocalBuilding(44, 2, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2254f, 2136f, 110.7895f))))
|
||||
LocalObject(841, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 44)
|
||||
LocalObject(168, Door.Constructor(Vector3(2240.856f, 2130.063f, 112.3105f)), owning_building_guid = 44)
|
||||
LocalObject(169, Door.Constructor(Vector3(2240.856f, 2130.063f, 132.3095f)), owning_building_guid = 44)
|
||||
LocalObject(172, Door.Constructor(Vector3(2254.425f, 2121.584f, 112.3105f)), owning_building_guid = 44)
|
||||
LocalObject(173, Door.Constructor(Vector3(2254.425f, 2121.584f, 132.3095f)), owning_building_guid = 44)
|
||||
LocalObject(885, Door.Constructor(Vector3(2238.59f, 2132.486f, 102.1255f)), owning_building_guid = 44)
|
||||
LocalObject(886, Door.Constructor(Vector3(2252.507f, 2123.79f, 102.1255f)), owning_building_guid = 44)
|
||||
LocalObject(353, IFFLock.Constructor(Vector3(2239.084f, 2128.757f, 112.2505f), Vector3(0, 0, 302)), owning_building_guid = 44, door_guid = 168)
|
||||
LocalObject(354, IFFLock.Constructor(Vector3(2239.084f, 2128.757f, 132.2505f), Vector3(0, 0, 302)), owning_building_guid = 44, door_guid = 169)
|
||||
LocalObject(355, IFFLock.Constructor(Vector3(2256.196f, 2122.887f, 112.2505f), Vector3(0, 0, 122)), owning_building_guid = 44, door_guid = 172)
|
||||
LocalObject(356, IFFLock.Constructor(Vector3(2256.196f, 2122.887f, 132.2505f), Vector3(0, 0, 122)), owning_building_guid = 44, door_guid = 173)
|
||||
LocalObject(477, Locker.Constructor(Vector3(2230.044f, 2126.038f, 100.7835f)), owning_building_guid = 44)
|
||||
LocalObject(478, Locker.Constructor(Vector3(2230.787f, 2127.227f, 100.7835f)), owning_building_guid = 44)
|
||||
LocalObject(479, Locker.Constructor(Vector3(2232.211f, 2129.507f, 100.7835f)), owning_building_guid = 44)
|
||||
LocalObject(480, Locker.Constructor(Vector3(2232.92f, 2130.641f, 100.7835f)), owning_building_guid = 44)
|
||||
LocalObject(481, Locker.Constructor(Vector3(2248.592f, 2114.448f, 100.7835f)), owning_building_guid = 44)
|
||||
LocalObject(482, Locker.Constructor(Vector3(2249.335f, 2115.637f, 100.7835f)), owning_building_guid = 44)
|
||||
LocalObject(483, Locker.Constructor(Vector3(2250.741f, 2117.887f, 100.7835f)), owning_building_guid = 44)
|
||||
LocalObject(484, Locker.Constructor(Vector3(2251.45f, 2119.021f, 100.7835f)), owning_building_guid = 44)
|
||||
LocalObject(615, Terminal.Constructor(order_terminal), owning_building_guid = 44)
|
||||
LocalObject(616, Terminal.Constructor(order_terminal), owning_building_guid = 44)
|
||||
LocalObject(617, Terminal.Constructor(order_terminal), owning_building_guid = 44)
|
||||
LocalObject(821, SpawnTube.Constructor(respawn_tube_tower, Vector3(2237.931f, 2133.417f, 100.2715f), Vector3(0, 0, 122)), owning_building_guid = 44)
|
||||
LocalObject(822, SpawnTube.Constructor(respawn_tube_tower, Vector3(2251.848f, 2124.721f, 100.2715f), Vector3(0, 0, 122)), owning_building_guid = 44)
|
||||
LocalObject(708, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2250.106f, 2139.722f, 138.3595f)), owning_building_guid = 44)
|
||||
LocalObject(709, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44)
|
||||
LocalObject(711, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2258.964f, 2134.187f, 138.3595f)), owning_building_guid = 44)
|
||||
LocalObject(712, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44)
|
||||
LocalObject(563, FacilityTurret.Constructor(manned_turret, Vector3(2249.229f, 2156.586f, 129.7315f)), owning_building_guid = 44)
|
||||
TurretToWeapon(563, 5031)
|
||||
LocalObject(564, FacilityTurret.Constructor(manned_turret, Vector3(2254.233f, 2108.147f, 129.7315f)), owning_building_guid = 44)
|
||||
TurretToWeapon(564, 5032)
|
||||
}
|
||||
|
||||
Building9()
|
||||
|
||||
def Building9(): Unit = { // Name: Charlie_Bottom Type: tower_c GUID: 45, MapID: 9
|
||||
LocalBuilding(45, 9, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2806f, 2560f, 11.30894f))))
|
||||
LocalObject(844, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 45)
|
||||
LocalObject(209, Door.Constructor(Vector3(2792.896f, 2553.976f, 12.82994f)), owning_building_guid = 45)
|
||||
LocalObject(210, Door.Constructor(Vector3(2792.896f, 2553.976f, 32.82894f)), owning_building_guid = 45)
|
||||
LocalObject(211, Door.Constructor(Vector3(2795.399f, 2569.779f, 12.82994f)), owning_building_guid = 45)
|
||||
LocalObject(212, Door.Constructor(Vector3(2795.399f, 2569.779f, 32.82894f)), owning_building_guid = 45)
|
||||
LocalObject(894, Door.Constructor(Vector3(2794.177f, 2556.604f, 2.644939f)), owning_building_guid = 45)
|
||||
LocalObject(895, Door.Constructor(Vector3(2796.744f, 2572.812f, 2.644939f)), owning_building_guid = 45)
|
||||
LocalObject(378, IFFLock.Constructor(Vector3(2793.504f, 2570.9f, 12.76994f), Vector3(0, 0, 9)), owning_building_guid = 45, door_guid = 211)
|
||||
LocalObject(379, IFFLock.Constructor(Vector3(2793.504f, 2570.9f, 32.76994f), Vector3(0, 0, 9)), owning_building_guid = 45, door_guid = 212)
|
||||
LocalObject(380, IFFLock.Constructor(Vector3(2794.787f, 2552.855f, 12.76994f), Vector3(0, 0, 189)), owning_building_guid = 45, door_guid = 209)
|
||||
LocalObject(381, IFFLock.Constructor(Vector3(2794.787f, 2552.855f, 32.76994f), Vector3(0, 0, 189)), owning_building_guid = 45, door_guid = 210)
|
||||
LocalObject(513, Locker.Constructor(Vector3(2784.048f, 2556.557f, 1.302939f)), owning_building_guid = 45)
|
||||
LocalObject(514, Locker.Constructor(Vector3(2785.433f, 2556.337f, 1.302939f)), owning_building_guid = 45)
|
||||
LocalObject(515, Locker.Constructor(Vector3(2787.47f, 2578.159f, 1.302939f)), owning_building_guid = 45)
|
||||
LocalObject(516, Locker.Constructor(Vector3(2788.053f, 2555.922f, 1.302939f)), owning_building_guid = 45)
|
||||
LocalObject(517, Locker.Constructor(Vector3(2788.854f, 2577.94f, 1.302939f)), owning_building_guid = 45)
|
||||
LocalObject(518, Locker.Constructor(Vector3(2789.374f, 2555.713f, 1.302939f)), owning_building_guid = 45)
|
||||
LocalObject(519, Locker.Constructor(Vector3(2791.509f, 2577.52f, 1.302939f)), owning_building_guid = 45)
|
||||
LocalObject(520, Locker.Constructor(Vector3(2792.83f, 2577.311f, 1.302939f)), owning_building_guid = 45)
|
||||
LocalObject(630, Terminal.Constructor(order_terminal), owning_building_guid = 45)
|
||||
LocalObject(631, Terminal.Constructor(order_terminal), owning_building_guid = 45)
|
||||
LocalObject(632, Terminal.Constructor(order_terminal), owning_building_guid = 45)
|
||||
LocalObject(830, SpawnTube.Constructor(respawn_tube_tower, Vector3(2794.776f, 2557.574f, 0.7909393f), Vector3(0, 0, 189)), owning_building_guid = 45)
|
||||
LocalObject(831, SpawnTube.Constructor(respawn_tube_tower, Vector3(2797.343f, 2573.782f, 0.7909393f), Vector3(0, 0, 189)), owning_building_guid = 45)
|
||||
LocalObject(714, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2806.271f, 2554.723f, 38.87894f)), owning_building_guid = 45)
|
||||
LocalObject(715, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45)
|
||||
LocalObject(717, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2807.905f, 2565.039f, 38.87894f)), owning_building_guid = 45)
|
||||
LocalObject(718, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45)
|
||||
LocalObject(573, FacilityTurret.Constructor(manned_turret, Vector3(2780.453f, 2548.903f, 30.25094f)), owning_building_guid = 45)
|
||||
TurretToWeapon(573, 5033)
|
||||
LocalObject(574, FacilityTurret.Constructor(manned_turret, Vector3(2823.086f, 2572.435f, 30.25094f)), owning_building_guid = 45)
|
||||
TurretToWeapon(574, 5034)
|
||||
}
|
||||
}
|
||||
}
|
||||
793
pslogin/src/main/scala/zonemaps/Map99.scala
Normal file
793
pslogin/src/main/scala/zonemaps/Map99.scala
Normal file
|
|
@ -0,0 +1,793 @@
|
|||
package zonemaps
|
||||
|
||||
import net.psforever.objects.GlobalDefinitions._
|
||||
import net.psforever.objects.serverobject.doors.Door
|
||||
import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech
|
||||
import net.psforever.objects.serverobject.locks.IFFLock
|
||||
import net.psforever.objects.serverobject.mblocker.Locker
|
||||
import net.psforever.objects.serverobject.pad.VehicleSpawnPad
|
||||
import net.psforever.objects.serverobject.resourcesilo.ResourceSilo
|
||||
import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType}
|
||||
import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal}
|
||||
import net.psforever.objects.serverobject.tube.SpawnTube
|
||||
import net.psforever.objects.serverobject.turret.FacilityTurret
|
||||
import net.psforever.objects.zones.ZoneMap
|
||||
import net.psforever.types.Vector3
|
||||
|
||||
object Map99 {
|
||||
// Extinction
|
||||
val ZoneMap = new ZoneMap("map99") {
|
||||
|
||||
Building7()
|
||||
|
||||
def Building7(): Unit = { // Name: Blue_Base Type: amp_station GUID: 1, MapID: 7
|
||||
LocalBuilding(1, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2844f, 2746f, 88.53952f))))
|
||||
LocalObject(59, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1)
|
||||
LocalObject(52, Door.Constructor(Vector3(2840.173f, 2751.631f, 101.4415f)), owning_building_guid = 1)
|
||||
LocalObject(53, Door.Constructor(Vector3(2848.17f, 2740.619f, 101.4415f)), owning_building_guid = 1)
|
||||
LocalObject(158, Door.Constructor(Vector3(2735.492f, 2766.05f, 90.26052f)), owning_building_guid = 1)
|
||||
LocalObject(159, Door.Constructor(Vector3(2751.445f, 2757.741f, 98.25352f)), owning_building_guid = 1)
|
||||
LocalObject(160, Door.Constructor(Vector3(2762.139f, 2743.023f, 90.29052f)), owning_building_guid = 1)
|
||||
LocalObject(161, Door.Constructor(Vector3(2770.801f, 2806.766f, 90.29052f)), owning_building_guid = 1)
|
||||
LocalObject(162, Door.Constructor(Vector3(2785.519f, 2817.459f, 98.25452f)), owning_building_guid = 1)
|
||||
LocalObject(163, Door.Constructor(Vector3(2810.934f, 2675.862f, 98.25352f)), owning_building_guid = 1)
|
||||
LocalObject(164, Door.Constructor(Vector3(2821.627f, 2661.144f, 90.29052f)), owning_building_guid = 1)
|
||||
LocalObject(165, Door.Constructor(Vector3(2822.542f, 2768.202f, 100.2665f)), owning_building_guid = 1)
|
||||
LocalObject(166, Door.Constructor(Vector3(2823.133f, 2774.721f, 95.26052f)), owning_building_guid = 1)
|
||||
LocalObject(167, Door.Constructor(Vector3(2829.872f, 2773.529f, 100.2665f)), owning_building_guid = 1)
|
||||
LocalObject(168, Door.Constructor(Vector3(2858.468f, 2718.718f, 100.2665f)), owning_building_guid = 1)
|
||||
LocalObject(169, Door.Constructor(Vector3(2864.866f, 2717.28f, 95.26052f)), owning_building_guid = 1)
|
||||
