diff --git a/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala b/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala index ef41576d..fc9e1b2d 100644 --- a/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala +++ b/common/src/main/scala/net/psforever/objects/GlobalDefinitions.scala @@ -1000,7 +1000,9 @@ object GlobalDefinitions { val repair_silo = new MedicalTerminalDefinition(729) - val spawn_pad = new VehicleSpawnPadDefinition + val mb_pad_creation = new VehicleSpawnPadDefinition(525) + + val dropship_pad_doors = new VehicleSpawnPadDefinition(261) val mb_locker = new LockerDefinition diff --git a/common/src/main/scala/net/psforever/objects/serverobject/pad/VehicleSpawnPad.scala b/common/src/main/scala/net/psforever/objects/serverobject/pad/VehicleSpawnPad.scala index 3daf42b0..c30b380b 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/pad/VehicleSpawnPad.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/pad/VehicleSpawnPad.scala @@ -182,20 +182,21 @@ object VehicleSpawnPad { /** * Instantiate and configure a `VehicleSpawnPad` object + * @param pdef the `ObjectDefinition` that constructs this object and maintains some of its immutable fields * @param pos the position (used to determine spawn point) * @param orient the orientation (used to indicate spawn direction) * @param id the unique id that will be assigned to this entity * @param context a context to allow the object to properly set up `ActorSystem` functionality * @return the `VehicleSpawnPad` object */ - def Constructor(pos : Vector3, orient : Vector3)(id : Int, context : ActorContext) : VehicleSpawnPad = { + def Constructor(pdef: VehicleSpawnPadDefinition, pos : Vector3, orient : Vector3)(id : Int, context : ActorContext) : VehicleSpawnPad = { import akka.actor.Props import net.psforever.objects.GlobalDefinitions - val obj = VehicleSpawnPad(GlobalDefinitions.spawn_pad) + val obj = VehicleSpawnPad(pdef) obj.Position = pos obj.Orientation = orient - obj.Actor = context.actorOf(Props(classOf[VehicleSpawnControl], obj), s"${GlobalDefinitions.spawn_pad.Name}_$id") + obj.Actor = context.actorOf(Props(classOf[VehicleSpawnControl], obj), s"${obj.Definition.Name}_$id") obj } } diff --git a/common/src/main/scala/net/psforever/objects/serverobject/pad/VehicleSpawnPadDefinition.scala b/common/src/main/scala/net/psforever/objects/serverobject/pad/VehicleSpawnPadDefinition.scala index aa797207..af0a0d3e 100644 --- a/common/src/main/scala/net/psforever/objects/serverobject/pad/VehicleSpawnPadDefinition.scala +++ b/common/src/main/scala/net/psforever/objects/serverobject/pad/VehicleSpawnPadDefinition.scala @@ -5,8 +5,38 @@ import net.psforever.objects.definition.ObjectDefinition /** * The definition for any `VehicleSpawnPad`. - * Object Id 800. */ -class VehicleSpawnPadDefinition extends ObjectDefinition(800) { - Name = "spawn_pad" +class VehicleSpawnPadDefinition(objectId : Int) extends ObjectDefinition(objectId) { + + // Different pads require a Z offset to stop vehicles falling through the world after the pad rises from the floor, these values are found in game_objects.adb.lst + private var vehicle_creation_z_offset = 0f + + // Different pads also require an orientation offset when detaching vehicles from the rails associated with the spawn pad, again in game_objects.adb.lst + // For example: 9754:add_property dropship_pad_doors vehiclecreationzorientoffset 90 + // However, it seems these values need to be reversed to turn CCW to CW rotation (e.g. +90 to -90) + private var vehicle_creation_z_orient_offset = 0f + + def VehicleCreationZOffset : Float = vehicle_creation_z_offset + def VehicleCreationZOrientOffset : Float = vehicle_creation_z_orient_offset + + objectId match { + case 141 => + Name = "bfr_door" + vehicle_creation_z_offset = -4.5f + vehicle_creation_z_orient_offset = 90f + case 261 => + Name = "dropship_pad_doors" + vehicle_creation_z_offset = 4.89507f + vehicle_creation_z_orient_offset = -90f + case 525 => + Name = "mb_pad_creation" + vehicle_creation_z_offset = 2.52604f + case 615 => Name = "pad_create" + case 616 => + Name = "pad_creation" + vehicle_creation_z_offset = 1.70982f + case 816 => Name = "spawnpoint_vehicle" + case 947 => Name = "vanu_vehicle_creation_pad" + case _ => throw new IllegalArgumentException("Not a valid object id with the type vehicle_creation_pad") + } } diff --git a/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala b/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala index f6c6bbfe..bcbe55c6 100644 --- a/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala +++ b/common/src/main/scala/net/psforever/objects/zones/ZoneMap.scala @@ -47,11 +47,26 @@ class ZoneMap(private val name : String) { * Append the builder for a server object to the list of builders known to this `ZoneMap`. * @param id the unique id that will be assigned to this entity * @param constructor the logic that initializes the emitted entity + * @param owning_building_guid The guid of the building this object should belong to, if specified + * @param door_guid The guid of the door this object (typically a lock) should be linked to, if specified + * @param terminal_guid The guid of the terminal this object (typically a spawn pad) should be linked to, if specified * @return the current number of builders */ - def LocalObject[A <: PlanetSideServerObject](id : Int, constructor : ServerObjectBuilder.ConstructorType[A]) : Int = { + def LocalObject[A <: PlanetSideServerObject](id : Int, constructor : ServerObjectBuilder.ConstructorType[A], owning_building_guid : Int = 0, door_guid : Int = 0, terminal_guid: Int = 0) : Int = { if(id > 0) { localObjects = localObjects :+ ServerObjectBuilder[A](id, constructor) + + if(owning_building_guid > 0) { + ObjectToBuilding(id, owning_building_guid) + } + + if(door_guid > 0) { + DoorToLock(door_guid, id) + } + + if(terminal_guid > 0) { + TerminalToSpawnPad(terminal_guid, id) + } } localObjects.size } diff --git a/common/src/main/scala/net/psforever/packet/game/GenericObjectActionMessage.scala b/common/src/main/scala/net/psforever/packet/game/GenericObjectActionMessage.scala index 542d460b..f1c0d4d8 100644 --- a/common/src/main/scala/net/psforever/packet/game/GenericObjectActionMessage.scala +++ b/common/src/main/scala/net/psforever/packet/game/GenericObjectActionMessage.scala @@ -18,6 +18,8 @@ import shapeless.{::, HNil} * 60, 61, 62, 63 - Displays "This facility's generator is under attack!" * 64, 65, 66, 67 - Displays "Generator has Overloaded! Evacuate Generator Room Immediately!" * 68, 69, 70, 71 - Displays "This facility's generator is back on line" + * 88, 89, 90, 91 - ???? (Has been seen on vehicle pad objects) + * 92, 93, 94, 95 - Plays vehicle pad animation moving downwards * 96, 97, 98, 99 - Makes the vehicle bounce slightly. Have seen this in packet captures after taking a vehicle through a warpgate * 200, 201, 202, 203 - For aircraft - client shows "THe bailing mechanism failed! To fix the mechanism, land and repair the vehicle!" * 224 - Sets vehicle or player to be black ops diff --git a/common/src/test/scala/objects/AutoDriveControlsTest.scala b/common/src/test/scala/objects/AutoDriveControlsTest.scala index 5451092a..38c100b2 100644 --- a/common/src/test/scala/objects/AutoDriveControlsTest.scala +++ b/common/src/test/scala/objects/AutoDriveControlsTest.scala @@ -394,7 +394,7 @@ class GuidedControlTest1 extends ActorTest { driver.VehicleSeated = vehicle.GUID val sendTo = TestProbe() val order = VehicleSpawnControl.Order(driver, vehicle, sendTo.ref) - val pad = VehicleSpawnPad(GlobalDefinitions.spawn_pad) + val pad = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation) pad.GUID = PlanetSideGUID(1) pad.Railed = false //suppress certain events val guided = system.actorOf(Props(classOf[VehicleSpawnControlGuided], pad), "pad") @@ -416,7 +416,7 @@ class GuidedControlTest2 extends ActorTest { driver.VehicleSeated = vehicle.GUID val sendTo = TestProbe() val order = VehicleSpawnControl.Order(driver, vehicle, sendTo.ref) - val pad = VehicleSpawnPad(GlobalDefinitions.spawn_pad) + val pad = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation) pad.Railed = false //suppress certain events val guided = system.actorOf(Props(classOf[VehicleSpawnControlGuided], pad), "pad") @@ -441,7 +441,7 @@ class GuidedControlTest3 extends ActorTest { driver.VehicleSeated = vehicle.GUID val sendTo = TestProbe() val order = VehicleSpawnControl.Order(driver, vehicle, sendTo.ref) - val pad = VehicleSpawnPad(GlobalDefinitions.spawn_pad) + val pad = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation) pad.Railed = false //suppress certain events val guided = system.actorOf(Props(classOf[VehicleSpawnControlGuided], pad), "pad") @@ -479,7 +479,7 @@ class GuidedControlTest4 extends ActorTest { driver.VehicleSeated = vehicle.GUID val sendTo = TestProbe() val order = VehicleSpawnControl.Order(driver, vehicle, sendTo.ref) - val pad = VehicleSpawnPad(GlobalDefinitions.spawn_pad) + val pad = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation) pad.Railed = false //suppress certain events val guided = system.actorOf(Props(classOf[VehicleSpawnControlGuided], pad), "pad") diff --git a/common/src/test/scala/objects/ServerObjectBuilderTest.scala b/common/src/test/scala/objects/ServerObjectBuilderTest.scala index e12304f2..abf3b8d8 100644 --- a/common/src/test/scala/objects/ServerObjectBuilderTest.scala +++ b/common/src/test/scala/objects/ServerObjectBuilderTest.scala @@ -3,6 +3,7 @@ package objects import akka.actor.{Actor, ActorContext, Props} import base.ActorTest +import net.psforever.objects.GlobalDefinitions import net.psforever.objects.guid.NumberPoolHub import net.psforever.packet.game.PlanetSideGUID import net.psforever.objects.serverobject.ServerObjectBuilder @@ -155,7 +156,7 @@ class VehicleSpawnPadObjectBuilderTest extends ActorTest { "build" in { val hub = ServerObjectBuilderTest.NumberPoolHub val actor = system.actorOf(Props(classOf[ServerObjectBuilderTest.BuilderTestActor], ServerObjectBuilder(1, - VehicleSpawnPad.Constructor(Vector3(1.1f, 2.2f, 3.3f), Vector3(4.4f, 5.5f, 6.6f)) + VehicleSpawnPad.Constructor(GlobalDefinitions.mb_pad_creation, Vector3(1.1f, 2.2f, 3.3f), Vector3(4.4f, 5.5f, 6.6f)) ), hub), "pad") actor ! "!" diff --git a/common/src/test/scala/objects/VehicleSpawnPadTest.scala b/common/src/test/scala/objects/VehicleSpawnPadTest.scala index 0bad3fce..2511210c 100644 --- a/common/src/test/scala/objects/VehicleSpawnPadTest.scala +++ b/common/src/test/scala/objects/VehicleSpawnPadTest.scala @@ -18,20 +18,20 @@ import scala.concurrent.duration._ class VehicleSpawnPadTest extends Specification { "VehicleSpawnPadDefinition" should { "define" in { - GlobalDefinitions.spawn_pad.ObjectId mustEqual 800 + GlobalDefinitions.mb_pad_creation.ObjectId mustEqual 525 } } "VehicleSpawnPad" should { "construct" in { - val obj = VehicleSpawnPad(GlobalDefinitions.spawn_pad) + val obj = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation) obj.Actor mustEqual ActorRef.noSender - obj.Definition mustEqual GlobalDefinitions.spawn_pad + obj.Definition mustEqual GlobalDefinitions.mb_pad_creation obj.Railed mustEqual true } "un-railed" in { - val obj = VehicleSpawnPad(GlobalDefinitions.spawn_pad) + val obj = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation) obj.Railed mustEqual true obj.Railed = false obj.Railed mustEqual false @@ -42,8 +42,8 @@ class VehicleSpawnPadTest extends Specification { class VehicleSpawnControl1Test extends ActorTest { "VehicleSpawnControl" should { "construct" in { - val obj = VehicleSpawnPad(GlobalDefinitions.spawn_pad) - obj.Actor = system.actorOf(Props(classOf[VehicleSpawnControl], obj), "door") + val obj = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation) + obj.Actor = system.actorOf(Props(classOf[VehicleSpawnControl], obj), "mb_pad_creation") assert(obj.Actor != ActorRef.noSender) } } @@ -337,7 +337,7 @@ object VehicleSpawnPadControlTest { zone.Actor ! Zone.Init() vehicle.Actor = system.actorOf(Props(classOf[VehicleControl], vehicle), s"vehicle-control-${System.nanoTime()}") - val pad = VehicleSpawnPad(GlobalDefinitions.spawn_pad) + val pad = VehicleSpawnPad(GlobalDefinitions.mb_pad_creation) pad.Actor = system.actorOf(Props(classOf[VehicleSpawnControl], pad), s"test-pad-${System.nanoTime()}") pad.Owner = new Building(building_guid = 0, map_id = 0, zone, StructureType.Building) pad.Owner.Faction = faction diff --git a/common/src/test/scala/objects/ZoneTest.scala b/common/src/test/scala/objects/ZoneTest.scala index 90442b88..53a29510 100644 --- a/common/src/test/scala/objects/ZoneTest.scala +++ b/common/src/test/scala/objects/ZoneTest.scala @@ -36,7 +36,7 @@ class ZoneTest extends Specification { map.LocalBuilding(building_guid = 10, map_id = 0, FoundationBuilder(test)) map.LocalBuildings.keySet.contains((10, 0)) mustEqual true map.LocalBuilding(building_guid = -1, map_id = 0, FoundationBuilder(test)) - map.LocalBuildings.keySet.contains((0, 0)) mustEqual true + map.LocalBuildings.keySet.contains((10, 0)) mustEqual true map.LocalBuildings.keySet.contains((-1, 0)) mustEqual false } diff --git a/pslogin/src/main/scala/Maps.scala b/pslogin/src/main/scala/Maps.scala index 4d884439..3d7b8657 100644 --- a/pslogin/src/main/scala/Maps.scala +++ b/pslogin/src/main/scala/Maps.scala @@ -1,6216 +1,37 @@ // Copyright (c) 2017 PSForever -import net.psforever.objects.zones.ZoneMap -import net.psforever.objects.GlobalDefinitions._ import net.psforever.objects.LocalProjectile import net.psforever.objects.ballistics.Projectile -import net.psforever.objects.serverobject.doors.Door -import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech -import net.psforever.objects.serverobject.locks.IFFLock -import net.psforever.objects.serverobject.mblocker.Locker -import net.psforever.objects.serverobject.pad.VehicleSpawnPad -import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType, WarpGate} -import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} -import net.psforever.objects.serverobject.tube.SpawnTube -import net.psforever.objects.serverobject.resourcesilo.ResourceSilo -import net.psforever.objects.serverobject.turret.FacilityTurret -import net.psforever.types.Vector3 +import net.psforever.objects.zones.ZoneMap +import zonemaps._ object Maps { - val map1 = new ZoneMap("map01") { - Projectiles(this) - } - - val map2 = new ZoneMap("map02") { - Projectiles(this) - } - - val map3 = new ZoneMap("map03") { - Projectiles(this) - } - - val map4 = new ZoneMap("map04") { - - Building8() - def Building8() : Unit = { // Name: Enkidu Type: amp_station GUID: 1, MapID: 8 - LocalBuilding(1, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3318f, 3574f, 37.19054f)))) - LocalObject(222, CaptureTerminal.Constructor(capture_terminal)) - ObjectToBuilding(222, 1) - LocalObject(180, Door.Constructor(Vector3(3312.956f, 3569.427f, 50.09254f))) - ObjectToBuilding(180, 1) - LocalObject(181, Door.Constructor(Vector3(3322.749f, 3578.879f, 50.09254f))) - ObjectToBuilding(181, 1) - LocalObject(437, Door.Constructor(Vector3(3255.375f, 3506.143f, 46.90554f))) - ObjectToBuilding(437, 1) - LocalObject(442, Door.Constructor(Vector3(3268.013f, 3493.056f, 38.94154f))) - ObjectToBuilding(442, 1) - LocalObject(443, Door.Constructor(Vector3(3292.463f, 3549.339f, 43.91154f))) - ObjectToBuilding(443, 1) - LocalObject(444, Door.Constructor(Vector3(3292.705f, 3556.178f, 48.91755f))) - ObjectToBuilding(444, 1) - LocalObject(445, Door.Constructor(Vector3(3299f, 3549.66f, 48.91755f))) - ObjectToBuilding(445, 1) - LocalObject(446, Door.Constructor(Vector3(3308.191f, 3648.219f, 38.94154f))) - ObjectToBuilding(446, 1) - LocalObject(447, Door.Constructor(Vector3(3313.247f, 3463.758f, 38.91154f))) - ObjectToBuilding(447, 1) - LocalObject(448, Door.Constructor(Vector3(3319.254f, 3480.712f, 46.90454f))) - ObjectToBuilding(448, 1) - LocalObject(449, Door.Constructor(Vector3(3321.277f, 3660.857f, 46.90554f))) - ObjectToBuilding(449, 1) - LocalObject(450, Door.Constructor(Vector3(3332.341f, 3493.35f, 38.94154f))) - ObjectToBuilding(450, 1) - LocalObject(451, Door.Constructor(Vector3(3336.708f, 3598.642f, 48.91755f))) - ObjectToBuilding(451, 1) - LocalObject(452, Door.Constructor(Vector3(3343.003f, 3592.125f, 48.91755f))) - ObjectToBuilding(452, 1) - LocalObject(453, Door.Constructor(Vector3(3343.537f, 3598.66f, 43.91154f))) - ObjectToBuilding(453, 1) - LocalObject(454, Door.Constructor(Vector3(3353.786f, 3658.18f, 38.94154f))) - ObjectToBuilding(454, 1) - LocalObject(455, Door.Constructor(Vector3(3366.423f, 3645.093f, 46.90554f))) - ObjectToBuilding(455, 1) - LocalObject(456, Door.Constructor(Vector3(3392.057f, 3551.017f, 46.90454f))) - ObjectToBuilding(456, 1) - LocalObject(457, Door.Constructor(Vector3(3405.144f, 3563.655f, 38.94154f))) - ObjectToBuilding(457, 1) - LocalObject(741, Door.Constructor(Vector3(3298.74f, 3555.696f, 48.91154f))) - ObjectToBuilding(741, 1) - LocalObject(742, Door.Constructor(Vector3(3300.736f, 3557.328f, 43.91154f))) - ObjectToBuilding(742, 1) - LocalObject(743, Door.Constructor(Vector3(3301.229f, 3585.608f, 38.91154f))) - ObjectToBuilding(743, 1) - LocalObject(744, Door.Constructor(Vector3(3303.416f, 3548.795f, 38.91154f))) - ObjectToBuilding(744, 1) - LocalObject(745, Door.Constructor(Vector3(3306.984f, 3591.166f, 38.91154f))) - ObjectToBuilding(745, 1) - LocalObject(746, Door.Constructor(Vector3(3309.072f, 3548.696f, 38.91154f))) - ObjectToBuilding(746, 1) - LocalObject(747, Door.Constructor(Vector3(3309.17f, 3554.352f, 31.41154f))) - ObjectToBuilding(747, 1) - LocalObject(748, Door.Constructor(Vector3(3309.269f, 3560.008f, 23.91154f))) - ObjectToBuilding(748, 1) - LocalObject(749, Door.Constructor(Vector3(3315.123f, 3571.221f, 31.41154f))) - ObjectToBuilding(749, 1) - LocalObject(750, Door.Constructor(Vector3(3320.186f, 3537.187f, 31.41154f))) - ObjectToBuilding(750, 1) - LocalObject(751, Door.Constructor(Vector3(3320.581f, 3559.811f, 31.41154f))) - ObjectToBuilding(751, 1) - LocalObject(752, Door.Constructor(Vector3(3326.632f, 3582.336f, 23.91154f))) - ObjectToBuilding(752, 1) - LocalObject(753, Door.Constructor(Vector3(3335.264f, 3590.672f, 43.91154f))) - ObjectToBuilding(753, 1) - LocalObject(754, Door.Constructor(Vector3(3336.965f, 3592.609f, 48.91154f))) - ObjectToBuilding(754, 1) - LocalObject(755, Door.Constructor(Vector3(3337.845f, 3576.482f, 23.91154f))) - ObjectToBuilding(755, 1) - LocalObject(756, Door.Constructor(Vector3(3337.845f, 3576.482f, 31.41154f))) - ObjectToBuilding(756, 1) - LocalObject(757, Door.Constructor(Vector3(3343.6f, 3582.04f, 38.91154f))) - ObjectToBuilding(757, 1) - LocalObject(758, Door.Constructor(Vector3(3343.699f, 3587.696f, 38.91154f))) - ObjectToBuilding(758, 1) - LocalObject(759, Door.Constructor(Vector3(3347.874f, 3502.757f, 31.41154f))) - ObjectToBuilding(759, 1) - LocalObject(760, Door.Constructor(Vector3(3348.565f, 3542.349f, 23.91154f))) - ObjectToBuilding(760, 1) - LocalObject(761, Door.Constructor(Vector3(3348.861f, 3559.317f, 23.91154f))) - ObjectToBuilding(761, 1) - LocalObject(762, Door.Constructor(Vector3(3354.221f, 3542.25f, 23.91154f))) - ObjectToBuilding(762, 1) - LocalObject(922, Door.Constructor(Vector3(3297.715f, 3594.968f, 39.67054f))) - ObjectToBuilding(922, 1) - LocalObject(2927, Door.Constructor(Vector3(3328.322f, 3557.1f, 31.74454f))) - ObjectToBuilding(2927, 1) - LocalObject(2928, Door.Constructor(Vector3(3333.565f, 3562.163f, 31.74454f))) - ObjectToBuilding(2928, 1) - LocalObject(2929, Door.Constructor(Vector3(3338.811f, 3567.229f, 31.74454f))) - ObjectToBuilding(2929, 1) - LocalObject(970, IFFLock.Constructor(Vector3(3293.625f, 3594.828f, 38.87054f), Vector3(0, 0, 316))) - DoorToLock(922, 970) - ObjectToBuilding(970, 1) - LocalObject(1084, IFFLock.Constructor(Vector3(3290.676f, 3555.318f, 48.85154f), Vector3(0, 0, 316))) - DoorToLock(444, 1084) - ObjectToBuilding(1084, 1) - LocalObject(1085, IFFLock.Constructor(Vector3(3293.293f, 3547.299f, 43.85254f), Vector3(0, 0, 226))) - DoorToLock(443, 1085) - ObjectToBuilding(1085, 1) - LocalObject(1086, IFFLock.Constructor(Vector3(3301.043f, 3550.474f, 48.85154f), Vector3(0, 0, 136))) - DoorToLock(445, 1086) - ObjectToBuilding(1086, 1) - LocalObject(1087, IFFLock.Constructor(Vector3(3314.073f, 3461.713f, 38.85054f), Vector3(0, 0, 226))) - DoorToLock(447, 1087) - ObjectToBuilding(1087, 1) - LocalObject(1088, IFFLock.Constructor(Vector3(3320.996f, 3558.026f, 31.22654f), Vector3(0, 0, 226))) - DoorToLock(751, 1088) - ObjectToBuilding(1088, 1) - LocalObject(1089, IFFLock.Constructor(Vector3(3328.416f, 3582.752f, 23.72654f), Vector3(0, 0, 136))) - DoorToLock(752, 1089) - ObjectToBuilding(1089, 1) - LocalObject(1090, IFFLock.Constructor(Vector3(3334.657f, 3597.79f, 48.85154f), Vector3(0, 0, 316))) - DoorToLock(451, 1090) - ObjectToBuilding(1090, 1) - LocalObject(1091, IFFLock.Constructor(Vector3(3337.336f, 3578.176f, 31.22654f), Vector3(0, 0, 46))) - DoorToLock(756, 1091) - ObjectToBuilding(1091, 1) - LocalObject(1092, IFFLock.Constructor(Vector3(3342.694f, 3600.685f, 43.85254f), Vector3(0, 0, 46))) - DoorToLock(453, 1092) - ObjectToBuilding(1092, 1) - LocalObject(1093, IFFLock.Constructor(Vector3(3345.022f, 3592.944f, 48.85154f), Vector3(0, 0, 136))) - DoorToLock(452, 1093) - ObjectToBuilding(1093, 1) - LocalObject(1094, IFFLock.Constructor(Vector3(3352.528f, 3541.741f, 23.72654f), Vector3(0, 0, 316))) - DoorToLock(762, 1094) - ObjectToBuilding(1094, 1) - LocalObject(1424, Locker.Constructor(Vector3(3303.334f, 3580.312f, 22.39054f))) - ObjectToBuilding(1424, 1) - LocalObject(1425, Locker.Constructor(Vector3(3304.263f, 3579.35f, 22.39054f))) - ObjectToBuilding(1425, 1) - LocalObject(1426, Locker.Constructor(Vector3(3305.191f, 3578.389f, 22.39054f))) - ObjectToBuilding(1426, 1) - LocalObject(1427, Locker.Constructor(Vector3(3306.111f, 3577.437f, 22.39054f))) - ObjectToBuilding(1427, 1) - LocalObject(1428, Locker.Constructor(Vector3(3309.265f, 3574.171f, 22.39054f))) - ObjectToBuilding(1428, 1) - LocalObject(1429, Locker.Constructor(Vector3(3310.193f, 3573.209f, 22.39054f))) - ObjectToBuilding(1429, 1) - LocalObject(1430, Locker.Constructor(Vector3(3311.122f, 3572.248f, 22.39054f))) - ObjectToBuilding(1430, 1) - LocalObject(1431, Locker.Constructor(Vector3(3312.041f, 3571.296f, 22.39054f))) - ObjectToBuilding(1431, 1) - LocalObject(1432, Locker.Constructor(Vector3(3331.427f, 3580.047f, 30.15154f))) - ObjectToBuilding(1432, 1) - LocalObject(1433, Locker.Constructor(Vector3(3332.225f, 3579.221f, 30.15154f))) - ObjectToBuilding(1433, 1) - LocalObject(1434, Locker.Constructor(Vector3(3333.021f, 3578.396f, 30.15154f))) - ObjectToBuilding(1434, 1) - LocalObject(1435, Locker.Constructor(Vector3(3333.83f, 3577.558f, 30.15154f))) - ObjectToBuilding(1435, 1) - LocalObject(1979, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1979, 1) - LocalObject(1980, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1980, 1) - LocalObject(1981, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1981, 1) - LocalObject(1982, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1982, 1) - LocalObject(1983, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1983, 1) - LocalObject(1984, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1984, 1) - LocalObject(2834, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2834, 1) - LocalObject(2835, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2835, 1) - LocalObject(2836, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2836, 1) - LocalObject(2837, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2837, 1) - LocalObject(2838, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2838, 1) - LocalObject(2839, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2839, 1) - LocalObject(3069, Terminal.Constructor(vehicle_terminal_combined)) - ObjectToBuilding(3069, 1) - LocalObject(1885, VehicleSpawnPad.Constructor(Vector3(3301.713f, 3491.774f, 35.13554f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(3069, 1885) - ObjectToBuilding(1885, 1) - LocalObject(2655, ResourceSilo.Constructor) - ObjectToBuilding(2655, 1) - LocalObject(2703, SpawnTube.Constructor(Vector3(3329.385f, 3557.515f, 29.89054f), Vector3(0, 0, 226))) - ObjectToBuilding(2703, 1) - LocalObject(2704, SpawnTube.Constructor(Vector3(3334.627f, 3562.577f, 29.89054f), Vector3(0, 0, 226))) - ObjectToBuilding(2704, 1) - LocalObject(2705, SpawnTube.Constructor(Vector3(3339.872f, 3567.642f, 29.89054f), Vector3(0, 0, 226))) - ObjectToBuilding(2705, 1) - LocalObject(1904, ProximityTerminal.Constructor(medical_terminal, Vector3(3308.092f, 3576.17f, 22.39054f))) - ObjectToBuilding(1904, 1) - LocalObject(1905, ProximityTerminal.Constructor(medical_terminal, Vector3(3333.32f, 3558.144f, 42.39054f))) - ObjectToBuilding(1905, 1) - LocalObject(2216, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3258.225f, 3553.25f, 47.85654f))) - ObjectToBuilding(2216, 1) - LocalObject(2217, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2217, 1) - LocalObject(2219, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3297.968f, 3623.295f, 45.69555f))) - ObjectToBuilding(2219, 1) - LocalObject(2220, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2220, 1) - LocalObject(2222, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3343.546f, 3519.085f, 45.69555f))) - ObjectToBuilding(2222, 1) - LocalObject(2223, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2223, 1) - LocalObject(2225, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3365.104f, 3631.023f, 45.71854f))) - ObjectToBuilding(2225, 1) - LocalObject(2226, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2226, 1) - LocalObject(2587, ProximityTerminal.Constructor(repair_silo, Vector3(3274.423f, 3618.559f, 3573.4f))) - ObjectToBuilding(2587, 1) - LocalObject(2588, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2588, 1) - LocalObject(2591, ProximityTerminal.Constructor(repair_silo, Vector3(3366.547f, 3523.436f, 3573.4f))) - ObjectToBuilding(2591, 1) - LocalObject(2592, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2592, 1) - LocalObject(1796, FacilityTurret.Constructor(manned_turret, Vector3(3191.991f, 3553.579f, 45.89854f))) - ObjectToBuilding(1796, 1) - TurretToWeapon(1796, 5000) - LocalObject(1801, FacilityTurret.Constructor(manned_turret, Vector3(3236.043f, 3599.204f, 45.89854f))) - ObjectToBuilding(1801, 1) - TurretToWeapon(1801, 5001) - LocalObject(1806, FacilityTurret.Constructor(manned_turret, Vector3(3298.591f, 3443.177f, 45.89854f))) - ObjectToBuilding(1806, 1) - TurretToWeapon(1806, 5002) - LocalObject(1807, FacilityTurret.Constructor(manned_turret, Vector3(3337.071f, 3693.669f, 45.89854f))) - ObjectToBuilding(1807, 1) - TurretToWeapon(1807, 5003) - LocalObject(1808, FacilityTurret.Constructor(manned_turret, Vector3(3403.855f, 3627.705f, 45.89854f))) - ObjectToBuilding(1808, 1) - TurretToWeapon(1808, 5004) - LocalObject(1809, FacilityTurret.Constructor(manned_turret, Vector3(3443.646f, 3583.294f, 45.89854f))) - ObjectToBuilding(1809, 1) - TurretToWeapon(1809, 5005) - } - - Building51() - def Building51() : Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 51 - LocalBuilding(4, 51, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(966f, 5404f, 72.35047f)))) - LocalObject(320, Door.Constructor(Vector3(941.077f, 5405.901f, 73.87148f))) - ObjectToBuilding(320, 4) - LocalObject(324, Door.Constructor(Vector3(990.898f, 5405.912f, 73.87148f))) - ObjectToBuilding(324, 4) - } - - Building54() - def Building54() : Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 54 - LocalBuilding(5, 54, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2830f, 4464f, 39.29373f)))) - LocalObject(402, Door.Constructor(Vector3(2828.088f, 4488.898f, 40.81473f))) - ObjectToBuilding(402, 5) - LocalObject(403, Door.Constructor(Vector3(2828.099f, 4439.077f, 40.81473f))) - ObjectToBuilding(403, 5) - } - - Building50() - def Building50() : Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 50 - LocalBuilding(6, 50, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3212f, 2186f, 70.5193f)))) - LocalObject(427, Door.Constructor(Vector3(3193.032f, 2169.721f, 72.04031f))) - ObjectToBuilding(427, 6) - LocalObject(432, Door.Constructor(Vector3(3228.254f, 2204.958f, 72.04031f))) - ObjectToBuilding(432, 6) - } - - Building52() - def Building52() : Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 7, MapID: 52 - LocalBuilding(7, 52, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4288f, 5822f, 77.53156f)))) - LocalObject(513, Door.Constructor(Vector3(4272.055f, 5841.249f, 79.05257f))) - ObjectToBuilding(513, 7) - LocalObject(514, Door.Constructor(Vector3(4306.671f, 5805.418f, 79.05257f))) - ObjectToBuilding(514, 7) - } - - Building53() - def Building53() : Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 8, MapID: 53 - LocalBuilding(8, 53, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(7108f, 5242f, 37.86362f)))) - LocalObject(648, Door.Constructor(Vector3(7089.033f, 5225.721f, 39.38462f))) - ObjectToBuilding(648, 8) - LocalObject(650, Door.Constructor(Vector3(7124.253f, 5260.958f, 39.38462f))) - ObjectToBuilding(650, 8) - } - - Building42() - def Building42() : Unit = { // Name: bunker_lg Type: bunker_lg GUID: 9, MapID: 42 - LocalBuilding(9, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1740f, 5472f, 34.41663f)))) - LocalObject(355, Door.Constructor(Vector3(1740.098f, 5475.649f, 35.93763f))) - ObjectToBuilding(355, 9) - } - - Building43() - def Building43() : Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 43 - LocalBuilding(10, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2642f, 4548f, 44.8345f)))) - LocalObject(380, Door.Constructor(Vector3(2639.394f, 4545.443f, 46.3555f))) - ObjectToBuilding(380, 10) - } - - Building45() - def Building45() : Unit = { // Name: bunker_lg Type: bunker_lg GUID: 11, MapID: 45 - LocalBuilding(11, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4034f, 2330f, 70.24219f)))) - LocalObject(494, Door.Constructor(Vector3(4034.035f, 2333.651f, 71.76319f))) - ObjectToBuilding(494, 11) - } - - Building48() - def Building48() : Unit = { // Name: bunker_lg Type: bunker_lg GUID: 12, MapID: 48 - LocalBuilding(12, 48, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4740f, 2346f, 86.66288f)))) - LocalObject(557, Door.Constructor(Vector3(4737.394f, 2343.443f, 88.18388f))) - ObjectToBuilding(557, 12) - } - - Building64() - def Building64() : Unit = { // Name: Dagon_Tower Type: bunker_sm GUID: 13, MapID: 64 - LocalBuilding(13, 64, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1972f, 5528f, 39.54084f)))) - LocalObject(369, Door.Constructor(Vector3(1972.055f, 5529.225f, 41.06184f))) - ObjectToBuilding(369, 13) - } - - Building46() - def Building46() : Unit = { // Name: bunker_sm Type: bunker_sm GUID: 14, MapID: 46 - LocalBuilding(14, 46, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3472f, 5470f, 76.47643f)))) - LocalObject(464, Door.Constructor(Vector3(3473.225f, 5469.945f, 77.99744f))) - ObjectToBuilding(464, 14) - } - - Building44() - def Building44() : Unit = { // Name: bunker_sm Type: bunker_sm GUID: 15, MapID: 44 - LocalBuilding(15, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3540f, 3566f, 28.99432f)))) - LocalObject(465, Door.Constructor(Vector3(3539.081f, 3565.189f, 30.51532f))) - ObjectToBuilding(465, 15) - } - - Building47() - def Building47() : Unit = { // Name: bunker_sm Type: bunker_sm GUID: 16, MapID: 47 - LocalBuilding(16, 47, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4932f, 5166f, 78.77888f)))) - LocalObject(585, Door.Constructor(Vector3(4931.173f, 5166.905f, 80.29988f))) - ObjectToBuilding(585, 16) - } - - Building49() - def Building49() : Unit = { // Name: bunker_sm Type: bunker_sm GUID: 17, MapID: 49 - LocalBuilding(17, 49, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6394f, 4556f, 41.16785f)))) - LocalObject(612, Door.Constructor(Vector3(6394.905f, 4556.827f, 42.68885f))) - ObjectToBuilding(612, 17) - } - - Building15() - def Building15() : Unit = { // Name: Neti Type: comm_station GUID: 18, MapID: 15 - LocalBuilding(18, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3990f, 2502f, 79.94147f)))) - LocalObject(224, CaptureTerminal.Constructor(capture_terminal)) - ObjectToBuilding(224, 18) - LocalObject(485, Door.Constructor(Vector3(3910.617f, 2491.122f, 89.65648f))) - ObjectToBuilding(485, 18) - LocalObject(486, Door.Constructor(Vector3(3918.236f, 2519.851f, 81.69247f))) - ObjectToBuilding(486, 18) - LocalObject(487, Door.Constructor(Vector3(3922.312f, 2477.185f, 81.69247f))) - ObjectToBuilding(487, 18) - LocalObject(488, Door.Constructor(Vector3(3932.172f, 2531.545f, 89.65648f))) - ObjectToBuilding(488, 18) - LocalObject(489, Door.Constructor(Vector3(3970.427f, 2511.684f, 86.66248f))) - ObjectToBuilding(489, 18) - LocalObject(490, Door.Constructor(Vector3(3977.37f, 2517.51f, 86.66248f))) - ObjectToBuilding(490, 18) - LocalObject(491, Door.Constructor(Vector3(3981.511f, 2500.588f, 94.10147f))) - ObjectToBuilding(491, 18) - LocalObject(492, Door.Constructor(Vector3(4010.463f, 2508.727f, 86.66248f))) - ObjectToBuilding(492, 18) - LocalObject(493, Door.Constructor(Vector3(4020.505f, 2449.01f, 89.65648f))) - ObjectToBuilding(493, 18) - LocalObject(495, Door.Constructor(Vector3(4034.442f, 2460.704f, 81.69247f))) - ObjectToBuilding(495, 18) - LocalObject(496, Door.Constructor(Vector3(4042.395f, 2545.312f, 81.69247f))) - ObjectToBuilding(496, 18) - LocalObject(497, Door.Constructor(Vector3(4054.088f, 2531.376f, 89.65547f))) - ObjectToBuilding(497, 18) - LocalObject(498, Door.Constructor(Vector3(4068.789f, 2526.338f, 81.66248f))) - ObjectToBuilding(498, 18) - LocalObject(786, Door.Constructor(Vector3(3976.651f, 2511.686f, 86.66248f))) - ObjectToBuilding(786, 18) - LocalObject(787, Door.Constructor(Vector3(3988.908f, 2521.97f, 81.66248f))) - ObjectToBuilding(787, 18) - LocalObject(788, Door.Constructor(Vector3(3989.401f, 2527.605f, 74.16248f))) - ObjectToBuilding(788, 18) - LocalObject(789, Door.Constructor(Vector3(3991.373f, 2550.147f, 74.16248f))) - ObjectToBuilding(789, 18) - LocalObject(790, Door.Constructor(Vector3(3993.064f, 2504.571f, 74.16248f))) - ObjectToBuilding(790, 18) - LocalObject(791, Door.Constructor(Vector3(3993.557f, 2510.207f, 64.16248f))) - ObjectToBuilding(791, 18) - LocalObject(792, Door.Constructor(Vector3(3995.529f, 2532.748f, 64.16248f))) - ObjectToBuilding(792, 18) - LocalObject(793, Door.Constructor(Vector3(4003.842f, 2497.95f, 81.66248f))) - ObjectToBuilding(793, 18) - LocalObject(794, Door.Constructor(Vector3(4004.335f, 2503.585f, 86.66248f))) - ObjectToBuilding(794, 18) - LocalObject(795, Door.Constructor(Vector3(4008.772f, 2554.303f, 74.16248f))) - ObjectToBuilding(795, 18) - LocalObject(796, Door.Constructor(Vector3(4008.984f, 2491.822f, 76.66248f))) - ObjectToBuilding(796, 18) - LocalObject(797, Door.Constructor(Vector3(4010.463f, 2508.727f, 76.66248f))) - ObjectToBuilding(797, 18) - LocalObject(798, Door.Constructor(Vector3(4017.578f, 2525.14f, 74.16248f))) - ObjectToBuilding(798, 18) - LocalObject(799, Door.Constructor(Vector3(4018.071f, 2530.776f, 64.16248f))) - ObjectToBuilding(799, 18) - LocalObject(800, Door.Constructor(Vector3(4024.199f, 2535.918f, 74.16248f))) - ObjectToBuilding(800, 18) - LocalObject(801, Door.Constructor(Vector3(4024.411f, 2473.436f, 71.66248f))) - ObjectToBuilding(801, 18) - LocalObject(802, Door.Constructor(Vector3(4026.383f, 2495.978f, 64.16248f))) - ObjectToBuilding(802, 18) - LocalObject(803, Door.Constructor(Vector3(4035.189f, 2466.815f, 64.16248f))) - ObjectToBuilding(803, 18) - LocalObject(804, Door.Constructor(Vector3(4042.796f, 2488.863f, 71.66248f))) - ObjectToBuilding(804, 18) - LocalObject(805, Door.Constructor(Vector3(4047.445f, 2477.1f, 71.66248f))) - ObjectToBuilding(805, 18) - LocalObject(806, Door.Constructor(Vector3(4050.896f, 2516.547f, 64.16248f))) - ObjectToBuilding(806, 18) - LocalObject(807, Door.Constructor(Vector3(4065.83f, 2492.526f, 64.16248f))) - ObjectToBuilding(807, 18) - LocalObject(808, Door.Constructor(Vector3(4067.802f, 2515.068f, 64.16248f))) - ObjectToBuilding(808, 18) - LocalObject(809, Door.Constructor(Vector3(4072.945f, 2508.939f, 64.16248f))) - ObjectToBuilding(809, 18) - LocalObject(924, Door.Constructor(Vector3(3998.266f, 2485.821f, 82.43448f))) - ObjectToBuilding(924, 18) - LocalObject(2939, Door.Constructor(Vector3(4024.093f, 2482.734f, 71.99548f))) - ObjectToBuilding(2939, 18) - LocalObject(2940, Door.Constructor(Vector3(4029.68f, 2487.422f, 71.99548f))) - ObjectToBuilding(2940, 18) - LocalObject(2941, Door.Constructor(Vector3(4035.263f, 2492.107f, 71.99548f))) - ObjectToBuilding(2941, 18) - LocalObject(972, IFFLock.Constructor(Vector3(4002.48f, 2485.773f, 81.59348f), Vector3(0, 0, 140))) - DoorToLock(924, 972) - ObjectToBuilding(972, 18) - LocalObject(1117, IFFLock.Constructor(Vector3(3971.121f, 2509.595f, 86.60248f), Vector3(0, 0, 230))) - DoorToLock(489, 1117) - ObjectToBuilding(1117, 18) - LocalObject(1118, IFFLock.Constructor(Vector3(3976.677f, 2519.596f, 86.60248f), Vector3(0, 0, 50))) - DoorToLock(490, 1118) - ObjectToBuilding(1118, 18) - LocalObject(1119, IFFLock.Constructor(Vector3(3979.399f, 2499.871f, 94.02248f), Vector3(0, 0, 320))) - DoorToLock(491, 1119) - ObjectToBuilding(1119, 18) - LocalObject(1120, IFFLock.Constructor(Vector3(3995.82f, 2530.939f, 63.97747f), Vector3(0, 0, 230))) - DoorToLock(792, 1120) - ObjectToBuilding(1120, 18) - LocalObject(1121, IFFLock.Constructor(Vector3(4008.374f, 2508.036f, 86.60248f), Vector3(0, 0, 320))) - DoorToLock(492, 1121) - ObjectToBuilding(1121, 18) - LocalObject(1122, IFFLock.Constructor(Vector3(4024.801f, 2471.711f, 71.47748f), Vector3(0, 0, 230))) - DoorToLock(801, 1122) - ObjectToBuilding(1122, 18) - LocalObject(1123, IFFLock.Constructor(Vector3(4033.38f, 2466.525f, 63.97747f), Vector3(0, 0, 320))) - DoorToLock(803, 1123) - ObjectToBuilding(1123, 18) - LocalObject(1124, IFFLock.Constructor(Vector3(4042.406f, 2490.588f, 71.47748f), Vector3(0, 0, 50))) - DoorToLock(804, 1124) - ObjectToBuilding(1124, 18) - LocalObject(1125, IFFLock.Constructor(Vector3(4066.076f, 2514.68f, 63.97747f), Vector3(0, 0, 320))) - DoorToLock(808, 1125) - ObjectToBuilding(1125, 18) - LocalObject(1126, IFFLock.Constructor(Vector3(4070.846f, 2527.049f, 81.59148f), Vector3(0, 0, 140))) - DoorToLock(498, 1126) - ObjectToBuilding(1126, 18) - LocalObject(1127, IFFLock.Constructor(Vector3(4074.672f, 2509.327f, 63.97747f), Vector3(0, 0, 140))) - DoorToLock(809, 1127) - ObjectToBuilding(1127, 18) - LocalObject(1481, Locker.Constructor(Vector3(4028.341f, 2472.083f, 70.40247f))) - ObjectToBuilding(1481, 18) - LocalObject(1482, Locker.Constructor(Vector3(4029.09f, 2471.191f, 70.40247f))) - ObjectToBuilding(1482, 18) - LocalObject(1483, Locker.Constructor(Vector3(4029.827f, 2470.313f, 70.40247f))) - ObjectToBuilding(1483, 18) - LocalObject(1484, Locker.Constructor(Vector3(4030.565f, 2469.433f, 70.40247f))) - ObjectToBuilding(1484, 18) - LocalObject(1485, Locker.Constructor(Vector3(4050.514f, 2476.811f, 62.64148f))) - ObjectToBuilding(1485, 18) - LocalObject(1486, Locker.Constructor(Vector3(4051.365f, 2475.796f, 62.64148f))) - ObjectToBuilding(1486, 18) - LocalObject(1487, Locker.Constructor(Vector3(4052.224f, 2474.773f, 62.64148f))) - ObjectToBuilding(1487, 18) - LocalObject(1488, Locker.Constructor(Vector3(4053.083f, 2473.749f, 62.64148f))) - ObjectToBuilding(1488, 18) - LocalObject(1489, Locker.Constructor(Vector3(4056.002f, 2470.271f, 62.64148f))) - ObjectToBuilding(1489, 18) - LocalObject(1490, Locker.Constructor(Vector3(4056.853f, 2469.257f, 62.64148f))) - ObjectToBuilding(1490, 18) - LocalObject(1491, Locker.Constructor(Vector3(4057.711f, 2468.233f, 62.64148f))) - ObjectToBuilding(1491, 18) - LocalObject(1492, Locker.Constructor(Vector3(4058.571f, 2467.209f, 62.64148f))) - ObjectToBuilding(1492, 18) - LocalObject(1998, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1998, 18) - LocalObject(1999, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1999, 18) - LocalObject(2000, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2000, 18) - LocalObject(2001, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2001, 18) - LocalObject(2002, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2002, 18) - LocalObject(2003, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2003, 18) - LocalObject(2004, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2004, 18) - LocalObject(2847, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2847, 18) - LocalObject(2848, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2848, 18) - LocalObject(2849, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2849, 18) - LocalObject(2850, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2850, 18) - LocalObject(2851, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2851, 18) - LocalObject(2852, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2852, 18) - LocalObject(3071, Terminal.Constructor(vehicle_terminal_combined)) - ObjectToBuilding(3071, 18) - LocalObject(1887, VehicleSpawnPad.Constructor(Vector3(4056.803f, 2507.361f, 78.67047f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(3071, 1887) - ObjectToBuilding(1887, 18) - LocalObject(2657, ResourceSilo.Constructor) - ObjectToBuilding(2657, 18) - LocalObject(2715, SpawnTube.Constructor(Vector3(4023.006f, 2482.396f, 70.14147f), Vector3(0, 0, 50))) - ObjectToBuilding(2715, 18) - LocalObject(2716, SpawnTube.Constructor(Vector3(4028.591f, 2487.083f, 70.14147f), Vector3(0, 0, 50))) - ObjectToBuilding(2716, 18) - LocalObject(2717, SpawnTube.Constructor(Vector3(4034.174f, 2491.768f, 70.14147f), Vector3(0, 0, 50))) - ObjectToBuilding(2717, 18) - LocalObject(1907, ProximityTerminal.Constructor(medical_terminal, Vector3(3968.358f, 2482.712f, 80.14147f))) - ObjectToBuilding(1907, 18) - LocalObject(1908, ProximityTerminal.Constructor(medical_terminal, Vector3(4054.114f, 2471.672f, 62.64148f))) - ObjectToBuilding(1908, 18) - LocalObject(2240, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4020.16f, 2551.909f, 88.38248f))) - ObjectToBuilding(2240, 18) - LocalObject(2241, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2241, 18) - LocalObject(2603, ProximityTerminal.Constructor(repair_silo, Vector3(3968.49f, 2563.696f, 2501.75f))) - ObjectToBuilding(2603, 18) - LocalObject(2604, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2604, 18) - LocalObject(2607, ProximityTerminal.Constructor(repair_silo, Vector3(4010.984f, 2439.141f, 2501.75f))) - ObjectToBuilding(2607, 18) - LocalObject(2608, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2608, 18) - LocalObject(1819, FacilityTurret.Constructor(manned_turret, Vector3(3881.816f, 2505.794f, 88.64948f))) - ObjectToBuilding(1819, 18) - TurretToWeapon(1819, 5006) - LocalObject(1820, FacilityTurret.Constructor(manned_turret, Vector3(3947.321f, 2425.897f, 88.64948f))) - ObjectToBuilding(1820, 18) - TurretToWeapon(1820, 5007) - LocalObject(1821, FacilityTurret.Constructor(manned_turret, Vector3(3972.315f, 2583.208f, 88.64948f))) - ObjectToBuilding(1821, 18) - TurretToWeapon(1821, 5008) - LocalObject(1822, FacilityTurret.Constructor(manned_turret, Vector3(4008.081f, 2420.558f, 88.64948f))) - ObjectToBuilding(1822, 18) - TurretToWeapon(1822, 5009) - LocalObject(1823, FacilityTurret.Constructor(manned_turret, Vector3(4033.051f, 2577.875f, 88.64948f))) - ObjectToBuilding(1823, 18) - TurretToWeapon(1823, 5010) - LocalObject(1825, FacilityTurret.Constructor(manned_turret, Vector3(4098.438f, 2497.903f, 88.64948f))) - ObjectToBuilding(1825, 18) - TurretToWeapon(1825, 5011) - } - - Building11() - def Building11() : Unit = { // Name: Irkalla Type: comm_station GUID: 21, MapID: 11 - LocalBuilding(21, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4826f, 5252f, 65.77693f)))) - LocalObject(227, CaptureTerminal.Constructor(capture_terminal)) - ObjectToBuilding(227, 21) - LocalObject(562, Door.Constructor(Vector3(4774.679f, 5218.763f, 75.49193f))) - ObjectToBuilding(562, 21) - LocalObject(563, Door.Constructor(Vector3(4787.087f, 5205.458f, 67.52793f))) - ObjectToBuilding(563, 21) - LocalObject(566, Door.Constructor(Vector3(4797.677f, 5318.297f, 67.52793f))) - ObjectToBuilding(566, 21) - LocalObject(567, Door.Constructor(Vector3(4810.982f, 5330.705f, 75.49193f))) - ObjectToBuilding(567, 21) - LocalObject(572, Door.Constructor(Vector3(4824.146f, 5260.403f, 79.93694f))) - ObjectToBuilding(572, 21) - LocalObject(573, Door.Constructor(Vector3(4833.789f, 5231.917f, 72.49793f))) - ObjectToBuilding(573, 21) - LocalObject(574, Door.Constructor(Vector3(4834.646f, 5272.053f, 72.49793f))) - ObjectToBuilding(574, 21) - LocalObject(575, Door.Constructor(Vector3(4840.071f, 5324.6f, 67.52793f))) - ObjectToBuilding(575, 21) - LocalObject(576, Door.Constructor(Vector3(4840.828f, 5265.424f, 72.49793f))) - ObjectToBuilding(576, 21) - LocalObject(577, Door.Constructor(Vector3(4852.479f, 5311.294f, 75.49193f))) - ObjectToBuilding(577, 21) - LocalObject(578, Door.Constructor(Vector3(4854.429f, 5174.593f, 67.49793f))) - ObjectToBuilding(578, 21) - LocalObject(579, Door.Constructor(Vector3(4858.69f, 5189.537f, 75.49093f))) - ObjectToBuilding(579, 21) - LocalObject(580, Door.Constructor(Vector3(4871.995f, 5201.944f, 67.52793f))) - ObjectToBuilding(580, 21) - LocalObject(852, Door.Constructor(Vector3(4793.228f, 5205.032f, 49.99793f))) - ObjectToBuilding(852, 21) - LocalObject(853, Door.Constructor(Vector3(4799.276f, 5216.141f, 57.49793f))) - ObjectToBuilding(853, 21) - LocalObject(854, Door.Constructor(Vector3(4804.14f, 5193.33f, 57.49793f))) - ObjectToBuilding(854, 21) - LocalObject(855, Door.Constructor(Vector3(4815.645f, 5198.589f, 57.49793f))) - ObjectToBuilding(855, 21) - LocalObject(856, Door.Constructor(Vector3(4816.829f, 5232.509f, 62.49793f))) - ObjectToBuilding(856, 21) - LocalObject(857, Door.Constructor(Vector3(4820.508f, 5175.778f, 49.99793f))) - ObjectToBuilding(857, 21) - LocalObject(858, Door.Constructor(Vector3(4821.89f, 5215.352f, 49.99793f))) - ObjectToBuilding(858, 21) - LocalObject(859, Door.Constructor(Vector3(4822.68f, 5237.965f, 67.49793f))) - ObjectToBuilding(859, 21) - LocalObject(860, Door.Constructor(Vector3(4828.333f, 5237.768f, 72.49793f))) - ObjectToBuilding(860, 21) - LocalObject(861, Door.Constructor(Vector3(4828.728f, 5249.075f, 59.99793f))) - ObjectToBuilding(861, 21) - LocalObject(862, Door.Constructor(Vector3(4833.789f, 5231.917f, 62.49793f))) - ObjectToBuilding(862, 21) - LocalObject(863, Door.Constructor(Vector3(4834.381f, 5248.877f, 49.99793f))) - ObjectToBuilding(863, 21) - LocalObject(864, Door.Constructor(Vector3(4834.974f, 5265.837f, 72.49793f))) - ObjectToBuilding(864, 21) - LocalObject(865, Door.Constructor(Vector3(4837.271f, 5169.532f, 49.99793f))) - ObjectToBuilding(865, 21) - LocalObject(866, Door.Constructor(Vector3(4843.122f, 5174.988f, 49.99793f))) - ObjectToBuilding(866, 21) - LocalObject(867, Door.Constructor(Vector3(4843.714f, 5191.948f, 49.99793f))) - ObjectToBuilding(867, 21) - LocalObject(868, Door.Constructor(Vector3(4845.886f, 5254.136f, 67.49793f))) - ObjectToBuilding(868, 21) - LocalObject(869, Door.Constructor(Vector3(4850.552f, 5225.671f, 59.99793f))) - ObjectToBuilding(869, 21) - LocalObject(870, Door.Constructor(Vector3(4851.539f, 5253.938f, 59.99793f))) - ObjectToBuilding(870, 21) - LocalObject(871, Door.Constructor(Vector3(4856.206f, 5225.474f, 49.99793f))) - ObjectToBuilding(871, 21) - LocalObject(872, Door.Constructor(Vector3(4856.995f, 5248.087f, 49.99793f))) - ObjectToBuilding(872, 21) - LocalObject(873, Door.Constructor(Vector3(4861.661f, 5219.623f, 59.99793f))) - ObjectToBuilding(873, 21) - LocalObject(874, Door.Constructor(Vector3(4874.153f, 5253.148f, 59.99793f))) - ObjectToBuilding(874, 21) - LocalObject(875, Door.Constructor(Vector3(4879.214f, 5235.991f, 59.99793f))) - ObjectToBuilding(875, 21) - LocalObject(927, Door.Constructor(Vector3(4810.275f, 5242.899f, 68.26993f))) - ObjectToBuilding(927, 21) - LocalObject(2964, Door.Constructor(Vector3(4808.545f, 5216.945f, 57.83093f))) - ObjectToBuilding(2964, 21) - LocalObject(2965, Door.Constructor(Vector3(4813.519f, 5211.612f, 57.83093f))) - ObjectToBuilding(2965, 21) - LocalObject(2966, Door.Constructor(Vector3(4818.49f, 5206.281f, 57.83093f))) - ObjectToBuilding(2966, 21) - LocalObject(975, IFFLock.Constructor(Vector3(4810.448f, 5238.688f, 67.42893f), Vector3(0, 0, 227))) - DoorToLock(927, 975) - ObjectToBuilding(975, 21) - LocalObject(1182, IFFLock.Constructor(Vector3(4792.844f, 5206.823f, 49.81293f), Vector3(0, 0, 47))) - DoorToLock(852, 1182) - ObjectToBuilding(1182, 21) - LocalObject(1183, IFFLock.Constructor(Vector3(4797.574f, 5215.662f, 57.31293f), Vector3(0, 0, 317))) - DoorToLock(853, 1183) - ObjectToBuilding(1183, 21) - LocalObject(1184, IFFLock.Constructor(Vector3(4817.347f, 5199.068f, 57.31293f), Vector3(0, 0, 137))) - DoorToLock(855, 1184) - ObjectToBuilding(1184, 21) - LocalObject(1187, IFFLock.Constructor(Vector3(4823.319f, 5262.475f, 79.85793f), Vector3(0, 0, 47))) - DoorToLock(572, 1187) - ObjectToBuilding(1187, 21) - LocalObject(1190, IFFLock.Constructor(Vector3(4832.597f, 5271.25f, 72.43793f), Vector3(0, 0, 317))) - DoorToLock(574, 1190) - ObjectToBuilding(1190, 21) - LocalObject(1191, IFFLock.Constructor(Vector3(4832.989f, 5233.967f, 72.43793f), Vector3(0, 0, 47))) - DoorToLock(573, 1191) - ObjectToBuilding(1191, 21) - LocalObject(1192, IFFLock.Constructor(Vector3(4837.749f, 5167.828f, 49.81293f), Vector3(0, 0, 227))) - DoorToLock(865, 1192) - ObjectToBuilding(1192, 21) - LocalObject(1193, IFFLock.Constructor(Vector3(4842.644f, 5176.692f, 49.81293f), Vector3(0, 0, 47))) - DoorToLock(866, 1193) - ObjectToBuilding(1193, 21) - LocalObject(1194, IFFLock.Constructor(Vector3(4842.875f, 5266.225f, 72.43793f), Vector3(0, 0, 137))) - DoorToLock(576, 1194) - ObjectToBuilding(1194, 21) - LocalObject(1195, IFFLock.Constructor(Vector3(4855.204f, 5247.703f, 49.81293f), Vector3(0, 0, 317))) - DoorToLock(872, 1195) - ObjectToBuilding(1195, 21) - LocalObject(1196, IFFLock.Constructor(Vector3(4855.246f, 5172.576f, 67.42693f), Vector3(0, 0, 227))) - DoorToLock(578, 1196) - ObjectToBuilding(1196, 21) - LocalObject(1590, Locker.Constructor(Vector3(4794.845f, 5181.702f, 48.47693f))) - ObjectToBuilding(1590, 21) - LocalObject(1591, Locker.Constructor(Vector3(4795.6f, 5209.786f, 56.23793f))) - ObjectToBuilding(1591, 21) - LocalObject(1592, Locker.Constructor(Vector3(4795.823f, 5182.614f, 48.47693f))) - ObjectToBuilding(1592, 21) - LocalObject(1593, Locker.Constructor(Vector3(4796.44f, 5210.569f, 56.23793f))) - ObjectToBuilding(1593, 21) - LocalObject(1594, Locker.Constructor(Vector3(4796.8f, 5183.525f, 48.47693f))) - ObjectToBuilding(1594, 21) - LocalObject(1595, Locker.Constructor(Vector3(4797.279f, 5211.352f, 56.23793f))) - ObjectToBuilding(1595, 21) - LocalObject(1596, Locker.Constructor(Vector3(4797.769f, 5184.428f, 48.47693f))) - ObjectToBuilding(1596, 21) - LocalObject(1597, Locker.Constructor(Vector3(4798.131f, 5212.146f, 56.23793f))) - ObjectToBuilding(1597, 21) - LocalObject(1598, Locker.Constructor(Vector3(4801.089f, 5187.524f, 48.47693f))) - ObjectToBuilding(1598, 21) - LocalObject(1599, Locker.Constructor(Vector3(4802.067f, 5188.437f, 48.47693f))) - ObjectToBuilding(1599, 21) - LocalObject(1600, Locker.Constructor(Vector3(4803.044f, 5189.348f, 48.47693f))) - ObjectToBuilding(1600, 21) - LocalObject(1601, Locker.Constructor(Vector3(4804.012f, 5190.25f, 48.47693f))) - ObjectToBuilding(1601, 21) - LocalObject(2037, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2037, 21) - LocalObject(2038, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2038, 21) - LocalObject(2039, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2039, 21) - LocalObject(2040, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2040, 21) - LocalObject(2041, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2041, 21) - LocalObject(2042, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2042, 21) - LocalObject(2043, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2043, 21) - LocalObject(2867, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2867, 21) - LocalObject(2868, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2868, 21) - LocalObject(2869, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2869, 21) - LocalObject(2870, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2870, 21) - LocalObject(2871, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2871, 21) - LocalObject(2872, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2872, 21) - LocalObject(3074, Terminal.Constructor(vehicle_terminal_combined)) - ObjectToBuilding(3074, 21) - LocalObject(1892, VehicleSpawnPad.Constructor(Vector3(4834.85f, 5185.569f, 64.50593f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(3074, 1892) - ObjectToBuilding(1892, 21) - LocalObject(2660, ResourceSilo.Constructor) - ObjectToBuilding(2660, 21) - LocalObject(2740, SpawnTube.Constructor(Vector3(4808.151f, 5218.013f, 55.97693f), Vector3(0, 0, 137))) - ObjectToBuilding(2740, 21) - LocalObject(2741, SpawnTube.Constructor(Vector3(4813.123f, 5212.681f, 55.97693f), Vector3(0, 0, 137))) - ObjectToBuilding(2741, 21) - LocalObject(2742, SpawnTube.Constructor(Vector3(4818.093f, 5207.351f, 55.97693f), Vector3(0, 0, 137))) - ObjectToBuilding(2742, 21) - LocalObject(1912, ProximityTerminal.Constructor(medical_terminal, Vector3(4799.069f, 5186.387f, 48.47693f))) - ObjectToBuilding(1912, 21) - LocalObject(1913, ProximityTerminal.Constructor(medical_terminal, Vector3(4805.606f, 5272.603f, 65.97693f))) - ObjectToBuilding(1913, 21) - LocalObject(2273, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4877.419f, 5224.493f, 74.21793f))) - ObjectToBuilding(2273, 21) - LocalObject(2274, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2274, 21) - LocalObject(2623, ProximityTerminal.Constructor(repair_silo, Vector3(4764.326f, 5227.755f, 5251.75f))) - ObjectToBuilding(2623, 21) - LocalObject(2624, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2624, 21) - LocalObject(2631, ProximityTerminal.Constructor(repair_silo, Vector3(4886.486f, 5276.709f, 5251.75f))) - ObjectToBuilding(2631, 21) - LocalObject(2632, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2632, 21) - LocalObject(1843, FacilityTurret.Constructor(manned_turret, Vector3(4745.616f, 5229.682f, 74.48493f))) - ObjectToBuilding(1843, 21) - TurretToWeapon(1843, 5012) - LocalObject(1844, FacilityTurret.Constructor(manned_turret, Vector3(4747.768f, 5290.637f, 74.48493f))) - ObjectToBuilding(1844, 21) - TurretToWeapon(1844, 5013) - LocalObject(1849, FacilityTurret.Constructor(manned_turret, Vector3(4824.127f, 5360.234f, 74.48493f))) - ObjectToBuilding(1849, 21) - TurretToWeapon(1849, 5014) - LocalObject(1850, FacilityTurret.Constructor(manned_turret, Vector3(4827.584f, 5143.496f, 74.48493f))) - ObjectToBuilding(1850, 21) - TurretToWeapon(1850, 5015) - LocalObject(1853, FacilityTurret.Constructor(manned_turret, Vector3(4904.024f, 5212.979f, 74.48493f))) - ObjectToBuilding(1853, 21) - TurretToWeapon(1853, 5016) - LocalObject(1854, FacilityTurret.Constructor(manned_turret, Vector3(4906.171f, 5273.911f, 74.48493f))) - ObjectToBuilding(1854, 21) - TurretToWeapon(1854, 5017) - } - - Building5() - def Building5() : Unit = { // Name: Akkan Type: comm_station_dsp GUID: 24, MapID: 5 - LocalBuilding(24, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2694f, 4324f, 39.29922f)))) - LocalObject(220, CaptureTerminal.Constructor(capture_terminal)) - ObjectToBuilding(220, 24) - LocalObject(281, Door.Constructor(Vector3(2762.339f, 4394.464f, 42.67722f))) - ObjectToBuilding(281, 24) - LocalObject(378, Door.Constructor(Vector3(2634.196f, 4280.501f, 40.95023f))) - ObjectToBuilding(378, 24) - LocalObject(379, Door.Constructor(Vector3(2634.196f, 4298.693f, 48.91422f))) - ObjectToBuilding(379, 24) - LocalObject(381, Door.Constructor(Vector3(2651.307f, 4256.197f, 48.91422f))) - ObjectToBuilding(381, 24) - LocalObject(382, Door.Constructor(Vector3(2669.499f, 4256.197f, 40.95023f))) - ObjectToBuilding(382, 24) - LocalObject(383, Door.Constructor(Vector3(2674f, 4315.231f, 45.92022f))) - ObjectToBuilding(383, 24) - LocalObject(384, Door.Constructor(Vector3(2674f, 4324.295f, 45.92022f))) - ObjectToBuilding(384, 24) - LocalObject(385, Door.Constructor(Vector3(2686.763f, 4443.958f, 40.95023f))) - ObjectToBuilding(385, 24) - LocalObject(386, Door.Constructor(Vector3(2689.625f, 4316.59f, 53.35923f))) - ObjectToBuilding(386, 24) - LocalObject(387, Door.Constructor(Vector3(2699.627f, 4456.823f, 48.91322f))) - ObjectToBuilding(387, 24) - LocalObject(388, Door.Constructor(Vector3(2702f, 4344f, 45.92022f))) - ObjectToBuilding(388, 24) - LocalObject(393, Door.Constructor(Vector3(2741.721f, 4488.353f, 40.95023f))) - ObjectToBuilding(393, 24) - LocalObject(394, Door.Constructor(Vector3(2747.952f, 4428.355f, 45.91623f))) - ObjectToBuilding(394, 24) - LocalObject(395, Door.Constructor(Vector3(2749.927f, 4398.35f, 40.92223f))) - ObjectToBuilding(395, 24) - LocalObject(396, Door.Constructor(Vector3(2759.914f, 4488.353f, 48.91322f))) - ObjectToBuilding(396, 24) - LocalObject(397, Door.Constructor(Vector3(2773.929f, 4311.406f, 48.91422f))) - ObjectToBuilding(397, 24) - LocalObject(398, Door.Constructor(Vector3(2786.793f, 4324.27f, 40.95023f))) - ObjectToBuilding(398, 24) - LocalObject(399, Door.Constructor(Vector3(2800.977f, 4387.008f, 48.91322f))) - ObjectToBuilding(399, 24) - LocalObject(400, Door.Constructor(Vector3(2800.977f, 4405.2f, 40.95023f))) - ObjectToBuilding(400, 24) - LocalObject(401, Door.Constructor(Vector3(2810f, 4404f, 40.92022f))) - ObjectToBuilding(401, 24) - LocalObject(701, Door.Constructor(Vector3(2678f, 4320f, 45.92022f))) - ObjectToBuilding(701, 24) - LocalObject(702, Door.Constructor(Vector3(2678f, 4336f, 40.92022f))) - ObjectToBuilding(702, 24) - LocalObject(703, Door.Constructor(Vector3(2702f, 4336f, 45.92022f))) - ObjectToBuilding(703, 24) - LocalObject(704, Door.Constructor(Vector3(2702f, 4344f, 35.92022f))) - ObjectToBuilding(704, 24) - LocalObject(705, Door.Constructor(Vector3(2706f, 4332f, 40.92022f))) - ObjectToBuilding(705, 24) - LocalObject(706, Door.Constructor(Vector3(2714f, 4332f, 35.92022f))) - ObjectToBuilding(706, 24) - LocalObject(707, Door.Constructor(Vector3(2718f, 4368f, 30.92023f))) - ObjectToBuilding(707, 24) - LocalObject(708, Door.Constructor(Vector3(2722f, 4356f, 23.42023f))) - ObjectToBuilding(708, 24) - LocalObject(709, Door.Constructor(Vector3(2734f, 4320f, 23.42023f))) - ObjectToBuilding(709, 24) - LocalObject(710, Door.Constructor(Vector3(2734f, 4384f, 23.42023f))) - ObjectToBuilding(710, 24) - LocalObject(711, Door.Constructor(Vector3(2738f, 4316f, 30.92023f))) - ObjectToBuilding(711, 24) - LocalObject(712, Door.Constructor(Vector3(2738f, 4332f, 30.92023f))) - ObjectToBuilding(712, 24) - LocalObject(713, Door.Constructor(Vector3(2738f, 4356f, 30.92023f))) - ObjectToBuilding(713, 24) - LocalObject(714, Door.Constructor(Vector3(2750f, 4336f, 23.42023f))) - ObjectToBuilding(714, 24) - LocalObject(715, Door.Constructor(Vector3(2750f, 4352f, 30.92023f))) - ObjectToBuilding(715, 24) - LocalObject(716, Door.Constructor(Vector3(2753.921f, 4418.351f, 45.92223f))) - ObjectToBuilding(716, 24) - LocalObject(717, Door.Constructor(Vector3(2766f, 4296f, 23.42023f))) - ObjectToBuilding(717, 24) - LocalObject(718, Door.Constructor(Vector3(2774f, 4296f, 23.42023f))) - ObjectToBuilding(718, 24) - LocalObject(719, Door.Constructor(Vector3(2778f, 4308f, 23.42023f))) - ObjectToBuilding(719, 24) - LocalObject(720, Door.Constructor(Vector3(2782f, 4328f, 30.92023f))) - ObjectToBuilding(720, 24) - LocalObject(721, Door.Constructor(Vector3(2782f, 4360f, 30.92023f))) - ObjectToBuilding(721, 24) - LocalObject(920, Door.Constructor(Vector3(2711.707f, 4319.922f, 41.69122f))) - ObjectToBuilding(920, 24) - LocalObject(2909, Door.Constructor(Vector3(2730.673f, 4337.733f, 31.25323f))) - ObjectToBuilding(2909, 24) - LocalObject(2910, Door.Constructor(Vector3(2730.673f, 4345.026f, 31.25323f))) - ObjectToBuilding(2910, 24) - LocalObject(2911, Door.Constructor(Vector3(2730.673f, 4352.315f, 31.25323f))) - ObjectToBuilding(2911, 24) - LocalObject(968, IFFLock.Constructor(Vector3(2714.454f, 4323.09f, 40.86723f), Vector3(0, 0, 90))) - DoorToLock(920, 968) - ObjectToBuilding(968, 24) - LocalObject(1036, IFFLock.Constructor(Vector3(2671.959f, 4325.104f, 45.86723f), Vector3(0, 0, 0))) - DoorToLock(384, 1036) - ObjectToBuilding(1036, 24) - LocalObject(1037, IFFLock.Constructor(Vector3(2676.04f, 4314.42f, 45.86723f), Vector3(0, 0, 180))) - DoorToLock(383, 1037) - ObjectToBuilding(1037, 24) - LocalObject(1038, IFFLock.Constructor(Vector3(2688.817f, 4314.514f, 53.36723f), Vector3(0, 0, 270))) - DoorToLock(386, 1038) - ObjectToBuilding(1038, 24) - LocalObject(1039, IFFLock.Constructor(Vector3(2701.193f, 4341.962f, 45.86723f), Vector3(0, 0, 270))) - DoorToLock(388, 1039) - ObjectToBuilding(1039, 24) - LocalObject(1040, IFFLock.Constructor(Vector3(2734.94f, 4385.572f, 23.23523f), Vector3(0, 0, 90))) - DoorToLock(710, 1040) - ObjectToBuilding(1040, 24) - LocalObject(1043, IFFLock.Constructor(Vector3(2736.428f, 4356.94f, 30.73523f), Vector3(0, 0, 0))) - DoorToLock(713, 1043) - ObjectToBuilding(1043, 24) - LocalObject(1044, IFFLock.Constructor(Vector3(2739.572f, 4331.19f, 30.73523f), Vector3(0, 0, 180))) - DoorToLock(712, 1044) - ObjectToBuilding(1044, 24) - LocalObject(1047, IFFLock.Constructor(Vector3(2745.907f, 4429.163f, 45.84623f), Vector3(0, 0, 0))) - DoorToLock(394, 1047) - ObjectToBuilding(1047, 24) - LocalObject(1048, IFFLock.Constructor(Vector3(2749.06f, 4334.428f, 23.23523f), Vector3(0, 0, 270))) - DoorToLock(714, 1048) - ObjectToBuilding(1048, 24) - LocalObject(1049, IFFLock.Constructor(Vector3(2749.124f, 4396.312f, 40.91122f), Vector3(0, 0, 270))) - DoorToLock(395, 1049) - ObjectToBuilding(1049, 24) - LocalObject(1050, IFFLock.Constructor(Vector3(2765.06f, 4294.428f, 23.23523f), Vector3(0, 0, 270))) - DoorToLock(717, 1050) - ObjectToBuilding(1050, 24) - LocalObject(1052, IFFLock.Constructor(Vector3(2774.813f, 4297.572f, 23.23523f), Vector3(0, 0, 90))) - DoorToLock(718, 1052) - ObjectToBuilding(1052, 24) - LocalObject(1053, IFFLock.Constructor(Vector3(2807.953f, 4404.808f, 40.81023f), Vector3(0, 0, 0))) - DoorToLock(401, 1053) - ObjectToBuilding(1053, 24) - LocalObject(1352, Locker.Constructor(Vector3(2741.563f, 4334.141f, 29.66022f))) - ObjectToBuilding(1352, 24) - LocalObject(1355, Locker.Constructor(Vector3(2742.727f, 4334.141f, 29.66022f))) - ObjectToBuilding(1355, 24) - LocalObject(1358, Locker.Constructor(Vector3(2743.874f, 4334.141f, 29.66022f))) - ObjectToBuilding(1358, 24) - LocalObject(1359, Locker.Constructor(Vector3(2745.023f, 4334.141f, 29.66022f))) - ObjectToBuilding(1359, 24) - LocalObject(1364, Locker.Constructor(Vector3(2752.194f, 4354.165f, 21.89923f))) - ObjectToBuilding(1364, 24) - LocalObject(1365, Locker.Constructor(Vector3(2753.518f, 4354.165f, 21.89923f))) - ObjectToBuilding(1365, 24) - LocalObject(1366, Locker.Constructor(Vector3(2754.854f, 4354.165f, 21.89923f))) - ObjectToBuilding(1366, 24) - LocalObject(1367, Locker.Constructor(Vector3(2756.191f, 4354.165f, 21.89923f))) - ObjectToBuilding(1367, 24) - LocalObject(1368, Locker.Constructor(Vector3(2760.731f, 4354.165f, 21.89923f))) - ObjectToBuilding(1368, 24) - LocalObject(1369, Locker.Constructor(Vector3(2762.055f, 4354.165f, 21.89923f))) - ObjectToBuilding(1369, 24) - LocalObject(1370, Locker.Constructor(Vector3(2763.391f, 4354.165f, 21.89923f))) - ObjectToBuilding(1370, 24) - LocalObject(1371, Locker.Constructor(Vector3(2764.728f, 4354.165f, 21.89923f))) - ObjectToBuilding(1371, 24) - LocalObject(283, Terminal.Constructor(dropship_vehicle_terminal)) - ObjectToBuilding(283, 24) - LocalObject(282, VehicleSpawnPad.Constructor(Vector3(2762.328f, 4448.856f, 39.32722f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(283, 282) - ObjectToBuilding(282, 24) - LocalObject(1949, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1949, 24) - LocalObject(1950, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1950, 24) - LocalObject(1951, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1951, 24) - LocalObject(1952, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1952, 24) - LocalObject(1953, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1953, 24) - LocalObject(1954, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1954, 24) - LocalObject(1955, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1955, 24) - LocalObject(1956, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1956, 24) - LocalObject(2818, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2818, 24) - LocalObject(2819, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2819, 24) - LocalObject(2820, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2820, 24) - LocalObject(2821, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2821, 24) - LocalObject(2822, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2822, 24) - LocalObject(2823, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2823, 24) - LocalObject(2824, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2824, 24) - LocalObject(2825, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2825, 24) - LocalObject(2826, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2826, 24) - LocalObject(3067, Terminal.Constructor(ground_vehicle_terminal)) - ObjectToBuilding(3067, 24) - LocalObject(1881, VehicleSpawnPad.Constructor(Vector3(2711.786f, 4418.411f, 37.92823f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(3067, 1881) - ObjectToBuilding(1881, 24) - LocalObject(2653, ResourceSilo.Constructor) - ObjectToBuilding(2653, 24) - LocalObject(2685, SpawnTube.Constructor(Vector3(2730.233f, 4336.683f, 29.39923f), Vector3(0, 0, 0))) - ObjectToBuilding(2685, 24) - LocalObject(2686, SpawnTube.Constructor(Vector3(2730.233f, 4343.974f, 29.39923f), Vector3(0, 0, 0))) - ObjectToBuilding(2686, 24) - LocalObject(2687, SpawnTube.Constructor(Vector3(2730.233f, 4351.262f, 29.39923f), Vector3(0, 0, 0))) - ObjectToBuilding(2687, 24) - LocalObject(1900, ProximityTerminal.Constructor(medical_terminal, Vector3(2694.863f, 4295.013f, 39.39922f))) - ObjectToBuilding(1900, 24) - LocalObject(1901, ProximityTerminal.Constructor(medical_terminal, Vector3(2758.444f, 4353.62f, 21.89923f))) - ObjectToBuilding(1901, 24) - LocalObject(2186, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2675.153f, 4417.398f, 47.70922f))) - ObjectToBuilding(2186, 24) - LocalObject(2187, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2187, 24) - LocalObject(2189, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2691.514f, 4371.467f, 44.99323f))) - ObjectToBuilding(2189, 24) - LocalObject(2190, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2190, 24) - LocalObject(2192, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2743.804f, 4335.901f, 52.17522f))) - ObjectToBuilding(2192, 24) - LocalObject(2193, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2193, 24) - LocalObject(2195, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2779.071f, 4352.159f, 47.72223f))) - ObjectToBuilding(2195, 24) - LocalObject(2196, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2196, 24) - LocalObject(2571, ProximityTerminal.Constructor(repair_silo, Vector3(2632.642f, 4362.241f, 4323.75f))) - ObjectToBuilding(2571, 24) - LocalObject(2572, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2572, 24) - LocalObject(2575, ProximityTerminal.Constructor(repair_silo, Vector3(2802.57f, 4365.151f, 4323.75f))) - ObjectToBuilding(2575, 24) - LocalObject(2576, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2576, 24) - LocalObject(1780, FacilityTurret.Constructor(manned_turret, Vector3(2620.401f, 4397.113f, 47.90723f))) - ObjectToBuilding(1780, 24) - TurretToWeapon(1780, 5018) - LocalObject(1781, FacilityTurret.Constructor(manned_turret, Vector3(2621.554f, 4243.565f, 47.90723f))) - ObjectToBuilding(1781, 24) - TurretToWeapon(1781, 5019) - LocalObject(1782, FacilityTurret.Constructor(manned_turret, Vector3(2665.445f, 4443.667f, 47.90723f))) - ObjectToBuilding(1782, 24) - TurretToWeapon(1782, 5020) - LocalObject(1784, FacilityTurret.Constructor(manned_turret, Vector3(2724.428f, 4242.396f, 47.90723f))) - ObjectToBuilding(1784, 24) - TurretToWeapon(1784, 5021) - LocalObject(1785, FacilityTurret.Constructor(manned_turret, Vector3(2725.449f, 4502.154f, 47.90723f))) - ObjectToBuilding(1785, 24) - TurretToWeapon(1785, 5022) - LocalObject(1787, FacilityTurret.Constructor(manned_turret, Vector3(2766.537f, 4283.011f, 47.90723f))) - ObjectToBuilding(1787, 24) - TurretToWeapon(1787, 5023) - LocalObject(1788, FacilityTurret.Constructor(manned_turret, Vector3(2813.619f, 4500.985f, 47.90723f))) - ObjectToBuilding(1788, 24) - TurretToWeapon(1788, 5024) - LocalObject(1789, FacilityTurret.Constructor(manned_turret, Vector3(2814.773f, 4332.733f, 47.90723f))) - ObjectToBuilding(1789, 24) - TurretToWeapon(1789, 5025) - } - - Building7() - def Building7() : Unit = { // Name: Dagon Type: cryo_facility GUID: 27, MapID: 7 - LocalBuilding(27, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1784f, 5738f, 39.73853f)))) - LocalObject(219, CaptureTerminal.Constructor(capture_terminal)) - ObjectToBuilding(219, 27) - LocalObject(353, Door.Constructor(Vector3(1734.238f, 5772.257f, 41.28953f))) - ObjectToBuilding(353, 27) - LocalObject(354, Door.Constructor(Vector3(1734.873f, 5790.439f, 49.25353f))) - ObjectToBuilding(354, 27) - LocalObject(356, Door.Constructor(Vector3(1755.23f, 5831.061f, 41.25953f))) - ObjectToBuilding(356, 27) - LocalObject(357, Door.Constructor(Vector3(1763.408f, 5821.697f, 41.28953f))) - ObjectToBuilding(357, 27) - LocalObject(358, Door.Constructor(Vector3(1779.893f, 5735.004f, 51.25953f))) - ObjectToBuilding(358, 27) - LocalObject(359, Door.Constructor(Vector3(1781.59f, 5821.062f, 49.25353f))) - ObjectToBuilding(359, 27) - LocalObject(360, Door.Constructor(Vector3(1799.292f, 5717.454f, 51.25953f))) - ObjectToBuilding(360, 27) - LocalObject(361, Door.Constructor(Vector3(1805.752f, 5669.396f, 49.25353f))) - ObjectToBuilding(361, 27) - LocalObject(362, Door.Constructor(Vector3(1823.934f, 5668.761f, 41.28953f))) - ObjectToBuilding(362, 27) - LocalObject(363, Door.Constructor(Vector3(1842.149f, 5713.263f, 49.25353f))) - ObjectToBuilding(363, 27) - LocalObject(364, Door.Constructor(Vector3(1842.784f, 5731.444f, 41.28953f))) - ObjectToBuilding(364, 27) - LocalObject(678, Door.Constructor(Vector3(1759.317f, 5718.85f, 31.25953f))) - ObjectToBuilding(678, 27) - LocalObject(679, Door.Constructor(Vector3(1759.875f, 5734.84f, 23.75953f))) - ObjectToBuilding(679, 27) - LocalObject(680, Door.Constructor(Vector3(1771.17f, 5714.434f, 31.25953f))) - ObjectToBuilding(680, 27) - LocalObject(681, Door.Constructor(Vector3(1772.007f, 5738.419f, 31.25953f))) - ObjectToBuilding(681, 27) - LocalObject(682, Door.Constructor(Vector3(1780.282f, 5746.135f, 51.25953f))) - ObjectToBuilding(682, 27) - LocalObject(683, Door.Constructor(Vector3(1782.185f, 5686.032f, 31.25953f))) - ObjectToBuilding(683, 27) - LocalObject(684, Door.Constructor(Vector3(1784.14f, 5741.998f, 31.25953f))) - ObjectToBuilding(684, 27) - LocalObject(685, Door.Constructor(Vector3(1784.977f, 5765.983f, 31.25953f))) - ObjectToBuilding(685, 27) - LocalObject(686, Door.Constructor(Vector3(1794.597f, 5697.605f, 31.25953f))) - ObjectToBuilding(686, 27) - LocalObject(687, Door.Constructor(Vector3(1795.993f, 5737.581f, 31.25953f))) - ObjectToBuilding(687, 27) - LocalObject(688, Door.Constructor(Vector3(1797.617f, 5669.483f, 31.25953f))) - ObjectToBuilding(688, 27) - LocalObject(689, Door.Constructor(Vector3(1799.064f, 5825.528f, 33.75953f))) - ObjectToBuilding(689, 27) - LocalObject(690, Door.Constructor(Vector3(1799.292f, 5717.454f, 31.25953f))) - ObjectToBuilding(690, 27) - LocalObject(691, Door.Constructor(Vector3(1799.292f, 5717.454f, 41.25953f))) - ObjectToBuilding(691, 27) - LocalObject(692, Door.Constructor(Vector3(1805.105f, 5769.283f, 31.25953f))) - ObjectToBuilding(692, 27) - LocalObject(693, Door.Constructor(Vector3(1805.612f, 5669.204f, 31.25953f))) - ObjectToBuilding(693, 27) - LocalObject(694, Door.Constructor(Vector3(1805.942f, 5793.268f, 33.75953f))) - ObjectToBuilding(694, 27) - LocalObject(695, Door.Constructor(Vector3(1813.607f, 5668.925f, 31.25953f))) - ObjectToBuilding(695, 27) - LocalObject(696, Door.Constructor(Vector3(1815.282f, 5716.896f, 31.25953f))) - ObjectToBuilding(696, 27) - LocalObject(697, Door.Constructor(Vector3(1818.582f, 5696.768f, 31.25953f))) - ObjectToBuilding(697, 27) - LocalObject(698, Door.Constructor(Vector3(1819.978f, 5736.744f, 31.25953f))) - ObjectToBuilding(698, 27) - LocalObject(699, Door.Constructor(Vector3(1826.07f, 5796.567f, 33.75953f))) - ObjectToBuilding(699, 27) - LocalObject(700, Door.Constructor(Vector3(1832.39f, 5748.317f, 31.25953f))) - ObjectToBuilding(700, 27) - LocalObject(919, Door.Constructor(Vector3(1779.135f, 5713.072f, 42.02153f))) - ObjectToBuilding(919, 27) - LocalObject(930, Door.Constructor(Vector3(1772.007f, 5738.419f, 41.25953f))) - ObjectToBuilding(930, 27) - LocalObject(931, Door.Constructor(Vector3(1787.718f, 5729.865f, 41.25753f))) - ObjectToBuilding(931, 27) - LocalObject(2900, Door.Constructor(Vector3(1778.621f, 5717.86f, 31.59253f))) - ObjectToBuilding(2900, 27) - LocalObject(2901, Door.Constructor(Vector3(1778.875f, 5725.145f, 31.59253f))) - ObjectToBuilding(2901, 27) - LocalObject(2902, Door.Constructor(Vector3(1779.13f, 5732.434f, 31.59253f))) - ObjectToBuilding(2902, 27) - LocalObject(967, IFFLock.Constructor(Vector3(1782.26f, 5710.222f, 41.22053f), Vector3(0, 0, 182))) - DoorToLock(919, 967) - ObjectToBuilding(967, 27) - LocalObject(1016, IFFLock.Constructor(Vector3(1754.345f, 5829.048f, 41.19053f), Vector3(0, 0, 272))) - DoorToLock(356, 1016) - ObjectToBuilding(1016, 27) - LocalObject(1017, IFFLock.Constructor(Vector3(1760.739f, 5736.383f, 23.57453f), Vector3(0, 0, 92))) - DoorToLock(679, 1017) - ObjectToBuilding(1017, 27) - LocalObject(1018, IFFLock.Constructor(Vector3(1770.464f, 5739.283f, 31.07453f), Vector3(0, 0, 2))) - DoorToLock(681, 1018) - ObjectToBuilding(1018, 27) - LocalObject(1019, IFFLock.Constructor(Vector3(1772.713f, 5713.569f, 31.07453f), Vector3(0, 0, 182))) - DoorToLock(680, 1019) - ObjectToBuilding(1019, 27) - LocalObject(1020, IFFLock.Constructor(Vector3(1781.909f, 5734.113f, 51.19053f), Vector3(0, 0, 182))) - DoorToLock(358, 1020) - ObjectToBuilding(1020, 27) - LocalObject(1021, IFFLock.Constructor(Vector3(1798.407f, 5715.44f, 51.19053f), Vector3(0, 0, 272))) - DoorToLock(360, 1021) - ObjectToBuilding(1021, 27) - LocalObject(1022, IFFLock.Constructor(Vector3(1804.745f, 5667.661f, 31.07453f), Vector3(0, 0, 272))) - DoorToLock(693, 1022) - ObjectToBuilding(1022, 27) - LocalObject(1023, IFFLock.Constructor(Vector3(1814.602f, 5670.463f, 31.07453f), Vector3(0, 0, 92))) - DoorToLock(695, 1023) - ObjectToBuilding(1023, 27) - LocalObject(1307, Locker.Constructor(Vector3(1745.148f, 5716.982f, 29.64653f))) - ObjectToBuilding(1307, 27) - LocalObject(1308, Locker.Constructor(Vector3(1745.843f, 5736.971f, 29.64653f))) - ObjectToBuilding(1308, 27) - LocalObject(1309, Locker.Constructor(Vector3(1746.203f, 5716.945f, 29.64653f))) - ObjectToBuilding(1309, 27) - LocalObject(1310, Locker.Constructor(Vector3(1746.897f, 5736.934f, 29.64653f))) - ObjectToBuilding(1310, 27) - LocalObject(1311, Locker.Constructor(Vector3(1747.258f, 5716.908f, 29.64653f))) - ObjectToBuilding(1311, 27) - LocalObject(1312, Locker.Constructor(Vector3(1747.957f, 5736.897f, 29.64653f))) - ObjectToBuilding(1312, 27) - LocalObject(1313, Locker.Constructor(Vector3(1748.312f, 5716.872f, 29.64653f))) - ObjectToBuilding(1313, 27) - LocalObject(1314, Locker.Constructor(Vector3(1749.011f, 5736.86f, 29.64653f))) - ObjectToBuilding(1314, 27) - LocalObject(1315, Locker.Constructor(Vector3(1749.372f, 5716.834f, 29.64653f))) - ObjectToBuilding(1315, 27) - LocalObject(1316, Locker.Constructor(Vector3(1750.065f, 5736.824f, 29.64653f))) - ObjectToBuilding(1316, 27) - LocalObject(1317, Locker.Constructor(Vector3(1750.426f, 5716.798f, 29.64653f))) - ObjectToBuilding(1317, 27) - LocalObject(1318, Locker.Constructor(Vector3(1751.121f, 5736.787f, 29.64653f))) - ObjectToBuilding(1318, 27) - LocalObject(1319, Locker.Constructor(Vector3(1762.112f, 5684.204f, 29.73353f))) - ObjectToBuilding(1319, 27) - LocalObject(1320, Locker.Constructor(Vector3(1762.156f, 5685.456f, 29.73353f))) - ObjectToBuilding(1320, 27) - LocalObject(1321, Locker.Constructor(Vector3(1762.2f, 5686.717f, 29.73353f))) - ObjectToBuilding(1321, 27) - LocalObject(1322, Locker.Constructor(Vector3(1762.244f, 5687.977f, 29.73353f))) - ObjectToBuilding(1322, 27) - LocalObject(1323, Locker.Constructor(Vector3(1762.288f, 5689.232f, 29.73353f))) - ObjectToBuilding(1323, 27) - LocalObject(1324, Locker.Constructor(Vector3(1764.914f, 5736.524f, 29.99953f))) - ObjectToBuilding(1324, 27) - LocalObject(1325, Locker.Constructor(Vector3(1766.062f, 5736.484f, 29.99953f))) - ObjectToBuilding(1325, 27) - LocalObject(1326, Locker.Constructor(Vector3(1767.208f, 5736.444f, 29.99953f))) - ObjectToBuilding(1326, 27) - LocalObject(1327, Locker.Constructor(Vector3(1768.372f, 5736.403f, 29.99953f))) - ObjectToBuilding(1327, 27) - LocalObject(1715, Locker.Constructor(Vector3(1765.82f, 5740.62f, 39.73853f))) - ObjectToBuilding(1715, 27) - LocalObject(1716, Locker.Constructor(Vector3(1765.856f, 5741.653f, 39.73853f))) - ObjectToBuilding(1716, 27) - LocalObject(1717, Locker.Constructor(Vector3(1765.944f, 5744.174f, 39.50953f))) - ObjectToBuilding(1717, 27) - LocalObject(1718, Locker.Constructor(Vector3(1765.981f, 5745.207f, 39.50953f))) - ObjectToBuilding(1718, 27) - LocalObject(1719, Locker.Constructor(Vector3(1766.017f, 5746.261f, 39.50953f))) - ObjectToBuilding(1719, 27) - LocalObject(1720, Locker.Constructor(Vector3(1766.053f, 5747.294f, 39.50953f))) - ObjectToBuilding(1720, 27) - LocalObject(1721, Locker.Constructor(Vector3(1766.141f, 5749.81f, 39.73853f))) - ObjectToBuilding(1721, 27) - LocalObject(1722, Locker.Constructor(Vector3(1766.177f, 5750.843f, 39.73853f))) - ObjectToBuilding(1722, 27) - LocalObject(230, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(230, 27) - LocalObject(231, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(231, 27) - LocalObject(232, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(232, 27) - LocalObject(233, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(233, 27) - LocalObject(234, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(234, 27) - LocalObject(235, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(235, 27) - LocalObject(236, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(236, 27) - LocalObject(237, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(237, 27) - LocalObject(1936, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1936, 27) - LocalObject(1937, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1937, 27) - LocalObject(1938, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1938, 27) - LocalObject(1939, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1939, 27) - LocalObject(2811, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2811, 27) - LocalObject(2812, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2812, 27) - LocalObject(2813, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2813, 27) - LocalObject(2814, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2814, 27) - LocalObject(2815, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2815, 27) - LocalObject(2816, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2816, 27) - LocalObject(2817, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2817, 27) - LocalObject(3066, Terminal.Constructor(vehicle_terminal_combined)) - ObjectToBuilding(3066, 27) - LocalObject(1880, VehicleSpawnPad.Constructor(Vector3(1762.234f, 5802.075f, 37.88553f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(3066, 1880) - ObjectToBuilding(1880, 27) - LocalObject(2652, ResourceSilo.Constructor) - ObjectToBuilding(2652, 27) - LocalObject(2676, SpawnTube.Constructor(Vector3(1779.097f, 5718.897f, 29.73853f), Vector3(0, 0, 182))) - ObjectToBuilding(2676, 27) - LocalObject(2677, SpawnTube.Constructor(Vector3(1779.352f, 5726.181f, 29.73853f), Vector3(0, 0, 182))) - ObjectToBuilding(2677, 27) - LocalObject(2678, SpawnTube.Constructor(Vector3(1779.606f, 5733.468f, 29.73853f), Vector3(0, 0, 182))) - ObjectToBuilding(2678, 27) - LocalObject(168, ProximityTerminal.Constructor(adv_med_terminal, Vector3(1782.266f, 5745.173f, 39.54853f))) - ObjectToBuilding(168, 27) - LocalObject(1899, ProximityTerminal.Constructor(medical_terminal, Vector3(1756.237f, 5735.015f, 29.73853f))) - ObjectToBuilding(1899, 27) - LocalObject(2174, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1781.099f, 5692.821f, 50.07053f))) - ObjectToBuilding(2174, 27) - LocalObject(2175, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2175, 27) - LocalObject(2177, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1788.217f, 5807.118f, 48.09053f))) - ObjectToBuilding(2177, 27) - LocalObject(2178, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2178, 27) - LocalObject(2180, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1797.018f, 5683.862f, 48.08053f))) - ObjectToBuilding(2180, 27) - LocalObject(2181, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2181, 27) - LocalObject(2183, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1804.268f, 5799.269f, 50.03153f))) - ObjectToBuilding(2183, 27) - LocalObject(2184, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2184, 27) - LocalObject(2563, ProximityTerminal.Constructor(repair_silo, Vector3(1730.949f, 5723.982f, 5737.75f))) - ObjectToBuilding(2563, 27) - LocalObject(2564, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2564, 27) - LocalObject(2567, ProximityTerminal.Constructor(repair_silo, Vector3(1822.415f, 5821.556f, 5737.75f))) - ObjectToBuilding(2567, 27) - LocalObject(2568, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2568, 27) - LocalObject(1769, FacilityTurret.Constructor(manned_turret, Vector3(1717.883f, 5701.79f, 48.14053f))) - ObjectToBuilding(1769, 27) - TurretToWeapon(1769, 5026) - LocalObject(1770, FacilityTurret.Constructor(manned_turret, Vector3(1723.785f, 5836.791f, 48.14053f))) - ObjectToBuilding(1770, 27) - TurretToWeapon(1770, 5027) - LocalObject(1771, FacilityTurret.Constructor(manned_turret, Vector3(1759.5f, 5657.201f, 48.14053f))) - ObjectToBuilding(1771, 27) - TurretToWeapon(1771, 5028) - LocalObject(1772, FacilityTurret.Constructor(manned_turret, Vector3(1852.756f, 5655.078f, 48.14053f))) - ObjectToBuilding(1772, 27) - TurretToWeapon(1772, 5029) - LocalObject(1773, FacilityTurret.Constructor(manned_turret, Vector3(1858.928f, 5832.063f, 48.14053f))) - ObjectToBuilding(1773, 27) - TurretToWeapon(1773, 5030) - } - - Building10() - def Building10() : Unit = { // Name: Hanish Type: cryo_facility GUID: 30, MapID: 10 - LocalBuilding(30, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3738f, 5482f, 88.62722f)))) - LocalObject(223, CaptureTerminal.Constructor(capture_terminal)) - ObjectToBuilding(223, 30) - LocalObject(470, Door.Constructor(Vector3(3645.456f, 5451.61f, 90.14822f))) - ObjectToBuilding(470, 30) - LocalObject(471, Door.Constructor(Vector3(3654.676f, 5459.951f, 90.17822f))) - ObjectToBuilding(471, 30) - LocalObject(472, Door.Constructor(Vector3(3654.993f, 5478.141f, 98.14222f))) - ObjectToBuilding(472, 30) - LocalObject(473, Door.Constructor(Vector3(3686.426f, 5431.965f, 98.14222f))) - ObjectToBuilding(473, 30) - LocalObject(474, Door.Constructor(Vector3(3704.616f, 5431.648f, 90.17822f))) - ObjectToBuilding(474, 30) - LocalObject(475, Door.Constructor(Vector3(3741.067f, 5477.946f, 100.1482f))) - ObjectToBuilding(475, 30) - LocalObject(476, Door.Constructor(Vector3(3743.529f, 5540.89f, 90.17822f))) - ObjectToBuilding(476, 30) - LocalObject(481, Door.Constructor(Vector3(3758.276f, 5497.648f, 100.1482f))) - ObjectToBuilding(481, 30) - LocalObject(482, Door.Constructor(Vector3(3761.719f, 5540.572f, 98.14222f))) - ObjectToBuilding(482, 30) - LocalObject(483, Door.Constructor(Vector3(3806.214f, 5504.946f, 98.14222f))) - ObjectToBuilding(483, 30) - LocalObject(484, Door.Constructor(Vector3(3806.531f, 5523.136f, 90.17822f))) - ObjectToBuilding(484, 30) - LocalObject(763, Door.Constructor(Vector3(3650.223f, 5495.534f, 82.64822f))) - ObjectToBuilding(763, 30) - LocalObject(764, Door.Constructor(Vector3(3678.707f, 5523.041f, 82.64822f))) - ObjectToBuilding(764, 30) - LocalObject(765, Door.Constructor(Vector3(3682.358f, 5502.974f, 82.64822f))) - ObjectToBuilding(765, 30) - LocalObject(766, Door.Constructor(Vector3(3706.354f, 5502.556f, 80.14822f))) - ObjectToBuilding(766, 30) - LocalObject(767, Door.Constructor(Vector3(3710.004f, 5482.489f, 80.14822f))) - ObjectToBuilding(767, 30) - LocalObject(768, Door.Constructor(Vector3(3726.84f, 5530.202f, 80.14822f))) - ObjectToBuilding(768, 30) - LocalObject(769, Door.Constructor(Vector3(3729.931f, 5478.14f, 100.1482f))) - ObjectToBuilding(769, 30) - LocalObject(770, Door.Constructor(Vector3(3734f, 5482.07f, 80.14822f))) - ObjectToBuilding(770, 30) - LocalObject(771, Door.Constructor(Vector3(3737.791f, 5470.002f, 80.14822f))) - ObjectToBuilding(771, 30) - LocalObject(772, Door.Constructor(Vector3(3738.209f, 5493.998f, 80.14822f))) - ObjectToBuilding(772, 30) - LocalObject(773, Door.Constructor(Vector3(3738.628f, 5517.995f, 80.14822f))) - ObjectToBuilding(773, 30) - LocalObject(774, Door.Constructor(Vector3(3741.581f, 5457.934f, 72.64822f))) - ObjectToBuilding(774, 30) - LocalObject(775, Door.Constructor(Vector3(3757.578f, 5457.655f, 80.14822f))) - ObjectToBuilding(775, 30) - LocalObject(776, Door.Constructor(Vector3(3758.276f, 5497.648f, 80.14822f))) - ObjectToBuilding(776, 30) - LocalObject(777, Door.Constructor(Vector3(3758.276f, 5497.648f, 90.14822f))) - ObjectToBuilding(777, 30) - LocalObject(778, Door.Constructor(Vector3(3758.555f, 5513.646f, 80.14822f))) - ObjectToBuilding(778, 30) - LocalObject(779, Door.Constructor(Vector3(3761.787f, 5469.583f, 80.14822f))) - ObjectToBuilding(779, 30) - LocalObject(780, Door.Constructor(Vector3(3778.203f, 5493.3f, 80.14822f))) - ObjectToBuilding(780, 30) - LocalObject(781, Door.Constructor(Vector3(3778.622f, 5517.296f, 80.14822f))) - ObjectToBuilding(781, 30) - LocalObject(782, Door.Constructor(Vector3(3789.992f, 5481.092f, 80.14822f))) - ObjectToBuilding(782, 30) - LocalObject(783, Door.Constructor(Vector3(3806.269f, 5496.811f, 80.14822f))) - ObjectToBuilding(783, 30) - LocalObject(784, Door.Constructor(Vector3(3806.408f, 5504.81f, 80.14822f))) - ObjectToBuilding(784, 30) - LocalObject(785, Door.Constructor(Vector3(3806.548f, 5512.809f, 80.14822f))) - ObjectToBuilding(785, 30) - LocalObject(923, Door.Constructor(Vector3(3763.01f, 5477.571f, 90.91022f))) - ObjectToBuilding(923, 30) - LocalObject(932, Door.Constructor(Vector3(3737.791f, 5470.002f, 90.14822f))) - ObjectToBuilding(932, 30) - LocalObject(933, Door.Constructor(Vector3(3746.069f, 5485.86f, 90.14622f))) - ObjectToBuilding(933, 30) - LocalObject(2934, Door.Constructor(Vector3(3743.651f, 5477.228f, 80.48122f))) - ObjectToBuilding(2934, 30) - LocalObject(2937, Door.Constructor(Vector3(3750.942f, 5477.101f, 80.48122f))) - ObjectToBuilding(2937, 30) - LocalObject(2938, Door.Constructor(Vector3(3758.23f, 5476.973f, 80.48122f))) - ObjectToBuilding(2938, 30) - LocalObject(971, IFFLock.Constructor(Vector3(3765.804f, 5480.745f, 90.10922f), Vector3(0, 0, 91))) - DoorToLock(923, 971) - ObjectToBuilding(971, 30) - LocalObject(1105, IFFLock.Constructor(Vector3(3647.483f, 5450.761f, 90.07922f), Vector3(0, 0, 181))) - DoorToLock(470, 1105) - ObjectToBuilding(1105, 30) - LocalObject(1106, IFFLock.Constructor(Vector3(3736.953f, 5468.444f, 79.96322f), Vector3(0, 0, 271))) - DoorToLock(771, 1106) - ObjectToBuilding(1106, 30) - LocalObject(1107, IFFLock.Constructor(Vector3(3740.023f, 5458.771f, 72.46322f), Vector3(0, 0, 1))) - DoorToLock(774, 1107) - ObjectToBuilding(1107, 30) - LocalObject(1108, IFFLock.Constructor(Vector3(3741.923f, 5479.977f, 100.0792f), Vector3(0, 0, 91))) - DoorToLock(475, 1108) - ObjectToBuilding(1108, 30) - LocalObject(1113, IFFLock.Constructor(Vector3(3760.305f, 5496.799f, 100.0792f), Vector3(0, 0, 181))) - DoorToLock(481, 1113) - ObjectToBuilding(1113, 30) - LocalObject(1114, IFFLock.Constructor(Vector3(3762.624f, 5471.141f, 79.96322f), Vector3(0, 0, 91))) - DoorToLock(779, 1114) - ObjectToBuilding(1114, 30) - LocalObject(1115, IFFLock.Constructor(Vector3(3804.993f, 5513.776f, 79.96322f), Vector3(0, 0, 1))) - DoorToLock(785, 1115) - ObjectToBuilding(1115, 30) - LocalObject(1116, IFFLock.Constructor(Vector3(3807.966f, 5503.969f, 79.96322f), Vector3(0, 0, 181))) - DoorToLock(784, 1116) - ObjectToBuilding(1116, 30) - LocalObject(1452, Locker.Constructor(Vector3(3739.695f, 5443.867f, 78.53522f))) - ObjectToBuilding(1452, 30) - LocalObject(1453, Locker.Constructor(Vector3(3739.713f, 5444.921f, 78.53522f))) - ObjectToBuilding(1453, 30) - LocalObject(1454, Locker.Constructor(Vector3(3739.732f, 5445.981f, 78.53522f))) - ObjectToBuilding(1454, 30) - LocalObject(1455, Locker.Constructor(Vector3(3739.75f, 5447.036f, 78.53522f))) - ObjectToBuilding(1455, 30) - LocalObject(1456, Locker.Constructor(Vector3(3739.769f, 5448.091f, 78.53522f))) - ObjectToBuilding(1456, 30) - LocalObject(1457, Locker.Constructor(Vector3(3739.787f, 5449.147f, 78.53522f))) - ObjectToBuilding(1457, 30) - LocalObject(1458, Locker.Constructor(Vector3(3739.809f, 5462.942f, 78.88822f))) - ObjectToBuilding(1458, 30) - LocalObject(1459, Locker.Constructor(Vector3(3739.829f, 5464.091f, 78.88822f))) - ObjectToBuilding(1459, 30) - LocalObject(1460, Locker.Constructor(Vector3(3739.849f, 5465.238f, 78.88822f))) - ObjectToBuilding(1460, 30) - LocalObject(1461, Locker.Constructor(Vector3(3739.869f, 5466.402f, 78.88822f))) - ObjectToBuilding(1461, 30) - LocalObject(1470, Locker.Constructor(Vector3(3759.693f, 5443.521f, 78.53522f))) - ObjectToBuilding(1470, 30) - LocalObject(1471, Locker.Constructor(Vector3(3759.711f, 5444.576f, 78.53522f))) - ObjectToBuilding(1471, 30) - LocalObject(1472, Locker.Constructor(Vector3(3759.729f, 5445.631f, 78.53522f))) - ObjectToBuilding(1472, 30) - LocalObject(1473, Locker.Constructor(Vector3(3759.748f, 5446.686f, 78.53522f))) - ObjectToBuilding(1473, 30) - LocalObject(1474, Locker.Constructor(Vector3(3759.767f, 5447.747f, 78.53522f))) - ObjectToBuilding(1474, 30) - LocalObject(1475, Locker.Constructor(Vector3(3759.785f, 5448.801f, 78.53522f))) - ObjectToBuilding(1475, 30) - LocalObject(1476, Locker.Constructor(Vector3(3787.139f, 5461.142f, 78.62222f))) - ObjectToBuilding(1476, 30) - LocalObject(1477, Locker.Constructor(Vector3(3788.395f, 5461.12f, 78.62222f))) - ObjectToBuilding(1477, 30) - LocalObject(1478, Locker.Constructor(Vector3(3789.656f, 5461.098f, 78.62222f))) - ObjectToBuilding(1478, 30) - LocalObject(1479, Locker.Constructor(Vector3(3790.918f, 5461.076f, 78.62222f))) - ObjectToBuilding(1479, 30) - LocalObject(1480, Locker.Constructor(Vector3(3792.17f, 5461.054f, 78.62222f))) - ObjectToBuilding(1480, 30) - LocalObject(1723, Locker.Constructor(Vector3(3725.47f, 5463.956f, 88.62722f))) - ObjectToBuilding(1723, 30) - LocalObject(1724, Locker.Constructor(Vector3(3726.504f, 5463.938f, 88.62722f))) - ObjectToBuilding(1724, 30) - LocalObject(1725, Locker.Constructor(Vector3(3729.021f, 5463.894f, 88.39822f))) - ObjectToBuilding(1725, 30) - LocalObject(1726, Locker.Constructor(Vector3(3730.054f, 5463.876f, 88.39822f))) - ObjectToBuilding(1726, 30) - LocalObject(1727, Locker.Constructor(Vector3(3731.108f, 5463.857f, 88.39822f))) - ObjectToBuilding(1727, 30) - LocalObject(1728, Locker.Constructor(Vector3(3732.142f, 5463.839f, 88.39822f))) - ObjectToBuilding(1728, 30) - LocalObject(1729, Locker.Constructor(Vector3(3734.664f, 5463.795f, 88.62722f))) - ObjectToBuilding(1729, 30) - LocalObject(1730, Locker.Constructor(Vector3(3735.698f, 5463.777f, 88.62722f))) - ObjectToBuilding(1730, 30) - LocalObject(238, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(238, 30) - LocalObject(239, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(239, 30) - LocalObject(240, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(240, 30) - LocalObject(241, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(241, 30) - LocalObject(242, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(242, 30) - LocalObject(243, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(243, 30) - LocalObject(244, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(244, 30) - LocalObject(245, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(245, 30) - LocalObject(1991, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1991, 30) - LocalObject(1992, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1992, 30) - LocalObject(1993, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1993, 30) - LocalObject(1994, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1994, 30) - LocalObject(2840, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2840, 30) - LocalObject(2841, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2841, 30) - LocalObject(2842, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2842, 30) - LocalObject(2843, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2843, 30) - LocalObject(2844, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2844, 30) - LocalObject(2845, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2845, 30) - LocalObject(2846, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2846, 30) - LocalObject(3070, Terminal.Constructor(vehicle_terminal_combined)) - ObjectToBuilding(3070, 30) - LocalObject(1886, VehicleSpawnPad.Constructor(Vector3(3674.315f, 5459.119f, 86.77422f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(3070, 1886) - ObjectToBuilding(1886, 30) - LocalObject(2656, ResourceSilo.Constructor) - ObjectToBuilding(2656, 30) - LocalObject(2710, SpawnTube.Constructor(Vector3(3742.608f, 5477.686f, 78.62722f), Vector3(0, 0, 91))) - ObjectToBuilding(2710, 30) - LocalObject(2713, SpawnTube.Constructor(Vector3(3749.898f, 5477.559f, 78.62722f), Vector3(0, 0, 91))) - ObjectToBuilding(2713, 30) - LocalObject(2714, SpawnTube.Constructor(Vector3(3757.185f, 5477.432f, 78.62722f), Vector3(0, 0, 91))) - ObjectToBuilding(2714, 30) - LocalObject(169, ProximityTerminal.Constructor(adv_med_terminal, Vector3(3730.858f, 5480.141f, 88.43722f))) - ObjectToBuilding(169, 30) - LocalObject(1906, ProximityTerminal.Constructor(medical_terminal, Vector3(3741.469f, 5454.293f, 78.62722f))) - ObjectToBuilding(1906, 30) - LocalObject(2228, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3668.819f, 5485.01f, 96.97922f))) - ObjectToBuilding(2228, 30) - LocalObject(2229, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2229, 30) - LocalObject(2231, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3676.387f, 5501.195f, 98.92022f))) - ObjectToBuilding(2231, 30) - LocalObject(2232, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2232, 30) - LocalObject(2234, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3783.223f, 5479.887f, 98.95922f))) - ObjectToBuilding(2234, 30) - LocalObject(2235, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2235, 30) - LocalObject(2237, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3791.903f, 5495.96f, 96.96922f))) - ObjectToBuilding(2237, 30) - LocalObject(2238, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2238, 30) - LocalObject(2595, ProximityTerminal.Constructor(repair_silo, Vector3(3653.786f, 5518.951f, 5481.75f))) - ObjectToBuilding(2595, 30) - LocalObject(2596, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2596, 30) - LocalObject(2599, ProximityTerminal.Constructor(repair_silo, Vector3(3752.942f, 5429.201f, 5481.75f))) - ObjectToBuilding(2599, 30) - LocalObject(2600, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2600, 30) - LocalObject(1812, FacilityTurret.Constructor(manned_turret, Vector3(3640.275f, 5420.07f, 97.02922f))) - ObjectToBuilding(1812, 30) - TurretToWeapon(1812, 5031) - LocalObject(1813, FacilityTurret.Constructor(manned_turret, Vector3(3642.643f, 5555.275f, 97.02922f))) - ObjectToBuilding(1813, 30) - TurretToWeapon(1813, 5032) - LocalObject(1816, FacilityTurret.Constructor(manned_turret, Vector3(3775.359f, 5416.525f, 97.02922f))) - ObjectToBuilding(1816, 30) - TurretToWeapon(1816, 5033) - LocalObject(1817, FacilityTurret.Constructor(manned_turret, Vector3(3819.214f, 5458.914f, 97.02922f))) - ObjectToBuilding(1817, 30) - TurretToWeapon(1817, 5034) - LocalObject(1818, FacilityTurret.Constructor(manned_turret, Vector3(3819.709f, 5552.193f, 97.02922f))) - ObjectToBuilding(1818, 30) - TurretToWeapon(1818, 5035) - } - - Building16() - def Building16() : Unit = { // Name: Zaqar Type: cryo_facility GUID: 33, MapID: 16 - LocalBuilding(33, 16, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4740f, 2128f, 74.54427f)))) - LocalObject(226, CaptureTerminal.Constructor(capture_terminal)) - ObjectToBuilding(226, 33) - LocalObject(552, Door.Constructor(Vector3(4681.11f, 2133.529f, 76.09527f))) - ObjectToBuilding(552, 33) - LocalObject(553, Door.Constructor(Vector3(4681.428f, 2151.719f, 84.05927f))) - ObjectToBuilding(553, 33) - LocalObject(554, Door.Constructor(Vector3(4698.864f, 2196.531f, 76.09527f))) - ObjectToBuilding(554, 33) - LocalObject(555, Door.Constructor(Vector3(4717.054f, 2196.214f, 84.05927f))) - ObjectToBuilding(555, 33) - LocalObject(556, Door.Constructor(Vector3(4724.352f, 2148.276f, 86.06526f))) - ObjectToBuilding(556, 33) - LocalObject(558, Door.Constructor(Vector3(4743.859f, 2044.993f, 84.05927f))) - ObjectToBuilding(558, 33) - LocalObject(559, Door.Constructor(Vector3(4744.054f, 2131.067f, 86.06526f))) - ObjectToBuilding(559, 33) - LocalObject(560, Door.Constructor(Vector3(4762.049f, 2044.676f, 76.09527f))) - ObjectToBuilding(560, 33) - LocalObject(561, Door.Constructor(Vector3(4770.39f, 2035.456f, 76.06527f))) - ObjectToBuilding(561, 33) - LocalObject(564, Door.Constructor(Vector3(4790.035f, 2076.426f, 84.05927f))) - ObjectToBuilding(564, 33) - LocalObject(565, Door.Constructor(Vector3(4790.352f, 2094.616f, 76.09527f))) - ObjectToBuilding(565, 33) - LocalObject(829, Door.Constructor(Vector3(4691.798f, 2116.84f, 66.06526f))) - ObjectToBuilding(829, 33) - LocalObject(830, Door.Constructor(Vector3(4698.959f, 2068.707f, 68.56526f))) - ObjectToBuilding(830, 33) - LocalObject(831, Door.Constructor(Vector3(4704.005f, 2128.628f, 66.06526f))) - ObjectToBuilding(831, 33) - LocalObject(832, Door.Constructor(Vector3(4704.704f, 2168.622f, 66.06526f))) - ObjectToBuilding(832, 33) - LocalObject(833, Door.Constructor(Vector3(4708.354f, 2148.555f, 66.06526f))) - ObjectToBuilding(833, 33) - LocalObject(834, Door.Constructor(Vector3(4709.191f, 2196.548f, 66.06526f))) - ObjectToBuilding(834, 33) - LocalObject(835, Door.Constructor(Vector3(4717.19f, 2196.408f, 66.06526f))) - ObjectToBuilding(835, 33) - LocalObject(836, Door.Constructor(Vector3(4719.026f, 2072.358f, 68.56526f))) - ObjectToBuilding(836, 33) - LocalObject(837, Door.Constructor(Vector3(4719.444f, 2096.354f, 66.06526f))) - ObjectToBuilding(837, 33) - LocalObject(838, Door.Constructor(Vector3(4724.352f, 2148.276f, 66.06526f))) - ObjectToBuilding(838, 33) - LocalObject(839, Door.Constructor(Vector3(4724.352f, 2148.276f, 76.06527f))) - ObjectToBuilding(839, 33) - LocalObject(840, Door.Constructor(Vector3(4725.189f, 2196.269f, 66.06526f))) - ObjectToBuilding(840, 33) - LocalObject(841, Door.Constructor(Vector3(4726.466f, 2040.223f, 68.56526f))) - ObjectToBuilding(841, 33) - LocalObject(842, Door.Constructor(Vector3(4728.002f, 2128.209f, 66.06526f))) - ObjectToBuilding(842, 33) - LocalObject(843, Door.Constructor(Vector3(4728.7f, 2168.203f, 66.06526f))) - ObjectToBuilding(843, 33) - LocalObject(844, Door.Constructor(Vector3(4739.511f, 2100.004f, 66.06526f))) - ObjectToBuilding(844, 33) - LocalObject(845, Door.Constructor(Vector3(4739.93f, 2124f, 66.06526f))) - ObjectToBuilding(845, 33) - LocalObject(846, Door.Constructor(Vector3(4740.908f, 2179.992f, 66.06526f))) - ObjectToBuilding(846, 33) - LocalObject(847, Door.Constructor(Vector3(4743.86f, 2119.931f, 86.06526f))) - ObjectToBuilding(847, 33) - LocalObject(848, Door.Constructor(Vector3(4751.998f, 2127.791f, 66.06526f))) - ObjectToBuilding(848, 33) - LocalObject(849, Door.Constructor(Vector3(4752.417f, 2151.787f, 66.06526f))) - ObjectToBuilding(849, 33) - LocalObject(850, Door.Constructor(Vector3(4764.066f, 2131.581f, 58.56527f))) - ObjectToBuilding(850, 33) - LocalObject(851, Door.Constructor(Vector3(4764.345f, 2147.578f, 66.06526f))) - ObjectToBuilding(851, 33) - LocalObject(926, Door.Constructor(Vector3(4744.429f, 2153.01f, 76.82726f))) - ObjectToBuilding(926, 33) - LocalObject(934, Door.Constructor(Vector3(4736.14f, 2136.069f, 76.06326f))) - ObjectToBuilding(934, 33) - LocalObject(935, Door.Constructor(Vector3(4751.998f, 2127.791f, 76.06527f))) - ObjectToBuilding(935, 33) - LocalObject(2961, Door.Constructor(Vector3(4744.772f, 2133.651f, 66.39827f))) - ObjectToBuilding(2961, 33) - LocalObject(2962, Door.Constructor(Vector3(4744.899f, 2140.942f, 66.39827f))) - ObjectToBuilding(2962, 33) - LocalObject(2963, Door.Constructor(Vector3(4745.027f, 2148.23f, 66.39827f))) - ObjectToBuilding(2963, 33) - LocalObject(974, IFFLock.Constructor(Vector3(4741.255f, 2155.804f, 76.02627f), Vector3(0, 0, 1))) - DoorToLock(926, 974) - ObjectToBuilding(974, 33) - LocalObject(1174, IFFLock.Constructor(Vector3(4708.224f, 2194.993f, 65.88026f), Vector3(0, 0, 271))) - DoorToLock(834, 1174) - ObjectToBuilding(1174, 33) - LocalObject(1175, IFFLock.Constructor(Vector3(4718.031f, 2197.966f, 65.88026f), Vector3(0, 0, 91))) - DoorToLock(835, 1175) - ObjectToBuilding(1175, 33) - LocalObject(1176, IFFLock.Constructor(Vector3(4725.201f, 2150.305f, 85.99626f), Vector3(0, 0, 91))) - DoorToLock(556, 1176) - ObjectToBuilding(1176, 33) - LocalObject(1177, IFFLock.Constructor(Vector3(4742.023f, 2131.923f, 85.99626f), Vector3(0, 0, 1))) - DoorToLock(559, 1177) - ObjectToBuilding(1177, 33) - LocalObject(1178, IFFLock.Constructor(Vector3(4750.859f, 2152.624f, 65.88026f), Vector3(0, 0, 1))) - DoorToLock(849, 1178) - ObjectToBuilding(1178, 33) - LocalObject(1179, IFFLock.Constructor(Vector3(4753.556f, 2126.953f, 65.88026f), Vector3(0, 0, 181))) - DoorToLock(848, 1179) - ObjectToBuilding(1179, 33) - LocalObject(1180, IFFLock.Constructor(Vector3(4763.229f, 2130.023f, 58.38026f), Vector3(0, 0, 271))) - DoorToLock(850, 1180) - ObjectToBuilding(1180, 33) - LocalObject(1181, IFFLock.Constructor(Vector3(4771.239f, 2037.483f, 75.99627f), Vector3(0, 0, 91))) - DoorToLock(561, 1181) - ObjectToBuilding(1181, 33) - LocalObject(1569, Locker.Constructor(Vector3(4755.598f, 2129.869f, 64.80527f))) - ObjectToBuilding(1569, 33) - LocalObject(1570, Locker.Constructor(Vector3(4756.762f, 2129.849f, 64.80527f))) - ObjectToBuilding(1570, 33) - LocalObject(1571, Locker.Constructor(Vector3(4757.909f, 2129.829f, 64.80527f))) - ObjectToBuilding(1571, 33) - LocalObject(1572, Locker.Constructor(Vector3(4759.058f, 2129.809f, 64.80527f))) - ObjectToBuilding(1572, 33) - LocalObject(1573, Locker.Constructor(Vector3(4760.858f, 2177.139f, 64.53927f))) - ObjectToBuilding(1573, 33) - LocalObject(1574, Locker.Constructor(Vector3(4760.88f, 2178.395f, 64.53927f))) - ObjectToBuilding(1574, 33) - LocalObject(1575, Locker.Constructor(Vector3(4760.902f, 2179.656f, 64.53927f))) - ObjectToBuilding(1575, 33) - LocalObject(1576, Locker.Constructor(Vector3(4760.924f, 2180.918f, 64.53927f))) - ObjectToBuilding(1576, 33) - LocalObject(1577, Locker.Constructor(Vector3(4760.946f, 2182.17f, 64.53927f))) - ObjectToBuilding(1577, 33) - LocalObject(1578, Locker.Constructor(Vector3(4772.853f, 2129.787f, 64.45226f))) - ObjectToBuilding(1578, 33) - LocalObject(1579, Locker.Constructor(Vector3(4773.199f, 2149.785f, 64.45226f))) - ObjectToBuilding(1579, 33) - LocalObject(1580, Locker.Constructor(Vector3(4773.909f, 2129.769f, 64.45226f))) - ObjectToBuilding(1580, 33) - LocalObject(1581, Locker.Constructor(Vector3(4774.253f, 2149.767f, 64.45226f))) - ObjectToBuilding(1581, 33) - LocalObject(1582, Locker.Constructor(Vector3(4774.964f, 2129.75f, 64.45226f))) - ObjectToBuilding(1582, 33) - LocalObject(1583, Locker.Constructor(Vector3(4775.314f, 2149.748f, 64.45226f))) - ObjectToBuilding(1583, 33) - LocalObject(1584, Locker.Constructor(Vector3(4776.019f, 2129.732f, 64.45226f))) - ObjectToBuilding(1584, 33) - LocalObject(1585, Locker.Constructor(Vector3(4776.369f, 2149.729f, 64.45226f))) - ObjectToBuilding(1585, 33) - LocalObject(1586, Locker.Constructor(Vector3(4777.079f, 2129.713f, 64.45226f))) - ObjectToBuilding(1586, 33) - LocalObject(1587, Locker.Constructor(Vector3(4777.424f, 2149.711f, 64.45226f))) - ObjectToBuilding(1587, 33) - LocalObject(1588, Locker.Constructor(Vector3(4778.133f, 2129.695f, 64.45226f))) - ObjectToBuilding(1588, 33) - LocalObject(1589, Locker.Constructor(Vector3(4778.479f, 2149.693f, 64.45226f))) - ObjectToBuilding(1589, 33) - LocalObject(1731, Locker.Constructor(Vector3(4758.044f, 2115.47f, 74.54427f))) - ObjectToBuilding(1731, 33) - LocalObject(1732, Locker.Constructor(Vector3(4758.062f, 2116.504f, 74.54427f))) - ObjectToBuilding(1732, 33) - LocalObject(1733, Locker.Constructor(Vector3(4758.106f, 2119.021f, 74.31527f))) - ObjectToBuilding(1733, 33) - LocalObject(1734, Locker.Constructor(Vector3(4758.124f, 2120.054f, 74.31527f))) - ObjectToBuilding(1734, 33) - LocalObject(1735, Locker.Constructor(Vector3(4758.143f, 2121.108f, 74.31527f))) - ObjectToBuilding(1735, 33) - LocalObject(1736, Locker.Constructor(Vector3(4758.161f, 2122.142f, 74.31527f))) - ObjectToBuilding(1736, 33) - LocalObject(1737, Locker.Constructor(Vector3(4758.205f, 2124.664f, 74.54427f))) - ObjectToBuilding(1737, 33) - LocalObject(1738, Locker.Constructor(Vector3(4758.223f, 2125.698f, 74.54427f))) - ObjectToBuilding(1738, 33) - LocalObject(246, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(246, 33) - LocalObject(247, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(247, 33) - LocalObject(248, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(248, 33) - LocalObject(249, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(249, 33) - LocalObject(250, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(250, 33) - LocalObject(251, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(251, 33) - LocalObject(252, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(252, 33) - LocalObject(253, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(253, 33) - LocalObject(2033, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2033, 33) - LocalObject(2034, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2034, 33) - LocalObject(2035, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2035, 33) - LocalObject(2036, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2036, 33) - LocalObject(2860, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2860, 33) - LocalObject(2861, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2861, 33) - LocalObject(2862, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2862, 33) - LocalObject(2863, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2863, 33) - LocalObject(2864, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2864, 33) - LocalObject(2865, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2865, 33) - LocalObject(2866, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2866, 33) - LocalObject(3073, Terminal.Constructor(vehicle_terminal_combined)) - ObjectToBuilding(3073, 33) - LocalObject(1891, VehicleSpawnPad.Constructor(Vector3(4762.881f, 2064.315f, 72.69127f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(3073, 1891) - ObjectToBuilding(1891, 33) - LocalObject(2659, ResourceSilo.Constructor) - ObjectToBuilding(2659, 33) - LocalObject(2737, SpawnTube.Constructor(Vector3(4744.314f, 2132.608f, 64.54427f), Vector3(0, 0, 1))) - ObjectToBuilding(2737, 33) - LocalObject(2738, SpawnTube.Constructor(Vector3(4744.441f, 2139.898f, 64.54427f), Vector3(0, 0, 1))) - ObjectToBuilding(2738, 33) - LocalObject(2739, SpawnTube.Constructor(Vector3(4744.568f, 2147.185f, 64.54427f), Vector3(0, 0, 1))) - ObjectToBuilding(2739, 33) - LocalObject(170, ProximityTerminal.Constructor(adv_med_terminal, Vector3(4741.859f, 2120.858f, 74.35426f))) - ObjectToBuilding(170, 33) - LocalObject(1911, ProximityTerminal.Constructor(medical_terminal, Vector3(4767.707f, 2131.469f, 64.54427f))) - ObjectToBuilding(1911, 33) - LocalObject(2261, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4720.805f, 2066.387f, 84.83727f))) - ObjectToBuilding(2261, 33) - LocalObject(2262, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2262, 33) - LocalObject(2264, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4726.04f, 2181.903f, 82.88627f))) - ObjectToBuilding(2264, 33) - LocalObject(2265, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2265, 33) - LocalObject(2267, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4736.99f, 2058.819f, 82.89626f))) - ObjectToBuilding(2267, 33) - LocalObject(2268, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2268, 33) - LocalObject(2270, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4742.113f, 2173.223f, 84.87627f))) - ObjectToBuilding(2270, 33) - LocalObject(2271, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2271, 33) - LocalObject(2619, ProximityTerminal.Constructor(repair_silo, Vector3(4703.049f, 2043.786f, 2127.75f))) - ObjectToBuilding(2619, 33) - LocalObject(2620, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2620, 33) - LocalObject(2627, ProximityTerminal.Constructor(repair_silo, Vector3(4792.799f, 2142.942f, 2127.75f))) - ObjectToBuilding(2627, 33) - LocalObject(2628, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2628, 33) - LocalObject(1841, FacilityTurret.Constructor(manned_turret, Vector3(4666.725f, 2032.643f, 82.94627f))) - ObjectToBuilding(1841, 33) - TurretToWeapon(1841, 5036) - LocalObject(1842, FacilityTurret.Constructor(manned_turret, Vector3(4669.807f, 2209.709f, 82.94627f))) - ObjectToBuilding(1842, 33) - TurretToWeapon(1842, 5037) - LocalObject(1845, FacilityTurret.Constructor(manned_turret, Vector3(4763.086f, 2209.214f, 82.94627f))) - ObjectToBuilding(1845, 33) - TurretToWeapon(1845, 5038) - LocalObject(1847, FacilityTurret.Constructor(manned_turret, Vector3(4801.93f, 2030.275f, 82.94627f))) - ObjectToBuilding(1847, 33) - TurretToWeapon(1847, 5039) - LocalObject(1848, FacilityTurret.Constructor(manned_turret, Vector3(4805.475f, 2165.359f, 82.94627f))) - ObjectToBuilding(1848, 33) - TurretToWeapon(1848, 5040) - } - - Building13() - def Building13() : Unit = { // Name: Lahar Type: cryo_facility GUID: 36, MapID: 13 - LocalBuilding(36, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(7044f, 5314f, 37.85578f)))) - LocalObject(229, CaptureTerminal.Constructor(capture_terminal)) - ObjectToBuilding(229, 36) - LocalObject(634, Door.Constructor(Vector3(7014.26f, 5248.462f, 47.37078f))) - ObjectToBuilding(634, 36) - LocalObject(635, Door.Constructor(Vector3(7027.347f, 5235.825f, 39.40678f))) - ObjectToBuilding(635, 36) - LocalObject(636, Door.Constructor(Vector3(7029.942f, 5372.755f, 39.40678f))) - ObjectToBuilding(636, 36) - LocalObject(641, Door.Constructor(Vector3(7038.943f, 5314.522f, 49.37678f))) - ObjectToBuilding(641, 36) - LocalObject(642, Door.Constructor(Vector3(7041.616f, 5288.499f, 49.37678f))) - ObjectToBuilding(642, 36) - LocalObject(643, Door.Constructor(Vector3(7042.581f, 5385.842f, 47.37078f))) - ObjectToBuilding(643, 36) - LocalObject(644, Door.Constructor(Vector3(7070.661f, 5256.707f, 47.37078f))) - ObjectToBuilding(644, 36) - LocalObject(645, Door.Constructor(Vector3(7083.298f, 5269.794f, 39.40678f))) - ObjectToBuilding(645, 36) - LocalObject(646, Door.Constructor(Vector3(7084.702f, 5389.977f, 39.40678f))) - ObjectToBuilding(646, 36) - LocalObject(647, Door.Constructor(Vector3(7084.89f, 5402.408f, 39.37678f))) - ObjectToBuilding(647, 36) - LocalObject(649, Door.Constructor(Vector3(7097.789f, 5377.339f, 47.37078f))) - ObjectToBuilding(649, 36) - LocalObject(895, Door.Constructor(Vector3(7007.878f, 5276.594f, 29.37678f))) - ObjectToBuilding(895, 36) - LocalObject(896, Door.Constructor(Vector3(7008.272f, 5253.97f, 29.37678f))) - ObjectToBuilding(896, 36) - LocalObject(897, Door.Constructor(Vector3(7012.843f, 5316.285f, 29.37678f))) - ObjectToBuilding(897, 36) - LocalObject(898, Door.Constructor(Vector3(7014.027f, 5248.413f, 29.37678f))) - ObjectToBuilding(898, 36) - LocalObject(899, Door.Constructor(Vector3(7018.696f, 5305.072f, 29.37678f))) - ObjectToBuilding(899, 36) - LocalObject(900, Door.Constructor(Vector3(7019.782f, 5242.856f, 29.37678f))) - ObjectToBuilding(900, 36) - LocalObject(901, Door.Constructor(Vector3(7023.957f, 5327.794f, 21.87678f))) - ObjectToBuilding(901, 36) - LocalObject(902, Door.Constructor(Vector3(7024.846f, 5276.891f, 29.37678f))) - ObjectToBuilding(902, 36) - LocalObject(903, Door.Constructor(Vector3(7035.368f, 5322.336f, 29.37678f))) - ObjectToBuilding(903, 36) - LocalObject(904, Door.Constructor(Vector3(7041.616f, 5288.499f, 29.37678f))) - ObjectToBuilding(904, 36) - LocalObject(905, Door.Constructor(Vector3(7041.616f, 5288.499f, 39.37678f))) - ObjectToBuilding(905, 36) - LocalObject(906, Door.Constructor(Vector3(7042.11f, 5260.219f, 29.37678f))) - ObjectToBuilding(906, 36) - LocalObject(907, Door.Constructor(Vector3(7046.68f, 5322.533f, 49.37678f))) - ObjectToBuilding(907, 36) - LocalObject(908, Door.Constructor(Vector3(7046.779f, 5316.877f, 29.37678f))) - ObjectToBuilding(908, 36) - LocalObject(909, Door.Constructor(Vector3(7052.632f, 5305.664f, 29.37678f))) - ObjectToBuilding(909, 36) - LocalObject(910, Door.Constructor(Vector3(7053.125f, 5277.384f, 29.37678f))) - ObjectToBuilding(910, 36) - LocalObject(911, Door.Constructor(Vector3(7063.45f, 5334.142f, 29.37678f))) - ObjectToBuilding(911, 36) - LocalObject(912, Door.Constructor(Vector3(7069.896f, 5288.992f, 29.37678f))) - ObjectToBuilding(912, 36) - LocalObject(913, Door.Constructor(Vector3(7080.616f, 5323.125f, 29.37678f))) - ObjectToBuilding(913, 36) - LocalObject(914, Door.Constructor(Vector3(7086.864f, 5289.289f, 29.37678f))) - ObjectToBuilding(914, 36) - LocalObject(915, Door.Constructor(Vector3(7097.288f, 5340.39f, 31.87678f))) - ObjectToBuilding(915, 36) - LocalObject(916, Door.Constructor(Vector3(7113.762f, 5368.966f, 31.87678f))) - ObjectToBuilding(916, 36) - LocalObject(917, Door.Constructor(Vector3(7114.453f, 5329.374f, 31.87678f))) - ObjectToBuilding(917, 36) - LocalObject(929, Door.Constructor(Vector3(7023.704f, 5298.73f, 40.13878f))) - ObjectToBuilding(929, 36) - LocalObject(936, Door.Constructor(Vector3(7035.368f, 5322.336f, 39.37678f))) - ObjectToBuilding(936, 36) - LocalObject(937, Door.Constructor(Vector3(7041.32f, 5305.467f, 39.37478f))) - ObjectToBuilding(937, 36) - LocalObject(2988, Door.Constructor(Vector3(7026.526f, 5302.633f, 29.70978f))) - ObjectToBuilding(2988, 36) - LocalObject(2991, Door.Constructor(Vector3(7031.59f, 5307.876f, 29.70978f))) - ObjectToBuilding(2991, 36) - LocalObject(2992, Door.Constructor(Vector3(7036.656f, 5313.122f, 29.70978f))) - ObjectToBuilding(2992, 36) - LocalObject(977, IFFLock.Constructor(Vector3(7024.119f, 5294.521f, 39.33778f), Vector3(0, 0, 224))) - DoorToLock(929, 977) - ObjectToBuilding(977, 36) - LocalObject(1243, IFFLock.Constructor(Vector3(7012.351f, 5247.847f, 29.19178f), Vector3(0, 0, 314))) - DoorToLock(898, 1243) - ObjectToBuilding(1243, 36) - LocalObject(1244, IFFLock.Constructor(Vector3(7019.264f, 5303.397f, 29.19178f), Vector3(0, 0, 224))) - DoorToLock(899, 1244) - ObjectToBuilding(1244, 36) - LocalObject(1245, IFFLock.Constructor(Vector3(7021.55f, 5243.333f, 29.19178f), Vector3(0, 0, 134))) - DoorToLock(900, 1245) - ObjectToBuilding(1245, 36) - LocalObject(1246, IFFLock.Constructor(Vector3(7025.632f, 5328.363f, 21.69178f), Vector3(0, 0, 134))) - DoorToLock(901, 1246) - ObjectToBuilding(1246, 36) - LocalObject(1251, IFFLock.Constructor(Vector3(7034.8f, 5324.011f, 29.19178f), Vector3(0, 0, 44))) - DoorToLock(903, 1251) - ObjectToBuilding(1251, 36) - LocalObject(1252, IFFLock.Constructor(Vector3(7039.611f, 5287.595f, 49.30778f), Vector3(0, 0, 314))) - DoorToLock(642, 1252) - ObjectToBuilding(1252, 36) - LocalObject(1253, IFFLock.Constructor(Vector3(7039.845f, 5312.51f, 49.30778f), Vector3(0, 0, 224))) - DoorToLock(641, 1253) - ObjectToBuilding(1253, 36) - LocalObject(1254, IFFLock.Constructor(Vector3(7082.886f, 5401.505f, 39.30778f), Vector3(0, 0, 314))) - DoorToLock(647, 1254) - ObjectToBuilding(1254, 36) - LocalObject(1686, Locker.Constructor(Vector3(6991.738f, 5288.667f, 27.85078f))) - ObjectToBuilding(1686, 36) - LocalObject(1687, Locker.Constructor(Vector3(6992.607f, 5289.568f, 27.85078f))) - ObjectToBuilding(1687, 36) - LocalObject(1688, Locker.Constructor(Vector3(6993.484f, 5290.476f, 27.85078f))) - ObjectToBuilding(1688, 36) - LocalObject(1689, Locker.Constructor(Vector3(6994.36f, 5291.383f, 27.85078f))) - ObjectToBuilding(1689, 36) - LocalObject(1690, Locker.Constructor(Vector3(6995.232f, 5292.287f, 27.85078f))) - ObjectToBuilding(1690, 36) - LocalObject(1691, Locker.Constructor(Vector3(7001.063f, 5324.378f, 27.76378f))) - ObjectToBuilding(1691, 36) - LocalObject(1692, Locker.Constructor(Vector3(7001.823f, 5323.645f, 27.76378f))) - ObjectToBuilding(1692, 36) - LocalObject(1693, Locker.Constructor(Vector3(7002.582f, 5322.912f, 27.76378f))) - ObjectToBuilding(1693, 36) - LocalObject(1694, Locker.Constructor(Vector3(7003.341f, 5322.179f, 27.76378f))) - ObjectToBuilding(1694, 36) - LocalObject(1695, Locker.Constructor(Vector3(7004.104f, 5321.441f, 27.76378f))) - ObjectToBuilding(1695, 36) - LocalObject(1696, Locker.Constructor(Vector3(7004.862f, 5320.709f, 27.76378f))) - ObjectToBuilding(1696, 36) - LocalObject(1697, Locker.Constructor(Vector3(7014.955f, 5338.768f, 27.76378f))) - ObjectToBuilding(1697, 36) - LocalObject(1698, Locker.Constructor(Vector3(7015.714f, 5338.035f, 27.76378f))) - ObjectToBuilding(1698, 36) - LocalObject(1699, Locker.Constructor(Vector3(7016.477f, 5337.298f, 27.76378f))) - ObjectToBuilding(1699, 36) - LocalObject(1700, Locker.Constructor(Vector3(7017.235f, 5336.565f, 27.76378f))) - ObjectToBuilding(1700, 36) - LocalObject(1701, Locker.Constructor(Vector3(7017.995f, 5335.833f, 27.76378f))) - ObjectToBuilding(1701, 36) - LocalObject(1702, Locker.Constructor(Vector3(7018.754f, 5335.099f, 27.76378f))) - ObjectToBuilding(1702, 36) - LocalObject(1703, Locker.Constructor(Vector3(7028.829f, 5325.674f, 28.11678f))) - ObjectToBuilding(1703, 36) - LocalObject(1704, Locker.Constructor(Vector3(7029.655f, 5324.876f, 28.11678f))) - ObjectToBuilding(1704, 36) - LocalObject(1705, Locker.Constructor(Vector3(7030.48f, 5324.08f, 28.11678f))) - ObjectToBuilding(1705, 36) - LocalObject(1706, Locker.Constructor(Vector3(7031.318f, 5323.271f, 28.11678f))) - ObjectToBuilding(1706, 36) - LocalObject(1739, Locker.Constructor(Vector3(7032.243f, 5328.112f, 37.85578f))) - ObjectToBuilding(1739, 36) - LocalObject(1740, Locker.Constructor(Vector3(7032.961f, 5328.855f, 37.85578f))) - ObjectToBuilding(1740, 36) - LocalObject(1741, Locker.Constructor(Vector3(7034.713f, 5330.669f, 37.62678f))) - ObjectToBuilding(1741, 36) - LocalObject(1742, Locker.Constructor(Vector3(7035.432f, 5331.414f, 37.62678f))) - ObjectToBuilding(1742, 36) - LocalObject(1743, Locker.Constructor(Vector3(7036.164f, 5332.171f, 37.62678f))) - ObjectToBuilding(1743, 36) - LocalObject(1744, Locker.Constructor(Vector3(7036.882f, 5332.916f, 37.62678f))) - ObjectToBuilding(1744, 36) - LocalObject(1745, Locker.Constructor(Vector3(7038.63f, 5334.726f, 37.85578f))) - ObjectToBuilding(1745, 36) - LocalObject(1746, Locker.Constructor(Vector3(7039.349f, 5335.47f, 37.85578f))) - ObjectToBuilding(1746, 36) - LocalObject(254, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(254, 36) - LocalObject(255, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(255, 36) - LocalObject(256, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(256, 36) - LocalObject(257, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(257, 36) - LocalObject(258, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(258, 36) - LocalObject(259, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(259, 36) - LocalObject(260, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(260, 36) - LocalObject(261, Terminal.Constructor(cert_terminal)) - ObjectToBuilding(261, 36) - LocalObject(2075, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2075, 36) - LocalObject(2076, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2076, 36) - LocalObject(2077, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2077, 36) - LocalObject(2081, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2081, 36) - LocalObject(2880, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2880, 36) - LocalObject(2881, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2881, 36) - LocalObject(2882, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2882, 36) - LocalObject(2883, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2883, 36) - LocalObject(2884, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2884, 36) - LocalObject(2885, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2885, 36) - LocalObject(2886, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2886, 36) - LocalObject(3076, Terminal.Constructor(vehicle_terminal_combined)) - ObjectToBuilding(3076, 36) - LocalObject(1896, VehicleSpawnPad.Constructor(Vector3(7070.699f, 5376.181f, 36.00278f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(3076, 1896) - ObjectToBuilding(1896, 36) - LocalObject(2662, ResourceSilo.Constructor) - ObjectToBuilding(2662, 36) - LocalObject(2764, SpawnTube.Constructor(Vector3(7027.575f, 5303.084f, 27.85578f), Vector3(0, 0, 224))) - ObjectToBuilding(2764, 36) - LocalObject(2767, SpawnTube.Constructor(Vector3(7032.637f, 5308.327f, 27.85578f), Vector3(0, 0, 224))) - ObjectToBuilding(2767, 36) - LocalObject(2768, SpawnTube.Constructor(Vector3(7037.702f, 5313.572f, 27.85578f), Vector3(0, 0, 224))) - ObjectToBuilding(2768, 36) - LocalObject(171, ProximityTerminal.Constructor(adv_med_terminal, Vector3(7047.511f, 5320.491f, 37.66578f))) - ObjectToBuilding(171, 36) - LocalObject(1916, ProximityTerminal.Constructor(medical_terminal, Vector3(7021.371f, 5330.359f, 27.85578f))) - ObjectToBuilding(1916, 36) - LocalObject(2294, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7011.613f, 5282.367f, 48.18778f))) - ObjectToBuilding(2294, 36) - LocalObject(2295, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2295, 36) - LocalObject(2297, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7017.448f, 5265.057f, 46.19778f))) - ObjectToBuilding(2297, 36) - LocalObject(2298, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2298, 36) - LocalObject(2300, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7093.383f, 5362.543f, 46.20778f))) - ObjectToBuilding(2300, 36) - LocalObject(2301, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2301, 36) - LocalObject(2303, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7100.059f, 5345.97f, 48.14878f))) - ObjectToBuilding(2303, 36) - LocalObject(2304, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2304, 36) - LocalObject(2643, ProximityTerminal.Constructor(repair_silo, Vector3(6995.195f, 5339.081f, 5313.75f))) - ObjectToBuilding(2643, 36) - LocalObject(2644, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2644, 36) - LocalObject(2647, ProximityTerminal.Constructor(repair_silo, Vector3(7128.458f, 5350.39f, 5313.75f))) - ObjectToBuilding(2647, 36) - LocalObject(2648, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2648, 36) - LocalObject(1870, FacilityTurret.Constructor(manned_turret, Vector3(6970.636f, 5331.331f, 46.25778f))) - ObjectToBuilding(1870, 36) - TurretToWeapon(1870, 5041) - LocalObject(1871, FacilityTurret.Constructor(manned_turret, Vector3(6971.728f, 5270.348f, 46.25778f))) - ObjectToBuilding(1871, 36) - TurretToWeapon(1871, 5042) - LocalObject(1873, FacilityTurret.Constructor(manned_turret, Vector3(7039.61f, 5206.37f, 46.25778f))) - ObjectToBuilding(1873, 36) - TurretToWeapon(1873, 5043) - LocalObject(1875, FacilityTurret.Constructor(manned_turret, Vector3(7065.355f, 5427.708f, 46.25778f))) - ObjectToBuilding(1875, 36) - TurretToWeapon(1875, 5044) - LocalObject(1876, FacilityTurret.Constructor(manned_turret, Vector3(7162.624f, 5333.766f, 46.25778f))) - ObjectToBuilding(1876, 36) - TurretToWeapon(1876, 5045) - } - - Building6() - def Building6() : Unit = { // Name: Baal Type: tech_plant GUID: 42, MapID: 6 - LocalBuilding(42, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(942f, 5484f, 72.354f)))) - LocalObject(218, CaptureTerminal.Constructor(capture_terminal)) - ObjectToBuilding(218, 42) - LocalObject(312, Door.Constructor(Vector3(874.2571f, 5545.23f, 74.005f))) - ObjectToBuilding(312, 42) - LocalObject(313, Door.Constructor(Vector3(875.457f, 5438.792f, 81.85899f))) - ObjectToBuilding(313, 42) - LocalObject(314, Door.Constructor(Vector3(887.1215f, 5558.095f, 81.96799f))) - ObjectToBuilding(314, 42) - LocalObject(315, Door.Constructor(Vector3(888.3214f, 5425.927f, 73.896f))) - ObjectToBuilding(315, 42) - LocalObject(316, Door.Constructor(Vector3(899.5736f, 5582.995f, 73.975f))) - ObjectToBuilding(316, 42) - LocalObject(317, Door.Constructor(Vector3(901.7869f, 5499.543f, 88.975f))) - ObjectToBuilding(317, 42) - LocalObject(318, Door.Constructor(Vector3(917.9428f, 5493.071f, 88.975f))) - ObjectToBuilding(318, 42) - LocalObject(319, Door.Constructor(Vector3(933.8782f, 5431.661f, 81.85899f))) - ObjectToBuilding(319, 42) - LocalObject(321, Door.Constructor(Vector3(942.9822f, 5584.078f, 73.896f))) - ObjectToBuilding(321, 42) - LocalObject(322, Door.Constructor(Vector3(946.7426f, 5444.526f, 73.896f))) - ObjectToBuilding(322, 42) - LocalObject(323, Door.Constructor(Vector3(955.8458f, 5571.214f, 81.85899f))) - ObjectToBuilding(323, 42) - LocalObject(325, Door.Constructor(Vector3(995.1271f, 5531.933f, 73.896f))) - ObjectToBuilding(325, 42) - LocalObject(326, Door.Constructor(Vector3(1007.991f, 5519.069f, 81.85899f))) - ObjectToBuilding(326, 42) - LocalObject(651, Door.Constructor(Vector3(1004.227f, 5489.655f, 76.091f))) - ObjectToBuilding(651, 42) - LocalObject(655, Door.Constructor(Vector3(964.6274f, 5529.255f, 56.091f))) - ObjectToBuilding(655, 42) - LocalObject(659, Door.Constructor(Vector3(888.2599f, 5492.485f, 58.975f))) - ObjectToBuilding(659, 42) - LocalObject(660, Door.Constructor(Vector3(888.2599f, 5537.74f, 66.475f))) - ObjectToBuilding(660, 42) - LocalObject(661, Door.Constructor(Vector3(888.2599f, 5560.368f, 66.475f))) - ObjectToBuilding(661, 42) - LocalObject(662, Door.Constructor(Vector3(893.9167f, 5503.799f, 58.975f))) - ObjectToBuilding(662, 42) - LocalObject(663, Door.Constructor(Vector3(893.9167f, 5503.799f, 66.475f))) - ObjectToBuilding(663, 42) - LocalObject(664, Door.Constructor(Vector3(899.5736f, 5481.171f, 66.475f))) - ObjectToBuilding(664, 42) - LocalObject(665, Door.Constructor(Vector3(910.8873f, 5475.515f, 58.975f))) - ObjectToBuilding(665, 42) - LocalObject(666, Door.Constructor(Vector3(910.8873f, 5486.829f, 66.475f))) - ObjectToBuilding(666, 42) - LocalObject(667, Door.Constructor(Vector3(916.5441f, 5509.456f, 58.975f))) - ObjectToBuilding(667, 42) - LocalObject(668, Door.Constructor(Vector3(916.5441f, 5515.113f, 68.975f))) - ObjectToBuilding(668, 42) - LocalObject(669, Door.Constructor(Vector3(916.5441f, 5515.113f, 88.975f))) - ObjectToBuilding(669, 42) - LocalObject(670, Door.Constructor(Vector3(916.5441f, 5532.083f, 66.475f))) - ObjectToBuilding(670, 42) - LocalObject(671, Door.Constructor(Vector3(919.3726f, 5506.627f, 78.975f))) - ObjectToBuilding(671, 42) - LocalObject(672, Door.Constructor(Vector3(922.201f, 5503.799f, 88.975f))) - ObjectToBuilding(672, 42) - LocalObject(673, Door.Constructor(Vector3(927.8578f, 5503.799f, 68.975f))) - ObjectToBuilding(673, 42) - LocalObject(674, Door.Constructor(Vector3(933.5147f, 5537.74f, 63.975f))) - ObjectToBuilding(674, 42) - LocalObject(675, Door.Constructor(Vector3(939.1716f, 5577.338f, 66.475f))) - ObjectToBuilding(675, 42) - LocalObject(676, Door.Constructor(Vector3(950.4853f, 5520.77f, 63.975f))) - ObjectToBuilding(676, 42) - LocalObject(677, Door.Constructor(Vector3(956.1422f, 5560.368f, 63.975f))) - ObjectToBuilding(677, 42) - LocalObject(918, Door.Constructor(Vector3(881.2793f, 5487.851f, 74.73399f))) - ObjectToBuilding(918, 42) - LocalObject(2887, Door.Constructor(Vector3(903.1516f, 5504.926f, 66.808f))) - ObjectToBuilding(2887, 42) - LocalObject(2888, Door.Constructor(Vector3(908.3085f, 5499.769f, 66.808f))) - ObjectToBuilding(2888, 42) - LocalObject(2889, Door.Constructor(Vector3(913.4626f, 5494.615f, 66.808f))) - ObjectToBuilding(2889, 42) - LocalObject(966, IFFLock.Constructor(Vector3(877.1201f, 5487.564f, 73.934f), Vector3(0, 0, 315))) - DoorToLock(918, 966) - ObjectToBuilding(966, 42) - LocalObject(978, IFFLock.Constructor(Vector3(1002.173f, 5484.276f, 74.042f), Vector3(0, 0, 135))) - DoorToLock(651, 978) - ObjectToBuilding(978, 42) - LocalObject(982, IFFLock.Constructor(Vector3(887.813f, 5494.262f, 58.79f), Vector3(0, 0, 45))) - DoorToLock(659, 982) - ObjectToBuilding(982, 42) - LocalObject(983, IFFLock.Constructor(Vector3(892.2324f, 5503.26f, 66.28999f), Vector3(0, 0, 315))) - DoorToLock(663, 983) - ObjectToBuilding(983, 42) - LocalObject(984, IFFLock.Constructor(Vector3(898.7025f, 5585.017f, 73.906f), Vector3(0, 0, 45))) - DoorToLock(316, 984) - ObjectToBuilding(984, 42) - LocalObject(985, IFFLock.Constructor(Vector3(899.7709f, 5498.658f, 88.89999f), Vector3(0, 0, 315))) - DoorToLock(317, 985) - ObjectToBuilding(985, 42) - LocalObject(986, IFFLock.Constructor(Vector3(909.1089f, 5475.07f, 58.79f), Vector3(0, 0, 315))) - DoorToLock(665, 986) - ObjectToBuilding(986, 42) - LocalObject(987, IFFLock.Constructor(Vector3(912.5717f, 5487.367f, 66.28999f), Vector3(0, 0, 135))) - DoorToLock(666, 987) - ObjectToBuilding(987, 42) - LocalObject(988, IFFLock.Constructor(Vector3(918.3204f, 5515.56f, 88.78999f), Vector3(0, 0, 135))) - DoorToLock(669, 988) - ObjectToBuilding(988, 42) - LocalObject(989, IFFLock.Constructor(Vector3(919.9588f, 5493.944f, 88.89999f), Vector3(0, 0, 135))) - DoorToLock(318, 989) - ObjectToBuilding(989, 42) - LocalObject(1255, Locker.Constructor(Vector3(890.4647f, 5497.319f, 65.215f))) - ObjectToBuilding(1255, 42) - LocalObject(1256, Locker.Constructor(Vector3(890.6902f, 5469.227f, 57.45399f))) - ObjectToBuilding(1256, 42) - LocalObject(1257, Locker.Constructor(Vector3(891.2771f, 5498.131f, 65.215f))) - ObjectToBuilding(1257, 42) - LocalObject(1258, Locker.Constructor(Vector3(891.6356f, 5470.172f, 57.45399f))) - ObjectToBuilding(1258, 42) - LocalObject(1259, Locker.Constructor(Vector3(892.0881f, 5498.942f, 65.215f))) - ObjectToBuilding(1259, 42) - LocalObject(1260, Locker.Constructor(Vector3(892.5803f, 5471.117f, 57.45399f))) - ObjectToBuilding(1260, 42) - LocalObject(1261, Locker.Constructor(Vector3(892.9113f, 5499.766f, 65.215f))) - ObjectToBuilding(1261, 42) - LocalObject(1262, Locker.Constructor(Vector3(893.5165f, 5472.053f, 57.45399f))) - ObjectToBuilding(1262, 42) - LocalObject(1263, Locker.Constructor(Vector3(896.7268f, 5475.263f, 57.45399f))) - ObjectToBuilding(1263, 42) - LocalObject(1264, Locker.Constructor(Vector3(897.6722f, 5476.208f, 57.45399f))) - ObjectToBuilding(1264, 42) - LocalObject(1265, Locker.Constructor(Vector3(898.6169f, 5477.153f, 57.45399f))) - ObjectToBuilding(1265, 42) - LocalObject(1266, Locker.Constructor(Vector3(899.5531f, 5478.089f, 57.45399f))) - ObjectToBuilding(1266, 42) - LocalObject(172, Terminal.Constructor(air_vehicle_terminal)) - ObjectToBuilding(172, 42) - LocalObject(1877, VehicleSpawnPad.Constructor(Vector3(924.1434f, 5472.034f, 84.932f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(172, 1877) - ObjectToBuilding(1877, 42) - LocalObject(173, Terminal.Constructor(air_vehicle_terminal)) - ObjectToBuilding(173, 42) - LocalObject(1878, VehicleSpawnPad.Constructor(Vector3(939.0054f, 5486.896f, 84.932f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(173, 1878) - ObjectToBuilding(1878, 42) - LocalObject(1917, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1917, 42) - LocalObject(1918, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1918, 42) - LocalObject(1919, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1919, 42) - LocalObject(1920, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1920, 42) - LocalObject(2804, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2804, 42) - LocalObject(2805, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2805, 42) - LocalObject(2806, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2806, 42) - LocalObject(2807, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2807, 42) - LocalObject(2808, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2808, 42) - LocalObject(2809, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2809, 42) - LocalObject(2810, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2810, 42) - LocalObject(3065, Terminal.Constructor(ground_vehicle_terminal)) - ObjectToBuilding(3065, 42) - LocalObject(1879, VehicleSpawnPad.Constructor(Vector3(955.0065f, 5538.954f, 49.891f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(3065, 1879) - ObjectToBuilding(1879, 42) - LocalObject(2651, ResourceSilo.Constructor) - ObjectToBuilding(2651, 42) - LocalObject(2663, SpawnTube.Constructor(Vector3(902.7202f, 5505.979f, 64.95399f), Vector3(0, 0, 135))) - ObjectToBuilding(2663, 42) - LocalObject(2664, SpawnTube.Constructor(Vector3(907.8757f, 5500.824f, 64.95399f), Vector3(0, 0, 135))) - ObjectToBuilding(2664, 42) - LocalObject(2665, SpawnTube.Constructor(Vector3(913.0291f, 5495.671f, 64.95399f), Vector3(0, 0, 135))) - ObjectToBuilding(2665, 42) - LocalObject(1897, ProximityTerminal.Constructor(medical_terminal, Vector3(894.7483f, 5474.055f, 57.45399f))) - ObjectToBuilding(1897, 42) - LocalObject(1898, ProximityTerminal.Constructor(medical_terminal, Vector3(913.604f, 5508.07f, 77.451f))) - ObjectToBuilding(1898, 42) - LocalObject(2156, ProximityTerminal.Constructor(pad_landing_frame, Vector3(866.4061f, 5523.483f, 80.562f))) - ObjectToBuilding(2156, 42) - LocalObject(2157, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2157, 42) - LocalObject(2159, ProximityTerminal.Constructor(pad_landing_frame, Vector3(868.3676f, 5469.97f, 83.006f))) - ObjectToBuilding(2159, 42) - LocalObject(2160, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2160, 42) - LocalObject(2162, ProximityTerminal.Constructor(pad_landing_frame, Vector3(875.4061f, 5454.031f, 80.562f))) - ObjectToBuilding(2162, 42) - LocalObject(2163, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2163, 42) - LocalObject(2165, ProximityTerminal.Constructor(pad_landing_frame, Vector3(889.7413f, 5522.995f, 87.80099f))) - ObjectToBuilding(2165, 42) - LocalObject(2166, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2166, 42) - LocalObject(2168, ProximityTerminal.Constructor(pad_landing_frame, Vector3(965.2306f, 5518.78f, 82.904f))) - ObjectToBuilding(2168, 42) - LocalObject(2169, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2169, 42) - LocalObject(2171, ProximityTerminal.Constructor(pad_landing_frame, Vector3(968.1326f, 5544.553f, 80.549f))) - ObjectToBuilding(2171, 42) - LocalObject(2172, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2172, 42) - LocalObject(2555, ProximityTerminal.Constructor(repair_silo, Vector3(834.9235f, 5508.152f, 5483.75f))) - ObjectToBuilding(2555, 42) - LocalObject(2556, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2556, 42) - LocalObject(2559, ProximityTerminal.Constructor(repair_silo, Vector3(971.2233f, 5454.34f, 5483.729f))) - ObjectToBuilding(2559, 42) - LocalObject(2560, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2560, 42) - LocalObject(1759, FacilityTurret.Constructor(manned_turret, Vector3(810.8338f, 5493.326f, 80.853f))) - ObjectToBuilding(1759, 42) - TurretToWeapon(1759, 5046) - LocalObject(1760, FacilityTurret.Constructor(manned_turret, Vector3(851.1665f, 5442.066f, 80.853f))) - ObjectToBuilding(1760, 42) - TurretToWeapon(1760, 5047) - LocalObject(1761, FacilityTurret.Constructor(manned_turret, Vector3(908.2314f, 5395.928f, 80.853f))) - ObjectToBuilding(1761, 42) - TurretToWeapon(1761, 5048) - LocalObject(1762, FacilityTurret.Constructor(manned_turret, Vector3(927.3289f, 5609.81f, 80.853f))) - ObjectToBuilding(1762, 42) - TurretToWeapon(1762, 5049) - LocalObject(1763, FacilityTurret.Constructor(manned_turret, Vector3(1007.941f, 5410.139f, 80.853f))) - ObjectToBuilding(1763, 42) - TurretToWeapon(1763, 5050) - LocalObject(1764, FacilityTurret.Constructor(manned_turret, Vector3(1071.365f, 5473.562f, 80.853f))) - ObjectToBuilding(1764, 42) - TurretToWeapon(1764, 5051) - } - - Building14() - def Building14() : Unit = { // Name: Marduk Type: tech_plant GUID: 45, MapID: 14 - LocalBuilding(45, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3136f, 2234f, 70.51518f)))) - LocalObject(221, CaptureTerminal.Constructor(capture_terminal)) - ObjectToBuilding(221, 45) - LocalObject(408, Door.Constructor(Vector3(3036.713f, 2275.739f, 72.13618f))) - ObjectToBuilding(408, 45) - LocalObject(409, Door.Constructor(Vector3(3044.736f, 2230.987f, 72.16618f))) - ObjectToBuilding(409, 45) - LocalObject(410, Door.Constructor(Vector3(3045.053f, 2249.177f, 80.12918f))) - ObjectToBuilding(410, 45) - LocalObject(411, Door.Constructor(Vector3(3067.187f, 2306.672f, 72.05718f))) - ObjectToBuilding(411, 45) - LocalObject(412, Door.Constructor(Vector3(3085.376f, 2306.354f, 80.02018f))) - ObjectToBuilding(412, 45) - LocalObject(413, Door.Constructor(Vector3(3096.276f, 2217.247f, 87.13618f))) - ObjectToBuilding(413, 45) - LocalObject(420, Door.Constructor(Vector3(3112.394f, 2223.813f, 87.13618f))) - ObjectToBuilding(420, 45) - LocalObject(421, Door.Constructor(Vector3(3119.537f, 2155.255f, 80.02018f))) - ObjectToBuilding(421, 45) - LocalObject(422, Door.Constructor(Vector3(3137.728f, 2154.938f, 72.05718f))) - ObjectToBuilding(422, 45) - LocalObject(423, Door.Constructor(Vector3(3140.92f, 2305.385f, 72.05718f))) - ObjectToBuilding(423, 45) - LocalObject(424, Door.Constructor(Vector3(3159.109f, 2305.068f, 80.02018f))) - ObjectToBuilding(424, 45) - LocalObject(425, Door.Constructor(Vector3(3166.515f, 2190.709f, 80.02018f))) - ObjectToBuilding(425, 45) - LocalObject(426, Door.Constructor(Vector3(3166.833f, 2208.899f, 72.05718f))) - ObjectToBuilding(426, 45) - LocalObject(652, Door.Constructor(Vector3(3176.834f, 2281.295f, 74.25218f))) - ObjectToBuilding(652, 45) - LocalObject(656, Door.Constructor(Vector3(3120.84f, 2282.272f, 54.25218f))) - ObjectToBuilding(656, 45) - LocalObject(722, Door.Constructor(Vector3(3044.293f, 2251.603f, 64.63618f))) - ObjectToBuilding(722, 45) - LocalObject(723, Door.Constructor(Vector3(3060.011f, 2235.326f, 64.63618f))) - ObjectToBuilding(723, 45) - LocalObject(724, Door.Constructor(Vector3(3069.127f, 2299.177f, 64.63618f))) - ObjectToBuilding(724, 45) - LocalObject(725, Door.Constructor(Vector3(3084.287f, 2250.905f, 64.63618f))) - ObjectToBuilding(725, 45) - LocalObject(726, Door.Constructor(Vector3(3087.658f, 2214.841f, 57.13618f))) - ObjectToBuilding(726, 45) - LocalObject(727, Door.Constructor(Vector3(3087.658f, 2214.841f, 64.63618f))) - ObjectToBuilding(727, 45) - LocalObject(728, Door.Constructor(Vector3(3091.448f, 2202.773f, 57.13618f))) - ObjectToBuilding(728, 45) - LocalObject(729, Door.Constructor(Vector3(3092.565f, 2266.763f, 62.13618f))) - ObjectToBuilding(729, 45) - LocalObject(730, Door.Constructor(Vector3(3093.124f, 2298.758f, 62.13618f))) - ObjectToBuilding(730, 45) - LocalObject(731, Door.Constructor(Vector3(3096.076f, 2238.698f, 67.13618f))) - ObjectToBuilding(731, 45) - LocalObject(732, Door.Constructor(Vector3(3096.076f, 2238.698f, 87.13618f))) - ObjectToBuilding(732, 45) - LocalObject(733, Door.Constructor(Vector3(3100.005f, 2234.628f, 57.13618f))) - ObjectToBuilding(733, 45) - LocalObject(734, Door.Constructor(Vector3(3104.005f, 2234.559f, 77.13618f))) - ObjectToBuilding(734, 45) - LocalObject(735, Door.Constructor(Vector3(3107.446f, 2202.494f, 64.63618f))) - ObjectToBuilding(735, 45) - LocalObject(736, Door.Constructor(Vector3(3108.004f, 2234.489f, 87.13618f))) - ObjectToBuilding(736, 45) - LocalObject(737, Door.Constructor(Vector3(3111.655f, 2214.422f, 64.63618f))) - ObjectToBuilding(737, 45) - LocalObject(738, Door.Constructor(Vector3(3112.073f, 2238.418f, 67.13618f))) - ObjectToBuilding(738, 45) - LocalObject(739, Door.Constructor(Vector3(3116.562f, 2266.344f, 62.13618f))) - ObjectToBuilding(739, 45) - LocalObject(740, Door.Constructor(Vector3(3119.514f, 2206.283f, 57.13618f))) - ObjectToBuilding(740, 45) - LocalObject(921, Door.Constructor(Vector3(3089.646f, 2194.59f, 72.89518f))) - ObjectToBuilding(921, 45) - LocalObject(2916, Door.Constructor(Vector3(3093.518f, 2222.067f, 64.96918f))) - ObjectToBuilding(2916, 45) - LocalObject(2919, Door.Constructor(Vector3(3100.81f, 2221.939f, 64.96918f))) - ObjectToBuilding(2919, 45) - LocalObject(2920, Door.Constructor(Vector3(3108.098f, 2221.812f, 64.96918f))) - ObjectToBuilding(2920, 45) - LocalObject(969, IFFLock.Constructor(Vector3(3086.854f, 2191.494f, 72.09518f), Vector3(0, 0, 271))) - DoorToLock(921, 969) - ObjectToBuilding(969, 45) - LocalObject(979, IFFLock.Constructor(Vector3(3179.093f, 2275.998f, 72.20319f), Vector3(0, 0, 91))) - DoorToLock(652, 979) - ObjectToBuilding(979, 45) - LocalObject(1058, IFFLock.Constructor(Vector3(3034.682f, 2276.589f, 72.06718f), Vector3(0, 0, 1))) - DoorToLock(408, 1058) - ObjectToBuilding(1058, 45) - LocalObject(1059, IFFLock.Constructor(Vector3(3086.821f, 2213.283f, 64.45118f), Vector3(0, 0, 271))) - DoorToLock(727, 1059) - ObjectToBuilding(1059, 45) - LocalObject(1060, IFFLock.Constructor(Vector3(3089.893f, 2203.74f, 56.95118f), Vector3(0, 0, 1))) - DoorToLock(728, 1060) - ObjectToBuilding(1060, 45) - LocalObject(1061, IFFLock.Constructor(Vector3(3095.441f, 2215.209f, 87.06118f), Vector3(0, 0, 271))) - DoorToLock(413, 1061) - ObjectToBuilding(1061, 45) - LocalObject(1065, IFFLock.Constructor(Vector3(3097.043f, 2240.253f, 86.95119f), Vector3(0, 0, 91))) - DoorToLock(732, 1065) - ObjectToBuilding(1065, 45) - LocalObject(1069, IFFLock.Constructor(Vector3(3112.492f, 2215.979f, 64.45118f), Vector3(0, 0, 91))) - DoorToLock(737, 1069) - ObjectToBuilding(1069, 45) - LocalObject(1070, IFFLock.Constructor(Vector3(3113.237f, 2225.842f, 87.06118f), Vector3(0, 0, 91))) - DoorToLock(420, 1070) - ObjectToBuilding(1070, 45) - LocalObject(1071, IFFLock.Constructor(Vector3(3118.543f, 2204.728f, 56.95118f), Vector3(0, 0, 271))) - DoorToLock(740, 1071) - ObjectToBuilding(1071, 45) - LocalObject(1380, Locker.Constructor(Vector3(3089.676f, 2207.781f, 63.37618f))) - ObjectToBuilding(1380, 45) - LocalObject(1381, Locker.Constructor(Vector3(3089.697f, 2208.93f, 63.37618f))) - ObjectToBuilding(1381, 45) - LocalObject(1382, Locker.Constructor(Vector3(3089.717f, 2210.077f, 63.37618f))) - ObjectToBuilding(1382, 45) - LocalObject(1383, Locker.Constructor(Vector3(3089.737f, 2211.241f, 63.37618f))) - ObjectToBuilding(1383, 45) - LocalObject(1392, Locker.Constructor(Vector3(3109.354f, 2187.73f, 55.61518f))) - ObjectToBuilding(1392, 45) - LocalObject(1393, Locker.Constructor(Vector3(3109.377f, 2189.067f, 55.61518f))) - ObjectToBuilding(1393, 45) - LocalObject(1394, Locker.Constructor(Vector3(3109.4f, 2190.403f, 55.61518f))) - ObjectToBuilding(1394, 45) - LocalObject(1395, Locker.Constructor(Vector3(3109.423f, 2191.726f, 55.61518f))) - ObjectToBuilding(1395, 45) - LocalObject(1396, Locker.Constructor(Vector3(3109.502f, 2196.266f, 55.61518f))) - ObjectToBuilding(1396, 45) - LocalObject(1397, Locker.Constructor(Vector3(3109.526f, 2197.603f, 55.61518f))) - ObjectToBuilding(1397, 45) - LocalObject(1398, Locker.Constructor(Vector3(3109.549f, 2198.938f, 55.61518f))) - ObjectToBuilding(1398, 45) - LocalObject(1399, Locker.Constructor(Vector3(3109.572f, 2200.262f, 55.61518f))) - ObjectToBuilding(1399, 45) - LocalObject(174, Terminal.Constructor(air_vehicle_terminal)) - ObjectToBuilding(174, 45) - LocalObject(1883, VehicleSpawnPad.Constructor(Vector3(3131.468f, 2212.988f, 83.09319f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(174, 1883) - ObjectToBuilding(1883, 45) - LocalObject(175, Terminal.Constructor(air_vehicle_terminal)) - ObjectToBuilding(175, 45) - LocalObject(1884, VehicleSpawnPad.Constructor(Vector3(3131.834f, 2234.003f, 83.09319f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(175, 1884) - ObjectToBuilding(1884, 45) - LocalObject(1963, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1963, 45) - LocalObject(1964, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1964, 45) - LocalObject(1965, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1965, 45) - LocalObject(1969, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1969, 45) - LocalObject(2827, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2827, 45) - LocalObject(2828, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2828, 45) - LocalObject(2829, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2829, 45) - LocalObject(2830, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2830, 45) - LocalObject(2831, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2831, 45) - LocalObject(2832, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2832, 45) - LocalObject(2833, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2833, 45) - LocalObject(3068, Terminal.Constructor(ground_vehicle_terminal)) - ObjectToBuilding(3068, 45) - LocalObject(1882, VehicleSpawnPad.Constructor(Vector3(3107.182f, 2282.565f, 48.05219f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(3068, 1882) - ObjectToBuilding(1882, 45) - LocalObject(2654, ResourceSilo.Constructor) - ObjectToBuilding(2654, 45) - LocalObject(2692, SpawnTube.Constructor(Vector3(3092.476f, 2222.525f, 63.11518f), Vector3(0, 0, 91))) - ObjectToBuilding(2692, 45) - LocalObject(2695, SpawnTube.Constructor(Vector3(3099.766f, 2222.398f, 63.11518f), Vector3(0, 0, 91))) - ObjectToBuilding(2695, 45) - LocalObject(2696, SpawnTube.Constructor(Vector3(3107.053f, 2222.271f, 63.11518f), Vector3(0, 0, 91))) - ObjectToBuilding(2696, 45) - LocalObject(1902, ProximityTerminal.Constructor(medical_terminal, Vector3(3098.853f, 2231.589f, 75.61218f))) - ObjectToBuilding(1902, 45) - LocalObject(1903, ProximityTerminal.Constructor(medical_terminal, Vector3(3108.918f, 2194.022f, 55.61518f))) - ObjectToBuilding(1903, 45) - LocalObject(2198, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3054.195f, 2209.89f, 78.72318f))) - ObjectToBuilding(2198, 45) - LocalObject(2199, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2199, 45) - LocalObject(2201, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3071.32f, 2225.749f, 85.96218f))) - ObjectToBuilding(2201, 45) - LocalObject(2202, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2202, 45) - LocalObject(2204, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3092.78f, 2172.758f, 81.16718f))) - ObjectToBuilding(2204, 45) - LocalObject(2205, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2205, 45) - LocalObject(2207, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3108.914f, 2166.182f, 78.72318f))) - ObjectToBuilding(2207, 45) - LocalObject(2208, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2208, 45) - LocalObject(2210, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3112.734f, 2295.711f, 78.71018f))) - ObjectToBuilding(2210, 45) - LocalObject(2211, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2211, 45) - LocalObject(2213, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3128.55f, 2275.156f, 81.06519f))) - ObjectToBuilding(2213, 45) - LocalObject(2214, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2214, 45) - LocalObject(2579, ProximityTerminal.Constructor(repair_silo, Vector3(3042.198f, 2176.992f, 2233.75f))) - ObjectToBuilding(2579, 45) - LocalObject(2580, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2580, 45) - LocalObject(2583, ProximityTerminal.Constructor(repair_silo, Vector3(3177.625f, 2232.965f, 2233.729f))) - ObjectToBuilding(2583, 45) - LocalObject(2584, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2584, 45) - LocalObject(1792, FacilityTurret.Constructor(manned_turret, Vector3(3035.168f, 2149.593f, 79.01418f))) - ObjectToBuilding(1792, 45) - TurretToWeapon(1792, 5052) - LocalObject(1793, FacilityTurret.Constructor(manned_turret, Vector3(3038.052f, 2314.309f, 79.01418f))) - ObjectToBuilding(1793, 45) - TurretToWeapon(1793, 5053) - LocalObject(1794, FacilityTurret.Constructor(manned_turret, Vector3(3099.79f, 2140.737f, 79.01418f))) - ObjectToBuilding(1794, 45) - TurretToWeapon(1794, 5054) - LocalObject(1795, FacilityTurret.Constructor(manned_turret, Vector3(3172.889f, 2147.189f, 79.01418f))) - ObjectToBuilding(1795, 45) - TurretToWeapon(1795, 5055) - LocalObject(1800, FacilityTurret.Constructor(manned_turret, Vector3(3234.742f, 2226.675f, 79.01418f))) - ObjectToBuilding(1800, 45) - TurretToWeapon(1800, 5056) - LocalObject(1802, FacilityTurret.Constructor(manned_turret, Vector3(3236.308f, 2316.356f, 79.01418f))) - ObjectToBuilding(1802, 45) - TurretToWeapon(1802, 5057) - } - - Building9() - def Building9() : Unit = { // Name: Girru Type: tech_plant GUID: 48, MapID: 9 - LocalBuilding(48, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4386f, 5932f, 77.53156f)))) - LocalObject(225, CaptureTerminal.Constructor(capture_terminal)) - ObjectToBuilding(225, 48) - LocalObject(515, Door.Constructor(Vector3(4312.138f, 5864.466f, 79.07355f))) - ObjectToBuilding(515, 48) - LocalObject(516, Door.Constructor(Vector3(4312.773f, 5882.646f, 87.03655f))) - ObjectToBuilding(516, 48) - LocalObject(517, Door.Constructor(Vector3(4314.712f, 5938.165f, 79.07355f))) - ObjectToBuilding(517, 48) - LocalObject(518, Door.Constructor(Vector3(4315.347f, 5956.346f, 87.03655f))) - ObjectToBuilding(518, 48) - LocalObject(519, Door.Constructor(Vector3(4342.534f, 5833.457f, 79.15256f))) - ObjectToBuilding(519, 48) - LocalObject(520, Door.Constructor(Vector3(4369.237f, 5841.332f, 87.14555f))) - ObjectToBuilding(520, 48) - LocalObject(521, Door.Constructor(Vector3(4387.419f, 5840.697f, 79.18256f))) - ObjectToBuilding(521, 48) - LocalObject(522, Door.Constructor(Vector3(4395.773f, 5908.219f, 94.15256f))) - ObjectToBuilding(522, 48) - LocalObject(523, Door.Constructor(Vector3(4402.058f, 5891.989f, 94.15256f))) - ObjectToBuilding(523, 48) - LocalObject(524, Door.Constructor(Vector3(4411.635f, 5962.39f, 79.07355f))) - ObjectToBuilding(524, 48) - LocalObject(535, Door.Constructor(Vector3(4429.817f, 5961.755f, 87.03655f))) - ObjectToBuilding(535, 48) - LocalObject(536, Door.Constructor(Vector3(4464.445f, 5914.166f, 87.03655f))) - ObjectToBuilding(536, 48) - LocalObject(537, Door.Constructor(Vector3(4465.08f, 5932.347f, 79.07355f))) - ObjectToBuilding(537, 48) - LocalObject(653, Door.Constructor(Vector3(4339.425f, 5973.653f, 81.26855f))) - ObjectToBuilding(653, 48) - LocalObject(657, Door.Constructor(Vector3(4337.471f, 5917.685f, 61.26855f))) - ObjectToBuilding(657, 48) - LocalObject(810, Door.Constructor(Vector3(4319.666f, 5866.275f, 71.65256f))) - ObjectToBuilding(810, 48) - LocalObject(811, Door.Constructor(Vector3(4320.503f, 5890.26f, 69.15256f))) - ObjectToBuilding(811, 48) - LocalObject(812, Door.Constructor(Vector3(4352.484f, 5889.144f, 69.15256f))) - ObjectToBuilding(812, 48) - LocalObject(813, Door.Constructor(Vector3(4353.321f, 5913.129f, 69.15256f))) - ObjectToBuilding(813, 48) - LocalObject(814, Door.Constructor(Vector3(4366.799f, 5840.614f, 71.65256f))) - ObjectToBuilding(814, 48) - LocalObject(815, Door.Constructor(Vector3(4368.195f, 5880.59f, 71.65256f))) - ObjectToBuilding(815, 48) - LocalObject(816, Door.Constructor(Vector3(4380.606f, 5892.164f, 74.15256f))) - ObjectToBuilding(816, 48) - LocalObject(817, Door.Constructor(Vector3(4380.606f, 5892.164f, 94.15256f))) - ObjectToBuilding(817, 48) - LocalObject(818, Door.Constructor(Vector3(4381.165f, 5908.154f, 74.15256f))) - ObjectToBuilding(818, 48) - LocalObject(819, Door.Constructor(Vector3(4383.348f, 5856.046f, 71.65256f))) - ObjectToBuilding(819, 48) - LocalObject(820, Door.Constructor(Vector3(4384.744f, 5896.022f, 64.15256f))) - ObjectToBuilding(820, 48) - LocalObject(821, Door.Constructor(Vector3(4384.883f, 5900.02f, 84.15256f))) - ObjectToBuilding(821, 48) - LocalObject(822, Door.Constructor(Vector3(4385.023f, 5904.017f, 94.15256f))) - ObjectToBuilding(822, 48) - LocalObject(823, Door.Constructor(Vector3(4404.312f, 5883.331f, 64.15256f))) - ObjectToBuilding(823, 48) - LocalObject(824, Door.Constructor(Vector3(4404.312f, 5883.331f, 71.65256f))) - ObjectToBuilding(824, 48) - LocalObject(825, Door.Constructor(Vector3(4405.15f, 5907.316f, 71.65256f))) - ObjectToBuilding(825, 48) - LocalObject(826, Door.Constructor(Vector3(4413.424f, 5915.033f, 64.15256f))) - ObjectToBuilding(826, 48) - LocalObject(827, Door.Constructor(Vector3(4416.445f, 5886.91f, 64.15256f))) - ObjectToBuilding(827, 48) - LocalObject(828, Door.Constructor(Vector3(4417.003f, 5902.9f, 71.65256f))) - ObjectToBuilding(828, 48) - LocalObject(925, Door.Constructor(Vector3(4424.595f, 5884.965f, 79.91155f))) - ObjectToBuilding(925, 48) - LocalObject(2948, Door.Constructor(Vector3(4397.19f, 5889.316f, 71.98556f))) - ObjectToBuilding(2948, 48) - LocalObject(2949, Door.Constructor(Vector3(4397.445f, 5896.605f, 71.98556f))) - ObjectToBuilding(2949, 48) - LocalObject(2950, Door.Constructor(Vector3(4397.699f, 5903.89f, 71.98556f))) - ObjectToBuilding(2950, 48) - LocalObject(973, IFFLock.Constructor(Vector3(4427.642f, 5882.119f, 79.11156f), Vector3(0, 0, 182))) - DoorToLock(925, 973) - ObjectToBuilding(973, 48) - LocalObject(980, IFFLock.Constructor(Vector3(4344.76f, 5975.819f, 79.21956f), Vector3(0, 0, 362))) - DoorToLock(653, 980) - ObjectToBuilding(980, 48) - LocalObject(1142, IFFLock.Constructor(Vector3(4341.649f, 5831.44f, 79.08356f), Vector3(0, 0, 272))) - DoorToLock(519, 1142) - ObjectToBuilding(1142, 48) - LocalObject(1143, IFFLock.Constructor(Vector3(4379.068f, 5893.158f, 93.96756f), Vector3(0, 0, 2))) - DoorToLock(817, 1143) - ObjectToBuilding(1143, 48) - LocalObject(1144, IFFLock.Constructor(Vector3(4393.759f, 5909.098f, 94.07755f), Vector3(0, 0, 2))) - DoorToLock(522, 1144) - ObjectToBuilding(1144, 48) - LocalObject(1145, IFFLock.Constructor(Vector3(4403.607f, 5908.181f, 71.46755f), Vector3(0, 0, 2))) - DoorToLock(825, 1145) - ObjectToBuilding(1145, 48) - LocalObject(1146, IFFLock.Constructor(Vector3(4404.08f, 5891.119f, 94.07755f), Vector3(0, 0, 182))) - DoorToLock(523, 1146) - ObjectToBuilding(1146, 48) - LocalObject(1147, IFFLock.Constructor(Vector3(4405.855f, 5882.467f, 71.46755f), Vector3(0, 0, 182))) - DoorToLock(824, 1147) - ObjectToBuilding(1147, 48) - LocalObject(1148, IFFLock.Constructor(Vector3(4414.963f, 5914.035f, 63.96756f), Vector3(0, 0, 182))) - DoorToLock(826, 1148) - ObjectToBuilding(1148, 48) - LocalObject(1149, IFFLock.Constructor(Vector3(4415.451f, 5885.372f, 63.96756f), Vector3(0, 0, 272))) - DoorToLock(827, 1149) - ObjectToBuilding(1149, 48) - LocalObject(1517, Locker.Constructor(Vector3(4407.948f, 5885.347f, 70.39256f))) - ObjectToBuilding(1517, 48) - LocalObject(1518, Locker.Constructor(Vector3(4409.111f, 5885.306f, 70.39256f))) - ObjectToBuilding(1518, 48) - LocalObject(1519, Locker.Constructor(Vector3(4410.258f, 5885.266f, 70.39256f))) - ObjectToBuilding(1519, 48) - LocalObject(1520, Locker.Constructor(Vector3(4411.406f, 5885.226f, 70.39256f))) - ObjectToBuilding(1520, 48) - LocalObject(1521, Locker.Constructor(Vector3(4419.271f, 5904.987f, 62.63155f))) - ObjectToBuilding(1521, 48) - LocalObject(1522, Locker.Constructor(Vector3(4420.595f, 5904.941f, 62.63155f))) - ObjectToBuilding(1522, 48) - LocalObject(1523, Locker.Constructor(Vector3(4421.93f, 5904.895f, 62.63155f))) - ObjectToBuilding(1523, 48) - LocalObject(1524, Locker.Constructor(Vector3(4423.266f, 5904.848f, 62.63155f))) - ObjectToBuilding(1524, 48) - LocalObject(1527, Locker.Constructor(Vector3(4427.803f, 5904.689f, 62.63155f))) - ObjectToBuilding(1527, 48) - LocalObject(1530, Locker.Constructor(Vector3(4429.126f, 5904.643f, 62.63155f))) - ObjectToBuilding(1530, 48) - LocalObject(1533, Locker.Constructor(Vector3(4430.462f, 5904.597f, 62.63155f))) - ObjectToBuilding(1533, 48) - LocalObject(1538, Locker.Constructor(Vector3(4431.798f, 5904.55f, 62.63155f))) - ObjectToBuilding(1538, 48) - LocalObject(176, Terminal.Constructor(air_vehicle_terminal)) - ObjectToBuilding(176, 48) - LocalObject(1889, VehicleSpawnPad.Constructor(Vector3(4385.925f, 5927.835f, 90.10956f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(176, 1889) - ObjectToBuilding(1889, 48) - LocalObject(177, Terminal.Constructor(air_vehicle_terminal)) - ObjectToBuilding(177, 48) - LocalObject(1890, VehicleSpawnPad.Constructor(Vector3(4406.93f, 5927.102f, 90.10956f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(177, 1890) - ObjectToBuilding(1890, 48) - LocalObject(2014, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2014, 48) - LocalObject(2015, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2015, 48) - LocalObject(2016, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2016, 48) - LocalObject(2017, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2017, 48) - LocalObject(2853, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2853, 48) - LocalObject(2854, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2854, 48) - LocalObject(2855, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2855, 48) - LocalObject(2856, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2856, 48) - LocalObject(2857, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2857, 48) - LocalObject(2858, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2858, 48) - LocalObject(2859, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2859, 48) - LocalObject(3072, Terminal.Constructor(ground_vehicle_terminal)) - ObjectToBuilding(3072, 48) - LocalObject(1888, VehicleSpawnPad.Constructor(Vector3(4336.939f, 5904.034f, 55.06856f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(3072, 1888) - ObjectToBuilding(1888, 48) - LocalObject(2658, ResourceSilo.Constructor) - ObjectToBuilding(2658, 48) - LocalObject(2724, SpawnTube.Constructor(Vector3(4396.714f, 5888.282f, 70.13155f), Vector3(0, 0, 2))) - ObjectToBuilding(2724, 48) - LocalObject(2725, SpawnTube.Constructor(Vector3(4396.968f, 5895.569f, 70.13155f), Vector3(0, 0, 2))) - ObjectToBuilding(2725, 48) - LocalObject(2726, SpawnTube.Constructor(Vector3(4397.223f, 5902.853f, 70.13155f), Vector3(0, 0, 2))) - ObjectToBuilding(2726, 48) - LocalObject(1909, ProximityTerminal.Constructor(medical_terminal, Vector3(4387.762f, 5894.817f, 82.62856f))) - ObjectToBuilding(1909, 48) - LocalObject(1910, ProximityTerminal.Constructor(medical_terminal, Vector3(4425.499f, 5904.225f, 62.63155f))) - ObjectToBuilding(1910, 48) - LocalObject(2243, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4323.892f, 5909.815f, 85.72655f))) - ObjectToBuilding(2243, 48) - LocalObject(2244, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2244, 48) - LocalObject(2246, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4344.72f, 5925.27f, 88.08156f))) - ObjectToBuilding(2246, 48) - LocalObject(2247, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2247, 48) - LocalObject(2249, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4393.122f, 5867.186f, 92.97855f))) - ObjectToBuilding(2249, 48) - LocalObject(2250, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2250, 48) - LocalObject(2252, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4408.679f, 5849.787f, 85.73956f))) - ObjectToBuilding(2252, 48) - LocalObject(2253, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2253, 48) - LocalObject(2255, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4446.479f, 5887.717f, 88.18356f))) - ObjectToBuilding(2255, 48) - LocalObject(2256, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2256, 48) - LocalObject(2258, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4453.334f, 5903.735f, 85.73956f))) - ObjectToBuilding(2258, 48) - LocalObject(2259, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2259, 48) - LocalObject(2611, ProximityTerminal.Constructor(repair_silo, Vector3(4387.762f, 5973.601f, 5931.729f))) - ObjectToBuilding(2611, 48) - LocalObject(2612, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2612, 48) - LocalObject(2615, ProximityTerminal.Constructor(repair_silo, Vector3(4441.362f, 5837.218f, 5931.75f))) - ObjectToBuilding(2615, 48) - LocalObject(2616, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2616, 48) - LocalObject(1829, FacilityTurret.Constructor(manned_turret, Vector3(4303.994f, 5835.468f, 86.03056f))) - ObjectToBuilding(1829, 48) - TurretToWeapon(1829, 5058) - LocalObject(1830, FacilityTurret.Constructor(manned_turret, Vector3(4305.407f, 6033.729f, 86.03056f))) - ObjectToBuilding(1830, 48) - TurretToWeapon(1830, 5059) - LocalObject(1831, FacilityTurret.Constructor(manned_turret, Vector3(4395.047f, 6030.599f, 86.03056f))) - ObjectToBuilding(1831, 48) - TurretToWeapon(1831, 5060) - LocalObject(1834, FacilityTurret.Constructor(manned_turret, Vector3(4468.634f, 5829.711f, 86.03056f))) - ObjectToBuilding(1834, 48) - TurretToWeapon(1834, 5061) - LocalObject(1835, FacilityTurret.Constructor(manned_turret, Vector3(4473.441f, 5967.368f, 86.03056f))) - ObjectToBuilding(1835, 48) - TurretToWeapon(1835, 5062) - LocalObject(1836, FacilityTurret.Constructor(manned_turret, Vector3(4478.617f, 5894.167f, 86.03056f))) - ObjectToBuilding(1836, 48) - TurretToWeapon(1836, 5063) - } - - Building12() - def Building12() : Unit = { // Name: Kusag Type: tech_plant GUID: 51, MapID: 12 - LocalBuilding(51, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6560f, 4574f, 45.59388f)))) - LocalObject(228, CaptureTerminal.Constructor(capture_terminal)) - ObjectToBuilding(228, 51) - LocalObject(617, Door.Constructor(Vector3(6496.635f, 4621.314f, 47.13588f))) - ObjectToBuilding(617, 51) - LocalObject(618, Door.Constructor(Vector3(6507.099f, 4576.606f, 55.09888f))) - ObjectToBuilding(618, 51) - LocalObject(619, Door.Constructor(Vector3(6508.084f, 4635.453f, 55.09888f))) - ObjectToBuilding(619, 51) - LocalObject(620, Door.Constructor(Vector3(6521.238f, 4565.157f, 47.13588f))) - ObjectToBuilding(620, 51) - LocalObject(621, Door.Constructor(Vector3(6566.506f, 4598.874f, 62.21487f))) - ObjectToBuilding(621, 51) - LocalObject(622, Door.Constructor(Vector3(6571.255f, 4615.618f, 62.21487f))) - ObjectToBuilding(622, 51) - LocalObject(623, Door.Constructor(Vector3(6601.775f, 4512.037f, 55.09888f))) - ObjectToBuilding(623, 51) - LocalObject(624, Door.Constructor(Vector3(6613.223f, 4526.174f, 47.13588f))) - ObjectToBuilding(624, 51) - LocalObject(625, Door.Constructor(Vector3(6613.814f, 4647.772f, 47.24488f))) - ObjectToBuilding(625, 51) - LocalObject(626, Door.Constructor(Vector3(6627.953f, 4636.323f, 55.20788f))) - ObjectToBuilding(626, 51) - LocalObject(627, Door.Constructor(Vector3(6648.184f, 4569.346f, 55.09888f))) - ObjectToBuilding(627, 51) - LocalObject(628, Door.Constructor(Vector3(6654.018f, 4626.542f, 47.21487f))) - ObjectToBuilding(628, 51) - LocalObject(629, Door.Constructor(Vector3(6659.632f, 4583.484f, 47.13588f))) - ObjectToBuilding(629, 51) - LocalObject(654, Door.Constructor(Vector3(6572.129f, 4512.705f, 49.33088f))) - ObjectToBuilding(654, 51) - LocalObject(658, Door.Constructor(Vector3(6607.372f, 4556.227f, 29.33088f))) - ObjectToBuilding(658, 51) - LocalObject(876, Door.Constructor(Vector3(6548.309f, 4604.055f, 32.21487f))) - ObjectToBuilding(876, 51) - LocalObject(877, Door.Constructor(Vector3(6552.752f, 4615.898f, 39.71487f))) - ObjectToBuilding(877, 51) - LocalObject(878, Door.Constructor(Vector3(6559.561f, 4605.238f, 39.71487f))) - ObjectToBuilding(878, 51) - LocalObject(879, Door.Constructor(Vector3(6562.821f, 4628.333f, 32.21487f))) - ObjectToBuilding(879, 51) - LocalObject(880, Door.Constructor(Vector3(6574.665f, 4623.89f, 32.21487f))) - ObjectToBuilding(880, 51) - LocalObject(881, Door.Constructor(Vector3(6574.665f, 4623.89f, 39.71487f))) - ObjectToBuilding(881, 51) - LocalObject(882, Door.Constructor(Vector3(6577.621f, 4595.76f, 62.21487f))) - ObjectToBuilding(882, 51) - LocalObject(883, Door.Constructor(Vector3(6578.212f, 4590.134f, 42.21487f))) - ObjectToBuilding(883, 51) - LocalObject(884, Door.Constructor(Vector3(6580.138f, 4598.869f, 52.21487f))) - ObjectToBuilding(884, 51) - LocalObject(885, Door.Constructor(Vector3(6582.656f, 4601.977f, 32.21487f))) - ObjectToBuilding(885, 51) - LocalObject(886, Door.Constructor(Vector3(6588.281f, 4602.568f, 42.21487f))) - ObjectToBuilding(886, 51) - LocalObject(887, Door.Constructor(Vector3(6588.281f, 4602.568f, 62.21487f))) - ObjectToBuilding(887, 51) - LocalObject(888, Door.Constructor(Vector3(6597.455f, 4569.405f, 37.21487f))) - ObjectToBuilding(888, 51) - LocalObject(889, Door.Constructor(Vector3(6605.159f, 4604.342f, 39.71487f))) - ObjectToBuilding(889, 51) - LocalObject(890, Door.Constructor(Vector3(6607.828f, 4633.063f, 39.71487f))) - ObjectToBuilding(890, 51) - LocalObject(891, Door.Constructor(Vector3(6612.559f, 4588.056f, 37.21487f))) - ObjectToBuilding(891, 51) - LocalObject(892, Door.Constructor(Vector3(6630.332f, 4635.428f, 39.71487f))) - ObjectToBuilding(892, 51) - LocalObject(893, Door.Constructor(Vector3(6637.427f, 4567.918f, 37.21487f))) - ObjectToBuilding(893, 51) - LocalObject(894, Door.Constructor(Vector3(6652.531f, 4586.569f, 39.71487f))) - ObjectToBuilding(894, 51) - LocalObject(928, Door.Constructor(Vector3(6557.483f, 4634.791f, 47.97388f))) - ObjectToBuilding(928, 51) - LocalObject(2983, Door.Constructor(Vector3(6567.574f, 4603.491f, 40.04787f))) - ObjectToBuilding(2983, 51) - LocalObject(2984, Door.Constructor(Vector3(6572.161f, 4609.155f, 40.04787f))) - ObjectToBuilding(2984, 51) - LocalObject(2985, Door.Constructor(Vector3(6576.75f, 4614.823f, 40.04787f))) - ObjectToBuilding(2985, 51) - LocalObject(976, IFFLock.Constructor(Vector3(6556.763f, 4638.897f, 47.17388f), Vector3(0, 0, 39))) - DoorToLock(928, 976) - ObjectToBuilding(976, 51) - LocalObject(981, IFFLock.Constructor(Vector3(6566.565f, 4514.186f, 47.28188f), Vector3(0, 0, 219))) - DoorToLock(654, 981) - ObjectToBuilding(981, 51) - LocalObject(1231, IFFLock.Constructor(Vector3(6547.681f, 4605.777f, 32.02988f), Vector3(0, 0, 39))) - DoorToLock(876, 1231) - ObjectToBuilding(1231, 51) - LocalObject(1232, IFFLock.Constructor(Vector3(6560.272f, 4603.619f, 39.52988f), Vector3(0, 0, 219))) - DoorToLock(878, 1232) - ObjectToBuilding(1232, 51) - LocalObject(1233, IFFLock.Constructor(Vector3(6564.541f, 4628.963f, 32.02988f), Vector3(0, 0, 129))) - DoorToLock(879, 1233) - ObjectToBuilding(1233, 51) - LocalObject(1234, IFFLock.Constructor(Vector3(6567.585f, 4596.96f, 62.13988f), Vector3(0, 0, 219))) - DoorToLock(621, 1234) - ObjectToBuilding(1234, 51) - LocalObject(1235, IFFLock.Constructor(Vector3(6570.163f, 4617.53f, 62.13988f), Vector3(0, 0, 39))) - DoorToLock(622, 1235) - ObjectToBuilding(1235, 51) - LocalObject(1236, IFFLock.Constructor(Vector3(6573.953f, 4625.508f, 39.52988f), Vector3(0, 0, 39))) - DoorToLock(881, 1236) - ObjectToBuilding(1236, 51) - LocalObject(1237, IFFLock.Constructor(Vector3(6588.912f, 4600.849f, 62.02988f), Vector3(0, 0, 219))) - DoorToLock(887, 1237) - ObjectToBuilding(1237, 51) - LocalObject(1238, IFFLock.Constructor(Vector3(6655.938f, 4627.62f, 47.14587f), Vector3(0, 0, 129))) - DoorToLock(628, 1238) - ObjectToBuilding(1238, 51) - LocalObject(1666, Locker.Constructor(Vector3(6539.944f, 4623.484f, 30.69388f))) - ObjectToBuilding(1666, 51) - LocalObject(1667, Locker.Constructor(Vector3(6540.983f, 4622.643f, 30.69388f))) - ObjectToBuilding(1667, 51) - LocalObject(1668, Locker.Constructor(Vector3(6542.021f, 4621.802f, 30.69388f))) - ObjectToBuilding(1668, 51) - LocalObject(1669, Locker.Constructor(Vector3(6543.05f, 4620.969f, 30.69388f))) - ObjectToBuilding(1669, 51) - LocalObject(1670, Locker.Constructor(Vector3(6546.579f, 4618.112f, 30.69388f))) - ObjectToBuilding(1670, 51) - LocalObject(1671, Locker.Constructor(Vector3(6547.618f, 4617.271f, 30.69388f))) - ObjectToBuilding(1671, 51) - LocalObject(1672, Locker.Constructor(Vector3(6548.656f, 4616.43f, 30.69388f))) - ObjectToBuilding(1672, 51) - LocalObject(1673, Locker.Constructor(Vector3(6549.685f, 4615.597f, 30.69388f))) - ObjectToBuilding(1673, 51) - LocalObject(1674, Locker.Constructor(Vector3(6567.859f, 4626.646f, 38.45488f))) - ObjectToBuilding(1674, 51) - LocalObject(1675, Locker.Constructor(Vector3(6568.752f, 4625.922f, 38.45488f))) - ObjectToBuilding(1675, 51) - LocalObject(1676, Locker.Constructor(Vector3(6569.644f, 4625.2f, 38.45488f))) - ObjectToBuilding(1676, 51) - LocalObject(1677, Locker.Constructor(Vector3(6570.548f, 4624.468f, 38.45488f))) - ObjectToBuilding(1677, 51) - LocalObject(178, Terminal.Constructor(air_vehicle_terminal)) - ObjectToBuilding(178, 51) - LocalObject(1893, VehicleSpawnPad.Constructor(Vector3(6546.232f, 4590.508f, 58.17188f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(178, 1893) - ObjectToBuilding(1893, 51) - LocalObject(179, Terminal.Constructor(air_vehicle_terminal)) - ObjectToBuilding(179, 51) - LocalObject(1894, VehicleSpawnPad.Constructor(Vector3(6562.567f, 4577.281f, 58.17188f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(179, 1894) - ObjectToBuilding(1894, 51) - LocalObject(2068, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2068, 51) - LocalObject(2069, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2069, 51) - LocalObject(2070, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2070, 51) - LocalObject(2071, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2071, 51) - LocalObject(2873, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2873, 51) - LocalObject(2874, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2874, 51) - LocalObject(2875, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2875, 51) - LocalObject(2876, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2876, 51) - LocalObject(2877, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2877, 51) - LocalObject(2878, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2878, 51) - LocalObject(2879, Terminal.Constructor(spawn_terminal)) - ObjectToBuilding(2879, 51) - LocalObject(3075, Terminal.Constructor(ground_vehicle_terminal)) - ObjectToBuilding(3075, 51) - LocalObject(1895, VehicleSpawnPad.Constructor(Vector3(6616.012f, 4566.809f, 23.13088f), Vector3(0f, 0f, 0f))) - TerminalToSpawnPad(3075, 1895) - ObjectToBuilding(1895, 51) - LocalObject(2661, ResourceSilo.Constructor) - ObjectToBuilding(2661, 51) - LocalObject(2759, SpawnTube.Constructor(Vector3(6568.579f, 4604.032f, 38.19387f), Vector3(0, 0, 219))) - ObjectToBuilding(2759, 51) - LocalObject(2760, SpawnTube.Constructor(Vector3(6573.165f, 4609.696f, 38.19387f), Vector3(0, 0, 219))) - ObjectToBuilding(2760, 51) - LocalObject(2761, SpawnTube.Constructor(Vector3(6577.753f, 4615.362f, 38.19387f), Vector3(0, 0, 219))) - ObjectToBuilding(2761, 51) - LocalObject(1914, ProximityTerminal.Constructor(medical_terminal, Vector3(6545.17f, 4619.953f, 30.69388f))) - ObjectToBuilding(1914, 51) - LocalObject(1915, ProximityTerminal.Constructor(medical_terminal, Vector3(6580.97f, 4604.756f, 50.69088f))) - ObjectToBuilding(1915, 51) - LocalObject(2276, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6523.234f, 4637.097f, 53.80188f))) - ObjectToBuilding(2276, 51) - LocalObject(2277, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2277, 51) - LocalObject(2279, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6538.35f, 4645.763f, 56.24588f))) - ObjectToBuilding(2279, 51) - LocalObject(2280, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2280, 51) - LocalObject(2282, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6591.365f, 4653.307f, 53.80188f))) - ObjectToBuilding(2282, 51) - LocalObject(2283, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2283, 51) - LocalObject(2285, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6593.319f, 4630.048f, 61.04087f))) - ObjectToBuilding(2285, 51) - LocalObject(2286, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2286, 51) - LocalObject(2288, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6597.018f, 4554.532f, 56.14388f))) - ObjectToBuilding(2288, 51) - LocalObject(2289, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2289, 51) - LocalObject(2291, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6622.953f, 4554.34f, 53.78888f))) - ObjectToBuilding(2291, 51) - LocalObject(2292, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2292, 51) - LocalObject(2635, ProximityTerminal.Constructor(repair_silo, Vector3(6533.558f, 4541.836f, 4573.729f))) - ObjectToBuilding(2635, 51) - LocalObject(2636, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2636, 51) - LocalObject(2639, ProximityTerminal.Constructor(repair_silo, Vector3(6572.827f, 4683.015f, 4573.75f))) - ObjectToBuilding(2639, 51) - LocalObject(2640, Terminal.Constructor(ground_rearm_terminal)) - ObjectToBuilding(2640, 51) - LocalObject(1862, FacilityTurret.Constructor(manned_turret, Vector3(6468.881f, 4598.377f, 54.09288f))) - ObjectToBuilding(1862, 51) - TurretToWeapon(1862, 5064) - LocalObject(1863, FacilityTurret.Constructor(manned_turret, Vector3(6493.436f, 4500.7f, 54.09288f))) - ObjectToBuilding(1863, 51) - TurretToWeapon(1863, 5065) - LocalObject(1864, FacilityTurret.Constructor(manned_turret, Vector3(6508.801f, 4659.953f, 54.09288f))) - ObjectToBuilding(1864, 51) - TurretToWeapon(1864, 5066) - LocalObject(1865, FacilityTurret.Constructor(manned_turret, Vector3(6555.564f, 4705.422f, 54.09288f))) - ObjectToBuilding(1865, 51) - TurretToWeapon(1865, 5067) - LocalObject(1866, FacilityTurret.Constructor(manned_turret, Vector3(6563.142f, 4444.253f, 54.09288f))) - ObjectToBuilding(1866, 51) - TurretToWeapon(1866, 5068) - LocalObject(1867, FacilityTurret.Constructor(manned_turret, Vector3(6683.587f, 4601.741f, 54.09288f))) - ObjectToBuilding(1867, 51) - TurretToWeapon(1867, 5069) - } - - Building38() - def Building38() : Unit = { // Name: NE_Baal_Tower Type: tower_a GUID: 54, MapID: 38 - LocalBuilding(54, 38, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1138f, 5212f, 91.18148f)))) - LocalObject(2769, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2769, 54) - LocalObject(327, Door.Constructor(Vector3(1150f, 5204f, 92.70248f))) - ObjectToBuilding(327, 54) - LocalObject(328, Door.Constructor(Vector3(1150f, 5204f, 112.7015f))) - ObjectToBuilding(328, 54) - LocalObject(329, Door.Constructor(Vector3(1150f, 5220f, 92.70248f))) - ObjectToBuilding(329, 54) - LocalObject(330, Door.Constructor(Vector3(1150f, 5220f, 112.7015f))) - ObjectToBuilding(330, 54) - LocalObject(2890, Door.Constructor(Vector3(1149.146f, 5200.794f, 82.51748f))) - ObjectToBuilding(2890, 54) - LocalObject(2891, Door.Constructor(Vector3(1149.146f, 5217.204f, 82.51748f))) - ObjectToBuilding(2891, 54) - LocalObject(990, IFFLock.Constructor(Vector3(1147.957f, 5220.811f, 92.64248f), Vector3(0, 0, 0))) - DoorToLock(329, 990) - ObjectToBuilding(990, 54) - LocalObject(991, IFFLock.Constructor(Vector3(1147.957f, 5220.811f, 112.6425f), Vector3(0, 0, 0))) - DoorToLock(330, 991) - ObjectToBuilding(991, 54) - LocalObject(992, IFFLock.Constructor(Vector3(1152.047f, 5203.189f, 92.64248f), Vector3(0, 0, 180))) - DoorToLock(327, 992) - ObjectToBuilding(992, 54) - LocalObject(993, IFFLock.Constructor(Vector3(1152.047f, 5203.189f, 112.6425f), Vector3(0, 0, 180))) - DoorToLock(328, 993) - ObjectToBuilding(993, 54) - LocalObject(1267, Locker.Constructor(Vector3(1153.716f, 5196.963f, 81.17548f))) - ObjectToBuilding(1267, 54) - LocalObject(1268, Locker.Constructor(Vector3(1153.751f, 5218.835f, 81.17548f))) - ObjectToBuilding(1268, 54) - LocalObject(1269, Locker.Constructor(Vector3(1155.053f, 5196.963f, 81.17548f))) - ObjectToBuilding(1269, 54) - LocalObject(1270, Locker.Constructor(Vector3(1155.088f, 5218.835f, 81.17548f))) - ObjectToBuilding(1270, 54) - LocalObject(1271, Locker.Constructor(Vector3(1157.741f, 5196.963f, 81.17548f))) - ObjectToBuilding(1271, 54) - LocalObject(1272, Locker.Constructor(Vector3(1157.741f, 5218.835f, 81.17548f))) - ObjectToBuilding(1272, 54) - LocalObject(1273, Locker.Constructor(Vector3(1159.143f, 5196.963f, 81.17548f))) - ObjectToBuilding(1273, 54) - LocalObject(1274, Locker.Constructor(Vector3(1159.143f, 5218.835f, 81.17548f))) - ObjectToBuilding(1274, 54) - LocalObject(1921, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1921, 54) - LocalObject(1922, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1922, 54) - LocalObject(1923, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1923, 54) - LocalObject(2666, SpawnTube.Constructor(respawn_tube_tower, Vector3(1148.706f, 5199.742f, 80.66348f), Vector3(0, 0, 0))) - ObjectToBuilding(2666, 54) - LocalObject(2667, SpawnTube.Constructor(respawn_tube_tower, Vector3(1148.706f, 5216.152f, 80.66348f), Vector3(0, 0, 0))) - ObjectToBuilding(2667, 54) - LocalObject(1765, FacilityTurret.Constructor(manned_turret, Vector3(1125.32f, 5199.295f, 110.1235f))) - ObjectToBuilding(1765, 54) - TurretToWeapon(1765, 5070) - LocalObject(1766, FacilityTurret.Constructor(manned_turret, Vector3(1160.647f, 5224.707f, 110.1235f))) - ObjectToBuilding(1766, 54) - TurretToWeapon(1766, 5071) - } - - Building37() - def Building37() : Unit = { // Name: E_Dagon_Tower Type: tower_a GUID: 55, MapID: 37 - LocalBuilding(55, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1904f, 6034f, 43.95589f)))) - LocalObject(2774, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2774, 55) - LocalObject(365, Door.Constructor(Vector3(1916f, 6026f, 45.47689f))) - ObjectToBuilding(365, 55) - LocalObject(366, Door.Constructor(Vector3(1916f, 6026f, 65.47589f))) - ObjectToBuilding(366, 55) - LocalObject(367, Door.Constructor(Vector3(1916f, 6042f, 45.47689f))) - ObjectToBuilding(367, 55) - LocalObject(368, Door.Constructor(Vector3(1916f, 6042f, 65.47589f))) - ObjectToBuilding(368, 55) - LocalObject(2903, Door.Constructor(Vector3(1915.146f, 6022.794f, 35.29189f))) - ObjectToBuilding(2903, 55) - LocalObject(2904, Door.Constructor(Vector3(1915.146f, 6039.204f, 35.29189f))) - ObjectToBuilding(2904, 55) - LocalObject(1024, IFFLock.Constructor(Vector3(1913.957f, 6042.811f, 45.41689f), Vector3(0, 0, 0))) - DoorToLock(367, 1024) - ObjectToBuilding(1024, 55) - LocalObject(1025, IFFLock.Constructor(Vector3(1913.957f, 6042.811f, 65.41689f), Vector3(0, 0, 0))) - DoorToLock(368, 1025) - ObjectToBuilding(1025, 55) - LocalObject(1026, IFFLock.Constructor(Vector3(1918.047f, 6025.189f, 45.41689f), Vector3(0, 0, 180))) - DoorToLock(365, 1026) - ObjectToBuilding(1026, 55) - LocalObject(1027, IFFLock.Constructor(Vector3(1918.047f, 6025.189f, 65.41689f), Vector3(0, 0, 180))) - DoorToLock(366, 1027) - ObjectToBuilding(1027, 55) - LocalObject(1328, Locker.Constructor(Vector3(1919.716f, 6018.963f, 33.94989f))) - ObjectToBuilding(1328, 55) - LocalObject(1329, Locker.Constructor(Vector3(1919.751f, 6040.835f, 33.94989f))) - ObjectToBuilding(1329, 55) - LocalObject(1330, Locker.Constructor(Vector3(1921.053f, 6018.963f, 33.94989f))) - ObjectToBuilding(1330, 55) - LocalObject(1331, Locker.Constructor(Vector3(1921.088f, 6040.835f, 33.94989f))) - ObjectToBuilding(1331, 55) - LocalObject(1332, Locker.Constructor(Vector3(1923.741f, 6018.963f, 33.94989f))) - ObjectToBuilding(1332, 55) - LocalObject(1333, Locker.Constructor(Vector3(1923.741f, 6040.835f, 33.94989f))) - ObjectToBuilding(1333, 55) - LocalObject(1334, Locker.Constructor(Vector3(1925.143f, 6018.963f, 33.94989f))) - ObjectToBuilding(1334, 55) - LocalObject(1335, Locker.Constructor(Vector3(1925.143f, 6040.835f, 33.94989f))) - ObjectToBuilding(1335, 55) - LocalObject(1940, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1940, 55) - LocalObject(1941, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1941, 55) - LocalObject(1942, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1942, 55) - LocalObject(2679, SpawnTube.Constructor(respawn_tube_tower, Vector3(1914.706f, 6021.742f, 33.43789f), Vector3(0, 0, 0))) - ObjectToBuilding(2679, 55) - LocalObject(2680, SpawnTube.Constructor(respawn_tube_tower, Vector3(1914.706f, 6038.152f, 33.43789f), Vector3(0, 0, 0))) - ObjectToBuilding(2680, 55) - LocalObject(1774, FacilityTurret.Constructor(manned_turret, Vector3(1891.32f, 6021.295f, 62.89789f))) - ObjectToBuilding(1774, 55) - TurretToWeapon(1774, 5072) - LocalObject(1775, FacilityTurret.Constructor(manned_turret, Vector3(1926.647f, 6046.707f, 62.89789f))) - ObjectToBuilding(1775, 55) - TurretToWeapon(1775, 5073) - } - - Building65() - def Building65() : Unit = { // Name: W_Hanish_Tower Type: tower_a GUID: 56, MapID: 65 - LocalBuilding(56, 65, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2992f, 5714f, 55.85485f)))) - LocalObject(2778, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2778, 56) - LocalObject(404, Door.Constructor(Vector3(3004f, 5706f, 57.37585f))) - ObjectToBuilding(404, 56) - LocalObject(405, Door.Constructor(Vector3(3004f, 5706f, 77.37485f))) - ObjectToBuilding(405, 56) - LocalObject(406, Door.Constructor(Vector3(3004f, 5722f, 57.37585f))) - ObjectToBuilding(406, 56) - LocalObject(407, Door.Constructor(Vector3(3004f, 5722f, 77.37485f))) - ObjectToBuilding(407, 56) - LocalObject(2914, Door.Constructor(Vector3(3003.146f, 5702.794f, 47.19085f))) - ObjectToBuilding(2914, 56) - LocalObject(2915, Door.Constructor(Vector3(3003.146f, 5719.204f, 47.19085f))) - ObjectToBuilding(2915, 56) - LocalObject(1054, IFFLock.Constructor(Vector3(3001.957f, 5722.811f, 57.31585f), Vector3(0, 0, 0))) - DoorToLock(406, 1054) - ObjectToBuilding(1054, 56) - LocalObject(1055, IFFLock.Constructor(Vector3(3001.957f, 5722.811f, 77.31585f), Vector3(0, 0, 0))) - DoorToLock(407, 1055) - ObjectToBuilding(1055, 56) - LocalObject(1056, IFFLock.Constructor(Vector3(3006.047f, 5705.189f, 57.31585f), Vector3(0, 0, 180))) - DoorToLock(404, 1056) - ObjectToBuilding(1056, 56) - LocalObject(1057, IFFLock.Constructor(Vector3(3006.047f, 5705.189f, 77.31585f), Vector3(0, 0, 180))) - DoorToLock(405, 1057) - ObjectToBuilding(1057, 56) - LocalObject(1372, Locker.Constructor(Vector3(3007.716f, 5698.963f, 45.84885f))) - ObjectToBuilding(1372, 56) - LocalObject(1373, Locker.Constructor(Vector3(3007.751f, 5720.835f, 45.84885f))) - ObjectToBuilding(1373, 56) - LocalObject(1374, Locker.Constructor(Vector3(3009.053f, 5698.963f, 45.84885f))) - ObjectToBuilding(1374, 56) - LocalObject(1375, Locker.Constructor(Vector3(3009.088f, 5720.835f, 45.84885f))) - ObjectToBuilding(1375, 56) - LocalObject(1376, Locker.Constructor(Vector3(3011.741f, 5698.963f, 45.84885f))) - ObjectToBuilding(1376, 56) - LocalObject(1377, Locker.Constructor(Vector3(3011.741f, 5720.835f, 45.84885f))) - ObjectToBuilding(1377, 56) - LocalObject(1378, Locker.Constructor(Vector3(3013.143f, 5698.963f, 45.84885f))) - ObjectToBuilding(1378, 56) - LocalObject(1379, Locker.Constructor(Vector3(3013.143f, 5720.835f, 45.84885f))) - ObjectToBuilding(1379, 56) - LocalObject(1960, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1960, 56) - LocalObject(1961, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1961, 56) - LocalObject(1962, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1962, 56) - LocalObject(2690, SpawnTube.Constructor(respawn_tube_tower, Vector3(3002.706f, 5701.742f, 45.33685f), Vector3(0, 0, 0))) - ObjectToBuilding(2690, 56) - LocalObject(2691, SpawnTube.Constructor(respawn_tube_tower, Vector3(3002.706f, 5718.152f, 45.33685f), Vector3(0, 0, 0))) - ObjectToBuilding(2691, 56) - LocalObject(1790, FacilityTurret.Constructor(manned_turret, Vector3(2979.32f, 5701.295f, 74.79685f))) - ObjectToBuilding(1790, 56) - TurretToWeapon(1790, 5074) - LocalObject(1791, FacilityTurret.Constructor(manned_turret, Vector3(3014.647f, 5726.707f, 74.79685f))) - ObjectToBuilding(1791, 56) - TurretToWeapon(1791, 5075) - } - - Building17() - def Building17() : Unit = { // Name: S_Marduk_Tower Type: tower_a GUID: 57, MapID: 17 - LocalBuilding(57, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3212f, 1592f, 50.06226f)))) - LocalObject(2780, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2780, 57) - LocalObject(428, Door.Constructor(Vector3(3224f, 1584f, 51.58326f))) - ObjectToBuilding(428, 57) - LocalObject(429, Door.Constructor(Vector3(3224f, 1584f, 71.58226f))) - ObjectToBuilding(429, 57) - LocalObject(430, Door.Constructor(Vector3(3224f, 1600f, 51.58326f))) - ObjectToBuilding(430, 57) - LocalObject(431, Door.Constructor(Vector3(3224f, 1600f, 71.58226f))) - ObjectToBuilding(431, 57) - LocalObject(2921, Door.Constructor(Vector3(3223.146f, 1580.794f, 41.39826f))) - ObjectToBuilding(2921, 57) - LocalObject(2922, Door.Constructor(Vector3(3223.146f, 1597.204f, 41.39826f))) - ObjectToBuilding(2922, 57) - LocalObject(1072, IFFLock.Constructor(Vector3(3221.957f, 1600.811f, 51.52326f), Vector3(0, 0, 0))) - DoorToLock(430, 1072) - ObjectToBuilding(1072, 57) - LocalObject(1073, IFFLock.Constructor(Vector3(3221.957f, 1600.811f, 71.52326f), Vector3(0, 0, 0))) - DoorToLock(431, 1073) - ObjectToBuilding(1073, 57) - LocalObject(1074, IFFLock.Constructor(Vector3(3226.047f, 1583.189f, 51.52326f), Vector3(0, 0, 180))) - DoorToLock(428, 1074) - ObjectToBuilding(1074, 57) - LocalObject(1075, IFFLock.Constructor(Vector3(3226.047f, 1583.189f, 71.52326f), Vector3(0, 0, 180))) - DoorToLock(429, 1075) - ObjectToBuilding(1075, 57) - LocalObject(1400, Locker.Constructor(Vector3(3227.716f, 1576.963f, 40.05626f))) - ObjectToBuilding(1400, 57) - LocalObject(1401, Locker.Constructor(Vector3(3227.751f, 1598.835f, 40.05626f))) - ObjectToBuilding(1401, 57) - LocalObject(1402, Locker.Constructor(Vector3(3229.053f, 1576.963f, 40.05626f))) - ObjectToBuilding(1402, 57) - LocalObject(1403, Locker.Constructor(Vector3(3229.088f, 1598.835f, 40.05626f))) - ObjectToBuilding(1403, 57) - LocalObject(1404, Locker.Constructor(Vector3(3231.741f, 1576.963f, 40.05626f))) - ObjectToBuilding(1404, 57) - LocalObject(1405, Locker.Constructor(Vector3(3231.741f, 1598.835f, 40.05626f))) - ObjectToBuilding(1405, 57) - LocalObject(1406, Locker.Constructor(Vector3(3233.143f, 1576.963f, 40.05626f))) - ObjectToBuilding(1406, 57) - LocalObject(1407, Locker.Constructor(Vector3(3233.143f, 1598.835f, 40.05626f))) - ObjectToBuilding(1407, 57) - LocalObject(1970, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1970, 57) - LocalObject(1971, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1971, 57) - LocalObject(1972, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1972, 57) - LocalObject(2697, SpawnTube.Constructor(respawn_tube_tower, Vector3(3222.706f, 1579.742f, 39.54427f), Vector3(0, 0, 0))) - ObjectToBuilding(2697, 57) - LocalObject(2698, SpawnTube.Constructor(respawn_tube_tower, Vector3(3222.706f, 1596.152f, 39.54427f), Vector3(0, 0, 0))) - ObjectToBuilding(2698, 57) - LocalObject(1797, FacilityTurret.Constructor(manned_turret, Vector3(3199.32f, 1579.295f, 69.00426f))) - ObjectToBuilding(1797, 57) - TurretToWeapon(1797, 5076) - LocalObject(1799, FacilityTurret.Constructor(manned_turret, Vector3(3234.647f, 1604.707f, 69.00426f))) - ObjectToBuilding(1799, 57) - TurretToWeapon(1799, 5077) - } - - Building29() - def Building29() : Unit = { // Name: SE_Akkan_Tower Type: tower_a GUID: 58, MapID: 29 - LocalBuilding(58, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3254f, 3908f, 28.96921f)))) - LocalObject(2782, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2782, 58) - LocalObject(438, Door.Constructor(Vector3(3266f, 3900f, 30.49021f))) - ObjectToBuilding(438, 58) - LocalObject(439, Door.Constructor(Vector3(3266f, 3900f, 50.48921f))) - ObjectToBuilding(439, 58) - LocalObject(440, Door.Constructor(Vector3(3266f, 3916f, 30.49021f))) - ObjectToBuilding(440, 58) - LocalObject(441, Door.Constructor(Vector3(3266f, 3916f, 50.48921f))) - ObjectToBuilding(441, 58) - LocalObject(2925, Door.Constructor(Vector3(3265.146f, 3896.794f, 20.30521f))) - ObjectToBuilding(2925, 58) - LocalObject(2926, Door.Constructor(Vector3(3265.146f, 3913.204f, 20.30521f))) - ObjectToBuilding(2926, 58) - LocalObject(1080, IFFLock.Constructor(Vector3(3263.957f, 3916.811f, 30.43021f), Vector3(0, 0, 0))) - DoorToLock(440, 1080) - ObjectToBuilding(1080, 58) - LocalObject(1081, IFFLock.Constructor(Vector3(3263.957f, 3916.811f, 50.43021f), Vector3(0, 0, 0))) - DoorToLock(441, 1081) - ObjectToBuilding(1081, 58) - LocalObject(1082, IFFLock.Constructor(Vector3(3268.047f, 3899.189f, 30.43021f), Vector3(0, 0, 180))) - DoorToLock(438, 1082) - ObjectToBuilding(1082, 58) - LocalObject(1083, IFFLock.Constructor(Vector3(3268.047f, 3899.189f, 50.43021f), Vector3(0, 0, 180))) - DoorToLock(439, 1083) - ObjectToBuilding(1083, 58) - LocalObject(1416, Locker.Constructor(Vector3(3269.716f, 3892.963f, 18.96321f))) - ObjectToBuilding(1416, 58) - LocalObject(1417, Locker.Constructor(Vector3(3269.751f, 3914.835f, 18.96321f))) - ObjectToBuilding(1417, 58) - LocalObject(1418, Locker.Constructor(Vector3(3271.053f, 3892.963f, 18.96321f))) - ObjectToBuilding(1418, 58) - LocalObject(1419, Locker.Constructor(Vector3(3271.088f, 3914.835f, 18.96321f))) - ObjectToBuilding(1419, 58) - LocalObject(1420, Locker.Constructor(Vector3(3273.741f, 3892.963f, 18.96321f))) - ObjectToBuilding(1420, 58) - LocalObject(1421, Locker.Constructor(Vector3(3273.741f, 3914.835f, 18.96321f))) - ObjectToBuilding(1421, 58) - LocalObject(1422, Locker.Constructor(Vector3(3275.143f, 3892.963f, 18.96321f))) - ObjectToBuilding(1422, 58) - LocalObject(1423, Locker.Constructor(Vector3(3275.143f, 3914.835f, 18.96321f))) - ObjectToBuilding(1423, 58) - LocalObject(1976, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1976, 58) - LocalObject(1977, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1977, 58) - LocalObject(1978, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1978, 58) - LocalObject(2701, SpawnTube.Constructor(respawn_tube_tower, Vector3(3264.706f, 3895.742f, 18.45121f), Vector3(0, 0, 0))) - ObjectToBuilding(2701, 58) - LocalObject(2702, SpawnTube.Constructor(respawn_tube_tower, Vector3(3264.706f, 3912.152f, 18.45121f), Vector3(0, 0, 0))) - ObjectToBuilding(2702, 58) - LocalObject(1803, FacilityTurret.Constructor(manned_turret, Vector3(3241.32f, 3895.295f, 47.91121f))) - ObjectToBuilding(1803, 58) - TurretToWeapon(1803, 5078) - LocalObject(1805, FacilityTurret.Constructor(manned_turret, Vector3(3276.647f, 3920.707f, 47.91121f))) - ObjectToBuilding(1805, 58) - TurretToWeapon(1805, 5079) - } - - Building18() - def Building18() : Unit = { // Name: W_Neti_Tower Type: tower_a GUID: 59, MapID: 18 - LocalBuilding(59, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4252f, 2648f, 108.6534f)))) - LocalObject(2788, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2788, 59) - LocalObject(509, Door.Constructor(Vector3(4264f, 2640f, 110.1744f))) - ObjectToBuilding(509, 59) - LocalObject(510, Door.Constructor(Vector3(4264f, 2640f, 130.1734f))) - ObjectToBuilding(510, 59) - LocalObject(511, Door.Constructor(Vector3(4264f, 2656f, 110.1744f))) - ObjectToBuilding(511, 59) - LocalObject(512, Door.Constructor(Vector3(4264f, 2656f, 130.1734f))) - ObjectToBuilding(512, 59) - LocalObject(2946, Door.Constructor(Vector3(4263.146f, 2636.794f, 99.98938f))) - ObjectToBuilding(2946, 59) - LocalObject(2947, Door.Constructor(Vector3(4263.146f, 2653.204f, 99.98938f))) - ObjectToBuilding(2947, 59) - LocalObject(1138, IFFLock.Constructor(Vector3(4261.957f, 2656.811f, 110.1144f), Vector3(0, 0, 0))) - DoorToLock(511, 1138) - ObjectToBuilding(1138, 59) - LocalObject(1139, IFFLock.Constructor(Vector3(4261.957f, 2656.811f, 130.1144f), Vector3(0, 0, 0))) - DoorToLock(512, 1139) - ObjectToBuilding(1139, 59) - LocalObject(1140, IFFLock.Constructor(Vector3(4266.047f, 2639.189f, 110.1144f), Vector3(0, 0, 180))) - DoorToLock(509, 1140) - ObjectToBuilding(1140, 59) - LocalObject(1141, IFFLock.Constructor(Vector3(4266.047f, 2639.189f, 130.1144f), Vector3(0, 0, 180))) - DoorToLock(510, 1141) - ObjectToBuilding(1141, 59) - LocalObject(1509, Locker.Constructor(Vector3(4267.716f, 2632.963f, 98.64738f))) - ObjectToBuilding(1509, 59) - LocalObject(1510, Locker.Constructor(Vector3(4267.751f, 2654.835f, 98.64738f))) - ObjectToBuilding(1510, 59) - LocalObject(1511, Locker.Constructor(Vector3(4269.053f, 2632.963f, 98.64738f))) - ObjectToBuilding(1511, 59) - LocalObject(1512, Locker.Constructor(Vector3(4269.088f, 2654.835f, 98.64738f))) - ObjectToBuilding(1512, 59) - LocalObject(1513, Locker.Constructor(Vector3(4271.741f, 2632.963f, 98.64738f))) - ObjectToBuilding(1513, 59) - LocalObject(1514, Locker.Constructor(Vector3(4271.741f, 2654.835f, 98.64738f))) - ObjectToBuilding(1514, 59) - LocalObject(1515, Locker.Constructor(Vector3(4273.143f, 2632.963f, 98.64738f))) - ObjectToBuilding(1515, 59) - LocalObject(1516, Locker.Constructor(Vector3(4273.143f, 2654.835f, 98.64738f))) - ObjectToBuilding(1516, 59) - LocalObject(2011, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2011, 59) - LocalObject(2012, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2012, 59) - LocalObject(2013, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2013, 59) - LocalObject(2722, SpawnTube.Constructor(respawn_tube_tower, Vector3(4262.706f, 2635.742f, 98.13538f), Vector3(0, 0, 0))) - ObjectToBuilding(2722, 59) - LocalObject(2723, SpawnTube.Constructor(respawn_tube_tower, Vector3(4262.706f, 2652.152f, 98.13538f), Vector3(0, 0, 0))) - ObjectToBuilding(2723, 59) - LocalObject(1827, FacilityTurret.Constructor(manned_turret, Vector3(4239.32f, 2635.295f, 127.5954f))) - ObjectToBuilding(1827, 59) - TurretToWeapon(1827, 5080) - LocalObject(1828, FacilityTurret.Constructor(manned_turret, Vector3(4274.647f, 2660.707f, 127.5954f))) - ObjectToBuilding(1828, 59) - TurretToWeapon(1828, 5081) - } - - Building34() - def Building34() : Unit = { // Name: SE_Hanish_Tower Type: tower_a GUID: 60, MapID: 34 - LocalBuilding(60, 34, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4412f, 4858f, 85.94116f)))) - LocalObject(2789, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2789, 60) - LocalObject(525, Door.Constructor(Vector3(4424f, 4850f, 87.46217f))) - ObjectToBuilding(525, 60) - LocalObject(526, Door.Constructor(Vector3(4424f, 4850f, 107.4612f))) - ObjectToBuilding(526, 60) - LocalObject(527, Door.Constructor(Vector3(4424f, 4866f, 87.46217f))) - ObjectToBuilding(527, 60) - LocalObject(528, Door.Constructor(Vector3(4424f, 4866f, 107.4612f))) - ObjectToBuilding(528, 60) - LocalObject(2951, Door.Constructor(Vector3(4423.146f, 4846.794f, 77.27716f))) - ObjectToBuilding(2951, 60) - LocalObject(2952, Door.Constructor(Vector3(4423.146f, 4863.204f, 77.27716f))) - ObjectToBuilding(2952, 60) - LocalObject(1150, IFFLock.Constructor(Vector3(4421.957f, 4866.811f, 87.40216f), Vector3(0, 0, 0))) - DoorToLock(527, 1150) - ObjectToBuilding(1150, 60) - LocalObject(1151, IFFLock.Constructor(Vector3(4421.957f, 4866.811f, 107.4022f), Vector3(0, 0, 0))) - DoorToLock(528, 1151) - ObjectToBuilding(1151, 60) - LocalObject(1155, IFFLock.Constructor(Vector3(4426.047f, 4849.189f, 87.40216f), Vector3(0, 0, 180))) - DoorToLock(525, 1155) - ObjectToBuilding(1155, 60) - LocalObject(1156, IFFLock.Constructor(Vector3(4426.047f, 4849.189f, 107.4022f), Vector3(0, 0, 180))) - DoorToLock(526, 1156) - ObjectToBuilding(1156, 60) - LocalObject(1525, Locker.Constructor(Vector3(4427.716f, 4842.963f, 75.93517f))) - ObjectToBuilding(1525, 60) - LocalObject(1526, Locker.Constructor(Vector3(4427.751f, 4864.835f, 75.93517f))) - ObjectToBuilding(1526, 60) - LocalObject(1528, Locker.Constructor(Vector3(4429.053f, 4842.963f, 75.93517f))) - ObjectToBuilding(1528, 60) - LocalObject(1529, Locker.Constructor(Vector3(4429.088f, 4864.835f, 75.93517f))) - ObjectToBuilding(1529, 60) - LocalObject(1536, Locker.Constructor(Vector3(4431.741f, 4842.963f, 75.93517f))) - ObjectToBuilding(1536, 60) - LocalObject(1537, Locker.Constructor(Vector3(4431.741f, 4864.835f, 75.93517f))) - ObjectToBuilding(1537, 60) - LocalObject(1539, Locker.Constructor(Vector3(4433.143f, 4842.963f, 75.93517f))) - ObjectToBuilding(1539, 60) - LocalObject(1540, Locker.Constructor(Vector3(4433.143f, 4864.835f, 75.93517f))) - ObjectToBuilding(1540, 60) - LocalObject(2018, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2018, 60) - LocalObject(2019, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2019, 60) - LocalObject(2020, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2020, 60) - LocalObject(2727, SpawnTube.Constructor(respawn_tube_tower, Vector3(4422.706f, 4845.742f, 75.42316f), Vector3(0, 0, 0))) - ObjectToBuilding(2727, 60) - LocalObject(2728, SpawnTube.Constructor(respawn_tube_tower, Vector3(4422.706f, 4862.152f, 75.42316f), Vector3(0, 0, 0))) - ObjectToBuilding(2728, 60) - LocalObject(1832, FacilityTurret.Constructor(manned_turret, Vector3(4399.32f, 4845.295f, 104.8832f))) - ObjectToBuilding(1832, 60) - TurretToWeapon(1832, 5082) - LocalObject(1833, FacilityTurret.Constructor(manned_turret, Vector3(4434.647f, 4870.707f, 104.8832f))) - ObjectToBuilding(1833, 60) - TurretToWeapon(1833, 5083) - } - - Building19() - def Building19() : Unit = { // Name: W_Zaqar_Tower Type: tower_a GUID: 61, MapID: 19 - LocalBuilding(61, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4598f, 1928f, 71.5507f)))) - LocalObject(2791, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2791, 61) - LocalObject(538, Door.Constructor(Vector3(4610f, 1920f, 73.0717f))) - ObjectToBuilding(538, 61) - LocalObject(539, Door.Constructor(Vector3(4610f, 1920f, 93.07069f))) - ObjectToBuilding(539, 61) - LocalObject(540, Door.Constructor(Vector3(4610f, 1936f, 73.0717f))) - ObjectToBuilding(540, 61) - LocalObject(541, Door.Constructor(Vector3(4610f, 1936f, 93.07069f))) - ObjectToBuilding(541, 61) - LocalObject(2955, Door.Constructor(Vector3(4609.146f, 1916.794f, 62.8867f))) - ObjectToBuilding(2955, 61) - LocalObject(2956, Door.Constructor(Vector3(4609.146f, 1933.204f, 62.8867f))) - ObjectToBuilding(2956, 61) - LocalObject(1160, IFFLock.Constructor(Vector3(4607.957f, 1936.811f, 73.0117f), Vector3(0, 0, 0))) - DoorToLock(540, 1160) - ObjectToBuilding(1160, 61) - LocalObject(1161, IFFLock.Constructor(Vector3(4607.957f, 1936.811f, 93.0117f), Vector3(0, 0, 0))) - DoorToLock(541, 1161) - ObjectToBuilding(1161, 61) - LocalObject(1162, IFFLock.Constructor(Vector3(4612.047f, 1919.189f, 73.0117f), Vector3(0, 0, 180))) - DoorToLock(538, 1162) - ObjectToBuilding(1162, 61) - LocalObject(1163, IFFLock.Constructor(Vector3(4612.047f, 1919.189f, 93.0117f), Vector3(0, 0, 180))) - DoorToLock(539, 1163) - ObjectToBuilding(1163, 61) - LocalObject(1545, Locker.Constructor(Vector3(4613.716f, 1912.963f, 61.5447f))) - ObjectToBuilding(1545, 61) - LocalObject(1546, Locker.Constructor(Vector3(4613.751f, 1934.835f, 61.5447f))) - ObjectToBuilding(1546, 61) - LocalObject(1547, Locker.Constructor(Vector3(4615.053f, 1912.963f, 61.5447f))) - ObjectToBuilding(1547, 61) - LocalObject(1548, Locker.Constructor(Vector3(4615.088f, 1934.835f, 61.5447f))) - ObjectToBuilding(1548, 61) - LocalObject(1549, Locker.Constructor(Vector3(4617.741f, 1912.963f, 61.5447f))) - ObjectToBuilding(1549, 61) - LocalObject(1550, Locker.Constructor(Vector3(4617.741f, 1934.835f, 61.5447f))) - ObjectToBuilding(1550, 61) - LocalObject(1551, Locker.Constructor(Vector3(4619.143f, 1912.963f, 61.5447f))) - ObjectToBuilding(1551, 61) - LocalObject(1552, Locker.Constructor(Vector3(4619.143f, 1934.835f, 61.5447f))) - ObjectToBuilding(1552, 61) - LocalObject(2024, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2024, 61) - LocalObject(2025, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2025, 61) - LocalObject(2026, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2026, 61) - LocalObject(2731, SpawnTube.Constructor(respawn_tube_tower, Vector3(4608.706f, 1915.742f, 61.0327f), Vector3(0, 0, 0))) - ObjectToBuilding(2731, 61) - LocalObject(2732, SpawnTube.Constructor(respawn_tube_tower, Vector3(4608.706f, 1932.152f, 61.0327f), Vector3(0, 0, 0))) - ObjectToBuilding(2732, 61) - LocalObject(1837, FacilityTurret.Constructor(manned_turret, Vector3(4585.32f, 1915.295f, 90.4927f))) - ObjectToBuilding(1837, 61) - TurretToWeapon(1837, 5084) - LocalObject(1839, FacilityTurret.Constructor(manned_turret, Vector3(4620.647f, 1940.707f, 90.4927f))) - ObjectToBuilding(1839, 61) - TurretToWeapon(1839, 5085) - } - - Building33() - def Building33() : Unit = { // Name: E_Girru_Tower Type: tower_a GUID: 62, MapID: 33 - LocalBuilding(62, 33, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4614f, 5918f, 55.49086f)))) - LocalObject(2792, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2792, 62) - LocalObject(542, Door.Constructor(Vector3(4626f, 5910f, 57.01186f))) - ObjectToBuilding(542, 62) - LocalObject(543, Door.Constructor(Vector3(4626f, 5910f, 77.01086f))) - ObjectToBuilding(543, 62) - LocalObject(544, Door.Constructor(Vector3(4626f, 5926f, 57.01186f))) - ObjectToBuilding(544, 62) - LocalObject(545, Door.Constructor(Vector3(4626f, 5926f, 77.01086f))) - ObjectToBuilding(545, 62) - LocalObject(2957, Door.Constructor(Vector3(4625.146f, 5906.794f, 46.82686f))) - ObjectToBuilding(2957, 62) - LocalObject(2958, Door.Constructor(Vector3(4625.146f, 5923.204f, 46.82686f))) - ObjectToBuilding(2958, 62) - LocalObject(1164, IFFLock.Constructor(Vector3(4623.957f, 5926.811f, 56.95185f), Vector3(0, 0, 0))) - DoorToLock(544, 1164) - ObjectToBuilding(1164, 62) - LocalObject(1165, IFFLock.Constructor(Vector3(4623.957f, 5926.811f, 76.95186f), Vector3(0, 0, 0))) - DoorToLock(545, 1165) - ObjectToBuilding(1165, 62) - LocalObject(1166, IFFLock.Constructor(Vector3(4628.047f, 5909.189f, 56.95185f), Vector3(0, 0, 180))) - DoorToLock(542, 1166) - ObjectToBuilding(1166, 62) - LocalObject(1167, IFFLock.Constructor(Vector3(4628.047f, 5909.189f, 76.95186f), Vector3(0, 0, 180))) - DoorToLock(543, 1167) - ObjectToBuilding(1167, 62) - LocalObject(1553, Locker.Constructor(Vector3(4629.716f, 5902.963f, 45.48486f))) - ObjectToBuilding(1553, 62) - LocalObject(1554, Locker.Constructor(Vector3(4629.751f, 5924.835f, 45.48486f))) - ObjectToBuilding(1554, 62) - LocalObject(1555, Locker.Constructor(Vector3(4631.053f, 5902.963f, 45.48486f))) - ObjectToBuilding(1555, 62) - LocalObject(1556, Locker.Constructor(Vector3(4631.088f, 5924.835f, 45.48486f))) - ObjectToBuilding(1556, 62) - LocalObject(1557, Locker.Constructor(Vector3(4633.741f, 5902.963f, 45.48486f))) - ObjectToBuilding(1557, 62) - LocalObject(1558, Locker.Constructor(Vector3(4633.741f, 5924.835f, 45.48486f))) - ObjectToBuilding(1558, 62) - LocalObject(1559, Locker.Constructor(Vector3(4635.143f, 5902.963f, 45.48486f))) - ObjectToBuilding(1559, 62) - LocalObject(1560, Locker.Constructor(Vector3(4635.143f, 5924.835f, 45.48486f))) - ObjectToBuilding(1560, 62) - LocalObject(2027, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2027, 62) - LocalObject(2028, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2028, 62) - LocalObject(2029, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2029, 62) - LocalObject(2733, SpawnTube.Constructor(respawn_tube_tower, Vector3(4624.706f, 5905.742f, 44.97285f), Vector3(0, 0, 0))) - ObjectToBuilding(2733, 62) - LocalObject(2734, SpawnTube.Constructor(respawn_tube_tower, Vector3(4624.706f, 5922.152f, 44.97285f), Vector3(0, 0, 0))) - ObjectToBuilding(2734, 62) - LocalObject(1838, FacilityTurret.Constructor(manned_turret, Vector3(4601.32f, 5905.295f, 74.43285f))) - ObjectToBuilding(1838, 62) - TurretToWeapon(1838, 5086) - LocalObject(1840, FacilityTurret.Constructor(manned_turret, Vector3(4636.647f, 5930.707f, 74.43285f))) - ObjectToBuilding(1840, 62) - TurretToWeapon(1840, 5087) - } - - Building26() - def Building26() : Unit = { // Name: SE_Irkalla_Tower Type: tower_a GUID: 63, MapID: 26 - LocalBuilding(63, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5828f, 3676f, 68.67637f)))) - LocalObject(2799, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2799, 63) - LocalObject(602, Door.Constructor(Vector3(5840f, 3668f, 70.19737f))) - ObjectToBuilding(602, 63) - LocalObject(603, Door.Constructor(Vector3(5840f, 3668f, 90.19637f))) - ObjectToBuilding(603, 63) - LocalObject(604, Door.Constructor(Vector3(5840f, 3684f, 70.19737f))) - ObjectToBuilding(604, 63) - LocalObject(605, Door.Constructor(Vector3(5840f, 3684f, 90.19637f))) - ObjectToBuilding(605, 63) - LocalObject(2977, Door.Constructor(Vector3(5839.146f, 3664.794f, 60.01237f))) - ObjectToBuilding(2977, 63) - LocalObject(2978, Door.Constructor(Vector3(5839.146f, 3681.204f, 60.01237f))) - ObjectToBuilding(2978, 63) - LocalObject(1217, IFFLock.Constructor(Vector3(5837.957f, 3684.811f, 70.13737f), Vector3(0, 0, 0))) - DoorToLock(604, 1217) - ObjectToBuilding(1217, 63) - LocalObject(1218, IFFLock.Constructor(Vector3(5837.957f, 3684.811f, 90.13737f), Vector3(0, 0, 0))) - DoorToLock(605, 1218) - ObjectToBuilding(1218, 63) - LocalObject(1219, IFFLock.Constructor(Vector3(5842.047f, 3667.189f, 70.13737f), Vector3(0, 0, 180))) - DoorToLock(602, 1219) - ObjectToBuilding(1219, 63) - LocalObject(1220, IFFLock.Constructor(Vector3(5842.047f, 3667.189f, 90.13737f), Vector3(0, 0, 180))) - DoorToLock(603, 1220) - ObjectToBuilding(1220, 63) - LocalObject(1642, Locker.Constructor(Vector3(5843.716f, 3660.963f, 58.67037f))) - ObjectToBuilding(1642, 63) - LocalObject(1643, Locker.Constructor(Vector3(5843.751f, 3682.835f, 58.67037f))) - ObjectToBuilding(1643, 63) - LocalObject(1644, Locker.Constructor(Vector3(5845.053f, 3660.963f, 58.67037f))) - ObjectToBuilding(1644, 63) - LocalObject(1645, Locker.Constructor(Vector3(5845.088f, 3682.835f, 58.67037f))) - ObjectToBuilding(1645, 63) - LocalObject(1646, Locker.Constructor(Vector3(5847.741f, 3660.963f, 58.67037f))) - ObjectToBuilding(1646, 63) - LocalObject(1647, Locker.Constructor(Vector3(5847.741f, 3682.835f, 58.67037f))) - ObjectToBuilding(1647, 63) - LocalObject(1648, Locker.Constructor(Vector3(5849.143f, 3660.963f, 58.67037f))) - ObjectToBuilding(1648, 63) - LocalObject(1649, Locker.Constructor(Vector3(5849.143f, 3682.835f, 58.67037f))) - ObjectToBuilding(1649, 63) - LocalObject(2059, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2059, 63) - LocalObject(2060, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2060, 63) - LocalObject(2061, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2061, 63) - LocalObject(2753, SpawnTube.Constructor(respawn_tube_tower, Vector3(5838.706f, 3663.742f, 58.15837f), Vector3(0, 0, 0))) - ObjectToBuilding(2753, 63) - LocalObject(2754, SpawnTube.Constructor(respawn_tube_tower, Vector3(5838.706f, 3680.152f, 58.15837f), Vector3(0, 0, 0))) - ObjectToBuilding(2754, 63) - LocalObject(1858, FacilityTurret.Constructor(manned_turret, Vector3(5815.32f, 3663.295f, 87.61837f))) - ObjectToBuilding(1858, 63) - TurretToWeapon(1858, 5088) - LocalObject(1859, FacilityTurret.Constructor(manned_turret, Vector3(5850.647f, 3688.707f, 87.61837f))) - ObjectToBuilding(1859, 63) - TurretToWeapon(1859, 5089) - } - - Building23() - def Building23() : Unit = { // Name: S_Kusag_Tower Type: tower_a GUID: 64, MapID: 23 - LocalBuilding(64, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6422f, 3936f, 51.51198f)))) - LocalObject(2801, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2801, 64) - LocalObject(613, Door.Constructor(Vector3(6434f, 3928f, 53.03298f))) - ObjectToBuilding(613, 64) - LocalObject(614, Door.Constructor(Vector3(6434f, 3928f, 73.03198f))) - ObjectToBuilding(614, 64) - LocalObject(615, Door.Constructor(Vector3(6434f, 3944f, 53.03298f))) - ObjectToBuilding(615, 64) - LocalObject(616, Door.Constructor(Vector3(6434f, 3944f, 73.03198f))) - ObjectToBuilding(616, 64) - LocalObject(2981, Door.Constructor(Vector3(6433.146f, 3924.794f, 42.84798f))) - ObjectToBuilding(2981, 64) - LocalObject(2982, Door.Constructor(Vector3(6433.146f, 3941.204f, 42.84798f))) - ObjectToBuilding(2982, 64) - LocalObject(1227, IFFLock.Constructor(Vector3(6431.957f, 3944.811f, 52.97298f), Vector3(0, 0, 0))) - DoorToLock(615, 1227) - ObjectToBuilding(1227, 64) - LocalObject(1228, IFFLock.Constructor(Vector3(6431.957f, 3944.811f, 72.97298f), Vector3(0, 0, 0))) - DoorToLock(616, 1228) - ObjectToBuilding(1228, 64) - LocalObject(1229, IFFLock.Constructor(Vector3(6436.047f, 3927.189f, 52.97298f), Vector3(0, 0, 180))) - DoorToLock(613, 1229) - ObjectToBuilding(1229, 64) - LocalObject(1230, IFFLock.Constructor(Vector3(6436.047f, 3927.189f, 72.97298f), Vector3(0, 0, 180))) - DoorToLock(614, 1230) - ObjectToBuilding(1230, 64) - LocalObject(1658, Locker.Constructor(Vector3(6437.716f, 3920.963f, 41.50598f))) - ObjectToBuilding(1658, 64) - LocalObject(1659, Locker.Constructor(Vector3(6437.751f, 3942.835f, 41.50598f))) - ObjectToBuilding(1659, 64) - LocalObject(1660, Locker.Constructor(Vector3(6439.053f, 3920.963f, 41.50598f))) - ObjectToBuilding(1660, 64) - LocalObject(1661, Locker.Constructor(Vector3(6439.088f, 3942.835f, 41.50598f))) - ObjectToBuilding(1661, 64) - LocalObject(1662, Locker.Constructor(Vector3(6441.741f, 3920.963f, 41.50598f))) - ObjectToBuilding(1662, 64) - LocalObject(1663, Locker.Constructor(Vector3(6441.741f, 3942.835f, 41.50598f))) - ObjectToBuilding(1663, 64) - LocalObject(1664, Locker.Constructor(Vector3(6443.143f, 3920.963f, 41.50598f))) - ObjectToBuilding(1664, 64) - LocalObject(1665, Locker.Constructor(Vector3(6443.143f, 3942.835f, 41.50598f))) - ObjectToBuilding(1665, 64) - LocalObject(2065, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2065, 64) - LocalObject(2066, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2066, 64) - LocalObject(2067, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2067, 64) - LocalObject(2757, SpawnTube.Constructor(respawn_tube_tower, Vector3(6432.706f, 3923.742f, 40.99398f), Vector3(0, 0, 0))) - ObjectToBuilding(2757, 64) - LocalObject(2758, SpawnTube.Constructor(respawn_tube_tower, Vector3(6432.706f, 3940.152f, 40.99398f), Vector3(0, 0, 0))) - ObjectToBuilding(2758, 64) - LocalObject(1860, FacilityTurret.Constructor(manned_turret, Vector3(6409.32f, 3923.295f, 70.45398f))) - ObjectToBuilding(1860, 64) - TurretToWeapon(1860, 5090) - LocalObject(1861, FacilityTurret.Constructor(manned_turret, Vector3(6444.647f, 3948.707f, 70.45398f))) - ObjectToBuilding(1861, 64) - TurretToWeapon(1861, 5091) - } - - Building58() - def Building58() : Unit = { // Name: Lahar_Tower Type: tower_a GUID: 65, MapID: 58 - LocalBuilding(65, 58, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6928f, 5100f, 54.45535f)))) - LocalObject(2802, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2802, 65) - LocalObject(630, Door.Constructor(Vector3(6940f, 5092f, 55.97635f))) - ObjectToBuilding(630, 65) - LocalObject(631, Door.Constructor(Vector3(6940f, 5092f, 75.97534f))) - ObjectToBuilding(631, 65) - LocalObject(632, Door.Constructor(Vector3(6940f, 5108f, 55.97635f))) - ObjectToBuilding(632, 65) - LocalObject(633, Door.Constructor(Vector3(6940f, 5108f, 75.97534f))) - ObjectToBuilding(633, 65) - LocalObject(2986, Door.Constructor(Vector3(6939.146f, 5088.794f, 45.79134f))) - ObjectToBuilding(2986, 65) - LocalObject(2987, Door.Constructor(Vector3(6939.146f, 5105.204f, 45.79134f))) - ObjectToBuilding(2987, 65) - LocalObject(1239, IFFLock.Constructor(Vector3(6937.957f, 5108.811f, 55.91634f), Vector3(0, 0, 0))) - DoorToLock(632, 1239) - ObjectToBuilding(1239, 65) - LocalObject(1240, IFFLock.Constructor(Vector3(6937.957f, 5108.811f, 75.91634f), Vector3(0, 0, 0))) - DoorToLock(633, 1240) - ObjectToBuilding(1240, 65) - LocalObject(1241, IFFLock.Constructor(Vector3(6942.047f, 5091.189f, 55.91634f), Vector3(0, 0, 180))) - DoorToLock(630, 1241) - ObjectToBuilding(1241, 65) - LocalObject(1242, IFFLock.Constructor(Vector3(6942.047f, 5091.189f, 75.91634f), Vector3(0, 0, 180))) - DoorToLock(631, 1242) - ObjectToBuilding(1242, 65) - LocalObject(1678, Locker.Constructor(Vector3(6943.716f, 5084.963f, 44.44934f))) - ObjectToBuilding(1678, 65) - LocalObject(1679, Locker.Constructor(Vector3(6943.751f, 5106.835f, 44.44934f))) - ObjectToBuilding(1679, 65) - LocalObject(1680, Locker.Constructor(Vector3(6945.053f, 5084.963f, 44.44934f))) - ObjectToBuilding(1680, 65) - LocalObject(1681, Locker.Constructor(Vector3(6945.088f, 5106.835f, 44.44934f))) - ObjectToBuilding(1681, 65) - LocalObject(1682, Locker.Constructor(Vector3(6947.741f, 5084.963f, 44.44934f))) - ObjectToBuilding(1682, 65) - LocalObject(1683, Locker.Constructor(Vector3(6947.741f, 5106.835f, 44.44934f))) - ObjectToBuilding(1683, 65) - LocalObject(1684, Locker.Constructor(Vector3(6949.143f, 5084.963f, 44.44934f))) - ObjectToBuilding(1684, 65) - LocalObject(1685, Locker.Constructor(Vector3(6949.143f, 5106.835f, 44.44934f))) - ObjectToBuilding(1685, 65) - LocalObject(2072, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2072, 65) - LocalObject(2073, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2073, 65) - LocalObject(2074, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2074, 65) - LocalObject(2762, SpawnTube.Constructor(respawn_tube_tower, Vector3(6938.706f, 5087.742f, 43.93735f), Vector3(0, 0, 0))) - ObjectToBuilding(2762, 65) - LocalObject(2763, SpawnTube.Constructor(respawn_tube_tower, Vector3(6938.706f, 5104.152f, 43.93735f), Vector3(0, 0, 0))) - ObjectToBuilding(2763, 65) - LocalObject(1868, FacilityTurret.Constructor(manned_turret, Vector3(6915.32f, 5087.295f, 73.39735f))) - ObjectToBuilding(1868, 65) - TurretToWeapon(1868, 5092) - LocalObject(1869, FacilityTurret.Constructor(manned_turret, Vector3(6950.647f, 5112.707f, 73.39735f))) - ObjectToBuilding(1869, 65) - TurretToWeapon(1869, 5093) - } - - Building32() - def Building32() : Unit = { // Name: N_Searhus_Warpgate_Tower Type: tower_b GUID: 66, MapID: 32 - LocalBuilding(66, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1210f, 3966f, 43.99354f)))) - LocalObject(2770, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2770, 66) - LocalObject(331, Door.Constructor(Vector3(1222f, 3958f, 45.51354f))) - ObjectToBuilding(331, 66) - LocalObject(332, Door.Constructor(Vector3(1222f, 3958f, 55.51354f))) - ObjectToBuilding(332, 66) - LocalObject(333, Door.Constructor(Vector3(1222f, 3958f, 75.51354f))) - ObjectToBuilding(333, 66) - LocalObject(334, Door.Constructor(Vector3(1222f, 3974f, 45.51354f))) - ObjectToBuilding(334, 66) - LocalObject(335, Door.Constructor(Vector3(1222f, 3974f, 55.51354f))) - ObjectToBuilding(335, 66) - LocalObject(336, Door.Constructor(Vector3(1222f, 3974f, 75.51354f))) - ObjectToBuilding(336, 66) - LocalObject(2892, Door.Constructor(Vector3(1221.147f, 3954.794f, 35.32954f))) - ObjectToBuilding(2892, 66) - LocalObject(2893, Door.Constructor(Vector3(1221.147f, 3971.204f, 35.32954f))) - ObjectToBuilding(2893, 66) - LocalObject(994, IFFLock.Constructor(Vector3(1219.957f, 3974.811f, 45.45454f), Vector3(0, 0, 0))) - DoorToLock(334, 994) - ObjectToBuilding(994, 66) - LocalObject(995, IFFLock.Constructor(Vector3(1219.957f, 3974.811f, 55.45454f), Vector3(0, 0, 0))) - DoorToLock(335, 995) - ObjectToBuilding(995, 66) - LocalObject(996, IFFLock.Constructor(Vector3(1219.957f, 3974.811f, 75.45454f), Vector3(0, 0, 0))) - DoorToLock(336, 996) - ObjectToBuilding(996, 66) - LocalObject(997, IFFLock.Constructor(Vector3(1224.047f, 3957.189f, 45.45454f), Vector3(0, 0, 180))) - DoorToLock(331, 997) - ObjectToBuilding(997, 66) - LocalObject(998, IFFLock.Constructor(Vector3(1224.047f, 3957.189f, 55.45454f), Vector3(0, 0, 180))) - DoorToLock(332, 998) - ObjectToBuilding(998, 66) - LocalObject(999, IFFLock.Constructor(Vector3(1224.047f, 3957.189f, 75.45454f), Vector3(0, 0, 180))) - DoorToLock(333, 999) - ObjectToBuilding(999, 66) - LocalObject(1275, Locker.Constructor(Vector3(1225.716f, 3950.963f, 33.98754f))) - ObjectToBuilding(1275, 66) - LocalObject(1276, Locker.Constructor(Vector3(1225.751f, 3972.835f, 33.98754f))) - ObjectToBuilding(1276, 66) - LocalObject(1277, Locker.Constructor(Vector3(1227.053f, 3950.963f, 33.98754f))) - ObjectToBuilding(1277, 66) - LocalObject(1278, Locker.Constructor(Vector3(1227.088f, 3972.835f, 33.98754f))) - ObjectToBuilding(1278, 66) - LocalObject(1279, Locker.Constructor(Vector3(1229.741f, 3950.963f, 33.98754f))) - ObjectToBuilding(1279, 66) - LocalObject(1280, Locker.Constructor(Vector3(1229.741f, 3972.835f, 33.98754f))) - ObjectToBuilding(1280, 66) - LocalObject(1281, Locker.Constructor(Vector3(1231.143f, 3950.963f, 33.98754f))) - ObjectToBuilding(1281, 66) - LocalObject(1282, Locker.Constructor(Vector3(1231.143f, 3972.835f, 33.98754f))) - ObjectToBuilding(1282, 66) - LocalObject(1924, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1924, 66) - LocalObject(1925, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1925, 66) - LocalObject(1926, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1926, 66) - LocalObject(2668, SpawnTube.Constructor(respawn_tube_tower, Vector3(1220.706f, 3953.742f, 33.47554f), Vector3(0, 0, 0))) - ObjectToBuilding(2668, 66) - LocalObject(2669, SpawnTube.Constructor(respawn_tube_tower, Vector3(1220.706f, 3970.152f, 33.47554f), Vector3(0, 0, 0))) - ObjectToBuilding(2669, 66) - } - - Building39() - def Building39() : Unit = { // Name: SE_Baal_Tower Type: tower_b GUID: 67, MapID: 39 - LocalBuilding(67, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1548f, 4666f, 89.42425f)))) - LocalObject(2772, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2772, 67) - LocalObject(341, Door.Constructor(Vector3(1560f, 4658f, 90.94424f))) - ObjectToBuilding(341, 67) - LocalObject(342, Door.Constructor(Vector3(1560f, 4658f, 100.9442f))) - ObjectToBuilding(342, 67) - LocalObject(343, Door.Constructor(Vector3(1560f, 4658f, 120.9442f))) - ObjectToBuilding(343, 67) - LocalObject(344, Door.Constructor(Vector3(1560f, 4674f, 90.94424f))) - ObjectToBuilding(344, 67) - LocalObject(345, Door.Constructor(Vector3(1560f, 4674f, 100.9442f))) - ObjectToBuilding(345, 67) - LocalObject(346, Door.Constructor(Vector3(1560f, 4674f, 120.9442f))) - ObjectToBuilding(346, 67) - LocalObject(2896, Door.Constructor(Vector3(1559.147f, 4654.794f, 80.76025f))) - ObjectToBuilding(2896, 67) - LocalObject(2897, Door.Constructor(Vector3(1559.147f, 4671.204f, 80.76025f))) - ObjectToBuilding(2897, 67) - LocalObject(1004, IFFLock.Constructor(Vector3(1557.957f, 4674.811f, 90.88525f), Vector3(0, 0, 0))) - DoorToLock(344, 1004) - ObjectToBuilding(1004, 67) - LocalObject(1005, IFFLock.Constructor(Vector3(1557.957f, 4674.811f, 100.8852f), Vector3(0, 0, 0))) - DoorToLock(345, 1005) - ObjectToBuilding(1005, 67) - LocalObject(1006, IFFLock.Constructor(Vector3(1557.957f, 4674.811f, 120.8852f), Vector3(0, 0, 0))) - DoorToLock(346, 1006) - ObjectToBuilding(1006, 67) - LocalObject(1007, IFFLock.Constructor(Vector3(1562.047f, 4657.189f, 90.88525f), Vector3(0, 0, 180))) - DoorToLock(341, 1007) - ObjectToBuilding(1007, 67) - LocalObject(1008, IFFLock.Constructor(Vector3(1562.047f, 4657.189f, 100.8852f), Vector3(0, 0, 180))) - DoorToLock(342, 1008) - ObjectToBuilding(1008, 67) - LocalObject(1009, IFFLock.Constructor(Vector3(1562.047f, 4657.189f, 120.8852f), Vector3(0, 0, 180))) - DoorToLock(343, 1009) - ObjectToBuilding(1009, 67) - LocalObject(1291, Locker.Constructor(Vector3(1563.716f, 4650.963f, 79.41825f))) - ObjectToBuilding(1291, 67) - LocalObject(1292, Locker.Constructor(Vector3(1563.751f, 4672.835f, 79.41825f))) - ObjectToBuilding(1292, 67) - LocalObject(1293, Locker.Constructor(Vector3(1565.053f, 4650.963f, 79.41825f))) - ObjectToBuilding(1293, 67) - LocalObject(1294, Locker.Constructor(Vector3(1565.088f, 4672.835f, 79.41825f))) - ObjectToBuilding(1294, 67) - LocalObject(1295, Locker.Constructor(Vector3(1567.741f, 4650.963f, 79.41825f))) - ObjectToBuilding(1295, 67) - LocalObject(1296, Locker.Constructor(Vector3(1567.741f, 4672.835f, 79.41825f))) - ObjectToBuilding(1296, 67) - LocalObject(1297, Locker.Constructor(Vector3(1569.143f, 4650.963f, 79.41825f))) - ObjectToBuilding(1297, 67) - LocalObject(1298, Locker.Constructor(Vector3(1569.143f, 4672.835f, 79.41825f))) - ObjectToBuilding(1298, 67) - LocalObject(1930, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1930, 67) - LocalObject(1931, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1931, 67) - LocalObject(1932, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1932, 67) - LocalObject(2672, SpawnTube.Constructor(respawn_tube_tower, Vector3(1558.706f, 4653.742f, 78.90625f), Vector3(0, 0, 0))) - ObjectToBuilding(2672, 67) - LocalObject(2673, SpawnTube.Constructor(respawn_tube_tower, Vector3(1558.706f, 4670.152f, 78.90625f), Vector3(0, 0, 0))) - ObjectToBuilding(2673, 67) - } - - Building31() - def Building31() : Unit = { // Name: E_Searhus_Warpgate_Tower Type: tower_b GUID: 68, MapID: 31 - LocalBuilding(68, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1558f, 2872f, 31.19086f)))) - LocalObject(2773, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2773, 68) - LocalObject(347, Door.Constructor(Vector3(1570f, 2864f, 32.71085f))) - ObjectToBuilding(347, 68) - LocalObject(348, Door.Constructor(Vector3(1570f, 2864f, 42.71085f))) - ObjectToBuilding(348, 68) - LocalObject(349, Door.Constructor(Vector3(1570f, 2864f, 62.71085f))) - ObjectToBuilding(349, 68) - LocalObject(350, Door.Constructor(Vector3(1570f, 2880f, 32.71085f))) - ObjectToBuilding(350, 68) - LocalObject(351, Door.Constructor(Vector3(1570f, 2880f, 42.71085f))) - ObjectToBuilding(351, 68) - LocalObject(352, Door.Constructor(Vector3(1570f, 2880f, 62.71085f))) - ObjectToBuilding(352, 68) - LocalObject(2898, Door.Constructor(Vector3(1569.147f, 2860.794f, 22.52686f))) - ObjectToBuilding(2898, 68) - LocalObject(2899, Door.Constructor(Vector3(1569.147f, 2877.204f, 22.52686f))) - ObjectToBuilding(2899, 68) - LocalObject(1010, IFFLock.Constructor(Vector3(1567.957f, 2880.811f, 32.65186f), Vector3(0, 0, 0))) - DoorToLock(350, 1010) - ObjectToBuilding(1010, 68) - LocalObject(1011, IFFLock.Constructor(Vector3(1567.957f, 2880.811f, 42.65186f), Vector3(0, 0, 0))) - DoorToLock(351, 1011) - ObjectToBuilding(1011, 68) - LocalObject(1012, IFFLock.Constructor(Vector3(1567.957f, 2880.811f, 62.65186f), Vector3(0, 0, 0))) - DoorToLock(352, 1012) - ObjectToBuilding(1012, 68) - LocalObject(1013, IFFLock.Constructor(Vector3(1572.047f, 2863.189f, 32.65186f), Vector3(0, 0, 180))) - DoorToLock(347, 1013) - ObjectToBuilding(1013, 68) - LocalObject(1014, IFFLock.Constructor(Vector3(1572.047f, 2863.189f, 42.65186f), Vector3(0, 0, 180))) - DoorToLock(348, 1014) - ObjectToBuilding(1014, 68) - LocalObject(1015, IFFLock.Constructor(Vector3(1572.047f, 2863.189f, 62.65186f), Vector3(0, 0, 180))) - DoorToLock(349, 1015) - ObjectToBuilding(1015, 68) - LocalObject(1299, Locker.Constructor(Vector3(1573.716f, 2856.963f, 21.18486f))) - ObjectToBuilding(1299, 68) - LocalObject(1300, Locker.Constructor(Vector3(1573.751f, 2878.835f, 21.18486f))) - ObjectToBuilding(1300, 68) - LocalObject(1301, Locker.Constructor(Vector3(1575.053f, 2856.963f, 21.18486f))) - ObjectToBuilding(1301, 68) - LocalObject(1302, Locker.Constructor(Vector3(1575.088f, 2878.835f, 21.18486f))) - ObjectToBuilding(1302, 68) - LocalObject(1303, Locker.Constructor(Vector3(1577.741f, 2856.963f, 21.18486f))) - ObjectToBuilding(1303, 68) - LocalObject(1304, Locker.Constructor(Vector3(1577.741f, 2878.835f, 21.18486f))) - ObjectToBuilding(1304, 68) - LocalObject(1305, Locker.Constructor(Vector3(1579.143f, 2856.963f, 21.18486f))) - ObjectToBuilding(1305, 68) - LocalObject(1306, Locker.Constructor(Vector3(1579.143f, 2878.835f, 21.18486f))) - ObjectToBuilding(1306, 68) - LocalObject(1933, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1933, 68) - LocalObject(1934, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1934, 68) - LocalObject(1935, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1935, 68) - LocalObject(2674, SpawnTube.Constructor(respawn_tube_tower, Vector3(1568.706f, 2859.742f, 20.67286f), Vector3(0, 0, 0))) - ObjectToBuilding(2674, 68) - LocalObject(2675, SpawnTube.Constructor(respawn_tube_tower, Vector3(1568.706f, 2876.152f, 20.67286f), Vector3(0, 0, 0))) - ObjectToBuilding(2675, 68) - } - - Building35() - def Building35() : Unit = { // Name: SW_Hanish_Tower Type: tower_b GUID: 69, MapID: 35 - LocalBuilding(69, 35, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3086f, 5040f, 81.67988f)))) - LocalObject(2779, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2779, 69) - LocalObject(414, Door.Constructor(Vector3(3098f, 5032f, 83.19987f))) - ObjectToBuilding(414, 69) - LocalObject(415, Door.Constructor(Vector3(3098f, 5032f, 93.19987f))) - ObjectToBuilding(415, 69) - LocalObject(416, Door.Constructor(Vector3(3098f, 5032f, 113.1999f))) - ObjectToBuilding(416, 69) - LocalObject(417, Door.Constructor(Vector3(3098f, 5048f, 83.19987f))) - ObjectToBuilding(417, 69) - LocalObject(418, Door.Constructor(Vector3(3098f, 5048f, 93.19987f))) - ObjectToBuilding(418, 69) - LocalObject(419, Door.Constructor(Vector3(3098f, 5048f, 113.1999f))) - ObjectToBuilding(419, 69) - LocalObject(2917, Door.Constructor(Vector3(3097.147f, 5028.794f, 73.01588f))) - ObjectToBuilding(2917, 69) - LocalObject(2918, Door.Constructor(Vector3(3097.147f, 5045.204f, 73.01588f))) - ObjectToBuilding(2918, 69) - LocalObject(1062, IFFLock.Constructor(Vector3(3095.957f, 5048.811f, 83.14088f), Vector3(0, 0, 0))) - DoorToLock(417, 1062) - ObjectToBuilding(1062, 69) - LocalObject(1063, IFFLock.Constructor(Vector3(3095.957f, 5048.811f, 93.14088f), Vector3(0, 0, 0))) - DoorToLock(418, 1063) - ObjectToBuilding(1063, 69) - LocalObject(1064, IFFLock.Constructor(Vector3(3095.957f, 5048.811f, 113.1409f), Vector3(0, 0, 0))) - DoorToLock(419, 1064) - ObjectToBuilding(1064, 69) - LocalObject(1066, IFFLock.Constructor(Vector3(3100.047f, 5031.189f, 83.14088f), Vector3(0, 0, 180))) - DoorToLock(414, 1066) - ObjectToBuilding(1066, 69) - LocalObject(1067, IFFLock.Constructor(Vector3(3100.047f, 5031.189f, 93.14088f), Vector3(0, 0, 180))) - DoorToLock(415, 1067) - ObjectToBuilding(1067, 69) - LocalObject(1068, IFFLock.Constructor(Vector3(3100.047f, 5031.189f, 113.1409f), Vector3(0, 0, 180))) - DoorToLock(416, 1068) - ObjectToBuilding(1068, 69) - LocalObject(1384, Locker.Constructor(Vector3(3101.716f, 5024.963f, 71.67388f))) - ObjectToBuilding(1384, 69) - LocalObject(1385, Locker.Constructor(Vector3(3101.751f, 5046.835f, 71.67388f))) - ObjectToBuilding(1385, 69) - LocalObject(1386, Locker.Constructor(Vector3(3103.053f, 5024.963f, 71.67388f))) - ObjectToBuilding(1386, 69) - LocalObject(1387, Locker.Constructor(Vector3(3103.088f, 5046.835f, 71.67388f))) - ObjectToBuilding(1387, 69) - LocalObject(1388, Locker.Constructor(Vector3(3105.741f, 5024.963f, 71.67388f))) - ObjectToBuilding(1388, 69) - LocalObject(1389, Locker.Constructor(Vector3(3105.741f, 5046.835f, 71.67388f))) - ObjectToBuilding(1389, 69) - LocalObject(1390, Locker.Constructor(Vector3(3107.143f, 5024.963f, 71.67388f))) - ObjectToBuilding(1390, 69) - LocalObject(1391, Locker.Constructor(Vector3(3107.143f, 5046.835f, 71.67388f))) - ObjectToBuilding(1391, 69) - LocalObject(1966, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1966, 69) - LocalObject(1967, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1967, 69) - LocalObject(1968, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1968, 69) - LocalObject(2693, SpawnTube.Constructor(respawn_tube_tower, Vector3(3096.706f, 5027.742f, 71.16188f), Vector3(0, 0, 0))) - ObjectToBuilding(2693, 69) - LocalObject(2694, SpawnTube.Constructor(respawn_tube_tower, Vector3(3096.706f, 5044.152f, 71.16188f), Vector3(0, 0, 0))) - ObjectToBuilding(2694, 69) - } - - Building28() - def Building28() : Unit = { // Name: NE_Enkidu_Tower Type: tower_b GUID: 70, MapID: 28 - LocalBuilding(70, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3410f, 4294f, 30.17417f)))) - LocalObject(2783, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2783, 70) - LocalObject(458, Door.Constructor(Vector3(3422f, 4286f, 31.69417f))) - ObjectToBuilding(458, 70) - LocalObject(459, Door.Constructor(Vector3(3422f, 4286f, 41.69417f))) - ObjectToBuilding(459, 70) - LocalObject(460, Door.Constructor(Vector3(3422f, 4286f, 61.69417f))) - ObjectToBuilding(460, 70) - LocalObject(461, Door.Constructor(Vector3(3422f, 4302f, 31.69417f))) - ObjectToBuilding(461, 70) - LocalObject(462, Door.Constructor(Vector3(3422f, 4302f, 41.69417f))) - ObjectToBuilding(462, 70) - LocalObject(463, Door.Constructor(Vector3(3422f, 4302f, 61.69417f))) - ObjectToBuilding(463, 70) - LocalObject(2930, Door.Constructor(Vector3(3421.147f, 4282.794f, 21.51017f))) - ObjectToBuilding(2930, 70) - LocalObject(2931, Door.Constructor(Vector3(3421.147f, 4299.204f, 21.51017f))) - ObjectToBuilding(2931, 70) - LocalObject(1095, IFFLock.Constructor(Vector3(3419.957f, 4302.811f, 31.63517f), Vector3(0, 0, 0))) - DoorToLock(461, 1095) - ObjectToBuilding(1095, 70) - LocalObject(1096, IFFLock.Constructor(Vector3(3419.957f, 4302.811f, 41.63517f), Vector3(0, 0, 0))) - DoorToLock(462, 1096) - ObjectToBuilding(1096, 70) - LocalObject(1097, IFFLock.Constructor(Vector3(3419.957f, 4302.811f, 61.63517f), Vector3(0, 0, 0))) - DoorToLock(463, 1097) - ObjectToBuilding(1097, 70) - LocalObject(1098, IFFLock.Constructor(Vector3(3424.047f, 4285.189f, 31.63517f), Vector3(0, 0, 180))) - DoorToLock(458, 1098) - ObjectToBuilding(1098, 70) - LocalObject(1099, IFFLock.Constructor(Vector3(3424.047f, 4285.189f, 41.63517f), Vector3(0, 0, 180))) - DoorToLock(459, 1099) - ObjectToBuilding(1099, 70) - LocalObject(1100, IFFLock.Constructor(Vector3(3424.047f, 4285.189f, 61.63517f), Vector3(0, 0, 180))) - DoorToLock(460, 1100) - ObjectToBuilding(1100, 70) - LocalObject(1436, Locker.Constructor(Vector3(3425.716f, 4278.963f, 20.16817f))) - ObjectToBuilding(1436, 70) - LocalObject(1437, Locker.Constructor(Vector3(3425.751f, 4300.835f, 20.16817f))) - ObjectToBuilding(1437, 70) - LocalObject(1438, Locker.Constructor(Vector3(3427.053f, 4278.963f, 20.16817f))) - ObjectToBuilding(1438, 70) - LocalObject(1439, Locker.Constructor(Vector3(3427.088f, 4300.835f, 20.16817f))) - ObjectToBuilding(1439, 70) - LocalObject(1440, Locker.Constructor(Vector3(3429.741f, 4278.963f, 20.16817f))) - ObjectToBuilding(1440, 70) - LocalObject(1441, Locker.Constructor(Vector3(3429.741f, 4300.835f, 20.16817f))) - ObjectToBuilding(1441, 70) - LocalObject(1442, Locker.Constructor(Vector3(3431.143f, 4278.963f, 20.16817f))) - ObjectToBuilding(1442, 70) - LocalObject(1443, Locker.Constructor(Vector3(3431.143f, 4300.835f, 20.16817f))) - ObjectToBuilding(1443, 70) - LocalObject(1985, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1985, 70) - LocalObject(1986, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1986, 70) - LocalObject(1987, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1987, 70) - LocalObject(2706, SpawnTube.Constructor(respawn_tube_tower, Vector3(3420.706f, 4281.742f, 19.65617f), Vector3(0, 0, 0))) - ObjectToBuilding(2706, 70) - LocalObject(2707, SpawnTube.Constructor(respawn_tube_tower, Vector3(3420.706f, 4298.152f, 19.65617f), Vector3(0, 0, 0))) - ObjectToBuilding(2707, 70) - } - - Building21() - def Building21() : Unit = { // Name: NE_Neti_Tower Type: tower_b GUID: 71, MapID: 21 - LocalBuilding(71, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4162f, 3218f, 95.02856f)))) - LocalObject(2787, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2787, 71) - LocalObject(503, Door.Constructor(Vector3(4174f, 3210f, 96.54855f))) - ObjectToBuilding(503, 71) - LocalObject(504, Door.Constructor(Vector3(4174f, 3210f, 106.5486f))) - ObjectToBuilding(504, 71) - LocalObject(505, Door.Constructor(Vector3(4174f, 3210f, 126.5486f))) - ObjectToBuilding(505, 71) - LocalObject(506, Door.Constructor(Vector3(4174f, 3226f, 96.54855f))) - ObjectToBuilding(506, 71) - LocalObject(507, Door.Constructor(Vector3(4174f, 3226f, 106.5486f))) - ObjectToBuilding(507, 71) - LocalObject(508, Door.Constructor(Vector3(4174f, 3226f, 126.5486f))) - ObjectToBuilding(508, 71) - LocalObject(2944, Door.Constructor(Vector3(4173.147f, 3206.794f, 86.36456f))) - ObjectToBuilding(2944, 71) - LocalObject(2945, Door.Constructor(Vector3(4173.147f, 3223.204f, 86.36456f))) - ObjectToBuilding(2945, 71) - LocalObject(1132, IFFLock.Constructor(Vector3(4171.957f, 3226.811f, 96.48956f), Vector3(0, 0, 0))) - DoorToLock(506, 1132) - ObjectToBuilding(1132, 71) - LocalObject(1133, IFFLock.Constructor(Vector3(4171.957f, 3226.811f, 106.4896f), Vector3(0, 0, 0))) - DoorToLock(507, 1133) - ObjectToBuilding(1133, 71) - LocalObject(1134, IFFLock.Constructor(Vector3(4171.957f, 3226.811f, 126.4896f), Vector3(0, 0, 0))) - DoorToLock(508, 1134) - ObjectToBuilding(1134, 71) - LocalObject(1135, IFFLock.Constructor(Vector3(4176.047f, 3209.189f, 96.48956f), Vector3(0, 0, 180))) - DoorToLock(503, 1135) - ObjectToBuilding(1135, 71) - LocalObject(1136, IFFLock.Constructor(Vector3(4176.047f, 3209.189f, 106.4896f), Vector3(0, 0, 180))) - DoorToLock(504, 1136) - ObjectToBuilding(1136, 71) - LocalObject(1137, IFFLock.Constructor(Vector3(4176.047f, 3209.189f, 126.4896f), Vector3(0, 0, 180))) - DoorToLock(505, 1137) - ObjectToBuilding(1137, 71) - LocalObject(1501, Locker.Constructor(Vector3(4177.716f, 3202.963f, 85.02256f))) - ObjectToBuilding(1501, 71) - LocalObject(1502, Locker.Constructor(Vector3(4177.751f, 3224.835f, 85.02256f))) - ObjectToBuilding(1502, 71) - LocalObject(1503, Locker.Constructor(Vector3(4179.053f, 3202.963f, 85.02256f))) - ObjectToBuilding(1503, 71) - LocalObject(1504, Locker.Constructor(Vector3(4179.088f, 3224.835f, 85.02256f))) - ObjectToBuilding(1504, 71) - LocalObject(1505, Locker.Constructor(Vector3(4181.741f, 3202.963f, 85.02256f))) - ObjectToBuilding(1505, 71) - LocalObject(1506, Locker.Constructor(Vector3(4181.741f, 3224.835f, 85.02256f))) - ObjectToBuilding(1506, 71) - LocalObject(1507, Locker.Constructor(Vector3(4183.143f, 3202.963f, 85.02256f))) - ObjectToBuilding(1507, 71) - LocalObject(1508, Locker.Constructor(Vector3(4183.143f, 3224.835f, 85.02256f))) - ObjectToBuilding(1508, 71) - LocalObject(2008, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2008, 71) - LocalObject(2009, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2009, 71) - LocalObject(2010, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2010, 71) - LocalObject(2720, SpawnTube.Constructor(respawn_tube_tower, Vector3(4172.706f, 3205.742f, 84.51056f), Vector3(0, 0, 0))) - ObjectToBuilding(2720, 71) - LocalObject(2721, SpawnTube.Constructor(respawn_tube_tower, Vector3(4172.706f, 3222.152f, 84.51056f), Vector3(0, 0, 0))) - ObjectToBuilding(2721, 71) - } - - Building27() - def Building27() : Unit = { // Name: S_Irkalla_Tower Type: tower_b GUID: 72, MapID: 27 - LocalBuilding(72, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4414f, 4176f, 63.80005f)))) - LocalObject(2790, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2790, 72) - LocalObject(529, Door.Constructor(Vector3(4426f, 4168f, 65.32005f))) - ObjectToBuilding(529, 72) - LocalObject(530, Door.Constructor(Vector3(4426f, 4168f, 75.32005f))) - ObjectToBuilding(530, 72) - LocalObject(531, Door.Constructor(Vector3(4426f, 4168f, 95.32005f))) - ObjectToBuilding(531, 72) - LocalObject(532, Door.Constructor(Vector3(4426f, 4184f, 65.32005f))) - ObjectToBuilding(532, 72) - LocalObject(533, Door.Constructor(Vector3(4426f, 4184f, 75.32005f))) - ObjectToBuilding(533, 72) - LocalObject(534, Door.Constructor(Vector3(4426f, 4184f, 95.32005f))) - ObjectToBuilding(534, 72) - LocalObject(2953, Door.Constructor(Vector3(4425.147f, 4164.794f, 55.13605f))) - ObjectToBuilding(2953, 72) - LocalObject(2954, Door.Constructor(Vector3(4425.147f, 4181.204f, 55.13605f))) - ObjectToBuilding(2954, 72) - LocalObject(1152, IFFLock.Constructor(Vector3(4423.957f, 4184.811f, 65.26105f), Vector3(0, 0, 0))) - DoorToLock(532, 1152) - ObjectToBuilding(1152, 72) - LocalObject(1153, IFFLock.Constructor(Vector3(4423.957f, 4184.811f, 75.26105f), Vector3(0, 0, 0))) - DoorToLock(533, 1153) - ObjectToBuilding(1153, 72) - LocalObject(1154, IFFLock.Constructor(Vector3(4423.957f, 4184.811f, 95.26105f), Vector3(0, 0, 0))) - DoorToLock(534, 1154) - ObjectToBuilding(1154, 72) - LocalObject(1157, IFFLock.Constructor(Vector3(4428.047f, 4167.189f, 65.26105f), Vector3(0, 0, 180))) - DoorToLock(529, 1157) - ObjectToBuilding(1157, 72) - LocalObject(1158, IFFLock.Constructor(Vector3(4428.047f, 4167.189f, 75.26105f), Vector3(0, 0, 180))) - DoorToLock(530, 1158) - ObjectToBuilding(1158, 72) - LocalObject(1159, IFFLock.Constructor(Vector3(4428.047f, 4167.189f, 95.26105f), Vector3(0, 0, 180))) - DoorToLock(531, 1159) - ObjectToBuilding(1159, 72) - LocalObject(1531, Locker.Constructor(Vector3(4429.716f, 4160.963f, 53.79404f))) - ObjectToBuilding(1531, 72) - LocalObject(1532, Locker.Constructor(Vector3(4429.751f, 4182.835f, 53.79404f))) - ObjectToBuilding(1532, 72) - LocalObject(1534, Locker.Constructor(Vector3(4431.053f, 4160.963f, 53.79404f))) - ObjectToBuilding(1534, 72) - LocalObject(1535, Locker.Constructor(Vector3(4431.088f, 4182.835f, 53.79404f))) - ObjectToBuilding(1535, 72) - LocalObject(1541, Locker.Constructor(Vector3(4433.741f, 4160.963f, 53.79404f))) - ObjectToBuilding(1541, 72) - LocalObject(1542, Locker.Constructor(Vector3(4433.741f, 4182.835f, 53.79404f))) - ObjectToBuilding(1542, 72) - LocalObject(1543, Locker.Constructor(Vector3(4435.143f, 4160.963f, 53.79404f))) - ObjectToBuilding(1543, 72) - LocalObject(1544, Locker.Constructor(Vector3(4435.143f, 4182.835f, 53.79404f))) - ObjectToBuilding(1544, 72) - LocalObject(2021, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2021, 72) - LocalObject(2022, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2022, 72) - LocalObject(2023, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2023, 72) - LocalObject(2729, SpawnTube.Constructor(respawn_tube_tower, Vector3(4424.706f, 4163.742f, 53.28204f), Vector3(0, 0, 0))) - ObjectToBuilding(2729, 72) - LocalObject(2730, SpawnTube.Constructor(respawn_tube_tower, Vector3(4424.706f, 4180.152f, 53.28204f), Vector3(0, 0, 0))) - ObjectToBuilding(2730, 72) - } - - Building59() - def Building59() : Unit = { // Name: VSSanc_Warpgate_Tower Type: tower_b GUID: 73, MapID: 59 - LocalBuilding(73, 59, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4658f, 6628f, 42.60658f)))) - LocalObject(2793, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2793, 73) - LocalObject(546, Door.Constructor(Vector3(4670f, 6620f, 44.12658f))) - ObjectToBuilding(546, 73) - LocalObject(547, Door.Constructor(Vector3(4670f, 6620f, 54.12658f))) - ObjectToBuilding(547, 73) - LocalObject(548, Door.Constructor(Vector3(4670f, 6620f, 74.12659f))) - ObjectToBuilding(548, 73) - LocalObject(549, Door.Constructor(Vector3(4670f, 6636f, 44.12658f))) - ObjectToBuilding(549, 73) - LocalObject(550, Door.Constructor(Vector3(4670f, 6636f, 54.12658f))) - ObjectToBuilding(550, 73) - LocalObject(551, Door.Constructor(Vector3(4670f, 6636f, 74.12659f))) - ObjectToBuilding(551, 73) - LocalObject(2959, Door.Constructor(Vector3(4669.147f, 6616.794f, 33.94258f))) - ObjectToBuilding(2959, 73) - LocalObject(2960, Door.Constructor(Vector3(4669.147f, 6633.204f, 33.94258f))) - ObjectToBuilding(2960, 73) - LocalObject(1168, IFFLock.Constructor(Vector3(4667.957f, 6636.811f, 44.06758f), Vector3(0, 0, 0))) - DoorToLock(549, 1168) - ObjectToBuilding(1168, 73) - LocalObject(1169, IFFLock.Constructor(Vector3(4667.957f, 6636.811f, 54.06758f), Vector3(0, 0, 0))) - DoorToLock(550, 1169) - ObjectToBuilding(1169, 73) - LocalObject(1170, IFFLock.Constructor(Vector3(4667.957f, 6636.811f, 74.06758f), Vector3(0, 0, 0))) - DoorToLock(551, 1170) - ObjectToBuilding(1170, 73) - LocalObject(1171, IFFLock.Constructor(Vector3(4672.047f, 6619.189f, 44.06758f), Vector3(0, 0, 180))) - DoorToLock(546, 1171) - ObjectToBuilding(1171, 73) - LocalObject(1172, IFFLock.Constructor(Vector3(4672.047f, 6619.189f, 54.06758f), Vector3(0, 0, 180))) - DoorToLock(547, 1172) - ObjectToBuilding(1172, 73) - LocalObject(1173, IFFLock.Constructor(Vector3(4672.047f, 6619.189f, 74.06758f), Vector3(0, 0, 180))) - DoorToLock(548, 1173) - ObjectToBuilding(1173, 73) - LocalObject(1561, Locker.Constructor(Vector3(4673.716f, 6612.963f, 32.60058f))) - ObjectToBuilding(1561, 73) - LocalObject(1562, Locker.Constructor(Vector3(4673.751f, 6634.835f, 32.60058f))) - ObjectToBuilding(1562, 73) - LocalObject(1563, Locker.Constructor(Vector3(4675.053f, 6612.963f, 32.60058f))) - ObjectToBuilding(1563, 73) - LocalObject(1564, Locker.Constructor(Vector3(4675.088f, 6634.835f, 32.60058f))) - ObjectToBuilding(1564, 73) - LocalObject(1565, Locker.Constructor(Vector3(4677.741f, 6612.963f, 32.60058f))) - ObjectToBuilding(1565, 73) - LocalObject(1566, Locker.Constructor(Vector3(4677.741f, 6634.835f, 32.60058f))) - ObjectToBuilding(1566, 73) - LocalObject(1567, Locker.Constructor(Vector3(4679.143f, 6612.963f, 32.60058f))) - ObjectToBuilding(1567, 73) - LocalObject(1568, Locker.Constructor(Vector3(4679.143f, 6634.835f, 32.60058f))) - ObjectToBuilding(1568, 73) - LocalObject(2030, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2030, 73) - LocalObject(2031, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2031, 73) - LocalObject(2032, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2032, 73) - LocalObject(2735, SpawnTube.Constructor(respawn_tube_tower, Vector3(4668.706f, 6615.742f, 32.08858f), Vector3(0, 0, 0))) - ObjectToBuilding(2735, 73) - LocalObject(2736, SpawnTube.Constructor(respawn_tube_tower, Vector3(4668.706f, 6632.152f, 32.08858f), Vector3(0, 0, 0))) - ObjectToBuilding(2736, 73) - } - - Building25() - def Building25() : Unit = { // Name: N_Ceryshen_Warpgate_Tower Type: tower_b GUID: 74, MapID: 25 - LocalBuilding(74, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5394f, 4228f, 38.99171f)))) - LocalObject(2797, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2797, 74) - LocalObject(590, Door.Constructor(Vector3(5406f, 4220f, 40.51171f))) - ObjectToBuilding(590, 74) - LocalObject(591, Door.Constructor(Vector3(5406f, 4220f, 50.51171f))) - ObjectToBuilding(591, 74) - LocalObject(592, Door.Constructor(Vector3(5406f, 4220f, 70.5117f))) - ObjectToBuilding(592, 74) - LocalObject(593, Door.Constructor(Vector3(5406f, 4236f, 40.51171f))) - ObjectToBuilding(593, 74) - LocalObject(594, Door.Constructor(Vector3(5406f, 4236f, 50.51171f))) - ObjectToBuilding(594, 74) - LocalObject(595, Door.Constructor(Vector3(5406f, 4236f, 70.5117f))) - ObjectToBuilding(595, 74) - LocalObject(2973, Door.Constructor(Vector3(5405.147f, 4216.794f, 30.32771f))) - ObjectToBuilding(2973, 74) - LocalObject(2974, Door.Constructor(Vector3(5405.147f, 4233.204f, 30.32771f))) - ObjectToBuilding(2974, 74) - LocalObject(1205, IFFLock.Constructor(Vector3(5403.957f, 4236.811f, 40.45271f), Vector3(0, 0, 0))) - DoorToLock(593, 1205) - ObjectToBuilding(1205, 74) - LocalObject(1206, IFFLock.Constructor(Vector3(5403.957f, 4236.811f, 50.45271f), Vector3(0, 0, 0))) - DoorToLock(594, 1206) - ObjectToBuilding(1206, 74) - LocalObject(1207, IFFLock.Constructor(Vector3(5403.957f, 4236.811f, 70.45271f), Vector3(0, 0, 0))) - DoorToLock(595, 1207) - ObjectToBuilding(1207, 74) - LocalObject(1208, IFFLock.Constructor(Vector3(5408.047f, 4219.189f, 40.45271f), Vector3(0, 0, 180))) - DoorToLock(590, 1208) - ObjectToBuilding(1208, 74) - LocalObject(1209, IFFLock.Constructor(Vector3(5408.047f, 4219.189f, 50.45271f), Vector3(0, 0, 180))) - DoorToLock(591, 1209) - ObjectToBuilding(1209, 74) - LocalObject(1210, IFFLock.Constructor(Vector3(5408.047f, 4219.189f, 70.45271f), Vector3(0, 0, 180))) - DoorToLock(592, 1210) - ObjectToBuilding(1210, 74) - LocalObject(1626, Locker.Constructor(Vector3(5409.716f, 4212.963f, 28.98571f))) - ObjectToBuilding(1626, 74) - LocalObject(1627, Locker.Constructor(Vector3(5409.751f, 4234.835f, 28.98571f))) - ObjectToBuilding(1627, 74) - LocalObject(1628, Locker.Constructor(Vector3(5411.053f, 4212.963f, 28.98571f))) - ObjectToBuilding(1628, 74) - LocalObject(1629, Locker.Constructor(Vector3(5411.088f, 4234.835f, 28.98571f))) - ObjectToBuilding(1629, 74) - LocalObject(1630, Locker.Constructor(Vector3(5413.741f, 4212.963f, 28.98571f))) - ObjectToBuilding(1630, 74) - LocalObject(1631, Locker.Constructor(Vector3(5413.741f, 4234.835f, 28.98571f))) - ObjectToBuilding(1631, 74) - LocalObject(1632, Locker.Constructor(Vector3(5415.143f, 4212.963f, 28.98571f))) - ObjectToBuilding(1632, 74) - LocalObject(1633, Locker.Constructor(Vector3(5415.143f, 4234.835f, 28.98571f))) - ObjectToBuilding(1633, 74) - LocalObject(2053, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2053, 74) - LocalObject(2054, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2054, 74) - LocalObject(2055, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2055, 74) - LocalObject(2749, SpawnTube.Constructor(respawn_tube_tower, Vector3(5404.706f, 4215.742f, 28.47371f), Vector3(0, 0, 0))) - ObjectToBuilding(2749, 74) - LocalObject(2750, SpawnTube.Constructor(respawn_tube_tower, Vector3(5404.706f, 4232.152f, 28.47371f), Vector3(0, 0, 0))) - ObjectToBuilding(2750, 74) - } - - Building22() - def Building22() : Unit = { // Name: SE_Ceryshen_Warpgate_Tower Type: tower_b GUID: 75, MapID: 22 - LocalBuilding(75, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5814f, 2996f, 41.7468f)))) - LocalObject(2798, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2798, 75) - LocalObject(596, Door.Constructor(Vector3(5826f, 2988f, 43.2668f))) - ObjectToBuilding(596, 75) - LocalObject(597, Door.Constructor(Vector3(5826f, 2988f, 53.2668f))) - ObjectToBuilding(597, 75) - LocalObject(598, Door.Constructor(Vector3(5826f, 2988f, 73.2668f))) - ObjectToBuilding(598, 75) - LocalObject(599, Door.Constructor(Vector3(5826f, 3004f, 43.2668f))) - ObjectToBuilding(599, 75) - LocalObject(600, Door.Constructor(Vector3(5826f, 3004f, 53.2668f))) - ObjectToBuilding(600, 75) - LocalObject(601, Door.Constructor(Vector3(5826f, 3004f, 73.2668f))) - ObjectToBuilding(601, 75) - LocalObject(2975, Door.Constructor(Vector3(5825.147f, 2984.794f, 33.08279f))) - ObjectToBuilding(2975, 75) - LocalObject(2976, Door.Constructor(Vector3(5825.147f, 3001.204f, 33.08279f))) - ObjectToBuilding(2976, 75) - LocalObject(1211, IFFLock.Constructor(Vector3(5823.957f, 3004.811f, 43.20779f), Vector3(0, 0, 0))) - DoorToLock(599, 1211) - ObjectToBuilding(1211, 75) - LocalObject(1212, IFFLock.Constructor(Vector3(5823.957f, 3004.811f, 53.20779f), Vector3(0, 0, 0))) - DoorToLock(600, 1212) - ObjectToBuilding(1212, 75) - LocalObject(1213, IFFLock.Constructor(Vector3(5823.957f, 3004.811f, 73.20779f), Vector3(0, 0, 0))) - DoorToLock(601, 1213) - ObjectToBuilding(1213, 75) - LocalObject(1214, IFFLock.Constructor(Vector3(5828.047f, 2987.189f, 43.20779f), Vector3(0, 0, 180))) - DoorToLock(596, 1214) - ObjectToBuilding(1214, 75) - LocalObject(1215, IFFLock.Constructor(Vector3(5828.047f, 2987.189f, 53.20779f), Vector3(0, 0, 180))) - DoorToLock(597, 1215) - ObjectToBuilding(1215, 75) - LocalObject(1216, IFFLock.Constructor(Vector3(5828.047f, 2987.189f, 73.20779f), Vector3(0, 0, 180))) - DoorToLock(598, 1216) - ObjectToBuilding(1216, 75) - LocalObject(1634, Locker.Constructor(Vector3(5829.716f, 2980.963f, 31.7408f))) - ObjectToBuilding(1634, 75) - LocalObject(1635, Locker.Constructor(Vector3(5829.751f, 3002.835f, 31.7408f))) - ObjectToBuilding(1635, 75) - LocalObject(1636, Locker.Constructor(Vector3(5831.053f, 2980.963f, 31.7408f))) - ObjectToBuilding(1636, 75) - LocalObject(1637, Locker.Constructor(Vector3(5831.088f, 3002.835f, 31.7408f))) - ObjectToBuilding(1637, 75) - LocalObject(1638, Locker.Constructor(Vector3(5833.741f, 2980.963f, 31.7408f))) - ObjectToBuilding(1638, 75) - LocalObject(1639, Locker.Constructor(Vector3(5833.741f, 3002.835f, 31.7408f))) - ObjectToBuilding(1639, 75) - LocalObject(1640, Locker.Constructor(Vector3(5835.143f, 2980.963f, 31.7408f))) - ObjectToBuilding(1640, 75) - LocalObject(1641, Locker.Constructor(Vector3(5835.143f, 3002.835f, 31.7408f))) - ObjectToBuilding(1641, 75) - LocalObject(2056, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2056, 75) - LocalObject(2057, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2057, 75) - LocalObject(2058, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2058, 75) - LocalObject(2751, SpawnTube.Constructor(respawn_tube_tower, Vector3(5824.706f, 2983.742f, 31.2288f), Vector3(0, 0, 0))) - ObjectToBuilding(2751, 75) - LocalObject(2752, SpawnTube.Constructor(respawn_tube_tower, Vector3(5824.706f, 3000.152f, 31.2288f), Vector3(0, 0, 0))) - ObjectToBuilding(2752, 75) - } - - Building24() - def Building24() : Unit = { // Name: NW_Kusag_Tower Type: tower_b GUID: 76, MapID: 24 - LocalBuilding(76, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6348f, 4802f, 38.76578f)))) - LocalObject(2800, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2800, 76) - LocalObject(606, Door.Constructor(Vector3(6360f, 4794f, 40.28578f))) - ObjectToBuilding(606, 76) - LocalObject(607, Door.Constructor(Vector3(6360f, 4794f, 50.28578f))) - ObjectToBuilding(607, 76) - LocalObject(608, Door.Constructor(Vector3(6360f, 4794f, 70.28578f))) - ObjectToBuilding(608, 76) - LocalObject(609, Door.Constructor(Vector3(6360f, 4810f, 40.28578f))) - ObjectToBuilding(609, 76) - LocalObject(610, Door.Constructor(Vector3(6360f, 4810f, 50.28578f))) - ObjectToBuilding(610, 76) - LocalObject(611, Door.Constructor(Vector3(6360f, 4810f, 70.28578f))) - ObjectToBuilding(611, 76) - LocalObject(2979, Door.Constructor(Vector3(6359.147f, 4790.794f, 30.10178f))) - ObjectToBuilding(2979, 76) - LocalObject(2980, Door.Constructor(Vector3(6359.147f, 4807.204f, 30.10178f))) - ObjectToBuilding(2980, 76) - LocalObject(1221, IFFLock.Constructor(Vector3(6357.957f, 4810.811f, 40.22678f), Vector3(0, 0, 0))) - DoorToLock(609, 1221) - ObjectToBuilding(1221, 76) - LocalObject(1222, IFFLock.Constructor(Vector3(6357.957f, 4810.811f, 50.22678f), Vector3(0, 0, 0))) - DoorToLock(610, 1222) - ObjectToBuilding(1222, 76) - LocalObject(1223, IFFLock.Constructor(Vector3(6357.957f, 4810.811f, 70.22678f), Vector3(0, 0, 0))) - DoorToLock(611, 1223) - ObjectToBuilding(1223, 76) - LocalObject(1224, IFFLock.Constructor(Vector3(6362.047f, 4793.189f, 40.22678f), Vector3(0, 0, 180))) - DoorToLock(606, 1224) - ObjectToBuilding(1224, 76) - LocalObject(1225, IFFLock.Constructor(Vector3(6362.047f, 4793.189f, 50.22678f), Vector3(0, 0, 180))) - DoorToLock(607, 1225) - ObjectToBuilding(1225, 76) - LocalObject(1226, IFFLock.Constructor(Vector3(6362.047f, 4793.189f, 70.22678f), Vector3(0, 0, 180))) - DoorToLock(608, 1226) - ObjectToBuilding(1226, 76) - LocalObject(1650, Locker.Constructor(Vector3(6363.716f, 4786.963f, 28.75978f))) - ObjectToBuilding(1650, 76) - LocalObject(1651, Locker.Constructor(Vector3(6363.751f, 4808.835f, 28.75978f))) - ObjectToBuilding(1651, 76) - LocalObject(1652, Locker.Constructor(Vector3(6365.053f, 4786.963f, 28.75978f))) - ObjectToBuilding(1652, 76) - LocalObject(1653, Locker.Constructor(Vector3(6365.088f, 4808.835f, 28.75978f))) - ObjectToBuilding(1653, 76) - LocalObject(1654, Locker.Constructor(Vector3(6367.741f, 4786.963f, 28.75978f))) - ObjectToBuilding(1654, 76) - LocalObject(1655, Locker.Constructor(Vector3(6367.741f, 4808.835f, 28.75978f))) - ObjectToBuilding(1655, 76) - LocalObject(1656, Locker.Constructor(Vector3(6369.143f, 4786.963f, 28.75978f))) - ObjectToBuilding(1656, 76) - LocalObject(1657, Locker.Constructor(Vector3(6369.143f, 4808.835f, 28.75978f))) - ObjectToBuilding(1657, 76) - LocalObject(2062, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2062, 76) - LocalObject(2063, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2063, 76) - LocalObject(2064, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2064, 76) - LocalObject(2755, SpawnTube.Constructor(respawn_tube_tower, Vector3(6358.706f, 4789.742f, 28.24778f), Vector3(0, 0, 0))) - ObjectToBuilding(2755, 76) - LocalObject(2756, SpawnTube.Constructor(respawn_tube_tower, Vector3(6358.706f, 4806.152f, 28.24778f), Vector3(0, 0, 0))) - ObjectToBuilding(2756, 76) - } - - Building63() - def Building63() : Unit = { // Name: NW_Dagon_Tower Type: tower_c GUID: 77, MapID: 63 - LocalBuilding(77, 63, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1302f, 6050f, 44.72154f)))) - LocalObject(2771, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2771, 77) - LocalObject(337, Door.Constructor(Vector3(1314f, 6042f, 46.24254f))) - ObjectToBuilding(337, 77) - LocalObject(338, Door.Constructor(Vector3(1314f, 6042f, 66.24154f))) - ObjectToBuilding(338, 77) - LocalObject(339, Door.Constructor(Vector3(1314f, 6058f, 46.24254f))) - ObjectToBuilding(339, 77) - LocalObject(340, Door.Constructor(Vector3(1314f, 6058f, 66.24154f))) - ObjectToBuilding(340, 77) - LocalObject(2894, Door.Constructor(Vector3(1313.146f, 6038.794f, 36.05754f))) - ObjectToBuilding(2894, 77) - LocalObject(2895, Door.Constructor(Vector3(1313.146f, 6055.204f, 36.05754f))) - ObjectToBuilding(2895, 77) - LocalObject(1000, IFFLock.Constructor(Vector3(1311.957f, 6058.811f, 46.18254f), Vector3(0, 0, 0))) - DoorToLock(339, 1000) - ObjectToBuilding(1000, 77) - LocalObject(1001, IFFLock.Constructor(Vector3(1311.957f, 6058.811f, 66.18254f), Vector3(0, 0, 0))) - DoorToLock(340, 1001) - ObjectToBuilding(1001, 77) - LocalObject(1002, IFFLock.Constructor(Vector3(1316.047f, 6041.189f, 46.18254f), Vector3(0, 0, 180))) - DoorToLock(337, 1002) - ObjectToBuilding(1002, 77) - LocalObject(1003, IFFLock.Constructor(Vector3(1316.047f, 6041.189f, 66.18254f), Vector3(0, 0, 180))) - DoorToLock(338, 1003) - ObjectToBuilding(1003, 77) - LocalObject(1283, Locker.Constructor(Vector3(1317.716f, 6034.963f, 34.71554f))) - ObjectToBuilding(1283, 77) - LocalObject(1284, Locker.Constructor(Vector3(1317.751f, 6056.835f, 34.71554f))) - ObjectToBuilding(1284, 77) - LocalObject(1285, Locker.Constructor(Vector3(1319.053f, 6034.963f, 34.71554f))) - ObjectToBuilding(1285, 77) - LocalObject(1286, Locker.Constructor(Vector3(1319.088f, 6056.835f, 34.71554f))) - ObjectToBuilding(1286, 77) - LocalObject(1287, Locker.Constructor(Vector3(1321.741f, 6034.963f, 34.71554f))) - ObjectToBuilding(1287, 77) - LocalObject(1288, Locker.Constructor(Vector3(1321.741f, 6056.835f, 34.71554f))) - ObjectToBuilding(1288, 77) - LocalObject(1289, Locker.Constructor(Vector3(1323.143f, 6034.963f, 34.71554f))) - ObjectToBuilding(1289, 77) - LocalObject(1290, Locker.Constructor(Vector3(1323.143f, 6056.835f, 34.71554f))) - ObjectToBuilding(1290, 77) - LocalObject(1927, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1927, 77) - LocalObject(1928, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1928, 77) - LocalObject(1929, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1929, 77) - LocalObject(2670, SpawnTube.Constructor(respawn_tube_tower, Vector3(1312.706f, 6037.742f, 34.20354f), Vector3(0, 0, 0))) - ObjectToBuilding(2670, 77) - LocalObject(2671, SpawnTube.Constructor(respawn_tube_tower, Vector3(1312.706f, 6054.152f, 34.20354f), Vector3(0, 0, 0))) - ObjectToBuilding(2671, 77) - LocalObject(2306, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1300.907f, 6044.725f, 72.29153f))) - ObjectToBuilding(2306, 77) - LocalObject(2307, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2307, 77) - LocalObject(2309, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1300.907f, 6055.17f, 72.29153f))) - ObjectToBuilding(2309, 77) - LocalObject(2310, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2310, 77) - LocalObject(1767, FacilityTurret.Constructor(manned_turret, Vector3(1287.07f, 6035.045f, 63.66354f))) - ObjectToBuilding(1767, 77) - TurretToWeapon(1767, 5094) - LocalObject(1768, FacilityTurret.Constructor(manned_turret, Vector3(1325.497f, 6064.957f, 63.66354f))) - ObjectToBuilding(1768, 77) - TurretToWeapon(1768, 5095) - } - - Building40() - def Building40() : Unit = { // Name: S_Dagon_Tower Type: tower_c GUID: 78, MapID: 40 - LocalBuilding(78, 40, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2228f, 5158f, 46.85532f)))) - LocalObject(2775, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2775, 78) - LocalObject(370, Door.Constructor(Vector3(2240f, 5150f, 48.37632f))) - ObjectToBuilding(370, 78) - LocalObject(371, Door.Constructor(Vector3(2240f, 5150f, 68.37532f))) - ObjectToBuilding(371, 78) - LocalObject(372, Door.Constructor(Vector3(2240f, 5166f, 48.37632f))) - ObjectToBuilding(372, 78) - LocalObject(373, Door.Constructor(Vector3(2240f, 5166f, 68.37532f))) - ObjectToBuilding(373, 78) - LocalObject(2905, Door.Constructor(Vector3(2239.146f, 5146.794f, 38.19131f))) - ObjectToBuilding(2905, 78) - LocalObject(2906, Door.Constructor(Vector3(2239.146f, 5163.204f, 38.19131f))) - ObjectToBuilding(2906, 78) - LocalObject(1028, IFFLock.Constructor(Vector3(2237.957f, 5166.811f, 48.31631f), Vector3(0, 0, 0))) - DoorToLock(372, 1028) - ObjectToBuilding(1028, 78) - LocalObject(1029, IFFLock.Constructor(Vector3(2237.957f, 5166.811f, 68.31631f), Vector3(0, 0, 0))) - DoorToLock(373, 1029) - ObjectToBuilding(1029, 78) - LocalObject(1030, IFFLock.Constructor(Vector3(2242.047f, 5149.189f, 48.31631f), Vector3(0, 0, 180))) - DoorToLock(370, 1030) - ObjectToBuilding(1030, 78) - LocalObject(1031, IFFLock.Constructor(Vector3(2242.047f, 5149.189f, 68.31631f), Vector3(0, 0, 180))) - DoorToLock(371, 1031) - ObjectToBuilding(1031, 78) - LocalObject(1336, Locker.Constructor(Vector3(2243.716f, 5142.963f, 36.84932f))) - ObjectToBuilding(1336, 78) - LocalObject(1337, Locker.Constructor(Vector3(2243.751f, 5164.835f, 36.84932f))) - ObjectToBuilding(1337, 78) - LocalObject(1338, Locker.Constructor(Vector3(2245.053f, 5142.963f, 36.84932f))) - ObjectToBuilding(1338, 78) - LocalObject(1339, Locker.Constructor(Vector3(2245.088f, 5164.835f, 36.84932f))) - ObjectToBuilding(1339, 78) - LocalObject(1340, Locker.Constructor(Vector3(2247.741f, 5142.963f, 36.84932f))) - ObjectToBuilding(1340, 78) - LocalObject(1341, Locker.Constructor(Vector3(2247.741f, 5164.835f, 36.84932f))) - ObjectToBuilding(1341, 78) - LocalObject(1342, Locker.Constructor(Vector3(2249.143f, 5142.963f, 36.84932f))) - ObjectToBuilding(1342, 78) - LocalObject(1343, Locker.Constructor(Vector3(2249.143f, 5164.835f, 36.84932f))) - ObjectToBuilding(1343, 78) - LocalObject(1943, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1943, 78) - LocalObject(1944, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1944, 78) - LocalObject(1945, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1945, 78) - LocalObject(2681, SpawnTube.Constructor(respawn_tube_tower, Vector3(2238.706f, 5145.742f, 36.33732f), Vector3(0, 0, 0))) - ObjectToBuilding(2681, 78) - LocalObject(2682, SpawnTube.Constructor(respawn_tube_tower, Vector3(2238.706f, 5162.152f, 36.33732f), Vector3(0, 0, 0))) - ObjectToBuilding(2682, 78) - LocalObject(2312, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2226.907f, 5152.725f, 74.42532f))) - ObjectToBuilding(2312, 78) - LocalObject(2313, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2313, 78) - LocalObject(2315, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2226.907f, 5163.17f, 74.42532f))) - ObjectToBuilding(2315, 78) - LocalObject(2316, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2316, 78) - LocalObject(1776, FacilityTurret.Constructor(manned_turret, Vector3(2213.07f, 5143.045f, 65.79732f))) - ObjectToBuilding(1776, 78) - TurretToWeapon(1776, 5096) - LocalObject(1777, FacilityTurret.Constructor(manned_turret, Vector3(2251.497f, 5172.957f, 65.79732f))) - ObjectToBuilding(1777, 78) - TurretToWeapon(1777, 5097) - } - - Building60() - def Building60() : Unit = { // Name: Akkan_Tower Type: tower_c GUID: 79, MapID: 60 - LocalBuilding(79, 60, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2474f, 4454f, 51.89481f)))) - LocalObject(2776, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2776, 79) - LocalObject(374, Door.Constructor(Vector3(2486f, 4446f, 53.41581f))) - ObjectToBuilding(374, 79) - LocalObject(375, Door.Constructor(Vector3(2486f, 4446f, 73.41481f))) - ObjectToBuilding(375, 79) - LocalObject(376, Door.Constructor(Vector3(2486f, 4462f, 53.41581f))) - ObjectToBuilding(376, 79) - LocalObject(377, Door.Constructor(Vector3(2486f, 4462f, 73.41481f))) - ObjectToBuilding(377, 79) - LocalObject(2907, Door.Constructor(Vector3(2485.146f, 4442.794f, 43.2308f))) - ObjectToBuilding(2907, 79) - LocalObject(2908, Door.Constructor(Vector3(2485.146f, 4459.204f, 43.2308f))) - ObjectToBuilding(2908, 79) - LocalObject(1032, IFFLock.Constructor(Vector3(2483.957f, 4462.811f, 53.3558f), Vector3(0, 0, 0))) - DoorToLock(376, 1032) - ObjectToBuilding(1032, 79) - LocalObject(1033, IFFLock.Constructor(Vector3(2483.957f, 4462.811f, 73.3558f), Vector3(0, 0, 0))) - DoorToLock(377, 1033) - ObjectToBuilding(1033, 79) - LocalObject(1034, IFFLock.Constructor(Vector3(2488.047f, 4445.189f, 53.3558f), Vector3(0, 0, 180))) - DoorToLock(374, 1034) - ObjectToBuilding(1034, 79) - LocalObject(1035, IFFLock.Constructor(Vector3(2488.047f, 4445.189f, 73.3558f), Vector3(0, 0, 180))) - DoorToLock(375, 1035) - ObjectToBuilding(1035, 79) - LocalObject(1344, Locker.Constructor(Vector3(2489.716f, 4438.963f, 41.88881f))) - ObjectToBuilding(1344, 79) - LocalObject(1345, Locker.Constructor(Vector3(2489.751f, 4460.835f, 41.88881f))) - ObjectToBuilding(1345, 79) - LocalObject(1346, Locker.Constructor(Vector3(2491.053f, 4438.963f, 41.88881f))) - ObjectToBuilding(1346, 79) - LocalObject(1347, Locker.Constructor(Vector3(2491.088f, 4460.835f, 41.88881f))) - ObjectToBuilding(1347, 79) - LocalObject(1348, Locker.Constructor(Vector3(2493.741f, 4438.963f, 41.88881f))) - ObjectToBuilding(1348, 79) - LocalObject(1349, Locker.Constructor(Vector3(2493.741f, 4460.835f, 41.88881f))) - ObjectToBuilding(1349, 79) - LocalObject(1350, Locker.Constructor(Vector3(2495.143f, 4438.963f, 41.88881f))) - ObjectToBuilding(1350, 79) - LocalObject(1351, Locker.Constructor(Vector3(2495.143f, 4460.835f, 41.88881f))) - ObjectToBuilding(1351, 79) - LocalObject(1946, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1946, 79) - LocalObject(1947, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1947, 79) - LocalObject(1948, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1948, 79) - LocalObject(2683, SpawnTube.Constructor(respawn_tube_tower, Vector3(2484.706f, 4441.742f, 41.37681f), Vector3(0, 0, 0))) - ObjectToBuilding(2683, 79) - LocalObject(2684, SpawnTube.Constructor(respawn_tube_tower, Vector3(2484.706f, 4458.152f, 41.37681f), Vector3(0, 0, 0))) - ObjectToBuilding(2684, 79) - LocalObject(2318, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2472.907f, 4448.725f, 79.46481f))) - ObjectToBuilding(2318, 79) - LocalObject(2319, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2319, 79) - LocalObject(2321, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2472.907f, 4459.17f, 79.46481f))) - ObjectToBuilding(2321, 79) - LocalObject(2322, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2322, 79) - LocalObject(1778, FacilityTurret.Constructor(manned_turret, Vector3(2459.07f, 4439.045f, 70.83681f))) - ObjectToBuilding(1778, 79) - TurretToWeapon(1778, 5098) - LocalObject(1779, FacilityTurret.Constructor(manned_turret, Vector3(2497.497f, 4468.957f, 70.83681f))) - ObjectToBuilding(1779, 79) - TurretToWeapon(1779, 5099) - } - - Building30() - def Building30() : Unit = { // Name: SW_Enkidu_Tower Type: tower_c GUID: 80, MapID: 30 - LocalBuilding(80, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2726f, 3276f, 56.60795f)))) - LocalObject(2777, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2777, 80) - LocalObject(389, Door.Constructor(Vector3(2738f, 3268f, 58.12895f))) - ObjectToBuilding(389, 80) - LocalObject(390, Door.Constructor(Vector3(2738f, 3268f, 78.12795f))) - ObjectToBuilding(390, 80) - LocalObject(391, Door.Constructor(Vector3(2738f, 3284f, 58.12895f))) - ObjectToBuilding(391, 80) - LocalObject(392, Door.Constructor(Vector3(2738f, 3284f, 78.12795f))) - ObjectToBuilding(392, 80) - LocalObject(2912, Door.Constructor(Vector3(2737.146f, 3264.794f, 47.94395f))) - ObjectToBuilding(2912, 80) - LocalObject(2913, Door.Constructor(Vector3(2737.146f, 3281.204f, 47.94395f))) - ObjectToBuilding(2913, 80) - LocalObject(1041, IFFLock.Constructor(Vector3(2735.957f, 3284.811f, 58.06895f), Vector3(0, 0, 0))) - DoorToLock(391, 1041) - ObjectToBuilding(1041, 80) - LocalObject(1042, IFFLock.Constructor(Vector3(2735.957f, 3284.811f, 78.06895f), Vector3(0, 0, 0))) - DoorToLock(392, 1042) - ObjectToBuilding(1042, 80) - LocalObject(1045, IFFLock.Constructor(Vector3(2740.047f, 3267.189f, 58.06895f), Vector3(0, 0, 180))) - DoorToLock(389, 1045) - ObjectToBuilding(1045, 80) - LocalObject(1046, IFFLock.Constructor(Vector3(2740.047f, 3267.189f, 78.06895f), Vector3(0, 0, 180))) - DoorToLock(390, 1046) - ObjectToBuilding(1046, 80) - LocalObject(1353, Locker.Constructor(Vector3(2741.716f, 3260.963f, 46.60195f))) - ObjectToBuilding(1353, 80) - LocalObject(1354, Locker.Constructor(Vector3(2741.751f, 3282.835f, 46.60195f))) - ObjectToBuilding(1354, 80) - LocalObject(1356, Locker.Constructor(Vector3(2743.053f, 3260.963f, 46.60195f))) - ObjectToBuilding(1356, 80) - LocalObject(1357, Locker.Constructor(Vector3(2743.088f, 3282.835f, 46.60195f))) - ObjectToBuilding(1357, 80) - LocalObject(1360, Locker.Constructor(Vector3(2745.741f, 3260.963f, 46.60195f))) - ObjectToBuilding(1360, 80) - LocalObject(1361, Locker.Constructor(Vector3(2745.741f, 3282.835f, 46.60195f))) - ObjectToBuilding(1361, 80) - LocalObject(1362, Locker.Constructor(Vector3(2747.143f, 3260.963f, 46.60195f))) - ObjectToBuilding(1362, 80) - LocalObject(1363, Locker.Constructor(Vector3(2747.143f, 3282.835f, 46.60195f))) - ObjectToBuilding(1363, 80) - LocalObject(1957, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1957, 80) - LocalObject(1958, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1958, 80) - LocalObject(1959, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1959, 80) - LocalObject(2688, SpawnTube.Constructor(respawn_tube_tower, Vector3(2736.706f, 3263.742f, 46.08995f), Vector3(0, 0, 0))) - ObjectToBuilding(2688, 80) - LocalObject(2689, SpawnTube.Constructor(respawn_tube_tower, Vector3(2736.706f, 3280.152f, 46.08995f), Vector3(0, 0, 0))) - ObjectToBuilding(2689, 80) - LocalObject(2324, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2724.907f, 3270.725f, 84.17795f))) - ObjectToBuilding(2324, 80) - LocalObject(2325, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2325, 80) - LocalObject(2327, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2724.907f, 3281.17f, 84.17795f))) - ObjectToBuilding(2327, 80) - LocalObject(2328, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2328, 80) - LocalObject(1783, FacilityTurret.Constructor(manned_turret, Vector3(2711.07f, 3261.045f, 75.54995f))) - ObjectToBuilding(1783, 80) - TurretToWeapon(1783, 5100) - LocalObject(1786, FacilityTurret.Constructor(manned_turret, Vector3(2749.497f, 3290.957f, 75.54995f))) - ObjectToBuilding(1786, 80) - TurretToWeapon(1786, 5101) - } - - Building62() - def Building62() : Unit = { // Name: Marduk_Tower Type: tower_c GUID: 81, MapID: 62 - LocalBuilding(81, 62, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3218f, 2478f, 75.78687f)))) - LocalObject(2781, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2781, 81) - LocalObject(433, Door.Constructor(Vector3(3230f, 2470f, 77.30788f))) - ObjectToBuilding(433, 81) - LocalObject(434, Door.Constructor(Vector3(3230f, 2470f, 97.30687f))) - ObjectToBuilding(434, 81) - LocalObject(435, Door.Constructor(Vector3(3230f, 2486f, 77.30788f))) - ObjectToBuilding(435, 81) - LocalObject(436, Door.Constructor(Vector3(3230f, 2486f, 97.30687f))) - ObjectToBuilding(436, 81) - LocalObject(2923, Door.Constructor(Vector3(3229.146f, 2466.794f, 67.12287f))) - ObjectToBuilding(2923, 81) - LocalObject(2924, Door.Constructor(Vector3(3229.146f, 2483.204f, 67.12287f))) - ObjectToBuilding(2924, 81) - LocalObject(1076, IFFLock.Constructor(Vector3(3227.957f, 2486.811f, 77.24787f), Vector3(0, 0, 0))) - DoorToLock(435, 1076) - ObjectToBuilding(1076, 81) - LocalObject(1077, IFFLock.Constructor(Vector3(3227.957f, 2486.811f, 97.24787f), Vector3(0, 0, 0))) - DoorToLock(436, 1077) - ObjectToBuilding(1077, 81) - LocalObject(1078, IFFLock.Constructor(Vector3(3232.047f, 2469.189f, 77.24787f), Vector3(0, 0, 180))) - DoorToLock(433, 1078) - ObjectToBuilding(1078, 81) - LocalObject(1079, IFFLock.Constructor(Vector3(3232.047f, 2469.189f, 97.24787f), Vector3(0, 0, 180))) - DoorToLock(434, 1079) - ObjectToBuilding(1079, 81) - LocalObject(1408, Locker.Constructor(Vector3(3233.716f, 2462.963f, 65.78088f))) - ObjectToBuilding(1408, 81) - LocalObject(1409, Locker.Constructor(Vector3(3233.751f, 2484.835f, 65.78088f))) - ObjectToBuilding(1409, 81) - LocalObject(1410, Locker.Constructor(Vector3(3235.053f, 2462.963f, 65.78088f))) - ObjectToBuilding(1410, 81) - LocalObject(1411, Locker.Constructor(Vector3(3235.088f, 2484.835f, 65.78088f))) - ObjectToBuilding(1411, 81) - LocalObject(1412, Locker.Constructor(Vector3(3237.741f, 2462.963f, 65.78088f))) - ObjectToBuilding(1412, 81) - LocalObject(1413, Locker.Constructor(Vector3(3237.741f, 2484.835f, 65.78088f))) - ObjectToBuilding(1413, 81) - LocalObject(1414, Locker.Constructor(Vector3(3239.143f, 2462.963f, 65.78088f))) - ObjectToBuilding(1414, 81) - LocalObject(1415, Locker.Constructor(Vector3(3239.143f, 2484.835f, 65.78088f))) - ObjectToBuilding(1415, 81) - LocalObject(1973, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1973, 81) - LocalObject(1974, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1974, 81) - LocalObject(1975, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1975, 81) - LocalObject(2699, SpawnTube.Constructor(respawn_tube_tower, Vector3(3228.706f, 2465.742f, 65.26888f), Vector3(0, 0, 0))) - ObjectToBuilding(2699, 81) - LocalObject(2700, SpawnTube.Constructor(respawn_tube_tower, Vector3(3228.706f, 2482.152f, 65.26888f), Vector3(0, 0, 0))) - ObjectToBuilding(2700, 81) - LocalObject(2330, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3216.907f, 2472.725f, 103.3569f))) - ObjectToBuilding(2330, 81) - LocalObject(2331, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2331, 81) - LocalObject(2333, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3216.907f, 2483.17f, 103.3569f))) - ObjectToBuilding(2333, 81) - LocalObject(2334, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2334, 81) - LocalObject(1798, FacilityTurret.Constructor(manned_turret, Vector3(3203.07f, 2463.045f, 94.72887f))) - ObjectToBuilding(1798, 81) - TurretToWeapon(1798, 5102) - LocalObject(1804, FacilityTurret.Constructor(manned_turret, Vector3(3241.497f, 2492.957f, 94.72887f))) - ObjectToBuilding(1804, 81) - TurretToWeapon(1804, 5103) - } - - Building56() - def Building56() : Unit = { // Name: Hanish_Tower Type: tower_c GUID: 82, MapID: 56 - LocalBuilding(82, 56, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3580f, 5294f, 69.18471f)))) - LocalObject(2784, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2784, 82) - LocalObject(466, Door.Constructor(Vector3(3592f, 5286f, 70.70571f))) - ObjectToBuilding(466, 82) - LocalObject(467, Door.Constructor(Vector3(3592f, 5286f, 90.70471f))) - ObjectToBuilding(467, 82) - LocalObject(468, Door.Constructor(Vector3(3592f, 5302f, 70.70571f))) - ObjectToBuilding(468, 82) - LocalObject(469, Door.Constructor(Vector3(3592f, 5302f, 90.70471f))) - ObjectToBuilding(469, 82) - LocalObject(2932, Door.Constructor(Vector3(3591.146f, 5282.794f, 60.52071f))) - ObjectToBuilding(2932, 82) - LocalObject(2933, Door.Constructor(Vector3(3591.146f, 5299.204f, 60.52071f))) - ObjectToBuilding(2933, 82) - LocalObject(1101, IFFLock.Constructor(Vector3(3589.957f, 5302.811f, 70.64571f), Vector3(0, 0, 0))) - DoorToLock(468, 1101) - ObjectToBuilding(1101, 82) - LocalObject(1102, IFFLock.Constructor(Vector3(3589.957f, 5302.811f, 90.64571f), Vector3(0, 0, 0))) - DoorToLock(469, 1102) - ObjectToBuilding(1102, 82) - LocalObject(1103, IFFLock.Constructor(Vector3(3594.047f, 5285.189f, 70.64571f), Vector3(0, 0, 180))) - DoorToLock(466, 1103) - ObjectToBuilding(1103, 82) - LocalObject(1104, IFFLock.Constructor(Vector3(3594.047f, 5285.189f, 90.64571f), Vector3(0, 0, 180))) - DoorToLock(467, 1104) - ObjectToBuilding(1104, 82) - LocalObject(1444, Locker.Constructor(Vector3(3595.716f, 5278.963f, 59.17871f))) - ObjectToBuilding(1444, 82) - LocalObject(1445, Locker.Constructor(Vector3(3595.751f, 5300.835f, 59.17871f))) - ObjectToBuilding(1445, 82) - LocalObject(1446, Locker.Constructor(Vector3(3597.053f, 5278.963f, 59.17871f))) - ObjectToBuilding(1446, 82) - LocalObject(1447, Locker.Constructor(Vector3(3597.088f, 5300.835f, 59.17871f))) - ObjectToBuilding(1447, 82) - LocalObject(1448, Locker.Constructor(Vector3(3599.741f, 5278.963f, 59.17871f))) - ObjectToBuilding(1448, 82) - LocalObject(1449, Locker.Constructor(Vector3(3599.741f, 5300.835f, 59.17871f))) - ObjectToBuilding(1449, 82) - LocalObject(1450, Locker.Constructor(Vector3(3601.143f, 5278.963f, 59.17871f))) - ObjectToBuilding(1450, 82) - LocalObject(1451, Locker.Constructor(Vector3(3601.143f, 5300.835f, 59.17871f))) - ObjectToBuilding(1451, 82) - LocalObject(1988, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1988, 82) - LocalObject(1989, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1989, 82) - LocalObject(1990, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1990, 82) - LocalObject(2708, SpawnTube.Constructor(respawn_tube_tower, Vector3(3590.706f, 5281.742f, 58.66671f), Vector3(0, 0, 0))) - ObjectToBuilding(2708, 82) - LocalObject(2709, SpawnTube.Constructor(respawn_tube_tower, Vector3(3590.706f, 5298.152f, 58.66671f), Vector3(0, 0, 0))) - ObjectToBuilding(2709, 82) - LocalObject(2336, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3578.907f, 5288.725f, 96.75471f))) - ObjectToBuilding(2336, 82) - LocalObject(2337, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2337, 82) - LocalObject(2339, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3578.907f, 5299.17f, 96.75471f))) - ObjectToBuilding(2339, 82) - LocalObject(2340, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2340, 82) - LocalObject(1810, FacilityTurret.Constructor(manned_turret, Vector3(3565.07f, 5279.045f, 88.12671f))) - ObjectToBuilding(1810, 82) - TurretToWeapon(1810, 5104) - LocalObject(1811, FacilityTurret.Constructor(manned_turret, Vector3(3603.497f, 5308.957f, 88.12671f))) - ObjectToBuilding(1811, 82) - TurretToWeapon(1811, 5105) - } - - Building36() - def Building36() : Unit = { // Name: W_Girru_Tower Type: tower_c GUID: 83, MapID: 36 - LocalBuilding(83, 36, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3738f, 6048f, 55.94899f)))) - LocalObject(2785, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2785, 83) - LocalObject(477, Door.Constructor(Vector3(3750f, 6040f, 57.46999f))) - ObjectToBuilding(477, 83) - LocalObject(478, Door.Constructor(Vector3(3750f, 6040f, 77.46899f))) - ObjectToBuilding(478, 83) - LocalObject(479, Door.Constructor(Vector3(3750f, 6056f, 57.46999f))) - ObjectToBuilding(479, 83) - LocalObject(480, Door.Constructor(Vector3(3750f, 6056f, 77.46899f))) - ObjectToBuilding(480, 83) - LocalObject(2935, Door.Constructor(Vector3(3749.146f, 6036.794f, 47.28499f))) - ObjectToBuilding(2935, 83) - LocalObject(2936, Door.Constructor(Vector3(3749.146f, 6053.204f, 47.28499f))) - ObjectToBuilding(2936, 83) - LocalObject(1109, IFFLock.Constructor(Vector3(3747.957f, 6056.811f, 57.40999f), Vector3(0, 0, 0))) - DoorToLock(479, 1109) - ObjectToBuilding(1109, 83) - LocalObject(1110, IFFLock.Constructor(Vector3(3747.957f, 6056.811f, 77.40999f), Vector3(0, 0, 0))) - DoorToLock(480, 1110) - ObjectToBuilding(1110, 83) - LocalObject(1111, IFFLock.Constructor(Vector3(3752.047f, 6039.189f, 57.40999f), Vector3(0, 0, 180))) - DoorToLock(477, 1111) - ObjectToBuilding(1111, 83) - LocalObject(1112, IFFLock.Constructor(Vector3(3752.047f, 6039.189f, 77.40999f), Vector3(0, 0, 180))) - DoorToLock(478, 1112) - ObjectToBuilding(1112, 83) - LocalObject(1462, Locker.Constructor(Vector3(3753.716f, 6032.963f, 45.94299f))) - ObjectToBuilding(1462, 83) - LocalObject(1463, Locker.Constructor(Vector3(3753.751f, 6054.835f, 45.94299f))) - ObjectToBuilding(1463, 83) - LocalObject(1464, Locker.Constructor(Vector3(3755.053f, 6032.963f, 45.94299f))) - ObjectToBuilding(1464, 83) - LocalObject(1465, Locker.Constructor(Vector3(3755.088f, 6054.835f, 45.94299f))) - ObjectToBuilding(1465, 83) - LocalObject(1466, Locker.Constructor(Vector3(3757.741f, 6032.963f, 45.94299f))) - ObjectToBuilding(1466, 83) - LocalObject(1467, Locker.Constructor(Vector3(3757.741f, 6054.835f, 45.94299f))) - ObjectToBuilding(1467, 83) - LocalObject(1468, Locker.Constructor(Vector3(3759.143f, 6032.963f, 45.94299f))) - ObjectToBuilding(1468, 83) - LocalObject(1469, Locker.Constructor(Vector3(3759.143f, 6054.835f, 45.94299f))) - ObjectToBuilding(1469, 83) - LocalObject(1995, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1995, 83) - LocalObject(1996, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1996, 83) - LocalObject(1997, Terminal.Constructor(order_terminal)) - ObjectToBuilding(1997, 83) - LocalObject(2711, SpawnTube.Constructor(respawn_tube_tower, Vector3(3748.706f, 6035.742f, 45.43099f), Vector3(0, 0, 0))) - ObjectToBuilding(2711, 83) - LocalObject(2712, SpawnTube.Constructor(respawn_tube_tower, Vector3(3748.706f, 6052.152f, 45.43099f), Vector3(0, 0, 0))) - ObjectToBuilding(2712, 83) - LocalObject(2342, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3736.907f, 6042.725f, 83.51899f))) - ObjectToBuilding(2342, 83) - LocalObject(2343, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2343, 83) - LocalObject(2345, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3736.907f, 6053.17f, 83.51899f))) - ObjectToBuilding(2345, 83) - LocalObject(2346, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2346, 83) - LocalObject(1814, FacilityTurret.Constructor(manned_turret, Vector3(3723.07f, 6033.045f, 74.89099f))) - ObjectToBuilding(1814, 83) - TurretToWeapon(1814, 5106) - LocalObject(1815, FacilityTurret.Constructor(manned_turret, Vector3(3761.497f, 6062.957f, 74.89099f))) - ObjectToBuilding(1815, 83) - TurretToWeapon(1815, 5107) - } - - Building61() - def Building61() : Unit = { // Name: TRSanc_Warpgate_Tower Type: tower_c GUID: 84, MapID: 61 - LocalBuilding(84, 61, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4098f, 988f, 52.18349f)))) - LocalObject(2786, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2786, 84) - LocalObject(499, Door.Constructor(Vector3(4110f, 980f, 53.70449f))) - ObjectToBuilding(499, 84) - LocalObject(500, Door.Constructor(Vector3(4110f, 980f, 73.70349f))) - ObjectToBuilding(500, 84) - LocalObject(501, Door.Constructor(Vector3(4110f, 996f, 53.70449f))) - ObjectToBuilding(501, 84) - LocalObject(502, Door.Constructor(Vector3(4110f, 996f, 73.70349f))) - ObjectToBuilding(502, 84) - LocalObject(2942, Door.Constructor(Vector3(4109.146f, 976.794f, 43.51949f))) - ObjectToBuilding(2942, 84) - LocalObject(2943, Door.Constructor(Vector3(4109.146f, 993.204f, 43.51949f))) - ObjectToBuilding(2943, 84) - LocalObject(1128, IFFLock.Constructor(Vector3(4107.957f, 996.811f, 53.64449f), Vector3(0, 0, 0))) - DoorToLock(501, 1128) - ObjectToBuilding(1128, 84) - LocalObject(1129, IFFLock.Constructor(Vector3(4107.957f, 996.811f, 73.64449f), Vector3(0, 0, 0))) - DoorToLock(502, 1129) - ObjectToBuilding(1129, 84) - LocalObject(1130, IFFLock.Constructor(Vector3(4112.047f, 979.189f, 53.64449f), Vector3(0, 0, 180))) - DoorToLock(499, 1130) - ObjectToBuilding(1130, 84) - LocalObject(1131, IFFLock.Constructor(Vector3(4112.047f, 979.189f, 73.64449f), Vector3(0, 0, 180))) - DoorToLock(500, 1131) - ObjectToBuilding(1131, 84) - LocalObject(1493, Locker.Constructor(Vector3(4113.716f, 972.963f, 42.17749f))) - ObjectToBuilding(1493, 84) - LocalObject(1494, Locker.Constructor(Vector3(4113.751f, 994.835f, 42.17749f))) - ObjectToBuilding(1494, 84) - LocalObject(1495, Locker.Constructor(Vector3(4115.053f, 972.963f, 42.17749f))) - ObjectToBuilding(1495, 84) - LocalObject(1496, Locker.Constructor(Vector3(4115.088f, 994.835f, 42.17749f))) - ObjectToBuilding(1496, 84) - LocalObject(1497, Locker.Constructor(Vector3(4117.741f, 972.963f, 42.17749f))) - ObjectToBuilding(1497, 84) - LocalObject(1498, Locker.Constructor(Vector3(4117.741f, 994.835f, 42.17749f))) - ObjectToBuilding(1498, 84) - LocalObject(1499, Locker.Constructor(Vector3(4119.143f, 972.963f, 42.17749f))) - ObjectToBuilding(1499, 84) - LocalObject(1500, Locker.Constructor(Vector3(4119.143f, 994.835f, 42.17749f))) - ObjectToBuilding(1500, 84) - LocalObject(2005, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2005, 84) - LocalObject(2006, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2006, 84) - LocalObject(2007, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2007, 84) - LocalObject(2718, SpawnTube.Constructor(respawn_tube_tower, Vector3(4108.706f, 975.742f, 41.6655f), Vector3(0, 0, 0))) - ObjectToBuilding(2718, 84) - LocalObject(2719, SpawnTube.Constructor(respawn_tube_tower, Vector3(4108.706f, 992.152f, 41.6655f), Vector3(0, 0, 0))) - ObjectToBuilding(2719, 84) - LocalObject(2348, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4096.907f, 982.725f, 79.75349f))) - ObjectToBuilding(2348, 84) - LocalObject(2349, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2349, 84) - LocalObject(2351, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4096.907f, 993.17f, 79.75349f))) - ObjectToBuilding(2351, 84) - LocalObject(2352, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2352, 84) - LocalObject(1824, FacilityTurret.Constructor(manned_turret, Vector3(4083.07f, 973.045f, 71.1255f))) - ObjectToBuilding(1824, 84) - TurretToWeapon(1824, 5108) - LocalObject(1826, FacilityTurret.Constructor(manned_turret, Vector3(4121.497f, 1002.957f, 71.1255f))) - ObjectToBuilding(1826, 84) - TurretToWeapon(1826, 5109) - } - - Building41() - def Building41() : Unit = { // Name: W_Ceryshen_Warpgate_Tower Type: tower_c GUID: 85, MapID: 41 - LocalBuilding(85, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4810f, 3474f, 38.48336f)))) - LocalObject(2794, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2794, 85) - LocalObject(568, Door.Constructor(Vector3(4822f, 3466f, 40.00436f))) - ObjectToBuilding(568, 85) - LocalObject(569, Door.Constructor(Vector3(4822f, 3466f, 60.00336f))) - ObjectToBuilding(569, 85) - LocalObject(570, Door.Constructor(Vector3(4822f, 3482f, 40.00436f))) - ObjectToBuilding(570, 85) - LocalObject(571, Door.Constructor(Vector3(4822f, 3482f, 60.00336f))) - ObjectToBuilding(571, 85) - LocalObject(2967, Door.Constructor(Vector3(4821.146f, 3462.794f, 29.81936f))) - ObjectToBuilding(2967, 85) - LocalObject(2968, Door.Constructor(Vector3(4821.146f, 3479.204f, 29.81936f))) - ObjectToBuilding(2968, 85) - LocalObject(1185, IFFLock.Constructor(Vector3(4819.957f, 3482.811f, 39.94436f), Vector3(0, 0, 0))) - DoorToLock(570, 1185) - ObjectToBuilding(1185, 85) - LocalObject(1186, IFFLock.Constructor(Vector3(4819.957f, 3482.811f, 59.94437f), Vector3(0, 0, 0))) - DoorToLock(571, 1186) - ObjectToBuilding(1186, 85) - LocalObject(1188, IFFLock.Constructor(Vector3(4824.047f, 3465.189f, 39.94436f), Vector3(0, 0, 180))) - DoorToLock(568, 1188) - ObjectToBuilding(1188, 85) - LocalObject(1189, IFFLock.Constructor(Vector3(4824.047f, 3465.189f, 59.94437f), Vector3(0, 0, 180))) - DoorToLock(569, 1189) - ObjectToBuilding(1189, 85) - LocalObject(1602, Locker.Constructor(Vector3(4825.716f, 3458.963f, 28.47736f))) - ObjectToBuilding(1602, 85) - LocalObject(1603, Locker.Constructor(Vector3(4825.751f, 3480.835f, 28.47736f))) - ObjectToBuilding(1603, 85) - LocalObject(1604, Locker.Constructor(Vector3(4827.053f, 3458.963f, 28.47736f))) - ObjectToBuilding(1604, 85) - LocalObject(1605, Locker.Constructor(Vector3(4827.088f, 3480.835f, 28.47736f))) - ObjectToBuilding(1605, 85) - LocalObject(1606, Locker.Constructor(Vector3(4829.741f, 3458.963f, 28.47736f))) - ObjectToBuilding(1606, 85) - LocalObject(1607, Locker.Constructor(Vector3(4829.741f, 3480.835f, 28.47736f))) - ObjectToBuilding(1607, 85) - LocalObject(1608, Locker.Constructor(Vector3(4831.143f, 3458.963f, 28.47736f))) - ObjectToBuilding(1608, 85) - LocalObject(1609, Locker.Constructor(Vector3(4831.143f, 3480.835f, 28.47736f))) - ObjectToBuilding(1609, 85) - LocalObject(2044, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2044, 85) - LocalObject(2045, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2045, 85) - LocalObject(2046, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2046, 85) - LocalObject(2743, SpawnTube.Constructor(respawn_tube_tower, Vector3(4820.706f, 3461.742f, 27.96536f), Vector3(0, 0, 0))) - ObjectToBuilding(2743, 85) - LocalObject(2744, SpawnTube.Constructor(respawn_tube_tower, Vector3(4820.706f, 3478.152f, 27.96536f), Vector3(0, 0, 0))) - ObjectToBuilding(2744, 85) - LocalObject(2354, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4808.907f, 3468.725f, 66.05336f))) - ObjectToBuilding(2354, 85) - LocalObject(2355, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2355, 85) - LocalObject(2357, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4808.907f, 3479.17f, 66.05336f))) - ObjectToBuilding(2357, 85) - LocalObject(2358, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2358, 85) - LocalObject(1846, FacilityTurret.Constructor(manned_turret, Vector3(4795.07f, 3459.045f, 57.42536f))) - ObjectToBuilding(1846, 85) - TurretToWeapon(1846, 5110) - LocalObject(1851, FacilityTurret.Constructor(manned_turret, Vector3(4833.497f, 3488.957f, 57.42536f))) - ObjectToBuilding(1851, 85) - TurretToWeapon(1851, 5111) - } - - Building55() - def Building55() : Unit = { // Name: Irkalla_Tower Type: tower_c GUID: 86, MapID: 55 - LocalBuilding(86, 55, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4884f, 4940f, 67.48396f)))) - LocalObject(2795, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2795, 86) - LocalObject(581, Door.Constructor(Vector3(4896f, 4932f, 69.00496f))) - ObjectToBuilding(581, 86) - LocalObject(582, Door.Constructor(Vector3(4896f, 4932f, 89.00395f))) - ObjectToBuilding(582, 86) - LocalObject(583, Door.Constructor(Vector3(4896f, 4948f, 69.00496f))) - ObjectToBuilding(583, 86) - LocalObject(584, Door.Constructor(Vector3(4896f, 4948f, 89.00395f))) - ObjectToBuilding(584, 86) - LocalObject(2969, Door.Constructor(Vector3(4895.146f, 4928.794f, 58.81995f))) - ObjectToBuilding(2969, 86) - LocalObject(2970, Door.Constructor(Vector3(4895.146f, 4945.204f, 58.81995f))) - ObjectToBuilding(2970, 86) - LocalObject(1197, IFFLock.Constructor(Vector3(4893.957f, 4948.811f, 68.94495f), Vector3(0, 0, 0))) - DoorToLock(583, 1197) - ObjectToBuilding(1197, 86) - LocalObject(1198, IFFLock.Constructor(Vector3(4893.957f, 4948.811f, 88.94495f), Vector3(0, 0, 0))) - DoorToLock(584, 1198) - ObjectToBuilding(1198, 86) - LocalObject(1199, IFFLock.Constructor(Vector3(4898.047f, 4931.189f, 68.94495f), Vector3(0, 0, 180))) - DoorToLock(581, 1199) - ObjectToBuilding(1199, 86) - LocalObject(1200, IFFLock.Constructor(Vector3(4898.047f, 4931.189f, 88.94495f), Vector3(0, 0, 180))) - DoorToLock(582, 1200) - ObjectToBuilding(1200, 86) - LocalObject(1610, Locker.Constructor(Vector3(4899.716f, 4924.963f, 57.47795f))) - ObjectToBuilding(1610, 86) - LocalObject(1611, Locker.Constructor(Vector3(4899.751f, 4946.835f, 57.47795f))) - ObjectToBuilding(1611, 86) - LocalObject(1612, Locker.Constructor(Vector3(4901.053f, 4924.963f, 57.47795f))) - ObjectToBuilding(1612, 86) - LocalObject(1613, Locker.Constructor(Vector3(4901.088f, 4946.835f, 57.47795f))) - ObjectToBuilding(1613, 86) - LocalObject(1614, Locker.Constructor(Vector3(4903.741f, 4924.963f, 57.47795f))) - ObjectToBuilding(1614, 86) - LocalObject(1615, Locker.Constructor(Vector3(4903.741f, 4946.835f, 57.47795f))) - ObjectToBuilding(1615, 86) - LocalObject(1616, Locker.Constructor(Vector3(4905.143f, 4924.963f, 57.47795f))) - ObjectToBuilding(1616, 86) - LocalObject(1617, Locker.Constructor(Vector3(4905.143f, 4946.835f, 57.47795f))) - ObjectToBuilding(1617, 86) - LocalObject(2047, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2047, 86) - LocalObject(2048, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2048, 86) - LocalObject(2049, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2049, 86) - LocalObject(2745, SpawnTube.Constructor(respawn_tube_tower, Vector3(4894.706f, 4927.742f, 56.96596f), Vector3(0, 0, 0))) - ObjectToBuilding(2745, 86) - LocalObject(2746, SpawnTube.Constructor(respawn_tube_tower, Vector3(4894.706f, 4944.152f, 56.96596f), Vector3(0, 0, 0))) - ObjectToBuilding(2746, 86) - LocalObject(2360, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4882.907f, 4934.725f, 95.05396f))) - ObjectToBuilding(2360, 86) - LocalObject(2361, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2361, 86) - LocalObject(2363, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4882.907f, 4945.17f, 95.05396f))) - ObjectToBuilding(2363, 86) - LocalObject(2364, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2364, 86) - LocalObject(1852, FacilityTurret.Constructor(manned_turret, Vector3(4869.07f, 4925.045f, 86.42596f))) - ObjectToBuilding(1852, 86) - TurretToWeapon(1852, 5112) - LocalObject(1855, FacilityTurret.Constructor(manned_turret, Vector3(4907.497f, 4954.957f, 86.42596f))) - ObjectToBuilding(1855, 86) - TurretToWeapon(1855, 5113) - } - - Building20() - def Building20() : Unit = { // Name: E_Zaqar_Tower Type: tower_c GUID: 87, MapID: 20 - LocalBuilding(87, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5312f, 2240f, 31.13437f)))) - LocalObject(2796, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2796, 87) - LocalObject(586, Door.Constructor(Vector3(5324f, 2232f, 32.65537f))) - ObjectToBuilding(586, 87) - LocalObject(587, Door.Constructor(Vector3(5324f, 2232f, 52.65437f))) - ObjectToBuilding(587, 87) - LocalObject(588, Door.Constructor(Vector3(5324f, 2248f, 32.65537f))) - ObjectToBuilding(588, 87) - LocalObject(589, Door.Constructor(Vector3(5324f, 2248f, 52.65437f))) - ObjectToBuilding(589, 87) - LocalObject(2971, Door.Constructor(Vector3(5323.146f, 2228.794f, 22.47037f))) - ObjectToBuilding(2971, 87) - LocalObject(2972, Door.Constructor(Vector3(5323.146f, 2245.204f, 22.47037f))) - ObjectToBuilding(2972, 87) - LocalObject(1201, IFFLock.Constructor(Vector3(5321.957f, 2248.811f, 32.59537f), Vector3(0, 0, 0))) - DoorToLock(588, 1201) - ObjectToBuilding(1201, 87) - LocalObject(1202, IFFLock.Constructor(Vector3(5321.957f, 2248.811f, 52.59538f), Vector3(0, 0, 0))) - DoorToLock(589, 1202) - ObjectToBuilding(1202, 87) - LocalObject(1203, IFFLock.Constructor(Vector3(5326.047f, 2231.189f, 32.59537f), Vector3(0, 0, 180))) - DoorToLock(586, 1203) - ObjectToBuilding(1203, 87) - LocalObject(1204, IFFLock.Constructor(Vector3(5326.047f, 2231.189f, 52.59538f), Vector3(0, 0, 180))) - DoorToLock(587, 1204) - ObjectToBuilding(1204, 87) - LocalObject(1618, Locker.Constructor(Vector3(5327.716f, 2224.963f, 21.12837f))) - ObjectToBuilding(1618, 87) - LocalObject(1619, Locker.Constructor(Vector3(5327.751f, 2246.835f, 21.12837f))) - ObjectToBuilding(1619, 87) - LocalObject(1620, Locker.Constructor(Vector3(5329.053f, 2224.963f, 21.12837f))) - ObjectToBuilding(1620, 87) - LocalObject(1621, Locker.Constructor(Vector3(5329.088f, 2246.835f, 21.12837f))) - ObjectToBuilding(1621, 87) - LocalObject(1622, Locker.Constructor(Vector3(5331.741f, 2224.963f, 21.12837f))) - ObjectToBuilding(1622, 87) - LocalObject(1623, Locker.Constructor(Vector3(5331.741f, 2246.835f, 21.12837f))) - ObjectToBuilding(1623, 87) - LocalObject(1624, Locker.Constructor(Vector3(5333.143f, 2224.963f, 21.12837f))) - ObjectToBuilding(1624, 87) - LocalObject(1625, Locker.Constructor(Vector3(5333.143f, 2246.835f, 21.12837f))) - ObjectToBuilding(1625, 87) - LocalObject(2050, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2050, 87) - LocalObject(2051, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2051, 87) - LocalObject(2052, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2052, 87) - LocalObject(2747, SpawnTube.Constructor(respawn_tube_tower, Vector3(5322.706f, 2227.742f, 20.61637f), Vector3(0, 0, 0))) - ObjectToBuilding(2747, 87) - LocalObject(2748, SpawnTube.Constructor(respawn_tube_tower, Vector3(5322.706f, 2244.152f, 20.61637f), Vector3(0, 0, 0))) - ObjectToBuilding(2748, 87) - LocalObject(2366, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5310.907f, 2234.725f, 58.70437f))) - ObjectToBuilding(2366, 87) - LocalObject(2367, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2367, 87) - LocalObject(2369, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5310.907f, 2245.17f, 58.70437f))) - ObjectToBuilding(2369, 87) - LocalObject(2370, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2370, 87) - LocalObject(1856, FacilityTurret.Constructor(manned_turret, Vector3(5297.07f, 2225.045f, 50.07637f))) - ObjectToBuilding(1856, 87) - TurretToWeapon(1856, 5114) - LocalObject(1857, FacilityTurret.Constructor(manned_turret, Vector3(5335.497f, 2254.957f, 50.07637f))) - ObjectToBuilding(1857, 87) - TurretToWeapon(1857, 5115) - } - - Building57() - def Building57() : Unit = { // Name: E_Ceryshen_Warpgate_Tower Type: tower_c GUID: 88, MapID: 57 - LocalBuilding(88, 57, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7020f, 3444f, 28.58011f)))) - LocalObject(2803, CaptureTerminal.Constructor(secondary_capture)) - ObjectToBuilding(2803, 88) - LocalObject(637, Door.Constructor(Vector3(7032f, 3436f, 30.10111f))) - ObjectToBuilding(637, 88) - LocalObject(638, Door.Constructor(Vector3(7032f, 3436f, 50.10011f))) - ObjectToBuilding(638, 88) - LocalObject(639, Door.Constructor(Vector3(7032f, 3452f, 30.10111f))) - ObjectToBuilding(639, 88) - LocalObject(640, Door.Constructor(Vector3(7032f, 3452f, 50.10011f))) - ObjectToBuilding(640, 88) - LocalObject(2989, Door.Constructor(Vector3(7031.146f, 3432.794f, 19.91611f))) - ObjectToBuilding(2989, 88) - LocalObject(2990, Door.Constructor(Vector3(7031.146f, 3449.204f, 19.91611f))) - ObjectToBuilding(2990, 88) - LocalObject(1247, IFFLock.Constructor(Vector3(7029.957f, 3452.811f, 30.04111f), Vector3(0, 0, 0))) - DoorToLock(639, 1247) - ObjectToBuilding(1247, 88) - LocalObject(1248, IFFLock.Constructor(Vector3(7029.957f, 3452.811f, 50.04111f), Vector3(0, 0, 0))) - DoorToLock(640, 1248) - ObjectToBuilding(1248, 88) - LocalObject(1249, IFFLock.Constructor(Vector3(7034.047f, 3435.189f, 30.04111f), Vector3(0, 0, 180))) - DoorToLock(637, 1249) - ObjectToBuilding(1249, 88) - LocalObject(1250, IFFLock.Constructor(Vector3(7034.047f, 3435.189f, 50.04111f), Vector3(0, 0, 180))) - DoorToLock(638, 1250) - ObjectToBuilding(1250, 88) - LocalObject(1707, Locker.Constructor(Vector3(7035.716f, 3428.963f, 18.57411f))) - ObjectToBuilding(1707, 88) - LocalObject(1708, Locker.Constructor(Vector3(7035.751f, 3450.835f, 18.57411f))) - ObjectToBuilding(1708, 88) - LocalObject(1709, Locker.Constructor(Vector3(7037.053f, 3428.963f, 18.57411f))) - ObjectToBuilding(1709, 88) - LocalObject(1710, Locker.Constructor(Vector3(7037.088f, 3450.835f, 18.57411f))) - ObjectToBuilding(1710, 88) - LocalObject(1711, Locker.Constructor(Vector3(7039.741f, 3428.963f, 18.57411f))) - ObjectToBuilding(1711, 88) - LocalObject(1712, Locker.Constructor(Vector3(7039.741f, 3450.835f, 18.57411f))) - ObjectToBuilding(1712, 88) - LocalObject(1713, Locker.Constructor(Vector3(7041.143f, 3428.963f, 18.57411f))) - ObjectToBuilding(1713, 88) - LocalObject(1714, Locker.Constructor(Vector3(7041.143f, 3450.835f, 18.57411f))) - ObjectToBuilding(1714, 88) - LocalObject(2078, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2078, 88) - LocalObject(2079, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2079, 88) - LocalObject(2080, Terminal.Constructor(order_terminal)) - ObjectToBuilding(2080, 88) - LocalObject(2765, SpawnTube.Constructor(respawn_tube_tower, Vector3(7030.706f, 3431.742f, 18.06211f), Vector3(0, 0, 0))) - ObjectToBuilding(2765, 88) - LocalObject(2766, SpawnTube.Constructor(respawn_tube_tower, Vector3(7030.706f, 3448.152f, 18.06211f), Vector3(0, 0, 0))) - ObjectToBuilding(2766, 88) - LocalObject(2372, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(7018.907f, 3438.725f, 56.15011f))) - ObjectToBuilding(2372, 88) - LocalObject(2373, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2373, 88) - LocalObject(2375, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(7018.907f, 3449.17f, 56.15011f))) - ObjectToBuilding(2375, 88) - LocalObject(2376, Terminal.Constructor(air_rearm_terminal)) - ObjectToBuilding(2376, 88) - LocalObject(1872, FacilityTurret.Constructor(manned_turret, Vector3(7005.07f, 3429.045f, 47.52211f))) - ObjectToBuilding(1872, 88) - TurretToWeapon(1872, 5116) - LocalObject(1874, FacilityTurret.Constructor(manned_turret, Vector3(7043.497f, 3458.957f, 47.52211f))) - ObjectToBuilding(1874, 88) - TurretToWeapon(1874, 5117) - } - Projectiles(this) - } - - val map5 = new ZoneMap("map05") { - Projectiles(this) - } - - val map6 = new ZoneMap("map06") { -// Building2() -// Building38() -// Building42() -// Building48() -// Building49() - Projectiles(this) - -// def Building2() : Unit = { -// //Anguta -// LocalBuilding(2, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3974.2344f, 4287.914f, 0)))) -// LocalObject(180, CaptureTerminal.Constructor(capture_terminal)) -// LocalObject(222, Door.Constructor) //air term building, bay door -// LocalObject(370, Door.Constructor) //courtyard -// LocalObject(371, Door.Constructor) //courtyard -// LocalObject(372, Door.Constructor) //courtyard -// LocalObject(373, Door.Constructor) //courtyard -// LocalObject(375, Door.Constructor(Vector3(3924.0f, 4231.2656f, 271.82812f))) //2nd level door, south -// LocalObject(376, Door.Constructor(Vector3(3924.0f, 4240.2656f, 271.82812f))) //2nd level door, north -// LocalObject(383, Door.Constructor) //courtyard -// LocalObject(384, Door.Constructor(Vector3(3939.6328f, 4232.547f, 279.26562f))) //3rd floor door -// LocalObject(385, Door.Constructor) //courtyard -// LocalObject(387, Door.Constructor(Vector3(3951.9531f, 4260.008f, 271.82812f))) //2nd level door, stairwell -// LocalObject(391, Door.Constructor) //courtyard -// LocalObject(393, Door.Constructor(Vector3(3997.8984f, 4344.3203f, 271.8125f))) //air term building, upstairs door -// LocalObject(394, Door.Constructor(Vector3(3999.9766f, 4314.3203f, 266.82812f))) //air term building, f.door -// LocalObject(396, Door.Constructor) //courtyard -// LocalObject(398, Door.Constructor) //courtyard -// LocalObject(399, Door.Constructor) //courtyard -// LocalObject(402, Door.Constructor) //courtyard -// LocalObject(403, Door.Constructor) //courtyard -// LocalObject(404, Door.Constructor(Vector3(4060.0078f, 4319.9766f, 266.8125f))) //b.door -// LocalObject(603, Door.Constructor) -// LocalObject(604, Door.Constructor) -// LocalObject(605, Door.Constructor) -// LocalObject(606, Door.Constructor) -// LocalObject(607, Door.Constructor) -// LocalObject(610, Door.Constructor) -// LocalObject(611, Door.Constructor) -// LocalObject(614, Door.Constructor) -// LocalObject(619, Door.Constructor) -// LocalObject(620, Door.Constructor(Vector3(3983.9531f, 4299.992f, 249.29688f))) //generator room door -// LocalObject(621, Door.Constructor) -// LocalObject(622, Door.Constructor(Vector3(3988.0078f, 4248.0156f, 256.82812f))) //spawn room door -// LocalObject(623, Door.Constructor(Vector3(3988.0078f, 4271.9766f, 256.79688f))) //spawn room door -// LocalObject(630, Door.Constructor(Vector3(4000.0078f, 4252.0f, 249.29688f))) //spawn room door -// LocalObject(631, Door.Constructor) //spawn room door, kitchen -// LocalObject(634, Door.Constructor) //air term building, interior -// LocalObject(638, Door.Constructor(Vector3(4016.0078f, 4212.008f, 249.29688f))) //cc door -// LocalObject(642, Door.Constructor(Vector3(4023.9844f, 4212.008f, 249.32812f))) //cc door, interior -// LocalObject(643, Door.Constructor) //cc door, exterior -// LocalObject(645, Door.Constructor) //b.door, interior -// LocalObject(646, Door.Constructor) //b.door, interior -// LocalObject(715, Door.Constructor(Vector3(3961.5938f ,4235.8125f, 266.84375f))) //f.door -// LocalObject(1177, Locker.Constructor) -// LocalObject(1178, Locker.Constructor) -// LocalObject(1179, Locker.Constructor) -// LocalObject(1180, Locker.Constructor) -// LocalObject(1181, Locker.Constructor) -// LocalObject(1182, Locker.Constructor) -// LocalObject(1183, Locker.Constructor) -// LocalObject(1184, Locker.Constructor) -// LocalObject(1185, Locker.Constructor) -// LocalObject(1186, Locker.Constructor) -// LocalObject(1187, Locker.Constructor) -// LocalObject(1188, Locker.Constructor) -// LocalObject(1418, FacilityTurret.Constructor(manned_turret)) -// LocalObject(1419, FacilityTurret.Constructor(manned_turret)) -// LocalObject(1421, FacilityTurret.Constructor(manned_turret)) -// LocalObject(1426, FacilityTurret.Constructor(manned_turret)) -// LocalObject(1427, FacilityTurret.Constructor(manned_turret)) -// LocalObject(1428, FacilityTurret.Constructor(manned_turret)) -// LocalObject(1431, FacilityTurret.Constructor(manned_turret)) -// LocalObject(1432, FacilityTurret.Constructor(manned_turret)) -// LocalObject(1492, ProximityTerminal.Constructor(medical_terminal, Vector3(3944.8672f, 4211.336f, 266.85938f))) //lobby -// LocalObject(1494, ProximityTerminal.Constructor(medical_terminal, Vector3(4008.3594f, 4269.25f, 249.35938f))) //kitchen -// LocalObject(1564, Terminal.Constructor(order_terminal)) -// LocalObject(1568, Terminal.Constructor(order_terminal)) -// LocalObject(1569, Terminal.Constructor(order_terminal)) -// LocalObject(1570, Terminal.Constructor(order_terminal)) -// LocalObject(1571, Terminal.Constructor(order_terminal)) -// LocalObject(1576, Terminal.Constructor(order_terminal)) -// LocalObject(1577, Terminal.Constructor(order_terminal)) -// LocalObject(1578, Terminal.Constructor(order_terminal)) -// LocalObject(1744, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3924.8203f, 4331.789f, 275.92188f))) //air pad North -// LocalObject(1745, Terminal.Constructor(air_rearm_terminal)) //air pad North -// LocalObject(1747, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3941.8984f, 4288.9844f, 273.20312f))) //air pad South -// LocalObject(1748, Terminal.Constructor(air_rearm_terminal)) //air pad South -// LocalObject(1756, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3995.3516f, 4251.547f, 280.375f))) //air pad West -// LocalObject(1757, Terminal.Constructor(air_rearm_terminal)) //air pad West -// LocalObject(1765, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4027.5469f, 4268.414f, 275.92188f))) //air pad East -// LocalObject(1766, Terminal.Constructor(air_rearm_terminal)) //air pad East -// LocalObject(2145, SpawnTube.Constructor(Vector3(3980.4062f, 4252.7656f, 257.5625f), Vector3.z(90))) -// LocalObject(2146, SpawnTube.Constructor(Vector3(3980.4062f, 4259.992f, 257.5625f), Vector3.z(90))) -// LocalObject(2147, SpawnTube.Constructor(Vector3(3980.4062f, 4267.3047f, 257.5625f), Vector3.z(90))) -// LocalObject(2049, ProximityTerminal.Constructor(repair_silo, Vector3(3882.0078f, 4278.2266f, 266.4375f))) //repair terminal West -// LocalObject(2050, Terminal.Constructor(ground_rearm_terminal)) //rearm terminal West -// LocalObject(2061, ProximityTerminal.Constructor(repair_silo, Vector3(4053.3516f, 4281.1562f, 266.4375f))) //repair terminal East -// LocalObject(2062, Terminal.Constructor(ground_rearm_terminal)) //rearm terminal East -// LocalObject(2094, ResourceSilo.Constructor) -// LocalObject(2239, Terminal.Constructor(spawn_terminal)) -// LocalObject(2244, Terminal.Constructor(spawn_terminal)) -// LocalObject(2245, Terminal.Constructor(spawn_terminal)) -// LocalObject(2246, Terminal.Constructor(spawn_terminal)) -// LocalObject(2248, Terminal.Constructor(spawn_terminal)) -// LocalObject(2250, Terminal.Constructor(spawn_terminal)) -// LocalObject(2251, Terminal.Constructor(spawn_terminal)) -// LocalObject(2253, Terminal.Constructor(spawn_terminal)) -// LocalObject(2254, Terminal.Constructor(spawn_terminal)) -// LocalObject(2322, Door.Constructor) //spawn tube door -// LocalObject(2323, Door.Constructor) //spawn tube door -// LocalObject(2324, Door.Constructor) //spawn tube door -// LocalObject(2419, Terminal.Constructor(ground_vehicle_terminal)) -// LocalObject(1479, -// VehicleSpawnPad.Constructor(Vector3(3962.0f, 4334.0f, 267.75f), Vector3(0f, 0f, 180.0f)) -// ) -// LocalObject(224, Terminal.Constructor(dropship_vehicle_terminal)) -// LocalObject(223, -// VehicleSpawnPad.Constructor(Vector3(4012.3594f, 4364.8047f, 271.90625f), Vector3.Zero) -// ) -// ObjectToBuilding(180, 2) -// ObjectToBuilding(222, 2) -// ObjectToBuilding(223, 2) -// ObjectToBuilding(224, 2) -// ObjectToBuilding(370, 2) -// ObjectToBuilding(371, 2) -// ObjectToBuilding(372, 2) -// ObjectToBuilding(373, 2) -// ObjectToBuilding(375, 2) -// ObjectToBuilding(376, 2) -// ObjectToBuilding(383, 2) -// ObjectToBuilding(384, 2) -// ObjectToBuilding(385, 2) -// ObjectToBuilding(387, 2) -// ObjectToBuilding(391, 2) -// ObjectToBuilding(393, 2) -// ObjectToBuilding(394, 2) -// ObjectToBuilding(396, 2) -// ObjectToBuilding(398, 2) -// ObjectToBuilding(399, 2) -// ObjectToBuilding(402, 2) -// ObjectToBuilding(403, 2) -// ObjectToBuilding(404, 2) -// ObjectToBuilding(603, 2) -// ObjectToBuilding(604, 2) -// ObjectToBuilding(605, 2) -// ObjectToBuilding(606, 2) -// ObjectToBuilding(607, 2) -// ObjectToBuilding(610, 2) -// ObjectToBuilding(611, 2) -// ObjectToBuilding(614, 2) -// ObjectToBuilding(619, 2) -// ObjectToBuilding(620, 2) -// ObjectToBuilding(621, 2) -// ObjectToBuilding(622, 2) -// ObjectToBuilding(623, 2) -// ObjectToBuilding(630, 2) -// ObjectToBuilding(631, 2) -// ObjectToBuilding(634, 2) -// ObjectToBuilding(638, 2) -// ObjectToBuilding(642, 2) -// ObjectToBuilding(643, 2) -// ObjectToBuilding(645, 2) -// ObjectToBuilding(646, 2) -// ObjectToBuilding(715, 2) -// ObjectToBuilding(751, 2) -// ObjectToBuilding(860, 2) -// ObjectToBuilding(863, 2) -// ObjectToBuilding(866, 2) -// ObjectToBuilding(868, 2) -// ObjectToBuilding(873, 2) -// ObjectToBuilding(874, 2) -// ObjectToBuilding(875, 2) -// ObjectToBuilding(876, 2) -// ObjectToBuilding(878, 2) -// ObjectToBuilding(879, 2) -// ObjectToBuilding(882, 2) -// ObjectToBuilding(884, 2) -// ObjectToBuilding(885, 2) -// ObjectToBuilding(1177, 2) -// ObjectToBuilding(1178, 2) -// ObjectToBuilding(1179, 2) -// ObjectToBuilding(1180, 2) -// ObjectToBuilding(1181, 2) -// ObjectToBuilding(1182, 2) -// ObjectToBuilding(1183, 2) -// ObjectToBuilding(1184, 2) -// ObjectToBuilding(1185, 2) -// ObjectToBuilding(1186, 2) -// ObjectToBuilding(1187, 2) -// ObjectToBuilding(1188, 2) -// ObjectToBuilding(1418, 2) -// ObjectToBuilding(1419, 2) -// ObjectToBuilding(1421, 2) -// ObjectToBuilding(1426, 2) -// ObjectToBuilding(1427, 2) -// ObjectToBuilding(1428, 2) -// ObjectToBuilding(1431, 2) -// ObjectToBuilding(1432, 2) -// ObjectToBuilding(1492, 2) -// ObjectToBuilding(1494, 2) -// ObjectToBuilding(1479, 2) -// ObjectToBuilding(1564, 2) -// ObjectToBuilding(1568, 2) -// ObjectToBuilding(1569, 2) -// ObjectToBuilding(1570, 2) -// ObjectToBuilding(1571, 2) -// ObjectToBuilding(1576, 2) -// ObjectToBuilding(1577, 2) -// ObjectToBuilding(1578, 2) -// ObjectToBuilding(1744, 2) -// ObjectToBuilding(1745, 2) -// ObjectToBuilding(1747, 2) -// ObjectToBuilding(1748, 2) -// ObjectToBuilding(1756, 2) -// ObjectToBuilding(1757, 2) -// ObjectToBuilding(1765, 2) -// ObjectToBuilding(1766, 2) -// ObjectToBuilding(2049, 2) -// ObjectToBuilding(2050, 2) -// ObjectToBuilding(2061, 2) -// ObjectToBuilding(2062, 