LocalObject(170, Door.Constructor(Vector3(2865.798f, 2724.044f, 100.2665f)), owning_building_guid = 1)
|
||||
LocalObject(175, Door.Constructor(Vector3(2907.662f, 2688.154f, 98.25452f)), owning_building_guid = 1)
|
||||
LocalObject(176, Door.Constructor(Vector3(2918.862f, 2745.384f, 90.29052f)), owning_building_guid = 1)
|
||||
LocalObject(177, Door.Constructor(Vector3(2922.38f, 2698.847f, 90.29052f)), owning_building_guid = 1)
|
||||
LocalObject(178, Door.Constructor(Vector3(2929.555f, 2730.667f, 98.25452f)), owning_building_guid = 1)
|
||||
LocalObject(226, Door.Constructor(Vector3(2769.293f, 2726.332f, 82.76052f)), owning_building_guid = 1)
|
||||
LocalObject(227, Door.Constructor(Vector3(2807.241f, 2748.958f, 82.76052f)), owning_building_guid = 1)
|
||||
LocalObject(228, Door.Constructor(Vector3(2807.518f, 2714.55f, 75.26052f)), owning_building_guid = 1)
|
||||
LocalObject(229, Door.Constructor(Vector3(2808.403f, 2720.137f, 75.26052f)), owning_building_guid = 1)
|
||||
LocalObject(230, Door.Constructor(Vector3(2820.185f, 2758.363f, 90.26052f)), owning_building_guid = 1)
|
||||
LocalObject(231, Door.Constructor(Vector3(2821.07f, 2763.95f, 90.26052f)), owning_building_guid = 1)
|
||||
LocalObject(232, Door.Constructor(Vector3(2825.165f, 2717.483f, 75.26052f)), owning_building_guid = 1)
|
||||
LocalObject(233, Door.Constructor(Vector3(2825.772f, 2757.478f, 82.76052f)), owning_building_guid = 1)
|
||||
LocalObject(234, Door.Constructor(Vector3(2828.555f, 2767.619f, 100.2605f)), owning_building_guid = 1)
|
||||
LocalObject(235, Door.Constructor(Vector3(2829.589f, 2745.419f, 82.76052f)), owning_building_guid = 1)
|
||||
LocalObject(236, Door.Constructor(Vector3(2829.893f, 2765.417f, 95.26052f)), owning_building_guid = 1)
|
||||
LocalObject(237, Door.Constructor(Vector3(2831.359f, 2756.593f, 75.26052f)), owning_building_guid = 1)
|
||||
LocalObject(238, Door.Constructor(Vector3(2841.649f, 2749.236f, 82.76052f)), owning_building_guid = 1)
|
||||
LocalObject(239, Door.Constructor(Vector3(2843.696f, 2726.002f, 75.26052f)), owning_building_guid = 1)
|
||||
LocalObject(240, Door.Constructor(Vector3(2843.696f, 2726.002f, 82.76052f)), owning_building_guid = 1)
|
||||
LocalObject(241, Door.Constructor(Vector3(2848.399f, 2719.53f, 90.26052f)), owning_building_guid = 1)
|
||||
LocalObject(242, Door.Constructor(Vector3(2851.053f, 2736.292f, 75.26052f)), owning_building_guid = 1)
|
||||
LocalObject(243, Door.Constructor(Vector3(2853.986f, 2718.645f, 90.26052f)), owning_building_guid = 1)
|
||||
LocalObject(244, Door.Constructor(Vector3(2857.829f, 2760.992f, 90.26052f)), owning_building_guid = 1)
|
||||
LocalObject(245, Door.Constructor(Vector3(2858.107f, 2726.583f, 95.26052f)), owning_building_guid = 1)
|
||||
LocalObject(246, Door.Constructor(Vector3(2859.788f, 2724.63f, 100.2605f)), owning_building_guid = 1)
|
||||
LocalObject(247, Door.Constructor(Vector3(2862.531f, 2754.52f, 90.26052f)), owning_building_guid = 1)
|
||||
LocalObject(250, Door.Constructor(Vector3(2867.587f, 2763.169f, 91.01952f)), owning_building_guid = 1)
|
||||
LocalObject(753, Door.Constructor(Vector3(2825.828f, 2738.131f, 83.09352f)), owning_building_guid = 1)
|
||||
LocalObject(754, Door.Constructor(Vector3(2830.112f, 2732.234f, 83.09352f)), owning_building_guid = 1)
|
||||
LocalObject(755, Door.Constructor(Vector3(2834.399f, 2726.334f, 83.09352f)), owning_building_guid = 1)
|
||||
LocalObject(262, IFFLock.Constructor(Vector3(2868.018f, 2767.24f, 90.21952f), Vector3(0, 0, 54)), owning_building_guid = 1, door_guid = 250)
|
||||
LocalObject(320, IFFLock.Constructor(Vector3(2733.353f, 2765.517f, 90.19952f), Vector3(0, 0, 324)), owning_building_guid = 1, door_guid = 158)
|
||||
LocalObject(321, IFFLock.Constructor(Vector3(2807.25f, 2716.298f, 75.07552f), Vector3(0, 0, 54)), owning_building_guid = 1, door_guid = 228)
|
||||
LocalObject(322, IFFLock.Constructor(Vector3(2820.998f, 2774.183f, 95.20152f), Vector3(0, 0, 324)), owning_building_guid = 1, door_guid = 166)
|
||||
LocalObject(323, IFFLock.Constructor(Vector3(2823.063f, 2766.066f, 100.2005f), Vector3(0, 0, 234)), owning_building_guid = 1, door_guid = 165)
|
||||
LocalObject(324, IFFLock.Constructor(Vector3(2827.765f, 2745.256f, 82.57552f), Vector3(0, 0, 324)), owning_building_guid = 1, door_guid = 235)
|
||||
LocalObject(325, IFFLock.Constructor(Vector3(2829.302f, 2775.658f, 100.2005f), Vector3(0, 0, 54)), owning_building_guid = 1, door_guid = 167)
|
||||
LocalObject(326, IFFLock.Constructor(Vector3(2845.444f, 2726.271f, 82.57552f), Vector3(0, 0, 144)), owning_building_guid = 1, door_guid = 240)
|
||||
LocalObject(327, IFFLock.Constructor(Vector3(2851.217f, 2734.468f, 75.07552f), Vector3(0, 0, 234)), owning_building_guid = 1, door_guid = 242)
|
||||
LocalObject(328, IFFLock.Constructor(Vector3(2858.999f, 2716.605f, 100.2005f), Vector3(0, 0, 234)), owning_building_guid = 1, door_guid = 168)
|
||||
LocalObject(329, IFFLock.Constructor(Vector3(2865.24f, 2726.194f, 100.2005f), Vector3(0, 0, 54)), owning_building_guid = 1, door_guid = 170)
|
||||
LocalObject(332, IFFLock.Constructor(Vector3(2866.989f, 2717.833f, 95.20152f), Vector3(0, 0, 144)), owning_building_guid = 1, door_guid = 169)
|
||||
LocalObject(432, Locker.Constructor(Vector3(2842.151f, 2752.277f, 73.73952f)), owning_building_guid = 1)
|
||||
LocalObject(433, Locker.Constructor(Vector3(2843.222f, 2753.055f, 73.73952f)), owning_building_guid = 1)
|
||||
LocalObject(434, Locker.Constructor(Vector3(2844.303f, 2753.841f, 73.73952f)), owning_building_guid = 1)
|
||||
LocalObject(435, Locker.Constructor(Vector3(2845.32f, 2729.829f, 81.50052f)), owning_building_guid = 1)
|
||||
LocalObject(436, Locker.Constructor(Vector3(2845.385f, 2754.626f, 73.73952f)), owning_building_guid = 1)
|
||||
LocalObject(437, Locker.Constructor(Vector3(2846.262f, 2730.513f, 81.50052f)), owning_building_guid = 1)
|
||||
LocalObject(438, Locker.Constructor(Vector3(2847.19f, 2731.187f, 81.50052f)), owning_building_guid = 1)
|
||||
LocalObject(439, Locker.Constructor(Vector3(2848.12f, 2731.862f, 81.50052f)), owning_building_guid = 1)
|
||||
LocalObject(440, Locker.Constructor(Vector3(2849.058f, 2757.295f, 73.73952f)), owning_building_guid = 1)
|
||||
LocalObject(441, Locker.Constructor(Vector3(2850.129f, 2758.073f, 73.73952f)), owning_building_guid = 1)
|
||||
LocalObject(442, Locker.Constructor(Vector3(2851.21f, 2758.859f, 73.73952f)), owning_building_guid = 1)
|
||||
LocalObject(443, Locker.Constructor(Vector3(2852.292f, 2759.645f, 73.73952f)), owning_building_guid = 1)
|
||||
LocalObject(535, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(536, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(537, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(538, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(539, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(540, Terminal.Constructor(order_terminal), owning_building_guid = 1)
|
||||
LocalObject(725, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(726, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(727, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(728, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(729, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(730, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
|
||||
LocalObject(778, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1)
|
||||
LocalObject(494, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2764.84f, 2773.572f, 86.48452f), Vector3(0, 0, 144)), owning_building_guid = 1, terminal_guid = 778)
|
||||
LocalObject(675, ResourceSilo.Constructor, owning_building_guid = 1)
|
||||
LocalObject(698, SpawnTube.Constructor(Vector3(2826.091f, 2737.02f, 81.23952f), Vector3(0, 0, 324)), owning_building_guid = 1)
|
||||
LocalObject(699, SpawnTube.Constructor(Vector3(2830.375f, 2731.124f, 81.23952f), Vector3(0, 0, 324)), owning_building_guid = 1)
|
||||
LocalObject(700, SpawnTube.Constructor(Vector3(2834.66f, 2725.226f, 81.23952f), Vector3(0, 0, 324)), owning_building_guid = 1)
|
||||
LocalObject(498, ProximityTerminal.Constructor(medical_terminal, Vector3(2826.166f, 2733.036f, 93.73952f)), owning_building_guid = 1)
|
||||
LocalObject(499, ProximityTerminal.Constructor(medical_terminal, Vector3(2847.528f, 2755.51f, 73.73952f)), owning_building_guid = 1)
|
||||
LocalObject(574, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2786.064f, 2728.346f, 97.04452f)), owning_building_guid = 1)
|
||||
LocalObject(575, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(577, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2831.771f, 2808.081f, 99.20552f)), owning_building_guid = 1)
|
||||
LocalObject(578, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(580, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2893.913f, 2691.419f, 97.06752f)), owning_building_guid = 1)
|
||||
LocalObject(581, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(583, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2895.603f, 2758.977f, 97.04452f)), owning_building_guid = 1)
|
||||
LocalObject(584, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(665, ProximityTerminal.Constructor(repair_silo, Vector3(2787.171f, 2704.963f, 87.93952f)), owning_building_guid = 1)
|
||||
LocalObject(666, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(669, ProximityTerminal.Constructor(repair_silo, Vector3(2894.19f, 2782.952f, 87.93952f)), owning_building_guid = 1)
|
||||
LocalObject(670, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1)
|
||||
LocalObject(484, FacilityTurret.Constructor(manned_turret, Vector3(2717.151f, 2783.427f, 97.24752f)), owning_building_guid = 1)
|
||||
TurretToWeapon(484, 5000)
|
||||
LocalObject(485, FacilityTurret.Constructor(manned_turret, Vector3(2835.717f, 2620.284f, 97.24752f)), owning_building_guid = 1)
|
||||
TurretToWeapon(485, 5001)
|
||||
LocalObject(487, FacilityTurret.Constructor(manned_turret, Vector3(2841.315f, 2873.625f, 97.24752f)), owning_building_guid = 1)
|
||||
TurretToWeapon(487, 5002)
|
||||
LocalObject(489, FacilityTurret.Constructor(manned_turret, Vector3(2880.365f, 2823.652f, 97.24752f)), owning_building_guid = 1)
|
||||
TurretToWeapon(489, 5003)
|
||||
LocalObject(490, FacilityTurret.Constructor(manned_turret, Vector3(2885.234f, 2653.506f, 97.24752f)), owning_building_guid = 1)
|
||||
TurretToWeapon(490, 5004)
|
||||
LocalObject(491, FacilityTurret.Constructor(manned_turret, Vector3(2959.851f, 2710.46f, 97.24752f)), owning_building_guid = 1)
|
||||
TurretToWeapon(491, 5005)
|
||||
}
|
||||
|
||||