2) -// ObjectToBuilding(2094, 2) -// ObjectToBuilding(2145, 2) -// ObjectToBuilding(2146, 2) -// ObjectToBuilding(2147, 2) -// ObjectToBuilding(2239, 2) -// ObjectToBuilding(2244, 2) -// ObjectToBuilding(2245, 2) -// ObjectToBuilding(2246, 2) -// ObjectToBuilding(2248, 2) -// ObjectToBuilding(2250, 2) -// ObjectToBuilding(2251, 2) -// ObjectToBuilding(2253, 2) -// ObjectToBuilding(2254, 2) -// ObjectToBuilding(2322, 2) -// ObjectToBuilding(2323, 2) -// ObjectToBuilding(2324, 2) -// ObjectToBuilding(2419, 2) -// TerminalToSpawnPad(224, 223) -// TerminalToSpawnPad(2419, 1479) -// TurretToWeapon(1418, 5000) -// TurretToWeapon(1419, 5001) -// TurretToWeapon(1421, 5002) -// TurretToWeapon(1426, 5003) -// TurretToWeapon(1427, 5004) -// TurretToWeapon(1428, 5005) -// TurretToWeapon(1431, 5006) -// TurretToWeapon(1432, 5007) -// } -// -// def Building38() : Unit = { -// //Anguta, West Bunker -// LocalBuilding(38, FoundationBuilder(Building.Structure(StructureType.Bunker))) -// LocalObject(362, Door.Constructor) -// ObjectToBuilding(362, 38) -// } -// -// def Building42() : Unit = { -// //Anguta, East Bunker(s) -// LocalBuilding(42, FoundationBuilder(Building.Structure(StructureType.Bunker))) -// LocalObject(407, Door.Constructor) -// LocalObject(408, Door.Constructor) -// ObjectToBuilding(407, 42) -// ObjectToBuilding(408, 42) -// } -// -// def Building48() : Unit = { -// //North Anguta Watchtower -// LocalBuilding(48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3864.2266f, 4518.0234f, 0)))) -// LocalObject(364, Door.Constructor(Vector3(3871.9688f, 4509.992f, 269.65625f))) //s1 -// LocalObject(365, Door.Constructor(Vector3(3871.9688f, 4509.992f, 279.57812f))) //s2 -// LocalObject(366, Door.Constructor(Vector3(3871.9688f, 4509.992f, 299.57812f))) //s3 -// LocalObject(367, Door.Constructor(Vector3(3871.9688f, 4525.9844f, 269.65625f))) //n1 -// LocalObject(368, Door.Constructor(Vector3(3871.9688f, 4525.9844f, 279.57812f))) //n2 -// LocalObject(369, Door.Constructor(Vector3(3871.9688f, 4525.9844f, 299.57812f))) //n3 -// LocalObject(1140, Locker.Constructor) -// LocalObject(1141, Locker.Constructor) -// LocalObject(1142, Locker.Constructor) -// LocalObject(1143, Locker.Constructor) -// LocalObject(1144, Locker.Constructor) -// LocalObject(1145, Locker.Constructor) -// LocalObject(1146, Locker.Constructor) -// LocalObject(1147, Locker.Constructor) -// LocalObject(1561, Terminal.Constructor(order_terminal)) -// LocalObject(1562, Terminal.Constructor(order_terminal)) -// LocalObject(1563, Terminal.Constructor(order_terminal)) -// LocalObject(2138, SpawnTube.Constructor(respawn_tube_tower, Vector3(3870.9688f, 4505.7266f, 259.875f), Vector3.z(90))) -// LocalObject(2139, SpawnTube.Constructor(respawn_tube_tower, Vector3(3870.9688f, 4522.1562f, 259.875f), Vector3.z(90))) -// LocalObject(2197, CaptureTerminal.Constructor(secondary_capture)) -// LocalObject(2315, Door.Constructor) //spawn tube door -// LocalObject(2316, Door.Constructor) //spawn tube door -// ObjectToBuilding(364, 48) -// ObjectToBuilding(365, 48) -// ObjectToBuilding(366, 48) -// ObjectToBuilding(367, 48) -// ObjectToBuilding(368, 48) -// ObjectToBuilding(369, 48) -// ObjectToBuilding(854, 48) -// ObjectToBuilding(855, 48) -// ObjectToBuilding(856, 48) -// ObjectToBuilding(857, 48) -// ObjectToBuilding(858, 48) -// ObjectToBuilding(859, 48) -// ObjectToBuilding(1140, 48) -// ObjectToBuilding(1141, 48) -// ObjectToBuilding(1142, 48) -// ObjectToBuilding(1143, 48) -// ObjectToBuilding(1144, 48) -// ObjectToBuilding(1145, 48) -// ObjectToBuilding(1146, 48) -// ObjectToBuilding(1147, 48) -// ObjectToBuilding(1561, 48) -// ObjectToBuilding(1562, 48) -// ObjectToBuilding(1563, 48) -// ObjectToBuilding(2138, 48) -// ObjectToBuilding(2139, 48) -// ObjectToBuilding(2197, 48) -// ObjectToBuilding(2315, 48) -// ObjectToBuilding(2316, 48) -// } -// -// def Building49() : Unit = { -// //North Akna Air Tower -// LocalBuilding(49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4358.3203f, 3989.5625f, 0)))) -// LocalObject(430, Door.Constructor(Vector3(4366.0156f, 3981.9922f, 237.96875f))) //s1 -// LocalObject(431, Door.Constructor(Vector3(4366.0156f, 3981.9922f, 257.89062f))) //s2 -// LocalObject(432, Door.Constructor(Vector3(4366.0156f, 3997.9297f, 237.96875f))) //n1 -// LocalObject(433, Door.Constructor(Vector3(4366.0156f, 3997.9297f, 257.89062f))) //n2 -// LocalObject(1217, Locker.Constructor) -// LocalObject(1218, Locker.Constructor) -// LocalObject(1219, Locker.Constructor) -// LocalObject(1220, Locker.Constructor) -// LocalObject(1225, Locker.Constructor) -// LocalObject(1226, Locker.Constructor) -// LocalObject(1227, Locker.Constructor) -// LocalObject(1228, Locker.Constructor) -// LocalObject(1440, FacilityTurret.Constructor(manned_turret)) -// LocalObject(1442, FacilityTurret.Constructor(manned_turret)) -// LocalObject(1591, Terminal.Constructor(order_terminal)) -// LocalObject(1592, Terminal.Constructor(order_terminal)) -// LocalObject(1593, Terminal.Constructor(order_terminal)) -// LocalObject(1846, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4352.3984f, 3984.7422f, 266.125f))) //air pad South -// LocalObject(1847, Terminal.Constructor(air_rearm_terminal)) //air pad South -// LocalObject(1849, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4352.3984f, 3995.2812f, 266.125f))) //air pad North -// LocalObject(1850, Terminal.Constructor(air_rearm_terminal)) //air pad North -// LocalObject(2156, SpawnTube.Constructor(respawn_tube_tower, Vector3(4364.633f, 3994.125f, 228.1875f), Vector3.z(90))) -// LocalObject(2157, SpawnTube.Constructor(respawn_tube_tower, Vector3(4364.633f, 3977.7266f, 228.1875f), Vector3.z(90))) -// LocalObject(2203, CaptureTerminal.Constructor(secondary_capture)) -// LocalObject(2333, Door.Constructor) //spawn tube door -// LocalObject(2334, Door.Constructor) //spawn tube door -// ObjectToBuilding(430, 49) -// ObjectToBuilding(431, 49) -// ObjectToBuilding(432, 49) -// ObjectToBuilding(433, 49) -// ObjectToBuilding(902, 49) -// ObjectToBuilding(903, 49) -// ObjectToBuilding(906, 49) -// ObjectToBuilding(907, 49) -// ObjectToBuilding(1217, 49) -// ObjectToBuilding(1218, 49) -// ObjectToBuilding(1219, 49) -// ObjectToBuilding(1220, 49) -// ObjectToBuilding(1225, 49) -// ObjectToBuilding(1226, 49) -// ObjectToBuilding(1227, 49) -// ObjectToBuilding(1228, 49) -// ObjectToBuilding(1440, 49) -// ObjectToBuilding(1442, 49) -// ObjectToBuilding(1591, 49) -// ObjectToBuilding(1592, 49) -// ObjectToBuilding(1593, 49) -// ObjectToBuilding(1846, 49) -// ObjectToBuilding(1847, 49) -// ObjectToBuilding(1849, 49) -// ObjectToBuilding(1850, 49) -// ObjectToBuilding(2156, 49) -// ObjectToBuilding(2157, 49) -// ObjectToBuilding(2203, 49) -// ObjectToBuilding(2333, 49) -// ObjectToBuilding(2334, 49) -// TurretToWeapon(1440, 5008) -// TurretToWeapon(1442, 5009) -// } - } - - val map7 = new ZoneMap("map07") { - Projectiles(this) - } - - val map8 = new ZoneMap("map08") { - Projectiles(this) - } - - val map9 = new ZoneMap("map09") { - Projectiles(this) - } - - val map10 = new ZoneMap("map10") { - Projectiles(this) - } - - val map11 = new ZoneMap("map11") { -// Building1() -// Building2() -// Building3() -// Building67() - -// def Building1() : Unit = { -// //warpgate? -// LocalBuilding(1, FoundationBuilder(WarpGate.Structure)) -// } -// -// def Building2() : Unit = { -// //warpgate? -// LocalBuilding(3, FoundationBuilder(WarpGate.Structure)) -// } -// -// def Building3() : Unit = { -// //warpgate? -// LocalBuilding(3, FoundationBuilder(WarpGate.Structure)) -// } -// -// def Building67() : Unit = { -// //spawn building south of HART C -// LocalBuilding(67, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1, 0, 0)))) -// LocalObject(282, Door.Constructor) //spawn tube door -// LocalObject(396, Door.Constructor) //entrance -// LocalObject(766, SpawnTube.Constructor(Vector3(3138.0f, 2875.0f, 36.2f), Vector3.z(180))) -// ObjectToBuilding(282, 67) -// ObjectToBuilding(396, 67) -// ObjectToBuilding(766, 67) -// } - - Projectiles(this) - } - - val map12 = new ZoneMap("map12") { -// Building1() -// Building2() -// Building3() -// Building67() -// -// def Building1() : Unit = { -// //warpgate? -// LocalBuilding(1, FoundationBuilder(WarpGate.Structure)) -// } -// -// def Building2() : Unit = { -// //warpgate? -// LocalBuilding(3, FoundationBuilder(WarpGate.Structure)) -// } -// -// def Building3() : Unit = { -// //warpgate? -// LocalBuilding(3, FoundationBuilder(WarpGate.Structure)) -// } -// -// def Building67() : Unit = { -// //spawn building south of HART C -// LocalBuilding(67, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1, 0, 0)))) -// LocalObject(282, Door.Constructor) //spawn tube door -// LocalObject(396, Door.Constructor) //entrance -// LocalObject(766, SpawnTube.Constructor(Vector3(3138.0f, 2875.0f, 36.2f), Vector3.z(180))) -// ObjectToBuilding(282, 67) -// ObjectToBuilding(396, 67) -// ObjectToBuilding(766, 67) -// } - Projectiles(this) - } - - val map13 = new ZoneMap("map13") { -// Building1() -// Building2() -// Building3() -//// Building29() -// Building42() -// Building51() -// Building52() -// Building77() -// Building79() -// Building81() - Projectiles(this) - -// def Building1() : Unit = { -// //warpgate? -// LocalBuilding(1, FoundationBuilder(WarpGate.Structure)) -// } -// -// // LocalBuilding(2, FoundationBuilder(WarpGate.Structure)) //TODO might be wrong? -// -// def Building3() : Unit = { -// //warpgate? -// LocalBuilding(3, FoundationBuilder(WarpGate.Structure)) -// } -// -// // LocalObject(520, ImplantTerminalMech.Constructor) //Hart B -// // LocalObject(1081, Terminal.Constructor(implant_terminal_interface)) //tube 520 -// // TerminalToInterface(520, 1081) -// -// def Building2() : Unit = { -// //HART building C -// LocalBuilding(2, FoundationBuilder(Building.Structure(StructureType.Building))) -// LocalObject(186, Terminal.Constructor(cert_terminal)) -// LocalObject(187, Terminal.Constructor(cert_terminal)) -// LocalObject(188, Terminal.Constructor(cert_terminal)) -// LocalObject(362, Door.Constructor) -// LocalObject(370, Door.Constructor) -// LocalObject(371, Door.Constructor) -// LocalObject(374, Door.Constructor) -// LocalObject(375, Door.Constructor) -// LocalObject(394, Door.Constructor) -// LocalObject(395, Door.Constructor) -// LocalObject(396, Door.Constructor) -// LocalObject(397, Door.Constructor) -// LocalObject(398, Door.Constructor) -// LocalObject(399, Door.Constructor) -// LocalObject(462, Door.Constructor) -// LocalObject(463, Door.Constructor) -// LocalObject(522, ImplantTerminalMech.Constructor) -// LocalObject(523, ImplantTerminalMech.Constructor) -// LocalObject(524, ImplantTerminalMech.Constructor) -// LocalObject(525, ImplantTerminalMech.Constructor) -// LocalObject(526, ImplantTerminalMech.Constructor) -// LocalObject(527, ImplantTerminalMech.Constructor) -// LocalObject(528, ImplantTerminalMech.Constructor) -// LocalObject(529, ImplantTerminalMech.Constructor) -// LocalObject(686, Locker.Constructor) -// LocalObject(687, Locker.Constructor) -// LocalObject(688, Locker.Constructor) -// LocalObject(689, Locker.Constructor) -// LocalObject(690, Locker.Constructor) -// LocalObject(691, Locker.Constructor) -// LocalObject(692, Locker.Constructor) -// LocalObject(693, Locker.Constructor) -// LocalObject(778, ProximityTerminal.Constructor(medical_terminal, Vector3(3617.3516f, 2785.3281f, 93.65625f))) //medical terminal Southwest -// LocalObject(779, ProximityTerminal.Constructor(medical_terminal, Vector3(3617.3516f, 2830.414f, 93.65625f))) //medical terminal Southeast -// LocalObject(780, ProximityTerminal.Constructor(medical_terminal, Vector3(3758.7031f, 2785.3281f, 93.65625f))) //medical terminal Southeast -// LocalObject(781, ProximityTerminal.Constructor(medical_terminal, Vector3(3758.7031f, 2830.414f, 93.65625f))) //medical terminal Northeast -// LocalObject(842, Terminal.Constructor(order_terminal)) -// LocalObject(843, Terminal.Constructor(order_terminal)) -// LocalObject(844, Terminal.Constructor(order_terminal)) -// LocalObject(845, Terminal.Constructor(order_terminal)) -// LocalObject(1082, Terminal.Constructor(implant_terminal_interface)) //TODO guid not correct -// LocalObject(1083, Terminal.Constructor(implant_terminal_interface)) //TODO guid not correct -// LocalObject(1084, Terminal.Constructor(implant_terminal_interface)) //TODO guid not correct -// LocalObject(1085, Terminal.Constructor(implant_terminal_interface)) //TODO guid not correct -// LocalObject(1086, Terminal.Constructor(implant_terminal_interface)) //TODO guid not correct -// LocalObject(1087, Terminal.Constructor(implant_terminal_interface)) //TODO guid not correct -// LocalObject(1088, Terminal.Constructor(implant_terminal_interface)) //TODO guid not correct -// LocalObject(1089, Terminal.Constructor(implant_terminal_interface)) //TODO guid not correct -// ObjectToBuilding(186, 2) -// ObjectToBuilding(187, 2) -// ObjectToBuilding(188, 2) -// ObjectToBuilding(362, 2) -// ObjectToBuilding(370, 2) -// ObjectToBuilding(371, 2) -// ObjectToBuilding(374, 2) -// ObjectToBuilding(375, 2) -// ObjectToBuilding(394, 2) -// ObjectToBuilding(395, 2) -// ObjectToBuilding(396, 2) -// ObjectToBuilding(397, 2) -// ObjectToBuilding(398, 2) -// ObjectToBuilding(399, 2) -// ObjectToBuilding(462, 2) -// ObjectToBuilding(463, 2) -// ObjectToBuilding(522, 2) -// ObjectToBuilding(523, 2) -// ObjectToBuilding(524, 2) -// ObjectToBuilding(525, 2) -// ObjectToBuilding(526, 2) -// ObjectToBuilding(527, 2) -// ObjectToBuilding(528, 2) -// ObjectToBuilding(529, 2) -// ObjectToBuilding(686, 2) -// ObjectToBuilding(687, 2) -// ObjectToBuilding(688, 2) -// ObjectToBuilding(689, 2) -// ObjectToBuilding(690, 2) -// ObjectToBuilding(691, 2) -// ObjectToBuilding(692, 2) -// ObjectToBuilding(693, 2) -// ObjectToBuilding(778, 2) -// ObjectToBuilding(779, 2) -// ObjectToBuilding(780, 2) -// ObjectToBuilding(781, 2) -// ObjectToBuilding(842, 2) -// ObjectToBuilding(843, 2) -// ObjectToBuilding(844, 2) -// ObjectToBuilding(845, 2) -// ObjectToBuilding(1082, 2) -// ObjectToBuilding(1083, 2) -// ObjectToBuilding(1084, 2) -// ObjectToBuilding(1085, 2) -// ObjectToBuilding(1086, 2) -// ObjectToBuilding(1087, 2) -// ObjectToBuilding(1088, 2) -// ObjectToBuilding(1089, 2) -// TerminalToInterface(522, 1082) -// TerminalToInterface(523, 1083) -// TerminalToInterface(524, 1084) -// TerminalToInterface(525, 1085) -// TerminalToInterface(526, 1086) -// TerminalToInterface(527, 1087) -// TerminalToInterface(528, 1088) -// TerminalToInterface(529, 1089) -// } - -// def Building29() : Unit = { -// //South Villa Gun Tower -// LocalBuilding(29, FoundationBuilder(Building.Structure(StructureType.Tower))) -// LocalObject(330, Door.Constructor(Vector3(3979.9219f, 2592.0547f, 91.140625f), Vector3.z(180))) -// LocalObject(331, Door.Constructor(Vector3(3979.9219f, 2592.0547f, 111.140625f), Vector3.z(180))) -// LocalObject(332, Door.Constructor(Vector3(3979.9688f, 2608.0625f, 91.140625f), Vector3.Zero)) -// LocalObject(333, Door.Constructor(Vector3(3979.9688f, 2608.0625f, 111.140625f), Vector3.Zero)) -// LocalObject(556, IFFLock.Constructor) -// LocalObject(557, IFFLock.Constructor) -// LocalObject(558, IFFLock.Constructor) -// LocalObject(559, IFFLock.Constructor) -// LocalObject(670, FacilityTurret.Constructor(manned_turret)) -// LocalObject(671, FacilityTurret.Constructor(manned_turret)) -// LocalObject(1019, CaptureTerminal.Constructor(secondary_capture)) -// ObjectToBuilding(330, 29) -// ObjectToBuilding(331, 29) -// ObjectToBuilding(332, 29) -// ObjectToBuilding(333, 29) -// ObjectToBuilding(556, 29) -// ObjectToBuilding(557, 29) -// ObjectToBuilding(558, 29) -// ObjectToBuilding(559, 29) -// ObjectToBuilding(670, 29) -// ObjectToBuilding(671, 29) -// ObjectToBuilding(1019, 29) -// DoorToLock(330, 558) -// DoorToLock(331, 559) -// DoorToLock(332, 556) -// DoorToLock(333, 557) -// TurretToWeapon(670, 5000) -// TurretToWeapon(671, 5001) -// } - -// def Building42() : Unit = { -// //spawn building south of HART C -// LocalBuilding(42, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1, 0, 0)))) -// LocalObject(258, Door.Constructor) //spawn tube door -// LocalObject(259, Door.Constructor) //spawn tube door -// LocalObject(260, Door.Constructor) //spawn tube door -// LocalObject(261, Door.Constructor) //spawn tube door -// LocalObject(262, Door.Constructor) //spawn tube door -// LocalObject(263, Door.Constructor) //spawn tube door -// LocalObject(372, Door.Constructor) //entrance -// LocalObject(373, Door.Constructor) //entrance -// LocalObject(430, Door.Constructor) //vr door -// LocalObject(431, Door.Constructor) //vr door -// LocalObject(432, Door.Constructor) //vr door -// LocalObject(433, Door.Constructor) //vr door -// LocalObject(434, Door.Constructor) //vr door -// LocalObject(435, Door.Constructor) //vr door -// LocalObject(744, SpawnTube.Constructor(Vector3(3684.336f, 2709.0469f, 91.9f), Vector3.z(180))) -// LocalObject(745, SpawnTube.Constructor(Vector3(3684.336f, 2713.75f, 91.9f), Vector3.Zero)) -// LocalObject(746, SpawnTube.Constructor(Vector3(3690.9062f, 2708.4219f, 91.9f), Vector3.z(180))) -// LocalObject(747, SpawnTube.Constructor(Vector3(3691.0703f, 2713.8672f, 91.9f), Vector3.Zero)) -// LocalObject(748, SpawnTube.Constructor(Vector3(3697.664f, 2708.3984f, 91.9f), Vector3.z(180))) -// LocalObject(749, SpawnTube.Constructor(Vector3(3697.711f, 2713.2344f, 91.9f), Vector3.Zero)) -// LocalObject(852, Terminal.Constructor(order_terminal)) //s. wall -// LocalObject(853, Terminal.Constructor(order_terminal)) //n. wall -// LocalObject(854, Terminal.Constructor(order_terminal)) //s. wall -// LocalObject(855, Terminal.Constructor(order_terminal)) //n. wall -// LocalObject(859, Terminal.Constructor(order_terminal)) //s. wall -// LocalObject(860, Terminal.Constructor(order_terminal)) //n. wall -// ObjectToBuilding(258, 42) -// ObjectToBuilding(259, 42) -// ObjectToBuilding(260, 42) -// ObjectToBuilding(261, 42) -// ObjectToBuilding(262, 42) -// ObjectToBuilding(263, 42) -// ObjectToBuilding(372, 42) -// ObjectToBuilding(373, 42) -// ObjectToBuilding(430, 42) -// ObjectToBuilding(431, 42) -// ObjectToBuilding(432, 42) -// ObjectToBuilding(433, 42) -// ObjectToBuilding(434, 42) -// ObjectToBuilding(435, 42) -// ObjectToBuilding(744, 42) -// ObjectToBuilding(745, 42) -// ObjectToBuilding(746, 42) -// ObjectToBuilding(747, 42) -// ObjectToBuilding(748, 42) -// ObjectToBuilding(749, 42) -// ObjectToBuilding(852, 42) -// ObjectToBuilding(853, 42) -// ObjectToBuilding(854, 42) -// ObjectToBuilding(855, 42) -// ObjectToBuilding(859, 42) -// ObjectToBuilding(860, 42) -// } -// -// def Building51() : Unit = { -// //air terminal & silo west of HART C -// LocalObject(12, ProximityTerminal.Constructor(repair_silo, Vector3(3646.6328f, 2870.9062f, 91.046875f))) //repair terminal -// LocalObject(13, Terminal.Constructor(ground_rearm_terminal)) //rearm terminal -// LocalBuilding(51, FoundationBuilder(Building.Structure(StructureType.Platform))) -// LocalObject(304, Terminal.Constructor(dropship_vehicle_terminal)) -// LocalObject(292, -// VehicleSpawnPad.Constructor(Vector3(3508.9844f, 2895.961f, 92.296875f), Vector3(0f, 0f, 90.0f)) -// ) -// ObjectToBuilding(12, 51) -// ObjectToBuilding(13, 51) -// ObjectToBuilding(304, 51) -// ObjectToBuilding(292, 51) -// TerminalToSpawnPad(304, 292) -// } -// -// def Building52() : Unit = { -// //air terminal southwest of HART C -// LocalBuilding(52, FoundationBuilder(Building.Structure(StructureType.Platform))) -// LocalObject(305, Terminal.Constructor(dropship_vehicle_terminal)) -// LocalObject(293, -// VehicleSpawnPad.Constructor(Vector3(3575.0781f, 2654.9766f, 92.296875f), Vector3(0f, 0f, 45.0f)) -// ) -// ObjectToBuilding(305, 52) -// ObjectToBuilding(293, 52) -// TerminalToSpawnPad(305, 293) -// } -// -// def Building77() : Unit = { -// //ground terminal west of HART C -// LocalBuilding(77, FoundationBuilder(Building.Structure(StructureType.Platform))) -// LocalObject(1063, Terminal.Constructor(ground_vehicle_terminal)) -// LocalObject(706, -// VehicleSpawnPad.Constructor(Vector3(3506.0f, 2820.0f, 92.0625f), Vector3(0f, 0f, 270.0f)) -// ) -// ObjectToBuilding(1063, 77) -// ObjectToBuilding(706, 77) -// TerminalToSpawnPad(1063, 706) -// } -// -// def Building79() : Unit = { -// //ground terminal south of HART C -// LocalBuilding(79, FoundationBuilder(Building.Structure(StructureType.Platform))) -// LocalObject(1065, Terminal.Constructor(ground_vehicle_terminal)) -// LocalObject(710, -// VehicleSpawnPad.Constructor(Vector3(3659.836f, 2589.875f, 92.0625f), Vector3(0f, 0f, 180.0f)) -// ) -// ObjectToBuilding(1065, 79) -// ObjectToBuilding(710, 79) -// TerminalToSpawnPad(1065, 710) -// } -// -// def Building81() : Unit = { -// //ground terminal south of HART C -// LocalBuilding(81, FoundationBuilder(Building.Structure(StructureType.Platform))) -// LocalObject(1067, Terminal.Constructor(ground_vehicle_terminal)) -// LocalObject(712, -// VehicleSpawnPad.Constructor(Vector3(3724.0156f, 2589.875f, 92.0625f), Vector3(0f, 0f, 180.0f)) -// ) -// ObjectToBuilding(1067, 81) -// ObjectToBuilding(712, 81) -// TerminalToSpawnPad(1067, 712) -// } - } + val map1 = Map01.ZoneMap + val map2 = Map02.ZoneMap + val map3 = Map03.ZoneMap + val map4 = Map04.ZoneMap + val map5 = Map05.ZoneMap + val map6 = Map06.ZoneMap + val map7 = Map07.ZoneMap + val map8 = Map08.ZoneMap + val map9 = Map09.ZoneMap + val map10 = Map10.ZoneMap + val map11 = Map11.ZoneMap + val map12 = Map12.ZoneMap + val map13 = Map13.ZoneMap + + Projectiles(map1) + Projectiles(map2) + Projectiles(map3) + Projectiles(map4) + Projectiles(map5) + Projectiles(map6) + Projectiles(map7) + Projectiles(map8) + Projectiles(map9) + Projectiles(map10) + Projectiles(map11) + Projectiles(map12) + Projectiles(map13) val map14 = new ZoneMap("map14") { Projectiles(this) @@ -6248,23 +69,19 @@ object Maps { Projectiles(this) } - val map96 = new ZoneMap("map96") { - Projectiles(this) - } + val map96 = Map96.ZoneMap + val map97 = Map97.ZoneMap + val map98 = Map98.ZoneMap + val map99 = Map99.ZoneMap - val map97 = new ZoneMap("map97") { - Projectiles(this) - } + Projectiles(map96) + Projectiles(map97) + Projectiles(map98) + Projectiles(map99) - val map98 = new ZoneMap("map98") { - Projectiles(this) - } - - val map99 = new ZoneMap("map99") { - Projectiles(this) - } - - private def Projectiles(zmap : ZoneMap) : Unit = { - (Projectile.BaseUID until Projectile.RangeUID) foreach { zmap.LocalObject(_, LocalProjectile.Constructor) } + def Projectiles(zmap: ZoneMap): Unit = { + (Projectile.BaseUID until Projectile.RangeUID) foreach { + zmap.LocalObject(_, LocalProjectile.Constructor) + } } } diff --git a/pslogin/src/main/scala/WorldSessionActor.scala b/pslogin/src/main/scala/WorldSessionActor.scala index e316c718..2b701344 100644 --- a/pslogin/src/main/scala/WorldSessionActor.scala +++ b/pslogin/src/main/scala/WorldSessionActor.scala @@ -368,7 +368,8 @@ class WorldSessionActor extends Actor with MDCContextAware { case VehicleSpawnPad.ServerVehicleOverrideStart(vehicle, pad) => val vdef = vehicle.Definition if(vehicle.Seats(0).isOccupied) { - sendResponse(ObjectDetachMessage(pad.GUID, vehicle.GUID, pad.Position + Vector3.z(0.5f), pad.Orientation.z)) + // todo: shouldn't the vehicle already be detached by this point? I'm going to disable the below for now as it's causing duplicate ODM packets +// sendResponse(ObjectDetachMessage(pad.GUID, vehicle.GUID, pad.Position + Vector3.z(0.5f), pad.Orientation.z)) } ServerVehicleOverride(vehicle, vdef.AutoPilotSpeed1, GlobalDefinitions.isFlightVehicle(vdef) : Int) @@ -1913,9 +1914,8 @@ class WorldSessionActor extends Actor with MDCContextAware { } case VehicleResponse.DetachFromRails(vehicle_guid, pad_guid, pad_position, pad_orientation_z) => - //todo: dropship_pad_doors should have a different offset - val vehicle_creation_z_offset = 2.52604f // This value comes from startup.pak/game_objects.adb.lst -> mb_pad_creation vehiclecreationzoffset - sendResponse(ObjectDetachMessage(pad_guid, vehicle_guid, pad_position + Vector3(0, 0, vehicle_creation_z_offset), pad_orientation_z)) + val pad = continent.GUID(pad_guid).get.asInstanceOf[VehicleSpawnPad].Definition + sendResponse(ObjectDetachMessage(pad_guid, vehicle_guid, pad_position + Vector3(0, 0, pad.VehicleCreationZOffset), pad_orientation_z + pad.VehicleCreationZOrientOffset)) case VehicleResponse.EquipmentInSlot(pkt) => if(tplayer_guid != guid) { diff --git a/pslogin/src/main/scala/zonemaps/Map01.scala b/pslogin/src/main/scala/zonemaps/Map01.scala new file mode 100644 index 00000000..e7375548 --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map01.scala @@ -0,0 +1,1931 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.resourcesilo.ResourceSilo +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map01 { + // Solsar + val ZoneMap = new ZoneMap("map01") { + + Building10() + + def Building10(): Unit = { // Name: Mont Type: amp_station GUID: 1, MapID: 10 + LocalBuilding(1, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3380f, 4300f, 82.74789f)))) + LocalObject(153, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) + LocalObject(121, Door.Constructor(Vector3(3376.516f, 4305.85f, 95.64989f)), owning_building_guid = 1) + LocalObject(122, Door.Constructor(Vector3(3383.112f, 4293.944f, 95.64989f)), owning_building_guid = 1) + LocalObject(268, Door.Constructor(Vector3(3296.951f, 4325.646f, 92.46289f)), owning_building_guid = 1) + LocalObject(269, Door.Constructor(Vector3(3305.771f, 4309.734f, 84.49889f)), owning_building_guid = 1) + LocalObject(270, Door.Constructor(Vector3(3307.951f, 4356.354f, 84.49889f)), owning_building_guid = 1) + LocalObject(271, Door.Constructor(Vector3(3323.862f, 4365.173f, 92.46289f)), owning_building_guid = 1) + LocalObject(272, Door.Constructor(Vector3(3361.04f, 4324.448f, 94.47488f)), owning_building_guid = 1) + LocalObject(273, Door.Constructor(Vector3(3362.789f, 4331.049f, 89.46889f)), owning_building_guid = 1) + LocalObject(274, Door.Constructor(Vector3(3368.964f, 4328.842f, 94.47488f)), owning_building_guid = 1) + LocalObject(276, Door.Constructor(Vector3(3390.668f, 4270.954f, 94.47488f)), owning_building_guid = 1) + LocalObject(277, Door.Constructor(Vector3(3397.211f, 4268.95f, 89.46889f)), owning_building_guid = 1) + LocalObject(278, Door.Constructor(Vector3(3398.593f, 4275.348f, 94.47488f)), owning_building_guid = 1) + LocalObject(279, Door.Constructor(Vector3(3412.547f, 4381.497f, 84.49889f)), owning_building_guid = 1) + LocalObject(280, Door.Constructor(Vector3(3421.367f, 4365.585f, 92.46188f)), owning_building_guid = 1) + LocalObject(281, Door.Constructor(Vector3(3429.337f, 4221.947f, 92.46289f)), owning_building_guid = 1) + LocalObject(282, Door.Constructor(Vector3(3445.248f, 4230.766f, 84.49889f)), owning_building_guid = 1) + LocalObject(283, Door.Constructor(Vector3(3461.614f, 4292.979f, 84.49889f)), owning_building_guid = 1) + LocalObject(284, Door.Constructor(Vector3(3470.434f, 4277.067f, 92.46188f)), owning_building_guid = 1) + LocalObject(285, Door.Constructor(Vector3(3485.256f, 4266.876f, 84.46889f)), owning_building_guid = 1) + LocalObject(474, Door.Constructor(Vector3(3360.568f, 4293.802f, 84.46889f)), owning_building_guid = 1) + LocalObject(475, Door.Constructor(Vector3(3364.447f, 4286.805f, 84.46889f)), owning_building_guid = 1) + LocalObject(476, Door.Constructor(Vector3(3366.934f, 4323.135f, 94.46889f)), owning_building_guid = 1) + LocalObject(477, Door.Constructor(Vector3(3368.365f, 4320.991f, 89.46889f)), owning_building_guid = 1) + LocalObject(478, Door.Constructor(Vector3(3373.422f, 4328.368f, 84.46889f)), owning_building_guid = 1) + LocalObject(479, Door.Constructor(Vector3(3374.182f, 4310.496f, 69.46889f)), owning_building_guid = 1) + LocalObject(480, Door.Constructor(Vector3(3378.86f, 4326.809f, 84.46889f)), owning_building_guid = 1) + LocalObject(481, Door.Constructor(Vector3(3381.939f, 4296.501f, 76.96889f)), owning_building_guid = 1) + LocalObject(482, Door.Constructor(Vector3(3382.739f, 4319.812f, 69.46889f)), owning_building_guid = 1) + LocalObject(483, Door.Constructor(Vector3(3382.739f, 4319.812f, 76.96889f)), owning_building_guid = 1) + LocalObject(484, Door.Constructor(Vector3(3391.255f, 4287.945f, 69.46889f)), owning_building_guid = 1) + LocalObject(485, Door.Constructor(Vector3(3391.635f, 4279.009f, 89.46889f)), owning_building_guid = 1) + LocalObject(486, Door.Constructor(Vector3(3392.696f, 4276.66f, 94.46889f)), owning_building_guid = 1) + LocalObject(487, Door.Constructor(Vector3(3394.374f, 4298.821f, 76.96889f)), owning_building_guid = 1) + LocalObject(488, Door.Constructor(Vector3(3396.693f, 4286.386f, 76.96889f)), owning_building_guid = 1) + LocalObject(489, Door.Constructor(Vector3(3400.572f, 4279.389f, 84.46889f)), owning_building_guid = 1) + LocalObject(490, Door.Constructor(Vector3(3402.131f, 4284.827f, 84.46889f)), owning_building_guid = 1) + LocalObject(491, Door.Constructor(Vector3(3402.17f, 4326.009f, 69.46889f)), owning_building_guid = 1) + LocalObject(492, Door.Constructor(Vector3(3416.125f, 4292.584f, 76.96889f)), owning_building_guid = 1) + LocalObject(493, Door.Constructor(Vector3(3418.483f, 4321.332f, 69.46889f)), owning_building_guid = 1) + LocalObject(494, Door.Constructor(Vector3(3420.042f, 4326.77f, 69.46889f)), owning_building_guid = 1) + LocalObject(495, Door.Constructor(Vector3(3456.547f, 4310.417f, 76.96889f)), owning_building_guid = 1) + LocalObject(650, Door.Constructor(Vector3(3354.496f, 4285.833f, 85.22789f)), owning_building_guid = 1) + LocalObject(1974, Door.Constructor(Vector3(3391.926f, 4318.35f, 77.30189f)), owning_building_guid = 1) + LocalObject(1975, Door.Constructor(Vector3(3395.462f, 4311.971f, 77.30189f)), owning_building_guid = 1) + LocalObject(1976, Door.Constructor(Vector3(3398.996f, 4305.596f, 77.30189f)), owning_building_guid = 1) + LocalObject(686, IFFLock.Constructor(Vector3(3353.573f, 4281.846f, 84.42789f), Vector3(0, 0, 241)), owning_building_guid = 1, door_guid = 650) + LocalObject(736, IFFLock.Constructor(Vector3(3360.615f, 4330.759f, 89.40989f), Vector3(0, 0, 331)), owning_building_guid = 1, door_guid = 273) + LocalObject(737, IFFLock.Constructor(Vector3(3361.332f, 4322.247f, 94.40889f), Vector3(0, 0, 241)), owning_building_guid = 1, door_guid = 272) + LocalObject(738, IFFLock.Constructor(Vector3(3368.696f, 4331.004f, 94.40889f), Vector3(0, 0, 61)), owning_building_guid = 1, door_guid = 274) + LocalObject(739, IFFLock.Constructor(Vector3(3374.242f, 4312.326f, 69.28389f), Vector3(0, 0, 61)), owning_building_guid = 1, door_guid = 479) + LocalObject(740, IFFLock.Constructor(Vector3(3380.971f, 4319.758f, 76.78389f), Vector3(0, 0, 331)), owning_building_guid = 1, door_guid = 483) + LocalObject(741, IFFLock.Constructor(Vector3(3390.974f, 4268.771f, 94.40889f), Vector3(0, 0, 241)), owning_building_guid = 1, door_guid = 276) + LocalObject(742, IFFLock.Constructor(Vector3(3396.205f, 4298.76f, 76.78389f), Vector3(0, 0, 151)), owning_building_guid = 1, door_guid = 487) + LocalObject(743, IFFLock.Constructor(Vector3(3398.335f, 4277.532f, 94.40889f), Vector3(0, 0, 61)), owning_building_guid = 1, door_guid = 278) + LocalObject(744, IFFLock.Constructor(Vector3(3399.396f, 4269.224f, 89.40989f), Vector3(0, 0, 151)), owning_building_guid = 1, door_guid = 277) + LocalObject(745, IFFLock.Constructor(Vector3(3420.096f, 4325.002f, 69.28389f), Vector3(0, 0, 241)), owning_building_guid = 1, door_guid = 494) + LocalObject(746, IFFLock.Constructor(Vector3(3487.444f, 4267.145f, 84.40789f), Vector3(0, 0, 151)), owning_building_guid = 1, door_guid = 285) + LocalObject(933, Locker.Constructor(Vector3(3370.107f, 4287.468f, 67.94788f)), owning_building_guid = 1) + LocalObject(934, Locker.Constructor(Vector3(3371.277f, 4288.116f, 67.94788f)), owning_building_guid = 1) + LocalObject(935, Locker.Constructor(Vector3(3372.445f, 4288.764f, 67.94788f)), owning_building_guid = 1) + LocalObject(936, Locker.Constructor(Vector3(3373.603f, 4289.405f, 67.94788f)), owning_building_guid = 1) + LocalObject(937, Locker.Constructor(Vector3(3377.574f, 4291.606f, 67.94788f)), owning_building_guid = 1) + LocalObject(938, Locker.Constructor(Vector3(3377.634f, 4314.534f, 75.70889f)), owning_building_guid = 1) + LocalObject(939, Locker.Constructor(Vector3(3378.639f, 4315.091f, 75.70889f)), owning_building_guid = 1) + LocalObject(940, Locker.Constructor(Vector3(3378.743f, 4292.255f, 67.94788f)), owning_building_guid = 1) + LocalObject(941, Locker.Constructor(Vector3(3379.642f, 4315.647f, 75.70889f)), owning_building_guid = 1) + LocalObject(942, Locker.Constructor(Vector3(3379.912f, 4292.902f, 67.94788f)), owning_building_guid = 1) + LocalObject(943, Locker.Constructor(Vector3(3380.66f, 4316.212f, 75.70889f)), owning_building_guid = 1) + LocalObject(944, Locker.Constructor(Vector3(3381.07f, 4293.544f, 67.94788f)), owning_building_guid = 1) + LocalObject(1338, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1339, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1340, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1341, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1342, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1343, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1906, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(1907, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(1908, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(1909, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(1910, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(1911, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2081, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1) + LocalObject(1285, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3455.209f, 4262.986f, 80.69289f), Vector3(0, 0, -29)), owning_building_guid = 1, terminal_guid = 2081) + LocalObject(1802, ResourceSilo.Constructor, owning_building_guid = 1) + LocalObject(1825, SpawnTube.Constructor(Vector3(3391.802f, 4319.481f, 75.44788f), Vector3(0, 0, 151)), owning_building_guid = 1) + LocalObject(1826, SpawnTube.Constructor(Vector3(3395.337f, 4313.104f, 75.44788f), Vector3(0, 0, 151)), owning_building_guid = 1) + LocalObject(1827, SpawnTube.Constructor(Vector3(3398.87f, 4306.73f, 75.44788f), Vector3(0, 0, 151)), owning_building_guid = 1) + LocalObject(1299, ProximityTerminal.Constructor(medical_terminal, Vector3(3375.339f, 4290.991f, 67.94788f)), owning_building_guid = 1) + LocalObject(1300, ProximityTerminal.Constructor(medical_terminal, Vector3(3399.281f, 4310.694f, 87.94788f)), owning_building_guid = 1) + LocalObject(1480, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3327.2f, 4293.409f, 91.25288f)), owning_building_guid = 1) + LocalObject(1481, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1483, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3337.111f, 4360.257f, 91.27589f)), owning_building_guid = 1) + LocalObject(1484, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1486, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3384.572f, 4236.892f, 93.41389f)), owning_building_guid = 1) + LocalObject(1487, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1489, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3439.656f, 4310.462f, 91.25288f)), owning_building_guid = 1) + LocalObject(1490, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1737, ProximityTerminal.Constructor(repair_silo, Vector3(3325.68f, 4269.44f, 82.14789f)), owning_building_guid = 1) + LocalObject(1738, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(1741, ProximityTerminal.Constructor(repair_silo, Vector3(3441.406f, 4333.806f, 82.14789f)), owning_building_guid = 1) + LocalObject(1742, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(1219, FacilityTurret.Constructor(manned_turret, Vector3(3269.344f, 4349.394f, 91.45589f)), owning_building_guid = 1) + TurretToWeapon(1219, 5000) + LocalObject(1220, FacilityTurret.Constructor(manned_turret, Vector3(3334.443f, 4227.359f, 91.45589f)), owning_building_guid = 1) + TurretToWeapon(1220, 5001) + LocalObject(1221, FacilityTurret.Constructor(manned_turret, Vector3(3350.346f, 4396.83f, 91.45589f)), owning_building_guid = 1) + TurretToWeapon(1221, 5002) + LocalObject(1222, FacilityTurret.Constructor(manned_turret, Vector3(3367.111f, 4172.999f, 91.45589f)), owning_building_guid = 1) + TurretToWeapon(1222, 5003) + LocalObject(1223, FacilityTurret.Constructor(manned_turret, Vector3(3403.542f, 4423.77f, 91.45589f)), owning_building_guid = 1) + TurretToWeapon(1223, 5004) + LocalObject(1224, FacilityTurret.Constructor(manned_turret, Vector3(3501.342f, 4247.393f, 91.45589f)), owning_building_guid = 1) + TurretToWeapon(1224, 5005) + } + + Building6() + + def Building6(): Unit = { // Name: Bastet Type: amp_station GUID: 4, MapID: 6 + LocalBuilding(4, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5346f, 5518f, 56.43483f)))) + LocalObject(160, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 4) + LocalObject(123, Door.Constructor(Vector3(5346.211f, 5511.195f, 69.33682f)), owning_building_guid = 4) + LocalObject(124, Door.Constructor(Vector3(5346.214f, 5524.805f, 69.33682f)), owning_building_guid = 4) + LocalObject(420, Door.Constructor(Vector3(5270f, 5598f, 58.15583f)), owning_building_guid = 4) + LocalObject(421, Door.Constructor(Vector3(5278.023f, 5462.5f, 58.18583f)), owning_building_guid = 4) + LocalObject(422, Door.Constructor(Vector3(5278.023f, 5480.693f, 66.14883f)), owning_building_guid = 4) + LocalObject(423, Door.Constructor(Vector3(5278.023f, 5563.708f, 58.18583f)), owning_building_guid = 4) + LocalObject(424, Door.Constructor(Vector3(5278.023f, 5581.901f, 66.14883f)), owning_building_guid = 4) + LocalObject(425, Door.Constructor(Vector3(5322.498f, 5610.186f, 58.18583f)), owning_building_guid = 4) + LocalObject(426, Door.Constructor(Vector3(5340.69f, 5610.186f, 66.14983f)), owning_building_guid = 4) + LocalObject(427, Door.Constructor(Vector3(5341.669f, 5487.424f, 68.16183f)), owning_building_guid = 4) + LocalObject(428, Door.Constructor(Vector3(5341.69f, 5548.575f, 68.16183f)), owning_building_guid = 4) + LocalObject(429, Door.Constructor(Vector3(5346f, 5482.5f, 63.15583f)), owning_building_guid = 4) + LocalObject(430, Door.Constructor(Vector3(5346f, 5553.501f, 63.15583f)), owning_building_guid = 4) + LocalObject(431, Door.Constructor(Vector3(5350.73f, 5487.425f, 68.16183f)), owning_building_guid = 4) + LocalObject(432, Door.Constructor(Vector3(5350.751f, 5548.576f, 68.16183f)), owning_building_guid = 4) + LocalObject(433, Door.Constructor(Vector3(5363.503f, 5433.782f, 66.14983f)), owning_building_guid = 4) + LocalObject(434, Door.Constructor(Vector3(5381.695f, 5433.782f, 58.18583f)), owning_building_guid = 4) + LocalObject(435, Door.Constructor(Vector3(5406.203f, 5455.307f, 66.14983f)), owning_building_guid = 4) + LocalObject(436, Door.Constructor(Vector3(5406.203f, 5473.499f, 58.18583f)), owning_building_guid = 4) + LocalObject(627, Door.Constructor(Vector3(5274f, 5546f, 50.65583f)), owning_building_guid = 4) + LocalObject(628, Door.Constructor(Vector3(5298f, 5514f, 43.15583f)), owning_building_guid = 4) + LocalObject(629, Door.Constructor(Vector3(5302f, 5518f, 43.15583f)), owning_building_guid = 4) + LocalObject(630, Door.Constructor(Vector3(5314f, 5506f, 43.15583f)), owning_building_guid = 4) + LocalObject(631, Door.Constructor(Vector3(5318f, 5542f, 50.65583f)), owning_building_guid = 4) + LocalObject(632, Door.Constructor(Vector3(5334f, 5494f, 58.15583f)), owning_building_guid = 4) + LocalObject(633, Door.Constructor(Vector3(5334f, 5502f, 43.15583f)), owning_building_guid = 4) + LocalObject(634, Door.Constructor(Vector3(5334f, 5502f, 50.65583f)), owning_building_guid = 4) + LocalObject(635, Door.Constructor(Vector3(5334f, 5526f, 50.65583f)), owning_building_guid = 4) + LocalObject(636, Door.Constructor(Vector3(5334f, 5542f, 58.15583f)), owning_building_guid = 4) + LocalObject(637, Door.Constructor(Vector3(5338f, 5490f, 58.15583f)), owning_building_guid = 4) + LocalObject(638, Door.Constructor(Vector3(5338f, 5538f, 50.65583f)), owning_building_guid = 4) + LocalObject(639, Door.Constructor(Vector3(5338f, 5546f, 58.15583f)), owning_building_guid = 4) + LocalObject(640, Door.Constructor(Vector3(5342f, 5534f, 43.15583f)), owning_building_guid = 4) + LocalObject(641, Door.Constructor(Vector3(5346f, 5494f, 63.15583f)), owning_building_guid = 4) + LocalObject(642, Door.Constructor(Vector3(5346f, 5506f, 43.15583f)), owning_building_guid = 4) + LocalObject(643, Door.Constructor(Vector3(5346f, 5522f, 50.65583f)), owning_building_guid = 4) + LocalObject(644, Door.Constructor(Vector3(5346f, 5542f, 63.15583f)), owning_building_guid = 4) + LocalObject(645, Door.Constructor(Vector3(5346.212f, 5491.431f, 68.15582f)), owning_building_guid = 4) + LocalObject(646, Door.Constructor(Vector3(5346.212f, 5544.569f, 68.15582f)), owning_building_guid = 4) + LocalObject(647, Door.Constructor(Vector3(5366f, 5514f, 58.15583f)), owning_building_guid = 4) + LocalObject(648, Door.Constructor(Vector3(5366f, 5522f, 58.15583f)), owning_building_guid = 4) + LocalObject(657, Door.Constructor(Vector3(5375.174f, 5518.026f, 58.91483f)), owning_building_guid = 4) + LocalObject(2017, Door.Constructor(Vector3(5326.673f, 5507.733f, 50.98883f)), owning_building_guid = 4) + LocalObject(2018, Door.Constructor(Vector3(5326.673f, 5515.026f, 50.98883f)), owning_building_guid = 4) + LocalObject(2019, Door.Constructor(Vector3(5326.673f, 5522.315f, 50.98883f)), owning_building_guid = 4) + LocalObject(693, IFFLock.Constructor(Vector3(5377.915f, 5521.066f, 58.11483f), Vector3(0, 0, 90)), owning_building_guid = 4, door_guid = 657) + LocalObject(850, IFFLock.Constructor(Vector3(5267.956f, 5598.826f, 58.09483f), Vector3(0, 0, 0)), owning_building_guid = 4, door_guid = 420) + LocalObject(851, IFFLock.Constructor(Vector3(5298.81f, 5515.572f, 42.97083f), Vector3(0, 0, 90)), owning_building_guid = 4, door_guid = 628) + LocalObject(852, IFFLock.Constructor(Vector3(5332.428f, 5526.941f, 50.47083f), Vector3(0, 0, 0)), owning_building_guid = 4, door_guid = 635) + LocalObject(853, IFFLock.Constructor(Vector3(5335.572f, 5501.19f, 50.47083f), Vector3(0, 0, 180)), owning_building_guid = 4, door_guid = 634) + LocalObject(854, IFFLock.Constructor(Vector3(5340.856f, 5485.403f, 68.09583f), Vector3(0, 0, 270)), owning_building_guid = 4, door_guid = 427) + LocalObject(855, IFFLock.Constructor(Vector3(5340.856f, 5546.54f, 68.09583f), Vector3(0, 0, 270)), owning_building_guid = 4, door_guid = 428) + LocalObject(856, IFFLock.Constructor(Vector3(5343.956f, 5554.321f, 63.09682f), Vector3(0, 0, 0)), owning_building_guid = 4, door_guid = 430) + LocalObject(857, IFFLock.Constructor(Vector3(5345.06f, 5504.428f, 42.97083f), Vector3(0, 0, 270)), owning_building_guid = 4, door_guid = 642) + LocalObject(858, IFFLock.Constructor(Vector3(5348.042f, 5481.7f, 63.09682f), Vector3(0, 0, 180)), owning_building_guid = 4, door_guid = 429) + LocalObject(859, IFFLock.Constructor(Vector3(5351.542f, 5489.492f, 68.09583f), Vector3(0, 0, 90)), owning_building_guid = 4, door_guid = 431) + LocalObject(860, IFFLock.Constructor(Vector3(5351.542f, 5550.633f, 68.09583f), Vector3(0, 0, 90)), owning_building_guid = 4, door_guid = 432) + LocalObject(1132, Locker.Constructor(Vector3(5337.563f, 5504.141f, 49.39582f)), owning_building_guid = 4) + LocalObject(1133, Locker.Constructor(Vector3(5338.727f, 5504.141f, 49.39582f)), owning_building_guid = 4) + LocalObject(1134, Locker.Constructor(Vector3(5339.874f, 5504.141f, 49.39582f)), owning_building_guid = 4) + LocalObject(1135, Locker.Constructor(Vector3(5341.023f, 5504.141f, 49.39582f)), owning_building_guid = 4) + LocalObject(1136, Locker.Constructor(Vector3(5348.194f, 5524.165f, 41.63483f)), owning_building_guid = 4) + LocalObject(1137, Locker.Constructor(Vector3(5349.518f, 5524.165f, 41.63483f)), owning_building_guid = 4) + LocalObject(1138, Locker.Constructor(Vector3(5350.854f, 5524.165f, 41.63483f)), owning_building_guid = 4) + LocalObject(1139, Locker.Constructor(Vector3(5352.191f, 5524.165f, 41.63483f)), owning_building_guid = 4) + LocalObject(1140, Locker.Constructor(Vector3(5356.731f, 5524.165f, 41.63483f)), owning_building_guid = 4) + LocalObject(1141, Locker.Constructor(Vector3(5358.055f, 5524.165f, 41.63483f)), owning_building_guid = 4) + LocalObject(1142, Locker.Constructor(Vector3(5359.391f, 5524.165f, 41.63483f)), owning_building_guid = 4) + LocalObject(1143, Locker.Constructor(Vector3(5360.728f, 5524.165f, 41.63483f)), owning_building_guid = 4) + LocalObject(1404, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1405, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1406, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1407, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1408, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1409, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1953, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(1954, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(1955, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(1956, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(1957, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(1958, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2088, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 4) + LocalObject(1296, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5298.165f, 5586.835f, 54.37983f), Vector3(0, 0, 180)), owning_building_guid = 4, terminal_guid = 2088) + LocalObject(1809, ResourceSilo.Constructor, owning_building_guid = 4) + LocalObject(1868, SpawnTube.Constructor(Vector3(5326.233f, 5506.683f, 49.13483f), Vector3(0, 0, 0)), owning_building_guid = 4) + LocalObject(1869, SpawnTube.Constructor(Vector3(5326.233f, 5513.974f, 49.13483f), Vector3(0, 0, 0)), owning_building_guid = 4) + LocalObject(1870, SpawnTube.Constructor(Vector3(5326.233f, 5521.262f, 49.13483f), Vector3(0, 0, 0)), owning_building_guid = 4) + LocalObject(1310, ProximityTerminal.Constructor(medical_terminal, Vector3(5323.952f, 5517.994f, 61.63483f)), owning_building_guid = 4) + LocalObject(1311, ProximityTerminal.Constructor(medical_terminal, Vector3(5354.444f, 5523.62f, 41.63483f)), owning_building_guid = 4) + LocalObject(1567, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5288.752f, 5537.771f, 64.93983f)), owning_building_guid = 4) + LocalObject(1568, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(1570, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5354.298f, 5444.505f, 64.96283f)), owning_building_guid = 4) + LocalObject(1571, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(1573, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5372.597f, 5575.412f, 67.10083f)), owning_building_guid = 4) + LocalObject(1574, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(1576, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5395.375f, 5498.167f, 64.93983f)), owning_building_guid = 4) + LocalObject(1577, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(1793, ProximityTerminal.Constructor(repair_silo, Vector3(5275.903f, 5518.204f, 55.83483f)), owning_building_guid = 4) + LocalObject(1794, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4) + LocalObject(1797, ProximityTerminal.Constructor(repair_silo, Vector3(5408.325f, 5518.393f, 55.83483f)), owning_building_guid = 4) + LocalObject(1798, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4) + LocalObject(1272, FacilityTurret.Constructor(manned_turret, Vector3(5265.376f, 5622.839f, 65.14282f)), owning_building_guid = 4) + TurretToWeapon(1272, 5006) + LocalObject(1273, FacilityTurret.Constructor(manned_turret, Vector3(5265.405f, 5421.162f, 65.14282f)), owning_building_guid = 4) + TurretToWeapon(1273, 5007) + LocalObject(1274, FacilityTurret.Constructor(manned_turret, Vector3(5324.992f, 5418.934f, 65.14282f)), owning_building_guid = 4) + TurretToWeapon(1274, 5008) + LocalObject(1275, FacilityTurret.Constructor(manned_turret, Vector3(5418.835f, 5421.152f, 65.14282f)), owning_building_guid = 4) + TurretToWeapon(1275, 5009) + LocalObject(1276, FacilityTurret.Constructor(manned_turret, Vector3(5418.844f, 5622.829f, 65.14282f)), owning_building_guid = 4) + TurretToWeapon(1276, 5010) + LocalObject(1277, FacilityTurret.Constructor(manned_turret, Vector3(5421.062f, 5559.447f, 65.14282f)), owning_building_guid = 4) + TurretToWeapon(1277, 5011) + } + + Building34() + + def Building34(): Unit = { // Name: bunkerg2 Type: bunker_gauntlet GUID: 7, MapID: 34 + LocalBuilding(7, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4318f, 4604f, 59.17406f)))) + LocalObject(339, Door.Constructor(Vector3(4294.626f, 4612.79f, 60.69506f)), owning_building_guid = 7) + LocalObject(348, Door.Constructor(Vector3(4339.785f, 4591.744f, 60.69506f)), owning_building_guid = 7) + } + + Building35() + + def Building35(): Unit = { // Name: bunkerg3 Type: bunker_gauntlet GUID: 8, MapID: 35 + LocalBuilding(8, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4460f, 3330f, 53.19434f)))) + LocalObject(359, Door.Constructor(Vector3(4450f, 3307.119f, 54.71534f)), owning_building_guid = 8) + LocalObject(362, Door.Constructor(Vector3(4473.379f, 3351.113f, 54.71534f)), owning_building_guid = 8) + } + + Building33() + + def Building33(): Unit = { // Name: bunkerg1 Type: bunker_gauntlet GUID: 9, MapID: 33 + LocalBuilding(9, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4678f, 6156f, 57.799f)))) + LocalObject(410, Door.Constructor(Vector3(4673.076f, 6131.495f, 59.32f)), owning_building_guid = 9) + LocalObject(411, Door.Constructor(Vector3(4679.137f, 6180.945f, 59.32f)), owning_building_guid = 9) + } + + Building27() + + def Building27(): Unit = { // Name: bunker2 Type: bunker_lg GUID: 10, MapID: 27 + LocalBuilding(10, 27, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3730f, 2238f, 72.89651f)))) + LocalObject(305, Door.Constructor(Vector3(3729.647f, 2234.366f, 74.41752f)), owning_building_guid = 10) + } + + Building30() + + def Building30(): Unit = { // Name: bunker5 Type: bunker_lg GUID: 11, MapID: 30 + LocalBuilding(11, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3846f, 5334f, 54.1717f)))) + LocalObject(314, Door.Constructor(Vector3(3846.035f, 5337.651f, 55.6927f)), owning_building_guid = 11) + } + + Building28() + + def Building28(): Unit = { // Name: bunker3 Type: bunker_sm GUID: 12, MapID: 28 + LocalBuilding(12, 28, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3068f, 2992f, 74.51704f)))) + LocalObject(240, Door.Constructor(Vector3(3067.927f, 2993.224f, 76.03805f)), owning_building_guid = 12) + } + + Building29() + + def Building29(): Unit = { // Name: bunker4 Type: bunker_sm GUID: 13, MapID: 29 + LocalBuilding(13, 29, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3376f, 4166f, 82.73873f)))) + LocalObject(275, Door.Constructor(Vector3(3375.255f, 4166.974f, 84.25974f)), owning_building_guid = 13) + } + + Building26() + + def Building26(): Unit = { // Name: bunker1 Type: bunker_sm GUID: 14, MapID: 26 + LocalBuilding(14, 26, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4494f, 2102f, 68.3874f)))) + LocalObject(368, Door.Constructor(Vector3(4494.225f, 2103.205f, 69.9084f)), owning_building_guid = 14) + } + + Building31() + + def Building31(): Unit = { // Name: bunker6 Type: bunker_sm GUID: 15, MapID: 31 + LocalBuilding(15, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4656f, 6084f, 57.799f)))) + LocalObject(409, Door.Constructor(Vector3(4654.83f, 6083.633f, 59.32f)), owning_building_guid = 15) + } + + Building8() + + def Building8(): Unit = { // Name: Hapi Type: comm_station GUID: 16, MapID: 8 + LocalBuilding(16, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4276f, 4512f, 59.18149f)))) + LocalObject(156, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 16) + LocalObject(332, Door.Constructor(Vector3(4195.935f, 4515.072f, 68.89649f)), owning_building_guid = 16) + LocalObject(333, Door.Constructor(Vector3(4205.031f, 4499.316f, 60.93249f)), owning_building_guid = 16) + LocalObject(334, Door.Constructor(Vector3(4208.426f, 4542.042f, 60.93249f)), owning_building_guid = 16) + LocalObject(335, Door.Constructor(Vector3(4224.182f, 4551.138f, 68.89649f)), owning_building_guid = 16) + LocalObject(336, Door.Constructor(Vector3(4258.406f, 4524.936f, 65.90249f)), owning_building_guid = 16) + LocalObject(337, Door.Constructor(Vector3(4266.255f, 4529.468f, 65.90249f)), owning_building_guid = 16) + LocalObject(338, Door.Constructor(Vector3(4267.395f, 4512.084f, 73.34149f)), owning_building_guid = 16) + LocalObject(340, Door.Constructor(Vector3(4296.84f, 4454.518f, 68.89649f)), owning_building_guid = 16) + LocalObject(341, Door.Constructor(Vector3(4297.32f, 4515.072f, 65.90249f)), owning_building_guid = 16) + LocalObject(346, Door.Constructor(Vector3(4312.596f, 4463.614f, 60.93249f)), owning_building_guid = 16) + LocalObject(347, Door.Constructor(Vector3(4335.12f, 4545.556f, 60.93249f)), owning_building_guid = 16) + LocalObject(349, Door.Constructor(Vector3(4344.216f, 4529.801f, 68.89549f)), owning_building_guid = 16) + LocalObject(352, Door.Constructor(Vector3(4357.818f, 4522.287f, 60.90249f)), owning_building_guid = 16) + LocalObject(542, Door.Constructor(Vector3(4264.536f, 4523.856f, 65.90249f)), owning_building_guid = 16) + LocalObject(543, Door.Constructor(Vector3(4278.392f, 4531.856f, 60.90249f)), owning_building_guid = 16) + LocalObject(544, Door.Constructor(Vector3(4279.464f, 4514f, 53.40249f)), owning_building_guid = 16) + LocalObject(545, Door.Constructor(Vector3(4279.856f, 4537.32f, 53.40249f)), owning_building_guid = 16) + LocalObject(546, Door.Constructor(Vector3(4280.928f, 4519.464f, 43.40249f)), owning_building_guid = 16) + LocalObject(547, Door.Constructor(Vector3(4285.713f, 4559.177f, 53.40249f)), owning_building_guid = 16) + LocalObject(548, Door.Constructor(Vector3(4286.785f, 4541.32f, 43.40249f)), owning_building_guid = 16) + LocalObject(549, Door.Constructor(Vector3(4288.928f, 4505.608f, 60.90249f)), owning_building_guid = 16) + LocalObject(550, Door.Constructor(Vector3(4290.392f, 4511.072f, 65.90249f)), owning_building_guid = 16) + LocalObject(551, Door.Constructor(Vector3(4292.928f, 4498.68f, 55.90249f)), owning_building_guid = 16) + LocalObject(552, Door.Constructor(Vector3(4297.32f, 4515.072f, 55.90249f)), owning_building_guid = 16) + LocalObject(553, Door.Constructor(Vector3(4303.569f, 4560.249f, 53.40249f)), owning_building_guid = 16) + LocalObject(554, Door.Constructor(Vector3(4304.928f, 4477.895f, 50.90249f)), owning_building_guid = 16) + LocalObject(555, Door.Constructor(Vector3(4307.177f, 4530f, 53.40249f)), owning_building_guid = 16) + LocalObject(556, Door.Constructor(Vector3(4308.641f, 4535.464f, 43.40249f)), owning_building_guid = 16) + LocalObject(557, Door.Constructor(Vector3(4310.785f, 4499.751f, 43.40249f)), owning_building_guid = 16) + LocalObject(558, Door.Constructor(Vector3(4314.392f, 4469.502f, 43.40249f)), owning_building_guid = 16) + LocalObject(559, Door.Constructor(Vector3(4315.569f, 4539.464f, 53.40249f)), owning_building_guid = 16) + LocalObject(560, Door.Constructor(Vector3(4325.713f, 4489.895f, 50.90249f)), owning_building_guid = 16) + LocalObject(561, Door.Constructor(Vector3(4328.249f, 4477.502f, 50.90249f)), owning_building_guid = 16) + LocalObject(562, Door.Constructor(Vector3(4338.498f, 4515.751f, 43.40249f)), owning_building_guid = 16) + LocalObject(563, Door.Constructor(Vector3(4349.033f, 4489.502f, 43.40249f)), owning_building_guid = 16) + LocalObject(564, Door.Constructor(Vector3(4354.89f, 4511.359f, 43.40249f)), owning_building_guid = 16) + LocalObject(565, Door.Constructor(Vector3(4358.89f, 4504.431f, 43.40249f)), owning_building_guid = 16) + LocalObject(653, Door.Constructor(Vector3(4281.331f, 4494.631f, 61.67449f)), owning_building_guid = 16) + LocalObject(1995, Door.Constructor(Vector3(4306.229f, 4487.107f, 51.23549f)), owning_building_guid = 16) + LocalObject(1996, Door.Constructor(Vector3(4312.545f, 4490.753f, 51.23549f)), owning_building_guid = 16) + LocalObject(1997, Door.Constructor(Vector3(4318.858f, 4494.398f, 51.23549f)), owning_building_guid = 16) + LocalObject(689, IFFLock.Constructor(Vector3(4285.473f, 4493.852f, 60.83349f), Vector3(0, 0, 150)), owning_building_guid = 16, door_guid = 653) + LocalObject(785, IFFLock.Constructor(Vector3(4258.727f, 4522.758f, 65.84249f), Vector3(0, 0, 240)), owning_building_guid = 16, door_guid = 336) + LocalObject(786, IFFLock.Constructor(Vector3(4265.191f, 4511.744f, 73.26249f), Vector3(0, 0, 330)), owning_building_guid = 16, door_guid = 338) + LocalObject(787, IFFLock.Constructor(Vector3(4265.936f, 4531.642f, 65.84249f), Vector3(0, 0, 60)), owning_building_guid = 16, door_guid = 337) + LocalObject(788, IFFLock.Constructor(Vector3(4286.756f, 4539.489f, 43.21749f), Vector3(0, 0, 240)), owning_building_guid = 16, door_guid = 548) + LocalObject(789, IFFLock.Constructor(Vector3(4295.143f, 4514.753f, 65.84249f), Vector3(0, 0, 330)), owning_building_guid = 16, door_guid = 341) + LocalObject(792, IFFLock.Constructor(Vector3(4305.013f, 4476.128f, 50.71749f), Vector3(0, 0, 240)), owning_building_guid = 16, door_guid = 554) + LocalObject(795, IFFLock.Constructor(Vector3(4312.561f, 4469.531f, 43.21749f), Vector3(0, 0, 330)), owning_building_guid = 16, door_guid = 558) + LocalObject(796, IFFLock.Constructor(Vector3(4325.628f, 4491.661f, 50.71749f), Vector3(0, 0, 60)), owning_building_guid = 16, door_guid = 560) + LocalObject(797, IFFLock.Constructor(Vector3(4353.122f, 4511.277f, 43.21749f), Vector3(0, 0, 330)), owning_building_guid = 16, door_guid = 564) + LocalObject(798, IFFLock.Constructor(Vector3(4359.968f, 4522.63f, 60.83149f), Vector3(0, 0, 150)), owning_building_guid = 16, door_guid = 352) + LocalObject(799, IFFLock.Constructor(Vector3(4360.658f, 4504.513f, 43.21749f), Vector3(0, 0, 150)), owning_building_guid = 16, door_guid = 565) + LocalObject(1031, Locker.Constructor(Vector3(4308.564f, 4475.88f, 49.64249f)), owning_building_guid = 16) + LocalObject(1032, Locker.Constructor(Vector3(4309.146f, 4474.872f, 49.64249f)), owning_building_guid = 16) + LocalObject(1033, Locker.Constructor(Vector3(4309.719f, 4473.878f, 49.64249f)), owning_building_guid = 16) + LocalObject(1034, Locker.Constructor(Vector3(4310.294f, 4472.883f, 49.64249f)), owning_building_guid = 16) + LocalObject(1039, Locker.Constructor(Vector3(4331.221f, 4476.685f, 41.88149f)), owning_building_guid = 16) + LocalObject(1040, Locker.Constructor(Vector3(4331.883f, 4475.539f, 41.88149f)), owning_building_guid = 16) + LocalObject(1041, Locker.Constructor(Vector3(4332.551f, 4474.381f, 41.88149f)), owning_building_guid = 16) + LocalObject(1042, Locker.Constructor(Vector3(4333.219f, 4473.224f, 41.88149f)), owning_building_guid = 16) + LocalObject(1043, Locker.Constructor(Vector3(4335.489f, 4469.292f, 41.88149f)), owning_building_guid = 16) + LocalObject(1044, Locker.Constructor(Vector3(4336.151f, 4468.145f, 41.88149f)), owning_building_guid = 16) + LocalObject(1045, Locker.Constructor(Vector3(4336.819f, 4466.988f, 41.88149f)), owning_building_guid = 16) + LocalObject(1046, Locker.Constructor(Vector3(4337.488f, 4465.83f, 41.88149f)), owning_building_guid = 16) + LocalObject(1367, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(1368, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(1369, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(1370, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(1374, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(1375, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(1376, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(1926, Terminal.Constructor(spawn_terminal), owning_building_guid = 16) + LocalObject(1927, Terminal.Constructor(spawn_terminal), owning_building_guid = 16) + LocalObject(1928, Terminal.Constructor(spawn_terminal), owning_building_guid = 16) + LocalObject(1929, Terminal.Constructor(spawn_terminal), owning_building_guid = 16) + LocalObject(1930, Terminal.Constructor(spawn_terminal), owning_building_guid = 16) + LocalObject(1931, Terminal.Constructor(spawn_terminal), owning_building_guid = 16) + LocalObject(2084, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 16) + LocalObject(1288, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4342.719f, 4505.68f, 57.91049f), Vector3(0, 0, -30)), owning_building_guid = 16, terminal_guid = 2084) + LocalObject(1805, ResourceSilo.Constructor, owning_building_guid = 16) + LocalObject(1846, SpawnTube.Constructor(Vector3(4305.1f, 4486.963f, 49.38149f), Vector3(0, 0, 60)), owning_building_guid = 16) + LocalObject(1847, SpawnTube.Constructor(Vector3(4311.415f, 4490.608f, 49.38149f), Vector3(0, 0, 60)), owning_building_guid = 16) + LocalObject(1848, SpawnTube.Constructor(Vector3(4317.726f, 4494.252f, 49.38149f), Vector3(0, 0, 60)), owning_building_guid = 16) + LocalObject(1303, ProximityTerminal.Constructor(medical_terminal, Vector3(4251.337f, 4496.763f, 59.38149f)), owning_building_guid = 16) + LocalObject(1304, ProximityTerminal.Constructor(medical_terminal, Vector3(4333.874f, 4471f, 41.88149f)), owning_building_guid = 16) + LocalObject(1516, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4314.369f, 4555.914f, 67.62249f)), owning_building_guid = 16) + LocalObject(1517, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 16) + LocalObject(1761, ProximityTerminal.Constructor(repair_silo, Vector3(4265.53f, 4576.494f, 58.93149f)), owning_building_guid = 16) + LocalObject(1762, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 16) + LocalObject(1765, ProximityTerminal.Constructor(repair_silo, Vector3(4285.75f, 4446.452f, 58.93149f)), owning_building_guid = 16) + LocalObject(1766, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 16) + LocalObject(1243, FacilityTurret.Constructor(manned_turret, Vector3(4170.118f, 4534.522f, 67.8895f)), owning_building_guid = 16) + TurretToWeapon(1243, 5012) + LocalObject(1244, FacilityTurret.Constructor(manned_turret, Vector3(4220.754f, 4444.464f, 67.8895f)), owning_building_guid = 16) + TurretToWeapon(1244, 5013) + LocalObject(1245, FacilityTurret.Constructor(manned_turret, Vector3(4272.686f, 4595.045f, 67.8895f)), owning_building_guid = 16) + TurretToWeapon(1245, 5014) + LocalObject(1246, FacilityTurret.Constructor(manned_turret, Vector3(4279.664f, 4428.656f, 67.8895f)), owning_building_guid = 16) + TurretToWeapon(1246, 5015) + LocalObject(1249, FacilityTurret.Constructor(manned_turret, Vector3(4331.572f, 4579.246f, 67.8895f)), owning_building_guid = 16) + TurretToWeapon(1249, 5016) + LocalObject(1253, FacilityTurret.Constructor(manned_turret, Vector3(4382.079f, 4489.135f, 67.8895f)), owning_building_guid = 16) + TurretToWeapon(1253, 5017) + } + + Building13() + + def Building13(): Unit = { // Name: Sobek Type: comm_station_dsp GUID: 19, MapID: 13 + LocalBuilding(19, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3044f, 3086f, 74.5262f)))) + LocalObject(152, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 19) + LocalObject(199, Door.Constructor(Vector3(3112.339f, 3156.464f, 77.9042f)), owning_building_guid = 19) + LocalObject(230, Door.Constructor(Vector3(2984.196f, 3042.501f, 76.1772f)), owning_building_guid = 19) + LocalObject(231, Door.Constructor(Vector3(2984.196f, 3060.693f, 84.1412f)), owning_building_guid = 19) + LocalObject(232, Door.Constructor(Vector3(3001.307f, 3018.197f, 84.1412f)), owning_building_guid = 19) + LocalObject(233, Door.Constructor(Vector3(3019.499f, 3018.197f, 76.1772f)), owning_building_guid = 19) + LocalObject(234, Door.Constructor(Vector3(3024f, 3077.231f, 81.1472f)), owning_building_guid = 19) + LocalObject(235, Door.Constructor(Vector3(3024f, 3086.295f, 81.1472f)), owning_building_guid = 19) + LocalObject(236, Door.Constructor(Vector3(3036.763f, 3205.958f, 76.1772f)), owning_building_guid = 19) + LocalObject(237, Door.Constructor(Vector3(3039.625f, 3078.59f, 88.5862f)), owning_building_guid = 19) + LocalObject(238, Door.Constructor(Vector3(3049.627f, 3218.823f, 84.1402f)), owning_building_guid = 19) + LocalObject(239, Door.Constructor(Vector3(3052f, 3106f, 81.1472f)), owning_building_guid = 19) + LocalObject(241, Door.Constructor(Vector3(3091.721f, 3250.353f, 76.1772f)), owning_building_guid = 19) + LocalObject(242, Door.Constructor(Vector3(3097.952f, 3190.355f, 81.1432f)), owning_building_guid = 19) + LocalObject(243, Door.Constructor(Vector3(3099.927f, 3160.35f, 76.1492f)), owning_building_guid = 19) + LocalObject(244, Door.Constructor(Vector3(3109.914f, 3250.353f, 84.1402f)), owning_building_guid = 19) + LocalObject(245, Door.Constructor(Vector3(3123.929f, 3073.406f, 84.1412f)), owning_building_guid = 19) + LocalObject(250, Door.Constructor(Vector3(3136.793f, 3086.27f, 76.1772f)), owning_building_guid = 19) + LocalObject(251, Door.Constructor(Vector3(3150.977f, 3149.008f, 84.1402f)), owning_building_guid = 19) + LocalObject(252, Door.Constructor(Vector3(3150.977f, 3167.2f, 76.1772f)), owning_building_guid = 19) + LocalObject(255, Door.Constructor(Vector3(3160f, 3166f, 76.1472f)), owning_building_guid = 19) + LocalObject(453, Door.Constructor(Vector3(3028f, 3082f, 81.1472f)), owning_building_guid = 19) + LocalObject(454, Door.Constructor(Vector3(3028f, 3098f, 76.1472f)), owning_building_guid = 19) + LocalObject(455, Door.Constructor(Vector3(3052f, 3098f, 81.1472f)), owning_building_guid = 19) + LocalObject(456, Door.Constructor(Vector3(3052f, 3106f, 71.1472f)), owning_building_guid = 19) + LocalObject(457, Door.Constructor(Vector3(3056f, 3094f, 76.1472f)), owning_building_guid = 19) + LocalObject(458, Door.Constructor(Vector3(3064f, 3094f, 71.1472f)), owning_building_guid = 19) + LocalObject(459, Door.Constructor(Vector3(3068f, 3130f, 66.1472f)), owning_building_guid = 19) + LocalObject(460, Door.Constructor(Vector3(3072f, 3118f, 58.6472f)), owning_building_guid = 19) + LocalObject(461, Door.Constructor(Vector3(3084f, 3082f, 58.6472f)), owning_building_guid = 19) + LocalObject(462, Door.Constructor(Vector3(3084f, 3146f, 58.6472f)), owning_building_guid = 19) + LocalObject(463, Door.Constructor(Vector3(3088f, 3078f, 66.1472f)), owning_building_guid = 19) + LocalObject(464, Door.Constructor(Vector3(3088f, 3094f, 66.1472f)), owning_building_guid = 19) + LocalObject(465, Door.Constructor(Vector3(3088f, 3118f, 66.1472f)), owning_building_guid = 19) + LocalObject(466, Door.Constructor(Vector3(3100f, 3098f, 58.6472f)), owning_building_guid = 19) + LocalObject(467, Door.Constructor(Vector3(3100f, 3114f, 66.1472f)), owning_building_guid = 19) + LocalObject(468, Door.Constructor(Vector3(3103.921f, 3180.351f, 81.1492f)), owning_building_guid = 19) + LocalObject(469, Door.Constructor(Vector3(3116f, 3058f, 58.6472f)), owning_building_guid = 19) + LocalObject(470, Door.Constructor(Vector3(3124f, 3058f, 58.6472f)), owning_building_guid = 19) + LocalObject(471, Door.Constructor(Vector3(3128f, 3070f, 58.6472f)), owning_building_guid = 19) + LocalObject(472, Door.Constructor(Vector3(3132f, 3090f, 66.1472f)), owning_building_guid = 19) + LocalObject(473, Door.Constructor(Vector3(3132f, 3122f, 66.1472f)), owning_building_guid = 19) + LocalObject(649, Door.Constructor(Vector3(3061.707f, 3081.922f, 76.9182f)), owning_building_guid = 19) + LocalObject(1963, Door.Constructor(Vector3(3080.673f, 3099.733f, 66.4802f)), owning_building_guid = 19) + LocalObject(1964, Door.Constructor(Vector3(3080.673f, 3107.026f, 66.4802f)), owning_building_guid = 19) + LocalObject(1965, Door.Constructor(Vector3(3080.673f, 3114.315f, 66.4802f)), owning_building_guid = 19) + LocalObject(685, IFFLock.Constructor(Vector3(3064.454f, 3085.09f, 76.0942f), Vector3(0, 0, 90)), owning_building_guid = 19, door_guid = 649) + LocalObject(704, IFFLock.Constructor(Vector3(3021.959f, 3087.104f, 81.0942f), Vector3(0, 0, 0)), owning_building_guid = 19, door_guid = 235) + LocalObject(705, IFFLock.Constructor(Vector3(3026.04f, 3076.42f, 81.0942f), Vector3(0, 0, 180)), owning_building_guid = 19, door_guid = 234) + LocalObject(706, IFFLock.Constructor(Vector3(3038.817f, 3076.514f, 88.5942f), Vector3(0, 0, 270)), owning_building_guid = 19, door_guid = 237) + LocalObject(707, IFFLock.Constructor(Vector3(3051.193f, 3103.962f, 81.0942f), Vector3(0, 0, 270)), owning_building_guid = 19, door_guid = 239) + LocalObject(708, IFFLock.Constructor(Vector3(3084.94f, 3147.572f, 58.4622f), Vector3(0, 0, 90)), owning_building_guid = 19, door_guid = 462) + LocalObject(709, IFFLock.Constructor(Vector3(3086.428f, 3118.94f, 65.9622f), Vector3(0, 0, 0)), owning_building_guid = 19, door_guid = 465) + LocalObject(710, IFFLock.Constructor(Vector3(3089.572f, 3093.19f, 65.9622f), Vector3(0, 0, 180)), owning_building_guid = 19, door_guid = 464) + LocalObject(711, IFFLock.Constructor(Vector3(3095.907f, 3191.163f, 81.0732f), Vector3(0, 0, 0)), owning_building_guid = 19, door_guid = 242) + LocalObject(712, IFFLock.Constructor(Vector3(3099.06f, 3096.428f, 58.4622f), Vector3(0, 0, 270)), owning_building_guid = 19, door_guid = 466) + LocalObject(713, IFFLock.Constructor(Vector3(3099.124f, 3158.312f, 76.1382f), Vector3(0, 0, 270)), owning_building_guid = 19, door_guid = 243) + LocalObject(714, IFFLock.Constructor(Vector3(3115.06f, 3056.428f, 58.4622f), Vector3(0, 0, 270)), owning_building_guid = 19, door_guid = 469) + LocalObject(716, IFFLock.Constructor(Vector3(3124.813f, 3059.572f, 58.4622f), Vector3(0, 0, 90)), owning_building_guid = 19, door_guid = 470) + LocalObject(723, IFFLock.Constructor(Vector3(3157.953f, 3166.808f, 76.0372f), Vector3(0, 0, 0)), owning_building_guid = 19, door_guid = 255) + LocalObject(889, Locker.Constructor(Vector3(3091.563f, 3096.141f, 64.8872f)), owning_building_guid = 19) + LocalObject(890, Locker.Constructor(Vector3(3092.727f, 3096.141f, 64.8872f)), owning_building_guid = 19) + LocalObject(891, Locker.Constructor(Vector3(3093.874f, 3096.141f, 64.8872f)), owning_building_guid = 19) + LocalObject(892, Locker.Constructor(Vector3(3095.023f, 3096.141f, 64.8872f)), owning_building_guid = 19) + LocalObject(893, Locker.Constructor(Vector3(3102.194f, 3116.165f, 57.1262f)), owning_building_guid = 19) + LocalObject(894, Locker.Constructor(Vector3(3103.518f, 3116.165f, 57.1262f)), owning_building_guid = 19) + LocalObject(895, Locker.Constructor(Vector3(3104.854f, 3116.165f, 57.1262f)), owning_building_guid = 19) + LocalObject(896, Locker.Constructor(Vector3(3106.191f, 3116.165f, 57.1262f)), owning_building_guid = 19) + LocalObject(897, Locker.Constructor(Vector3(3110.731f, 3116.165f, 57.1262f)), owning_building_guid = 19) + LocalObject(898, Locker.Constructor(Vector3(3112.055f, 3116.165f, 57.1262f)), owning_building_guid = 19) + LocalObject(899, Locker.Constructor(Vector3(3113.391f, 3116.165f, 57.1262f)), owning_building_guid = 19) + LocalObject(900, Locker.Constructor(Vector3(3114.728f, 3116.165f, 57.1262f)), owning_building_guid = 19) + LocalObject(201, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 19) + LocalObject(200, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3112.328f, 3210.856f, 74.5542f), Vector3(0, 0, 90)), owning_building_guid = 19, terminal_guid = 201) + LocalObject(1318, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1319, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1320, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1321, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1322, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1323, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1324, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1325, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1897, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1898, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1899, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1900, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1901, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1902, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1903, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1904, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1905, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(2080, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 19) + LocalObject(1284, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3061.786f, 3180.411f, 73.1552f), Vector3(0, 0, 180)), owning_building_guid = 19, terminal_guid = 2080) + LocalObject(1801, ResourceSilo.Constructor, owning_building_guid = 19) + LocalObject(1814, SpawnTube.Constructor(Vector3(3080.233f, 3098.683f, 64.6262f), Vector3(0, 0, 0)), owning_building_guid = 19) + LocalObject(1815, SpawnTube.Constructor(Vector3(3080.233f, 3105.974f, 64.6262f), Vector3(0, 0, 0)), owning_building_guid = 19) + LocalObject(1816, SpawnTube.Constructor(Vector3(3080.233f, 3113.262f, 64.6262f), Vector3(0, 0, 0)), owning_building_guid = 19) + LocalObject(1297, ProximityTerminal.Constructor(medical_terminal, Vector3(3044.863f, 3057.013f, 74.6262f)), owning_building_guid = 19) + LocalObject(1298, ProximityTerminal.Constructor(medical_terminal, Vector3(3108.444f, 3115.62f, 57.1262f)), owning_building_guid = 19) + LocalObject(1468, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3025.153f, 3179.398f, 82.9362f)), owning_building_guid = 19) + LocalObject(1469, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 19) + LocalObject(1471, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3041.514f, 3133.467f, 80.2202f)), owning_building_guid = 19) + LocalObject(1472, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 19) + LocalObject(1474, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3093.804f, 3097.901f, 87.4022f)), owning_building_guid = 19) + LocalObject(1475, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 19) + LocalObject(1477, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3129.071f, 3114.159f, 82.9492f)), owning_building_guid = 19) + LocalObject(1478, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 19) + LocalObject(1729, ProximityTerminal.Constructor(repair_silo, Vector3(2982.642f, 3124.24f, 74.2762f)), owning_building_guid = 19) + LocalObject(1730, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 19) + LocalObject(1733, ProximityTerminal.Constructor(repair_silo, Vector3(3152.57f, 3127.152f, 74.2762f)), owning_building_guid = 19) + LocalObject(1734, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 19) + LocalObject(1205, FacilityTurret.Constructor(manned_turret, Vector3(2970.401f, 3159.113f, 83.1342f)), owning_building_guid = 19) + TurretToWeapon(1205, 5018) + LocalObject(1206, FacilityTurret.Constructor(manned_turret, Vector3(2971.554f, 3005.565f, 83.1342f)), owning_building_guid = 19) + TurretToWeapon(1206, 5019) + LocalObject(1207, FacilityTurret.Constructor(manned_turret, Vector3(3015.445f, 3205.667f, 83.1342f)), owning_building_guid = 19) + TurretToWeapon(1207, 5020) + LocalObject(1208, FacilityTurret.Constructor(manned_turret, Vector3(3074.428f, 3004.396f, 83.1342f)), owning_building_guid = 19) + TurretToWeapon(1208, 5021) + LocalObject(1209, FacilityTurret.Constructor(manned_turret, Vector3(3075.449f, 3264.154f, 83.1342f)), owning_building_guid = 19) + TurretToWeapon(1209, 5022) + LocalObject(1211, FacilityTurret.Constructor(manned_turret, Vector3(3116.537f, 3045.011f, 83.1342f)), owning_building_guid = 19) + TurretToWeapon(1211, 5023) + LocalObject(1215, FacilityTurret.Constructor(manned_turret, Vector3(3163.619f, 3262.985f, 83.1342f)), owning_building_guid = 19) + TurretToWeapon(1215, 5024) + LocalObject(1216, FacilityTurret.Constructor(manned_turret, Vector3(3164.773f, 3094.733f, 83.1342f)), owning_building_guid = 19) + TurretToWeapon(1216, 5025) + } + + Building12() + + def Building12(): Unit = { // Name: Horus Type: cryo_facility GUID: 22, MapID: 12 + LocalBuilding(22, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3690f, 2158f, 72.89651f)))) + LocalObject(154, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 22) + LocalObject(290, Door.Constructor(Vector3(3595.561f, 2134.14f, 74.41752f)), owning_building_guid = 22) + LocalObject(291, Door.Constructor(Vector3(3605.34f, 2141.817f, 74.44752f)), owning_building_guid = 22) + LocalObject(292, Door.Constructor(Vector3(3606.926f, 2159.941f, 82.41151f)), owning_building_guid = 22) + LocalObject(293, Door.Constructor(Vector3(3635.061f, 2111.685f, 82.41151f)), owning_building_guid = 22) + LocalObject(294, Door.Constructor(Vector3(3653.185f, 2110.099f, 74.44752f)), owning_building_guid = 22) + LocalObject(295, Door.Constructor(Vector3(3692.776f, 2153.742f, 84.41751f)), owning_building_guid = 22) + LocalObject(296, Door.Constructor(Vector3(3699.623f, 2216.36f, 74.44752f)), owning_building_guid = 22) + LocalObject(300, Door.Constructor(Vector3(3711.318f, 2172.196f, 84.41751f)), owning_building_guid = 22) + LocalObject(301, Door.Constructor(Vector3(3717.747f, 2214.775f, 82.41151f)), owning_building_guid = 22) + LocalObject(306, Door.Constructor(Vector3(3759.648f, 2176.132f, 82.41151f)), owning_building_guid = 22) + LocalObject(307, Door.Constructor(Vector3(3761.234f, 2194.256f, 74.44752f)), owning_building_guid = 22) + LocalObject(496, Door.Constructor(Vector3(3603.381f, 2177.624f, 66.91751f)), owning_building_guid = 22) + LocalObject(497, Door.Constructor(Vector3(3633.715f, 2203.077f, 66.91751f)), owning_building_guid = 22) + LocalObject(498, Door.Constructor(Vector3(3635.956f, 2182.805f, 66.91751f)), owning_building_guid = 22) + LocalObject(499, Door.Constructor(Vector3(3659.865f, 2180.713f, 64.41751f)), owning_building_guid = 22) + LocalObject(500, Door.Constructor(Vector3(3662.106f, 2160.44f, 64.41751f)), owning_building_guid = 22) + LocalObject(501, Door.Constructor(Vector3(3681.682f, 2154.712f, 84.41751f)), owning_building_guid = 22) + LocalObject(502, Door.Constructor(Vector3(3682.229f, 2206.863f, 64.41751f)), owning_building_guid = 22) + LocalObject(503, Door.Constructor(Vector3(3686.015f, 2158.349f, 64.41751f)), owning_building_guid = 22) + LocalObject(504, Door.Constructor(Vector3(3688.954f, 2146.046f, 64.41751f)), owning_building_guid = 22) + LocalObject(505, Door.Constructor(Vector3(3691.046f, 2169.954f, 64.41751f)), owning_building_guid = 22) + LocalObject(506, Door.Constructor(Vector3(3691.893f, 2133.743f, 56.91751f)), owning_building_guid = 22) + LocalObject(507, Door.Constructor(Vector3(3693.138f, 2193.863f, 64.41751f)), owning_building_guid = 22) + LocalObject(508, Door.Constructor(Vector3(3707.832f, 2132.348f, 64.41751f)), owning_building_guid = 22) + LocalObject(509, Door.Constructor(Vector3(3711.318f, 2172.196f, 64.41751f)), owning_building_guid = 22) + LocalObject(510, Door.Constructor(Vector3(3711.318f, 2172.196f, 74.41752f)), owning_building_guid = 22) + LocalObject(511, Door.Constructor(Vector3(3712.713f, 2188.135f, 64.41751f)), owning_building_guid = 22) + LocalObject(512, Door.Constructor(Vector3(3712.863f, 2143.954f, 64.41751f)), owning_building_guid = 22) + LocalObject(513, Door.Constructor(Vector3(3730.894f, 2166.468f, 64.41751f)), owning_building_guid = 22) + LocalObject(514, Door.Constructor(Vector3(3732.985f, 2190.377f, 64.41751f)), owning_building_guid = 22) + LocalObject(515, Door.Constructor(Vector3(3741.802f, 2153.468f, 64.41751f)), owning_building_guid = 22) + LocalObject(516, Door.Constructor(Vector3(3759.136f, 2168.012f, 64.41751f)), owning_building_guid = 22) + LocalObject(517, Door.Constructor(Vector3(3759.833f, 2175.982f, 64.41751f)), owning_building_guid = 22) + LocalObject(518, Door.Constructor(Vector3(3760.53f, 2183.952f, 64.41751f)), owning_building_guid = 22) + LocalObject(651, Door.Constructor(Vector3(3714.64f, 2151.837f, 75.17951f)), owning_building_guid = 22) + LocalObject(658, Door.Constructor(Vector3(3688.954f, 2146.046f, 74.41752f)), owning_building_guid = 22) + LocalObject(659, Door.Constructor(Vector3(3698.318f, 2161.288f, 74.41551f)), owning_building_guid = 22) + LocalObject(1979, Door.Constructor(Vector3(3695.304f, 2152.845f, 64.75052f)), owning_building_guid = 22) + LocalObject(1980, Door.Constructor(Vector3(3702.569f, 2152.209f, 64.75052f)), owning_building_guid = 22) + LocalObject(1982, Door.Constructor(Vector3(3709.83f, 2151.574f, 64.75052f)), owning_building_guid = 22) + LocalObject(687, IFFLock.Constructor(Vector3(3717.649f, 2154.808f, 74.37852f), Vector3(0, 0, 95)), owning_building_guid = 22, door_guid = 651) + LocalObject(751, IFFLock.Constructor(Vector3(3597.524f, 2133.151f, 74.34852f), Vector3(0, 0, 185)), owning_building_guid = 22, door_guid = 290) + LocalObject(752, IFFLock.Constructor(Vector3(3688.01f, 2144.55f, 64.23251f), Vector3(0, 0, 275)), owning_building_guid = 22, door_guid = 504) + LocalObject(753, IFFLock.Constructor(Vector3(3690.398f, 2134.687f, 56.73251f), Vector3(0, 0, 5)), owning_building_guid = 22, door_guid = 506) + LocalObject(754, IFFLock.Constructor(Vector3(3693.773f, 2155.708f, 84.34851f), Vector3(0, 0, 95)), owning_building_guid = 22, door_guid = 295) + LocalObject(758, IFFLock.Constructor(Vector3(3713.283f, 2171.207f, 84.34851f), Vector3(0, 0, 185)), owning_building_guid = 22, door_guid = 300) + LocalObject(759, IFFLock.Constructor(Vector3(3713.807f, 2145.449f, 64.23251f), Vector3(0, 0, 95)), owning_building_guid = 22, door_guid = 512) + LocalObject(763, IFFLock.Constructor(Vector3(3759.046f, 2185.025f, 64.23251f), Vector3(0, 0, 5)), owning_building_guid = 22, door_guid = 518) + LocalObject(765, IFFLock.Constructor(Vector3(3761.328f, 2175.035f, 64.23251f), Vector3(0, 0, 185)), owning_building_guid = 22, door_guid = 517) + LocalObject(953, Locker.Constructor(Vector3(3689.031f, 2119.841f, 62.80452f)), owning_building_guid = 22) + LocalObject(954, Locker.Constructor(Vector3(3689.123f, 2120.892f, 62.80452f)), owning_building_guid = 22) + LocalObject(955, Locker.Constructor(Vector3(3689.215f, 2121.948f, 62.80452f)), owning_building_guid = 22) + LocalObject(956, Locker.Constructor(Vector3(3689.307f, 2122.999f, 62.80452f)), owning_building_guid = 22) + LocalObject(957, Locker.Constructor(Vector3(3689.399f, 2124.05f, 62.80452f)), owning_building_guid = 22) + LocalObject(958, Locker.Constructor(Vector3(3689.491f, 2125.102f, 62.80452f)), owning_building_guid = 22) + LocalObject(959, Locker.Constructor(Vector3(3690.475f, 2138.863f, 63.15752f)), owning_building_guid = 22) + LocalObject(960, Locker.Constructor(Vector3(3690.575f, 2140.007f, 63.15752f)), owning_building_guid = 22) + LocalObject(961, Locker.Constructor(Vector3(3690.675f, 2141.15f, 63.15752f)), owning_building_guid = 22) + LocalObject(962, Locker.Constructor(Vector3(3690.776f, 2142.31f, 63.15752f)), owning_building_guid = 22) + LocalObject(967, Locker.Constructor(Vector3(3708.956f, 2118.101f, 62.80452f)), owning_building_guid = 22) + LocalObject(968, Locker.Constructor(Vector3(3709.048f, 2119.153f, 62.80452f)), owning_building_guid = 22) + LocalObject(969, Locker.Constructor(Vector3(3709.14f, 2120.204f, 62.80452f)), owning_building_guid = 22) + LocalObject(970, Locker.Constructor(Vector3(3709.232f, 2121.255f, 62.80452f)), owning_building_guid = 22) + LocalObject(971, Locker.Constructor(Vector3(3709.324f, 2122.312f, 62.80452f)), owning_building_guid = 22) + LocalObject(972, Locker.Constructor(Vector3(3709.416f, 2123.362f, 62.80452f)), owning_building_guid = 22) + LocalObject(977, Locker.Constructor(Vector3(3737.565f, 2133.765f, 62.89151f)), owning_building_guid = 22) + LocalObject(978, Locker.Constructor(Vector3(3738.816f, 2133.656f, 62.89151f)), owning_building_guid = 22) + LocalObject(979, Locker.Constructor(Vector3(3740.072f, 2133.546f, 62.89151f)), owning_building_guid = 22) + LocalObject(980, Locker.Constructor(Vector3(3741.329f, 2133.436f, 62.89151f)), owning_building_guid = 22) + LocalObject(981, Locker.Constructor(Vector3(3742.577f, 2133.327f, 62.89151f)), owning_building_guid = 22) + LocalObject(1168, Locker.Constructor(Vector3(3676.242f, 2140.874f, 72.89651f)), owning_building_guid = 22) + LocalObject(1169, Locker.Constructor(Vector3(3677.272f, 2140.784f, 72.89651f)), owning_building_guid = 22) + LocalObject(1170, Locker.Constructor(Vector3(3679.78f, 2140.564f, 72.66752f)), owning_building_guid = 22) + LocalObject(1171, Locker.Constructor(Vector3(3680.81f, 2140.474f, 72.66752f)), owning_building_guid = 22) + LocalObject(1172, Locker.Constructor(Vector3(3681.86f, 2140.382f, 72.66752f)), owning_building_guid = 22) + LocalObject(1173, Locker.Constructor(Vector3(3682.89f, 2140.292f, 72.66752f)), owning_building_guid = 22) + LocalObject(1174, Locker.Constructor(Vector3(3685.402f, 2140.073f, 72.89651f)), owning_building_guid = 22) + LocalObject(1175, Locker.Constructor(Vector3(3686.432f, 2139.982f, 72.89651f)), owning_building_guid = 22) + LocalObject(161, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(162, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(163, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(164, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(165, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(166, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(167, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(168, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(1347, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(1348, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(1349, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(1350, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(1912, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(1913, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(1914, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(1915, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(1916, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(1917, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(1918, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(2082, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 22) + LocalObject(1286, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3624.874f, 2139.617f, 71.04352f), Vector3(0, 0, 5)), owning_building_guid = 22, terminal_guid = 2082) + LocalObject(1803, ResourceSilo.Constructor, owning_building_guid = 22) + LocalObject(1830, SpawnTube.Constructor(Vector3(3694.296f, 2153.375f, 62.89651f), Vector3(0, 0, 95)), owning_building_guid = 22) + LocalObject(1831, SpawnTube.Constructor(Vector3(3701.56f, 2152.74f, 62.89651f), Vector3(0, 0, 95)), owning_building_guid = 22) + LocalObject(1833, SpawnTube.Constructor(Vector3(3708.82f, 2152.104f, 62.89651f), Vector3(0, 0, 95)), owning_building_guid = 22) + LocalObject(114, ProximityTerminal.Constructor(adv_med_terminal, Vector3(3682.746f, 2156.644f, 72.70651f)), owning_building_guid = 22) + LocalObject(1301, ProximityTerminal.Constructor(medical_terminal, Vector3(3691.528f, 2130.119f, 62.89651f)), owning_building_guid = 22) + LocalObject(1492, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3621.198f, 2165.828f, 81.24851f)), owning_building_guid = 22) + LocalObject(1493, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 22) + LocalObject(1495, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3629.876f, 2181.446f, 83.18951f)), owning_building_guid = 22) + LocalObject(1496, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 22) + LocalObject(1498, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3734.966f, 2152.738f, 83.22852f)), owning_building_guid = 22) + LocalObject(1499, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 22) + LocalObject(1501, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3744.745f, 2168.166f, 81.23852f)), owning_building_guid = 22) + LocalObject(1502, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 22) + LocalObject(1745, ProximityTerminal.Constructor(repair_silo, Vector3(3608.569f, 2200.735f, 72.64651f)), owning_building_guid = 22) + LocalObject(1746, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 22) + LocalObject(1749, ProximityTerminal.Constructor(repair_silo, Vector3(3701.222f, 2104.288f, 72.64651f)), owning_building_guid = 22) + LocalObject(1750, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 22) + LocalObject(1226, FacilityTurret.Constructor(manned_turret, Vector3(3588.193f, 2103.038f, 81.29852f)), owning_building_guid = 22) + TurretToWeapon(1226, 5026) + LocalObject(1228, FacilityTurret.Constructor(manned_turret, Vector3(3599.987f, 2237.749f, 81.29852f)), owning_building_guid = 22) + TurretToWeapon(1228, 5027) + LocalObject(1229, FacilityTurret.Constructor(manned_turret, Vector3(3722.701f, 2090.078f, 81.29852f)), owning_building_guid = 22) + TurretToWeapon(1229, 5028) + LocalObject(1232, FacilityTurret.Constructor(manned_turret, Vector3(3769.406f, 2129.305f, 81.29852f)), owning_building_guid = 22) + TurretToWeapon(1232, 5029) + LocalObject(1233, FacilityTurret.Constructor(manned_turret, Vector3(3776.407f, 2222.322f, 81.29852f)), owning_building_guid = 22) + TurretToWeapon(1233, 5030) + LocalObject(670, ImplantTerminalMech.Constructor, owning_building_guid = 22) + LocalObject(664, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 22) + TerminalToInterface(670, 664) + LocalObject(671, ImplantTerminalMech.Constructor, owning_building_guid = 22) + LocalObject(665, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 22) + TerminalToInterface(671, 665) + } + + Building7() + + def Building7(): Unit = { // Name: Aton Type: cryo_facility GUID: 25, MapID: 7 + LocalBuilding(25, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3830f, 5418f, 54.14594f)))) + LocalObject(155, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 25) + LocalObject(308, Door.Constructor(Vector3(3762.197f, 5375.674f, 55.69694f)), owning_building_guid = 25) + LocalObject(309, Door.Constructor(Vector3(3762.197f, 5393.867f, 63.66094f)), owning_building_guid = 25) + LocalObject(310, Door.Constructor(Vector3(3807.307f, 5359.023f, 63.66094f)), owning_building_guid = 25) + LocalObject(311, Door.Constructor(Vector3(3810f, 5402f, 65.66694f)), owning_building_guid = 25) + LocalObject(312, Door.Constructor(Vector3(3825.5f, 5359.023f, 55.69694f)), owning_building_guid = 25) + LocalObject(313, Door.Constructor(Vector3(3826.863f, 5422f, 65.66694f)), owning_building_guid = 25) + LocalObject(315, Door.Constructor(Vector3(3862.5f, 5468.927f, 55.69694f)), owning_building_guid = 25) + LocalObject(320, Door.Constructor(Vector3(3880.693f, 5468.927f, 63.66094f)), owning_building_guid = 25) + LocalObject(321, Door.Constructor(Vector3(3912.927f, 5423.307f, 63.66094f)), owning_building_guid = 25) + LocalObject(322, Door.Constructor(Vector3(3912.927f, 5441.5f, 55.69694f)), owning_building_guid = 25) + LocalObject(323, Door.Constructor(Vector3(3922f, 5450f, 55.66694f)), owning_building_guid = 25) + LocalObject(519, Door.Constructor(Vector3(3762f, 5386f, 45.66694f)), owning_building_guid = 25) + LocalObject(520, Door.Constructor(Vector3(3762f, 5394f, 45.66694f)), owning_building_guid = 25) + LocalObject(521, Door.Constructor(Vector3(3762f, 5402f, 45.66694f)), owning_building_guid = 25) + LocalObject(522, Door.Constructor(Vector3(3778f, 5418f, 45.66694f)), owning_building_guid = 25) + LocalObject(523, Door.Constructor(Vector3(3790f, 5382f, 45.66694f)), owning_building_guid = 25) + LocalObject(524, Door.Constructor(Vector3(3790f, 5406f, 45.66694f)), owning_building_guid = 25) + LocalObject(525, Door.Constructor(Vector3(3806f, 5430f, 45.66694f)), owning_building_guid = 25) + LocalObject(526, Door.Constructor(Vector3(3810f, 5386f, 45.66694f)), owning_building_guid = 25) + LocalObject(527, Door.Constructor(Vector3(3810f, 5402f, 45.66694f)), owning_building_guid = 25) + LocalObject(528, Door.Constructor(Vector3(3810f, 5402f, 55.66694f)), owning_building_guid = 25) + LocalObject(529, Door.Constructor(Vector3(3810f, 5442f, 45.66694f)), owning_building_guid = 25) + LocalObject(530, Door.Constructor(Vector3(3826f, 5442f, 38.16694f)), owning_building_guid = 25) + LocalObject(531, Door.Constructor(Vector3(3830f, 5382f, 45.66694f)), owning_building_guid = 25) + LocalObject(532, Door.Constructor(Vector3(3830f, 5406f, 45.66694f)), owning_building_guid = 25) + LocalObject(533, Door.Constructor(Vector3(3830f, 5430f, 45.66694f)), owning_building_guid = 25) + LocalObject(534, Door.Constructor(Vector3(3834f, 5418f, 45.66694f)), owning_building_guid = 25) + LocalObject(535, Door.Constructor(Vector3(3838f, 5422f, 65.66694f)), owning_building_guid = 25) + LocalObject(536, Door.Constructor(Vector3(3842f, 5370f, 45.66694f)), owning_building_guid = 25) + LocalObject(537, Door.Constructor(Vector3(3858f, 5418f, 45.66694f)), owning_building_guid = 25) + LocalObject(538, Door.Constructor(Vector3(3862f, 5398f, 45.66694f)), owning_building_guid = 25) + LocalObject(539, Door.Constructor(Vector3(3886f, 5398f, 48.16694f)), owning_building_guid = 25) + LocalObject(540, Door.Constructor(Vector3(3890f, 5378f, 48.16694f)), owning_building_guid = 25) + LocalObject(541, Door.Constructor(Vector3(3918f, 5406f, 48.16694f)), owning_building_guid = 25) + LocalObject(652, Door.Constructor(Vector3(3804.917f, 5421.992f, 56.42894f)), owning_building_guid = 25) + LocalObject(660, Door.Constructor(Vector3(3822f, 5414f, 55.66494f)), owning_building_guid = 25) + LocalObject(661, Door.Constructor(Vector3(3830f, 5430f, 55.66694f)), owning_building_guid = 25) + LocalObject(1984, Door.Constructor(Vector3(3809.685f, 5422.673f, 45.99994f)), owning_building_guid = 25) + LocalObject(1985, Door.Constructor(Vector3(3816.974f, 5422.673f, 45.99994f)), owning_building_guid = 25) + LocalObject(1986, Door.Constructor(Vector3(3824.267f, 5422.673f, 45.99994f)), owning_building_guid = 25) + LocalObject(688, IFFLock.Constructor(Vector3(3802.178f, 5418.77f, 55.62794f), Vector3(0, 0, 270)), owning_building_guid = 25, door_guid = 652) + LocalObject(764, IFFLock.Constructor(Vector3(3760.428f, 5394.813f, 45.48194f), Vector3(0, 0, 0)), owning_building_guid = 25, door_guid = 520) + LocalObject(766, IFFLock.Constructor(Vector3(3763.572f, 5385.06f, 45.48194f), Vector3(0, 0, 180)), owning_building_guid = 25, door_guid = 519) + LocalObject(767, IFFLock.Constructor(Vector3(3805.19f, 5428.428f, 45.48194f), Vector3(0, 0, 270)), owning_building_guid = 25, door_guid = 525) + LocalObject(768, IFFLock.Constructor(Vector3(3807.957f, 5402.814f, 65.59794f), Vector3(0, 0, 0)), owning_building_guid = 25, door_guid = 311) + LocalObject(769, IFFLock.Constructor(Vector3(3826.042f, 5419.954f, 65.59794f), Vector3(0, 0, 270)), owning_building_guid = 25, door_guid = 313) + LocalObject(770, IFFLock.Constructor(Vector3(3827.572f, 5441.19f, 37.98194f), Vector3(0, 0, 180)), owning_building_guid = 25, door_guid = 530) + LocalObject(771, IFFLock.Constructor(Vector3(3830.81f, 5431.572f, 45.48194f), Vector3(0, 0, 90)), owning_building_guid = 25, door_guid = 533) + LocalObject(776, IFFLock.Constructor(Vector3(3919.958f, 5450.814f, 55.59794f), Vector3(0, 0, 0)), owning_building_guid = 25, door_guid = 323) + LocalObject(982, Locker.Constructor(Vector3(3775.473f, 5437.997f, 44.14094f)), owning_building_guid = 25) + LocalObject(983, Locker.Constructor(Vector3(3776.725f, 5437.997f, 44.14094f)), owning_building_guid = 25) + LocalObject(984, Locker.Constructor(Vector3(3777.987f, 5437.997f, 44.14094f)), owning_building_guid = 25) + LocalObject(985, Locker.Constructor(Vector3(3779.248f, 5437.997f, 44.14094f)), owning_building_guid = 25) + LocalObject(986, Locker.Constructor(Vector3(3780.504f, 5437.997f, 44.14094f)), owning_building_guid = 25) + LocalObject(987, Locker.Constructor(Vector3(3807.639f, 5450.814f, 44.05394f)), owning_building_guid = 25) + LocalObject(988, Locker.Constructor(Vector3(3807.639f, 5451.868f, 44.05394f)), owning_building_guid = 25) + LocalObject(989, Locker.Constructor(Vector3(3807.639f, 5452.929f, 44.05394f)), owning_building_guid = 25) + LocalObject(990, Locker.Constructor(Vector3(3807.639f, 5453.984f, 44.05394f)), owning_building_guid = 25) + LocalObject(991, Locker.Constructor(Vector3(3807.639f, 5455.039f, 44.05394f)), owning_building_guid = 25) + LocalObject(992, Locker.Constructor(Vector3(3807.639f, 5456.095f, 44.05394f)), owning_building_guid = 25) + LocalObject(993, Locker.Constructor(Vector3(3827.64f, 5450.817f, 44.05394f)), owning_building_guid = 25) + LocalObject(994, Locker.Constructor(Vector3(3827.64f, 5451.873f, 44.05394f)), owning_building_guid = 25) + LocalObject(995, Locker.Constructor(Vector3(3827.64f, 5452.928f, 44.05394f)), owning_building_guid = 25) + LocalObject(996, Locker.Constructor(Vector3(3827.64f, 5453.983f, 44.05394f)), owning_building_guid = 25) + LocalObject(997, Locker.Constructor(Vector3(3827.64f, 5455.043f, 44.05394f)), owning_building_guid = 25) + LocalObject(998, Locker.Constructor(Vector3(3827.64f, 5456.098f, 44.05394f)), owning_building_guid = 25) + LocalObject(999, Locker.Constructor(Vector3(3827.859f, 5433.563f, 44.40694f)), owning_building_guid = 25) + LocalObject(1000, Locker.Constructor(Vector3(3827.859f, 5434.727f, 44.40694f)), owning_building_guid = 25) + LocalObject(1001, Locker.Constructor(Vector3(3827.859f, 5435.874f, 44.40694f)), owning_building_guid = 25) + LocalObject(1002, Locker.Constructor(Vector3(3827.859f, 5437.023f, 44.40694f)), owning_building_guid = 25) + LocalObject(1176, Locker.Constructor(Vector3(3831.984f, 5436.26f, 54.14594f)), owning_building_guid = 25) + LocalObject(1177, Locker.Constructor(Vector3(3833.018f, 5436.26f, 54.14594f)), owning_building_guid = 25) + LocalObject(1178, Locker.Constructor(Vector3(3835.54f, 5436.26f, 53.91694f)), owning_building_guid = 25) + LocalObject(1179, Locker.Constructor(Vector3(3836.574f, 5436.26f, 53.91694f)), owning_building_guid = 25) + LocalObject(1180, Locker.Constructor(Vector3(3837.628f, 5436.26f, 53.91694f)), owning_building_guid = 25) + LocalObject(1181, Locker.Constructor(Vector3(3838.662f, 5436.26f, 53.91694f)), owning_building_guid = 25) + LocalObject(1182, Locker.Constructor(Vector3(3841.179f, 5436.26f, 54.14594f)), owning_building_guid = 25) + LocalObject(1183, Locker.Constructor(Vector3(3842.213f, 5436.26f, 54.14594f)), owning_building_guid = 25) + LocalObject(169, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(170, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(171, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(172, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(173, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(174, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(175, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(176, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(1354, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(1355, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(1356, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(1357, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(1919, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(1920, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(1921, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(1922, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(1923, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(1924, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(1925, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(2083, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 25) + LocalObject(1287, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3893.276f, 5441.989f, 52.29294f), Vector3(0, 0, 180)), owning_building_guid = 25, terminal_guid = 2083) + LocalObject(1804, ResourceSilo.Constructor, owning_building_guid = 25) + LocalObject(1835, SpawnTube.Constructor(Vector3(3810.738f, 5422.233f, 44.14594f), Vector3(0, 0, 270)), owning_building_guid = 25) + LocalObject(1836, SpawnTube.Constructor(Vector3(3818.026f, 5422.233f, 44.14594f), Vector3(0, 0, 270)), owning_building_guid = 25) + LocalObject(1837, SpawnTube.Constructor(Vector3(3825.317f, 5422.233f, 44.14594f), Vector3(0, 0, 270)), owning_building_guid = 25) + LocalObject(115, ProximityTerminal.Constructor(adv_med_terminal, Vector3(3837.108f, 5419.983f, 53.95594f)), owning_building_guid = 25) + LocalObject(1302, ProximityTerminal.Constructor(medical_terminal, Vector3(3826.048f, 5445.642f, 44.14594f)), owning_building_guid = 25) + LocalObject(1504, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3776.349f, 5403.101f, 62.48794f)), owning_building_guid = 25) + LocalObject(1505, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 25) + LocalObject(1507, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3784.747f, 5419.323f, 64.47794f)), owning_building_guid = 25) + LocalObject(1508, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 25) + LocalObject(1510, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3891.939f, 5399.883f, 64.43894f)), owning_building_guid = 25) + LocalObject(1511, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 25) + LocalObject(1513, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3899.223f, 5416.198f, 62.49794f)), owning_building_guid = 25) + LocalObject(1514, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 25) + LocalObject(1753, ProximityTerminal.Constructor(repair_silo, Vector3(3814.139f, 5470.53f, 53.89594f)), owning_building_guid = 25) + LocalObject(1754, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 25) + LocalObject(1757, ProximityTerminal.Constructor(repair_silo, Vector3(3914.846f, 5382.524f, 53.89594f)), owning_building_guid = 25) + LocalObject(1758, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 25) + LocalObject(1230, FacilityTurret.Constructor(manned_turret, Vector3(3748.395f, 5439.665f, 62.54794f)), owning_building_guid = 25) + TurretToWeapon(1230, 5031) + LocalObject(1231, FacilityTurret.Constructor(manned_turret, Vector3(3749.528f, 5346.392f, 62.54794f)), owning_building_guid = 25) + TurretToWeapon(1231, 5032) + LocalObject(1234, FacilityTurret.Constructor(manned_turret, Vector3(3791.504f, 5482.813f, 62.54794f)), owning_building_guid = 25) + TurretToWeapon(1234, 5033) + LocalObject(1237, FacilityTurret.Constructor(manned_turret, Vector3(3926.621f, 5346.4f, 62.54794f)), owning_building_guid = 25) + TurretToWeapon(1237, 5034) + LocalObject(1238, FacilityTurret.Constructor(manned_turret, Vector3(3926.629f, 5481.626f, 62.54794f)), owning_building_guid = 25) + TurretToWeapon(1238, 5035) + LocalObject(672, ImplantTerminalMech.Constructor, owning_building_guid = 25) + LocalObject(666, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 25) + TerminalToInterface(672, 666) + LocalObject(673, ImplantTerminalMech.Constructor, owning_building_guid = 25) + LocalObject(667, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 25) + TerminalToInterface(673, 667) + } + + Building9() + + def Building9(): Unit = { // Name: Thoth Type: cryo_facility GUID: 28, MapID: 9 + LocalBuilding(28, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4556f, 3338f, 53.19376f)))) + LocalObject(159, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 28) + LocalObject(377, Door.Constructor(Vector3(4504.451f, 3367.003f, 54.74476f)), owning_building_guid = 28) + LocalObject(387, Door.Constructor(Vector3(4512.139f, 3383.492f, 62.70876f)), owning_building_guid = 28) + LocalObject(393, Door.Constructor(Vector3(4525.763f, 3260.6f, 62.70876f)), owning_building_guid = 28) + LocalObject(395, Door.Constructor(Vector3(4542.252f, 3252.911f, 54.74476f)), owning_building_guid = 28) + LocalObject(397, Door.Constructor(Vector3(4546.121f, 3241.096f, 54.71476f)), owning_building_guid = 28) + LocalObject(398, Door.Constructor(Vector3(4546.294f, 3417.338f, 54.74476f)), owning_building_guid = 28) + LocalObject(399, Door.Constructor(Vector3(4549.952f, 3362.888f, 64.71477f)), owning_building_guid = 28) + LocalObject(400, Door.Constructor(Vector3(4560.951f, 3339.153f, 64.71477f)), owning_building_guid = 28) + LocalObject(402, Door.Constructor(Vector3(4562.783f, 3409.649f, 62.70876f)), owning_building_guid = 28) + LocalObject(404, Door.Constructor(Vector3(4580.732f, 3270.534f, 62.70876f)), owning_building_guid = 28) + LocalObject(405, Door.Constructor(Vector3(4588.42f, 3287.022f, 54.74476f)), owning_building_guid = 28) + LocalObject(587, Door.Constructor(Vector3(4494.391f, 3300.526f, 47.21476f)), owning_building_guid = 28) + LocalObject(589, Door.Constructor(Vector3(4507.426f, 3347.41f, 44.71476f)), owning_building_guid = 28) + LocalObject(590, Door.Constructor(Vector3(4507.934f, 3263.316f, 47.21476f)), owning_building_guid = 28) + LocalObject(591, Door.Constructor(Vector3(4514.207f, 3295.699f, 47.21476f)), owning_building_guid = 28) + LocalObject(596, Door.Constructor(Vector3(4523.373f, 3353.214f, 44.71476f)), owning_building_guid = 28) + LocalObject(597, Door.Constructor(Vector3(4524.35f, 3317.45f, 44.71476f)), owning_building_guid = 28) + LocalObject(605, Door.Constructor(Vector3(4535.451f, 3369.65f, 44.71476f)), owning_building_guid = 28) + LocalObject(607, Door.Constructor(Vector3(4540.278f, 3389.467f, 44.71476f)), owning_building_guid = 28) + LocalObject(610, Door.Constructor(Vector3(4544.167f, 3312.623f, 44.71476f)), owning_building_guid = 28) + LocalObject(611, Door.Constructor(Vector3(4545.125f, 3343.072f, 44.71476f)), owning_building_guid = 28) + LocalObject(614, Door.Constructor(Vector3(4549.952f, 3362.888f, 44.71476f)), owning_building_guid = 28) + LocalObject(615, Door.Constructor(Vector3(4549.952f, 3362.888f, 54.71476f)), owning_building_guid = 28) + LocalObject(616, Door.Constructor(Vector3(4554.31f, 3334.375f, 44.71476f)), owning_building_guid = 28) + LocalObject(617, Door.Constructor(Vector3(4555.736f, 3413.153f, 44.71476f)), owning_building_guid = 28) + LocalObject(618, Door.Constructor(Vector3(4556.244f, 3329.059f, 64.71477f)), owning_building_guid = 28) + LocalObject(619, Door.Constructor(Vector3(4562.029f, 3379.324f, 44.71476f)), owning_building_guid = 28) + LocalObject(620, Door.Constructor(Vector3(4562.987f, 3409.772f, 44.71476f)), owning_building_guid = 28) + LocalObject(621, Door.Constructor(Vector3(4566.875f, 3332.928f, 44.71476f)), owning_building_guid = 28) + LocalObject(622, Door.Constructor(Vector3(4570.237f, 3406.391f, 44.71476f)), owning_building_guid = 28) + LocalObject(623, Door.Constructor(Vector3(4577.019f, 3354.68f, 44.71476f)), owning_building_guid = 28) + LocalObject(624, Door.Constructor(Vector3(4577.976f, 3385.128f, 44.71476f)), owning_building_guid = 28) + LocalObject(625, Door.Constructor(Vector3(4579.442f, 3331.482f, 37.21476f)), owning_building_guid = 28) + LocalObject(626, Door.Constructor(Vector3(4586.204f, 3345.983f, 44.71476f)), owning_building_guid = 28) + LocalObject(656, Door.Constructor(Vector3(4570.219f, 3359.046f, 55.47676f)), owning_building_guid = 28) + LocalObject(662, Door.Constructor(Vector3(4555.756f, 3346.941f, 54.71276f)), owning_building_guid = 28) + LocalObject(663, Door.Constructor(Vector3(4566.875f, 3332.928f, 54.71476f)), owning_building_guid = 28) + LocalObject(2010, Door.Constructor(Vector3(4562.658f, 3341.221f, 45.04776f)), owning_building_guid = 28) + LocalObject(2011, Door.Constructor(Vector3(4565.74f, 3347.831f, 45.04776f)), owning_building_guid = 28) + LocalObject(2012, Door.Constructor(Vector3(4568.821f, 3354.437f, 45.04776f)), owning_building_guid = 28) + LocalObject(692, IFFLock.Constructor(Vector3(4568.456f, 3362.89f, 54.67576f), Vector3(0, 0, 25)), owning_building_guid = 28, door_guid = 656) + LocalObject(834, IFFLock.Constructor(Vector3(4547.722f, 3242.603f, 54.64576f), Vector3(0, 0, 115)), owning_building_guid = 28, door_guid = 397) + LocalObject(835, IFFLock.Constructor(Vector3(4551.553f, 3364.396f, 64.64577f), Vector3(0, 0, 115)), owning_building_guid = 28, door_guid = 399) + LocalObject(836, IFFLock.Constructor(Vector3(4554.22f, 3412.125f, 44.52976f), Vector3(0, 0, 295)), owning_building_guid = 28, door_guid = 617) + LocalObject(837, IFFLock.Constructor(Vector3(4559.444f, 3340.761f, 64.64577f), Vector3(0, 0, 25)), owning_building_guid = 28, door_guid = 400) + LocalObject(838, IFFLock.Constructor(Vector3(4564.388f, 3410.853f, 44.52976f), Vector3(0, 0, 115)), owning_building_guid = 28, door_guid = 620) + LocalObject(839, IFFLock.Constructor(Vector3(4567.958f, 3331.53f, 44.52976f), Vector3(0, 0, 205)), owning_building_guid = 28, door_guid = 621) + LocalObject(840, IFFLock.Constructor(Vector3(4575.936f, 3356.078f, 44.52976f), Vector3(0, 0, 25)), owning_building_guid = 28, door_guid = 623) + LocalObject(841, IFFLock.Constructor(Vector3(4578.043f, 3330.4f, 37.02976f), Vector3(0, 0, 295)), owning_building_guid = 28, door_guid = 625) + LocalObject(1095, Locker.Constructor(Vector3(4571.01f, 3333.363f, 43.45477f)), owning_building_guid = 28) + LocalObject(1096, Locker.Constructor(Vector3(4572.064f, 3332.871f, 43.45477f)), owning_building_guid = 28) + LocalObject(1097, Locker.Constructor(Vector3(4573.104f, 3332.386f, 43.45477f)), owning_building_guid = 28) + LocalObject(1098, Locker.Constructor(Vector3(4574.146f, 3331.901f, 43.45477f)), owning_building_guid = 28) + LocalObject(1099, Locker.Constructor(Vector3(4586.74f, 3326.27f, 43.10176f)), owning_building_guid = 28) + LocalObject(1100, Locker.Constructor(Vector3(4587.697f, 3325.823f, 43.10176f)), owning_building_guid = 28) + LocalObject(1101, Locker.Constructor(Vector3(4588.653f, 3325.378f, 43.10176f)), owning_building_guid = 28) + LocalObject(1102, Locker.Constructor(Vector3(4589.609f, 3324.932f, 43.10176f)), owning_building_guid = 28) + LocalObject(1103, Locker.Constructor(Vector3(4590.57f, 3324.484f, 43.10176f)), owning_building_guid = 28) + LocalObject(1104, Locker.Constructor(Vector3(4591.526f, 3324.038f, 43.10176f)), owning_building_guid = 28) + LocalObject(1105, Locker.Constructor(Vector3(4595.042f, 3374.407f, 43.18876f)), owning_building_guid = 28) + LocalObject(1106, Locker.Constructor(Vector3(4595.19f, 3344.398f, 43.10176f)), owning_building_guid = 28) + LocalObject(1107, Locker.Constructor(Vector3(4595.572f, 3375.546f, 43.18876f)), owning_building_guid = 28) + LocalObject(1108, Locker.Constructor(Vector3(4596.105f, 3376.689f, 43.18876f)), owning_building_guid = 28) + LocalObject(1109, Locker.Constructor(Vector3(4596.145f, 3343.953f, 43.10176f)), owning_building_guid = 28) + LocalObject(1110, Locker.Constructor(Vector3(4596.638f, 3377.833f, 43.18876f)), owning_building_guid = 28) + LocalObject(1111, Locker.Constructor(Vector3(4597.106f, 3343.504f, 43.10176f)), owning_building_guid = 28) + LocalObject(1112, Locker.Constructor(Vector3(4597.167f, 3378.967f, 43.18876f)), owning_building_guid = 28) + LocalObject(1113, Locker.Constructor(Vector3(4598.063f, 3343.058f, 43.10176f)), owning_building_guid = 28) + LocalObject(1114, Locker.Constructor(Vector3(4599.019f, 3342.613f, 43.10176f)), owning_building_guid = 28) + LocalObject(1115, Locker.Constructor(Vector3(4599.976f, 3342.166f, 43.10176f)), owning_building_guid = 28) + LocalObject(1184, Locker.Constructor(Vector3(4567.388f, 3319.214f, 53.19376f)), owning_building_guid = 28) + LocalObject(1185, Locker.Constructor(Vector3(4567.825f, 3320.151f, 53.19376f)), owning_building_guid = 28) + LocalObject(1186, Locker.Constructor(Vector3(4568.889f, 3322.433f, 52.96476f)), owning_building_guid = 28) + LocalObject(1187, Locker.Constructor(Vector3(4569.326f, 3323.37f, 52.96476f)), owning_building_guid = 28) + LocalObject(1188, Locker.Constructor(Vector3(4569.771f, 3324.325f, 52.96476f)), owning_building_guid = 28) + LocalObject(1189, Locker.Constructor(Vector3(4570.208f, 3325.262f, 52.96476f)), owning_building_guid = 28) + LocalObject(1190, Locker.Constructor(Vector3(4571.274f, 3327.548f, 53.19376f)), owning_building_guid = 28) + LocalObject(1191, Locker.Constructor(Vector3(4571.711f, 3328.485f, 53.19376f)), owning_building_guid = 28) + LocalObject(177, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(178, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(179, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(180, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(181, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(182, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(183, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(184, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(1394, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1395, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1396, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1397, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1940, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(1942, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(1947, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(1948, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(1949, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(1951, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(1952, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(2087, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 28) + LocalObject(1293, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4551f, 3270.514f, 51.34076f), Vector3(0, 0, -65)), owning_building_guid = 28, terminal_guid = 2087) + LocalObject(1807, ResourceSilo.Constructor, owning_building_guid = 28) + LocalObject(1861, SpawnTube.Constructor(Vector3(4561.815f, 3340.455f, 43.19376f), Vector3(0, 0, 25)), owning_building_guid = 28) + LocalObject(1862, SpawnTube.Constructor(Vector3(4564.897f, 3347.063f, 43.19376f), Vector3(0, 0, 25)), owning_building_guid = 28) + LocalObject(1863, SpawnTube.Constructor(Vector3(4567.977f, 3353.668f, 43.19376f), Vector3(0, 0, 25)), owning_building_guid = 28) + LocalObject(116, ProximityTerminal.Constructor(adv_med_terminal, Vector3(4554.793f, 3330.72f, 53.00377f)), owning_building_guid = 28) + LocalObject(1309, ProximityTerminal.Constructor(medical_terminal, Vector3(4582.722f, 3329.9f, 43.19376f)), owning_building_guid = 28) + LocalObject(1543, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4513.404f, 3289.521f, 63.48676f)), owning_building_guid = 28) + LocalObject(1544, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28) + LocalObject(1549, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4525.112f, 3276.024f, 61.54576f)), owning_building_guid = 28) + LocalObject(1550, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28) + LocalObject(1561, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4565.171f, 3392.921f, 61.53576f)), owning_building_guid = 28) + LocalObject(1562, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28) + LocalObject(1564, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4576.324f, 3378.454f, 63.52576f)), owning_building_guid = 28) + LocalObject(1565, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28) + LocalObject(1781, ProximityTerminal.Constructor(repair_silo, Vector3(4487.991f, 3276.096f, 52.94376f)), owning_building_guid = 28) + LocalObject(1782, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 28) + LocalObject(1789, ProximityTerminal.Constructor(repair_silo, Vector3(4610.312f, 3330.175f, 52.94376f)), owning_building_guid = 28) + LocalObject(1790, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 28) + LocalObject(1255, FacilityTurret.Constructor(manned_turret, Vector3(4450.274f, 3280.691f, 61.59576f)), owning_building_guid = 28) + TurretToWeapon(1255, 5036) + LocalObject(1261, FacilityTurret.Constructor(manned_turret, Vector3(4525.11f, 3441.195f, 61.59576f)), owning_building_guid = 28) + TurretToWeapon(1261, 5037) + LocalObject(1262, FacilityTurret.Constructor(manned_turret, Vector3(4572.828f, 3223.535f, 61.59576f)), owning_building_guid = 28) + TurretToWeapon(1262, 5038) + LocalObject(1264, FacilityTurret.Constructor(manned_turret, Vector3(4610.123f, 3402.803f, 61.59576f)), owning_building_guid = 28) + TurretToWeapon(1264, 5039) + LocalObject(1265, FacilityTurret.Constructor(manned_turret, Vector3(4631.01f, 3345.498f, 61.59576f)), owning_building_guid = 28) + TurretToWeapon(1265, 5040) + LocalObject(674, ImplantTerminalMech.Constructor, owning_building_guid = 28) + LocalObject(668, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 28) + TerminalToInterface(674, 668) + LocalObject(675, ImplantTerminalMech.Constructor, owning_building_guid = 28) + LocalObject(669, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 28) + TerminalToInterface(675, 669) + } + + Building11() + + def Building11(): Unit = { // Name: Amun Type: tech_plant GUID: 35, MapID: 11 + LocalBuilding(35, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4428f, 2220f, 68.3462f)))) + LocalObject(157, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 35) + LocalObject(350, Door.Constructor(Vector3(4348.938f, 2218.272f, 69.8882f)), owning_building_guid = 35) + LocalObject(351, Door.Constructor(Vector3(4349.255f, 2236.463f, 77.8512f)), owning_building_guid = 35) + LocalObject(353, Door.Constructor(Vector3(4384.709f, 2189.485f, 77.8512f)), owning_building_guid = 35) + LocalObject(354, Door.Constructor(Vector3(4402.899f, 2189.167f, 69.8882f)), owning_building_guid = 35) + LocalObject(355, Door.Constructor(Vector3(4411.247f, 2259.724f, 84.9672f)), owning_building_guid = 35) + LocalObject(356, Door.Constructor(Vector3(4417.813f, 2243.606f, 84.9672f)), owning_building_guid = 35) + LocalObject(357, Door.Constructor(Vector3(4424.987f, 2311.264f, 69.9972f)), owning_building_guid = 35) + LocalObject(358, Door.Constructor(Vector3(4443.178f, 2310.947f, 77.9602f)), owning_building_guid = 35) + LocalObject(360, Door.Constructor(Vector3(4469.739f, 2319.287f, 69.9672f)), owning_building_guid = 35) + LocalObject(372, Door.Constructor(Vector3(4499.067f, 2196.891f, 77.8512f)), owning_building_guid = 35) + LocalObject(373, Door.Constructor(Vector3(4499.385f, 2215.08f, 69.8882f)), owning_building_guid = 35) + LocalObject(374, Door.Constructor(Vector3(4500.354f, 2270.624f, 77.8512f)), owning_building_guid = 35) + LocalObject(375, Door.Constructor(Vector3(4500.672f, 2288.813f, 69.8882f)), owning_building_guid = 35) + LocalObject(449, Door.Constructor(Vector3(4475.294f, 2179.166f, 72.0832f)), owning_building_guid = 35) + LocalObject(451, Door.Constructor(Vector3(4476.272f, 2235.16f, 52.0832f)), owning_building_guid = 35) + LocalObject(566, Door.Constructor(Vector3(4396.494f, 2248.554f, 62.4672f)), owning_building_guid = 35) + LocalObject(567, Door.Constructor(Vector3(4396.773f, 2264.552f, 54.9672f)), owning_building_guid = 35) + LocalObject(568, Door.Constructor(Vector3(4400.284f, 2236.486f, 54.9672f)), owning_building_guid = 35) + LocalObject(569, Door.Constructor(Vector3(4408.422f, 2244.345f, 62.4672f)), owning_building_guid = 35) + LocalObject(570, Door.Constructor(Vector3(4408.841f, 2268.342f, 54.9672f)), owning_building_guid = 35) + LocalObject(571, Door.Constructor(Vector3(4408.841f, 2268.342f, 62.4672f)), owning_building_guid = 35) + LocalObject(572, Door.Constructor(Vector3(4428.489f, 2247.996f, 84.9672f)), owning_building_guid = 35) + LocalObject(573, Door.Constructor(Vector3(4428.559f, 2251.995f, 74.9672f)), owning_building_guid = 35) + LocalObject(574, Door.Constructor(Vector3(4428.628f, 2255.995f, 54.9672f)), owning_building_guid = 35) + LocalObject(575, Door.Constructor(Vector3(4429.326f, 2295.989f, 62.4672f)), owning_building_guid = 35) + LocalObject(576, Door.Constructor(Vector3(4432.418f, 2243.927f, 64.9672f)), owning_building_guid = 35) + LocalObject(577, Door.Constructor(Vector3(4432.697f, 2259.924f, 64.9672f)), owning_building_guid = 35) + LocalObject(578, Door.Constructor(Vector3(4432.697f, 2259.924f, 84.9672f)), owning_building_guid = 35) + LocalObject(579, Door.Constructor(Vector3(4444.905f, 2271.713f, 62.4672f)), owning_building_guid = 35) + LocalObject(580, Door.Constructor(Vector3(4445.603f, 2311.707f, 62.4672f)), owning_building_guid = 35) + LocalObject(581, Door.Constructor(Vector3(4460.344f, 2239.438f, 59.9672f)), owning_building_guid = 35) + LocalObject(582, Door.Constructor(Vector3(4460.763f, 2263.435f, 59.9672f)), owning_building_guid = 35) + LocalObject(585, Door.Constructor(Vector3(4492.758f, 2262.876f, 59.9672f)), owning_building_guid = 35) + LocalObject(586, Door.Constructor(Vector3(4493.177f, 2286.873f, 62.4672f)), owning_building_guid = 35) + LocalObject(654, Door.Constructor(Vector3(4388.59f, 2266.354f, 70.7262f)), owning_building_guid = 35) + LocalObject(1998, Door.Constructor(Vector3(4415.812f, 2247.902f, 62.8002f)), owning_building_guid = 35) + LocalObject(1999, Door.Constructor(Vector3(4415.939f, 2255.19f, 62.8002f)), owning_building_guid = 35) + LocalObject(2000, Door.Constructor(Vector3(4416.066f, 2262.482f, 62.8002f)), owning_building_guid = 35) + LocalObject(690, IFFLock.Constructor(Vector3(4385.494f, 2269.146f, 69.9262f), Vector3(0, 0, 1)), owning_building_guid = 35, door_guid = 654) + LocalObject(694, IFFLock.Constructor(Vector3(4469.999f, 2176.907f, 70.0342f), Vector3(0, 0, 181)), owning_building_guid = 35, door_guid = 449) + LocalObject(800, IFFLock.Constructor(Vector3(4397.74f, 2266.107f, 54.7822f), Vector3(0, 0, 91)), owning_building_guid = 35, door_guid = 567) + LocalObject(801, IFFLock.Constructor(Vector3(4398.728f, 2237.457f, 54.7822f), Vector3(0, 0, 1)), owning_building_guid = 35, door_guid = 568) + LocalObject(802, IFFLock.Constructor(Vector3(4407.283f, 2269.179f, 62.2822f), Vector3(0, 0, 1)), owning_building_guid = 35, door_guid = 571) + LocalObject(803, IFFLock.Constructor(Vector3(4409.209f, 2260.559f, 84.8922f), Vector3(0, 0, 1)), owning_building_guid = 35, door_guid = 355) + LocalObject(804, IFFLock.Constructor(Vector3(4409.979f, 2243.508f, 62.2822f), Vector3(0, 0, 181)), owning_building_guid = 35, door_guid = 569) + LocalObject(805, IFFLock.Constructor(Vector3(4419.842f, 2242.763f, 84.8922f), Vector3(0, 0, 181)), owning_building_guid = 35, door_guid = 356) + LocalObject(806, IFFLock.Constructor(Vector3(4434.253f, 2258.957f, 84.7822f), Vector3(0, 0, 181)), owning_building_guid = 35, door_guid = 578) + LocalObject(808, IFFLock.Constructor(Vector3(4470.589f, 2321.318f, 69.8982f), Vector3(0, 0, 91)), owning_building_guid = 35, door_guid = 360) + LocalObject(1047, Locker.Constructor(Vector3(4381.73f, 2246.646f, 53.4462f)), owning_building_guid = 35) + LocalObject(1048, Locker.Constructor(Vector3(4383.067f, 2246.623f, 53.4462f)), owning_building_guid = 35) + LocalObject(1049, Locker.Constructor(Vector3(4384.403f, 2246.6f, 53.4462f)), owning_building_guid = 35) + LocalObject(1050, Locker.Constructor(Vector3(4385.727f, 2246.577f, 53.4462f)), owning_building_guid = 35) + LocalObject(1051, Locker.Constructor(Vector3(4390.266f, 2246.498f, 53.4462f)), owning_building_guid = 35) + LocalObject(1052, Locker.Constructor(Vector3(4391.603f, 2246.474f, 53.4462f)), owning_building_guid = 35) + LocalObject(1053, Locker.Constructor(Vector3(4392.938f, 2246.451f, 53.4462f)), owning_building_guid = 35) + LocalObject(1054, Locker.Constructor(Vector3(4394.262f, 2246.428f, 53.4462f)), owning_building_guid = 35) + LocalObject(1055, Locker.Constructor(Vector3(4401.781f, 2266.324f, 61.2072f)), owning_building_guid = 35) + LocalObject(1056, Locker.Constructor(Vector3(4402.93f, 2266.303f, 61.2072f)), owning_building_guid = 35) + LocalObject(1057, Locker.Constructor(Vector3(4404.077f, 2266.283f, 61.2072f)), owning_building_guid = 35) + LocalObject(1058, Locker.Constructor(Vector3(4405.241f, 2266.263f, 61.2072f)), owning_building_guid = 35) + LocalObject(117, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 35) + LocalObject(1289, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4406.988f, 2224.532f, 80.9242f), Vector3(0, 0, 181)), owning_building_guid = 35, terminal_guid = 117) + LocalObject(118, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 35) + LocalObject(1290, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4428.003f, 2224.166f, 80.9242f), Vector3(0, 0, 181)), owning_building_guid = 35, terminal_guid = 118) + LocalObject(1377, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(1378, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(1379, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(1380, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(1932, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(1933, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(1934, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(1935, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(1936, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(1937, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(1938, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(2085, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 35) + LocalObject(1291, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4476.565f, 2248.818f, 45.8832f), Vector3(0, 0, 181)), owning_building_guid = 35, terminal_guid = 2085) + LocalObject(1806, ResourceSilo.Constructor, owning_building_guid = 35) + LocalObject(1849, SpawnTube.Constructor(Vector3(4416.271f, 2248.947f, 60.9462f), Vector3(0, 0, 181)), owning_building_guid = 35) + LocalObject(1850, SpawnTube.Constructor(Vector3(4416.397f, 2256.234f, 60.9462f), Vector3(0, 0, 181)), owning_building_guid = 35) + LocalObject(1851, SpawnTube.Constructor(Vector3(4416.525f, 2263.524f, 60.9462f), Vector3(0, 0, 181)), owning_building_guid = 35) + LocalObject(1305, ProximityTerminal.Constructor(medical_terminal, Vector3(4388.022f, 2247.082f, 53.4462f)), owning_building_guid = 35) + LocalObject(1306, ProximityTerminal.Constructor(medical_terminal, Vector3(4425.589f, 2257.147f, 73.4432f)), owning_building_guid = 35) + LocalObject(1519, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4360.183f, 2247.086f, 76.5542f)), owning_building_guid = 35) + LocalObject(1520, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(1522, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4366.758f, 2263.22f, 78.9982f)), owning_building_guid = 35) + LocalObject(1523, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(1525, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4403.89f, 2301.805f, 76.5542f)), owning_building_guid = 35) + LocalObject(1526, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(1528, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4419.749f, 2284.68f, 83.7932f)), owning_building_guid = 35) + LocalObject(1529, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(1531, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4469.156f, 2227.45f, 78.8962f)), owning_building_guid = 35) + LocalObject(1532, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(1537, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4489.711f, 2243.266f, 76.5412f)), owning_building_guid = 35) + LocalObject(1538, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(1769, ProximityTerminal.Constructor(repair_silo, Vector3(4370.992f, 2313.802f, 68.0962f)), owning_building_guid = 35) + LocalObject(1770, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 35) + LocalObject(1773, ProximityTerminal.Constructor(repair_silo, Vector3(4426.965f, 2178.375f, 68.0747f)), owning_building_guid = 35) + LocalObject(1774, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 35) + LocalObject(1250, FacilityTurret.Constructor(manned_turret, Vector3(4334.737f, 2256.21f, 76.8452f)), owning_building_guid = 35) + TurretToWeapon(1250, 5041) + LocalObject(1251, FacilityTurret.Constructor(manned_turret, Vector3(4341.189f, 2183.111f, 76.8452f)), owning_building_guid = 35) + TurretToWeapon(1251, 5042) + LocalObject(1252, FacilityTurret.Constructor(manned_turret, Vector3(4343.593f, 2320.832f, 76.8452f)), owning_building_guid = 35) + TurretToWeapon(1252, 5043) + LocalObject(1254, FacilityTurret.Constructor(manned_turret, Vector3(4420.675f, 2121.258f, 76.8452f)), owning_building_guid = 35) + TurretToWeapon(1254, 5044) + LocalObject(1258, FacilityTurret.Constructor(manned_turret, Vector3(4508.309f, 2317.948f, 76.8452f)), owning_building_guid = 35) + TurretToWeapon(1258, 5045) + LocalObject(1259, FacilityTurret.Constructor(manned_turret, Vector3(4510.356f, 2119.692f, 76.8452f)), owning_building_guid = 35) + TurretToWeapon(1259, 5046) + } + + Building5() + + def Building5(): Unit = { // Name: Seth Type: tech_plant GUID: 38, MapID: 5 + LocalBuilding(38, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4566f, 6116f, 57.799f)))) + LocalObject(158, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 38) + LocalObject(361, Door.Constructor(Vector3(4469.867f, 6164.563f, 59.42f)), owning_building_guid = 38) + LocalObject(363, Door.Constructor(Vector3(4474.748f, 6119.361f, 59.45f)), owning_building_guid = 38) + LocalObject(364, Door.Constructor(Vector3(4476.333f, 6137.485f, 67.413f)), owning_building_guid = 38) + LocalObject(376, Door.Constructor(Vector3(4502.424f, 6193.295f, 59.341f)), owning_building_guid = 38) + LocalObject(391, Door.Constructor(Vector3(4520.546f, 6191.709f, 67.304f)), owning_building_guid = 38) + LocalObject(392, Door.Constructor(Vector3(4525.204f, 6102.059f, 74.42001f)), owning_building_guid = 38) + LocalObject(394, Door.Constructor(Vector3(4541.741f, 6107.485f, 74.42001f)), owning_building_guid = 38) + LocalObject(396, Door.Constructor(Vector3(4544.084f, 6038.596f, 67.304f)), owning_building_guid = 38) + LocalObject(401, Door.Constructor(Vector3(4562.208f, 6037.01f, 59.341f)), owning_building_guid = 38) + LocalObject(403, Door.Constructor(Vector3(4575.887f, 6186.868f, 59.341f)), owning_building_guid = 38) + LocalObject(406, Door.Constructor(Vector3(4593.421f, 6070.686f, 67.304f)), owning_building_guid = 38) + LocalObject(407, Door.Constructor(Vector3(4594.01f, 6185.282f, 67.304f)), owning_building_guid = 38) + LocalObject(408, Door.Constructor(Vector3(4595.006f, 6088.81f, 59.341f)), owning_building_guid = 38) + LocalObject(450, Door.Constructor(Vector3(4610.033f, 6160.331f, 61.536f)), owning_building_guid = 38) + LocalObject(452, Door.Constructor(Vector3(4554.244f, 6165.212f, 41.536f)), owning_building_guid = 38) + LocalObject(583, Door.Constructor(Vector3(4475.745f, 6139.958f, 51.92f)), owning_building_guid = 38) + LocalObject(584, Door.Constructor(Vector3(4490.289f, 6122.624f, 51.92f)), owning_building_guid = 38) + LocalObject(588, Door.Constructor(Vector3(4503.837f, 6185.683f, 51.92f)), owning_building_guid = 38) + LocalObject(592, Door.Constructor(Vector3(4515.592f, 6136.471f, 51.92f)), owning_building_guid = 38) + LocalObject(593, Door.Constructor(Vector3(4516.439f, 6100.26f, 44.42001f)), owning_building_guid = 38) + LocalObject(594, Door.Constructor(Vector3(4516.439f, 6100.26f, 51.92f)), owning_building_guid = 38) + LocalObject(595, Door.Constructor(Vector3(4519.378f, 6087.957f, 44.42001f)), owning_building_guid = 38) + LocalObject(598, Door.Constructor(Vector3(4524.957f, 6151.713f, 49.42001f)), owning_building_guid = 38) + LocalObject(599, Door.Constructor(Vector3(4526.501f, 6123.471f, 54.42f)), owning_building_guid = 38) + LocalObject(600, Door.Constructor(Vector3(4526.501f, 6123.471f, 74.42001f)), owning_building_guid = 38) + LocalObject(601, Door.Constructor(Vector3(4527.746f, 6183.591f, 49.42001f)), owning_building_guid = 38) + LocalObject(602, Door.Constructor(Vector3(4530.137f, 6119.138f, 44.42001f)), owning_building_guid = 38) + LocalObject(603, Door.Constructor(Vector3(4534.122f, 6118.789f, 64.42001f)), owning_building_guid = 38) + LocalObject(604, Door.Constructor(Vector3(4535.317f, 6086.562f, 51.92f)), owning_building_guid = 38) + LocalObject(606, Door.Constructor(Vector3(4538.106f, 6118.44f, 74.42001f)), owning_building_guid = 38) + LocalObject(608, Door.Constructor(Vector3(4540.348f, 6098.168f, 51.92f)), owning_building_guid = 38) + LocalObject(609, Door.Constructor(Vector3(4542.44f, 6122.077f, 54.42f)), owning_building_guid = 38) + LocalObject(612, Door.Constructor(Vector3(4547.621f, 6089.501f, 44.42001f)), owning_building_guid = 38) + LocalObject(613, Door.Constructor(Vector3(4548.865f, 6149.622f, 49.42001f)), owning_building_guid = 38) + LocalObject(655, Door.Constructor(Vector3(4517.01f, 6079.919f, 60.179f)), owning_building_guid = 38) + LocalObject(2007, Door.Constructor(Vector3(4522.79f, 6107.059f, 52.253f)), owning_building_guid = 38) + LocalObject(2008, Door.Constructor(Vector3(4530.055f, 6106.423f, 52.253f)), owning_building_guid = 38) + LocalObject(2009, Door.Constructor(Vector3(4537.316f, 6105.788f, 52.253f)), owning_building_guid = 38) + LocalObject(691, IFFLock.Constructor(Vector3(4514.008f, 6077.026f, 59.37901f), Vector3(0, 0, 275)), owning_building_guid = 38, door_guid = 655) + LocalObject(695, IFFLock.Constructor(Vector3(4611.917f, 6154.89f, 59.487f), Vector3(0, 0, 95)), owning_building_guid = 38, door_guid = 450) + LocalObject(807, IFFLock.Constructor(Vector3(4467.899f, 6165.553f, 59.35101f), Vector3(0, 0, 5)), owning_building_guid = 38, door_guid = 361) + LocalObject(824, IFFLock.Constructor(Vector3(4515.496f, 6098.764f, 51.735f), Vector3(0, 0, 275)), owning_building_guid = 38, door_guid = 594) + LocalObject(828, IFFLock.Constructor(Vector3(4517.895f, 6089.03f, 44.235f), Vector3(0, 0, 5)), owning_building_guid = 38, door_guid = 595) + LocalObject(829, IFFLock.Constructor(Vector3(4524.229f, 6100.084f, 74.345f), Vector3(0, 0, 275)), owning_building_guid = 38, door_guid = 392) + LocalObject(830, IFFLock.Constructor(Vector3(4527.574f, 6124.955f, 74.235f), Vector3(0, 0, 95)), owning_building_guid = 38, door_guid = 600) + LocalObject(831, IFFLock.Constructor(Vector3(4541.292f, 6099.663f, 51.735f), Vector3(0, 0, 95)), owning_building_guid = 38, door_guid = 608) + LocalObject(832, IFFLock.Constructor(Vector3(4542.724f, 6109.45f, 74.345f), Vector3(0, 0, 95)), owning_building_guid = 38, door_guid = 394) + LocalObject(833, IFFLock.Constructor(Vector3(4546.544f, 6088.017f, 44.235f), Vector3(0, 0, 275)), owning_building_guid = 38, door_guid = 612) + LocalObject(1078, Locker.Constructor(Vector3(4517.96f, 6093.077f, 50.66f)), owning_building_guid = 38) + LocalObject(1079, Locker.Constructor(Vector3(4518.061f, 6094.221f, 50.66f)), owning_building_guid = 38) + LocalObject(1080, Locker.Constructor(Vector3(4518.161f, 6095.364f, 50.66f)), owning_building_guid = 38) + LocalObject(1081, Locker.Constructor(Vector3(4518.262f, 6096.523f, 50.66f)), owning_building_guid = 38) + LocalObject(1087, Locker.Constructor(Vector3(4536.191f, 6071.702f, 42.899f)), owning_building_guid = 38) + LocalObject(1088, Locker.Constructor(Vector3(4536.307f, 6073.033f, 42.899f)), owning_building_guid = 38) + LocalObject(1089, Locker.Constructor(Vector3(4536.424f, 6074.364f, 42.899f)), owning_building_guid = 38) + LocalObject(1090, Locker.Constructor(Vector3(4536.539f, 6075.683f, 42.899f)), owning_building_guid = 38) + LocalObject(1091, Locker.Constructor(Vector3(4536.935f, 6080.206f, 42.899f)), owning_building_guid = 38) + LocalObject(1092, Locker.Constructor(Vector3(4537.051f, 6081.538f, 42.899f)), owning_building_guid = 38) + LocalObject(1093, Locker.Constructor(Vector3(4537.167f, 6082.869f, 42.899f)), owning_building_guid = 38) + LocalObject(1094, Locker.Constructor(Vector3(4537.283f, 6084.188f, 42.899f)), owning_building_guid = 38) + LocalObject(119, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 38) + LocalObject(1294, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4560.013f, 6095.355f, 70.37701f), Vector3(0, 0, 95)), owning_building_guid = 38, terminal_guid = 119) + LocalObject(120, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 38) + LocalObject(1295, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4561.845f, 6116.293f, 70.37701f), Vector3(0, 0, 95)), owning_building_guid = 38, terminal_guid = 120) + LocalObject(1390, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(1391, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(1392, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(1393, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(1939, Terminal.Constructor(spawn_terminal), owning_building_guid = 38) + LocalObject(1941, Terminal.Constructor(spawn_terminal), owning_building_guid = 38) + LocalObject(1943, Terminal.Constructor(spawn_terminal), owning_building_guid = 38) + LocalObject(1944, Terminal.Constructor(spawn_terminal), owning_building_guid = 38) + LocalObject(1945, Terminal.Constructor(spawn_terminal), owning_building_guid = 38) + LocalObject(1946, Terminal.Constructor(spawn_terminal), owning_building_guid = 38) + LocalObject(1950, Terminal.Constructor(spawn_terminal), owning_building_guid = 38) + LocalObject(2086, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 38) + LocalObject(1292, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4540.64f, 6166.457f, 35.33601f), Vector3(0, 0, 95)), owning_building_guid = 38, terminal_guid = 2086) + LocalObject(1808, ResourceSilo.Constructor, owning_building_guid = 38) + LocalObject(1858, SpawnTube.Constructor(Vector3(4521.782f, 6107.589f, 50.399f), Vector3(0, 0, 95)), owning_building_guid = 38) + LocalObject(1859, SpawnTube.Constructor(Vector3(4529.045f, 6106.954f, 50.399f), Vector3(0, 0, 95)), owning_building_guid = 38) + LocalObject(1860, SpawnTube.Constructor(Vector3(4536.305f, 6106.318f, 50.399f), Vector3(0, 0, 95)), owning_building_guid = 38) + LocalObject(1307, ProximityTerminal.Constructor(medical_terminal, Vector3(4528.775f, 6116.186f, 62.896f)), owning_building_guid = 38) + LocalObject(1308, ProximityTerminal.Constructor(medical_terminal, Vector3(4536.195f, 6078.009f, 42.899f)), owning_building_guid = 38) + LocalObject(1534, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4482.712f, 6097.655f, 66.007f)), owning_building_guid = 38) + LocalObject(1535, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 38) + LocalObject(1540, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4500.902f, 6112.28f, 73.246f)), owning_building_guid = 38) + LocalObject(1541, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 38) + LocalObject(1546, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4518.613f, 6057.922f, 68.451f)), owning_building_guid = 38) + LocalObject(1547, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 38) + LocalObject(1552, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4534.25f, 6050.237f, 66.007f)), owning_building_guid = 38) + LocalObject(1553, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 38) + LocalObject(1555, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4547.096f, 6179.184f, 65.994f)), owning_building_guid = 38) + LocalObject(1556, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 38) + LocalObject(1558, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4561.439f, 6157.576f, 68.34901f)), owning_building_guid = 38) + LocalObject(1559, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 38) + LocalObject(1777, ProximityTerminal.Constructor(repair_silo, Vector3(4468.45f, 6065.674f, 57.549f)), owning_building_guid = 38) + LocalObject(1778, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 38) + LocalObject(1785, ProximityTerminal.Constructor(repair_silo, Vector3(4607.451f, 6112.063f, 57.5275f)), owning_building_guid = 38) + LocalObject(1786, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 38) + LocalObject(1256, FacilityTurret.Constructor(manned_turret, Vector3(4459.526f, 6038.832f, 66.298f)), owning_building_guid = 38) + TurretToWeapon(1256, 5047) + LocalObject(1257, FacilityTurret.Constructor(manned_turret, Vector3(4473.892f, 6202.946f, 66.298f)), owning_building_guid = 38) + TurretToWeapon(1257, 5048) + LocalObject(1260, FacilityTurret.Constructor(manned_turret, Vector3(4523.372f, 6025.49f, 66.298f)), owning_building_guid = 38) + TurretToWeapon(1260, 5049) + LocalObject(1263, FacilityTurret.Constructor(manned_turret, Vector3(4596.743f, 6026.827f, 66.298f)), owning_building_guid = 38) + TurretToWeapon(1263, 5050) + LocalObject(1266, FacilityTurret.Constructor(manned_turret, Vector3(4663.991f, 6101.805f, 66.298f)), owning_building_guid = 38) + TurretToWeapon(1266, 5051) + LocalObject(1267, FacilityTurret.Constructor(manned_turret, Vector3(4671.808f, 6191.158f, 66.298f)), owning_building_guid = 38) + TurretToWeapon(1267, 5052) + } + + Building20() + + def Building20(): Unit = { // Name: W_Sobek_Tower Type: tower_a GUID: 41, MapID: 20 + LocalBuilding(41, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2600f, 3180f, 73.48247f)))) + LocalObject(1877, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 41) + LocalObject(222, Door.Constructor(Vector3(2589.334f, 3170.292f, 75.00347f)), owning_building_guid = 41) + LocalObject(223, Door.Constructor(Vector3(2589.334f, 3170.292f, 95.00247f)), owning_building_guid = 41) + LocalObject(224, Door.Constructor(Vector3(2604.859f, 3166.421f, 75.00347f)), owning_building_guid = 41) + LocalObject(225, Door.Constructor(Vector3(2604.859f, 3166.421f, 95.00247f)), owning_building_guid = 41) + LocalObject(1959, Door.Constructor(Vector3(2586.43f, 3171.896f, 64.81847f)), owning_building_guid = 41) + LocalObject(1960, Door.Constructor(Vector3(2602.353f, 3167.926f, 64.81847f)), owning_building_guid = 41) + LocalObject(696, IFFLock.Constructor(Vector3(2588.052f, 3168.502f, 74.94347f), Vector3(0, 0, 284)), owning_building_guid = 41, door_guid = 222) + LocalObject(697, IFFLock.Constructor(Vector3(2588.052f, 3168.502f, 94.94347f), Vector3(0, 0, 284)), owning_building_guid = 41, door_guid = 223) + LocalObject(698, IFFLock.Constructor(Vector3(2606.14f, 3168.207f, 74.94347f), Vector3(0, 0, 104)), owning_building_guid = 41, door_guid = 224) + LocalObject(699, IFFLock.Constructor(Vector3(2606.14f, 3168.207f, 94.94347f), Vector3(0, 0, 104)), owning_building_guid = 41, door_guid = 225) + LocalObject(873, Locker.Constructor(Vector3(2580.295f, 3163.123f, 63.47647f)), owning_building_guid = 41) + LocalObject(874, Locker.Constructor(Vector3(2580.634f, 3164.483f, 63.47647f)), owning_building_guid = 41) + LocalObject(875, Locker.Constructor(Vector3(2581.284f, 3167.091f, 63.47647f)), owning_building_guid = 41) + LocalObject(876, Locker.Constructor(Vector3(2581.608f, 3168.389f, 63.47647f)), owning_building_guid = 41) + LocalObject(877, Locker.Constructor(Vector3(2601.517f, 3157.832f, 63.47647f)), owning_building_guid = 41) + LocalObject(878, Locker.Constructor(Vector3(2601.856f, 3159.192f, 63.47647f)), owning_building_guid = 41) + LocalObject(879, Locker.Constructor(Vector3(2602.498f, 3161.766f, 63.47647f)), owning_building_guid = 41) + LocalObject(880, Locker.Constructor(Vector3(2602.822f, 3163.063f, 63.47647f)), owning_building_guid = 41) + LocalObject(1312, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(1313, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(1314, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(1810, SpawnTube.Constructor(respawn_tube_tower, Vector3(2585.516f, 3172.577f, 62.96447f), Vector3(0, 0, 104)), owning_building_guid = 41) + LocalObject(1811, SpawnTube.Constructor(respawn_tube_tower, Vector3(2601.439f, 3168.608f, 62.96447f), Vector3(0, 0, 104)), owning_building_guid = 41) + LocalObject(1201, FacilityTurret.Constructor(manned_turret, Vector3(2590.74f, 3195.377f, 92.42447f)), owning_building_guid = 41) + TurretToWeapon(1201, 5053) + LocalObject(1202, FacilityTurret.Constructor(manned_turret, Vector3(2606.851f, 3154.952f, 92.42447f)), owning_building_guid = 41) + TurretToWeapon(1202, 5054) + } + + Building21() + + def Building21(): Unit = { // Name: S_Mont_Tower Type: tower_a GUID: 42, MapID: 21 + LocalBuilding(42, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3124f, 3784f, 97.89117f)))) + LocalObject(1879, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 42) + LocalObject(246, Door.Constructor(Vector3(3135.257f, 3793.015f, 99.41218f)), owning_building_guid = 42) + LocalObject(247, Door.Constructor(Vector3(3135.257f, 3793.015f, 119.4112f)), owning_building_guid = 42) + LocalObject(248, Door.Constructor(Vector3(3136.652f, 3777.076f, 99.41218f)), owning_building_guid = 42) + LocalObject(249, Door.Constructor(Vector3(3136.652f, 3777.076f, 119.4112f)), owning_building_guid = 42) + LocalObject(1966, Door.Constructor(Vector3(3134.65f, 3790.156f, 89.22717f)), owning_building_guid = 42) + LocalObject(1967, Door.Constructor(Vector3(3136.08f, 3773.808f, 89.22717f)), owning_building_guid = 42) + LocalObject(717, IFFLock.Constructor(Vector3(3133.151f, 3793.645f, 99.35217f), Vector3(0, 0, 355)), owning_building_guid = 42, door_guid = 246) + LocalObject(718, IFFLock.Constructor(Vector3(3133.151f, 3793.645f, 119.3522f), Vector3(0, 0, 355)), owning_building_guid = 42, door_guid = 247) + LocalObject(719, IFFLock.Constructor(Vector3(3138.761f, 3776.447f, 99.35217f), Vector3(0, 0, 175)), owning_building_guid = 42, door_guid = 248) + LocalObject(720, IFFLock.Constructor(Vector3(3138.761f, 3776.447f, 119.3522f), Vector3(0, 0, 175)), owning_building_guid = 42, door_guid = 249) + LocalObject(901, Locker.Constructor(Vector3(3139.095f, 3792.182f, 87.88518f)), owning_building_guid = 42) + LocalObject(902, Locker.Constructor(Vector3(3140.427f, 3792.298f, 87.88518f)), owning_building_guid = 42) + LocalObject(903, Locker.Constructor(Vector3(3140.967f, 3770.39f, 87.88518f)), owning_building_guid = 42) + LocalObject(904, Locker.Constructor(Vector3(3142.299f, 3770.507f, 87.88518f)), owning_building_guid = 42) + LocalObject(905, Locker.Constructor(Vector3(3143.07f, 3792.53f, 87.88518f)), owning_building_guid = 42) + LocalObject(906, Locker.Constructor(Vector3(3144.467f, 3792.652f, 87.88518f)), owning_building_guid = 42) + LocalObject(907, Locker.Constructor(Vector3(3144.977f, 3770.741f, 87.88518f)), owning_building_guid = 42) + LocalObject(908, Locker.Constructor(Vector3(3146.373f, 3770.863f, 87.88518f)), owning_building_guid = 42) + LocalObject(1326, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1327, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1328, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1817, SpawnTube.Constructor(respawn_tube_tower, Vector3(3134.303f, 3789.069f, 87.37318f), Vector3(0, 0, 355)), owning_building_guid = 42) + LocalObject(1818, SpawnTube.Constructor(respawn_tube_tower, Vector3(3135.734f, 3772.722f, 87.37318f), Vector3(0, 0, 355)), owning_building_guid = 42) + LocalObject(1210, FacilityTurret.Constructor(manned_turret, Vector3(3112.476f, 3770.238f, 116.8332f)), owning_building_guid = 42) + TurretToWeapon(1210, 5055) + LocalObject(1213, FacilityTurret.Constructor(manned_turret, Vector3(3145.453f, 3798.633f, 116.8332f)), owning_building_guid = 42) + TurretToWeapon(1213, 5056) + } + + Building14() + + def Building14(): Unit = { // Name: NE_Amerish_Warpgate_Tower Type: tower_a GUID: 43, MapID: 14 + LocalBuilding(43, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3148f, 1398f, 56.7095f)))) + LocalObject(1880, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 43) + LocalObject(253, Door.Constructor(Vector3(3153.475f, 1411.343f, 58.2305f)), owning_building_guid = 43) + LocalObject(254, Door.Constructor(Vector3(3153.475f, 1411.343f, 78.22949f)), owning_building_guid = 43) + LocalObject(256, Door.Constructor(Vector3(3162.422f, 1398.078f, 58.2305f)), owning_building_guid = 43) + LocalObject(257, Door.Constructor(Vector3(3162.422f, 1398.078f, 78.22949f)), owning_building_guid = 43) + LocalObject(1968, Door.Constructor(Vector3(3154.33f, 1408.547f, 48.04549f)), owning_building_guid = 43) + LocalObject(1969, Door.Constructor(Vector3(3163.507f, 1394.943f, 48.04549f)), owning_building_guid = 43) + LocalObject(721, IFFLock.Constructor(Vector3(3151.328f, 1410.873f, 58.17049f), Vector3(0, 0, 326)), owning_building_guid = 43, door_guid = 253) + LocalObject(722, IFFLock.Constructor(Vector3(3151.328f, 1410.873f, 78.17049f), Vector3(0, 0, 326)), owning_building_guid = 43, door_guid = 254) + LocalObject(727, IFFLock.Constructor(Vector3(3164.573f, 1398.55f, 58.17049f), Vector3(0, 0, 146)), owning_building_guid = 43, door_guid = 256) + LocalObject(728, IFFLock.Constructor(Vector3(3164.573f, 1398.55f, 78.17049f), Vector3(0, 0, 146)), owning_building_guid = 43, door_guid = 257) + LocalObject(909, Locker.Constructor(Vector3(3157.236f, 1412.474f, 46.7035f)), owning_building_guid = 43) + LocalObject(910, Locker.Constructor(Vector3(3158.344f, 1413.222f, 46.7035f)), owning_building_guid = 43) + LocalObject(911, Locker.Constructor(Vector3(3160.544f, 1414.705f, 46.7035f)), owning_building_guid = 43) + LocalObject(912, Locker.Constructor(Vector3(3161.706f, 1415.49f, 46.7035f)), owning_building_guid = 43) + LocalObject(916, Locker.Constructor(Vector3(3169.438f, 1394.322f, 46.7035f)), owning_building_guid = 43) + LocalObject(918, Locker.Constructor(Vector3(3170.546f, 1395.07f, 46.7035f)), owning_building_guid = 43) + LocalObject(919, Locker.Constructor(Vector3(3172.775f, 1396.573f, 46.7035f)), owning_building_guid = 43) + LocalObject(920, Locker.Constructor(Vector3(3173.937f, 1397.357f, 46.7035f)), owning_building_guid = 43) + LocalObject(1329, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(1330, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(1331, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(1819, SpawnTube.Constructor(respawn_tube_tower, Vector3(3154.554f, 1407.429f, 46.1915f), Vector3(0, 0, 326)), owning_building_guid = 43) + LocalObject(1820, SpawnTube.Constructor(respawn_tube_tower, Vector3(3163.73f, 1393.824f, 46.1915f), Vector3(0, 0, 326)), owning_building_guid = 43) + LocalObject(1212, FacilityTurret.Constructor(manned_turret, Vector3(3144.592f, 1380.376f, 75.6515f)), owning_building_guid = 43) + TurretToWeapon(1212, 5057) + LocalObject(1214, FacilityTurret.Constructor(manned_turret, Vector3(3159.669f, 1421.199f, 75.6515f)), owning_building_guid = 43) + TurretToWeapon(1214, 5058) + } + + Building32() + + def Building32(): Unit = { // Name: SW__Aton_Tower Type: tower_a GUID: 44, MapID: 32 + LocalBuilding(44, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3572f, 4886f, 68.03491f)))) + LocalObject(1883, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 44) + LocalObject(286, Door.Constructor(Vector3(3584f, 4878f, 69.55592f)), owning_building_guid = 44) + LocalObject(287, Door.Constructor(Vector3(3584f, 4878f, 89.55492f)), owning_building_guid = 44) + LocalObject(288, Door.Constructor(Vector3(3584f, 4894f, 69.55592f)), owning_building_guid = 44) + LocalObject(289, Door.Constructor(Vector3(3584f, 4894f, 89.55492f)), owning_building_guid = 44) + LocalObject(1977, Door.Constructor(Vector3(3583.146f, 4874.794f, 59.37091f)), owning_building_guid = 44) + LocalObject(1978, Door.Constructor(Vector3(3583.146f, 4891.204f, 59.37091f)), owning_building_guid = 44) + LocalObject(747, IFFLock.Constructor(Vector3(3581.957f, 4894.811f, 69.49591f), Vector3(0, 0, 0)), owning_building_guid = 44, door_guid = 288) + LocalObject(748, IFFLock.Constructor(Vector3(3581.957f, 4894.811f, 89.49591f), Vector3(0, 0, 0)), owning_building_guid = 44, door_guid = 289) + LocalObject(749, IFFLock.Constructor(Vector3(3586.047f, 4877.189f, 69.49591f), Vector3(0, 0, 180)), owning_building_guid = 44, door_guid = 286) + LocalObject(750, IFFLock.Constructor(Vector3(3586.047f, 4877.189f, 89.49591f), Vector3(0, 0, 180)), owning_building_guid = 44, door_guid = 287) + LocalObject(945, Locker.Constructor(Vector3(3587.716f, 4870.963f, 58.02891f)), owning_building_guid = 44) + LocalObject(946, Locker.Constructor(Vector3(3587.751f, 4892.835f, 58.02891f)), owning_building_guid = 44) + LocalObject(947, Locker.Constructor(Vector3(3589.053f, 4870.963f, 58.02891f)), owning_building_guid = 44) + LocalObject(948, Locker.Constructor(Vector3(3589.088f, 4892.835f, 58.02891f)), owning_building_guid = 44) + LocalObject(949, Locker.Constructor(Vector3(3591.741f, 4870.963f, 58.02891f)), owning_building_guid = 44) + LocalObject(950, Locker.Constructor(Vector3(3591.741f, 4892.835f, 58.02891f)), owning_building_guid = 44) + LocalObject(951, Locker.Constructor(Vector3(3593.143f, 4870.963f, 58.02891f)), owning_building_guid = 44) + LocalObject(952, Locker.Constructor(Vector3(3593.143f, 4892.835f, 58.02891f)), owning_building_guid = 44) + LocalObject(1344, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(1345, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(1346, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(1828, SpawnTube.Constructor(respawn_tube_tower, Vector3(3582.706f, 4873.742f, 57.51691f), Vector3(0, 0, 0)), owning_building_guid = 44) + LocalObject(1829, SpawnTube.Constructor(respawn_tube_tower, Vector3(3582.706f, 4890.152f, 57.51691f), Vector3(0, 0, 0)), owning_building_guid = 44) + LocalObject(1225, FacilityTurret.Constructor(manned_turret, Vector3(3559.32f, 4873.295f, 86.97691f)), owning_building_guid = 44) + TurretToWeapon(1225, 5059) + LocalObject(1227, FacilityTurret.Constructor(manned_turret, Vector3(3594.647f, 4898.707f, 86.97691f)), owning_building_guid = 44) + TurretToWeapon(1227, 5060) + } + + Building38() + + def Building38(): Unit = { // Name: NE_Horus_Tower Type: tower_a GUID: 45, MapID: 38 + LocalBuilding(45, 38, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3862f, 2326f, 72.06335f)))) + LocalObject(1885, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 45) + LocalObject(316, Door.Constructor(Vector3(3874f, 2318f, 73.58436f)), owning_building_guid = 45) + LocalObject(317, Door.Constructor(Vector3(3874f, 2318f, 93.58336f)), owning_building_guid = 45) + LocalObject(318, Door.Constructor(Vector3(3874f, 2334f, 73.58436f)), owning_building_guid = 45) + LocalObject(319, Door.Constructor(Vector3(3874f, 2334f, 93.58336f)), owning_building_guid = 45) + LocalObject(1987, Door.Constructor(Vector3(3873.146f, 2314.794f, 63.39935f)), owning_building_guid = 45) + LocalObject(1988, Door.Constructor(Vector3(3873.146f, 2331.204f, 63.39935f)), owning_building_guid = 45) + LocalObject(772, IFFLock.Constructor(Vector3(3871.957f, 2334.811f, 73.52435f), Vector3(0, 0, 0)), owning_building_guid = 45, door_guid = 318) + LocalObject(773, IFFLock.Constructor(Vector3(3871.957f, 2334.811f, 93.52435f), Vector3(0, 0, 0)), owning_building_guid = 45, door_guid = 319) + LocalObject(774, IFFLock.Constructor(Vector3(3876.047f, 2317.189f, 73.52435f), Vector3(0, 0, 180)), owning_building_guid = 45, door_guid = 316) + LocalObject(775, IFFLock.Constructor(Vector3(3876.047f, 2317.189f, 93.52435f), Vector3(0, 0, 180)), owning_building_guid = 45, door_guid = 317) + LocalObject(1003, Locker.Constructor(Vector3(3877.716f, 2310.963f, 62.05735f)), owning_building_guid = 45) + LocalObject(1004, Locker.Constructor(Vector3(3877.751f, 2332.835f, 62.05735f)), owning_building_guid = 45) + LocalObject(1005, Locker.Constructor(Vector3(3879.053f, 2310.963f, 62.05735f)), owning_building_guid = 45) + LocalObject(1006, Locker.Constructor(Vector3(3879.088f, 2332.835f, 62.05735f)), owning_building_guid = 45) + LocalObject(1007, Locker.Constructor(Vector3(3881.741f, 2310.963f, 62.05735f)), owning_building_guid = 45) + LocalObject(1008, Locker.Constructor(Vector3(3881.741f, 2332.835f, 62.05735f)), owning_building_guid = 45) + LocalObject(1009, Locker.Constructor(Vector3(3883.143f, 2310.963f, 62.05735f)), owning_building_guid = 45) + LocalObject(1010, Locker.Constructor(Vector3(3883.143f, 2332.835f, 62.05735f)), owning_building_guid = 45) + LocalObject(1358, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1359, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1360, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1838, SpawnTube.Constructor(respawn_tube_tower, Vector3(3872.706f, 2313.742f, 61.54536f), Vector3(0, 0, 0)), owning_building_guid = 45) + LocalObject(1839, SpawnTube.Constructor(respawn_tube_tower, Vector3(3872.706f, 2330.152f, 61.54536f), Vector3(0, 0, 0)), owning_building_guid = 45) + LocalObject(1235, FacilityTurret.Constructor(manned_turret, Vector3(3849.32f, 2313.295f, 91.00536f)), owning_building_guid = 45) + TurretToWeapon(1235, 5061) + LocalObject(1236, FacilityTurret.Constructor(manned_turret, Vector3(3884.647f, 2338.707f, 91.00536f)), owning_building_guid = 45) + TurretToWeapon(1236, 5062) + } + + Building17() + + def Building17(): Unit = { // Name: W_Thoth_Tower Type: tower_a GUID: 46, MapID: 17 + LocalBuilding(46, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4290f, 3328f, 67.31162f)))) + LocalObject(1888, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 46) + LocalObject(342, Door.Constructor(Vector3(4297.495f, 3340.322f, 68.83263f)), owning_building_guid = 46) + LocalObject(343, Door.Constructor(Vector3(4297.495f, 3340.322f, 88.83162f)), owning_building_guid = 46) + LocalObject(344, Door.Constructor(Vector3(4304.257f, 3325.821f, 68.83263f)), owning_building_guid = 46) + LocalObject(345, Door.Constructor(Vector3(4304.257f, 3325.821f, 88.83162f)), owning_building_guid = 46) + LocalObject(1993, Door.Constructor(Vector3(4297.902f, 3337.427f, 58.64762f)), owning_building_guid = 46) + LocalObject(1994, Door.Constructor(Vector3(4304.837f, 3322.554f, 58.64762f)), owning_building_guid = 46) + LocalObject(790, IFFLock.Constructor(Vector3(4295.3f, 3340.194f, 68.77262f), Vector3(0, 0, 335)), owning_building_guid = 46, door_guid = 342) + LocalObject(791, IFFLock.Constructor(Vector3(4295.3f, 3340.194f, 88.77262f), Vector3(0, 0, 335)), owning_building_guid = 46, door_guid = 343) + LocalObject(793, IFFLock.Constructor(Vector3(4306.455f, 3325.951f, 68.77262f), Vector3(0, 0, 155)), owning_building_guid = 46, door_guid = 344) + LocalObject(794, IFFLock.Constructor(Vector3(4306.455f, 3325.951f, 88.77262f), Vector3(0, 0, 155)), owning_building_guid = 46, door_guid = 345) + LocalObject(1027, Locker.Constructor(Vector3(4301.387f, 3340.851f, 57.30562f)), owning_building_guid = 46) + LocalObject(1028, Locker.Constructor(Vector3(4302.599f, 3341.416f, 57.30562f)), owning_building_guid = 46) + LocalObject(1029, Locker.Constructor(Vector3(4305.003f, 3342.538f, 57.30562f)), owning_building_guid = 46) + LocalObject(1030, Locker.Constructor(Vector3(4306.273f, 3343.13f, 57.30562f)), owning_building_guid = 46) + LocalObject(1035, Locker.Constructor(Vector3(4310.599f, 3321.014f, 57.30562f)), owning_building_guid = 46) + LocalObject(1036, Locker.Constructor(Vector3(4311.81f, 3321.579f, 57.30562f)), owning_building_guid = 46) + LocalObject(1037, Locker.Constructor(Vector3(4314.246f, 3322.715f, 57.30562f)), owning_building_guid = 46) + LocalObject(1038, Locker.Constructor(Vector3(4315.517f, 3323.307f, 57.30562f)), owning_building_guid = 46) + LocalObject(1371, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(1372, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(1373, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(1844, SpawnTube.Constructor(respawn_tube_tower, Vector3(4297.948f, 3336.288f, 56.79362f), Vector3(0, 0, 335)), owning_building_guid = 46) + LocalObject(1845, SpawnTube.Constructor(respawn_tube_tower, Vector3(4304.883f, 3321.415f, 56.79362f), Vector3(0, 0, 335)), owning_building_guid = 46) + LocalObject(1247, FacilityTurret.Constructor(manned_turret, Vector3(4283.877f, 3311.126f, 86.25362f)), owning_building_guid = 46) + TurretToWeapon(1247, 5063) + LocalObject(1248, FacilityTurret.Constructor(manned_turret, Vector3(4305.155f, 3349.087f, 86.25362f)), owning_building_guid = 46) + TurretToWeapon(1248, 5064) + } + + Building36() + + def Building36(): Unit = { // Name: E_Tower_Seth Type: tower_a GUID: 47, MapID: 36 + LocalBuilding(47, 36, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4828f, 6192f, 67.78428f)))) + LocalObject(1892, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 47) + LocalObject(412, Door.Constructor(Vector3(4833.707f, 6205.245f, 69.30528f)), owning_building_guid = 47) + LocalObject(413, Door.Constructor(Vector3(4833.707f, 6205.245f, 89.30428f)), owning_building_guid = 47) + LocalObject(414, Door.Constructor(Vector3(4842.421f, 6191.826f, 69.30528f)), owning_building_guid = 47) + LocalObject(415, Door.Constructor(Vector3(4842.421f, 6191.826f, 89.30428f)), owning_building_guid = 47) + LocalObject(2013, Door.Constructor(Vector3(4834.514f, 6202.435f, 59.12028f)), owning_building_guid = 47) + LocalObject(2014, Door.Constructor(Vector3(4843.451f, 6188.672f, 59.12028f)), owning_building_guid = 47) + LocalObject(842, IFFLock.Constructor(Vector3(4831.552f, 6204.812f, 69.24528f), Vector3(0, 0, 327)), owning_building_guid = 47, door_guid = 412) + LocalObject(843, IFFLock.Constructor(Vector3(4831.552f, 6204.812f, 89.24528f), Vector3(0, 0, 327)), owning_building_guid = 47, door_guid = 413) + LocalObject(844, IFFLock.Constructor(Vector3(4844.58f, 6192.261f, 69.24528f), Vector3(0, 0, 147)), owning_building_guid = 47, door_guid = 414) + LocalObject(845, IFFLock.Constructor(Vector3(4844.58f, 6192.261f, 89.24528f), Vector3(0, 0, 147)), owning_building_guid = 47, door_guid = 415) + LocalObject(1116, Locker.Constructor(Vector3(4837.487f, 6206.311f, 57.77828f)), owning_building_guid = 47) + LocalObject(1117, Locker.Constructor(Vector3(4838.608f, 6207.039f, 57.77828f)), owning_building_guid = 47) + LocalObject(1118, Locker.Constructor(Vector3(4840.833f, 6208.484f, 57.77828f)), owning_building_guid = 47) + LocalObject(1119, Locker.Constructor(Vector3(4842.009f, 6209.248f, 57.77828f)), owning_building_guid = 47) + LocalObject(1120, Locker.Constructor(Vector3(4849.37f, 6187.948f, 57.77828f)), owning_building_guid = 47) + LocalObject(1121, Locker.Constructor(Vector3(4850.492f, 6188.677f, 57.77828f)), owning_building_guid = 47) + LocalObject(1122, Locker.Constructor(Vector3(4852.746f, 6190.141f, 57.77828f)), owning_building_guid = 47) + LocalObject(1123, Locker.Constructor(Vector3(4853.922f, 6190.904f, 57.77828f)), owning_building_guid = 47) + LocalObject(1398, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(1399, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(1400, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(1864, SpawnTube.Constructor(respawn_tube_tower, Vector3(4834.717f, 6201.313f, 57.26628f), Vector3(0, 0, 327)), owning_building_guid = 47) + LocalObject(1865, SpawnTube.Constructor(respawn_tube_tower, Vector3(4843.655f, 6187.55f, 57.26628f), Vector3(0, 0, 327)), owning_building_guid = 47) + LocalObject(1268, FacilityTurret.Constructor(manned_turret, Vector3(4824.285f, 6174.438f, 86.72628f)), owning_building_guid = 47) + TurretToWeapon(1268, 5065) + LocalObject(1269, FacilityTurret.Constructor(manned_turret, Vector3(4840.073f, 6214.991f, 86.72628f)), owning_building_guid = 47) + TurretToWeapon(1269, 5066) + } + + Building24() + + def Building24(): Unit = { // Name: E_Bastet_Tower Type: tower_a GUID: 48, MapID: 24 + LocalBuilding(48, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5524f, 5436f, 74.02264f)))) + LocalObject(1895, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 48) + LocalObject(441, Door.Constructor(Vector3(5530.839f, 5423.303f, 75.54365f)), owning_building_guid = 48) + LocalObject(442, Door.Constructor(Vector3(5530.839f, 5423.303f, 95.54265f)), owning_building_guid = 48) + LocalObject(443, Door.Constructor(Vector3(5538.351f, 5437.43f, 75.54365f)), owning_building_guid = 48) + LocalObject(444, Door.Constructor(Vector3(5538.351f, 5437.43f, 95.54265f)), owning_building_guid = 48) + LocalObject(2022, Door.Constructor(Vector3(5528.581f, 5420.873f, 65.35864f)), owning_building_guid = 48) + LocalObject(2023, Door.Constructor(Vector3(5536.285f, 5435.362f, 65.35864f)), owning_building_guid = 48) + LocalObject(865, IFFLock.Constructor(Vector3(5532.266f, 5421.625f, 75.48364f), Vector3(0, 0, 208)), owning_building_guid = 48, door_guid = 441) + LocalObject(866, IFFLock.Constructor(Vector3(5532.266f, 5421.625f, 95.48364f), Vector3(0, 0, 208)), owning_building_guid = 48, door_guid = 442) + LocalObject(867, IFFLock.Constructor(Vector3(5536.928f, 5439.105f, 75.48364f), Vector3(0, 0, 28)), owning_building_guid = 48, door_guid = 443) + LocalObject(868, IFFLock.Constructor(Vector3(5536.928f, 5439.105f, 95.48364f), Vector3(0, 0, 28)), owning_building_guid = 48, door_guid = 444) + LocalObject(1147, Locker.Constructor(Vector3(5530.817f, 5415.345f, 64.01665f)), owning_building_guid = 48) + LocalObject(1150, Locker.Constructor(Vector3(5531.998f, 5414.717f, 64.01665f)), owning_building_guid = 48) + LocalObject(1152, Locker.Constructor(Vector3(5534.371f, 5413.455f, 64.01665f)), owning_building_guid = 48) + LocalObject(1154, Locker.Constructor(Vector3(5535.609f, 5412.797f, 64.01665f)), owning_building_guid = 48) + LocalObject(1156, Locker.Constructor(Vector3(5541.116f, 5434.64f, 64.01665f)), owning_building_guid = 48) + LocalObject(1157, Locker.Constructor(Vector3(5542.297f, 5434.013f, 64.01665f)), owning_building_guid = 48) + LocalObject(1158, Locker.Constructor(Vector3(5544.639f, 5432.767f, 64.01665f)), owning_building_guid = 48) + LocalObject(1159, Locker.Constructor(Vector3(5545.877f, 5432.109f, 64.01665f)), owning_building_guid = 48) + LocalObject(1413, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(1414, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(1415, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(1873, SpawnTube.Constructor(respawn_tube_tower, Vector3(5527.698f, 5420.151f, 63.50465f), Vector3(0, 0, 28)), owning_building_guid = 48) + LocalObject(1874, SpawnTube.Constructor(respawn_tube_tower, Vector3(5535.402f, 5434.64f, 63.50465f), Vector3(0, 0, 28)), owning_building_guid = 48) + LocalObject(1279, FacilityTurret.Constructor(manned_turret, Vector3(5506.839f, 5430.735f, 92.96465f)), owning_building_guid = 48) + TurretToWeapon(1279, 5067) + LocalObject(1281, FacilityTurret.Constructor(manned_turret, Vector3(5549.962f, 5436.587f, 92.96465f)), owning_building_guid = 48) + TurretToWeapon(1281, 5068) + } + + Building25() + + def Building25(): Unit = { // Name: NW_Cyssor_Warpgate_Tower Type: tower_a GUID: 49, MapID: 25 + LocalBuilding(49, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5636f, 3622f, 162.7766f)))) + LocalObject(1896, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 49) + LocalObject(445, Door.Constructor(Vector3(5644.94f, 3610.683f, 164.2976f)), owning_building_guid = 49) + LocalObject(446, Door.Constructor(Vector3(5644.94f, 3610.683f, 184.2966f)), owning_building_guid = 49) + LocalObject(447, Door.Constructor(Vector3(5649.885f, 3625.9f, 164.2976f)), owning_building_guid = 49) + LocalObject(448, Door.Constructor(Vector3(5649.885f, 3625.9f, 184.2966f)), owning_building_guid = 49) + LocalObject(2024, Door.Constructor(Vector3(5643.138f, 3607.898f, 154.1126f)), owning_building_guid = 49) + LocalObject(2025, Door.Constructor(Vector3(5648.208f, 3623.505f, 154.1126f)), owning_building_guid = 49) + LocalObject(869, IFFLock.Constructor(Vector3(5646.637f, 3609.28f, 164.2376f), Vector3(0, 0, 198)), owning_building_guid = 49, door_guid = 445) + LocalObject(870, IFFLock.Constructor(Vector3(5646.637f, 3609.28f, 184.2376f), Vector3(0, 0, 198)), owning_building_guid = 49, door_guid = 446) + LocalObject(871, IFFLock.Constructor(Vector3(5648.192f, 3627.303f, 164.2376f), Vector3(0, 0, 18)), owning_building_guid = 49, door_guid = 447) + LocalObject(872, IFFLock.Constructor(Vector3(5648.192f, 3627.303f, 184.2376f), Vector3(0, 0, 18)), owning_building_guid = 49, door_guid = 448) + LocalObject(1160, Locker.Constructor(Vector3(5646.3f, 3602.843f, 152.7706f)), owning_building_guid = 49) + LocalObject(1161, Locker.Constructor(Vector3(5647.572f, 3602.429f, 152.7706f)), owning_building_guid = 49) + LocalObject(1162, Locker.Constructor(Vector3(5650.128f, 3601.599f, 152.7706f)), owning_building_guid = 49) + LocalObject(1163, Locker.Constructor(Vector3(5651.461f, 3601.166f, 152.7706f)), owning_building_guid = 49) + LocalObject(1164, Locker.Constructor(Vector3(5653.092f, 3623.633f, 152.7706f)), owning_building_guid = 49) + LocalObject(1165, Locker.Constructor(Vector3(5654.364f, 3623.22f, 152.7706f)), owning_building_guid = 49) + LocalObject(1166, Locker.Constructor(Vector3(5656.887f, 3622.4f, 152.7706f)), owning_building_guid = 49) + LocalObject(1167, Locker.Constructor(Vector3(5658.22f, 3621.967f, 152.7706f)), owning_building_guid = 49) + LocalObject(1416, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(1417, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(1418, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(1875, SpawnTube.Constructor(respawn_tube_tower, Vector3(5642.394f, 3607.034f, 152.2586f), Vector3(0, 0, 18)), owning_building_guid = 49) + LocalObject(1876, SpawnTube.Constructor(respawn_tube_tower, Vector3(5647.465f, 3622.64f, 152.2586f), Vector3(0, 0, 18)), owning_building_guid = 49) + LocalObject(1282, FacilityTurret.Constructor(manned_turret, Vector3(5620.015f, 3613.835f, 181.7186f)), owning_building_guid = 49) + TurretToWeapon(1282, 5069) + LocalObject(1283, FacilityTurret.Constructor(manned_turret, Vector3(5661.465f, 3627.087f, 181.7186f)), owning_building_guid = 49) + TurretToWeapon(1283, 5070) + } + + Building22() + + def Building22(): Unit = { // Name: S_Sobek_Tower Type: tower_b GUID: 50, MapID: 22 + LocalBuilding(50, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3162f, 2856f, 70.09491f)))) + LocalObject(1881, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 50) + LocalObject(258, Door.Constructor(Vector3(3163.335f, 2870.36f, 71.61491f)), owning_building_guid = 50) + LocalObject(259, Door.Constructor(Vector3(3163.335f, 2870.36f, 81.61491f)), owning_building_guid = 50) + LocalObject(260, Door.Constructor(Vector3(3163.335f, 2870.36f, 101.6149f)), owning_building_guid = 50) + LocalObject(261, Door.Constructor(Vector3(3175.769f, 2860.291f, 71.61491f)), owning_building_guid = 50) + LocalObject(262, Door.Constructor(Vector3(3175.769f, 2860.291f, 81.61491f)), owning_building_guid = 50) + LocalObject(263, Door.Constructor(Vector3(3175.769f, 2860.291f, 101.6149f)), owning_building_guid = 50) + LocalObject(1970, Door.Constructor(Vector3(3164.971f, 2867.938f, 61.43091f)), owning_building_guid = 50) + LocalObject(1971, Door.Constructor(Vector3(3177.724f, 2857.611f, 61.43091f)), owning_building_guid = 50) + LocalObject(724, IFFLock.Constructor(Vector3(3161.419f, 2869.283f, 71.55591f), Vector3(0, 0, 309)), owning_building_guid = 50, door_guid = 258) + LocalObject(725, IFFLock.Constructor(Vector3(3161.419f, 2869.283f, 81.55591f), Vector3(0, 0, 309)), owning_building_guid = 50, door_guid = 259) + LocalObject(726, IFFLock.Constructor(Vector3(3161.419f, 2869.283f, 101.5559f), Vector3(0, 0, 309)), owning_building_guid = 50, door_guid = 260) + LocalObject(729, IFFLock.Constructor(Vector3(3177.688f, 2861.372f, 71.55591f), Vector3(0, 0, 129)), owning_building_guid = 50, door_guid = 261) + LocalObject(730, IFFLock.Constructor(Vector3(3177.688f, 2861.372f, 81.55591f), Vector3(0, 0, 129)), owning_building_guid = 50, door_guid = 262) + LocalObject(731, IFFLock.Constructor(Vector3(3177.688f, 2861.372f, 101.5559f), Vector3(0, 0, 129)), owning_building_guid = 50, door_guid = 263) + LocalObject(913, Locker.Constructor(Vector3(3166.601f, 2872.542f, 60.08891f)), owning_building_guid = 50) + LocalObject(914, Locker.Constructor(Vector3(3167.442f, 2873.581f, 60.08891f)), owning_building_guid = 50) + LocalObject(915, Locker.Constructor(Vector3(3169.112f, 2875.643f, 60.08891f)), owning_building_guid = 50) + LocalObject(917, Locker.Constructor(Vector3(3169.994f, 2876.733f, 60.08891f)), owning_building_guid = 50) + LocalObject(921, Locker.Constructor(Vector3(3183.576f, 2858.75f, 60.08891f)), owning_building_guid = 50) + LocalObject(922, Locker.Constructor(Vector3(3184.418f, 2859.79f, 60.08891f)), owning_building_guid = 50) + LocalObject(923, Locker.Constructor(Vector3(3186.109f, 2861.879f, 60.08891f)), owning_building_guid = 50) + LocalObject(924, Locker.Constructor(Vector3(3186.992f, 2862.968f, 60.08891f)), owning_building_guid = 50) + LocalObject(1332, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1333, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1334, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1821, SpawnTube.Constructor(respawn_tube_tower, Vector3(3165.511f, 2866.933f, 59.57691f), Vector3(0, 0, 309)), owning_building_guid = 50) + LocalObject(1822, SpawnTube.Constructor(respawn_tube_tower, Vector3(3178.264f, 2856.606f, 59.57691f), Vector3(0, 0, 309)), owning_building_guid = 50) + } + + Building37() + + def Building37(): Unit = { // Name: N_Aton_Tower Type: tower_b GUID: 51, MapID: 37 + LocalBuilding(51, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3708f, 5656f, 81.34708f)))) + LocalObject(1884, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 51) + LocalObject(297, Door.Constructor(Vector3(3707.575f, 5641.584f, 82.86708f)), owning_building_guid = 51) + LocalObject(298, Door.Constructor(Vector3(3707.575f, 5641.584f, 92.86708f)), owning_building_guid = 51) + LocalObject(299, Door.Constructor(Vector3(3707.575f, 5641.584f, 112.8671f)), owning_building_guid = 51) + LocalObject(302, Door.Constructor(Vector3(3721.143f, 5650.063f, 82.86708f)), owning_building_guid = 51) + LocalObject(303, Door.Constructor(Vector3(3721.143f, 5650.063f, 92.86708f)), owning_building_guid = 51) + LocalObject(304, Door.Constructor(Vector3(3721.143f, 5650.063f, 112.8671f)), owning_building_guid = 51) + LocalObject(1981, Door.Constructor(Vector3(3704.404f, 5640.608f, 72.68308f)), owning_building_guid = 51) + LocalObject(1983, Door.Constructor(Vector3(3718.32f, 5649.305f, 72.68308f)), owning_building_guid = 51) + LocalObject(755, IFFLock.Constructor(Vector3(3707.972f, 5639.418f, 82.80808f), Vector3(0, 0, 238)), owning_building_guid = 51, door_guid = 297) + LocalObject(756, IFFLock.Constructor(Vector3(3707.972f, 5639.418f, 92.80808f), Vector3(0, 0, 238)), owning_building_guid = 51, door_guid = 298) + LocalObject(757, IFFLock.Constructor(Vector3(3707.972f, 5639.418f, 112.8081f), Vector3(0, 0, 238)), owning_building_guid = 51, door_guid = 299) + LocalObject(760, IFFLock.Constructor(Vector3(3720.749f, 5652.225f, 82.80808f), Vector3(0, 0, 58)), owning_building_guid = 51, door_guid = 302) + LocalObject(761, IFFLock.Constructor(Vector3(3720.749f, 5652.225f, 92.80808f), Vector3(0, 0, 58)), owning_building_guid = 51, door_guid = 303) + LocalObject(762, IFFLock.Constructor(Vector3(3720.749f, 5652.225f, 112.8081f), Vector3(0, 0, 58)), owning_building_guid = 51, door_guid = 304) + LocalObject(963, Locker.Constructor(Vector3(3703.576f, 5634.704f, 71.34109f)), owning_building_guid = 51) + LocalObject(964, Locker.Constructor(Vector3(3704.285f, 5633.57f, 71.34109f)), owning_building_guid = 51) + LocalObject(965, Locker.Constructor(Vector3(3705.709f, 5631.291f, 71.34109f)), owning_building_guid = 51) + LocalObject(966, Locker.Constructor(Vector3(3706.452f, 5630.102f, 71.34109f)), owning_building_guid = 51) + LocalObject(973, Locker.Constructor(Vector3(3722.143f, 5646.264f, 71.34109f)), owning_building_guid = 51) + LocalObject(974, Locker.Constructor(Vector3(3722.852f, 5645.13f, 71.34109f)), owning_building_guid = 51) + LocalObject(975, Locker.Constructor(Vector3(3724.258f, 5642.881f, 71.34109f)), owning_building_guid = 51) + LocalObject(976, Locker.Constructor(Vector3(3725f, 5641.692f, 71.34109f)), owning_building_guid = 51) + LocalObject(1351, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(1352, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(1353, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(1832, SpawnTube.Constructor(respawn_tube_tower, Vector3(3703.278f, 5640.425f, 70.82909f), Vector3(0, 0, 58)), owning_building_guid = 51) + LocalObject(1834, SpawnTube.Constructor(respawn_tube_tower, Vector3(3717.194f, 5649.121f, 70.82909f), Vector3(0, 0, 58)), owning_building_guid = 51) + } + + Building41() + + def Building41(): Unit = { // Name: E_Hossin_Warpgate_Tower Type: tower_b GUID: 52, MapID: 41 + LocalBuilding(52, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4484f, 7294f, 61.76336f)))) + LocalObject(1889, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 52) + LocalObject(365, Door.Constructor(Vector3(4491.92f, 7281.947f, 63.28336f)), owning_building_guid = 52) + LocalObject(366, Door.Constructor(Vector3(4491.92f, 7281.947f, 73.28336f)), owning_building_guid = 52) + LocalObject(367, Door.Constructor(Vector3(4491.92f, 7281.947f, 93.28336f)), owning_building_guid = 52) + LocalObject(369, Door.Constructor(Vector3(4498.172f, 7296.675f, 63.28336f)), owning_building_guid = 52) + LocalObject(370, Door.Constructor(Vector3(4498.172f, 7296.675f, 73.28336f)), owning_building_guid = 52) + LocalObject(371, Door.Constructor(Vector3(4498.172f, 7296.675f, 93.28336f)), owning_building_guid = 52) + LocalObject(2001, Door.Constructor(Vector3(4489.882f, 7279.329f, 53.09936f)), owning_building_guid = 52) + LocalObject(2002, Door.Constructor(Vector3(4496.294f, 7294.435f, 53.09936f)), owning_building_guid = 52) + LocalObject(809, IFFLock.Constructor(Vector3(4493.488f, 7280.401f, 63.22436f), Vector3(0, 0, 203)), owning_building_guid = 52, door_guid = 365) + LocalObject(810, IFFLock.Constructor(Vector3(4493.488f, 7280.401f, 73.22436f), Vector3(0, 0, 203)), owning_building_guid = 52, door_guid = 366) + LocalObject(811, IFFLock.Constructor(Vector3(4493.488f, 7280.401f, 93.22436f), Vector3(0, 0, 203)), owning_building_guid = 52, door_guid = 367) + LocalObject(812, IFFLock.Constructor(Vector3(4496.608f, 7298.22f, 63.22436f), Vector3(0, 0, 23)), owning_building_guid = 52, door_guid = 369) + LocalObject(813, IFFLock.Constructor(Vector3(4496.608f, 7298.22f, 73.22436f), Vector3(0, 0, 23)), owning_building_guid = 52, door_guid = 370) + LocalObject(814, IFFLock.Constructor(Vector3(4496.608f, 7298.22f, 93.22436f), Vector3(0, 0, 23)), owning_building_guid = 52, door_guid = 371) + LocalObject(1059, Locker.Constructor(Vector3(4492.591f, 7274.018f, 51.75736f)), owning_building_guid = 52) + LocalObject(1060, Locker.Constructor(Vector3(4493.822f, 7273.495f, 51.75736f)), owning_building_guid = 52) + LocalObject(1061, Locker.Constructor(Vector3(4496.296f, 7272.445f, 51.75736f)), owning_building_guid = 52) + LocalObject(1062, Locker.Constructor(Vector3(4497.587f, 7271.897f, 51.75736f)), owning_building_guid = 52) + LocalObject(1063, Locker.Constructor(Vector3(4501.169f, 7294.137f, 51.75736f)), owning_building_guid = 52) + LocalObject(1064, Locker.Constructor(Vector3(4502.4f, 7293.615f, 51.75736f)), owning_building_guid = 52) + LocalObject(1065, Locker.Constructor(Vector3(4504.842f, 7292.578f, 51.75736f)), owning_building_guid = 52) + LocalObject(1066, Locker.Constructor(Vector3(4506.133f, 7292.03f, 51.75736f)), owning_building_guid = 52) + LocalObject(1381, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1382, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1383, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1852, SpawnTube.Constructor(respawn_tube_tower, Vector3(4489.065f, 7278.533f, 51.24536f), Vector3(0, 0, 23)), owning_building_guid = 52) + LocalObject(1853, SpawnTube.Constructor(respawn_tube_tower, Vector3(4495.477f, 7293.639f, 51.24536f), Vector3(0, 0, 23)), owning_building_guid = 52) + } + + Building18() + + def Building18(): Unit = { // Name: N_Hapi_Tower Type: tower_b GUID: 53, MapID: 18 + LocalBuilding(53, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4494f, 4884f, 74.691f)))) + LocalObject(1890, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 53) + LocalObject(378, Door.Constructor(Vector3(4505.257f, 4893.016f, 76.211f)), owning_building_guid = 53) + LocalObject(379, Door.Constructor(Vector3(4505.257f, 4893.016f, 86.211f)), owning_building_guid = 53) + LocalObject(380, Door.Constructor(Vector3(4505.257f, 4893.016f, 106.211f)), owning_building_guid = 53) + LocalObject(381, Door.Constructor(Vector3(4506.651f, 4877.076f, 76.211f)), owning_building_guid = 53) + LocalObject(382, Door.Constructor(Vector3(4506.651f, 4877.076f, 86.211f)), owning_building_guid = 53) + LocalObject(383, Door.Constructor(Vector3(4506.651f, 4877.076f, 106.211f)), owning_building_guid = 53) + LocalObject(2003, Door.Constructor(Vector3(4504.651f, 4890.156f, 66.027f)), owning_building_guid = 53) + LocalObject(2004, Door.Constructor(Vector3(4506.081f, 4873.808f, 66.027f)), owning_building_guid = 53) + LocalObject(815, IFFLock.Constructor(Vector3(4503.151f, 4893.646f, 76.152f), Vector3(0, 0, 355)), owning_building_guid = 53, door_guid = 378) + LocalObject(816, IFFLock.Constructor(Vector3(4503.151f, 4893.646f, 86.152f), Vector3(0, 0, 355)), owning_building_guid = 53, door_guid = 379) + LocalObject(817, IFFLock.Constructor(Vector3(4503.151f, 4893.646f, 106.152f), Vector3(0, 0, 355)), owning_building_guid = 53, door_guid = 380) + LocalObject(821, IFFLock.Constructor(Vector3(4508.762f, 4876.447f, 76.152f), Vector3(0, 0, 175)), owning_building_guid = 53, door_guid = 381) + LocalObject(822, IFFLock.Constructor(Vector3(4508.762f, 4876.447f, 86.152f), Vector3(0, 0, 175)), owning_building_guid = 53, door_guid = 382) + LocalObject(823, IFFLock.Constructor(Vector3(4508.762f, 4876.447f, 106.152f), Vector3(0, 0, 175)), owning_building_guid = 53, door_guid = 383) + LocalObject(1067, Locker.Constructor(Vector3(4509.095f, 4892.182f, 64.68501f)), owning_building_guid = 53) + LocalObject(1068, Locker.Constructor(Vector3(4510.427f, 4892.298f, 64.68501f)), owning_building_guid = 53) + LocalObject(1069, Locker.Constructor(Vector3(4510.967f, 4870.39f, 64.68501f)), owning_building_guid = 53) + LocalObject(1070, Locker.Constructor(Vector3(4512.299f, 4870.506f, 64.68501f)), owning_building_guid = 53) + LocalObject(1071, Locker.Constructor(Vector3(4513.07f, 4892.529f, 64.68501f)), owning_building_guid = 53) + LocalObject(1073, Locker.Constructor(Vector3(4514.467f, 4892.652f, 64.68501f)), owning_building_guid = 53) + LocalObject(1074, Locker.Constructor(Vector3(4514.977f, 4870.741f, 64.68501f)), owning_building_guid = 53) + LocalObject(1076, Locker.Constructor(Vector3(4516.373f, 4870.863f, 64.68501f)), owning_building_guid = 53) + LocalObject(1384, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1385, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1386, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1854, SpawnTube.Constructor(respawn_tube_tower, Vector3(4504.303f, 4889.069f, 64.173f), Vector3(0, 0, 355)), owning_building_guid = 53) + LocalObject(1855, SpawnTube.Constructor(respawn_tube_tower, Vector3(4505.733f, 4872.722f, 64.173f), Vector3(0, 0, 355)), owning_building_guid = 53) + } + + Building15() + + def Building15(): Unit = { // Name: S_Amun_Tower Type: tower_b GUID: 54, MapID: 15 + LocalBuilding(54, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4500f, 1912f, 76.47633f)))) + LocalObject(1891, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) + LocalObject(384, Door.Constructor(Vector3(4510.075f, 1922.32f, 77.99633f)), owning_building_guid = 54) + LocalObject(385, Door.Constructor(Vector3(4510.075f, 1922.32f, 87.99634f)), owning_building_guid = 54) + LocalObject(386, Door.Constructor(Vector3(4510.075f, 1922.32f, 107.9963f)), owning_building_guid = 54) + LocalObject(388, Door.Constructor(Vector3(4513.401f, 1906.67f, 77.99633f)), owning_building_guid = 54) + LocalObject(389, Door.Constructor(Vector3(4513.401f, 1906.67f, 87.99634f)), owning_building_guid = 54) + LocalObject(390, Door.Constructor(Vector3(4513.401f, 1906.67f, 107.9963f)), owning_building_guid = 54) + LocalObject(2005, Door.Constructor(Vector3(4509.821f, 1919.408f, 67.81233f)), owning_building_guid = 54) + LocalObject(2006, Door.Constructor(Vector3(4513.233f, 1903.356f, 67.81233f)), owning_building_guid = 54) + LocalObject(818, IFFLock.Constructor(Vector3(4507.908f, 1922.689f, 77.93733f), Vector3(0, 0, 348)), owning_building_guid = 54, door_guid = 384) + LocalObject(819, IFFLock.Constructor(Vector3(4507.908f, 1922.689f, 87.93733f), Vector3(0, 0, 348)), owning_building_guid = 54, door_guid = 385) + LocalObject(820, IFFLock.Constructor(Vector3(4507.908f, 1922.689f, 107.9373f), Vector3(0, 0, 348)), owning_building_guid = 54, door_guid = 386) + LocalObject(825, IFFLock.Constructor(Vector3(4515.572f, 1906.302f, 77.93733f), Vector3(0, 0, 168)), owning_building_guid = 54, door_guid = 388) + LocalObject(826, IFFLock.Constructor(Vector3(4515.572f, 1906.302f, 87.93733f), Vector3(0, 0, 168)), owning_building_guid = 54, door_guid = 389) + LocalObject(827, IFFLock.Constructor(Vector3(4515.572f, 1906.302f, 107.9373f), Vector3(0, 0, 168)), owning_building_guid = 54, door_guid = 390) + LocalObject(1072, Locker.Constructor(Vector3(4513.986f, 1921.96f, 66.47034f)), owning_building_guid = 54) + LocalObject(1075, Locker.Constructor(Vector3(4515.293f, 1922.238f, 66.47034f)), owning_building_guid = 54) + LocalObject(1077, Locker.Constructor(Vector3(4517.889f, 1922.79f, 66.47034f)), owning_building_guid = 54) + LocalObject(1082, Locker.Constructor(Vector3(4518.499f, 1900.559f, 66.47034f)), owning_building_guid = 54) + LocalObject(1083, Locker.Constructor(Vector3(4519.26f, 1923.082f, 66.47034f)), owning_building_guid = 54) + LocalObject(1084, Locker.Constructor(Vector3(4519.807f, 1900.837f, 66.47034f)), owning_building_guid = 54) + LocalObject(1085, Locker.Constructor(Vector3(4522.436f, 1901.396f, 66.47034f)), owning_building_guid = 54) + LocalObject(1086, Locker.Constructor(Vector3(4523.807f, 1901.688f, 66.47034f)), owning_building_guid = 54) + LocalObject(1387, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1388, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1389, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1856, SpawnTube.Constructor(respawn_tube_tower, Vector3(4509.609f, 1918.287f, 65.95834f), Vector3(0, 0, 348)), owning_building_guid = 54) + LocalObject(1857, SpawnTube.Constructor(respawn_tube_tower, Vector3(4513.021f, 1902.236f, 65.95834f), Vector3(0, 0, 348)), owning_building_guid = 54) + } + + Building39() + + def Building39(): Unit = { // Name: E_Forseral_Warpgate_Tower Type: tower_c GUID: 55, MapID: 39 + LocalBuilding(55, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2826f, 5330f, 175.1091f)))) + LocalObject(1878, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) + LocalObject(226, Door.Constructor(Vector3(2835.708f, 5319.334f, 176.6301f)), owning_building_guid = 55) + LocalObject(227, Door.Constructor(Vector3(2835.708f, 5319.334f, 196.6291f)), owning_building_guid = 55) + LocalObject(228, Door.Constructor(Vector3(2839.579f, 5334.859f, 176.6301f)), owning_building_guid = 55) + LocalObject(229, Door.Constructor(Vector3(2839.579f, 5334.859f, 196.6291f)), owning_building_guid = 55) + LocalObject(1961, Door.Constructor(Vector3(2834.104f, 5316.43f, 166.4451f)), owning_building_guid = 55) + LocalObject(1962, Door.Constructor(Vector3(2838.074f, 5332.353f, 166.4451f)), owning_building_guid = 55) + LocalObject(700, IFFLock.Constructor(Vector3(2837.498f, 5318.052f, 176.5701f), Vector3(0, 0, 194)), owning_building_guid = 55, door_guid = 226) + LocalObject(701, IFFLock.Constructor(Vector3(2837.498f, 5318.052f, 196.5701f), Vector3(0, 0, 194)), owning_building_guid = 55, door_guid = 227) + LocalObject(702, IFFLock.Constructor(Vector3(2837.793f, 5336.141f, 176.5701f), Vector3(0, 0, 14)), owning_building_guid = 55, door_guid = 228) + LocalObject(703, IFFLock.Constructor(Vector3(2837.793f, 5336.141f, 196.5701f), Vector3(0, 0, 14)), owning_building_guid = 55, door_guid = 229) + LocalObject(881, Locker.Constructor(Vector3(2837.611f, 5311.607f, 165.1031f)), owning_building_guid = 55) + LocalObject(882, Locker.Constructor(Vector3(2838.909f, 5311.284f, 165.1031f)), owning_building_guid = 55) + LocalObject(883, Locker.Constructor(Vector3(2841.517f, 5310.634f, 165.1031f)), owning_building_guid = 55) + LocalObject(884, Locker.Constructor(Vector3(2842.877f, 5310.295f, 165.1031f)), owning_building_guid = 55) + LocalObject(885, Locker.Constructor(Vector3(2842.937f, 5332.821f, 165.1031f)), owning_building_guid = 55) + LocalObject(886, Locker.Constructor(Vector3(2844.234f, 5332.498f, 165.1031f)), owning_building_guid = 55) + LocalObject(887, Locker.Constructor(Vector3(2846.808f, 5331.856f, 165.1031f)), owning_building_guid = 55) + LocalObject(888, Locker.Constructor(Vector3(2848.168f, 5331.517f, 165.1031f)), owning_building_guid = 55) + LocalObject(1315, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1316, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1317, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1812, SpawnTube.Constructor(respawn_tube_tower, Vector3(2833.423f, 5315.516f, 164.5911f), Vector3(0, 0, 14)), owning_building_guid = 55) + LocalObject(1813, SpawnTube.Constructor(respawn_tube_tower, Vector3(2837.392f, 5331.438f, 164.5911f), Vector3(0, 0, 14)), owning_building_guid = 55) + LocalObject(1579, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2823.663f, 5325.146f, 202.6791f)), owning_building_guid = 55) + LocalObject(1580, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 55) + LocalObject(1582, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2826.19f, 5335.281f, 202.6791f)), owning_building_guid = 55) + LocalObject(1583, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 55) + LocalObject(1203, FacilityTurret.Constructor(manned_turret, Vector3(2807.896f, 5319.101f, 194.0511f)), owning_building_guid = 55) + TurretToWeapon(1203, 5071) + LocalObject(1204, FacilityTurret.Constructor(manned_turret, Vector3(2852.417f, 5338.828f, 194.0511f)), owning_building_guid = 55) + TurretToWeapon(1204, 5072) + } + + Building23() + + def Building23(): Unit = { // Name: NW_Mont_Tower Type: tower_c GUID: 56, MapID: 23 + LocalBuilding(56, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3190f, 4412f, 105.591f)))) + LocalObject(1882, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) + LocalObject(264, Door.Constructor(Vector3(3194.769f, 4398.389f, 107.112f)), owning_building_guid = 56) + LocalObject(265, Door.Constructor(Vector3(3194.769f, 4398.389f, 127.111f)), owning_building_guid = 56) + LocalObject(266, Door.Constructor(Vector3(3204.398f, 4411.167f, 107.112f)), owning_building_guid = 56) + LocalObject(267, Door.Constructor(Vector3(3204.398f, 4411.167f, 127.111f)), owning_building_guid = 56) + LocalObject(1972, Door.Constructor(Vector3(3192.158f, 4396.343f, 96.92699f)), owning_building_guid = 56) + LocalObject(1973, Door.Constructor(Vector3(3202.033f, 4409.448f, 96.92699f)), owning_building_guid = 56) + LocalObject(732, IFFLock.Constructor(Vector3(3195.916f, 4396.51f, 107.052f), Vector3(0, 0, 217)), owning_building_guid = 56, door_guid = 264) + LocalObject(733, IFFLock.Constructor(Vector3(3195.916f, 4396.51f, 127.052f), Vector3(0, 0, 217)), owning_building_guid = 56, door_guid = 265) + LocalObject(734, IFFLock.Constructor(Vector3(3203.255f, 4413.044f, 107.052f), Vector3(0, 0, 37)), owning_building_guid = 56, door_guid = 266) + LocalObject(735, IFFLock.Constructor(Vector3(3203.255f, 4413.044f, 127.052f), Vector3(0, 0, 37)), owning_building_guid = 56, door_guid = 267) + LocalObject(925, Locker.Constructor(Vector3(3193.502f, 4390.533f, 95.58499f)), owning_building_guid = 56) + LocalObject(926, Locker.Constructor(Vector3(3194.57f, 4389.728f, 95.58499f)), owning_building_guid = 56) + LocalObject(927, Locker.Constructor(Vector3(3196.716f, 4388.11f, 95.58499f)), owning_building_guid = 56) + LocalObject(928, Locker.Constructor(Vector3(3197.836f, 4387.267f, 95.58499f)), owning_building_guid = 56) + LocalObject(929, Locker.Constructor(Vector3(3206.693f, 4407.979f, 95.58499f)), owning_building_guid = 56) + LocalObject(930, Locker.Constructor(Vector3(3207.76f, 4407.175f, 95.58499f)), owning_building_guid = 56) + LocalObject(931, Locker.Constructor(Vector3(3209.879f, 4405.578f, 95.58499f)), owning_building_guid = 56) + LocalObject(932, Locker.Constructor(Vector3(3210.999f, 4404.734f, 95.58499f)), owning_building_guid = 56) + LocalObject(1335, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1336, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1337, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1823, SpawnTube.Constructor(respawn_tube_tower, Vector3(3191.173f, 4395.767f, 95.07299f), Vector3(0, 0, 37)), owning_building_guid = 56) + LocalObject(1824, SpawnTube.Constructor(respawn_tube_tower, Vector3(3201.049f, 4408.873f, 95.07299f), Vector3(0, 0, 37)), owning_building_guid = 56) + LocalObject(1585, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3185.953f, 4408.445f, 133.161f)), owning_building_guid = 56) + LocalObject(1586, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 56) + LocalObject(1588, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3192.239f, 4416.787f, 133.161f)), owning_building_guid = 56) + LocalObject(1589, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 56) + LocalObject(1217, FacilityTurret.Constructor(manned_turret, Vector3(3169.076f, 4409.042f, 124.533f)), owning_building_guid = 56) + TurretToWeapon(1217, 5073) + LocalObject(1218, FacilityTurret.Constructor(manned_turret, Vector3(3217.767f, 4409.804f, 124.533f)), owning_building_guid = 56) + TurretToWeapon(1218, 5074) + } + + Building42() + + def Building42(): Unit = { // Name: E_Amerish_Warpgate_Tower Type: tower_c GUID: 57, MapID: 42 + LocalBuilding(57, 42, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4058f, 1262f, 68.20887f)))) + LocalObject(1886, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) + LocalObject(324, Door.Constructor(Vector3(4064.84f, 1274.697f, 69.72987f)), owning_building_guid = 57) + LocalObject(325, Door.Constructor(Vector3(4064.84f, 1274.697f, 89.72887f)), owning_building_guid = 57) + LocalObject(326, Door.Constructor(Vector3(4072.351f, 1260.57f, 69.72987f)), owning_building_guid = 57) + LocalObject(327, Door.Constructor(Vector3(4072.351f, 1260.57f, 89.72887f)), owning_building_guid = 57) + LocalObject(1989, Door.Constructor(Vector3(4065.398f, 1271.828f, 59.54487f)), owning_building_guid = 57) + LocalObject(1990, Door.Constructor(Vector3(4073.102f, 1257.338f, 59.54487f)), owning_building_guid = 57) + LocalObject(777, IFFLock.Constructor(Vector3(4062.655f, 1274.454f, 69.66987f), Vector3(0, 0, 332)), owning_building_guid = 57, door_guid = 324) + LocalObject(778, IFFLock.Constructor(Vector3(4062.655f, 1274.454f, 89.66987f), Vector3(0, 0, 332)), owning_building_guid = 57, door_guid = 325) + LocalObject(779, IFFLock.Constructor(Vector3(4074.539f, 1260.815f, 69.66987f), Vector3(0, 0, 152)), owning_building_guid = 57, door_guid = 326) + LocalObject(780, IFFLock.Constructor(Vector3(4074.539f, 1260.815f, 89.66987f), Vector3(0, 0, 152)), owning_building_guid = 57, door_guid = 327) + LocalObject(1011, Locker.Constructor(Vector3(4068.698f, 1275.43f, 58.20287f)), owning_building_guid = 57) + LocalObject(1012, Locker.Constructor(Vector3(4069.879f, 1276.057f, 58.20287f)), owning_building_guid = 57) + LocalObject(1013, Locker.Constructor(Vector3(4072.221f, 1277.303f, 58.20287f)), owning_building_guid = 57) + LocalObject(1014, Locker.Constructor(Vector3(4073.459f, 1277.961f, 58.20287f)), owning_building_guid = 57) + LocalObject(1015, Locker.Constructor(Vector3(4078.936f, 1256.101f, 58.20287f)), owning_building_guid = 57) + LocalObject(1016, Locker.Constructor(Vector3(4080.116f, 1256.729f, 58.20287f)), owning_building_guid = 57) + LocalObject(1017, Locker.Constructor(Vector3(4082.49f, 1257.991f, 58.20287f)), owning_building_guid = 57) + LocalObject(1018, Locker.Constructor(Vector3(4083.728f, 1258.649f, 58.20287f)), owning_building_guid = 57) + LocalObject(1361, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1362, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1363, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1840, SpawnTube.Constructor(respawn_tube_tower, Vector3(4065.504f, 1270.692f, 57.69087f), Vector3(0, 0, 332)), owning_building_guid = 57) + LocalObject(1841, SpawnTube.Constructor(respawn_tube_tower, Vector3(4073.208f, 1256.203f, 57.69087f), Vector3(0, 0, 332)), owning_building_guid = 57) + LocalObject(1591, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4054.608f, 1266.052f, 95.77887f)), owning_building_guid = 57) + LocalObject(1592, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 57) + LocalObject(1594, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4059.511f, 1256.829f, 95.77887f)), owning_building_guid = 57) + LocalObject(1595, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 57) + LocalObject(1239, FacilityTurret.Constructor(manned_turret, Vector3(4051.839f, 1241.786f, 87.15087f)), owning_building_guid = 57) + TurretToWeapon(1239, 5075) + LocalObject(1240, FacilityTurret.Constructor(manned_turret, Vector3(4071.725f, 1286.237f, 87.15087f)), owning_building_guid = 57) + TurretToWeapon(1240, 5076) + } + + Building19() + + def Building19(): Unit = { // Name: NW_Seth_Tower Type: tower_c GUID: 58, MapID: 19 + LocalBuilding(58, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4148f, 6224f, 93.21268f)))) + LocalObject(1887, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) + LocalObject(328, Door.Constructor(Vector3(4154.166f, 6237.038f, 94.73369f)), owning_building_guid = 58) + LocalObject(329, Door.Constructor(Vector3(4154.166f, 6237.038f, 114.7327f)), owning_building_guid = 58) + LocalObject(330, Door.Constructor(Vector3(4162.406f, 6223.323f, 94.73369f)), owning_building_guid = 58) + LocalObject(331, Door.Constructor(Vector3(4162.406f, 6223.323f, 114.7327f)), owning_building_guid = 58) + LocalObject(1991, Door.Constructor(Vector3(4154.874f, 6234.201f, 84.54868f)), owning_building_guid = 58) + LocalObject(1992, Door.Constructor(Vector3(4163.326f, 6220.135f, 84.54868f)), owning_building_guid = 58) + LocalObject(781, IFFLock.Constructor(Vector3(4151.997f, 6236.681f, 94.67368f), Vector3(0, 0, 329)), owning_building_guid = 58, door_guid = 328) + LocalObject(782, IFFLock.Constructor(Vector3(4151.997f, 6236.681f, 114.6737f), Vector3(0, 0, 329)), owning_building_guid = 58, door_guid = 329) + LocalObject(783, IFFLock.Constructor(Vector3(4164.579f, 6223.682f, 94.67368f), Vector3(0, 0, 149)), owning_building_guid = 58, door_guid = 330) + LocalObject(784, IFFLock.Constructor(Vector3(4164.579f, 6223.682f, 114.6737f), Vector3(0, 0, 149)), owning_building_guid = 58, door_guid = 331) + LocalObject(1019, Locker.Constructor(Vector3(4157.981f, 6237.971f, 83.20669f)), owning_building_guid = 58) + LocalObject(1020, Locker.Constructor(Vector3(4159.127f, 6238.66f, 83.20669f)), owning_building_guid = 58) + LocalObject(1021, Locker.Constructor(Vector3(4161.401f, 6240.026f, 83.20669f)), owning_building_guid = 58) + LocalObject(1022, Locker.Constructor(Vector3(4162.603f, 6240.748f, 83.20669f)), owning_building_guid = 58) + LocalObject(1023, Locker.Constructor(Vector3(4169.216f, 6219.205f, 83.20669f)), owning_building_guid = 58) + LocalObject(1024, Locker.Constructor(Vector3(4170.362f, 6219.894f, 83.20669f)), owning_building_guid = 58) + LocalObject(1025, Locker.Constructor(Vector3(4172.666f, 6221.278f, 83.20669f)), owning_building_guid = 58) + LocalObject(1026, Locker.Constructor(Vector3(4173.868f, 6222f, 83.20669f)), owning_building_guid = 58) + LocalObject(1364, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1365, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1366, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1842, SpawnTube.Constructor(respawn_tube_tower, Vector3(4155.039f, 6233.073f, 82.69469f), Vector3(0, 0, 329)), owning_building_guid = 58) + LocalObject(1843, SpawnTube.Constructor(respawn_tube_tower, Vector3(4163.49f, 6219.007f, 82.69469f), Vector3(0, 0, 329)), owning_building_guid = 58) + LocalObject(1597, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4144.4f, 6227.869f, 120.7827f)), owning_building_guid = 58) + LocalObject(1598, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 58) + LocalObject(1600, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4149.78f, 6218.916f, 120.7827f)), owning_building_guid = 58) + LocalObject(1601, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 58) + LocalObject(1241, FacilityTurret.Constructor(manned_turret, Vector3(4142.905f, 6203.492f, 112.1547f)), owning_building_guid = 58) + TurretToWeapon(1241, 5077) + LocalObject(1242, FacilityTurret.Constructor(manned_turret, Vector3(4160.438f, 6248.922f, 112.1547f)), owning_building_guid = 58) + TurretToWeapon(1242, 5078) + } + + Building16() + + def Building16(): Unit = { // Name: E_Amun_Tower Type: tower_c GUID: 59, MapID: 16 + LocalBuilding(59, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5080f, 1796f, 76.71438f)))) + LocalObject(1893, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) + LocalObject(416, Door.Constructor(Vector3(5085.241f, 1809.436f, 78.23538f)), owning_building_guid = 59) + LocalObject(417, Door.Constructor(Vector3(5085.241f, 1809.436f, 98.23438f)), owning_building_guid = 59) + LocalObject(418, Door.Constructor(Vector3(5094.418f, 1796.33f, 78.23538f)), owning_building_guid = 59) + LocalObject(419, Door.Constructor(Vector3(5094.418f, 1796.33f, 98.23438f)), owning_building_guid = 59) + LocalObject(2015, Door.Constructor(Vector3(5086.146f, 1806.656f, 68.05038f)), owning_building_guid = 59) + LocalObject(2016, Door.Constructor(Vector3(5095.558f, 1793.214f, 68.05038f)), owning_building_guid = 59) + LocalObject(846, IFFLock.Constructor(Vector3(5083.103f, 1808.929f, 78.17538f), Vector3(0, 0, 325)), owning_building_guid = 59, door_guid = 416) + LocalObject(847, IFFLock.Constructor(Vector3(5083.103f, 1808.929f, 98.17538f), Vector3(0, 0, 325)), owning_building_guid = 59, door_guid = 417) + LocalObject(848, IFFLock.Constructor(Vector3(5096.561f, 1796.839f, 78.17538f), Vector3(0, 0, 145)), owning_building_guid = 59, door_guid = 418) + LocalObject(849, IFFLock.Constructor(Vector3(5096.561f, 1796.839f, 98.17538f), Vector3(0, 0, 145)), owning_building_guid = 59, door_guid = 419) + LocalObject(1124, Locker.Constructor(Vector3(5088.982f, 1810.633f, 66.70838f)), owning_building_guid = 59) + LocalObject(1125, Locker.Constructor(Vector3(5090.077f, 1811.4f, 66.70838f)), owning_building_guid = 59) + LocalObject(1126, Locker.Constructor(Vector3(5092.25f, 1812.922f, 66.70838f)), owning_building_guid = 59) + LocalObject(1127, Locker.Constructor(Vector3(5093.399f, 1813.726f, 66.70838f)), owning_building_guid = 59) + LocalObject(1128, Locker.Constructor(Vector3(5101.499f, 1792.697f, 66.70838f)), owning_building_guid = 59) + LocalObject(1129, Locker.Constructor(Vector3(5102.594f, 1793.464f, 66.70838f)), owning_building_guid = 59) + LocalObject(1130, Locker.Constructor(Vector3(5104.796f, 1795.005f, 66.70838f)), owning_building_guid = 59) + LocalObject(1131, Locker.Constructor(Vector3(5105.944f, 1795.81f, 66.70838f)), owning_building_guid = 59) + LocalObject(1401, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1402, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1403, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1866, SpawnTube.Constructor(respawn_tube_tower, Vector3(5086.388f, 1805.542f, 66.19638f), Vector3(0, 0, 325)), owning_building_guid = 59) + LocalObject(1867, SpawnTube.Constructor(respawn_tube_tower, Vector3(5095.801f, 1792.099f, 66.19638f), Vector3(0, 0, 325)), owning_building_guid = 59) + LocalObject(1603, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5076.139f, 1799.608f, 104.2844f)), owning_building_guid = 59) + LocalObject(1604, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 59) + LocalObject(1606, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5082.13f, 1791.052f, 104.2844f)), owning_building_guid = 59) + LocalObject(1607, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 59) + LocalObject(1270, FacilityTurret.Constructor(manned_turret, Vector3(5076.348f, 1775.186f, 95.65638f)), owning_building_guid = 59) + TurretToWeapon(1270, 5079) + LocalObject(1271, FacilityTurret.Constructor(manned_turret, Vector3(5090.668f, 1821.729f, 95.65638f)), owning_building_guid = 59) + TurretToWeapon(1271, 5080) + } + + Building40() + + def Building40(): Unit = { // Name: N_Bastet_Tower Type: tower_c GUID: 60, MapID: 40 + LocalBuilding(60, 40, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5514f, 5964f, 52.92538f)))) + LocalObject(1894, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) + LocalObject(437, Door.Constructor(Vector3(5524.936f, 5954.597f, 54.44638f)), owning_building_guid = 60) + LocalObject(438, Door.Constructor(Vector3(5524.936f, 5954.597f, 74.44539f)), owning_building_guid = 60) + LocalObject(439, Door.Constructor(Vector3(5526.886f, 5970.478f, 54.44638f)), owning_building_guid = 60) + LocalObject(440, Door.Constructor(Vector3(5526.886f, 5970.478f, 74.44539f)), owning_building_guid = 60) + LocalObject(2020, Door.Constructor(Vector3(5523.697f, 5951.519f, 44.26138f)), owning_building_guid = 60) + LocalObject(2021, Door.Constructor(Vector3(5525.697f, 5967.807f, 44.26138f)), owning_building_guid = 60) + LocalObject(861, IFFLock.Constructor(Vector3(5524.957f, 5971.532f, 54.38638f), Vector3(0, 0, 7)), owning_building_guid = 60, door_guid = 439) + LocalObject(862, IFFLock.Constructor(Vector3(5524.957f, 5971.532f, 74.38638f), Vector3(0, 0, 7)), owning_building_guid = 60, door_guid = 440) + LocalObject(863, IFFLock.Constructor(Vector3(5526.869f, 5953.543f, 54.38638f), Vector3(0, 0, 187)), owning_building_guid = 60, door_guid = 437) + LocalObject(864, IFFLock.Constructor(Vector3(5526.869f, 5953.543f, 74.38638f), Vector3(0, 0, 187)), owning_building_guid = 60, door_guid = 438) + LocalObject(1144, Locker.Constructor(Vector3(5527.766f, 5947.16f, 42.91938f)), owning_building_guid = 60) + LocalObject(1145, Locker.Constructor(Vector3(5529.093f, 5946.997f, 42.91938f)), owning_building_guid = 60) + LocalObject(1146, Locker.Constructor(Vector3(5530.467f, 5968.864f, 42.91938f)), owning_building_guid = 60) + LocalObject(1148, Locker.Constructor(Vector3(5531.761f, 5946.669f, 42.91938f)), owning_building_guid = 60) + LocalObject(1149, Locker.Constructor(Vector3(5531.793f, 5968.702f, 42.91938f)), owning_building_guid = 60) + LocalObject(1151, Locker.Constructor(Vector3(5533.153f, 5946.499f, 42.91938f)), owning_building_guid = 60) + LocalObject(1153, Locker.Constructor(Vector3(5534.427f, 5968.378f, 42.91938f)), owning_building_guid = 60) + LocalObject(1155, Locker.Constructor(Vector3(5535.818f, 5968.208f, 42.91938f)), owning_building_guid = 60) + LocalObject(1410, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1411, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1412, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1871, SpawnTube.Constructor(respawn_tube_tower, Vector3(5523.132f, 5950.529f, 42.40739f), Vector3(0, 0, 7)), owning_building_guid = 60) + LocalObject(1872, SpawnTube.Constructor(respawn_tube_tower, Vector3(5525.132f, 5966.816f, 42.40739f), Vector3(0, 0, 7)), owning_building_guid = 60) + LocalObject(1609, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5512.272f, 5958.897f, 80.49538f)), owning_building_guid = 60) + LocalObject(1610, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 60) + LocalObject(1612, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5513.545f, 5969.265f, 80.49538f)), owning_building_guid = 60) + LocalObject(1613, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 60) + LocalObject(1278, FacilityTurret.Constructor(manned_turret, Vector3(5497.359f, 5950.976f, 71.86739f)), owning_building_guid = 60) + TurretToWeapon(1278, 5081) + LocalObject(1280, FacilityTurret.Constructor(manned_turret, Vector3(5539.145f, 5975.982f, 71.86739f)), owning_building_guid = 60) + TurretToWeapon(1280, 5082) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map02.scala b/pslogin/src/main/scala/zonemaps/Map02.scala new file mode 100644 index 00000000..1acd2734 --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map02.scala @@ -0,0 +1,2328 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.resourcesilo.ResourceSilo +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map02 { + // Hossin + val ZoneMap = new ZoneMap("map02") { + + Building12() + + def Building12(): Unit = { // Name: Ixtab Type: amp_station GUID: 1, MapID: 12 + LocalBuilding(1, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3390f, 3150f, 39.97925f)))) + LocalObject(186, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) + LocalObject(148, Door.Constructor(Vector3(3385.337f, 3145.039f, 52.88125f)), owning_building_guid = 1) + LocalObject(149, Door.Constructor(Vector3(3394.963f, 3154.661f, 52.88125f)), owning_building_guid = 1) + LocalObject(334, Door.Constructor(Vector3(3302.688f, 3158.823f, 41.73025f)), owning_building_guid = 1) + LocalObject(337, Door.Constructor(Vector3(3315.553f, 3171.687f, 49.69325f)), owning_building_guid = 1) + LocalObject(345, Door.Constructor(Vector3(3342.825f, 3078.072f, 49.69425f)), owning_building_guid = 1) + LocalObject(346, Door.Constructor(Vector3(3355.689f, 3065.209f, 41.73025f)), owning_building_guid = 1) + LocalObject(349, Door.Constructor(Vector3(3364.898f, 3124.898f, 46.70025f)), owning_building_guid = 1) + LocalObject(350, Door.Constructor(Vector3(3365.317f, 3131.442f, 51.70625f)), owning_building_guid = 1) + LocalObject(351, Door.Constructor(Vector3(3371.725f, 3125.036f, 51.70625f)), owning_building_guid = 1) + LocalObject(352, Door.Constructor(Vector3(3374.253f, 3230.387f, 41.73025f)), owning_building_guid = 1) + LocalObject(354, Door.Constructor(Vector3(3387.118f, 3243.252f, 49.69325f)), owning_building_guid = 1) + LocalObject(355, Door.Constructor(Vector3(3388.239f, 3063.099f, 49.69425f)), owning_building_guid = 1) + LocalObject(356, Door.Constructor(Vector3(3392.828f, 3260.309f, 41.70025f)), owning_building_guid = 1) + LocalObject(359, Door.Constructor(Vector3(3401.103f, 3075.963f, 41.73025f)), owning_building_guid = 1) + LocalObject(360, Door.Constructor(Vector3(3408.572f, 3174.667f, 51.70625f)), owning_building_guid = 1) + LocalObject(361, Door.Constructor(Vector3(3414.98f, 3168.261f, 51.70625f)), owning_building_guid = 1) + LocalObject(362, Door.Constructor(Vector3(3415.103f, 3175.103f, 46.70025f)), owning_building_guid = 1) + LocalObject(364, Door.Constructor(Vector3(3438.567f, 3231.804f, 41.73025f)), owning_building_guid = 1) + LocalObject(371, Door.Constructor(Vector3(3451.431f, 3218.94f, 49.69425f)), owning_building_guid = 1) + LocalObject(609, Door.Constructor(Vector3(3353.23f, 3181.113f, 26.70025f)), owning_building_guid = 1) + LocalObject(610, Door.Constructor(Vector3(3358.887f, 3164.142f, 26.70025f)), owning_building_guid = 1) + LocalObject(611, Door.Constructor(Vector3(3358.887f, 3181.113f, 26.70025f)), owning_building_guid = 1) + LocalObject(612, Door.Constructor(Vector3(3358.887f, 3220.711f, 34.20025f)), owning_building_guid = 1) + LocalObject(613, Door.Constructor(Vector3(3364.544f, 3135.858f, 41.70025f)), owning_building_guid = 1) + LocalObject(614, Door.Constructor(Vector3(3364.544f, 3141.515f, 41.70025f)), owning_building_guid = 1) + LocalObject(615, Door.Constructor(Vector3(3370.201f, 3147.172f, 26.70025f)), owning_building_guid = 1) + LocalObject(616, Door.Constructor(Vector3(3370.201f, 3147.172f, 34.20025f)), owning_building_guid = 1) + LocalObject(617, Door.Constructor(Vector3(3371.363f, 3131.063f, 51.70025f)), owning_building_guid = 1) + LocalObject(618, Door.Constructor(Vector3(3373.03f, 3133.03f, 46.70025f)), owning_building_guid = 1) + LocalObject(619, Door.Constructor(Vector3(3381.515f, 3141.515f, 26.70025f)), owning_building_guid = 1) + LocalObject(620, Door.Constructor(Vector3(3387.172f, 3164.142f, 34.20025f)), owning_building_guid = 1) + LocalObject(621, Door.Constructor(Vector3(3387.172f, 3186.77f, 34.20025f)), owning_building_guid = 1) + LocalObject(623, Door.Constructor(Vector3(3392.828f, 3152.828f, 34.20025f)), owning_building_guid = 1) + LocalObject(624, Door.Constructor(Vector3(3398.485f, 3164.142f, 26.70025f)), owning_building_guid = 1) + LocalObject(625, Door.Constructor(Vector3(3398.485f, 3169.799f, 34.20025f)), owning_building_guid = 1) + LocalObject(626, Door.Constructor(Vector3(3398.485f, 3175.456f, 41.70025f)), owning_building_guid = 1) + LocalObject(627, Door.Constructor(Vector3(3401.314f, 3133.03f, 41.70025f)), owning_building_guid = 1) + LocalObject(628, Door.Constructor(Vector3(3404.142f, 3175.456f, 41.70025f)), owning_building_guid = 1) + LocalObject(629, Door.Constructor(Vector3(3406.97f, 3138.686f, 41.70025f)), owning_building_guid = 1) + LocalObject(630, Door.Constructor(Vector3(3406.97f, 3166.97f, 46.70025f)), owning_building_guid = 1) + LocalObject(631, Door.Constructor(Vector3(3408.937f, 3168.637f, 51.70025f)), owning_building_guid = 1) + LocalObject(786, Door.Constructor(Vector3(3410.647f, 3129.389f, 42.45925f)), owning_building_guid = 1) + LocalObject(2383, Door.Constructor(Vector3(3369.074f, 3156.406f, 34.53325f)), owning_building_guid = 1) + LocalObject(2384, Door.Constructor(Vector3(3374.231f, 3161.563f, 34.53325f)), owning_building_guid = 1) + LocalObject(2385, Door.Constructor(Vector3(3379.385f, 3166.718f, 34.53325f)), owning_building_guid = 1) + LocalObject(826, IFFLock.Constructor(Vector3(3414.735f, 3129.601f, 41.65925f), Vector3(0, 0, 135)), owning_building_guid = 1, door_guid = 786) + LocalObject(907, IFFLock.Constructor(Vector3(3354.915f, 3181.652f, 26.51525f), Vector3(0, 0, 135)), owning_building_guid = 1, door_guid = 609) + LocalObject(908, IFFLock.Constructor(Vector3(3363.313f, 3130.588f, 51.64025f), Vector3(0, 0, 315)), owning_building_guid = 1, door_guid = 350) + LocalObject(909, IFFLock.Constructor(Vector3(3365.776f, 3122.888f, 46.64125f), Vector3(0, 0, 225)), owning_building_guid = 1, door_guid = 349) + LocalObject(910, IFFLock.Constructor(Vector3(3370.74f, 3145.487f, 34.01525f), Vector3(0, 0, 225)), owning_building_guid = 1, door_guid = 616) + LocalObject(911, IFFLock.Constructor(Vector3(3373.76f, 3125.923f, 51.64025f), Vector3(0, 0, 135)), owning_building_guid = 1, door_guid = 351) + LocalObject(912, IFFLock.Constructor(Vector3(3379.739f, 3141.068f, 26.51525f), Vector3(0, 0, 315)), owning_building_guid = 1, door_guid = 619) + LocalObject(913, IFFLock.Constructor(Vector3(3386.725f, 3165.919f, 34.01525f), Vector3(0, 0, 45)), owning_building_guid = 1, door_guid = 620) + LocalObject(915, IFFLock.Constructor(Vector3(3391.967f, 3262.338f, 41.63925f), Vector3(0, 0, 45)), owning_building_guid = 1, door_guid = 356) + LocalObject(916, IFFLock.Constructor(Vector3(3406.543f, 3173.818f, 51.64025f), Vector3(0, 0, 315)), owning_building_guid = 1, door_guid = 360) + LocalObject(917, IFFLock.Constructor(Vector3(3414.238f, 3177.128f, 46.64125f), Vector3(0, 0, 45)), owning_building_guid = 1, door_guid = 362) + LocalObject(918, IFFLock.Constructor(Vector3(3416.994f, 3169.156f, 51.64025f), Vector3(0, 0, 135)), owning_building_guid = 1, door_guid = 361) + LocalObject(1153, Locker.Constructor(Vector3(3374.234f, 3146.166f, 32.94025f)), owning_building_guid = 1) + LocalObject(1154, Locker.Constructor(Vector3(3375.057f, 3145.343f, 32.94025f)), owning_building_guid = 1) + LocalObject(1155, Locker.Constructor(Vector3(3375.868f, 3144.532f, 32.94025f)), owning_building_guid = 1) + LocalObject(1156, Locker.Constructor(Vector3(3376.681f, 3143.719f, 32.94025f)), owning_building_guid = 1) + LocalObject(1157, Locker.Constructor(Vector3(3395.911f, 3152.808f, 25.17925f)), owning_building_guid = 1) + LocalObject(1158, Locker.Constructor(Vector3(3396.847f, 3151.872f, 25.17925f)), owning_building_guid = 1) + LocalObject(1159, Locker.Constructor(Vector3(3397.792f, 3150.927f, 25.17925f)), owning_building_guid = 1) + LocalObject(1160, Locker.Constructor(Vector3(3398.737f, 3149.982f, 25.17925f)), owning_building_guid = 1) + LocalObject(1161, Locker.Constructor(Vector3(3401.947f, 3146.771f, 25.17925f)), owning_building_guid = 1) + LocalObject(1162, Locker.Constructor(Vector3(3402.884f, 3145.835f, 25.17925f)), owning_building_guid = 1) + LocalObject(1163, Locker.Constructor(Vector3(3403.828f, 3144.89f, 25.17925f)), owning_building_guid = 1) + LocalObject(1164, Locker.Constructor(Vector3(3404.774f, 3143.945f, 25.17925f)), owning_building_guid = 1) + LocalObject(1616, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1617, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1618, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1619, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1620, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1621, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(2302, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2303, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2304, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2305, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2306, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2307, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2509, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1) + LocalObject(1543, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3404.849f, 3232.498f, 37.92425f), Vector3(0, 0, 225)), owning_building_guid = 1, terminal_guid = 2509) + LocalObject(2170, ResourceSilo.Constructor, owning_building_guid = 1) + LocalObject(2203, SpawnTube.Constructor(Vector3(3368.02f, 3155.975f, 32.67925f), Vector3(0, 0, 45)), owning_building_guid = 1) + LocalObject(2204, SpawnTube.Constructor(Vector3(3373.176f, 3161.131f, 32.67925f), Vector3(0, 0, 45)), owning_building_guid = 1) + LocalObject(2205, SpawnTube.Constructor(Vector3(3378.329f, 3166.284f, 32.67925f), Vector3(0, 0, 45)), owning_building_guid = 1) + LocalObject(1561, ProximityTerminal.Constructor(medical_terminal, Vector3(3374.406f, 3165.586f, 45.17925f)), owning_building_guid = 1) + LocalObject(1562, ProximityTerminal.Constructor(medical_terminal, Vector3(3399.945f, 3148.003f, 25.17925f)), owning_building_guid = 1) + LocalObject(1788, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3343.899f, 3092.164f, 48.50725f)), owning_building_guid = 1) + LocalObject(1789, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1791, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3363.5f, 3204.461f, 48.48425f)), owning_building_guid = 1) + LocalObject(1792, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1797, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3410.889f, 3101.062f, 48.48425f)), owning_building_guid = 1) + LocalObject(1798, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1803, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3449.403f, 3171.79f, 50.64525f)), owning_building_guid = 1) + LocalObject(1804, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2099, ProximityTerminal.Constructor(repair_silo, Vector3(3340.578f, 3199.71f, 39.37925f)), owning_building_guid = 1) + LocalObject(2100, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(2111, ProximityTerminal.Constructor(repair_silo, Vector3(3434.348f, 3106.208f, 39.37925f)), owning_building_guid = 1) + LocalObject(2112, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(1461, FacilityTurret.Constructor(manned_turret, Vector3(3264.536f, 3138.514f, 48.68725f)), owning_building_guid = 1) + TurretToWeapon(1461, 5000) + LocalObject(1463, FacilityTurret.Constructor(manned_turret, Vector3(3305.095f, 3094.805f, 48.68725f)), owning_building_guid = 1) + TurretToWeapon(1463, 5001) + LocalObject(1467, FacilityTurret.Constructor(manned_turret, Vector3(3373.02f, 3030.016f, 48.68725f)), owning_building_guid = 1) + TurretToWeapon(1467, 5002) + LocalObject(1470, FacilityTurret.Constructor(manned_turret, Vector3(3407.123f, 3281.142f, 48.68725f)), owning_building_guid = 1) + TurretToWeapon(1470, 5003) + LocalObject(1474, FacilityTurret.Constructor(manned_turret, Vector3(3472.384f, 3126.231f, 48.68725f)), owning_building_guid = 1) + TurretToWeapon(1474, 5004) + LocalObject(1477, FacilityTurret.Constructor(manned_turret, Vector3(3515.634f, 3172.617f, 48.68725f)), owning_building_guid = 1) + TurretToWeapon(1477, 5005) + } + + Building46() + + def Building46(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 46 + LocalBuilding(4, 46, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2598f, 3700f, 41.29307f)))) + LocalObject(307, Door.Constructor(Vector3(2596.088f, 3724.898f, 42.81407f)), owning_building_guid = 4) + LocalObject(308, Door.Constructor(Vector3(2596.099f, 3675.077f, 42.81407f)), owning_building_guid = 4) + } + + Building44() + + def Building44(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 44 + LocalBuilding(5, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3474f, 3242f, 39.97925f)))) + LocalObject(372, Door.Constructor(Vector3(3455.042f, 3258.254f, 41.50025f)), owning_building_guid = 5) + LocalObject(379, Door.Constructor(Vector3(3490.279f, 3223.032f, 41.50025f)), owning_building_guid = 5) + } + + Building47() + + def Building47(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 47 + LocalBuilding(6, 47, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4580f, 3462f, 28.62407f)))) + LocalObject(450, Door.Constructor(Vector3(4578.088f, 3486.898f, 30.14507f)), owning_building_guid = 6) + LocalObject(451, Door.Constructor(Vector3(4578.099f, 3437.077f, 30.14507f)), owning_building_guid = 6) + } + + Building45() + + def Building45(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 7, MapID: 45 + LocalBuilding(7, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5404f, 3430f, 27.68258f)))) + LocalObject(479, Door.Constructor(Vector3(5379.077f, 3431.901f, 29.20358f)), owning_building_guid = 7) + LocalObject(484, Door.Constructor(Vector3(5428.898f, 3431.912f, 29.20358f)), owning_building_guid = 7) + } + + Building36() + + def Building36(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 8, MapID: 36 + LocalBuilding(8, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2234f, 3870f, 33.47842f)))) + LocalObject(289, Door.Constructor(Vector3(2237.651f, 3869.965f, 34.99942f)), owning_building_guid = 8) + } + + Building41() + + def Building41(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 9, MapID: 41 + LocalBuilding(9, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3218f, 5222f, 13.92865f)))) + LocalObject(325, Door.Constructor(Vector3(3218.098f, 5225.649f, 15.44965f)), owning_building_guid = 9) + } + + Building34() + + def Building34(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 34 + LocalBuilding(10, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3448f, 2944f, 38.54488f)))) + LocalObject(370, Door.Constructor(Vector3(3450.606f, 2946.557f, 40.06588f)), owning_building_guid = 10) + } + + Building43() + + def Building43(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 11, MapID: 43 + LocalBuilding(11, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3544f, 3970f, 30.07141f)))) + LocalObject(382, Door.Constructor(Vector3(3541.443f, 3972.606f, 31.59241f)), owning_building_guid = 11) + } + + Building35() + + def Building35(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 12, MapID: 35 + LocalBuilding(12, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4028f, 3712f, 29.54496f)))) + LocalObject(405, Door.Constructor(Vector3(4030.557f, 3709.394f, 31.06596f)), owning_building_guid = 12) + } + + Building38() + + def Building38(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 13, MapID: 38 + LocalBuilding(13, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5520f, 3804f, 18.05474f)))) + LocalObject(491, Door.Constructor(Vector3(5522.557f, 3801.394f, 19.57574f)), owning_building_guid = 13) + } + + Building37() + + def Building37(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 14, MapID: 37 + LocalBuilding(14, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3826f, 6192f, 29.88374f)))) + LocalObject(393, Door.Constructor(Vector3(3826.919f, 6192.812f, 31.40474f)), owning_building_guid = 14) + } + + Building39() + + def Building39(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 15, MapID: 39 + LocalBuilding(15, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4678f, 3042f, 24.19964f)))) + LocalObject(452, Door.Constructor(Vector3(4678.076f, 3043.224f, 25.72064f)), owning_building_guid = 15) + } + + Building40() + + def Building40(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 16, MapID: 40 + LocalBuilding(16, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6606f, 2274f, 130.5399f)))) + LocalObject(520, Door.Constructor(Vector3(6605.945f, 2272.775f, 132.0609f)), owning_building_guid = 16) + } + + Building48() + + def Building48(): Unit = { // Name: Hurakan Type: comm_station GUID: 17, MapID: 48 + LocalBuilding(17, 48, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1904f, 2988f, 38.46553f)))) + LocalObject(183, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 17) + LocalObject(266, Door.Constructor(Vector3(1836.197f, 3012.5f, 40.21653f)), owning_building_guid = 17) + LocalObject(267, Door.Constructor(Vector3(1836.197f, 3030.693f, 48.18053f)), owning_building_guid = 17) + LocalObject(268, Door.Constructor(Vector3(1860.5f, 3047.804f, 40.21653f)), owning_building_guid = 17) + LocalObject(269, Door.Constructor(Vector3(1878.693f, 3047.804f, 48.18053f)), owning_building_guid = 17) + LocalObject(270, Door.Constructor(Vector3(1893.307f, 2927.799f, 48.18053f)), owning_building_guid = 17) + LocalObject(271, Door.Constructor(Vector3(1895.231f, 3008f, 45.18653f)), owning_building_guid = 17) + LocalObject(272, Door.Constructor(Vector3(1896.59f, 2992.375f, 52.62553f)), owning_building_guid = 17) + LocalObject(273, Door.Constructor(Vector3(1904.295f, 3008f, 45.18653f)), owning_building_guid = 17) + LocalObject(274, Door.Constructor(Vector3(1911.5f, 2927.799f, 40.21653f)), owning_building_guid = 17) + LocalObject(275, Door.Constructor(Vector3(1924f, 2980f, 45.18653f)), owning_building_guid = 17) + LocalObject(276, Door.Constructor(Vector3(1971.977f, 2969.308f, 48.17953f)), owning_building_guid = 17) + LocalObject(277, Door.Constructor(Vector3(1971.977f, 2987.5f, 40.21653f)), owning_building_guid = 17) + LocalObject(278, Door.Constructor(Vector3(1980f, 2956f, 40.18653f)), owning_building_guid = 17) + LocalObject(542, Door.Constructor(Vector3(1900f, 3004f, 45.18653f)), owning_building_guid = 17) + LocalObject(543, Door.Constructor(Vector3(1908f, 2988f, 32.68653f)), owning_building_guid = 17) + LocalObject(544, Door.Constructor(Vector3(1912f, 2944f, 30.18653f)), owning_building_guid = 17) + LocalObject(545, Door.Constructor(Vector3(1912f, 2968f, 35.18653f)), owning_building_guid = 17) + LocalObject(546, Door.Constructor(Vector3(1912f, 2976f, 40.18653f)), owning_building_guid = 17) + LocalObject(547, Door.Constructor(Vector3(1912f, 2992f, 22.68653f)), owning_building_guid = 17) + LocalObject(548, Door.Constructor(Vector3(1916f, 2932f, 22.68653f)), owning_building_guid = 17) + LocalObject(549, Door.Constructor(Vector3(1916f, 2980f, 45.18653f)), owning_building_guid = 17) + LocalObject(550, Door.Constructor(Vector3(1916f, 3004f, 40.18653f)), owning_building_guid = 17) + LocalObject(551, Door.Constructor(Vector3(1920f, 3008f, 32.68653f)), owning_building_guid = 17) + LocalObject(552, Door.Constructor(Vector3(1924f, 2980f, 35.18653f)), owning_building_guid = 17) + LocalObject(553, Door.Constructor(Vector3(1928f, 2960f, 22.68653f)), owning_building_guid = 17) + LocalObject(554, Door.Constructor(Vector3(1928f, 3008f, 22.68653f)), owning_building_guid = 17) + LocalObject(555, Door.Constructor(Vector3(1932f, 2932f, 30.18653f)), owning_building_guid = 17) + LocalObject(556, Door.Constructor(Vector3(1936f, 2944f, 30.18653f)), owning_building_guid = 17) + LocalObject(557, Door.Constructor(Vector3(1936f, 3024f, 32.68653f)), owning_building_guid = 17) + LocalObject(558, Door.Constructor(Vector3(1940f, 2988f, 32.68653f)), owning_building_guid = 17) + LocalObject(559, Door.Constructor(Vector3(1944f, 2992f, 22.68653f)), owning_building_guid = 17) + LocalObject(560, Door.Constructor(Vector3(1952f, 2992f, 32.68653f)), owning_building_guid = 17) + LocalObject(561, Door.Constructor(Vector3(1952f, 3016f, 32.68653f)), owning_building_guid = 17) + LocalObject(562, Door.Constructor(Vector3(1956f, 2932f, 22.68653f)), owning_building_guid = 17) + LocalObject(563, Door.Constructor(Vector3(1960f, 2960f, 22.68653f)), owning_building_guid = 17) + LocalObject(564, Door.Constructor(Vector3(1972f, 2940f, 22.68653f)), owning_building_guid = 17) + LocalObject(565, Door.Constructor(Vector3(1972f, 2948f, 22.68653f)), owning_building_guid = 17) + LocalObject(783, Door.Constructor(Vector3(1899.932f, 2970.293f, 40.95853f)), owning_building_guid = 17) + LocalObject(2360, Door.Constructor(Vector3(1917.733f, 2951.327f, 30.51953f)), owning_building_guid = 17) + LocalObject(2361, Door.Constructor(Vector3(1925.026f, 2951.327f, 30.51953f)), owning_building_guid = 17) + LocalObject(2362, Door.Constructor(Vector3(1932.315f, 2951.327f, 30.51953f)), owning_building_guid = 17) + LocalObject(823, IFFLock.Constructor(Vector3(1903.13f, 2967.547f, 40.11753f), Vector3(0, 0, 180)), owning_building_guid = 17, door_guid = 783) + LocalObject(841, IFFLock.Constructor(Vector3(1894.42f, 3005.953f, 45.12653f), Vector3(0, 0, 270)), owning_building_guid = 17, door_guid = 271) + LocalObject(842, IFFLock.Constructor(Vector3(1894.511f, 2993.183f, 52.54653f), Vector3(0, 0, 0)), owning_building_guid = 17, door_guid = 272) + LocalObject(843, IFFLock.Constructor(Vector3(1905.105f, 3010.043f, 45.12653f), Vector3(0, 0, 90)), owning_building_guid = 17, door_guid = 273) + LocalObject(844, IFFLock.Constructor(Vector3(1911.19f, 2942.428f, 30.00153f), Vector3(0, 0, 270)), owning_building_guid = 17, door_guid = 544) + LocalObject(845, IFFLock.Constructor(Vector3(1914.428f, 2932.94f, 22.50153f), Vector3(0, 0, 0)), owning_building_guid = 17, door_guid = 548) + LocalObject(846, IFFLock.Constructor(Vector3(1921.955f, 2980.813f, 45.12653f), Vector3(0, 0, 0)), owning_building_guid = 17, door_guid = 275) + LocalObject(847, IFFLock.Constructor(Vector3(1927.06f, 3006.428f, 22.50153f), Vector3(0, 0, 270)), owning_building_guid = 17, door_guid = 554) + LocalObject(848, IFFLock.Constructor(Vector3(1936.81f, 2945.572f, 30.00153f), Vector3(0, 0, 90)), owning_building_guid = 17, door_guid = 556) + LocalObject(849, IFFLock.Constructor(Vector3(1970.428f, 2948.813f, 22.50153f), Vector3(0, 0, 0)), owning_building_guid = 17, door_guid = 565) + LocalObject(850, IFFLock.Constructor(Vector3(1973.572f, 2939.187f, 22.50153f), Vector3(0, 0, 180)), owning_building_guid = 17, door_guid = 564) + LocalObject(851, IFFLock.Constructor(Vector3(1982.033f, 2955.222f, 40.11553f), Vector3(0, 0, 180)), owning_building_guid = 17, door_guid = 278) + LocalObject(1061, Locker.Constructor(Vector3(1914.141f, 2936.977f, 28.92653f)), owning_building_guid = 17) + LocalObject(1062, Locker.Constructor(Vector3(1914.141f, 2938.126f, 28.92653f)), owning_building_guid = 17) + LocalObject(1063, Locker.Constructor(Vector3(1914.141f, 2939.273f, 28.92653f)), owning_building_guid = 17) + LocalObject(1064, Locker.Constructor(Vector3(1914.141f, 2940.437f, 28.92653f)), owning_building_guid = 17) + LocalObject(1065, Locker.Constructor(Vector3(1934.165f, 2917.272f, 21.16553f)), owning_building_guid = 17) + LocalObject(1066, Locker.Constructor(Vector3(1934.165f, 2918.609f, 21.16553f)), owning_building_guid = 17) + LocalObject(1067, Locker.Constructor(Vector3(1934.165f, 2919.945f, 21.16553f)), owning_building_guid = 17) + LocalObject(1068, Locker.Constructor(Vector3(1934.165f, 2921.269f, 21.16553f)), owning_building_guid = 17) + LocalObject(1069, Locker.Constructor(Vector3(1934.165f, 2925.809f, 21.16553f)), owning_building_guid = 17) + LocalObject(1070, Locker.Constructor(Vector3(1934.165f, 2927.146f, 21.16553f)), owning_building_guid = 17) + LocalObject(1071, Locker.Constructor(Vector3(1934.165f, 2928.482f, 21.16553f)), owning_building_guid = 17) + LocalObject(1072, Locker.Constructor(Vector3(1934.165f, 2929.806f, 21.16553f)), owning_building_guid = 17) + LocalObject(1577, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1578, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1579, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1580, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1581, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1582, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1583, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(2283, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(2284, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(2285, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(2286, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(2287, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(2288, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(2505, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 17) + LocalObject(1538, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1958.62f, 2949.167f, 37.19453f), Vector3(0, 0, 0)), owning_building_guid = 17, terminal_guid = 2505) + LocalObject(2167, ResourceSilo.Constructor, owning_building_guid = 17) + LocalObject(2180, SpawnTube.Constructor(Vector3(1916.683f, 2951.767f, 28.66553f), Vector3(0, 0, 90)), owning_building_guid = 17) + LocalObject(2181, SpawnTube.Constructor(Vector3(1923.974f, 2951.767f, 28.66553f), Vector3(0, 0, 90)), owning_building_guid = 17) + LocalObject(2182, SpawnTube.Constructor(Vector3(1931.262f, 2951.767f, 28.66553f), Vector3(0, 0, 90)), owning_building_guid = 17) + LocalObject(1555, ProximityTerminal.Constructor(medical_terminal, Vector3(1875.023f, 2987.136f, 38.66553f)), owning_building_guid = 17) + LocalObject(1556, ProximityTerminal.Constructor(medical_terminal, Vector3(1933.62f, 2923.556f, 21.16553f)), owning_building_guid = 17) + LocalObject(1764, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1959.185f, 3006.846f, 46.90653f)), owning_building_guid = 17) + LocalObject(1765, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 17) + LocalObject(2079, ProximityTerminal.Constructor(repair_silo, Vector3(1879.67f, 2926.359f, 38.21553f)), owning_building_guid = 17) + LocalObject(2080, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 17) + LocalObject(2083, ProximityTerminal.Constructor(repair_silo, Vector3(1927.18f, 3049.088f, 38.21553f)), owning_building_guid = 17) + LocalObject(2084, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 17) + LocalObject(1440, FacilityTurret.Constructor(manned_turret, Vector3(1822.388f, 2957.135f, 47.17353f)), owning_building_guid = 17) + TurretToWeapon(1440, 5006) + LocalObject(1441, FacilityTurret.Constructor(manned_turret, Vector3(1823.565f, 3060.446f, 47.17353f)), owning_building_guid = 17) + TurretToWeapon(1441, 5007) + LocalObject(1443, FacilityTurret.Constructor(manned_turret, Vector3(1865.501f, 2913.99f, 47.17353f)), owning_building_guid = 17) + TurretToWeapon(1443, 5008) + LocalObject(1444, FacilityTurret.Constructor(manned_turret, Vector3(1942.652f, 3061.576f, 47.17353f)), owning_building_guid = 17) + TurretToWeapon(1444, 5009) + LocalObject(1445, FacilityTurret.Constructor(manned_turret, Vector3(1984.435f, 2915.159f, 47.17353f)), owning_building_guid = 17) + TurretToWeapon(1445, 5010) + LocalObject(1446, FacilityTurret.Constructor(manned_turret, Vector3(1985.75f, 3018.451f, 47.17353f)), owning_building_guid = 17) + TurretToWeapon(1446, 5011) + } + + Building13() + + def Building13(): Unit = { // Name: Kisin Type: comm_station GUID: 20, MapID: 13 + LocalBuilding(20, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3296f, 5426f, 31.04343f)))) + LocalObject(185, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 20) + LocalObject(326, Door.Constructor(Vector3(3236.196f, 5382.5f, 32.79443f)), owning_building_guid = 20) + LocalObject(327, Door.Constructor(Vector3(3236.196f, 5400.693f, 40.75843f)), owning_building_guid = 20) + LocalObject(328, Door.Constructor(Vector3(3253.307f, 5358.197f, 40.75843f)), owning_building_guid = 20) + LocalObject(329, Door.Constructor(Vector3(3271.5f, 5358.197f, 32.79443f)), owning_building_guid = 20) + LocalObject(330, Door.Constructor(Vector3(3276f, 5417.231f, 37.76443f)), owning_building_guid = 20) + LocalObject(331, Door.Constructor(Vector3(3276f, 5426.295f, 37.76443f)), owning_building_guid = 20) + LocalObject(332, Door.Constructor(Vector3(3291.625f, 5418.59f, 45.20343f)), owning_building_guid = 20) + LocalObject(333, Door.Constructor(Vector3(3296.5f, 5493.977f, 32.79443f)), owning_building_guid = 20) + LocalObject(335, Door.Constructor(Vector3(3304f, 5446f, 37.76443f)), owning_building_guid = 20) + LocalObject(336, Door.Constructor(Vector3(3314.692f, 5493.977f, 40.75743f)), owning_building_guid = 20) + LocalObject(344, Door.Constructor(Vector3(3328f, 5502f, 32.76443f)), owning_building_guid = 20) + LocalObject(347, Door.Constructor(Vector3(3356.201f, 5415.307f, 40.75843f)), owning_building_guid = 20) + LocalObject(348, Door.Constructor(Vector3(3356.201f, 5433.5f, 32.79443f)), owning_building_guid = 20) + LocalObject(585, Door.Constructor(Vector3(3260f, 5458f, 25.26443f)), owning_building_guid = 20) + LocalObject(586, Door.Constructor(Vector3(3268f, 5474f, 25.26443f)), owning_building_guid = 20) + LocalObject(587, Door.Constructor(Vector3(3276f, 5442f, 25.26443f)), owning_building_guid = 20) + LocalObject(588, Door.Constructor(Vector3(3276f, 5450f, 15.26443f)), owning_building_guid = 20) + LocalObject(589, Door.Constructor(Vector3(3280f, 5422f, 37.76443f)), owning_building_guid = 20) + LocalObject(590, Door.Constructor(Vector3(3280f, 5438f, 32.76443f)), owning_building_guid = 20) + LocalObject(591, Door.Constructor(Vector3(3292f, 5434f, 15.26443f)), owning_building_guid = 20) + LocalObject(592, Door.Constructor(Vector3(3292f, 5466f, 15.26443f)), owning_building_guid = 20) + LocalObject(593, Door.Constructor(Vector3(3292f, 5474f, 25.26443f)), owning_building_guid = 20) + LocalObject(594, Door.Constructor(Vector3(3296f, 5430f, 25.26443f)), owning_building_guid = 20) + LocalObject(595, Door.Constructor(Vector3(3296f, 5462f, 25.26443f)), owning_building_guid = 20) + LocalObject(596, Door.Constructor(Vector3(3304f, 5438f, 37.76443f)), owning_building_guid = 20) + LocalObject(597, Door.Constructor(Vector3(3304f, 5446f, 27.76443f)), owning_building_guid = 20) + LocalObject(598, Door.Constructor(Vector3(3308f, 5434f, 32.76443f)), owning_building_guid = 20) + LocalObject(599, Door.Constructor(Vector3(3316f, 5434f, 27.76443f)), owning_building_guid = 20) + LocalObject(600, Door.Constructor(Vector3(3324f, 5450f, 15.26443f)), owning_building_guid = 20) + LocalObject(601, Door.Constructor(Vector3(3324f, 5482f, 15.26443f)), owning_building_guid = 20) + LocalObject(602, Door.Constructor(Vector3(3336f, 5494f, 15.26443f)), owning_building_guid = 20) + LocalObject(603, Door.Constructor(Vector3(3340f, 5434f, 22.76443f)), owning_building_guid = 20) + LocalObject(604, Door.Constructor(Vector3(3340f, 5458f, 22.76443f)), owning_building_guid = 20) + LocalObject(605, Door.Constructor(Vector3(3344f, 5494f, 15.26443f)), owning_building_guid = 20) + LocalObject(606, Door.Constructor(Vector3(3352f, 5438f, 15.26443f)), owning_building_guid = 20) + LocalObject(607, Door.Constructor(Vector3(3352f, 5454f, 22.76443f)), owning_building_guid = 20) + LocalObject(608, Door.Constructor(Vector3(3352f, 5478f, 15.26443f)), owning_building_guid = 20) + LocalObject(785, Door.Constructor(Vector3(3313.707f, 5421.932f, 33.53643f)), owning_building_guid = 20) + LocalObject(2380, Door.Constructor(Vector3(3332.673f, 5439.733f, 23.09743f)), owning_building_guid = 20) + LocalObject(2381, Door.Constructor(Vector3(3332.673f, 5447.026f, 23.09743f)), owning_building_guid = 20) + LocalObject(2382, Door.Constructor(Vector3(3332.673f, 5454.315f, 23.09743f)), owning_building_guid = 20) + LocalObject(825, IFFLock.Constructor(Vector3(3316.453f, 5425.13f, 32.69543f), Vector3(0, 0, 90)), owning_building_guid = 20, door_guid = 785) + LocalObject(890, IFFLock.Constructor(Vector3(3273.957f, 5427.105f, 37.70443f), Vector3(0, 0, 0)), owning_building_guid = 20, door_guid = 331) + LocalObject(891, IFFLock.Constructor(Vector3(3277.572f, 5449.06f, 15.07943f), Vector3(0, 0, 180)), owning_building_guid = 20, door_guid = 588) + LocalObject(892, IFFLock.Constructor(Vector3(3278.047f, 5416.42f, 37.70443f), Vector3(0, 0, 180)), owning_building_guid = 20, door_guid = 330) + LocalObject(893, IFFLock.Constructor(Vector3(3290.817f, 5416.511f, 45.12443f), Vector3(0, 0, 270)), owning_building_guid = 20, door_guid = 332) + LocalObject(894, IFFLock.Constructor(Vector3(3303.187f, 5443.955f, 37.70443f), Vector3(0, 0, 270)), owning_building_guid = 20, door_guid = 335) + LocalObject(901, IFFLock.Constructor(Vector3(3328.778f, 5504.033f, 32.69343f), Vector3(0, 0, 90)), owning_building_guid = 20, door_guid = 344) + LocalObject(902, IFFLock.Constructor(Vector3(3335.187f, 5492.428f, 15.07943f), Vector3(0, 0, 270)), owning_building_guid = 20, door_guid = 602) + LocalObject(903, IFFLock.Constructor(Vector3(3338.428f, 5458.81f, 22.57943f), Vector3(0, 0, 0)), owning_building_guid = 20, door_guid = 604) + LocalObject(904, IFFLock.Constructor(Vector3(3341.572f, 5433.19f, 22.57943f), Vector3(0, 0, 180)), owning_building_guid = 20, door_guid = 603) + LocalObject(905, IFFLock.Constructor(Vector3(3344.813f, 5495.572f, 15.07943f), Vector3(0, 0, 90)), owning_building_guid = 20, door_guid = 605) + LocalObject(906, IFFLock.Constructor(Vector3(3351.06f, 5436.428f, 15.07943f), Vector3(0, 0, 270)), owning_building_guid = 20, door_guid = 606) + LocalObject(1141, Locker.Constructor(Vector3(3343.563f, 5436.141f, 21.50443f)), owning_building_guid = 20) + LocalObject(1142, Locker.Constructor(Vector3(3344.727f, 5436.141f, 21.50443f)), owning_building_guid = 20) + LocalObject(1143, Locker.Constructor(Vector3(3345.874f, 5436.141f, 21.50443f)), owning_building_guid = 20) + LocalObject(1144, Locker.Constructor(Vector3(3347.023f, 5436.141f, 21.50443f)), owning_building_guid = 20) + LocalObject(1145, Locker.Constructor(Vector3(3354.194f, 5456.165f, 13.74343f)), owning_building_guid = 20) + LocalObject(1146, Locker.Constructor(Vector3(3355.518f, 5456.165f, 13.74343f)), owning_building_guid = 20) + LocalObject(1147, Locker.Constructor(Vector3(3356.854f, 5456.165f, 13.74343f)), owning_building_guid = 20) + LocalObject(1148, Locker.Constructor(Vector3(3358.191f, 5456.165f, 13.74343f)), owning_building_guid = 20) + LocalObject(1149, Locker.Constructor(Vector3(3362.731f, 5456.165f, 13.74343f)), owning_building_guid = 20) + LocalObject(1150, Locker.Constructor(Vector3(3364.055f, 5456.165f, 13.74343f)), owning_building_guid = 20) + LocalObject(1151, Locker.Constructor(Vector3(3365.391f, 5456.165f, 13.74343f)), owning_building_guid = 20) + LocalObject(1152, Locker.Constructor(Vector3(3366.728f, 5456.165f, 13.74343f)), owning_building_guid = 20) + LocalObject(1606, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1607, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1608, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1609, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1613, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1614, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1615, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(2296, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2297, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2298, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2299, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2300, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2301, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2507, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 20) + LocalObject(1542, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3334.833f, 5480.62f, 29.77243f), Vector3(0, 0, -90)), owning_building_guid = 20, terminal_guid = 2507) + LocalObject(2169, ResourceSilo.Constructor, owning_building_guid = 20) + LocalObject(2200, SpawnTube.Constructor(Vector3(3332.233f, 5438.683f, 21.24343f), Vector3(0, 0, 0)), owning_building_guid = 20) + LocalObject(2201, SpawnTube.Constructor(Vector3(3332.233f, 5445.974f, 21.24343f), Vector3(0, 0, 0)), owning_building_guid = 20) + LocalObject(2202, SpawnTube.Constructor(Vector3(3332.233f, 5453.262f, 21.24343f), Vector3(0, 0, 0)), owning_building_guid = 20) + LocalObject(1559, ProximityTerminal.Constructor(medical_terminal, Vector3(3296.864f, 5397.023f, 31.24343f)), owning_building_guid = 20) + LocalObject(1560, ProximityTerminal.Constructor(medical_terminal, Vector3(3360.444f, 5455.62f, 13.74343f)), owning_building_guid = 20) + LocalObject(1785, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3277.154f, 5481.185f, 39.48443f)), owning_building_guid = 20) + LocalObject(1786, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 20) + LocalObject(2095, ProximityTerminal.Constructor(repair_silo, Vector3(3234.912f, 5449.18f, 30.79343f)), owning_building_guid = 20) + LocalObject(2096, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 20) + LocalObject(2103, ProximityTerminal.Constructor(repair_silo, Vector3(3357.641f, 5401.67f, 30.79343f)), owning_building_guid = 20) + LocalObject(2104, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 20) + LocalObject(1459, FacilityTurret.Constructor(manned_turret, Vector3(3222.424f, 5464.652f, 39.75143f)), owning_building_guid = 20) + TurretToWeapon(1459, 5012) + LocalObject(1460, FacilityTurret.Constructor(manned_turret, Vector3(3223.554f, 5345.565f, 39.75143f)), owning_building_guid = 20) + TurretToWeapon(1460, 5013) + LocalObject(1462, FacilityTurret.Constructor(manned_turret, Vector3(3265.549f, 5507.75f, 39.75143f)), owning_building_guid = 20) + TurretToWeapon(1462, 5014) + LocalObject(1464, FacilityTurret.Constructor(manned_turret, Vector3(3326.865f, 5344.388f, 39.75143f)), owning_building_guid = 20) + TurretToWeapon(1464, 5015) + LocalObject(1465, FacilityTurret.Constructor(manned_turret, Vector3(3368.841f, 5506.435f, 39.75143f)), owning_building_guid = 20) + TurretToWeapon(1465, 5016) + LocalObject(1466, FacilityTurret.Constructor(manned_turret, Vector3(3370.01f, 5387.501f, 39.75143f)), owning_building_guid = 20) + TurretToWeapon(1466, 5017) + } + + Building5() + + def Building5(): Unit = { // Name: Voltan Type: comm_station GUID: 23, MapID: 5 + LocalBuilding(23, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4484f, 3482f, 28.31507f)))) + LocalObject(190, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 23) + LocalObject(418, Door.Constructor(Vector3(4424.196f, 3438.5f, 30.06607f)), owning_building_guid = 23) + LocalObject(419, Door.Constructor(Vector3(4424.196f, 3456.693f, 38.03008f)), owning_building_guid = 23) + LocalObject(421, Door.Constructor(Vector3(4441.307f, 3414.197f, 38.03008f)), owning_building_guid = 23) + LocalObject(423, Door.Constructor(Vector3(4459.5f, 3414.197f, 30.06607f)), owning_building_guid = 23) + LocalObject(425, Door.Constructor(Vector3(4464f, 3473.231f, 35.03607f)), owning_building_guid = 23) + LocalObject(426, Door.Constructor(Vector3(4464f, 3482.295f, 35.03607f)), owning_building_guid = 23) + LocalObject(427, Door.Constructor(Vector3(4479.625f, 3474.59f, 42.47507f)), owning_building_guid = 23) + LocalObject(429, Door.Constructor(Vector3(4484.5f, 3549.977f, 30.06607f)), owning_building_guid = 23) + LocalObject(431, Door.Constructor(Vector3(4492f, 3502f, 35.03607f)), owning_building_guid = 23) + LocalObject(436, Door.Constructor(Vector3(4502.692f, 3549.977f, 38.02907f)), owning_building_guid = 23) + LocalObject(445, Door.Constructor(Vector3(4516f, 3558f, 30.03607f)), owning_building_guid = 23) + LocalObject(448, Door.Constructor(Vector3(4544.201f, 3471.307f, 38.03008f)), owning_building_guid = 23) + LocalObject(449, Door.Constructor(Vector3(4544.201f, 3489.5f, 30.06607f)), owning_building_guid = 23) + LocalObject(679, Door.Constructor(Vector3(4448f, 3514f, 22.53607f)), owning_building_guid = 23) + LocalObject(681, Door.Constructor(Vector3(4456f, 3530f, 22.53607f)), owning_building_guid = 23) + LocalObject(687, Door.Constructor(Vector3(4464f, 3498f, 22.53607f)), owning_building_guid = 23) + LocalObject(688, Door.Constructor(Vector3(4464f, 3506f, 12.53607f)), owning_building_guid = 23) + LocalObject(692, Door.Constructor(Vector3(4468f, 3478f, 35.03607f)), owning_building_guid = 23) + LocalObject(693, Door.Constructor(Vector3(4468f, 3494f, 30.03607f)), owning_building_guid = 23) + LocalObject(697, Door.Constructor(Vector3(4480f, 3490f, 12.53607f)), owning_building_guid = 23) + LocalObject(698, Door.Constructor(Vector3(4480f, 3522f, 12.53607f)), owning_building_guid = 23) + LocalObject(699, Door.Constructor(Vector3(4480f, 3530f, 22.53607f)), owning_building_guid = 23) + LocalObject(701, Door.Constructor(Vector3(4484f, 3486f, 22.53607f)), owning_building_guid = 23) + LocalObject(702, Door.Constructor(Vector3(4484f, 3518f, 22.53607f)), owning_building_guid = 23) + LocalObject(705, Door.Constructor(Vector3(4492f, 3494f, 35.03607f)), owning_building_guid = 23) + LocalObject(706, Door.Constructor(Vector3(4492f, 3502f, 25.03607f)), owning_building_guid = 23) + LocalObject(707, Door.Constructor(Vector3(4496f, 3490f, 30.03607f)), owning_building_guid = 23) + LocalObject(710, Door.Constructor(Vector3(4504f, 3490f, 25.03607f)), owning_building_guid = 23) + LocalObject(711, Door.Constructor(Vector3(4512f, 3506f, 12.53607f)), owning_building_guid = 23) + LocalObject(712, Door.Constructor(Vector3(4512f, 3538f, 12.53607f)), owning_building_guid = 23) + LocalObject(713, Door.Constructor(Vector3(4524f, 3550f, 12.53607f)), owning_building_guid = 23) + LocalObject(714, Door.Constructor(Vector3(4528f, 3490f, 20.03607f)), owning_building_guid = 23) + LocalObject(715, Door.Constructor(Vector3(4528f, 3514f, 20.03607f)), owning_building_guid = 23) + LocalObject(716, Door.Constructor(Vector3(4532f, 3550f, 12.53607f)), owning_building_guid = 23) + LocalObject(717, Door.Constructor(Vector3(4540f, 3494f, 12.53607f)), owning_building_guid = 23) + LocalObject(718, Door.Constructor(Vector3(4540f, 3510f, 20.03607f)), owning_building_guid = 23) + LocalObject(719, Door.Constructor(Vector3(4540f, 3534f, 12.53607f)), owning_building_guid = 23) + LocalObject(790, Door.Constructor(Vector3(4501.707f, 3477.932f, 30.80807f)), owning_building_guid = 23) + LocalObject(2411, Door.Constructor(Vector3(4520.673f, 3495.733f, 20.36907f)), owning_building_guid = 23) + LocalObject(2412, Door.Constructor(Vector3(4520.673f, 3503.026f, 20.36907f)), owning_building_guid = 23) + LocalObject(2413, Door.Constructor(Vector3(4520.673f, 3510.315f, 20.36907f)), owning_building_guid = 23) + LocalObject(830, IFFLock.Constructor(Vector3(4504.453f, 3481.13f, 29.96707f), Vector3(0, 0, 90)), owning_building_guid = 23, door_guid = 790) + LocalObject(960, IFFLock.Constructor(Vector3(4461.957f, 3483.105f, 34.97607f), Vector3(0, 0, 0)), owning_building_guid = 23, door_guid = 426) + LocalObject(962, IFFLock.Constructor(Vector3(4465.572f, 3505.06f, 12.35107f), Vector3(0, 0, 180)), owning_building_guid = 23, door_guid = 688) + LocalObject(963, IFFLock.Constructor(Vector3(4466.047f, 3472.42f, 34.97607f), Vector3(0, 0, 180)), owning_building_guid = 23, door_guid = 425) + LocalObject(964, IFFLock.Constructor(Vector3(4478.817f, 3472.511f, 42.39607f), Vector3(0, 0, 270)), owning_building_guid = 23, door_guid = 427) + LocalObject(969, IFFLock.Constructor(Vector3(4491.187f, 3499.955f, 34.97607f), Vector3(0, 0, 270)), owning_building_guid = 23, door_guid = 431) + LocalObject(981, IFFLock.Constructor(Vector3(4516.778f, 3560.033f, 29.96507f), Vector3(0, 0, 90)), owning_building_guid = 23, door_guid = 445) + LocalObject(982, IFFLock.Constructor(Vector3(4523.187f, 3548.428f, 12.35107f), Vector3(0, 0, 270)), owning_building_guid = 23, door_guid = 713) + LocalObject(983, IFFLock.Constructor(Vector3(4526.428f, 3514.81f, 19.85107f), Vector3(0, 0, 0)), owning_building_guid = 23, door_guid = 715) + LocalObject(984, IFFLock.Constructor(Vector3(4529.572f, 3489.19f, 19.85107f), Vector3(0, 0, 180)), owning_building_guid = 23, door_guid = 714) + LocalObject(985, IFFLock.Constructor(Vector3(4532.813f, 3551.572f, 12.35107f), Vector3(0, 0, 90)), owning_building_guid = 23, door_guid = 716) + LocalObject(986, IFFLock.Constructor(Vector3(4539.06f, 3492.428f, 12.35107f), Vector3(0, 0, 270)), owning_building_guid = 23, door_guid = 717) + LocalObject(1283, Locker.Constructor(Vector3(4531.563f, 3492.141f, 18.77607f)), owning_building_guid = 23) + LocalObject(1284, Locker.Constructor(Vector3(4532.727f, 3492.141f, 18.77607f)), owning_building_guid = 23) + LocalObject(1285, Locker.Constructor(Vector3(4533.874f, 3492.141f, 18.77607f)), owning_building_guid = 23) + LocalObject(1286, Locker.Constructor(Vector3(4535.023f, 3492.141f, 18.77607f)), owning_building_guid = 23) + LocalObject(1287, Locker.Constructor(Vector3(4542.194f, 3512.165f, 11.01507f)), owning_building_guid = 23) + LocalObject(1288, Locker.Constructor(Vector3(4543.518f, 3512.165f, 11.01507f)), owning_building_guid = 23) + LocalObject(1289, Locker.Constructor(Vector3(4544.854f, 3512.165f, 11.01507f)), owning_building_guid = 23) + LocalObject(1290, Locker.Constructor(Vector3(4546.191f, 3512.165f, 11.01507f)), owning_building_guid = 23) + LocalObject(1291, Locker.Constructor(Vector3(4550.731f, 3512.165f, 11.01507f)), owning_building_guid = 23) + LocalObject(1292, Locker.Constructor(Vector3(4552.055f, 3512.165f, 11.01507f)), owning_building_guid = 23) + LocalObject(1293, Locker.Constructor(Vector3(4553.391f, 3512.165f, 11.01507f)), owning_building_guid = 23) + LocalObject(1294, Locker.Constructor(Vector3(4554.728f, 3512.165f, 11.01507f)), owning_building_guid = 23) + LocalObject(1649, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1650, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1651, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1652, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1662, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1663, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1664, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(2324, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2327, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2328, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2332, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2333, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2334, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2512, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 23) + LocalObject(1549, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4522.833f, 3536.62f, 27.04407f), Vector3(0, 0, -90)), owning_building_guid = 23, terminal_guid = 2512) + LocalObject(2174, ResourceSilo.Constructor, owning_building_guid = 23) + LocalObject(2231, SpawnTube.Constructor(Vector3(4520.233f, 3494.683f, 18.51507f), Vector3(0, 0, 0)), owning_building_guid = 23) + LocalObject(2232, SpawnTube.Constructor(Vector3(4520.233f, 3501.974f, 18.51507f), Vector3(0, 0, 0)), owning_building_guid = 23) + LocalObject(2233, SpawnTube.Constructor(Vector3(4520.233f, 3509.262f, 18.51507f), Vector3(0, 0, 0)), owning_building_guid = 23) + LocalObject(1566, ProximityTerminal.Constructor(medical_terminal, Vector3(4484.864f, 3453.023f, 28.51507f)), owning_building_guid = 23) + LocalObject(1568, ProximityTerminal.Constructor(medical_terminal, Vector3(4548.444f, 3511.62f, 11.01507f)), owning_building_guid = 23) + LocalObject(1836, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4465.154f, 3537.185f, 36.75607f)), owning_building_guid = 23) + LocalObject(1837, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 23) + LocalObject(2127, ProximityTerminal.Constructor(repair_silo, Vector3(4422.912f, 3505.18f, 28.06507f)), owning_building_guid = 23) + LocalObject(2128, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 23) + LocalObject(2139, ProximityTerminal.Constructor(repair_silo, Vector3(4545.641f, 3457.67f, 28.06507f)), owning_building_guid = 23) + LocalObject(2140, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 23) + LocalObject(1496, FacilityTurret.Constructor(manned_turret, Vector3(4410.424f, 3520.652f, 37.02307f)), owning_building_guid = 23) + TurretToWeapon(1496, 5018) + LocalObject(1497, FacilityTurret.Constructor(manned_turret, Vector3(4411.554f, 3401.565f, 37.02307f)), owning_building_guid = 23) + TurretToWeapon(1497, 5019) + LocalObject(1498, FacilityTurret.Constructor(manned_turret, Vector3(4453.549f, 3563.75f, 37.02307f)), owning_building_guid = 23) + TurretToWeapon(1498, 5020) + LocalObject(1502, FacilityTurret.Constructor(manned_turret, Vector3(4514.865f, 3400.388f, 37.02307f)), owning_building_guid = 23) + TurretToWeapon(1502, 5021) + LocalObject(1505, FacilityTurret.Constructor(manned_turret, Vector3(4556.841f, 3562.435f, 37.02307f)), owning_building_guid = 23) + TurretToWeapon(1505, 5022) + LocalObject(1506, FacilityTurret.Constructor(manned_turret, Vector3(4558.01f, 3443.501f, 37.02307f)), owning_building_guid = 23) + TurretToWeapon(1506, 5023) + } + + Building6() + + def Building6(): Unit = { // Name: Naum Type: comm_station_dsp GUID: 26, MapID: 6 + LocalBuilding(26, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5408f, 3536f, 27.71691f)))) + LocalObject(191, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 26) + LocalObject(234, Door.Constructor(Vector3(5506.148f, 3537.503f, 31.09491f)), owning_building_guid = 26) + LocalObject(471, Door.Constructor(Vector3(5329.868f, 3518.245f, 37.33191f)), owning_building_guid = 26) + LocalObject(472, Door.Constructor(Vector3(5334.954f, 3547.529f, 29.36791f)), owning_building_guid = 26) + LocalObject(473, Door.Constructor(Vector3(5342.731f, 3505.381f, 29.36791f)), owning_building_guid = 26) + LocalObject(478, Door.Constructor(Vector3(5347.817f, 3560.393f, 37.33191f)), owning_building_guid = 26) + LocalObject(480, Door.Constructor(Vector3(5387.657f, 3543.941f, 34.33791f)), owning_building_guid = 26) + LocalObject(481, Door.Constructor(Vector3(5394.066f, 3550.351f, 34.33791f)), owning_building_guid = 26) + LocalObject(482, Door.Constructor(Vector3(5399.667f, 3533.854f, 41.77691f)), owning_building_guid = 26) + LocalObject(483, Door.Constructor(Vector3(5427.799f, 3544.485f, 34.33791f)), owning_building_guid = 26) + LocalObject(485, Door.Constructor(Vector3(5455.613f, 3470.576f, 37.33191f)), owning_building_guid = 26) + LocalObject(486, Door.Constructor(Vector3(5473.806f, 3470.576f, 29.36791f)), owning_building_guid = 26) + LocalObject(487, Door.Constructor(Vector3(5487.706f, 3625.94f, 29.36791f)), owning_building_guid = 26) + LocalObject(488, Door.Constructor(Vector3(5500.12f, 3549.027f, 29.33991f)), owning_building_guid = 26) + LocalObject(489, Door.Constructor(Vector3(5505.899f, 3625.941f, 37.33091f)), owning_building_guid = 26) + LocalObject(490, Door.Constructor(Vector3(5519.94f, 3571.64f, 34.33391f)), owning_building_guid = 26) + LocalObject(492, Door.Constructor(Vector3(5528.198f, 3504.909f, 37.33091f)), owning_building_guid = 26) + LocalObject(493, Door.Constructor(Vector3(5541.061f, 3517.773f, 29.36791f)), owning_building_guid = 26) + LocalObject(494, Door.Constructor(Vector3(5546.593f, 3510.544f, 29.33791f)), owning_building_guid = 26) + LocalObject(495, Door.Constructor(Vector3(5557.959f, 3618.471f, 29.36791f)), owning_building_guid = 26) + LocalObject(497, Door.Constructor(Vector3(5570.823f, 3605.607f, 37.33091f)), owning_building_guid = 26) + LocalObject(720, Door.Constructor(Vector3(5393.858f, 3544.485f, 34.33791f)), owning_building_guid = 26) + LocalObject(721, Door.Constructor(Vector3(5405.171f, 3555.799f, 29.33791f)), owning_building_guid = 26) + LocalObject(722, Door.Constructor(Vector3(5422.142f, 3533.172f, 29.33791f)), owning_building_guid = 26) + LocalObject(723, Door.Constructor(Vector3(5422.142f, 3538.828f, 34.33791f)), owning_building_guid = 26) + LocalObject(724, Door.Constructor(Vector3(5427.799f, 3527.515f, 24.33791f)), owning_building_guid = 26) + LocalObject(725, Door.Constructor(Vector3(5427.799f, 3544.485f, 24.33791f)), owning_building_guid = 26) + LocalObject(726, Door.Constructor(Vector3(5433.456f, 3499.23f, 19.33791f)), owning_building_guid = 26) + LocalObject(727, Door.Constructor(Vector3(5433.456f, 3504.887f, 11.83791f)), owning_building_guid = 26) + LocalObject(728, Door.Constructor(Vector3(5439.113f, 3465.289f, 11.83791f)), owning_building_guid = 26) + LocalObject(729, Door.Constructor(Vector3(5444.77f, 3459.633f, 11.83791f)), owning_building_guid = 26) + LocalObject(730, Door.Constructor(Vector3(5444.77f, 3510.544f, 19.33791f)), owning_building_guid = 26) + LocalObject(731, Door.Constructor(Vector3(5450.426f, 3538.828f, 11.83791f)), owning_building_guid = 26) + LocalObject(732, Door.Constructor(Vector3(5456.083f, 3465.289f, 11.83791f)), owning_building_guid = 26) + LocalObject(733, Door.Constructor(Vector3(5456.083f, 3504.887f, 11.83791f)), owning_building_guid = 26) + LocalObject(734, Door.Constructor(Vector3(5456.083f, 3550.142f, 19.33791f)), owning_building_guid = 26) + LocalObject(735, Door.Constructor(Vector3(5461.74f, 3527.515f, 19.33791f)), owning_building_guid = 26) + LocalObject(736, Door.Constructor(Vector3(5467.397f, 3516.201f, 19.33791f)), owning_building_guid = 26) + LocalObject(737, Door.Constructor(Vector3(5473.054f, 3476.603f, 19.33791f)), owning_building_guid = 26) + LocalObject(738, Door.Constructor(Vector3(5478.71f, 3550.142f, 11.83791f)), owning_building_guid = 26) + LocalObject(739, Door.Constructor(Vector3(5495.681f, 3499.23f, 19.33791f)), owning_building_guid = 26) + LocalObject(740, Door.Constructor(Vector3(5517.087f, 3560.346f, 34.33991f)), owning_building_guid = 26) + LocalObject(791, Door.Constructor(Vector3(5417.637f, 3520.596f, 30.10891f)), owning_building_guid = 26) + LocalObject(2424, Door.Constructor(Vector3(5443.643f, 3519.779f, 19.67091f)), owning_building_guid = 26) + LocalObject(2425, Door.Constructor(Vector3(5448.799f, 3524.936f, 19.67091f)), owning_building_guid = 26) + LocalObject(2426, Door.Constructor(Vector3(5453.954f, 3530.09f, 19.67091f)), owning_building_guid = 26) + LocalObject(831, IFFLock.Constructor(Vector3(5421.82f, 3520.893f, 29.28491f), Vector3(0, 0, 135)), owning_building_guid = 26, door_guid = 791) + LocalObject(1009, IFFLock.Constructor(Vector3(5388.526f, 3541.926f, 34.28491f), Vector3(0, 0, 225)), owning_building_guid = 26, door_guid = 480) + LocalObject(1010, IFFLock.Constructor(Vector3(5393.195f, 3552.366f, 34.28491f), Vector3(0, 0, 45)), owning_building_guid = 26, door_guid = 481) + LocalObject(1011, IFFLock.Constructor(Vector3(5397.627f, 3532.957f, 41.78491f), Vector3(0, 0, 315)), owning_building_guid = 26, door_guid = 482) + LocalObject(1012, IFFLock.Constructor(Vector3(5425.787f, 3543.615f, 34.28491f), Vector3(0, 0, 315)), owning_building_guid = 26, door_guid = 483) + LocalObject(1013, IFFLock.Constructor(Vector3(5437.336f, 3464.843f, 11.65291f), Vector3(0, 0, 315)), owning_building_guid = 26, door_guid = 728) + LocalObject(1015, IFFLock.Constructor(Vector3(5445.309f, 3508.86f, 19.15291f), Vector3(0, 0, 225)), owning_building_guid = 26, door_guid = 730) + LocalObject(1016, IFFLock.Constructor(Vector3(5446.456f, 3460.169f, 11.65291f), Vector3(0, 0, 135)), owning_building_guid = 26, door_guid = 729) + LocalObject(1017, IFFLock.Constructor(Vector3(5454.307f, 3504.44f, 11.65291f), Vector3(0, 0, 315)), owning_building_guid = 26, door_guid = 733) + LocalObject(1018, IFFLock.Constructor(Vector3(5461.293f, 3529.291f, 19.15291f), Vector3(0, 0, 45)), owning_building_guid = 26, door_guid = 735) + LocalObject(1019, IFFLock.Constructor(Vector3(5480.487f, 3550.589f, 11.65291f), Vector3(0, 0, 135)), owning_building_guid = 26, door_guid = 738) + LocalObject(1020, IFFLock.Constructor(Vector3(5498.111f, 3548.154f, 29.32891f), Vector3(0, 0, 315)), owning_building_guid = 26, door_guid = 488) + LocalObject(1021, IFFLock.Constructor(Vector3(5519.065f, 3573.658f, 34.26391f), Vector3(0, 0, 45)), owning_building_guid = 26, door_guid = 490) + LocalObject(1022, IFFLock.Constructor(Vector3(5545.717f, 3512.563f, 29.22791f), Vector3(0, 0, 45)), owning_building_guid = 26, door_guid = 494) + LocalObject(1335, Locker.Constructor(Vector3(5448.803f, 3509.539f, 18.07791f)), owning_building_guid = 26) + LocalObject(1336, Locker.Constructor(Vector3(5449.626f, 3508.716f, 18.07791f)), owning_building_guid = 26) + LocalObject(1337, Locker.Constructor(Vector3(5450.437f, 3507.905f, 18.07791f)), owning_building_guid = 26) + LocalObject(1338, Locker.Constructor(Vector3(5451.25f, 3507.092f, 18.07791f)), owning_building_guid = 26) + LocalObject(1339, Locker.Constructor(Vector3(5470.479f, 3516.18f, 10.31691f)), owning_building_guid = 26) + LocalObject(1340, Locker.Constructor(Vector3(5471.416f, 3515.244f, 10.31691f)), owning_building_guid = 26) + LocalObject(1341, Locker.Constructor(Vector3(5472.36f, 3514.3f, 10.31691f)), owning_building_guid = 26) + LocalObject(1342, Locker.Constructor(Vector3(5473.306f, 3513.354f, 10.31691f)), owning_building_guid = 26) + LocalObject(1343, Locker.Constructor(Vector3(5476.516f, 3510.144f, 10.31691f)), owning_building_guid = 26) + LocalObject(1344, Locker.Constructor(Vector3(5477.452f, 3509.208f, 10.31691f)), owning_building_guid = 26) + LocalObject(1345, Locker.Constructor(Vector3(5478.396f, 3508.263f, 10.31691f)), owning_building_guid = 26) + LocalObject(1346, Locker.Constructor(Vector3(5479.342f, 3507.318f, 10.31691f)), owning_building_guid = 26) + LocalObject(236, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 26) + LocalObject(235, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(5544.602f, 3575.971f, 27.74491f), Vector3(0, 0, 135)), owning_building_guid = 26, terminal_guid = 236) + LocalObject(1680, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1681, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1682, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1683, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1684, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1685, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1686, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1687, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(2335, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2336, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2337, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2338, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2339, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2340, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2341, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2342, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2343, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2513, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 26) + LocalObject(1550, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5487.335f, 3590.182f, 26.34591f), Vector3(0, 0, 225)), owning_building_guid = 26, terminal_guid = 2513) + LocalObject(2175, ResourceSilo.Constructor, owning_building_guid = 26) + LocalObject(2244, SpawnTube.Constructor(Vector3(5442.589f, 3519.348f, 17.81691f), Vector3(0, 0, 45)), owning_building_guid = 26) + LocalObject(2245, SpawnTube.Constructor(Vector3(5447.744f, 3524.503f, 17.81691f), Vector3(0, 0, 45)), owning_building_guid = 26) + LocalObject(2246, SpawnTube.Constructor(Vector3(5452.898f, 3529.656f, 17.81691f), Vector3(0, 0, 45)), owning_building_guid = 26) + LocalObject(1569, ProximityTerminal.Constructor(medical_terminal, Vector3(5388.113f, 3514.893f, 27.81691f)), owning_building_guid = 26) + LocalObject(1570, ProximityTerminal.Constructor(medical_terminal, Vector3(5474.513f, 3511.376f, 10.31691f)), owning_building_guid = 26) + LocalObject(1845, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5439.806f, 3571.322f, 33.41091f)), owning_building_guid = 26) + LocalObject(1846, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26) + LocalObject(1848, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5451.632f, 3509.198f, 40.59291f)), owning_building_guid = 26) + LocalObject(1849, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26) + LocalObject(1851, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5460.715f, 3615.369f, 36.12691f)), owning_building_guid = 26) + LocalObject(1852, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26) + LocalObject(1854, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5488.066f, 3495.757f, 36.13991f)), owning_building_guid = 26) + LocalObject(1855, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26) + LocalObject(2143, ProximityTerminal.Constructor(repair_silo, Vector3(5391.654f, 3606.427f, 27.46691f)), owning_building_guid = 26) + LocalObject(2144, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 26) + LocalObject(2147, ProximityTerminal.Constructor(repair_silo, Vector3(5513.869f, 3488.328f, 27.46691f)), owning_building_guid = 26) + LocalObject(2148, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 26) + LocalObject(1512, FacilityTurret.Constructor(manned_turret, Vector3(5299.897f, 3530.351f, 36.32491f)), owning_building_guid = 26) + TurretToWeapon(1512, 5024) + LocalObject(1516, FacilityTurret.Constructor(manned_turret, Vector3(5371.813f, 3456.781f, 36.32491f)), owning_building_guid = 26) + TurretToWeapon(1516, 5025) + LocalObject(1517, FacilityTurret.Constructor(manned_turret, Vector3(5407.656f, 3639.741f, 36.32491f)), owning_building_guid = 26) + TurretToWeapon(1517, 5026) + LocalObject(1518, FacilityTurret.Constructor(manned_turret, Vector3(5430.308f, 3455.725f, 36.32491f)), owning_building_guid = 26) + TurretToWeapon(1518, 5027) + LocalObject(1519, FacilityTurret.Constructor(manned_turret, Vector3(5472.426f, 3640.809f, 36.32491f)), owning_building_guid = 26) + TurretToWeapon(1519, 5028) + LocalObject(1520, FacilityTurret.Constructor(manned_turret, Vector3(5499.575f, 3456.776f, 36.32491f)), owning_building_guid = 26) + TurretToWeapon(1520, 5029) + LocalObject(1521, FacilityTurret.Constructor(manned_turret, Vector3(5556.212f, 3639.736f, 36.32491f)), owning_building_guid = 26) + TurretToWeapon(1521, 5030) + LocalObject(1524, FacilityTurret.Constructor(manned_turret, Vector3(5617.73f, 3576.564f, 36.32491f)), owning_building_guid = 26) + TurretToWeapon(1524, 5031) + } + + Building8() + + def Building8(): Unit = { // Name: Acan Type: cryo_facility GUID: 29, MapID: 8 + LocalBuilding(29, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3478f, 4056f, 29.82269f)))) + LocalObject(187, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 29) + LocalObject(353, Door.Constructor(Vector3(3385.456f, 4025.611f, 31.34369f)), owning_building_guid = 29) + LocalObject(357, Door.Constructor(Vector3(3394.676f, 4033.951f, 31.37369f)), owning_building_guid = 29) + LocalObject(358, Door.Constructor(Vector3(3394.993f, 4052.141f, 39.33769f)), owning_building_guid = 29) + LocalObject(363, Door.Constructor(Vector3(3426.426f, 4005.966f, 39.33769f)), owning_building_guid = 29) + LocalObject(365, Door.Constructor(Vector3(3444.616f, 4005.648f, 31.37369f)), owning_building_guid = 29) + LocalObject(377, Door.Constructor(Vector3(3481.067f, 4051.946f, 41.34369f)), owning_building_guid = 29) + LocalObject(378, Door.Constructor(Vector3(3483.529f, 4114.89f, 31.37369f)), owning_building_guid = 29) + LocalObject(380, Door.Constructor(Vector3(3498.276f, 4071.648f, 41.34369f)), owning_building_guid = 29) + LocalObject(381, Door.Constructor(Vector3(3501.719f, 4114.572f, 39.33769f)), owning_building_guid = 29) + LocalObject(383, Door.Constructor(Vector3(3546.214f, 4078.946f, 39.33769f)), owning_building_guid = 29) + LocalObject(384, Door.Constructor(Vector3(3546.531f, 4097.136f, 31.37369f)), owning_building_guid = 29) + LocalObject(622, Door.Constructor(Vector3(3390.223f, 4069.534f, 23.84369f)), owning_building_guid = 29) + LocalObject(632, Door.Constructor(Vector3(3418.707f, 4097.041f, 23.84369f)), owning_building_guid = 29) + LocalObject(633, Door.Constructor(Vector3(3422.358f, 4076.974f, 23.84369f)), owning_building_guid = 29) + LocalObject(634, Door.Constructor(Vector3(3446.354f, 4076.555f, 21.34369f)), owning_building_guid = 29) + LocalObject(635, Door.Constructor(Vector3(3450.004f, 4056.489f, 21.34369f)), owning_building_guid = 29) + LocalObject(636, Door.Constructor(Vector3(3466.84f, 4104.202f, 21.34369f)), owning_building_guid = 29) + LocalObject(637, Door.Constructor(Vector3(3469.931f, 4052.14f, 41.34369f)), owning_building_guid = 29) + LocalObject(638, Door.Constructor(Vector3(3474f, 4056.07f, 21.34369f)), owning_building_guid = 29) + LocalObject(639, Door.Constructor(Vector3(3477.791f, 4044.002f, 21.34369f)), owning_building_guid = 29) + LocalObject(640, Door.Constructor(Vector3(3478.209f, 4067.998f, 21.34369f)), owning_building_guid = 29) + LocalObject(641, Door.Constructor(Vector3(3478.628f, 4091.995f, 21.34369f)), owning_building_guid = 29) + LocalObject(642, Door.Constructor(Vector3(3481.581f, 4031.934f, 13.84369f)), owning_building_guid = 29) + LocalObject(643, Door.Constructor(Vector3(3497.578f, 4031.655f, 21.34369f)), owning_building_guid = 29) + LocalObject(644, Door.Constructor(Vector3(3498.276f, 4071.648f, 21.34369f)), owning_building_guid = 29) + LocalObject(645, Door.Constructor(Vector3(3498.276f, 4071.648f, 31.34369f)), owning_building_guid = 29) + LocalObject(646, Door.Constructor(Vector3(3498.555f, 4087.646f, 21.34369f)), owning_building_guid = 29) + LocalObject(647, Door.Constructor(Vector3(3501.787f, 4043.583f, 21.34369f)), owning_building_guid = 29) + LocalObject(648, Door.Constructor(Vector3(3518.203f, 4067.3f, 21.34369f)), owning_building_guid = 29) + LocalObject(649, Door.Constructor(Vector3(3518.622f, 4091.296f, 21.34369f)), owning_building_guid = 29) + LocalObject(650, Door.Constructor(Vector3(3529.992f, 4055.093f, 21.34369f)), owning_building_guid = 29) + LocalObject(651, Door.Constructor(Vector3(3546.269f, 4070.811f, 21.34369f)), owning_building_guid = 29) + LocalObject(652, Door.Constructor(Vector3(3546.408f, 4078.81f, 21.34369f)), owning_building_guid = 29) + LocalObject(653, Door.Constructor(Vector3(3546.548f, 4086.808f, 21.34369f)), owning_building_guid = 29) + LocalObject(787, Door.Constructor(Vector3(3503.01f, 4051.571f, 32.10569f)), owning_building_guid = 29) + LocalObject(794, Door.Constructor(Vector3(3477.791f, 4044.002f, 31.34369f)), owning_building_guid = 29) + LocalObject(795, Door.Constructor(Vector3(3486.069f, 4059.86f, 31.34169f)), owning_building_guid = 29) + LocalObject(2390, Door.Constructor(Vector3(3483.651f, 4051.228f, 21.67669f)), owning_building_guid = 29) + LocalObject(2391, Door.Constructor(Vector3(3490.942f, 4051.1f, 21.67669f)), owning_building_guid = 29) + LocalObject(2392, Door.Constructor(Vector3(3498.23f, 4050.973f, 21.67669f)), owning_building_guid = 29) + LocalObject(827, IFFLock.Constructor(Vector3(3505.804f, 4054.745f, 31.30469f), Vector3(0, 0, 91)), owning_building_guid = 29, door_guid = 787) + LocalObject(914, IFFLock.Constructor(Vector3(3387.483f, 4024.761f, 31.27469f), Vector3(0, 0, 181)), owning_building_guid = 29, door_guid = 353) + LocalObject(927, IFFLock.Constructor(Vector3(3476.953f, 4042.444f, 21.15869f), Vector3(0, 0, 271)), owning_building_guid = 29, door_guid = 639) + LocalObject(928, IFFLock.Constructor(Vector3(3480.023f, 4032.771f, 13.65869f), Vector3(0, 0, 1)), owning_building_guid = 29, door_guid = 642) + LocalObject(929, IFFLock.Constructor(Vector3(3481.923f, 4053.977f, 41.27469f), Vector3(0, 0, 91)), owning_building_guid = 29, door_guid = 377) + LocalObject(930, IFFLock.Constructor(Vector3(3500.305f, 4070.799f, 41.27469f), Vector3(0, 0, 181)), owning_building_guid = 29, door_guid = 380) + LocalObject(931, IFFLock.Constructor(Vector3(3502.624f, 4045.141f, 21.15869f), Vector3(0, 0, 91)), owning_building_guid = 29, door_guid = 647) + LocalObject(932, IFFLock.Constructor(Vector3(3544.993f, 4087.776f, 21.15869f), Vector3(0, 0, 1)), owning_building_guid = 29, door_guid = 653) + LocalObject(933, IFFLock.Constructor(Vector3(3547.966f, 4077.969f, 21.15869f), Vector3(0, 0, 181)), owning_building_guid = 29, door_guid = 652) + LocalObject(1181, Locker.Constructor(Vector3(3479.695f, 4017.867f, 19.73069f)), owning_building_guid = 29) + LocalObject(1182, Locker.Constructor(Vector3(3479.713f, 4018.921f, 19.73069f)), owning_building_guid = 29) + LocalObject(1183, Locker.Constructor(Vector3(3479.732f, 4019.981f, 19.73069f)), owning_building_guid = 29) + LocalObject(1184, Locker.Constructor(Vector3(3479.75f, 4021.036f, 19.73069f)), owning_building_guid = 29) + LocalObject(1185, Locker.Constructor(Vector3(3479.769f, 4022.091f, 19.73069f)), owning_building_guid = 29) + LocalObject(1186, Locker.Constructor(Vector3(3479.787f, 4023.147f, 19.73069f)), owning_building_guid = 29) + LocalObject(1187, Locker.Constructor(Vector3(3479.809f, 4036.943f, 20.08369f)), owning_building_guid = 29) + LocalObject(1188, Locker.Constructor(Vector3(3479.829f, 4038.091f, 20.08369f)), owning_building_guid = 29) + LocalObject(1189, Locker.Constructor(Vector3(3479.849f, 4039.238f, 20.08369f)), owning_building_guid = 29) + LocalObject(1190, Locker.Constructor(Vector3(3479.869f, 4040.402f, 20.08369f)), owning_building_guid = 29) + LocalObject(1191, Locker.Constructor(Vector3(3499.693f, 4017.521f, 19.73069f)), owning_building_guid = 29) + LocalObject(1192, Locker.Constructor(Vector3(3499.711f, 4018.576f, 19.73069f)), owning_building_guid = 29) + LocalObject(1193, Locker.Constructor(Vector3(3499.729f, 4019.631f, 19.73069f)), owning_building_guid = 29) + LocalObject(1194, Locker.Constructor(Vector3(3499.748f, 4020.686f, 19.73069f)), owning_building_guid = 29) + LocalObject(1195, Locker.Constructor(Vector3(3499.767f, 4021.747f, 19.73069f)), owning_building_guid = 29) + LocalObject(1196, Locker.Constructor(Vector3(3499.785f, 4022.801f, 19.73069f)), owning_building_guid = 29) + LocalObject(1197, Locker.Constructor(Vector3(3527.139f, 4035.142f, 19.81769f)), owning_building_guid = 29) + LocalObject(1198, Locker.Constructor(Vector3(3528.395f, 4035.12f, 19.81769f)), owning_building_guid = 29) + LocalObject(1199, Locker.Constructor(Vector3(3529.656f, 4035.098f, 19.81769f)), owning_building_guid = 29) + LocalObject(1200, Locker.Constructor(Vector3(3530.918f, 4035.076f, 19.81769f)), owning_building_guid = 29) + LocalObject(1201, Locker.Constructor(Vector3(3532.17f, 4035.054f, 19.81769f)), owning_building_guid = 29) + LocalObject(1404, Locker.Constructor(Vector3(3465.47f, 4037.956f, 29.82269f)), owning_building_guid = 29) + LocalObject(1405, Locker.Constructor(Vector3(3466.504f, 4037.938f, 29.82269f)), owning_building_guid = 29) + LocalObject(1406, Locker.Constructor(Vector3(3469.021f, 4037.894f, 29.59369f)), owning_building_guid = 29) + LocalObject(1407, Locker.Constructor(Vector3(3470.054f, 4037.876f, 29.59369f)), owning_building_guid = 29) + LocalObject(1408, Locker.Constructor(Vector3(3471.108f, 4037.857f, 29.59369f)), owning_building_guid = 29) + LocalObject(1409, Locker.Constructor(Vector3(3472.142f, 4037.839f, 29.59369f)), owning_building_guid = 29) + LocalObject(1410, Locker.Constructor(Vector3(3474.664f, 4037.795f, 29.82269f)), owning_building_guid = 29) + LocalObject(1411, Locker.Constructor(Vector3(3475.698f, 4037.777f, 29.82269f)), owning_building_guid = 29) + LocalObject(194, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(195, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(196, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(197, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(198, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(199, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(200, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(201, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(1628, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1629, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1630, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1631, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(2308, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2309, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2310, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2311, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2312, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2313, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2314, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2508, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 29) + LocalObject(1544, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3414.315f, 4033.119f, 27.96969f), Vector3(0, 0, 1)), owning_building_guid = 29, terminal_guid = 2508) + LocalObject(2171, ResourceSilo.Constructor, owning_building_guid = 29) + LocalObject(2210, SpawnTube.Constructor(Vector3(3482.608f, 4051.686f, 19.82269f), Vector3(0, 0, 91)), owning_building_guid = 29) + LocalObject(2211, SpawnTube.Constructor(Vector3(3489.898f, 4051.559f, 19.82269f), Vector3(0, 0, 91)), owning_building_guid = 29) + LocalObject(2212, SpawnTube.Constructor(Vector3(3497.185f, 4051.431f, 19.82269f), Vector3(0, 0, 91)), owning_building_guid = 29) + LocalObject(139, ProximityTerminal.Constructor(adv_med_terminal, Vector3(3470.858f, 4054.141f, 29.63269f)), owning_building_guid = 29) + LocalObject(1563, ProximityTerminal.Constructor(medical_terminal, Vector3(3481.469f, 4028.293f, 19.82269f)), owning_building_guid = 29) + LocalObject(1794, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3408.819f, 4059.01f, 38.17469f)), owning_building_guid = 29) + LocalObject(1795, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29) + LocalObject(1800, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3416.387f, 4075.195f, 40.11569f)), owning_building_guid = 29) + LocalObject(1801, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29) + LocalObject(1806, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3523.223f, 4053.887f, 40.15469f)), owning_building_guid = 29) + LocalObject(1807, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29) + LocalObject(1809, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3531.903f, 4069.96f, 38.16469f)), owning_building_guid = 29) + LocalObject(1810, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29) + LocalObject(2107, ProximityTerminal.Constructor(repair_silo, Vector3(3393.786f, 4092.951f, 29.57269f)), owning_building_guid = 29) + LocalObject(2108, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 29) + LocalObject(2115, ProximityTerminal.Constructor(repair_silo, Vector3(3492.942f, 4003.201f, 29.57269f)), owning_building_guid = 29) + LocalObject(2116, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 29) + LocalObject(1468, FacilityTurret.Constructor(manned_turret, Vector3(3380.275f, 3994.07f, 38.22469f)), owning_building_guid = 29) + TurretToWeapon(1468, 5032) + LocalObject(1469, FacilityTurret.Constructor(manned_turret, Vector3(3382.643f, 4129.275f, 38.22469f)), owning_building_guid = 29) + TurretToWeapon(1469, 5033) + LocalObject(1476, FacilityTurret.Constructor(manned_turret, Vector3(3515.359f, 3990.525f, 38.22469f)), owning_building_guid = 29) + TurretToWeapon(1476, 5034) + LocalObject(1478, FacilityTurret.Constructor(manned_turret, Vector3(3559.214f, 4032.914f, 38.22469f)), owning_building_guid = 29) + TurretToWeapon(1478, 5035) + LocalObject(1479, FacilityTurret.Constructor(manned_turret, Vector3(3559.709f, 4126.193f, 38.22469f)), owning_building_guid = 29) + TurretToWeapon(1479, 5036) + LocalObject(806, ImplantTerminalMech.Constructor, owning_building_guid = 29) + LocalObject(800, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 29) + TerminalToInterface(806, 800) + LocalObject(807, ImplantTerminalMech.Constructor, owning_building_guid = 29) + LocalObject(801, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 29) + TerminalToInterface(807, 801) + } + + Building9() + + def Building9(): Unit = { // Name: Bitol Type: cryo_facility GUID: 32, MapID: 9 + LocalBuilding(32, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4480f, 2570f, 30.43306f)))) + LocalObject(189, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 32) + LocalObject(416, Door.Constructor(Vector3(4421.023f, 2574.5f, 31.98406f)), owning_building_guid = 32) + LocalObject(417, Door.Constructor(Vector3(4421.023f, 2592.693f, 39.94806f)), owning_building_guid = 32) + LocalObject(420, Door.Constructor(Vector3(4437.674f, 2637.803f, 31.98406f)), owning_building_guid = 32) + LocalObject(422, Door.Constructor(Vector3(4455.867f, 2637.803f, 39.94806f)), owning_building_guid = 32) + LocalObject(424, Door.Constructor(Vector3(4464f, 2590f, 41.95406f)), owning_building_guid = 32) + LocalObject(428, Door.Constructor(Vector3(4484f, 2573.137f, 41.95406f)), owning_building_guid = 32) + LocalObject(430, Door.Constructor(Vector3(4485.307f, 2487.073f, 39.94806f)), owning_building_guid = 32) + LocalObject(437, Door.Constructor(Vector3(4503.5f, 2487.073f, 31.98406f)), owning_building_guid = 32) + LocalObject(444, Door.Constructor(Vector3(4512f, 2478f, 31.95406f)), owning_building_guid = 32) + LocalObject(446, Door.Constructor(Vector3(4530.927f, 2519.307f, 39.94806f)), owning_building_guid = 32) + LocalObject(447, Door.Constructor(Vector3(4530.927f, 2537.5f, 31.98406f)), owning_building_guid = 32) + LocalObject(673, Door.Constructor(Vector3(4432f, 2558f, 21.95406f)), owning_building_guid = 32) + LocalObject(674, Door.Constructor(Vector3(4440f, 2510f, 24.45406f)), owning_building_guid = 32) + LocalObject(675, Door.Constructor(Vector3(4444f, 2570f, 21.95406f)), owning_building_guid = 32) + LocalObject(676, Door.Constructor(Vector3(4444f, 2610f, 21.95406f)), owning_building_guid = 32) + LocalObject(677, Door.Constructor(Vector3(4448f, 2590f, 21.95406f)), owning_building_guid = 32) + LocalObject(678, Door.Constructor(Vector3(4448f, 2638f, 21.95406f)), owning_building_guid = 32) + LocalObject(680, Door.Constructor(Vector3(4456f, 2638f, 21.95406f)), owning_building_guid = 32) + LocalObject(682, Door.Constructor(Vector3(4460f, 2514f, 24.45406f)), owning_building_guid = 32) + LocalObject(683, Door.Constructor(Vector3(4460f, 2538f, 21.95406f)), owning_building_guid = 32) + LocalObject(684, Door.Constructor(Vector3(4464f, 2590f, 21.95406f)), owning_building_guid = 32) + LocalObject(685, Door.Constructor(Vector3(4464f, 2590f, 31.95406f)), owning_building_guid = 32) + LocalObject(686, Door.Constructor(Vector3(4464f, 2638f, 21.95406f)), owning_building_guid = 32) + LocalObject(689, Door.Constructor(Vector3(4468f, 2482f, 24.45406f)), owning_building_guid = 32) + LocalObject(690, Door.Constructor(Vector3(4468f, 2570f, 21.95406f)), owning_building_guid = 32) + LocalObject(691, Door.Constructor(Vector3(4468f, 2610f, 21.95406f)), owning_building_guid = 32) + LocalObject(694, Door.Constructor(Vector3(4480f, 2542f, 21.95406f)), owning_building_guid = 32) + LocalObject(695, Door.Constructor(Vector3(4480f, 2566f, 21.95406f)), owning_building_guid = 32) + LocalObject(696, Door.Constructor(Vector3(4480f, 2622f, 21.95406f)), owning_building_guid = 32) + LocalObject(700, Door.Constructor(Vector3(4484f, 2562f, 41.95406f)), owning_building_guid = 32) + LocalObject(703, Door.Constructor(Vector3(4492f, 2570f, 21.95406f)), owning_building_guid = 32) + LocalObject(704, Door.Constructor(Vector3(4492f, 2594f, 21.95406f)), owning_building_guid = 32) + LocalObject(708, Door.Constructor(Vector3(4504f, 2574f, 14.45406f)), owning_building_guid = 32) + LocalObject(709, Door.Constructor(Vector3(4504f, 2590f, 21.95406f)), owning_building_guid = 32) + LocalObject(789, Door.Constructor(Vector3(4483.992f, 2595.083f, 32.71606f)), owning_building_guid = 32) + LocalObject(796, Door.Constructor(Vector3(4476f, 2578f, 31.95206f)), owning_building_guid = 32) + LocalObject(797, Door.Constructor(Vector3(4492f, 2570f, 31.95406f)), owning_building_guid = 32) + LocalObject(2404, Door.Constructor(Vector3(4484.673f, 2575.733f, 22.28706f)), owning_building_guid = 32) + LocalObject(2405, Door.Constructor(Vector3(4484.673f, 2583.026f, 22.28706f)), owning_building_guid = 32) + LocalObject(2406, Door.Constructor(Vector3(4484.673f, 2590.315f, 22.28706f)), owning_building_guid = 32) + LocalObject(829, IFFLock.Constructor(Vector3(4480.77f, 2597.822f, 31.91506f), Vector3(0, 0, 0)), owning_building_guid = 32, door_guid = 789) + LocalObject(958, IFFLock.Constructor(Vector3(4447.06f, 2636.428f, 21.76906f), Vector3(0, 0, 270)), owning_building_guid = 32, door_guid = 678) + LocalObject(959, IFFLock.Constructor(Vector3(4456.813f, 2639.572f, 21.76906f), Vector3(0, 0, 90)), owning_building_guid = 32, door_guid = 680) + LocalObject(961, IFFLock.Constructor(Vector3(4464.814f, 2592.043f, 41.88506f), Vector3(0, 0, 90)), owning_building_guid = 32, door_guid = 424) + LocalObject(965, IFFLock.Constructor(Vector3(4481.954f, 2573.958f, 41.88506f), Vector3(0, 0, 0)), owning_building_guid = 32, door_guid = 428) + LocalObject(968, IFFLock.Constructor(Vector3(4490.428f, 2594.81f, 21.76906f), Vector3(0, 0, 0)), owning_building_guid = 32, door_guid = 704) + LocalObject(970, IFFLock.Constructor(Vector3(4493.572f, 2569.19f, 21.76906f), Vector3(0, 0, 180)), owning_building_guid = 32, door_guid = 703) + LocalObject(973, IFFLock.Constructor(Vector3(4503.19f, 2572.428f, 14.26906f), Vector3(0, 0, 270)), owning_building_guid = 32, door_guid = 708) + LocalObject(980, IFFLock.Constructor(Vector3(4512.814f, 2480.042f, 31.88506f), Vector3(0, 0, 90)), owning_building_guid = 32, door_guid = 444) + LocalObject(1246, Locker.Constructor(Vector3(4495.563f, 2572.141f, 20.69406f)), owning_building_guid = 32) + LocalObject(1249, Locker.Constructor(Vector3(4496.727f, 2572.141f, 20.69406f)), owning_building_guid = 32) + LocalObject(1252, Locker.Constructor(Vector3(4497.874f, 2572.141f, 20.69406f)), owning_building_guid = 32) + LocalObject(1253, Locker.Constructor(Vector3(4499.023f, 2572.141f, 20.69406f)), owning_building_guid = 32) + LocalObject(1256, Locker.Constructor(Vector3(4499.997f, 2619.496f, 20.42806f)), owning_building_guid = 32) + LocalObject(1257, Locker.Constructor(Vector3(4499.997f, 2620.752f, 20.42806f)), owning_building_guid = 32) + LocalObject(1258, Locker.Constructor(Vector3(4499.997f, 2622.013f, 20.42806f)), owning_building_guid = 32) + LocalObject(1259, Locker.Constructor(Vector3(4499.997f, 2623.275f, 20.42806f)), owning_building_guid = 32) + LocalObject(1260, Locker.Constructor(Vector3(4499.997f, 2624.527f, 20.42806f)), owning_building_guid = 32) + LocalObject(1267, Locker.Constructor(Vector3(4512.814f, 2592.361f, 20.34106f)), owning_building_guid = 32) + LocalObject(1268, Locker.Constructor(Vector3(4512.817f, 2572.36f, 20.34106f)), owning_building_guid = 32) + LocalObject(1271, Locker.Constructor(Vector3(4513.868f, 2592.361f, 20.34106f)), owning_building_guid = 32) + LocalObject(1272, Locker.Constructor(Vector3(4513.873f, 2572.36f, 20.34106f)), owning_building_guid = 32) + LocalObject(1273, Locker.Constructor(Vector3(4514.928f, 2572.36f, 20.34106f)), owning_building_guid = 32) + LocalObject(1274, Locker.Constructor(Vector3(4514.929f, 2592.361f, 20.34106f)), owning_building_guid = 32) + LocalObject(1277, Locker.Constructor(Vector3(4515.983f, 2572.36f, 20.34106f)), owning_building_guid = 32) + LocalObject(1278, Locker.Constructor(Vector3(4515.984f, 2592.361f, 20.34106f)), owning_building_guid = 32) + LocalObject(1279, Locker.Constructor(Vector3(4517.039f, 2592.361f, 20.34106f)), owning_building_guid = 32) + LocalObject(1280, Locker.Constructor(Vector3(4517.043f, 2572.36f, 20.34106f)), owning_building_guid = 32) + LocalObject(1281, Locker.Constructor(Vector3(4518.095f, 2592.361f, 20.34106f)), owning_building_guid = 32) + LocalObject(1282, Locker.Constructor(Vector3(4518.098f, 2572.36f, 20.34106f)), owning_building_guid = 32) + LocalObject(1412, Locker.Constructor(Vector3(4498.26f, 2557.787f, 30.43306f)), owning_building_guid = 32) + LocalObject(1413, Locker.Constructor(Vector3(4498.26f, 2558.821f, 30.43306f)), owning_building_guid = 32) + LocalObject(1414, Locker.Constructor(Vector3(4498.26f, 2561.338f, 30.20406f)), owning_building_guid = 32) + LocalObject(1415, Locker.Constructor(Vector3(4498.26f, 2562.372f, 30.20406f)), owning_building_guid = 32) + LocalObject(1416, Locker.Constructor(Vector3(4498.26f, 2563.426f, 30.20406f)), owning_building_guid = 32) + LocalObject(1417, Locker.Constructor(Vector3(4498.26f, 2564.46f, 30.20406f)), owning_building_guid = 32) + LocalObject(1418, Locker.Constructor(Vector3(4498.26f, 2566.982f, 30.43306f)), owning_building_guid = 32) + LocalObject(1419, Locker.Constructor(Vector3(4498.26f, 2568.016f, 30.43306f)), owning_building_guid = 32) + LocalObject(202, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(203, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(204, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(205, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(206, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(207, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(208, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(209, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(1648, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1653, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1654, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1655, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(2322, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2323, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2325, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2326, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2329, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2330, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2331, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2511, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 32) + LocalObject(1548, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4503.989f, 2506.724f, 28.58006f), Vector3(0, 0, -90)), owning_building_guid = 32, terminal_guid = 2511) + LocalObject(2173, ResourceSilo.Constructor, owning_building_guid = 32) + LocalObject(2224, SpawnTube.Constructor(Vector3(4484.233f, 2574.683f, 20.43306f), Vector3(0, 0, 0)), owning_building_guid = 32) + LocalObject(2225, SpawnTube.Constructor(Vector3(4484.233f, 2581.974f, 20.43306f), Vector3(0, 0, 0)), owning_building_guid = 32) + LocalObject(2226, SpawnTube.Constructor(Vector3(4484.233f, 2589.262f, 20.43306f), Vector3(0, 0, 0)), owning_building_guid = 32) + LocalObject(140, ProximityTerminal.Constructor(adv_med_terminal, Vector3(4481.983f, 2562.892f, 30.24306f)), owning_building_guid = 32) + LocalObject(1567, ProximityTerminal.Constructor(medical_terminal, Vector3(4507.642f, 2573.952f, 20.43306f)), owning_building_guid = 32) + LocalObject(1830, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4461.883f, 2508.061f, 40.72606f)), owning_building_guid = 32) + LocalObject(1831, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 32) + LocalObject(1833, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4465.101f, 2623.651f, 38.77506f)), owning_building_guid = 32) + LocalObject(1834, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 32) + LocalObject(1839, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4478.198f, 2500.777f, 38.78506f)), owning_building_guid = 32) + LocalObject(1840, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 32) + LocalObject(1842, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4481.323f, 2615.253f, 40.76506f)), owning_building_guid = 32) + LocalObject(1843, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 32) + LocalObject(2131, ProximityTerminal.Constructor(repair_silo, Vector3(4444.524f, 2485.154f, 30.18306f)), owning_building_guid = 32) + LocalObject(2132, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 32) + LocalObject(2135, ProximityTerminal.Constructor(repair_silo, Vector3(4532.53f, 2585.861f, 30.18306f)), owning_building_guid = 32) + LocalObject(2136, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 32) + LocalObject(1494, FacilityTurret.Constructor(manned_turret, Vector3(4408.392f, 2650.472f, 38.83506f)), owning_building_guid = 32) + TurretToWeapon(1494, 5037) + LocalObject(1495, FacilityTurret.Constructor(manned_turret, Vector3(4408.4f, 2473.379f, 38.83506f)), owning_building_guid = 32) + TurretToWeapon(1495, 5038) + LocalObject(1500, FacilityTurret.Constructor(manned_turret, Vector3(4501.665f, 2651.605f, 38.83506f)), owning_building_guid = 32) + TurretToWeapon(1500, 5039) + LocalObject(1503, FacilityTurret.Constructor(manned_turret, Vector3(4543.626f, 2473.371f, 38.83506f)), owning_building_guid = 32) + TurretToWeapon(1503, 5040) + LocalObject(1504, FacilityTurret.Constructor(manned_turret, Vector3(4544.813f, 2608.496f, 38.83506f)), owning_building_guid = 32) + TurretToWeapon(1504, 5041) + LocalObject(808, ImplantTerminalMech.Constructor, owning_building_guid = 32) + LocalObject(802, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 32) + TerminalToInterface(808, 802) + LocalObject(809, ImplantTerminalMech.Constructor, owning_building_guid = 32) + LocalObject(803, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 32) + TerminalToInterface(809, 803) + } + + Building7() + + def Building7(): Unit = { // Name: Zotz Type: cryo_facility GUID: 35, MapID: 7 + LocalBuilding(35, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6730f, 2292f, 129.2093f)))) + LocalObject(193, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 35) + LocalObject(521, Door.Constructor(Vector3(6662.197f, 2249.674f, 130.7603f)), owning_building_guid = 35) + LocalObject(522, Door.Constructor(Vector3(6662.197f, 2267.867f, 138.7243f)), owning_building_guid = 35) + LocalObject(527, Door.Constructor(Vector3(6707.307f, 2233.023f, 138.7243f)), owning_building_guid = 35) + LocalObject(528, Door.Constructor(Vector3(6710f, 2276f, 140.7303f)), owning_building_guid = 35) + LocalObject(529, Door.Constructor(Vector3(6725.5f, 2233.023f, 130.7603f)), owning_building_guid = 35) + LocalObject(530, Door.Constructor(Vector3(6726.863f, 2296f, 140.7303f)), owning_building_guid = 35) + LocalObject(531, Door.Constructor(Vector3(6762.5f, 2342.927f, 130.7603f)), owning_building_guid = 35) + LocalObject(532, Door.Constructor(Vector3(6780.693f, 2342.927f, 138.7243f)), owning_building_guid = 35) + LocalObject(533, Door.Constructor(Vector3(6812.927f, 2297.307f, 138.7243f)), owning_building_guid = 35) + LocalObject(534, Door.Constructor(Vector3(6812.927f, 2315.5f, 130.7603f)), owning_building_guid = 35) + LocalObject(535, Door.Constructor(Vector3(6822f, 2324f, 130.7303f)), owning_building_guid = 35) + LocalObject(760, Door.Constructor(Vector3(6662f, 2260f, 120.7303f)), owning_building_guid = 35) + LocalObject(761, Door.Constructor(Vector3(6662f, 2268f, 120.7303f)), owning_building_guid = 35) + LocalObject(762, Door.Constructor(Vector3(6662f, 2276f, 120.7303f)), owning_building_guid = 35) + LocalObject(763, Door.Constructor(Vector3(6678f, 2292f, 120.7303f)), owning_building_guid = 35) + LocalObject(764, Door.Constructor(Vector3(6690f, 2256f, 120.7303f)), owning_building_guid = 35) + LocalObject(765, Door.Constructor(Vector3(6690f, 2280f, 120.7303f)), owning_building_guid = 35) + LocalObject(766, Door.Constructor(Vector3(6706f, 2304f, 120.7303f)), owning_building_guid = 35) + LocalObject(767, Door.Constructor(Vector3(6710f, 2260f, 120.7303f)), owning_building_guid = 35) + LocalObject(768, Door.Constructor(Vector3(6710f, 2276f, 120.7303f)), owning_building_guid = 35) + LocalObject(769, Door.Constructor(Vector3(6710f, 2276f, 130.7303f)), owning_building_guid = 35) + LocalObject(770, Door.Constructor(Vector3(6710f, 2316f, 120.7303f)), owning_building_guid = 35) + LocalObject(771, Door.Constructor(Vector3(6726f, 2316f, 113.2303f)), owning_building_guid = 35) + LocalObject(772, Door.Constructor(Vector3(6730f, 2256f, 120.7303f)), owning_building_guid = 35) + LocalObject(773, Door.Constructor(Vector3(6730f, 2280f, 120.7303f)), owning_building_guid = 35) + LocalObject(774, Door.Constructor(Vector3(6730f, 2304f, 120.7303f)), owning_building_guid = 35) + LocalObject(775, Door.Constructor(Vector3(6734f, 2292f, 120.7303f)), owning_building_guid = 35) + LocalObject(776, Door.Constructor(Vector3(6738f, 2296f, 140.7303f)), owning_building_guid = 35) + LocalObject(777, Door.Constructor(Vector3(6742f, 2244f, 120.7303f)), owning_building_guid = 35) + LocalObject(778, Door.Constructor(Vector3(6758f, 2292f, 120.7303f)), owning_building_guid = 35) + LocalObject(779, Door.Constructor(Vector3(6762f, 2272f, 120.7303f)), owning_building_guid = 35) + LocalObject(780, Door.Constructor(Vector3(6786f, 2272f, 123.2303f)), owning_building_guid = 35) + LocalObject(781, Door.Constructor(Vector3(6790f, 2252f, 123.2303f)), owning_building_guid = 35) + LocalObject(782, Door.Constructor(Vector3(6818f, 2280f, 123.2303f)), owning_building_guid = 35) + LocalObject(793, Door.Constructor(Vector3(6704.917f, 2295.992f, 131.4923f)), owning_building_guid = 35) + LocalObject(798, Door.Constructor(Vector3(6722f, 2288f, 130.7283f)), owning_building_guid = 35) + LocalObject(799, Door.Constructor(Vector3(6730f, 2304f, 130.7303f)), owning_building_guid = 35) + LocalObject(2436, Door.Constructor(Vector3(6709.685f, 2296.673f, 121.0633f)), owning_building_guid = 35) + LocalObject(2437, Door.Constructor(Vector3(6716.974f, 2296.673f, 121.0633f)), owning_building_guid = 35) + LocalObject(2438, Door.Constructor(Vector3(6724.267f, 2296.673f, 121.0633f)), owning_building_guid = 35) + LocalObject(833, IFFLock.Constructor(Vector3(6702.178f, 2292.77f, 130.6913f), Vector3(0, 0, 270)), owning_building_guid = 35, door_guid = 793) + LocalObject(1041, IFFLock.Constructor(Vector3(6660.428f, 2268.813f, 120.5453f), Vector3(0, 0, 0)), owning_building_guid = 35, door_guid = 761) + LocalObject(1042, IFFLock.Constructor(Vector3(6663.572f, 2259.06f, 120.5453f), Vector3(0, 0, 180)), owning_building_guid = 35, door_guid = 760) + LocalObject(1047, IFFLock.Constructor(Vector3(6705.19f, 2302.428f, 120.5453f), Vector3(0, 0, 270)), owning_building_guid = 35, door_guid = 766) + LocalObject(1048, IFFLock.Constructor(Vector3(6707.957f, 2276.814f, 140.6613f), Vector3(0, 0, 0)), owning_building_guid = 35, door_guid = 528) + LocalObject(1049, IFFLock.Constructor(Vector3(6726.042f, 2293.954f, 140.6613f), Vector3(0, 0, 270)), owning_building_guid = 35, door_guid = 530) + LocalObject(1050, IFFLock.Constructor(Vector3(6727.572f, 2315.19f, 113.0453f), Vector3(0, 0, 180)), owning_building_guid = 35, door_guid = 771) + LocalObject(1051, IFFLock.Constructor(Vector3(6730.81f, 2305.572f, 120.5453f), Vector3(0, 0, 90)), owning_building_guid = 35, door_guid = 774) + LocalObject(1052, IFFLock.Constructor(Vector3(6819.958f, 2324.814f, 130.6613f), Vector3(0, 0, 0)), owning_building_guid = 35, door_guid = 535) + LocalObject(1375, Locker.Constructor(Vector3(6675.473f, 2311.997f, 119.2043f)), owning_building_guid = 35) + LocalObject(1376, Locker.Constructor(Vector3(6676.725f, 2311.997f, 119.2043f)), owning_building_guid = 35) + LocalObject(1377, Locker.Constructor(Vector3(6677.987f, 2311.997f, 119.2043f)), owning_building_guid = 35) + LocalObject(1378, Locker.Constructor(Vector3(6679.248f, 2311.997f, 119.2043f)), owning_building_guid = 35) + LocalObject(1379, Locker.Constructor(Vector3(6680.504f, 2311.997f, 119.2043f)), owning_building_guid = 35) + LocalObject(1388, Locker.Constructor(Vector3(6707.639f, 2324.814f, 119.1173f)), owning_building_guid = 35) + LocalObject(1389, Locker.Constructor(Vector3(6707.639f, 2325.868f, 119.1173f)), owning_building_guid = 35) + LocalObject(1390, Locker.Constructor(Vector3(6707.639f, 2326.929f, 119.1173f)), owning_building_guid = 35) + LocalObject(1391, Locker.Constructor(Vector3(6707.639f, 2327.984f, 119.1173f)), owning_building_guid = 35) + LocalObject(1392, Locker.Constructor(Vector3(6707.639f, 2329.039f, 119.1173f)), owning_building_guid = 35) + LocalObject(1393, Locker.Constructor(Vector3(6707.639f, 2330.095f, 119.1173f)), owning_building_guid = 35) + LocalObject(1394, Locker.Constructor(Vector3(6727.64f, 2324.817f, 119.1173f)), owning_building_guid = 35) + LocalObject(1395, Locker.Constructor(Vector3(6727.64f, 2325.873f, 119.1173f)), owning_building_guid = 35) + LocalObject(1396, Locker.Constructor(Vector3(6727.64f, 2326.928f, 119.1173f)), owning_building_guid = 35) + LocalObject(1397, Locker.Constructor(Vector3(6727.64f, 2327.983f, 119.1173f)), owning_building_guid = 35) + LocalObject(1398, Locker.Constructor(Vector3(6727.64f, 2329.043f, 119.1173f)), owning_building_guid = 35) + LocalObject(1399, Locker.Constructor(Vector3(6727.64f, 2330.098f, 119.1173f)), owning_building_guid = 35) + LocalObject(1400, Locker.Constructor(Vector3(6727.859f, 2307.563f, 119.4703f)), owning_building_guid = 35) + LocalObject(1401, Locker.Constructor(Vector3(6727.859f, 2308.727f, 119.4703f)), owning_building_guid = 35) + LocalObject(1402, Locker.Constructor(Vector3(6727.859f, 2309.874f, 119.4703f)), owning_building_guid = 35) + LocalObject(1403, Locker.Constructor(Vector3(6727.859f, 2311.023f, 119.4703f)), owning_building_guid = 35) + LocalObject(1420, Locker.Constructor(Vector3(6731.984f, 2310.26f, 129.2093f)), owning_building_guid = 35) + LocalObject(1421, Locker.Constructor(Vector3(6733.018f, 2310.26f, 129.2093f)), owning_building_guid = 35) + LocalObject(1422, Locker.Constructor(Vector3(6735.54f, 2310.26f, 128.9803f)), owning_building_guid = 35) + LocalObject(1423, Locker.Constructor(Vector3(6736.574f, 2310.26f, 128.9803f)), owning_building_guid = 35) + LocalObject(1424, Locker.Constructor(Vector3(6737.628f, 2310.26f, 128.9803f)), owning_building_guid = 35) + LocalObject(1425, Locker.Constructor(Vector3(6738.662f, 2310.26f, 128.9803f)), owning_building_guid = 35) + LocalObject(1426, Locker.Constructor(Vector3(6741.179f, 2310.26f, 129.2093f)), owning_building_guid = 35) + LocalObject(1427, Locker.Constructor(Vector3(6742.213f, 2310.26f, 129.2093f)), owning_building_guid = 35) + LocalObject(210, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(211, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(212, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(213, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(214, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(215, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(216, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(217, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(1701, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(1702, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(1703, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(1704, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(2351, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(2352, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(2353, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(2354, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(2355, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(2356, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(2357, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(2515, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 35) + LocalObject(1554, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(6793.276f, 2315.989f, 127.3563f), Vector3(0, 0, 180)), owning_building_guid = 35, terminal_guid = 2515) + LocalObject(2177, ResourceSilo.Constructor, owning_building_guid = 35) + LocalObject(2256, SpawnTube.Constructor(Vector3(6710.738f, 2296.233f, 119.2093f), Vector3(0, 0, 270)), owning_building_guid = 35) + LocalObject(2257, SpawnTube.Constructor(Vector3(6718.026f, 2296.233f, 119.2093f), Vector3(0, 0, 270)), owning_building_guid = 35) + LocalObject(2258, SpawnTube.Constructor(Vector3(6725.317f, 2296.233f, 119.2093f), Vector3(0, 0, 270)), owning_building_guid = 35) + LocalObject(141, ProximityTerminal.Constructor(adv_med_terminal, Vector3(6737.108f, 2293.983f, 129.0193f)), owning_building_guid = 35) + LocalObject(1573, ProximityTerminal.Constructor(medical_terminal, Vector3(6726.048f, 2319.642f, 119.2093f)), owning_building_guid = 35) + LocalObject(1875, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6676.349f, 2277.101f, 137.5513f)), owning_building_guid = 35) + LocalObject(1876, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(1878, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6684.747f, 2293.323f, 139.5413f)), owning_building_guid = 35) + LocalObject(1879, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(1881, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6791.939f, 2273.883f, 139.5023f)), owning_building_guid = 35) + LocalObject(1882, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(1884, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6799.223f, 2290.198f, 137.5613f)), owning_building_guid = 35) + LocalObject(1885, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(2159, ProximityTerminal.Constructor(repair_silo, Vector3(6714.139f, 2344.53f, 128.9593f)), owning_building_guid = 35) + LocalObject(2160, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 35) + LocalObject(2163, ProximityTerminal.Constructor(repair_silo, Vector3(6814.846f, 2256.525f, 