Building2()
|
||||
|
||||
def Building2(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 2
|
||||
LocalBuilding(4, 2, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1724f, 1710f, 84.34553f))))
|
||||
LocalObject(114, Door.Constructor(Vector3(1723.722f, 1734.994f, 85.86653f)), owning_building_guid = 4)
|
||||
LocalObject(115, Door.Constructor(Vector3(1728.075f, 1685.363f, 85.86653f)), owning_building_guid = 4)
|
||||
}
|
||||
|
||||
Building6()
|
||||
|
||||
def Building6(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 6
|
||||
LocalBuilding(5, 6, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1736f, 2188f, 84.34553f))))
|
||||
LocalObject(116, Door.Constructor(Vector3(1733.111f, 2212.828f, 85.86653f)), owning_building_guid = 5)
|
||||
LocalObject(117, Door.Constructor(Vector3(1742.628f, 2163.924f, 85.86653f)), owning_building_guid = 5)
|
||||
}
|
||||
|
||||
Building1()
|
||||
|
||||
def Building1(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 1
|
||||
LocalBuilding(6, 1, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1952f, 2450f, 84.34553f))))
|
||||
LocalObject(122, Door.Constructor(Vector3(1927.039f, 2450.701f, 85.86653f)), owning_building_guid = 6)
|
||||
LocalObject(123, Door.Constructor(Vector3(1976.588f, 2445.504f, 85.86653f)), owning_building_guid = 6)
|
||||
}
|
||||
|
||||
Building5()
|
||||
|
||||
def Building5(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 7, MapID: 5
|
||||
LocalBuilding(7, 5, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2210f, 2376f, 84.31532f))))
|
||||
LocalObject(132, Door.Constructor(Vector3(2185.05f, 2374.958f, 85.83632f)), owning_building_guid = 7)
|
||||
LocalObject(138, Door.Constructor(Vector3(2234.841f, 2373.23f, 85.83632f)), owning_building_guid = 7)
|
||||
}
|
||||
|
||||
Building3()
|
||||
|
||||
def Building3(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 8, MapID: 3
|
||||
LocalBuilding(8, 3, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2224f, 1666f, 84.68795f))))
|
||||
LocalObject(133, Door.Constructor(Vector3(2204.751f, 1650.054f, 86.20895f)), owning_building_guid = 8)
|
||||
LocalObject(139, Door.Constructor(Vector3(2240.582f, 1684.671f, 86.20895f)), owning_building_guid = 8)
|
||||
}
|
||||
|
||||
Building4()
|
||||
|
||||
def Building4(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 9, MapID: 4
|
||||
LocalBuilding(9, 4, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2326f, 2054f, 85.05051f))))
|
||||
LocalObject(140, Door.Constructor(Vector3(2304.062f, 2042.02f, 86.57151f)), owning_building_guid = 9)
|
||||
LocalObject(141, Door.Constructor(Vector3(2345.84f, 2069.164f, 86.57151f)), owning_building_guid = 9)
|
||||
}
|
||||
|
||||
Building19()
|
||||
|
||||
def Building19(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 19
|
||||
LocalBuilding(10, 19, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2512f, 2678f, 90.57954f))))
|
||||
LocalObject(156, Door.Constructor(Vector3(2508.466f, 2678.917f, 92.10055f)), owning_building_guid = 10)
|
||||
}
|
||||
|
||||
Building23()
|
||||
|
||||
def Building23(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 11, MapID: 23
|
||||
LocalBuilding(11, 23, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1328f, 2002f, 82.80465f))))
|
||||
LocalObject(93, Door.Constructor(Vector3(1326.812f, 2001.694f, 84.32565f)), owning_building_guid = 11)
|
||||
}
|
||||
|
||||
Building20()
|
||||
|
||||
def Building20(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 12, MapID: 20
|
||||
LocalBuilding(12, 20, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2410f, 2706f, 85.88767f))))
|
||||
LocalObject(148, Door.Constructor(Vector3(2410.96f, 2706.762f, 87.40868f)), owning_building_guid = 12)
|
||||
}
|
||||
|
||||
Building21()
|
||||
|
||||
def Building21(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 13, MapID: 21
|
||||
LocalBuilding(13, 21, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2490f, 1330f, 90.34791f))))
|
||||
LocalObject(155, Door.Constructor(Vector3(2489.304f, 1328.99f, 91.86891f)), owning_building_guid = 13)
|
||||
}
|
||||
|
||||
Building22()
|
||||
|
||||
def Building22(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 14, MapID: 22
|
||||
LocalBuilding(14, 22, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2578f, 1328f, 90.41841f))))
|
||||
LocalObject(157, Door.Constructor(Vector3(2579.087f, 1327.432f, 91.93941f)), owning_building_guid = 14)
|
||||
}
|
||||
|
||||
Building8()
|
||||
|
||||
def Building8(): Unit = { // Name: Indigo_Base Type: comm_station GUID: 15, MapID: 8
|
||||
LocalBuilding(15, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1488f, 1232f, 88.53511f))))
|
||||
LocalObject(58, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 15)
|
||||
LocalObject(95, Door.Constructor(Vector3(1424.293f, 1255.719f, 90.28611f)), owning_building_guid = 15)
|
||||
LocalObject(96, Door.Constructor(Vector3(1427.528f, 1288.064f, 90.25611f)), owning_building_guid = 15)
|
||||
LocalObject(97, Door.Constructor(Vector3(1430.516f, 1272.814f, 98.24911f)), owning_building_guid = 15)
|
||||
LocalObject(98, Door.Constructor(Vector3(1471.942f, 1246.358f, 95.25611f)), owning_building_guid = 15)
|
||||
LocalObject(99, Door.Constructor(Vector3(1480.882f, 1213.307f, 95.25611f)), owning_building_guid = 15)
|
||||
LocalObject(100, Door.Constructor(Vector3(1489.4f, 1210.207f, 95.25611f)), owning_building_guid = 15)
|
||||
LocalObject(101, Door.Constructor(Vector3(1491.327f, 1167.147f, 98.25011f)), owning_building_guid = 15)
|
||||
LocalObject(102, Door.Constructor(Vector3(1493.467f, 1225.354f, 102.6951f)), owning_building_guid = 15)
|
||||
LocalObject(106, Door.Constructor(Vector3(1501.542f, 1291.136f, 90.28611f)), owning_building_guid = 15)
|
||||
LocalObject(110, Door.Constructor(Vector3(1508.422f, 1160.925f, 90.28611f)), owning_building_guid = 15)
|
||||
LocalObject(111, Door.Constructor(Vector3(1518.638f, 1284.913f, 98.25011f)), owning_building_guid = 15)
|
||||
LocalObject(112, Door.Constructor(Vector3(1537.112f, 1168.692f, 98.25011f)), owning_building_guid = 15)
|
||||
LocalObject(113, Door.Constructor(Vector3(1543.334f, 1185.788f, 90.28611f)), owning_building_guid = 15)
|
||||
LocalObject(202, Door.Constructor(Vector3(1433.318f, 1222.106f, 82.75611f)), owning_building_guid = 15)
|
||||
LocalObject(203, Door.Constructor(Vector3(1437.782f, 1292.845f, 72.75611f)), owning_building_guid = 15)
|
||||
LocalObject(204, Door.Constructor(Vector3(1440.518f, 1300.363f, 72.75611f)), owning_building_guid = 15)
|
||||
LocalObject(205, Door.Constructor(Vector3(1441.527f, 1244.658f, 82.75611f)), owning_building_guid = 15)
|
||||
LocalObject(206, Door.Constructor(Vector3(1444.954f, 1277.464f, 72.75611f)), owning_building_guid = 15)
|
||||
LocalObject(207, Door.Constructor(Vector3(1445.617f, 1209.116f, 82.75611f)), owning_building_guid = 15)
|
||||
LocalObject(208, Door.Constructor(Vector3(1449.044f, 1241.922f, 72.75611f)), owning_building_guid = 15)
|
||||
LocalObject(209, Door.Constructor(Vector3(1454.171f, 1244.313f, 82.75611f)), owning_building_guid = 15)
|
||||
LocalObject(210, Door.Constructor(Vector3(1458.289f, 1302.408f, 72.75611f)), owning_building_guid = 15)
|
||||
LocalObject(211, Door.Constructor(Vector3(1458.607f, 1221.415f, 72.75611f)), owning_building_guid = 15)
|
||||
LocalObject(212, Door.Constructor(Vector3(1466.125f, 1218.678f, 82.75611f)), owning_building_guid = 15)
|
||||
LocalObject(213, Door.Constructor(Vector3(1471.251f, 1221.069f, 90.25611f)), owning_building_guid = 15)
|
||||
LocalObject(214, Door.Constructor(Vector3(1471.942f, 1246.358f, 85.25611f)), owning_building_guid = 15)
|
||||
LocalObject(215, Door.Constructor(Vector3(1472.979f, 1284.291f, 80.25611f)), owning_building_guid = 15)
|
||||
LocalObject(216, Door.Constructor(Vector3(1475.024f, 1266.52f, 72.75611f)), owning_building_guid = 15)
|
||||
LocalObject(217, Door.Constructor(Vector3(1479.114f, 1230.977f, 72.75611f)), owning_building_guid = 15)
|
||||
LocalObject(218, Door.Constructor(Vector3(1479.46f, 1243.622f, 95.25611f)), owning_building_guid = 15)
|
||||
LocalObject(219, Door.Constructor(Vector3(1480.842f, 1294.199f, 80.25611f)), owning_building_guid = 15)
|
||||
LocalObject(220, Door.Constructor(Vector3(1484.241f, 1233.368f, 82.75611f)), owning_building_guid = 15)
|
||||
LocalObject(221, Door.Constructor(Vector3(1484.587f, 1246.012f, 90.25611f)), owning_building_guid = 15)
|
||||
LocalObject(222, Door.Constructor(Vector3(1486.286f, 1215.597f, 95.25611f)), owning_building_guid = 15)
|
||||
LocalObject(223, Door.Constructor(Vector3(1487.323f, 1253.53f, 85.25611f)), owning_building_guid = 15)
|
||||
LocalObject(224, Door.Constructor(Vector3(1495.531f, 1276.083f, 80.25611f)), owning_building_guid = 15)
|
||||
LocalObject(225, Door.Constructor(Vector3(1495.877f, 1288.727f, 72.75611f)), owning_building_guid = 15)
|
||||
LocalObject(249, Door.Constructor(Vector3(1497.879f, 1247.248f, 91.02811f)), owning_building_guid = 15)
|
||||
LocalObject(736, Door.Constructor(Vector3(1473.936f, 1276.146f, 80.58911f)), owning_building_guid = 15)
|
||||
LocalObject(737, Door.Constructor(Vector3(1480.785f, 1273.653f, 80.58911f)), owning_building_guid = 15)
|
||||
LocalObject(738, Door.Constructor(Vector3(1487.638f, 1271.158f, 80.58911f)), owning_building_guid = 15)
|
||||
LocalObject(261, IFFLock.Constructor(Vector3(1495.813f, 1250.922f, 90.18711f), Vector3(0, 0, 20)), owning_building_guid = 15, door_guid = 249)
|
||||
LocalObject(275, IFFLock.Constructor(Vector3(1425.884f, 1289.49f, 90.18511f), Vector3(0, 0, 20)), owning_building_guid = 15, door_guid = 96)
|
||||
LocalObject(276, IFFLock.Constructor(Vector3(1438.981f, 1291.543f, 72.57111f), Vector3(0, 0, 200)), owning_building_guid = 15, door_guid = 203)
|
||||
LocalObject(277, IFFLock.Constructor(Vector3(1439.319f, 1301.664f, 72.57111f), Vector3(0, 0, 20)), owning_building_guid = 15, door_guid = 204)
|
||||
LocalObject(278, IFFLock.Constructor(Vector3(1460.028f, 1222.57f, 72.57111f), Vector3(0, 0, 110)), owning_building_guid = 15, door_guid = 211)
|
||||
LocalObject(279, IFFLock.Constructor(Vector3(1471.68f, 1283.091f, 80.07111f), Vector3(0, 0, 290)), owning_building_guid = 15, door_guid = 215)
|
||||
LocalObject(280, IFFLock.Constructor(Vector3(1473.586f, 1244.895f, 95.19611f), Vector3(0, 0, 200)), owning_building_guid = 15, door_guid = 98)
|
||||
LocalObject(281, IFFLock.Constructor(Vector3(1479.422f, 1211.664f, 95.19611f), Vector3(0, 0, 290)), owning_building_guid = 15, door_guid = 99)
|
||||