128.9593f)), owning_building_guid = 35) + LocalObject(2164, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 35) + LocalObject(1531, FacilityTurret.Constructor(manned_turret, Vector3(6648.395f, 2313.665f, 137.6113f)), owning_building_guid = 35) + TurretToWeapon(1531, 5042) + LocalObject(1532, FacilityTurret.Constructor(manned_turret, Vector3(6649.528f, 2220.392f, 137.6113f)), owning_building_guid = 35) + TurretToWeapon(1532, 5043) + LocalObject(1534, FacilityTurret.Constructor(manned_turret, Vector3(6691.504f, 2356.813f, 137.6113f)), owning_building_guid = 35) + TurretToWeapon(1534, 5044) + LocalObject(1536, FacilityTurret.Constructor(manned_turret, Vector3(6826.621f, 2220.4f, 137.6113f)), owning_building_guid = 35) + TurretToWeapon(1536, 5045) + LocalObject(1537, FacilityTurret.Constructor(manned_turret, Vector3(6826.629f, 2355.626f, 137.6113f)), owning_building_guid = 35) + TurretToWeapon(1537, 5046) + LocalObject(810, ImplantTerminalMech.Constructor, owning_building_guid = 35) + LocalObject(804, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 35) + TerminalToInterface(810, 804) + LocalObject(811, ImplantTerminalMech.Constructor, owning_building_guid = 35) + LocalObject(805, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 35) + TerminalToInterface(811, 805) + } + + Building11() + + def Building11(): Unit = { // Name: Ghanon Type: tech_plant GUID: 42, MapID: 11 + LocalBuilding(42, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2482f, 3762f, 41.20609f)))) + LocalObject(184, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 42) + LocalObject(290, Door.Constructor(Vector3(2410.54f, 3691.929f, 42.74809f)), owning_building_guid = 42) + LocalObject(291, Door.Constructor(Vector3(2410.54f, 3710.121f, 50.71109f)), owning_building_guid = 42) + LocalObject(292, Door.Constructor(Vector3(2410.54f, 3765.673f, 42.74809f)), owning_building_guid = 42) + LocalObject(293, Door.Constructor(Vector3(2410.54f, 3783.865f, 50.71109f)), owning_building_guid = 42) + LocalObject(294, Door.Constructor(Vector3(2442f, 3662f, 42.82709f)), owning_building_guid = 42) + LocalObject(295, Door.Constructor(Vector3(2468.412f, 3670.802f, 50.82009f)), owning_building_guid = 42) + LocalObject(296, Door.Constructor(Vector3(2486.605f, 3670.802f, 42.85709f)), owning_building_guid = 42) + LocalObject(297, Door.Constructor(Vector3(2492.597f, 3738.575f, 57.8271f)), owning_building_guid = 42) + LocalObject(298, Door.Constructor(Vector3(2499.444f, 3722.574f, 57.8271f)), owning_building_guid = 42) + LocalObject(299, Door.Constructor(Vector3(2506.559f, 3793.266f, 42.74809f)), owning_building_guid = 42) + LocalObject(304, Door.Constructor(Vector3(2524.752f, 3793.266f, 50.71109f)), owning_building_guid = 42) + LocalObject(305, Door.Constructor(Vector3(2561.02f, 3746.914f, 50.71109f)), owning_building_guid = 42) + LocalObject(306, Door.Constructor(Vector3(2561.02f, 3765.107f, 42.74809f)), owning_building_guid = 42) + LocalObject(536, Door.Constructor(Vector3(2434f, 3802.002f, 44.94309f)), owning_building_guid = 42) + LocalObject(539, Door.Constructor(Vector3(2434f, 3746f, 24.94309f)), owning_building_guid = 42) + LocalObject(566, Door.Constructor(Vector3(2418f, 3694f, 35.32709f)), owning_building_guid = 42) + LocalObject(567, Door.Constructor(Vector3(2418f, 3718f, 32.8271f)), owning_building_guid = 42) + LocalObject(568, Door.Constructor(Vector3(2450f, 3718f, 32.8271f)), owning_building_guid = 42) + LocalObject(569, Door.Constructor(Vector3(2450f, 3742f, 32.8271f)), owning_building_guid = 42) + LocalObject(570, Door.Constructor(Vector3(2466f, 3670f, 35.32709f)), owning_building_guid = 42) + LocalObject(571, Door.Constructor(Vector3(2466f, 3710f, 35.32709f)), owning_building_guid = 42) + LocalObject(572, Door.Constructor(Vector3(2478f, 3722f, 37.82709f)), owning_building_guid = 42) + LocalObject(573, Door.Constructor(Vector3(2478f, 3722f, 57.8271f)), owning_building_guid = 42) + LocalObject(574, Door.Constructor(Vector3(2478f, 3738f, 37.82709f)), owning_building_guid = 42) + LocalObject(575, Door.Constructor(Vector3(2482f, 3686f, 35.32709f)), owning_building_guid = 42) + LocalObject(576, Door.Constructor(Vector3(2482f, 3726f, 27.82709f)), owning_building_guid = 42) + LocalObject(577, Door.Constructor(Vector3(2482f, 3730f, 47.82709f)), owning_building_guid = 42) + LocalObject(578, Door.Constructor(Vector3(2482f, 3734f, 57.8271f)), owning_building_guid = 42) + LocalObject(579, Door.Constructor(Vector3(2502f, 3714f, 27.82709f)), owning_building_guid = 42) + LocalObject(580, Door.Constructor(Vector3(2502f, 3714f, 35.32709f)), owning_building_guid = 42) + LocalObject(581, Door.Constructor(Vector3(2502f, 3738f, 35.32709f)), owning_building_guid = 42) + LocalObject(582, Door.Constructor(Vector3(2510f, 3746f, 27.82709f)), owning_building_guid = 42) + LocalObject(583, Door.Constructor(Vector3(2514f, 3718f, 27.82709f)), owning_building_guid = 42) + LocalObject(584, Door.Constructor(Vector3(2514f, 3734f, 35.32709f)), owning_building_guid = 42) + LocalObject(784, Door.Constructor(Vector3(2522.213f, 3716.341f, 43.58609f)), owning_building_guid = 42) + LocalObject(2367, Door.Constructor(Vector3(2494.673f, 3719.733f, 35.66009f)), owning_building_guid = 42) + LocalObject(2368, Door.Constructor(Vector3(2494.673f, 3727.026f, 35.66009f)), owning_building_guid = 42) + LocalObject(2369, Door.Constructor(Vector3(2494.673f, 3734.315f, 35.66009f)), owning_building_guid = 42) + LocalObject(824, IFFLock.Constructor(Vector3(2525.357f, 3713.603f, 42.78609f), Vector3(0, 0, 180)), owning_building_guid = 42, door_guid = 784) + LocalObject(834, IFFLock.Constructor(Vector3(2439.256f, 3804.353f, 42.89409f), Vector3(0, 0, 360)), owning_building_guid = 42, door_guid = 536) + LocalObject(862, IFFLock.Constructor(Vector3(2441.186f, 3659.954f, 42.75809f), Vector3(0, 0, 270)), owning_building_guid = 42, door_guid = 294) + LocalObject(863, IFFLock.Constructor(Vector3(2476.428f, 3722.94f, 57.64209f), Vector3(0, 0, 0)), owning_building_guid = 42, door_guid = 573) + LocalObject(864, IFFLock.Constructor(Vector3(2490.554f, 3739.383f, 57.75209f), Vector3(0, 0, 0)), owning_building_guid = 42, door_guid = 297) + LocalObject(865, IFFLock.Constructor(Vector3(2500.428f, 3738.81f, 35.14209f), Vector3(0, 0, 0)), owning_building_guid = 42, door_guid = 581) + LocalObject(866, IFFLock.Constructor(Vector3(2501.496f, 3721.775f, 57.75209f), Vector3(0, 0, 180)), owning_building_guid = 42, door_guid = 298) + LocalObject(867, IFFLock.Constructor(Vector3(2503.572f, 3713.19f, 35.14209f), Vector3(0, 0, 180)), owning_building_guid = 42, door_guid = 580) + LocalObject(868, IFFLock.Constructor(Vector3(2511.572f, 3745.057f, 27.64209f), Vector3(0, 0, 180)), owning_building_guid = 42, door_guid = 582) + LocalObject(869, IFFLock.Constructor(Vector3(2513.06f, 3716.428f, 27.64209f), Vector3(0, 0, 270)), owning_building_guid = 42, door_guid = 583) + LocalObject(1089, Locker.Constructor(Vector3(2505.563f, 3716.141f, 34.06709f)), owning_building_guid = 42) + LocalObject(1090, Locker.Constructor(Vector3(2506.727f, 3716.141f, 34.06709f)), owning_building_guid = 42) + LocalObject(1091, Locker.Constructor(Vector3(2507.874f, 3716.141f, 34.06709f)), owning_building_guid = 42) + LocalObject(1092, Locker.Constructor(Vector3(2509.023f, 3716.141f, 34.06709f)), owning_building_guid = 42) + LocalObject(1093, Locker.Constructor(Vector3(2516.194f, 3736.165f, 26.30609f)), owning_building_guid = 42) + LocalObject(1094, Locker.Constructor(Vector3(2517.518f, 3736.165f, 26.30609f)), owning_building_guid = 42) + LocalObject(1095, Locker.Constructor(Vector3(2518.854f, 3736.165f, 26.30609f)), owning_building_guid = 42) + LocalObject(1096, Locker.Constructor(Vector3(2520.191f, 3736.165f, 26.30609f)), owning_building_guid = 42) + LocalObject(1101, Locker.Constructor(Vector3(2524.731f, 3736.165f, 26.30609f)), owning_building_guid = 42) + LocalObject(1104, Locker.Constructor(Vector3(2526.055f, 3736.165f, 26.30609f)), owning_building_guid = 42) + LocalObject(1107, Locker.Constructor(Vector3(2527.391f, 3736.165f, 26.30609f)), owning_building_guid = 42) + LocalObject(1108, Locker.Constructor(Vector3(2528.728f, 3736.165f, 26.30609f)), owning_building_guid = 42) + LocalObject(142, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 42) + LocalObject(1540, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2482.07f, 3757.835f, 53.78409f), Vector3(0, 0, 0)), owning_building_guid = 42, terminal_guid = 142) + LocalObject(143, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 42) + LocalObject(1541, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2503.088f, 3757.835f, 53.78409f), Vector3(0, 0, 0)), owning_building_guid = 42, terminal_guid = 143) + LocalObject(1590, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1591, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1592, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1593, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(2289, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2290, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2291, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2292, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2293, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2294, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2295, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2506, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 42) + LocalObject(1539, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2433.945f, 3732.339f, 18.74309f), Vector3(0, 0, 0)), owning_building_guid = 42, terminal_guid = 2506) + LocalObject(2168, ResourceSilo.Constructor, owning_building_guid = 42) + LocalObject(2187, SpawnTube.Constructor(Vector3(2494.233f, 3718.683f, 33.80609f), Vector3(0, 0, 0)), owning_building_guid = 42) + LocalObject(2188, SpawnTube.Constructor(Vector3(2494.233f, 3725.974f, 33.80609f), Vector3(0, 0, 0)), owning_building_guid = 42) + LocalObject(2189, SpawnTube.Constructor(Vector3(2494.233f, 3733.262f, 33.80609f), Vector3(0, 0, 0)), owning_building_guid = 42) + LocalObject(1557, ProximityTerminal.Constructor(medical_terminal, Vector3(2485.059f, 3724.901f, 46.30309f)), owning_building_guid = 42) + LocalObject(1558, ProximityTerminal.Constructor(medical_terminal, Vector3(2522.444f, 3735.62f, 26.30609f)), owning_building_guid = 42) + LocalObject(1767, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2420.704f, 3737.661f, 49.40109f)), owning_building_guid = 42) + LocalObject(1768, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1770, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2440.98f, 3753.833f, 51.75609f)), owning_building_guid = 42) + LocalObject(1771, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1773, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2491.379f, 3697.474f, 56.65309f)), owning_building_guid = 42) + LocalObject(1774, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1776, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2507.534f, 3680.628f, 49.41409f)), owning_building_guid = 42) + LocalObject(1777, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1779, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2543.987f, 3719.855f, 51.85809f)), owning_building_guid = 42) + LocalObject(1780, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1782, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2550.28f, 3736.102f, 49.41409f)), owning_building_guid = 42) + LocalObject(1783, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(2087, ProximityTerminal.Constructor(repair_silo, Vector3(2482.309f, 3803.637f, 40.93459f)), owning_building_guid = 42) + LocalObject(2088, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 42) + LocalObject(2091, ProximityTerminal.Constructor(repair_silo, Vector3(2540.637f, 3669.208f, 40.95609f)), owning_building_guid = 42) + LocalObject(2092, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 42) + LocalObject(1449, FacilityTurret.Constructor(manned_turret, Vector3(2397.906f, 3860.855f, 49.70509f)), owning_building_guid = 42) + TurretToWeapon(1449, 5047) + LocalObject(1450, FacilityTurret.Constructor(manned_turret, Vector3(2403.413f, 3662.665f, 49.70509f)), owning_building_guid = 42) + TurretToWeapon(1450, 5048) + LocalObject(1451, FacilityTurret.Constructor(manned_turret, Vector3(2487.601f, 3860.855f, 49.70509f)), owning_building_guid = 42) + TurretToWeapon(1451, 5049) + LocalObject(1454, FacilityTurret.Constructor(manned_turret, Vector3(2568.154f, 3662.657f, 49.70509f)), owning_building_guid = 42) + TurretToWeapon(1454, 5050) + LocalObject(1455, FacilityTurret.Constructor(manned_turret, Vector3(2568.154f, 3800.398f, 49.70509f)), owning_building_guid = 42) + TurretToWeapon(1455, 5051) + LocalObject(1456, FacilityTurret.Constructor(manned_turret, Vector3(2575.881f, 3727.423f, 49.70509f)), owning_building_guid = 42) + TurretToWeapon(1456, 5052) + } + + Building10() + + def Building10(): Unit = { // Name: Chac Type: tech_plant GUID: 45, MapID: 10 + LocalBuilding(45, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4020f, 6012f, 39.28953f)))) + LocalObject(188, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 45) + LocalObject(398, Door.Constructor(Vector3(3948.54f, 5941.929f, 40.83153f)), owning_building_guid = 45) + LocalObject(399, Door.Constructor(Vector3(3948.54f, 5960.121f, 48.79453f)), owning_building_guid = 45) + LocalObject(400, Door.Constructor(Vector3(3948.54f, 6015.673f, 40.83153f)), owning_building_guid = 45) + LocalObject(401, Door.Constructor(Vector3(3948.54f, 6033.865f, 48.79453f)), owning_building_guid = 45) + LocalObject(402, Door.Constructor(Vector3(3980f, 5912f, 40.91053f)), owning_building_guid = 45) + LocalObject(403, Door.Constructor(Vector3(4006.412f, 5920.802f, 48.90353f)), owning_building_guid = 45) + LocalObject(404, Door.Constructor(Vector3(4024.605f, 5920.802f, 40.94053f)), owning_building_guid = 45) + LocalObject(406, Door.Constructor(Vector3(4030.597f, 5988.575f, 55.91053f)), owning_building_guid = 45) + LocalObject(407, Door.Constructor(Vector3(4037.444f, 5972.574f, 55.91053f)), owning_building_guid = 45) + LocalObject(408, Door.Constructor(Vector3(4044.559f, 6043.266f, 40.83153f)), owning_building_guid = 45) + LocalObject(409, Door.Constructor(Vector3(4062.752f, 6043.266f, 48.79453f)), owning_building_guid = 45) + LocalObject(410, Door.Constructor(Vector3(4099.02f, 5996.914f, 48.79453f)), owning_building_guid = 45) + LocalObject(411, Door.Constructor(Vector3(4099.02f, 6015.107f, 40.83153f)), owning_building_guid = 45) + LocalObject(537, Door.Constructor(Vector3(3972f, 6052.002f, 43.02653f)), owning_building_guid = 45) + LocalObject(540, Door.Constructor(Vector3(3972f, 5996f, 23.02653f)), owning_building_guid = 45) + LocalObject(654, Door.Constructor(Vector3(3956f, 5944f, 33.41053f)), owning_building_guid = 45) + LocalObject(655, Door.Constructor(Vector3(3956f, 5968f, 30.91053f)), owning_building_guid = 45) + LocalObject(656, Door.Constructor(Vector3(3988f, 5968f, 30.91053f)), owning_building_guid = 45) + LocalObject(657, Door.Constructor(Vector3(3988f, 5992f, 30.91053f)), owning_building_guid = 45) + LocalObject(658, Door.Constructor(Vector3(4004f, 5920f, 33.41053f)), owning_building_guid = 45) + LocalObject(659, Door.Constructor(Vector3(4004f, 5960f, 33.41053f)), owning_building_guid = 45) + LocalObject(660, Door.Constructor(Vector3(4016f, 5972f, 35.91053f)), owning_building_guid = 45) + LocalObject(661, Door.Constructor(Vector3(4016f, 5972f, 55.91053f)), owning_building_guid = 45) + LocalObject(662, Door.Constructor(Vector3(4016f, 5988f, 35.91053f)), owning_building_guid = 45) + LocalObject(663, Door.Constructor(Vector3(4020f, 5936f, 33.41053f)), owning_building_guid = 45) + LocalObject(664, Door.Constructor(Vector3(4020f, 5976f, 25.91053f)), owning_building_guid = 45) + LocalObject(665, Door.Constructor(Vector3(4020f, 5980f, 45.91053f)), owning_building_guid = 45) + LocalObject(666, Door.Constructor(Vector3(4020f, 5984f, 55.91053f)), owning_building_guid = 45) + LocalObject(667, Door.Constructor(Vector3(4040f, 5964f, 25.91053f)), owning_building_guid = 45) + LocalObject(668, Door.Constructor(Vector3(4040f, 5964f, 33.41053f)), owning_building_guid = 45) + LocalObject(669, Door.Constructor(Vector3(4040f, 5988f, 33.41053f)), owning_building_guid = 45) + LocalObject(670, Door.Constructor(Vector3(4048f, 5996f, 25.91053f)), owning_building_guid = 45) + LocalObject(671, Door.Constructor(Vector3(4052f, 5968f, 25.91053f)), owning_building_guid = 45) + LocalObject(672, Door.Constructor(Vector3(4052f, 5984f, 33.41053f)), owning_building_guid = 45) + LocalObject(788, Door.Constructor(Vector3(4060.213f, 5966.341f, 41.66953f)), owning_building_guid = 45) + LocalObject(2399, Door.Constructor(Vector3(4032.673f, 5969.733f, 33.74353f)), owning_building_guid = 45) + LocalObject(2400, Door.Constructor(Vector3(4032.673f, 5977.026f, 33.74353f)), owning_building_guid = 45) + LocalObject(2401, Door.Constructor(Vector3(4032.673f, 5984.315f, 33.74353f)), owning_building_guid = 45) + LocalObject(828, IFFLock.Constructor(Vector3(4063.357f, 5963.603f, 40.86953f), Vector3(0, 0, 180)), owning_building_guid = 45, door_guid = 788) + LocalObject(835, IFFLock.Constructor(Vector3(3977.256f, 6054.353f, 40.97753f), Vector3(0, 0, 360)), owning_building_guid = 45, door_guid = 537) + LocalObject(946, IFFLock.Constructor(Vector3(3979.186f, 5909.954f, 40.84153f), Vector3(0, 0, 270)), owning_building_guid = 45, door_guid = 402) + LocalObject(947, IFFLock.Constructor(Vector3(4014.428f, 5972.94f, 55.72553f), Vector3(0, 0, 0)), owning_building_guid = 45, door_guid = 661) + LocalObject(948, IFFLock.Constructor(Vector3(4028.554f, 5989.383f, 55.83553f), Vector3(0, 0, 0)), owning_building_guid = 45, door_guid = 406) + LocalObject(949, IFFLock.Constructor(Vector3(4038.428f, 5988.81f, 33.22553f), Vector3(0, 0, 0)), owning_building_guid = 45, door_guid = 669) + LocalObject(950, IFFLock.Constructor(Vector3(4039.496f, 5971.775f, 55.83553f), Vector3(0, 0, 180)), owning_building_guid = 45, door_guid = 407) + LocalObject(951, IFFLock.Constructor(Vector3(4041.572f, 5963.19f, 33.22553f), Vector3(0, 0, 180)), owning_building_guid = 45, door_guid = 668) + LocalObject(952, IFFLock.Constructor(Vector3(4049.572f, 5995.057f, 25.72553f), Vector3(0, 0, 180)), owning_building_guid = 45, door_guid = 670) + LocalObject(953, IFFLock.Constructor(Vector3(4051.06f, 5966.428f, 25.72553f), Vector3(0, 0, 270)), owning_building_guid = 45, door_guid = 671) + LocalObject(1226, Locker.Constructor(Vector3(4043.563f, 5966.141f, 32.15053f)), owning_building_guid = 45) + LocalObject(1227, Locker.Constructor(Vector3(4044.727f, 5966.141f, 32.15053f)), owning_building_guid = 45) + LocalObject(1228, Locker.Constructor(Vector3(4045.874f, 5966.141f, 32.15053f)), owning_building_guid = 45) + LocalObject(1229, Locker.Constructor(Vector3(4047.023f, 5966.141f, 32.15053f)), owning_building_guid = 45) + LocalObject(1230, Locker.Constructor(Vector3(4054.194f, 5986.165f, 24.38953f)), owning_building_guid = 45) + LocalObject(1231, Locker.Constructor(Vector3(4055.518f, 5986.165f, 24.38953f)), owning_building_guid = 45) + LocalObject(1232, Locker.Constructor(Vector3(4056.854f, 5986.165f, 24.38953f)), owning_building_guid = 45) + LocalObject(1233, Locker.Constructor(Vector3(4058.191f, 5986.165f, 24.38953f)), owning_building_guid = 45) + LocalObject(1234, Locker.Constructor(Vector3(4062.731f, 5986.165f, 24.38953f)), owning_building_guid = 45) + LocalObject(1235, Locker.Constructor(Vector3(4064.055f, 5986.165f, 24.38953f)), owning_building_guid = 45) + LocalObject(1236, Locker.Constructor(Vector3(4065.391f, 5986.165f, 24.38953f)), owning_building_guid = 45) + LocalObject(1237, Locker.Constructor(Vector3(4066.728f, 5986.165f, 24.38953f)), owning_building_guid = 45) + LocalObject(144, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 45) + LocalObject(1546, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4020.07f, 6007.835f, 51.86753f), Vector3(0, 0, 0)), owning_building_guid = 45, terminal_guid = 144) + LocalObject(145, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 45) + LocalObject(1547, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4041.088f, 6007.835f, 51.86753f), Vector3(0, 0, 0)), owning_building_guid = 45, terminal_guid = 145) + LocalObject(1641, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1642, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1643, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1644, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(2315, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(2316, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(2317, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(2318, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(2319, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(2320, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(2321, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(2510, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 45) + LocalObject(1545, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3971.945f, 5982.339f, 16.82653f), Vector3(0, 0, 0)), owning_building_guid = 45, terminal_guid = 2510) + LocalObject(2172, ResourceSilo.Constructor, owning_building_guid = 45) + LocalObject(2219, SpawnTube.Constructor(Vector3(4032.233f, 5968.683f, 31.88953f), Vector3(0, 0, 0)), owning_building_guid = 45) + LocalObject(2220, SpawnTube.Constructor(Vector3(4032.233f, 5975.974f, 31.88953f), Vector3(0, 0, 0)), owning_building_guid = 45) + LocalObject(2221, SpawnTube.Constructor(Vector3(4032.233f, 5983.262f, 31.88953f), Vector3(0, 0, 0)), owning_building_guid = 45) + LocalObject(1564, ProximityTerminal.Constructor(medical_terminal, Vector3(4023.059f, 5974.901f, 44.38653f)), owning_building_guid = 45) + LocalObject(1565, ProximityTerminal.Constructor(medical_terminal, Vector3(4060.444f, 5985.62f, 24.38953f)), owning_building_guid = 45) + LocalObject(1812, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3958.704f, 5987.661f, 47.48453f)), owning_building_guid = 45) + LocalObject(1813, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(1815, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3978.98f, 6003.833f, 49.83953f)), owning_building_guid = 45) + LocalObject(1816, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(1818, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4029.379f, 5947.474f, 54.73653f)), owning_building_guid = 45) + LocalObject(1819, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(1821, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4045.534f, 5930.628f, 47.49753f)), owning_building_guid = 45) + LocalObject(1822, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(1824, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4081.987f, 5969.855f, 49.94153f)), owning_building_guid = 45) + LocalObject(1825, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(1827, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4088.28f, 5986.102f, 47.49753f)), owning_building_guid = 45) + LocalObject(1828, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(2119, ProximityTerminal.Constructor(repair_silo, Vector3(4020.309f, 6053.637f, 39.01803f)), owning_building_guid = 45) + LocalObject(2120, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 45) + LocalObject(2123, ProximityTerminal.Constructor(repair_silo, Vector3(4078.637f, 5919.208f, 39.03953f)), owning_building_guid = 45) + LocalObject(2124, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 45) + LocalObject(1486, FacilityTurret.Constructor(manned_turret, Vector3(3935.906f, 6110.855f, 47.78853f)), owning_building_guid = 45) + TurretToWeapon(1486, 5053) + LocalObject(1487, FacilityTurret.Constructor(manned_turret, Vector3(3941.413f, 5912.665f, 47.78853f)), owning_building_guid = 45) + TurretToWeapon(1487, 5054) + LocalObject(1488, FacilityTurret.Constructor(manned_turret, Vector3(4025.601f, 6110.855f, 47.78853f)), owning_building_guid = 45) + TurretToWeapon(1488, 5055) + LocalObject(1489, FacilityTurret.Constructor(manned_turret, Vector3(4106.154f, 5912.657f, 47.78853f)), owning_building_guid = 45) + TurretToWeapon(1489, 5056) + LocalObject(1490, FacilityTurret.Constructor(manned_turret, Vector3(4106.154f, 6050.398f, 47.78853f)), owning_building_guid = 45) + TurretToWeapon(1490, 5057) + LocalObject(1491, FacilityTurret.Constructor(manned_turret, Vector3(4113.881f, 5977.423f, 47.78853f)), owning_building_guid = 45) + TurretToWeapon(1491, 5058) + } + + Building14() + + def Building14(): Unit = { // Name: Mulac Type: tech_plant GUID: 48, MapID: 14 + LocalBuilding(48, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5668f, 2824f, 36.97623f)))) + LocalObject(192, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 48) + LocalObject(496, Door.Constructor(Vector3(5569.457f, 2867.466f, 38.59723f)), owning_building_guid = 48) + LocalObject(498, Door.Constructor(Vector3(5576.697f, 2822.581f, 38.62723f)), owning_building_guid = 48) + LocalObject(499, Door.Constructor(Vector3(5577.332f, 2840.762f, 46.59023f)), owning_building_guid = 48) + LocalObject(500, Door.Constructor(Vector3(5600.466f, 2897.862f, 38.51823f)), owning_building_guid = 48) + LocalObject(501, Door.Constructor(Vector3(5618.646f, 2897.227f, 46.48123f)), owning_building_guid = 48) + LocalObject(502, Door.Constructor(Vector3(5627.989f, 2807.943f, 53.59723f)), owning_building_guid = 48) + LocalObject(503, Door.Constructor(Vector3(5644.219f, 2814.227f, 53.59723f)), owning_building_guid = 48) + LocalObject(504, Door.Constructor(Vector3(5650.166f, 2745.555f, 46.48123f)), owning_building_guid = 48) + LocalObject(505, Door.Constructor(Vector3(5668.347f, 2744.92f, 38.51823f)), owning_building_guid = 48) + LocalObject(506, Door.Constructor(Vector3(5674.165f, 2895.288f, 38.51823f)), owning_building_guid = 48) + LocalObject(507, Door.Constructor(Vector3(5692.346f, 2894.653f, 46.48123f)), owning_building_guid = 48) + LocalObject(508, Door.Constructor(Vector3(5697.755f, 2780.183f, 46.48123f)), owning_building_guid = 48) + LocalObject(509, Door.Constructor(Vector3(5698.39f, 2798.365f, 38.51823f)), owning_building_guid = 48) + LocalObject(538, Door.Constructor(Vector3(5709.653f, 2870.575f, 40.71323f)), owning_building_guid = 48) + LocalObject(541, Door.Constructor(Vector3(5653.685f, 2872.529f, 20.71323f)), owning_building_guid = 48) + LocalObject(741, Door.Constructor(Vector3(5576.614f, 2843.201f, 31.09723f)), owning_building_guid = 48) + LocalObject(742, Door.Constructor(Vector3(5592.046f, 2826.652f, 31.09723f)), owning_building_guid = 48) + LocalObject(743, Door.Constructor(Vector3(5602.275f, 2890.334f, 31.09723f)), owning_building_guid = 48) + LocalObject(744, Door.Constructor(Vector3(5616.59f, 2841.805f, 31.09723f)), owning_building_guid = 48) + LocalObject(745, Door.Constructor(Vector3(5619.331f, 2805.687f, 23.59723f)), owning_building_guid = 48) + LocalObject(746, Door.Constructor(Vector3(5619.331f, 2805.687f, 31.09723f)), owning_building_guid = 48) + LocalObject(747, Door.Constructor(Vector3(5622.91f, 2793.555f, 23.59723f)), owning_building_guid = 48) + LocalObject(748, Door.Constructor(Vector3(5625.144f, 2857.516f, 28.59723f)), owning_building_guid = 48) + LocalObject(749, Door.Constructor(Vector3(5626.26f, 2889.497f, 28.59723f)), owning_building_guid = 48) + LocalObject(750, Door.Constructor(Vector3(5628.164f, 2829.394f, 33.59723f)), owning_building_guid = 48) + LocalObject(751, Door.Constructor(Vector3(5628.164f, 2829.394f, 53.59723f)), owning_building_guid = 48) + LocalObject(752, Door.Constructor(Vector3(5632.022f, 2825.256f, 23.59723f)), owning_building_guid = 48) + LocalObject(753, Door.Constructor(Vector3(5636.02f, 2825.117f, 43.59723f)), owning_building_guid = 48) + LocalObject(754, Door.Constructor(Vector3(5638.9f, 2792.997f, 31.09723f)), owning_building_guid = 48) + LocalObject(755, Door.Constructor(Vector3(5640.017f, 2824.977f, 53.59723f)), owning_building_guid = 48) + LocalObject(756, Door.Constructor(Vector3(5643.316f, 2804.85f, 31.09723f)), owning_building_guid = 48) + LocalObject(757, Door.Constructor(Vector3(5644.154f, 2828.835f, 33.59723f)), owning_building_guid = 48) + LocalObject(758, Door.Constructor(Vector3(5649.129f, 2856.678f, 28.59723f)), owning_building_guid = 48) + LocalObject(759, Door.Constructor(Vector3(5651.033f, 2796.575f, 23.59723f)), owning_building_guid = 48) + LocalObject(792, Door.Constructor(Vector3(5620.965f, 2785.405f, 39.35623f)), owning_building_guid = 48) + LocalObject(2427, Door.Constructor(Vector3(5625.316f, 2812.81f, 31.43023f)), owning_building_guid = 48) + LocalObject(2428, Door.Constructor(Vector3(5632.605f, 2812.555f, 31.43023f)), owning_building_guid = 48) + LocalObject(2429, Door.Constructor(Vector3(5639.89f, 2812.301f, 31.43023f)), owning_building_guid = 48) + LocalObject(832, IFFLock.Constructor(Vector3(5618.119f, 2782.358f, 38.55623f), Vector3(0, 0, 272)), owning_building_guid = 48, door_guid = 792) + LocalObject(836, IFFLock.Constructor(Vector3(5711.819f, 2865.24f, 38.66423f), Vector3(0, 0, 92)), owning_building_guid = 48, door_guid = 538) + LocalObject(1023, IFFLock.Constructor(Vector3(5567.44f, 2868.351f, 38.52823f), Vector3(0, 0, 2)), owning_building_guid = 48, door_guid = 496) + LocalObject(1024, IFFLock.Constructor(Vector3(5618.467f, 2804.145f, 30.91223f), Vector3(0, 0, 272)), owning_building_guid = 48, door_guid = 746) + LocalObject(1025, IFFLock.Constructor(Vector3(5621.372f, 2794.549f, 23.41223f), Vector3(0, 0, 2)), owning_building_guid = 48, door_guid = 747) + LocalObject(1026, IFFLock.Constructor(Vector3(5627.119f, 2805.92f, 53.52222f), Vector3(0, 0, 272)), owning_building_guid = 48, door_guid = 502) + LocalObject(1027, IFFLock.Constructor(Vector3(5629.158f, 2830.932f, 53.41223f), Vector3(0, 0, 92)), owning_building_guid = 48, door_guid = 751) + LocalObject(1028, IFFLock.Constructor(Vector3(5644.181f, 2806.393f, 30.91223f), Vector3(0, 0, 92)), owning_building_guid = 48, door_guid = 756) + LocalObject(1029, IFFLock.Constructor(Vector3(5645.098f, 2816.24f, 53.52222f), Vector3(0, 0, 92)), owning_building_guid = 48, door_guid = 503) + LocalObject(1030, IFFLock.Constructor(Vector3(5650.035f, 2795.037f, 23.41223f), Vector3(0, 0, 272)), owning_building_guid = 48, door_guid = 759) + LocalObject(1347, Locker.Constructor(Vector3(5621.226f, 2798.594f, 29.83723f)), owning_building_guid = 48) + LocalObject(1348, Locker.Constructor(Vector3(5621.266f, 2799.742f, 29.83723f)), owning_building_guid = 48) + LocalObject(1349, Locker.Constructor(Vector3(5621.306f, 2800.888f, 29.83723f)), owning_building_guid = 48) + LocalObject(1350, Locker.Constructor(Vector3(5621.347f, 2802.052f, 29.83723f)), owning_building_guid = 48) + LocalObject(1351, Locker.Constructor(Vector3(5640.55f, 2778.202f, 22.07623f)), owning_building_guid = 48) + LocalObject(1352, Locker.Constructor(Vector3(5640.597f, 2779.538f, 22.07623f)), owning_building_guid = 48) + LocalObject(1353, Locker.Constructor(Vector3(5640.643f, 2780.874f, 22.07623f)), owning_building_guid = 48) + LocalObject(1354, Locker.Constructor(Vector3(5640.689f, 2782.197f, 22.07623f)), owning_building_guid = 48) + LocalObject(1355, Locker.Constructor(Vector3(5640.848f, 2786.734f, 22.07623f)), owning_building_guid = 48) + LocalObject(1356, Locker.Constructor(Vector3(5640.895f, 2788.07f, 22.07623f)), owning_building_guid = 48) + LocalObject(1357, Locker.Constructor(Vector3(5640.941f, 2789.405f, 22.07623f)), owning_building_guid = 48) + LocalObject(1358, Locker.Constructor(Vector3(5640.987f, 2790.729f, 22.07623f)), owning_building_guid = 48) + LocalObject(146, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 48) + LocalObject(1552, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5663.102f, 2803.07f, 49.55423f), Vector3(0, 0, 92)), owning_building_guid = 48, terminal_guid = 146) + LocalObject(147, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 48) + LocalObject(1553, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5663.835f, 2824.075f, 49.55423f), Vector3(0, 0, 92)), owning_building_guid = 48, terminal_guid = 147) + LocalObject(1688, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(1689, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(1690, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(1691, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(2344, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(2345, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(2346, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(2347, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(2348, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(2349, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(2350, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(2514, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 48) + LocalObject(1551, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5640.034f, 2873.061f, 14.51323f), Vector3(0, 0, 92)), owning_building_guid = 48, terminal_guid = 2514) + LocalObject(2176, ResourceSilo.Constructor, owning_building_guid = 48) + LocalObject(2247, SpawnTube.Constructor(Vector3(5624.282f, 2813.286f, 29.57623f), Vector3(0, 0, 92)), owning_building_guid = 48) + LocalObject(2248, SpawnTube.Constructor(Vector3(5631.569f, 2813.032f, 29.57623f), Vector3(0, 0, 92)), owning_building_guid = 48) + LocalObject(2249, SpawnTube.Constructor(Vector3(5638.853f, 2812.777f, 29.57623f), Vector3(0, 0, 92)), owning_building_guid = 48) + LocalObject(1571, ProximityTerminal.Constructor(medical_terminal, Vector3(5630.817f, 2822.238f, 42.07323f)), owning_building_guid = 48) + LocalObject(1572, ProximityTerminal.Constructor(medical_terminal, Vector3(5640.225f, 2784.501f, 22.07623f)), owning_building_guid = 48) + LocalObject(1857, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5585.787f, 2801.321f, 45.18423f)), owning_building_guid = 48) + LocalObject(1858, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(1860, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5603.186f, 2816.879f, 52.42323f)), owning_building_guid = 48) + LocalObject(1861, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(1863, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5623.717f, 2763.521f, 47.62823f)), owning_building_guid = 48) + LocalObject(1864, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(1866, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5639.735f, 2756.666f, 45.18423f)), owning_building_guid = 48) + LocalObject(1867, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(1869, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5645.815f, 2886.108f, 45.17123f)), owning_building_guid = 48) + LocalObject(1870, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(1872, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5661.27f, 2865.28f, 47.52623f)), owning_building_guid = 48) + LocalObject(1873, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(2151, ProximityTerminal.Constructor(repair_silo, Vector3(5573.218f, 2768.637f, 36.72623f)), owning_building_guid = 48) + LocalObject(2152, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 48) + LocalObject(2155, ProximityTerminal.Constructor(repair_silo, Vector3(5709.601f, 2822.239f, 36.70473f)), owning_building_guid = 48) + LocalObject(2156, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 48) + LocalObject(1522, FacilityTurret.Constructor(manned_turret, Vector3(5565.711f, 2741.365f, 45.47523f)), owning_building_guid = 48) + TurretToWeapon(1522, 5059) + LocalObject(1523, FacilityTurret.Constructor(manned_turret, Vector3(5571.468f, 2906.006f, 45.47523f)), owning_building_guid = 48) + TurretToWeapon(1523, 5060) + LocalObject(1525, FacilityTurret.Constructor(manned_turret, Vector3(5630.167f, 2731.383f, 45.47523f)), owning_building_guid = 48) + TurretToWeapon(1525, 5061) + LocalObject(1526, FacilityTurret.Constructor(manned_turret, Vector3(5703.368f, 2736.558f, 45.47523f)), owning_building_guid = 48) + TurretToWeapon(1526, 5062) + LocalObject(1527, FacilityTurret.Constructor(manned_turret, Vector3(5766.599f, 2814.952f, 45.47523f)), owning_building_guid = 48) + TurretToWeapon(1527, 5063) + LocalObject(1528, FacilityTurret.Constructor(manned_turret, Vector3(5769.729f, 2904.593f, 45.47523f)), owning_building_guid = 48) + TurretToWeapon(1528, 5064) + } + + Building15() + + def Building15(): Unit = { // Name: S_Ceryshen_Warpgate_Tower Type: tower_a GUID: 51, MapID: 15 + LocalBuilding(51, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1816f, 4282f, 45.38713f)))) + LocalObject(2259, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 51) + LocalObject(262, Door.Constructor(Vector3(1828f, 4274f, 46.90813f)), owning_building_guid = 51) + LocalObject(263, Door.Constructor(Vector3(1828f, 4274f, 66.90713f)), owning_building_guid = 51) + LocalObject(264, Door.Constructor(Vector3(1828f, 4290f, 46.90813f)), owning_building_guid = 51) + LocalObject(265, Door.Constructor(Vector3(1828f, 4290f, 66.90713f)), owning_building_guid = 51) + LocalObject(2358, Door.Constructor(Vector3(1827.146f, 4270.794f, 36.72313f)), owning_building_guid = 51) + LocalObject(2359, Door.Constructor(Vector3(1827.146f, 4287.204f, 36.72313f)), owning_building_guid = 51) + LocalObject(837, IFFLock.Constructor(Vector3(1825.957f, 4290.811f, 46.84813f), Vector3(0, 0, 0)), owning_building_guid = 51, door_guid = 264) + LocalObject(838, IFFLock.Constructor(Vector3(1825.957f, 4290.811f, 66.84813f), Vector3(0, 0, 0)), owning_building_guid = 51, door_guid = 265) + LocalObject(839, IFFLock.Constructor(Vector3(1830.047f, 4273.189f, 46.84813f), Vector3(0, 0, 180)), owning_building_guid = 51, door_guid = 262) + LocalObject(840, IFFLock.Constructor(Vector3(1830.047f, 4273.189f, 66.84813f), Vector3(0, 0, 180)), owning_building_guid = 51, door_guid = 263) + LocalObject(1053, Locker.Constructor(Vector3(1831.716f, 4266.963f, 35.38113f)), owning_building_guid = 51) + LocalObject(1054, Locker.Constructor(Vector3(1831.751f, 4288.835f, 35.38113f)), owning_building_guid = 51) + LocalObject(1055, Locker.Constructor(Vector3(1833.053f, 4266.963f, 35.38113f)), owning_building_guid = 51) + LocalObject(1056, Locker.Constructor(Vector3(1833.088f, 4288.835f, 35.38113f)), owning_building_guid = 51) + LocalObject(1057, Locker.Constructor(Vector3(1835.741f, 4266.963f, 35.38113f)), owning_building_guid = 51) + LocalObject(1058, Locker.Constructor(Vector3(1835.741f, 4288.835f, 35.38113f)), owning_building_guid = 51) + LocalObject(1059, Locker.Constructor(Vector3(1837.143f, 4266.963f, 35.38113f)), owning_building_guid = 51) + LocalObject(1060, Locker.Constructor(Vector3(1837.143f, 4288.835f, 35.38113f)), owning_building_guid = 51) + LocalObject(1574, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(1575, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(1576, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(2178, SpawnTube.Constructor(respawn_tube_tower, Vector3(1826.706f, 4269.742f, 34.86913f), Vector3(0, 0, 0)), owning_building_guid = 51) + LocalObject(2179, SpawnTube.Constructor(respawn_tube_tower, Vector3(1826.706f, 4286.152f, 34.86913f), Vector3(0, 0, 0)), owning_building_guid = 51) + LocalObject(1439, FacilityTurret.Constructor(manned_turret, Vector3(1803.32f, 4269.295f, 64.32912f)), owning_building_guid = 51) + TurretToWeapon(1439, 5065) + LocalObject(1442, FacilityTurret.Constructor(manned_turret, Vector3(1838.647f, 4294.707f, 64.32912f)), owning_building_guid = 51) + TurretToWeapon(1442, 5066) + } + + Building17() + + def Building17(): Unit = { // Name: NE_Ceryshen_Warpgate_Tower Type: tower_a GUID: 52, MapID: 17 + LocalBuilding(52, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2196f, 5162f, 30.38423f)))) + LocalObject(2261, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 52) + LocalObject(285, Door.Constructor(Vector3(2208f, 5154f, 31.90523f)), owning_building_guid = 52) + LocalObject(286, Door.Constructor(Vector3(2208f, 5154f, 51.90423f)), owning_building_guid = 52) + LocalObject(287, Door.Constructor(Vector3(2208f, 5170f, 31.90523f)), owning_building_guid = 52) + LocalObject(288, Door.Constructor(Vector3(2208f, 5170f, 51.90423f)), owning_building_guid = 52) + LocalObject(2365, Door.Constructor(Vector3(2207.146f, 5150.794f, 21.72023f)), owning_building_guid = 52) + LocalObject(2366, Door.Constructor(Vector3(2207.146f, 5167.204f, 21.72023f)), owning_building_guid = 52) + LocalObject(858, IFFLock.Constructor(Vector3(2205.957f, 5170.811f, 31.84523f), Vector3(0, 0, 0)), owning_building_guid = 52, door_guid = 287) + LocalObject(859, IFFLock.Constructor(Vector3(2205.957f, 5170.811f, 51.84523f), Vector3(0, 0, 0)), owning_building_guid = 52, door_guid = 288) + LocalObject(860, IFFLock.Constructor(Vector3(2210.047f, 5153.189f, 31.84523f), Vector3(0, 0, 180)), owning_building_guid = 52, door_guid = 285) + LocalObject(861, IFFLock.Constructor(Vector3(2210.047f, 5153.189f, 51.84523f), Vector3(0, 0, 180)), owning_building_guid = 52, door_guid = 286) + LocalObject(1081, Locker.Constructor(Vector3(2211.716f, 5146.963f, 20.37823f)), owning_building_guid = 52) + LocalObject(1082, Locker.Constructor(Vector3(2211.751f, 5168.835f, 20.37823f)), owning_building_guid = 52) + LocalObject(1083, Locker.Constructor(Vector3(2213.053f, 5146.963f, 20.37823f)), owning_building_guid = 52) + LocalObject(1084, Locker.Constructor(Vector3(2213.088f, 5168.835f, 20.37823f)), owning_building_guid = 52) + LocalObject(1085, Locker.Constructor(Vector3(2215.741f, 5146.963f, 20.37823f)), owning_building_guid = 52) + LocalObject(1086, Locker.Constructor(Vector3(2215.741f, 5168.835f, 20.37823f)), owning_building_guid = 52) + LocalObject(1087, Locker.Constructor(Vector3(2217.143f, 5146.963f, 20.37823f)), owning_building_guid = 52) + LocalObject(1088, Locker.Constructor(Vector3(2217.143f, 5168.835f, 20.37823f)), owning_building_guid = 52) + LocalObject(1587, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1588, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1589, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(2185, SpawnTube.Constructor(respawn_tube_tower, Vector3(2206.706f, 5149.742f, 19.86623f), Vector3(0, 0, 0)), owning_building_guid = 52) + LocalObject(2186, SpawnTube.Constructor(respawn_tube_tower, Vector3(2206.706f, 5166.152f, 19.86623f), Vector3(0, 0, 0)), owning_building_guid = 52) + LocalObject(1447, FacilityTurret.Constructor(manned_turret, Vector3(2183.32f, 5149.295f, 49.32623f)), owning_building_guid = 52) + TurretToWeapon(1447, 5067) + LocalObject(1448, FacilityTurret.Constructor(manned_turret, Vector3(2218.647f, 5174.707f, 49.32623f)), owning_building_guid = 52) + TurretToWeapon(1448, 5068) + } + + Building28() + + def Building28(): Unit = { // Name: W_Oshur_Warpgate_Tower Type: tower_a GUID: 53, MapID: 28 + LocalBuilding(53, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2506f, 2050f, 30.77677f)))) + LocalObject(2262, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 53) + LocalObject(300, Door.Constructor(Vector3(2518f, 2042f, 32.29778f)), owning_building_guid = 53) + LocalObject(301, Door.Constructor(Vector3(2518f, 2042f, 52.29678f)), owning_building_guid = 53) + LocalObject(302, Door.Constructor(Vector3(2518f, 2058f, 32.29778f)), owning_building_guid = 53) + LocalObject(303, Door.Constructor(Vector3(2518f, 2058f, 52.29678f)), owning_building_guid = 53) + LocalObject(2370, Door.Constructor(Vector3(2517.146f, 2038.794f, 22.11277f)), owning_building_guid = 53) + LocalObject(2371, Door.Constructor(Vector3(2517.146f, 2055.204f, 22.11277f)), owning_building_guid = 53) + LocalObject(870, IFFLock.Constructor(Vector3(2515.957f, 2058.811f, 32.23777f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 302) + LocalObject(871, IFFLock.Constructor(Vector3(2515.957f, 2058.811f, 52.23777f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 303) + LocalObject(872, IFFLock.Constructor(Vector3(2520.047f, 2041.189f, 32.23777f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 300) + LocalObject(873, IFFLock.Constructor(Vector3(2520.047f, 2041.189f, 52.23777f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 301) + LocalObject(1097, Locker.Constructor(Vector3(2521.716f, 2034.963f, 20.77077f)), owning_building_guid = 53) + LocalObject(1098, Locker.Constructor(Vector3(2521.751f, 2056.835f, 20.77077f)), owning_building_guid = 53) + LocalObject(1099, Locker.Constructor(Vector3(2523.053f, 2034.963f, 20.77077f)), owning_building_guid = 53) + LocalObject(1100, Locker.Constructor(Vector3(2523.088f, 2056.835f, 20.77077f)), owning_building_guid = 53) + LocalObject(1102, Locker.Constructor(Vector3(2525.741f, 2034.963f, 20.77077f)), owning_building_guid = 53) + LocalObject(1103, Locker.Constructor(Vector3(2525.741f, 2056.835f, 20.77077f)), owning_building_guid = 53) + LocalObject(1105, Locker.Constructor(Vector3(2527.143f, 2034.963f, 20.77077f)), owning_building_guid = 53) + LocalObject(1106, Locker.Constructor(Vector3(2527.143f, 2056.835f, 20.77077f)), owning_building_guid = 53) + LocalObject(1594, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1595, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1596, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(2190, SpawnTube.Constructor(respawn_tube_tower, Vector3(2516.706f, 2037.742f, 20.25877f), Vector3(0, 0, 0)), owning_building_guid = 53) + LocalObject(2191, SpawnTube.Constructor(respawn_tube_tower, Vector3(2516.706f, 2054.152f, 20.25877f), Vector3(0, 0, 0)), owning_building_guid = 53) + LocalObject(1452, FacilityTurret.Constructor(manned_turret, Vector3(2493.32f, 2037.295f, 49.71877f)), owning_building_guid = 53) + TurretToWeapon(1452, 5069) + LocalObject(1453, FacilityTurret.Constructor(manned_turret, Vector3(2528.647f, 2062.707f, 49.71877f)), owning_building_guid = 53) + TurretToWeapon(1453, 5070) + } + + Building49() + + def Building49(): Unit = { // Name: Ixtab_tower Type: tower_a GUID: 54, MapID: 49 + LocalBuilding(54, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3652f, 3042f, 38.52847f)))) + LocalObject(2269, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) + LocalObject(385, Door.Constructor(Vector3(3664f, 3034f, 40.04947f)), owning_building_guid = 54) + LocalObject(386, Door.Constructor(Vector3(3664f, 3034f, 60.04847f)), owning_building_guid = 54) + LocalObject(387, Door.Constructor(Vector3(3664f, 3050f, 40.04947f)), owning_building_guid = 54) + LocalObject(388, Door.Constructor(Vector3(3664f, 3050f, 60.04847f)), owning_building_guid = 54) + LocalObject(2393, Door.Constructor(Vector3(3663.146f, 3030.794f, 29.86447f)), owning_building_guid = 54) + LocalObject(2394, Door.Constructor(Vector3(3663.146f, 3047.204f, 29.86447f)), owning_building_guid = 54) + LocalObject(934, IFFLock.Constructor(Vector3(3661.957f, 3050.811f, 39.98947f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 387) + LocalObject(935, IFFLock.Constructor(Vector3(3661.957f, 3050.811f, 59.98947f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 388) + LocalObject(936, IFFLock.Constructor(Vector3(3666.047f, 3033.189f, 39.98947f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 385) + LocalObject(937, IFFLock.Constructor(Vector3(3666.047f, 3033.189f, 59.98947f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 386) + LocalObject(1202, Locker.Constructor(Vector3(3667.716f, 3026.963f, 28.52247f)), owning_building_guid = 54) + LocalObject(1203, Locker.Constructor(Vector3(3667.751f, 3048.835f, 28.52247f)), owning_building_guid = 54) + LocalObject(1204, Locker.Constructor(Vector3(3669.053f, 3026.963f, 28.52247f)), owning_building_guid = 54) + LocalObject(1205, Locker.Constructor(Vector3(3669.088f, 3048.835f, 28.52247f)), owning_building_guid = 54) + LocalObject(1206, Locker.Constructor(Vector3(3671.741f, 3026.963f, 28.52247f)), owning_building_guid = 54) + LocalObject(1207, Locker.Constructor(Vector3(3671.741f, 3048.835f, 28.52247f)), owning_building_guid = 54) + LocalObject(1208, Locker.Constructor(Vector3(3673.143f, 3026.963f, 28.52247f)), owning_building_guid = 54) + LocalObject(1209, Locker.Constructor(Vector3(3673.143f, 3048.835f, 28.52247f)), owning_building_guid = 54) + LocalObject(1632, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1633, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1634, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(2213, SpawnTube.Constructor(respawn_tube_tower, Vector3(3662.706f, 3029.742f, 28.01047f), Vector3(0, 0, 0)), owning_building_guid = 54) + LocalObject(2214, SpawnTube.Constructor(respawn_tube_tower, Vector3(3662.706f, 3046.152f, 28.01047f), Vector3(0, 0, 0)), owning_building_guid = 54) + LocalObject(1480, FacilityTurret.Constructor(manned_turret, Vector3(3639.32f, 3029.295f, 57.47047f)), owning_building_guid = 54) + TurretToWeapon(1480, 5071) + LocalObject(1481, FacilityTurret.Constructor(manned_turret, Vector3(3674.647f, 3054.707f, 57.47047f)), owning_building_guid = 54) + TurretToWeapon(1481, 5072) + } + + Building32() + + def Building32(): Unit = { // Name: S_Acan_Tower Type: tower_a GUID: 55, MapID: 32 + LocalBuilding(55, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3834f, 4050f, 25.81256f)))) + LocalObject(2271, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) + LocalObject(394, Door.Constructor(Vector3(3846f, 4042f, 27.33356f)), owning_building_guid = 55) + LocalObject(395, Door.Constructor(Vector3(3846f, 4042f, 47.33256f)), owning_building_guid = 55) + LocalObject(396, Door.Constructor(Vector3(3846f, 4058f, 27.33356f)), owning_building_guid = 55) + LocalObject(397, Door.Constructor(Vector3(3846f, 4058f, 47.33256f)), owning_building_guid = 55) + LocalObject(2397, Door.Constructor(Vector3(3845.146f, 4038.794f, 17.14856f)), owning_building_guid = 55) + LocalObject(2398, Door.Constructor(Vector3(3845.146f, 4055.204f, 17.14856f)), owning_building_guid = 55) + LocalObject(942, IFFLock.Constructor(Vector3(3843.957f, 4058.811f, 27.27356f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 396) + LocalObject(943, IFFLock.Constructor(Vector3(3843.957f, 4058.811f, 47.27356f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 397) + LocalObject(944, IFFLock.Constructor(Vector3(3848.047f, 4041.189f, 27.27356f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 394) + LocalObject(945, IFFLock.Constructor(Vector3(3848.047f, 4041.189f, 47.27356f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 395) + LocalObject(1218, Locker.Constructor(Vector3(3849.716f, 4034.963f, 15.80656f)), owning_building_guid = 55) + LocalObject(1219, Locker.Constructor(Vector3(3849.751f, 4056.835f, 15.80656f)), owning_building_guid = 55) + LocalObject(1220, Locker.Constructor(Vector3(3851.053f, 4034.963f, 15.80656f)), owning_building_guid = 55) + LocalObject(1221, Locker.Constructor(Vector3(3851.088f, 4056.835f, 15.80656f)), owning_building_guid = 55) + LocalObject(1222, Locker.Constructor(Vector3(3853.741f, 4034.963f, 15.80656f)), owning_building_guid = 55) + LocalObject(1223, Locker.Constructor(Vector3(3853.741f, 4056.835f, 15.80656f)), owning_building_guid = 55) + LocalObject(1224, Locker.Constructor(Vector3(3855.143f, 4034.963f, 15.80656f)), owning_building_guid = 55) + LocalObject(1225, Locker.Constructor(Vector3(3855.143f, 4056.835f, 15.80656f)), owning_building_guid = 55) + LocalObject(1638, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1639, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1640, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(2217, SpawnTube.Constructor(respawn_tube_tower, Vector3(3844.706f, 4037.742f, 15.29456f), Vector3(0, 0, 0)), owning_building_guid = 55) + LocalObject(2218, SpawnTube.Constructor(respawn_tube_tower, Vector3(3844.706f, 4054.152f, 15.29456f), Vector3(0, 0, 0)), owning_building_guid = 55) + LocalObject(1484, FacilityTurret.Constructor(manned_turret, Vector3(3821.32f, 4037.295f, 44.75455f)), owning_building_guid = 55) + TurretToWeapon(1484, 5073) + LocalObject(1485, FacilityTurret.Constructor(manned_turret, Vector3(3856.647f, 4062.707f, 44.75455f)), owning_building_guid = 55) + TurretToWeapon(1485, 5074) + } + + Building50() + + def Building50(): Unit = { // Name: WG_Hossin_to_VSSanc_Tower Type: tower_a GUID: 56, MapID: 50 + LocalBuilding(56, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5238f, 1902f, 40.67507f)))) + LocalObject(2277, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) + LocalObject(463, Door.Constructor(Vector3(5250f, 1894f, 42.19607f)), owning_building_guid = 56) + LocalObject(464, Door.Constructor(Vector3(5250f, 1894f, 62.19507f)), owning_building_guid = 56) + LocalObject(465, Door.Constructor(Vector3(5250f, 1910f, 42.19607f)), owning_building_guid = 56) + LocalObject(466, Door.Constructor(Vector3(5250f, 1910f, 62.19507f)), owning_building_guid = 56) + LocalObject(2418, Door.Constructor(Vector3(5249.146f, 1890.794f, 32.01107f)), owning_building_guid = 56) + LocalObject(2419, Door.Constructor(Vector3(5249.146f, 1907.204f, 32.01107f)), owning_building_guid = 56) + LocalObject(997, IFFLock.Constructor(Vector3(5247.957f, 1910.811f, 42.13607f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 465) + LocalObject(998, IFFLock.Constructor(Vector3(5247.957f, 1910.811f, 62.13607f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 466) + LocalObject(999, IFFLock.Constructor(Vector3(5252.047f, 1893.189f, 42.13607f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 463) + LocalObject(1000, IFFLock.Constructor(Vector3(5252.047f, 1893.189f, 62.13607f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 464) + LocalObject(1311, Locker.Constructor(Vector3(5253.716f, 1886.963f, 30.66907f)), owning_building_guid = 56) + LocalObject(1312, Locker.Constructor(Vector3(5253.751f, 1908.835f, 30.66907f)), owning_building_guid = 56) + LocalObject(1313, Locker.Constructor(Vector3(5255.053f, 1886.963f, 30.66907f)), owning_building_guid = 56) + LocalObject(1314, Locker.Constructor(Vector3(5255.088f, 1908.835f, 30.66907f)), owning_building_guid = 56) + LocalObject(1315, Locker.Constructor(Vector3(5257.741f, 1886.963f, 30.66907f)), owning_building_guid = 56) + LocalObject(1316, Locker.Constructor(Vector3(5257.741f, 1908.835f, 30.66907f)), owning_building_guid = 56) + LocalObject(1317, Locker.Constructor(Vector3(5259.143f, 1886.963f, 30.66907f)), owning_building_guid = 56) + LocalObject(1318, Locker.Constructor(Vector3(5259.143f, 1908.835f, 30.66907f)), owning_building_guid = 56) + LocalObject(1671, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1672, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1673, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(2238, SpawnTube.Constructor(respawn_tube_tower, Vector3(5248.706f, 1889.742f, 30.15707f), Vector3(0, 0, 0)), owning_building_guid = 56) + LocalObject(2239, SpawnTube.Constructor(respawn_tube_tower, Vector3(5248.706f, 1906.152f, 30.15707f), Vector3(0, 0, 0)), owning_building_guid = 56) + LocalObject(1509, FacilityTurret.Constructor(manned_turret, Vector3(5225.32f, 1889.295f, 59.61707f)), owning_building_guid = 56) + TurretToWeapon(1509, 5075) + LocalObject(1510, FacilityTurret.Constructor(manned_turret, Vector3(5260.647f, 1914.707f, 59.61707f)), owning_building_guid = 56) + TurretToWeapon(1510, 5076) + } + + Building23() + + def Building23(): Unit = { // Name: N_Kisin_Tower Type: tower_a GUID: 57, MapID: 23 + LocalBuilding(57, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5332f, 4112f, 18.44539f)))) + LocalObject(2279, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) + LocalObject(474, Door.Constructor(Vector3(5344f, 4104f, 19.96639f)), owning_building_guid = 57) + LocalObject(475, Door.Constructor(Vector3(5344f, 4104f, 39.96539f)), owning_building_guid = 57) + LocalObject(476, Door.Constructor(Vector3(5344f, 4120f, 19.96639f)), owning_building_guid = 57) + LocalObject(477, Door.Constructor(Vector3(5344f, 4120f, 39.96539f)), owning_building_guid = 57) + LocalObject(2422, Door.Constructor(Vector3(5343.146f, 4100.794f, 9.781387f)), owning_building_guid = 57) + LocalObject(2423, Door.Constructor(Vector3(5343.146f, 4117.204f, 9.781387f)), owning_building_guid = 57) + LocalObject(1005, IFFLock.Constructor(Vector3(5341.957f, 4120.811f, 19.90639f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 476) + LocalObject(1006, IFFLock.Constructor(Vector3(5341.957f, 4120.811f, 39.90639f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 477) + LocalObject(1007, IFFLock.Constructor(Vector3(5346.047f, 4103.189f, 19.90639f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 474) + LocalObject(1008, IFFLock.Constructor(Vector3(5346.047f, 4103.189f, 39.90639f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 475) + LocalObject(1327, Locker.Constructor(Vector3(5347.716f, 4096.963f, 8.439387f)), owning_building_guid = 57) + LocalObject(1328, Locker.Constructor(Vector3(5347.751f, 4118.835f, 8.439387f)), owning_building_guid = 57) + LocalObject(1329, Locker.Constructor(Vector3(5349.053f, 4096.963f, 8.439387f)), owning_building_guid = 57) + LocalObject(1330, Locker.Constructor(Vector3(5349.088f, 4118.835f, 8.439387f)), owning_building_guid = 57) + LocalObject(1331, Locker.Constructor(Vector3(5351.741f, 4096.963f, 8.439387f)), owning_building_guid = 57) + LocalObject(1332, Locker.Constructor(Vector3(5351.741f, 4118.835f, 8.439387f)), owning_building_guid = 57) + LocalObject(1333, Locker.Constructor(Vector3(5353.143f, 4096.963f, 8.439387f)), owning_building_guid = 57) + LocalObject(1334, Locker.Constructor(Vector3(5353.143f, 4118.835f, 8.439387f)), owning_building_guid = 57) + LocalObject(1677, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1678, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1679, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(2242, SpawnTube.Constructor(respawn_tube_tower, Vector3(5342.706f, 4099.742f, 7.927387f), Vector3(0, 0, 0)), owning_building_guid = 57) + LocalObject(2243, SpawnTube.Constructor(respawn_tube_tower, Vector3(5342.706f, 4116.152f, 7.927387f), Vector3(0, 0, 0)), owning_building_guid = 57) + LocalObject(1513, FacilityTurret.Constructor(manned_turret, Vector3(5319.32f, 4099.295f, 37.38739f)), owning_building_guid = 57) + TurretToWeapon(1513, 5077) + LocalObject(1515, FacilityTurret.Constructor(manned_turret, Vector3(5354.647f, 4124.707f, 37.38739f)), owning_building_guid = 57) + TurretToWeapon(1515, 5078) + } + + Building52() + + def Building52(): Unit = { // Name: E_Naum_Tower Type: tower_a GUID: 58, MapID: 52 + LocalBuilding(58, 52, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6472f, 3562f, 46.96188f)))) + LocalObject(2281, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) + LocalObject(516, Door.Constructor(Vector3(6484f, 3554f, 48.48288f)), owning_building_guid = 58) + LocalObject(517, Door.Constructor(Vector3(6484f, 3554f, 68.48189f)), owning_building_guid = 58) + LocalObject(518, Door.Constructor(Vector3(6484f, 3570f, 48.48288f)), owning_building_guid = 58) + LocalObject(519, Door.Constructor(Vector3(6484f, 3570f, 68.48189f)), owning_building_guid = 58) + LocalObject(2432, Door.Constructor(Vector3(6483.146f, 3550.794f, 38.29788f)), owning_building_guid = 58) + LocalObject(2433, Door.Constructor(Vector3(6483.146f, 3567.204f, 38.29788f)), owning_building_guid = 58) + LocalObject(1037, IFFLock.Constructor(Vector3(6481.957f, 3570.811f, 48.42288f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 518) + LocalObject(1038, IFFLock.Constructor(Vector3(6481.957f, 3570.811f, 68.42288f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 519) + LocalObject(1039, IFFLock.Constructor(Vector3(6486.047f, 3553.189f, 48.42288f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 516) + LocalObject(1040, IFFLock.Constructor(Vector3(6486.047f, 3553.189f, 68.42288f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 517) + LocalObject(1367, Locker.Constructor(Vector3(6487.716f, 3546.963f, 36.95588f)), owning_building_guid = 58) + LocalObject(1368, Locker.Constructor(Vector3(6487.751f, 3568.835f, 36.95588f)), owning_building_guid = 58) + LocalObject(1369, Locker.Constructor(Vector3(6489.053f, 3546.963f, 36.95588f)), owning_building_guid = 58) + LocalObject(1370, Locker.Constructor(Vector3(6489.088f, 3568.835f, 36.95588f)), owning_building_guid = 58) + LocalObject(1371, Locker.Constructor(Vector3(6491.741f, 3546.963f, 36.95588f)), owning_building_guid = 58) + LocalObject(1372, Locker.Constructor(Vector3(6491.741f, 3568.835f, 36.95588f)), owning_building_guid = 58) + LocalObject(1373, Locker.Constructor(Vector3(6493.143f, 3546.963f, 36.95588f)), owning_building_guid = 58) + LocalObject(1374, Locker.Constructor(Vector3(6493.143f, 3568.835f, 36.95588f)), owning_building_guid = 58) + LocalObject(1695, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1696, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1697, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(2252, SpawnTube.Constructor(respawn_tube_tower, Vector3(6482.706f, 3549.742f, 36.44389f), Vector3(0, 0, 0)), owning_building_guid = 58) + LocalObject(2253, SpawnTube.Constructor(respawn_tube_tower, Vector3(6482.706f, 3566.152f, 36.44389f), Vector3(0, 0, 0)), owning_building_guid = 58) + LocalObject(1529, FacilityTurret.Constructor(manned_turret, Vector3(6459.32f, 3549.295f, 65.90388f)), owning_building_guid = 58) + TurretToWeapon(1529, 5079) + LocalObject(1530, FacilityTurret.Constructor(manned_turret, Vector3(6494.647f, 3574.707f, 65.90388f)), owning_building_guid = 58) + TurretToWeapon(1530, 5080) + } + + Building31() + + def Building31(): Unit = { // Name: SW_Ghanon_Tower Type: tower_b GUID: 59, MapID: 31 + LocalBuilding(59, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1994f, 3310f, 25.44633f)))) + LocalObject(2260, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) + LocalObject(279, Door.Constructor(Vector3(2006f, 3302f, 26.96633f)), owning_building_guid = 59) + LocalObject(280, Door.Constructor(Vector3(2006f, 3302f, 36.96633f)), owning_building_guid = 59) + LocalObject(281, Door.Constructor(Vector3(2006f, 3302f, 56.96633f)), owning_building_guid = 59) + LocalObject(282, Door.Constructor(Vector3(2006f, 3318f, 26.96633f)), owning_building_guid = 59) + LocalObject(283, Door.Constructor(Vector3(2006f, 3318f, 36.96633f)), owning_building_guid = 59) + LocalObject(284, Door.Constructor(Vector3(2006f, 3318f, 56.96633f)), owning_building_guid = 59) + LocalObject(2363, Door.Constructor(Vector3(2005.147f, 3298.794f, 16.78233f)), owning_building_guid = 59) + LocalObject(2364, Door.Constructor(Vector3(2005.147f, 3315.204f, 16.78233f)), owning_building_guid = 59) + LocalObject(852, IFFLock.Constructor(Vector3(2003.957f, 3318.811f, 26.90733f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 282) + LocalObject(853, IFFLock.Constructor(Vector3(2003.957f, 3318.811f, 36.90733f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 283) + LocalObject(854, IFFLock.Constructor(Vector3(2003.957f, 3318.811f, 56.90733f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 284) + LocalObject(855, IFFLock.Constructor(Vector3(2008.047f, 3301.189f, 26.90733f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 279) + LocalObject(856, IFFLock.Constructor(Vector3(2008.047f, 3301.189f, 36.90733f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 280) + LocalObject(857, IFFLock.Constructor(Vector3(2008.047f, 3301.189f, 56.90733f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 281) + LocalObject(1073, Locker.Constructor(Vector3(2009.716f, 3294.963f, 15.44033f)), owning_building_guid = 59) + LocalObject(1074, Locker.Constructor(Vector3(2009.751f, 3316.835f, 15.44033f)), owning_building_guid = 59) + LocalObject(1075, Locker.Constructor(Vector3(2011.053f, 3294.963f, 15.44033f)), owning_building_guid = 59) + LocalObject(1076, Locker.Constructor(Vector3(2011.088f, 3316.835f, 15.44033f)), owning_building_guid = 59) + LocalObject(1077, Locker.Constructor(Vector3(2013.741f, 3294.963f, 15.44033f)), owning_building_guid = 59) + LocalObject(1078, Locker.Constructor(Vector3(2013.741f, 3316.835f, 15.44033f)), owning_building_guid = 59) + LocalObject(1079, Locker.Constructor(Vector3(2015.143f, 3294.963f, 15.44033f)), owning_building_guid = 59) + LocalObject(1080, Locker.Constructor(Vector3(2015.143f, 3316.835f, 15.44033f)), owning_building_guid = 59) + LocalObject(1584, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1585, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1586, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(2183, SpawnTube.Constructor(respawn_tube_tower, Vector3(2004.706f, 3297.742f, 14.92833f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(2184, SpawnTube.Constructor(respawn_tube_tower, Vector3(2004.706f, 3314.152f, 14.92833f), Vector3(0, 0, 0)), owning_building_guid = 59) + } + + Building30() + + def Building30(): Unit = { // Name: SW_Ixtab_Tower Type: tower_b GUID: 60, MapID: 30 + LocalBuilding(60, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2950f, 2648f, 21.2714f)))) + LocalObject(2264, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) + LocalObject(313, Door.Constructor(Vector3(2962f, 2640f, 22.7914f)), owning_building_guid = 60) + LocalObject(314, Door.Constructor(Vector3(2962f, 2640f, 32.7914f)), owning_building_guid = 60) + LocalObject(315, Door.Constructor(Vector3(2962f, 2640f, 52.7914f)), owning_building_guid = 60) + LocalObject(316, Door.Constructor(Vector3(2962f, 2656f, 22.7914f)), owning_building_guid = 60) + LocalObject(317, Door.Constructor(Vector3(2962f, 2656f, 32.7914f)), owning_building_guid = 60) + LocalObject(318, Door.Constructor(Vector3(2962f, 2656f, 52.7914f)), owning_building_guid = 60) + LocalObject(2374, Door.Constructor(Vector3(2961.147f, 2636.794f, 12.6074f)), owning_building_guid = 60) + LocalObject(2375, Door.Constructor(Vector3(2961.147f, 2653.204f, 12.6074f)), owning_building_guid = 60) + LocalObject(878, IFFLock.Constructor(Vector3(2959.957f, 2656.811f, 22.7324f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 316) + LocalObject(879, IFFLock.Constructor(Vector3(2959.957f, 2656.811f, 32.7324f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 317) + LocalObject(880, IFFLock.Constructor(Vector3(2959.957f, 2656.811f, 52.7324f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 318) + LocalObject(881, IFFLock.Constructor(Vector3(2964.047f, 2639.189f, 22.7324f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 313) + LocalObject(882, IFFLock.Constructor(Vector3(2964.047f, 2639.189f, 32.7324f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 314) + LocalObject(883, IFFLock.Constructor(Vector3(2964.047f, 2639.189f, 52.7324f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 315) + LocalObject(1117, Locker.Constructor(Vector3(2965.716f, 2632.963f, 11.2654f)), owning_building_guid = 60) + LocalObject(1118, Locker.Constructor(Vector3(2965.751f, 2654.835f, 11.2654f)), owning_building_guid = 60) + LocalObject(1119, Locker.Constructor(Vector3(2967.053f, 2632.963f, 11.2654f)), owning_building_guid = 60) + LocalObject(1120, Locker.Constructor(Vector3(2967.088f, 2654.835f, 11.2654f)), owning_building_guid = 60) + LocalObject(1121, Locker.Constructor(Vector3(2969.741f, 2632.963f, 11.2654f)), owning_building_guid = 60) + LocalObject(1122, Locker.Constructor(Vector3(2969.741f, 2654.835f, 11.2654f)), owning_building_guid = 60) + LocalObject(1123, Locker.Constructor(Vector3(2971.143f, 2632.963f, 11.2654f)), owning_building_guid = 60) + LocalObject(1124, Locker.Constructor(Vector3(2971.143f, 2654.835f, 11.2654f)), owning_building_guid = 60) + LocalObject(1600, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1601, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1602, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(2194, SpawnTube.Constructor(respawn_tube_tower, Vector3(2960.706f, 2635.742f, 10.7534f), Vector3(0, 0, 0)), owning_building_guid = 60) + LocalObject(2195, SpawnTube.Constructor(respawn_tube_tower, Vector3(2960.706f, 2652.152f, 10.7534f), Vector3(0, 0, 0)), owning_building_guid = 60) + } + + Building16() + + def Building16(): Unit = { // Name: NW_Acan_Tower Type: tower_b GUID: 61, MapID: 16 + LocalBuilding(61, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3086f, 4562f, 22.34565f)))) + LocalObject(2265, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) + LocalObject(319, Door.Constructor(Vector3(3098f, 4554f, 23.86565f)), owning_building_guid = 61) + LocalObject(320, Door.Constructor(Vector3(3098f, 4554f, 33.86565f)), owning_building_guid = 61) + LocalObject(321, Door.Constructor(Vector3(3098f, 4554f, 53.86565f)), owning_building_guid = 61) + LocalObject(322, Door.Constructor(Vector3(3098f, 4570f, 23.86565f)), owning_building_guid = 61) + LocalObject(323, Door.Constructor(Vector3(3098f, 4570f, 33.86565f)), owning_building_guid = 61) + LocalObject(324, Door.Constructor(Vector3(3098f, 4570f, 53.86565f)), owning_building_guid = 61) + LocalObject(2376, Door.Constructor(Vector3(3097.147f, 4550.794f, 13.68165f)), owning_building_guid = 61) + LocalObject(2377, Door.Constructor(Vector3(3097.147f, 4567.204f, 13.68165f)), owning_building_guid = 61) + LocalObject(884, IFFLock.Constructor(Vector3(3095.957f, 4570.811f, 23.80665f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 322) + LocalObject(885, IFFLock.Constructor(Vector3(3095.957f, 4570.811f, 33.80666f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 323) + LocalObject(886, IFFLock.Constructor(Vector3(3095.957f, 4570.811f, 53.80666f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 324) + LocalObject(887, IFFLock.Constructor(Vector3(3100.047f, 4553.189f, 23.80665f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 319) + LocalObject(888, IFFLock.Constructor(Vector3(3100.047f, 4553.189f, 33.80666f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 320) + LocalObject(889, IFFLock.Constructor(Vector3(3100.047f, 4553.189f, 53.80666f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 321) + LocalObject(1125, Locker.Constructor(Vector3(3101.716f, 4546.963f, 12.33965f)), owning_building_guid = 61) + LocalObject(1126, Locker.Constructor(Vector3(3101.751f, 4568.835f, 12.33965f)), owning_building_guid = 61) + LocalObject(1127, Locker.Constructor(Vector3(3103.053f, 4546.963f, 12.33965f)), owning_building_guid = 61) + LocalObject(1128, Locker.Constructor(Vector3(3103.088f, 4568.835f, 12.33965f)), owning_building_guid = 61) + LocalObject(1129, Locker.Constructor(Vector3(3105.741f, 4546.963f, 12.33965f)), owning_building_guid = 61) + LocalObject(1130, Locker.Constructor(Vector3(3105.741f, 4568.835f, 12.33965f)), owning_building_guid = 61) + LocalObject(1131, Locker.Constructor(Vector3(3107.143f, 4546.963f, 12.33965f)), owning_building_guid = 61) + LocalObject(1132, Locker.Constructor(Vector3(3107.143f, 4568.835f, 12.33965f)), owning_building_guid = 61) + LocalObject(1603, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1604, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1605, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(2196, SpawnTube.Constructor(respawn_tube_tower, Vector3(3096.706f, 4549.742f, 11.82765f), Vector3(0, 0, 0)), owning_building_guid = 61) + LocalObject(2197, SpawnTube.Constructor(respawn_tube_tower, Vector3(3096.706f, 4566.152f, 11.82765f), Vector3(0, 0, 0)), owning_building_guid = 61) + } + + Building19() + + def Building19(): Unit = { // Name: N_Naum_Tower Type: tower_b GUID: 62, MapID: 19 + LocalBuilding(62, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3306f, 5924f, 24.897f)))) + LocalObject(2266, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 62) + LocalObject(338, Door.Constructor(Vector3(3318f, 5916f, 26.417f)), owning_building_guid = 62) + LocalObject(339, Door.Constructor(Vector3(3318f, 5916f, 36.417f)), owning_building_guid = 62) + LocalObject(340, Door.Constructor(Vector3(3318f, 5916f, 56.417f)), owning_building_guid = 62) + LocalObject(341, Door.Constructor(Vector3(3318f, 5932f, 26.417f)), owning_building_guid = 62) + LocalObject(342, Door.Constructor(Vector3(3318f, 5932f, 36.417f)), owning_building_guid = 62) + LocalObject(343, Door.Constructor(Vector3(3318f, 5932f, 56.417f)), owning_building_guid = 62) + LocalObject(2378, Door.Constructor(Vector3(3317.147f, 5912.794f, 16.233f)), owning_building_guid = 62) + LocalObject(2379, Door.Constructor(Vector3(3317.147f, 5929.204f, 16.233f)), owning_building_guid = 62) + LocalObject(895, IFFLock.Constructor(Vector3(3315.957f, 5932.811f, 26.358f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 341) + LocalObject(896, IFFLock.Constructor(Vector3(3315.957f, 5932.811f, 36.358f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 342) + LocalObject(897, IFFLock.Constructor(Vector3(3315.957f, 5932.811f, 56.358f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 343) + LocalObject(898, IFFLock.Constructor(Vector3(3320.047f, 5915.189f, 26.358f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 338) + LocalObject(899, IFFLock.Constructor(Vector3(3320.047f, 5915.189f, 36.358f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 339) + LocalObject(900, IFFLock.Constructor(Vector3(3320.047f, 5915.189f, 56.358f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 340) + LocalObject(1133, Locker.Constructor(Vector3(3321.716f, 5908.963f, 14.891f)), owning_building_guid = 62) + LocalObject(1134, Locker.Constructor(Vector3(3321.751f, 5930.835f, 14.891f)), owning_building_guid = 62) + LocalObject(1135, Locker.Constructor(Vector3(3323.053f, 5908.963f, 14.891f)), owning_building_guid = 62) + LocalObject(1136, Locker.Constructor(Vector3(3323.088f, 5930.835f, 14.891f)), owning_building_guid = 62) + LocalObject(1137, Locker.Constructor(Vector3(3325.741f, 5908.963f, 14.891f)), owning_building_guid = 62) + LocalObject(1138, Locker.Constructor(Vector3(3325.741f, 5930.835f, 14.891f)), owning_building_guid = 62) + LocalObject(1139, Locker.Constructor(Vector3(3327.143f, 5908.963f, 14.891f)), owning_building_guid = 62) + LocalObject(1140, Locker.Constructor(Vector3(3327.143f, 5930.835f, 14.891f)), owning_building_guid = 62) + LocalObject(1610, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(1611, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(1612, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(2198, SpawnTube.Constructor(respawn_tube_tower, Vector3(3316.706f, 5911.742f, 14.379f), Vector3(0, 0, 0)), owning_building_guid = 62) + LocalObject(2199, SpawnTube.Constructor(respawn_tube_tower, Vector3(3316.706f, 5928.152f, 14.379f), Vector3(0, 0, 0)), owning_building_guid = 62) + } + + Building22() + + def Building22(): Unit = { // Name: SW_Solsar_Warpgate_Tower Type: tower_b GUID: 63, MapID: 22 + LocalBuilding(63, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4494f, 4096f, 26.09943f)))) + LocalObject(2274, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 63) + LocalObject(438, Door.Constructor(Vector3(4506f, 4088f, 27.61943f)), owning_building_guid = 63) + LocalObject(439, Door.Constructor(Vector3(4506f, 4088f, 37.61943f)), owning_building_guid = 63) + LocalObject(440, Door.Constructor(Vector3(4506f, 4088f, 57.61943f)), owning_building_guid = 63) + LocalObject(441, Door.Constructor(Vector3(4506f, 4104f, 27.61943f)), owning_building_guid = 63) + LocalObject(442, Door.Constructor(Vector3(4506f, 4104f, 37.61943f)), owning_building_guid = 63) + LocalObject(443, Door.Constructor(Vector3(4506f, 4104f, 57.61943f)), owning_building_guid = 63) + LocalObject(2409, Door.Constructor(Vector3(4505.147f, 4084.794f, 17.43543f)), owning_building_guid = 63) + LocalObject(2410, Door.Constructor(Vector3(4505.147f, 4101.204f, 17.43543f)), owning_building_guid = 63) + LocalObject(974, IFFLock.Constructor(Vector3(4503.957f, 4104.811f, 27.56043f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 441) + LocalObject(975, IFFLock.Constructor(Vector3(4503.957f, 4104.811f, 37.56043f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 442) + LocalObject(976, IFFLock.Constructor(Vector3(4503.957f, 4104.811f, 57.56043f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 443) + LocalObject(977, IFFLock.Constructor(Vector3(4508.047f, 4087.189f, 27.56043f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 438) + LocalObject(978, IFFLock.Constructor(Vector3(4508.047f, 4087.189f, 37.56043f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 439) + LocalObject(979, IFFLock.Constructor(Vector3(4508.047f, 4087.189f, 57.56043f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 440) + LocalObject(1263, Locker.Constructor(Vector3(4509.716f, 4080.963f, 16.09343f)), owning_building_guid = 63) + LocalObject(1264, Locker.Constructor(Vector3(4509.751f, 4102.835f, 16.09343f)), owning_building_guid = 63) + LocalObject(1265, Locker.Constructor(Vector3(4511.053f, 4080.963f, 16.09343f)), owning_building_guid = 63) + LocalObject(1266, Locker.Constructor(Vector3(4511.088f, 4102.835f, 16.09343f)), owning_building_guid = 63) + LocalObject(1269, Locker.Constructor(Vector3(4513.741f, 4080.963f, 16.09343f)), owning_building_guid = 63) + LocalObject(1270, Locker.Constructor(Vector3(4513.741f, 4102.835f, 16.09343f)), owning_building_guid = 63) + LocalObject(1275, Locker.Constructor(Vector3(4515.143f, 4080.963f, 16.09343f)), owning_building_guid = 63) + LocalObject(1276, Locker.Constructor(Vector3(4515.143f, 4102.835f, 16.09343f)), owning_building_guid = 63) + LocalObject(1659, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(1660, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(1661, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(2229, SpawnTube.Constructor(respawn_tube_tower, Vector3(4504.706f, 4083.742f, 15.58143f), Vector3(0, 0, 0)), owning_building_guid = 63) + LocalObject(2230, SpawnTube.Constructor(respawn_tube_tower, Vector3(4504.706f, 4100.152f, 15.58143f), Vector3(0, 0, 0)), owning_building_guid = 63) + } + + Building42() + + def Building42(): Unit = { // Name: Voltan_Tower Type: tower_b GUID: 64, MapID: 42 + LocalBuilding(64, 42, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4780f, 3522f, 21.20083f)))) + LocalObject(2276, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 64) + LocalObject(457, Door.Constructor(Vector3(4792f, 3514f, 22.72083f)), owning_building_guid = 64) + LocalObject(458, Door.Constructor(Vector3(4792f, 3514f, 32.72083f)), owning_building_guid = 64) + LocalObject(459, Door.Constructor(Vector3(4792f, 3514f, 52.72083f)), owning_building_guid = 64) + LocalObject(460, Door.Constructor(Vector3(4792f, 3530f, 22.72083f)), owning_building_guid = 64) + LocalObject(461, Door.Constructor(Vector3(4792f, 3530f, 32.72083f)), owning_building_guid = 64) + LocalObject(462, Door.Constructor(Vector3(4792f, 3530f, 52.72083f)), owning_building_guid = 64) + LocalObject(2416, Door.Constructor(Vector3(4791.147f, 3510.794f, 12.53683f)), owning_building_guid = 64) + LocalObject(2417, Door.Constructor(Vector3(4791.147f, 3527.204f, 12.53683f)), owning_building_guid = 64) + LocalObject(991, IFFLock.Constructor(Vector3(4789.957f, 3530.811f, 22.66183f), Vector3(0, 0, 0)), owning_building_guid = 64, door_guid = 460) + LocalObject(992, IFFLock.Constructor(Vector3(4789.957f, 3530.811f, 32.66183f), Vector3(0, 0, 0)), owning_building_guid = 64, door_guid = 461) + LocalObject(993, IFFLock.Constructor(Vector3(4789.957f, 3530.811f, 52.66183f), Vector3(0, 0, 0)), owning_building_guid = 64, door_guid = 462) + LocalObject(994, IFFLock.Constructor(Vector3(4794.047f, 3513.189f, 22.66183f), Vector3(0, 0, 180)), owning_building_guid = 64, door_guid = 457) + LocalObject(995, IFFLock.Constructor(Vector3(4794.047f, 3513.189f, 32.66183f), Vector3(0, 0, 180)), owning_building_guid = 64, door_guid = 458) + LocalObject(996, IFFLock.Constructor(Vector3(4794.047f, 3513.189f, 52.66183f), Vector3(0, 0, 180)), owning_building_guid = 64, door_guid = 459) + LocalObject(1303, Locker.Constructor(Vector3(4795.716f, 3506.963f, 11.19483f)), owning_building_guid = 64) + LocalObject(1304, Locker.Constructor(Vector3(4795.751f, 3528.835f, 11.19483f)), owning_building_guid = 64) + LocalObject(1305, Locker.Constructor(Vector3(4797.053f, 3506.963f, 11.19483f)), owning_building_guid = 64) + LocalObject(1306, Locker.Constructor(Vector3(4797.088f, 3528.835f, 11.19483f)), owning_building_guid = 64) + LocalObject(1307, Locker.Constructor(Vector3(4799.741f, 3506.963f, 11.19483f)), owning_building_guid = 64) + LocalObject(1308, Locker.Constructor(Vector3(4799.741f, 3528.835f, 11.19483f)), owning_building_guid = 64) + LocalObject(1309, Locker.Constructor(Vector3(4801.143f, 3506.963f, 11.19483f)), owning_building_guid = 64) + LocalObject(1310, Locker.Constructor(Vector3(4801.143f, 3528.835f, 11.19483f)), owning_building_guid = 64) + LocalObject(1668, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(1669, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(1670, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(2236, SpawnTube.Constructor(respawn_tube_tower, Vector3(4790.706f, 3509.742f, 10.68283f), Vector3(0, 0, 0)), owning_building_guid = 64) + LocalObject(2237, SpawnTube.Constructor(respawn_tube_tower, Vector3(4790.706f, 3526.152f, 10.68283f), Vector3(0, 0, 0)), owning_building_guid = 64) + } + + Building24() + + def Building24(): Unit = { // Name: NE_Mulac_Tower Type: tower_b GUID: 65, MapID: 24 + LocalBuilding(65, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5784f, 3474f, 24.29884f)))) + LocalObject(2280, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 65) + LocalObject(510, Door.Constructor(Vector3(5796f, 3466f, 25.81884f)), owning_building_guid = 65) + LocalObject(511, Door.Constructor(Vector3(5796f, 3466f, 35.81884f)), owning_building_guid = 65) + LocalObject(512, Door.Constructor(Vector3(5796f, 3466f, 55.81884f)), owning_building_guid = 65) + LocalObject(513, Door.Constructor(Vector3(5796f, 3482f, 25.81884f)), owning_building_guid = 65) + LocalObject(514, Door.Constructor(Vector3(5796f, 3482f, 35.81884f)), owning_building_guid = 65) + LocalObject(515, Door.Constructor(Vector3(5796f, 3482f, 55.81884f)), owning_building_guid = 65) + LocalObject(2430, Door.Constructor(Vector3(5795.147f, 3462.794f, 15.63484f)), owning_building_guid = 65) + LocalObject(2431, Door.Constructor(Vector3(5795.147f, 3479.204f, 15.63484f)), owning_building_guid = 65) + LocalObject(1031, IFFLock.Constructor(Vector3(5793.957f, 3482.811f, 25.75984f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 513) + LocalObject(1032, IFFLock.Constructor(Vector3(5793.957f, 3482.811f, 35.75984f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 514) + LocalObject(1033, IFFLock.Constructor(Vector3(5793.957f, 3482.811f, 55.75984f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 515) + LocalObject(1034, IFFLock.Constructor(Vector3(5798.047f, 3465.189f, 25.75984f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 510) + LocalObject(1035, IFFLock.Constructor(Vector3(5798.047f, 3465.189f, 35.75984f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 511) + LocalObject(1036, IFFLock.Constructor(Vector3(5798.047f, 3465.189f, 55.75984f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 512) + LocalObject(1359, Locker.Constructor(Vector3(5799.716f, 3458.963f, 14.29284f)), owning_building_guid = 65) + LocalObject(1360, Locker.Constructor(Vector3(5799.751f, 3480.835f, 14.29284f)), owning_building_guid = 65) + LocalObject(1361, Locker.Constructor(Vector3(5801.053f, 3458.963f, 14.29284f)), owning_building_guid = 65) + LocalObject(1362, Locker.Constructor(Vector3(5801.088f, 3480.835f, 14.29284f)), owning_building_guid = 65) + LocalObject(1363, Locker.Constructor(Vector3(5803.741f, 3458.963f, 14.29284f)), owning_building_guid = 65) + LocalObject(1364, Locker.Constructor(Vector3(5803.741f, 3480.835f, 14.29284f)), owning_building_guid = 65) + LocalObject(1365, Locker.Constructor(Vector3(5805.143f, 3458.963f, 14.29284f)), owning_building_guid = 65) + LocalObject(1366, Locker.Constructor(Vector3(5805.143f, 3480.835f, 14.29284f)), owning_building_guid = 65) + LocalObject(1692, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(1693, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(1694, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(2250, SpawnTube.Constructor(respawn_tube_tower, Vector3(5794.706f, 3461.742f, 13.78084f), Vector3(0, 0, 0)), owning_building_guid = 65) + LocalObject(2251, SpawnTube.Constructor(respawn_tube_tower, Vector3(5794.706f, 3478.152f, 13.78084f), Vector3(0, 0, 0)), owning_building_guid = 65) + } + + Building33() + + def Building33(): Unit = { // Name: SE_Ghanon_Tower Type: tower_c GUID: 66, MapID: 33 + LocalBuilding(66, 33, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2638f, 3496f, 35.68224f)))) + LocalObject(2263, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 66) + LocalObject(309, Door.Constructor(Vector3(2650f, 3488f, 37.20324f)), owning_building_guid = 66) + LocalObject(310, Door.Constructor(Vector3(2650f, 3488f, 57.20224f)), owning_building_guid = 66) + LocalObject(311, Door.Constructor(Vector3(2650f, 3504f, 37.20324f)), owning_building_guid = 66) + LocalObject(312, Door.Constructor(Vector3(2650f, 3504f, 57.20224f)), owning_building_guid = 66) + LocalObject(2372, Door.Constructor(Vector3(2649.146f, 3484.794f, 27.01824f)), owning_building_guid = 66) + LocalObject(2373, Door.Constructor(Vector3(2649.146f, 3501.204f, 27.01824f)), owning_building_guid = 66) + LocalObject(874, IFFLock.Constructor(Vector3(2647.957f, 3504.811f, 37.14324f), Vector3(0, 0, 0)), owning_building_guid = 66, door_guid = 311) + LocalObject(875, IFFLock.Constructor(Vector3(2647.957f, 3504.811f, 57.14324f), Vector3(0, 0, 0)), owning_building_guid = 66, door_guid = 312) + LocalObject(876, IFFLock.Constructor(Vector3(2652.047f, 3487.189f, 37.14324f), Vector3(0, 0, 180)), owning_building_guid = 66, door_guid = 309) + LocalObject(877, IFFLock.Constructor(Vector3(2652.047f, 3487.189f, 57.14324f), Vector3(0, 0, 180)), owning_building_guid = 66, door_guid = 310) + LocalObject(1109, Locker.Constructor(Vector3(2653.716f, 3480.963f, 25.67624f)), owning_building_guid = 66) + LocalObject(1110, Locker.Constructor(Vector3(2653.751f, 3502.835f, 25.67624f)), owning_building_guid = 66) + LocalObject(1111, Locker.Constructor(Vector3(2655.053f, 3480.963f, 25.67624f)), owning_building_guid = 66) + LocalObject(1112, Locker.Constructor(Vector3(2655.088f, 3502.835f, 25.67624f)), owning_building_guid = 66) + LocalObject(1113, Locker.Constructor(Vector3(2657.741f, 3480.963f, 25.67624f)), owning_building_guid = 66) + LocalObject(1114, Locker.Constructor(Vector3(2657.741f, 3502.835f, 25.67624f)), owning_building_guid = 66) + LocalObject(1115, Locker.Constructor(Vector3(2659.143f, 3480.963f, 25.67624f)), owning_building_guid = 66) + LocalObject(1116, Locker.Constructor(Vector3(2659.143f, 3502.835f, 25.67624f)), owning_building_guid = 66) + LocalObject(1597, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(1598, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(1599, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(2192, SpawnTube.Constructor(respawn_tube_tower, Vector3(2648.706f, 3483.742f, 25.16424f), Vector3(0, 0, 0)), owning_building_guid = 66) + LocalObject(2193, SpawnTube.Constructor(respawn_tube_tower, Vector3(2648.706f, 3500.152f, 25.16424f), Vector3(0, 0, 0)), owning_building_guid = 66) + LocalObject(1887, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2636.907f, 3490.725f, 63.25224f)), owning_building_guid = 66) + LocalObject(1888, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 66) + LocalObject(1890, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2636.907f, 3501.17f, 63.25224f)), owning_building_guid = 66) + LocalObject(1891, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 66) + LocalObject(1457, FacilityTurret.Constructor(manned_turret, Vector3(2623.07f, 3481.045f, 54.62424f)), owning_building_guid = 66) + TurretToWeapon(1457, 5081) + LocalObject(1458, FacilityTurret.Constructor(manned_turret, Vector3(2661.497f, 3510.957f, 54.62424f)), owning_building_guid = 66) + TurretToWeapon(1458, 5082) + } + + Building29() + + def Building29(): Unit = { // Name: NE_Oshur_Warpgate_Tower Type: tower_c GUID: 67, MapID: 29 + LocalBuilding(67, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3434f, 2144f, 25.65386f)))) + LocalObject(2267, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 67) + LocalObject(366, Door.Constructor(Vector3(3446f, 2136f, 27.17486f)), owning_building_guid = 67) + LocalObject(367, Door.Constructor(Vector3(3446f, 2136f, 47.17386f)), owning_building_guid = 67) + LocalObject(368, Door.Constructor(Vector3(3446f, 2152f, 27.17486f)), owning_building_guid = 67) + LocalObject(369, Door.Constructor(Vector3(3446f, 2152f, 47.17386f)), owning_building_guid = 67) + LocalObject(2386, Door.Constructor(Vector3(3445.146f, 2132.794f, 16.98986f)), owning_building_guid = 67) + LocalObject(2387, Door.Constructor(Vector3(3445.146f, 2149.204f, 16.98986f)), owning_building_guid = 67) + LocalObject(919, IFFLock.Constructor(Vector3(3443.957f, 2152.811f, 27.11486f), Vector3(0, 0, 0)), owning_building_guid = 67, door_guid = 368) + LocalObject(920, IFFLock.Constructor(Vector3(3443.957f, 2152.811f, 47.11486f), Vector3(0, 0, 0)), owning_building_guid = 67, door_guid = 369) + LocalObject(921, IFFLock.Constructor(Vector3(3448.047f, 2135.189f, 27.11486f), Vector3(0, 0, 180)), owning_building_guid = 67, door_guid = 366) + LocalObject(922, IFFLock.Constructor(Vector3(3448.047f, 2135.189f, 47.11486f), Vector3(0, 0, 180)), owning_building_guid = 67, door_guid = 367) + LocalObject(1165, Locker.Constructor(Vector3(3449.716f, 2128.963f, 15.64786f)), owning_building_guid = 67) + LocalObject(1166, Locker.Constructor(Vector3(3449.751f, 2150.835f, 15.64786f)), owning_building_guid = 67) + LocalObject(1167, Locker.Constructor(Vector3(3451.053f, 2128.963f, 15.64786f)), owning_building_guid = 67) + LocalObject(1168, Locker.Constructor(Vector3(3451.088f, 2150.835f, 15.64786f)), owning_building_guid = 67) + LocalObject(1169, Locker.Constructor(Vector3(3453.741f, 2128.963f, 15.64786f)), owning_building_guid = 67) + LocalObject(1170, Locker.Constructor(Vector3(3453.741f, 2150.835f, 15.64786f)), owning_building_guid = 67) + LocalObject(1171, Locker.Constructor(Vector3(3455.143f, 2128.963f, 15.64786f)), owning_building_guid = 67) + LocalObject(1172, Locker.Constructor(Vector3(3455.143f, 2150.835f, 15.64786f)), owning_building_guid = 67) + LocalObject(1622, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(1623, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(1624, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(2206, SpawnTube.Constructor(respawn_tube_tower, Vector3(3444.706f, 2131.742f, 15.13586f), Vector3(0, 0, 0)), owning_building_guid = 67) + LocalObject(2207, SpawnTube.Constructor(respawn_tube_tower, Vector3(3444.706f, 2148.152f, 15.13586f), Vector3(0, 0, 0)), owning_building_guid = 67) + LocalObject(1893, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3432.907f, 2138.725f, 53.22386f)), owning_building_guid = 67) + LocalObject(1894, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 67) + LocalObject(1896, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3432.907f, 2149.17f, 53.22386f)), owning_building_guid = 67) + LocalObject(1897, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 67) + LocalObject(1471, FacilityTurret.Constructor(manned_turret, Vector3(3419.07f, 2129.045f, 44.59586f)), owning_building_guid = 67) + TurretToWeapon(1471, 5083) + LocalObject(1473, FacilityTurret.Constructor(manned_turret, Vector3(3457.497f, 2158.957f, 44.59586f)), owning_building_guid = 67) + TurretToWeapon(1473, 5084) + } + + Building18() + + def Building18(): Unit = { // Name: SE_Naum_Tower Type: tower_c GUID: 68, MapID: 18 + LocalBuilding(68, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3456f, 5278f, 21.2775f)))) + LocalObject(2268, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 68) + LocalObject(373, Door.Constructor(Vector3(3468f, 5270f, 22.7985f)), owning_building_guid = 68) + LocalObject(374, Door.Constructor(Vector3(3468f, 5270f, 42.7975f)), owning_building_guid = 68) + LocalObject(375, Door.Constructor(Vector3(3468f, 5286f, 22.7985f)), owning_building_guid = 68) + LocalObject(376, Door.Constructor(Vector3(3468f, 5286f, 42.7975f)), owning_building_guid = 68) + LocalObject(2388, Door.Constructor(Vector3(3467.146f, 5266.794f, 12.6135f)), owning_building_guid = 68) + LocalObject(2389, Door.Constructor(Vector3(3467.146f, 5283.204f, 12.6135f)), owning_building_guid = 68) + LocalObject(923, IFFLock.Constructor(Vector3(3465.957f, 5286.811f, 22.7385f), Vector3(0, 0, 0)), owning_building_guid = 68, door_guid = 375) + LocalObject(924, IFFLock.Constructor(Vector3(3465.957f, 5286.811f, 42.7385f), Vector3(0, 0, 0)), owning_building_guid = 68, door_guid = 376) + LocalObject(925, IFFLock.Constructor(Vector3(3470.047f, 5269.189f, 22.7385f), Vector3(0, 0, 180)), owning_building_guid = 68, door_guid = 373) + LocalObject(926, IFFLock.Constructor(Vector3(3470.047f, 5269.189f, 42.7385f), Vector3(0, 0, 180)), owning_building_guid = 68, door_guid = 374) + LocalObject(1173, Locker.Constructor(Vector3(3471.716f, 5262.963f, 11.2715f)), owning_building_guid = 68) + LocalObject(1174, Locker.Constructor(Vector3(3471.751f, 5284.835f, 11.2715f)), owning_building_guid = 68) + LocalObject(1175, Locker.Constructor(Vector3(3473.053f, 5262.963f, 11.2715f)), owning_building_guid = 68) + LocalObject(1176, Locker.Constructor(Vector3(3473.088f, 5284.835f, 11.2715f)), owning_building_guid = 68) + LocalObject(1177, Locker.Constructor(Vector3(3475.741f, 5262.963f, 11.2715f)), owning_building_guid = 68) + LocalObject(1178, Locker.Constructor(Vector3(3475.741f, 5284.835f, 11.2715f)), owning_building_guid = 68) + LocalObject(1179, Locker.Constructor(Vector3(3477.143f, 5262.963f, 11.2715f)), owning_building_guid = 68) + LocalObject(1180, Locker.Constructor(Vector3(3477.143f, 5284.835f, 11.2715f)), owning_building_guid = 68) + LocalObject(1625, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(1626, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(1627, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(2208, SpawnTube.Constructor(respawn_tube_tower, Vector3(3466.706f, 5265.742f, 10.7595f), Vector3(0, 0, 0)), owning_building_guid = 68) + LocalObject(2209, SpawnTube.Constructor(respawn_tube_tower, Vector3(3466.706f, 5282.152f, 10.7595f), Vector3(0, 0, 0)), owning_building_guid = 68) + LocalObject(1899, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3454.907f, 5272.725f, 48.8475f)), owning_building_guid = 68) + LocalObject(1900, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 68) + LocalObject(1902, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3454.907f, 5283.17f, 48.8475f)), owning_building_guid = 68) + LocalObject(1903, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 68) + LocalObject(1472, FacilityTurret.Constructor(manned_turret, Vector3(3441.07f, 5263.045f, 40.21951f)), owning_building_guid = 68) + TurretToWeapon(1472, 5085) + LocalObject(1475, FacilityTurret.Constructor(manned_turret, Vector3(3479.497f, 5292.957f, 40.21951f)), owning_building_guid = 68) + TurretToWeapon(1475, 5086) + } + + Building27() + + def Building27(): Unit = { // Name: SE_Oshur_Warpgate_Tower Type: tower_c GUID: 69, MapID: 27 + LocalBuilding(69, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3716f, 1182f, 34.80941f)))) + LocalObject(2270, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 69) + LocalObject(389, Door.Constructor(Vector3(3728f, 1174f, 36.33041f)), owning_building_guid = 69) + LocalObject(390, Door.Constructor(Vector3(3728f, 1174f, 56.32941f)), owning_building_guid = 69) + LocalObject(391, Door.Constructor(Vector3(3728f, 1190f, 36.33041f)), owning_building_guid = 69) + LocalObject(392, Door.Constructor(Vector3(3728f, 1190f, 56.32941f)), owning_building_guid = 69) + LocalObject(2395, Door.Constructor(Vector3(3727.146f, 1170.794f, 26.14541f)), owning_building_guid = 69) + LocalObject(2396, Door.Constructor(Vector3(3727.146f, 1187.204f, 26.14541f)), owning_building_guid = 69) + LocalObject(938, IFFLock.Constructor(Vector3(3725.957f, 1190.811f, 36.27041f), Vector3(0, 0, 0)), owning_building_guid = 69, door_guid = 391) + LocalObject(939, IFFLock.Constructor(Vector3(3725.957f, 1190.811f, 56.27041f), Vector3(0, 0, 0)), owning_building_guid = 69, door_guid = 392) + LocalObject(940, IFFLock.Constructor(Vector3(3730.047f, 1173.189f, 36.27041f), Vector3(0, 0, 180)), owning_building_guid = 69, door_guid = 389) + LocalObject(941, IFFLock.Constructor(Vector3(3730.047f, 1173.189f, 56.27041f), Vector3(0, 0, 180)), owning_building_guid = 69, door_guid = 390) + LocalObject(1210, Locker.Constructor(Vector3(3731.716f, 1166.963f, 24.80341f)), owning_building_guid = 69) + LocalObject(1211, Locker.Constructor(Vector3(3731.751f, 1188.835f, 24.80341f)), owning_building_guid = 69) + LocalObject(1212, Locker.Constructor(Vector3(3733.053f, 1166.963f, 24.80341f)), owning_building_guid = 69) + LocalObject(1213, Locker.Constructor(Vector3(3733.088f, 1188.835f, 24.80341f)), owning_building_guid = 69) + LocalObject(1214, Locker.Constructor(Vector3(3735.741f, 1166.963f, 24.80341f)), owning_building_guid = 69) + LocalObject(1215, Locker.Constructor(Vector3(3735.741f, 1188.835f, 24.80341f)), owning_building_guid = 69) + LocalObject(1216, Locker.Constructor(Vector3(3737.143f, 1166.963f, 24.80341f)), owning_building_guid = 69) + LocalObject(1217, Locker.Constructor(Vector3(3737.143f, 1188.835f, 24.80341f)), owning_building_guid = 69) + LocalObject(1635, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(1636, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(1637, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(2215, SpawnTube.Constructor(respawn_tube_tower, Vector3(3726.706f, 1169.742f, 24.29141f), Vector3(0, 0, 0)), owning_building_guid = 69) + LocalObject(2216, SpawnTube.Constructor(respawn_tube_tower, Vector3(3726.706f, 1186.152f, 24.29141f), Vector3(0, 0, 0)), owning_building_guid = 69) + LocalObject(1905, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3714.907f, 1176.725f, 62.37941f)), owning_building_guid = 69) + LocalObject(1906, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 69) + LocalObject(1908, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3714.907f, 1187.17f, 62.37941f)), owning_building_guid = 69) + LocalObject(1909, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 69) + LocalObject(1482, FacilityTurret.Constructor(manned_turret, Vector3(3701.07f, 1167.045f, 53.75141f)), owning_building_guid = 69) + TurretToWeapon(1482, 5087) + LocalObject(1483, FacilityTurret.Constructor(manned_turret, Vector3(3739.497f, 1196.957f, 53.75141f)), owning_building_guid = 69) + TurretToWeapon(1483, 5088) + } + + Building20() + + def Building20(): Unit = { // Name: E_Chac_Tower Type: tower_c GUID: 70, MapID: 20 + LocalBuilding(70, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4288f, 5776f, 26.28254f)))) + LocalObject(2272, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 70) + LocalObject(412, Door.Constructor(Vector3(4300f, 5768f, 27.80354f)), owning_building_guid = 70) + LocalObject(413, Door.Constructor(Vector3(4300f, 5768f, 47.80254f)), owning_building_guid = 70) + LocalObject(414, Door.Constructor(Vector3(4300f, 5784f, 27.80354f)), owning_building_guid = 70) + LocalObject(415, Door.Constructor(Vector3(4300f, 5784f, 47.80254f)), owning_building_guid = 70) + LocalObject(2402, Door.Constructor(Vector3(4299.146f, 5764.794f, 17.61854f)), owning_building_guid = 70) + LocalObject(2403, Door.Constructor(Vector3(4299.146f, 5781.204f, 17.61854f)), owning_building_guid = 70) + LocalObject(954, IFFLock.Constructor(Vector3(4297.957f, 5784.811f, 27.74354f), Vector3(0, 0, 0)), owning_building_guid = 70, door_guid = 414) + LocalObject(955, IFFLock.Constructor(Vector3(4297.957f, 5784.811f, 47.74354f), Vector3(0, 0, 0)), owning_building_guid = 70, door_guid = 415) + LocalObject(956, IFFLock.Constructor(Vector3(4302.047f, 5767.189f, 27.74354f), Vector3(0, 0, 180)), owning_building_guid = 70, door_guid = 412) + LocalObject(957, IFFLock.Constructor(Vector3(4302.047f, 5767.189f, 47.74354f), Vector3(0, 0, 180)), owning_building_guid = 70, door_guid = 413) + LocalObject(1238, Locker.Constructor(Vector3(4303.716f, 5760.963f, 16.27654f)), owning_building_guid = 70) + LocalObject(1239, Locker.Constructor(Vector3(4303.751f, 5782.835f, 16.27654f)), owning_building_guid = 70) + LocalObject(1240, Locker.Constructor(Vector3(4305.053f, 5760.963f, 16.27654f)), owning_building_guid = 70) + LocalObject(1241, Locker.Constructor(Vector3(4305.088f, 5782.835f, 16.27654f)), owning_building_guid = 70) + LocalObject(1242, Locker.Constructor(Vector3(4307.741f, 5760.963f, 16.27654f)), owning_building_guid = 70) + LocalObject(1243, Locker.Constructor(Vector3(4307.741f, 5782.835f, 16.27654f)), owning_building_guid = 70) + LocalObject(1244, Locker.Constructor(Vector3(4309.143f, 5760.963f, 16.27654f)), owning_building_guid = 70) + LocalObject(1245, Locker.Constructor(Vector3(4309.143f, 5782.835f, 16.27654f)), owning_building_guid = 70) + LocalObject(1645, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(1646, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(1647, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(2222, SpawnTube.Constructor(respawn_tube_tower, Vector3(4298.706f, 5763.742f, 15.76454f), Vector3(0, 0, 0)), owning_building_guid = 70) + LocalObject(2223, SpawnTube.Constructor(respawn_tube_tower, Vector3(4298.706f, 5780.152f, 15.76454f), Vector3(0, 0, 0)), owning_building_guid = 70) + LocalObject(1911, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4286.907f, 5770.725f, 53.85254f)), owning_building_guid = 70) + LocalObject(1912, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 70) + LocalObject(1914, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4286.907f, 5781.17f, 53.85254f)), owning_building_guid = 70) + LocalObject(1915, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 70) + LocalObject(1492, FacilityTurret.Constructor(manned_turret, Vector3(4273.07f, 5761.045f, 45.22454f)), owning_building_guid = 70) + TurretToWeapon(1492, 5089) + LocalObject(1493, FacilityTurret.Constructor(manned_turret, Vector3(4311.497f, 5790.957f, 45.22454f)), owning_building_guid = 70) + TurretToWeapon(1493, 5090) + } + + Building21() + + def Building21(): Unit = { // Name: NW_Solsar_Warpgate_Tower Type: tower_c GUID: 71, MapID: 21 + LocalBuilding(71, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4480f, 4726f, 35.56017f)))) + LocalObject(2273, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 71) + LocalObject(432, Door.Constructor(Vector3(4492f, 4718f, 37.08117f)), owning_building_guid = 71) + LocalObject(433, Door.Constructor(Vector3(4492f, 4718f, 57.08017f)), owning_building_guid = 71) + LocalObject(434, Door.Constructor(Vector3(4492f, 4734f, 37.08117f)), owning_building_guid = 71) + LocalObject(435, Door.Constructor(Vector3(4492f, 4734f, 57.08017f)), owning_building_guid = 71) + LocalObject(2407, Door.Constructor(Vector3(4491.146f, 4714.794f, 26.89617f)), owning_building_guid = 71) + LocalObject(2408, Door.Constructor(Vector3(4491.146f, 4731.204f, 26.89617f)), owning_building_guid = 71) + LocalObject(966, IFFLock.Constructor(Vector3(4489.957f, 4734.811f, 37.02116f), Vector3(0, 0, 0)), owning_building_guid = 71, door_guid = 434) + LocalObject(967, IFFLock.Constructor(Vector3(4489.957f, 4734.811f, 57.02116f), Vector3(0, 0, 0)), owning_building_guid = 71, door_guid = 435) + LocalObject(971, IFFLock.Constructor(Vector3(4494.047f, 4717.189f, 37.02116f), Vector3(0, 0, 180)), owning_building_guid = 71, door_guid = 432) + LocalObject(972, IFFLock.Constructor(Vector3(4494.047f, 4717.189f, 57.02116f), Vector3(0, 0, 180)), owning_building_guid = 71, door_guid = 433) + LocalObject(1247, Locker.Constructor(Vector3(4495.716f, 4710.963f, 25.55416f)), owning_building_guid = 71) + LocalObject(1248, Locker.Constructor(Vector3(4495.751f, 4732.835f, 25.55416f)), owning_building_guid = 71) + LocalObject(1250, Locker.Constructor(Vector3(4497.053f, 4710.963f, 25.55416f)), owning_building_guid = 71) + LocalObject(1251, Locker.Constructor(Vector3(4497.088f, 4732.835f, 25.55416f)), owning_building_guid = 71) + LocalObject(1254, Locker.Constructor(Vector3(4499.741f, 4710.963f, 25.55416f)), owning_building_guid = 71) + LocalObject(1255, Locker.Constructor(Vector3(4499.741f, 4732.835f, 25.55416f)), owning_building_guid = 71) + LocalObject(1261, Locker.Constructor(Vector3(4501.143f, 4710.963f, 25.55416f)), owning_building_guid = 71) + LocalObject(1262, Locker.Constructor(Vector3(4501.143f, 4732.835f, 25.55416f)), owning_building_guid = 71) + LocalObject(1656, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(1657, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(1658, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(2227, SpawnTube.Constructor(respawn_tube_tower, Vector3(4490.706f, 4713.742f, 25.04217f), Vector3(0, 0, 0)), owning_building_guid = 71) + LocalObject(2228, SpawnTube.Constructor(respawn_tube_tower, Vector3(4490.706f, 4730.152f, 25.04217f), Vector3(0, 0, 0)), owning_building_guid = 71) + LocalObject(1917, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4478.907f, 4720.725f, 63.13017f)), owning_building_guid = 71) + LocalObject(1918, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 71) + LocalObject(1920, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4478.907f, 4731.17f, 63.13017f)), owning_building_guid = 71) + LocalObject(1921, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 71) + LocalObject(1499, FacilityTurret.Constructor(manned_turret, Vector3(4465.07f, 4711.045f, 54.50217f)), owning_building_guid = 71) + TurretToWeapon(1499, 5091) + LocalObject(1501, FacilityTurret.Constructor(manned_turret, Vector3(4503.497f, 4740.957f, 54.50217f)), owning_building_guid = 71) + TurretToWeapon(1501, 5092) + } + + Building26() + + def Building26(): Unit = { // Name: E_Bitol_Tower Type: tower_c GUID: 72, MapID: 26 + LocalBuilding(72, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4702f, 2460f, 28.31507f)))) + LocalObject(2275, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 72) + LocalObject(453, Door.Constructor(Vector3(4714f, 2452f, 29.83607f)), owning_building_guid = 72) + LocalObject(454, Door.Constructor(Vector3(4714f, 2452f, 49.83508f)), owning_building_guid = 72) + LocalObject(455, Door.Constructor(Vector3(4714f, 2468f, 29.83607f)), owning_building_guid = 72) + LocalObject(456, Door.Constructor(Vector3(4714f, 2468f, 49.83508f)), owning_building_guid = 72) + LocalObject(2414, Door.Constructor(Vector3(4713.146f, 2448.794f, 19.65107f)), owning_building_guid = 72) + LocalObject(2415, Door.Constructor(Vector3(4713.146f, 2465.204f, 19.65107f)), owning_building_guid = 72) + LocalObject(987, IFFLock.Constructor(Vector3(4711.957f, 2468.811f, 29.77607f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 455) + LocalObject(988, IFFLock.Constructor(Vector3(4711.957f, 2468.811f, 49.77607f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 456) + LocalObject(989, IFFLock.Constructor(Vector3(4716.047f, 2451.189f, 29.77607f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 453) + LocalObject(990, IFFLock.Constructor(Vector3(4716.047f, 2451.189f, 49.77607f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 454) + LocalObject(1295, Locker.Constructor(Vector3(4717.716f, 2444.963f, 18.30907f)), owning_building_guid = 72) + LocalObject(1296, Locker.Constructor(Vector3(4717.751f, 2466.835f, 18.30907f)), owning_building_guid = 72) + LocalObject(1297, Locker.Constructor(Vector3(4719.053f, 2444.963f, 18.30907f)), owning_building_guid = 72) + LocalObject(1298, Locker.Constructor(Vector3(4719.088f, 2466.835f, 18.30907f)), owning_building_guid = 72) + LocalObject(1299, Locker.Constructor(Vector3(4721.741f, 2444.963f, 18.30907f)), owning_building_guid = 72) + LocalObject(1300, Locker.Constructor(Vector3(4721.741f, 2466.835f, 18.30907f)), owning_building_guid = 72) + LocalObject(1301, Locker.Constructor(Vector3(4723.143f, 2444.963f, 18.30907f)), owning_building_guid = 72) + LocalObject(1302, Locker.Constructor(Vector3(4723.143f, 2466.835f, 18.30907f)), owning_building_guid = 72) + LocalObject(1665, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(1666, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(1667, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(2234, SpawnTube.Constructor(respawn_tube_tower, Vector3(4712.706f, 2447.742f, 17.79707f), Vector3(0, 0, 0)), owning_building_guid = 72) + LocalObject(2235, SpawnTube.Constructor(respawn_tube_tower, Vector3(4712.706f, 2464.152f, 17.79707f), Vector3(0, 0, 0)), owning_building_guid = 72) + LocalObject(1923, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4700.907f, 2454.725f, 55.88507f)), owning_building_guid = 72) + LocalObject(1924, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 72) + LocalObject(1926, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4700.907f, 2465.17f, 55.88507f)), owning_building_guid = 72) + LocalObject(1927, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 72) + LocalObject(1507, FacilityTurret.Constructor(manned_turret, Vector3(4687.07f, 2445.045f, 47.25707f)), owning_building_guid = 72) + TurretToWeapon(1507, 5093) + LocalObject(1508, FacilityTurret.Constructor(manned_turret, Vector3(4725.497f, 2474.957f, 47.25707f)), owning_building_guid = 72) + TurretToWeapon(1508, 5094) + } + + Building25() + + def Building25(): Unit = { // Name: NW_Mulac_Tower Type: tower_c GUID: 73, MapID: 25 + LocalBuilding(73, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5308f, 2976f, 27.19199f)))) + LocalObject(2278, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 73) + LocalObject(467, Door.Constructor(Vector3(5320f, 2968f, 28.71299f)), owning_building_guid = 73) + LocalObject(468, Door.Constructor(Vector3(5320f, 2968f, 48.71199f)), owning_building_guid = 73) + LocalObject(469, Door.Constructor(Vector3(5320f, 2984f, 28.71299f)), owning_building_guid = 73) + LocalObject(470, Door.Constructor(Vector3(5320f, 2984f, 48.71199f)), owning_building_guid = 73) + LocalObject(2420, Door.Constructor(Vector3(5319.146f, 2964.794f, 18.52799f)), owning_building_guid = 73) + LocalObject(2421, Door.Constructor(Vector3(5319.146f, 2981.204f, 18.52799f)), owning_building_guid = 73) + LocalObject(1001, IFFLock.Constructor(Vector3(5317.957f, 2984.811f, 28.65299f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 469) + LocalObject(1002, IFFLock.Constructor(Vector3(5317.957f, 2984.811f, 48.65299f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 470) + LocalObject(1003, IFFLock.Constructor(Vector3(5322.047f, 2967.189f, 28.65299f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 467) + LocalObject(1004, IFFLock.Constructor(Vector3(5322.047f, 2967.189f, 48.65299f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 468) + LocalObject(1319, Locker.Constructor(Vector3(5323.716f, 2960.963f, 17.18599f)), owning_building_guid = 73) + LocalObject(1320, Locker.Constructor(Vector3(5323.751f, 2982.835f, 17.18599f)), owning_building_guid = 73) + LocalObject(1321, Locker.Constructor(Vector3(5325.053f, 2960.963f, 17.18599f)), owning_building_guid = 73) + LocalObject(1322, Locker.Constructor(Vector3(5325.088f, 2982.835f, 17.18599f)), owning_building_guid = 73) + LocalObject(1323, Locker.Constructor(Vector3(5327.741f, 2960.963f, 17.18599f)), owning_building_guid = 73) + LocalObject(1324, Locker.Constructor(Vector3(5327.741f, 2982.835f, 17.18599f)), owning_building_guid = 73) + LocalObject(1325, Locker.Constructor(Vector3(5329.143f, 2960.963f, 17.18599f)), owning_building_guid = 73) + LocalObject(1326, Locker.Constructor(Vector3(5329.143f, 2982.835f, 17.18599f)), owning_building_guid = 73) + LocalObject(1674, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(1675, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(1676, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(2240, SpawnTube.Constructor(respawn_tube_tower, Vector3(5318.706f, 2963.742f, 16.67399f), Vector3(0, 0, 0)), owning_building_guid = 73) + LocalObject(2241, SpawnTube.Constructor(respawn_tube_tower, Vector3(5318.706f, 2980.152f, 16.67399f), Vector3(0, 0, 0)), owning_building_guid = 73) + LocalObject(1929, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5306.907f, 2970.725f, 54.76199f)), owning_building_guid = 73) + LocalObject(1930, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 73) + LocalObject(1932, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5306.907f, 2981.17f, 54.76199f)), owning_building_guid = 73) + LocalObject(1933, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 73) + LocalObject(1511, FacilityTurret.Constructor(manned_turret, Vector3(5293.07f, 2961.045f, 46.13399f)), owning_building_guid = 73) + TurretToWeapon(1511, 5095) + LocalObject(1514, FacilityTurret.Constructor(manned_turret, Vector3(5331.497f, 2990.957f, 46.13399f)), owning_building_guid = 73) + TurretToWeapon(1514, 5096) + } + + Building51() + + def Building51(): Unit = { // Name: Zotz_Tower Type: tower_c GUID: 74, MapID: 51 + LocalBuilding(74, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6680f, 2510f, 181.3593f)))) + LocalObject(2282, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 74) + LocalObject(523, Door.Constructor(Vector3(6692f, 2502f, 182.8803f)), owning_building_guid = 74) + LocalObject(524, Door.Constructor(Vector3(6692f, 2502f, 202.8793f)), owning_building_guid = 74) + LocalObject(525, Door.Constructor(Vector3(6692f, 2518f, 182.8803f)), owning_building_guid = 74) + LocalObject(526, Door.Constructor(Vector3(6692f, 2518f, 202.8793f)), owning_building_guid = 74) + LocalObject(2434, Door.Constructor(Vector3(6691.146f, 2498.794f, 172.6953f)), owning_building_guid = 74) + LocalObject(2435, Door.Constructor(Vector3(6691.146f, 2515.204f, 172.6953f)), owning_building_guid = 74) + LocalObject(1043, IFFLock.Constructor(Vector3(6689.957f, 2518.811f, 182.8203f), Vector3(0, 0, 0)), owning_building_guid = 74, door_guid = 525) + LocalObject(1044, IFFLock.Constructor(Vector3(6689.957f, 2518.811f, 202.8203f), Vector3(0, 0, 0)), owning_building_guid = 74, door_guid = 526) + LocalObject(1045, IFFLock.Constructor(Vector3(6694.047f, 2501.189f, 182.8203f), Vector3(0, 0, 180)), owning_building_guid = 74, door_guid = 523) + LocalObject(1046, IFFLock.Constructor(Vector3(6694.047f, 2501.189f, 202.8203f), Vector3(0, 0, 180)), owning_building_guid = 74, door_guid = 524) + LocalObject(1380, Locker.Constructor(Vector3(6695.716f, 2494.963f, 171.3533f)), owning_building_guid = 74) + LocalObject(1381, Locker.Constructor(Vector3(6695.751f, 2516.835f, 171.3533f)), owning_building_guid = 74) + LocalObject(1382, Locker.Constructor(Vector3(6697.053f, 2494.963f, 171.3533f)), owning_building_guid = 74) + LocalObject(1383, Locker.Constructor(Vector3(6697.088f, 2516.835f, 171.3533f)), owning_building_guid = 74) + LocalObject(1384, Locker.Constructor(Vector3(6699.741f, 2494.963f, 171.3533f)), owning_building_guid = 74) + LocalObject(1385, Locker.Constructor(Vector3(6699.741f, 2516.835f, 171.3533f)), owning_building_guid = 74) + LocalObject(1386, Locker.Constructor(Vector3(6701.143f, 2494.963f, 171.3533f)), owning_building_guid = 74) + LocalObject(1387, Locker.Constructor(Vector3(6701.143f, 2516.835f, 171.3533f)), owning_building_guid = 74) + LocalObject(1698, Terminal.Constructor(order_terminal), owning_building_guid = 74) + LocalObject(1699, Terminal.Constructor(order_terminal), owning_building_guid = 74) + LocalObject(1700, Terminal.Constructor(order_terminal), owning_building_guid = 74) + LocalObject(2254, SpawnTube.Constructor(respawn_tube_tower, Vector3(6690.706f, 2497.742f, 170.8413f), Vector3(0, 0, 0)), owning_building_guid = 74) + LocalObject(2255, SpawnTube.Constructor(respawn_tube_tower, Vector3(6690.706f, 2514.152f, 170.8413f), Vector3(0, 0, 0)), owning_building_guid = 74) + LocalObject(1935, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6678.907f, 2504.725f, 208.9293f)), owning_building_guid = 74) + LocalObject(1936, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 74) + LocalObject(1938, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6678.907f, 2515.17f, 208.9293f)), owning_building_guid = 74) + LocalObject(1939, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 74) + LocalObject(1533, FacilityTurret.Constructor(manned_turret, Vector3(6665.07f, 2495.045f, 200.3013f)), owning_building_guid = 74) + TurretToWeapon(1533, 5097) + LocalObject(1535, FacilityTurret.Constructor(manned_turret, Vector3(6703.497f, 2524.957f, 200.3013f)), owning_building_guid = 74) + TurretToWeapon(1535, 5098) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map03.scala b/pslogin/src/main/scala/zonemaps/Map03.scala new file mode 100644 index 00000000..670fb0f6 --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map03.scala @@ -0,0 +1,3420 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.resourcesilo.ResourceSilo +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map03 { + // Cyssor + val ZoneMap = new ZoneMap("map03") { + + Building1() + + def Building1(): Unit = { // Name: Aja Type: amp_station GUID: 1, MapID: 1 + LocalBuilding(1, 1, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(710f, 5342f, 48.41151f)))) + LocalObject(279, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) + LocalObject(216, Door.Constructor(Vector3(707.8737f, 5348.468f, 61.31351f)), owning_building_guid = 1) + LocalObject(217, Door.Constructor(Vector3(712.5257f, 5335.678f, 61.31351f)), owning_building_guid = 1) + LocalObject(421, Door.Constructor(Vector3(611.2217f, 5391.182f, 50.13251f)), owning_building_guid = 1) + LocalObject(428, Door.Constructor(Vector3(624.2671f, 5378.798f, 58.12551f)), owning_building_guid = 1) + LocalObject(431, Door.Constructor(Vector3(630.4894f, 5361.702f, 50.16251f)), owning_building_guid = 1) + LocalObject(440, Door.Constructor(Vector3(656.3859f, 5420.588f, 50.16251f)), owning_building_guid = 1) + LocalObject(441, Door.Constructor(Vector3(658.8823f, 5283.693f, 58.12551f)), owning_building_guid = 1) + LocalObject(442, Door.Constructor(Vector3(665.1046f, 5266.598f, 50.16251f)), owning_building_guid = 1) + LocalObject(443, Door.Constructor(Vector3(673.4808f, 5426.811f, 58.12651f)), owning_building_guid = 1) + LocalObject(444, Door.Constructor(Vector3(695.4927f, 5369.257f, 60.13851f)), owning_building_guid = 1) + LocalObject(445, Door.Constructor(Vector3(697.858f, 5375.36f, 55.13251f)), owning_building_guid = 1) + LocalObject(446, Door.Constructor(Vector3(704.0069f, 5372.357f, 60.13851f)), owning_building_guid = 1) + LocalObject(448, Door.Constructor(Vector3(716.3878f, 5311.787f, 60.13851f)), owning_building_guid = 1) + LocalObject(449, Door.Constructor(Vector3(722.1417f, 5308.641f, 55.13251f)), owning_building_guid = 1) + LocalObject(450, Door.Constructor(Vector3(724.902f, 5314.887f, 60.13851f)), owning_building_guid = 1) + LocalObject(451, Door.Constructor(Vector3(755.2517f, 5268.847f, 58.12651f)), owning_building_guid = 1) + LocalObject(452, Door.Constructor(Vector3(772.3466f, 5275.069f, 50.16251f)), owning_building_guid = 1) + LocalObject(453, Door.Constructor(Vector3(781.7925f, 5320.773f, 50.16251f)), owning_building_guid = 1) + LocalObject(454, Door.Constructor(Vector3(788.0146f, 5303.679f, 58.12651f)), owning_building_guid = 1) + LocalObject(855, Door.Constructor(Vector3(632.7656f, 5343.686f, 42.63251f)), owning_building_guid = 1) + LocalObject(860, Door.Constructor(Vector3(666.2628f, 5321.824f, 35.13251f)), owning_building_guid = 1) + LocalObject(861, Door.Constructor(Vector3(668.6535f, 5326.951f, 35.13251f)), owning_building_guid = 1) + LocalObject(862, Door.Constructor(Vector3(675.4801f, 5354.976f, 42.63251f)), owning_building_guid = 1) + LocalObject(863, Door.Constructor(Vector3(684.0341f, 5319.779f, 35.13251f)), owning_building_guid = 1) + LocalObject(864, Door.Constructor(Vector3(690.5152f, 5360.448f, 50.13251f)), owning_building_guid = 1) + LocalObject(865, Door.Constructor(Vector3(692.9059f, 5365.575f, 50.13251f)), owning_building_guid = 1) + LocalObject(866, Door.Constructor(Vector3(695.642f, 5358.058f, 42.63251f)), owning_building_guid = 1) + LocalObject(867, Door.Constructor(Vector3(695.9875f, 5345.413f, 42.63251f)), owning_building_guid = 1) + LocalObject(868, Door.Constructor(Vector3(700.7689f, 5355.667f, 35.13251f)), owning_building_guid = 1) + LocalObject(869, Door.Constructor(Vector3(701.1121f, 5367.039f, 60.13251f)), owning_building_guid = 1) + LocalObject(870, Door.Constructor(Vector3(701.7915f, 5364.553f, 55.13251f)), owning_building_guid = 1) + LocalObject(871, Door.Constructor(Vector3(704.196f, 5322.861f, 35.13251f)), owning_building_guid = 1) + LocalObject(872, Door.Constructor(Vector3(704.196f, 5322.861f, 42.63251f)), owning_building_guid = 1) + LocalObject(873, Door.Constructor(Vector3(706.9322f, 5315.343f, 50.13251f)), owning_building_guid = 1) + LocalObject(874, Door.Constructor(Vector3(708.6319f, 5345.759f, 42.63251f)), owning_building_guid = 1) + LocalObject(875, Door.Constructor(Vector3(712.059f, 5312.953f, 50.13251f)), owning_building_guid = 1) + LocalObject(876, Door.Constructor(Vector3(714.1042f, 5330.724f, 35.13251f)), owning_building_guid = 1) + LocalObject(877, Door.Constructor(Vector3(718.2085f, 5319.447f, 55.13251f)), owning_building_guid = 1) + LocalObject(878, Door.Constructor(Vector3(719.2864f, 5317.106f, 60.13251f)), owning_building_guid = 1) + LocalObject(879, Door.Constructor(Vector3(727.4258f, 5352.599f, 50.13251f)), owning_building_guid = 1) + LocalObject(880, Door.Constructor(Vector3(730.1619f, 5345.082f, 50.13251f)), owning_building_guid = 1) + LocalObject(1189, Door.Constructor(Vector3(737.4057f, 5352.002f, 50.89151f)), owning_building_guid = 1) + LocalObject(3509, Door.Constructor(Vector3(690.3627f, 5339.444f, 42.96551f)), owning_building_guid = 1) + LocalObject(3510, Door.Constructor(Vector3(692.8557f, 5332.595f, 42.96551f)), owning_building_guid = 1) + LocalObject(3511, Door.Constructor(Vector3(695.3501f, 5325.742f, 42.96551f)), owning_building_guid = 1) + LocalObject(1253, IFFLock.Constructor(Vector3(738.9417f, 5355.797f, 50.09151f), Vector3(0, 0, 70)), owning_building_guid = 1, door_guid = 1189) + LocalObject(1285, IFFLock.Constructor(Vector3(609.0185f, 5391.259f, 50.07151f), Vector3(0, 0, 340)), owning_building_guid = 1, door_guid = 421) + LocalObject(1303, IFFLock.Constructor(Vector3(666.4863f, 5323.579f, 34.94751f), Vector3(0, 0, 70)), owning_building_guid = 1, door_guid = 860) + LocalObject(1304, IFFLock.Constructor(Vector3(694.1885f, 5345.76f, 42.44751f), Vector3(0, 0, 340)), owning_building_guid = 1, door_guid = 867) + LocalObject(1305, IFFLock.Constructor(Vector3(695.405f, 5367.06f, 60.07251f), Vector3(0, 0, 250)), owning_building_guid = 1, door_guid = 444) + LocalObject(1306, IFFLock.Constructor(Vector3(695.6567f, 5375.432f, 55.07351f), Vector3(0, 0, 340)), owning_building_guid = 1, door_guid = 445) + LocalObject(1307, IFFLock.Constructor(Vector3(704.0466f, 5374.561f, 60.07251f), Vector3(0, 0, 70)), owning_building_guid = 1, door_guid = 446) + LocalObject(1308, IFFLock.Constructor(Vector3(705.9503f, 5322.637f, 42.44751f), Vector3(0, 0, 160)), owning_building_guid = 1, door_guid = 872) + LocalObject(1309, IFFLock.Constructor(Vector3(713.7586f, 5328.925f, 34.94751f), Vector3(0, 0, 250)), owning_building_guid = 1, door_guid = 876) + LocalObject(1310, IFFLock.Constructor(Vector3(716.3151f, 5309.609f, 60.07251f), Vector3(0, 0, 250)), owning_building_guid = 1, door_guid = 448) + LocalObject(1311, IFFLock.Constructor(Vector3(724.3342f, 5308.587f, 55.07351f), Vector3(0, 0, 160)), owning_building_guid = 1, door_guid = 449) + LocalObject(1312, IFFLock.Constructor(Vector3(724.9581f, 5317.107f, 60.07251f), Vector3(0, 0, 70)), owning_building_guid = 1, door_guid = 450) + LocalObject(1646, Locker.Constructor(Vector3(706.8119f, 5326.091f, 41.37251f)), owning_building_guid = 1) + LocalObject(1647, Locker.Constructor(Vector3(707.9057f, 5326.489f, 41.37251f)), owning_building_guid = 1) + LocalObject(1648, Locker.Constructor(Vector3(708.9835f, 5326.881f, 41.37251f)), owning_building_guid = 1) + LocalObject(1649, Locker.Constructor(Vector3(709.9531f, 5348.543f, 33.61151f)), owning_building_guid = 1) + LocalObject(1650, Locker.Constructor(Vector3(710.0632f, 5327.274f, 41.37251f)), owning_building_guid = 1) + LocalObject(1651, Locker.Constructor(Vector3(711.1973f, 5348.997f, 33.61151f)), owning_building_guid = 1) + LocalObject(1652, Locker.Constructor(Vector3(712.4527f, 5349.454f, 33.61151f)), owning_building_guid = 1) + LocalObject(1653, Locker.Constructor(Vector3(713.7091f, 5349.911f, 33.61151f)), owning_building_guid = 1) + LocalObject(1654, Locker.Constructor(Vector3(717.9753f, 5351.463f, 33.61151f)), owning_building_guid = 1) + LocalObject(1655, Locker.Constructor(Vector3(719.2194f, 5351.916f, 33.61151f)), owning_building_guid = 1) + LocalObject(1656, Locker.Constructor(Vector3(720.4749f, 5352.373f, 33.61151f)), owning_building_guid = 1) + LocalObject(1657, Locker.Constructor(Vector3(721.7313f, 5352.831f, 33.61151f)), owning_building_guid = 1) + LocalObject(2373, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(2374, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(2375, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(2376, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(2377, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(2378, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(3396, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(3398, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(3399, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(3400, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(3401, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(3402, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(3718, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1) + LocalObject(2306, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(641.5068f, 5390.323f, 46.35651f), Vector3(0, 0, 160)), owning_building_guid = 1, terminal_guid = 3718) + LocalObject(3218, ResourceSilo.Constructor, owning_building_guid = 1) + LocalObject(3245, SpawnTube.Constructor(Vector3(690.3094f, 5338.305f, 41.11151f), Vector3(0, 0, 340)), owning_building_guid = 1) + LocalObject(3246, SpawnTube.Constructor(Vector3(692.8021f, 5331.456f, 41.11151f), Vector3(0, 0, 340)), owning_building_guid = 1) + LocalObject(3247, SpawnTube.Constructor(Vector3(695.2957f, 5324.605f, 41.11151f), Vector3(0, 0, 340)), owning_building_guid = 1) + LocalObject(2330, ProximityTerminal.Constructor(medical_terminal, Vector3(689.2837f, 5334.454f, 53.61151f)), owning_building_guid = 1) + LocalObject(2331, ProximityTerminal.Constructor(medical_terminal, Vector3(716.0126f, 5350.169f, 33.61151f)), owning_building_guid = 1) + LocalObject(2657, ProximityTerminal.Constructor(pad_landing_frame, Vector3(649.4424f, 5340.999f, 56.91651f)), owning_building_guid = 1) + LocalObject(2658, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2660, ProximityTerminal.Constructor(pad_landing_frame, Vector3(715.3569f, 5405.046f, 59.07751f)), owning_building_guid = 1) + LocalObject(2661, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2663, ProximityTerminal.Constructor(pad_landing_frame, Vector3(742.9343f, 5275.775f, 56.93951f)), owning_building_guid = 1) + LocalObject(2664, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2666, ProximityTerminal.Constructor(pad_landing_frame, Vector3(763.1806f, 5340.25f, 56.91651f)), owning_building_guid = 1) + LocalObject(2667, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(3096, ProximityTerminal.Constructor(repair_silo, Vector3(644.0612f, 5318.217f, 47.81151f)), owning_building_guid = 1) + LocalObject(3097, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(3100, ProximityTerminal.Constructor(repair_silo, Vector3(768.4315f, 5363.686f, 47.81151f)), owning_building_guid = 1) + LocalObject(3101, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(2165, FacilityTurret.Constructor(manned_turret, Vector3(598.3812f, 5412.941f, 57.11951f)), owning_building_guid = 1) + TurretToWeapon(2165, 5000) + LocalObject(2174, FacilityTurret.Constructor(manned_turret, Vector3(667.386f, 5223.437f, 57.11951f)), owning_building_guid = 1) + TurretToWeapon(2174, 5001) + LocalObject(2176, FacilityTurret.Constructor(manned_turret, Vector3(724.1415f, 5241.723f, 57.11951f)), owning_building_guid = 1) + TurretToWeapon(2176, 5002) + LocalObject(2177, FacilityTurret.Constructor(manned_turret, Vector3(742.5974f, 5465.421f, 57.11951f)), owning_building_guid = 1) + TurretToWeapon(2177, 5003) + LocalObject(2178, FacilityTurret.Constructor(manned_turret, Vector3(766.3595f, 5406.62f, 57.11951f)), owning_building_guid = 1) + TurretToWeapon(2178, 5004) + LocalObject(2179, FacilityTurret.Constructor(manned_turret, Vector3(811.5665f, 5275.904f, 57.11951f)), owning_building_guid = 1) + TurretToWeapon(2179, 5005) + } + + Building12() + + def Building12(): Unit = { // Name: Nzame Type: amp_station GUID: 4, MapID: 12 + LocalBuilding(4, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1568f, 2688f, 45.10147f)))) + LocalObject(281, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 4) + LocalObject(218, Door.Constructor(Vector3(1564.27f, 2682.305f, 58.00348f)), owning_building_guid = 4) + LocalObject(219, Door.Constructor(Vector3(1572.078f, 2693.452f, 58.00348f)), owning_building_guid = 4) + LocalObject(487, Door.Constructor(Vector3(1480.483f, 2681.527f, 46.85247f)), owning_building_guid = 4) + LocalObject(488, Door.Constructor(Vector3(1490.918f, 2696.43f, 54.81548f)), owning_building_guid = 4) + LocalObject(489, Door.Constructor(Vector3(1534.032f, 2608.973f, 54.81647f)), owning_building_guid = 4) + LocalObject(490, Door.Constructor(Vector3(1538.534f, 2764.432f, 46.85247f)), owning_building_guid = 4) + LocalObject(493, Door.Constructor(Vector3(1546.915f, 2665.438f, 56.82848f)), owning_building_guid = 4) + LocalObject(496, Door.Constructor(Vector3(1547.638f, 2658.92f, 51.82248f)), owning_building_guid = 4) + LocalObject(497, Door.Constructor(Vector3(1548.934f, 2598.539f, 46.85247f)), owning_building_guid = 4) + LocalObject(498, Door.Constructor(Vector3(1548.969f, 2779.335f, 54.81548f)), owning_building_guid = 4) + LocalObject(499, Door.Constructor(Vector3(1551.631f, 2797.124f, 46.82248f)), owning_building_guid = 4) + LocalObject(500, Door.Constructor(Vector3(1554.338f, 2660.241f, 56.82848f)), owning_building_guid = 4) + LocalObject(501, Door.Constructor(Vector3(1581.356f, 2602.114f, 54.81647f)), owning_building_guid = 4) + LocalObject(502, Door.Constructor(Vector3(1582.007f, 2715.518f, 56.82848f)), owning_building_guid = 4) + LocalObject(503, Door.Constructor(Vector3(1588.363f, 2717.081f, 51.82248f)), owning_building_guid = 4) + LocalObject(504, Door.Constructor(Vector3(1589.429f, 2710.321f, 56.82848f)), owning_building_guid = 4) + LocalObject(505, Door.Constructor(Vector3(1591.791f, 2617.016f, 46.85247f)), owning_building_guid = 4) + LocalObject(506, Door.Constructor(Vector3(1601.624f, 2776.995f, 46.85247f)), owning_building_guid = 4) + LocalObject(507, Door.Constructor(Vector3(1616.526f, 2766.56f, 54.81647f)), owning_building_guid = 4) + LocalObject(905, Door.Constructor(Vector3(1525.081f, 2752.234f, 39.32248f)), owning_building_guid = 4) + LocalObject(906, Door.Constructor(Vector3(1526.386f, 2712.255f, 31.82248f)), owning_building_guid = 4) + LocalObject(907, Door.Constructor(Vector3(1531.957f, 2713.237f, 31.82248f)), owning_building_guid = 4) + LocalObject(908, Door.Constructor(Vector3(1534.904f, 2696.525f, 31.82248f)), owning_building_guid = 4) + LocalObject(909, Door.Constructor(Vector3(1544.404f, 2675.223f, 46.82248f)), owning_building_guid = 4) + LocalObject(910, Door.Constructor(Vector3(1545.387f, 2669.652f, 46.82248f)), owning_building_guid = 4) + LocalObject(911, Door.Constructor(Vector3(1548.993f, 2681.776f, 31.82248f)), owning_building_guid = 4) + LocalObject(912, Door.Constructor(Vector3(1548.993f, 2681.776f, 39.32248f)), owning_building_guid = 4) + LocalObject(913, Door.Constructor(Vector3(1552.934f, 2666.114f, 56.82248f)), owning_building_guid = 4) + LocalObject(914, Door.Constructor(Vector3(1554.234f, 2668.34f, 51.82248f)), owning_building_guid = 4) + LocalObject(915, Door.Constructor(Vector3(1558.83f, 2723.72f, 39.32248f)), owning_building_guid = 4) + LocalObject(916, Door.Constructor(Vector3(1561.117f, 2678.17f, 31.82248f)), owning_building_guid = 4) + LocalObject(917, Door.Constructor(Vector3(1562.759f, 2701.436f, 39.32248f)), owning_building_guid = 4) + LocalObject(918, Door.Constructor(Vector3(1570.294f, 2691.277f, 39.32248f)), owning_building_guid = 4) + LocalObject(919, Door.Constructor(Vector3(1571.936f, 2714.542f, 46.82248f)), owning_building_guid = 4) + LocalObject(920, Door.Constructor(Vector3(1572.918f, 2708.972f, 39.32248f)), owning_building_guid = 4) + LocalObject(921, Door.Constructor(Vector3(1573.901f, 2703.401f, 31.82248f)), owning_building_guid = 4) + LocalObject(922, Door.Constructor(Vector3(1577.507f, 2715.525f, 46.82248f)), owning_building_guid = 4) + LocalObject(923, Door.Constructor(Vector3(1581.766f, 2707.66f, 51.82248f)), owning_building_guid = 4) + LocalObject(924, Door.Constructor(Vector3(1582.089f, 2673.252f, 46.82248f)), owning_building_guid = 4) + LocalObject(925, Door.Constructor(Vector3(1583.413f, 2709.642f, 56.82248f)), owning_building_guid = 4) + LocalObject(926, Door.Constructor(Vector3(1586.677f, 2679.805f, 46.82248f)), owning_building_guid = 4) + LocalObject(1191, Door.Constructor(Vector3(1591.913f, 2671.288f, 47.58147f)), owning_building_guid = 4) + LocalObject(3525, Door.Constructor(Vector3(1546.279f, 2690.675f, 39.65548f)), owning_building_guid = 4) + LocalObject(3526, Door.Constructor(Vector3(1550.462f, 2696.649f, 39.65548f)), owning_building_guid = 4) + LocalObject(3527, Door.Constructor(Vector3(1554.643f, 2702.62f, 39.65548f)), owning_building_guid = 4) + LocalObject(1255, IFFLock.Constructor(Vector3(1595.902f, 2672.206f, 46.78148f), Vector3(0, 0, 125)), owning_building_guid = 4, door_guid = 1191) + LocalObject(1342, IFFLock.Constructor(Vector3(1527.952f, 2713.078f, 31.63747f), Vector3(0, 0, 125)), owning_building_guid = 4, door_guid = 906) + LocalObject(1343, IFFLock.Constructor(Vector3(1545.089f, 2664.249f, 56.76247f), Vector3(0, 0, 305)), owning_building_guid = 4, door_guid = 493) + LocalObject(1348, IFFLock.Constructor(Vector3(1548.852f, 2657.094f, 51.76347f), Vector3(0, 0, 215)), owning_building_guid = 4, door_guid = 496) + LocalObject(1349, IFFLock.Constructor(Vector3(1549.816f, 2680.211f, 39.13747f), Vector3(0, 0, 215)), owning_building_guid = 4, door_guid = 912) + LocalObject(1350, IFFLock.Constructor(Vector3(1550.43f, 2798.973f, 46.76147f), Vector3(0, 0, 35)), owning_building_guid = 4, door_guid = 499) + LocalObject(1351, IFFLock.Constructor(Vector3(1556.188f, 2661.469f, 56.76247f), Vector3(0, 0, 125)), owning_building_guid = 4, door_guid = 500) + LocalObject(1352, IFFLock.Constructor(Vector3(1559.445f, 2677.422f, 31.63747f), Vector3(0, 0, 305)), owning_building_guid = 4, door_guid = 916) + LocalObject(1353, IFFLock.Constructor(Vector3(1562.011f, 2703.109f, 39.13747f), Vector3(0, 0, 35)), owning_building_guid = 4, door_guid = 917) + LocalObject(1354, IFFLock.Constructor(Vector3(1580.156f, 2714.329f, 56.76247f), Vector3(0, 0, 305)), owning_building_guid = 4, door_guid = 502) + LocalObject(1355, IFFLock.Constructor(Vector3(1587.159f, 2718.925f, 51.76347f), Vector3(0, 0, 35)), owning_building_guid = 4, door_guid = 503) + LocalObject(1356, IFFLock.Constructor(Vector3(1591.257f, 2711.553f, 56.76247f), Vector3(0, 0, 125)), owning_building_guid = 4, door_guid = 504) + LocalObject(1708, Locker.Constructor(Vector3(1553.14f, 2681.487f, 38.06247f)), owning_building_guid = 4) + LocalObject(1709, Locker.Constructor(Vector3(1554.093f, 2680.819f, 38.06247f)), owning_building_guid = 4) + LocalObject(1711, Locker.Constructor(Vector3(1555.033f, 2680.161f, 38.06247f)), owning_building_guid = 4) + LocalObject(1712, Locker.Constructor(Vector3(1555.974f, 2679.502f, 38.06247f)), owning_building_guid = 4) + LocalObject(1714, Locker.Constructor(Vector3(1573.333f, 2691.792f, 30.30148f)), owning_building_guid = 4) + LocalObject(1715, Locker.Constructor(Vector3(1574.418f, 2691.032f, 30.30148f)), owning_building_guid = 4) + LocalObject(1716, Locker.Constructor(Vector3(1575.512f, 2690.266f, 30.30148f)), owning_building_guid = 4) + LocalObject(1717, Locker.Constructor(Vector3(1576.607f, 2689.499f, 30.30148f)), owning_building_guid = 4) + LocalObject(1718, Locker.Constructor(Vector3(1580.326f, 2686.895f, 30.30148f)), owning_building_guid = 4) + LocalObject(1719, Locker.Constructor(Vector3(1581.411f, 2686.135f, 30.30148f)), owning_building_guid = 4) + LocalObject(1720, Locker.Constructor(Vector3(1582.505f, 2685.369f, 30.30148f)), owning_building_guid = 4) + LocalObject(1721, Locker.Constructor(Vector3(1583.601f, 2684.603f, 30.30148f)), owning_building_guid = 4) + LocalObject(2398, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(2401, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(2403, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(2404, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(2405, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(2406, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(3409, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(3410, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(3411, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(3412, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(3413, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(3414, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(3720, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 4) + LocalObject(2308, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1568.298f, 2771.823f, 43.04647f), Vector3(0, 0, 215)), owning_building_guid = 4, terminal_guid = 3720) + LocalObject(3220, ResourceSilo.Constructor, owning_building_guid = 4) + LocalObject(3261, SpawnTube.Constructor(Vector3(1545.317f, 2690.068f, 37.80148f), Vector3(0, 0, 35)), owning_building_guid = 4) + LocalObject(3262, SpawnTube.Constructor(Vector3(1549.499f, 2696.04f, 37.80148f), Vector3(0, 0, 35)), owning_building_guid = 4) + LocalObject(3263, SpawnTube.Constructor(Vector3(1553.679f, 2702.01f, 37.80148f), Vector3(0, 0, 35)), owning_building_guid = 4) + LocalObject(2334, ProximityTerminal.Constructor(medical_terminal, Vector3(1549.936f, 2700.641f, 50.30148f)), owning_building_guid = 4) + LocalObject(2335, ProximityTerminal.Constructor(medical_terminal, Vector3(1578.14f, 2687.76f, 30.30148f)), owning_building_guid = 4) + LocalObject(2672, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1532.445f, 2737.031f, 53.60648f)), owning_building_guid = 4) + LocalObject(2673, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(2675, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1532.642f, 2623.037f, 53.62947f)), owning_building_guid = 4) + LocalObject(2676, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(2678, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1597.07f, 2643.433f, 53.60648f)), owning_building_guid = 4) + LocalObject(2679, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(2681, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1622.717f, 2719.774f, 55.76748f)), owning_building_guid = 4) + LocalObject(2682, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(3112, ProximityTerminal.Constructor(repair_silo, Vector3(1510.697f, 2728.372f, 44.50148f)), owning_building_guid = 4) + LocalObject(3113, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4) + LocalObject(3116, ProximityTerminal.Constructor(repair_silo, Vector3(1619.279f, 2652.574f, 44.50148f)), owning_building_guid = 4) + LocalObject(3117, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4) + LocalObject(2191, FacilityTurret.Constructor(manned_turret, Vector3(1446.436f, 2654.902f, 53.80947f)), owning_building_guid = 4) + TurretToWeapon(2191, 5006) + LocalObject(2193, FacilityTurret.Constructor(manned_turret, Vector3(1493.969f, 2618.9f, 53.80947f)), owning_building_guid = 4) + TurretToWeapon(2193, 5007) + LocalObject(2196, FacilityTurret.Constructor(manned_turret, Vector3(1562.09f, 2820.123f, 53.80947f)), owning_building_guid = 4) + TurretToWeapon(2196, 5008) + LocalObject(2197, FacilityTurret.Constructor(manned_turret, Vector3(1572.113f, 2566.89f, 53.80947f)), owning_building_guid = 4) + TurretToWeapon(2197, 5009) + LocalObject(2198, FacilityTurret.Constructor(manned_turret, Vector3(1653.26f, 2678.898f, 53.80947f)), owning_building_guid = 4) + TurretToWeapon(2198, 5010) + LocalObject(2199, FacilityTurret.Constructor(manned_turret, Vector3(1687.798f, 2732.089f, 53.80947f)), owning_building_guid = 4) + TurretToWeapon(2199, 5011) + } + + Building5() + + def Building5(): Unit = { // Name: Ekera Type: amp_station GUID: 7, MapID: 5 + LocalBuilding(7, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5636f, 6622f, 50.96042f)))) + LocalObject(289, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 7) + LocalObject(220, Door.Constructor(Vector3(5629.239f, 6621.197f, 63.86242f)), owning_building_guid = 7) + LocalObject(221, Door.Constructor(Vector3(5642.798f, 6622.38f, 63.86242f)), owning_building_guid = 7) + LocalObject(693, Door.Constructor(Vector3(5553.628f, 6597.224f, 60.67542f)), owning_building_guid = 7) + LocalObject(694, Door.Constructor(Vector3(5555.213f, 6579.101f, 52.71142f)), owning_building_guid = 7) + LocalObject(695, Door.Constructor(Vector3(5574.787f, 6684.881f, 52.71142f)), owning_building_guid = 7) + LocalObject(696, Door.Constructor(Vector3(5578.792f, 6556.562f, 60.67542f)), owning_building_guid = 7) + LocalObject(701, Door.Constructor(Vector3(5592.91f, 6686.467f, 60.67442f)), owning_building_guid = 7) + LocalObject(702, Door.Constructor(Vector3(5596.916f, 6558.147f, 52.71142f)), owning_building_guid = 7) + LocalObject(703, Door.Constructor(Vector3(5600.635f, 6618.906f, 57.68142f)), owning_building_guid = 7) + LocalObject(704, Door.Constructor(Vector3(5605.163f, 6623.649f, 62.68742f)), owning_building_guid = 7) + LocalObject(705, Door.Constructor(Vector3(5605.954f, 6614.623f, 62.68742f)), owning_building_guid = 7) + LocalObject(706, Door.Constructor(Vector3(5666.083f, 6628.958f, 62.68742f)), owning_building_guid = 7) + LocalObject(707, Door.Constructor(Vector3(5666.874f, 6619.932f, 62.68742f)), owning_building_guid = 7) + LocalObject(708, Door.Constructor(Vector3(5671.366f, 6625.094f, 57.68142f)), owning_building_guid = 7) + LocalObject(709, Door.Constructor(Vector3(5675.609f, 6693.702f, 52.71142f)), owning_building_guid = 7) + LocalObject(711, Door.Constructor(Vector3(5693.733f, 6695.288f, 60.67442f)), owning_building_guid = 7) + LocalObject(716, Door.Constructor(Vector3(5709.072f, 6704.683f, 52.68142f)), owning_building_guid = 7) + LocalObject(717, Door.Constructor(Vector3(5725.787f, 6653.447f, 52.71142f)), owning_building_guid = 7) + LocalObject(718, Door.Constructor(Vector3(5727.373f, 6635.324f, 60.67542f)), owning_building_guid = 7) + LocalObject(1079, Door.Constructor(Vector3(5607.409f, 6627.529f, 52.68142f)), owning_building_guid = 7) + LocalObject(1080, Door.Constructor(Vector3(5609.551f, 6619.473f, 62.68142f)), owning_building_guid = 7) + LocalObject(1081, Door.Constructor(Vector3(5611.045f, 6631.863f, 52.68142f)), owning_building_guid = 7) + LocalObject(1082, Door.Constructor(Vector3(5612.091f, 6619.908f, 57.68142f)), owning_building_guid = 7) + LocalObject(1083, Door.Constructor(Vector3(5619.015f, 6632.56f, 37.68142f)), owning_building_guid = 7) + LocalObject(1084, Door.Constructor(Vector3(5619.015f, 6632.56f, 45.18142f)), owning_building_guid = 7) + LocalObject(1085, Door.Constructor(Vector3(5621.257f, 6652.833f, 37.68142f)), owning_building_guid = 7) + LocalObject(1086, Door.Constructor(Vector3(5624.046f, 6620.954f, 37.68142f)), owning_building_guid = 7) + LocalObject(1087, Door.Constructor(Vector3(5627.832f, 6669.469f, 37.68142f)), owning_building_guid = 7) + LocalObject(1088, Door.Constructor(Vector3(5632.165f, 6665.833f, 37.68142f)), owning_building_guid = 7) + LocalObject(1089, Door.Constructor(Vector3(5633.758f, 6601.728f, 52.68142f)), owning_building_guid = 7) + LocalObject(1090, Door.Constructor(Vector3(5639.985f, 6622.349f, 45.18142f)), owning_building_guid = 7) + LocalObject(1091, Door.Constructor(Vector3(5641.728f, 6602.425f, 52.68142f)), owning_building_guid = 7) + LocalObject(1092, Door.Constructor(Vector3(5642.924f, 6634.651f, 45.18142f)), owning_building_guid = 7) + LocalObject(1093, Door.Constructor(Vector3(5651.59f, 6627.379f, 37.68142f)), owning_building_guid = 7) + LocalObject(1094, Door.Constructor(Vector3(5655.227f, 6631.713f, 45.18142f)), owning_building_guid = 7) + LocalObject(1095, Door.Constructor(Vector3(5657.468f, 6651.985f, 45.18142f)), owning_building_guid = 7) + LocalObject(1096, Door.Constructor(Vector3(5657.618f, 6696.167f, 45.18142f)), owning_building_guid = 7) + LocalObject(1097, Door.Constructor(Vector3(5658.863f, 6636.046f, 52.68142f)), owning_building_guid = 7) + LocalObject(1098, Door.Constructor(Vector3(5659.909f, 6624.092f, 57.68142f)), owning_building_guid = 7) + LocalObject(1099, Door.Constructor(Vector3(5662.486f, 6624.104f, 62.68142f)), owning_building_guid = 7) + LocalObject(1100, Door.Constructor(Vector3(5663.196f, 6632.41f, 52.68142f)), owning_building_guid = 7) + LocalObject(1199, Door.Constructor(Vector3(5638.568f, 6592.939f, 53.44042f)), owning_building_guid = 7) + LocalObject(3585, Door.Constructor(Vector3(5624.087f, 6640.358f, 45.51442f)), owning_building_guid = 7) + LocalObject(3586, Door.Constructor(Vector3(5631.353f, 6640.994f, 45.51442f)), owning_building_guid = 7) + LocalObject(3587, Door.Constructor(Vector3(5638.614f, 6641.629f, 45.51442f)), owning_building_guid = 7) + LocalObject(1263, IFFLock.Constructor(Vector3(5641.836f, 6590.474f, 52.64042f), Vector3(0, 0, 175)), owning_building_guid = 7, door_guid = 1199) + LocalObject(1506, IFFLock.Constructor(Vector3(5600.016f, 6616.802f, 57.62242f), Vector3(0, 0, 265)), owning_building_guid = 7, door_guid = 703) + LocalObject(1507, IFFLock.Constructor(Vector3(5603.079f, 6624.283f, 62.62142f), Vector3(0, 0, 355)), owning_building_guid = 7, door_guid = 704) + LocalObject(1508, IFFLock.Constructor(Vector3(5608.083f, 6613.995f, 62.62142f), Vector3(0, 0, 175)), owning_building_guid = 7, door_guid = 705) + LocalObject(1509, IFFLock.Constructor(Vector3(5618.345f, 6630.923f, 44.99642f), Vector3(0, 0, 265)), owning_building_guid = 7, door_guid = 1084) + LocalObject(1510, IFFLock.Constructor(Vector3(5622.398f, 6621.753f, 37.49642f), Vector3(0, 0, 355)), owning_building_guid = 7, door_guid = 1086) + LocalObject(1511, IFFLock.Constructor(Vector3(5629.468f, 6668.799f, 37.49642f), Vector3(0, 0, 175)), owning_building_guid = 7, door_guid = 1087) + LocalObject(1512, IFFLock.Constructor(Vector3(5643.724f, 6636.3f, 44.99642f), Vector3(0, 0, 85)), owning_building_guid = 7, door_guid = 1092) + LocalObject(1513, IFFLock.Constructor(Vector3(5663.983f, 6629.612f, 62.62142f), Vector3(0, 0, 355)), owning_building_guid = 7, door_guid = 706) + LocalObject(1514, IFFLock.Constructor(Vector3(5668.992f, 6619.323f, 62.62142f), Vector3(0, 0, 175)), owning_building_guid = 7, door_guid = 707) + LocalObject(1515, IFFLock.Constructor(Vector3(5672.005f, 6627.202f, 57.62242f), Vector3(0, 0, 85)), owning_building_guid = 7, door_guid = 708) + LocalObject(1520, IFFLock.Constructor(Vector3(5709.716f, 6706.792f, 52.62042f), Vector3(0, 0, 85)), owning_building_guid = 7, door_guid = 716) + LocalObject(1977, Locker.Constructor(Vector3(5621.458f, 6629.197f, 43.92142f)), owning_building_guid = 7) + LocalObject(1978, Locker.Constructor(Vector3(5621.56f, 6628.038f, 43.92142f)), owning_building_guid = 7) + LocalObject(1979, Locker.Constructor(Vector3(5621.66f, 6626.895f, 43.92142f)), owning_building_guid = 7) + LocalObject(1980, Locker.Constructor(Vector3(5621.76f, 6625.75f, 43.92142f)), owning_building_guid = 7) + LocalObject(1981, Locker.Constructor(Vector3(5642.333f, 6620.352f, 36.16042f)), owning_building_guid = 7) + LocalObject(1982, Locker.Constructor(Vector3(5642.448f, 6619.033f, 36.16042f)), owning_building_guid = 7) + LocalObject(1983, Locker.Constructor(Vector3(5642.564f, 6617.702f, 36.16042f)), owning_building_guid = 7) + LocalObject(1984, Locker.Constructor(Vector3(5642.681f, 6616.37f, 36.16042f)), owning_building_guid = 7) + LocalObject(1985, Locker.Constructor(Vector3(5643.077f, 6611.847f, 36.16042f)), owning_building_guid = 7) + LocalObject(1986, Locker.Constructor(Vector3(5643.192f, 6610.528f, 36.16042f)), owning_building_guid = 7) + LocalObject(1987, Locker.Constructor(Vector3(5643.309f, 6609.197f, 36.16042f)), owning_building_guid = 7) + LocalObject(1988, Locker.Constructor(Vector3(5643.425f, 6607.865f, 36.16042f)), owning_building_guid = 7) + LocalObject(2496, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(2497, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(2498, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(2499, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(2500, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(2501, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(3465, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(3466, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(3467, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(3468, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(3469, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(3470, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(3728, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 7) + LocalObject(2320, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5700.404f, 6675.652f, 48.90542f), Vector3(0, 0, 265)), owning_building_guid = 7, terminal_guid = 3728) + LocalObject(3228, ResourceSilo.Constructor, owning_building_guid = 7) + LocalObject(3321, SpawnTube.Constructor(Vector3(5623.003f, 6640.706f, 43.66042f), Vector3(0, 0, 85)), owning_building_guid = 7) + LocalObject(3322, SpawnTube.Constructor(Vector3(5630.267f, 6641.341f, 43.66042f), Vector3(0, 0, 85)), owning_building_guid = 7) + LocalObject(3323, SpawnTube.Constructor(Vector3(5637.527f, 6641.976f, 43.66042f), Vector3(0, 0, 85)), owning_building_guid = 7) + LocalObject(2347, ProximityTerminal.Constructor(medical_terminal, Vector3(5634.072f, 6643.963f, 56.16042f)), owning_building_guid = 7) + LocalObject(2348, ProximityTerminal.Constructor(medical_terminal, Vector3(5642.334f, 6614.078f, 36.16042f)), owning_building_guid = 7) + LocalObject(2771, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5563.508f, 6607.328f, 59.48842f)), owning_building_guid = 7) + LocalObject(2772, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(2774, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5620.546f, 6571.084f, 59.46542f)), owning_building_guid = 7) + LocalObject(2775, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(2777, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5650.706f, 6680.753f, 59.46542f)), owning_building_guid = 7) + LocalObject(2778, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(2780, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5695.512f, 6600.508f, 61.62642f)), owning_building_guid = 7) + LocalObject(2781, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(3176, ProximityTerminal.Constructor(repair_silo, Vector3(5630.093f, 6691.848f, 50.36042f)), owning_building_guid = 7) + LocalObject(3177, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 7) + LocalObject(3180, ProximityTerminal.Constructor(repair_silo, Vector3(5641.824f, 6559.947f, 50.36042f)), owning_building_guid = 7) + LocalObject(3181, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 7) + LocalObject(2263, FacilityTurret.Constructor(manned_turret, Vector3(5532.506f, 6693.848f, 59.66842f)), owning_building_guid = 7) + TurretToWeapon(2263, 5012) + LocalObject(2264, FacilityTurret.Constructor(manned_turret, Vector3(5535.48f, 6634.294f, 59.66842f)), owning_building_guid = 7) + TurretToWeapon(2264, 5013) + LocalObject(2265, FacilityTurret.Constructor(manned_turret, Vector3(5545.869f, 6541.001f, 59.66842f)), owning_building_guid = 7) + TurretToWeapon(2265, 5014) + LocalObject(2269, FacilityTurret.Constructor(manned_turret, Vector3(5683.832f, 6550.836f, 59.66842f)), owning_building_guid = 7) + TurretToWeapon(2269, 5015) + LocalObject(2271, FacilityTurret.Constructor(manned_turret, Vector3(5733.413f, 6711.455f, 59.66842f)), owning_building_guid = 7) + TurretToWeapon(2271, 5016) + LocalObject(2273, FacilityTurret.Constructor(manned_turret, Vector3(5746.779f, 6558.57f, 59.66842f)), owning_building_guid = 7) + TurretToWeapon(2273, 5017) + } + + Building20() + + def Building20(): Unit = { // Name: Kaang Type: amp_station GUID: 10, MapID: 20 + LocalBuilding(10, 20, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5846f, 3956f, 62.32429f)))) + LocalObject(290, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 10) + LocalObject(222, Door.Constructor(Vector3(5842.933f, 3962.078f, 75.22629f)), owning_building_guid = 10) + LocalObject(223, Door.Constructor(Vector3(5848.682f, 3949.742f, 75.22629f)), owning_building_guid = 10) + LocalObject(719, Door.Constructor(Vector3(5764.942f, 3987.376f, 72.03929f)), owning_building_guid = 10) + LocalObject(720, Door.Constructor(Vector3(5772.631f, 3970.889f, 64.07529f)), owning_building_guid = 10) + LocalObject(721, Door.Constructor(Vector3(5778.057f, 4017.242f, 64.07529f)), owning_building_guid = 10) + LocalObject(722, Door.Constructor(Vector3(5794.545f, 4024.93f, 72.03929f)), owning_building_guid = 10) + LocalObject(723, Door.Constructor(Vector3(5828.792f, 3981.711f, 74.05129f)), owning_building_guid = 10) + LocalObject(724, Door.Constructor(Vector3(5830.997f, 3988.174f, 69.04529f)), owning_building_guid = 10) + LocalObject(725, Door.Constructor(Vector3(5837.003f, 3985.542f, 74.05129f)), owning_building_guid = 10) + LocalObject(726, Door.Constructor(Vector3(5854.616f, 3926.281f, 74.05129f)), owning_building_guid = 10) + LocalObject(727, Door.Constructor(Vector3(5861.003f, 3923.825f, 69.04529f)), owning_building_guid = 10) + LocalObject(728, Door.Constructor(Vector3(5862.828f, 3930.111f, 74.05129f)), owning_building_guid = 10) + LocalObject(729, Door.Constructor(Vector3(5884.153f, 4035.028f, 64.07529f)), owning_building_guid = 10) + LocalObject(730, Door.Constructor(Vector3(5889.772f, 3874.695f, 72.03929f)), owning_building_guid = 10) + LocalObject(735, Door.Constructor(Vector3(5891.841f, 4018.54f, 72.03829f)), owning_building_guid = 10) + LocalObject(736, Door.Constructor(Vector3(5906.26f, 3882.384f, 64.07529f)), owning_building_guid = 10) + LocalObject(737, Door.Constructor(Vector3(5926.925f, 3943.303f, 64.07529f)), owning_building_guid = 10) + LocalObject(738, Door.Constructor(Vector3(5934.614f, 3926.814f, 72.03829f)), owning_building_guid = 10) + LocalObject(739, Door.Constructor(Vector3(5948.689f, 3915.614f, 64.04529f)), owning_building_guid = 10) + LocalObject(1101, Door.Constructor(Vector3(5826.184f, 3951.173f, 64.04529f)), owning_building_guid = 10) + LocalObject(1102, Door.Constructor(Vector3(5829.564f, 3943.922f, 64.04529f)), owning_building_guid = 10) + LocalObject(1103, Door.Constructor(Vector3(5834.579f, 3979.99f, 74.04529f)), owning_building_guid = 10) + LocalObject(1104, Door.Constructor(Vector3(5835.857f, 3977.751f, 69.04529f)), owning_building_guid = 10) + LocalObject(1105, Door.Constructor(Vector3(5840.929f, 3966.876f, 49.04529f)), owning_building_guid = 10) + LocalObject(1106, Door.Constructor(Vector3(5841.417f, 3984.758f, 64.04529f)), owning_building_guid = 10) + LocalObject(1107, Door.Constructor(Vector3(5846.733f, 3982.823f, 64.04529f)), owning_building_guid = 10) + LocalObject(1108, Door.Constructor(Vector3(5847.69f, 3952.375f, 56.54529f)), owning_building_guid = 10) + LocalObject(1109, Door.Constructor(Vector3(5850.114f, 3975.572f, 49.04529f)), owning_building_guid = 10) + LocalObject(1110, Door.Constructor(Vector3(5850.114f, 3975.572f, 56.54529f)), owning_building_guid = 10) + LocalObject(1111, Door.Constructor(Vector3(5856.143f, 3934.249f, 69.04529f)), owning_building_guid = 10) + LocalObject(1112, Door.Constructor(Vector3(5856.387f, 3943.189f, 49.04529f)), owning_building_guid = 10) + LocalObject(1113, Door.Constructor(Vector3(5857.037f, 3931.831f, 74.04529f)), owning_building_guid = 10) + LocalObject(1114, Door.Constructor(Vector3(5860.257f, 3953.821f, 56.54529f)), owning_building_guid = 10) + LocalObject(1115, Door.Constructor(Vector3(5861.703f, 3941.255f, 56.54529f)), owning_building_guid = 10) + LocalObject(1116, Door.Constructor(Vector3(5865.084f, 3934.004f, 64.04529f)), owning_building_guid = 10) + LocalObject(1117, Door.Constructor(Vector3(5867.019f, 3939.32f, 64.04529f)), owning_building_guid = 10) + LocalObject(1118, Door.Constructor(Vector3(5869.931f, 3980.399f, 49.04529f)), owning_building_guid = 10) + LocalObject(1119, Door.Constructor(Vector3(5881.52f, 3946.082f, 56.54529f)), owning_building_guid = 10) + LocalObject(1120, Door.Constructor(Vector3(5885.877f, 3974.595f, 49.04529f)), owning_building_guid = 10) + LocalObject(1121, Door.Constructor(Vector3(5887.812f, 3979.911f, 49.04529f)), owning_building_guid = 10) + LocalObject(1122, Door.Constructor(Vector3(5923.087f, 3961.052f, 56.54529f)), owning_building_guid = 10) + LocalObject(1200, Door.Constructor(Vector3(5819.57f, 3943.647f, 64.80429f)), owning_building_guid = 10) + LocalObject(3590, Door.Constructor(Vector3(5859.177f, 3973.473f, 56.87829f)), owning_building_guid = 10) + LocalObject(3591, Door.Constructor(Vector3(5862.259f, 3966.863f, 56.87829f)), owning_building_guid = 10) + LocalObject(3592, Door.Constructor(Vector3(5865.34f, 3960.257f, 56.87829f)), owning_building_guid = 10) + LocalObject(1264, IFFLock.Constructor(Vector3(5818.371f, 3939.733f, 64.00429f), Vector3(0, 0, 245)), owning_building_guid = 10, door_guid = 1200) + LocalObject(1521, IFFLock.Constructor(Vector3(5828.808f, 3988.036f, 68.98629f), Vector3(0, 0, 335)), owning_building_guid = 10, door_guid = 724) + LocalObject(1522, IFFLock.Constructor(Vector3(5828.929f, 3979.495f, 73.98529f), Vector3(0, 0, 245)), owning_building_guid = 10, door_guid = 723) + LocalObject(1523, IFFLock.Constructor(Vector3(5836.886f, 3987.717f, 73.98529f), Vector3(0, 0, 65)), owning_building_guid = 10, door_guid = 725) + LocalObject(1524, IFFLock.Constructor(Vector3(5841.116f, 3968.698f, 48.86029f), Vector3(0, 0, 65)), owning_building_guid = 10, door_guid = 1105) + LocalObject(1525, IFFLock.Constructor(Vector3(5848.347f, 3975.642f, 56.36029f), Vector3(0, 0, 335)), owning_building_guid = 10, door_guid = 1110) + LocalObject(1526, IFFLock.Constructor(Vector3(5854.769f, 3924.082f, 73.98529f), Vector3(0, 0, 245)), owning_building_guid = 10, door_guid = 726) + LocalObject(1527, IFFLock.Constructor(Vector3(5862.079f, 3953.633f, 56.36029f), Vector3(0, 0, 155)), owning_building_guid = 10, door_guid = 1114) + LocalObject(1528, IFFLock.Constructor(Vector3(5862.724f, 3932.308f, 73.98529f), Vector3(0, 0, 65)), owning_building_guid = 10, door_guid = 728) + LocalObject(1529, IFFLock.Constructor(Vector3(5863.203f, 3923.946f, 68.98629f), Vector3(0, 0, 155)), owning_building_guid = 10, door_guid = 727) + LocalObject(1530, IFFLock.Constructor(Vector3(5887.743f, 3978.144f, 48.86029f), Vector3(0, 0, 245)), owning_building_guid = 10, door_guid = 1121) + LocalObject(1535, IFFLock.Constructor(Vector3(5950.891f, 3915.729f, 63.98429f), Vector3(0, 0, 155)), owning_building_guid = 10, door_guid = 739) + LocalObject(1997, Locker.Constructor(Vector3(5835.257f, 3944.188f, 47.52429f)), owning_building_guid = 10) + LocalObject(1998, Locker.Constructor(Vector3(5836.469f, 3944.753f, 47.52429f)), owning_building_guid = 10) + LocalObject(1999, Locker.Constructor(Vector3(5837.68f, 3945.318f, 47.52429f)), owning_building_guid = 10) + LocalObject(2000, Locker.Constructor(Vector3(5838.88f, 3945.877f, 47.52429f)), owning_building_guid = 10) + LocalObject(2001, Locker.Constructor(Vector3(5842.995f, 3947.796f, 47.52429f)), owning_building_guid = 10) + LocalObject(2002, Locker.Constructor(Vector3(5844.206f, 3948.361f, 47.52429f)), owning_building_guid = 10) + LocalObject(2003, Locker.Constructor(Vector3(5844.654f, 3970.664f, 55.28529f)), owning_building_guid = 10) + LocalObject(2004, Locker.Constructor(Vector3(5845.417f, 3948.926f, 47.52429f)), owning_building_guid = 10) + LocalObject(2005, Locker.Constructor(Vector3(5845.695f, 3971.149f, 55.28529f)), owning_building_guid = 10) + LocalObject(2006, Locker.Constructor(Vector3(5846.617f, 3949.485f, 47.52429f)), owning_building_guid = 10) + LocalObject(2007, Locker.Constructor(Vector3(5846.734f, 3971.634f, 55.28529f)), owning_building_guid = 10) + LocalObject(2008, Locker.Constructor(Vector3(5847.79f, 3972.126f, 55.28529f)), owning_building_guid = 10) + LocalObject(2505, Terminal.Constructor(order_terminal), owning_building_guid = 10) + LocalObject(2506, Terminal.Constructor(order_terminal), owning_building_guid = 10) + LocalObject(2507, Terminal.Constructor(order_terminal), owning_building_guid = 10) + LocalObject(2508, Terminal.Constructor(order_terminal), owning_building_guid = 10) + LocalObject(2509, Terminal.Constructor(order_terminal), owning_building_guid = 10) + LocalObject(2510, Terminal.Constructor(order_terminal), owning_building_guid = 10) + LocalObject(3471, Terminal.Constructor(spawn_terminal), owning_building_guid = 10) + LocalObject(3472, Terminal.Constructor(spawn_terminal), owning_building_guid = 10) + LocalObject(3473, Terminal.Constructor(spawn_terminal), owning_building_guid = 10) + LocalObject(3474, Terminal.Constructor(spawn_terminal), owning_building_guid = 10) + LocalObject(3475, Terminal.Constructor(spawn_terminal), owning_building_guid = 10) + LocalObject(3476, Terminal.Constructor(spawn_terminal), owning_building_guid = 10) + LocalObject(3729, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 10) + LocalObject(2321, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5918.444f, 3913.83f, 60.26929f), Vector3(0, 0, -25)), owning_building_guid = 10, terminal_guid = 3729) + LocalObject(3229, ResourceSilo.Constructor, owning_building_guid = 10) + LocalObject(3326, SpawnTube.Constructor(Vector3(5859.132f, 3974.611f, 55.02429f), Vector3(0, 0, 155)), owning_building_guid = 10) + LocalObject(3327, SpawnTube.Constructor(Vector3(5862.213f, 3968.003f, 55.02429f), Vector3(0, 0, 155)), owning_building_guid = 10) + LocalObject(3328, SpawnTube.Constructor(Vector3(5865.293f, 3961.397f, 55.02429f), Vector3(0, 0, 155)), owning_building_guid = 10) + LocalObject(2349, ProximityTerminal.Constructor(medical_terminal, Vector3(5840.722f, 3947.338f, 47.52429f)), owning_building_guid = 10) + LocalObject(2350, ProximityTerminal.Constructor(medical_terminal, Vector3(5865.98f, 3965.323f, 67.52429f)), owning_building_guid = 10) + LocalObject(2783, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5792.869f, 3953.108f, 70.82929f)), owning_building_guid = 10) + LocalObject(2784, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10) + LocalObject(2786, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5807.419f, 4019.102f, 70.85229f)), owning_building_guid = 10) + LocalObject(2787, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10) + LocalObject(2789, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5846.158f, 3892.727f, 72.9903f)), owning_building_guid = 10) + LocalObject(2790, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10) + LocalObject(2792, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5906.24f, 3962.275f, 70.82929f)), owning_building_guid = 10) + LocalObject(2793, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10) + LocalObject(3184, ProximityTerminal.Constructor(repair_silo, Vector3(5789.681f, 3929.304f, 61.72429f)), owning_building_guid = 10) + LocalObject(3185, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 10) + LocalObject(3188, ProximityTerminal.Constructor(repair_silo, Vector3(5909.615f, 3985.44f, 61.72429f)), owning_building_guid = 10) + LocalObject(3189, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 10) + LocalObject(2272, FacilityTurret.Constructor(manned_turret, Vector3(5739.06f, 4012.993f, 71.03229f)), owning_building_guid = 10) + TurretToWeapon(2272, 5018) + LocalObject(2274, FacilityTurret.Constructor(manned_turret, Vector3(5795.487f, 3886.714f, 71.03229f)), owning_building_guid = 10) + TurretToWeapon(2274, 5019) + LocalObject(2275, FacilityTurret.Constructor(manned_turret, Vector3(5823.173f, 4054.663f, 71.03229f)), owning_building_guid = 10) + TurretToWeapon(2275, 5020) + LocalObject(2276, FacilityTurret.Constructor(manned_turret, Vector3(5824.284f, 3830.208f, 71.03229f)), owning_building_guid = 10) + TurretToWeapon(2276, 5021) + LocalObject(2278, FacilityTurret.Constructor(manned_turret, Vector3(5878.118f, 4077.826f, 71.03229f)), owning_building_guid = 10) + TurretToWeapon(2278, 5022) + LocalObject(2280, FacilityTurret.Constructor(manned_turret, Vector3(5963.377f, 3895.057f, 71.03229f)), owning_building_guid = 10) + TurretToWeapon(2280, 5023) + } + + Building15() + + def Building15(): Unit = { // Name: Pamba Type: amp_station GUID: 13, MapID: 15 + LocalBuilding(13, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(7310f, 3078f, 62.94272f)))) + LocalObject(293, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 13) + LocalObject(224, Door.Constructor(Vector3(7307.758f, 3071.571f, 75.84472f)), owning_building_guid = 13) + LocalObject(225, Door.Constructor(Vector3(7312.639f, 3084.276f, 75.84472f)), owning_building_guid = 13) + LocalObject(786, Door.Constructor(Vector3(7226.648f, 3050.547f, 64.69372f)), owning_building_guid = 13) + LocalObject(787, Door.Constructor(Vector3(7233.168f, 3067.532f, 72.65672f)), owning_building_guid = 13) + LocalObject(788, Door.Constructor(Vector3(7262.918f, 3145.033f, 64.69372f)), owning_building_guid = 13) + LocalObject(789, Door.Constructor(Vector3(7267.717f, 3179.922f, 64.66372f)), owning_building_guid = 13) + LocalObject(790, Door.Constructor(Vector3(7269.438f, 3162.018f, 72.65672f)), owning_building_guid = 13) + LocalObject(791, Door.Constructor(Vector3(7294.999f, 3051.007f, 74.66972f)), owning_building_guid = 13) + LocalObject(792, Door.Constructor(Vector3(7296.16f, 2993.103f, 72.65771f)), owning_building_guid = 13) + LocalObject(793, Door.Constructor(Vector3(7297.278f, 3044.858f, 69.66372f)), owning_building_guid = 13) + LocalObject(794, Door.Constructor(Vector3(7303.458f, 3047.761f, 74.66972f)), owning_building_guid = 13) + LocalObject(795, Door.Constructor(Vector3(7313.143f, 2986.584f, 64.69372f)), owning_building_guid = 13) + LocalObject(796, Door.Constructor(Vector3(7316.934f, 3108.089f, 74.66972f)), owning_building_guid = 13) + LocalObject(797, Door.Constructor(Vector3(7321.096f, 3172.485f, 64.69372f)), owning_building_guid = 13) + LocalObject(798, Door.Constructor(Vector3(7322.723f, 3111.143f, 69.66372f)), owning_building_guid = 13) + LocalObject(799, Door.Constructor(Vector3(7325.393f, 3104.843f, 74.66972f)), owning_building_guid = 13) + LocalObject(800, Door.Constructor(Vector3(7338.079f, 3165.966f, 72.65771f)), owning_building_guid = 13) + LocalObject(801, Door.Constructor(Vector3(7343.737f, 2997.896f, 72.65771f)), owning_building_guid = 13) + LocalObject(802, Door.Constructor(Vector3(7350.257f, 3014.88f, 64.69372f)), owning_building_guid = 13) + LocalObject(1165, Door.Constructor(Vector3(7252.816f, 3129.943f, 57.16372f)), owning_building_guid = 13) + LocalObject(1166, Door.Constructor(Vector3(7263.755f, 3091.467f, 49.66372f)), owning_building_guid = 13) + LocalObject(1167, Door.Constructor(Vector3(7268.922f, 3093.768f, 49.66372f)), owning_building_guid = 13) + LocalObject(1168, Door.Constructor(Vector3(7275.825f, 3078.265f, 49.66372f)), owning_building_guid = 13) + LocalObject(1169, Door.Constructor(Vector3(7290.196f, 3059.895f, 64.66372f)), owning_building_guid = 13) + LocalObject(1170, Door.Constructor(Vector3(7292.46f, 3110.44f, 57.16372f)), owning_building_guid = 13) + LocalObject(1171, Door.Constructor(Vector3(7292.497f, 3054.727f, 64.66372f)), owning_building_guid = 13) + LocalObject(1172, Door.Constructor(Vector3(7293.063f, 3067.363f, 49.66372f)), owning_building_guid = 13) + LocalObject(1173, Door.Constructor(Vector3(7293.063f, 3067.363f, 57.16372f)), owning_building_guid = 13) + LocalObject(1174, Door.Constructor(Vector3(7300.676f, 3053.12f, 74.66372f)), owning_building_guid = 13) + LocalObject(1175, Door.Constructor(Vector3(7301.399f, 3055.594f, 69.66372f)), owning_building_guid = 13) + LocalObject(1176, Door.Constructor(Vector3(7301.664f, 3089.769f, 57.16372f)), owning_building_guid = 13) + LocalObject(1177, Door.Constructor(Vector3(7305.7f, 3066.797f, 49.66372f)), owning_building_guid = 13) + LocalObject(1178, Door.Constructor(Vector3(7307.398f, 3104.706f, 64.66372f)), owning_building_guid = 13) + LocalObject(1179, Door.Constructor(Vector3(7309.699f, 3099.539f, 57.16372f)), owning_building_guid = 13) + LocalObject(1180, Door.Constructor(Vector3(7311.434f, 3081.734f, 57.16372f)), owning_building_guid = 13) + LocalObject(1181, Door.Constructor(Vector3(7312f, 3094.371f, 49.66372f)), owning_building_guid = 13) + LocalObject(1182, Door.Constructor(Vector3(7312.565f, 3107.007f, 64.66372f)), owning_building_guid = 13) + LocalObject(1183, Door.Constructor(Vector3(7318.601f, 3100.406f, 69.66372f)), owning_building_guid = 13) + LocalObject(1184, Door.Constructor(Vector3(7319.719f, 3102.728f, 74.66372f)), owning_building_guid = 13) + LocalObject(1185, Door.Constructor(Vector3(7327.238f, 3067.098f, 64.66372f)), owning_building_guid = 13) + LocalObject(1186, Door.Constructor(Vector3(7330.105f, 3074.567f, 64.66372f)), owning_building_guid = 13) + LocalObject(1203, Door.Constructor(Vector3(7337.246f, 3067.569f, 65.42272f)), owning_building_guid = 13) + LocalObject(3609, Door.Constructor(Vector3(7288.277f, 3075.341f, 57.49672f)), owning_building_guid = 13) + LocalObject(3610, Door.Constructor(Vector3(7290.891f, 3082.15f, 57.49672f)), owning_building_guid = 13) + LocalObject(3611, Door.Constructor(Vector3(7293.503f, 3088.955f, 57.49672f)), owning_building_guid = 13) + LocalObject(1267, IFFLock.Constructor(Vector3(7340.894f, 3069.425f, 64.62272f), Vector3(0, 0, 111)), owning_building_guid = 13, door_guid = 1203) + LocalObject(1572, IFFLock.Constructor(Vector3(7265.074f, 3092.645f, 49.47872f), Vector3(0, 0, 111)), owning_building_guid = 13, door_guid = 1166) + LocalObject(1573, IFFLock.Constructor(Vector3(7266.105f, 3181.426f, 64.60272f), Vector3(0, 0, 21)), owning_building_guid = 13, door_guid = 789) + LocalObject(1574, IFFLock.Constructor(Vector3(7293.516f, 3049.412f, 74.60372f), Vector3(0, 0, 291)), owning_building_guid = 13, door_guid = 791) + LocalObject(1575, IFFLock.Constructor(Vector3(7294.24f, 3066.043f, 56.97872f), Vector3(0, 0, 201)), owning_building_guid = 13, door_guid = 1173) + LocalObject(1576, IFFLock.Constructor(Vector3(7298.897f, 3043.379f, 69.60472f), Vector3(0, 0, 201)), owning_building_guid = 13, door_guid = 793) + LocalObject(1577, IFFLock.Constructor(Vector3(7300.534f, 3091.211f, 56.97872f), Vector3(0, 0, 21)), owning_building_guid = 13, door_guid = 1176) + LocalObject(1578, IFFLock.Constructor(Vector3(7304.259f, 3065.666f, 49.47872f), Vector3(0, 0, 291)), owning_building_guid = 13, door_guid = 1177) + LocalObject(1579, IFFLock.Constructor(Vector3(7304.958f, 3049.399f, 74.60372f), Vector3(0, 0, 111)), owning_building_guid = 13, door_guid = 794) + LocalObject(1580, IFFLock.Constructor(Vector3(7315.425f, 3106.488f, 74.60372f), Vector3(0, 0, 291)), owning_building_guid = 13, door_guid = 796) + LocalObject(1581, IFFLock.Constructor(Vector3(7321.108f, 3112.641f, 69.60472f), Vector3(0, 0, 21)), owning_building_guid = 13, door_guid = 798) + LocalObject(1582, IFFLock.Constructor(Vector3(7326.869f, 3106.479f, 74.60372f), Vector3(0, 0, 111)), owning_building_guid = 13, door_guid = 799) + LocalObject(2082, Locker.Constructor(Vector3(7297.157f, 3068.085f, 55.90372f)), owning_building_guid = 13) + LocalObject(2083, Locker.Constructor(Vector3(7298.244f, 3067.668f, 55.90372f)), owning_building_guid = 13) + LocalObject(2084, Locker.Constructor(Vector3(7299.314f, 3067.257f, 55.90372f)), owning_building_guid = 13) + LocalObject(2085, Locker.Constructor(Vector3(7300.387f, 3066.845f, 55.90372f)), owning_building_guid = 13) + LocalObject(2086, Locker.Constructor(Vector3(7314.258f, 3082.969f, 48.14272f)), owning_building_guid = 13) + LocalObject(2087, Locker.Constructor(Vector3(7315.494f, 3082.495f, 48.14272f)), owning_building_guid = 13) + LocalObject(2088, Locker.Constructor(Vector3(7316.741f, 3082.016f, 48.14272f)), owning_building_guid = 13) + LocalObject(2089, Locker.Constructor(Vector3(7317.989f, 3081.537f, 48.14272f)), owning_building_guid = 13) + LocalObject(2090, Locker.Constructor(Vector3(7322.228f, 3079.91f, 48.14272f)), owning_building_guid = 13) + LocalObject(2091, Locker.Constructor(Vector3(7323.464f, 3079.435f, 48.14272f)), owning_building_guid = 13) + LocalObject(2092, Locker.Constructor(Vector3(7324.711f, 3078.957f, 48.14272f)), owning_building_guid = 13) + LocalObject(2093, Locker.Constructor(Vector3(7325.959f, 3078.478f, 48.14272f)), owning_building_guid = 13) + LocalObject(2534, Terminal.Constructor(order_terminal), owning_building_guid = 13) + LocalObject(2535, Terminal.Constructor(order_terminal), owning_building_guid = 13) + LocalObject(2536, Terminal.Constructor(order_terminal), owning_building_guid = 13) + LocalObject(2537, Terminal.Constructor(order_terminal), owning_building_guid = 13) + LocalObject(2538, Terminal.Constructor(order_terminal), owning_building_guid = 13) + LocalObject(2539, Terminal.Constructor(order_terminal), owning_building_guid = 13) + LocalObject(3491, Terminal.Constructor(spawn_terminal), owning_building_guid = 13) + LocalObject(3492, Terminal.Constructor(spawn_terminal), owning_building_guid = 13) + LocalObject(3493, Terminal.Constructor(spawn_terminal), owning_building_guid = 13) + LocalObject(3494, Terminal.Constructor(spawn_terminal), owning_building_guid = 13) + LocalObject(3495, Terminal.Constructor(spawn_terminal), owning_building_guid = 13) + LocalObject(3496, Terminal.Constructor(spawn_terminal), owning_building_guid = 13) + LocalObject(3732, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 13) + LocalObject(2326, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(7290.01f, 3159.406f, 60.88772f), Vector3(0, 0, 201)), owning_building_guid = 13, terminal_guid = 3732) + LocalObject(3232, ResourceSilo.Constructor, owning_building_guid = 13) + LocalObject(3345, SpawnTube.Constructor(Vector3(7287.49f, 3074.519f, 55.64272f), Vector3(0, 0, 21)), owning_building_guid = 13) + LocalObject(3346, SpawnTube.Constructor(Vector3(7290.103f, 3081.325f, 55.64272f), Vector3(0, 0, 21)), owning_building_guid = 13) + LocalObject(3347, SpawnTube.Constructor(Vector3(7292.715f, 3088.129f, 55.64272f), Vector3(0, 0, 21)), owning_building_guid = 13) + LocalObject(2354, ProximityTerminal.Constructor(medical_terminal, Vector3(7289.414f, 3085.896f, 68.14272f)), owning_building_guid = 13) + LocalObject(2355, ProximityTerminal.Constructor(medical_terminal, Vector3(7319.897f, 3080.221f, 48.14272f)), owning_building_guid = 13) + LocalObject(2825, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7263.64f, 3116.974f, 71.44772f)), owning_building_guid = 13) + LocalObject(2826, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 13) + LocalObject(2828, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7291.409f, 3006.413f, 71.47072f)), owning_building_guid = 13) + LocalObject(2829, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 13) + LocalObject(2831, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7348.988f, 3041.79f, 71.44772f)), owning_building_guid = 13) + LocalObject(2832, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 13) + LocalObject(2834, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7355.405f, 3122.067f, 73.60872f)), owning_building_guid = 13) + LocalObject(2835, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 13) + LocalObject(3208, ProximityTerminal.Constructor(repair_silo, Vector3(7244.632f, 3103.31f, 62.34272f)), owning_building_guid = 13) + LocalObject(3209, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 13) + LocalObject(3212, ProximityTerminal.Constructor(repair_silo, Vector3(7368.326f, 3056.032f, 62.34272f)), owning_building_guid = 13) + LocalObject(3213, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 13) + LocalObject(2296, FacilityTurret.Constructor(manned_turret, Vector3(7200.055f, 3016.477f, 71.65072f)), owning_building_guid = 13) + TurretToWeapon(2296, 5024) + LocalObject(2297, FacilityTurret.Constructor(manned_turret, Vector3(7254.885f, 2993.042f, 71.65072f)), owning_building_guid = 13) + TurretToWeapon(2297, 5025) + LocalObject(2298, FacilityTurret.Constructor(manned_turret, Vector3(7272.302f, 3204.769f, 71.65072f)), owning_building_guid = 13) + TurretToWeapon(2298, 5026) + LocalObject(2299, FacilityTurret.Constructor(manned_turret, Vector3(7343.29f, 2961.483f, 71.65072f)), owning_building_guid = 13) + TurretToWeapon(2299, 5027) + LocalObject(2300, FacilityTurret.Constructor(manned_turret, Vector3(7394.93f, 3089.794f, 71.65072f)), owning_building_guid = 13) + TurretToWeapon(2300, 5028) + LocalObject(2301, FacilityTurret.Constructor(manned_turret, Vector3(7415.573f, 3149.761f, 71.65072f)), owning_building_guid = 13) + TurretToWeapon(2301, 5029) + } + + Building59() + + def Building59(): Unit = { // Name: bunkerg2 Type: bunker_gauntlet GUID: 16, MapID: 59 + LocalBuilding(16, 59, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2610f, 1338f, 64.04956f)))) + LocalObject(513, Door.Constructor(Vector3(2598.02f, 1359.938f, 65.57056f)), owning_building_guid = 16) + LocalObject(514, Door.Constructor(Vector3(2625.164f, 1318.16f, 65.57056f)), owning_building_guid = 16) + } + + Building58() + + def Building58(): Unit = { // Name: bunkerg1 Type: bunker_gauntlet GUID: 17, MapID: 58 + LocalBuilding(17, 58, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3906f, 4474f, 88.9639f)))) + LocalObject(574, Door.Constructor(Vector3(3899.262f, 4498.07f, 90.4849f)), owning_building_guid = 17) + LocalObject(575, Door.Constructor(Vector3(3916.312f, 4451.257f, 90.4849f)), owning_building_guid = 17) + } + + Building60() + + def Building60(): Unit = { // Name: bunkerg3 Type: bunker_gauntlet GUID: 18, MapID: 60 + LocalBuilding(18, 60, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4870f, 4466f, 53.91644f)))) + LocalObject(613, Door.Constructor(Vector3(4845.148f, 4468.44f, 55.43744f)), owning_building_guid = 18) + LocalObject(623, Door.Constructor(Vector3(4894.214f, 4459.8f, 55.43744f)), owning_building_guid = 18) + } + + Building54() + + def Building54(): Unit = { // Name: bunker11 Type: bunker_lg GUID: 19, MapID: 54 + LocalBuilding(19, 54, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(600f, 6826f, 59.91754f)))) + LocalObject(415, Door.Constructor(Vector3(602.859f, 6828.271f, 61.43854f)), owning_building_guid = 19) + } + + Building56() + + def Building56(): Unit = { // Name: bunker6 Type: bunker_lg GUID: 20, MapID: 56 + LocalBuilding(20, 56, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(708f, 2384f, 53.85228f)))) + LocalObject(447, Door.Constructor(Vector3(704.653f, 2385.458f, 55.37328f)), owning_building_guid = 20) + } + + Building52() + + def Building52(): Unit = { // Name: bunker8 Type: bunker_lg GUID: 21, MapID: 52 + LocalBuilding(21, 52, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1464f, 2568f, 45.02957f)))) + LocalObject(486, Door.Constructor(Vector3(1466.819f, 2570.32f, 46.55057f)), owning_building_guid = 21) + } + + Building48() + + def Building48(): Unit = { // Name: bunker3 Type: bunker_lg GUID: 22, MapID: 48 + LocalBuilding(22, 48, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5132f, 4998f, 40.94622f)))) + LocalObject(660, Door.Constructor(Vector3(5128.793f, 4999.745f, 42.46722f)), owning_building_guid = 22) + } + + Building71() + + def Building71(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 23, MapID: 71 + LocalBuilding(23, 71, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5208f, 3856f, 37.32201f)))) + LocalObject(677, Door.Constructor(Vector3(5206.547f, 3859.349f, 38.84301f)), owning_building_guid = 23) + } + + Building55() + + def Building55(): Unit = { // Name: bunker12 Type: bunker_lg GUID: 24, MapID: 55 + LocalBuilding(24, 55, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6632f, 2306f, 62.59754f)))) + LocalObject(740, Door.Constructor(Vector3(6632.788f, 2302.435f, 64.11855f)), owning_building_guid = 24) + } + + Building51() + + def Building51(): Unit = { // Name: bunker7 Type: bunker_sm GUID: 25, MapID: 51 + LocalBuilding(25, 51, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1700f, 2702f, 45.14794f)))) + LocalObject(508, Door.Constructor(Vector3(1699.083f, 2702.814f, 46.66894f)), owning_building_guid = 25) + } + + Building49() + + def Building49(): Unit = { // Name: bunker4 Type: bunker_sm GUID: 26, MapID: 49 + LocalBuilding(26, 49, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2958f, 1284f, 48.15265f)))) + LocalObject(549, Door.Constructor(Vector3(2956.802f, 1283.736f, 49.67365f)), owning_building_guid = 26) + } + + Building53() + + def Building53(): Unit = { // Name: bunker10 Type: bunker_sm GUID: 27, MapID: 53 + LocalBuilding(27, 53, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4238f, 7044f, 51.17726f)))) + LocalObject(612, Door.Constructor(Vector3(4237.095f, 7043.173f, 52.69826f)), owning_building_guid = 27) + } + + Building50() + + def Building50(): Unit = { // Name: bunker5 Type: bunker_sm GUID: 28, MapID: 50 + LocalBuilding(28, 50, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5022f, 4280f, 53.97397f)))) + LocalObject(643, Door.Constructor(Vector3(5022.288f, 4281.192f, 55.49497f)), owning_building_guid = 28) + } + + Building46() + + def Building46(): Unit = { // Name: bunker1 Type: bunker_sm GUID: 29, MapID: 46 + LocalBuilding(29, 46, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5160f, 3442f, 48.0232f)))) + LocalObject(670, Door.Constructor(Vector3(5159.095f, 3441.173f, 49.5442f)), owning_building_guid = 29) + } + + Building47() + + def Building47(): Unit = { // Name: bunker2 Type: bunker_sm GUID: 30, MapID: 47 + LocalBuilding(30, 47, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5220f, 5806f, 56.73086f)))) + LocalObject(678, Door.Constructor(Vector3(5218.845f, 5806.411f, 58.25186f)), owning_building_guid = 30) + } + + Building57() + + def Building57(): Unit = { // Name: bunker9 Type: bunker_sm GUID: 31, MapID: 57 + LocalBuilding(31, 57, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5694f, 6524f, 50.47251f)))) + LocalObject(710, Door.Constructor(Vector3(5693.454f, 6525.098f, 51.99351f)), owning_building_guid = 31) + } + + Building70() + + def Building70(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 32, MapID: 70 + LocalBuilding(32, 70, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6854f, 3344f, 36.82418f)))) + LocalObject(762, Door.Constructor(Vector3(6854.031f, 3342.774f, 38.34518f)), owning_building_guid = 32) + } + + Building2() + + def Building2(): Unit = { // Name: Bomazi Type: comm_station GUID: 33, MapID: 2 + LocalBuilding(33, 2, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1194f, 4574f, 57.8283f)))) + LocalObject(280, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 33) + LocalObject(465, Door.Constructor(Vector3(1120.605f, 4564.948f, 59.5793f)), owning_building_guid = 33) + LocalObject(466, Door.Constructor(Vector3(1123.788f, 4535.396f, 67.5433f)), owning_building_guid = 33) + LocalObject(467, Door.Constructor(Vector3(1129.425f, 4580.859f, 67.5433f)), owning_building_guid = 33) + LocalObject(468, Door.Constructor(Vector3(1139.7f, 4526.576f, 59.5793f)), owning_building_guid = 33) + LocalObject(469, Door.Constructor(Vector3(1172.256f, 4576.027f, 64.5493f)), owning_building_guid = 33) + LocalObject(470, Door.Constructor(Vector3(1176.651f, 4583.954f, 64.5493f)), owning_building_guid = 33) + LocalObject(471, Door.Constructor(Vector3(1186.581f, 4569.64f, 71.9883f)), owning_building_guid = 33) + LocalObject(472, Door.Constructor(Vector3(1210.693f, 4587.614f, 64.5493f)), owning_building_guid = 33) + LocalObject(473, Door.Constructor(Vector3(1227.393f, 4633.211f, 59.5793f)), owning_building_guid = 33) + LocalObject(474, Door.Constructor(Vector3(1241.469f, 4535.461f, 67.5433f)), owning_building_guid = 33) + LocalObject(475, Door.Constructor(Vector3(1243.304f, 4624.392f, 67.5423f)), owning_building_guid = 33) + LocalObject(476, Door.Constructor(Vector3(1250.289f, 4551.374f, 59.5793f)), owning_building_guid = 33) + LocalObject(477, Door.Constructor(Vector3(1258.833f, 4624.957f, 59.5493f)), owning_building_guid = 33) + LocalObject(881, Door.Constructor(Vector3(1178.028f, 4619.441f, 52.0493f)), owning_building_guid = 33) + LocalObject(882, Door.Constructor(Vector3(1178.067f, 4578.258f, 64.5493f)), owning_building_guid = 33) + LocalObject(883, Door.Constructor(Vector3(1184.265f, 4597.69f, 52.0493f)), owning_building_guid = 33) + LocalObject(884, Door.Constructor(Vector3(1185.824f, 4592.252f, 59.5493f)), owning_building_guid = 33) + LocalObject(885, Door.Constructor(Vector3(1188.143f, 4604.687f, 42.0493f)), owning_building_guid = 33) + LocalObject(886, Door.Constructor(Vector3(1192.781f, 4629.557f, 52.0493f)), owning_building_guid = 33) + LocalObject(887, Door.Constructor(Vector3(1194.38f, 4582.936f, 42.0493f)), owning_building_guid = 33) + LocalObject(888, Door.Constructor(Vector3(1195.939f, 4577.499f, 52.0493f)), owning_building_guid = 33) + LocalObject(889, Door.Constructor(Vector3(1206.815f, 4580.617f, 64.5493f)), owning_building_guid = 33) + LocalObject(890, Door.Constructor(Vector3(1208.374f, 4575.179f, 59.5493f)), owning_building_guid = 33) + LocalObject(891, Door.Constructor(Vector3(1209.894f, 4610.924f, 42.0493f)), owning_building_guid = 33) + LocalObject(892, Door.Constructor(Vector3(1210.693f, 4587.614f, 54.5493f)), owning_building_guid = 33) + LocalObject(893, Door.Constructor(Vector3(1211.453f, 4605.486f, 52.0493f)), owning_building_guid = 33) + LocalObject(894, Door.Constructor(Vector3(1213.772f, 4617.921f, 52.0493f)), owning_building_guid = 33) + LocalObject(895, Door.Constructor(Vector3(1215.371f, 4571.301f, 54.5493f)), owning_building_guid = 33) + LocalObject(896, Door.Constructor(Vector3(1230.125f, 4581.416f, 42.0493f)), owning_building_guid = 33) + LocalObject(897, Door.Constructor(Vector3(1236.362f, 4559.666f, 49.5493f)), owning_building_guid = 33) + LocalObject(898, Door.Constructor(Vector3(1245.639f, 4609.404f, 42.0493f)), owning_building_guid = 33) + LocalObject(899, Door.Constructor(Vector3(1247.997f, 4580.656f, 49.5493f)), owning_building_guid = 33) + LocalObject(900, Door.Constructor(Vector3(1248.796f, 4557.346f, 42.0493f)), owning_building_guid = 33) + LocalObject(901, Door.Constructor(Vector3(1256.553f, 4571.34f, 49.5493f)), owning_building_guid = 33) + LocalObject(902, Door.Constructor(Vector3(1261.952f, 4614.082f, 42.0493f)), owning_building_guid = 33) + LocalObject(903, Door.Constructor(Vector3(1268.189f, 4592.331f, 42.0493f)), owning_building_guid = 33) + LocalObject(904, Door.Constructor(Vector3(1268.949f, 4610.203f, 42.0493f)), owning_building_guid = 33) + LocalObject(1190, Door.Constructor(Vector3(1207.515f, 4561.857f, 60.3213f)), owning_building_guid = 33) + LocalObject(3516, Door.Constructor(Vector3(1232.733f, 4568.232f, 49.88231f)), owning_building_guid = 33) + LocalObject(3517, Door.Constructor(Vector3(1236.269f, 4574.61f, 49.88231f)), owning_building_guid = 33) + LocalObject(3518, Door.Constructor(Vector3(1239.802f, 4580.985f, 49.88231f)), owning_building_guid = 33) + LocalObject(1254, IFFLock.Constructor(Vector3(1211.467f, 4563.323f, 59.4803f), Vector3(0, 0, 119)), owning_building_guid = 33, door_guid = 1190) + LocalObject(1323, IFFLock.Constructor(Vector3(1173.653f, 4574.325f, 64.4893f), Vector3(0, 0, 209)), owning_building_guid = 33, door_guid = 469) + LocalObject(1324, IFFLock.Constructor(Vector3(1175.256f, 4585.653f, 64.4893f), Vector3(0, 0, 29)), owning_building_guid = 33, door_guid = 470) + LocalObject(1325, IFFLock.Constructor(Vector3(1184.866f, 4568.213f, 71.9093f), Vector3(0, 0, 299)), owning_building_guid = 33, door_guid = 471) + LocalObject(1326, IFFLock.Constructor(Vector3(1189.062f, 4603.103f, 41.8643f), Vector3(0, 0, 209)), owning_building_guid = 33, door_guid = 885) + LocalObject(1327, IFFLock.Constructor(Vector3(1208.991f, 4586.219f, 64.4893f), Vector3(0, 0, 299)), owning_building_guid = 33, door_guid = 472) + LocalObject(1328, IFFLock.Constructor(Vector3(1237.344f, 4558.195f, 49.3643f), Vector3(0, 0, 209)), owning_building_guid = 33, door_guid = 897) + LocalObject(1329, IFFLock.Constructor(Vector3(1247.015f, 4582.127f, 49.3643f), Vector3(0, 0, 29)), owning_building_guid = 33, door_guid = 899) + LocalObject(1330, IFFLock.Constructor(Vector3(1247.212f, 4556.427f, 41.8643f), Vector3(0, 0, 299)), owning_building_guid = 33, door_guid = 900) + LocalObject(1331, IFFLock.Constructor(Vector3(1260.479f, 4613.101f, 41.8643f), Vector3(0, 0, 299)), owning_building_guid = 33, door_guid = 902) + LocalObject(1332, IFFLock.Constructor(Vector3(1260.499f, 4626.358f, 59.47831f), Vector3(0, 0, 119)), owning_building_guid = 33, door_guid = 477) + LocalObject(1333, IFFLock.Constructor(Vector3(1270.422f, 4611.184f, 41.8643f), Vector3(0, 0, 119)), owning_building_guid = 33, door_guid = 904) + LocalObject(1674, Locker.Constructor(Vector3(1240.516f, 4559.811f, 48.28931f)), owning_building_guid = 33) + LocalObject(1675, Locker.Constructor(Vector3(1241.534f, 4559.246f, 48.28931f)), owning_building_guid = 33) + LocalObject(1676, Locker.Constructor(Vector3(1242.537f, 4558.69f, 48.28931f)), owning_building_guid = 33) + LocalObject(1677, Locker.Constructor(Vector3(1243.542f, 4558.133f, 48.28931f)), owning_building_guid = 33) + LocalObject(1678, Locker.Constructor(Vector3(1259.522f, 4572.17f, 40.52831f)), owning_building_guid = 33) + LocalObject(1679, Locker.Constructor(Vector3(1260.68f, 4571.528f, 40.52831f)), owning_building_guid = 33) + LocalObject(1680, Locker.Constructor(Vector3(1261.848f, 4570.88f, 40.52831f)), owning_building_guid = 33) + LocalObject(1681, Locker.Constructor(Vector3(1263.018f, 4570.232f, 40.52831f)), owning_building_guid = 33) + LocalObject(1682, Locker.Constructor(Vector3(1266.989f, 4568.031f, 40.52831f)), owning_building_guid = 33) + LocalObject(1683, Locker.Constructor(Vector3(1268.146f, 4567.389f, 40.52831f)), owning_building_guid = 33) + LocalObject(1684, Locker.Constructor(Vector3(1269.315f, 4566.742f, 40.52831f)), owning_building_guid = 33) + LocalObject(1685, Locker.Constructor(Vector3(1270.484f, 4566.093f, 40.52831f)), owning_building_guid = 33) + LocalObject(2385, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(2386, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(2387, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(2388, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(2389, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(2390, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(2391, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(3403, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(3404, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(3405, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(3406, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(3407, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(3408, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(3719, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 33) + LocalObject(2307, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1254.444f, 4602.945f, 56.5573f), Vector3(0, 0, -61)), owning_building_guid = 33, terminal_guid = 3719) + LocalObject(3219, ResourceSilo.Constructor, owning_building_guid = 33) + LocalObject(3252, SpawnTube.Constructor(Vector3(1231.839f, 4567.527f, 48.02831f), Vector3(0, 0, 29)), owning_building_guid = 33) + LocalObject(3253, SpawnTube.Constructor(Vector3(1235.374f, 4573.903f, 48.02831f), Vector3(0, 0, 29)), owning_building_guid = 33) + LocalObject(3254, SpawnTube.Constructor(Vector3(1238.907f, 4580.278f, 48.02831f), Vector3(0, 0, 29)), owning_building_guid = 33) + LocalObject(2332, ProximityTerminal.Constructor(medical_terminal, Vector3(1180.707f, 4548.237f, 58.02831f)), owning_building_guid = 33) + LocalObject(2333, ProximityTerminal.Constructor(medical_terminal, Vector3(1264.724f, 4568.663f, 40.52831f)), owning_building_guid = 33) + LocalObject(2669, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1204.271f, 4631.403f, 66.2693f)), owning_building_guid = 33) + LocalObject(2670, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 33) + LocalObject(3104, ProximityTerminal.Constructor(repair_silo, Vector3(1151.809f, 4623.89f, 57.5783f)), owning_building_guid = 33) + LocalObject(3105, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 33) + LocalObject(3108, ProximityTerminal.Constructor(repair_silo, Vector3(1236.117f, 4522.836f, 57.5783f)), owning_building_guid = 33) + LocalObject(3109, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 33) + LocalObject(2181, FacilityTurret.Constructor(manned_turret, Vector3(1091.642f, 4538.772f, 66.5363f)), owning_building_guid = 33) + TurretToWeapon(2181, 5030) + LocalObject(2183, FacilityTurret.Constructor(manned_turret, Vector3(1148.388f, 4643.476f, 66.5363f)), owning_building_guid = 33) + TurretToWeapon(2183, 5031) + LocalObject(2184, FacilityTurret.Constructor(manned_turret, Vector3(1181.429f, 4487.657f, 66.5363f)), owning_building_guid = 33) + TurretToWeapon(2184, 5032) + LocalObject(2185, FacilityTurret.Constructor(manned_turret, Vector3(1207f, 4660.263f, 66.5363f)), owning_building_guid = 33) + TurretToWeapon(2185, 5033) + LocalObject(2186, FacilityTurret.Constructor(manned_turret, Vector3(1240.066f, 4504.447f, 66.5363f)), owning_building_guid = 33) + TurretToWeapon(2186, 5034) + LocalObject(2187, FacilityTurret.Constructor(manned_turret, Vector3(1296.704f, 4609.036f, 66.5363f)), owning_building_guid = 33) + TurretToWeapon(2187, 5035) + } + + Building11() + + def Building11(): Unit = { // Name: Tore Type: comm_station GUID: 36, MapID: 11 + LocalBuilding(36, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2958f, 2328f, 58.28852f)))) + LocalObject(283, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 36) + LocalObject(542, Door.Constructor(Vector3(2898.196f, 2284.5f, 60.03952f)), owning_building_guid = 36) + LocalObject(543, Door.Constructor(Vector3(2898.196f, 2302.693f, 68.00352f)), owning_building_guid = 36) + LocalObject(544, Door.Constructor(Vector3(2915.307f, 2260.197f, 68.00352f)), owning_building_guid = 36) + LocalObject(545, Door.Constructor(Vector3(2933.5f, 2260.197f, 60.03952f)), owning_building_guid = 36) + LocalObject(546, Door.Constructor(Vector3(2938f, 2319.231f, 65.00952f)), owning_building_guid = 36) + LocalObject(547, Door.Constructor(Vector3(2938f, 2328.295f, 65.00952f)), owning_building_guid = 36) + LocalObject(548, Door.Constructor(Vector3(2953.625f, 2320.59f, 72.44852f)), owning_building_guid = 36) + LocalObject(550, Door.Constructor(Vector3(2958.5f, 2395.977f, 60.03952f)), owning_building_guid = 36) + LocalObject(551, Door.Constructor(Vector3(2966f, 2348f, 65.00952f)), owning_building_guid = 36) + LocalObject(552, Door.Constructor(Vector3(2976.692f, 2395.977f, 68.00252f)), owning_building_guid = 36) + LocalObject(553, Door.Constructor(Vector3(2990f, 2404f, 60.00952f)), owning_building_guid = 36) + LocalObject(554, Door.Constructor(Vector3(3018.201f, 2317.307f, 68.00352f)), owning_building_guid = 36) + LocalObject(555, Door.Constructor(Vector3(3018.201f, 2335.5f, 60.03952f)), owning_building_guid = 36) + LocalObject(946, Door.Constructor(Vector3(2922f, 2360f, 52.50952f)), owning_building_guid = 36) + LocalObject(947, Door.Constructor(Vector3(2930f, 2376f, 52.50952f)), owning_building_guid = 36) + LocalObject(948, Door.Constructor(Vector3(2938f, 2344f, 52.50952f)), owning_building_guid = 36) + LocalObject(949, Door.Constructor(Vector3(2938f, 2352f, 42.50952f)), owning_building_guid = 36) + LocalObject(950, Door.Constructor(Vector3(2942f, 2324f, 65.00952f)), owning_building_guid = 36) + LocalObject(951, Door.Constructor(Vector3(2942f, 2340f, 60.00952f)), owning_building_guid = 36) + LocalObject(952, Door.Constructor(Vector3(2954f, 2336f, 42.50952f)), owning_building_guid = 36) + LocalObject(953, Door.Constructor(Vector3(2954f, 2368f, 42.50952f)), owning_building_guid = 36) + LocalObject(954, Door.Constructor(Vector3(2954f, 2376f, 52.50952f)), owning_building_guid = 36) + LocalObject(955, Door.Constructor(Vector3(2958f, 2332f, 52.50952f)), owning_building_guid = 36) + LocalObject(956, Door.Constructor(Vector3(2958f, 2364f, 52.50952f)), owning_building_guid = 36) + LocalObject(957, Door.Constructor(Vector3(2966f, 2340f, 65.00952f)), owning_building_guid = 36) + LocalObject(958, Door.Constructor(Vector3(2966f, 2348f, 55.00952f)), owning_building_guid = 36) + LocalObject(959, Door.Constructor(Vector3(2970f, 2336f, 60.00952f)), owning_building_guid = 36) + LocalObject(960, Door.Constructor(Vector3(2978f, 2336f, 55.00952f)), owning_building_guid = 36) + LocalObject(961, Door.Constructor(Vector3(2986f, 2352f, 42.50952f)), owning_building_guid = 36) + LocalObject(962, Door.Constructor(Vector3(2986f, 2384f, 42.50952f)), owning_building_guid = 36) + LocalObject(963, Door.Constructor(Vector3(2998f, 2396f, 42.50952f)), owning_building_guid = 36) + LocalObject(964, Door.Constructor(Vector3(3002f, 2336f, 50.00952f)), owning_building_guid = 36) + LocalObject(965, Door.Constructor(Vector3(3002f, 2360f, 50.00952f)), owning_building_guid = 36) + LocalObject(966, Door.Constructor(Vector3(3006f, 2396f, 42.50952f)), owning_building_guid = 36) + LocalObject(967, Door.Constructor(Vector3(3014f, 2340f, 42.50952f)), owning_building_guid = 36) + LocalObject(968, Door.Constructor(Vector3(3014f, 2356f, 50.00952f)), owning_building_guid = 36) + LocalObject(969, Door.Constructor(Vector3(3014f, 2380f, 42.50952f)), owning_building_guid = 36) + LocalObject(1193, Door.Constructor(Vector3(2975.707f, 2323.932f, 60.78152f)), owning_building_guid = 36) + LocalObject(3539, Door.Constructor(Vector3(2994.673f, 2341.733f, 50.34252f)), owning_building_guid = 36) + LocalObject(3540, Door.Constructor(Vector3(2994.673f, 2349.026f, 50.34252f)), owning_building_guid = 36) + LocalObject(3541, Door.Constructor(Vector3(2994.673f, 2356.315f, 50.34252f)), owning_building_guid = 36) + LocalObject(1257, IFFLock.Constructor(Vector3(2978.453f, 2327.13f, 59.94052f), Vector3(0, 0, 90)), owning_building_guid = 36, door_guid = 1193) + LocalObject(1383, IFFLock.Constructor(Vector3(2935.957f, 2329.105f, 64.94952f), Vector3(0, 0, 0)), owning_building_guid = 36, door_guid = 547) + LocalObject(1384, IFFLock.Constructor(Vector3(2939.572f, 2351.06f, 42.32452f), Vector3(0, 0, 180)), owning_building_guid = 36, door_guid = 949) + LocalObject(1385, IFFLock.Constructor(Vector3(2940.047f, 2318.42f, 64.94952f), Vector3(0, 0, 180)), owning_building_guid = 36, door_guid = 546) + LocalObject(1386, IFFLock.Constructor(Vector3(2952.817f, 2318.511f, 72.36952f), Vector3(0, 0, 270)), owning_building_guid = 36, door_guid = 548) + LocalObject(1387, IFFLock.Constructor(Vector3(2965.187f, 2345.955f, 64.94952f), Vector3(0, 0, 270)), owning_building_guid = 36, door_guid = 551) + LocalObject(1388, IFFLock.Constructor(Vector3(2990.778f, 2406.033f, 59.93852f), Vector3(0, 0, 90)), owning_building_guid = 36, door_guid = 553) + LocalObject(1389, IFFLock.Constructor(Vector3(2997.187f, 2394.428f, 42.32452f), Vector3(0, 0, 270)), owning_building_guid = 36, door_guid = 963) + LocalObject(1390, IFFLock.Constructor(Vector3(3000.428f, 2360.81f, 49.82452f), Vector3(0, 0, 0)), owning_building_guid = 36, door_guid = 965) + LocalObject(1391, IFFLock.Constructor(Vector3(3003.572f, 2335.19f, 49.82452f), Vector3(0, 0, 180)), owning_building_guid = 36, door_guid = 964) + LocalObject(1392, IFFLock.Constructor(Vector3(3006.813f, 2397.572f, 42.32452f), Vector3(0, 0, 90)), owning_building_guid = 36, door_guid = 966) + LocalObject(1393, IFFLock.Constructor(Vector3(3013.06f, 2338.428f, 42.32452f), Vector3(0, 0, 270)), owning_building_guid = 36, door_guid = 967) + LocalObject(1766, Locker.Constructor(Vector3(3005.563f, 2338.141f, 48.74952f)), owning_building_guid = 36) + LocalObject(1767, Locker.Constructor(Vector3(3006.727f, 2338.141f, 48.74952f)), owning_building_guid = 36) + LocalObject(1768, Locker.Constructor(Vector3(3007.874f, 2338.141f, 48.74952f)), owning_building_guid = 36) + LocalObject(1769, Locker.Constructor(Vector3(3009.023f, 2338.141f, 48.74952f)), owning_building_guid = 36) + LocalObject(1770, Locker.Constructor(Vector3(3016.194f, 2358.165f, 40.98852f)), owning_building_guid = 36) + LocalObject(1771, Locker.Constructor(Vector3(3017.518f, 2358.165f, 40.98852f)), owning_building_guid = 36) + LocalObject(1772, Locker.Constructor(Vector3(3018.854f, 2358.165f, 40.98852f)), owning_building_guid = 36) + LocalObject(1773, Locker.Constructor(Vector3(3020.191f, 2358.165f, 40.98852f)), owning_building_guid = 36) + LocalObject(1776, Locker.Constructor(Vector3(3024.731f, 2358.165f, 40.98852f)), owning_building_guid = 36) + LocalObject(1779, Locker.Constructor(Vector3(3026.055f, 2358.165f, 40.98852f)), owning_building_guid = 36) + LocalObject(1780, Locker.Constructor(Vector3(3027.391f, 2358.165f, 40.98852f)), owning_building_guid = 36) + LocalObject(1783, Locker.Constructor(Vector3(3028.728f, 2358.165f, 40.98852f)), owning_building_guid = 36) + LocalObject(2423, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(2424, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(2425, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(2426, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(2427, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(2428, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(2429, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(3422, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(3423, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(3424, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(3425, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(3426, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(3427, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(3722, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 36) + LocalObject(2312, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2996.833f, 2382.62f, 57.01752f), Vector3(0, 0, -90)), owning_building_guid = 36, terminal_guid = 3722) + LocalObject(3222, ResourceSilo.Constructor, owning_building_guid = 36) + LocalObject(3275, SpawnTube.Constructor(Vector3(2994.233f, 2340.683f, 48.48852f), Vector3(0, 0, 0)), owning_building_guid = 36) + LocalObject(3276, SpawnTube.Constructor(Vector3(2994.233f, 2347.974f, 48.48852f), Vector3(0, 0, 0)), owning_building_guid = 36) + LocalObject(3277, SpawnTube.Constructor(Vector3(2994.233f, 2355.262f, 48.48852f), Vector3(0, 0, 0)), owning_building_guid = 36) + LocalObject(2338, ProximityTerminal.Constructor(medical_terminal, Vector3(2958.864f, 2299.023f, 58.48852f)), owning_building_guid = 36) + LocalObject(2339, ProximityTerminal.Constructor(medical_terminal, Vector3(3022.444f, 2357.62f, 40.98852f)), owning_building_guid = 36) + LocalObject(2702, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2939.154f, 2383.185f, 66.72952f)), owning_building_guid = 36) + LocalObject(2703, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(3128, ProximityTerminal.Constructor(repair_silo, Vector3(2896.912f, 2351.18f, 58.03852f)), owning_building_guid = 36) + LocalObject(3129, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 36) + LocalObject(3132, ProximityTerminal.Constructor(repair_silo, Vector3(3019.641f, 2303.67f, 58.03852f)), owning_building_guid = 36) + LocalObject(3133, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 36) + LocalObject(2212, FacilityTurret.Constructor(manned_turret, Vector3(2884.424f, 2366.652f, 66.99652f)), owning_building_guid = 36) + TurretToWeapon(2212, 5036) + LocalObject(2213, FacilityTurret.Constructor(manned_turret, Vector3(2885.554f, 2247.565f, 66.99652f)), owning_building_guid = 36) + TurretToWeapon(2213, 5037) + LocalObject(2214, FacilityTurret.Constructor(manned_turret, Vector3(2927.549f, 2409.75f, 66.99652f)), owning_building_guid = 36) + TurretToWeapon(2214, 5038) + LocalObject(2215, FacilityTurret.Constructor(manned_turret, Vector3(2988.865f, 2246.388f, 66.99652f)), owning_building_guid = 36) + TurretToWeapon(2215, 5039) + LocalObject(2218, FacilityTurret.Constructor(manned_turret, Vector3(3030.841f, 2408.435f, 66.99652f)), owning_building_guid = 36) + TurretToWeapon(2218, 5040) + LocalObject(2219, FacilityTurret.Constructor(manned_turret, Vector3(3032.01f, 2289.501f, 66.99652f)), owning_building_guid = 36) + TurretToWeapon(2219, 5041) + } + + Building18() + + def Building18(): Unit = { // Name: Gunuku Type: comm_station_dsp GUID: 39, MapID: 18 + LocalBuilding(39, 18, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4936f, 4344f, 53.91644f)))) + LocalObject(286, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 39) + LocalObject(357, Door.Constructor(Vector3(5004.339f, 4414.464f, 57.29444f)), owning_building_guid = 39) + LocalObject(620, Door.Constructor(Vector3(4876.196f, 4300.501f, 55.56744f)), owning_building_guid = 39) + LocalObject(621, Door.Constructor(Vector3(4876.196f, 4318.693f, 63.53144f)), owning_building_guid = 39) + LocalObject(622, Door.Constructor(Vector3(4893.307f, 4276.197f, 63.53144f)), owning_building_guid = 39) + LocalObject(624, Door.Constructor(Vector3(4911.499f, 4276.197f, 55.56744f)), owning_building_guid = 39) + LocalObject(625, Door.Constructor(Vector3(4916f, 4335.231f, 60.53744f)), owning_building_guid = 39) + LocalObject(626, Door.Constructor(Vector3(4916f, 4344.295f, 60.53744f)), owning_building_guid = 39) + LocalObject(627, Door.Constructor(Vector3(4928.763f, 4463.958f, 55.56744f)), owning_building_guid = 39) + LocalObject(628, Door.Constructor(Vector3(4931.625f, 4336.59f, 67.97644f)), owning_building_guid = 39) + LocalObject(629, Door.Constructor(Vector3(4941.627f, 4476.823f, 63.53044f)), owning_building_guid = 39) + LocalObject(630, Door.Constructor(Vector3(4944f, 4364f, 60.53744f)), owning_building_guid = 39) + LocalObject(635, Door.Constructor(Vector3(4983.721f, 4508.353f, 55.56744f)), owning_building_guid = 39) + LocalObject(636, Door.Constructor(Vector3(4989.952f, 4448.355f, 60.53344f)), owning_building_guid = 39) + LocalObject(637, Door.Constructor(Vector3(4991.927f, 4418.35f, 55.53944f)), owning_building_guid = 39) + LocalObject(638, Door.Constructor(Vector3(5001.914f, 4508.353f, 63.53044f)), owning_building_guid = 39) + LocalObject(640, Door.Constructor(Vector3(5015.929f, 4331.406f, 63.53144f)), owning_building_guid = 39) + LocalObject(644, Door.Constructor(Vector3(5028.793f, 4344.27f, 55.56744f)), owning_building_guid = 39) + LocalObject(645, Door.Constructor(Vector3(5042.977f, 4407.008f, 63.53044f)), owning_building_guid = 39) + LocalObject(646, Door.Constructor(Vector3(5042.977f, 4425.2f, 55.56744f)), owning_building_guid = 39) + LocalObject(648, Door.Constructor(Vector3(5052f, 4424f, 55.53744f)), owning_building_guid = 39) + LocalObject(1016, Door.Constructor(Vector3(4920f, 4340f, 60.53744f)), owning_building_guid = 39) + LocalObject(1017, Door.Constructor(Vector3(4920f, 4356f, 55.53744f)), owning_building_guid = 39) + LocalObject(1018, Door.Constructor(Vector3(4944f, 4356f, 60.53744f)), owning_building_guid = 39) + LocalObject(1019, Door.Constructor(Vector3(4944f, 4364f, 50.53744f)), owning_building_guid = 39) + LocalObject(1020, Door.Constructor(Vector3(4948f, 4352f, 55.53744f)), owning_building_guid = 39) + LocalObject(1021, Door.Constructor(Vector3(4956f, 4352f, 50.53744f)), owning_building_guid = 39) + LocalObject(1022, Door.Constructor(Vector3(4960f, 4388f, 45.53744f)), owning_building_guid = 39) + LocalObject(1023, Door.Constructor(Vector3(4964f, 4376f, 38.03744f)), owning_building_guid = 39) + LocalObject(1024, Door.Constructor(Vector3(4976f, 4340f, 38.03744f)), owning_building_guid = 39) + LocalObject(1025, Door.Constructor(Vector3(4976f, 4404f, 38.03744f)), owning_building_guid = 39) + LocalObject(1026, Door.Constructor(Vector3(4980f, 4336f, 45.53744f)), owning_building_guid = 39) + LocalObject(1027, Door.Constructor(Vector3(4980f, 4352f, 45.53744f)), owning_building_guid = 39) + LocalObject(1028, Door.Constructor(Vector3(4980f, 4376f, 45.53744f)), owning_building_guid = 39) + LocalObject(1029, Door.Constructor(Vector3(4992f, 4356f, 38.03744f)), owning_building_guid = 39) + LocalObject(1030, Door.Constructor(Vector3(4992f, 4372f, 45.53744f)), owning_building_guid = 39) + LocalObject(1031, Door.Constructor(Vector3(4995.921f, 4438.351f, 60.53944f)), owning_building_guid = 39) + LocalObject(1032, Door.Constructor(Vector3(5008f, 4316f, 38.03744f)), owning_building_guid = 39) + LocalObject(1033, Door.Constructor(Vector3(5016f, 4316f, 38.03744f)), owning_building_guid = 39) + LocalObject(1035, Door.Constructor(Vector3(5020f, 4328f, 38.03744f)), owning_building_guid = 39) + LocalObject(1036, Door.Constructor(Vector3(5024f, 4348f, 45.53744f)), owning_building_guid = 39) + LocalObject(1037, Door.Constructor(Vector3(5024f, 4380f, 45.53744f)), owning_building_guid = 39) + LocalObject(1196, Door.Constructor(Vector3(4953.707f, 4339.922f, 56.30844f)), owning_building_guid = 39) + LocalObject(3566, Door.Constructor(Vector3(4972.673f, 4357.733f, 45.87044f)), owning_building_guid = 39) + LocalObject(3567, Door.Constructor(Vector3(4972.673f, 4365.026f, 45.87044f)), owning_building_guid = 39) + LocalObject(3568, Door.Constructor(Vector3(4972.673f, 4372.315f, 45.87044f)), owning_building_guid = 39) + LocalObject(1260, IFFLock.Constructor(Vector3(4956.454f, 4343.09f, 55.48444f), Vector3(0, 0, 90)), owning_building_guid = 39, door_guid = 1196) + LocalObject(1448, IFFLock.Constructor(Vector3(4913.959f, 4345.104f, 60.48444f), Vector3(0, 0, 0)), owning_building_guid = 39, door_guid = 626) + LocalObject(1449, IFFLock.Constructor(Vector3(4918.04f, 4334.42f, 60.48444f), Vector3(0, 0, 180)), owning_building_guid = 39, door_guid = 625) + LocalObject(1450, IFFLock.Constructor(Vector3(4930.817f, 4334.514f, 67.98444f), Vector3(0, 0, 270)), owning_building_guid = 39, door_guid = 628) + LocalObject(1451, IFFLock.Constructor(Vector3(4943.193f, 4361.962f, 60.48444f), Vector3(0, 0, 270)), owning_building_guid = 39, door_guid = 630) + LocalObject(1456, IFFLock.Constructor(Vector3(4976.94f, 4405.572f, 37.85244f), Vector3(0, 0, 90)), owning_building_guid = 39, door_guid = 1025) + LocalObject(1457, IFFLock.Constructor(Vector3(4978.428f, 4376.94f, 45.35244f), Vector3(0, 0, 0)), owning_building_guid = 39, door_guid = 1028) + LocalObject(1458, IFFLock.Constructor(Vector3(4981.572f, 4351.19f, 45.35244f), Vector3(0, 0, 180)), owning_building_guid = 39, door_guid = 1027) + LocalObject(1459, IFFLock.Constructor(Vector3(4987.907f, 4449.163f, 60.46344f), Vector3(0, 0, 0)), owning_building_guid = 39, door_guid = 636) + LocalObject(1460, IFFLock.Constructor(Vector3(4991.06f, 4354.428f, 37.85244f), Vector3(0, 0, 270)), owning_building_guid = 39, door_guid = 1029) + LocalObject(1461, IFFLock.Constructor(Vector3(4991.124f, 4416.312f, 55.52844f), Vector3(0, 0, 270)), owning_building_guid = 39, door_guid = 637) + LocalObject(1462, IFFLock.Constructor(Vector3(5007.06f, 4314.428f, 37.85244f), Vector3(0, 0, 270)), owning_building_guid = 39, door_guid = 1032) + LocalObject(1465, IFFLock.Constructor(Vector3(5016.813f, 4317.572f, 37.85244f), Vector3(0, 0, 90)), owning_building_guid = 39, door_guid = 1033) + LocalObject(1466, IFFLock.Constructor(Vector3(5049.953f, 4424.808f, 55.42744f), Vector3(0, 0, 0)), owning_building_guid = 39, door_guid = 648) + LocalObject(1892, Locker.Constructor(Vector3(4983.563f, 4354.141f, 44.27744f)), owning_building_guid = 39) + LocalObject(1893, Locker.Constructor(Vector3(4984.727f, 4354.141f, 44.27744f)), owning_building_guid = 39) + LocalObject(1894, Locker.Constructor(Vector3(4985.874f, 4354.141f, 44.27744f)), owning_building_guid = 39) + LocalObject(1895, Locker.Constructor(Vector3(4987.023f, 4354.141f, 44.27744f)), owning_building_guid = 39) + LocalObject(1896, Locker.Constructor(Vector3(4994.194f, 4374.165f, 36.51644f)), owning_building_guid = 39) + LocalObject(1897, Locker.Constructor(Vector3(4995.518f, 4374.165f, 36.51644f)), owning_building_guid = 39) + LocalObject(1898, Locker.Constructor(Vector3(4996.854f, 4374.165f, 36.51644f)), owning_building_guid = 39) + LocalObject(1899, Locker.Constructor(Vector3(4998.191f, 4374.165f, 36.51644f)), owning_building_guid = 39) + LocalObject(1900, Locker.Constructor(Vector3(5002.731f, 4374.165f, 36.51644f)), owning_building_guid = 39) + LocalObject(1901, Locker.Constructor(Vector3(5004.055f, 4374.165f, 36.51644f)), owning_building_guid = 39) + LocalObject(1902, Locker.Constructor(Vector3(5005.391f, 4374.165f, 36.51644f)), owning_building_guid = 39) + LocalObject(1903, Locker.Constructor(Vector3(5006.728f, 4374.165f, 36.51644f)), owning_building_guid = 39) + LocalObject(359, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 39) + LocalObject(358, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(5004.328f, 4468.856f, 53.94444f), Vector3(0, 0, 90)), owning_building_guid = 39, terminal_guid = 359) + LocalObject(2462, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(2463, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(2464, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(2465, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(2466, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(2470, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(2471, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(2472, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(3442, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(3443, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(3444, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(3445, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(3446, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(3447, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(3448, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(3450, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(3451, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(3725, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 39) + LocalObject(2315, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4953.786f, 4438.411f, 52.54544f), Vector3(0, 0, 180)), owning_building_guid = 39, terminal_guid = 3725) + LocalObject(3225, ResourceSilo.Constructor, owning_building_guid = 39) + LocalObject(3302, SpawnTube.Constructor(Vector3(4972.233f, 4356.683f, 44.01644f), Vector3(0, 0, 0)), owning_building_guid = 39) + LocalObject(3303, SpawnTube.Constructor(Vector3(4972.233f, 4363.974f, 44.01644f), Vector3(0, 0, 0)), owning_building_guid = 39) + LocalObject(3304, SpawnTube.Constructor(Vector3(4972.233f, 4371.262f, 44.01644f), Vector3(0, 0, 0)), owning_building_guid = 39) + LocalObject(2342, ProximityTerminal.Constructor(medical_terminal, Vector3(4936.863f, 4315.013f, 54.01644f)), owning_building_guid = 39) + LocalObject(2343, ProximityTerminal.Constructor(medical_terminal, Vector3(5000.444f, 4373.62f, 36.51644f)), owning_building_guid = 39) + LocalObject(2729, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4917.153f, 4437.398f, 62.32644f)), owning_building_guid = 39) + LocalObject(2730, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(2732, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4933.514f, 4391.467f, 59.61044f)), owning_building_guid = 39) + LocalObject(2733, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(2735, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4985.804f, 4355.901f, 66.79244f)), owning_building_guid = 39) + LocalObject(2736, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(2738, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5021.071f, 4372.159f, 62.33944f)), owning_building_guid = 39) + LocalObject(2739, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(3152, ProximityTerminal.Constructor(repair_silo, Vector3(4874.643f, 4382.241f, 53.66644f)), owning_building_guid = 39) + LocalObject(3153, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 39) + LocalObject(3160, ProximityTerminal.Constructor(repair_silo, Vector3(5044.57f, 4385.151f, 53.66644f)), owning_building_guid = 39) + LocalObject(3161, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 39) + LocalObject(2238, FacilityTurret.Constructor(manned_turret, Vector3(4862.401f, 4417.113f, 62.52444f)), owning_building_guid = 39) + TurretToWeapon(2238, 5042) + LocalObject(2239, FacilityTurret.Constructor(manned_turret, Vector3(4863.554f, 4263.565f, 62.52444f)), owning_building_guid = 39) + TurretToWeapon(2239, 5043) + LocalObject(2240, FacilityTurret.Constructor(manned_turret, Vector3(4907.445f, 4463.667f, 62.52444f)), owning_building_guid = 39) + TurretToWeapon(2240, 5044) + LocalObject(2242, FacilityTurret.Constructor(manned_turret, Vector3(4966.428f, 4262.396f, 62.52444f)), owning_building_guid = 39) + TurretToWeapon(2242, 5045) + LocalObject(2243, FacilityTurret.Constructor(manned_turret, Vector3(4967.449f, 4522.154f, 62.52444f)), owning_building_guid = 39) + TurretToWeapon(2243, 5046) + LocalObject(2246, FacilityTurret.Constructor(manned_turret, Vector3(5008.537f, 4303.011f, 62.52444f)), owning_building_guid = 39) + TurretToWeapon(2246, 5047) + LocalObject(2248, FacilityTurret.Constructor(manned_turret, Vector3(5055.619f, 4520.985f, 62.52444f)), owning_building_guid = 39) + TurretToWeapon(2248, 5048) + LocalObject(2249, FacilityTurret.Constructor(manned_turret, Vector3(5056.773f, 4352.733f, 62.52444f)), owning_building_guid = 39) + TurretToWeapon(2249, 5049) + } + + Building21() + + def Building21(): Unit = { // Name: Mukuru Type: cryo_facility GUID: 42, MapID: 21 + LocalBuilding(42, 21, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(590f, 2410f, 54.06358f)))) + LocalObject(278, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 42) + LocalObject(402, Door.Constructor(Vector3(508.4743f, 2356.694f, 55.58458f)), owning_building_guid = 42) + LocalObject(403, Door.Constructor(Vector3(510.8202f, 2384.789f, 63.57858f)), owning_building_guid = 42) + LocalObject(405, Door.Constructor(Vector3(515.2214f, 2367.136f, 55.61458f)), owning_building_guid = 42) + LocalObject(409, Door.Constructor(Vector3(553.1332f, 2348.322f, 63.57858f)), owning_building_guid = 42) + LocalObject(410, Door.Constructor(Vector3(570.7858f, 2352.723f, 55.61458f)), owning_building_guid = 42) + LocalObject(412, Door.Constructor(Vector3(580.0985f, 2468.314f, 55.61458f)), owning_building_guid = 42) + LocalObject(413, Door.Constructor(Vector3(594.0115f, 2406.878f, 65.58458f)), owning_building_guid = 42) + LocalObject(414, Door.Constructor(Vector3(597.7511f, 2472.715f, 63.57858f)), owning_building_guid = 42) + LocalObject(420, Door.Constructor(Vector3(605.5352f, 2430.363f, 65.58458f)), owning_building_guid = 42) + LocalObject(434, Door.Constructor(Vector3(645.5494f, 2467.472f, 55.61458f)), owning_building_guid = 42) + LocalObject(437, Door.Constructor(Vector3(649.9507f, 2449.819f, 63.57858f)), owning_building_guid = 42) + LocalObject(819, Door.Constructor(Vector3(501.7109f, 2400.354f, 48.08458f)), owning_building_guid = 42) + LocalObject(824, Door.Constructor(Vector3(522.1053f, 2434.297f, 48.08458f)), owning_building_guid = 42) + LocalObject(825, Door.Constructor(Vector3(530.825f, 2415.858f, 48.08458f)), owning_building_guid = 42) + LocalObject(835, Door.Constructor(Vector3(554.1121f, 2421.664f, 45.58458f)), owning_building_guid = 42) + LocalObject(836, Door.Constructor(Vector3(562.8317f, 2403.226f, 45.58458f)), owning_building_guid = 42) + LocalObject(839, Door.Constructor(Vector3(566.7442f, 2453.671f, 45.58458f)), owning_building_guid = 42) + LocalObject(840, Door.Constructor(Vector3(581.2908f, 2444.931f, 45.58458f)), owning_building_guid = 42) + LocalObject(841, Door.Constructor(Vector3(583.2053f, 2404.183f, 65.58458f)), owning_building_guid = 42) + LocalObject(842, Door.Constructor(Vector3(586.1188f, 2409.032f, 45.58458f)), owning_building_guid = 42) + LocalObject(843, Door.Constructor(Vector3(587.0969f, 2421.644f, 45.58458f)), owning_building_guid = 42) + LocalObject(844, Door.Constructor(Vector3(592.9031f, 2398.356f, 45.58458f)), owning_building_guid = 42) + LocalObject(847, Door.Constructor(Vector3(599.6873f, 2387.681f, 38.08458f)), owning_building_guid = 42) + LocalObject(848, Door.Constructor(Vector3(601.6644f, 2445.888f, 45.58458f)), owning_building_guid = 42) + LocalObject(849, Door.Constructor(Vector3(605.5352f, 2430.363f, 45.58458f)), owning_building_guid = 42) + LocalObject(850, Door.Constructor(Vector3(605.5352f, 2430.363f, 55.58458f)), owning_building_guid = 42) + LocalObject(851, Door.Constructor(Vector3(615.212f, 2391.551f, 45.58458f)), owning_building_guid = 42) + LocalObject(852, Door.Constructor(Vector3(616.1902f, 2404.163f, 45.58458f)), owning_building_guid = 42) + LocalObject(853, Door.Constructor(Vector3(620.1027f, 2454.607f, 45.58458f)), owning_building_guid = 42) + LocalObject(854, Door.Constructor(Vector3(625.9088f, 2431.32f, 45.58458f)), owning_building_guid = 42) + LocalObject(856, Door.Constructor(Vector3(640.4554f, 2422.58f, 45.58458f)), owning_building_guid = 42) + LocalObject(857, Door.Constructor(Vector3(648.2386f, 2457.5f, 45.58458f)), owning_building_guid = 42) + LocalObject(858, Door.Constructor(Vector3(650.174f, 2449.738f, 45.58458f)), owning_building_guid = 42) + LocalObject(859, Door.Constructor(Vector3(652.1094f, 2441.975f, 45.58458f)), owning_building_guid = 42) + LocalObject(1188, Door.Constructor(Vector3(615.3037f, 2412.195f, 56.34658f)), owning_building_guid = 42) + LocalObject(1204, Door.Constructor(Vector3(592.9031f, 2398.356f, 55.58458f)), owning_building_guid = 42) + LocalObject(1205, Door.Constructor(Vector3(596.7947f, 2415.817f, 55.58258f)), owning_building_guid = 42) + LocalObject(3500, Door.Constructor(Vector3(596.6932f, 2406.853f, 45.91758f)), owning_building_guid = 42) + LocalObject(3501, Door.Constructor(Vector3(603.7696f, 2408.617f, 45.91758f)), owning_building_guid = 42) + LocalObject(3502, Door.Constructor(Vector3(610.842f, 2410.38f, 45.91758f)), owning_building_guid = 42) + LocalObject(1252, IFFLock.Constructor(Vector3(617.1818f, 2415.984f, 55.54558f), Vector3(0, 0, 76)), owning_building_guid = 42, door_guid = 1188) + LocalObject(1275, IFFLock.Constructor(Vector3(510.6526f, 2356.398f, 55.51558f), Vector3(0, 0, 166)), owning_building_guid = 42, door_guid = 402) + LocalObject(1281, IFFLock.Constructor(Vector3(592.4974f, 2396.635f, 45.39958f), Vector3(0, 0, 256)), owning_building_guid = 42, door_guid = 844) + LocalObject(1282, IFFLock.Constructor(Vector3(594.3132f, 2409.062f, 65.51558f), Vector3(0, 0, 76)), owning_building_guid = 42, door_guid = 413) + LocalObject(1283, IFFLock.Constructor(Vector3(597.9661f, 2388.086f, 37.89958f), Vector3(0, 0, 346)), owning_building_guid = 42, door_guid = 847) + LocalObject(1284, IFFLock.Constructor(Vector3(607.7144f, 2430.068f, 65.51558f), Vector3(0, 0, 166)), owning_building_guid = 42, door_guid = 420) + LocalObject(1292, IFFLock.Constructor(Vector3(616.5958f, 2405.884f, 45.39958f), Vector3(0, 0, 76)), owning_building_guid = 42, door_guid = 852) + LocalObject(1299, IFFLock.Constructor(Vector3(646.4859f, 2458.032f, 45.39958f), Vector3(0, 0, 346)), owning_building_guid = 42, door_guid = 857) + LocalObject(1300, IFFLock.Constructor(Vector3(651.896f, 2449.329f, 45.39958f), Vector3(0, 0, 166)), owning_building_guid = 42, door_guid = 858) + LocalObject(1601, Locker.Constructor(Vector3(595.8424f, 2395.417f, 44.32458f)), owning_building_guid = 42) + LocalObject(1602, Locker.Constructor(Vector3(596.124f, 2394.288f, 44.32458f)), owning_building_guid = 42) + LocalObject(1603, Locker.Constructor(Vector3(596.4015f, 2393.175f, 44.32458f)), owning_building_guid = 42) + LocalObject(1604, Locker.Constructor(Vector3(596.6795f, 2392.06f, 44.32458f)), owning_building_guid = 42) + LocalObject(1605, Locker.Constructor(Vector3(600.2291f, 2378.729f, 43.97158f)), owning_building_guid = 42) + LocalObject(1606, Locker.Constructor(Vector3(600.4845f, 2377.704f, 43.97158f)), owning_building_guid = 42) + LocalObject(1607, Locker.Constructor(Vector3(600.7397f, 2376.68f, 43.97158f)), owning_building_guid = 42) + LocalObject(1608, Locker.Constructor(Vector3(600.995f, 2375.657f, 43.97158f)), owning_building_guid = 42) + LocalObject(1609, Locker.Constructor(Vector3(601.2514f, 2374.628f, 43.97158f)), owning_building_guid = 42) + LocalObject(1610, Locker.Constructor(Vector3(601.5067f, 2373.604f, 43.97158f)), owning_building_guid = 42) + LocalObject(1615, Locker.Constructor(Vector3(619.6352f, 2383.57f, 43.97158f)), owning_building_guid = 42) + LocalObject(1616, Locker.Constructor(Vector3(619.8902f, 2382.548f, 43.97158f)), owning_building_guid = 42) + LocalObject(1617, Locker.Constructor(Vector3(620.1469f, 2381.518f, 43.97158f)), owning_building_guid = 42) + LocalObject(1618, Locker.Constructor(Vector3(620.4021f, 2380.494f, 43.97158f)), owning_building_guid = 42) + LocalObject(1619, Locker.Constructor(Vector3(620.6573f, 2379.471f, 43.97158f)), owning_building_guid = 42) + LocalObject(1620, Locker.Constructor(Vector3(620.9128f, 2378.446f, 43.97158f)), owning_building_guid = 42) + LocalObject(1633, Locker.Constructor(Vector3(642.8635f, 2402.571f, 44.05858f)), owning_building_guid = 42) + LocalObject(1634, Locker.Constructor(Vector3(644.0822f, 2402.875f, 44.05858f)), owning_building_guid = 42) + LocalObject(1635, Locker.Constructor(Vector3(645.3057f, 2403.18f, 44.05858f)), owning_building_guid = 42) + LocalObject(1636, Locker.Constructor(Vector3(646.5302f, 2403.485f, 44.05858f)), owning_building_guid = 42) + LocalObject(1637, Locker.Constructor(Vector3(647.7451f, 2403.788f, 44.05858f)), owning_building_guid = 42) + LocalObject(2102, Locker.Constructor(Vector3(582.5673f, 2389.328f, 54.06358f)), owning_building_guid = 42) + LocalObject(2103, Locker.Constructor(Vector3(583.5706f, 2389.578f, 54.06358f)), owning_building_guid = 42) + LocalObject(2104, Locker.Constructor(Vector3(586.0128f, 2390.187f, 53.83458f)), owning_building_guid = 42) + LocalObject(2105, Locker.Constructor(Vector3(587.0161f, 2390.437f, 53.83458f)), owning_building_guid = 42) + LocalObject(2106, Locker.Constructor(Vector3(588.0388f, 2390.692f, 53.83458f)), owning_building_guid = 42) + LocalObject(2107, Locker.Constructor(Vector3(589.0421f, 2390.942f, 53.83458f)), owning_building_guid = 42) + LocalObject(2108, Locker.Constructor(Vector3(591.4891f, 2391.552f, 54.06358f)), owning_building_guid = 42) + LocalObject(2109, Locker.Constructor(Vector3(592.4924f, 2391.802f, 54.06358f)), owning_building_guid = 42) + LocalObject(294, Terminal.Constructor(cert_terminal), owning_building_guid = 42) + LocalObject(295, Terminal.Constructor(cert_terminal), owning_building_guid = 42) + LocalObject(296, Terminal.Constructor(cert_terminal), owning_building_guid = 42) + LocalObject(297, Terminal.Constructor(cert_terminal), owning_building_guid = 42) + LocalObject(298, Terminal.Constructor(cert_terminal), owning_building_guid = 42) + LocalObject(299, Terminal.Constructor(cert_terminal), owning_building_guid = 42) + LocalObject(300, Terminal.Constructor(cert_terminal), owning_building_guid = 42) + LocalObject(301, Terminal.Constructor(cert_terminal), owning_building_guid = 42) + LocalObject(2360, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(2361, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(2362, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(2363, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(3389, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(3391, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(3392, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(3393, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(3394, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(3395, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(3397, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(3716, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 42) + LocalObject(2304, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(534.407f, 2371.416f, 52.21058f), Vector3(0, 0, -14)), owning_building_guid = 42, terminal_guid = 3716) + LocalObject(3217, ResourceSilo.Constructor, owning_building_guid = 42) + LocalObject(3236, SpawnTube.Constructor(Vector3(595.5679f, 2407.026f, 44.06358f), Vector3(0, 0, 76)), owning_building_guid = 42) + LocalObject(3237, SpawnTube.Constructor(Vector3(602.6424f, 2408.79f, 44.06358f), Vector3(0, 0, 76)), owning_building_guid = 42) + LocalObject(3238, SpawnTube.Constructor(Vector3(609.7139f, 2410.553f, 44.06358f), Vector3(0, 0, 76)), owning_building_guid = 42) + LocalObject(203, ProximityTerminal.Constructor(adv_med_terminal, Vector3(583.5829f, 2406.356f, 53.87358f)), owning_building_guid = 42) + LocalObject(2329, ProximityTerminal.Constructor(medical_terminal, Vector3(600.5218f, 2384.135f, 44.06358f)), owning_building_guid = 42) + LocalObject(2636, ProximityTerminal.Constructor(pad_landing_frame, Vector3(522.3973f, 2395.002f, 62.41558f)), owning_building_guid = 42) + LocalObject(2637, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(2642, ProximityTerminal.Constructor(pad_landing_frame, Vector3(525.5179f, 2412.594f, 64.35658f)), owning_building_guid = 42) + LocalObject(2643, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(2651, ProximityTerminal.Constructor(pad_landing_frame, Vector3(634.2289f, 2419.664f, 64.39558f)), owning_building_guid = 42) + LocalObject(2652, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(2654, ProximityTerminal.Constructor(pad_landing_frame, Vector3(638.4529f, 2437.436f, 62.40558f)), owning_building_guid = 42) + LocalObject(2655, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(3084, ProximityTerminal.Constructor(repair_silo, Vector3(499.0919f, 2423.896f, 53.81358f)), owning_building_guid = 42) + LocalObject(3085, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 42) + LocalObject(3092, ProximityTerminal.Constructor(repair_silo, Vector3(618.0981f, 2362.868f, 53.81358f)), owning_building_guid = 42) + LocalObject(3093, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 42) + LocalObject(2162, FacilityTurret.Constructor(manned_turret, Vector3(478.9274f, 2456.098f, 62.46558f)), owning_building_guid = 42) + TurretToWeapon(2162, 5050) + LocalObject(2163, FacilityTurret.Constructor(manned_turret, Vector3(511.6338f, 2324.887f, 62.46558f)), owning_building_guid = 42) + TurretToWeapon(2163, 5051) + LocalObject(2171, FacilityTurret.Constructor(manned_turret, Vector3(643.0322f, 2356.425f, 62.46558f)), owning_building_guid = 42) + TurretToWeapon(2171, 5052) + LocalObject(2172, FacilityTurret.Constructor(manned_turret, Vector3(650.7581f, 2498.949f, 62.46558f)), owning_building_guid = 42) + TurretToWeapon(2172, 5053) + LocalObject(2175, FacilityTurret.Constructor(manned_turret, Vector3(674.4222f, 2408.72f, 62.46558f)), owning_building_guid = 42) + TurretToWeapon(2175, 5054) + LocalObject(1224, ImplantTerminalMech.Constructor, owning_building_guid = 42) + LocalObject(1214, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 42) + TerminalToInterface(1224, 1214) + LocalObject(1225, ImplantTerminalMech.Constructor, owning_building_guid = 42) + LocalObject(1215, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 42) + TerminalToInterface(1225, 1215) + } + + Building19() + + def Building19(): Unit = { // Name: Honsi Type: cryo_facility GUID: 45, MapID: 19 + LocalBuilding(45, 19, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3996f, 4526f, 88.9639f)))) + LocalObject(284, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 45) + LocalObject(576, Door.Constructor(Vector3(3937.023f, 4530.5f, 90.5149f)), owning_building_guid = 45) + LocalObject(577, Door.Constructor(Vector3(3937.023f, 4548.693f, 98.4789f)), owning_building_guid = 45) + LocalObject(578, Door.Constructor(Vector3(3953.674f, 4593.803f, 90.5149f)), owning_building_guid = 45) + LocalObject(579, Door.Constructor(Vector3(3971.867f, 4593.803f, 98.4789f)), owning_building_guid = 45) + LocalObject(580, Door.Constructor(Vector3(3980f, 4546f, 100.4849f)), owning_building_guid = 45) + LocalObject(591, Door.Constructor(Vector3(4000f, 4529.137f, 100.4849f)), owning_building_guid = 45) + LocalObject(592, Door.Constructor(Vector3(4001.307f, 4443.073f, 98.4789f)), owning_building_guid = 45) + LocalObject(593, Door.Constructor(Vector3(4019.5f, 4443.073f, 90.5149f)), owning_building_guid = 45) + LocalObject(598, Door.Constructor(Vector3(4028f, 4434f, 90.4849f)), owning_building_guid = 45) + LocalObject(599, Door.Constructor(Vector3(4046.927f, 4475.307f, 98.4789f)), owning_building_guid = 45) + LocalObject(600, Door.Constructor(Vector3(4046.927f, 4493.5f, 90.5149f)), owning_building_guid = 45) + LocalObject(970, Door.Constructor(Vector3(3948f, 4514f, 80.48489f)), owning_building_guid = 45) + LocalObject(971, Door.Constructor(Vector3(3956f, 4466f, 82.98489f)), owning_building_guid = 45) + LocalObject(972, Door.Constructor(Vector3(3960f, 4526f, 80.48489f)), owning_building_guid = 45) + LocalObject(973, Door.Constructor(Vector3(3960f, 4566f, 80.48489f)), owning_building_guid = 45) + LocalObject(974, Door.Constructor(Vector3(3964f, 4546f, 80.48489f)), owning_building_guid = 45) + LocalObject(975, Door.Constructor(Vector3(3964f, 4594f, 80.48489f)), owning_building_guid = 45) + LocalObject(976, Door.Constructor(Vector3(3972f, 4594f, 80.48489f)), owning_building_guid = 45) + LocalObject(977, Door.Constructor(Vector3(3976f, 4470f, 82.98489f)), owning_building_guid = 45) + LocalObject(978, Door.Constructor(Vector3(3976f, 4494f, 80.48489f)), owning_building_guid = 45) + LocalObject(979, Door.Constructor(Vector3(3980f, 4546f, 80.48489f)), owning_building_guid = 45) + LocalObject(980, Door.Constructor(Vector3(3980f, 4546f, 90.4849f)), owning_building_guid = 45) + LocalObject(981, Door.Constructor(Vector3(3980f, 4594f, 80.48489f)), owning_building_guid = 45) + LocalObject(982, Door.Constructor(Vector3(3984f, 4438f, 82.98489f)), owning_building_guid = 45) + LocalObject(983, Door.Constructor(Vector3(3984f, 4526f, 80.48489f)), owning_building_guid = 45) + LocalObject(984, Door.Constructor(Vector3(3984f, 4566f, 80.48489f)), owning_building_guid = 45) + LocalObject(985, Door.Constructor(Vector3(3996f, 4498f, 80.48489f)), owning_building_guid = 45) + LocalObject(986, Door.Constructor(Vector3(3996f, 4522f, 80.48489f)), owning_building_guid = 45) + LocalObject(987, Door.Constructor(Vector3(3996f, 4578f, 80.48489f)), owning_building_guid = 45) + LocalObject(988, Door.Constructor(Vector3(4000f, 4518f, 100.4849f)), owning_building_guid = 45) + LocalObject(989, Door.Constructor(Vector3(4008f, 4526f, 80.48489f)), owning_building_guid = 45) + LocalObject(990, Door.Constructor(Vector3(4008f, 4550f, 80.48489f)), owning_building_guid = 45) + LocalObject(991, Door.Constructor(Vector3(4020f, 4530f, 72.98489f)), owning_building_guid = 45) + LocalObject(992, Door.Constructor(Vector3(4020f, 4546f, 80.48489f)), owning_building_guid = 45) + LocalObject(1194, Door.Constructor(Vector3(3999.992f, 4551.083f, 91.24689f)), owning_building_guid = 45) + LocalObject(1206, Door.Constructor(Vector3(3992f, 4534f, 90.48289f)), owning_building_guid = 45) + LocalObject(1207, Door.Constructor(Vector3(4008f, 4526f, 90.4849f)), owning_building_guid = 45) + LocalObject(3554, Door.Constructor(Vector3(4000.673f, 4531.733f, 80.8179f)), owning_building_guid = 45) + LocalObject(3555, Door.Constructor(Vector3(4000.673f, 4539.026f, 80.8179f)), owning_building_guid = 45) + LocalObject(3556, Door.Constructor(Vector3(4000.673f, 4546.315f, 80.8179f)), owning_building_guid = 45) + LocalObject(1258, IFFLock.Constructor(Vector3(3996.77f, 4553.822f, 90.4459f), Vector3(0, 0, 0)), owning_building_guid = 45, door_guid = 1194) + LocalObject(1412, IFFLock.Constructor(Vector3(3963.06f, 4592.428f, 80.2999f), Vector3(0, 0, 270)), owning_building_guid = 45, door_guid = 975) + LocalObject(1413, IFFLock.Constructor(Vector3(3972.813f, 4595.572f, 80.2999f), Vector3(0, 0, 90)), owning_building_guid = 45, door_guid = 976) + LocalObject(1417, IFFLock.Constructor(Vector3(3980.814f, 4548.043f, 100.4159f), Vector3(0, 0, 90)), owning_building_guid = 45, door_guid = 580) + LocalObject(1425, IFFLock.Constructor(Vector3(3997.954f, 4529.958f, 100.4159f), Vector3(0, 0, 0)), owning_building_guid = 45, door_guid = 591) + LocalObject(1426, IFFLock.Constructor(Vector3(4006.428f, 4550.81f, 80.2999f), Vector3(0, 0, 0)), owning_building_guid = 45, door_guid = 990) + LocalObject(1427, IFFLock.Constructor(Vector3(4009.572f, 4525.19f, 80.2999f), Vector3(0, 0, 180)), owning_building_guid = 45, door_guid = 989) + LocalObject(1430, IFFLock.Constructor(Vector3(4019.19f, 4528.428f, 72.7999f), Vector3(0, 0, 270)), owning_building_guid = 45, door_guid = 991) + LocalObject(1433, IFFLock.Constructor(Vector3(4028.814f, 4436.042f, 90.4159f), Vector3(0, 0, 90)), owning_building_guid = 45, door_guid = 598) + LocalObject(1826, Locker.Constructor(Vector3(4011.563f, 4528.141f, 79.2249f)), owning_building_guid = 45) + LocalObject(1827, Locker.Constructor(Vector3(4012.727f, 4528.141f, 79.2249f)), owning_building_guid = 45) + LocalObject(1828, Locker.Constructor(Vector3(4013.874f, 4528.141f, 79.2249f)), owning_building_guid = 45) + LocalObject(1829, Locker.Constructor(Vector3(4015.023f, 4528.141f, 79.2249f)), owning_building_guid = 45) + LocalObject(1830, Locker.Constructor(Vector3(4015.997f, 4575.496f, 78.9589f)), owning_building_guid = 45) + LocalObject(1831, Locker.Constructor(Vector3(4015.997f, 4576.752f, 78.9589f)), owning_building_guid = 45) + LocalObject(1832, Locker.Constructor(Vector3(4015.997f, 4578.013f, 78.9589f)), owning_building_guid = 45) + LocalObject(1833, Locker.Constructor(Vector3(4015.997f, 4579.275f, 78.9589f)), owning_building_guid = 45) + LocalObject(1834, Locker.Constructor(Vector3(4015.997f, 4580.527f, 78.9589f)), owning_building_guid = 45) + LocalObject(1841, Locker.Constructor(Vector3(4028.814f, 4548.361f, 78.87189f)), owning_building_guid = 45) + LocalObject(1842, Locker.Constructor(Vector3(4028.817f, 4528.36f, 78.87189f)), owning_building_guid = 45) + LocalObject(1845, Locker.Constructor(Vector3(4029.868f, 4548.361f, 78.87189f)), owning_building_guid = 45) + LocalObject(1846, Locker.Constructor(Vector3(4029.873f, 4528.36f, 78.87189f)), owning_building_guid = 45) + LocalObject(1847, Locker.Constructor(Vector3(4030.928f, 4528.36f, 78.87189f)), owning_building_guid = 45) + LocalObject(1848, Locker.Constructor(Vector3(4030.929f, 4548.361f, 78.87189f)), owning_building_guid = 45) + LocalObject(1849, Locker.Constructor(Vector3(4031.983f, 4528.36f, 78.87189f)), owning_building_guid = 45) + LocalObject(1850, Locker.Constructor(Vector3(4031.984f, 4548.361f, 78.87189f)), owning_building_guid = 45) + LocalObject(1851, Locker.Constructor(Vector3(4033.039f, 4548.361f, 78.87189f)), owning_building_guid = 45) + LocalObject(1852, Locker.Constructor(Vector3(4033.043f, 4528.36f, 78.87189f)), owning_building_guid = 45) + LocalObject(1853, Locker.Constructor(Vector3(4034.095f, 4548.361f, 78.87189f)), owning_building_guid = 45) + LocalObject(1854, Locker.Constructor(Vector3(4034.098f, 4528.36f, 78.87189f)), owning_building_guid = 45) + LocalObject(2110, Locker.Constructor(Vector3(4014.26f, 4513.787f, 88.9639f)), owning_building_guid = 45) + LocalObject(2111, Locker.Constructor(Vector3(4014.26f, 4514.821f, 88.9639f)), owning_building_guid = 45) + LocalObject(2112, Locker.Constructor(Vector3(4014.26f, 4517.338f, 88.7349f)), owning_building_guid = 45) + LocalObject(2113, Locker.Constructor(Vector3(4014.26f, 4518.372f, 88.7349f)), owning_building_guid = 45) + LocalObject(2114, Locker.Constructor(Vector3(4014.26f, 4519.426f, 88.7349f)), owning_building_guid = 45) + LocalObject(2115, Locker.Constructor(Vector3(4014.26f, 4520.46f, 88.7349f)), owning_building_guid = 45) + LocalObject(2116, Locker.Constructor(Vector3(4014.26f, 4522.982f, 88.9639f)), owning_building_guid = 45) + LocalObject(2117, Locker.Constructor(Vector3(4014.26f, 4524.016f, 88.9639f)), owning_building_guid = 45) + LocalObject(302, Terminal.Constructor(cert_terminal), owning_building_guid = 45) + LocalObject(303, Terminal.Constructor(cert_terminal), owning_building_guid = 45) + LocalObject(304, Terminal.Constructor(cert_terminal), owning_building_guid = 45) + LocalObject(305, Terminal.Constructor(cert_terminal), owning_building_guid = 45) + LocalObject(306, Terminal.Constructor(cert_terminal), owning_building_guid = 45) + LocalObject(307, Terminal.Constructor(cert_terminal), owning_building_guid = 45) + LocalObject(308, Terminal.Constructor(cert_terminal), owning_building_guid = 45) + LocalObject(309, Terminal.Constructor(cert_terminal), owning_building_guid = 45) + LocalObject(2442, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(2449, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(2450, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(2451, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(3428, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(3429, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(3430, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(3431, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(3432, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(3433, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(3434, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(3723, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 45) + LocalObject(2313, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4019.989f, 4462.724f, 87.1109f), Vector3(0, 0, -90)), owning_building_guid = 45, terminal_guid = 3723) + LocalObject(3223, ResourceSilo.Constructor, owning_building_guid = 45) + LocalObject(3290, SpawnTube.Constructor(Vector3(4000.233f, 4530.683f, 78.9639f), Vector3(0, 0, 0)), owning_building_guid = 45) + LocalObject(3291, SpawnTube.Constructor(Vector3(4000.233f, 4537.974f, 78.9639f), Vector3(0, 0, 0)), owning_building_guid = 45) + LocalObject(3292, SpawnTube.Constructor(Vector3(4000.233f, 4545.262f, 78.9639f), Vector3(0, 0, 0)), owning_building_guid = 45) + LocalObject(204, ProximityTerminal.Constructor(adv_med_terminal, Vector3(3997.983f, 4518.892f, 88.7739f)), owning_building_guid = 45) + LocalObject(2340, ProximityTerminal.Constructor(medical_terminal, Vector3(4023.642f, 4529.952f, 78.9639f)), owning_building_guid = 45) + LocalObject(2705, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3977.883f, 4464.061f, 99.2569f)), owning_building_guid = 45) + LocalObject(2706, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(2708, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3981.101f, 4579.651f, 97.3059f)), owning_building_guid = 45) + LocalObject(2709, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(2711, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3994.198f, 4456.777f, 97.3159f)), owning_building_guid = 45) + LocalObject(2712, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(2714, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3997.323f, 4571.253f, 99.2959f)), owning_building_guid = 45) + LocalObject(2715, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(3136, ProximityTerminal.Constructor(repair_silo, Vector3(3960.525f, 4441.154f, 88.7139f)), owning_building_guid = 45) + LocalObject(3137, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 45) + LocalObject(3140, ProximityTerminal.Constructor(repair_silo, Vector3(4048.53f, 4541.861f, 88.7139f)), owning_building_guid = 45) + LocalObject(3141, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 45) + LocalObject(2224, FacilityTurret.Constructor(manned_turret, Vector3(3924.392f, 4606.472f, 97.3659f)), owning_building_guid = 45) + TurretToWeapon(2224, 5055) + LocalObject(2225, FacilityTurret.Constructor(manned_turret, Vector3(3924.4f, 4429.379f, 97.3659f)), owning_building_guid = 45) + TurretToWeapon(2225, 5056) + LocalObject(2229, FacilityTurret.Constructor(manned_turret, Vector3(4017.665f, 4607.605f, 97.3659f)), owning_building_guid = 45) + TurretToWeapon(2229, 5057) + LocalObject(2231, FacilityTurret.Constructor(manned_turret, Vector3(4059.626f, 4429.371f, 97.3659f)), owning_building_guid = 45) + TurretToWeapon(2231, 5058) + LocalObject(2232, FacilityTurret.Constructor(manned_turret, Vector3(4060.813f, 4564.496f, 97.3659f)), owning_building_guid = 45) + TurretToWeapon(2232, 5059) + LocalObject(1226, ImplantTerminalMech.Constructor, owning_building_guid = 45) + LocalObject(1216, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 45) + TerminalToInterface(1226, 1216) + LocalObject(1227, ImplantTerminalMech.Constructor, owning_building_guid = 45) + LocalObject(1217, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 45) + TerminalToInterface(1227, 1217) + } + + Building4() + + def Building4(): Unit = { // Name: Chuku Type: cryo_facility GUID: 48, MapID: 4 + LocalBuilding(48, 4, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4162f, 6962f, 54.02264f)))) + LocalObject(285, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 48) + LocalObject(601, Door.Constructor(Vector3(4103.023f, 6966.5f, 55.57364f)), owning_building_guid = 48) + LocalObject(602, Door.Constructor(Vector3(4103.023f, 6984.693f, 63.53764f)), owning_building_guid = 48) + LocalObject(603, Door.Constructor(Vector3(4119.674f, 7029.803f, 55.57364f)), owning_building_guid = 48) + LocalObject(604, Door.Constructor(Vector3(4137.867f, 7029.803f, 63.53764f)), owning_building_guid = 48) + LocalObject(605, Door.Constructor(Vector3(4146f, 6982f, 65.54364f)), owning_building_guid = 48) + LocalObject(606, Door.Constructor(Vector3(4166f, 6965.137f, 65.54364f)), owning_building_guid = 48) + LocalObject(607, Door.Constructor(Vector3(4167.307f, 6879.073f, 63.53764f)), owning_building_guid = 48) + LocalObject(608, Door.Constructor(Vector3(4185.5f, 6879.073f, 55.57364f)), owning_building_guid = 48) + LocalObject(609, Door.Constructor(Vector3(4194f, 6870f, 55.54364f)), owning_building_guid = 48) + LocalObject(610, Door.Constructor(Vector3(4212.927f, 6911.307f, 63.53764f)), owning_building_guid = 48) + LocalObject(611, Door.Constructor(Vector3(4212.927f, 6929.5f, 55.57364f)), owning_building_guid = 48) + LocalObject(993, Door.Constructor(Vector3(4114f, 6950f, 45.54364f)), owning_building_guid = 48) + LocalObject(994, Door.Constructor(Vector3(4122f, 6902f, 48.04364f)), owning_building_guid = 48) + LocalObject(995, Door.Constructor(Vector3(4126f, 6962f, 45.54364f)), owning_building_guid = 48) + LocalObject(996, Door.Constructor(Vector3(4126f, 7002f, 45.54364f)), owning_building_guid = 48) + LocalObject(997, Door.Constructor(Vector3(4130f, 6982f, 45.54364f)), owning_building_guid = 48) + LocalObject(998, Door.Constructor(Vector3(4130f, 7030f, 45.54364f)), owning_building_guid = 48) + LocalObject(999, Door.Constructor(Vector3(4138f, 7030f, 45.54364f)), owning_building_guid = 48) + LocalObject(1000, Door.Constructor(Vector3(4142f, 6906f, 48.04364f)), owning_building_guid = 48) + LocalObject(1001, Door.Constructor(Vector3(4142f, 6930f, 45.54364f)), owning_building_guid = 48) + LocalObject(1002, Door.Constructor(Vector3(4146f, 6982f, 45.54364f)), owning_building_guid = 48) + LocalObject(1003, Door.Constructor(Vector3(4146f, 6982f, 55.54364f)), owning_building_guid = 48) + LocalObject(1004, Door.Constructor(Vector3(4146f, 7030f, 45.54364f)), owning_building_guid = 48) + LocalObject(1005, Door.Constructor(Vector3(4150f, 6874f, 48.04364f)), owning_building_guid = 48) + LocalObject(1006, Door.Constructor(Vector3(4150f, 6962f, 45.54364f)), owning_building_guid = 48) + LocalObject(1007, Door.Constructor(Vector3(4150f, 7002f, 45.54364f)), owning_building_guid = 48) + LocalObject(1008, Door.Constructor(Vector3(4162f, 6934f, 45.54364f)), owning_building_guid = 48) + LocalObject(1009, Door.Constructor(Vector3(4162f, 6958f, 45.54364f)), owning_building_guid = 48) + LocalObject(1010, Door.Constructor(Vector3(4162f, 7014f, 45.54364f)), owning_building_guid = 48) + LocalObject(1011, Door.Constructor(Vector3(4166f, 6954f, 65.54364f)), owning_building_guid = 48) + LocalObject(1012, Door.Constructor(Vector3(4174f, 6962f, 45.54364f)), owning_building_guid = 48) + LocalObject(1013, Door.Constructor(Vector3(4174f, 6986f, 45.54364f)), owning_building_guid = 48) + LocalObject(1014, Door.Constructor(Vector3(4186f, 6966f, 38.04364f)), owning_building_guid = 48) + LocalObject(1015, Door.Constructor(Vector3(4186f, 6982f, 45.54364f)), owning_building_guid = 48) + LocalObject(1195, Door.Constructor(Vector3(4165.992f, 6987.083f, 56.30564f)), owning_building_guid = 48) + LocalObject(1208, Door.Constructor(Vector3(4158f, 6970f, 55.54165f)), owning_building_guid = 48) + LocalObject(1209, Door.Constructor(Vector3(4174f, 6962f, 55.54364f)), owning_building_guid = 48) + LocalObject(3559, Door.Constructor(Vector3(4166.673f, 6967.733f, 45.87664f)), owning_building_guid = 48) + LocalObject(3560, Door.Constructor(Vector3(4166.673f, 6975.026f, 45.87664f)), owning_building_guid = 48) + LocalObject(3561, Door.Constructor(Vector3(4166.673f, 6982.315f, 45.87664f)), owning_building_guid = 48) + LocalObject(1259, IFFLock.Constructor(Vector3(4162.77f, 6989.822f, 55.50464f), Vector3(0, 0, 0)), owning_building_guid = 48, door_guid = 1195) + LocalObject(1434, IFFLock.Constructor(Vector3(4129.06f, 7028.428f, 45.35864f), Vector3(0, 0, 270)), owning_building_guid = 48, door_guid = 998) + LocalObject(1435, IFFLock.Constructor(Vector3(4138.813f, 7031.572f, 45.35864f), Vector3(0, 0, 90)), owning_building_guid = 48, door_guid = 999) + LocalObject(1436, IFFLock.Constructor(Vector3(4146.814f, 6984.043f, 65.47464f), Vector3(0, 0, 90)), owning_building_guid = 48, door_guid = 605) + LocalObject(1437, IFFLock.Constructor(Vector3(4163.954f, 6965.958f, 65.47464f), Vector3(0, 0, 0)), owning_building_guid = 48, door_guid = 606) + LocalObject(1438, IFFLock.Constructor(Vector3(4172.428f, 6986.81f, 45.35864f), Vector3(0, 0, 0)), owning_building_guid = 48, door_guid = 1013) + LocalObject(1439, IFFLock.Constructor(Vector3(4175.572f, 6961.19f, 45.35864f), Vector3(0, 0, 180)), owning_building_guid = 48, door_guid = 1012) + LocalObject(1440, IFFLock.Constructor(Vector3(4185.19f, 6964.428f, 37.85864f), Vector3(0, 0, 270)), owning_building_guid = 48, door_guid = 1014) + LocalObject(1441, IFFLock.Constructor(Vector3(4194.814f, 6872.042f, 55.47464f), Vector3(0, 0, 90)), owning_building_guid = 48, door_guid = 609) + LocalObject(1855, Locker.Constructor(Vector3(4177.563f, 6964.141f, 44.28365f)), owning_building_guid = 48) + LocalObject(1856, Locker.Constructor(Vector3(4178.727f, 6964.141f, 44.28365f)), owning_building_guid = 48) + LocalObject(1857, Locker.Constructor(Vector3(4179.874f, 6964.141f, 44.28365f)), owning_building_guid = 48) + LocalObject(1858, Locker.Constructor(Vector3(4181.023f, 6964.141f, 44.28365f)), owning_building_guid = 48) + LocalObject(1859, Locker.Constructor(Vector3(4181.997f, 7011.496f, 44.01764f)), owning_building_guid = 48) + LocalObject(1860, Locker.Constructor(Vector3(4181.997f, 7012.752f, 44.01764f)), owning_building_guid = 48) + LocalObject(1861, Locker.Constructor(Vector3(4181.997f, 7014.013f, 44.01764f)), owning_building_guid = 48) + LocalObject(1862, Locker.Constructor(Vector3(4181.997f, 7015.275f, 44.01764f)), owning_building_guid = 48) + LocalObject(1863, Locker.Constructor(Vector3(4181.997f, 7016.527f, 44.01764f)), owning_building_guid = 48) + LocalObject(1864, Locker.Constructor(Vector3(4194.814f, 6984.361f, 43.93064f)), owning_building_guid = 48) + LocalObject(1865, Locker.Constructor(Vector3(4194.817f, 6964.36f, 43.93064f)), owning_building_guid = 48) + LocalObject(1866, Locker.Constructor(Vector3(4195.868f, 6984.361f, 43.93064f)), owning_building_guid = 48) + LocalObject(1867, Locker.Constructor(Vector3(4195.873f, 6964.36f, 43.93064f)), owning_building_guid = 48) + LocalObject(1868, Locker.Constructor(Vector3(4196.928f, 6964.36f, 43.93064f)), owning_building_guid = 48) + LocalObject(1869, Locker.Constructor(Vector3(4196.929f, 6984.361f, 43.93064f)), owning_building_guid = 48) + LocalObject(1870, Locker.Constructor(Vector3(4197.983f, 6964.36f, 43.93064f)), owning_building_guid = 48) + LocalObject(1871, Locker.Constructor(Vector3(4197.984f, 6984.361f, 43.93064f)), owning_building_guid = 48) + LocalObject(1872, Locker.Constructor(Vector3(4199.039f, 6984.361f, 43.93064f)), owning_building_guid = 48) + LocalObject(1873, Locker.Constructor(Vector3(4199.043f, 6964.36f, 43.93064f)), owning_building_guid = 48) + LocalObject(1874, Locker.Constructor(Vector3(4200.095f, 6984.361f, 43.93064f)), owning_building_guid = 48) + LocalObject(1875, Locker.Constructor(Vector3(4200.098f, 6964.36f, 43.93064f)), owning_building_guid = 48) + LocalObject(2118, Locker.Constructor(Vector3(4180.26f, 6949.787f, 54.02264f)), owning_building_guid = 48) + LocalObject(2119, Locker.Constructor(Vector3(4180.26f, 6950.821f, 54.02264f)), owning_building_guid = 48) + LocalObject(2120, Locker.Constructor(Vector3(4180.26f, 6953.338f, 53.79364f)), owning_building_guid = 48) + LocalObject(2121, Locker.Constructor(Vector3(4180.26f, 6954.372f, 53.79364f)), owning_building_guid = 48) + LocalObject(2122, Locker.Constructor(Vector3(4180.26f, 6955.426f, 53.79364f)), owning_building_guid = 48) + LocalObject(2123, Locker.Constructor(Vector3(4180.26f, 6956.46f, 53.79364f)), owning_building_guid = 48) + LocalObject(2124, Locker.Constructor(Vector3(4180.26f, 6958.982f, 54.02264f)), owning_building_guid = 48) + LocalObject(2125, Locker.Constructor(Vector3(4180.26f, 6960.016f, 54.02264f)), owning_building_guid = 48) + LocalObject(310, Terminal.Constructor(cert_terminal), owning_building_guid = 48) + LocalObject(311, Terminal.Constructor(cert_terminal), owning_building_guid = 48) + LocalObject(312, Terminal.Constructor(cert_terminal), owning_building_guid = 48) + LocalObject(313, Terminal.Constructor(cert_terminal), owning_building_guid = 48) + LocalObject(314, Terminal.Constructor(cert_terminal), owning_building_guid = 48) + LocalObject(315, Terminal.Constructor(cert_terminal), owning_building_guid = 48) + LocalObject(316, Terminal.Constructor(cert_terminal), owning_building_guid = 48) + LocalObject(317, Terminal.Constructor(cert_terminal), owning_building_guid = 48) + LocalObject(2455, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(2456, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(2457, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(2458, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(3435, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(3436, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(3437, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(3438, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(3439, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(3440, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(3441, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(3724, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 48) + LocalObject(2314, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4185.989f, 6898.724f, 52.16964f), Vector3(0, 0, -90)), owning_building_guid = 48, terminal_guid = 3724) + LocalObject(3224, ResourceSilo.Constructor, owning_building_guid = 48) + LocalObject(3295, SpawnTube.Constructor(Vector3(4166.233f, 6966.683f, 44.02264f), Vector3(0, 0, 0)), owning_building_guid = 48) + LocalObject(3296, SpawnTube.Constructor(Vector3(4166.233f, 6973.974f, 44.02264f), Vector3(0, 0, 0)), owning_building_guid = 48) + LocalObject(3297, SpawnTube.Constructor(Vector3(4166.233f, 6981.262f, 44.02264f), Vector3(0, 0, 0)), owning_building_guid = 48) + LocalObject(205, ProximityTerminal.Constructor(adv_med_terminal, Vector3(4163.983f, 6954.892f, 53.83265f)), owning_building_guid = 48) + LocalObject(2341, ProximityTerminal.Constructor(medical_terminal, Vector3(4189.642f, 6965.952f, 44.02264f)), owning_building_guid = 48) + LocalObject(2717, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4143.883f, 6900.061f, 64.31564f)), owning_building_guid = 48) + LocalObject(2718, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(2720, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4147.101f, 7015.651f, 62.36464f)), owning_building_guid = 48) + LocalObject(2721, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(2723, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4160.198f, 6892.777f, 62.37465f)), owning_building_guid = 48) + LocalObject(2724, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(2726, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4163.323f, 7007.253f, 64.35464f)), owning_building_guid = 48) + LocalObject(2727, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(3144, ProximityTerminal.Constructor(repair_silo, Vector3(4126.524f, 6877.154f, 53.77264f)), owning_building_guid = 48) + LocalObject(3145, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 48) + LocalObject(3148, ProximityTerminal.Constructor(repair_silo, Vector3(4214.53f, 6977.861f, 53.77264f)), owning_building_guid = 48) + LocalObject(3149, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 48) + LocalObject(2233, FacilityTurret.Constructor(manned_turret, Vector3(4090.392f, 7042.472f, 62.42464f)), owning_building_guid = 48) + TurretToWeapon(2233, 5060) + LocalObject(2234, FacilityTurret.Constructor(manned_turret, Vector3(4090.4f, 6865.379f, 62.42464f)), owning_building_guid = 48) + TurretToWeapon(2234, 5061) + LocalObject(2235, FacilityTurret.Constructor(manned_turret, Vector3(4183.665f, 7043.605f, 62.42464f)), owning_building_guid = 48) + TurretToWeapon(2235, 5062) + LocalObject(2236, FacilityTurret.Constructor(manned_turret, Vector3(4225.626f, 6865.371f, 62.42464f)), owning_building_guid = 48) + TurretToWeapon(2236, 5063) + LocalObject(2237, FacilityTurret.Constructor(manned_turret, Vector3(4226.813f, 7000.496f, 62.42464f)), owning_building_guid = 48) + TurretToWeapon(2237, 5064) + LocalObject(1228, ImplantTerminalMech.Constructor, owning_building_guid = 48) + LocalObject(1218, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 48) + TerminalToInterface(1228, 1218) + LocalObject(1229, ImplantTerminalMech.Constructor, owning_building_guid = 48) + LocalObject(1219, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 48) + TerminalToInterface(1229, 1219) + } + + Building8() + + def Building8(): Unit = { // Name: Itan Type: cryo_facility GUID: 51, MapID: 8 + LocalBuilding(51, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5132f, 3334f, 48.0575f)))) + LocalObject(288, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 51) + LocalObject(651, Door.Constructor(Vector3(5073.023f, 3338.5f, 49.60849f)), owning_building_guid = 51) + LocalObject(652, Door.Constructor(Vector3(5073.023f, 3356.693f, 57.57249f)), owning_building_guid = 51) + LocalObject(654, Door.Constructor(Vector3(5089.674f, 3401.803f, 49.60849f)), owning_building_guid = 51) + LocalObject(656, Door.Constructor(Vector3(5107.867f, 3401.803f, 57.57249f)), owning_building_guid = 51) + LocalObject(658, Door.Constructor(Vector3(5116f, 3354f, 59.5785f)), owning_building_guid = 51) + LocalObject(662, Door.Constructor(Vector3(5136f, 3337.137f, 59.5785f)), owning_building_guid = 51) + LocalObject(663, Door.Constructor(Vector3(5137.307f, 3251.073f, 57.57249f)), owning_building_guid = 51) + LocalObject(666, Door.Constructor(Vector3(5155.5f, 3251.073f, 49.60849f)), owning_building_guid = 51) + LocalObject(674, Door.Constructor(Vector3(5164f, 3242f, 49.5785f)), owning_building_guid = 51) + LocalObject(675, Door.Constructor(Vector3(5182.927f, 3283.307f, 57.57249f)), owning_building_guid = 51) + LocalObject(676, Door.Constructor(Vector3(5182.927f, 3301.5f, 49.60849f)), owning_building_guid = 51) + LocalObject(1052, Door.Constructor(Vector3(5084f, 3322f, 39.5785f)), owning_building_guid = 51) + LocalObject(1056, Door.Constructor(Vector3(5092f, 3274f, 42.0785f)), owning_building_guid = 51) + LocalObject(1058, Door.Constructor(Vector3(5096f, 3334f, 39.5785f)), owning_building_guid = 51) + LocalObject(1059, Door.Constructor(Vector3(5096f, 3374f, 39.5785f)), owning_building_guid = 51) + LocalObject(1060, Door.Constructor(Vector3(5100f, 3354f, 39.5785f)), owning_building_guid = 51) + LocalObject(1061, Door.Constructor(Vector3(5100f, 3402f, 39.5785f)), owning_building_guid = 51) + LocalObject(1062, Door.Constructor(Vector3(5108f, 3402f, 39.5785f)), owning_building_guid = 51) + LocalObject(1063, Door.Constructor(Vector3(5112f, 3278f, 42.0785f)), owning_building_guid = 51) + LocalObject(1064, Door.Constructor(Vector3(5112f, 3302f, 39.5785f)), owning_building_guid = 51) + LocalObject(1065, Door.Constructor(Vector3(5116f, 3354f, 39.5785f)), owning_building_guid = 51) + LocalObject(1066, Door.Constructor(Vector3(5116f, 3354f, 49.5785f)), owning_building_guid = 51) + LocalObject(1067, Door.Constructor(Vector3(5116f, 3402f, 39.5785f)), owning_building_guid = 51) + LocalObject(1068, Door.Constructor(Vector3(5120f, 3246f, 42.0785f)), owning_building_guid = 51) + LocalObject(1069, Door.Constructor(Vector3(5120f, 3334f, 39.5785f)), owning_building_guid = 51) + LocalObject(1070, Door.Constructor(Vector3(5120f, 3374f, 39.5785f)), owning_building_guid = 51) + LocalObject(1071, Door.Constructor(Vector3(5132f, 3306f, 39.5785f)), owning_building_guid = 51) + LocalObject(1072, Door.Constructor(Vector3(5132f, 3330f, 39.5785f)), owning_building_guid = 51) + LocalObject(1073, Door.Constructor(Vector3(5132f, 3386f, 39.5785f)), owning_building_guid = 51) + LocalObject(1074, Door.Constructor(Vector3(5136f, 3326f, 59.5785f)), owning_building_guid = 51) + LocalObject(1075, Door.Constructor(Vector3(5144f, 3334f, 39.5785f)), owning_building_guid = 51) + LocalObject(1076, Door.Constructor(Vector3(5144f, 3358f, 39.5785f)), owning_building_guid = 51) + LocalObject(1077, Door.Constructor(Vector3(5156f, 3338f, 32.0785f)), owning_building_guid = 51) + LocalObject(1078, Door.Constructor(Vector3(5156f, 3354f, 39.5785f)), owning_building_guid = 51) + LocalObject(1198, Door.Constructor(Vector3(5135.992f, 3359.083f, 50.3405f)), owning_building_guid = 51) + LocalObject(1210, Door.Constructor(Vector3(5128f, 3342f, 49.5765f)), owning_building_guid = 51) + LocalObject(1211, Door.Constructor(Vector3(5144f, 3334f, 49.5785f)), owning_building_guid = 51) + LocalObject(3572, Door.Constructor(Vector3(5136.673f, 3339.733f, 39.9115f)), owning_building_guid = 51) + LocalObject(3573, Door.Constructor(Vector3(5136.673f, 3347.026f, 39.9115f)), owning_building_guid = 51) + LocalObject(3574, Door.Constructor(Vector3(5136.673f, 3354.315f, 39.9115f)), owning_building_guid = 51) + LocalObject(1262, IFFLock.Constructor(Vector3(5132.77f, 3361.822f, 49.53949f), Vector3(0, 0, 0)), owning_building_guid = 51, door_guid = 1198) + LocalObject(1474, IFFLock.Constructor(Vector3(5099.06f, 3400.428f, 39.39349f), Vector3(0, 0, 270)), owning_building_guid = 51, door_guid = 1061) + LocalObject(1475, IFFLock.Constructor(Vector3(5108.813f, 3403.572f, 39.39349f), Vector3(0, 0, 90)), owning_building_guid = 51, door_guid = 1062) + LocalObject(1476, IFFLock.Constructor(Vector3(5116.814f, 3356.043f, 59.50949f), Vector3(0, 0, 90)), owning_building_guid = 51, door_guid = 658) + LocalObject(1477, IFFLock.Constructor(Vector3(5133.954f, 3337.958f, 59.50949f), Vector3(0, 0, 0)), owning_building_guid = 51, door_guid = 662) + LocalObject(1478, IFFLock.Constructor(Vector3(5142.428f, 3358.81f, 39.39349f), Vector3(0, 0, 0)), owning_building_guid = 51, door_guid = 1076) + LocalObject(1479, IFFLock.Constructor(Vector3(5145.572f, 3333.19f, 39.39349f), Vector3(0, 0, 180)), owning_building_guid = 51, door_guid = 1075) + LocalObject(1480, IFFLock.Constructor(Vector3(5155.19f, 3336.428f, 31.8935f), Vector3(0, 0, 270)), owning_building_guid = 51, door_guid = 1077) + LocalObject(1487, IFFLock.Constructor(Vector3(5164.814f, 3244.042f, 49.50949f), Vector3(0, 0, 90)), owning_building_guid = 51, door_guid = 674) + LocalObject(1916, Locker.Constructor(Vector3(5147.563f, 3336.141f, 38.3185f)), owning_building_guid = 51) + LocalObject(1917, Locker.Constructor(Vector3(5148.727f, 3336.141f, 38.3185f)), owning_building_guid = 51) + LocalObject(1918, Locker.Constructor(Vector3(5149.874f, 3336.141f, 38.3185f)), owning_building_guid = 51) + LocalObject(1919, Locker.Constructor(Vector3(5151.023f, 3336.141f, 38.3185f)), owning_building_guid = 51) + LocalObject(1920, Locker.Constructor(Vector3(5151.997f, 3383.496f, 38.05249f)), owning_building_guid = 51) + LocalObject(1921, Locker.Constructor(Vector3(5151.997f, 3384.752f, 38.05249f)), owning_building_guid = 51) + LocalObject(1922, Locker.Constructor(Vector3(5151.997f, 3386.013f, 38.05249f)), owning_building_guid = 51) + LocalObject(1923, Locker.Constructor(Vector3(5151.997f, 3387.275f, 38.05249f)), owning_building_guid = 51) + LocalObject(1924, Locker.Constructor(Vector3(5151.997f, 3388.527f, 38.05249f)), owning_building_guid = 51) + LocalObject(1931, Locker.Constructor(Vector3(5164.814f, 3356.361f, 37.9655f)), owning_building_guid = 51) + LocalObject(1932, Locker.Constructor(Vector3(5164.817f, 3336.36f, 37.9655f)), owning_building_guid = 51) + LocalObject(1933, Locker.Constructor(Vector3(5165.868f, 3356.361f, 37.9655f)), owning_building_guid = 51) + LocalObject(1934, Locker.Constructor(Vector3(5165.873f, 3336.36f, 37.9655f)), owning_building_guid = 51) + LocalObject(1936, Locker.Constructor(Vector3(5166.928f, 3336.36f, 37.9655f)), owning_building_guid = 51) + LocalObject(1937, Locker.Constructor(Vector3(5166.929f, 3356.361f, 37.9655f)), owning_building_guid = 51) + LocalObject(1938, Locker.Constructor(Vector3(5167.983f, 3336.36f, 37.9655f)), owning_building_guid = 51) + LocalObject(1939, Locker.Constructor(Vector3(5167.984f, 3356.361f, 37.9655f)), owning_building_guid = 51) + LocalObject(1941, Locker.Constructor(Vector3(5169.039f, 3356.361f, 37.9655f)), owning_building_guid = 51) + LocalObject(1942, Locker.Constructor(Vector3(5169.043f, 3336.36f, 37.9655f)), owning_building_guid = 51) + LocalObject(1943, Locker.Constructor(Vector3(5170.095f, 3356.361f, 37.9655f)), owning_building_guid = 51) + LocalObject(1944, Locker.Constructor(Vector3(5170.098f, 3336.36f, 37.9655f)), owning_building_guid = 51) + LocalObject(2126, Locker.Constructor(Vector3(5150.26f, 3321.787f, 48.0575f)), owning_building_guid = 51) + LocalObject(2127, Locker.Constructor(Vector3(5150.26f, 3322.821f, 48.0575f)), owning_building_guid = 51) + LocalObject(2128, Locker.Constructor(Vector3(5150.26f, 3325.338f, 47.8285f)), owning_building_guid = 51) + LocalObject(2129, Locker.Constructor(Vector3(5150.26f, 3326.372f, 47.8285f)), owning_building_guid = 51) + LocalObject(2130, Locker.Constructor(Vector3(5150.26f, 3327.426f, 47.8285f)), owning_building_guid = 51) + LocalObject(2131, Locker.Constructor(Vector3(5150.26f, 3328.46f, 47.8285f)), owning_building_guid = 51) + LocalObject(2132, Locker.Constructor(Vector3(5150.26f, 3330.982f, 48.0575f)), owning_building_guid = 51) + LocalObject(2133, Locker.Constructor(Vector3(5150.26f, 3332.016f, 48.0575f)), owning_building_guid = 51) + LocalObject(318, Terminal.Constructor(cert_terminal), owning_building_guid = 51) + LocalObject(319, Terminal.Constructor(cert_terminal), owning_building_guid = 51) + LocalObject(320, Terminal.Constructor(cert_terminal), owning_building_guid = 51) + LocalObject(321, Terminal.Constructor(cert_terminal), owning_building_guid = 51) + LocalObject(322, Terminal.Constructor(cert_terminal), owning_building_guid = 51) + LocalObject(323, Terminal.Constructor(cert_terminal), owning_building_guid = 51) + LocalObject(324, Terminal.Constructor(cert_terminal), owning_building_guid = 51) + LocalObject(325, Terminal.Constructor(cert_terminal), owning_building_guid = 51) + LocalObject(2477, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(2478, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(2479, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(2480, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(3457, Terminal.Constructor(spawn_terminal), owning_building_guid = 51) + LocalObject(3459, Terminal.Constructor(spawn_terminal), owning_building_guid = 51) + LocalObject(3460, Terminal.Constructor(spawn_terminal), owning_building_guid = 51) + LocalObject(3461, Terminal.Constructor(spawn_terminal), owning_building_guid = 51) + LocalObject(3462, Terminal.Constructor(spawn_terminal), owning_building_guid = 51) + LocalObject(3463, Terminal.Constructor(spawn_terminal), owning_building_guid = 51) + LocalObject(3464, Terminal.Constructor(spawn_terminal), owning_building_guid = 51) + LocalObject(3727, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 51) + LocalObject(2319, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5155.989f, 3270.724f, 46.20449f), Vector3(0, 0, -90)), owning_building_guid = 51, terminal_guid = 3727) + LocalObject(3226, ResourceSilo.Constructor, owning_building_guid = 51) + LocalObject(3308, SpawnTube.Constructor(Vector3(5136.233f, 3338.683f, 38.0575f), Vector3(0, 0, 0)), owning_building_guid = 51) + LocalObject(3309, SpawnTube.Constructor(Vector3(5136.233f, 3345.974f, 38.0575f), Vector3(0, 0, 0)), owning_building_guid = 51) + LocalObject(3310, SpawnTube.Constructor(Vector3(5136.233f, 3353.262f, 38.0575f), Vector3(0, 0, 0)), owning_building_guid = 51) + LocalObject(206, ProximityTerminal.Constructor(adv_med_terminal, Vector3(5133.983f, 3326.892f, 47.8675f)), owning_building_guid = 51) + LocalObject(2346, ProximityTerminal.Constructor(medical_terminal, Vector3(5159.642f, 3337.952f, 38.0575f)), owning_building_guid = 51) + LocalObject(2759, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5113.883f, 3272.061f, 58.35049f)), owning_building_guid = 51) + LocalObject(2760, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 51) + LocalObject(2762, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5117.101f, 3387.651f, 56.39949f)), owning_building_guid = 51) + LocalObject(2763, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 51) + LocalObject(2765, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5130.198f, 3264.777f, 56.4095f)), owning_building_guid = 51) + LocalObject(2766, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 51) + LocalObject(2768, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5133.323f, 3379.253f, 58.3895f)), owning_building_guid = 51) + LocalObject(2769, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 51) + LocalObject(3164, ProximityTerminal.Constructor(repair_silo, Vector3(5096.524f, 3249.154f, 47.8075f)), owning_building_guid = 51) + LocalObject(3165, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 51) + LocalObject(3172, ProximityTerminal.Constructor(repair_silo, Vector3(5184.53f, 3349.861f, 47.8075f)), owning_building_guid = 51) + LocalObject(3173, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 51) + LocalObject(2250, FacilityTurret.Constructor(manned_turret, Vector3(5060.392f, 3414.472f, 56.4595f)), owning_building_guid = 51) + TurretToWeapon(2250, 5065) + LocalObject(2251, FacilityTurret.Constructor(manned_turret, Vector3(5060.4f, 3237.379f, 56.4595f)), owning_building_guid = 51) + TurretToWeapon(2251, 5066) + LocalObject(2254, FacilityTurret.Constructor(manned_turret, Vector3(5153.665f, 3415.605f, 56.4595f)), owning_building_guid = 51) + TurretToWeapon(2254, 5067) + LocalObject(2255, FacilityTurret.Constructor(manned_turret, Vector3(5195.626f, 3237.371f, 56.4595f)), owning_building_guid = 51) + TurretToWeapon(2255, 5068) + LocalObject(2256, FacilityTurret.Constructor(manned_turret, Vector3(5196.813f, 3372.496f, 56.4595f)), owning_building_guid = 51) + TurretToWeapon(2256, 5069) + LocalObject(1230, ImplantTerminalMech.Constructor, owning_building_guid = 51) + LocalObject(1220, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 51) + TerminalToInterface(1230, 1220) + LocalObject(1231, ImplantTerminalMech.Constructor, owning_building_guid = 51) + LocalObject(1221, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 51) + TerminalToInterface(1231, 1221) + } + + Building16() + + def Building16(): Unit = { // Name: Shango Type: cryo_facility GUID: 54, MapID: 16 + LocalBuilding(54, 16, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6774f, 2288f, 62.96152f)))) + LocalObject(291, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 54) + LocalObject(751, Door.Constructor(Vector3(6724.599f, 2320.528f, 64.51252f)), owning_building_guid = 54) + LocalObject(752, Door.Constructor(Vector3(6733.419f, 2336.44f, 72.47652f)), owning_building_guid = 54) + LocalObject(753, Door.Constructor(Vector3(6738.438f, 2212.897f, 72.47652f)), owning_building_guid = 54) + LocalObject(754, Door.Constructor(Vector3(6754.35f, 2204.077f, 64.51252f)), owning_building_guid = 54) + LocalObject(755, Door.Constructor(Vector3(6757.385f, 2192.021f, 64.48252f)), owning_building_guid = 54) + LocalObject(756, Door.Constructor(Vector3(6769.702f, 2313.249f, 74.48251f)), owning_building_guid = 54) + LocalObject(757, Door.Constructor(Vector3(6769.853f, 2367.822f, 64.51252f)), owning_building_guid = 54) + LocalObject(758, Door.Constructor(Vector3(6779.02f, 2288.804f, 74.48251f)), owning_building_guid = 54) + LocalObject(759, Door.Constructor(Vector3(6785.764f, 2359.002f, 72.47652f)), owning_building_guid = 54) + LocalObject(760, Door.Constructor(Vector3(6793.965f, 2218.973f, 72.47652f)), owning_building_guid = 54) + LocalObject(761, Door.Constructor(Vector3(6802.786f, 2234.885f, 64.51252f)), owning_building_guid = 54) + LocalObject(1123, Door.Constructor(Vector3(6709.927f, 2254.915f, 56.98252f)), owning_building_guid = 54) + LocalObject(1124, Door.Constructor(Vector3(6720.841f, 2216.851f, 56.98252f)), owning_building_guid = 54) + LocalObject(1125, Door.Constructor(Vector3(6726.201f, 2300.775f, 54.48252f)), owning_building_guid = 54) + LocalObject(1126, Door.Constructor(Vector3(6729.358f, 2248.718f, 56.98252f)), owning_building_guid = 54) + LocalObject(1127, Door.Constructor(Vector3(6740.994f, 2269.708f, 54.48252f)), owning_building_guid = 54) + LocalObject(1128, Door.Constructor(Vector3(6742.514f, 2305.453f, 54.48252f)), owning_building_guid = 54) + LocalObject(1129, Door.Constructor(Vector3(6755.708f, 2321.006f, 54.48252f)), owning_building_guid = 54) + LocalObject(1130, Door.Constructor(Vector3(6760.425f, 2263.511f, 54.48252f)), owning_building_guid = 54) + LocalObject(1131, Door.Constructor(Vector3(6761.906f, 2340.438f, 54.48252f)), owning_building_guid = 54) + LocalObject(1132, Door.Constructor(Vector3(6763.504f, 2293.818f, 54.48252f)), owning_building_guid = 54) + LocalObject(1133, Door.Constructor(Vector3(6769.702f, 2313.249f, 54.48252f)), owning_building_guid = 54) + LocalObject(1134, Door.Constructor(Vector3(6769.702f, 2313.249f, 64.48252f)), owning_building_guid = 54) + LocalObject(1135, Door.Constructor(Vector3(6772.061f, 2284.501f, 54.48252f)), owning_building_guid = 54) + LocalObject(1136, Door.Constructor(Vector3(6773.62f, 2279.064f, 74.48251f)), owning_building_guid = 54) + LocalObject(1137, Door.Constructor(Vector3(6778.979f, 2362.988f, 54.48252f)), owning_building_guid = 54) + LocalObject(1138, Door.Constructor(Vector3(6782.897f, 2328.802f, 54.48252f)), owning_building_guid = 54) + LocalObject(1139, Door.Constructor(Vector3(6784.496f, 2282.182f, 54.48252f)), owning_building_guid = 54) + LocalObject(1140, Door.Constructor(Vector3(6785.976f, 2359.11f, 54.48252f)), owning_building_guid = 54) + LocalObject(1141, Door.Constructor(Vector3(6792.973f, 2355.231f, 54.48252f)), owning_building_guid = 54) + LocalObject(1142, Door.Constructor(Vector3(6796.131f, 2303.173f, 54.48252f)), owning_building_guid = 54) + LocalObject(1143, Door.Constructor(Vector3(6796.93f, 2279.863f, 46.98252f)), owning_building_guid = 54) + LocalObject(1144, Door.Constructor(Vector3(6799.21f, 2333.48f, 54.48252f)), owning_building_guid = 54) + LocalObject(1145, Door.Constructor(Vector3(6804.687f, 2293.857f, 54.48252f)), owning_building_guid = 54) + LocalObject(1201, Door.Constructor(Vector3(6789.652f, 2308.003f, 65.24451f)), owning_building_guid = 54) + LocalObject(1212, Door.Constructor(Vector3(6774.38f, 2296.936f, 64.48051f)), owning_building_guid = 54) + LocalObject(1213, Door.Constructor(Vector3(6784.496f, 2282.182f, 64.48252f)), owning_building_guid = 54) + LocalObject(3599, Door.Constructor(Vector3(6780.867f, 2290.749f, 54.81552f)), owning_building_guid = 54) + LocalObject(3600, Door.Constructor(Vector3(6784.402f, 2297.127f, 54.81552f)), owning_building_guid = 54) + LocalObject(3601, Door.Constructor(Vector3(6787.936f, 2303.502f, 54.81552f)), owning_building_guid = 54) + LocalObject(1265, IFFLock.Constructor(Vector3(6788.162f, 2311.96f, 64.44352f), Vector3(0, 0, 29)), owning_building_guid = 54, door_guid = 1201) + LocalObject(1546, IFFLock.Constructor(Vector3(6759.087f, 2193.412f, 64.41352f), Vector3(0, 0, 119)), owning_building_guid = 54, door_guid = 755) + LocalObject(1547, IFFLock.Constructor(Vector3(6771.405f, 2314.642f, 74.41351f), Vector3(0, 0, 119)), owning_building_guid = 54, door_guid = 756) + LocalObject(1548, IFFLock.Constructor(Vector3(6777.395f, 2362.069f, 54.29752f), Vector3(0, 0, 299)), owning_building_guid = 54, door_guid = 1137) + LocalObject(1549, IFFLock.Constructor(Vector3(6777.628f, 2290.514f, 74.41351f), Vector3(0, 0, 29)), owning_building_guid = 54, door_guid = 758) + LocalObject(1550, IFFLock.Constructor(Vector3(6785.478f, 2280.712f, 54.29752f), Vector3(0, 0, 209)), owning_building_guid = 54, door_guid = 1139) + LocalObject(1551, IFFLock.Constructor(Vector3(6787.449f, 2360.09f, 54.29752f), Vector3(0, 0, 119)), owning_building_guid = 54, door_guid = 1140) + LocalObject(1552, IFFLock.Constructor(Vector3(6795.148f, 2304.644f, 54.29752f), Vector3(0, 0, 29)), owning_building_guid = 54, door_guid = 1142) + LocalObject(1553, IFFLock.Constructor(Vector3(6795.459f, 2278.881f, 46.79752f), Vector3(0, 0, 299)), owning_building_guid = 54, door_guid = 1143) + LocalObject(2033, Locker.Constructor(Vector3(6788.65f, 2282.327f, 53.22252f)), owning_building_guid = 54) + LocalObject(2034, Locker.Constructor(Vector3(6789.668f, 2281.763f, 53.22252f)), owning_building_guid = 54) + LocalObject(2035, Locker.Constructor(Vector3(6790.671f, 2281.207f, 53.22252f)), owning_building_guid = 54) + LocalObject(2036, Locker.Constructor(Vector3(6791.676f, 2280.65f, 53.22252f)), owning_building_guid = 54) + LocalObject(2037, Locker.Constructor(Vector3(6803.847f, 2274.154f, 52.86952f)), owning_building_guid = 54) + LocalObject(2038, Locker.Constructor(Vector3(6804.77f, 2273.642f, 52.86952f)), owning_building_guid = 54) + LocalObject(2039, Locker.Constructor(Vector3(6805.693f, 2273.131f, 52.86952f)), owning_building_guid = 54) + LocalObject(2040, Locker.Constructor(Vector3(6806.616f, 2272.619f, 52.86952f)), owning_building_guid = 54) + LocalObject(2041, Locker.Constructor(Vector3(6807.542f, 2272.105f, 52.86952f)), owning_building_guid = 54) + LocalObject(2042, Locker.Constructor(Vector3(6808.465f, 2271.594f, 52.86952f)), owning_building_guid = 54) + LocalObject(2043, Locker.Constructor(Vector3(6813.541f, 2291.649f, 52.86952f)), owning_building_guid = 54) + LocalObject(2044, Locker.Constructor(Vector3(6814.462f, 2291.138f, 52.86952f)), owning_building_guid = 54) + LocalObject(2045, Locker.Constructor(Vector3(6815.391f, 2290.624f, 52.86952f)), owning_building_guid = 54) + LocalObject(2046, Locker.Constructor(Vector3(6815.486f, 2321.595f, 52.95652f)), owning_building_guid = 54) + LocalObject(2047, Locker.Constructor(Vector3(6816.095f, 2322.694f, 52.95652f)), owning_building_guid = 54) + LocalObject(2048, Locker.Constructor(Vector3(6816.313f, 2290.112f, 52.86952f)), owning_building_guid = 54) + LocalObject(2049, Locker.Constructor(Vector3(6816.706f, 2323.797f, 52.95652f)), owning_building_guid = 54) + LocalObject(2050, Locker.Constructor(Vector3(6817.236f, 2289.601f, 52.86952f)), owning_building_guid = 54) + LocalObject(2051, Locker.Constructor(Vector3(6817.318f, 2324.901f, 52.95652f)), owning_building_guid = 54) + LocalObject(2052, Locker.Constructor(Vector3(6817.925f, 2325.996f, 52.95652f)), owning_building_guid = 54) + LocalObject(2053, Locker.Constructor(Vector3(6818.16f, 2289.089f, 52.86952f)), owning_building_guid = 54) + LocalObject(2134, Locker.Constructor(Vector3(6784.05f, 2268.466f, 62.96152f)), owning_building_guid = 54) + LocalObject(2135, Locker.Constructor(Vector3(6784.551f, 2269.37f, 62.96152f)), owning_building_guid = 54) + LocalObject(2136, Locker.Constructor(Vector3(6785.771f, 2271.572f, 62.73252f)), owning_building_guid = 54) + LocalObject(2137, Locker.Constructor(Vector3(6786.272f, 2272.476f, 62.73252f)), owning_building_guid = 54) + LocalObject(2138, Locker.Constructor(Vector3(6786.783f, 2273.398f, 62.73252f)), owning_building_guid = 54) + LocalObject(2139, Locker.Constructor(Vector3(6787.285f, 2274.302f, 62.73252f)), owning_building_guid = 54) + LocalObject(2140, Locker.Constructor(Vector3(6788.507f, 2276.508f, 62.96152f)), owning_building_guid = 54) + LocalObject(2141, Locker.Constructor(Vector3(6789.009f, 2277.412f, 62.96152f)), owning_building_guid = 54) + LocalObject(326, Terminal.Constructor(cert_terminal), owning_building_guid = 54) + LocalObject(327, Terminal.Constructor(cert_terminal), owning_building_guid = 54) + LocalObject(328, Terminal.Constructor(cert_terminal), owning_building_guid = 54) + LocalObject(329, Terminal.Constructor(cert_terminal), owning_building_guid = 54) + LocalObject(330, Terminal.Constructor(cert_terminal), owning_building_guid = 54) + LocalObject(331, Terminal.Constructor(cert_terminal), owning_building_guid = 54) + LocalObject(332, Terminal.Constructor(cert_terminal), owning_building_guid = 54) + LocalObject(333, Terminal.Constructor(cert_terminal), owning_building_guid = 54) + LocalObject(2520, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(2521, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(2522, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(2523, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(3477, Terminal.Constructor(spawn_terminal), owning_building_guid = 54) + LocalObject(3478, Terminal.Constructor(spawn_terminal), owning_building_guid = 54) + LocalObject(3479, Terminal.Constructor(spawn_terminal), owning_building_guid = 54) + LocalObject(3480, Terminal.Constructor(spawn_terminal), owning_building_guid = 54) + LocalObject(3481, Terminal.Constructor(spawn_terminal), owning_building_guid = 54) + LocalObject(3482, Terminal.Constructor(spawn_terminal), owning_building_guid = 54) + LocalObject(3483, Terminal.Constructor(spawn_terminal), owning_building_guid = 54) + LocalObject(3730, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 54) + LocalObject(2322, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(6764.304f, 2221.027f, 61.10852f), Vector3(0, 0, -61)), owning_building_guid = 54, terminal_guid = 3730) + LocalObject(3230, ResourceSilo.Constructor, owning_building_guid = 54) + LocalObject(3335, SpawnTube.Constructor(Vector3(6779.973f, 2290.044f, 52.96152f), Vector3(0, 0, 29)), owning_building_guid = 54) + LocalObject(3336, SpawnTube.Constructor(Vector3(6783.507f, 2296.42f, 52.96152f), Vector3(0, 0, 29)), owning_building_guid = 54) + LocalObject(3337, SpawnTube.Constructor(Vector3(6787.041f, 2302.795f, 52.96152f), Vector3(0, 0, 29)), owning_building_guid = 54) + LocalObject(207, ProximityTerminal.Constructor(adv_med_terminal, Vector3(6772.289f, 2280.822f, 62.77152f)), owning_building_guid = 54) + LocalObject(2351, ProximityTerminal.Constructor(medical_terminal, Vector3(6800.092f, 2278.055f, 52.96152f)), owning_building_guid = 54) + LocalObject(2795, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6728.126f, 2242.61f, 73.25452f)), owning_building_guid = 54) + LocalObject(2796, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 54) + LocalObject(2798, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6738.864f, 2228.33f, 71.31351f)), owning_building_guid = 54) + LocalObject(2799, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 54) + LocalObject(2801, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6786.979f, 2342.147f, 71.30352f)), owning_building_guid = 54) + LocalObject(2802, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 54) + LocalObject(2804, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6797.096f, 2326.938f, 73.29352f)), owning_building_guid = 54) + LocalObject(2805, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 54) + LocalObject(3192, ProximityTerminal.Constructor(repair_silo, Vector3(6701.838f, 2230.991f, 62.71152f)), owning_building_guid = 54) + LocalObject(3193, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 54) + LocalObject(3196, ProximityTerminal.Constructor(repair_silo, Vector3(6827.633f, 2276.406f, 62.71152f)), owning_building_guid = 54) + LocalObject(3197, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 54) + LocalObject(2283, FacilityTurret.Constructor(manned_turret, Vector3(6664.535f, 2238.206f, 71.36352f)), owning_building_guid = 54) + TurretToWeapon(2283, 5070) + LocalObject(2284, FacilityTurret.Constructor(manned_turret, Vector3(6750.384f, 2393.099f, 71.36352f)), owning_building_guid = 54) + TurretToWeapon(2284, 5071) + LocalObject(2285, FacilityTurret.Constructor(manned_turret, Vector3(6782.802f, 2172.64f, 71.36352f)), owning_building_guid = 54) + TurretToWeapon(2285, 5072) + LocalObject(2286, FacilityTurret.Constructor(manned_turret, Vector3(6832.512f, 2348.87f, 71.36352f)), owning_building_guid = 54) + TurretToWeapon(2286, 5073) + LocalObject(2287, FacilityTurret.Constructor(manned_turret, Vector3(6849.35f, 2290.247f, 71.36352f)), owning_building_guid = 54) + TurretToWeapon(2287, 5074) + LocalObject(1232, ImplantTerminalMech.Constructor, owning_building_guid = 54) + LocalObject(1222, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 54) + TerminalToInterface(1232, 1222) + LocalObject(1233, ImplantTerminalMech.Constructor, owning_building_guid = 54) + LocalObject(1223, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 54) + TerminalToInterface(1233, 1223) + } + + Building7() + + def Building7(): Unit = { // Name: Wele Type: tech_plant GUID: 66, MapID: 7 + LocalBuilding(66, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(532f, 6966f, 59.89929f)))) + LocalObject(277, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 66) + LocalObject(398, Door.Constructor(Vector3(452.98f, 6962.893f, 61.44129f)), owning_building_guid = 66) + LocalObject(399, Door.Constructor(Vector3(452.98f, 6981.086f, 69.40429f)), owning_building_guid = 66) + LocalObject(400, Door.Constructor(Vector3(489.248f, 6934.734f, 69.40429f)), owning_building_guid = 66) + LocalObject(401, Door.Constructor(Vector3(507.441f, 6934.734f, 61.44129f)), owning_building_guid = 66) + LocalObject(404, Door.Constructor(Vector3(514.556f, 7005.426f, 76.52029f)), owning_building_guid = 66) + LocalObject(406, Door.Constructor(Vector3(521.403f, 6989.425f, 76.52029f)), owning_building_guid = 66) + LocalObject(407, Door.Constructor(Vector3(527.395f, 7057.198f, 61.55029f)), owning_building_guid = 66) + LocalObject(408, Door.Constructor(Vector3(545.588f, 7057.198f, 69.51329f)), owning_building_guid = 66) + LocalObject(411, Door.Constructor(Vector3(572f, 7066f, 61.52029f)), owning_building_guid = 66) + LocalObject(416, Door.Constructor(Vector3(603.46f, 6944.135f, 69.40429f)), owning_building_guid = 66) + LocalObject(417, Door.Constructor(Vector3(603.46f, 6962.327f, 61.44129f)), owning_building_guid = 66) + LocalObject(418, Door.Constructor(Vector3(603.46f, 7017.879f, 69.40429f)), owning_building_guid = 66) + LocalObject(419, Door.Constructor(Vector3(603.46f, 7036.071f, 61.44129f)), owning_building_guid = 66) + LocalObject(809, Door.Constructor(Vector3(580f, 6925.998f, 63.63629f)), owning_building_guid = 66) + LocalObject(813, Door.Constructor(Vector3(580f, 6982f, 43.63629f)), owning_building_guid = 66) + LocalObject(817, Door.Constructor(Vector3(500f, 6994f, 54.02029f)), owning_building_guid = 66) + LocalObject(818, Door.Constructor(Vector3(500f, 7010f, 46.52029f)), owning_building_guid = 66) + LocalObject(820, Door.Constructor(Vector3(504f, 6982f, 46.52029f)), owning_building_guid = 66) + LocalObject(821, Door.Constructor(Vector3(512f, 6990f, 54.02029f)), owning_building_guid = 66) + LocalObject(822, Door.Constructor(Vector3(512f, 7014f, 46.52029f)), owning_building_guid = 66) + LocalObject(823, Door.Constructor(Vector3(512f, 7014f, 54.02029f)), owning_building_guid = 66) + LocalObject(826, Door.Constructor(Vector3(532f, 6994f, 76.52029f)), owning_building_guid = 66) + LocalObject(827, Door.Constructor(Vector3(532f, 6998f, 66.52029f)), owning_building_guid = 66) + LocalObject(828, Door.Constructor(Vector3(532f, 7002f, 46.52029f)), owning_building_guid = 66) + LocalObject(829, Door.Constructor(Vector3(532f, 7042f, 54.02029f)), owning_building_guid = 66) + LocalObject(830, Door.Constructor(Vector3(536f, 6990f, 56.52029f)), owning_building_guid = 66) + LocalObject(831, Door.Constructor(Vector3(536f, 7006f, 56.52029f)), owning_building_guid = 66) + LocalObject(832, Door.Constructor(Vector3(536f, 7006f, 76.52029f)), owning_building_guid = 66) + LocalObject(833, Door.Constructor(Vector3(548f, 7018f, 54.02029f)), owning_building_guid = 66) + LocalObject(834, Door.Constructor(Vector3(548f, 7058f, 54.02029f)), owning_building_guid = 66) + LocalObject(837, Door.Constructor(Vector3(564f, 6986f, 51.52029f)), owning_building_guid = 66) + LocalObject(838, Door.Constructor(Vector3(564f, 7010f, 51.52029f)), owning_building_guid = 66) + LocalObject(845, Door.Constructor(Vector3(596f, 7010f, 51.52029f)), owning_building_guid = 66) + LocalObject(846, Door.Constructor(Vector3(596f, 7034f, 54.02029f)), owning_building_guid = 66) + LocalObject(1187, Door.Constructor(Vector3(491.787f, 7011.659f, 62.27929f)), owning_building_guid = 66) + LocalObject(3497, Door.Constructor(Vector3(519.327f, 6993.685f, 54.35329f)), owning_building_guid = 66) + LocalObject(3498, Door.Constructor(Vector3(519.327f, 7000.974f, 54.35329f)), owning_building_guid = 66) + LocalObject(3499, Door.Constructor(Vector3(519.327f, 7008.267f, 54.35329f)), owning_building_guid = 66) + LocalObject(1251, IFFLock.Constructor(Vector3(488.643f, 7014.397f, 61.47929f), Vector3(0, 0, 0)), owning_building_guid = 66, door_guid = 1187) + LocalObject(1268, IFFLock.Constructor(Vector3(574.744f, 6923.647f, 61.58729f), Vector3(0, 0, 180)), owning_building_guid = 66, door_guid = 809) + LocalObject(1272, IFFLock.Constructor(Vector3(500.94f, 7011.572f, 46.33529f), Vector3(0, 0, 90)), owning_building_guid = 66, door_guid = 818) + LocalObject(1273, IFFLock.Constructor(Vector3(502.428f, 6982.943f, 46.33529f), Vector3(0, 0, 0)), owning_building_guid = 66, door_guid = 820) + LocalObject(1274, IFFLock.Constructor(Vector3(510.428f, 7014.81f, 53.83529f), Vector3(0, 0, 0)), owning_building_guid = 66, door_guid = 823) + LocalObject(1276, IFFLock.Constructor(Vector3(512.504f, 7006.225f, 76.44529f), Vector3(0, 0, 0)), owning_building_guid = 66, door_guid = 404) + LocalObject(1277, IFFLock.Constructor(Vector3(513.572f, 6989.19f, 53.83529f), Vector3(0, 0, 180)), owning_building_guid = 66, door_guid = 821) + LocalObject(1278, IFFLock.Constructor(Vector3(523.446f, 6988.617f, 76.44529f), Vector3(0, 0, 180)), owning_building_guid = 66, door_guid = 406) + LocalObject(1279, IFFLock.Constructor(Vector3(537.572f, 7005.06f, 76.33529f), Vector3(0, 0, 180)), owning_building_guid = 66, door_guid = 832) + LocalObject(1280, IFFLock.Constructor(Vector3(572.814f, 7068.046f, 61.45129f), Vector3(0, 0, 90)), owning_building_guid = 66, door_guid = 411) + LocalObject(1589, Locker.Constructor(Vector3(485.272f, 6991.835f, 44.99929f)), owning_building_guid = 66) + LocalObject(1590, Locker.Constructor(Vector3(486.609f, 6991.835f, 44.99929f)), owning_building_guid = 66) + LocalObject(1591, Locker.Constructor(Vector3(487.945f, 6991.835f, 44.99929f)), owning_building_guid = 66) + LocalObject(1592, Locker.Constructor(Vector3(489.269f, 6991.835f, 44.99929f)), owning_building_guid = 66) + LocalObject(1593, Locker.Constructor(Vector3(493.809f, 6991.835f, 44.99929f)), owning_building_guid = 66) + LocalObject(1594, Locker.Constructor(Vector3(495.146f, 6991.835f, 44.99929f)), owning_building_guid = 66) + LocalObject(1595, Locker.Constructor(Vector3(496.482f, 6991.835f, 44.99929f)), owning_building_guid = 66) + LocalObject(1596, Locker.Constructor(Vector3(497.806f, 6991.835f, 44.99929f)), owning_building_guid = 66) + LocalObject(1597, Locker.Constructor(Vector3(504.977f, 7011.859f, 52.76029f)), owning_building_guid = 66) + LocalObject(1598, Locker.Constructor(Vector3(506.126f, 7011.859f, 52.76029f)), owning_building_guid = 66) + LocalObject(1599, Locker.Constructor(Vector3(507.273f, 7011.859f, 52.76029f)), owning_building_guid = 66) + LocalObject(1600, Locker.Constructor(Vector3(508.437f, 7011.859f, 52.76029f)), owning_building_guid = 66) + LocalObject(208, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 66) + LocalObject(2302, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(510.912f, 6970.165f, 72.47729f), Vector3(0, 0, 180)), owning_building_guid = 66, terminal_guid = 208) + LocalObject(209, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 66) + LocalObject(2303, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(531.93f, 6970.165f, 72.47729f), Vector3(0, 0, 180)), owning_building_guid = 66, terminal_guid = 209) + LocalObject(2356, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(2357, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(2358, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(2359, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(3383, Terminal.Constructor(spawn_terminal), owning_building_guid = 66) + LocalObject(3384, Terminal.Constructor(spawn_terminal), owning_building_guid = 66) + LocalObject(3385, Terminal.Constructor(spawn_terminal), owning_building_guid = 66) + LocalObject(3386, Terminal.Constructor(spawn_terminal), owning_building_guid = 66) + LocalObject(3387, Terminal.Constructor(spawn_terminal), owning_building_guid = 66) + LocalObject(3388, Terminal.Constructor(spawn_terminal), owning_building_guid = 66) + LocalObject(3390, Terminal.Constructor(spawn_terminal), owning_building_guid = 66) + LocalObject(3717, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 66) + LocalObject(2305, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(580.055f, 6995.661f, 37.43629f), Vector3(0, 0, 180)), owning_building_guid = 66, terminal_guid = 3717) + LocalObject(3216, ResourceSilo.Constructor, owning_building_guid = 66) + LocalObject(3233, SpawnTube.Constructor(Vector3(519.767f, 6994.738f, 52.49929f), Vector3(0, 0, 180)), owning_building_guid = 66) + LocalObject(3234, SpawnTube.Constructor(Vector3(519.767f, 7002.026f, 52.49929f), Vector3(0, 0, 180)), owning_building_guid = 66) + LocalObject(3235, SpawnTube.Constructor(Vector3(519.767f, 7009.317f, 52.49929f), Vector3(0, 0, 180)), owning_building_guid = 66) + LocalObject(2327, ProximityTerminal.Constructor(medical_terminal, Vector3(491.556f, 6992.38f, 44.99929f)), owning_building_guid = 66) + LocalObject(2328, ProximityTerminal.Constructor(medical_terminal, Vector3(528.941f, 7003.099f, 64.99629f)), owning_building_guid = 66) + LocalObject(2627, ProximityTerminal.Constructor(pad_landing_frame, Vector3(463.72f, 6991.898f, 68.10728f)), owning_building_guid = 66) + LocalObject(2628, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 66) + LocalObject(2630, ProximityTerminal.Constructor(pad_landing_frame, Vector3(470.013f, 7008.145f, 70.55128f)), owning_building_guid = 66) + LocalObject(2631, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 66) + LocalObject(2633, ProximityTerminal.Constructor(pad_landing_frame, Vector3(506.466f, 7047.372f, 68.10728f)), owning_building_guid = 66) + LocalObject(2634, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 66) + LocalObject(2639, ProximityTerminal.Constructor(pad_landing_frame, Vector3(522.621f, 7030.526f, 75.34629f)), owning_building_guid = 66) + LocalObject(2640, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 66) + LocalObject(2645, ProximityTerminal.Constructor(pad_landing_frame, Vector3(573.02f, 6974.167f, 70.44929f)), owning_building_guid = 66) + LocalObject(2646, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 66) + LocalObject(2648, ProximityTerminal.Constructor(pad_landing_frame, Vector3(593.296f, 6990.339f, 68.09428f)), owning_building_guid = 66) + LocalObject(2649, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 66) + LocalObject(3080, ProximityTerminal.Constructor(repair_silo, Vector3(473.3634f, 7058.792f, 59.64929f)), owning_building_guid = 66) + LocalObject(3081, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 66) + LocalObject(3088, ProximityTerminal.Constructor(repair_silo, Vector3(531.6914f, 6924.363f, 59.62779f)), owning_building_guid = 66) + LocalObject(3089, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 66) + LocalObject(2159, FacilityTurret.Constructor(manned_turret, Vector3(438.119f, 7000.577f, 68.39828f)), owning_building_guid = 66) + TurretToWeapon(2159, 5075) + LocalObject(2160, FacilityTurret.Constructor(manned_turret, Vector3(445.846f, 6927.602f, 68.39828f)), owning_building_guid = 66) + TurretToWeapon(2160, 5076) + LocalObject(2161, FacilityTurret.Constructor(manned_turret, Vector3(445.846f, 7065.343f, 68.39828f)), owning_building_guid = 66) + TurretToWeapon(2161, 5077) + LocalObject(2164, FacilityTurret.Constructor(manned_turret, Vector3(526.399f, 6867.145f, 68.39828f)), owning_building_guid = 66) + TurretToWeapon(2164, 5078) + LocalObject(2167, FacilityTurret.Constructor(manned_turret, Vector3(610.587f, 7065.335f, 68.39828f)), owning_building_guid = 66) + TurretToWeapon(2167, 5079) + LocalObject(2168, FacilityTurret.Constructor(manned_turret, Vector3(616.094f, 6867.145f, 68.39828f)), owning_building_guid = 66) + TurretToWeapon(2168, 5080) + } + + Building10() + + def Building10(): Unit = { // Name: Leza Type: tech_plant GUID: 69, MapID: 10 + LocalBuilding(69, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2674f, 1440f, 63.98816f)))) + LocalObject(282, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 69) + LocalObject(515, Door.Constructor(Vector3(2625.181f, 1460.542f, 73.49316f)), owning_building_guid = 69) + LocalObject(516, Door.Constructor(Vector3(2630.638f, 1506.133f, 65.53016f)), owning_building_guid = 69) + LocalObject(517, Door.Constructor(Vector3(2634.551f, 1444.948f, 65.53016f)), owning_building_guid = 69) + LocalObject(518, Door.Constructor(Vector3(2646.233f, 1515.503f, 73.49316f)), owning_building_guid = 69) + LocalObject(519, Door.Constructor(Vector3(2688.621f, 1461.148f, 80.60915f)), owning_building_guid = 69) + LocalObject(520, Door.Constructor(Vector3(2692.063f, 1367.485f, 73.49316f)), owning_building_guid = 69) + LocalObject(521, Door.Constructor(Vector3(2698.81f, 1475.258f, 80.60915f)), owning_building_guid = 69) + LocalObject(522, Door.Constructor(Vector3(2707.656f, 1376.855f, 65.53016f)), owning_building_guid = 69) + LocalObject(523, Door.Constructor(Vector3(2749.8f, 1490.918f, 65.63915f)), owning_building_guid = 69) + LocalObject(524, Door.Constructor(Vector3(2755.274f, 1405.466f, 73.49316f)), owning_building_guid = 69) + LocalObject(525, Door.Constructor(Vector3(2759.17f, 1475.323f, 73.60216f)), owning_building_guid = 69) + LocalObject(526, Door.Constructor(Vector3(2770.867f, 1414.836f, 65.53016f)), owning_building_guid = 69) + LocalObject(527, Door.Constructor(Vector3(2780.318f, 1457.217f, 65.60915f)), owning_building_guid = 69) + LocalObject(810, Door.Constructor(Vector3(2664.433f, 1378.253f, 67.72516f)), owning_building_guid = 69) + LocalObject(814, Door.Constructor(Vector3(2712.437f, 1407.097f, 47.72515f)), owning_building_guid = 69) + LocalObject(927, Door.Constructor(Vector3(2673.294f, 1472.241f, 50.60915f)), owning_building_guid = 69) + LocalObject(928, Door.Constructor(Vector3(2681.52f, 1481.85f, 58.10915f)), owning_building_guid = 69) + LocalObject(929, Door.Constructor(Vector3(2684.271f, 1469.504f, 58.10915f)), owning_building_guid = 69) + LocalObject(930, Door.Constructor(Vector3(2695.234f, 1490.091f, 50.60915f)), owning_building_guid = 69) + LocalObject(931, Door.Constructor(Vector3(2696.632f, 1448.932f, 60.60915f)), owning_building_guid = 69) + LocalObject(932, Door.Constructor(Vector3(2698.001f, 1454.421f, 80.60915f)), owning_building_guid = 69) + LocalObject(933, Door.Constructor(Vector3(2701.429f, 1456.481f, 70.60915f)), owning_building_guid = 69) + LocalObject(934, Door.Constructor(Vector3(2704.843f, 1481.865f, 50.60915f)), owning_building_guid = 69) + LocalObject(935, Door.Constructor(Vector3(2704.843f, 1481.865f, 58.10915f)), owning_building_guid = 69) + LocalObject(936, Door.Constructor(Vector3(2704.858f, 1458.541f, 50.60915f)), owning_building_guid = 69) + LocalObject(937, Door.Constructor(Vector3(2707.625f, 1422.871f, 55.60915f)), owning_building_guid = 69) + LocalObject(938, Door.Constructor(Vector3(2710.347f, 1457.173f, 60.60915f)), owning_building_guid = 69) + LocalObject(939, Door.Constructor(Vector3(2710.347f, 1457.173f, 80.60915f)), owning_building_guid = 69) + LocalObject(940, Door.Constructor(Vector3(2726.813f, 1453.067f, 58.10915f)), owning_building_guid = 69) + LocalObject(941, Door.Constructor(Vector3(2728.197f, 1435.232f, 55.60915f)), owning_building_guid = 69) + LocalObject(942, Door.Constructor(Vector3(2739.145f, 1479.143f, 58.10915f)), owning_building_guid = 69) + LocalObject(943, Door.Constructor(Vector3(2744.678f, 1407.803f, 55.60915f)), owning_building_guid = 69) + LocalObject(944, Door.Constructor(Vector3(2761.1f, 1473.669f, 58.10915f)), owning_building_guid = 69) + LocalObject(945, Door.Constructor(Vector3(2765.25f, 1420.164f, 58.10915f)), owning_building_guid = 69) + LocalObject(1192, Door.Constructor(Vector3(2692.426f, 1497.985f, 66.36816f)), owning_building_guid = 69) + LocalObject(3530, Door.Constructor(Vector3(2691.204f, 1465.122f, 58.44215f)), owning_building_guid = 69) + LocalObject(3531, Door.Constructor(Vector3(2697.451f, 1468.876f, 58.44215f)), owning_building_guid = 69) + LocalObject(3532, Door.Constructor(Vector3(2703.703f, 1472.632f, 58.44215f)), owning_building_guid = 69) + LocalObject(1256, IFFLock.Constructor(Vector3(2693.154f, 1502.09f, 65.56815f), Vector3(0, 0, 59)), owning_building_guid = 69, door_guid = 1192) + LocalObject(1269, IFFLock.Constructor(Vector3(2659.711f, 1381.548f, 65.67616f), Vector3(0, 0, 239)), owning_building_guid = 69, door_guid = 810) + LocalObject(1361, IFFLock.Constructor(Vector3(2673.292f, 1474.074f, 50.42416f), Vector3(0, 0, 59)), owning_building_guid = 69, door_guid = 927) + LocalObject(1362, IFFLock.Constructor(Vector3(2684.386f, 1467.74f, 57.92416f), Vector3(0, 0, 239)), owning_building_guid = 69, door_guid = 929) + LocalObject(1363, IFFLock.Constructor(Vector3(2688.981f, 1458.981f, 80.53416f), Vector3(0, 0, 239)), owning_building_guid = 69, door_guid = 519) + LocalObject(1364, IFFLock.Constructor(Vector3(2697.066f, 1490.095f, 50.42416f), Vector3(0, 0, 149)), owning_building_guid = 69, door_guid = 930) + LocalObject(1365, IFFLock.Constructor(Vector3(2698.438f, 1477.429f, 80.53416f), Vector3(0, 0, 59)), owning_building_guid = 69, door_guid = 521) + LocalObject(1366, IFFLock.Constructor(Vector3(2704.728f, 1483.63f, 57.92416f), Vector3(0, 0, 59)), owning_building_guid = 69, door_guid = 935) + LocalObject(1367, IFFLock.Constructor(Vector3(2710.351f, 1455.341f, 80.42416f), Vector3(0, 0, 239)), owning_building_guid = 69, door_guid = 939) + LocalObject(1368, IFFLock.Constructor(Vector3(2782.491f, 1457.573f, 65.54015f), Vector3(0, 0, 149)), owning_building_guid = 69, door_guid = 527) + LocalObject(1730, Locker.Constructor(Vector3(2672.078f, 1493.36f, 49.08816f)), owning_building_guid = 69) + LocalObject(1731, Locker.Constructor(Vector3(2672.767f, 1492.214f, 49.08816f)), owning_building_guid = 69) + LocalObject(1732, Locker.Constructor(Vector3(2673.455f, 1491.068f, 49.08816f)), owning_building_guid = 69) + LocalObject(1733, Locker.Constructor(Vector3(2674.137f, 1489.934f, 49.08816f)), owning_building_guid = 69) + LocalObject(1734, Locker.Constructor(Vector3(2676.475f, 1486.042f, 49.08816f)), owning_building_guid = 69) + LocalObject(1735, Locker.Constructor(Vector3(2677.164f, 1484.896f, 49.08816f)), owning_building_guid = 69) + LocalObject(1736, Locker.Constructor(Vector3(2677.852f, 1483.751f, 49.08816f)), owning_building_guid = 69) + LocalObject(1737, Locker.Constructor(Vector3(2678.534f, 1482.616f, 49.08816f)), owning_building_guid = 69) + LocalObject(1738, Locker.Constructor(Vector3(2699.391f, 1486.782f, 56.84916f)), owning_building_guid = 69) + LocalObject(1739, Locker.Constructor(Vector3(2699.983f, 1485.797f, 56.84916f)), owning_building_guid = 69) + LocalObject(1740, Locker.Constructor(Vector3(2700.573f, 1484.814f, 56.84916f)), owning_building_guid = 69) + LocalObject(1741, Locker.Constructor(Vector3(2701.173f, 1483.817f, 56.84916f)), owning_building_guid = 69) + LocalObject(210, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 69) + LocalObject(2309, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2666.709f, 1460.221f, 76.56615f), Vector3(0, 0, 239)), owning_building_guid = 69, terminal_guid = 210) + LocalObject(211, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 69) + LocalObject(2310, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2677.534f, 1442.205f, 76.56615f), Vector3(0, 0, 239)), owning_building_guid = 69, terminal_guid = 211) + LocalObject(2410, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(2411, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(2412, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(2413, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(3415, Terminal.Constructor(spawn_terminal), owning_building_guid = 69) + LocalObject(3416, Terminal.Constructor(spawn_terminal), owning_building_guid = 69) + LocalObject(3417, Terminal.Constructor(spawn_terminal), owning_building_guid = 69) + LocalObject(3418, Terminal.Constructor(spawn_terminal), owning_building_guid = 69) + LocalObject(3419, Terminal.Constructor(spawn_terminal), owning_building_guid = 69) + LocalObject(3420, Terminal.Constructor(spawn_terminal), owning_building_guid = 69) + LocalObject(3421, Terminal.Constructor(spawn_terminal), owning_building_guid = 69) + LocalObject(3721, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 69) + LocalObject(2311, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2724.175f, 1414.085f, 41.52515f), Vector3(0, 0, 239)), owning_building_guid = 69, terminal_guid = 3721) + LocalObject(3221, ResourceSilo.Constructor, owning_building_guid = 69) + LocalObject(3266, SpawnTube.Constructor(Vector3(2692.333f, 1465.287f, 56.58815f), Vector3(0, 0, 239)), owning_building_guid = 69) + LocalObject(3267, SpawnTube.Constructor(Vector3(2698.58f, 1469.041f, 56.58815f), Vector3(0, 0, 239)), owning_building_guid = 69) + LocalObject(3268, SpawnTube.Constructor(Vector3(2704.829f, 1472.796f, 56.58815f), Vector3(0, 0, 239)), owning_building_guid = 69) + LocalObject(2336, ProximityTerminal.Constructor(medical_terminal, Vector3(2675.782f, 1488.254f, 49.08816f)), owning_building_guid = 69) + LocalObject(2337, ProximityTerminal.Constructor(medical_terminal, Vector3(2704.225f, 1461.729f, 69.08516f)), owning_building_guid = 69) + LocalObject(2684, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2661.032f, 1511.866f, 72.19615f)), owning_building_guid = 69) + LocalObject(2685, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 69) + LocalObject(2687, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2678.2f, 1514.839f, 74.64015f)), owning_building_guid = 69) + LocalObject(2688, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 