LocalObject(282, IFFLock.Constructor(Vector3(1490.862f, 1211.853f, 95.19611f), Vector3(0, 0, 110)), owning_building_guid = 15, door_guid = 100)
|
||||
LocalObject(283, IFFLock.Constructor(Vector3(1495.144f, 1223.884f, 102.6161f), Vector3(0, 0, 200)), owning_building_guid = 15, door_guid = 102)
|
||||
LocalObject(284, IFFLock.Constructor(Vector3(1496.83f, 1277.283f, 80.07111f), Vector3(0, 0, 110)), owning_building_guid = 15, door_guid = 224)
|
||||
LocalObject(285, IFFLock.Constructor(Vector3(1497.032f, 1287.306f, 72.57111f), Vector3(0, 0, 200)), owning_building_guid = 15, door_guid = 225)
|
||||
LocalObject(364, Locker.Constructor(Vector3(1479.558f, 1297.001f, 71.23511f)), owning_building_guid = 15)
|
||||
LocalObject(365, Locker.Constructor(Vector3(1480.01f, 1298.246f, 71.23511f)), owning_building_guid = 15)
|
||||
LocalObject(366, Locker.Constructor(Vector3(1480.468f, 1299.501f, 71.23511f)), owning_building_guid = 15)
|
||||
LocalObject(367, Locker.Constructor(Vector3(1480.925f, 1300.757f, 71.23511f)), owning_building_guid = 15)
|
||||
LocalObject(368, Locker.Constructor(Vector3(1482.478f, 1305.024f, 71.23511f)), owning_building_guid = 15)
|
||||
LocalObject(369, Locker.Constructor(Vector3(1482.93f, 1306.268f, 71.23511f)), owning_building_guid = 15)
|
||||
LocalObject(370, Locker.Constructor(Vector3(1483.387f, 1307.523f, 71.23511f)), owning_building_guid = 15)
|
||||
LocalObject(371, Locker.Constructor(Vector3(1483.845f, 1308.78f, 71.23511f)), owning_building_guid = 15)
|
||||
LocalObject(372, Locker.Constructor(Vector3(1494.738f, 1280.163f, 78.99611f)), owning_building_guid = 15)
|
||||
LocalObject(373, Locker.Constructor(Vector3(1495.136f, 1281.257f, 78.99611f)), owning_building_guid = 15)
|
||||
LocalObject(374, Locker.Constructor(Vector3(1495.529f, 1282.335f, 78.99611f)), owning_building_guid = 15)
|
||||
LocalObject(375, Locker.Constructor(Vector3(1495.922f, 1283.414f, 78.99611f)), owning_building_guid = 15)
|
||||
LocalObject(507, Terminal.Constructor(order_terminal), owning_building_guid = 15)
|
||||
LocalObject(508, Terminal.Constructor(order_terminal), owning_building_guid = 15)
|
||||
LocalObject(509, Terminal.Constructor(order_terminal), owning_building_guid = 15)
|
||||
LocalObject(510, Terminal.Constructor(order_terminal), owning_building_guid = 15)
|
||||
LocalObject(511, Terminal.Constructor(order_terminal), owning_building_guid = 15)
|
||||
LocalObject(512, Terminal.Constructor(order_terminal), owning_building_guid = 15)
|
||||
LocalObject(515, Terminal.Constructor(order_terminal), owning_building_guid = 15)
|
||||
LocalObject(719, Terminal.Constructor(spawn_terminal), owning_building_guid = 15)
|
||||
LocalObject(720, Terminal.Constructor(spawn_terminal), owning_building_guid = 15)
|
||||
LocalObject(721, Terminal.Constructor(spawn_terminal), owning_building_guid = 15)
|
||||
LocalObject(722, Terminal.Constructor(spawn_terminal), owning_building_guid = 15)
|
||||
LocalObject(723, Terminal.Constructor(spawn_terminal), owning_building_guid = 15)
|
||||
LocalObject(724, Terminal.Constructor(spawn_terminal), owning_building_guid = 15)
|
||||
LocalObject(777, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 15)
|
||||
LocalObject(493, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1449.956f, 1287.172f, 87.26411f), Vector3(0, 0, 200)), owning_building_guid = 15, terminal_guid = 777)
|
||||
LocalObject(674, ResourceSilo.Constructor, owning_building_guid = 15)
|
||||
LocalObject(681, SpawnTube.Constructor(Vector3(1474.775f, 1275.372f, 78.73511f), Vector3(0, 0, 290)), owning_building_guid = 15)
|
||||
LocalObject(682, SpawnTube.Constructor(Vector3(1481.623f, 1272.879f, 78.73511f), Vector3(0, 0, 290)), owning_building_guid = 15)
|
||||
LocalObject(683, SpawnTube.Constructor(Vector3(1488.474f, 1270.386f, 78.73511f), Vector3(0, 0, 290)), owning_building_guid = 15)
|
||||
LocalObject(496, ProximityTerminal.Constructor(medical_terminal, Vector3(1482.208f, 1302.688f, 71.23511f)), owning_building_guid = 15)
|
||||
LocalObject(497, ProximityTerminal.Constructor(medical_terminal, Vector3(1515.525f, 1222.901f, 88.73511f)), owning_building_guid = 15)
|
||||
LocalObject(571, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1429.697f, 1233.165f, 96.97611f)), owning_building_guid = 15)
|
||||
LocalObject(572, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 15)
|
||||
LocalObject(657, ProximityTerminal.Constructor(repair_silo, Vector3(1445.325f, 1182.524f, 88.28511f)), owning_building_guid = 15)
|
||||
LocalObject(658, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 15)
|
||||
LocalObject(661, ProximityTerminal.Constructor(repair_silo, Vector3(1531.945f, 1281.602f, 88.28511f)), owning_building_guid = 15)
|
||||
LocalObject(662, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 15)
|
||||
LocalObject(470, FacilityTurret.Constructor(manned_turret, Vector3(1400.765f, 1231.346f, 97.24311f)), owning_building_guid = 15)
|
||||
TurretToWeapon(470, 5006)
|
||||
LocalObject(471, FacilityTurret.Constructor(manned_turret, Vector3(1426.515f, 1176.081f, 97.24311f)), owning_building_guid = 15)
|
||||
TurretToWeapon(471, 5007)
|
||||
LocalObject(472, FacilityTurret.Constructor(manned_turret, Vector3(1437.329f, 1327.958f, 97.24311f)), owning_building_guid = 15)
|
||||
TurretToWeapon(472, 5008)
|
||||
LocalObject(473, FacilityTurret.Constructor(manned_turret, Vector3(1538.806f, 1136.413f, 97.24311f)), owning_building_guid = 15)
|
||||
TurretToWeapon(473, 5009)
|
||||
LocalObject(474, FacilityTurret.Constructor(manned_turret, Vector3(1549.49f, 1288.379f, 97.24311f)), owning_building_guid = 15)
|
||||
TurretToWeapon(474, 5010)
|
||||
LocalObject(475, FacilityTurret.Constructor(manned_turret, Vector3(1575.247f, 1233.091f, 97.24311f)), owning_building_guid = 15)
|
||||
TurretToWeapon(475, 5011)
|
||||
}
|
||||
|
||||
Building18()
|
||||
|
||||
def Building18(): Unit = { // Name: Red_Base Type: cryo_facility GUID: 18, MapID: 18
|
||||
LocalBuilding(18, 18, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1254f, 2502f, 87.99127f))))
|
||||
LocalObject(57, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 18)
|
||||
LocalObject(83, Door.Constructor(Vector3(1179.904f, 2531.975f, 89.54227f)), owning_building_guid = 18)
|
||||
LocalObject(84, Door.Constructor(Vector3(1192.948f, 2485.693f, 97.50627f)), owning_building_guid = 18)
|
||||
LocalObject(85, Door.Constructor(Vector3(1194.622f, 2542.669f, 97.50627f)), owning_building_guid = 18)
|
||||
LocalObject(86, Door.Constructor(Vector3(1203.642f, 2470.975f, 89.54227f)), owning_building_guid = 18)
|
||||
LocalObject(87, Door.Constructor(Vector3(1229.3f, 2508.776f, 99.51227f)), owning_building_guid = 18)
|
||||
LocalObject(88, Door.Constructor(Vector3(1255.392f, 2506.889f, 99.51227f)), owning_building_guid = 18)
|
||||
LocalObject(89, Door.Constructor(Vector3(1307.037f, 2438.03f, 97.50627f)), owning_building_guid = 18)
|
||||
LocalObject(90, Door.Constructor(Vector3(1314.304f, 2505.641f, 89.54227f)), owning_building_guid = 18)
|
||||
LocalObject(91, Door.Constructor(Vector3(1321.755f, 2448.724f, 89.54227f)), owning_building_guid = 18)
|
||||
LocalObject(92, Door.Constructor(Vector3(1324.997f, 2490.923f, 97.50627f)), owning_building_guid = 18)
|
||||
LocalObject(94, Door.Constructor(Vector3(1333.965f, 2446.379f, 89.51228f)), owning_building_guid = 18)
|
||||
LocalObject(179, Door.Constructor(Vector3(1188.142f, 2538.204f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(180, Door.Constructor(Vector3(1194.614f, 2542.906f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(181, Door.Constructor(Vector3(1201.086f, 2547.609f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(182, Door.Constructor(Vector3(1201.364f, 2513.2f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(183, Door.Constructor(Vector3(1216.356f, 2499.371f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(184, Door.Constructor(Vector3(1220.78f, 2527.307f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(185, Door.Constructor(Vector3(1222.221f, 2464.078f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(186, Door.Constructor(Vector3(1223.435f, 2544.069f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(187, Door.Constructor(Vector3(1224.875f, 2480.84f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(188, Door.Constructor(Vector3(1229.3f, 2508.776f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(189, Door.Constructor(Vector3(1229.3f, 2508.776f, 89.51228f)), owning_building_guid = 18)
|
||||
LocalObject(190, Door.Constructor(Vector3(1244.292f, 2494.947f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(191, Door.Constructor(Vector3(1249.601f, 2528.47f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(192, Door.Constructor(Vector3(1256.351f, 2498.764f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(193, Door.Constructor(Vector3(1256.629f, 2464.356f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(194, Door.Constructor(Vector3(1256.906f, 2429.948f, 82.01227f)), owning_building_guid = 18)
|
||||
LocalObject(195, Door.Constructor(Vector3(1261.661f, 2532.287f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(196, Door.Constructor(Vector3(1261.938f, 2497.879f, 99.51227f)), owning_building_guid = 18)
|
||||
LocalObject(197, Door.Constructor(Vector3(1263.708f, 2509.053f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(198, Door.Constructor(Vector3(1270.458f, 2479.348f, 79.51227f)), owning_building_guid = 18)
|
||||
LocalObject(199, Door.Constructor(Vector3(1270.736f, 2444.939f, 82.01227f)), owning_building_guid = 18)
|
||||
LocalObject(200, Door.Constructor(Vector3(1271.065f, 2519.343f, 72.01227f)), owning_building_guid = 18)
|
||||
LocalObject(201, Door.Constructor(Vector3(1296.017f, 2423.753f, 82.01227f)), owning_building_guid = 18)
|
||||
LocalObject(248, Door.Constructor(Vector3(1242.486f, 2524.639f, 90.27427f)), owning_building_guid = 18)
|
||||
LocalObject(251, Door.Constructor(Vector3(1246.062f, 2506.121f, 89.51027f)), owning_building_guid = 18)
|
||||
LocalObject(252, Door.Constructor(Vector3(1263.708f, 2509.053f, 89.51228f)), owning_building_guid = 18)
|
||||
LocalObject(733, Door.Constructor(Vector3(1245.84f, 2521.182f, 79.84528f)), owning_building_guid = 18)
|
||||
LocalObject(734, Door.Constructor(Vector3(1250.124f, 2515.285f, 79.84528f)), owning_building_guid = 18)
|
||||
LocalObject(735, Door.Constructor(Vector3(1254.411f, 2509.385f, 79.84528f)), owning_building_guid = 18)
|
||||
LocalObject(260, IFFLock.Constructor(Vector3(1238.27f, 2524.961f, 89.47327f), Vector3(0, 0, 324)), owning_building_guid = 18, door_guid = 248)