69) + LocalObject(2690, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2702.127f, 1409.045f, 74.53815f)), owning_building_guid = 69) + LocalObject(2691, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 69) + LocalObject(2693, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2724.479f, 1481.273f, 79.43516f)), owning_building_guid = 69) + LocalObject(2694, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 69) + LocalObject(2696, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2726.432f, 1399.995f, 72.18315f)), owning_building_guid = 69) + LocalObject(2697, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 69) + LocalObject(2699, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2730.598f, 1503.797f, 72.19615f)), owning_building_guid = 69) + LocalObject(2700, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 69) + LocalObject(3120, ProximityTerminal.Constructor(repair_silo, Vector3(2638.152f, 1418.82f, 63.71666f)), owning_building_guid = 69) + LocalObject(3121, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 69) + LocalObject(3124, ProximityTerminal.Constructor(repair_silo, Vector3(2723.339f, 1538.053f, 63.73816f)), owning_building_guid = 69) + LocalObject(3125, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 69) + LocalObject(2202, FacilityTurret.Constructor(manned_turret, Vector3(2586.38f, 1393.887f, 72.48715f)), owning_building_guid = 69) + TurretToWeapon(2202, 5081) + LocalObject(2203, FacilityTurret.Constructor(manned_turret, Vector3(2596.714f, 1494.072f, 72.48715f)), owning_building_guid = 69) + TurretToWeapon(2203, 5082) + LocalObject(2204, FacilityTurret.Constructor(manned_turret, Vector3(2632.576f, 1317.003f, 72.48715f)), owning_building_guid = 69) + TurretToWeapon(2204, 5083) + LocalObject(2205, FacilityTurret.Constructor(manned_turret, Vector3(2655.286f, 1538.28f, 72.48715f)), owning_building_guid = 69) + TurretToWeapon(2205, 5084) + LocalObject(2206, FacilityTurret.Constructor(manned_turret, Vector3(2714.781f, 1565.014f, 72.48715f)), owning_building_guid = 69) + TurretToWeapon(2206, 5085) + LocalObject(2207, FacilityTurret.Constructor(manned_turret, Vector3(2799.622f, 1423.799f, 72.48715f)), owning_building_guid = 69) + TurretToWeapon(2207, 5086) + } + + Building6() + + def Building6(): Unit = { // Name: Faro Type: tech_plant GUID: 72, MapID: 6 + LocalBuilding(72, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5110f, 5790f, 56.74856f)))) + LocalObject(287, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 72) + LocalObject(639, Door.Constructor(Vector3(5012.23f, 5835.179f, 58.36956f)), owning_building_guid = 72) + LocalObject(641, Door.Constructor(Vector3(5018.686f, 5790.174f, 58.39956f)), owning_building_guid = 72) + LocalObject(642, Door.Constructor(Vector3(5019.638f, 5808.342f, 66.36256f)), owning_building_guid = 72) + LocalObject(647, Door.Constructor(Vector3(5043.765f, 5865.029f, 58.29056f)), owning_building_guid = 72) + LocalObject(649, Door.Constructor(Vector3(5061.932f, 5864.077f, 66.25356f)), owning_building_guid = 72) + LocalObject(650, Door.Constructor(Vector3(5069.715f, 5774.643f, 73.36956f)), owning_building_guid = 72) + LocalObject(653, Door.Constructor(Vector3(5086.053f, 5780.644f, 73.36956f)), owning_building_guid = 72) + LocalObject(655, Door.Constructor(Vector3(5090.799f, 5711.878f, 66.25356f)), owning_building_guid = 72) + LocalObject(657, Door.Constructor(Vector3(5108.967f, 5710.926f, 58.29056f)), owning_building_guid = 72) + LocalObject(659, Door.Constructor(Vector3(5117.408f, 5861.17f, 58.29056f)), owning_building_guid = 72) + LocalObject(661, Door.Constructor(Vector3(5135.575f, 5860.218f, 66.25356f)), owning_building_guid = 72) + LocalObject(664, Door.Constructor(Vector3(5138.986f, 5745.67f, 66.25356f)), owning_building_guid = 72) + LocalObject(665, Door.Constructor(Vector3(5139.938f, 5763.838f, 58.29056f)), owning_building_guid = 72) + LocalObject(811, Door.Constructor(Vector3(5152.459f, 5835.841f, 60.48556f)), owning_building_guid = 72) + LocalObject(815, Door.Constructor(Vector3(5096.534f, 5838.771f, 40.48556f)), owning_building_guid = 72) + LocalObject(1034, Door.Constructor(Vector3(5018.963f, 5810.793f, 50.86956f)), owning_building_guid = 72) + LocalObject(1038, Door.Constructor(Vector3(5034.104f, 5793.978f, 50.86956f)), owning_building_guid = 72) + LocalObject(1039, Door.Constructor(Vector3(5045.443f, 5857.471f, 50.86956f)), owning_building_guid = 72) + LocalObject(1040, Door.Constructor(Vector3(5058.909f, 5808.7f, 50.86956f)), owning_building_guid = 72) + LocalObject(1041, Door.Constructor(Vector3(5061.019f, 5772.54f, 43.36956f)), owning_building_guid = 72) + LocalObject(1042, Door.Constructor(Vector3(5061.019f, 5772.54f, 50.86956f)), owning_building_guid = 72) + LocalObject(1043, Door.Constructor(Vector3(5064.386f, 5760.347f, 43.36956f)), owning_building_guid = 72) + LocalObject(1044, Door.Constructor(Vector3(5067.735f, 5824.259f, 48.36956f)), owning_building_guid = 72) + LocalObject(1045, Door.Constructor(Vector3(5069.41f, 5856.215f, 48.36956f)), owning_building_guid = 72) + LocalObject(1046, Door.Constructor(Vector3(5070.264f, 5796.088f, 53.36956f)), owning_building_guid = 72) + LocalObject(1047, Door.Constructor(Vector3(5070.264f, 5796.088f, 73.36956f)), owning_building_guid = 72) + LocalObject(1048, Door.Constructor(Vector3(5074.049f, 5791.884f, 43.36956f)), owning_building_guid = 72) + LocalObject(1049, Door.Constructor(Vector3(5078.044f, 5791.675f, 63.36956f)), owning_building_guid = 72) + LocalObject(1050, Door.Constructor(Vector3(5080.364f, 5759.509f, 50.86956f)), owning_building_guid = 72) + LocalObject(1051, Door.Constructor(Vector3(5082.039f, 5791.465f, 73.36956f)), owning_building_guid = 72) + LocalObject(1053, Door.Constructor(Vector3(5084.986f, 5771.284f, 50.86956f)), owning_building_guid = 72) + LocalObject(1054, Door.Constructor(Vector3(5086.242f, 5795.25f, 53.36956f)), owning_building_guid = 72) + LocalObject(1055, Door.Constructor(Vector3(5091.702f, 5823.003f, 48.36956f)), owning_building_guid = 72) + LocalObject(1057, Door.Constructor(Vector3(5092.557f, 5762.876f, 43.36956f)), owning_building_guid = 72) + LocalObject(1197, Door.Constructor(Vector3(5062.299f, 5752.232f, 59.12856f)), owning_building_guid = 72) + LocalObject(3569, Door.Constructor(Vector3(5067.127f, 5779.557f, 51.20256f)), owning_building_guid = 72) + LocalObject(3570, Door.Constructor(Vector3(5074.411f, 5779.175f, 51.20256f)), owning_building_guid = 72) + LocalObject(3571, Door.Constructor(Vector3(5081.689f, 5778.793f, 51.20256f)), owning_building_guid = 72) + LocalObject(1261, IFFLock.Constructor(Vector3(5059.4f, 5749.235f, 58.32856f), Vector3(0, 0, 273)), owning_building_guid = 72, door_guid = 1197) + LocalObject(1270, IFFLock.Constructor(Vector3(5154.532f, 5830.469f, 58.43656f), Vector3(0, 0, 93)), owning_building_guid = 72, door_guid = 811) + LocalObject(1464, IFFLock.Constructor(Vector3(5010.23f, 5836.099f, 58.30056f), Vector3(0, 0, 3)), owning_building_guid = 72, door_guid = 639) + LocalObject(1467, IFFLock.Constructor(Vector3(5060.128f, 5771.012f, 50.68456f), Vector3(0, 0, 273)), owning_building_guid = 72, door_guid = 1042) + LocalObject(1468, IFFLock.Constructor(Vector3(5062.865f, 5761.368f, 43.18456f), Vector3(0, 0, 3)), owning_building_guid = 72, door_guid = 1043) + LocalObject(1469, IFFLock.Constructor(Vector3(5068.81f, 5772.636f, 73.29456f), Vector3(0, 0, 273)), owning_building_guid = 72, door_guid = 650) + LocalObject(1470, IFFLock.Constructor(Vector3(5071.285f, 5797.608f, 73.18456f), Vector3(0, 0, 93)), owning_building_guid = 72, door_guid = 1047) + LocalObject(1471, IFFLock.Constructor(Vector3(5085.877f, 5772.811f, 50.68456f), Vector3(0, 0, 93)), owning_building_guid = 72, door_guid = 1053) + LocalObject(1472, IFFLock.Constructor(Vector3(5086.966f, 5782.642f, 73.29456f), Vector3(0, 0, 93)), owning_building_guid = 72, door_guid = 653) + LocalObject(1473, IFFLock.Constructor(Vector3(5091.533f, 5761.355f, 43.18456f), Vector3(0, 0, 273)), owning_building_guid = 72, door_guid = 1057) + LocalObject(1904, Locker.Constructor(Vector3(5062.79f, 5765.414f, 49.60956f)), owning_building_guid = 72) + LocalObject(1905, Locker.Constructor(Vector3(5062.85f, 5766.562f, 49.60956f)), owning_building_guid = 72) + LocalObject(1906, Locker.Constructor(Vector3(5062.91f, 5767.707f, 49.60956f)), owning_building_guid = 72) + LocalObject(1907, Locker.Constructor(Vector3(5062.971f, 5768.869f, 49.60956f)), owning_building_guid = 72) + LocalObject(1908, Locker.Constructor(Vector3(5081.755f, 5744.688f, 41.84856f)), owning_building_guid = 72) + LocalObject(1909, Locker.Constructor(Vector3(5081.825f, 5746.023f, 41.84856f)), owning_building_guid = 72) + LocalObject(1910, Locker.Constructor(Vector3(5081.895f, 5747.357f, 41.84856f)), owning_building_guid = 72) + LocalObject(1911, Locker.Constructor(Vector3(5081.964f, 5748.68f, 41.84856f)), owning_building_guid = 72) + LocalObject(1912, Locker.Constructor(Vector3(5082.202f, 5753.213f, 41.84856f)), owning_building_guid = 72) + LocalObject(1913, Locker.Constructor(Vector3(5082.271f, 5754.549f, 41.84856f)), owning_building_guid = 72) + LocalObject(1914, Locker.Constructor(Vector3(5082.341f, 5755.883f, 41.84856f)), owning_building_guid = 72) + LocalObject(1915, Locker.Constructor(Vector3(5082.411f, 5757.205f, 41.84856f)), owning_building_guid = 72) + LocalObject(212, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 72) + LocalObject(2317, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5104.737f, 5769.159f, 69.32656f), Vector3(0, 0, 93)), owning_building_guid = 72, terminal_guid = 212) + LocalObject(213, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 72) + LocalObject(2318, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5105.837f, 5790.148f, 69.32656f), Vector3(0, 0, 93)), owning_building_guid = 72, terminal_guid = 213) + LocalObject(2473, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(2474, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(2475, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(2476, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(3449, Terminal.Constructor(spawn_terminal), owning_building_guid = 72) + LocalObject(3452, Terminal.Constructor(spawn_terminal), owning_building_guid = 72) + LocalObject(3453, Terminal.Constructor(spawn_terminal), owning_building_guid = 72) + LocalObject(3454, Terminal.Constructor(spawn_terminal), owning_building_guid = 72) + LocalObject(3455, Terminal.Constructor(spawn_terminal), owning_building_guid = 72) + LocalObject(3456, Terminal.Constructor(spawn_terminal), owning_building_guid = 72) + LocalObject(3458, Terminal.Constructor(spawn_terminal), owning_building_guid = 72) + LocalObject(3726, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 72) + LocalObject(2316, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5082.895f, 5839.542f, 34.28556f), Vector3(0, 0, 93)), owning_building_guid = 72, terminal_guid = 3726) + LocalObject(3227, ResourceSilo.Constructor, owning_building_guid = 72) + LocalObject(3305, SpawnTube.Constructor(Vector3(5066.102f, 5780.051f, 49.34856f), Vector3(0, 0, 93)), owning_building_guid = 72) + LocalObject(3306, SpawnTube.Constructor(Vector3(5073.383f, 5779.669f, 49.34856f), Vector3(0, 0, 93)), owning_building_guid = 72) + LocalObject(3307, SpawnTube.Constructor(Vector3(5080.661f, 5779.288f, 49.34856f), Vector3(0, 0, 93)), owning_building_guid = 72) + LocalObject(2344, ProximityTerminal.Constructor(medical_terminal, Vector3(5072.792f, 5788.887f, 61.84556f)), owning_building_guid = 72) + LocalObject(2345, ProximityTerminal.Constructor(medical_terminal, Vector3(5081.54f, 5750.992f, 41.84856f)), owning_building_guid = 72) + LocalObject(2741, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5027.403f, 5768.76f, 64.95656f)), owning_building_guid = 72) + LocalObject(2742, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 72) + LocalObject(2744, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5045.072f, 5784.011f, 72.19556f)), owning_building_guid = 72) + LocalObject(2745, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 72) + LocalObject(2747, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5064.668f, 5730.304f, 67.40056f)), owning_building_guid = 72) + LocalObject(2748, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 72) + LocalObject(2750, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5080.564f, 5723.169f, 64.95656f)), owning_building_guid = 72) + LocalObject(2751, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 72) + LocalObject(2753, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5088.902f, 5852.486f, 64.94356f)), owning_building_guid = 72) + LocalObject(2754, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 72) + LocalObject(2756, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5103.991f, 5831.391f, 67.29856f)), owning_building_guid = 72) + LocalObject(2757, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 72) + LocalObject(3156, ProximityTerminal.Constructor(repair_silo, Vector3(5014.266f, 5736.3f, 56.49856f)), owning_building_guid = 72) + LocalObject(3157, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 72) + LocalObject(3168, ProximityTerminal.Constructor(repair_silo, Vector3(5151.563f, 5787.513f, 56.47706f)), owning_building_guid = 72) + LocalObject(3169, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 72) + LocalObject(2245, FacilityTurret.Constructor(manned_turret, Vector3(5006.284f, 5709.163f, 65.24756f)), owning_building_guid = 72) + TurretToWeapon(2245, 5087) + LocalObject(2247, FacilityTurret.Constructor(manned_turret, Vector3(5014.914f, 5873.678f, 65.24756f)), owning_building_guid = 72) + TurretToWeapon(2247, 5088) + LocalObject(2252, FacilityTurret.Constructor(manned_turret, Vector3(5070.557f, 5698.057f, 65.24756f)), owning_building_guid = 72) + TurretToWeapon(2252, 5089) + LocalObject(2253, FacilityTurret.Constructor(manned_turret, Vector3(5143.836f, 5701.955f, 65.24756f)), owning_building_guid = 72) + TurretToWeapon(2253, 5090) + LocalObject(2257, FacilityTurret.Constructor(manned_turret, Vector3(5208.426f, 5779.233f, 65.24756f)), owning_building_guid = 72) + TurretToWeapon(2257, 5091) + LocalObject(2258, FacilityTurret.Constructor(manned_turret, Vector3(5213.121f, 5868.805f, 65.24756f)), owning_building_guid = 72) + TurretToWeapon(2258, 5092) + } + + Building14() + + def Building14(): Unit = { // Name: Orisha Type: tech_plant GUID: 75, MapID: 14 + LocalBuilding(75, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6976f, 1240f, 56.97867f)))) + LocalObject(292, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 75) + LocalObject(767, Door.Constructor(Vector3(6946.785f, 1171.217f, 66.48367f)), owning_building_guid = 75) + LocalObject(768, Door.Constructor(Vector3(6947.472f, 1267.693f, 58.52067f)), owning_building_guid = 75) + LocalObject(769, Door.Constructor(Vector3(6949.374f, 1285.786f, 66.48367f)), owning_building_guid = 75) + LocalObject(770, Door.Constructor(Vector3(6964.877f, 1169.315f, 58.52067f)), owning_building_guid = 75) + LocalObject(771, Door.Constructor(Vector3(6981.17f, 1318.912f, 58.52067f)), owning_building_guid = 75) + LocalObject(772, Door.Constructor(Vector3(6999.263f, 1317.01f, 66.48367f)), owning_building_guid = 75) + LocalObject(773, Door.Constructor(Vector3(7000.404f, 1248.09f, 73.59967f)), owning_building_guid = 75) + LocalObject(774, Door.Constructor(Vector3(7017.033f, 1253.227f, 73.59967f)), owning_building_guid = 75) + LocalObject(775, Door.Constructor(Vector3(7020.125f, 1163.509f, 66.48367f)), owning_building_guid = 75) + LocalObject(776, Door.Constructor(Vector3(7038.218f, 1161.607f, 58.52067f)), owning_building_guid = 75) + LocalObject(783, Door.Constructor(Vector3(7065.278f, 1216.954f, 66.59267f)), owning_building_guid = 75) + LocalObject(784, Door.Constructor(Vector3(7067.18f, 1235.047f, 58.62967f)), owning_building_guid = 75) + LocalObject(785, Door.Constructor(Vector3(7071.271f, 1189.766f, 58.59967f)), owning_building_guid = 75) + LocalObject(812, Door.Constructor(Vector3(6931.2f, 1196.444f, 60.71567f)), owning_building_guid = 75) + LocalObject(816, Door.Constructor(Vector3(6986.895f, 1190.59f, 40.71567f)), owning_building_guid = 75) + LocalObject(1146, Door.Constructor(Vector3(6992.545f, 1206.085f, 48.59967f)), owning_building_guid = 75) + LocalObject(1147, Door.Constructor(Vector3(6994.839f, 1266.174f, 43.59967f)), owning_building_guid = 75) + LocalObject(1148, Door.Constructor(Vector3(6999.45f, 1233.513f, 53.59967f)), owning_building_guid = 75) + LocalObject(1149, Door.Constructor(Vector3(7001.959f, 1257.382f, 51.09967f)), owning_building_guid = 75) + LocalObject(1150, Door.Constructor(Vector3(7003.847f, 1237.073f, 73.59967f)), owning_building_guid = 75) + LocalObject(1151, Door.Constructor(Vector3(7007.191f, 1268.898f, 51.09967f)), owning_building_guid = 75) + LocalObject(1152, Door.Constructor(Vector3(7007.825f, 1236.655f, 63.59967f)), owning_building_guid = 75) + LocalObject(1153, Door.Constructor(Vector3(7011.803f, 1236.237f, 43.59967f)), owning_building_guid = 75) + LocalObject(1154, Door.Constructor(Vector3(7013.069f, 1171.751f, 48.59967f)), owning_building_guid = 75) + LocalObject(1155, Door.Constructor(Vector3(7015.363f, 1231.841f, 53.59967f)), owning_building_guid = 75) + LocalObject(1156, Door.Constructor(Vector3(7015.363f, 1231.841f, 73.59967f)), owning_building_guid = 75) + LocalObject(1157, Door.Constructor(Vector3(7016.414f, 1203.576f, 48.59967f)), owning_building_guid = 75) + LocalObject(1158, Door.Constructor(Vector3(7023.104f, 1267.225f, 43.59967f)), owning_building_guid = 75) + LocalObject(1159, Door.Constructor(Vector3(7025.828f, 1254.873f, 43.59967f)), owning_building_guid = 75) + LocalObject(1160, Door.Constructor(Vector3(7025.828f, 1254.873f, 51.09967f)), owning_building_guid = 75) + LocalObject(1161, Door.Constructor(Vector3(7026.042f, 1218.652f, 51.09967f)), owning_building_guid = 75) + LocalObject(1162, Door.Constructor(Vector3(7036.938f, 1169.243f, 51.09967f)), owning_building_guid = 75) + LocalObject(1163, Door.Constructor(Vector3(7051.583f, 1232.056f, 51.09967f)), owning_building_guid = 75) + LocalObject(1164, Door.Constructor(Vector3(7065.824f, 1214.471f, 51.09967f)), owning_building_guid = 75) + LocalObject(1202, Door.Constructor(Vector3(7025.612f, 1275.22f, 59.35867f)), owning_building_guid = 75) + LocalObject(3604, Door.Constructor(Vector3(7004.858f, 1249.71f, 51.43267f)), owning_building_guid = 75) + LocalObject(3605, Door.Constructor(Vector3(7012.107f, 1248.948f, 51.43267f)), owning_building_guid = 75) + LocalObject(3606, Door.Constructor(Vector3(7019.36f, 1248.185f, 51.43267f)), owning_building_guid = 75) + LocalObject(1266, IFFLock.Constructor(Vector3(7028.664f, 1278.061f, 58.55867f), Vector3(0, 0, 96)), owning_building_guid = 75, door_guid = 1202) + LocalObject(1271, IFFLock.Constructor(Vector3(6929.411f, 1201.917f, 58.66667f), Vector3(0, 0, 276)), owning_building_guid = 75, door_guid = 812) + LocalObject(1558, IFFLock.Constructor(Vector3(6995.941f, 1267.639f, 43.41467f), Vector3(0, 0, 96)), owning_building_guid = 75, door_guid = 1147) + LocalObject(1559, IFFLock.Constructor(Vector3(6999.387f, 1246.143f, 73.52467f), Vector3(0, 0, 276)), owning_building_guid = 75, door_guid = 773) + LocalObject(1560, IFFLock.Constructor(Vector3(7000.989f, 1255.903f, 50.91467f), Vector3(0, 0, 276)), owning_building_guid = 75, door_guid = 1149) + LocalObject(1561, IFFLock.Constructor(Vector3(7014.264f, 1230.376f, 73.41467f), Vector3(0, 0, 276)), owning_building_guid = 75, door_guid = 1156) + LocalObject(1562, IFFLock.Constructor(Vector3(7018.042f, 1255.185f, 73.52467f), Vector3(0, 0, 96)), owning_building_guid = 75, door_guid = 774) + LocalObject(1563, IFFLock.Constructor(Vector3(7024.569f, 1266.126f, 43.41467f), Vector3(0, 0, 186)), owning_building_guid = 75, door_guid = 1158) + LocalObject(1564, IFFLock.Constructor(Vector3(7026.797f, 1256.352f, 50.91467f), Vector3(0, 0, 96)), owning_building_guid = 75, door_guid = 1160) + LocalObject(1571, IFFLock.Constructor(Vector3(7073.221f, 1188.743f, 58.53067f), Vector3(0, 0, 186)), owning_building_guid = 75, door_guid = 785) + LocalObject(2062, Locker.Constructor(Vector3(7005.268f, 1271.306f, 42.07867f)), owning_building_guid = 75) + LocalObject(2063, Locker.Constructor(Vector3(7005.406f, 1272.623f, 42.07867f)), owning_building_guid = 75) + LocalObject(2064, Locker.Constructor(Vector3(7005.546f, 1273.952f, 42.07867f)), owning_building_guid = 75) + LocalObject(2065, Locker.Constructor(Vector3(7005.686f, 1275.281f, 42.07867f)), owning_building_guid = 75) + LocalObject(2066, Locker.Constructor(Vector3(7006.16f, 1279.796f, 42.07867f)), owning_building_guid = 75) + LocalObject(2067, Locker.Constructor(Vector3(7006.298f, 1281.113f, 42.07867f)), owning_building_guid = 75) + LocalObject(2068, Locker.Constructor(Vector3(7006.438f, 1282.442f, 42.07867f)), owning_building_guid = 75) + LocalObject(2069, Locker.Constructor(Vector3(7006.578f, 1283.771f, 42.07867f)), owning_building_guid = 75) + LocalObject(2070, Locker.Constructor(Vector3(7024.071f, 1258.64f, 49.83967f)), owning_building_guid = 75) + LocalObject(2071, Locker.Constructor(Vector3(7024.192f, 1259.798f, 49.83967f)), owning_building_guid = 75) + LocalObject(2072, Locker.Constructor(Vector3(7024.312f, 1260.939f, 49.83967f)), owning_building_guid = 75) + LocalObject(2073, Locker.Constructor(Vector3(7024.433f, 1262.081f, 49.83967f)), owning_building_guid = 75) + LocalObject(214, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 75) + LocalObject(2323, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(6980.149f, 1239.634f, 69.55667f), Vector3(0, 0, -84)), owning_building_guid = 75, terminal_guid = 214) + LocalObject(215, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 75) + LocalObject(2324, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(6982.347f, 1260.537f, 69.55667f), Vector3(0, 0, -84)), owning_building_guid = 75, terminal_guid = 215) + LocalObject(2527, Terminal.Constructor(order_terminal), owning_building_guid = 75) + LocalObject(2528, Terminal.Constructor(order_terminal), owning_building_guid = 75) + LocalObject(2529, Terminal.Constructor(order_terminal), owning_building_guid = 75) + LocalObject(2530, Terminal.Constructor(order_terminal), owning_building_guid = 75) + LocalObject(3484, Terminal.Constructor(spawn_terminal), owning_building_guid = 75) + LocalObject(3485, Terminal.Constructor(spawn_terminal), owning_building_guid = 75) + LocalObject(3486, Terminal.Constructor(spawn_terminal), owning_building_guid = 75) + LocalObject(3487, Terminal.Constructor(spawn_terminal), owning_building_guid = 75) + LocalObject(3488, Terminal.Constructor(spawn_terminal), owning_building_guid = 75) + LocalObject(3489, Terminal.Constructor(spawn_terminal), owning_building_guid = 75) + LocalObject(3490, Terminal.Constructor(spawn_terminal), owning_building_guid = 75) + LocalObject(3731, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 75) + LocalObject(2325, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(7000.476f, 1189.108f, 34.51567f), Vector3(0, 0, -84)), owning_building_guid = 75, terminal_guid = 3731) + LocalObject(3231, ResourceSilo.Constructor, owning_building_guid = 75) + LocalObject(3340, SpawnTube.Constructor(Vector3(7005.859f, 1249.162f, 49.57867f), Vector3(0, 0, 276)), owning_building_guid = 75) + LocalObject(3341, SpawnTube.Constructor(Vector3(7013.107f, 1248.4f, 49.57867f), Vector3(0, 0, 276)), owning_building_guid = 75) + LocalObject(3342, SpawnTube.Constructor(Vector3(7020.358f, 1247.638f, 49.57867f), Vector3(0, 0, 276)), owning_building_guid = 75) + LocalObject(2352, ProximityTerminal.Constructor(medical_terminal, Vector3(7006.463f, 1277.465f, 42.07867f)), owning_building_guid = 75) + LocalObject(2353, ProximityTerminal.Constructor(medical_terminal, Vector3(7013.215f, 1239.164f, 62.07567f)), owning_building_guid = 75) + LocalObject(2807, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6979.834f, 1198.351f, 67.52867f)), owning_building_guid = 75) + LocalObject(2808, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 75) + LocalObject(2810, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6993.798f, 1176.496f, 65.17367f)), owning_building_guid = 75) + LocalObject(2811, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 75) + LocalObject(2813, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7008.894f, 1305.199f, 65.18667f)), owning_building_guid = 75) + LocalObject(2814, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 75) + LocalObject(2816, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7024.394f, 1297.242f, 67.63067f)), owning_building_guid = 75) + LocalObject(2817, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 75) + LocalObject(2819, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7041.153f, 1242.583f, 72.42567f)), owning_building_guid = 75) + LocalObject(2820, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 75) + LocalObject(2822, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7059.595f, 1256.888f, 65.18667f)), owning_building_guid = 75) + LocalObject(2823, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 75) + LocalObject(3200, ProximityTerminal.Constructor(repair_silo, Vector3(6934.624f, 1244.659f, 56.70717f)), owning_building_guid = 75) + LocalObject(3201, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 75) + LocalObject(3204, ProximityTerminal.Constructor(repair_silo, Vector3(7074.414f, 1288.616f, 56.72867f)), owning_building_guid = 75) + LocalObject(3205, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 75) + LocalObject(2288, FacilityTurret.Constructor(manned_turret, Vector3(6868.896f, 1166.7f, 65.47767f)), owning_building_guid = 75) + TurretToWeapon(2288, 5093) + LocalObject(2289, FacilityTurret.Constructor(manned_turret, Vector3(6878.272f, 1255.903f, 65.47767f)), owning_building_guid = 75) + TurretToWeapon(2289, 5094) + LocalObject(2292, FacilityTurret.Constructor(manned_turret, Vector3(6946.818f, 1329.696f, 65.47767f)), owning_building_guid = 75) + TurretToWeapon(2292, 5095) + LocalObject(2293, FacilityTurret.Constructor(manned_turret, Vector3(7020.201f, 1329.752f, 65.47767f)), owning_building_guid = 75) + TurretToWeapon(2293, 5096) + LocalObject(2294, FacilityTurret.Constructor(manned_turret, Vector3(7066.576f, 1151.46f, 65.47767f)), owning_building_guid = 75) + TurretToWeapon(2294, 5097) + LocalObject(2295, FacilityTurret.Constructor(manned_turret, Vector3(7083.804f, 1315.298f, 65.47767f)), owning_building_guid = 75) + TurretToWeapon(2295, 5098) + } + + Building22() + + def Building22(): Unit = { // Name: S_Wele_Tower Type: tower_a GUID: 78, MapID: 22 + LocalBuilding(78, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(618f, 6168f, 60.51881f)))) + LocalObject(3351, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 78) + LocalObject(429, Door.Constructor(Vector3(627.1367f, 6179.159f, 62.03981f)), owning_building_guid = 78) + LocalObject(430, Door.Constructor(Vector3(627.1367f, 6179.159f, 82.03882f)), owning_building_guid = 78) + LocalObject(432, Door.Constructor(Vector3(631.8146f, 6163.858f, 62.03981f)), owning_building_guid = 78) + LocalObject(433, Door.Constructor(Vector3(631.8146f, 6163.858f, 82.03882f)), owning_building_guid = 78) + LocalObject(3505, Door.Constructor(Vector3(627.1375f, 6176.235f, 51.85481f)), owning_building_guid = 78) + LocalObject(3506, Door.Constructor(Vector3(631.9353f, 6160.542f, 51.85481f)), owning_building_guid = 78) + LocalObject(1293, IFFLock.Constructor(Vector3(624.9459f, 6179.337f, 61.97981f), Vector3(0, 0, 343)), owning_building_guid = 78, door_guid = 429) + LocalObject(1294, IFFLock.Constructor(Vector3(624.9459f, 6179.337f, 81.97981f), Vector3(0, 0, 343)), owning_building_guid = 78, door_guid = 430) + LocalObject(1295, IFFLock.Constructor(Vector3(634.0093f, 6163.681f, 61.97981f), Vector3(0, 0, 163)), owning_building_guid = 78, door_guid = 432) + LocalObject(1296, IFFLock.Constructor(Vector3(634.0093f, 6163.681f, 81.97981f), Vector3(0, 0, 163)), owning_building_guid = 78, door_guid = 433) + LocalObject(1625, Locker.Constructor(Vector3(631.0644f, 6179.142f, 50.51281f)), owning_building_guid = 78) + LocalObject(1626, Locker.Constructor(Vector3(632.343f, 6179.532f, 50.51281f)), owning_building_guid = 78) + LocalObject(1627, Locker.Constructor(Vector3(634.8801f, 6180.308f, 50.51281f)), owning_building_guid = 78) + LocalObject(1628, Locker.Constructor(Vector3(636.2208f, 6180.718f, 50.51281f)), owning_building_guid = 78) + LocalObject(1629, Locker.Constructor(Vector3(637.4257f, 6158.215f, 50.51281f)), owning_building_guid = 78) + LocalObject(1630, Locker.Constructor(Vector3(638.7043f, 6158.606f, 50.51281f)), owning_building_guid = 78) + LocalObject(1631, Locker.Constructor(Vector3(641.2748f, 6159.392f, 50.51281f)), owning_building_guid = 78) + LocalObject(1632, Locker.Constructor(Vector3(642.6155f, 6159.802f, 50.51281f)), owning_building_guid = 78) + LocalObject(2367, Terminal.Constructor(order_terminal), owning_building_guid = 78) + LocalObject(2368, Terminal.Constructor(order_terminal), owning_building_guid = 78) + LocalObject(2369, Terminal.Constructor(order_terminal), owning_building_guid = 78) + LocalObject(3241, SpawnTube.Constructor(respawn_tube_tower, Vector3(627.0243f, 6175.101f, 50.00082f), Vector3(0, 0, 343)), owning_building_guid = 78) + LocalObject(3242, SpawnTube.Constructor(respawn_tube_tower, Vector3(631.8221f, 6159.408f, 50.00082f), Vector3(0, 0, 343)), owning_building_guid = 78) + LocalObject(2166, FacilityTurret.Constructor(manned_turret, Vector3(609.5886f, 6152.143f, 79.46082f)), owning_building_guid = 78) + TurretToWeapon(2166, 5099) + LocalObject(2170, FacilityTurret.Constructor(manned_turret, Vector3(635.9423f, 6186.773f, 79.46082f)), owning_building_guid = 78) + TurretToWeapon(2170, 5100) + } + + Building61() + + def Building61(): Unit = { // Name: NE_Wele_Tower Type: tower_a GUID: 79, MapID: 61 + LocalBuilding(79, 61, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(638f, 7206f, 62.16609f)))) + LocalObject(3352, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 79) + LocalObject(435, Door.Constructor(Vector3(647.33f, 7216.998f, 63.68709f)), owning_building_guid = 79) + LocalObject(436, Door.Constructor(Vector3(647.33f, 7216.998f, 83.6861f)), owning_building_guid = 79) + LocalObject(438, Door.Constructor(Vector3(651.7402f, 7201.618f, 63.68709f)), owning_building_guid = 79) + LocalObject(439, Door.Constructor(Vector3(651.7402f, 7201.618f, 83.6861f)), owning_building_guid = 79) + LocalObject(3507, Door.Constructor(Vector3(647.2798f, 7214.075f, 53.50209f)), owning_building_guid = 79) + LocalObject(3508, Door.Constructor(Vector3(651.803f, 7198.3f, 53.50209f)), owning_building_guid = 79) + LocalObject(1297, IFFLock.Constructor(Vector3(645.1426f, 7217.214f, 63.62709f), Vector3(0, 0, 344)), owning_building_guid = 79, door_guid = 435) + LocalObject(1298, IFFLock.Constructor(Vector3(645.1426f, 7217.214f, 83.62709f), Vector3(0, 0, 344)), owning_building_guid = 79, door_guid = 436) + LocalObject(1301, IFFLock.Constructor(Vector3(653.9315f, 7201.402f, 63.62709f), Vector3(0, 0, 164)), owning_building_guid = 79, door_guid = 438) + LocalObject(1302, IFFLock.Constructor(Vector3(653.9315f, 7201.402f, 83.62709f), Vector3(0, 0, 164)), owning_building_guid = 79, door_guid = 439) + LocalObject(1638, Locker.Constructor(Vector3(651.2568f, 7216.912f, 52.16009f)), owning_building_guid = 79) + LocalObject(1639, Locker.Constructor(Vector3(652.5421f, 7217.28f, 52.16009f)), owning_building_guid = 79) + LocalObject(1640, Locker.Constructor(Vector3(655.0923f, 7218.012f, 52.16009f)), owning_building_guid = 79) + LocalObject(1641, Locker.Constructor(Vector3(656.44f, 7218.398f, 52.16009f)), owning_building_guid = 79) + LocalObject(1642, Locker.Constructor(Vector3(657.252f, 7195.877f, 52.16009f)), owning_building_guid = 79) + LocalObject(1643, Locker.Constructor(Vector3(658.5372f, 7196.246f, 52.16009f)), owning_building_guid = 79) + LocalObject(1644, Locker.Constructor(Vector3(661.121f, 7196.987f, 52.16009f)), owning_building_guid = 79) + LocalObject(1645, Locker.Constructor(Vector3(662.4687f, 7197.374f, 52.16009f)), owning_building_guid = 79) + LocalObject(2370, Terminal.Constructor(order_terminal), owning_building_guid = 79) + LocalObject(2371, Terminal.Constructor(order_terminal), owning_building_guid = 79) + LocalObject(2372, Terminal.Constructor(order_terminal), owning_building_guid = 79) + LocalObject(3243, SpawnTube.Constructor(respawn_tube_tower, Vector3(647.1469f, 7212.942f, 51.64809f), Vector3(0, 0, 344)), owning_building_guid = 79) + LocalObject(3244, SpawnTube.Constructor(respawn_tube_tower, Vector3(651.67f, 7197.168f, 51.64809f), Vector3(0, 0, 344)), owning_building_guid = 79) + LocalObject(2169, FacilityTurret.Constructor(manned_turret, Vector3(629.3132f, 7190.292f, 81.10809f)), owning_building_guid = 79) + TurretToWeapon(2169, 5101) + LocalObject(2173, FacilityTurret.Constructor(manned_turret, Vector3(656.2672f, 7224.457f, 81.10809f)), owning_building_guid = 79) + TurretToWeapon(2173, 5102) + } + + Building62() + + def Building62(): Unit = { // Name: S_Nzame_Tower Type: tower_a GUID: 80, MapID: 62 + LocalBuilding(80, 62, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1432f, 2500f, 42.88556f)))) + LocalObject(3356, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 80) + LocalObject(482, Door.Constructor(Vector3(1439.279f, 2487.549f, 44.40656f)), owning_building_guid = 80) + LocalObject(483, Door.Constructor(Vector3(1439.279f, 2487.549f, 64.40556f)), owning_building_guid = 80) + LocalObject(484, Door.Constructor(Vector3(1446.292f, 2501.93f, 44.40656f)), owning_building_guid = 80) + LocalObject(485, Door.Constructor(Vector3(1446.292f, 2501.93f, 64.40556f)), owning_building_guid = 80) + LocalObject(3521, Door.Constructor(Vector3(1437.106f, 2485.042f, 34.22156f)), owning_building_guid = 80) + LocalObject(3522, Door.Constructor(Vector3(1444.299f, 2499.791f, 34.22156f)), owning_building_guid = 80) + LocalObject(1338, IFFLock.Constructor(Vector3(1440.763f, 2485.923f, 44.34656f), Vector3(0, 0, 206)), owning_building_guid = 80, door_guid = 482) + LocalObject(1339, IFFLock.Constructor(Vector3(1440.763f, 2485.923f, 64.34656f), Vector3(0, 0, 206)), owning_building_guid = 80, door_guid = 483) + LocalObject(1340, IFFLock.Constructor(Vector3(1444.812f, 2503.554f, 44.34656f), Vector3(0, 0, 26)), owning_building_guid = 80, door_guid = 484) + LocalObject(1341, IFFLock.Constructor(Vector3(1444.812f, 2503.554f, 64.34656f), Vector3(0, 0, 26)), owning_building_guid = 80, door_guid = 485) + LocalObject(1694, Locker.Constructor(Vector3(1439.534f, 2479.595f, 32.87956f)), owning_building_guid = 80) + LocalObject(1695, Locker.Constructor(Vector3(1440.735f, 2479.009f, 32.87956f)), owning_building_guid = 80) + LocalObject(1696, Locker.Constructor(Vector3(1443.151f, 2477.831f, 32.87956f)), owning_building_guid = 80) + LocalObject(1697, Locker.Constructor(Vector3(1444.411f, 2477.216f, 32.87956f)), owning_building_guid = 80) + LocalObject(1698, Locker.Constructor(Vector3(1449.153f, 2499.239f, 32.87956f)), owning_building_guid = 80) + LocalObject(1699, Locker.Constructor(Vector3(1450.355f, 2498.652f, 32.87956f)), owning_building_guid = 80) + LocalObject(1700, Locker.Constructor(Vector3(1452.739f, 2497.489f, 32.87956f)), owning_building_guid = 80) + LocalObject(1701, Locker.Constructor(Vector3(1454f, 2496.875f, 32.87956f)), owning_building_guid = 80) + LocalObject(2395, Terminal.Constructor(order_terminal), owning_building_guid = 80) + LocalObject(2396, Terminal.Constructor(order_terminal), owning_building_guid = 80) + LocalObject(2397, Terminal.Constructor(order_terminal), owning_building_guid = 80) + LocalObject(3257, SpawnTube.Constructor(respawn_tube_tower, Vector3(1436.249f, 2484.289f, 32.36756f), Vector3(0, 0, 26)), owning_building_guid = 80) + LocalObject(3258, SpawnTube.Constructor(respawn_tube_tower, Vector3(1443.443f, 2499.039f, 32.36756f), Vector3(0, 0, 26)), owning_building_guid = 80) + LocalObject(2189, FacilityTurret.Constructor(manned_turret, Vector3(1415.034f, 2494.139f, 61.82756f)), owning_building_guid = 80) + TurretToWeapon(2189, 5103) + LocalObject(2192, FacilityTurret.Constructor(manned_turret, Vector3(1457.925f, 2501.493f, 61.82756f)), owning_building_guid = 80) + TurretToWeapon(2192, 5104) + } + + Building27() + + def Building27(): Unit = { // Name: NE_Searhus_Warpgate_Tower Type: tower_a GUID: 81, MapID: 27 + LocalBuilding(81, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1534f, 1914f, 40.9772f)))) + LocalObject(3357, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 81) + LocalObject(491, Door.Constructor(Vector3(1544.428f, 1904.038f, 42.4982f)), owning_building_guid = 81) + LocalObject(492, Door.Constructor(Vector3(1544.428f, 1904.038f, 62.4972f)), owning_building_guid = 81) + LocalObject(494, Door.Constructor(Vector3(1547.207f, 1919.795f, 42.4982f)), owning_building_guid = 81) + LocalObject(495, Door.Constructor(Vector3(1547.207f, 1919.795f, 62.4972f)), owning_building_guid = 81) + LocalObject(3523, Door.Constructor(Vector3(1543.031f, 1901.029f, 32.3132f)), owning_building_guid = 81) + LocalObject(3524, Door.Constructor(Vector3(1545.88f, 1917.189f, 32.3132f)), owning_building_guid = 81) + LocalObject(1344, IFFLock.Constructor(Vector3(1545.336f, 1920.948f, 42.4382f), Vector3(0, 0, 10)), owning_building_guid = 81, door_guid = 494) + LocalObject(1345, IFFLock.Constructor(Vector3(1545.336f, 1920.948f, 62.4382f), Vector3(0, 0, 10)), owning_building_guid = 81, door_guid = 495) + LocalObject(1346, IFFLock.Constructor(Vector3(1546.304f, 1902.884f, 42.4382f), Vector3(0, 0, 190)), owning_building_guid = 81, door_guid = 491) + LocalObject(1347, IFFLock.Constructor(Vector3(1546.304f, 1902.884f, 62.4382f), Vector3(0, 0, 190)), owning_building_guid = 81, door_guid = 492) + LocalObject(1702, Locker.Constructor(Vector3(1546.866f, 1896.462f, 30.9712f)), owning_building_guid = 81) + LocalObject(1703, Locker.Constructor(Vector3(1548.183f, 1896.23f, 30.9712f)), owning_building_guid = 81) + LocalObject(1704, Locker.Constructor(Vector3(1550.699f, 1917.996f, 30.9712f)), owning_building_guid = 81) + LocalObject(1705, Locker.Constructor(Vector3(1550.83f, 1895.763f, 30.9712f)), owning_building_guid = 81) + LocalObject(1706, Locker.Constructor(Vector3(1552.015f, 1917.764f, 30.9712f)), owning_building_guid = 81) + LocalObject(1707, Locker.Constructor(Vector3(1552.211f, 1895.52f, 30.9712f)), owning_building_guid = 81) + LocalObject(1710, Locker.Constructor(Vector3(1554.628f, 1917.303f, 30.9712f)), owning_building_guid = 81) + LocalObject(1713, Locker.Constructor(Vector3(1556.009f, 1917.06f, 30.9712f)), owning_building_guid = 81) + LocalObject(2399, Terminal.Constructor(order_terminal), owning_building_guid = 81) + LocalObject(2400, Terminal.Constructor(order_terminal), owning_building_guid = 81) + LocalObject(2402, Terminal.Constructor(order_terminal), owning_building_guid = 81) + LocalObject(3259, SpawnTube.Constructor(respawn_tube_tower, Vector3(1542.415f, 1900.069f, 30.4592f), Vector3(0, 0, 10)), owning_building_guid = 81) + LocalObject(3260, SpawnTube.Constructor(respawn_tube_tower, Vector3(1545.264f, 1916.23f, 30.4592f), Vector3(0, 0, 10)), owning_building_guid = 81) + LocalObject(2194, FacilityTurret.Constructor(manned_turret, Vector3(1519.306f, 1903.69f, 59.9192f)), owning_building_guid = 81) + TurretToWeapon(2194, 5105) + LocalObject(2195, FacilityTurret.Constructor(manned_turret, Vector3(1558.51f, 1922.581f, 59.9192f)), owning_building_guid = 81) + TurretToWeapon(2195, 5106) + } + + Building26() + + def Building26(): Unit = { // Name: NE_Nzame_Tower Type: tower_a GUID: 82, MapID: 26 + LocalBuilding(82, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1950f, 3610f, 55.32143f)))) + LocalObject(3358, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 82) + LocalObject(509, Door.Constructor(Vector3(1959.137f, 3621.159f, 56.84243f)), owning_building_guid = 82) + LocalObject(510, Door.Constructor(Vector3(1959.137f, 3621.159f, 76.84143f)), owning_building_guid = 82) + LocalObject(511, Door.Constructor(Vector3(1963.815f, 3605.858f, 56.84243f)), owning_building_guid = 82) + LocalObject(512, Door.Constructor(Vector3(1963.815f, 3605.858f, 76.84143f)), owning_building_guid = 82) + LocalObject(3528, Door.Constructor(Vector3(1959.137f, 3618.235f, 46.65743f)), owning_building_guid = 82) + LocalObject(3529, Door.Constructor(Vector3(1963.935f, 3602.542f, 46.65743f)), owning_building_guid = 82) + LocalObject(1357, IFFLock.Constructor(Vector3(1956.946f, 3621.337f, 56.78243f), Vector3(0, 0, 343)), owning_building_guid = 82, door_guid = 509) + LocalObject(1358, IFFLock.Constructor(Vector3(1956.946f, 3621.337f, 76.78243f), Vector3(0, 0, 343)), owning_building_guid = 82, door_guid = 510) + LocalObject(1359, IFFLock.Constructor(Vector3(1966.009f, 3605.681f, 56.78243f), Vector3(0, 0, 163)), owning_building_guid = 82, door_guid = 511) + LocalObject(1360, IFFLock.Constructor(Vector3(1966.009f, 3605.681f, 76.78243f), Vector3(0, 0, 163)), owning_building_guid = 82, door_guid = 512) + LocalObject(1722, Locker.Constructor(Vector3(1963.064f, 3621.142f, 45.31543f)), owning_building_guid = 82) + LocalObject(1723, Locker.Constructor(Vector3(1964.343f, 3621.532f, 45.31543f)), owning_building_guid = 82) + LocalObject(1724, Locker.Constructor(Vector3(1966.88f, 3622.308f, 45.31543f)), owning_building_guid = 82) + LocalObject(1725, Locker.Constructor(Vector3(1968.221f, 3622.718f, 45.31543f)), owning_building_guid = 82) + LocalObject(1726, Locker.Constructor(Vector3(1969.426f, 3600.215f, 45.31543f)), owning_building_guid = 82) + LocalObject(1727, Locker.Constructor(Vector3(1970.704f, 3600.606f, 45.31543f)), owning_building_guid = 82) + LocalObject(1728, Locker.Constructor(Vector3(1973.275f, 3601.392f, 45.31543f)), owning_building_guid = 82) + LocalObject(1729, Locker.Constructor(Vector3(1974.616f, 3601.802f, 45.31543f)), owning_building_guid = 82) + LocalObject(2407, Terminal.Constructor(order_terminal), owning_building_guid = 82) + LocalObject(2408, Terminal.Constructor(order_terminal), owning_building_guid = 82) + LocalObject(2409, Terminal.Constructor(order_terminal), owning_building_guid = 82) + LocalObject(3264, SpawnTube.Constructor(respawn_tube_tower, Vector3(1959.024f, 3617.101f, 44.80343f), Vector3(0, 0, 343)), owning_building_guid = 82) + LocalObject(3265, SpawnTube.Constructor(respawn_tube_tower, Vector3(1963.822f, 3601.408f, 44.80343f), Vector3(0, 0, 343)), owning_building_guid = 82) + LocalObject(2200, FacilityTurret.Constructor(manned_turret, Vector3(1941.589f, 3594.143f, 74.26343f)), owning_building_guid = 82) + TurretToWeapon(2200, 5107) + LocalObject(2201, FacilityTurret.Constructor(manned_turret, Vector3(1967.942f, 3628.773f, 74.26343f)), owning_building_guid = 82) + TurretToWeapon(2201, 5108) + } + + Building36() + + def Building36(): Unit = { // Name: SE_NCSanc_Warpgate_Tower Type: tower_a GUID: 83, MapID: 36 + LocalBuilding(83, 36, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2838f, 6204f, 67.4752f)))) + LocalObject(3361, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 83) + LocalObject(538, Door.Constructor(Vector3(2848.77f, 6213.592f, 68.99621f)), owning_building_guid = 83) + LocalObject(539, Door.Constructor(Vector3(2848.77f, 6213.592f, 88.99521f)), owning_building_guid = 83) + LocalObject(540, Door.Constructor(Vector3(2850.997f, 6197.748f, 68.99621f)), owning_building_guid = 83) + LocalObject(541, Door.Constructor(Vector3(2850.997f, 6197.748f, 88.99521f)), owning_building_guid = 83) + LocalObject(3537, Door.Constructor(Vector3(2848.313f, 6210.705f, 58.8112f)), owning_building_guid = 83) + LocalObject(3538, Door.Constructor(Vector3(2850.597f, 6194.454f, 58.8112f)), owning_building_guid = 83) + LocalObject(1379, IFFLock.Constructor(Vector3(2846.634f, 6214.111f, 68.9362f), Vector3(0, 0, 352)), owning_building_guid = 83, door_guid = 538) + LocalObject(1380, IFFLock.Constructor(Vector3(2846.634f, 6214.111f, 88.9362f), Vector3(0, 0, 352)), owning_building_guid = 83, door_guid = 539) + LocalObject(1381, IFFLock.Constructor(Vector3(2853.136f, 6197.229f, 68.9362f), Vector3(0, 0, 172)), owning_building_guid = 83, door_guid = 540) + LocalObject(1382, IFFLock.Constructor(Vector3(2853.136f, 6197.229f, 88.9362f), Vector3(0, 0, 172)), owning_building_guid = 83, door_guid = 541) + LocalObject(1758, Locker.Constructor(Vector3(2852.646f, 6212.96f, 57.4692f)), owning_building_guid = 83) + LocalObject(1759, Locker.Constructor(Vector3(2853.97f, 6213.146f, 57.4692f)), owning_building_guid = 83) + LocalObject(1760, Locker.Constructor(Vector3(2855.656f, 6191.296f, 57.4692f)), owning_building_guid = 83) + LocalObject(1761, Locker.Constructor(Vector3(2856.598f, 6213.516f, 57.4692f)), owning_building_guid = 83) + LocalObject(1762, Locker.Constructor(Vector3(2856.98f, 6191.482f, 57.4692f)), owning_building_guid = 83) + LocalObject(1763, Locker.Constructor(Vector3(2857.986f, 6213.711f, 57.4692f)), owning_building_guid = 83) + LocalObject(1764, Locker.Constructor(Vector3(2859.642f, 6191.857f, 57.4692f)), owning_building_guid = 83) + LocalObject(1765, Locker.Constructor(Vector3(2861.03f, 6192.052f, 57.4692f)), owning_building_guid = 83) + LocalObject(2420, Terminal.Constructor(order_terminal), owning_building_guid = 83) + LocalObject(2421, Terminal.Constructor(order_terminal), owning_building_guid = 83) + LocalObject(2422, Terminal.Constructor(order_terminal), owning_building_guid = 83) + LocalObject(3273, SpawnTube.Constructor(respawn_tube_tower, Vector3(2848.024f, 6209.602f, 56.95721f), Vector3(0, 0, 352)), owning_building_guid = 83) + LocalObject(3274, SpawnTube.Constructor(respawn_tube_tower, Vector3(2850.308f, 6193.351f, 56.95721f), Vector3(0, 0, 352)), owning_building_guid = 83) + LocalObject(2209, FacilityTurret.Constructor(manned_turret, Vector3(2827.212f, 6189.654f, 86.41721f)), owning_building_guid = 83) + TurretToWeapon(2209, 5109) + LocalObject(2211, FacilityTurret.Constructor(manned_turret, Vector3(2858.658f, 6219.735f, 86.41721f)), owning_building_guid = 83) + TurretToWeapon(2211, 5110) + } + + Building64() + + def Building64(): Unit = { // Name: N_Tore_Tower Type: tower_a GUID: 84, MapID: 64 + LocalBuilding(84, 64, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3008f, 2532f, 53.84287f)))) + LocalObject(3362, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 84) + LocalObject(556, Door.Constructor(Vector3(3020f, 2524f, 55.36387f)), owning_building_guid = 84) + LocalObject(557, Door.Constructor(Vector3(3020f, 2524f, 75.36287f)), owning_building_guid = 84) + LocalObject(558, Door.Constructor(Vector3(3020f, 2540f, 55.36387f)), owning_building_guid = 84) + LocalObject(559, Door.Constructor(Vector3(3020f, 2540f, 75.36287f)), owning_building_guid = 84) + LocalObject(3542, Door.Constructor(Vector3(3019.146f, 2520.794f, 45.17887f)), owning_building_guid = 84) + LocalObject(3543, Door.Constructor(Vector3(3019.146f, 2537.204f, 45.17887f)), owning_building_guid = 84) + LocalObject(1394, IFFLock.Constructor(Vector3(3017.957f, 2540.811f, 55.30387f), Vector3(0, 0, 0)), owning_building_guid = 84, door_guid = 558) + LocalObject(1395, IFFLock.Constructor(Vector3(3017.957f, 2540.811f, 75.30387f), Vector3(0, 0, 0)), owning_building_guid = 84, door_guid = 559) + LocalObject(1396, IFFLock.Constructor(Vector3(3022.047f, 2523.189f, 55.30387f), Vector3(0, 0, 180)), owning_building_guid = 84, door_guid = 556) + LocalObject(1397, IFFLock.Constructor(Vector3(3022.047f, 2523.189f, 75.30387f), Vector3(0, 0, 180)), owning_building_guid = 84, door_guid = 557) + LocalObject(1774, Locker.Constructor(Vector3(3023.716f, 2516.963f, 43.83687f)), owning_building_guid = 84) + LocalObject(1775, Locker.Constructor(Vector3(3023.751f, 2538.835f, 43.83687f)), owning_building_guid = 84) + LocalObject(1777, Locker.Constructor(Vector3(3025.053f, 2516.963f, 43.83687f)), owning_building_guid = 84) + LocalObject(1778, Locker.Constructor(Vector3(3025.088f, 2538.835f, 43.83687f)), owning_building_guid = 84) + LocalObject(1781, Locker.Constructor(Vector3(3027.741f, 2516.963f, 43.83687f)), owning_building_guid = 84) + LocalObject(1782, Locker.Constructor(Vector3(3027.741f, 2538.835f, 43.83687f)), owning_building_guid = 84) + LocalObject(1784, Locker.Constructor(Vector3(3029.143f, 2516.963f, 43.83687f)), owning_building_guid = 84) + LocalObject(1785, Locker.Constructor(Vector3(3029.143f, 2538.835f, 43.83687f)), owning_building_guid = 84) + LocalObject(2430, Terminal.Constructor(order_terminal), owning_building_guid = 84) + LocalObject(2431, Terminal.Constructor(order_terminal), owning_building_guid = 84) + LocalObject(2432, Terminal.Constructor(order_terminal), owning_building_guid = 84) + LocalObject(3278, SpawnTube.Constructor(respawn_tube_tower, Vector3(3018.706f, 2519.742f, 43.32487f), Vector3(0, 0, 0)), owning_building_guid = 84) + LocalObject(3279, SpawnTube.Constructor(respawn_tube_tower, Vector3(3018.706f, 2536.152f, 43.32487f), Vector3(0, 0, 0)), owning_building_guid = 84) + LocalObject(2216, FacilityTurret.Constructor(manned_turret, Vector3(2995.32f, 2519.295f, 72.78487f)), owning_building_guid = 84) + TurretToWeapon(2216, 5111) + LocalObject(2217, FacilityTurret.Constructor(manned_turret, Vector3(3030.647f, 2544.707f, 72.78487f)), owning_building_guid = 84) + TurretToWeapon(2217, 5112) + } + + Building35() + + def Building35(): Unit = { // Name: SW_Honsi_Tower Type: tower_a GUID: 85, MapID: 35 + LocalBuilding(85, 35, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3430f, 4030f, 69.08597f)))) + LocalObject(3363, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 85) + LocalObject(560, Door.Constructor(Vector3(3429.575f, 4015.584f, 70.60697f)), owning_building_guid = 85) + LocalObject(561, Door.Constructor(Vector3(3429.575f, 4015.584f, 90.60597f)), owning_building_guid = 85) + LocalObject(562, Door.Constructor(Vector3(3443.143f, 4024.063f, 70.60697f)), owning_building_guid = 85) + LocalObject(563, Door.Constructor(Vector3(3443.143f, 4024.063f, 90.60597f)), owning_building_guid = 85) + LocalObject(3544, Door.Constructor(Vector3(3426.403f, 4014.609f, 60.42197f)), owning_building_guid = 85) + LocalObject(3545, Door.Constructor(Vector3(3440.32f, 4023.305f, 60.42197f)), owning_building_guid = 85) + LocalObject(1398, IFFLock.Constructor(Vector3(3429.972f, 4013.418f, 70.54697f), Vector3(0, 0, 238)), owning_building_guid = 85, door_guid = 560) + LocalObject(1399, IFFLock.Constructor(Vector3(3429.972f, 4013.418f, 90.54697f), Vector3(0, 0, 238)), owning_building_guid = 85, door_guid = 561) + LocalObject(1400, IFFLock.Constructor(Vector3(3442.749f, 4026.225f, 70.54697f), Vector3(0, 0, 58)), owning_building_guid = 85, door_guid = 562) + LocalObject(1401, IFFLock.Constructor(Vector3(3442.749f, 4026.225f, 90.54697f), Vector3(0, 0, 58)), owning_building_guid = 85, door_guid = 563) + LocalObject(1786, Locker.Constructor(Vector3(3425.576f, 4008.704f, 59.07997f)), owning_building_guid = 85) + LocalObject(1787, Locker.Constructor(Vector3(3426.285f, 4007.57f, 59.07997f)), owning_building_guid = 85) + LocalObject(1788, Locker.Constructor(Vector3(3427.709f, 4005.29f, 59.07997f)), owning_building_guid = 85) + LocalObject(1789, Locker.Constructor(Vector3(3428.452f, 4004.101f, 59.07997f)), owning_building_guid = 85) + LocalObject(1790, Locker.Constructor(Vector3(3444.143f, 4020.264f, 59.07997f)), owning_building_guid = 85) + LocalObject(1791, Locker.Constructor(Vector3(3444.852f, 4019.131f, 59.07997f)), owning_building_guid = 85) + LocalObject(1792, Locker.Constructor(Vector3(3446.258f, 4016.881f, 59.07997f)), owning_building_guid = 85) + LocalObject(1793, Locker.Constructor(Vector3(3447f, 4015.692f, 59.07997f)), owning_building_guid = 85) + LocalObject(2433, Terminal.Constructor(order_terminal), owning_building_guid = 85) + LocalObject(2434, Terminal.Constructor(order_terminal), owning_building_guid = 85) + LocalObject(2435, Terminal.Constructor(order_terminal), owning_building_guid = 85) + LocalObject(3280, SpawnTube.Constructor(respawn_tube_tower, Vector3(3425.278f, 4014.425f, 58.56797f), Vector3(0, 0, 58)), owning_building_guid = 85) + LocalObject(3281, SpawnTube.Constructor(respawn_tube_tower, Vector3(3439.194f, 4023.121f, 58.56797f), Vector3(0, 0, 58)), owning_building_guid = 85) + LocalObject(2220, FacilityTurret.Constructor(manned_turret, Vector3(3412.506f, 4034.021f, 88.02797f)), owning_building_guid = 85) + TurretToWeapon(2220, 5113) + LocalObject(2221, FacilityTurret.Constructor(manned_turret, Vector3(3452.777f, 4017.528f, 88.02797f)), owning_building_guid = 85) + TurretToWeapon(2221, 5114) + } + + Building67() + + def Building67(): Unit = { // Name: S_Chuku_Tower Type: tower_a GUID: 86, MapID: 67 + LocalBuilding(86, 67, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4008f, 5982f, 61.10294f)))) + LocalObject(3368, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 86) + LocalObject(594, Door.Constructor(Vector3(4020f, 5974f, 62.62394f)), owning_building_guid = 86) + LocalObject(595, Door.Constructor(Vector3(4020f, 5974f, 82.62294f)), owning_building_guid = 86) + LocalObject(596, Door.Constructor(Vector3(4020f, 5990f, 62.62394f)), owning_building_guid = 86) + LocalObject(597, Door.Constructor(Vector3(4020f, 5990f, 82.62294f)), owning_building_guid = 86) + LocalObject(3557, Door.Constructor(Vector3(4019.146f, 5970.794f, 52.43894f)), owning_building_guid = 86) + LocalObject(3558, Door.Constructor(Vector3(4019.146f, 5987.204f, 52.43894f)), owning_building_guid = 86) + LocalObject(1428, IFFLock.Constructor(Vector3(4017.957f, 5990.811f, 62.56394f), Vector3(0, 0, 0)), owning_building_guid = 86, door_guid = 596) + LocalObject(1429, IFFLock.Constructor(Vector3(4017.957f, 5990.811f, 82.56394f), Vector3(0, 0, 0)), owning_building_guid = 86, door_guid = 597) + LocalObject(1431, IFFLock.Constructor(Vector3(4022.047f, 5973.189f, 62.56394f), Vector3(0, 0, 180)), owning_building_guid = 86, door_guid = 594) + LocalObject(1432, IFFLock.Constructor(Vector3(4022.047f, 5973.189f, 82.56394f), Vector3(0, 0, 180)), owning_building_guid = 86, door_guid = 595) + LocalObject(1835, Locker.Constructor(Vector3(4023.716f, 5966.963f, 51.09694f)), owning_building_guid = 86) + LocalObject(1836, Locker.Constructor(Vector3(4023.751f, 5988.835f, 51.09694f)), owning_building_guid = 86) + LocalObject(1837, Locker.Constructor(Vector3(4025.053f, 5966.963f, 51.09694f)), owning_building_guid = 86) + LocalObject(1838, Locker.Constructor(Vector3(4025.088f, 5988.835f, 51.09694f)), owning_building_guid = 86) + LocalObject(1839, Locker.Constructor(Vector3(4027.741f, 5966.963f, 51.09694f)), owning_building_guid = 86) + LocalObject(1840, Locker.Constructor(Vector3(4027.741f, 5988.835f, 51.09694f)), owning_building_guid = 86) + LocalObject(1843, Locker.Constructor(Vector3(4029.143f, 5966.963f, 51.09694f)), owning_building_guid = 86) + LocalObject(1844, Locker.Constructor(Vector3(4029.143f, 5988.835f, 51.09694f)), owning_building_guid = 86) + LocalObject(2452, Terminal.Constructor(order_terminal), owning_building_guid = 86) + LocalObject(2453, Terminal.Constructor(order_terminal), owning_building_guid = 86) + LocalObject(2454, Terminal.Constructor(order_terminal), owning_building_guid = 86) + LocalObject(3293, SpawnTube.Constructor(respawn_tube_tower, Vector3(4018.706f, 5969.742f, 50.58494f), Vector3(0, 0, 0)), owning_building_guid = 86) + LocalObject(3294, SpawnTube.Constructor(respawn_tube_tower, Vector3(4018.706f, 5986.152f, 50.58494f), Vector3(0, 0, 0)), owning_building_guid = 86) + LocalObject(2227, FacilityTurret.Constructor(manned_turret, Vector3(3995.32f, 5969.295f, 80.04494f)), owning_building_guid = 86) + TurretToWeapon(2227, 5115) + LocalObject(2230, FacilityTurret.Constructor(manned_turret, Vector3(4030.647f, 5994.707f, 80.04494f)), owning_building_guid = 86) + TurretToWeapon(2230, 5116) + } + + Building33() + + def Building33(): Unit = { // Name: N_Gunuku_Tower Type: tower_a GUID: 87, MapID: 33 + LocalBuilding(87, 33, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4956f, 4786f, 44.49965f)))) + LocalObject(3370, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 87) + LocalObject(631, Door.Constructor(Vector3(4967.257f, 4776.984f, 46.02065f)), owning_building_guid = 87) + LocalObject(632, Door.Constructor(Vector3(4967.257f, 4776.984f, 66.01965f)), owning_building_guid = 87) + LocalObject(633, Door.Constructor(Vector3(4968.651f, 4792.924f, 46.02065f)), owning_building_guid = 87) + LocalObject(634, Door.Constructor(Vector3(4968.651f, 4792.924f, 66.01965f)), owning_building_guid = 87) + LocalObject(3564, Door.Constructor(Vector3(4966.127f, 4773.865f, 35.83565f)), owning_building_guid = 87) + LocalObject(3565, Door.Constructor(Vector3(4967.557f, 4790.213f, 35.83565f)), owning_building_guid = 87) + LocalObject(1452, IFFLock.Constructor(Vector3(4966.687f, 4793.91f, 45.96065f), Vector3(0, 0, 5)), owning_building_guid = 87, door_guid = 633) + LocalObject(1453, IFFLock.Constructor(Vector3(4966.687f, 4793.91f, 65.96065f), Vector3(0, 0, 5)), owning_building_guid = 87, door_guid = 634) + LocalObject(1454, IFFLock.Constructor(Vector3(4969.226f, 4775.998f, 45.96065f), Vector3(0, 0, 185)), owning_building_guid = 87, door_guid = 631) + LocalObject(1455, IFFLock.Constructor(Vector3(4969.226f, 4775.998f, 65.96065f), Vector3(0, 0, 185)), owning_building_guid = 87, door_guid = 632) + LocalObject(1884, Locker.Constructor(Vector3(4970.346f, 4769.65f, 34.49365f)), owning_building_guid = 87) + LocalObject(1885, Locker.Constructor(Vector3(4971.678f, 4769.534f, 34.49365f)), owning_building_guid = 87) + LocalObject(1886, Locker.Constructor(Vector3(4972.287f, 4791.436f, 34.49365f)), owning_building_guid = 87) + LocalObject(1887, Locker.Constructor(Vector3(4973.619f, 4791.32f, 34.49365f)), owning_building_guid = 87) + LocalObject(1888, Locker.Constructor(Vector3(4974.355f, 4769.3f, 34.49365f)), owning_building_guid = 87) + LocalObject(1889, Locker.Constructor(Vector3(4975.752f, 4769.177f, 34.49365f)), owning_building_guid = 87) + LocalObject(1890, Locker.Constructor(Vector3(4976.262f, 4791.088f, 34.49365f)), owning_building_guid = 87) + LocalObject(1891, Locker.Constructor(Vector3(4977.658f, 4790.966f, 34.49365f)), owning_building_guid = 87) + LocalObject(2467, Terminal.Constructor(order_terminal), owning_building_guid = 87) + LocalObject(2468, Terminal.Constructor(order_terminal), owning_building_guid = 87) + LocalObject(2469, Terminal.Constructor(order_terminal), owning_building_guid = 87) + LocalObject(3300, SpawnTube.Constructor(respawn_tube_tower, Vector3(4965.597f, 4772.855f, 33.98165f), Vector3(0, 0, 5)), owning_building_guid = 87) + LocalObject(3301, SpawnTube.Constructor(respawn_tube_tower, Vector3(4967.027f, 4789.203f, 33.98165f), Vector3(0, 0, 5)), owning_building_guid = 87) + LocalObject(2241, FacilityTurret.Constructor(manned_turret, Vector3(4942.261f, 4774.448f, 63.44165f)), owning_building_guid = 87) + TurretToWeapon(2241, 5117) + LocalObject(2244, FacilityTurret.Constructor(manned_turret, Vector3(4979.668f, 4796.685f, 63.44165f)), owning_building_guid = 87) + TurretToWeapon(2244, 5118) + } + + Building38() + + def Building38(): Unit = { // Name: W_Ekera_Tower Type: tower_a GUID: 88, MapID: 38 + LocalBuilding(88, 38, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5432f, 6740f, 70.09491f)))) + LocalObject(3374, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 88) + LocalObject(689, Door.Constructor(Vector3(5444f, 6732f, 71.61591f)), owning_building_guid = 88) + LocalObject(690, Door.Constructor(Vector3(5444f, 6732f, 91.61491f)), owning_building_guid = 88) + LocalObject(691, Door.Constructor(Vector3(5444f, 6748f, 71.61591f)), owning_building_guid = 88) + LocalObject(692, Door.Constructor(Vector3(5444f, 6748f, 91.61491f)), owning_building_guid = 88) + LocalObject(3581, Door.Constructor(Vector3(5443.146f, 6728.794f, 61.43091f)), owning_building_guid = 88) + LocalObject(3582, Door.Constructor(Vector3(5443.146f, 6745.204f, 61.43091f)), owning_building_guid = 88) + LocalObject(1498, IFFLock.Constructor(Vector3(5441.957f, 6748.811f, 71.55591f), Vector3(0, 0, 0)), owning_building_guid = 88, door_guid = 691) + LocalObject(1499, IFFLock.Constructor(Vector3(5441.957f, 6748.811f, 91.55591f), Vector3(0, 0, 0)), owning_building_guid = 88, door_guid = 692) + LocalObject(1500, IFFLock.Constructor(Vector3(5446.047f, 6731.189f, 71.55591f), Vector3(0, 0, 180)), owning_building_guid = 88, door_guid = 689) + LocalObject(1501, IFFLock.Constructor(Vector3(5446.047f, 6731.189f, 91.55591f), Vector3(0, 0, 180)), owning_building_guid = 88, door_guid = 690) + LocalObject(1961, Locker.Constructor(Vector3(5447.716f, 6724.963f, 60.08891f)), owning_building_guid = 88) + LocalObject(1962, Locker.Constructor(Vector3(5447.751f, 6746.835f, 60.08891f)), owning_building_guid = 88) + LocalObject(1963, Locker.Constructor(Vector3(5449.053f, 6724.963f, 60.08891f)), owning_building_guid = 88) + LocalObject(1964, Locker.Constructor(Vector3(5449.088f, 6746.835f, 60.08891f)), owning_building_guid = 88) + LocalObject(1965, Locker.Constructor(Vector3(5451.741f, 6724.963f, 60.08891f)), owning_building_guid = 88) + LocalObject(1966, Locker.Constructor(Vector3(5451.741f, 6746.835f, 60.08891f)), owning_building_guid = 88) + LocalObject(1967, Locker.Constructor(Vector3(5453.143f, 6724.963f, 60.08891f)), owning_building_guid = 88) + LocalObject(1968, Locker.Constructor(Vector3(5453.143f, 6746.835f, 60.08891f)), owning_building_guid = 88) + LocalObject(2490, Terminal.Constructor(order_terminal), owning_building_guid = 88) + LocalObject(2491, Terminal.Constructor(order_terminal), owning_building_guid = 88) + LocalObject(2492, Terminal.Constructor(order_terminal), owning_building_guid = 88) + LocalObject(3317, SpawnTube.Constructor(respawn_tube_tower, Vector3(5442.706f, 6727.742f, 59.57691f), Vector3(0, 0, 0)), owning_building_guid = 88) + LocalObject(3318, SpawnTube.Constructor(respawn_tube_tower, Vector3(5442.706f, 6744.152f, 59.57691f), Vector3(0, 0, 0)), owning_building_guid = 88) + LocalObject(2261, FacilityTurret.Constructor(manned_turret, Vector3(5419.32f, 6727.295f, 89.03691f)), owning_building_guid = 88) + TurretToWeapon(2261, 5119) + LocalObject(2262, FacilityTurret.Constructor(manned_turret, Vector3(5454.647f, 6752.707f, 89.03691f)), owning_building_guid = 88) + TurretToWeapon(2262, 5120) + } + + Building31() + + def Building31(): Unit = { // Name: NW_TRSanc_Warpgate_Tower Type: tower_a GUID: 89, MapID: 31 + LocalBuilding(89, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5580f, 2080f, 59.54527f)))) + LocalObject(3375, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 89) + LocalObject(697, Door.Constructor(Vector3(5592f, 2072f, 61.06627f)), owning_building_guid = 89) + LocalObject(698, Door.Constructor(Vector3(5592f, 2072f, 81.06528f)), owning_building_guid = 89) + LocalObject(699, Door.Constructor(Vector3(5592f, 2088f, 61.06627f)), owning_building_guid = 89) + LocalObject(700, Door.Constructor(Vector3(5592f, 2088f, 81.06528f)), owning_building_guid = 89) + LocalObject(3583, Door.Constructor(Vector3(5591.146f, 2068.794f, 50.88127f)), owning_building_guid = 89) + LocalObject(3584, Door.Constructor(Vector3(5591.146f, 2085.204f, 50.88127f)), owning_building_guid = 89) + LocalObject(1502, IFFLock.Constructor(Vector3(5589.957f, 2088.811f, 61.00627f), Vector3(0, 0, 0)), owning_building_guid = 89, door_guid = 699) + LocalObject(1503, IFFLock.Constructor(Vector3(5589.957f, 2088.811f, 81.00627f), Vector3(0, 0, 0)), owning_building_guid = 89, door_guid = 700) + LocalObject(1504, IFFLock.Constructor(Vector3(5594.047f, 2071.189f, 61.00627f), Vector3(0, 0, 180)), owning_building_guid = 89, door_guid = 697) + LocalObject(1505, IFFLock.Constructor(Vector3(5594.047f, 2071.189f, 81.00627f), Vector3(0, 0, 180)), owning_building_guid = 89, door_guid = 698) + LocalObject(1969, Locker.Constructor(Vector3(5595.716f, 2064.963f, 49.53927f)), owning_building_guid = 89) + LocalObject(1970, Locker.Constructor(Vector3(5595.751f, 2086.835f, 49.53927f)), owning_building_guid = 89) + LocalObject(1971, Locker.Constructor(Vector3(5597.053f, 2064.963f, 49.53927f)), owning_building_guid = 89) + LocalObject(1972, Locker.Constructor(Vector3(5597.088f, 2086.835f, 49.53927f)), owning_building_guid = 89) + LocalObject(1973, Locker.Constructor(Vector3(5599.741f, 2064.963f, 49.53927f)), owning_building_guid = 89) + LocalObject(1974, Locker.Constructor(Vector3(5599.741f, 2086.835f, 49.53927f)), owning_building_guid = 89) + LocalObject(1975, Locker.Constructor(Vector3(5601.143f, 2064.963f, 49.53927f)), owning_building_guid = 89) + LocalObject(1976, Locker.Constructor(Vector3(5601.143f, 2086.835f, 49.53927f)), owning_building_guid = 89) + LocalObject(2493, Terminal.Constructor(order_terminal), owning_building_guid = 89) + LocalObject(2494, Terminal.Constructor(order_terminal), owning_building_guid = 89) + LocalObject(2495, Terminal.Constructor(order_terminal), owning_building_guid = 89) + LocalObject(3319, SpawnTube.Constructor(respawn_tube_tower, Vector3(5590.706f, 2067.742f, 49.02728f), Vector3(0, 0, 0)), owning_building_guid = 89) + LocalObject(3320, SpawnTube.Constructor(respawn_tube_tower, Vector3(5590.706f, 2084.152f, 49.02728f), Vector3(0, 0, 0)), owning_building_guid = 89) + LocalObject(2266, FacilityTurret.Constructor(manned_turret, Vector3(5567.32f, 2067.295f, 78.48727f)), owning_building_guid = 89) + TurretToWeapon(2266, 5121) + LocalObject(2267, FacilityTurret.Constructor(manned_turret, Vector3(5602.647f, 2092.707f, 78.48727f)), owning_building_guid = 89) + TurretToWeapon(2267, 5122) + } + + Building43() + + def Building43(): Unit = { // Name: S_Kaang_Tower Type: tower_a GUID: 90, MapID: 43 + LocalBuilding(90, 43, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5878f, 3642f, 93.63689f)))) + LocalObject(3377, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 90) + LocalObject(731, Door.Constructor(Vector3(5890f, 3634f, 95.1579f)), owning_building_guid = 90) + LocalObject(732, Door.Constructor(Vector3(5890f, 3634f, 115.1569f)), owning_building_guid = 90) + LocalObject(733, Door.Constructor(Vector3(5890f, 3650f, 95.1579f)), owning_building_guid = 90) + LocalObject(734, Door.Constructor(Vector3(5890f, 3650f, 115.1569f)), owning_building_guid = 90) + LocalObject(3593, Door.Constructor(Vector3(5889.146f, 3630.794f, 84.97289f)), owning_building_guid = 90) + LocalObject(3594, Door.Constructor(Vector3(5889.146f, 3647.204f, 84.97289f)), owning_building_guid = 90) + LocalObject(1531, IFFLock.Constructor(Vector3(5887.957f, 3650.811f, 95.09789f), Vector3(0, 0, 0)), owning_building_guid = 90, door_guid = 733) + LocalObject(1532, IFFLock.Constructor(Vector3(5887.957f, 3650.811f, 115.0979f), Vector3(0, 0, 0)), owning_building_guid = 90, door_guid = 734) + LocalObject(1533, IFFLock.Constructor(Vector3(5892.047f, 3633.189f, 95.09789f), Vector3(0, 0, 180)), owning_building_guid = 90, door_guid = 731) + LocalObject(1534, IFFLock.Constructor(Vector3(5892.047f, 3633.189f, 115.0979f), Vector3(0, 0, 180)), owning_building_guid = 90, door_guid = 732) + LocalObject(2009, Locker.Constructor(Vector3(5893.716f, 3626.963f, 83.6309f)), owning_building_guid = 90) + LocalObject(2010, Locker.Constructor(Vector3(5893.751f, 3648.835f, 83.6309f)), owning_building_guid = 90) + LocalObject(2011, Locker.Constructor(Vector3(5895.053f, 3626.963f, 83.6309f)), owning_building_guid = 90) + LocalObject(2012, Locker.Constructor(Vector3(5895.088f, 3648.835f, 83.6309f)), owning_building_guid = 90) + LocalObject(2013, Locker.Constructor(Vector3(5897.741f, 3626.963f, 83.6309f)), owning_building_guid = 90) + LocalObject(2014, Locker.Constructor(Vector3(5897.741f, 3648.835f, 83.6309f)), owning_building_guid = 90) + LocalObject(2015, Locker.Constructor(Vector3(5899.143f, 3626.963f, 83.6309f)), owning_building_guid = 90) + LocalObject(2016, Locker.Constructor(Vector3(5899.143f, 3648.835f, 83.6309f)), owning_building_guid = 90) + LocalObject(2511, Terminal.Constructor(order_terminal), owning_building_guid = 90) + LocalObject(2512, Terminal.Constructor(order_terminal), owning_building_guid = 90) + LocalObject(2513, Terminal.Constructor(order_terminal), owning_building_guid = 90) + LocalObject(3329, SpawnTube.Constructor(respawn_tube_tower, Vector3(5888.706f, 3629.742f, 83.1189f), Vector3(0, 0, 0)), owning_building_guid = 90) + LocalObject(3330, SpawnTube.Constructor(respawn_tube_tower, Vector3(5888.706f, 3646.152f, 83.1189f), Vector3(0, 0, 0)), owning_building_guid = 90) + LocalObject(2277, FacilityTurret.Constructor(manned_turret, Vector3(5865.32f, 3629.295f, 112.5789f)), owning_building_guid = 90) + TurretToWeapon(2277, 5123) + LocalObject(2279, FacilityTurret.Constructor(manned_turret, Vector3(5900.647f, 3654.707f, 112.5789f)), owning_building_guid = 90) + TurretToWeapon(2279, 5124) + } + + Building41() + + def Building41(): Unit = { // Name: NW_Pamba_Tower Type: tower_a GUID: 91, MapID: 41 + LocalBuilding(91, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6626f, 3680f, 47.49107f)))) + LocalObject(3378, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 91) + LocalObject(741, Door.Constructor(Vector3(6634.94f, 3691.317f, 49.01207f)), owning_building_guid = 91) + LocalObject(742, Door.Constructor(Vector3(6634.94f, 3691.317f, 69.01108f)), owning_building_guid = 91) + LocalObject(743, Door.Constructor(Vector3(6639.885f, 3676.1f, 49.01207f)), owning_building_guid = 91) + LocalObject(744, Door.Constructor(Vector3(6639.885f, 3676.1f, 69.01108f)), owning_building_guid = 91) + LocalObject(3595, Door.Constructor(Vector3(6634.992f, 3688.394f, 38.82707f)), owning_building_guid = 91) + LocalObject(3596, Door.Constructor(Vector3(6640.063f, 3672.787f, 38.82707f)), owning_building_guid = 91) + LocalObject(1536, IFFLock.Constructor(Vector3(6632.747f, 3691.457f, 48.95207f), Vector3(0, 0, 342)), owning_building_guid = 91, door_guid = 741) + LocalObject(1537, IFFLock.Constructor(Vector3(6632.747f, 3691.457f, 68.95207f), Vector3(0, 0, 342)), owning_building_guid = 91, door_guid = 742) + LocalObject(1538, IFFLock.Constructor(Vector3(6642.082f, 3675.961f, 48.95207f), Vector3(0, 0, 162)), owning_building_guid = 91, door_guid = 743) + LocalObject(1539, IFFLock.Constructor(Vector3(6642.082f, 3675.961f, 68.95207f), Vector3(0, 0, 162)), owning_building_guid = 91, door_guid = 744) + LocalObject(2017, Locker.Constructor(Vector3(6638.868f, 3691.368f, 37.48507f)), owning_building_guid = 91) + LocalObject(2018, Locker.Constructor(Vector3(6640.14f, 3691.781f, 37.48507f)), owning_building_guid = 91) + LocalObject(2019, Locker.Constructor(Vector3(6642.663f, 3692.601f, 37.48507f)), owning_building_guid = 91) + LocalObject(2020, Locker.Constructor(Vector3(6643.996f, 3693.034f, 37.48507f)), owning_building_guid = 91) + LocalObject(2021, Locker.Constructor(Vector3(6645.593f, 3670.555f, 37.48507f)), owning_building_guid = 91) + LocalObject(2022, Locker.Constructor(Vector3(6646.865f, 3670.969f, 37.48507f)), owning_building_guid = 91) + LocalObject(2023, Locker.Constructor(Vector3(6649.421f, 3671.799f, 37.48507f)), owning_building_guid = 91) + LocalObject(2024, Locker.Constructor(Vector3(6650.755f, 3672.232f, 37.48507f)), owning_building_guid = 91) + LocalObject(2514, Terminal.Constructor(order_terminal), owning_building_guid = 91) + LocalObject(2515, Terminal.Constructor(order_terminal), owning_building_guid = 91) + LocalObject(2516, Terminal.Constructor(order_terminal), owning_building_guid = 91) + LocalObject(3331, SpawnTube.Constructor(respawn_tube_tower, Vector3(6634.899f, 3687.257f, 36.97308f), Vector3(0, 0, 342)), owning_building_guid = 91) + LocalObject(3332, SpawnTube.Constructor(respawn_tube_tower, Vector3(6639.97f, 3671.65f, 36.97308f), Vector3(0, 0, 342)), owning_building_guid = 91) + LocalObject(2281, FacilityTurret.Constructor(manned_turret, Vector3(6617.867f, 3663.999f, 66.43307f)), owning_building_guid = 91) + TurretToWeapon(2281, 5125) + LocalObject(2282, FacilityTurret.Constructor(manned_turret, Vector3(6643.612f, 3699.083f, 66.43307f)), owning_building_guid = 91) + TurretToWeapon(2282, 5126) + } + + Building65() + + def Building65(): Unit = { // Name: E_Shango_Tower Type: tower_a GUID: 92, MapID: 65 + LocalBuilding(92, 65, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6918f, 2176f, 78.13105f)))) + LocalObject(3380, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 92) + LocalObject(763, Door.Constructor(Vector3(6921.32f, 2161.965f, 79.65205f)), owning_building_guid = 92) + LocalObject(764, Door.Constructor(Vector3(6921.32f, 2161.965f, 99.65105f)), owning_building_guid = 92) + LocalObject(765, Door.Constructor(Vector3(6932.232f, 2173.667f, 79.65205f)), owning_building_guid = 92) + LocalObject(766, Door.Constructor(Vector3(6932.232f, 2173.667f, 99.65105f)), owning_building_guid = 92) + LocalObject(3602, Door.Constructor(Vector3(6918.509f, 2160.203f, 69.46705f)), owning_building_guid = 92) + LocalObject(3603, Door.Constructor(Vector3(6929.701f, 2172.204f, 69.46705f)), owning_building_guid = 92) + LocalObject(1554, IFFLock.Constructor(Vector3(6922.264f, 2159.976f, 79.59205f), Vector3(0, 0, 223)), owning_building_guid = 92, door_guid = 763) + LocalObject(1555, IFFLock.Constructor(Vector3(6922.264f, 2159.976f, 99.59205f), Vector3(0, 0, 223)), owning_building_guid = 92, door_guid = 764) + LocalObject(1556, IFFLock.Constructor(Vector3(6931.291f, 2175.653f, 79.59205f), Vector3(0, 0, 43)), owning_building_guid = 92, door_guid = 765) + LocalObject(1557, IFFLock.Constructor(Vector3(6931.291f, 2175.653f, 99.59205f), Vector3(0, 0, 43)), owning_building_guid = 92, door_guid = 766) + LocalObject(2054, Locker.Constructor(Vector3(6919.239f, 2154.284f, 68.12505f)), owning_building_guid = 92) + LocalObject(2055, Locker.Constructor(Vector3(6920.217f, 2153.373f, 68.12505f)), owning_building_guid = 92) + LocalObject(2056, Locker.Constructor(Vector3(6922.183f, 2151.539f, 68.12505f)), owning_building_guid = 92) + LocalObject(2057, Locker.Constructor(Vector3(6923.208f, 2150.583f, 68.12505f)), owning_building_guid = 92) + LocalObject(2058, Locker.Constructor(Vector3(6934.181f, 2170.257f, 68.12505f)), owning_building_guid = 92) + LocalObject(2059, Locker.Constructor(Vector3(6935.159f, 2169.345f, 68.12505f)), owning_building_guid = 92) + LocalObject(2060, Locker.Constructor(Vector3(6937.099f, 2167.535f, 68.12505f)), owning_building_guid = 92) + LocalObject(2061, Locker.Constructor(Vector3(6938.125f, 2166.579f, 68.12505f)), owning_building_guid = 92) + LocalObject(2524, Terminal.Constructor(order_terminal), owning_building_guid = 92) + LocalObject(2525, Terminal.Constructor(order_terminal), owning_building_guid = 92) + LocalObject(2526, Terminal.Constructor(order_terminal), owning_building_guid = 92) + LocalObject(3338, SpawnTube.Constructor(respawn_tube_tower, Vector3(6917.47f, 2159.734f, 67.61305f), Vector3(0, 0, 43)), owning_building_guid = 92) + LocalObject(3339, SpawnTube.Constructor(respawn_tube_tower, Vector3(6928.662f, 2171.735f, 67.61305f), Vector3(0, 0, 43)), owning_building_guid = 92) + LocalObject(2290, FacilityTurret.Constructor(manned_turret, Vector3(6900.062f, 2175.356f, 97.07305f)), owning_building_guid = 92) + TurretToWeapon(2290, 5127) + LocalObject(2291, FacilityTurret.Constructor(manned_turret, Vector3(6943.229f, 2169.848f, 97.07305f)), owning_building_guid = 92) + TurretToWeapon(2291, 5128) + } + + Building23() + + def Building23(): Unit = { // Name: N_Aja_Tower Type: tower_b GUID: 93, MapID: 23 + LocalBuilding(93, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(602f, 5716f, 58.60714f)))) + LocalObject(3350, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 93) + LocalObject(422, Door.Constructor(Vector3(614f, 5708f, 60.12714f)), owning_building_guid = 93) + LocalObject(423, Door.Constructor(Vector3(614f, 5708f, 70.12714f)), owning_building_guid = 93) + LocalObject(424, Door.Constructor(Vector3(614f, 5708f, 90.12714f)), owning_building_guid = 93) + LocalObject(425, Door.Constructor(Vector3(614f, 5724f, 60.12714f)), owning_building_guid = 93) + LocalObject(426, Door.Constructor(Vector3(614f, 5724f, 70.12714f)), owning_building_guid = 93) + LocalObject(427, Door.Constructor(Vector3(614f, 5724f, 90.12714f)), owning_building_guid = 93) + LocalObject(3503, Door.Constructor(Vector3(613.147f, 5704.794f, 49.94314f)), owning_building_guid = 93) + LocalObject(3504, Door.Constructor(Vector3(613.147f, 5721.204f, 49.94314f)), owning_building_guid = 93) + LocalObject(1286, IFFLock.Constructor(Vector3(611.957f, 5724.811f, 60.06813f), Vector3(0, 0, 0)), owning_building_guid = 93, door_guid = 425) + LocalObject(1287, IFFLock.Constructor(Vector3(611.957f, 5724.811f, 70.06814f), Vector3(0, 0, 0)), owning_building_guid = 93, door_guid = 426) + LocalObject(1288, IFFLock.Constructor(Vector3(611.957f, 5724.811f, 90.06814f), Vector3(0, 0, 0)), owning_building_guid = 93, door_guid = 427) + LocalObject(1289, IFFLock.Constructor(Vector3(616.047f, 5707.189f, 60.06813f), Vector3(0, 0, 180)), owning_building_guid = 93, door_guid = 422) + LocalObject(1290, IFFLock.Constructor(Vector3(616.047f, 5707.189f, 70.06814f), Vector3(0, 0, 180)), owning_building_guid = 93, door_guid = 423) + LocalObject(1291, IFFLock.Constructor(Vector3(616.047f, 5707.189f, 90.06814f), Vector3(0, 0, 180)), owning_building_guid = 93, door_guid = 424) + LocalObject(1611, Locker.Constructor(Vector3(617.716f, 5700.963f, 48.60114f)), owning_building_guid = 93) + LocalObject(1612, Locker.Constructor(Vector3(617.751f, 5722.835f, 48.60114f)), owning_building_guid = 93) + LocalObject(1613, Locker.Constructor(Vector3(619.053f, 5700.963f, 48.60114f)), owning_building_guid = 93) + LocalObject(1614, Locker.Constructor(Vector3(619.088f, 5722.835f, 48.60114f)), owning_building_guid = 93) + LocalObject(1621, Locker.Constructor(Vector3(621.741f, 5700.963f, 48.60114f)), owning_building_guid = 93) + LocalObject(1622, Locker.Constructor(Vector3(621.741f, 5722.835f, 48.60114f)), owning_building_guid = 93) + LocalObject(1623, Locker.Constructor(Vector3(623.143f, 5700.963f, 48.60114f)), owning_building_guid = 93) + LocalObject(1624, Locker.Constructor(Vector3(623.143f, 5722.835f, 48.60114f)), owning_building_guid = 93) + LocalObject(2364, Terminal.Constructor(order_terminal), owning_building_guid = 93) + LocalObject(2365, Terminal.Constructor(order_terminal), owning_building_guid = 93) + LocalObject(2366, Terminal.Constructor(order_terminal), owning_building_guid = 93) + LocalObject(3239, SpawnTube.Constructor(respawn_tube_tower, Vector3(612.706f, 5703.742f, 48.08913f), Vector3(0, 0, 0)), owning_building_guid = 93) + LocalObject(3240, SpawnTube.Constructor(respawn_tube_tower, Vector3(612.706f, 5720.152f, 48.08913f), Vector3(0, 0, 0)), owning_building_guid = 93) + } + + Building63() + + def Building63(): Unit = { // Name: E_Mukuru_Tower Type: tower_b GUID: 94, MapID: 63 + LocalBuilding(94, 63, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(870f, 2290f, 48.92483f)))) + LocalObject(3353, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 94) + LocalObject(455, Door.Constructor(Vector3(882f, 2282f, 50.44483f)), owning_building_guid = 94) + LocalObject(456, Door.Constructor(Vector3(882f, 2282f, 60.44483f)), owning_building_guid = 94) + LocalObject(457, Door.Constructor(Vector3(882f, 2282f, 80.44483f)), owning_building_guid = 94) + LocalObject(458, Door.Constructor(Vector3(882f, 2298f, 50.44483f)), owning_building_guid = 94) + LocalObject(459, Door.Constructor(Vector3(882f, 2298f, 60.44483f)), owning_building_guid = 94) + LocalObject(460, Door.Constructor(Vector3(882f, 2298f, 80.44483f)), owning_building_guid = 94) + LocalObject(3512, Door.Constructor(Vector3(881.147f, 2278.794f, 40.26083f)), owning_building_guid = 94) + LocalObject(3513, Door.Constructor(Vector3(881.147f, 2295.204f, 40.26083f)), owning_building_guid = 94) + LocalObject(1313, IFFLock.Constructor(Vector3(879.957f, 2298.811f, 50.38583f), Vector3(0, 0, 0)), owning_building_guid = 94, door_guid = 458) + LocalObject(1314, IFFLock.Constructor(Vector3(879.957f, 2298.811f, 60.38583f), Vector3(0, 0, 0)), owning_building_guid = 94, door_guid = 459) + LocalObject(1315, IFFLock.Constructor(Vector3(879.957f, 2298.811f, 80.38583f), Vector3(0, 0, 0)), owning_building_guid = 94, door_guid = 460) + LocalObject(1316, IFFLock.Constructor(Vector3(884.047f, 2281.189f, 50.38583f), Vector3(0, 0, 180)), owning_building_guid = 94, door_guid = 455) + LocalObject(1317, IFFLock.Constructor(Vector3(884.047f, 2281.189f, 60.38583f), Vector3(0, 0, 180)), owning_building_guid = 94, door_guid = 456) + LocalObject(1318, IFFLock.Constructor(Vector3(884.047f, 2281.189f, 80.38583f), Vector3(0, 0, 180)), owning_building_guid = 94, door_guid = 457) + LocalObject(1658, Locker.Constructor(Vector3(885.716f, 2274.963f, 38.91883f)), owning_building_guid = 94) + LocalObject(1659, Locker.Constructor(Vector3(885.751f, 2296.835f, 38.91883f)), owning_building_guid = 94) + LocalObject(1660, Locker.Constructor(Vector3(887.053f, 2274.963f, 38.91883f)), owning_building_guid = 94) + LocalObject(1661, Locker.Constructor(Vector3(887.088f, 2296.835f, 38.91883f)), owning_building_guid = 94) + LocalObject(1662, Locker.Constructor(Vector3(889.741f, 2274.963f, 38.91883f)), owning_building_guid = 94) + LocalObject(1663, Locker.Constructor(Vector3(889.741f, 2296.835f, 38.91883f)), owning_building_guid = 94) + LocalObject(1664, Locker.Constructor(Vector3(891.143f, 2274.963f, 38.91883f)), owning_building_guid = 94) + LocalObject(1665, Locker.Constructor(Vector3(891.143f, 2296.835f, 38.91883f)), owning_building_guid = 94) + LocalObject(2379, Terminal.Constructor(order_terminal), owning_building_guid = 94) + LocalObject(2380, Terminal.Constructor(order_terminal), owning_building_guid = 94) + LocalObject(2381, Terminal.Constructor(order_terminal), owning_building_guid = 94) + LocalObject(3248, SpawnTube.Constructor(respawn_tube_tower, Vector3(880.706f, 2277.742f, 38.40683f), Vector3(0, 0, 0)), owning_building_guid = 94) + LocalObject(3249, SpawnTube.Constructor(respawn_tube_tower, Vector3(880.706f, 2294.152f, 38.40683f), Vector3(0, 0, 0)), owning_building_guid = 94) + } + + Building28() + + def Building28(): Unit = { // Name: S_Leza_Tower Type: tower_b GUID: 95, MapID: 28 + LocalBuilding(95, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2778f, 1254f, 64.07666f)))) + LocalObject(3359, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 95) + LocalObject(528, Door.Constructor(Vector3(2790f, 1246f, 65.59666f)), owning_building_guid = 95) + LocalObject(529, Door.Constructor(Vector3(2790f, 1246f, 75.59666f)), owning_building_guid = 95) + LocalObject(530, Door.Constructor(Vector3(2790f, 1246f, 95.59666f)), owning_building_guid = 95) + LocalObject(531, Door.Constructor(Vector3(2790f, 1262f, 65.59666f)), owning_building_guid = 95) + LocalObject(532, Door.Constructor(Vector3(2790f, 1262f, 75.59666f)), owning_building_guid = 95) + LocalObject(533, Door.Constructor(Vector3(2790f, 1262f, 95.59666f)), owning_building_guid = 95) + LocalObject(3533, Door.Constructor(Vector3(2789.147f, 1242.794f, 55.41266f)), owning_building_guid = 95) + LocalObject(3534, Door.Constructor(Vector3(2789.147f, 1259.204f, 55.41266f)), owning_building_guid = 95) + LocalObject(1369, IFFLock.Constructor(Vector3(2787.957f, 1262.811f, 65.53766f), Vector3(0, 0, 0)), owning_building_guid = 95, door_guid = 531) + LocalObject(1370, IFFLock.Constructor(Vector3(2787.957f, 1262.811f, 75.53766f), Vector3(0, 0, 0)), owning_building_guid = 95, door_guid = 532) + LocalObject(1371, IFFLock.Constructor(Vector3(2787.957f, 1262.811f, 95.53766f), Vector3(0, 0, 0)), owning_building_guid = 95, door_guid = 533) + LocalObject(1372, IFFLock.Constructor(Vector3(2792.047f, 1245.189f, 65.53766f), Vector3(0, 0, 180)), owning_building_guid = 95, door_guid = 528) + LocalObject(1373, IFFLock.Constructor(Vector3(2792.047f, 1245.189f, 75.53766f), Vector3(0, 0, 180)), owning_building_guid = 95, door_guid = 529) + LocalObject(1374, IFFLock.Constructor(Vector3(2792.047f, 1245.189f, 95.53766f), Vector3(0, 0, 180)), owning_building_guid = 95, door_guid = 530) + LocalObject(1742, Locker.Constructor(Vector3(2793.716f, 1238.963f, 54.07066f)), owning_building_guid = 95) + LocalObject(1743, Locker.Constructor(Vector3(2793.751f, 1260.835f, 54.07066f)), owning_building_guid = 95) + LocalObject(1744, Locker.Constructor(Vector3(2795.053f, 1238.963f, 54.07066f)), owning_building_guid = 95) + LocalObject(1745, Locker.Constructor(Vector3(2795.088f, 1260.835f, 54.07066f)), owning_building_guid = 95) + LocalObject(1746, Locker.Constructor(Vector3(2797.741f, 1238.963f, 54.07066f)), owning_building_guid = 95) + LocalObject(1747, Locker.Constructor(Vector3(2797.741f, 1260.835f, 54.07066f)), owning_building_guid = 95) + LocalObject(1748, Locker.Constructor(Vector3(2799.143f, 1238.963f, 54.07066f)), owning_building_guid = 95) + LocalObject(1749, Locker.Constructor(Vector3(2799.143f, 1260.835f, 54.07066f)), owning_building_guid = 95) + LocalObject(2414, Terminal.Constructor(order_terminal), owning_building_guid = 95) + LocalObject(2415, Terminal.Constructor(order_terminal), owning_building_guid = 95) + LocalObject(2416, Terminal.Constructor(order_terminal), owning_building_guid = 95) + LocalObject(3269, SpawnTube.Constructor(respawn_tube_tower, Vector3(2788.706f, 1241.742f, 53.55866f), Vector3(0, 0, 0)), owning_building_guid = 95) + LocalObject(3270, SpawnTube.Constructor(respawn_tube_tower, Vector3(2788.706f, 1258.152f, 53.55866f), Vector3(0, 0, 0)), owning_building_guid = 95) + } + + Building30() + + def Building30(): Unit = { // Name: NE_Tore_Tower Type: tower_b GUID: 96, MapID: 30 + LocalBuilding(96, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3580f, 3226f, 46.48213f)))) + LocalObject(3364, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 96) + LocalObject(564, Door.Constructor(Vector3(3592f, 3218f, 48.00213f)), owning_building_guid = 96) + LocalObject(565, Door.Constructor(Vector3(3592f, 3218f, 58.00213f)), owning_building_guid = 96) + LocalObject(566, Door.Constructor(Vector3(3592f, 3218f, 78.00214f)), owning_building_guid = 96) + LocalObject(567, Door.Constructor(Vector3(3592f, 3234f, 48.00213f)), owning_building_guid = 96) + LocalObject(568, Door.Constructor(Vector3(3592f, 3234f, 58.00213f)), owning_building_guid = 96) + LocalObject(569, Door.Constructor(Vector3(3592f, 3234f, 78.00214f)), owning_building_guid = 96) + LocalObject(3546, Door.Constructor(Vector3(3591.147f, 3214.794f, 37.81813f)), owning_building_guid = 96) + LocalObject(3547, Door.Constructor(Vector3(3591.147f, 3231.204f, 37.81813f)), owning_building_guid = 96) + LocalObject(1402, IFFLock.Constructor(Vector3(3589.957f, 3234.811f, 47.94313f), Vector3(0, 0, 0)), owning_building_guid = 96, door_guid = 567) + LocalObject(1403, IFFLock.Constructor(Vector3(3589.957f, 3234.811f, 57.94313f), Vector3(0, 0, 0)), owning_building_guid = 96, door_guid = 568) + LocalObject(1404, IFFLock.Constructor(Vector3(3589.957f, 3234.811f, 77.94313f), Vector3(0, 0, 0)), owning_building_guid = 96, door_guid = 569) + LocalObject(1405, IFFLock.Constructor(Vector3(3594.047f, 3217.189f, 47.94313f), Vector3(0, 0, 180)), owning_building_guid = 96, door_guid = 564) + LocalObject(1406, IFFLock.Constructor(Vector3(3594.047f, 3217.189f, 57.94313f), Vector3(0, 0, 180)), owning_building_guid = 96, door_guid = 565) + LocalObject(1407, IFFLock.Constructor(Vector3(3594.047f, 3217.189f, 77.94313f), Vector3(0, 0, 180)), owning_building_guid = 96, door_guid = 566) + LocalObject(1794, Locker.Constructor(Vector3(3595.716f, 3210.963f, 36.47613f)), owning_building_guid = 96) + LocalObject(1795, Locker.Constructor(Vector3(3595.751f, 3232.835f, 36.47613f)), owning_building_guid = 96) + LocalObject(1796, Locker.Constructor(Vector3(3597.053f, 3210.963f, 36.47613f)), owning_building_guid = 96) + LocalObject(1797, Locker.Constructor(Vector3(3597.088f, 3232.835f, 36.47613f)), owning_building_guid = 96) + LocalObject(1798, Locker.Constructor(Vector3(3599.741f, 3210.963f, 36.47613f)), owning_building_guid = 96) + LocalObject(1799, Locker.Constructor(Vector3(3599.741f, 3232.835f, 36.47613f)), owning_building_guid = 96) + LocalObject(1800, Locker.Constructor(Vector3(3601.143f, 3210.963f, 36.47613f)), owning_building_guid = 96) + LocalObject(1801, Locker.Constructor(Vector3(3601.143f, 3232.835f, 36.47613f)), owning_building_guid = 96) + LocalObject(2436, Terminal.Constructor(order_terminal), owning_building_guid = 96) + LocalObject(2437, Terminal.Constructor(order_terminal), owning_building_guid = 96) + LocalObject(2438, Terminal.Constructor(order_terminal), owning_building_guid = 96) + LocalObject(3282, SpawnTube.Constructor(respawn_tube_tower, Vector3(3590.706f, 3213.742f, 35.96413f), Vector3(0, 0, 0)), owning_building_guid = 96) + LocalObject(3283, SpawnTube.Constructor(respawn_tube_tower, Vector3(3590.706f, 3230.152f, 35.96413f), Vector3(0, 0, 0)), owning_building_guid = 96) + } + + Building68() + + def Building68(): Unit = { // Name: N_Honsi_Tower Type: tower_b GUID: 97, MapID: 68 + LocalBuilding(97, 68, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3970f, 4816f, 91.19419f)))) + LocalObject(3366, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 97) + LocalObject(581, Door.Constructor(Vector3(3982f, 4808f, 92.71419f)), owning_building_guid = 97) + LocalObject(582, Door.Constructor(Vector3(3982f, 4808f, 102.7142f)), owning_building_guid = 97) + LocalObject(583, Door.Constructor(Vector3(3982f, 4808f, 122.7142f)), owning_building_guid = 97) + LocalObject(584, Door.Constructor(Vector3(3982f, 4824f, 92.71419f)), owning_building_guid = 97) + LocalObject(585, Door.Constructor(Vector3(3982f, 4824f, 102.7142f)), owning_building_guid = 97) + LocalObject(586, Door.Constructor(Vector3(3982f, 4824f, 122.7142f)), owning_building_guid = 97) + LocalObject(3550, Door.Constructor(Vector3(3981.147f, 4804.794f, 82.53019f)), owning_building_guid = 97) + LocalObject(3551, Door.Constructor(Vector3(3981.147f, 4821.204f, 82.53019f)), owning_building_guid = 97) + LocalObject(1414, IFFLock.Constructor(Vector3(3979.957f, 4824.811f, 92.65519f), Vector3(0, 0, 0)), owning_building_guid = 97, door_guid = 584) + LocalObject(1415, IFFLock.Constructor(Vector3(3979.957f, 4824.811f, 102.6552f), Vector3(0, 0, 0)), owning_building_guid = 97, door_guid = 585) + LocalObject(1416, IFFLock.Constructor(Vector3(3979.957f, 4824.811f, 122.6552f), Vector3(0, 0, 0)), owning_building_guid = 97, door_guid = 586) + LocalObject(1418, IFFLock.Constructor(Vector3(3984.047f, 4807.189f, 92.65519f), Vector3(0, 0, 180)), owning_building_guid = 97, door_guid = 581) + LocalObject(1419, IFFLock.Constructor(Vector3(3984.047f, 4807.189f, 102.6552f), Vector3(0, 0, 180)), owning_building_guid = 97, door_guid = 582) + LocalObject(1420, IFFLock.Constructor(Vector3(3984.047f, 4807.189f, 122.6552f), Vector3(0, 0, 180)), owning_building_guid = 97, door_guid = 583) + LocalObject(1810, Locker.Constructor(Vector3(3985.716f, 4800.963f, 81.18819f)), owning_building_guid = 97) + LocalObject(1811, Locker.Constructor(Vector3(3985.751f, 4822.835f, 81.18819f)), owning_building_guid = 97) + LocalObject(1812, Locker.Constructor(Vector3(3987.053f, 4800.963f, 81.18819f)), owning_building_guid = 97) + LocalObject(1813, Locker.Constructor(Vector3(3987.088f, 4822.835f, 81.18819f)), owning_building_guid = 97) + LocalObject(1814, Locker.Constructor(Vector3(3989.741f, 4800.963f, 81.18819f)), owning_building_guid = 97) + LocalObject(1815, Locker.Constructor(Vector3(3989.741f, 4822.835f, 81.18819f)), owning_building_guid = 97) + LocalObject(1816, Locker.Constructor(Vector3(3991.143f, 4800.963f, 81.18819f)), owning_building_guid = 97) + LocalObject(1817, Locker.Constructor(Vector3(3991.143f, 4822.835f, 81.18819f)), owning_building_guid = 97) + LocalObject(2443, Terminal.Constructor(order_terminal), owning_building_guid = 97) + LocalObject(2444, Terminal.Constructor(order_terminal), owning_building_guid = 97) + LocalObject(2445, Terminal.Constructor(order_terminal), owning_building_guid = 97) + LocalObject(3286, SpawnTube.Constructor(respawn_tube_tower, Vector3(3980.706f, 4803.742f, 80.67619f), Vector3(0, 0, 0)), owning_building_guid = 97) + LocalObject(3287, SpawnTube.Constructor(respawn_tube_tower, Vector3(3980.706f, 4820.152f, 80.67619f), Vector3(0, 0, 0)), owning_building_guid = 97) + } + + Building45() + + def Building45(): Unit = { // Name: SW_Itan_Tower Type: tower_b GUID: 98, MapID: 45 + LocalBuilding(98, 45, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4846f, 3116f, 59.06708f)))) + LocalObject(3369, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 98) + LocalObject(614, Door.Constructor(Vector3(4852.617f, 3103.185f, 60.58708f)), owning_building_guid = 98) + LocalObject(615, Door.Constructor(Vector3(4852.617f, 3103.185f, 70.58708f)), owning_building_guid = 98) + LocalObject(616, Door.Constructor(Vector3(4852.617f, 3103.185f, 90.58708f)), owning_building_guid = 98) + LocalObject(617, Door.Constructor(Vector3(4860.374f, 3117.179f, 60.58708f)), owning_building_guid = 98) + LocalObject(618, Door.Constructor(Vector3(4860.374f, 3117.179f, 70.58708f)), owning_building_guid = 98) + LocalObject(619, Door.Constructor(Vector3(4860.374f, 3117.179f, 90.58708f)), owning_building_guid = 98) + LocalObject(3562, Door.Constructor(Vector3(4850.316f, 3100.795f, 50.40308f)), owning_building_guid = 98) + LocalObject(3563, Door.Constructor(Vector3(4858.272f, 3115.147f, 50.40308f)), owning_building_guid = 98) + LocalObject(1442, IFFLock.Constructor(Vector3(4854.014f, 3101.484f, 60.52808f), Vector3(0, 0, 209)), owning_building_guid = 98, door_guid = 614) + LocalObject(1443, IFFLock.Constructor(Vector3(4854.014f, 3101.484f, 70.52808f), Vector3(0, 0, 209)), owning_building_guid = 98, door_guid = 615) + LocalObject(1444, IFFLock.Constructor(Vector3(4854.014f, 3101.484f, 90.52808f), Vector3(0, 0, 209)), owning_building_guid = 98, door_guid = 616) + LocalObject(1445, IFFLock.Constructor(Vector3(4858.98f, 3118.879f, 60.52808f), Vector3(0, 0, 29)), owning_building_guid = 98, door_guid = 617) + LocalObject(1446, IFFLock.Constructor(Vector3(4858.98f, 3118.879f, 70.52808f), Vector3(0, 0, 29)), owning_building_guid = 98, door_guid = 618) + LocalObject(1447, IFFLock.Constructor(Vector3(4858.98f, 3118.879f, 90.52808f), Vector3(0, 0, 29)), owning_building_guid = 98, door_guid = 619) + LocalObject(1876, Locker.Constructor(Vector3(4852.456f, 3095.229f, 49.06108f)), owning_building_guid = 98) + LocalObject(1877, Locker.Constructor(Vector3(4853.625f, 3094.581f, 49.06108f)), owning_building_guid = 98) + LocalObject(1878, Locker.Constructor(Vector3(4855.976f, 3093.278f, 49.06108f)), owning_building_guid = 98) + LocalObject(1879, Locker.Constructor(Vector3(4857.202f, 3092.598f, 49.06108f)), owning_building_guid = 98) + LocalObject(1880, Locker.Constructor(Vector3(4863.09f, 3114.342f, 49.06108f)), owning_building_guid = 98) + LocalObject(1881, Locker.Constructor(Vector3(4864.259f, 3113.694f, 49.06108f)), owning_building_guid = 98) + LocalObject(1882, Locker.Constructor(Vector3(4866.58f, 3112.407f, 49.06108f)), owning_building_guid = 98) + LocalObject(1883, Locker.Constructor(Vector3(4867.806f, 3111.728f, 49.06108f)), owning_building_guid = 98) + LocalObject(2459, Terminal.Constructor(order_terminal), owning_building_guid = 98) + LocalObject(2460, Terminal.Constructor(order_terminal), owning_building_guid = 98) + LocalObject(2461, Terminal.Constructor(order_terminal), owning_building_guid = 98) + LocalObject(3298, SpawnTube.Constructor(respawn_tube_tower, Vector3(4849.421f, 3100.089f, 48.54908f), Vector3(0, 0, 29)), owning_building_guid = 98) + LocalObject(3299, SpawnTube.Constructor(respawn_tube_tower, Vector3(4857.376f, 3114.441f, 48.54908f), Vector3(0, 0, 29)), owning_building_guid = 98) + } + + Building32() + + def Building32(): Unit = { // Name: SE_Gunuku_Tower Type: tower_b GUID: 99, MapID: 32 + LocalBuilding(99, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5146f, 3968f, 50.28779f)))) + LocalObject(3371, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 99) + LocalObject(667, Door.Constructor(Vector3(5156.253f, 3957.857f, 51.80779f)), owning_building_guid = 99) + LocalObject(668, Door.Constructor(Vector3(5156.253f, 3957.857f, 61.80779f)), owning_building_guid = 99) + LocalObject(669, Door.Constructor(Vector3(5156.253f, 3957.857f, 81.80779f)), owning_building_guid = 99) + LocalObject(671, Door.Constructor(Vector3(5159.306f, 3973.563f, 51.80779f)), owning_building_guid = 99) + LocalObject(672, Door.Constructor(Vector3(5159.306f, 3973.563f, 61.80779f)), owning_building_guid = 99) + LocalObject(673, Door.Constructor(Vector3(5159.306f, 3973.563f, 81.80779f)), owning_building_guid = 99) + LocalObject(3575, Door.Constructor(Vector3(5154.804f, 3954.873f, 41.62379f)), owning_building_guid = 99) + LocalObject(3576, Door.Constructor(Vector3(5157.935f, 3970.981f, 41.62379f)), owning_building_guid = 99) + LocalObject(1481, IFFLock.Constructor(Vector3(5157.455f, 3974.749f, 51.74879f), Vector3(0, 0, 11)), owning_building_guid = 99, door_guid = 671) + LocalObject(1482, IFFLock.Constructor(Vector3(5157.455f, 3974.749f, 61.74879f), Vector3(0, 0, 11)), owning_building_guid = 99, door_guid = 672) + LocalObject(1483, IFFLock.Constructor(Vector3(5157.455f, 3974.749f, 81.74879f), Vector3(0, 0, 11)), owning_building_guid = 99, door_guid = 673) + LocalObject(1484, IFFLock.Constructor(Vector3(5158.108f, 3956.671f, 51.74879f), Vector3(0, 0, 191)), owning_building_guid = 99, door_guid = 667) + LocalObject(1485, IFFLock.Constructor(Vector3(5158.108f, 3956.671f, 61.74879f), Vector3(0, 0, 191)), owning_building_guid = 99, door_guid = 668) + LocalObject(1486, IFFLock.Constructor(Vector3(5158.108f, 3956.671f, 81.74879f), Vector3(0, 0, 191)), owning_building_guid = 99, door_guid = 669) + LocalObject(1925, Locker.Constructor(Vector3(5158.558f, 3950.24f, 40.28179f)), owning_building_guid = 99) + LocalObject(1926, Locker.Constructor(Vector3(5159.871f, 3949.985f, 40.28179f)), owning_building_guid = 99) + LocalObject(1927, Locker.Constructor(Vector3(5162.509f, 3949.472f, 40.28179f)), owning_building_guid = 99) + LocalObject(1928, Locker.Constructor(Vector3(5162.766f, 3971.704f, 40.28179f)), owning_building_guid = 99) + LocalObject(1929, Locker.Constructor(Vector3(5163.885f, 3949.205f, 40.28179f)), owning_building_guid = 99) + LocalObject(1930, Locker.Constructor(Vector3(5164.078f, 3971.449f, 40.28179f)), owning_building_guid = 99) + LocalObject(1935, Locker.Constructor(Vector3(5166.683f, 3970.943f, 40.28179f)), owning_building_guid = 99) + LocalObject(1940, Locker.Constructor(Vector3(5168.059f, 3970.675f, 40.28179f)), owning_building_guid = 99) + LocalObject(2481, Terminal.Constructor(order_terminal), owning_building_guid = 99) + LocalObject(2482, Terminal.Constructor(order_terminal), owning_building_guid = 99) + LocalObject(2483, Terminal.Constructor(order_terminal), owning_building_guid = 99) + LocalObject(3311, SpawnTube.Constructor(respawn_tube_tower, Vector3(5154.17f, 3953.924f, 39.76979f), Vector3(0, 0, 11)), owning_building_guid = 99) + LocalObject(3312, SpawnTube.Constructor(respawn_tube_tower, Vector3(5157.302f, 3970.033f, 39.76979f), Vector3(0, 0, 11)), owning_building_guid = 99) + } + + Building34() + + def Building34(): Unit = { // Name: S_Faro_Tower Type: tower_b GUID: 100, MapID: 34 + LocalBuilding(100, 34, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5266f, 5302f, 54.97296f)))) + LocalObject(3372, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 100) + LocalObject(679, Door.Constructor(Vector3(5261.618f, 5288.26f, 56.49296f)), owning_building_guid = 100) + LocalObject(680, Door.Constructor(Vector3(5261.618f, 5288.26f, 66.49296f)), owning_building_guid = 100) + LocalObject(681, Door.Constructor(Vector3(5261.618f, 5288.26f, 86.49296f)), owning_building_guid = 100) + LocalObject(682, Door.Constructor(Vector3(5276.998f, 5292.67f, 56.49296f)), owning_building_guid = 100) + LocalObject(683, Door.Constructor(Vector3(5276.998f, 5292.67f, 66.49296f)), owning_building_guid = 100) + LocalObject(684, Door.Constructor(Vector3(5276.998f, 5292.67f, 86.49296f)), owning_building_guid = 100) + LocalObject(3577, Door.Constructor(Vector3(5258.301f, 5288.196f, 46.30896f)), owning_building_guid = 100) + LocalObject(3578, Door.Constructor(Vector3(5274.075f, 5292.719f, 46.30896f)), owning_building_guid = 100) + LocalObject(1488, IFFLock.Constructor(Vector3(5261.402f, 5286.068f, 56.43396f), Vector3(0, 0, 254)), owning_building_guid = 100, door_guid = 679) + LocalObject(1489, IFFLock.Constructor(Vector3(5261.402f, 5286.068f, 66.43396f), Vector3(0, 0, 254)), owning_building_guid = 100, door_guid = 680) + LocalObject(1490, IFFLock.Constructor(Vector3(5261.402f, 5286.068f, 86.43396f), Vector3(0, 0, 254)), owning_building_guid = 100, door_guid = 681) + LocalObject(1491, IFFLock.Constructor(Vector3(5277.214f, 5294.857f, 56.43396f), Vector3(0, 0, 74)), owning_building_guid = 100, door_guid = 682) + LocalObject(1492, IFFLock.Constructor(Vector3(5277.214f, 5294.857f, 66.43396f), Vector3(0, 0, 74)), owning_building_guid = 100, door_guid = 683) + LocalObject(1493, IFFLock.Constructor(Vector3(5277.214f, 5294.857f, 86.43396f), Vector3(0, 0, 74)), owning_building_guid = 100, door_guid = 684) + LocalObject(1945, Locker.Constructor(Vector3(5255.877f, 5282.748f, 44.96696f)), owning_building_guid = 100) + LocalObject(1946, Locker.Constructor(Vector3(5256.246f, 5281.463f, 44.96696f)), owning_building_guid = 100) + LocalObject(1947, Locker.Constructor(Vector3(5256.987f, 5278.879f, 44.96696f)), owning_building_guid = 100) + LocalObject(1948, Locker.Constructor(Vector3(5257.374f, 5277.531f, 44.96696f)), owning_building_guid = 100) + LocalObject(1949, Locker.Constructor(Vector3(5276.912f, 5288.743f, 44.96696f)), owning_building_guid = 100) + LocalObject(1950, Locker.Constructor(Vector3(5277.28f, 5287.458f, 44.96696f)), owning_building_guid = 100) + LocalObject(1951, Locker.Constructor(Vector3(5278.012f, 5284.908f, 44.96696f)), owning_building_guid = 100) + LocalObject(1952, Locker.Constructor(Vector3(5278.398f, 5283.56f, 44.96696f)), owning_building_guid = 100) + LocalObject(2484, Terminal.Constructor(order_terminal), owning_building_guid = 100) + LocalObject(2485, Terminal.Constructor(order_terminal), owning_building_guid = 100) + LocalObject(2486, Terminal.Constructor(order_terminal), owning_building_guid = 100) + LocalObject(3313, SpawnTube.Constructor(respawn_tube_tower, Vector3(5257.168f, 5288.33f, 44.45496f), Vector3(0, 0, 74)), owning_building_guid = 100) + LocalObject(3314, SpawnTube.Constructor(respawn_tube_tower, Vector3(5272.942f, 5292.853f, 44.45496f), Vector3(0, 0, 74)), owning_building_guid = 100) + } + + Building42() + + def Building42(): Unit = { // Name: W_Orisha_Tower Type: tower_b GUID: 101, MapID: 42 + LocalBuilding(101, 42, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6660f, 1302f, 51.17282f)))) + LocalObject(3379, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 101) + LocalObject(745, Door.Constructor(Vector3(6672f, 1294f, 52.69283f)), owning_building_guid = 101) + LocalObject(746, Door.Constructor(Vector3(6672f, 1294f, 62.69283f)), owning_building_guid = 101) + LocalObject(747, Door.Constructor(Vector3(6672f, 1294f, 82.69283f)), owning_building_guid = 101) + LocalObject(748, Door.Constructor(Vector3(6672f, 1310f, 52.69283f)), owning_building_guid = 101) + LocalObject(749, Door.Constructor(Vector3(6672f, 1310f, 62.69283f)), owning_building_guid = 101) + LocalObject(750, Door.Constructor(Vector3(6672f, 1310f, 82.69283f)), owning_building_guid = 101) + LocalObject(3597, Door.Constructor(Vector3(6671.147f, 1290.794f, 42.50883f)), owning_building_guid = 101) + LocalObject(3598, Door.Constructor(Vector3(6671.147f, 1307.204f, 42.50883f)), owning_building_guid = 101) + LocalObject(1540, IFFLock.Constructor(Vector3(6669.957f, 1310.811f, 52.63382f), Vector3(0, 0, 0)), owning_building_guid = 101, door_guid = 748) + LocalObject(1541, IFFLock.Constructor(Vector3(6669.957f, 1310.811f, 62.63383f), Vector3(0, 0, 0)), owning_building_guid = 101, door_guid = 749) + LocalObject(1542, IFFLock.Constructor(Vector3(6669.957f, 1310.811f, 82.63383f), Vector3(0, 0, 0)), owning_building_guid = 101, door_guid = 750) + LocalObject(1543, IFFLock.Constructor(Vector3(6674.047f, 1293.189f, 52.63382f), Vector3(0, 0, 180)), owning_building_guid = 101, door_guid = 745) + LocalObject(1544, IFFLock.Constructor(Vector3(6674.047f, 1293.189f, 62.63383f), Vector3(0, 0, 180)), owning_building_guid = 101, door_guid = 746) + LocalObject(1545, IFFLock.Constructor(Vector3(6674.047f, 1293.189f, 82.63383f), Vector3(0, 0, 180)), owning_building_guid = 101, door_guid = 747) + LocalObject(2025, Locker.Constructor(Vector3(6675.716f, 1286.963f, 41.16682f)), owning_building_guid = 101) + LocalObject(2026, Locker.Constructor(Vector3(6675.751f, 1308.835f, 41.16682f)), owning_building_guid = 101) + LocalObject(2027, Locker.Constructor(Vector3(6677.053f, 1286.963f, 41.16682f)), owning_building_guid = 101) + LocalObject(2028, Locker.Constructor(Vector3(6677.088f, 1308.835f, 41.16682f)), owning_building_guid = 101) + LocalObject(2029, Locker.Constructor(Vector3(6679.741f, 1286.963f, 41.16682f)), owning_building_guid = 101) + LocalObject(2030, Locker.Constructor(Vector3(6679.741f, 1308.835f, 41.16682f)), owning_building_guid = 101) + LocalObject(2031, Locker.Constructor(Vector3(6681.143f, 1286.963f, 41.16682f)), owning_building_guid = 101) + LocalObject(2032, Locker.Constructor(Vector3(6681.143f, 1308.835f, 41.16682f)), owning_building_guid = 101) + LocalObject(2517, Terminal.Constructor(order_terminal), owning_building_guid = 101) + LocalObject(2518, Terminal.Constructor(order_terminal), owning_building_guid = 101) + LocalObject(2519, Terminal.Constructor(order_terminal), owning_building_guid = 101) + LocalObject(3333, SpawnTube.Constructor(respawn_tube_tower, Vector3(6670.706f, 1289.742f, 40.65482f), Vector3(0, 0, 0)), owning_building_guid = 101) + LocalObject(3334, SpawnTube.Constructor(respawn_tube_tower, Vector3(6670.706f, 1306.152f, 40.65482f), Vector3(0, 0, 0)), owning_building_guid = 101) + } + + Building40() + + def Building40(): Unit = { // Name: SW_Solsar_Warpgate_Tower Type: tower_b GUID: 102, MapID: 40 + LocalBuilding(102, 40, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7036f, 4998f, 54.60317f)))) + LocalObject(3381, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 102) + LocalObject(777, Door.Constructor(Vector3(7048f, 4990f, 56.12317f)), owning_building_guid = 102) + LocalObject(778, Door.Constructor(Vector3(7048f, 4990f, 66.12317f)), owning_building_guid = 102) + LocalObject(779, Door.Constructor(Vector3(7048f, 4990f, 86.12317f)), owning_building_guid = 102) + LocalObject(780, Door.Constructor(Vector3(7048f, 5006f, 56.12317f)), owning_building_guid = 102) + LocalObject(781, Door.Constructor(Vector3(7048f, 5006f, 66.12317f)), owning_building_guid = 102) + LocalObject(782, Door.Constructor(Vector3(7048f, 5006f, 86.12317f)), owning_building_guid = 102) + LocalObject(3607, Door.Constructor(Vector3(7047.147f, 4986.794f, 45.93917f)), owning_building_guid = 102) + LocalObject(3608, Door.Constructor(Vector3(7047.147f, 5003.204f, 45.93917f)), owning_building_guid = 102) + LocalObject(1565, IFFLock.Constructor(Vector3(7045.957f, 5006.811f, 56.06417f), Vector3(0, 0, 0)), owning_building_guid = 102, door_guid = 780) + LocalObject(1566, IFFLock.Constructor(Vector3(7045.957f, 5006.811f, 66.06417f), Vector3(0, 0, 0)), owning_building_guid = 102, door_guid = 781) + LocalObject(1567, IFFLock.Constructor(Vector3(7045.957f, 5006.811f, 86.06417f), Vector3(0, 0, 0)), owning_building_guid = 102, door_guid = 782) + LocalObject(1568, IFFLock.Constructor(Vector3(7050.047f, 4989.189f, 56.06417f), Vector3(0, 0, 180)), owning_building_guid = 102, door_guid = 777) + LocalObject(1569, IFFLock.Constructor(Vector3(7050.047f, 4989.189f, 66.06417f), Vector3(0, 0, 180)), owning_building_guid = 102, door_guid = 778) + LocalObject(1570, IFFLock.Constructor(Vector3(7050.047f, 4989.189f, 86.06417f), Vector3(0, 0, 180)), owning_building_guid = 102, door_guid = 779) + LocalObject(2074, Locker.Constructor(Vector3(7051.716f, 4982.963f, 44.59717f)), owning_building_guid = 102) + LocalObject(2075, Locker.Constructor(Vector3(7051.751f, 5004.835f, 44.59717f)), owning_building_guid = 102) + LocalObject(2076, Locker.Constructor(Vector3(7053.053f, 4982.963f, 44.59717f)), owning_building_guid = 102) + LocalObject(2077, Locker.Constructor(Vector3(7053.088f, 5004.835f, 44.59717f)), owning_building_guid = 102) + LocalObject(2078, Locker.Constructor(Vector3(7055.741f, 4982.963f, 44.59717f)), owning_building_guid = 102) + LocalObject(2079, Locker.Constructor(Vector3(7055.741f, 5004.835f, 44.59717f)), owning_building_guid = 102) + LocalObject(2080, Locker.Constructor(Vector3(7057.143f, 4982.963f, 44.59717f)), owning_building_guid = 102) + LocalObject(2081, Locker.Constructor(Vector3(7057.143f, 5004.835f, 44.59717f)), owning_building_guid = 102) + LocalObject(2531, Terminal.Constructor(order_terminal), owning_building_guid = 102) + LocalObject(2532, Terminal.Constructor(order_terminal), owning_building_guid = 102) + LocalObject(2533, Terminal.Constructor(order_terminal), owning_building_guid = 102) + LocalObject(3343, SpawnTube.Constructor(respawn_tube_tower, Vector3(7046.706f, 4985.742f, 44.08517f), Vector3(0, 0, 0)), owning_building_guid = 102) + LocalObject(3344, SpawnTube.Constructor(respawn_tube_tower, Vector3(7046.706f, 5002.152f, 44.08517f), Vector3(0, 0, 0)), owning_building_guid = 102) + } + + Building66() + + def Building66(): Unit = { // Name: SE_Pamba_Tower Type: tower_b GUID: 103, MapID: 66 + LocalBuilding(103, 66, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7524f, 2910f, 56.98198f)))) + LocalObject(3382, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 103) + LocalObject(803, Door.Constructor(Vector3(7536f, 2902f, 58.50198f)), owning_building_guid = 103) + LocalObject(804, Door.Constructor(Vector3(7536f, 2902f, 68.50198f)), owning_building_guid = 103) + LocalObject(805, Door.Constructor(Vector3(7536f, 2902f, 88.50198f)), owning_building_guid = 103) + LocalObject(806, Door.Constructor(Vector3(7536f, 2918f, 58.50198f)), owning_building_guid = 103) + LocalObject(807, Door.Constructor(Vector3(7536f, 2918f, 68.50198f)), owning_building_guid = 103) + LocalObject(808, Door.Constructor(Vector3(7536f, 2918f, 88.50198f)), owning_building_guid = 103) + LocalObject(3612, Door.Constructor(Vector3(7535.147f, 2898.794f, 48.31799f)), owning_building_guid = 103) + LocalObject(3613, Door.Constructor(Vector3(7535.147f, 2915.204f, 48.31799f)), owning_building_guid = 103) + LocalObject(1583, IFFLock.Constructor(Vector3(7533.957f, 2918.811f, 58.44298f), Vector3(0, 0, 0)), owning_building_guid = 103, door_guid = 806) + LocalObject(1584, IFFLock.Constructor(Vector3(7533.957f, 2918.811f, 68.44299f), Vector3(0, 0, 0)), owning_building_guid = 103, door_guid = 807) + LocalObject(1585, IFFLock.Constructor(Vector3(7533.957f, 2918.811f, 88.44299f), Vector3(0, 0, 0)), owning_building_guid = 103, door_guid = 808) + LocalObject(1586, IFFLock.Constructor(Vector3(7538.047f, 2901.189f, 58.44298f), Vector3(0, 0, 180)), owning_building_guid = 103, door_guid = 803) + LocalObject(1587, IFFLock.Constructor(Vector3(7538.047f, 2901.189f, 68.44299f), Vector3(0, 0, 180)), owning_building_guid = 103, door_guid = 804) + LocalObject(1588, IFFLock.Constructor(Vector3(7538.047f, 2901.189f, 88.44299f), Vector3(0, 0, 180)), owning_building_guid = 103, door_guid = 805) + LocalObject(2094, Locker.Constructor(Vector3(7539.716f, 2894.963f, 46.97598f)), owning_building_guid = 103) + LocalObject(2095, Locker.Constructor(Vector3(7539.751f, 2916.835f, 46.97598f)), owning_building_guid = 103) + LocalObject(2096, Locker.Constructor(Vector3(7541.053f, 2894.963f, 46.97598f)), owning_building_guid = 103) + LocalObject(2097, Locker.Constructor(Vector3(7541.088f, 2916.835f, 46.97598f)), owning_building_guid = 103) + LocalObject(2098, Locker.Constructor(Vector3(7543.741f, 2894.963f, 46.97598f)), owning_building_guid = 103) + LocalObject(2099, Locker.Constructor(Vector3(7543.741f, 2916.835f, 46.97598f)), owning_building_guid = 103) + LocalObject(2100, Locker.Constructor(Vector3(7545.143f, 2894.963f, 46.97598f)), owning_building_guid = 103) + LocalObject(2101, Locker.Constructor(Vector3(7545.143f, 2916.835f, 46.97598f)), owning_building_guid = 103) + LocalObject(2540, Terminal.Constructor(order_terminal), owning_building_guid = 103) + LocalObject(2541, Terminal.Constructor(order_terminal), owning_building_guid = 103) + LocalObject(2542, Terminal.Constructor(order_terminal), owning_building_guid = 103) + LocalObject(3348, SpawnTube.Constructor(respawn_tube_tower, Vector3(7534.706f, 2897.742f, 46.46398f), Vector3(0, 0, 0)), owning_building_guid = 103) + LocalObject(3349, SpawnTube.Constructor(respawn_tube_tower, Vector3(7534.706f, 2914.152f, 46.46398f), Vector3(0, 0, 0)), owning_building_guid = 103) + } + + Building25() + + def Building25(): Unit = { // Name: S_Bomazi_Tower Type: tower_c GUID: 104, MapID: 25 + LocalBuilding(104, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1080f, 4328f, 68.30714f)))) + LocalObject(3354, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 104) + LocalObject(461, Door.Constructor(Vector3(1089.521f, 4317.167f, 69.82814f)), owning_building_guid = 104) + LocalObject(462, Door.Constructor(Vector3(1089.521f, 4317.167f, 89.82713f)), owning_building_guid = 104) + LocalObject(463, Door.Constructor(Vector3(1093.662f, 4332.622f, 69.82814f)), owning_building_guid = 104) + LocalObject(464, Door.Constructor(Vector3(1093.662f, 4332.622f, 89.82713f)), owning_building_guid = 104) + LocalObject(3514, Door.Constructor(Vector3(1087.866f, 4314.291f, 59.64314f)), owning_building_guid = 104) + LocalObject(3515, Door.Constructor(Vector3(1092.113f, 4330.142f, 59.64314f)), owning_building_guid = 104) + LocalObject(1319, IFFLock.Constructor(Vector3(1091.288f, 4315.854f, 69.76814f), Vector3(0, 0, 195)), owning_building_guid = 104, door_guid = 461) + LocalObject(1320, IFFLock.Constructor(Vector3(1091.288f, 4315.854f, 89.76814f), Vector3(0, 0, 195)), owning_building_guid = 104, door_guid = 462) + LocalObject(1321, IFFLock.Constructor(Vector3(1091.898f, 4333.934f, 69.76814f), Vector3(0, 0, 15)), owning_building_guid = 104, door_guid = 463) + LocalObject(1322, IFFLock.Constructor(Vector3(1091.898f, 4333.934f, 89.76814f), Vector3(0, 0, 15)), owning_building_guid = 104, door_guid = 464) + LocalObject(1666, Locker.Constructor(Vector3(1091.289f, 4309.408f, 58.30114f)), owning_building_guid = 104) + LocalObject(1667, Locker.Constructor(Vector3(1092.58f, 4309.062f, 58.30114f)), owning_building_guid = 104) + LocalObject(1668, Locker.Constructor(Vector3(1095.177f, 4308.366f, 58.30114f)), owning_building_guid = 104) + LocalObject(1669, Locker.Constructor(Vector3(1096.531f, 4308.003f, 58.30114f)), owning_building_guid = 104) + LocalObject(1670, Locker.Constructor(Vector3(1096.983f, 4330.525f, 58.30114f)), owning_building_guid = 104) + LocalObject(1671, Locker.Constructor(Vector3(1098.275f, 4330.179f, 58.30114f)), owning_building_guid = 104) + LocalObject(1672, Locker.Constructor(Vector3(1100.837f, 4329.493f, 58.30114f)), owning_building_guid = 104) + LocalObject(1673, Locker.Constructor(Vector3(1102.192f, 4329.13f, 58.30114f)), owning_building_guid = 104) + LocalObject(2382, Terminal.Constructor(order_terminal), owning_building_guid = 104) + LocalObject(2383, Terminal.Constructor(order_terminal), owning_building_guid = 104) + LocalObject(2384, Terminal.Constructor(order_terminal), owning_building_guid = 104) + LocalObject(3250, SpawnTube.Constructor(respawn_tube_tower, Vector3(1087.169f, 4313.389f, 57.78914f), Vector3(0, 0, 15)), owning_building_guid = 104) + LocalObject(3251, SpawnTube.Constructor(respawn_tube_tower, Vector3(1091.416f, 4329.24f, 57.78914f), Vector3(0, 0, 15)), owning_building_guid = 104) + LocalObject(2837, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1077.579f, 4323.188f, 95.87714f)), owning_building_guid = 104) + LocalObject(2838, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 104) + LocalObject(2840, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1080.282f, 4333.277f, 95.87714f)), owning_building_guid = 104) + LocalObject(2841, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 104) + LocalObject(2180, FacilityTurret.Constructor(manned_turret, Vector3(1061.708f, 4317.419f, 87.24914f)), owning_building_guid = 104) + TurretToWeapon(2180, 5129) + LocalObject(2182, FacilityTurret.Constructor(manned_turret, Vector3(1106.568f, 4336.366f, 87.24914f)), owning_building_guid = 104) + TurretToWeapon(2182, 5130) + } + + Building24() + + def Building24(): Unit = { // Name: NE_Aja_Tower Type: tower_c GUID: 105, MapID: 24 + LocalBuilding(105, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1410f, 5814f, 38.33094f)))) + LocalObject(3355, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 105) + LocalObject(478, Door.Constructor(Vector3(1422f, 5806f, 39.85194f)), owning_building_guid = 105) + LocalObject(479, Door.Constructor(Vector3(1422f, 5806f, 59.85094f)), owning_building_guid = 105) + LocalObject(480, Door.Constructor(Vector3(1422f, 5822f, 39.85194f)), owning_building_guid = 105) + LocalObject(481, Door.Constructor(Vector3(1422f, 5822f, 59.85094f)), owning_building_guid = 105) + LocalObject(3519, Door.Constructor(Vector3(1421.146f, 5802.794f, 29.66694f)), owning_building_guid = 105) + LocalObject(3520, Door.Constructor(Vector3(1421.146f, 5819.204f, 29.66694f)), owning_building_guid = 105) + LocalObject(1334, IFFLock.Constructor(Vector3(1419.957f, 5822.811f, 39.79193f), Vector3(0, 0, 0)), owning_building_guid = 105, door_guid = 480) + LocalObject(1335, IFFLock.Constructor(Vector3(1419.957f, 5822.811f, 59.79194f), Vector3(0, 0, 0)), owning_building_guid = 105, door_guid = 481) + LocalObject(1336, IFFLock.Constructor(Vector3(1424.047f, 5805.189f, 39.79193f), Vector3(0, 0, 180)), owning_building_guid = 105, door_guid = 478) + LocalObject(1337, IFFLock.Constructor(Vector3(1424.047f, 5805.189f, 59.79194f), Vector3(0, 0, 180)), owning_building_guid = 105, door_guid = 479) + LocalObject(1686, Locker.Constructor(Vector3(1425.716f, 5798.963f, 28.32494f)), owning_building_guid = 105) + LocalObject(1687, Locker.Constructor(Vector3(1425.751f, 5820.835f, 28.32494f)), owning_building_guid = 105) + LocalObject(1688, Locker.Constructor(Vector3(1427.053f, 5798.963f, 28.32494f)), owning_building_guid = 105) + LocalObject(1689, Locker.Constructor(Vector3(1427.088f, 5820.835f, 28.32494f)), owning_building_guid = 105) + LocalObject(1690, Locker.Constructor(Vector3(1429.741f, 5798.963f, 28.32494f)), owning_building_guid = 105) + LocalObject(1691, Locker.Constructor(Vector3(1429.741f, 5820.835f, 28.32494f)), owning_building_guid = 105) + LocalObject(1692, Locker.Constructor(Vector3(1431.143f, 5798.963f, 28.32494f)), owning_building_guid = 105) + LocalObject(1693, Locker.Constructor(Vector3(1431.143f, 5820.835f, 28.32494f)), owning_building_guid = 105) + LocalObject(2392, Terminal.Constructor(order_terminal), owning_building_guid = 105) + LocalObject(2393, Terminal.Constructor(order_terminal), owning_building_guid = 105) + LocalObject(2394, Terminal.Constructor(order_terminal), owning_building_guid = 105) + LocalObject(3255, SpawnTube.Constructor(respawn_tube_tower, Vector3(1420.706f, 5801.742f, 27.81294f), Vector3(0, 0, 0)), owning_building_guid = 105) + LocalObject(3256, SpawnTube.Constructor(respawn_tube_tower, Vector3(1420.706f, 5818.152f, 27.81294f), Vector3(0, 0, 0)), owning_building_guid = 105) + LocalObject(2843, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1408.907f, 5808.725f, 65.90094f)), owning_building_guid = 105) + LocalObject(2844, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 105) + LocalObject(2846, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1408.907f, 5819.17f, 65.90094f)), owning_building_guid = 105) + LocalObject(2847, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 105) + LocalObject(2188, FacilityTurret.Constructor(manned_turret, Vector3(1395.07f, 5799.045f, 57.27293f)), owning_building_guid = 105) + TurretToWeapon(2188, 5131) + LocalObject(2190, FacilityTurret.Constructor(manned_turret, Vector3(1433.497f, 5828.957f, 57.27293f)), owning_building_guid = 105) + TurretToWeapon(2190, 5132) + } + + Building69() + + def Building69(): Unit = { // Name: Outpost_Tower Type: tower_c GUID: 106, MapID: 69 + LocalBuilding(106, 69, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2830f, 4342f, 89.42412f)))) + LocalObject(3360, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 106) + LocalObject(534, Door.Constructor(Vector3(2842f, 4334f, 90.94512f)), owning_building_guid = 106) + LocalObject(535, Door.Constructor(Vector3(2842f, 4334f, 110.9441f)), owning_building_guid = 106) + LocalObject(536, Door.Constructor(Vector3(2842f, 4350f, 90.94512f)), owning_building_guid = 106) + LocalObject(537, Door.Constructor(Vector3(2842f, 4350f, 110.9441f)), owning_building_guid = 106) + LocalObject(3535, Door.Constructor(Vector3(2841.146f, 4330.794f, 80.76012f)), owning_building_guid = 106) + LocalObject(3536, Door.Constructor(Vector3(2841.146f, 4347.204f, 80.76012f)), owning_building_guid = 106) + LocalObject(1375, IFFLock.Constructor(Vector3(2839.957f, 4350.811f, 90.88512f), Vector3(0, 0, 0)), owning_building_guid = 106, door_guid = 536) + LocalObject(1376, IFFLock.Constructor(Vector3(2839.957f, 4350.811f, 110.8851f), Vector3(0, 0, 0)), owning_building_guid = 106, door_guid = 537) + LocalObject(1377, IFFLock.Constructor(Vector3(2844.047f, 4333.189f, 90.88512f), Vector3(0, 0, 180)), owning_building_guid = 106, door_guid = 534) + LocalObject(1378, IFFLock.Constructor(Vector3(2844.047f, 4333.189f, 110.8851f), Vector3(0, 0, 180)), owning_building_guid = 106, door_guid = 535) + LocalObject(1750, Locker.Constructor(Vector3(2845.716f, 4326.963f, 79.41812f)), owning_building_guid = 106) + LocalObject(1751, Locker.Constructor(Vector3(2845.751f, 4348.835f, 79.41812f)), owning_building_guid = 106) + LocalObject(1752, Locker.Constructor(Vector3(2847.053f, 4326.963f, 79.41812f)), owning_building_guid = 106) + LocalObject(1753, Locker.Constructor(Vector3(2847.088f, 4348.835f, 79.41812f)), owning_building_guid = 106) + LocalObject(1754, Locker.Constructor(Vector3(2849.741f, 4326.963f, 79.41812f)), owning_building_guid = 106) + LocalObject(1755, Locker.Constructor(Vector3(2849.741f, 4348.835f, 79.41812f)), owning_building_guid = 106) + LocalObject(1756, Locker.Constructor(Vector3(2851.143f, 4326.963f, 79.41812f)), owning_building_guid = 106) + LocalObject(1757, Locker.Constructor(Vector3(2851.143f, 4348.835f, 79.41812f)), owning_building_guid = 106) + LocalObject(2417, Terminal.Constructor(order_terminal), owning_building_guid = 106) + LocalObject(2418, Terminal.Constructor(order_terminal), owning_building_guid = 106) + LocalObject(2419, Terminal.Constructor(order_terminal), owning_building_guid = 106) + LocalObject(3271, SpawnTube.Constructor(respawn_tube_tower, Vector3(2840.706f, 4329.742f, 78.90612f), Vector3(0, 0, 0)), owning_building_guid = 106) + LocalObject(3272, SpawnTube.Constructor(respawn_tube_tower, Vector3(2840.706f, 4346.152f, 78.90612f), Vector3(0, 0, 0)), owning_building_guid = 106) + LocalObject(2849, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2828.907f, 4336.725f, 116.9941f)), owning_building_guid = 106) + LocalObject(2850, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 106) + LocalObject(2852, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2828.907f, 4347.17f, 116.9941f)), owning_building_guid = 106) + LocalObject(2853, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 106) + LocalObject(2208, FacilityTurret.Constructor(manned_turret, Vector3(2815.07f, 4327.045f, 108.3661f)), owning_building_guid = 106) + TurretToWeapon(2208, 5133) + LocalObject(2210, FacilityTurret.Constructor(manned_turret, Vector3(2853.497f, 4356.957f, 108.3661f)), owning_building_guid = 106) + TurretToWeapon(2210, 5134) + } + + Building29() + + def Building29(): Unit = { // Name: SE_Tore_Tower Type: tower_c GUID: 107, MapID: 29 + LocalBuilding(107, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3730f, 1642f, 46.48213f)))) + LocalObject(3365, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 107) + LocalObject(570, Door.Constructor(Vector3(3734.531f, 1655.692f, 48.00313f)), owning_building_guid = 107) + LocalObject(571, Door.Constructor(Vector3(3734.531f, 1655.692f, 68.00214f)), owning_building_guid = 107) + LocalObject(572, Door.Constructor(Vector3(3744.381f, 1643.084f, 48.00313f)), owning_building_guid = 107) + LocalObject(573, Door.Constructor(Vector3(3744.381f, 1643.084f, 68.00214f)), owning_building_guid = 107) + LocalObject(3548, Door.Constructor(Vector3(3735.579f, 1652.963f, 37.81813f)), owning_building_guid = 107) + LocalObject(3549, Door.Constructor(Vector3(3745.682f, 1640.032f, 37.81813f)), owning_building_guid = 107) + LocalObject(1408, IFFLock.Constructor(Vector3(3732.422f, 1655.073f, 47.94313f), Vector3(0, 0, 322)), owning_building_guid = 107, door_guid = 570) + LocalObject(1409, IFFLock.Constructor(Vector3(3732.422f, 1655.073f, 67.94313f), Vector3(0, 0, 322)), owning_building_guid = 107, door_guid = 571) + LocalObject(1410, IFFLock.Constructor(Vector3(3746.494f, 1643.705f, 47.94313f), Vector3(0, 0, 142)), owning_building_guid = 107, door_guid = 572) + LocalObject(1411, IFFLock.Constructor(Vector3(3746.494f, 1643.705f, 67.94313f), Vector3(0, 0, 142)), owning_building_guid = 107, door_guid = 573) + LocalObject(1802, Locker.Constructor(Vector3(3738.204f, 1657.083f, 36.47613f)), owning_building_guid = 107) + LocalObject(1803, Locker.Constructor(Vector3(3739.258f, 1657.906f, 36.47613f)), owning_building_guid = 107) + LocalObject(1804, Locker.Constructor(Vector3(3741.348f, 1659.54f, 36.47613f)), owning_building_guid = 107) + LocalObject(1805, Locker.Constructor(Vector3(3742.453f, 1660.403f, 36.47613f)), owning_building_guid = 107) + LocalObject(1806, Locker.Constructor(Vector3(3751.642f, 1639.826f, 36.47613f)), owning_building_guid = 107) + LocalObject(1807, Locker.Constructor(Vector3(3752.696f, 1640.65f, 36.47613f)), owning_building_guid = 107) + LocalObject(1808, Locker.Constructor(Vector3(3754.814f, 1642.304f, 36.47613f)), owning_building_guid = 107) + LocalObject(1809, Locker.Constructor(Vector3(3755.919f, 1643.168f, 36.47613f)), owning_building_guid = 107) + LocalObject(2439, Terminal.Constructor(order_terminal), owning_building_guid = 107) + LocalObject(2440, Terminal.Constructor(order_terminal), owning_building_guid = 107) + LocalObject(2441, Terminal.Constructor(order_terminal), owning_building_guid = 107) + LocalObject(3284, SpawnTube.Constructor(respawn_tube_tower, Vector3(3735.88f, 1651.863f, 35.96413f), Vector3(0, 0, 322)), owning_building_guid = 107) + LocalObject(3285, SpawnTube.Constructor(respawn_tube_tower, Vector3(3745.983f, 1638.932f, 35.96413f), Vector3(0, 0, 322)), owning_building_guid = 107) + LocalObject(2855, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3725.956f, 1645.401f, 74.05213f)), owning_building_guid = 107) + LocalObject(2856, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 107) + LocalObject(2858, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3732.386f, 1637.17f, 74.05213f)), owning_building_guid = 107) + LocalObject(2859, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 107) + LocalObject(2222, FacilityTurret.Constructor(manned_turret, Vector3(3727.442f, 1621.023f, 65.42413f)), owning_building_guid = 107) + TurretToWeapon(2222, 5135) + LocalObject(2223, FacilityTurret.Constructor(manned_turret, Vector3(3739.307f, 1668.252f, 65.42413f)), owning_building_guid = 107) + TurretToWeapon(2223, 5136) + } + + Building37() + + def Building37(): Unit = { // Name: W_Chuku_Tower Type: tower_c GUID: 108, MapID: 37 + LocalBuilding(108, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3978f, 7028f, 49.14362f)))) + LocalObject(3367, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 108) + LocalObject(587, Door.Constructor(Vector3(3990f, 7020f, 50.66462f)), owning_building_guid = 108) + LocalObject(588, Door.Constructor(Vector3(3990f, 7020f, 70.66362f)), owning_building_guid = 108) + LocalObject(589, Door.Constructor(Vector3(3990f, 7036f, 50.66462f)), owning_building_guid = 108) + LocalObject(590, Door.Constructor(Vector3(3990f, 7036f, 70.66362f)), owning_building_guid = 108) + LocalObject(3552, Door.Constructor(Vector3(3989.146f, 7016.794f, 40.47961f)), owning_building_guid = 108) + LocalObject(3553, Door.Constructor(Vector3(3989.146f, 7033.204f, 40.47961f)), owning_building_guid = 108) + LocalObject(1421, IFFLock.Constructor(Vector3(3987.957f, 7036.811f, 50.60461f), Vector3(0, 0, 0)), owning_building_guid = 108, door_guid = 589) + LocalObject(1422, IFFLock.Constructor(Vector3(3987.957f, 7036.811f, 70.60461f), Vector3(0, 0, 0)), owning_building_guid = 108, door_guid = 590) + LocalObject(1423, IFFLock.Constructor(Vector3(3992.047f, 7019.189f, 50.60461f), Vector3(0, 0, 180)), owning_building_guid = 108, door_guid = 587) + LocalObject(1424, IFFLock.Constructor(Vector3(3992.047f, 7019.189f, 70.60461f), Vector3(0, 0, 180)), owning_building_guid = 108, door_guid = 588) + LocalObject(1818, Locker.Constructor(Vector3(3993.716f, 7012.963f, 39.13762f)), owning_building_guid = 108) + LocalObject(1819, Locker.Constructor(Vector3(3993.751f, 7034.835f, 39.13762f)), owning_building_guid = 108) + LocalObject(1820, Locker.Constructor(Vector3(3995.053f, 7012.963f, 39.13762f)), owning_building_guid = 108) + LocalObject(1821, Locker.Constructor(Vector3(3995.088f, 7034.835f, 39.13762f)), owning_building_guid = 108) + LocalObject(1822, Locker.Constructor(Vector3(3997.741f, 7012.963f, 39.13762f)), owning_building_guid = 108) + LocalObject(1823, Locker.Constructor(Vector3(3997.741f, 7034.835f, 39.13762f)), owning_building_guid = 108) + LocalObject(1824, Locker.Constructor(Vector3(3999.143f, 7012.963f, 39.13762f)), owning_building_guid = 108) + LocalObject(1825, Locker.Constructor(Vector3(3999.143f, 7034.835f, 39.13762f)), owning_building_guid = 108) + LocalObject(2446, Terminal.Constructor(order_terminal), owning_building_guid = 108) + LocalObject(2447, Terminal.Constructor(order_terminal), owning_building_guid = 108) + LocalObject(2448, Terminal.Constructor(order_terminal), owning_building_guid = 108) + LocalObject(3288, SpawnTube.Constructor(respawn_tube_tower, Vector3(3988.706f, 7015.742f, 38.62562f), Vector3(0, 0, 0)), owning_building_guid = 108) + LocalObject(3289, SpawnTube.Constructor(respawn_tube_tower, Vector3(3988.706f, 7032.152f, 38.62562f), Vector3(0, 0, 0)), owning_building_guid = 108) + LocalObject(2861, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3976.907f, 7022.725f, 76.71362f)), owning_building_guid = 108) + LocalObject(2862, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 108) + LocalObject(2864, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3976.907f, 7033.17f, 76.71362f)), owning_building_guid = 108) + LocalObject(2865, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 108) + LocalObject(2226, FacilityTurret.Constructor(manned_turret, Vector3(3963.07f, 7013.045f, 68.08562f)), owning_building_guid = 108) + TurretToWeapon(2226, 5137) + LocalObject(2228, FacilityTurret.Constructor(manned_turret, Vector3(4001.497f, 7042.957f, 68.08562f)), owning_building_guid = 108) + TurretToWeapon(2228, 5138) + } + + Building39() + + def Building39(): Unit = { // Name: E_Faro_Tower Type: tower_c GUID: 109, MapID: 39 + LocalBuilding(109, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5340f, 5834f, 72.75002f)))) + LocalObject(3373, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 109) + LocalObject(685, Door.Constructor(Vector3(5346.617f, 5821.186f, 74.27103f)), owning_building_guid = 109) + LocalObject(686, Door.Constructor(Vector3(5346.617f, 5821.186f, 94.27002f)), owning_building_guid = 109) + LocalObject(687, Door.Constructor(Vector3(5354.374f, 5835.179f, 74.27103f)), owning_building_guid = 109) + LocalObject(688, Door.Constructor(Vector3(5354.374f, 5835.179f, 94.27002f)), owning_building_guid = 109) + LocalObject(3579, Door.Constructor(Vector3(5344.316f, 5818.795f, 64.08602f)), owning_building_guid = 109) + LocalObject(3580, Door.Constructor(Vector3(5352.271f, 5833.148f, 64.08602f)), owning_building_guid = 109) + LocalObject(1494, IFFLock.Constructor(Vector3(5348.014f, 5819.483f, 74.21102f), Vector3(0, 0, 209)), owning_building_guid = 109, door_guid = 685) + LocalObject(1495, IFFLock.Constructor(Vector3(5348.014f, 5819.483f, 94.21102f), Vector3(0, 0, 209)), owning_building_guid = 109, door_guid = 686) + LocalObject(1496, IFFLock.Constructor(Vector3(5352.98f, 5836.879f, 74.21102f), Vector3(0, 0, 29)), owning_building_guid = 109, door_guid = 687) + LocalObject(1497, IFFLock.Constructor(Vector3(5352.98f, 5836.879f, 94.21102f), Vector3(0, 0, 29)), owning_building_guid = 109, door_guid = 688) + LocalObject(1953, Locker.Constructor(Vector3(5346.456f, 5813.229f, 62.74402f)), owning_building_guid = 109) + LocalObject(1954, Locker.Constructor(Vector3(5347.625f, 5812.581f, 62.74402f)), owning_building_guid = 109) + LocalObject(1955, Locker.Constructor(Vector3(5349.976f, 5811.278f, 62.74402f)), owning_building_guid = 109) + LocalObject(1956, Locker.Constructor(Vector3(5351.202f, 5810.598f, 62.74402f)), owning_building_guid = 109) + LocalObject(1957, Locker.Constructor(Vector3(5357.09f, 5832.342f, 62.74402f)), owning_building_guid = 109) + LocalObject(1958, Locker.Constructor(Vector3(5358.259f, 5831.693f, 62.74402f)), owning_building_guid = 109) + LocalObject(1959, Locker.Constructor(Vector3(5360.58f, 5830.407f, 62.74402f)), owning_building_guid = 109) + LocalObject(1960, Locker.Constructor(Vector3(5361.806f, 5829.728f, 62.74402f)), owning_building_guid = 109) + LocalObject(2487, Terminal.Constructor(order_terminal), owning_building_guid = 109) + LocalObject(2488, Terminal.Constructor(order_terminal), owning_building_guid = 109) + LocalObject(2489, Terminal.Constructor(order_terminal), owning_building_guid = 109) + LocalObject(3315, SpawnTube.Constructor(respawn_tube_tower, Vector3(5343.421f, 5818.088f, 62.23203f), Vector3(0, 0, 29)), owning_building_guid = 109) + LocalObject(3316, SpawnTube.Constructor(respawn_tube_tower, Vector3(5351.376f, 5832.441f, 62.23203f), Vector3(0, 0, 29)), owning_building_guid = 109) + LocalObject(2867, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5336.487f, 5829.917f, 100.32f)), owning_building_guid = 109) + LocalObject(2868, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 109) + LocalObject(2870, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5341.55f, 5839.052f, 100.32f)), owning_building_guid = 109) + LocalObject(2871, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 109) + LocalObject(2259, FacilityTurret.Constructor(manned_turret, Vector3(5319.691f, 5828.158f, 91.69202f)), owning_building_guid = 109) + TurretToWeapon(2259, 5139) + LocalObject(2260, FacilityTurret.Constructor(manned_turret, Vector3(5367.802f, 5835.69f, 91.69202f)), owning_building_guid = 109) + TurretToWeapon(2260, 5140) + } + + Building44() + + def Building44(): Unit = { // Name: N_Kanng_Tower Type: tower_c GUID: 110, MapID: 44 + LocalBuilding(110, 44, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5688f, 4896f, 46.99545f)))) + LocalObject(3376, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 110) + LocalObject(712, Door.Constructor(Vector3(5696.336f, 4884.231f, 48.51645f)), owning_building_guid = 110) + LocalObject(713, Door.Constructor(Vector3(5696.336f, 4884.231f, 68.51546f)), owning_building_guid = 110) + LocalObject(714, Door.Constructor(Vector3(5702.07f, 4899.168f, 48.51645f)), owning_building_guid = 110) + LocalObject(715, Door.Constructor(Vector3(5702.07f, 4899.168f, 68.51546f)), owning_building_guid = 110) + LocalObject(3588, Door.Constructor(Vector3(5694.39f, 4881.544f, 38.33145f)), owning_building_guid = 110) + LocalObject(3589, Door.Constructor(Vector3(5700.271f, 4896.864f, 38.33145f)), owning_building_guid = 110) + LocalObject(1516, IFFLock.Constructor(Vector3(5697.957f, 4882.74f, 48.45645f), Vector3(0, 0, 201)), owning_building_guid = 110, door_guid = 712) + LocalObject(1517, IFFLock.Constructor(Vector3(5697.957f, 4882.74f, 68.45645f), Vector3(0, 0, 201)), owning_building_guid = 110, door_guid = 713) + LocalObject(1518, IFFLock.Constructor(Vector3(5700.453f, 4900.658f, 48.45645f), Vector3(0, 0, 21)), owning_building_guid = 110, door_guid = 714) + LocalObject(1519, IFFLock.Constructor(Vector3(5700.453f, 4900.658f, 68.45645f), Vector3(0, 0, 21)), owning_building_guid = 110, door_guid = 715) + LocalObject(1989, Locker.Constructor(Vector3(5697.283f, 4876.33f, 36.98945f)), owning_building_guid = 110) + LocalObject(1990, Locker.Constructor(Vector3(5698.532f, 4875.851f, 36.98945f)), owning_building_guid = 110) + LocalObject(1991, Locker.Constructor(Vector3(5701.041f, 4874.887f, 36.98945f)), owning_building_guid = 110) + LocalObject(1992, Locker.Constructor(Vector3(5702.35f, 4874.385f, 36.98945f)), owning_building_guid = 110) + LocalObject(1993, Locker.Constructor(Vector3(5705.154f, 4896.736f, 36.98945f)), owning_building_guid = 110) + LocalObject(1994, Locker.Constructor(Vector3(5706.402f, 4896.257f, 36.98945f)), owning_building_guid = 110) + LocalObject(1995, Locker.Constructor(Vector3(5708.879f, 4895.307f, 36.98945f)), owning_building_guid = 110) + LocalObject(1996, Locker.Constructor(Vector3(5710.188f, 4894.804f, 36.98945f)), owning_building_guid = 110) + LocalObject(2502, Terminal.Constructor(order_terminal), owning_building_guid = 110) + LocalObject(2503, Terminal.Constructor(order_terminal), owning_building_guid = 110) + LocalObject(2504, Terminal.Constructor(order_terminal), owning_building_guid = 110) + LocalObject(3324, SpawnTube.Constructor(respawn_tube_tower, Vector3(5693.602f, 4880.72f, 36.47746f), Vector3(0, 0, 21)), owning_building_guid = 110) + LocalObject(3325, SpawnTube.Constructor(respawn_tube_tower, Vector3(5699.483f, 4896.04f, 36.47746f), Vector3(0, 0, 21)), owning_building_guid = 110) + LocalObject(2873, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5685.089f, 4891.467f, 74.56545f)), owning_building_guid = 110) + LocalObject(2874, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 110) + LocalObject(2876, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5688.833f, 4901.218f, 74.56545f)), owning_building_guid = 110) + LocalObject(2877, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 110) + LocalObject(2268, FacilityTurret.Constructor(manned_turret, Vector3(5668.702f, 4887.389f, 65.93745f)), owning_building_guid = 110) + TurretToWeapon(2268, 5141) + LocalObject(2270, FacilityTurret.Constructor(manned_turret, Vector3(5715.296f, 4901.543f, 65.93745f)), owning_building_guid = 110) + TurretToWeapon(2270, 5142) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map04.scala b/pslogin/src/main/scala/zonemaps/Map04.scala new file mode 100644 index 00000000..cea91da4 --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map04.scala @@ -0,0 +1,2869 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.resourcesilo.ResourceSilo +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map04 { + // Ishundar + val ZoneMap = new ZoneMap("map04") { + + Building8() + + def Building8(): Unit = { // Name: Enkidu Type: amp_station GUID: 1, MapID: 8 + LocalBuilding(1, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3318f, 3574f, 37.19054f)))) + LocalObject(222, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) + LocalObject(180, Door.Constructor(Vector3(3312.956f, 3569.427f, 50.09254f)), owning_building_guid = 1) + LocalObject(181, Door.Constructor(Vector3(3322.749f, 3578.879f, 50.09254f)), owning_building_guid = 1) + LocalObject(437, Door.Constructor(Vector3(3255.375f, 3506.143f, 46.90554f)), owning_building_guid = 1) + LocalObject(442, Door.Constructor(Vector3(3268.013f, 3493.056f, 38.94154f)), owning_building_guid = 1) + LocalObject(443, Door.Constructor(Vector3(3292.463f, 3549.339f, 43.91154f)), owning_building_guid = 1) + LocalObject(444, Door.Constructor(Vector3(3292.705f, 3556.178f, 48.91755f)), owning_building_guid = 1) + LocalObject(445, Door.Constructor(Vector3(3299f, 3549.66f, 48.91755f)), owning_building_guid = 1) + LocalObject(446, Door.Constructor(Vector3(3308.191f, 3648.219f, 38.94154f)), owning_building_guid = 1) + LocalObject(447, Door.Constructor(Vector3(3313.247f, 3463.758f, 38.91154f)), owning_building_guid = 1) + LocalObject(448, Door.Constructor(Vector3(3319.254f, 3480.712f, 46.90454f)), owning_building_guid = 1) + LocalObject(449, Door.Constructor(Vector3(3321.277f, 3660.857f, 46.90554f)), owning_building_guid = 1) + LocalObject(450, Door.Constructor(Vector3(3332.341f, 3493.35f, 38.94154f)), owning_building_guid = 1) + LocalObject(451, Door.Constructor(Vector3(3336.708f, 3598.642f, 48.91755f)), owning_building_guid = 1) + LocalObject(452, Door.Constructor(Vector3(3343.003f, 3592.125f, 48.91755f)), owning_building_guid = 1) + LocalObject(453, Door.Constructor(Vector3(3343.537f, 3598.66f, 43.91154f)), owning_building_guid = 1) + LocalObject(454, Door.Constructor(Vector3(3353.786f, 3658.18f, 38.94154f)), owning_building_guid = 1) + LocalObject(455, Door.Constructor(Vector3(3366.423f, 3645.093f, 46.90554f)), owning_building_guid = 1) + LocalObject(456, Door.Constructor(Vector3(3392.057f, 3551.017f, 46.90454f)), owning_building_guid = 1) + LocalObject(457, Door.Constructor(Vector3(3405.144f, 3563.655f, 38.94154f)), owning_building_guid = 1) + LocalObject(741, Door.Constructor(Vector3(3298.74f, 3555.696f, 48.91154f)), owning_building_guid = 1) + LocalObject(742, Door.Constructor(Vector3(3300.736f, 3557.328f, 43.91154f)), owning_building_guid = 1) + LocalObject(743, Door.Constructor(Vector3(3301.229f, 3585.608f, 38.91154f)), owning_building_guid = 1) + LocalObject(744, Door.Constructor(Vector3(3303.416f, 3548.795f, 38.91154f)), owning_building_guid = 1) + LocalObject(745, Door.Constructor(Vector3(3306.984f, 3591.166f, 38.91154f)), owning_building_guid = 1) + LocalObject(746, Door.Constructor(Vector3(3309.072f, 3548.696f, 38.91154f)), owning_building_guid = 1) + LocalObject(747, Door.Constructor(Vector3(3309.17f, 3554.352f, 31.41154f)), owning_building_guid = 1) + LocalObject(748, Door.Constructor(Vector3(3309.269f, 3560.008f, 23.91154f)), owning_building_guid = 1) + LocalObject(749, Door.Constructor(Vector3(3315.123f, 3571.221f, 31.41154f)), owning_building_guid = 1) + LocalObject(750, Door.Constructor(Vector3(3320.186f, 3537.187f, 31.41154f)), owning_building_guid = 1) + LocalObject(751, Door.Constructor(Vector3(3320.581f, 3559.811f, 31.41154f)), owning_building_guid = 1) + LocalObject(752, Door.Constructor(Vector3(3326.632f, 3582.336f, 23.91154f)), owning_building_guid = 1) + LocalObject(753, Door.Constructor(Vector3(3335.264f, 3590.672f, 43.91154f)), owning_building_guid = 1) + LocalObject(754, Door.Constructor(Vector3(3336.965f, 3592.609f, 48.91154f)), owning_building_guid = 1) + LocalObject(755, Door.Constructor(Vector3(3337.845f, 3576.482f, 23.91154f)), owning_building_guid = 1) + LocalObject(756, Door.Constructor(Vector3(3337.845f, 3576.482f, 31.41154f)), owning_building_guid = 1) + LocalObject(757, Door.Constructor(Vector3(3343.6f, 3582.04f, 38.91154f)), owning_building_guid = 1) + LocalObject(758, Door.Constructor(Vector3(3343.699f, 3587.696f, 38.91154f)), owning_building_guid = 1) + LocalObject(759, Door.Constructor(Vector3(3347.874f, 3502.757f, 31.41154f)), owning_building_guid = 1) + LocalObject(760, Door.Constructor(Vector3(3348.565f, 3542.349f, 23.91154f)), owning_building_guid = 1) + LocalObject(761, Door.Constructor(Vector3(3348.861f, 3559.317f, 23.91154f)), owning_building_guid = 1) + LocalObject(762, Door.Constructor(Vector3(3354.221f, 3542.25f, 23.91154f)), owning_building_guid = 1) + LocalObject(922, Door.Constructor(Vector3(3297.715f, 3594.968f, 39.67054f)), owning_building_guid = 1) + LocalObject(2927, Door.Constructor(Vector3(3328.322f, 3557.1f, 31.74454f)), owning_building_guid = 1) + LocalObject(2928, Door.Constructor(Vector3(3333.565f, 3562.163f, 31.74454f)), owning_building_guid = 1) + LocalObject(2929, Door.Constructor(Vector3(3338.811f, 3567.229f, 31.74454f)), owning_building_guid = 1) + LocalObject(970, IFFLock.Constructor(Vector3(3293.625f, 3594.828f, 38.87054f), Vector3(0, 0, 316)), owning_building_guid = 1, door_guid = 922) + LocalObject(1084, IFFLock.Constructor(Vector3(3290.676f, 3555.318f, 48.85154f), Vector3(0, 0, 316)), owning_building_guid = 1, door_guid = 444) + LocalObject(1085, IFFLock.Constructor(Vector3(3293.293f, 3547.299f, 43.85254f), Vector3(0, 0, 226)), owning_building_guid = 1, door_guid = 443) + LocalObject(1086, IFFLock.Constructor(Vector3(3301.043f, 3550.474f, 48.85154f), Vector3(0, 0, 136)), owning_building_guid = 1, door_guid = 445) + LocalObject(1087, IFFLock.Constructor(Vector3(3314.073f, 3461.713f, 38.85054f), Vector3(0, 0, 226)), owning_building_guid = 1, door_guid = 447) + LocalObject(1088, IFFLock.Constructor(Vector3(3320.996f, 3558.026f, 31.22654f), Vector3(0, 0, 226)), owning_building_guid = 1, door_guid = 751) + LocalObject(1089, IFFLock.Constructor(Vector3(3328.416f, 3582.752f, 23.72654f), Vector3(0, 0, 136)), owning_building_guid = 1, door_guid = 752) + LocalObject(1090, IFFLock.Constructor(Vector3(3334.657f, 3597.79f, 48.85154f), Vector3(0, 0, 316)), owning_building_guid = 1, door_guid = 451) + LocalObject(1091, IFFLock.Constructor(Vector3(3337.336f, 3578.176f, 31.22654f), Vector3(0, 0, 46)), owning_building_guid = 1, door_guid = 756) + LocalObject(1092, IFFLock.Constructor(Vector3(3342.694f, 3600.685f, 43.85254f), Vector3(0, 0, 46)), owning_building_guid = 1, door_guid = 453) + LocalObject(1093, IFFLock.Constructor(Vector3(3345.022f, 3592.944f, 48.85154f), Vector3(0, 0, 136)), owning_building_guid = 1, door_guid = 452) + LocalObject(1094, IFFLock.Constructor(Vector3(3352.528f, 3541.741f, 23.72654f), Vector3(0, 0, 316)), owning_building_guid = 1, door_guid = 762) + LocalObject(1424, Locker.Constructor(Vector3(3303.334f, 3580.312f, 22.39054f)), owning_building_guid = 1) + LocalObject(1425, Locker.Constructor(Vector3(3304.263f, 3579.35f, 22.39054f)), owning_building_guid = 1) + LocalObject(1426, Locker.Constructor(Vector3(3305.191f, 3578.389f, 22.39054f)), owning_building_guid = 1) + LocalObject(1427, Locker.Constructor(Vector3(3306.111f, 3577.437f, 22.39054f)), owning_building_guid = 1) + LocalObject(1428, Locker.Constructor(Vector3(3309.265f, 3574.171f, 22.39054f)), owning_building_guid = 1) + LocalObject(1429, Locker.Constructor(Vector3(3310.193f, 3573.209f, 22.39054f)), owning_building_guid = 1) + LocalObject(1430, Locker.Constructor(Vector3(3311.122f, 3572.248f, 22.39054f)), owning_building_guid = 1) + LocalObject(1431, Locker.Constructor(Vector3(3312.041f, 3571.296f, 22.39054f)), owning_building_guid = 1) + LocalObject(1432, Locker.Constructor(Vector3(3331.427f, 3580.047f, 30.15154f)), owning_building_guid = 1) + LocalObject(1433, Locker.Constructor(Vector3(3332.225f, 3579.221f, 30.15154f)), owning_building_guid = 1) + LocalObject(1434, Locker.Constructor(Vector3(3333.021f, 3578.396f, 30.15154f)), owning_building_guid = 1) + LocalObject(1435, Locker.Constructor(Vector3(3333.83f, 3577.558f, 30.15154f)), owning_building_guid = 1) + LocalObject(1979, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1980, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1981, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1982, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1983, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1984, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(2834, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2835, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2836, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2837, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2838, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2839, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(3069, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1) + LocalObject(1885, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3301.713f, 3491.774f, 35.13554f), Vector3(0, 0, 46)), owning_building_guid = 1, terminal_guid = 3069) + LocalObject(2655, ResourceSilo.Constructor, owning_building_guid = 1) + LocalObject(2703, SpawnTube.Constructor(Vector3(3329.385f, 3557.515f, 29.89054f), Vector3(0, 0, 226)), owning_building_guid = 1) + LocalObject(2704, SpawnTube.Constructor(Vector3(3334.627f, 3562.577f, 29.89054f), Vector3(0, 0, 226)), owning_building_guid = 1) + LocalObject(2705, SpawnTube.Constructor(Vector3(3339.872f, 3567.642f, 29.89054f), Vector3(0, 0, 226)), owning_building_guid = 1) + LocalObject(1904, ProximityTerminal.Constructor(medical_terminal, Vector3(3308.092f, 3576.17f, 22.39054f)), owning_building_guid = 1) + LocalObject(1905, ProximityTerminal.Constructor(medical_terminal, Vector3(3333.32f, 3558.144f, 42.39054f)), owning_building_guid = 1) + LocalObject(2216, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3258.225f, 3553.25f, 47.85654f)), owning_building_guid = 1) + LocalObject(2217, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2219, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3297.968f, 3623.295f, 45.69555f)), owning_building_guid = 1) + LocalObject(2220, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2222, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3343.546f, 3519.085f, 45.69555f)), owning_building_guid = 1) + LocalObject(2223, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2225, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3365.104f, 3631.023f, 45.71854f)), owning_building_guid = 1) + LocalObject(2226, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2587, ProximityTerminal.Constructor(repair_silo, Vector3(3274.423f, 3618.559f, 36.59055f)), owning_building_guid = 1) + LocalObject(2588, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(2591, ProximityTerminal.Constructor(repair_silo, Vector3(3366.547f, 3523.436f, 36.59055f)), owning_building_guid = 1) + LocalObject(2592, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(1796, FacilityTurret.Constructor(manned_turret, Vector3(3191.991f, 3553.579f, 45.89854f)), owning_building_guid = 1) + TurretToWeapon(1796, 5000) + LocalObject(1801, FacilityTurret.Constructor(manned_turret, Vector3(3236.043f, 3599.204f, 45.89854f)), owning_building_guid = 1) + TurretToWeapon(1801, 5001) + LocalObject(1806, FacilityTurret.Constructor(manned_turret, Vector3(3298.591f, 3443.177f, 45.89854f)), owning_building_guid = 1) + TurretToWeapon(1806, 5002) + LocalObject(1807, FacilityTurret.Constructor(manned_turret, Vector3(3337.071f, 3693.669f, 45.89854f)), owning_building_guid = 1) + TurretToWeapon(1807, 5003) + LocalObject(1808, FacilityTurret.Constructor(manned_turret, Vector3(3403.855f, 3627.705f, 45.89854f)), owning_building_guid = 1) + TurretToWeapon(1808, 5004) + LocalObject(1809, FacilityTurret.Constructor(manned_turret, Vector3(3443.646f, 3583.294f, 45.89854f)), owning_building_guid = 1) + TurretToWeapon(1809, 5005) + } + + Building51() + + def Building51(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 51 + LocalBuilding(4, 51, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(966f, 5404f, 72.35047f)))) + LocalObject(320, Door.Constructor(Vector3(941.077f, 5405.901f, 73.87148f)), owning_building_guid = 4) + LocalObject(324, Door.Constructor(Vector3(990.898f, 5405.912f, 73.87148f)), owning_building_guid = 4) + } + + Building54() + + def Building54(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 54 + LocalBuilding(5, 54, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2830f, 4464f, 39.29373f)))) + LocalObject(402, Door.Constructor(Vector3(2828.088f, 4488.898f, 40.81473f)), owning_building_guid = 5) + LocalObject(403, Door.Constructor(Vector3(2828.099f, 4439.077f, 40.81473f)), owning_building_guid = 5) + } + + Building50() + + def Building50(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 50 + LocalBuilding(6, 50, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3212f, 2186f, 70.5193f)))) + LocalObject(427, Door.Constructor(Vector3(3193.032f, 2169.721f, 72.04031f)), owning_building_guid = 6) + LocalObject(432, Door.Constructor(Vector3(3228.254f, 2204.958f, 72.04031f)), owning_building_guid = 6) + } + + Building52() + + def Building52(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 7, MapID: 52 + LocalBuilding(7, 52, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4288f, 5822f, 77.53156f)))) + LocalObject(513, Door.Constructor(Vector3(4272.055f, 5841.249f, 79.05257f)), owning_building_guid = 7) + LocalObject(514, Door.Constructor(Vector3(4306.671f, 5805.418f, 79.05257f)), owning_building_guid = 7) + } + + Building53() + + def Building53(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 8, MapID: 53 + LocalBuilding(8, 53, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(7108f, 5242f, 37.86362f)))) + LocalObject(648, Door.Constructor(Vector3(7089.033f, 5225.721f, 39.38462f)), owning_building_guid = 8) + LocalObject(650, Door.Constructor(Vector3(7124.253f, 5260.958f, 39.38462f)), owning_building_guid = 8) + } + + Building42() + + def Building42(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 9, MapID: 42 + LocalBuilding(9, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1740f, 5472f, 34.41663f)))) + LocalObject(355, Door.Constructor(Vector3(1740.098f, 5475.649f, 35.93763f)), owning_building_guid = 9) + } + + Building43() + + def Building43(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 43 + LocalBuilding(10, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2642f, 4548f, 44.8345f)))) + LocalObject(380, Door.Constructor(Vector3(2639.394f, 4545.443f, 46.3555f)), owning_building_guid = 