|
||||
LocalObject(267, IFFLock.Constructor(Vector3(1188.306f, 2536.38f, 79.32727f), Vector3(0, 0, 234)), owning_building_guid = 18, door_guid = 179)
|
||||
LocalObject(268, IFFLock.Constructor(Vector3(1194.348f, 2544.656f, 79.32727f), Vector3(0, 0, 54)), owning_building_guid = 18, door_guid = 180)
|
||||
LocalObject(269, IFFLock.Constructor(Vector3(1228.758f, 2510.907f, 99.44327f), Vector3(0, 0, 54)), owning_building_guid = 18, door_guid = 87)
|
||||
LocalObject(270, IFFLock.Constructor(Vector3(1247.854f, 2528.201f, 79.32727f), Vector3(0, 0, 324)), owning_building_guid = 18, door_guid = 191)
|
||||
LocalObject(271, IFFLock.Constructor(Vector3(1253.254f, 2506.351f, 99.44327f), Vector3(0, 0, 324)), owning_building_guid = 18, door_guid = 88)
|
||||
LocalObject(272, IFFLock.Constructor(Vector3(1265.456f, 2509.322f, 79.32727f), Vector3(0, 0, 144)), owning_building_guid = 18, door_guid = 197)
|
||||
LocalObject(273, IFFLock.Constructor(Vector3(1271.334f, 2517.595f, 71.82727f), Vector3(0, 0, 234)), owning_building_guid = 18, door_guid = 200)
|
||||
LocalObject(274, IFFLock.Constructor(Vector3(1333.423f, 2448.51f, 89.44328f), Vector3(0, 0, 54)), owning_building_guid = 18, door_guid = 94)
|
||||
LocalObject(343, Locker.Constructor(Vector3(1238.128f, 2557.867f, 77.98627f)), owning_building_guid = 18)
|
||||
LocalObject(344, Locker.Constructor(Vector3(1238.864f, 2556.854f, 77.98627f)), owning_building_guid = 18)
|
||||
LocalObject(345, Locker.Constructor(Vector3(1239.605f, 2555.833f, 77.98627f)), owning_building_guid = 18)
|
||||
LocalObject(346, Locker.Constructor(Vector3(1240.347f, 2554.813f, 77.98627f)), owning_building_guid = 18)
|
||||
LocalObject(347, Locker.Constructor(Vector3(1241.085f, 2553.797f, 77.98627f)), owning_building_guid = 18)
|
||||
LocalObject(348, Locker.Constructor(Vector3(1265.332f, 2512.88f, 78.25227f)), owning_building_guid = 18)
|
||||
LocalObject(349, Locker.Constructor(Vector3(1266.274f, 2513.564f, 78.25227f)), owning_building_guid = 18)
|
||||
LocalObject(350, Locker.Constructor(Vector3(1267.202f, 2514.238f, 78.25227f)), owning_building_guid = 18)
|
||||
LocalObject(351, Locker.Constructor(Vector3(1267.404f, 2539.378f, 77.89927f)), owning_building_guid = 18)
|
||||
LocalObject(352, Locker.Constructor(Vector3(1268.131f, 2514.914f, 78.25227f)), owning_building_guid = 18)
|
||||
LocalObject(353, Locker.Constructor(Vector3(1268.256f, 2539.998f, 77.89927f)), owning_building_guid = 18)
|
||||
LocalObject(354, Locker.Constructor(Vector3(1269.115f, 2540.621f, 77.89927f)), owning_building_guid = 18)
|
||||
LocalObject(355, Locker.Constructor(Vector3(1269.968f, 2541.241f, 77.89927f)), owning_building_guid = 18)
|
||||
LocalObject(356, Locker.Constructor(Vector3(1270.822f, 2541.861f, 77.89927f)), owning_building_guid = 18)
|
||||
LocalObject(357, Locker.Constructor(Vector3(1271.676f, 2542.482f, 77.89927f)), owning_building_guid = 18)
|
||||
LocalObject(358, Locker.Constructor(Vector3(1279.162f, 2523.199f, 77.89927f)), owning_building_guid = 18)
|
||||
LocalObject(359, Locker.Constructor(Vector3(1280.017f, 2523.819f, 77.89927f)), owning_building_guid = 18)
|
||||
LocalObject(360, Locker.Constructor(Vector3(1280.87f, 2524.439f, 77.89927f)), owning_building_guid = 18)
|
||||
LocalObject(361, Locker.Constructor(Vector3(1281.724f, 2525.06f, 77.89927f)), owning_building_guid = 18)
|
||||
LocalObject(362, Locker.Constructor(Vector3(1282.581f, 2525.683f, 77.89927f)), owning_building_guid = 18)
|
||||
LocalObject(363, Locker.Constructor(Vector3(1283.435f, 2526.303f, 77.89927f)), owning_building_guid = 18)
|
||||
LocalObject(452, Locker.Constructor(Vector3(1269.939f, 2511.128f, 87.99127f)), owning_building_guid = 18)
|
||||
LocalObject(453, Locker.Constructor(Vector3(1270.547f, 2510.292f, 87.99127f)), owning_building_guid = 18)
|
||||
LocalObject(454, Locker.Constructor(Vector3(1272.029f, 2508.251f, 87.76228f)), owning_building_guid = 18)
|
||||
LocalObject(455, Locker.Constructor(Vector3(1272.637f, 2507.415f, 87.76228f)), owning_building_guid = 18)
|
||||
LocalObject(456, Locker.Constructor(Vector3(1273.256f, 2506.562f, 87.76228f)), owning_building_guid = 18)
|
||||
LocalObject(457, Locker.Constructor(Vector3(1273.864f, 2505.725f, 87.76228f)), owning_building_guid = 18)
|
||||
LocalObject(458, Locker.Constructor(Vector3(1275.344f, 2503.689f, 87.99127f)), owning_building_guid = 18)
|
||||
LocalObject(459, Locker.Constructor(Vector3(1275.951f, 2502.853f, 87.99127f)), owning_building_guid = 18)
|
||||
LocalObject(60, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
|
||||
LocalObject(61, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
|
||||
LocalObject(62, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
|
||||
LocalObject(63, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
|
||||
LocalObject(64, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
|
||||
LocalObject(65, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
|
||||
LocalObject(66, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
|
||||
LocalObject(67, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
|
||||
LocalObject(503, Terminal.Constructor(order_terminal), owning_building_guid = 18)
|
||||
LocalObject(504, Terminal.Constructor(order_terminal), owning_building_guid = 18)
|
||||
LocalObject(505, Terminal.Constructor(order_terminal), owning_building_guid = 18)
|
||||
LocalObject(506, Terminal.Constructor(order_terminal), owning_building_guid = 18)
|
||||
LocalObject(712, Terminal.Constructor(spawn_terminal), owning_building_guid = 18)
|
||||
LocalObject(713, Terminal.Constructor(spawn_terminal), owning_building_guid = 18)
|
||||
LocalObject(714, Terminal.Constructor(spawn_terminal), owning_building_guid = 18)
|
||||
LocalObject(715, Terminal.Constructor(spawn_terminal), owning_building_guid = 18)
|
||||
LocalObject(716, Terminal.Constructor(spawn_terminal), owning_building_guid = 18)
|
||||
LocalObject(717, Terminal.Constructor(spawn_terminal), owning_building_guid = 18)
|
||||
LocalObject(718, Terminal.Constructor(spawn_terminal), owning_building_guid = 18)
|
||||
LocalObject(776, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 18)
|
||||
LocalObject(492, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1310.6f, 2464.909f, 86.13828f), Vector3(0, 0, 234)), owning_building_guid = 18, terminal_guid = 776)
|
||||
LocalObject(673, ResourceSilo.Constructor, owning_building_guid = 18)
|
||||
LocalObject(678, SpawnTube.Constructor(Vector3(1246.103f, 2520.071f, 77.99127f), Vector3(0, 0, 324)), owning_building_guid = 18)
|
||||
LocalObject(679, SpawnTube.Constructor(Vector3(1250.386f, 2514.175f, 77.99127f), Vector3(0, 0, 324)), owning_building_guid = 18)
|
||||
LocalObject(680, SpawnTube.Constructor(Vector3(1254.672f, 2508.277f, 77.99127f), Vector3(0, 0, 324)), owning_building_guid = 18)
|
||||
LocalObject(51, ProximityTerminal.Constructor(adv_med_terminal, Vector3(1259.782f, 2497.415f, 87.80127f)), owning_building_guid = 18)
|
||||
LocalObject(495, ProximityTerminal.Constructor(medical_terminal, Vector3(1274.04f, 2521.445f, 77.99127f)), owning_building_guid = 18)
|
||||
LocalObject(559, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1210.411f, 2536.647f, 96.33327f)), owning_building_guid = 18)
|
||||
LocalObject(560, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18)
|
||||
LocalObject(562, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1228.471f, 2539.388f, 98.32327f)), owning_building_guid = 18)
|
||||
LocalObject(563, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18)
|
||||
LocalObject(565, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1275.75f, 2441.241f, 98.28427f)), owning_building_guid = 18)
|
||||
LocalObject(566, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18)
|
||||
LocalObject(568, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1293.23f, 2444.938f, 96.34327f)), owning_building_guid = 18)
|
||||
LocalObject(569, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18)
|
||||
LocalObject(649, ProximityTerminal.Constructor(repair_silo, Vector3(1275.171f, 2412.506f, 87.74127f)), owning_building_guid = 18)
|
||||
LocalObject(650, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 18)
|
||||
LocalObject(653, ProximityTerminal.Constructor(repair_silo, Vector3(1287.175f, 2545.708f, 87.74127f)), owning_building_guid = 18)
|
||||
LocalObject(654, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 18)
|
||||
LocalObject(463, FacilityTurret.Constructor(manned_turret, Vector3(1148.768f, 2525.013f, 96.39327f)), owning_building_guid = 18)
|
||||
TurretToWeapon(463, 5012)
|
||||
LocalObject(466, FacilityTurret.Constructor(manned_turret, Vector3(1223.561f, 2580.754f, 96.39327f)), owning_building_guid = 18)
|
||||
TurretToWeapon(466, 5013)
|
||||
LocalObject(467, FacilityTurret.Constructor(manned_turret, Vector3(1252.867f, 2381.747f, 96.39327f)), owning_building_guid = 18)
|
||||
TurretToWeapon(467, 5014)
|
||||
LocalObject(468, FacilityTurret.Constructor(manned_turret, Vector3(1283.807f, 2571.24f, 96.39327f)), owning_building_guid = 18)
|
||||
TurretToWeapon(468, 5015)
|
||||
LocalObject(469, FacilityTurret.Constructor(manned_turret, Vector3(1362.272f, 2461.224f, 96.39327f)), owning_building_guid = 18)
|
||||
TurretToWeapon(469, 5016)
|
||||
LocalObject(255, ImplantTerminalMech.Constructor, owning_building_guid = 18)
|
||||
LocalObject(253, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 18)
|
||||
TerminalToInterface(255, 253)
|
||||
LocalObject(256, ImplantTerminalMech.Constructor, owning_building_guid = 18)
|
||||
LocalObject(254, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 18)
|
||||
TerminalToInterface(256, 254)
|
||||
}
|
||||
|
||||
Building9()
|
||||
|
||||
def Building9(): Unit = { // Name: Red_Gun_Tower Type: tower_a GUID: 21, MapID: 9
|
||||
LocalBuilding(21, 9, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1876f, 2092f, 89.83428f))))
|
||||
LocalObject(705, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 21)
|
||||
LocalObject(118, Door.Constructor(Vector3(1875.323f, 2106.406f, 91.35529f)), owning_building_guid = 21)
|
||||
LocalObject(119, Door.Constructor(Vector3(1875.323f, 2106.406f, 111.3543f)), owning_building_guid = 21)
|
||||
LocalObject(120, Door.Constructor(Vector3(1889.038f, 2098.166f, 91.35529f)), owning_building_guid = 21)
|
||||
LocalObject(121, Door.Constructor(Vector3(1889.038f, 2098.166f, 111.3543f)), owning_building_guid = 21)
|
||||
LocalObject(741, Door.Constructor(Vector3(1877.28f, 2104.234f, 81.17028f)), owning_building_guid = 21)
|
||||
LocalObject(742, Door.Constructor(Vector3(1891.346f, 2095.782f, 81.17028f)), owning_building_guid = 21)
|
||||
LocalObject(292, IFFLock.Constructor(Vector3(1873.576f, 2105.073f, 91.29528f), Vector3(0, 0, 301)), owning_building_guid = 21, door_guid = 118)
|
||||
LocalObject(293, IFFLock.Constructor(Vector3(1873.576f, 2105.073f, 111.2953f), Vector3(0, 0, 301)), owning_building_guid = 21, door_guid = 119)
|
||||
LocalObject(294, IFFLock.Constructor(Vector3(1890.787f, 2099.503f, 91.29528f), Vector3(0, 0, 121)), owning_building_guid = 21, door_guid = 120)
|
||||
LocalObject(295, IFFLock.Constructor(Vector3(1890.787f, 2099.503f, 111.2953f), Vector3(0, 0, 121)), owning_building_guid = 21, door_guid = 121)
|
||||
LocalObject(384, Locker.Constructor(Vector3(1878.254f, 2109.021f, 79.82829f)), owning_building_guid = 21)
|
||||
LocalObject(385, Locker.Constructor(Vector3(1878.942f, 2110.167f, 79.82829f)), owning_building_guid = 21)
|
||||
LocalObject(386, Locker.Constructor(Vector3(1880.309f, 2112.442f, 79.82829f)), owning_building_guid = 21)
|
||||
LocalObject(387, Locker.Constructor(Vector3(1881.031f, 2113.644f, 79.82829f)), owning_building_guid = 21)
|
||||
LocalObject(388, Locker.Constructor(Vector3(1896.984f, 2097.727f, 79.82829f)), owning_building_guid = 21)
|
||||
LocalObject(389, Locker.Constructor(Vector3(1897.672f, 2098.873f, 79.82829f)), owning_building_guid = 21)
|
||||
LocalObject(390, Locker.Constructor(Vector3(1899.057f, 2101.177f, 79.82829f)), owning_building_guid = 21)
|
||||
LocalObject(391, Locker.Constructor(Vector3(1899.779f, 2102.378f, 79.82829f)), owning_building_guid = 21)
|
||||
LocalObject(517, Terminal.Constructor(order_terminal), owning_building_guid = 21)
|
||||
LocalObject(518, Terminal.Constructor(order_terminal), owning_building_guid = 21)
|
||||
LocalObject(519, Terminal.Constructor(order_terminal), owning_building_guid = 21)
|
||||
LocalObject(686, SpawnTube.Constructor(respawn_tube_tower, Vector3(1877.955f, 2103.315f, 79.31628f), Vector3(0, 0, 301)), owning_building_guid = 21)
|
||||
LocalObject(687, SpawnTube.Constructor(respawn_tube_tower, Vector3(1892.021f, 2094.864f, 79.31628f), Vector3(0, 0, 301)), owning_building_guid = 21)
|
||||
LocalObject(476, FacilityTurret.Constructor(manned_turret, Vector3(1876.772f, 2117.957f, 108.7763f)), owning_building_guid = 21)
|
||||
TurretToWeapon(476, 5017)
|
||||
LocalObject(477, FacilityTurret.Constructor(manned_turret, Vector3(1880.36f, 2074.587f, 108.7763f)), owning_building_guid = 21)
|
||||
TurretToWeapon(477, 5018)
|
||||
}
|
||||
|
||||
Building12()
|
||||
|
||||
def Building12(): Unit = { // Name: Indigo_Gun_Tower Type: tower_a GUID: 22, MapID: 12
|
||||
LocalBuilding(22, 12, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2062f, 1728f, 90.51912f))))
|
||||
LocalObject(707, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 22)
|
||||
LocalObject(128, Door.Constructor(Vector3(2074f, 1720f, 92.04012f)), owning_building_guid = 22)
|
||||
LocalObject(129, Door.Constructor(Vector3(2074f, 1720f, 112.0391f)), owning_building_guid = 22)
|
||||
LocalObject(130, Door.Constructor(Vector3(2074f, 1736f, 92.04012f)), owning_building_guid = 22)
|
||||
LocalObject(131, Door.Constructor(Vector3(2074f, 1736f, 112.0391f)), owning_building_guid = 22)
|
||||
LocalObject(745, Door.Constructor(Vector3(2073.146f, 1716.794f, 81.85512f)), owning_building_guid = 22)
|
||||
LocalObject(746, Door.Constructor(Vector3(2073.146f, 1733.204f, 81.85512f)), owning_building_guid = 22)
|
||||
LocalObject(300, IFFLock.Constructor(Vector3(2071.957f, 1736.811f, 91.98012f), Vector3(0, 0, 0)), owning_building_guid = 22, door_guid = 130)
|
||||
LocalObject(301, IFFLock.Constructor(Vector3(2071.957f, 1736.811f, 111.9801f), Vector3(0, 0, 0)), owning_building_guid = 22, door_guid = 131)
|
||||
LocalObject(302, IFFLock.Constructor(Vector3(2076.047f, 1719.189f, 91.98012f), Vector3(0, 0, 180)), owning_building_guid = 22, door_guid = 128)
|
||||
LocalObject(303, IFFLock.Constructor(Vector3(2076.047f, 1719.189f, 111.9801f), Vector3(0, 0, 180)), owning_building_guid = 22, door_guid = 129)
|
||||
LocalObject(400, Locker.Constructor(Vector3(2077.716f, 1712.963f, 80.51312f)), owning_building_guid = 22)
|
||||
LocalObject(401, Locker.Constructor(Vector3(2077.751f, 1734.835f, 80.51312f)), owning_building_guid = 22)
|
||||
LocalObject(402, Locker.Constructor(Vector3(2079.053f, 1712.963f, 80.51312f)), owning_building_guid = 22)
|
||||
LocalObject(403, Locker.Constructor(Vector3(2079.088f, 1734.835f, 80.51312f)), owning_building_guid = 22)
|
||||
LocalObject(404, Locker.Constructor(Vector3(2081.741f, 1712.963f, 80.51312f)), owning_building_guid = 22)
|
||||
LocalObject(405, Locker.Constructor(Vector3(2081.741f, 1734.835f, 80.51312f)), owning_building_guid = 22)
|
||||
LocalObject(406, Locker.Constructor(Vector3(2083.143f, 1712.963f, 80.51312f)), owning_building_guid = 22)
|
||||
LocalObject(407, Locker.Constructor(Vector3(2083.143f, 1734.835f, 80.51312f)), owning_building_guid = 22)
|
||||
LocalObject(523, Terminal.Constructor(order_terminal), owning_building_guid = 22)
|
||||
LocalObject(524, Terminal.Constructor(order_terminal), owning_building_guid = 22)
|
||||
LocalObject(525, Terminal.Constructor(order_terminal), owning_building_guid = 22)
|
||||
LocalObject(690, SpawnTube.Constructor(respawn_tube_tower, Vector3(2072.706f, 1715.742f, 80.00112f), Vector3(0, 0, 0)), owning_building_guid = 22)
|
||||
LocalObject(691, SpawnTube.Constructor(respawn_tube_tower, Vector3(2072.706f, 1732.152f, 80.00112f), Vector3(0, 0, 0)), owning_building_guid = 22)
|
||||
LocalObject(480, FacilityTurret.Constructor(manned_turret, Vector3(2049.32f, 1715.295f, 109.4611f)), owning_building_guid = 22)
|
||||
TurretToWeapon(480, 5019)
|
||||
LocalObject(481, FacilityTurret.Constructor(manned_turret, Vector3(2084.647f, 1740.707f, 109.4611f)), owning_building_guid = 22)
|
||||
TurretToWeapon(481, 5020)
|
||||
}
|
||||
|
||||
Building13()
|
||||
|
||||
def Building13(): Unit = { // Name: Blue_Gun_Tower Type: tower_a GUID: 23, MapID: 13
|
||||
LocalBuilding(23, 13, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2214f, 2124f, 90.3177f))))
|
||||
LocalObject(708, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 23)
|
||||
LocalObject(134, Door.Constructor(Vector3(2214.33f, 2109.582f, 91.8387f)), owning_building_guid = 23)
|
||||
LocalObject(135, Door.Constructor(Vector3(2214.33f, 2109.582f, 111.8377f)), owning_building_guid = 23)
|
||||
LocalObject(136, Door.Constructor(Vector3(2227.436f, 2118.759f, 91.8387f)), owning_building_guid = 23)
|
||||
LocalObject(137, Door.Constructor(Vector3(2227.436f, 2118.759f, 111.8377f)), owning_building_guid = 23)
|
||||
LocalObject(747, Door.Constructor(Vector3(2211.214f, 2108.442f, 81.65369f)), owning_building_guid = 23)
|
||||
LocalObject(748, Door.Constructor(Vector3(2224.656f, 2117.854f, 81.65369f)), owning_building_guid = 23)
|
||||
LocalObject(304, IFFLock.Constructor(Vector3(2214.839f, 2107.439f, 91.77869f), Vector3(0, 0, 235)), owning_building_guid = 23, door_guid = 134)
|
||||
LocalObject(305, IFFLock.Constructor(Vector3(2214.839f, 2107.439f, 111.7787f), Vector3(0, 0, 235)), owning_building_guid = 23, door_guid = 135)
|
||||
LocalObject(306, IFFLock.Constructor(Vector3(2226.929f, 2120.897f, 91.77869f), Vector3(0, 0, 55)), owning_building_guid = 23, door_guid = 136)
|
||||
LocalObject(307, IFFLock.Constructor(Vector3(2226.929f, 2120.897f, 111.7787f), Vector3(0, 0, 55)), owning_building_guid = 23, door_guid = 137)
|
||||
LocalObject(408, Locker.Constructor(Vector3(2210.697f, 2102.501f, 80.3117f)), owning_building_guid = 23)
|
||||
LocalObject(409, Locker.Constructor(Vector3(2211.464f, 2101.406f, 80.3117f)), owning_building_guid = 23)
|
||||
LocalObject(410, Locker.Constructor(Vector3(2213.005f, 2099.204f, 80.3117f)), owning_building_guid = 23)
|
||||
LocalObject(411, Locker.Constructor(Vector3(2213.81f, 2098.056f, 80.3117f)), owning_building_guid = 23)
|
||||
LocalObject(412, Locker.Constructor(Vector3(2228.633f, 2115.018f, 80.3117f)), owning_building_guid = 23)
|
||||
LocalObject(413, Locker.Constructor(Vector3(2229.4f, 2113.923f, 80.3117f)), owning_building_guid = 23)
|
||||
LocalObject(414, Locker.Constructor(Vector3(2230.922f, 2111.75f, 80.3117f)), owning_building_guid = 23)
|
||||
LocalObject(415, Locker.Constructor(Vector3(2231.726f, 2110.601f, 80.3117f)), owning_building_guid = 23)
|
||||
LocalObject(526, Terminal.Constructor(order_terminal), owning_building_guid = 23)
|
||||
LocalObject(527, Terminal.Constructor(order_terminal), owning_building_guid = 23)
|
||||
LocalObject(528, Terminal.Constructor(order_terminal), owning_building_guid = 23)
|
||||
LocalObject(692, SpawnTube.Constructor(respawn_tube_tower, Vector3(2210.1f, 2108.199f, 79.7997f), Vector3(0, 0, 55)), owning_building_guid = 23)
|
||||
LocalObject(693, SpawnTube.Constructor(respawn_tube_tower, Vector3(2223.542f, 2117.612f, 79.7997f), Vector3(0, 0, 55)), owning_building_guid = 23)
|
||||
LocalObject(482, FacilityTurret.Constructor(manned_turret, Vector3(2196.32f, 2127.1f, 109.2597f)), owning_building_guid = 23)
|
||||
TurretToWeapon(482, 5021)
|
||||
LocalObject(483, FacilityTurret.Constructor(manned_turret, Vector3(2237.399f, 2112.737f, 109.2597f)), owning_building_guid = 23)
|
||||
TurretToWeapon(483, 5022)
|
||||
}
|
||||
|
||||
Building15()
|
||||
|
||||
def Building15(): Unit = { // Name: Red_Watch_Tower Type: tower_b GUID: 24, MapID: 15
|
||||
LocalBuilding(24, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1488f, 2084f, 90.30762f))))
|
||||
LocalObject(704, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 24)
|
||||
LocalObject(103, Door.Constructor(Vector3(1495.709f, 2071.811f, 91.82762f)), owning_building_guid = 24)
|
||||
LocalObject(104, Door.Constructor(Vector3(1495.709f, 2071.811f, 101.8276f)), owning_building_guid = 24)
|
||||
LocalObject(105, Door.Constructor(Vector3(1495.709f, 2071.811f, 121.8276f)), owning_building_guid = 24)
|
||||
LocalObject(107, Door.Constructor(Vector3(1502.216f, 2086.427f, 91.82762f)), owning_building_guid = 24)
|
||||
LocalObject(108, Door.Constructor(Vector3(1502.216f, 2086.427f, 101.8276f)), owning_building_guid = 24)
|
||||
LocalObject(109, Door.Constructor(Vector3(1502.216f, 2086.427f, 121.8276f)), owning_building_guid = 24)
|
||||
LocalObject(739, Door.Constructor(Vector3(1493.625f, 2069.229f, 81.64362f)), owning_building_guid = 24)
|
||||
LocalObject(740, Door.Constructor(Vector3(1500.3f, 2084.22f, 81.64362f)), owning_building_guid = 24)
|
||||
LocalObject(286, IFFLock.Constructor(Vector3(1497.249f, 2070.237f, 91.76862f), Vector3(0, 0, 204)), owning_building_guid = 24, door_guid = 103)
|
||||
LocalObject(287, IFFLock.Constructor(Vector3(1497.249f, 2070.237f, 101.7686f), Vector3(0, 0, 204)), owning_building_guid = 24, door_guid = 104)
|
||||
LocalObject(288, IFFLock.Constructor(Vector3(1497.249f, 2070.237f, 121.7686f), Vector3(0, 0, 204)), owning_building_guid = 24, door_guid = 105)
|
||||
LocalObject(289, IFFLock.Constructor(Vector3(1500.68f, 2088f, 91.76862f), Vector3(0, 0, 24)), owning_building_guid = 24, door_guid = 107)
|
||||
LocalObject(290, IFFLock.Constructor(Vector3(1500.68f, 2088f, 101.7686f), Vector3(0, 0, 24)), owning_building_guid = 24, door_guid = 108)
|
||||
LocalObject(291, IFFLock.Constructor(Vector3(1500.68f, 2088f, 121.7686f), Vector3(0, 0, 24)), owning_building_guid = 24, door_guid = 109)
|
||||
LocalObject(376, Locker.Constructor(Vector3(1496.241f, 2063.871f, 80.30163f)), owning_building_guid = 24)
|
||||
LocalObject(377, Locker.Constructor(Vector3(1497.463f, 2063.327f, 80.30163f)), owning_building_guid = 24)
|
||||
LocalObject(378, Locker.Constructor(Vector3(1499.918f, 2062.234f, 80.30163f)), owning_building_guid = 24)
|
||||
LocalObject(379, Locker.Constructor(Vector3(1501.199f, 2061.663f, 80.30163f)), owning_building_guid = 24)
|
||||
LocalObject(380, Locker.Constructor(Vector3(1505.169f, 2083.837f, 80.30163f)), owning_building_guid = 24)
|
||||
LocalObject(381, Locker.Constructor(Vector3(1506.391f, 2083.294f, 80.30163f)), owning_building_guid = 24)
|
||||
LocalObject(382, Locker.Constructor(Vector3(1508.814f, 2082.215f, 80.30163f)), owning_building_guid = 24)
|
||||
LocalObject(383, Locker.Constructor(Vector3(1510.095f, 2081.645f, 80.30163f)), owning_building_guid = 24)
|
||||
LocalObject(513, Terminal.Constructor(order_terminal), owning_building_guid = 24)
|
||||
LocalObject(514, Terminal.Constructor(order_terminal), owning_building_guid = 24)
|
||||
LocalObject(516, Terminal.Constructor(order_terminal), owning_building_guid = 24)
|
||||
LocalObject(684, SpawnTube.Constructor(respawn_tube_tower, Vector3(1492.795f, 2068.447f, 79.78963f), Vector3(0, 0, 24)), owning_building_guid = 24)
|
||||
LocalObject(685, SpawnTube.Constructor(respawn_tube_tower, Vector3(1499.469f, 2083.438f, 79.78963f), Vector3(0, 0, 24)), owning_building_guid = 24)
|
||||
}
|
||||
|
||||
Building17()
|
||||
|
||||
def Building17(): Unit = { // Name: Blue_Watch_Tower Type: tower_b GUID: 25, MapID: 17
|
||||
LocalBuilding(25, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2366f, 2560f, 86.32954f))))
|
||||
LocalObject(709, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 25)
|
||||
LocalObject(142, Door.Constructor(Vector3(2378f, 2552f, 87.84953f)), owning_building_guid = 25)
|
||||
LocalObject(143, Door.Constructor(Vector3(2378f, 2552f, 97.84953f)), owning_building_guid = 25)
|
||||
LocalObject(144, Door.Constructor(Vector3(2378f, 2552f, 117.8495f)), owning_building_guid = 25)
|
||||
LocalObject(145, Door.Constructor(Vector3(2378f, 2568f, 87.84953f)), owning_building_guid = 25)
|
||||
LocalObject(146, Door.Constructor(Vector3(2378f, 2568f, 97.84953f)), owning_building_guid = 25)
|
||||
LocalObject(147, Door.Constructor(Vector3(2378f, 2568f, 117.8495f)), owning_building_guid = 25)
|
||||
LocalObject(749, Door.Constructor(Vector3(2377.147f, 2548.794f, 77.66553f)), owning_building_guid = 25)
|
||||
LocalObject(750, Door.Constructor(Vector3(2377.147f, 2565.204f, 77.66553f)), owning_building_guid = 25)
|
||||
LocalObject(308, IFFLock.Constructor(Vector3(2375.957f, 2568.811f, 87.79053f), Vector3(0, 0, 0)), owning_building_guid = 25, door_guid = 145)
|
||||
LocalObject(309, IFFLock.Constructor(Vector3(2375.957f, 2568.811f, 97.79053f), Vector3(0, 0, 0)), owning_building_guid = 25, door_guid = 146)
|
||||
LocalObject(310, IFFLock.Constructor(Vector3(2375.957f, 2568.811f, 117.7905f), Vector3(0, 0, 0)), owning_building_guid = 25, door_guid = 147)
|
||||
LocalObject(311, IFFLock.Constructor(Vector3(2380.047f, 2551.189f, 87.79053f), Vector3(0, 0, 180)), owning_building_guid = 25, door_guid = 142)
|
||||
LocalObject(312, IFFLock.Constructor(Vector3(2380.047f, 2551.189f, 97.79053f), Vector3(0, 0, 180)), owning_building_guid = 25, door_guid = 143)
|
||||
LocalObject(313, IFFLock.Constructor(Vector3(2380.047f, 2551.189f, 117.7905f), Vector3(0, 0, 180)), owning_building_guid = 25, door_guid = 144)
|
||||
LocalObject(416, Locker.Constructor(Vector3(2381.716f, 2544.963f, 76.32354f)), owning_building_guid = 25)
|
||||
LocalObject(417, Locker.Constructor(Vector3(2381.751f, 2566.835f, 76.32354f)), owning_building_guid = 25)
|
||||
LocalObject(418, Locker.Constructor(Vector3(2383.053f, 2544.963f, 76.32354f)), owning_building_guid = 25)
|
||||
LocalObject(419, Locker.Constructor(Vector3(2383.088f, 2566.835f, 76.32354f)), owning_building_guid = 25)
|
||||
LocalObject(420, Locker.Constructor(Vector3(2385.741f, 2544.963f, 76.32354f)), owning_building_guid = 25)
|
||||
LocalObject(421, Locker.Constructor(Vector3(2385.741f, 2566.835f, 76.32354f)), owning_building_guid = 25)
|
||||
LocalObject(422, Locker.Constructor(Vector3(2387.143f, 2544.963f, 76.32354f)), owning_building_guid = 25)
|
||||
LocalObject(423, Locker.Constructor(Vector3(2387.143f, 2566.835f, 76.32354f)), owning_building_guid = 25)
|
||||
LocalObject(529, Terminal.Constructor(order_terminal), owning_building_guid = 25)
|
||||
LocalObject(530, Terminal.Constructor(order_terminal), owning_building_guid = 25)
|
||||
LocalObject(531, Terminal.Constructor(order_terminal), owning_building_guid = 25)
|
||||
LocalObject(694, SpawnTube.Constructor(respawn_tube_tower, Vector3(2376.706f, 2547.742f, 75.81154f), Vector3(0, 0, 0)), owning_building_guid = 25)
|
||||
LocalObject(695, SpawnTube.Constructor(respawn_tube_tower, Vector3(2376.706f, 2564.152f, 75.81154f), Vector3(0, 0, 0)), owning_building_guid = 25)
|
||||
}
|
||||
|
||||
Building16()
|
||||
|
||||
def Building16(): Unit = { // Name: Indigo_Watch_Tower Type: tower_b GUID: 26, MapID: 16
|
||||
LocalBuilding(26, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2450f, 1678f, 82.88522f))))
|
||||
LocalObject(710, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 26)
|
||||
LocalObject(149, Door.Constructor(Vector3(2462f, 1670f, 84.40522f)), owning_building_guid = 26)
|
||||
LocalObject(150, Door.Constructor(Vector3(2462f, 1670f, 94.40523f)), owning_building_guid = 26)
|
||||
LocalObject(151, Door.Constructor(Vector3(2462f, 1670f, 114.4052f)), owning_building_guid = 26)
|
||||
LocalObject(152, Door.Constructor(Vector3(2462f, 1686f, 84.40522f)), owning_building_guid = 26)
|
||||
LocalObject(153, Door.Constructor(Vector3(2462f, 1686f, 94.40523f)), owning_building_guid = 26)
|
||||
LocalObject(154, Door.Constructor(Vector3(2462f, 1686f, 114.4052f)), owning_building_guid = 26)
|
||||
LocalObject(751, Door.Constructor(Vector3(2461.147f, 1666.794f, 74.22122f)), owning_building_guid = 26)
|
||||
LocalObject(752, Door.Constructor(Vector3(2461.147f, 1683.204f, 74.22122f)), owning_building_guid = 26)
|
||||
LocalObject(314, IFFLock.Constructor(Vector3(2459.957f, 1686.811f, 84.34622f), Vector3(0, 0, 0)), owning_building_guid = 26, door_guid = 152)
|
||||
LocalObject(315, IFFLock.Constructor(Vector3(2459.957f, 1686.811f, 94.34622f), Vector3(0, 0, 0)), owning_building_guid = 26, door_guid = 153)
|
||||
LocalObject(316, IFFLock.Constructor(Vector3(2459.957f, 1686.811f, 114.3462f), Vector3(0, 0, 0)), owning_building_guid = 26, door_guid = 154)
|
||||
LocalObject(317, IFFLock.Constructor(Vector3(2464.047f, 1669.189f, 84.34622f), Vector3(0, 0, 180)), owning_building_guid = 26, door_guid = 149)
|
||||
LocalObject(318, IFFLock.Constructor(Vector3(2464.047f, 1669.189f, 94.34622f), Vector3(0, 0, 180)), owning_building_guid = 26, door_guid = 150)
|
||||
LocalObject(319, IFFLock.Constructor(Vector3(2464.047f, 1669.189f, 114.3462f), Vector3(0, 0, 180)), owning_building_guid = 26, door_guid = 151)
|
||||
LocalObject(424, Locker.Constructor(Vector3(2465.716f, 1662.963f, 72.87923f)), owning_building_guid = 26)
|
||||
LocalObject(425, Locker.Constructor(Vector3(2465.751f, 1684.835f, 72.87923f)), owning_building_guid = 26)
|
||||
LocalObject(426, Locker.Constructor(Vector3(2467.053f, 1662.963f, 72.87923f)), owning_building_guid = 26)
|
||||
LocalObject(427, Locker.Constructor(Vector3(2467.088f, 1684.835f, 72.87923f)), owning_building_guid = 26)
|
||||
LocalObject(428, Locker.Constructor(Vector3(2469.741f, 1662.963f, 72.87923f)), owning_building_guid = 26)
|
||||
LocalObject(429, Locker.Constructor(Vector3(2469.741f, 1684.835f, 72.87923f)), owning_building_guid = 26)
|
||||
LocalObject(430, Locker.Constructor(Vector3(2471.143f, 1662.963f, 72.87923f)), owning_building_guid = 26)
|
||||
LocalObject(431, Locker.Constructor(Vector3(2471.143f, 1684.835f, 72.87923f)), owning_building_guid = 26)
|
||||
LocalObject(532, Terminal.Constructor(order_terminal), owning_building_guid = 26)
|
||||
LocalObject(533, Terminal.Constructor(order_terminal), owning_building_guid = 26)
|
||||
LocalObject(534, Terminal.Constructor(order_terminal), owning_building_guid = 26)
|
||||
LocalObject(696, SpawnTube.Constructor(respawn_tube_tower, Vector3(2460.706f, 1665.742f, 72.36723f), Vector3(0, 0, 0)), owning_building_guid = 26)
|
||||
LocalObject(697, SpawnTube.Constructor(respawn_tube_tower, Vector3(2460.706f, 1682.152f, 72.36723f), Vector3(0, 0, 0)), owning_building_guid = 26)
|
||||
}
|
||||
|
||||
Building10()
|
||||
|
||||
def Building10(): Unit = { // Name: Red_Air_Tower Type: tower_c GUID: 27, MapID: 10
|
||||
LocalBuilding(27, 10, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1166f, 1754f, 55.62273f))))
|
||||
LocalObject(703, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 27)
|
||||
LocalObject(79, Door.Constructor(Vector3(1158f, 1742f, 57.14373f)), owning_building_guid = 27)
|
||||
LocalObject(80, Door.Constructor(Vector3(1158f, 1742f, 77.14273f)), owning_building_guid = 27)
|
||||
LocalObject(81, Door.Constructor(Vector3(1174f, 1742f, 57.14373f)), owning_building_guid = 27)
|
||||
LocalObject(82, Door.Constructor(Vector3(1174f, 1742f, 77.14273f)), owning_building_guid = 27)
|
||||
LocalObject(731, Door.Constructor(Vector3(1154.794f, 1742.854f, 46.95873f)), owning_building_guid = 27)
|
||||
LocalObject(732, Door.Constructor(Vector3(1171.204f, 1742.854f, 46.95873f)), owning_building_guid = 27)
|
||||
LocalObject(263, IFFLock.Constructor(Vector3(1157.189f, 1739.953f, 57.08373f), Vector3(0, 0, 270)), owning_building_guid = 27, door_guid = 79)
|
||||
LocalObject(264, IFFLock.Constructor(Vector3(1157.189f, 1739.953f, 77.08373f), Vector3(0, 0, 270)), owning_building_guid = 27, door_guid = 80)
|
||||
LocalObject(265, IFFLock.Constructor(Vector3(1174.811f, 1744.043f, 57.08373f), Vector3(0, 0, 90)), owning_building_guid = 27, door_guid = 81)
|
||||
LocalObject(266, IFFLock.Constructor(Vector3(1174.811f, 1744.043f, 77.08373f), Vector3(0, 0, 90)), owning_building_guid = 27, door_guid = 82)
|
||||
LocalObject(335, Locker.Constructor(Vector3(1150.963f, 1732.857f, 45.61673f)), owning_building_guid = 27)
|
||||
LocalObject(336, Locker.Constructor(Vector3(1150.963f, 1734.259f, 45.61673f)), owning_building_guid = 27)
|
||||
LocalObject(337, Locker.Constructor(Vector3(1150.963f, 1736.947f, 45.61673f)), owning_building_guid = 27)
|
||||
LocalObject(338, Locker.Constructor(Vector3(1150.963f, 1738.284f, 45.61673f)), owning_building_guid = 27)
|
||||
LocalObject(339, Locker.Constructor(Vector3(1172.835f, 1732.857f, 45.61673f)), owning_building_guid = 27)
|
||||
LocalObject(340, Locker.Constructor(Vector3(1172.835f, 1734.259f, 45.61673f)), owning_building_guid = 27)
|
||||
LocalObject(341, Locker.Constructor(Vector3(1172.835f, 1736.912f, 45.61673f)), owning_building_guid = 27)
|
||||
LocalObject(342, Locker.Constructor(Vector3(1172.835f, 1738.249f, 45.61673f)), owning_building_guid = 27)
|
||||
LocalObject(500, Terminal.Constructor(order_terminal), owning_building_guid = 27)
|
||||
LocalObject(501, Terminal.Constructor(order_terminal), owning_building_guid = 27)
|
||||
LocalObject(502, Terminal.Constructor(order_terminal), owning_building_guid = 27)
|
||||
LocalObject(676, SpawnTube.Constructor(respawn_tube_tower, Vector3(1153.742f, 1743.294f, 45.10473f), Vector3(0, 0, 90)), owning_building_guid = 27)
|
||||
LocalObject(677, SpawnTube.Constructor(respawn_tube_tower, Vector3(1170.152f, 1743.294f, 45.10473f), Vector3(0, 0, 90)), owning_building_guid = 27)
|
||||
LocalObject(586, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1160.725f, 1755.093f, 83.19273f)), owning_building_guid = 27)
|
||||
LocalObject(587, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 27)
|
||||
LocalObject(589, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1171.17f, 1755.093f, 83.19273f)), owning_building_guid = 27)
|
||||
LocalObject(590, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 27)
|
||||
LocalObject(464, FacilityTurret.Constructor(manned_turret, Vector3(1151.045f, 1768.93f, 74.56473f)), owning_building_guid = 27)
|
||||
TurretToWeapon(464, 5023)
|
||||
LocalObject(465, FacilityTurret.Constructor(manned_turret, Vector3(1180.957f, 1730.503f, 74.56473f)), owning_building_guid = 27)
|
||||
TurretToWeapon(465, 5024)
|
||||
}
|
||||
|
||||
Building14()
|
||||
|
||||
def Building14(): Unit = { // Name: Blue_Air_Tower Type: tower_c GUID: 28, MapID: 14
|
||||
LocalBuilding(28, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2024f, 2914f, 64.3846f))))
|
||||
LocalObject(706, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 28)
|
||||
LocalObject(124, Door.Constructor(Vector3(2009.649f, 2915.43f, 65.9056f)), owning_building_guid = 28)
|
||||
LocalObject(125, Door.Constructor(Vector3(2009.649f, 2915.43f, 85.9046f)), owning_building_guid = 28)
|
||||
LocalObject(126, Door.Constructor(Vector3(2017.16f, 2901.303f, 65.9056f)), owning_building_guid = 28)
|
||||
LocalObject(127, Door.Constructor(Vector3(2017.16f, 2901.303f, 85.9046f)), owning_building_guid = 28)
|
||||
LocalObject(743, Door.Constructor(Vector3(2008.898f, 2918.662f, 55.7206f)), owning_building_guid = 28)
|
||||
LocalObject(744, Door.Constructor(Vector3(2016.602f, 2904.172f, 55.7206f)), owning_building_guid = 28)
|
||||
LocalObject(296, IFFLock.Constructor(Vector3(2007.461f, 2915.185f, 65.8456f), Vector3(0, 0, 332)), owning_building_guid = 28, door_guid = 124)
|
||||
LocalObject(297, IFFLock.Constructor(Vector3(2007.461f, 2915.185f, 85.8456f), Vector3(0, 0, 332)), owning_building_guid = 28, door_guid = 125)
|
||||
LocalObject(298, IFFLock.Constructor(Vector3(2019.345f, 2901.546f, 65.8456f), Vector3(0, 0, 152)), owning_building_guid = 28, door_guid = 126)
|
||||
LocalObject(299, IFFLock.Constructor(Vector3(2019.345f, 2901.546f, 85.8456f), Vector3(0, 0, 152)), owning_building_guid = 28, door_guid = 127)
|
||||
LocalObject(392, Locker.Constructor(Vector3(1998.272f, 2917.351f, 54.3786f)), owning_building_guid = 28)
|
||||
LocalObject(393, Locker.Constructor(Vector3(1999.51f, 2918.009f, 54.3786f)), owning_building_guid = 28)
|
||||
LocalObject(394, Locker.Constructor(Vector3(2001.884f, 2919.271f, 54.3786f)), owning_building_guid = 28)
|
||||
LocalObject(395, Locker.Constructor(Vector3(2003.064f, 2919.899f, 54.3786f)), owning_building_guid = 28)
|
||||
LocalObject(396, Locker.Constructor(Vector3(2008.541f, 2898.039f, 54.3786f)), owning_building_guid = 28)
|
||||
LocalObject(397, Locker.Constructor(Vector3(2009.779f, 2898.697f, 54.3786f)), owning_building_guid = 28)
|
||||
LocalObject(398, Locker.Constructor(Vector3(2012.121f, 2899.943f, 54.3786f)), owning_building_guid = 28)
|
||||
LocalObject(399, Locker.Constructor(Vector3(2013.302f, 2900.57f, 54.3786f)), owning_building_guid = 28)
|
||||
LocalObject(520, Terminal.Constructor(order_terminal), owning_building_guid = 28)
|
||||
LocalObject(521, Terminal.Constructor(order_terminal), owning_building_guid = 28)
|
||||
LocalObject(522, Terminal.Constructor(order_terminal), owning_building_guid = 28)
|
||||
LocalObject(688, SpawnTube.Constructor(respawn_tube_tower, Vector3(2008.792f, 2919.797f, 53.8666f), Vector3(0, 0, 152)), owning_building_guid = 28)
|
||||
LocalObject(689, SpawnTube.Constructor(respawn_tube_tower, Vector3(2016.496f, 2905.308f, 53.8666f), Vector3(0, 0, 152)), owning_building_guid = 28)
|
||||
LocalObject(592, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2022.489f, 2919.171f, 91.9546f)), owning_building_guid = 28)
|
||||
LocalObject(593, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28)
|
||||
LocalObject(595, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2027.392f, 2909.948f, 91.9546f)), owning_building_guid = 28)
|
||||
LocalObject(596, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28)
|
||||
LocalObject(478, FacilityTurret.Constructor(manned_turret, Vector3(2010.275f, 2889.763f, 83.3266f)), owning_building_guid = 28)
|
||||
TurretToWeapon(478, 5025)
|
||||
LocalObject(479, FacilityTurret.Constructor(manned_turret, Vector3(2030.161f, 2934.214f, 83.3266f)), owning_building_guid = 28)
|
||||
TurretToWeapon(479, 5026)
|
||||
}
|
||||
|
||||
Building11()
|
||||
|
||||
def Building11(): Unit = { // Name: Indigo_Air_Tower Type: tower_c GUID: 29, MapID: 11
|
||||
LocalBuilding(29, 11, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2856f, 1380f, 67.77856f))))
|
||||
LocalObject(711, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 29)
|
||||
LocalObject(171, Door.Constructor(Vector3(2868f, 1372f, 69.29956f)), owning_building_guid = 29)
|
||||
LocalObject(172, Door.Constructor(Vector3(2868f, 1372f, 89.29855f)), owning_building_guid = 29)
|
||||
LocalObject(173, Door.Constructor(Vector3(2868f, 1388f, 69.29956f)), owning_building_guid = 29)
|
||||
LocalObject(174, Door.Constructor(Vector3(2868f, 1388f, 89.29855f)), owning_building_guid = 29)
|
||||
LocalObject(756, Door.Constructor(Vector3(2867.146f, 1368.794f, 59.11456f)), owning_building_guid = 29)
|
||||
LocalObject(757, Door.Constructor(Vector3(2867.146f, 1385.204f, 59.11456f)), owning_building_guid = 29)
|
||||
LocalObject(330, IFFLock.Constructor(Vector3(2865.957f, 1388.811f, 69.23956f), Vector3(0, 0, 0)), owning_building_guid = 29, door_guid = 173)
|
||||
LocalObject(331, IFFLock.Constructor(Vector3(2865.957f, 1388.811f, 89.23956f), Vector3(0, 0, 0)), owning_building_guid = 29, door_guid = 174)
|
||||
LocalObject(333, IFFLock.Constructor(Vector3(2870.047f, 1371.189f, 69.23956f), Vector3(0, 0, 180)), owning_building_guid = 29, door_guid = 171)
|
||||
LocalObject(334, IFFLock.Constructor(Vector3(2870.047f, 1371.189f, 89.23956f), Vector3(0, 0, 180)), owning_building_guid = 29, door_guid = 172)
|
||||
LocalObject(444, Locker.Constructor(Vector3(2871.716f, 1364.963f, 57.77256f)), owning_building_guid = 29)
|
||||
LocalObject(445, Locker.Constructor(Vector3(2871.751f, 1386.835f, 57.77256f)), owning_building_guid = 29)
|
||||
LocalObject(446, Locker.Constructor(Vector3(2873.053f, 1364.963f, 57.77256f)), owning_building_guid = 29)
|
||||
LocalObject(447, Locker.Constructor(Vector3(2873.088f, 1386.835f, 57.77256f)), owning_building_guid = 29)
|
||||
LocalObject(448, Locker.Constructor(Vector3(2875.741f, 1364.963f, 57.77256f)), owning_building_guid = 29)
|
||||
LocalObject(449, Locker.Constructor(Vector3(2875.741f, 1386.835f, 57.77256f)), owning_building_guid = 29)
|
||||
LocalObject(450, Locker.Constructor(Vector3(2877.143f, 1364.963f, 57.77256f)), owning_building_guid = 29)
|
||||
LocalObject(451, Locker.Constructor(Vector3(2877.143f, 1386.835f, 57.77256f)), owning_building_guid = 29)
|
||||
LocalObject(541, Terminal.Constructor(order_terminal), owning_building_guid = 29)
|
||||
LocalObject(542, Terminal.Constructor(order_terminal), owning_building_guid = 29)
|
||||
LocalObject(543, Terminal.Constructor(order_terminal), owning_building_guid = 29)
|
||||
LocalObject(701, SpawnTube.Constructor(respawn_tube_tower, Vector3(2866.706f, 1367.742f, 57.26056f), Vector3(0, 0, 0)), owning_building_guid = 29)
|
||||
LocalObject(702, SpawnTube.Constructor(respawn_tube_tower, Vector3(2866.706f, 1384.152f, 57.26056f), Vector3(0, 0, 0)), owning_building_guid = 29)
|
||||
LocalObject(598, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2854.907f, 1374.725f, 95.34856f)), owning_building_guid = 29)
|
||||
LocalObject(599, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29)
|
||||
LocalObject(601, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2854.907f, 1385.17f, 95.34856f)), owning_building_guid = 29)
|
||||
LocalObject(602, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29)
|
||||
LocalObject(486, FacilityTurret.Constructor(manned_turret, Vector3(2841.07f, 1365.045f, 86.72056f)), owning_building_guid = 29)
|
||||
TurretToWeapon(486, 5027)
|
||||
LocalObject(488, FacilityTurret.Constructor(manned_turret, Vector3(2879.497f, 1394.957f, 86.72056f)), owning_building_guid = 29)
|
||||
TurretToWeapon(488, 5028)
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Reference in a new issue