10) + } + + Building45() + + def Building45(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 11, MapID: 45 + LocalBuilding(11, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4034f, 2330f, 70.24219f)))) + LocalObject(494, Door.Constructor(Vector3(4034.035f, 2333.651f, 71.76319f)), owning_building_guid = 11) + } + + Building48() + + def Building48(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 12, MapID: 48 + LocalBuilding(12, 48, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4740f, 2346f, 86.66288f)))) + LocalObject(557, Door.Constructor(Vector3(4737.394f, 2343.443f, 88.18388f)), owning_building_guid = 12) + } + + Building64() + + def Building64(): Unit = { // Name: Dagon_Tower Type: bunker_sm GUID: 13, MapID: 64 + LocalBuilding(13, 64, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1972f, 5528f, 39.54084f)))) + LocalObject(369, Door.Constructor(Vector3(1972.055f, 5529.225f, 41.06184f)), owning_building_guid = 13) + } + + Building46() + + def Building46(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 14, MapID: 46 + LocalBuilding(14, 46, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3472f, 5470f, 76.47643f)))) + LocalObject(464, Door.Constructor(Vector3(3473.225f, 5469.945f, 77.99744f)), owning_building_guid = 14) + } + + Building44() + + def Building44(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 15, MapID: 44 + LocalBuilding(15, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3540f, 3566f, 28.99432f)))) + LocalObject(465, Door.Constructor(Vector3(3539.081f, 3565.189f, 30.51532f)), owning_building_guid = 15) + } + + Building47() + + def Building47(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 16, MapID: 47 + LocalBuilding(16, 47, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4932f, 5166f, 78.77888f)))) + LocalObject(585, Door.Constructor(Vector3(4931.173f, 5166.905f, 80.29988f)), owning_building_guid = 16) + } + + Building49() + + def Building49(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 17, MapID: 49 + LocalBuilding(17, 49, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6394f, 4556f, 41.16785f)))) + LocalObject(612, Door.Constructor(Vector3(6394.905f, 4556.827f, 42.68885f)), owning_building_guid = 17) + } + + Building15() + + def Building15(): Unit = { // Name: Neti Type: comm_station GUID: 18, MapID: 15 + LocalBuilding(18, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3990f, 2502f, 79.94147f)))) + LocalObject(224, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 18) + LocalObject(485, Door.Constructor(Vector3(3910.617f, 2491.122f, 89.65648f)), owning_building_guid = 18) + LocalObject(486, Door.Constructor(Vector3(3918.236f, 2519.851f, 81.69247f)), owning_building_guid = 18) + LocalObject(487, Door.Constructor(Vector3(3922.312f, 2477.185f, 81.69247f)), owning_building_guid = 18) + LocalObject(488, Door.Constructor(Vector3(3932.172f, 2531.545f, 89.65648f)), owning_building_guid = 18) + LocalObject(489, Door.Constructor(Vector3(3970.427f, 2511.684f, 86.66248f)), owning_building_guid = 18) + LocalObject(490, Door.Constructor(Vector3(3977.37f, 2517.51f, 86.66248f)), owning_building_guid = 18) + LocalObject(491, Door.Constructor(Vector3(3981.511f, 2500.588f, 94.10147f)), owning_building_guid = 18) + LocalObject(492, Door.Constructor(Vector3(4010.463f, 2508.727f, 86.66248f)), owning_building_guid = 18) + LocalObject(493, Door.Constructor(Vector3(4020.505f, 2449.01f, 89.65648f)), owning_building_guid = 18) + LocalObject(495, Door.Constructor(Vector3(4034.442f, 2460.704f, 81.69247f)), owning_building_guid = 18) + LocalObject(496, Door.Constructor(Vector3(4042.395f, 2545.312f, 81.69247f)), owning_building_guid = 18) + LocalObject(497, Door.Constructor(Vector3(4054.088f, 2531.376f, 89.65547f)), owning_building_guid = 18) + LocalObject(498, Door.Constructor(Vector3(4068.789f, 2526.338f, 81.66248f)), owning_building_guid = 18) + LocalObject(786, Door.Constructor(Vector3(3976.651f, 2511.686f, 86.66248f)), owning_building_guid = 18) + LocalObject(787, Door.Constructor(Vector3(3988.908f, 2521.97f, 81.66248f)), owning_building_guid = 18) + LocalObject(788, Door.Constructor(Vector3(3989.401f, 2527.605f, 74.16248f)), owning_building_guid = 18) + LocalObject(789, Door.Constructor(Vector3(3991.373f, 2550.147f, 74.16248f)), owning_building_guid = 18) + LocalObject(790, Door.Constructor(Vector3(3993.064f, 2504.571f, 74.16248f)), owning_building_guid = 18) + LocalObject(791, Door.Constructor(Vector3(3993.557f, 2510.207f, 64.16248f)), owning_building_guid = 18) + LocalObject(792, Door.Constructor(Vector3(3995.529f, 2532.748f, 64.16248f)), owning_building_guid = 18) + LocalObject(793, Door.Constructor(Vector3(4003.842f, 2497.95f, 81.66248f)), owning_building_guid = 18) + LocalObject(794, Door.Constructor(Vector3(4004.335f, 2503.585f, 86.66248f)), owning_building_guid = 18) + LocalObject(795, Door.Constructor(Vector3(4008.772f, 2554.303f, 74.16248f)), owning_building_guid = 18) + LocalObject(796, Door.Constructor(Vector3(4008.984f, 2491.822f, 76.66248f)), owning_building_guid = 18) + LocalObject(797, Door.Constructor(Vector3(4010.463f, 2508.727f, 76.66248f)), owning_building_guid = 18) + LocalObject(798, Door.Constructor(Vector3(4017.578f, 2525.14f, 74.16248f)), owning_building_guid = 18) + LocalObject(799, Door.Constructor(Vector3(4018.071f, 2530.776f, 64.16248f)), owning_building_guid = 18) + LocalObject(800, Door.Constructor(Vector3(4024.199f, 2535.918f, 74.16248f)), owning_building_guid = 18) + LocalObject(801, Door.Constructor(Vector3(4024.411f, 2473.436f, 71.66248f)), owning_building_guid = 18) + LocalObject(802, Door.Constructor(Vector3(4026.383f, 2495.978f, 64.16248f)), owning_building_guid = 18) + LocalObject(803, Door.Constructor(Vector3(4035.189f, 2466.815f, 64.16248f)), owning_building_guid = 18) + LocalObject(804, Door.Constructor(Vector3(4042.796f, 2488.863f, 71.66248f)), owning_building_guid = 18) + LocalObject(805, Door.Constructor(Vector3(4047.445f, 2477.1f, 71.66248f)), owning_building_guid = 18) + LocalObject(806, Door.Constructor(Vector3(4050.896f, 2516.547f, 64.16248f)), owning_building_guid = 18) + LocalObject(807, Door.Constructor(Vector3(4065.83f, 2492.526f, 64.16248f)), owning_building_guid = 18) + LocalObject(808, Door.Constructor(Vector3(4067.802f, 2515.068f, 64.16248f)), owning_building_guid = 18) + LocalObject(809, Door.Constructor(Vector3(4072.945f, 2508.939f, 64.16248f)), owning_building_guid = 18) + LocalObject(924, Door.Constructor(Vector3(3998.266f, 2485.821f, 82.43448f)), owning_building_guid = 18) + LocalObject(2939, Door.Constructor(Vector3(4024.093f, 2482.734f, 71.99548f)), owning_building_guid = 18) + LocalObject(2940, Door.Constructor(Vector3(4029.68f, 2487.422f, 71.99548f)), owning_building_guid = 18) + LocalObject(2941, Door.Constructor(Vector3(4035.263f, 2492.107f, 71.99548f)), owning_building_guid = 18) + LocalObject(972, IFFLock.Constructor(Vector3(4002.48f, 2485.773f, 81.59348f), Vector3(0, 0, 140)), owning_building_guid = 18, door_guid = 924) + LocalObject(1117, IFFLock.Constructor(Vector3(3971.121f, 2509.595f, 86.60248f), Vector3(0, 0, 230)), owning_building_guid = 18, door_guid = 489) + LocalObject(1118, IFFLock.Constructor(Vector3(3976.677f, 2519.596f, 86.60248f), Vector3(0, 0, 50)), owning_building_guid = 18, door_guid = 490) + LocalObject(1119, IFFLock.Constructor(Vector3(3979.399f, 2499.871f, 94.02248f), Vector3(0, 0, 320)), owning_building_guid = 18, door_guid = 491) + LocalObject(1120, IFFLock.Constructor(Vector3(3995.82f, 2530.939f, 63.97747f), Vector3(0, 0, 230)), owning_building_guid = 18, door_guid = 792) + LocalObject(1121, IFFLock.Constructor(Vector3(4008.374f, 2508.036f, 86.60248f), Vector3(0, 0, 320)), owning_building_guid = 18, door_guid = 492) + LocalObject(1122, IFFLock.Constructor(Vector3(4024.801f, 2471.711f, 71.47748f), Vector3(0, 0, 230)), owning_building_guid = 18, door_guid = 801) + LocalObject(1123, IFFLock.Constructor(Vector3(4033.38f, 2466.525f, 63.97747f), Vector3(0, 0, 320)), owning_building_guid = 18, door_guid = 803) + LocalObject(1124, IFFLock.Constructor(Vector3(4042.406f, 2490.588f, 71.47748f), Vector3(0, 0, 50)), owning_building_guid = 18, door_guid = 804) + LocalObject(1125, IFFLock.Constructor(Vector3(4066.076f, 2514.68f, 63.97747f), Vector3(0, 0, 320)), owning_building_guid = 18, door_guid = 808) + LocalObject(1126, IFFLock.Constructor(Vector3(4070.846f, 2527.049f, 81.59148f), Vector3(0, 0, 140)), owning_building_guid = 18, door_guid = 498) + LocalObject(1127, IFFLock.Constructor(Vector3(4074.672f, 2509.327f, 63.97747f), Vector3(0, 0, 140)), owning_building_guid = 18, door_guid = 809) + LocalObject(1481, Locker.Constructor(Vector3(4028.341f, 2472.083f, 70.40247f)), owning_building_guid = 18) + LocalObject(1482, Locker.Constructor(Vector3(4029.09f, 2471.191f, 70.40247f)), owning_building_guid = 18) + LocalObject(1483, Locker.Constructor(Vector3(4029.827f, 2470.313f, 70.40247f)), owning_building_guid = 18) + LocalObject(1484, Locker.Constructor(Vector3(4030.565f, 2469.433f, 70.40247f)), owning_building_guid = 18) + LocalObject(1485, Locker.Constructor(Vector3(4050.514f, 2476.811f, 62.64148f)), owning_building_guid = 18) + LocalObject(1486, Locker.Constructor(Vector3(4051.365f, 2475.796f, 62.64148f)), owning_building_guid = 18) + LocalObject(1487, Locker.Constructor(Vector3(4052.224f, 2474.773f, 62.64148f)), owning_building_guid = 18) + LocalObject(1488, Locker.Constructor(Vector3(4053.083f, 2473.749f, 62.64148f)), owning_building_guid = 18) + LocalObject(1489, Locker.Constructor(Vector3(4056.002f, 2470.271f, 62.64148f)), owning_building_guid = 18) + LocalObject(1490, Locker.Constructor(Vector3(4056.853f, 2469.257f, 62.64148f)), owning_building_guid = 18) + LocalObject(1491, Locker.Constructor(Vector3(4057.711f, 2468.233f, 62.64148f)), owning_building_guid = 18) + LocalObject(1492, Locker.Constructor(Vector3(4058.571f, 2467.209f, 62.64148f)), owning_building_guid = 18) + LocalObject(1998, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(1999, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(2000, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(2001, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(2002, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(2003, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(2004, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(2847, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(2848, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(2849, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(2850, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(2851, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(2852, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(3071, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 18) + LocalObject(1887, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4056.803f, 2507.361f, 78.67047f), Vector3(0, 0, -40)), owning_building_guid = 18, terminal_guid = 3071) + LocalObject(2657, ResourceSilo.Constructor, owning_building_guid = 18) + LocalObject(2715, SpawnTube.Constructor(Vector3(4023.006f, 2482.396f, 70.14147f), Vector3(0, 0, 50)), owning_building_guid = 18) + LocalObject(2716, SpawnTube.Constructor(Vector3(4028.591f, 2487.083f, 70.14147f), Vector3(0, 0, 50)), owning_building_guid = 18) + LocalObject(2717, SpawnTube.Constructor(Vector3(4034.174f, 2491.768f, 70.14147f), Vector3(0, 0, 50)), owning_building_guid = 18) + LocalObject(1907, ProximityTerminal.Constructor(medical_terminal, Vector3(3968.358f, 2482.712f, 80.14147f)), owning_building_guid = 18) + LocalObject(1908, ProximityTerminal.Constructor(medical_terminal, Vector3(4054.114f, 2471.672f, 62.64148f)), owning_building_guid = 18) + LocalObject(2240, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4020.16f, 2551.909f, 88.38248f)), owning_building_guid = 18) + LocalObject(2241, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18) + LocalObject(2603, ProximityTerminal.Constructor(repair_silo, Vector3(3968.49f, 2563.696f, 79.69147f)), owning_building_guid = 18) + LocalObject(2604, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 18) + LocalObject(2607, ProximityTerminal.Constructor(repair_silo, Vector3(4010.984f, 2439.141f, 79.69147f)), owning_building_guid = 18) + LocalObject(2608, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 18) + LocalObject(1819, FacilityTurret.Constructor(manned_turret, Vector3(3881.816f, 2505.794f, 88.64948f)), owning_building_guid = 18) + TurretToWeapon(1819, 5006) + LocalObject(1820, FacilityTurret.Constructor(manned_turret, Vector3(3947.321f, 2425.897f, 88.64948f)), owning_building_guid = 18) + TurretToWeapon(1820, 5007) + LocalObject(1821, FacilityTurret.Constructor(manned_turret, Vector3(3972.315f, 2583.208f, 88.64948f)), owning_building_guid = 18) + TurretToWeapon(1821, 5008) + LocalObject(1822, FacilityTurret.Constructor(manned_turret, Vector3(4008.081f, 2420.558f, 88.64948f)), owning_building_guid = 18) + TurretToWeapon(1822, 5009) + LocalObject(1823, FacilityTurret.Constructor(manned_turret, Vector3(4033.051f, 2577.875f, 88.64948f)), owning_building_guid = 18) + TurretToWeapon(1823, 5010) + LocalObject(1825, FacilityTurret.Constructor(manned_turret, Vector3(4098.438f, 2497.903f, 88.64948f)), owning_building_guid = 18) + TurretToWeapon(1825, 5011) + } + + Building11() + + def Building11(): Unit = { // Name: Irkalla Type: comm_station GUID: 21, MapID: 11 + LocalBuilding(21, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4826f, 5252f, 65.77693f)))) + LocalObject(227, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 21) + LocalObject(562, Door.Constructor(Vector3(4774.679f, 5218.763f, 75.49193f)), owning_building_guid = 21) + LocalObject(563, Door.Constructor(Vector3(4787.087f, 5205.458f, 67.52793f)), owning_building_guid = 21) + LocalObject(566, Door.Constructor(Vector3(4797.677f, 5318.297f, 67.52793f)), owning_building_guid = 21) + LocalObject(567, Door.Constructor(Vector3(4810.982f, 5330.705f, 75.49193f)), owning_building_guid = 21) + LocalObject(572, Door.Constructor(Vector3(4824.146f, 5260.403f, 79.93694f)), owning_building_guid = 21) + LocalObject(573, Door.Constructor(Vector3(4833.789f, 5231.917f, 72.49793f)), owning_building_guid = 21) + LocalObject(574, Door.Constructor(Vector3(4834.646f, 5272.053f, 72.49793f)), owning_building_guid = 21) + LocalObject(575, Door.Constructor(Vector3(4840.071f, 5324.6f, 67.52793f)), owning_building_guid = 21) + LocalObject(576, Door.Constructor(Vector3(4840.828f, 5265.424f, 72.49793f)), owning_building_guid = 21) + LocalObject(577, Door.Constructor(Vector3(4852.479f, 5311.294f, 75.49193f)), owning_building_guid = 21) + LocalObject(578, Door.Constructor(Vector3(4854.429f, 5174.593f, 67.49793f)), owning_building_guid = 21) + LocalObject(579, Door.Constructor(Vector3(4858.69f, 5189.537f, 75.49093f)), owning_building_guid = 21) + LocalObject(580, Door.Constructor(Vector3(4871.995f, 5201.944f, 67.52793f)), owning_building_guid = 21) + LocalObject(852, Door.Constructor(Vector3(4793.228f, 5205.032f, 49.99793f)), owning_building_guid = 21) + LocalObject(853, Door.Constructor(Vector3(4799.276f, 5216.141f, 57.49793f)), owning_building_guid = 21) + LocalObject(854, Door.Constructor(Vector3(4804.14f, 5193.33f, 57.49793f)), owning_building_guid = 21) + LocalObject(855, Door.Constructor(Vector3(4815.645f, 5198.589f, 57.49793f)), owning_building_guid = 21) + LocalObject(856, Door.Constructor(Vector3(4816.829f, 5232.509f, 62.49793f)), owning_building_guid = 21) + LocalObject(857, Door.Constructor(Vector3(4820.508f, 5175.778f, 49.99793f)), owning_building_guid = 21) + LocalObject(858, Door.Constructor(Vector3(4821.89f, 5215.352f, 49.99793f)), owning_building_guid = 21) + LocalObject(859, Door.Constructor(Vector3(4822.68f, 5237.965f, 67.49793f)), owning_building_guid = 21) + LocalObject(860, Door.Constructor(Vector3(4828.333f, 5237.768f, 72.49793f)), owning_building_guid = 21) + LocalObject(861, Door.Constructor(Vector3(4828.728f, 5249.075f, 59.99793f)), owning_building_guid = 21) + LocalObject(862, Door.Constructor(Vector3(4833.789f, 5231.917f, 62.49793f)), owning_building_guid = 21) + LocalObject(863, Door.Constructor(Vector3(4834.381f, 5248.877f, 49.99793f)), owning_building_guid = 21) + LocalObject(864, Door.Constructor(Vector3(4834.974f, 5265.837f, 72.49793f)), owning_building_guid = 21) + LocalObject(865, Door.Constructor(Vector3(4837.271f, 5169.532f, 49.99793f)), owning_building_guid = 21) + LocalObject(866, Door.Constructor(Vector3(4843.122f, 5174.988f, 49.99793f)), owning_building_guid = 21) + LocalObject(867, Door.Constructor(Vector3(4843.714f, 5191.948f, 49.99793f)), owning_building_guid = 21) + LocalObject(868, Door.Constructor(Vector3(4845.886f, 5254.136f, 67.49793f)), owning_building_guid = 21) + LocalObject(869, Door.Constructor(Vector3(4850.552f, 5225.671f, 59.99793f)), owning_building_guid = 21) + LocalObject(870, Door.Constructor(Vector3(4851.539f, 5253.938f, 59.99793f)), owning_building_guid = 21) + LocalObject(871, Door.Constructor(Vector3(4856.206f, 5225.474f, 49.99793f)), owning_building_guid = 21) + LocalObject(872, Door.Constructor(Vector3(4856.995f, 5248.087f, 49.99793f)), owning_building_guid = 21) + LocalObject(873, Door.Constructor(Vector3(4861.661f, 5219.623f, 59.99793f)), owning_building_guid = 21) + LocalObject(874, Door.Constructor(Vector3(4874.153f, 5253.148f, 59.99793f)), owning_building_guid = 21) + LocalObject(875, Door.Constructor(Vector3(4879.214f, 5235.991f, 59.99793f)), owning_building_guid = 21) + LocalObject(927, Door.Constructor(Vector3(4810.275f, 5242.899f, 68.26993f)), owning_building_guid = 21) + LocalObject(2964, Door.Constructor(Vector3(4808.545f, 5216.945f, 57.83093f)), owning_building_guid = 21) + LocalObject(2965, Door.Constructor(Vector3(4813.519f, 5211.612f, 57.83093f)), owning_building_guid = 21) + LocalObject(2966, Door.Constructor(Vector3(4818.49f, 5206.281f, 57.83093f)), owning_building_guid = 21) + LocalObject(975, IFFLock.Constructor(Vector3(4810.448f, 5238.688f, 67.42893f), Vector3(0, 0, 227)), owning_building_guid = 21, door_guid = 927) + LocalObject(1182, IFFLock.Constructor(Vector3(4792.844f, 5206.823f, 49.81293f), Vector3(0, 0, 47)), owning_building_guid = 21, door_guid = 852) + LocalObject(1183, IFFLock.Constructor(Vector3(4797.574f, 5215.662f, 57.31293f), Vector3(0, 0, 317)), owning_building_guid = 21, door_guid = 853) + LocalObject(1184, IFFLock.Constructor(Vector3(4817.347f, 5199.068f, 57.31293f), Vector3(0, 0, 137)), owning_building_guid = 21, door_guid = 855) + LocalObject(1187, IFFLock.Constructor(Vector3(4823.319f, 5262.475f, 79.85793f), Vector3(0, 0, 47)), owning_building_guid = 21, door_guid = 572) + LocalObject(1190, IFFLock.Constructor(Vector3(4832.597f, 5271.25f, 72.43793f), Vector3(0, 0, 317)), owning_building_guid = 21, door_guid = 574) + LocalObject(1191, IFFLock.Constructor(Vector3(4832.989f, 5233.967f, 72.43793f), Vector3(0, 0, 47)), owning_building_guid = 21, door_guid = 573) + LocalObject(1192, IFFLock.Constructor(Vector3(4837.749f, 5167.828f, 49.81293f), Vector3(0, 0, 227)), owning_building_guid = 21, door_guid = 865) + LocalObject(1193, IFFLock.Constructor(Vector3(4842.644f, 5176.692f, 49.81293f), Vector3(0, 0, 47)), owning_building_guid = 21, door_guid = 866) + LocalObject(1194, IFFLock.Constructor(Vector3(4842.875f, 5266.225f, 72.43793f), Vector3(0, 0, 137)), owning_building_guid = 21, door_guid = 576) + LocalObject(1195, IFFLock.Constructor(Vector3(4855.204f, 5247.703f, 49.81293f), Vector3(0, 0, 317)), owning_building_guid = 21, door_guid = 872) + LocalObject(1196, IFFLock.Constructor(Vector3(4855.246f, 5172.576f, 67.42693f), Vector3(0, 0, 227)), owning_building_guid = 21, door_guid = 578) + LocalObject(1590, Locker.Constructor(Vector3(4794.845f, 5181.702f, 48.47693f)), owning_building_guid = 21) + LocalObject(1591, Locker.Constructor(Vector3(4795.6f, 5209.786f, 56.23793f)), owning_building_guid = 21) + LocalObject(1592, Locker.Constructor(Vector3(4795.823f, 5182.614f, 48.47693f)), owning_building_guid = 21) + LocalObject(1593, Locker.Constructor(Vector3(4796.44f, 5210.569f, 56.23793f)), owning_building_guid = 21) + LocalObject(1594, Locker.Constructor(Vector3(4796.8f, 5183.525f, 48.47693f)), owning_building_guid = 21) + LocalObject(1595, Locker.Constructor(Vector3(4797.279f, 5211.352f, 56.23793f)), owning_building_guid = 21) + LocalObject(1596, Locker.Constructor(Vector3(4797.769f, 5184.428f, 48.47693f)), owning_building_guid = 21) + LocalObject(1597, Locker.Constructor(Vector3(4798.131f, 5212.146f, 56.23793f)), owning_building_guid = 21) + LocalObject(1598, Locker.Constructor(Vector3(4801.089f, 5187.524f, 48.47693f)), owning_building_guid = 21) + LocalObject(1599, Locker.Constructor(Vector3(4802.067f, 5188.437f, 48.47693f)), owning_building_guid = 21) + LocalObject(1600, Locker.Constructor(Vector3(4803.044f, 5189.348f, 48.47693f)), owning_building_guid = 21) + LocalObject(1601, Locker.Constructor(Vector3(4804.012f, 5190.25f, 48.47693f)), owning_building_guid = 21) + LocalObject(2037, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(2038, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(2039, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(2040, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(2041, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(2042, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(2043, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(2867, Terminal.Constructor(spawn_terminal), owning_building_guid = 21) + LocalObject(2868, Terminal.Constructor(spawn_terminal), owning_building_guid = 21) + LocalObject(2869, Terminal.Constructor(spawn_terminal), owning_building_guid = 21) + LocalObject(2870, Terminal.Constructor(spawn_terminal), owning_building_guid = 21) + LocalObject(2871, Terminal.Constructor(spawn_terminal), owning_building_guid = 21) + LocalObject(2872, Terminal.Constructor(spawn_terminal), owning_building_guid = 21) + LocalObject(3074, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 21) + LocalObject(1892, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4834.85f, 5185.569f, 64.50593f), Vector3(0, 0, 47)), owning_building_guid = 21, terminal_guid = 3074) + LocalObject(2660, ResourceSilo.Constructor, owning_building_guid = 21) + LocalObject(2740, SpawnTube.Constructor(Vector3(4808.151f, 5218.013f, 55.97693f), Vector3(0, 0, 137)), owning_building_guid = 21) + LocalObject(2741, SpawnTube.Constructor(Vector3(4813.123f, 5212.681f, 55.97693f), Vector3(0, 0, 137)), owning_building_guid = 21) + LocalObject(2742, SpawnTube.Constructor(Vector3(4818.093f, 5207.351f, 55.97693f), Vector3(0, 0, 137)), owning_building_guid = 21) + LocalObject(1912, ProximityTerminal.Constructor(medical_terminal, Vector3(4799.069f, 5186.387f, 48.47693f)), owning_building_guid = 21) + LocalObject(1913, ProximityTerminal.Constructor(medical_terminal, Vector3(4805.606f, 5272.603f, 65.97693f)), owning_building_guid = 21) + LocalObject(2273, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4877.419f, 5224.493f, 74.21793f)), owning_building_guid = 21) + LocalObject(2274, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 21) + LocalObject(2623, ProximityTerminal.Constructor(repair_silo, Vector3(4764.326f, 5227.755f, 65.52693f)), owning_building_guid = 21) + LocalObject(2624, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 21) + LocalObject(2631, ProximityTerminal.Constructor(repair_silo, Vector3(4886.486f, 5276.709f, 65.52693f)), owning_building_guid = 21) + LocalObject(2632, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 21) + LocalObject(1843, FacilityTurret.Constructor(manned_turret, Vector3(4745.616f, 5229.682f, 74.48493f)), owning_building_guid = 21) + TurretToWeapon(1843, 5012) + LocalObject(1844, FacilityTurret.Constructor(manned_turret, Vector3(4747.768f, 5290.637f, 74.48493f)), owning_building_guid = 21) + TurretToWeapon(1844, 5013) + LocalObject(1849, FacilityTurret.Constructor(manned_turret, Vector3(4824.127f, 5360.234f, 74.48493f)), owning_building_guid = 21) + TurretToWeapon(1849, 5014) + LocalObject(1850, FacilityTurret.Constructor(manned_turret, Vector3(4827.584f, 5143.496f, 74.48493f)), owning_building_guid = 21) + TurretToWeapon(1850, 5015) + LocalObject(1853, FacilityTurret.Constructor(manned_turret, Vector3(4904.024f, 5212.979f, 74.48493f)), owning_building_guid = 21) + TurretToWeapon(1853, 5016) + LocalObject(1854, FacilityTurret.Constructor(manned_turret, Vector3(4906.171f, 5273.911f, 74.48493f)), owning_building_guid = 21) + TurretToWeapon(1854, 5017) + } + + Building5() + + def Building5(): Unit = { // Name: Akkan Type: comm_station_dsp GUID: 24, MapID: 5 + LocalBuilding(24, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2694f, 4324f, 39.29922f)))) + LocalObject(220, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 24) + LocalObject(281, Door.Constructor(Vector3(2762.339f, 4394.464f, 42.67722f)), owning_building_guid = 24) + LocalObject(378, Door.Constructor(Vector3(2634.196f, 4280.501f, 40.95023f)), owning_building_guid = 24) + LocalObject(379, Door.Constructor(Vector3(2634.196f, 4298.693f, 48.91422f)), owning_building_guid = 24) + LocalObject(381, Door.Constructor(Vector3(2651.307f, 4256.197f, 48.91422f)), owning_building_guid = 24) + LocalObject(382, Door.Constructor(Vector3(2669.499f, 4256.197f, 40.95023f)), owning_building_guid = 24) + LocalObject(383, Door.Constructor(Vector3(2674f, 4315.231f, 45.92022f)), owning_building_guid = 24) + LocalObject(384, Door.Constructor(Vector3(2674f, 4324.295f, 45.92022f)), owning_building_guid = 24) + LocalObject(385, Door.Constructor(Vector3(2686.763f, 4443.958f, 40.95023f)), owning_building_guid = 24) + LocalObject(386, Door.Constructor(Vector3(2689.625f, 4316.59f, 53.35923f)), owning_building_guid = 24) + LocalObject(387, Door.Constructor(Vector3(2699.627f, 4456.823f, 48.91322f)), owning_building_guid = 24) + LocalObject(388, Door.Constructor(Vector3(2702f, 4344f, 45.92022f)), owning_building_guid = 24) + LocalObject(393, Door.Constructor(Vector3(2741.721f, 4488.353f, 40.95023f)), owning_building_guid = 24) + LocalObject(394, Door.Constructor(Vector3(2747.952f, 4428.355f, 45.91623f)), owning_building_guid = 24) + LocalObject(395, Door.Constructor(Vector3(2749.927f, 4398.35f, 40.92223f)), owning_building_guid = 24) + LocalObject(396, Door.Constructor(Vector3(2759.914f, 4488.353f, 48.91322f)), owning_building_guid = 24) + LocalObject(397, Door.Constructor(Vector3(2773.929f, 4311.406f, 48.91422f)), owning_building_guid = 24) + LocalObject(398, Door.Constructor(Vector3(2786.793f, 4324.27f, 40.95023f)), owning_building_guid = 24) + LocalObject(399, Door.Constructor(Vector3(2800.977f, 4387.008f, 48.91322f)), owning_building_guid = 24) + LocalObject(400, Door.Constructor(Vector3(2800.977f, 4405.2f, 40.95023f)), owning_building_guid = 24) + LocalObject(401, Door.Constructor(Vector3(2810f, 4404f, 40.92022f)), owning_building_guid = 24) + LocalObject(701, Door.Constructor(Vector3(2678f, 4320f, 45.92022f)), owning_building_guid = 24) + LocalObject(702, Door.Constructor(Vector3(2678f, 4336f, 40.92022f)), owning_building_guid = 24) + LocalObject(703, Door.Constructor(Vector3(2702f, 4336f, 45.92022f)), owning_building_guid = 24) + LocalObject(704, Door.Constructor(Vector3(2702f, 4344f, 35.92022f)), owning_building_guid = 24) + LocalObject(705, Door.Constructor(Vector3(2706f, 4332f, 40.92022f)), owning_building_guid = 24) + LocalObject(706, Door.Constructor(Vector3(2714f, 4332f, 35.92022f)), owning_building_guid = 24) + LocalObject(707, Door.Constructor(Vector3(2718f, 4368f, 30.92023f)), owning_building_guid = 24) + LocalObject(708, Door.Constructor(Vector3(2722f, 4356f, 23.42023f)), owning_building_guid = 24) + LocalObject(709, Door.Constructor(Vector3(2734f, 4320f, 23.42023f)), owning_building_guid = 24) + LocalObject(710, Door.Constructor(Vector3(2734f, 4384f, 23.42023f)), owning_building_guid = 24) + LocalObject(711, Door.Constructor(Vector3(2738f, 4316f, 30.92023f)), owning_building_guid = 24) + LocalObject(712, Door.Constructor(Vector3(2738f, 4332f, 30.92023f)), owning_building_guid = 24) + LocalObject(713, Door.Constructor(Vector3(2738f, 4356f, 30.92023f)), owning_building_guid = 24) + LocalObject(714, Door.Constructor(Vector3(2750f, 4336f, 23.42023f)), owning_building_guid = 24) + LocalObject(715, Door.Constructor(Vector3(2750f, 4352f, 30.92023f)), owning_building_guid = 24) + LocalObject(716, Door.Constructor(Vector3(2753.921f, 4418.351f, 45.92223f)), owning_building_guid = 24) + LocalObject(717, Door.Constructor(Vector3(2766f, 4296f, 23.42023f)), owning_building_guid = 24) + LocalObject(718, Door.Constructor(Vector3(2774f, 4296f, 23.42023f)), owning_building_guid = 24) + LocalObject(719, Door.Constructor(Vector3(2778f, 4308f, 23.42023f)), owning_building_guid = 24) + LocalObject(720, Door.Constructor(Vector3(2782f, 4328f, 30.92023f)), owning_building_guid = 24) + LocalObject(721, Door.Constructor(Vector3(2782f, 4360f, 30.92023f)), owning_building_guid = 24) + LocalObject(920, Door.Constructor(Vector3(2711.707f, 4319.922f, 41.69122f)), owning_building_guid = 24) + LocalObject(2909, Door.Constructor(Vector3(2730.673f, 4337.733f, 31.25323f)), owning_building_guid = 24) + LocalObject(2910, Door.Constructor(Vector3(2730.673f, 4345.026f, 31.25323f)), owning_building_guid = 24) + LocalObject(2911, Door.Constructor(Vector3(2730.673f, 4352.315f, 31.25323f)), owning_building_guid = 24) + LocalObject(968, IFFLock.Constructor(Vector3(2714.454f, 4323.09f, 40.86723f), Vector3(0, 0, 90)), owning_building_guid = 24, door_guid = 920) + LocalObject(1036, IFFLock.Constructor(Vector3(2671.959f, 4325.104f, 45.86723f), Vector3(0, 0, 0)), owning_building_guid = 24, door_guid = 384) + LocalObject(1037, IFFLock.Constructor(Vector3(2676.04f, 4314.42f, 45.86723f), Vector3(0, 0, 180)), owning_building_guid = 24, door_guid = 383) + LocalObject(1038, IFFLock.Constructor(Vector3(2688.817f, 4314.514f, 53.36723f), Vector3(0, 0, 270)), owning_building_guid = 24, door_guid = 386) + LocalObject(1039, IFFLock.Constructor(Vector3(2701.193f, 4341.962f, 45.86723f), Vector3(0, 0, 270)), owning_building_guid = 24, door_guid = 388) + LocalObject(1040, IFFLock.Constructor(Vector3(2734.94f, 4385.572f, 23.23523f), Vector3(0, 0, 90)), owning_building_guid = 24, door_guid = 710) + LocalObject(1043, IFFLock.Constructor(Vector3(2736.428f, 4356.94f, 30.73523f), Vector3(0, 0, 0)), owning_building_guid = 24, door_guid = 713) + LocalObject(1044, IFFLock.Constructor(Vector3(2739.572f, 4331.19f, 30.73523f), Vector3(0, 0, 180)), owning_building_guid = 24, door_guid = 712) + LocalObject(1047, IFFLock.Constructor(Vector3(2745.907f, 4429.163f, 45.84623f), Vector3(0, 0, 0)), owning_building_guid = 24, door_guid = 394) + LocalObject(1048, IFFLock.Constructor(Vector3(2749.06f, 4334.428f, 23.23523f), Vector3(0, 0, 270)), owning_building_guid = 24, door_guid = 714) + LocalObject(1049, IFFLock.Constructor(Vector3(2749.124f, 4396.312f, 40.91122f), Vector3(0, 0, 270)), owning_building_guid = 24, door_guid = 395) + LocalObject(1050, IFFLock.Constructor(Vector3(2765.06f, 4294.428f, 23.23523f), Vector3(0, 0, 270)), owning_building_guid = 24, door_guid = 717) + LocalObject(1052, IFFLock.Constructor(Vector3(2774.813f, 4297.572f, 23.23523f), Vector3(0, 0, 90)), owning_building_guid = 24, door_guid = 718) + LocalObject(1053, IFFLock.Constructor(Vector3(2807.953f, 4404.808f, 40.81023f), Vector3(0, 0, 0)), owning_building_guid = 24, door_guid = 401) + LocalObject(1352, Locker.Constructor(Vector3(2741.563f, 4334.141f, 29.66022f)), owning_building_guid = 24) + LocalObject(1355, Locker.Constructor(Vector3(2742.727f, 4334.141f, 29.66022f)), owning_building_guid = 24) + LocalObject(1358, Locker.Constructor(Vector3(2743.874f, 4334.141f, 29.66022f)), owning_building_guid = 24) + LocalObject(1359, Locker.Constructor(Vector3(2745.023f, 4334.141f, 29.66022f)), owning_building_guid = 24) + LocalObject(1364, Locker.Constructor(Vector3(2752.194f, 4354.165f, 21.89923f)), owning_building_guid = 24) + LocalObject(1365, Locker.Constructor(Vector3(2753.518f, 4354.165f, 21.89923f)), owning_building_guid = 24) + LocalObject(1366, Locker.Constructor(Vector3(2754.854f, 4354.165f, 21.89923f)), owning_building_guid = 24) + LocalObject(1367, Locker.Constructor(Vector3(2756.191f, 4354.165f, 21.89923f)), owning_building_guid = 24) + LocalObject(1368, Locker.Constructor(Vector3(2760.731f, 4354.165f, 21.89923f)), owning_building_guid = 24) + LocalObject(1369, Locker.Constructor(Vector3(2762.055f, 4354.165f, 21.89923f)), owning_building_guid = 24) + LocalObject(1370, Locker.Constructor(Vector3(2763.391f, 4354.165f, 21.89923f)), owning_building_guid = 24) + LocalObject(1371, Locker.Constructor(Vector3(2764.728f, 4354.165f, 21.89923f)), owning_building_guid = 24) + LocalObject(283, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 24) + LocalObject(282, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(2762.328f, 4448.856f, 39.32722f), Vector3(0, 0, 90)), owning_building_guid = 24, terminal_guid = 283) + LocalObject(1949, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(1950, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(1951, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(1952, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(1953, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(1954, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(1955, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(1956, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(2818, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2819, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2820, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2821, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2822, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2823, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2824, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2825, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2826, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(3067, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 24) + LocalObject(1881, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2711.786f, 4418.411f, 37.92823f), Vector3(0, 0, 180)), owning_building_guid = 24, terminal_guid = 3067) + LocalObject(2653, ResourceSilo.Constructor, owning_building_guid = 24) + LocalObject(2685, SpawnTube.Constructor(Vector3(2730.233f, 4336.683f, 29.39923f), Vector3(0, 0, 0)), owning_building_guid = 24) + LocalObject(2686, SpawnTube.Constructor(Vector3(2730.233f, 4343.974f, 29.39923f), Vector3(0, 0, 0)), owning_building_guid = 24) + LocalObject(2687, SpawnTube.Constructor(Vector3(2730.233f, 4351.262f, 29.39923f), Vector3(0, 0, 0)), owning_building_guid = 24) + LocalObject(1900, ProximityTerminal.Constructor(medical_terminal, Vector3(2694.863f, 4295.013f, 39.39922f)), owning_building_guid = 24) + LocalObject(1901, ProximityTerminal.Constructor(medical_terminal, Vector3(2758.444f, 4353.62f, 21.89923f)), owning_building_guid = 24) + LocalObject(2186, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2675.153f, 4417.398f, 47.70922f)), owning_building_guid = 24) + LocalObject(2187, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 24) + LocalObject(2189, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2691.514f, 4371.467f, 44.99323f)), owning_building_guid = 24) + LocalObject(2190, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 24) + LocalObject(2192, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2743.804f, 4335.901f, 52.17522f)), owning_building_guid = 24) + LocalObject(2193, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 24) + LocalObject(2195, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2779.071f, 4352.159f, 47.72223f)), owning_building_guid = 24) + LocalObject(2196, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 24) + LocalObject(2571, ProximityTerminal.Constructor(repair_silo, Vector3(2632.642f, 4362.241f, 39.04922f)), owning_building_guid = 24) + LocalObject(2572, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 24) + LocalObject(2575, ProximityTerminal.Constructor(repair_silo, Vector3(2802.57f, 4365.151f, 39.04922f)), owning_building_guid = 24) + LocalObject(2576, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 24) + LocalObject(1780, FacilityTurret.Constructor(manned_turret, Vector3(2620.401f, 4397.113f, 47.90723f)), owning_building_guid = 24) + TurretToWeapon(1780, 5018) + LocalObject(1781, FacilityTurret.Constructor(manned_turret, Vector3(2621.554f, 4243.565f, 47.90723f)), owning_building_guid = 24) + TurretToWeapon(1781, 5019) + LocalObject(1782, FacilityTurret.Constructor(manned_turret, Vector3(2665.445f, 4443.667f, 47.90723f)), owning_building_guid = 24) + TurretToWeapon(1782, 5020) + LocalObject(1784, FacilityTurret.Constructor(manned_turret, Vector3(2724.428f, 4242.396f, 47.90723f)), owning_building_guid = 24) + TurretToWeapon(1784, 5021) + LocalObject(1785, FacilityTurret.Constructor(manned_turret, Vector3(2725.449f, 4502.154f, 47.90723f)), owning_building_guid = 24) + TurretToWeapon(1785, 5022) + LocalObject(1787, FacilityTurret.Constructor(manned_turret, Vector3(2766.537f, 4283.011f, 47.90723f)), owning_building_guid = 24) + TurretToWeapon(1787, 5023) + LocalObject(1788, FacilityTurret.Constructor(manned_turret, Vector3(2813.619f, 4500.985f, 47.90723f)), owning_building_guid = 24) + TurretToWeapon(1788, 5024) + LocalObject(1789, FacilityTurret.Constructor(manned_turret, Vector3(2814.773f, 4332.733f, 47.90723f)), owning_building_guid = 24) + TurretToWeapon(1789, 5025) + } + + Building7() + + def Building7(): Unit = { // Name: Dagon Type: cryo_facility GUID: 27, MapID: 7 + LocalBuilding(27, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1784f, 5738f, 39.73853f)))) + LocalObject(219, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 27) + LocalObject(353, Door.Constructor(Vector3(1734.238f, 5772.257f, 41.28953f)), owning_building_guid = 27) + LocalObject(354, Door.Constructor(Vector3(1734.873f, 5790.439f, 49.25353f)), owning_building_guid = 27) + LocalObject(356, Door.Constructor(Vector3(1755.23f, 5831.061f, 41.25953f)), owning_building_guid = 27) + LocalObject(357, Door.Constructor(Vector3(1763.408f, 5821.697f, 41.28953f)), owning_building_guid = 27) + LocalObject(358, Door.Constructor(Vector3(1779.893f, 5735.004f, 51.25953f)), owning_building_guid = 27) + LocalObject(359, Door.Constructor(Vector3(1781.59f, 5821.062f, 49.25353f)), owning_building_guid = 27) + LocalObject(360, Door.Constructor(Vector3(1799.292f, 5717.454f, 51.25953f)), owning_building_guid = 27) + LocalObject(361, Door.Constructor(Vector3(1805.752f, 5669.396f, 49.25353f)), owning_building_guid = 27) + LocalObject(362, Door.Constructor(Vector3(1823.934f, 5668.761f, 41.28953f)), owning_building_guid = 27) + LocalObject(363, Door.Constructor(Vector3(1842.149f, 5713.263f, 49.25353f)), owning_building_guid = 27) + LocalObject(364, Door.Constructor(Vector3(1842.784f, 5731.444f, 41.28953f)), owning_building_guid = 27) + LocalObject(678, Door.Constructor(Vector3(1759.317f, 5718.85f, 31.25953f)), owning_building_guid = 27) + LocalObject(679, Door.Constructor(Vector3(1759.875f, 5734.84f, 23.75953f)), owning_building_guid = 27) + LocalObject(680, Door.Constructor(Vector3(1771.17f, 5714.434f, 31.25953f)), owning_building_guid = 27) + LocalObject(681, Door.Constructor(Vector3(1772.007f, 5738.419f, 31.25953f)), owning_building_guid = 27) + LocalObject(682, Door.Constructor(Vector3(1780.282f, 5746.135f, 51.25953f)), owning_building_guid = 27) + LocalObject(683, Door.Constructor(Vector3(1782.185f, 5686.032f, 31.25953f)), owning_building_guid = 27) + LocalObject(684, Door.Constructor(Vector3(1784.14f, 5741.998f, 31.25953f)), owning_building_guid = 27) + LocalObject(685, Door.Constructor(Vector3(1784.977f, 5765.983f, 31.25953f)), owning_building_guid = 27) + LocalObject(686, Door.Constructor(Vector3(1794.597f, 5697.605f, 31.25953f)), owning_building_guid = 27) + LocalObject(687, Door.Constructor(Vector3(1795.993f, 5737.581f, 31.25953f)), owning_building_guid = 27) + LocalObject(688, Door.Constructor(Vector3(1797.617f, 5669.483f, 31.25953f)), owning_building_guid = 27) + LocalObject(689, Door.Constructor(Vector3(1799.064f, 5825.528f, 33.75953f)), owning_building_guid = 27) + LocalObject(690, Door.Constructor(Vector3(1799.292f, 5717.454f, 31.25953f)), owning_building_guid = 27) + LocalObject(691, Door.Constructor(Vector3(1799.292f, 5717.454f, 41.25953f)), owning_building_guid = 27) + LocalObject(692, Door.Constructor(Vector3(1805.105f, 5769.283f, 31.25953f)), owning_building_guid = 27) + LocalObject(693, Door.Constructor(Vector3(1805.612f, 5669.204f, 31.25953f)), owning_building_guid = 27) + LocalObject(694, Door.Constructor(Vector3(1805.942f, 5793.268f, 33.75953f)), owning_building_guid = 27) + LocalObject(695, Door.Constructor(Vector3(1813.607f, 5668.925f, 31.25953f)), owning_building_guid = 27) + LocalObject(696, Door.Constructor(Vector3(1815.282f, 5716.896f, 31.25953f)), owning_building_guid = 27) + LocalObject(697, Door.Constructor(Vector3(1818.582f, 5696.768f, 31.25953f)), owning_building_guid = 27) + LocalObject(698, Door.Constructor(Vector3(1819.978f, 5736.744f, 31.25953f)), owning_building_guid = 27) + LocalObject(699, Door.Constructor(Vector3(1826.07f, 5796.567f, 33.75953f)), owning_building_guid = 27) + LocalObject(700, Door.Constructor(Vector3(1832.39f, 5748.317f, 31.25953f)), owning_building_guid = 27) + LocalObject(919, Door.Constructor(Vector3(1779.135f, 5713.072f, 42.02153f)), owning_building_guid = 27) + LocalObject(930, Door.Constructor(Vector3(1772.007f, 5738.419f, 41.25953f)), owning_building_guid = 27) + LocalObject(931, Door.Constructor(Vector3(1787.718f, 5729.865f, 41.25753f)), owning_building_guid = 27) + LocalObject(2900, Door.Constructor(Vector3(1778.621f, 5717.86f, 31.59253f)), owning_building_guid = 27) + LocalObject(2901, Door.Constructor(Vector3(1778.875f, 5725.145f, 31.59253f)), owning_building_guid = 27) + LocalObject(2902, Door.Constructor(Vector3(1779.13f, 5732.434f, 31.59253f)), owning_building_guid = 27) + LocalObject(967, IFFLock.Constructor(Vector3(1782.26f, 5710.222f, 41.22053f), Vector3(0, 0, 182)), owning_building_guid = 27, door_guid = 919) + LocalObject(1016, IFFLock.Constructor(Vector3(1754.345f, 5829.048f, 41.19053f), Vector3(0, 0, 272)), owning_building_guid = 27, door_guid = 356) + LocalObject(1017, IFFLock.Constructor(Vector3(1760.739f, 5736.383f, 23.57453f), Vector3(0, 0, 92)), owning_building_guid = 27, door_guid = 679) + LocalObject(1018, IFFLock.Constructor(Vector3(1770.464f, 5739.283f, 31.07453f), Vector3(0, 0, 2)), owning_building_guid = 27, door_guid = 681) + LocalObject(1019, IFFLock.Constructor(Vector3(1772.713f, 5713.569f, 31.07453f), Vector3(0, 0, 182)), owning_building_guid = 27, door_guid = 680) + LocalObject(1020, IFFLock.Constructor(Vector3(1781.909f, 5734.113f, 51.19053f), Vector3(0, 0, 182)), owning_building_guid = 27, door_guid = 358) + LocalObject(1021, IFFLock.Constructor(Vector3(1798.407f, 5715.44f, 51.19053f), Vector3(0, 0, 272)), owning_building_guid = 27, door_guid = 360) + LocalObject(1022, IFFLock.Constructor(Vector3(1804.745f, 5667.661f, 31.07453f), Vector3(0, 0, 272)), owning_building_guid = 27, door_guid = 693) + LocalObject(1023, IFFLock.Constructor(Vector3(1814.602f, 5670.463f, 31.07453f), Vector3(0, 0, 92)), owning_building_guid = 27, door_guid = 695) + LocalObject(1307, Locker.Constructor(Vector3(1745.148f, 5716.982f, 29.64653f)), owning_building_guid = 27) + LocalObject(1308, Locker.Constructor(Vector3(1745.843f, 5736.971f, 29.64653f)), owning_building_guid = 27) + LocalObject(1309, Locker.Constructor(Vector3(1746.203f, 5716.945f, 29.64653f)), owning_building_guid = 27) + LocalObject(1310, Locker.Constructor(Vector3(1746.897f, 5736.934f, 29.64653f)), owning_building_guid = 27) + LocalObject(1311, Locker.Constructor(Vector3(1747.258f, 5716.908f, 29.64653f)), owning_building_guid = 27) + LocalObject(1312, Locker.Constructor(Vector3(1747.957f, 5736.897f, 29.64653f)), owning_building_guid = 27) + LocalObject(1313, Locker.Constructor(Vector3(1748.312f, 5716.872f, 29.64653f)), owning_building_guid = 27) + LocalObject(1314, Locker.Constructor(Vector3(1749.011f, 5736.86f, 29.64653f)), owning_building_guid = 27) + LocalObject(1315, Locker.Constructor(Vector3(1749.372f, 5716.834f, 29.64653f)), owning_building_guid = 27) + LocalObject(1316, Locker.Constructor(Vector3(1750.065f, 5736.824f, 29.64653f)), owning_building_guid = 27) + LocalObject(1317, Locker.Constructor(Vector3(1750.426f, 5716.798f, 29.64653f)), owning_building_guid = 27) + LocalObject(1318, Locker.Constructor(Vector3(1751.121f, 5736.787f, 29.64653f)), owning_building_guid = 27) + LocalObject(1319, Locker.Constructor(Vector3(1762.112f, 5684.204f, 29.73353f)), owning_building_guid = 27) + LocalObject(1320, Locker.Constructor(Vector3(1762.156f, 5685.456f, 29.73353f)), owning_building_guid = 27) + LocalObject(1321, Locker.Constructor(Vector3(1762.2f, 5686.717f, 29.73353f)), owning_building_guid = 27) + LocalObject(1322, Locker.Constructor(Vector3(1762.244f, 5687.977f, 29.73353f)), owning_building_guid = 27) + LocalObject(1323, Locker.Constructor(Vector3(1762.288f, 5689.232f, 29.73353f)), owning_building_guid = 27) + LocalObject(1324, Locker.Constructor(Vector3(1764.914f, 5736.524f, 29.99953f)), owning_building_guid = 27) + LocalObject(1325, Locker.Constructor(Vector3(1766.062f, 5736.484f, 29.99953f)), owning_building_guid = 27) + LocalObject(1326, Locker.Constructor(Vector3(1767.208f, 5736.444f, 29.99953f)), owning_building_guid = 27) + LocalObject(1327, Locker.Constructor(Vector3(1768.372f, 5736.403f, 29.99953f)), owning_building_guid = 27) + LocalObject(1715, Locker.Constructor(Vector3(1765.82f, 5740.62f, 39.73853f)), owning_building_guid = 27) + LocalObject(1716, Locker.Constructor(Vector3(1765.856f, 5741.653f, 39.73853f)), owning_building_guid = 27) + LocalObject(1717, Locker.Constructor(Vector3(1765.944f, 5744.174f, 39.50953f)), owning_building_guid = 27) + LocalObject(1718, Locker.Constructor(Vector3(1765.981f, 5745.207f, 39.50953f)), owning_building_guid = 27) + LocalObject(1719, Locker.Constructor(Vector3(1766.017f, 5746.261f, 39.50953f)), owning_building_guid = 27) + LocalObject(1720, Locker.Constructor(Vector3(1766.053f, 5747.294f, 39.50953f)), owning_building_guid = 27) + LocalObject(1721, Locker.Constructor(Vector3(1766.141f, 5749.81f, 39.73853f)), owning_building_guid = 27) + LocalObject(1722, Locker.Constructor(Vector3(1766.177f, 5750.843f, 39.73853f)), owning_building_guid = 27) + LocalObject(230, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(231, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(232, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(233, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(234, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(235, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(236, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(237, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(1936, Terminal.Constructor(order_terminal), owning_building_guid = 27) + LocalObject(1937, Terminal.Constructor(order_terminal), owning_building_guid = 27) + LocalObject(1938, Terminal.Constructor(order_terminal), owning_building_guid = 27) + LocalObject(1939, Terminal.Constructor(order_terminal), owning_building_guid = 27) + LocalObject(2811, Terminal.Constructor(spawn_terminal), owning_building_guid = 27) + LocalObject(2812, Terminal.Constructor(spawn_terminal), owning_building_guid = 27) + LocalObject(2813, Terminal.Constructor(spawn_terminal), owning_building_guid = 27) + LocalObject(2814, Terminal.Constructor(spawn_terminal), owning_building_guid = 27) + LocalObject(2815, Terminal.Constructor(spawn_terminal), owning_building_guid = 27) + LocalObject(2816, Terminal.Constructor(spawn_terminal), owning_building_guid = 27) + LocalObject(2817, Terminal.Constructor(spawn_terminal), owning_building_guid = 27) + LocalObject(3066, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 27) + LocalObject(1880, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1762.234f, 5802.075f, 37.88553f), Vector3(0, 0, 92)), owning_building_guid = 27, terminal_guid = 3066) + LocalObject(2652, ResourceSilo.Constructor, owning_building_guid = 27) + LocalObject(2676, SpawnTube.Constructor(Vector3(1779.097f, 5718.897f, 29.73853f), Vector3(0, 0, 182)), owning_building_guid = 27) + LocalObject(2677, SpawnTube.Constructor(Vector3(1779.352f, 5726.181f, 29.73853f), Vector3(0, 0, 182)), owning_building_guid = 27) + LocalObject(2678, SpawnTube.Constructor(Vector3(1779.606f, 5733.468f, 29.73853f), Vector3(0, 0, 182)), owning_building_guid = 27) + LocalObject(168, ProximityTerminal.Constructor(adv_med_terminal, Vector3(1782.266f, 5745.173f, 39.54853f)), owning_building_guid = 27) + LocalObject(1899, ProximityTerminal.Constructor(medical_terminal, Vector3(1756.237f, 5735.015f, 29.73853f)), owning_building_guid = 27) + LocalObject(2174, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1781.099f, 5692.821f, 50.07053f)), owning_building_guid = 27) + LocalObject(2175, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 27) + LocalObject(2177, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1788.217f, 5807.118f, 48.09053f)), owning_building_guid = 27) + LocalObject(2178, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 27) + LocalObject(2180, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1797.018f, 5683.862f, 48.08053f)), owning_building_guid = 27) + LocalObject(2181, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 27) + LocalObject(2183, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1804.268f, 5799.269f, 50.03153f)), owning_building_guid = 27) + LocalObject(2184, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 27) + LocalObject(2563, ProximityTerminal.Constructor(repair_silo, Vector3(1730.949f, 5723.982f, 39.48853f)), owning_building_guid = 27) + LocalObject(2564, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 27) + LocalObject(2567, ProximityTerminal.Constructor(repair_silo, Vector3(1822.415f, 5821.556f, 39.48853f)), owning_building_guid = 27) + LocalObject(2568, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 27) + LocalObject(1769, FacilityTurret.Constructor(manned_turret, Vector3(1717.883f, 5701.79f, 48.14053f)), owning_building_guid = 27) + TurretToWeapon(1769, 5026) + LocalObject(1770, FacilityTurret.Constructor(manned_turret, Vector3(1723.785f, 5836.791f, 48.14053f)), owning_building_guid = 27) + TurretToWeapon(1770, 5027) + LocalObject(1771, FacilityTurret.Constructor(manned_turret, Vector3(1759.5f, 5657.201f, 48.14053f)), owning_building_guid = 27) + TurretToWeapon(1771, 5028) + LocalObject(1772, FacilityTurret.Constructor(manned_turret, Vector3(1852.756f, 5655.078f, 48.14053f)), owning_building_guid = 27) + TurretToWeapon(1772, 5029) + LocalObject(1773, FacilityTurret.Constructor(manned_turret, Vector3(1858.928f, 5832.063f, 48.14053f)), owning_building_guid = 27) + TurretToWeapon(1773, 5030) + LocalObject(946, ImplantTerminalMech.Constructor, owning_building_guid = 27) + LocalObject(938, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 27) + TerminalToInterface(946, 938) + LocalObject(947, ImplantTerminalMech.Constructor, owning_building_guid = 27) + LocalObject(939, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 27) + TerminalToInterface(947, 939) + } + + Building10() + + def Building10(): Unit = { // Name: Hanish Type: cryo_facility GUID: 30, MapID: 10 + LocalBuilding(30, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3738f, 5482f, 88.62722f)))) + LocalObject(223, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 30) + LocalObject(470, Door.Constructor(Vector3(3645.456f, 5451.61f, 90.14822f)), owning_building_guid = 30) + LocalObject(471, Door.Constructor(Vector3(3654.676f, 5459.951f, 90.17822f)), owning_building_guid = 30) + LocalObject(472, Door.Constructor(Vector3(3654.993f, 5478.141f, 98.14222f)), owning_building_guid = 30) + LocalObject(473, Door.Constructor(Vector3(3686.426f, 5431.965f, 98.14222f)), owning_building_guid = 30) + LocalObject(474, Door.Constructor(Vector3(3704.616f, 5431.648f, 90.17822f)), owning_building_guid = 30) + LocalObject(475, Door.Constructor(Vector3(3741.067f, 5477.946f, 100.1482f)), owning_building_guid = 30) + LocalObject(476, Door.Constructor(Vector3(3743.529f, 5540.89f, 90.17822f)), owning_building_guid = 30) + LocalObject(481, Door.Constructor(Vector3(3758.276f, 5497.648f, 100.1482f)), owning_building_guid = 30) + LocalObject(482, Door.Constructor(Vector3(3761.719f, 5540.572f, 98.14222f)), owning_building_guid = 30) + LocalObject(483, Door.Constructor(Vector3(3806.214f, 5504.946f, 98.14222f)), owning_building_guid = 30) + LocalObject(484, Door.Constructor(Vector3(3806.531f, 5523.136f, 90.17822f)), owning_building_guid = 30) + LocalObject(763, Door.Constructor(Vector3(3650.223f, 5495.534f, 82.64822f)), owning_building_guid = 30) + LocalObject(764, Door.Constructor(Vector3(3678.707f, 5523.041f, 82.64822f)), owning_building_guid = 30) + LocalObject(765, Door.Constructor(Vector3(3682.358f, 5502.974f, 82.64822f)), owning_building_guid = 30) + LocalObject(766, Door.Constructor(Vector3(3706.354f, 5502.556f, 80.14822f)), owning_building_guid = 30) + LocalObject(767, Door.Constructor(Vector3(3710.004f, 5482.489f, 80.14822f)), owning_building_guid = 30) + LocalObject(768, Door.Constructor(Vector3(3726.84f, 5530.202f, 80.14822f)), owning_building_guid = 30) + LocalObject(769, Door.Constructor(Vector3(3729.931f, 5478.14f, 100.1482f)), owning_building_guid = 30) + LocalObject(770, Door.Constructor(Vector3(3734f, 5482.07f, 80.14822f)), owning_building_guid = 30) + LocalObject(771, Door.Constructor(Vector3(3737.791f, 5470.002f, 80.14822f)), owning_building_guid = 30) + LocalObject(772, Door.Constructor(Vector3(3738.209f, 5493.998f, 80.14822f)), owning_building_guid = 30) + LocalObject(773, Door.Constructor(Vector3(3738.628f, 5517.995f, 80.14822f)), owning_building_guid = 30) + LocalObject(774, Door.Constructor(Vector3(3741.581f, 5457.934f, 72.64822f)), owning_building_guid = 30) + LocalObject(775, Door.Constructor(Vector3(3757.578f, 5457.655f, 80.14822f)), owning_building_guid = 30) + LocalObject(776, Door.Constructor(Vector3(3758.276f, 5497.648f, 80.14822f)), owning_building_guid = 30) + LocalObject(777, Door.Constructor(Vector3(3758.276f, 5497.648f, 90.14822f)), owning_building_guid = 30) + LocalObject(778, Door.Constructor(Vector3(3758.555f, 5513.646f, 80.14822f)), owning_building_guid = 30) + LocalObject(779, Door.Constructor(Vector3(3761.787f, 5469.583f, 80.14822f)), owning_building_guid = 30) + LocalObject(780, Door.Constructor(Vector3(3778.203f, 5493.3f, 80.14822f)), owning_building_guid = 30) + LocalObject(781, Door.Constructor(Vector3(3778.622f, 5517.296f, 80.14822f)), owning_building_guid = 30) + LocalObject(782, Door.Constructor(Vector3(3789.992f, 5481.092f, 80.14822f)), owning_building_guid = 30) + LocalObject(783, Door.Constructor(Vector3(3806.269f, 5496.811f, 80.14822f)), owning_building_guid = 30) + LocalObject(784, Door.Constructor(Vector3(3806.408f, 5504.81f, 80.14822f)), owning_building_guid = 30) + LocalObject(785, Door.Constructor(Vector3(3806.548f, 5512.809f, 80.14822f)), owning_building_guid = 30) + LocalObject(923, Door.Constructor(Vector3(3763.01f, 5477.571f, 90.91022f)), owning_building_guid = 30) + LocalObject(932, Door.Constructor(Vector3(3737.791f, 5470.002f, 90.14822f)), owning_building_guid = 30) + LocalObject(933, Door.Constructor(Vector3(3746.069f, 5485.86f, 90.14622f)), owning_building_guid = 30) + LocalObject(2934, Door.Constructor(Vector3(3743.651f, 5477.228f, 80.48122f)), owning_building_guid = 30) + LocalObject(2937, Door.Constructor(Vector3(3750.942f, 5477.101f, 80.48122f)), owning_building_guid = 30) + LocalObject(2938, Door.Constructor(Vector3(3758.23f, 5476.973f, 80.48122f)), owning_building_guid = 30) + LocalObject(971, IFFLock.Constructor(Vector3(3765.804f, 5480.745f, 90.10922f), Vector3(0, 0, 91)), owning_building_guid = 30, door_guid = 923) + LocalObject(1105, IFFLock.Constructor(Vector3(3647.483f, 5450.761f, 90.07922f), Vector3(0, 0, 181)), owning_building_guid = 30, door_guid = 470) + LocalObject(1106, IFFLock.Constructor(Vector3(3736.953f, 5468.444f, 79.96322f), Vector3(0, 0, 271)), owning_building_guid = 30, door_guid = 771) + LocalObject(1107, IFFLock.Constructor(Vector3(3740.023f, 5458.771f, 72.46322f), Vector3(0, 0, 1)), owning_building_guid = 30, door_guid = 774) + LocalObject(1108, IFFLock.Constructor(Vector3(3741.923f, 5479.977f, 100.0792f), Vector3(0, 0, 91)), owning_building_guid = 30, door_guid = 475) + LocalObject(1113, IFFLock.Constructor(Vector3(3760.305f, 5496.799f, 100.0792f), Vector3(0, 0, 181)), owning_building_guid = 30, door_guid = 481) + LocalObject(1114, IFFLock.Constructor(Vector3(3762.624f, 5471.141f, 79.96322f), Vector3(0, 0, 91)), owning_building_guid = 30, door_guid = 779) + LocalObject(1115, IFFLock.Constructor(Vector3(3804.993f, 5513.776f, 79.96322f), Vector3(0, 0, 1)), owning_building_guid = 30, door_guid = 785) + LocalObject(1116, IFFLock.Constructor(Vector3(3807.966f, 5503.969f, 79.96322f), Vector3(0, 0, 181)), owning_building_guid = 30, door_guid = 784) + LocalObject(1452, Locker.Constructor(Vector3(3739.695f, 5443.867f, 78.53522f)), owning_building_guid = 30) + LocalObject(1453, Locker.Constructor(Vector3(3739.713f, 5444.921f, 78.53522f)), owning_building_guid = 30) + LocalObject(1454, Locker.Constructor(Vector3(3739.732f, 5445.981f, 78.53522f)), owning_building_guid = 30) + LocalObject(1455, Locker.Constructor(Vector3(3739.75f, 5447.036f, 78.53522f)), owning_building_guid = 30) + LocalObject(1456, Locker.Constructor(Vector3(3739.769f, 5448.091f, 78.53522f)), owning_building_guid = 30) + LocalObject(1457, Locker.Constructor(Vector3(3739.787f, 5449.147f, 78.53522f)), owning_building_guid = 30) + LocalObject(1458, Locker.Constructor(Vector3(3739.809f, 5462.942f, 78.88822f)), owning_building_guid = 30) + LocalObject(1459, Locker.Constructor(Vector3(3739.829f, 5464.091f, 78.88822f)), owning_building_guid = 30) + LocalObject(1460, Locker.Constructor(Vector3(3739.849f, 5465.238f, 78.88822f)), owning_building_guid = 30) + LocalObject(1461, Locker.Constructor(Vector3(3739.869f, 5466.402f, 78.88822f)), owning_building_guid = 30) + LocalObject(1470, Locker.Constructor(Vector3(3759.693f, 5443.521f, 78.53522f)), owning_building_guid = 30) + LocalObject(1471, Locker.Constructor(Vector3(3759.711f, 5444.576f, 78.53522f)), owning_building_guid = 30) + LocalObject(1472, Locker.Constructor(Vector3(3759.729f, 5445.631f, 78.53522f)), owning_building_guid = 30) + LocalObject(1473, Locker.Constructor(Vector3(3759.748f, 5446.686f, 78.53522f)), owning_building_guid = 30) + LocalObject(1474, Locker.Constructor(Vector3(3759.767f, 5447.747f, 78.53522f)), owning_building_guid = 30) + LocalObject(1475, Locker.Constructor(Vector3(3759.785f, 5448.801f, 78.53522f)), owning_building_guid = 30) + LocalObject(1476, Locker.Constructor(Vector3(3787.139f, 5461.142f, 78.62222f)), owning_building_guid = 30) + LocalObject(1477, Locker.Constructor(Vector3(3788.395f, 5461.12f, 78.62222f)), owning_building_guid = 30) + LocalObject(1478, Locker.Constructor(Vector3(3789.656f, 5461.098f, 78.62222f)), owning_building_guid = 30) + LocalObject(1479, Locker.Constructor(Vector3(3790.918f, 5461.076f, 78.62222f)), owning_building_guid = 30) + LocalObject(1480, Locker.Constructor(Vector3(3792.17f, 5461.054f, 78.62222f)), owning_building_guid = 30) + LocalObject(1723, Locker.Constructor(Vector3(3725.47f, 5463.956f, 88.62722f)), owning_building_guid = 30) + LocalObject(1724, Locker.Constructor(Vector3(3726.504f, 5463.938f, 88.62722f)), owning_building_guid = 30) + LocalObject(1725, Locker.Constructor(Vector3(3729.021f, 5463.894f, 88.39822f)), owning_building_guid = 30) + LocalObject(1726, Locker.Constructor(Vector3(3730.054f, 5463.876f, 88.39822f)), owning_building_guid = 30) + LocalObject(1727, Locker.Constructor(Vector3(3731.108f, 5463.857f, 88.39822f)), owning_building_guid = 30) + LocalObject(1728, Locker.Constructor(Vector3(3732.142f, 5463.839f, 88.39822f)), owning_building_guid = 30) + LocalObject(1729, Locker.Constructor(Vector3(3734.664f, 5463.795f, 88.62722f)), owning_building_guid = 30) + LocalObject(1730, Locker.Constructor(Vector3(3735.698f, 5463.777f, 88.62722f)), owning_building_guid = 30) + LocalObject(238, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(239, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(240, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(241, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(242, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(243, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(244, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(245, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(1991, Terminal.Constructor(order_terminal), owning_building_guid = 30) + LocalObject(1992, Terminal.Constructor(order_terminal), owning_building_guid = 30) + LocalObject(1993, Terminal.Constructor(order_terminal), owning_building_guid = 30) + LocalObject(1994, Terminal.Constructor(order_terminal), owning_building_guid = 30) + LocalObject(2840, Terminal.Constructor(spawn_terminal), owning_building_guid = 30) + LocalObject(2841, Terminal.Constructor(spawn_terminal), owning_building_guid = 30) + LocalObject(2842, Terminal.Constructor(spawn_terminal), owning_building_guid = 30) + LocalObject(2843, Terminal.Constructor(spawn_terminal), owning_building_guid = 30) + LocalObject(2844, Terminal.Constructor(spawn_terminal), owning_building_guid = 30) + LocalObject(2845, Terminal.Constructor(spawn_terminal), owning_building_guid = 30) + LocalObject(2846, Terminal.Constructor(spawn_terminal), owning_building_guid = 30) + LocalObject(3070, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 30) + LocalObject(1886, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3674.315f, 5459.119f, 86.77422f), Vector3(0, 0, 1)), owning_building_guid = 30, terminal_guid = 3070) + LocalObject(2656, ResourceSilo.Constructor, owning_building_guid = 30) + LocalObject(2710, SpawnTube.Constructor(Vector3(3742.608f, 5477.686f, 78.62722f), Vector3(0, 0, 91)), owning_building_guid = 30) + LocalObject(2713, SpawnTube.Constructor(Vector3(3749.898f, 5477.559f, 78.62722f), Vector3(0, 0, 91)), owning_building_guid = 30) + LocalObject(2714, SpawnTube.Constructor(Vector3(3757.185f, 5477.432f, 78.62722f), Vector3(0, 0, 91)), owning_building_guid = 30) + LocalObject(169, ProximityTerminal.Constructor(adv_med_terminal, Vector3(3730.858f, 5480.141f, 88.43722f)), owning_building_guid = 30) + LocalObject(1906, ProximityTerminal.Constructor(medical_terminal, Vector3(3741.469f, 5454.293f, 78.62722f)), owning_building_guid = 30) + LocalObject(2228, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3668.819f, 5485.01f, 96.97922f)), owning_building_guid = 30) + LocalObject(2229, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 30) + LocalObject(2231, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3676.387f, 5501.195f, 98.92022f)), owning_building_guid = 30) + LocalObject(2232, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 30) + LocalObject(2234, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3783.223f, 5479.887f, 98.95922f)), owning_building_guid = 30) + LocalObject(2235, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 30) + LocalObject(2237, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3791.903f, 5495.96f, 96.96922f)), owning_building_guid = 30) + LocalObject(2238, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 30) + LocalObject(2595, ProximityTerminal.Constructor(repair_silo, Vector3(3653.786f, 5518.951f, 88.37722f)), owning_building_guid = 30) + LocalObject(2596, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 30) + LocalObject(2599, ProximityTerminal.Constructor(repair_silo, Vector3(3752.942f, 5429.201f, 88.37722f)), owning_building_guid = 30) + LocalObject(2600, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 30) + LocalObject(1812, FacilityTurret.Constructor(manned_turret, Vector3(3640.275f, 5420.07f, 97.02922f)), owning_building_guid = 30) + TurretToWeapon(1812, 5031) + LocalObject(1813, FacilityTurret.Constructor(manned_turret, Vector3(3642.643f, 5555.275f, 97.02922f)), owning_building_guid = 30) + TurretToWeapon(1813, 5032) + LocalObject(1816, FacilityTurret.Constructor(manned_turret, Vector3(3775.359f, 5416.525f, 97.02922f)), owning_building_guid = 30) + TurretToWeapon(1816, 5033) + LocalObject(1817, FacilityTurret.Constructor(manned_turret, Vector3(3819.214f, 5458.914f, 97.02922f)), owning_building_guid = 30) + TurretToWeapon(1817, 5034) + LocalObject(1818, FacilityTurret.Constructor(manned_turret, Vector3(3819.709f, 5552.193f, 97.02922f)), owning_building_guid = 30) + TurretToWeapon(1818, 5035) + LocalObject(948, ImplantTerminalMech.Constructor, owning_building_guid = 30) + LocalObject(940, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 30) + TerminalToInterface(948, 940) + LocalObject(949, ImplantTerminalMech.Constructor, owning_building_guid = 30) + LocalObject(941, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 30) + TerminalToInterface(949, 941) + } + + Building16() + + def Building16(): Unit = { // Name: Zaqar Type: cryo_facility GUID: 33, MapID: 16 + LocalBuilding(33, 16, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4740f, 2128f, 74.54427f)))) + LocalObject(226, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 33) + LocalObject(552, Door.Constructor(Vector3(4681.11f, 2133.529f, 76.09527f)), owning_building_guid = 33) + LocalObject(553, Door.Constructor(Vector3(4681.428f, 2151.719f, 84.05927f)), owning_building_guid = 33) + LocalObject(554, Door.Constructor(Vector3(4698.864f, 2196.531f, 76.09527f)), owning_building_guid = 33) + LocalObject(555, Door.Constructor(Vector3(4717.054f, 2196.214f, 84.05927f)), owning_building_guid = 33) + LocalObject(556, Door.Constructor(Vector3(4724.352f, 2148.276f, 86.06526f)), owning_building_guid = 33) + LocalObject(558, Door.Constructor(Vector3(4743.859f, 2044.993f, 84.05927f)), owning_building_guid = 33) + LocalObject(559, Door.Constructor(Vector3(4744.054f, 2131.067f, 86.06526f)), owning_building_guid = 33) + LocalObject(560, Door.Constructor(Vector3(4762.049f, 2044.676f, 76.09527f)), owning_building_guid = 33) + LocalObject(561, Door.Constructor(Vector3(4770.39f, 2035.456f, 76.06527f)), owning_building_guid = 33) + LocalObject(564, Door.Constructor(Vector3(4790.035f, 2076.426f, 84.05927f)), owning_building_guid = 33) + LocalObject(565, Door.Constructor(Vector3(4790.352f, 2094.616f, 76.09527f)), owning_building_guid = 33) + LocalObject(829, Door.Constructor(Vector3(4691.798f, 2116.84f, 66.06526f)), owning_building_guid = 33) + LocalObject(830, Door.Constructor(Vector3(4698.959f, 2068.707f, 68.56526f)), owning_building_guid = 33) + LocalObject(831, Door.Constructor(Vector3(4704.005f, 2128.628f, 66.06526f)), owning_building_guid = 33) + LocalObject(832, Door.Constructor(Vector3(4704.704f, 2168.622f, 66.06526f)), owning_building_guid = 33) + LocalObject(833, Door.Constructor(Vector3(4708.354f, 2148.555f, 66.06526f)), owning_building_guid = 33) + LocalObject(834, Door.Constructor(Vector3(4709.191f, 2196.548f, 66.06526f)), owning_building_guid = 33) + LocalObject(835, Door.Constructor(Vector3(4717.19f, 2196.408f, 66.06526f)), owning_building_guid = 33) + LocalObject(836, Door.Constructor(Vector3(4719.026f, 2072.358f, 68.56526f)), owning_building_guid = 33) + LocalObject(837, Door.Constructor(Vector3(4719.444f, 2096.354f, 66.06526f)), owning_building_guid = 33) + LocalObject(838, Door.Constructor(Vector3(4724.352f, 2148.276f, 66.06526f)), owning_building_guid = 33) + LocalObject(839, Door.Constructor(Vector3(4724.352f, 2148.276f, 76.06527f)), owning_building_guid = 33) + LocalObject(840, Door.Constructor(Vector3(4725.189f, 2196.269f, 66.06526f)), owning_building_guid = 33) + LocalObject(841, Door.Constructor(Vector3(4726.466f, 2040.223f, 68.56526f)), owning_building_guid = 33) + LocalObject(842, Door.Constructor(Vector3(4728.002f, 2128.209f, 66.06526f)), owning_building_guid = 33) + LocalObject(843, Door.Constructor(Vector3(4728.7f, 2168.203f, 66.06526f)), owning_building_guid = 33) + LocalObject(844, Door.Constructor(Vector3(4739.511f, 2100.004f, 66.06526f)), owning_building_guid = 33) + LocalObject(845, Door.Constructor(Vector3(4739.93f, 2124f, 66.06526f)), owning_building_guid = 33) + LocalObject(846, Door.Constructor(Vector3(4740.908f, 2179.992f, 66.06526f)), owning_building_guid = 33) + LocalObject(847, Door.Constructor(Vector3(4743.86f, 2119.931f, 86.06526f)), owning_building_guid = 33) + LocalObject(848, Door.Constructor(Vector3(4751.998f, 2127.791f, 66.06526f)), owning_building_guid = 33) + LocalObject(849, Door.Constructor(Vector3(4752.417f, 2151.787f, 66.06526f)), owning_building_guid = 33) + LocalObject(850, Door.Constructor(Vector3(4764.066f, 2131.581f, 58.56527f)), owning_building_guid = 33) + LocalObject(851, Door.Constructor(Vector3(4764.345f, 2147.578f, 66.06526f)), owning_building_guid = 33) + LocalObject(926, Door.Constructor(Vector3(4744.429f, 2153.01f, 76.82726f)), owning_building_guid = 33) + LocalObject(934, Door.Constructor(Vector3(4736.14f, 2136.069f, 76.06326f)), owning_building_guid = 33) + LocalObject(935, Door.Constructor(Vector3(4751.998f, 2127.791f, 76.06527f)), owning_building_guid = 33) + LocalObject(2961, Door.Constructor(Vector3(4744.772f, 2133.651f, 66.39827f)), owning_building_guid = 33) + LocalObject(2962, Door.Constructor(Vector3(4744.899f, 2140.942f, 66.39827f)), owning_building_guid = 33) + LocalObject(2963, Door.Constructor(Vector3(4745.027f, 2148.23f, 66.39827f)), owning_building_guid = 33) + LocalObject(974, IFFLock.Constructor(Vector3(4741.255f, 2155.804f, 76.02627f), Vector3(0, 0, 1)), owning_building_guid = 33, door_guid = 926) + LocalObject(1174, IFFLock.Constructor(Vector3(4708.224f, 2194.993f, 65.88026f), Vector3(0, 0, 271)), owning_building_guid = 33, door_guid = 834) + LocalObject(1175, IFFLock.Constructor(Vector3(4718.031f, 2197.966f, 65.88026f), Vector3(0, 0, 91)), owning_building_guid = 33, door_guid = 835) + LocalObject(1176, IFFLock.Constructor(Vector3(4725.201f, 2150.305f, 85.99626f), Vector3(0, 0, 91)), owning_building_guid = 33, door_guid = 556) + LocalObject(1177, IFFLock.Constructor(Vector3(4742.023f, 2131.923f, 85.99626f), Vector3(0, 0, 1)), owning_building_guid = 33, door_guid = 559) + LocalObject(1178, IFFLock.Constructor(Vector3(4750.859f, 2152.624f, 65.88026f), Vector3(0, 0, 1)), owning_building_guid = 33, door_guid = 849) + LocalObject(1179, IFFLock.Constructor(Vector3(4753.556f, 2126.953f, 65.88026f), Vector3(0, 0, 181)), owning_building_guid = 33, door_guid = 848) + LocalObject(1180, IFFLock.Constructor(Vector3(4763.229f, 2130.023f, 58.38026f), Vector3(0, 0, 271)), owning_building_guid = 33, door_guid = 850) + LocalObject(1181, IFFLock.Constructor(Vector3(4771.239f, 2037.483f, 75.99627f), Vector3(0, 0, 91)), owning_building_guid = 33, door_guid = 561) + LocalObject(1569, Locker.Constructor(Vector3(4755.598f, 2129.869f, 64.80527f)), owning_building_guid = 33) + LocalObject(1570, Locker.Constructor(Vector3(4756.762f, 2129.849f, 64.80527f)), owning_building_guid = 33) + LocalObject(1571, Locker.Constructor(Vector3(4757.909f, 2129.829f, 64.80527f)), owning_building_guid = 33) + LocalObject(1572, Locker.Constructor(Vector3(4759.058f, 2129.809f, 64.80527f)), owning_building_guid = 33) + LocalObject(1573, Locker.Constructor(Vector3(4760.858f, 2177.139f, 64.53927f)), owning_building_guid = 33) + LocalObject(1574, Locker.Constructor(Vector3(4760.88f, 2178.395f, 64.53927f)), owning_building_guid = 33) + LocalObject(1575, Locker.Constructor(Vector3(4760.902f, 2179.656f, 64.53927f)), owning_building_guid = 33) + LocalObject(1576, Locker.Constructor(Vector3(4760.924f, 2180.918f, 64.53927f)), owning_building_guid = 33) + LocalObject(1577, Locker.Constructor(Vector3(4760.946f, 2182.17f, 64.53927f)), owning_building_guid = 33) + LocalObject(1578, Locker.Constructor(Vector3(4772.853f, 2129.787f, 64.45226f)), owning_building_guid = 33) + LocalObject(1579, Locker.Constructor(Vector3(4773.199f, 2149.785f, 64.45226f)), owning_building_guid = 33) + LocalObject(1580, Locker.Constructor(Vector3(4773.909f, 2129.769f, 64.45226f)), owning_building_guid = 33) + LocalObject(1581, Locker.Constructor(Vector3(4774.253f, 2149.767f, 64.45226f)), owning_building_guid = 33) + LocalObject(1582, Locker.Constructor(Vector3(4774.964f, 2129.75f, 64.45226f)), owning_building_guid = 33) + LocalObject(1583, Locker.Constructor(Vector3(4775.314f, 2149.748f, 64.45226f)), owning_building_guid = 33) + LocalObject(1584, Locker.Constructor(Vector3(4776.019f, 2129.732f, 64.45226f)), owning_building_guid = 33) + LocalObject(1585, Locker.Constructor(Vector3(4776.369f, 2149.729f, 64.45226f)), owning_building_guid = 33) + LocalObject(1586, Locker.Constructor(Vector3(4777.079f, 2129.713f, 64.45226f)), owning_building_guid = 33) + LocalObject(1587, Locker.Constructor(Vector3(4777.424f, 2149.711f, 64.45226f)), owning_building_guid = 33) + LocalObject(1588, Locker.Constructor(Vector3(4778.133f, 2129.695f, 64.45226f)), owning_building_guid = 33) + LocalObject(1589, Locker.Constructor(Vector3(4778.479f, 2149.693f, 64.45226f)), owning_building_guid = 33) + LocalObject(1731, Locker.Constructor(Vector3(4758.044f, 2115.47f, 74.54427f)), owning_building_guid = 33) + LocalObject(1732, Locker.Constructor(Vector3(4758.062f, 2116.504f, 74.54427f)), owning_building_guid = 33) + LocalObject(1733, Locker.Constructor(Vector3(4758.106f, 2119.021f, 74.31527f)), owning_building_guid = 33) + LocalObject(1734, Locker.Constructor(Vector3(4758.124f, 2120.054f, 74.31527f)), owning_building_guid = 33) + LocalObject(1735, Locker.Constructor(Vector3(4758.143f, 2121.108f, 74.31527f)), owning_building_guid = 33) + LocalObject(1736, Locker.Constructor(Vector3(4758.161f, 2122.142f, 74.31527f)), owning_building_guid = 33) + LocalObject(1737, Locker.Constructor(Vector3(4758.205f, 2124.664f, 74.54427f)), owning_building_guid = 33) + LocalObject(1738, Locker.Constructor(Vector3(4758.223f, 2125.698f, 74.54427f)), owning_building_guid = 33) + LocalObject(246, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(247, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(248, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(249, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(250, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(251, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(252, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(253, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(2033, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(2034, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(2035, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(2036, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(2860, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(2861, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(2862, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(2863, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(2864, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(2865, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(2866, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(3073, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 33) + LocalObject(1891, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4762.881f, 2064.315f, 72.69127f), Vector3(0, 0, -89)), owning_building_guid = 33, terminal_guid = 3073) + LocalObject(2659, ResourceSilo.Constructor, owning_building_guid = 33) + LocalObject(2737, SpawnTube.Constructor(Vector3(4744.314f, 2132.608f, 64.54427f), Vector3(0, 0, 1)), owning_building_guid = 33) + LocalObject(2738, SpawnTube.Constructor(Vector3(4744.441f, 2139.898f, 64.54427f), Vector3(0, 0, 1)), owning_building_guid = 33) + LocalObject(2739, SpawnTube.Constructor(Vector3(4744.568f, 2147.185f, 64.54427f), Vector3(0, 0, 1)), owning_building_guid = 33) + LocalObject(170, ProximityTerminal.Constructor(adv_med_terminal, Vector3(4741.859f, 2120.858f, 74.35426f)), owning_building_guid = 33) + LocalObject(1911, ProximityTerminal.Constructor(medical_terminal, Vector3(4767.707f, 2131.469f, 64.54427f)), owning_building_guid = 33) + LocalObject(2261, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4720.805f, 2066.387f, 84.83727f)), owning_building_guid = 33) + LocalObject(2262, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 33) + LocalObject(2264, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4726.04f, 2181.903f, 82.88627f)), owning_building_guid = 33) + LocalObject(2265, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 33) + LocalObject(2267, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4736.99f, 2058.819f, 82.89626f)), owning_building_guid = 33) + LocalObject(2268, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 33) + LocalObject(2270, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4742.113f, 2173.223f, 84.87627f)), owning_building_guid = 33) + LocalObject(2271, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 33) + LocalObject(2619, ProximityTerminal.Constructor(repair_silo, Vector3(4703.049f, 2043.786f, 74.29427f)), owning_building_guid = 33) + LocalObject(2620, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 33) + LocalObject(2627, ProximityTerminal.Constructor(repair_silo, Vector3(4792.799f, 2142.942f, 74.29427f)), owning_building_guid = 33) + LocalObject(2628, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 33) + LocalObject(1841, FacilityTurret.Constructor(manned_turret, Vector3(4666.725f, 2032.643f, 82.94627f)), owning_building_guid = 33) + TurretToWeapon(1841, 5036) + LocalObject(1842, FacilityTurret.Constructor(manned_turret, Vector3(4669.807f, 2209.709f, 82.94627f)), owning_building_guid = 33) + TurretToWeapon(1842, 5037) + LocalObject(1845, FacilityTurret.Constructor(manned_turret, Vector3(4763.086f, 2209.214f, 82.94627f)), owning_building_guid = 33) + TurretToWeapon(1845, 5038) + LocalObject(1847, FacilityTurret.Constructor(manned_turret, Vector3(4801.93f, 2030.275f, 82.94627f)), owning_building_guid = 33) + TurretToWeapon(1847, 5039) + LocalObject(1848, FacilityTurret.Constructor(manned_turret, Vector3(4805.475f, 2165.359f, 82.94627f)), owning_building_guid = 33) + TurretToWeapon(1848, 5040) + LocalObject(950, ImplantTerminalMech.Constructor, owning_building_guid = 33) + LocalObject(942, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 33) + TerminalToInterface(950, 942) + LocalObject(951, ImplantTerminalMech.Constructor, owning_building_guid = 33) + LocalObject(943, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 33) + TerminalToInterface(951, 943) + } + + Building13() + + def Building13(): Unit = { // Name: Lahar Type: cryo_facility GUID: 36, MapID: 13 + LocalBuilding(36, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(7044f, 5314f, 37.85578f)))) + LocalObject(229, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 36) + LocalObject(634, Door.Constructor(Vector3(7014.26f, 5248.462f, 47.37078f)), owning_building_guid = 36) + LocalObject(635, Door.Constructor(Vector3(7027.347f, 5235.825f, 39.40678f)), owning_building_guid = 36) + LocalObject(636, Door.Constructor(Vector3(7029.942f, 5372.755f, 39.40678f)), owning_building_guid = 36) + LocalObject(641, Door.Constructor(Vector3(7038.943f, 5314.522f, 49.37678f)), owning_building_guid = 36) + LocalObject(642, Door.Constructor(Vector3(7041.616f, 5288.499f, 49.37678f)), owning_building_guid = 36) + LocalObject(643, Door.Constructor(Vector3(7042.581f, 5385.842f, 47.37078f)), owning_building_guid = 36) + LocalObject(644, Door.Constructor(Vector3(7070.661f, 5256.707f, 47.37078f)), owning_building_guid = 36) + LocalObject(645, Door.Constructor(Vector3(7083.298f, 5269.794f, 39.40678f)), owning_building_guid = 36) + LocalObject(646, Door.Constructor(Vector3(7084.702f, 5389.977f, 39.40678f)), owning_building_guid = 36) + LocalObject(647, Door.Constructor(Vector3(7084.89f, 5402.408f, 39.37678f)), owning_building_guid = 36) + LocalObject(649, Door.Constructor(Vector3(7097.789f, 5377.339f, 47.37078f)), owning_building_guid = 36) + LocalObject(895, Door.Constructor(Vector3(7007.878f, 5276.594f, 29.37678f)), owning_building_guid = 36) + LocalObject(896, Door.Constructor(Vector3(7008.272f, 5253.97f, 29.37678f)), owning_building_guid = 36) + LocalObject(897, Door.Constructor(Vector3(7012.843f, 5316.285f, 29.37678f)), owning_building_guid = 36) + LocalObject(898, Door.Constructor(Vector3(7014.027f, 5248.413f, 29.37678f)), owning_building_guid = 36) + LocalObject(899, Door.Constructor(Vector3(7018.696f, 5305.072f, 29.37678f)), owning_building_guid = 36) + LocalObject(900, Door.Constructor(Vector3(7019.782f, 5242.856f, 29.37678f)), owning_building_guid = 36) + LocalObject(901, Door.Constructor(Vector3(7023.957f, 5327.794f, 21.87678f)), owning_building_guid = 36) + LocalObject(902, Door.Constructor(Vector3(7024.846f, 5276.891f, 29.37678f)), owning_building_guid = 36) + LocalObject(903, Door.Constructor(Vector3(7035.368f, 5322.336f, 29.37678f)), owning_building_guid = 36) + LocalObject(904, Door.Constructor(Vector3(7041.616f, 5288.499f, 29.37678f)), owning_building_guid = 36) + LocalObject(905, Door.Constructor(Vector3(7041.616f, 5288.499f, 39.37678f)), owning_building_guid = 36) + LocalObject(906, Door.Constructor(Vector3(7042.11f, 5260.219f, 29.37678f)), owning_building_guid = 36) + LocalObject(907, Door.Constructor(Vector3(7046.68f, 5322.533f, 49.37678f)), owning_building_guid = 36) + LocalObject(908, Door.Constructor(Vector3(7046.779f, 5316.877f, 29.37678f)), owning_building_guid = 36) + LocalObject(909, Door.Constructor(Vector3(7052.632f, 5305.664f, 29.37678f)), owning_building_guid = 36) + LocalObject(910, Door.Constructor(Vector3(7053.125f, 5277.384f, 29.37678f)), owning_building_guid = 36) + LocalObject(911, Door.Constructor(Vector3(7063.45f, 5334.142f, 29.37678f)), owning_building_guid = 36) + LocalObject(912, Door.Constructor(Vector3(7069.896f, 5288.992f, 29.37678f)), owning_building_guid = 36) + LocalObject(913, Door.Constructor(Vector3(7080.616f, 5323.125f, 29.37678f)), owning_building_guid = 36) + LocalObject(914, Door.Constructor(Vector3(7086.864f, 5289.289f, 29.37678f)), owning_building_guid = 36) + LocalObject(915, Door.Constructor(Vector3(7097.288f, 5340.39f, 31.87678f)), owning_building_guid = 36) + LocalObject(916, Door.Constructor(Vector3(7113.762f, 5368.966f, 31.87678f)), owning_building_guid = 36) + LocalObject(917, Door.Constructor(Vector3(7114.453f, 5329.374f, 31.87678f)), owning_building_guid = 36) + LocalObject(929, Door.Constructor(Vector3(7023.704f, 5298.73f, 40.13878f)), owning_building_guid = 36) + LocalObject(936, Door.Constructor(Vector3(7035.368f, 5322.336f, 39.37678f)), owning_building_guid = 36) + LocalObject(937, Door.Constructor(Vector3(7041.32f, 5305.467f, 39.37478f)), owning_building_guid = 36) + LocalObject(2988, Door.Constructor(Vector3(7026.526f, 5302.633f, 29.70978f)), owning_building_guid = 36) + LocalObject(2991, Door.Constructor(Vector3(7031.59f, 5307.876f, 29.70978f)), owning_building_guid = 36) + LocalObject(2992, Door.Constructor(Vector3(7036.656f, 5313.122f, 29.70978f)), owning_building_guid = 36) + LocalObject(977, IFFLock.Constructor(Vector3(7024.119f, 5294.521f, 39.33778f), Vector3(0, 0, 224)), owning_building_guid = 36, door_guid = 929) + LocalObject(1243, IFFLock.Constructor(Vector3(7012.351f, 5247.847f, 29.19178f), Vector3(0, 0, 314)), owning_building_guid = 36, door_guid = 898) + LocalObject(1244, IFFLock.Constructor(Vector3(7019.264f, 5303.397f, 29.19178f), Vector3(0, 0, 224)), owning_building_guid = 36, door_guid = 899) + LocalObject(1245, IFFLock.Constructor(Vector3(7021.55f, 5243.333f, 29.19178f), Vector3(0, 0, 134)), owning_building_guid = 36, door_guid = 900) + LocalObject(1246, IFFLock.Constructor(Vector3(7025.632f, 5328.363f, 21.69178f), Vector3(0, 0, 134)), owning_building_guid = 36, door_guid = 901) + LocalObject(1251, IFFLock.Constructor(Vector3(7034.8f, 5324.011f, 29.19178f), Vector3(0, 0, 44)), owning_building_guid = 36, door_guid = 903) + LocalObject(1252, IFFLock.Constructor(Vector3(7039.611f, 5287.595f, 49.30778f), Vector3(0, 0, 314)), owning_building_guid = 36, door_guid = 642) + LocalObject(1253, IFFLock.Constructor(Vector3(7039.845f, 5312.51f, 49.30778f), Vector3(0, 0, 224)), owning_building_guid = 36, door_guid = 641) + LocalObject(1254, IFFLock.Constructor(Vector3(7082.886f, 5401.505f, 39.30778f), Vector3(0, 0, 314)), owning_building_guid = 36, door_guid = 647) + LocalObject(1686, Locker.Constructor(Vector3(6991.738f, 5288.667f, 27.85078f)), owning_building_guid = 36) + LocalObject(1687, Locker.Constructor(Vector3(6992.607f, 5289.568f, 27.85078f)), owning_building_guid = 36) + LocalObject(1688, Locker.Constructor(Vector3(6993.484f, 5290.476f, 27.85078f)), owning_building_guid = 36) + LocalObject(1689, Locker.Constructor(Vector3(6994.36f, 5291.383f, 27.85078f)), owning_building_guid = 36) + LocalObject(1690, Locker.Constructor(Vector3(6995.232f, 5292.287f, 27.85078f)), owning_building_guid = 36) + LocalObject(1691, Locker.Constructor(Vector3(7001.063f, 5324.378f, 27.76378f)), owning_building_guid = 36) + LocalObject(1692, Locker.Constructor(Vector3(7001.823f, 5323.645f, 27.76378f)), owning_building_guid = 36) + LocalObject(1693, Locker.Constructor(Vector3(7002.582f, 5322.912f, 27.76378f)), owning_building_guid = 36) + LocalObject(1694, Locker.Constructor(Vector3(7003.341f, 5322.179f, 27.76378f)), owning_building_guid = 36) + LocalObject(1695, Locker.Constructor(Vector3(7004.104f, 5321.441f, 27.76378f)), owning_building_guid = 36) + LocalObject(1696, Locker.Constructor(Vector3(7004.862f, 5320.709f, 27.76378f)), owning_building_guid = 36) + LocalObject(1697, Locker.Constructor(Vector3(7014.955f, 5338.768f, 27.76378f)), owning_building_guid = 36) + LocalObject(1698, Locker.Constructor(Vector3(7015.714f, 5338.035f, 27.76378f)), owning_building_guid = 36) + LocalObject(1699, Locker.Constructor(Vector3(7016.477f, 5337.298f, 27.76378f)), owning_building_guid = 36) + LocalObject(1700, Locker.Constructor(Vector3(7017.235f, 5336.565f, 27.76378f)), owning_building_guid = 36) + LocalObject(1701, Locker.Constructor(Vector3(7017.995f, 5335.833f, 27.76378f)), owning_building_guid = 36) + LocalObject(1702, Locker.Constructor(Vector3(7018.754f, 5335.099f, 27.76378f)), owning_building_guid = 36) + LocalObject(1703, Locker.Constructor(Vector3(7028.829f, 5325.674f, 28.11678f)), owning_building_guid = 36) + LocalObject(1704, Locker.Constructor(Vector3(7029.655f, 5324.876f, 28.11678f)), owning_building_guid = 36) + LocalObject(1705, Locker.Constructor(Vector3(7030.48f, 5324.08f, 28.11678f)), owning_building_guid = 36) + LocalObject(1706, Locker.Constructor(Vector3(7031.318f, 5323.271f, 28.11678f)), owning_building_guid = 36) + LocalObject(1739, Locker.Constructor(Vector3(7032.243f, 5328.112f, 37.85578f)), owning_building_guid = 36) + LocalObject(1740, Locker.Constructor(Vector3(7032.961f, 5328.855f, 37.85578f)), owning_building_guid = 36) + LocalObject(1741, Locker.Constructor(Vector3(7034.713f, 5330.669f, 37.62678f)), owning_building_guid = 36) + LocalObject(1742, Locker.Constructor(Vector3(7035.432f, 5331.414f, 37.62678f)), owning_building_guid = 36) + LocalObject(1743, Locker.Constructor(Vector3(7036.164f, 5332.171f, 37.62678f)), owning_building_guid = 36) + LocalObject(1744, Locker.Constructor(Vector3(7036.882f, 5332.916f, 37.62678f)), owning_building_guid = 36) + LocalObject(1745, Locker.Constructor(Vector3(7038.63f, 5334.726f, 37.85578f)), owning_building_guid = 36) + LocalObject(1746, Locker.Constructor(Vector3(7039.349f, 5335.47f, 37.85578f)), owning_building_guid = 36) + LocalObject(254, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(255, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(256, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(257, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(258, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(259, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(260, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(261, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(2075, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(2076, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(2077, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(2081, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(2880, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2881, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2882, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2883, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2884, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2885, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2886, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(3076, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 36) + LocalObject(1896, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(7070.699f, 5376.181f, 36.00278f), Vector3(0, 0, 134)), owning_building_guid = 36, terminal_guid = 3076) + LocalObject(2662, ResourceSilo.Constructor, owning_building_guid = 36) + LocalObject(2764, SpawnTube.Constructor(Vector3(7027.575f, 5303.084f, 27.85578f), Vector3(0, 0, 224)), owning_building_guid = 36) + LocalObject(2767, SpawnTube.Constructor(Vector3(7032.637f, 5308.327f, 27.85578f), Vector3(0, 0, 224)), owning_building_guid = 36) + LocalObject(2768, SpawnTube.Constructor(Vector3(7037.702f, 5313.572f, 27.85578f), Vector3(0, 0, 224)), owning_building_guid = 36) + LocalObject(171, ProximityTerminal.Constructor(adv_med_terminal, Vector3(7047.511f, 5320.491f, 37.66578f)), owning_building_guid = 36) + LocalObject(1916, ProximityTerminal.Constructor(medical_terminal, Vector3(7021.371f, 5330.359f, 27.85578f)), owning_building_guid = 36) + LocalObject(2294, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7011.613f, 5282.367f, 48.18778f)), owning_building_guid = 36) + LocalObject(2295, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(2297, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7017.448f, 5265.057f, 46.19778f)), owning_building_guid = 36) + LocalObject(2298, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(2300, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7093.383f, 5362.543f, 46.20778f)), owning_building_guid = 36) + LocalObject(2301, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(2303, ProximityTerminal.Constructor(pad_landing_frame, Vector3(7100.059f, 5345.97f, 48.14878f)), owning_building_guid = 36) + LocalObject(2304, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(2643, ProximityTerminal.Constructor(repair_silo, Vector3(6995.195f, 5339.081f, 37.60578f)), owning_building_guid = 36) + LocalObject(2644, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 36) + LocalObject(2647, ProximityTerminal.Constructor(repair_silo, Vector3(7128.458f, 5350.39f, 37.60578f)), owning_building_guid = 36) + LocalObject(2648, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 36) + LocalObject(1870, FacilityTurret.Constructor(manned_turret, Vector3(6970.636f, 5331.331f, 46.25778f)), owning_building_guid = 36) + TurretToWeapon(1870, 5041) + LocalObject(1871, FacilityTurret.Constructor(manned_turret, Vector3(6971.728f, 5270.348f, 46.25778f)), owning_building_guid = 36) + TurretToWeapon(1871, 5042) + LocalObject(1873, FacilityTurret.Constructor(manned_turret, Vector3(7039.61f, 5206.37f, 46.25778f)), owning_building_guid = 36) + TurretToWeapon(1873, 5043) + LocalObject(1875, FacilityTurret.Constructor(manned_turret, Vector3(7065.355f, 5427.708f, 46.25778f)), owning_building_guid = 36) + TurretToWeapon(1875, 5044) + LocalObject(1876, FacilityTurret.Constructor(manned_turret, Vector3(7162.624f, 5333.766f, 46.25778f)), owning_building_guid = 36) + TurretToWeapon(1876, 5045) + LocalObject(952, ImplantTerminalMech.Constructor, owning_building_guid = 36) + LocalObject(944, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 36) + TerminalToInterface(952, 944) + LocalObject(953, ImplantTerminalMech.Constructor, owning_building_guid = 36) + LocalObject(945, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 36) + TerminalToInterface(953, 945) + } + + Building6() + + def Building6(): Unit = { // Name: Baal Type: tech_plant GUID: 42, MapID: 6 + LocalBuilding(42, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(942f, 5484f, 72.354f)))) + LocalObject(218, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 42) + LocalObject(312, Door.Constructor(Vector3(874.2571f, 5545.23f, 74.005f)), owning_building_guid = 42) + LocalObject(313, Door.Constructor(Vector3(875.457f, 5438.792f, 81.85899f)), owning_building_guid = 42) + LocalObject(314, Door.Constructor(Vector3(887.1215f, 5558.095f, 81.96799f)), owning_building_guid = 42) + LocalObject(315, Door.Constructor(Vector3(888.3214f, 5425.927f, 73.896f)), owning_building_guid = 42) + LocalObject(316, Door.Constructor(Vector3(899.5736f, 5582.995f, 73.975f)), owning_building_guid = 42) + LocalObject(317, Door.Constructor(Vector3(901.7869f, 5499.543f, 88.975f)), owning_building_guid = 42) + LocalObject(318, Door.Constructor(Vector3(917.9428f, 5493.071f, 88.975f)), owning_building_guid = 42) + LocalObject(319, Door.Constructor(Vector3(933.8782f, 5431.661f, 81.85899f)), owning_building_guid = 42) + LocalObject(321, Door.Constructor(Vector3(942.9822f, 5584.078f, 73.896f)), owning_building_guid = 42) + LocalObject(322, Door.Constructor(Vector3(946.7426f, 5444.526f, 73.896f)), owning_building_guid = 42) + LocalObject(323, Door.Constructor(Vector3(955.8458f, 5571.214f, 81.85899f)), owning_building_guid = 42) + LocalObject(325, Door.Constructor(Vector3(995.1271f, 5531.933f, 73.896f)), owning_building_guid = 42) + LocalObject(326, Door.Constructor(Vector3(1007.991f, 5519.069f, 81.85899f)), owning_building_guid = 42) + LocalObject(651, Door.Constructor(Vector3(1004.227f, 5489.655f, 76.091f)), owning_building_guid = 42) + LocalObject(655, Door.Constructor(Vector3(964.6274f, 5529.255f, 56.091f)), owning_building_guid = 42) + LocalObject(659, Door.Constructor(Vector3(888.2599f, 5492.485f, 58.975f)), owning_building_guid = 42) + LocalObject(660, Door.Constructor(Vector3(888.2599f, 5537.74f, 66.475f)), owning_building_guid = 42) + LocalObject(661, Door.Constructor(Vector3(888.2599f, 5560.368f, 66.475f)), owning_building_guid = 42) + LocalObject(662, Door.Constructor(Vector3(893.9167f, 5503.799f, 58.975f)), owning_building_guid = 42) + LocalObject(663, Door.Constructor(Vector3(893.9167f, 5503.799f, 66.475f)), owning_building_guid = 42) + LocalObject(664, Door.Constructor(Vector3(899.5736f, 5481.171f, 66.475f)), owning_building_guid = 42) + LocalObject(665, Door.Constructor(Vector3(910.8873f, 5475.515f, 58.975f)), owning_building_guid = 42) + LocalObject(666, Door.Constructor(Vector3(910.8873f, 5486.829f, 66.475f)), owning_building_guid = 42) + LocalObject(667, Door.Constructor(Vector3(916.5441f, 5509.456f, 58.975f)), owning_building_guid = 42) + LocalObject(668, Door.Constructor(Vector3(916.5441f, 5515.113f, 68.975f)), owning_building_guid = 42) + LocalObject(669, Door.Constructor(Vector3(916.5441f, 5515.113f, 88.975f)), owning_building_guid = 42) + LocalObject(670, Door.Constructor(Vector3(916.5441f, 5532.083f, 66.475f)), owning_building_guid = 42) + LocalObject(671, Door.Constructor(Vector3(919.3726f, 5506.627f, 78.975f)), owning_building_guid = 42) + LocalObject(672, Door.Constructor(Vector3(922.201f, 5503.799f, 88.975f)), owning_building_guid = 42) + LocalObject(673, Door.Constructor(Vector3(927.8578f, 5503.799f, 68.975f)), owning_building_guid = 42) + LocalObject(674, Door.Constructor(Vector3(933.5147f, 5537.74f, 63.975f)), owning_building_guid = 42) + LocalObject(675, Door.Constructor(Vector3(939.1716f, 5577.338f, 66.475f)), owning_building_guid = 42) + LocalObject(676, Door.Constructor(Vector3(950.4853f, 5520.77f, 63.975f)), owning_building_guid = 42) + LocalObject(677, Door.Constructor(Vector3(956.1422f, 5560.368f, 63.975f)), owning_building_guid = 42) + LocalObject(918, Door.Constructor(Vector3(881.2793f, 5487.851f, 74.73399f)), owning_building_guid = 42) + LocalObject(2887, Door.Constructor(Vector3(903.1516f, 5504.926f, 66.808f)), owning_building_guid = 42) + LocalObject(2888, Door.Constructor(Vector3(908.3085f, 5499.769f, 66.808f)), owning_building_guid = 42) + LocalObject(2889, Door.Constructor(Vector3(913.4626f, 5494.615f, 66.808f)), owning_building_guid = 42) + LocalObject(966, IFFLock.Constructor(Vector3(877.1201f, 5487.564f, 73.934f), Vector3(0, 0, 315)), owning_building_guid = 42, door_guid = 918) + LocalObject(978, IFFLock.Constructor(Vector3(1002.173f, 5484.276f, 74.042f), Vector3(0, 0, 135)), owning_building_guid = 42, door_guid = 651) + LocalObject(982, IFFLock.Constructor(Vector3(887.813f, 5494.262f, 58.79f), Vector3(0, 0, 45)), owning_building_guid = 42, door_guid = 659) + LocalObject(983, IFFLock.Constructor(Vector3(892.2324f, 5503.26f, 66.28999f), Vector3(0, 0, 315)), owning_building_guid = 42, door_guid = 663) + LocalObject(984, IFFLock.Constructor(Vector3(898.7025f, 5585.017f, 73.906f), Vector3(0, 0, 45)), owning_building_guid = 42, door_guid = 316) + LocalObject(985, IFFLock.Constructor(Vector3(899.7709f, 5498.658f, 88.89999f), Vector3(0, 0, 315)), owning_building_guid = 42, door_guid = 317) + LocalObject(986, IFFLock.Constructor(Vector3(909.1089f, 5475.07f, 58.79f), Vector3(0, 0, 315)), owning_building_guid = 42, door_guid = 665) + LocalObject(987, IFFLock.Constructor(Vector3(912.5717f, 5487.367f, 66.28999f), Vector3(0, 0, 135)), owning_building_guid = 42, door_guid = 666) + LocalObject(988, IFFLock.Constructor(Vector3(918.3204f, 5515.56f, 88.78999f), Vector3(0, 0, 135)), owning_building_guid = 42, door_guid = 669) + LocalObject(989, IFFLock.Constructor(Vector3(919.9588f, 5493.944f, 88.89999f), Vector3(0, 0, 135)), owning_building_guid = 42, door_guid = 318) + LocalObject(1255, Locker.Constructor(Vector3(890.4647f, 5497.319f, 65.215f)), owning_building_guid = 42) + LocalObject(1256, Locker.Constructor(Vector3(890.6902f, 5469.227f, 57.45399f)), owning_building_guid = 42) + LocalObject(1257, Locker.Constructor(Vector3(891.2771f, 5498.131f, 65.215f)), owning_building_guid = 42) + LocalObject(1258, Locker.Constructor(Vector3(891.6356f, 5470.172f, 57.45399f)), owning_building_guid = 42) + LocalObject(1259, Locker.Constructor(Vector3(892.0881f, 5498.942f, 65.215f)), owning_building_guid = 42) + LocalObject(1260, Locker.Constructor(Vector3(892.5803f, 5471.117f, 57.45399f)), owning_building_guid = 42) + LocalObject(1261, Locker.Constructor(Vector3(892.9113f, 5499.766f, 65.215f)), owning_building_guid = 42) + LocalObject(1262, Locker.Constructor(Vector3(893.5165f, 5472.053f, 57.45399f)), owning_building_guid = 42) + LocalObject(1263, Locker.Constructor(Vector3(896.7268f, 5475.263f, 57.45399f)), owning_building_guid = 42) + LocalObject(1264, Locker.Constructor(Vector3(897.6722f, 5476.208f, 57.45399f)), owning_building_guid = 42) + LocalObject(1265, Locker.Constructor(Vector3(898.6169f, 5477.153f, 57.45399f)), owning_building_guid = 42) + LocalObject(1266, Locker.Constructor(Vector3(899.5531f, 5478.089f, 57.45399f)), owning_building_guid = 42) + LocalObject(172, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 42) + LocalObject(1877, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(924.1434f, 5472.034f, 84.932f), Vector3(0, 0, 135)), owning_building_guid = 42, terminal_guid = 172) + LocalObject(173, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 42) + LocalObject(1878, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(939.0054f, 5486.896f, 84.932f), Vector3(0, 0, 135)), owning_building_guid = 42, terminal_guid = 173) + LocalObject(1917, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1918, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1919, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1920, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(2804, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2805, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2806, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2807, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2808, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2809, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2810, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(3065, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 42) + LocalObject(1879, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(955.0065f, 5538.954f, 49.891f), Vector3(0, 0, 135)), owning_building_guid = 42, terminal_guid = 3065) + LocalObject(2651, ResourceSilo.Constructor, owning_building_guid = 42) + LocalObject(2663, SpawnTube.Constructor(Vector3(902.7202f, 5505.979f, 64.95399f), Vector3(0, 0, 135)), owning_building_guid = 42) + LocalObject(2664, SpawnTube.Constructor(Vector3(907.8757f, 5500.824f, 64.95399f), Vector3(0, 0, 135)), owning_building_guid = 42) + LocalObject(2665, SpawnTube.Constructor(Vector3(913.0291f, 5495.671f, 64.95399f), Vector3(0, 0, 135)), owning_building_guid = 42) + LocalObject(1897, ProximityTerminal.Constructor(medical_terminal, Vector3(894.7483f, 5474.055f, 57.45399f)), owning_building_guid = 42) + LocalObject(1898, ProximityTerminal.Constructor(medical_terminal, Vector3(913.604f, 5508.07f, 77.451f)), owning_building_guid = 42) + LocalObject(2156, ProximityTerminal.Constructor(pad_landing_frame, Vector3(866.4061f, 5523.483f, 80.562f)), owning_building_guid = 42) + LocalObject(2157, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(2159, ProximityTerminal.Constructor(pad_landing_frame, Vector3(868.3676f, 5469.97f, 83.006f)), owning_building_guid = 42) + LocalObject(2160, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(2162, ProximityTerminal.Constructor(pad_landing_frame, Vector3(875.4061f, 5454.031f, 80.562f)), owning_building_guid = 42) + LocalObject(2163, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(2165, ProximityTerminal.Constructor(pad_landing_frame, Vector3(889.7413f, 5522.995f, 87.80099f)), owning_building_guid = 42) + LocalObject(2166, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(2168, ProximityTerminal.Constructor(pad_landing_frame, Vector3(965.2306f, 5518.78f, 82.904f)), owning_building_guid = 42) + LocalObject(2169, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(2171, ProximityTerminal.Constructor(pad_landing_frame, Vector3(968.1326f, 5544.553f, 80.549f)), owning_building_guid = 42) + LocalObject(2172, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(2555, ProximityTerminal.Constructor(repair_silo, Vector3(834.9235f, 5508.152f, 72.104f)), owning_building_guid = 42) + LocalObject(2556, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 42) + LocalObject(2559, ProximityTerminal.Constructor(repair_silo, Vector3(971.2233f, 5454.34f, 72.0825f)), owning_building_guid = 42) + LocalObject(2560, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 42) + LocalObject(1759, FacilityTurret.Constructor(manned_turret, Vector3(810.8338f, 5493.326f, 80.853f)), owning_building_guid = 42) + TurretToWeapon(1759, 5046) + LocalObject(1760, FacilityTurret.Constructor(manned_turret, Vector3(851.1665f, 5442.066f, 80.853f)), owning_building_guid = 42) + TurretToWeapon(1760, 5047) + LocalObject(1761, FacilityTurret.Constructor(manned_turret, Vector3(908.2314f, 5395.928f, 80.853f)), owning_building_guid = 42) + TurretToWeapon(1761, 5048) + LocalObject(1762, FacilityTurret.Constructor(manned_turret, Vector3(927.3289f, 5609.81f, 80.853f)), owning_building_guid = 42) + TurretToWeapon(1762, 5049) + LocalObject(1763, FacilityTurret.Constructor(manned_turret, Vector3(1007.941f, 5410.139f, 80.853f)), owning_building_guid = 42) + TurretToWeapon(1763, 5050) + LocalObject(1764, FacilityTurret.Constructor(manned_turret, Vector3(1071.365f, 5473.562f, 80.853f)), owning_building_guid = 42) + TurretToWeapon(1764, 5051) + } + + Building14() + + def Building14(): Unit = { // Name: Marduk Type: tech_plant GUID: 45, MapID: 14 + LocalBuilding(45, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3136f, 2234f, 70.51518f)))) + LocalObject(221, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 45) + LocalObject(408, Door.Constructor(Vector3(3036.713f, 2275.739f, 72.13618f)), owning_building_guid = 45) + LocalObject(409, Door.Constructor(Vector3(3044.736f, 2230.987f, 72.16618f)), owning_building_guid = 45) + LocalObject(410, Door.Constructor(Vector3(3045.053f, 2249.177f, 80.12918f)), owning_building_guid = 45) + LocalObject(411, Door.Constructor(Vector3(3067.187f, 2306.672f, 72.05718f)), owning_building_guid = 45) + LocalObject(412, Door.Constructor(Vector3(3085.376f, 2306.354f, 80.02018f)), owning_building_guid = 45) + LocalObject(413, Door.Constructor(Vector3(3096.276f, 2217.247f, 87.13618f)), owning_building_guid = 45) + LocalObject(420, Door.Constructor(Vector3(3112.394f, 2223.813f, 87.13618f)), owning_building_guid = 45) + LocalObject(421, Door.Constructor(Vector3(3119.537f, 2155.255f, 80.02018f)), owning_building_guid = 45) + LocalObject(422, Door.Constructor(Vector3(3137.728f, 2154.938f, 72.05718f)), owning_building_guid = 45) + LocalObject(423, Door.Constructor(Vector3(3140.92f, 2305.385f, 72.05718f)), owning_building_guid = 45) + LocalObject(424, Door.Constructor(Vector3(3159.109f, 2305.068f, 80.02018f)), owning_building_guid = 45) + LocalObject(425, Door.Constructor(Vector3(3166.515f, 2190.709f, 80.02018f)), owning_building_guid = 45) + LocalObject(426, Door.Constructor(Vector3(3166.833f, 2208.899f, 72.05718f)), owning_building_guid = 45) + LocalObject(652, Door.Constructor(Vector3(3176.834f, 2281.295f, 74.25218f)), owning_building_guid = 45) + LocalObject(656, Door.Constructor(Vector3(3120.84f, 2282.272f, 54.25218f)), owning_building_guid = 45) + LocalObject(722, Door.Constructor(Vector3(3044.293f, 2251.603f, 64.63618f)), owning_building_guid = 45) + LocalObject(723, Door.Constructor(Vector3(3060.011f, 2235.326f, 64.63618f)), owning_building_guid = 45) + LocalObject(724, Door.Constructor(Vector3(3069.127f, 2299.177f, 64.63618f)), owning_building_guid = 45) + LocalObject(725, Door.Constructor(Vector3(3084.287f, 2250.905f, 64.63618f)), owning_building_guid = 45) + LocalObject(726, Door.Constructor(Vector3(3087.658f, 2214.841f, 57.13618f)), owning_building_guid = 45) + LocalObject(727, Door.Constructor(Vector3(3087.658f, 2214.841f, 64.63618f)), owning_building_guid = 45) + LocalObject(728, Door.Constructor(Vector3(3091.448f, 2202.773f, 57.13618f)), owning_building_guid = 45) + LocalObject(729, Door.Constructor(Vector3(3092.565f, 2266.763f, 62.13618f)), owning_building_guid = 45) + LocalObject(730, Door.Constructor(Vector3(3093.124f, 2298.758f, 62.13618f)), owning_building_guid = 45) + LocalObject(731, Door.Constructor(Vector3(3096.076f, 2238.698f, 67.13618f)), owning_building_guid = 45) + LocalObject(732, Door.Constructor(Vector3(3096.076f, 2238.698f, 87.13618f)), owning_building_guid = 45) + LocalObject(733, Door.Constructor(Vector3(3100.005f, 2234.628f, 57.13618f)), owning_building_guid = 45) + LocalObject(734, Door.Constructor(Vector3(3104.005f, 2234.559f, 77.13618f)), owning_building_guid = 45) + LocalObject(735, Door.Constructor(Vector3(3107.446f, 2202.494f, 64.63618f)), owning_building_guid = 45) + LocalObject(736, Door.Constructor(Vector3(3108.004f, 2234.489f, 87.13618f)), owning_building_guid = 45) + LocalObject(737, Door.Constructor(Vector3(3111.655f, 2214.422f, 64.63618f)), owning_building_guid = 45) + LocalObject(738, Door.Constructor(Vector3(3112.073f, 2238.418f, 67.13618f)), owning_building_guid = 45) + LocalObject(739, Door.Constructor(Vector3(3116.562f, 2266.344f, 62.13618f)), owning_building_guid = 45) + LocalObject(740, Door.Constructor(Vector3(3119.514f, 2206.283f, 57.13618f)), owning_building_guid = 45) + LocalObject(921, Door.Constructor(Vector3(3089.646f, 2194.59f, 72.89518f)), owning_building_guid = 45) + LocalObject(2916, Door.Constructor(Vector3(3093.518f, 2222.067f, 64.96918f)), owning_building_guid = 45) + LocalObject(2919, Door.Constructor(Vector3(3100.81f, 2221.939f, 64.96918f)), owning_building_guid = 45) + LocalObject(2920, Door.Constructor(Vector3(3108.098f, 2221.812f, 64.96918f)), owning_building_guid = 45) + LocalObject(969, IFFLock.Constructor(Vector3(3086.854f, 2191.494f, 72.09518f), Vector3(0, 0, 271)), owning_building_guid = 45, door_guid = 921) + LocalObject(979, IFFLock.Constructor(Vector3(3179.093f, 2275.998f, 72.20319f), Vector3(0, 0, 91)), owning_building_guid = 45, door_guid = 652) + LocalObject(1058, IFFLock.Constructor(Vector3(3034.682f, 2276.589f, 72.06718f), Vector3(0, 0, 1)), owning_building_guid = 45, door_guid = 408) + LocalObject(1059, IFFLock.Constructor(Vector3(3086.821f, 2213.283f, 64.45118f), Vector3(0, 0, 271)), owning_building_guid = 45, door_guid = 727) + LocalObject(1060, IFFLock.Constructor(Vector3(3089.893f, 2203.74f, 56.95118f), Vector3(0, 0, 1)), owning_building_guid = 45, door_guid = 728) + LocalObject(1061, IFFLock.Constructor(Vector3(3095.441f, 2215.209f, 87.06118f), Vector3(0, 0, 271)), owning_building_guid = 45, door_guid = 413) + LocalObject(1065, IFFLock.Constructor(Vector3(3097.043f, 2240.253f, 86.95119f), Vector3(0, 0, 91)), owning_building_guid = 45, door_guid = 732) + LocalObject(1069, IFFLock.Constructor(Vector3(3112.492f, 2215.979f, 64.45118f), Vector3(0, 0, 91)), owning_building_guid = 45, door_guid = 737) + LocalObject(1070, IFFLock.Constructor(Vector3(3113.237f, 2225.842f, 87.06118f), Vector3(0, 0, 91)), owning_building_guid = 45, door_guid = 420) + LocalObject(1071, IFFLock.Constructor(Vector3(3118.543f, 2204.728f, 56.95118f), Vector3(0, 0, 271)), owning_building_guid = 45, door_guid = 740) + LocalObject(1380, Locker.Constructor(Vector3(3089.676f, 2207.781f, 63.37618f)), owning_building_guid = 45) + LocalObject(1381, Locker.Constructor(Vector3(3089.697f, 2208.93f, 63.37618f)), owning_building_guid = 45) + LocalObject(1382, Locker.Constructor(Vector3(3089.717f, 2210.077f, 63.37618f)), owning_building_guid = 45) + LocalObject(1383, Locker.Constructor(Vector3(3089.737f, 2211.241f, 63.37618f)), owning_building_guid = 45) + LocalObject(1392, Locker.Constructor(Vector3(3109.354f, 2187.73f, 55.61518f)), owning_building_guid = 45) + LocalObject(1393, Locker.Constructor(Vector3(3109.377f, 2189.067f, 55.61518f)), owning_building_guid = 45) + LocalObject(1394, Locker.Constructor(Vector3(3109.4f, 2190.403f, 55.61518f)), owning_building_guid = 45) + LocalObject(1395, Locker.Constructor(Vector3(3109.423f, 2191.726f, 55.61518f)), owning_building_guid = 45) + LocalObject(1396, Locker.Constructor(Vector3(3109.502f, 2196.266f, 55.61518f)), owning_building_guid = 45) + LocalObject(1397, Locker.Constructor(Vector3(3109.526f, 2197.603f, 55.61518f)), owning_building_guid = 45) + LocalObject(1398, Locker.Constructor(Vector3(3109.549f, 2198.938f, 55.61518f)), owning_building_guid = 45) + LocalObject(1399, Locker.Constructor(Vector3(3109.572f, 2200.262f, 55.61518f)), owning_building_guid = 45) + LocalObject(174, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 45) + LocalObject(1883, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3131.468f, 2212.988f, 83.09319f), Vector3(0, 0, 91)), owning_building_guid = 45, terminal_guid = 174) + LocalObject(175, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 45) + LocalObject(1884, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3131.834f, 2234.003f, 83.09319f), Vector3(0, 0, 91)), owning_building_guid = 45, terminal_guid = 175) + LocalObject(1963, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1964, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1965, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1969, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(2827, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(2828, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(2829, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(2830, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(2831, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(2832, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(2833, Terminal.Constructor(spawn_terminal), owning_building_guid = 45) + LocalObject(3068, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 45) + LocalObject(1882, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3107.182f, 2282.565f, 48.05219f), Vector3(0, 0, 91)), owning_building_guid = 45, terminal_guid = 3068) + LocalObject(2654, ResourceSilo.Constructor, owning_building_guid = 45) + LocalObject(2692, SpawnTube.Constructor(Vector3(3092.476f, 2222.525f, 63.11518f), Vector3(0, 0, 91)), owning_building_guid = 45) + LocalObject(2695, SpawnTube.Constructor(Vector3(3099.766f, 2222.398f, 63.11518f), Vector3(0, 0, 91)), owning_building_guid = 45) + LocalObject(2696, SpawnTube.Constructor(Vector3(3107.053f, 2222.271f, 63.11518f), Vector3(0, 0, 91)), owning_building_guid = 45) + LocalObject(1902, ProximityTerminal.Constructor(medical_terminal, Vector3(3098.853f, 2231.589f, 75.61218f)), owning_building_guid = 45) + LocalObject(1903, ProximityTerminal.Constructor(medical_terminal, Vector3(3108.918f, 2194.022f, 55.61518f)), owning_building_guid = 45) + LocalObject(2198, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3054.195f, 2209.89f, 78.72318f)), owning_building_guid = 45) + LocalObject(2199, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(2201, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3071.32f, 2225.749f, 85.96218f)), owning_building_guid = 45) + LocalObject(2202, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(2204, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3092.78f, 2172.758f, 81.16718f)), owning_building_guid = 45) + LocalObject(2205, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(2207, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3108.914f, 2166.182f, 78.72318f)), owning_building_guid = 45) + LocalObject(2208, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(2210, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3112.734f, 2295.711f, 78.71018f)), owning_building_guid = 45) + LocalObject(2211, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(2213, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3128.55f, 2275.156f, 81.06519f)), owning_building_guid = 45) + LocalObject(2214, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(2579, ProximityTerminal.Constructor(repair_silo, Vector3(3042.198f, 2176.992f, 70.26518f)), owning_building_guid = 45) + LocalObject(2580, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 45) + LocalObject(2583, ProximityTerminal.Constructor(repair_silo, Vector3(3177.625f, 2232.965f, 70.24368f)), owning_building_guid = 45) + LocalObject(2584, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 45) + LocalObject(1792, FacilityTurret.Constructor(manned_turret, Vector3(3035.168f, 2149.593f, 79.01418f)), owning_building_guid = 45) + TurretToWeapon(1792, 5052) + LocalObject(1793, FacilityTurret.Constructor(manned_turret, Vector3(3038.052f, 2314.309f, 79.01418f)), owning_building_guid = 45) + TurretToWeapon(1793, 5053) + LocalObject(1794, FacilityTurret.Constructor(manned_turret, Vector3(3099.79f, 2140.737f, 79.01418f)), owning_building_guid = 45) + TurretToWeapon(1794, 5054) + LocalObject(1795, FacilityTurret.Constructor(manned_turret, Vector3(3172.889f, 2147.189f, 79.01418f)), owning_building_guid = 45) + TurretToWeapon(1795, 5055) + LocalObject(1800, FacilityTurret.Constructor(manned_turret, Vector3(3234.742f, 2226.675f, 79.01418f)), owning_building_guid = 45) + TurretToWeapon(1800, 5056) + LocalObject(1802, FacilityTurret.Constructor(manned_turret, Vector3(3236.308f, 2316.356f, 79.01418f)), owning_building_guid = 45) + TurretToWeapon(1802, 5057) + } + + Building9() + + def Building9(): Unit = { // Name: Girru Type: tech_plant GUID: 48, MapID: 9 + LocalBuilding(48, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4386f, 5932f, 77.53156f)))) + LocalObject(225, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 48) + LocalObject(515, Door.Constructor(Vector3(4312.138f, 5864.466f, 79.07355f)), owning_building_guid = 48) + LocalObject(516, Door.Constructor(Vector3(4312.773f, 5882.646f, 87.03655f)), owning_building_guid = 48) + LocalObject(517, Door.Constructor(Vector3(4314.712f, 5938.165f, 79.07355f)), owning_building_guid = 48) + LocalObject(518, Door.Constructor(Vector3(4315.347f, 5956.346f, 87.03655f)), owning_building_guid = 48) + LocalObject(519, Door.Constructor(Vector3(4342.534f, 5833.457f, 79.15256f)), owning_building_guid = 48) + LocalObject(520, Door.Constructor(Vector3(4369.237f, 5841.332f, 87.14555f)), owning_building_guid = 48) + LocalObject(521, Door.Constructor(Vector3(4387.419f, 5840.697f, 79.18256f)), owning_building_guid = 48) + LocalObject(522, Door.Constructor(Vector3(4395.773f, 5908.219f, 94.15256f)), owning_building_guid = 48) + LocalObject(523, Door.Constructor(Vector3(4402.058f, 5891.989f, 94.15256f)), owning_building_guid = 48) + LocalObject(524, Door.Constructor(Vector3(4411.635f, 5962.39f, 79.07355f)), owning_building_guid = 48) + LocalObject(535, Door.Constructor(Vector3(4429.817f, 5961.755f, 87.03655f)), owning_building_guid = 48) + LocalObject(536, Door.Constructor(Vector3(4464.445f, 5914.166f, 87.03655f)), owning_building_guid = 48) + LocalObject(537, Door.Constructor(Vector3(4465.08f, 5932.347f, 79.07355f)), owning_building_guid = 48) + LocalObject(653, Door.Constructor(Vector3(4339.425f, 5973.653f, 81.26855f)), owning_building_guid = 48) + LocalObject(657, Door.Constructor(Vector3(4337.471f, 5917.685f, 61.26855f)), owning_building_guid = 48) + LocalObject(810, Door.Constructor(Vector3(4319.666f, 5866.275f, 71.65256f)), owning_building_guid = 48) + LocalObject(811, Door.Constructor(Vector3(4320.503f, 5890.26f, 69.15256f)), owning_building_guid = 48) + LocalObject(812, Door.Constructor(Vector3(4352.484f, 5889.144f, 69.15256f)), owning_building_guid = 48) + LocalObject(813, Door.Constructor(Vector3(4353.321f, 5913.129f, 69.15256f)), owning_building_guid = 48) + LocalObject(814, Door.Constructor(Vector3(4366.799f, 5840.614f, 71.65256f)), owning_building_guid = 48) + LocalObject(815, Door.Constructor(Vector3(4368.195f, 5880.59f, 71.65256f)), owning_building_guid = 48) + LocalObject(816, Door.Constructor(Vector3(4380.606f, 5892.164f, 74.15256f)), owning_building_guid = 48) + LocalObject(817, Door.Constructor(Vector3(4380.606f, 5892.164f, 94.15256f)), owning_building_guid = 48) + LocalObject(818, Door.Constructor(Vector3(4381.165f, 5908.154f, 74.15256f)), owning_building_guid = 48) + LocalObject(819, Door.Constructor(Vector3(4383.348f, 5856.046f, 71.65256f)), owning_building_guid = 48) + LocalObject(820, Door.Constructor(Vector3(4384.744f, 5896.022f, 64.15256f)), owning_building_guid = 48) + LocalObject(821, Door.Constructor(Vector3(4384.883f, 5900.02f, 84.15256f)), owning_building_guid = 48) + LocalObject(822, Door.Constructor(Vector3(4385.023f, 5904.017f, 94.15256f)), owning_building_guid = 48) + LocalObject(823, Door.Constructor(Vector3(4404.312f, 5883.331f, 64.15256f)), owning_building_guid = 48) + LocalObject(824, Door.Constructor(Vector3(4404.312f, 5883.331f, 71.65256f)), owning_building_guid = 48) + LocalObject(825, Door.Constructor(Vector3(4405.15f, 5907.316f, 71.65256f)), owning_building_guid = 48) + LocalObject(826, Door.Constructor(Vector3(4413.424f, 5915.033f, 64.15256f)), owning_building_guid = 48) + LocalObject(827, Door.Constructor(Vector3(4416.445f, 5886.91f, 64.15256f)), owning_building_guid = 48) + LocalObject(828, Door.Constructor(Vector3(4417.003f, 5902.9f, 71.65256f)), owning_building_guid = 48) + LocalObject(925, Door.Constructor(Vector3(4424.595f, 5884.965f, 79.91155f)), owning_building_guid = 48) + LocalObject(2948, Door.Constructor(Vector3(4397.19f, 5889.316f, 71.98556f)), owning_building_guid = 48) + LocalObject(2949, Door.Constructor(Vector3(4397.445f, 5896.605f, 71.98556f)), owning_building_guid = 48) + LocalObject(2950, Door.Constructor(Vector3(4397.699f, 5903.89f, 71.98556f)), owning_building_guid = 48) + LocalObject(973, IFFLock.Constructor(Vector3(4427.642f, 5882.119f, 79.11156f), Vector3(0, 0, 182)), owning_building_guid = 48, door_guid = 925) + LocalObject(980, IFFLock.Constructor(Vector3(4344.76f, 5975.819f, 79.21956f), Vector3(0, 0, 362)), owning_building_guid = 48, door_guid = 653) + LocalObject(1142, IFFLock.Constructor(Vector3(4341.649f, 5831.44f, 79.08356f), Vector3(0, 0, 272)), owning_building_guid = 48, door_guid = 519) + LocalObject(1143, IFFLock.Constructor(Vector3(4379.068f, 5893.158f, 93.96756f), Vector3(0, 0, 2)), owning_building_guid = 48, door_guid = 817) + LocalObject(1144, IFFLock.Constructor(Vector3(4393.759f, 5909.098f, 94.07755f), Vector3(0, 0, 2)), owning_building_guid = 48, door_guid = 522) + LocalObject(1145, IFFLock.Constructor(Vector3(4403.607f, 5908.181f, 71.46755f), Vector3(0, 0, 2)), owning_building_guid = 48, door_guid = 825) + LocalObject(1146, IFFLock.Constructor(Vector3(4404.08f, 5891.119f, 94.07755f), Vector3(0, 0, 182)), owning_building_guid = 48, door_guid = 523) + LocalObject(1147, IFFLock.Constructor(Vector3(4405.855f, 5882.467f, 71.46755f), Vector3(0, 0, 182)), owning_building_guid = 48, door_guid = 824) + LocalObject(1148, IFFLock.Constructor(Vector3(4414.963f, 5914.035f, 63.96756f), Vector3(0, 0, 182)), owning_building_guid = 48, door_guid = 826) + LocalObject(1149, IFFLock.Constructor(Vector3(4415.451f, 5885.372f, 63.96756f), Vector3(0, 0, 272)), owning_building_guid = 48, door_guid = 827) + LocalObject(1517, Locker.Constructor(Vector3(4407.948f, 5885.347f, 70.39256f)), owning_building_guid = 48) + LocalObject(1518, Locker.Constructor(Vector3(4409.111f, 5885.306f, 70.39256f)), owning_building_guid = 48) + LocalObject(1519, Locker.Constructor(Vector3(4410.258f, 5885.266f, 70.39256f)), owning_building_guid = 48) + LocalObject(1520, Locker.Constructor(Vector3(4411.406f, 5885.226f, 70.39256f)), owning_building_guid = 48) + LocalObject(1521, Locker.Constructor(Vector3(4419.271f, 5904.987f, 62.63155f)), owning_building_guid = 48) + LocalObject(1522, Locker.Constructor(Vector3(4420.595f, 5904.941f, 62.63155f)), owning_building_guid = 48) + LocalObject(1523, Locker.Constructor(Vector3(4421.93f, 5904.895f, 62.63155f)), owning_building_guid = 48) + LocalObject(1524, Locker.Constructor(Vector3(4423.266f, 5904.848f, 62.63155f)), owning_building_guid = 48) + LocalObject(1527, Locker.Constructor(Vector3(4427.803f, 5904.689f, 62.63155f)), owning_building_guid = 48) + LocalObject(1530, Locker.Constructor(Vector3(4429.126f, 5904.643f, 62.63155f)), owning_building_guid = 48) + LocalObject(1533, Locker.Constructor(Vector3(4430.462f, 5904.597f, 62.63155f)), owning_building_guid = 48) + LocalObject(1538, Locker.Constructor(Vector3(4431.798f, 5904.55f, 62.63155f)), owning_building_guid = 48) + LocalObject(176, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 48) + LocalObject(1889, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4385.925f, 5927.835f, 90.10956f), Vector3(0, 0, 2)), owning_building_guid = 48, terminal_guid = 176) + LocalObject(177, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 48) + LocalObject(1890, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4406.93f, 5927.102f, 90.10956f), Vector3(0, 0, 2)), owning_building_guid = 48, terminal_guid = 177) + LocalObject(2014, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(2015, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(2016, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(2017, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(2853, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(2854, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(2855, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(2856, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(2857, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(2858, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(2859, Terminal.Constructor(spawn_terminal), owning_building_guid = 48) + LocalObject(3072, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 48) + LocalObject(1888, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4336.939f, 5904.034f, 55.06856f), Vector3(0, 0, 2)), owning_building_guid = 48, terminal_guid = 3072) + LocalObject(2658, ResourceSilo.Constructor, owning_building_guid = 48) + LocalObject(2724, SpawnTube.Constructor(Vector3(4396.714f, 5888.282f, 70.13155f), Vector3(0, 0, 2)), owning_building_guid = 48) + LocalObject(2725, SpawnTube.Constructor(Vector3(4396.968f, 5895.569f, 70.13155f), Vector3(0, 0, 2)), owning_building_guid = 48) + LocalObject(2726, SpawnTube.Constructor(Vector3(4397.223f, 5902.853f, 70.13155f), Vector3(0, 0, 2)), owning_building_guid = 48) + LocalObject(1909, ProximityTerminal.Constructor(medical_terminal, Vector3(4387.762f, 5894.817f, 82.62856f)), owning_building_guid = 48) + LocalObject(1910, ProximityTerminal.Constructor(medical_terminal, Vector3(4425.499f, 5904.225f, 62.63155f)), owning_building_guid = 48) + LocalObject(2243, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4323.892f, 5909.815f, 85.72655f)), owning_building_guid = 48) + LocalObject(2244, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(2246, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4344.72f, 5925.27f, 88.08156f)), owning_building_guid = 48) + LocalObject(2247, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(2249, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4393.122f, 5867.186f, 92.97855f)), owning_building_guid = 48) + LocalObject(2250, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(2252, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4408.679f, 5849.787f, 85.73956f)), owning_building_guid = 48) + LocalObject(2253, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(2255, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4446.479f, 5887.717f, 88.18356f)), owning_building_guid = 48) + LocalObject(2256, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(2258, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4453.334f, 5903.735f, 85.73956f)), owning_building_guid = 48) + LocalObject(2259, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 48) + LocalObject(2611, ProximityTerminal.Constructor(repair_silo, Vector3(4387.762f, 5973.601f, 77.26006f)), owning_building_guid = 48) + LocalObject(2612, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 48) + LocalObject(2615, ProximityTerminal.Constructor(repair_silo, Vector3(4441.362f, 5837.218f, 77.28156f)), owning_building_guid = 48) + LocalObject(2616, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 48) + LocalObject(1829, FacilityTurret.Constructor(manned_turret, Vector3(4303.994f, 5835.468f, 86.03056f)), owning_building_guid = 48) + TurretToWeapon(1829, 5058) + LocalObject(1830, FacilityTurret.Constructor(manned_turret, Vector3(4305.407f, 6033.729f, 86.03056f)), owning_building_guid = 48) + TurretToWeapon(1830, 5059) + LocalObject(1831, FacilityTurret.Constructor(manned_turret, Vector3(4395.047f, 6030.599f, 86.03056f)), owning_building_guid = 48) + TurretToWeapon(1831, 5060) + LocalObject(1834, FacilityTurret.Constructor(manned_turret, Vector3(4468.634f, 5829.711f, 86.03056f)), owning_building_guid = 48) + TurretToWeapon(1834, 5061) + LocalObject(1835, FacilityTurret.Constructor(manned_turret, Vector3(4473.441f, 5967.368f, 86.03056f)), owning_building_guid = 48) + TurretToWeapon(1835, 5062) + LocalObject(1836, FacilityTurret.Constructor(manned_turret, Vector3(4478.617f, 5894.167f, 86.03056f)), owning_building_guid = 48) + TurretToWeapon(1836, 5063) + } + + Building12() + + def Building12(): Unit = { // Name: Kusag Type: tech_plant GUID: 51, MapID: 12 + LocalBuilding(51, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6560f, 4574f, 45.59388f)))) + LocalObject(228, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 51) + LocalObject(617, Door.Constructor(Vector3(6496.635f, 4621.314f, 47.13588f)), owning_building_guid = 51) + LocalObject(618, Door.Constructor(Vector3(6507.099f, 4576.606f, 55.09888f)), owning_building_guid = 51) + LocalObject(619, Door.Constructor(Vector3(6508.084f, 4635.453f, 55.09888f)), owning_building_guid = 51) + LocalObject(620, Door.Constructor(Vector3(6521.238f, 4565.157f, 47.13588f)), owning_building_guid = 51) + LocalObject(621, Door.Constructor(Vector3(6566.506f, 4598.874f, 62.21487f)), owning_building_guid = 51) + LocalObject(622, Door.Constructor(Vector3(6571.255f, 4615.618f, 62.21487f)), owning_building_guid = 51) + LocalObject(623, Door.Constructor(Vector3(6601.775f, 4512.037f, 55.09888f)), owning_building_guid = 51) + LocalObject(624, Door.Constructor(Vector3(6613.223f, 4526.174f, 47.13588f)), owning_building_guid = 51) + LocalObject(625, Door.Constructor(Vector3(6613.814f, 4647.772f, 47.24488f)), owning_building_guid = 51) + LocalObject(626, Door.Constructor(Vector3(6627.953f, 4636.323f, 55.20788f)), owning_building_guid = 51) + LocalObject(627, Door.Constructor(Vector3(6648.184f, 4569.346f, 55.09888f)), owning_building_guid = 51) + LocalObject(628, Door.Constructor(Vector3(6654.018f, 4626.542f, 47.21487f)), owning_building_guid = 51) + LocalObject(629, Door.Constructor(Vector3(6659.632f, 4583.484f, 47.13588f)), owning_building_guid = 51) + LocalObject(654, Door.Constructor(Vector3(6572.129f, 4512.705f, 49.33088f)), owning_building_guid = 51) + LocalObject(658, Door.Constructor(Vector3(6607.372f, 4556.227f, 29.33088f)), owning_building_guid = 51) + LocalObject(876, Door.Constructor(Vector3(6548.309f, 4604.055f, 32.21487f)), owning_building_guid = 51) + LocalObject(877, Door.Constructor(Vector3(6552.752f, 4615.898f, 39.71487f)), owning_building_guid = 51) + LocalObject(878, Door.Constructor(Vector3(6559.561f, 4605.238f, 39.71487f)), owning_building_guid = 51) + LocalObject(879, Door.Constructor(Vector3(6562.821f, 4628.333f, 32.21487f)), owning_building_guid = 51) + LocalObject(880, Door.Constructor(Vector3(6574.665f, 4623.89f, 32.21487f)), owning_building_guid = 51) + LocalObject(881, Door.Constructor(Vector3(6574.665f, 4623.89f, 39.71487f)), owning_building_guid = 51) + LocalObject(882, Door.Constructor(Vector3(6577.621f, 4595.76f, 62.21487f)), owning_building_guid = 51) + LocalObject(883, Door.Constructor(Vector3(6578.212f, 4590.134f, 42.21487f)), owning_building_guid = 51) + LocalObject(884, Door.Constructor(Vector3(6580.138f, 4598.869f, 52.21487f)), owning_building_guid = 51) + LocalObject(885, Door.Constructor(Vector3(6582.656f, 4601.977f, 32.21487f)), owning_building_guid = 51) + LocalObject(886, Door.Constructor(Vector3(6588.281f, 4602.568f, 42.21487f)), owning_building_guid = 51) + LocalObject(887, Door.Constructor(Vector3(6588.281f, 4602.568f, 62.21487f)), owning_building_guid = 51) + LocalObject(888, Door.Constructor(Vector3(6597.455f, 4569.405f, 37.21487f)), owning_building_guid = 51) + LocalObject(889, Door.Constructor(Vector3(6605.159f, 4604.342f, 39.71487f)), owning_building_guid = 51) + LocalObject(890, Door.Constructor(Vector3(6607.828f, 4633.063f, 39.71487f)), owning_building_guid = 51) + LocalObject(891, Door.Constructor(Vector3(6612.559f, 4588.056f, 37.21487f)), owning_building_guid = 51) + LocalObject(892, Door.Constructor(Vector3(6630.332f, 4635.428f, 39.71487f)), owning_building_guid = 51) + LocalObject(893, Door.Constructor(Vector3(6637.427f, 4567.918f, 37.21487f)), owning_building_guid = 51) + LocalObject(894, Door.Constructor(Vector3(6652.531f, 4586.569f, 39.71487f)), owning_building_guid = 51) + LocalObject(928, Door.Constructor(Vector3(6557.483f, 4634.791f, 47.97388f)), owning_building_guid = 51) + LocalObject(2983, Door.Constructor(Vector3(6567.574f, 4603.491f, 40.04787f)), owning_building_guid = 51) + LocalObject(2984, Door.Constructor(Vector3(6572.161f, 4609.155f, 40.04787f)), owning_building_guid = 51) + LocalObject(2985, Door.Constructor(Vector3(6576.75f, 4614.823f, 40.04787f)), owning_building_guid = 51) + LocalObject(976, IFFLock.Constructor(Vector3(6556.763f, 4638.897f, 47.17388f), Vector3(0, 0, 39)), owning_building_guid = 51, door_guid = 928) + LocalObject(981, IFFLock.Constructor(Vector3(6566.565f, 4514.186f, 47.28188f), Vector3(0, 0, 219)), owning_building_guid = 51, door_guid = 654) + LocalObject(1231, IFFLock.Constructor(Vector3(6547.681f, 4605.777f, 32.02988f), Vector3(0, 0, 39)), owning_building_guid = 51, door_guid = 876) + LocalObject(1232, IFFLock.Constructor(Vector3(6560.272f, 4603.619f, 39.52988f), Vector3(0, 0, 219)), owning_building_guid = 51, door_guid = 878) + LocalObject(1233, IFFLock.Constructor(Vector3(6564.541f, 4628.963f, 32.02988f), Vector3(0, 0, 129)), owning_building_guid = 51, door_guid = 879) + LocalObject(1234, IFFLock.Constructor(Vector3(6567.585f, 4596.96f, 62.13988f), Vector3(0, 0, 219)), owning_building_guid = 51, door_guid = 621) + LocalObject(1235, IFFLock.Constructor(Vector3(6570.163f, 4617.53f, 62.13988f), Vector3(0, 0, 39)), owning_building_guid = 51, door_guid = 622) + LocalObject(1236, IFFLock.Constructor(Vector3(6573.953f, 4625.508f, 39.52988f), Vector3(0, 0, 39)), owning_building_guid = 51, door_guid = 881) + LocalObject(1237, IFFLock.Constructor(Vector3(6588.912f, 4600.849f, 62.02988f), Vector3(0, 0, 219)), owning_building_guid = 51, door_guid = 887) + LocalObject(1238, IFFLock.Constructor(Vector3(6655.938f, 4627.62f, 47.14587f), Vector3(0, 0, 129)), owning_building_guid = 51, door_guid = 628) + LocalObject(1666, Locker.Constructor(Vector3(6539.944f, 4623.484f, 30.69388f)), owning_building_guid = 51) + LocalObject(1667, Locker.Constructor(Vector3(6540.983f, 4622.643f, 30.69388f)), owning_building_guid = 51) + LocalObject(1668, Locker.Constructor(Vector3(6542.021f, 4621.802f, 30.69388f)), owning_building_guid = 51) + LocalObject(1669, Locker.Constructor(Vector3(6543.05f, 4620.969f, 30.69388f)), owning_building_guid = 51) + LocalObject(1670, Locker.Constructor(Vector3(6546.579f, 4618.112f, 30.69388f)), owning_building_guid = 51) + LocalObject(1671, Locker.Constructor(Vector3(6547.618f, 4617.271f, 30.69388f)), owning_building_guid = 51) + LocalObject(1672, Locker.Constructor(Vector3(6548.656f, 4616.43f, 30.69388f)), owning_building_guid = 51) + LocalObject(1673, Locker.Constructor(Vector3(6549.685f, 4615.597f, 30.69388f)), owning_building_guid = 51) + LocalObject(1674, Locker.Constructor(Vector3(6567.859f, 4626.646f, 38.45488f)), owning_building_guid = 51) + LocalObject(1675, Locker.Constructor(Vector3(6568.752f, 4625.922f, 38.45488f)), owning_building_guid = 51) + LocalObject(1676, Locker.Constructor(Vector3(6569.644f, 4625.2f, 38.45488f)), owning_building_guid = 51) + LocalObject(1677, Locker.Constructor(Vector3(6570.548f, 4624.468f, 38.45488f)), owning_building_guid = 51) + LocalObject(178, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 51) + LocalObject(1893, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(6546.232f, 4590.508f, 58.17188f), Vector3(0, 0, 219)), owning_building_guid = 51, terminal_guid = 178) + LocalObject(179, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 51) + LocalObject(1894, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(6562.567f, 4577.281f, 58.17188f), Vector3(0, 0, 219)), owning_building_guid = 51, terminal_guid = 179) + LocalObject(2068, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(2069, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(2070, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(2071, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(2873, Terminal.Constructor(spawn_terminal), owning_building_guid = 51) + LocalObject(2874, Terminal.Constructor(spawn_terminal), owning_building_guid = 51) + LocalObject(2875, Terminal.Constructor(spawn_terminal), owning_building_guid = 51) + LocalObject(2876, Terminal.Constructor(spawn_terminal), owning_building_guid = 51) + LocalObject(2877, Terminal.Constructor(spawn_terminal), owning_building_guid = 51) + LocalObject(2878, Terminal.Constructor(spawn_terminal), owning_building_guid = 51) + LocalObject(2879, Terminal.Constructor(spawn_terminal), owning_building_guid = 51) + LocalObject(3075, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 51) + LocalObject(1895, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(6616.012f, 4566.809f, 23.13088f), Vector3(0, 0, 219)), owning_building_guid = 51, terminal_guid = 3075) + LocalObject(2661, ResourceSilo.Constructor, owning_building_guid = 51) + LocalObject(2759, SpawnTube.Constructor(Vector3(6568.579f, 4604.032f, 38.19387f), Vector3(0, 0, 219)), owning_building_guid = 51) + LocalObject(2760, SpawnTube.Constructor(Vector3(6573.165f, 4609.696f, 38.19387f), Vector3(0, 0, 219)), owning_building_guid = 51) + LocalObject(2761, SpawnTube.Constructor(Vector3(6577.753f, 4615.362f, 38.19387f), Vector3(0, 0, 219)), owning_building_guid = 51) + LocalObject(1914, ProximityTerminal.Constructor(medical_terminal, Vector3(6545.17f, 4619.953f, 30.69388f)), owning_building_guid = 51) + LocalObject(1915, ProximityTerminal.Constructor(medical_terminal, Vector3(6580.97f, 4604.756f, 50.69088f)), owning_building_guid = 51) + LocalObject(2276, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6523.234f, 4637.097f, 53.80188f)), owning_building_guid = 51) + LocalObject(2277, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 51) + LocalObject(2279, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6538.35f, 4645.763f, 56.24588f)), owning_building_guid = 51) + LocalObject(2280, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 51) + LocalObject(2282, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6591.365f, 4653.307f, 53.80188f)), owning_building_guid = 51) + LocalObject(2283, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 51) + LocalObject(2285, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6593.319f, 4630.048f, 61.04087f)), owning_building_guid = 51) + LocalObject(2286, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 51) + LocalObject(2288, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6597.018f, 4554.532f, 56.14388f)), owning_building_guid = 51) + LocalObject(2289, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 51) + LocalObject(2291, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6622.953f, 4554.34f, 53.78888f)), owning_building_guid = 51) + LocalObject(2292, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 51) + LocalObject(2635, ProximityTerminal.Constructor(repair_silo, Vector3(6533.558f, 4541.836f, 45.32238f)), owning_building_guid = 51) + LocalObject(2636, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 51) + LocalObject(2639, ProximityTerminal.Constructor(repair_silo, Vector3(6572.827f, 4683.015f, 45.34388f)), owning_building_guid = 51) + LocalObject(2640, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 51) + LocalObject(1862, FacilityTurret.Constructor(manned_turret, Vector3(6468.881f, 4598.377f, 54.09288f)), owning_building_guid = 51) + TurretToWeapon(1862, 5064) + LocalObject(1863, FacilityTurret.Constructor(manned_turret, Vector3(6493.436f, 4500.7f, 54.09288f)), owning_building_guid = 51) + TurretToWeapon(1863, 5065) + LocalObject(1864, FacilityTurret.Constructor(manned_turret, Vector3(6508.801f, 4659.953f, 54.09288f)), owning_building_guid = 51) + TurretToWeapon(1864, 5066) + LocalObject(1865, FacilityTurret.Constructor(manned_turret, Vector3(6555.564f, 4705.422f, 54.09288f)), owning_building_guid = 51) + TurretToWeapon(1865, 5067) + LocalObject(1866, FacilityTurret.Constructor(manned_turret, Vector3(6563.142f, 4444.253f, 54.09288f)), owning_building_guid = 51) + TurretToWeapon(1866, 5068) + LocalObject(1867, FacilityTurret.Constructor(manned_turret, Vector3(6683.587f, 4601.741f, 54.09288f)), owning_building_guid = 51) + TurretToWeapon(1867, 5069) + } + + Building38() + + def Building38(): Unit = { // Name: NE_Baal_Tower Type: tower_a GUID: 54, MapID: 38 + LocalBuilding(54, 38, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1138f, 5212f, 91.18148f)))) + LocalObject(2769, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) + LocalObject(327, Door.Constructor(Vector3(1150f, 5204f, 92.70248f)), owning_building_guid = 54) + LocalObject(328, Door.Constructor(Vector3(1150f, 5204f, 112.7015f)), owning_building_guid = 54) + LocalObject(329, Door.Constructor(Vector3(1150f, 5220f, 92.70248f)), owning_building_guid = 54) + LocalObject(330, Door.Constructor(Vector3(1150f, 5220f, 112.7015f)), owning_building_guid = 54) + LocalObject(2890, Door.Constructor(Vector3(1149.146f, 5200.794f, 82.51748f)), owning_building_guid = 54) + LocalObject(2891, Door.Constructor(Vector3(1149.146f, 5217.204f, 82.51748f)), owning_building_guid = 54) + LocalObject(990, IFFLock.Constructor(Vector3(1147.957f, 5220.811f, 92.64248f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 329) + LocalObject(991, IFFLock.Constructor(Vector3(1147.957f, 5220.811f, 112.6425f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 330) + LocalObject(992, IFFLock.Constructor(Vector3(1152.047f, 5203.189f, 92.64248f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 327) + LocalObject(993, IFFLock.Constructor(Vector3(1152.047f, 5203.189f, 112.6425f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 328) + LocalObject(1267, Locker.Constructor(Vector3(1153.716f, 5196.963f, 81.17548f)), owning_building_guid = 54) + LocalObject(1268, Locker.Constructor(Vector3(1153.751f, 5218.835f, 81.17548f)), owning_building_guid = 54) + LocalObject(1269, Locker.Constructor(Vector3(1155.053f, 5196.963f, 81.17548f)), owning_building_guid = 54) + LocalObject(1270, Locker.Constructor(Vector3(1155.088f, 5218.835f, 81.17548f)), owning_building_guid = 54) + LocalObject(1271, Locker.Constructor(Vector3(1157.741f, 5196.963f, 81.17548f)), owning_building_guid = 54) + LocalObject(1272, Locker.Constructor(Vector3(1157.741f, 5218.835f, 81.17548f)), owning_building_guid = 54) + LocalObject(1273, Locker.Constructor(Vector3(1159.143f, 5196.963f, 81.17548f)), owning_building_guid = 54) + LocalObject(1274, Locker.Constructor(Vector3(1159.143f, 5218.835f, 81.17548f)), owning_building_guid = 54) + LocalObject(1921, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1922, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1923, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(2666, SpawnTube.Constructor(respawn_tube_tower, Vector3(1148.706f, 5199.742f, 80.66348f), Vector3(0, 0, 0)), owning_building_guid = 54) + LocalObject(2667, SpawnTube.Constructor(respawn_tube_tower, Vector3(1148.706f, 5216.152f, 80.66348f), Vector3(0, 0, 0)), owning_building_guid = 54) + LocalObject(1765, FacilityTurret.Constructor(manned_turret, Vector3(1125.32f, 5199.295f, 110.1235f)), owning_building_guid = 54) + TurretToWeapon(1765, 5070) + LocalObject(1766, FacilityTurret.Constructor(manned_turret, Vector3(1160.647f, 5224.707f, 110.1235f)), owning_building_guid = 54) + TurretToWeapon(1766, 5071) + } + + Building37() + + def Building37(): Unit = { // Name: E_Dagon_Tower Type: tower_a GUID: 55, MapID: 37 + LocalBuilding(55, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1904f, 6034f, 43.95589f)))) + LocalObject(2774, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) + LocalObject(365, Door.Constructor(Vector3(1916f, 6026f, 45.47689f)), owning_building_guid = 55) + LocalObject(366, Door.Constructor(Vector3(1916f, 6026f, 65.47589f)), owning_building_guid = 55) + LocalObject(367, Door.Constructor(Vector3(1916f, 6042f, 45.47689f)), owning_building_guid = 55) + LocalObject(368, Door.Constructor(Vector3(1916f, 6042f, 65.47589f)), owning_building_guid = 55) + LocalObject(2903, Door.Constructor(Vector3(1915.146f, 6022.794f, 35.29189f)), owning_building_guid = 55) + LocalObject(2904, Door.Constructor(Vector3(1915.146f, 6039.204f, 35.29189f)), owning_building_guid = 55) + LocalObject(1024, IFFLock.Constructor(Vector3(1913.957f, 6042.811f, 45.41689f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 367) + LocalObject(1025, IFFLock.Constructor(Vector3(1913.957f, 6042.811f, 65.41689f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 368) + LocalObject(1026, IFFLock.Constructor(Vector3(1918.047f, 6025.189f, 45.41689f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 365) + LocalObject(1027, IFFLock.Constructor(Vector3(1918.047f, 6025.189f, 65.41689f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 366) + LocalObject(1328, Locker.Constructor(Vector3(1919.716f, 6018.963f, 33.94989f)), owning_building_guid = 55) + LocalObject(1329, Locker.Constructor(Vector3(1919.751f, 6040.835f, 33.94989f)), owning_building_guid = 55) + LocalObject(1330, Locker.Constructor(Vector3(1921.053f, 6018.963f, 33.94989f)), owning_building_guid = 55) + LocalObject(1331, Locker.Constructor(Vector3(1921.088f, 6040.835f, 33.94989f)), owning_building_guid = 55) + LocalObject(1332, Locker.Constructor(Vector3(1923.741f, 6018.963f, 33.94989f)), owning_building_guid = 55) + LocalObject(1333, Locker.Constructor(Vector3(1923.741f, 6040.835f, 33.94989f)), owning_building_guid = 55) + LocalObject(1334, Locker.Constructor(Vector3(1925.143f, 6018.963f, 33.94989f)), owning_building_guid = 55) + LocalObject(1335, Locker.Constructor(Vector3(1925.143f, 6040.835f, 33.94989f)), owning_building_guid = 55) + LocalObject(1940, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1941, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1942, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(2679, SpawnTube.Constructor(respawn_tube_tower, Vector3(1914.706f, 6021.742f, 33.43789f), Vector3(0, 0, 0)), owning_building_guid = 55) + LocalObject(2680, SpawnTube.Constructor(respawn_tube_tower, Vector3(1914.706f, 6038.152f, 33.43789f), Vector3(0, 0, 0)), owning_building_guid = 55) + LocalObject(1774, FacilityTurret.Constructor(manned_turret, Vector3(1891.32f, 6021.295f, 62.89789f)), owning_building_guid = 55) + TurretToWeapon(1774, 5072) + LocalObject(1775, FacilityTurret.Constructor(manned_turret, Vector3(1926.647f, 6046.707f, 62.89789f)), owning_building_guid = 55) + TurretToWeapon(1775, 5073) + } + + Building65() + + def Building65(): Unit = { // Name: W_Hanish_Tower Type: tower_a GUID: 56, MapID: 65 + LocalBuilding(56, 65, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2992f, 5714f, 55.85485f)))) + LocalObject(2778, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) + LocalObject(404, Door.Constructor(Vector3(3004f, 5706f, 57.37585f)), owning_building_guid = 56) + LocalObject(405, Door.Constructor(Vector3(3004f, 5706f, 77.37485f)), owning_building_guid = 56) + LocalObject(406, Door.Constructor(Vector3(3004f, 5722f, 57.37585f)), owning_building_guid = 56) + LocalObject(407, Door.Constructor(Vector3(3004f, 5722f, 77.37485f)), owning_building_guid = 56) + LocalObject(2914, Door.Constructor(Vector3(3003.146f, 5702.794f, 47.19085f)), owning_building_guid = 56) + LocalObject(2915, Door.Constructor(Vector3(3003.146f, 5719.204f, 47.19085f)), owning_building_guid = 56) + LocalObject(1054, IFFLock.Constructor(Vector3(3001.957f, 5722.811f, 57.31585f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 406) + LocalObject(1055, IFFLock.Constructor(Vector3(3001.957f, 5722.811f, 77.31585f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 407) + LocalObject(1056, IFFLock.Constructor(Vector3(3006.047f, 5705.189f, 57.31585f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 404) + LocalObject(1057, IFFLock.Constructor(Vector3(3006.047f, 5705.189f, 77.31585f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 405) + LocalObject(1372, Locker.Constructor(Vector3(3007.716f, 5698.963f, 45.84885f)), owning_building_guid = 56) + LocalObject(1373, Locker.Constructor(Vector3(3007.751f, 5720.835f, 45.84885f)), owning_building_guid = 56) + LocalObject(1374, Locker.Constructor(Vector3(3009.053f, 5698.963f, 45.84885f)), owning_building_guid = 56) + LocalObject(1375, Locker.Constructor(Vector3(3009.088f, 5720.835f, 45.84885f)), owning_building_guid = 56) + LocalObject(1376, Locker.Constructor(Vector3(3011.741f, 5698.963f, 45.84885f)), owning_building_guid = 56) + LocalObject(1377, Locker.Constructor(Vector3(3011.741f, 5720.835f, 45.84885f)), owning_building_guid = 56) + LocalObject(1378, Locker.Constructor(Vector3(3013.143f, 5698.963f, 45.84885f)), owning_building_guid = 56) + LocalObject(1379, Locker.Constructor(Vector3(3013.143f, 5720.835f, 45.84885f)), owning_building_guid = 56) + LocalObject(1960, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1961, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1962, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(2690, SpawnTube.Constructor(respawn_tube_tower, Vector3(3002.706f, 5701.742f, 45.33685f), Vector3(0, 0, 0)), owning_building_guid = 56) + LocalObject(2691, SpawnTube.Constructor(respawn_tube_tower, Vector3(3002.706f, 5718.152f, 45.33685f), Vector3(0, 0, 0)), owning_building_guid = 56) + LocalObject(1790, FacilityTurret.Constructor(manned_turret, Vector3(2979.32f, 5701.295f, 74.79685f)), owning_building_guid = 56) + TurretToWeapon(1790, 5074) + LocalObject(1791, FacilityTurret.Constructor(manned_turret, Vector3(3014.647f, 5726.707f, 74.79685f)), owning_building_guid = 56) + TurretToWeapon(1791, 5075) + } + + Building17() + + def Building17(): Unit = { // Name: S_Marduk_Tower Type: tower_a GUID: 57, MapID: 17 + LocalBuilding(57, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3212f, 1592f, 50.06226f)))) + LocalObject(2780, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) + LocalObject(428, Door.Constructor(Vector3(3224f, 1584f, 51.58326f)), owning_building_guid = 57) + LocalObject(429, Door.Constructor(Vector3(3224f, 1584f, 71.58226f)), owning_building_guid = 57) + LocalObject(430, Door.Constructor(Vector3(3224f, 1600f, 51.58326f)), owning_building_guid = 57) + LocalObject(431, Door.Constructor(Vector3(3224f, 1600f, 71.58226f)), owning_building_guid = 57) + LocalObject(2921, Door.Constructor(Vector3(3223.146f, 1580.794f, 41.39826f)), owning_building_guid = 57) + LocalObject(2922, Door.Constructor(Vector3(3223.146f, 1597.204f, 41.39826f)), owning_building_guid = 57) + LocalObject(1072, IFFLock.Constructor(Vector3(3221.957f, 1600.811f, 51.52326f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 430) + LocalObject(1073, IFFLock.Constructor(Vector3(3221.957f, 1600.811f, 71.52326f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 431) + LocalObject(1074, IFFLock.Constructor(Vector3(3226.047f, 1583.189f, 51.52326f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 428) + LocalObject(1075, IFFLock.Constructor(Vector3(3226.047f, 1583.189f, 71.52326f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 429) + LocalObject(1400, Locker.Constructor(Vector3(3227.716f, 1576.963f, 40.05626f)), owning_building_guid = 57) + LocalObject(1401, Locker.Constructor(Vector3(3227.751f, 1598.835f, 40.05626f)), owning_building_guid = 57) + LocalObject(1402, Locker.Constructor(Vector3(3229.053f, 1576.963f, 40.05626f)), owning_building_guid = 57) + LocalObject(1403, Locker.Constructor(Vector3(3229.088f, 1598.835f, 40.05626f)), owning_building_guid = 57) + LocalObject(1404, Locker.Constructor(Vector3(3231.741f, 1576.963f, 40.05626f)), owning_building_guid = 57) + LocalObject(1405, Locker.Constructor(Vector3(3231.741f, 1598.835f, 40.05626f)), owning_building_guid = 57) + LocalObject(1406, Locker.Constructor(Vector3(3233.143f, 1576.963f, 40.05626f)), owning_building_guid = 57) + LocalObject(1407, Locker.Constructor(Vector3(3233.143f, 1598.835f, 40.05626f)), owning_building_guid = 57) + LocalObject(1970, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1971, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1972, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(2697, SpawnTube.Constructor(respawn_tube_tower, Vector3(3222.706f, 1579.742f, 39.54427f), Vector3(0, 0, 0)), owning_building_guid = 57) + LocalObject(2698, SpawnTube.Constructor(respawn_tube_tower, Vector3(3222.706f, 1596.152f, 39.54427f), Vector3(0, 0, 0)), owning_building_guid = 57) + LocalObject(1797, FacilityTurret.Constructor(manned_turret, Vector3(3199.32f, 1579.295f, 69.00426f)), owning_building_guid = 57) + TurretToWeapon(1797, 5076) + LocalObject(1799, FacilityTurret.Constructor(manned_turret, Vector3(3234.647f, 1604.707f, 69.00426f)), owning_building_guid = 57) + TurretToWeapon(1799, 5077) + } + + Building29() + + def Building29(): Unit = { // Name: SE_Akkan_Tower Type: tower_a GUID: 58, MapID: 29 + LocalBuilding(58, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3254f, 3908f, 28.96921f)))) + LocalObject(2782, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) + LocalObject(438, Door.Constructor(Vector3(3266f, 3900f, 30.49021f)), owning_building_guid = 58) + LocalObject(439, Door.Constructor(Vector3(3266f, 3900f, 50.48921f)), owning_building_guid = 58) + LocalObject(440, Door.Constructor(Vector3(3266f, 3916f, 30.49021f)), owning_building_guid = 58) + LocalObject(441, Door.Constructor(Vector3(3266f, 3916f, 50.48921f)), owning_building_guid = 58) + LocalObject(2925, Door.Constructor(Vector3(3265.146f, 3896.794f, 20.30521f)), owning_building_guid = 58) + LocalObject(2926, Door.Constructor(Vector3(3265.146f, 3913.204f, 20.30521f)), owning_building_guid = 58) + LocalObject(1080, IFFLock.Constructor(Vector3(3263.957f, 3916.811f, 30.43021f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 440) + LocalObject(1081, IFFLock.Constructor(Vector3(3263.957f, 3916.811f, 50.43021f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 441) + LocalObject(1082, IFFLock.Constructor(Vector3(3268.047f, 3899.189f, 30.43021f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 438) + LocalObject(1083, IFFLock.Constructor(Vector3(3268.047f, 3899.189f, 50.43021f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 439) + LocalObject(1416, Locker.Constructor(Vector3(3269.716f, 3892.963f, 18.96321f)), owning_building_guid = 58) + LocalObject(1417, Locker.Constructor(Vector3(3269.751f, 3914.835f, 18.96321f)), owning_building_guid = 58) + LocalObject(1418, Locker.Constructor(Vector3(3271.053f, 3892.963f, 18.96321f)), owning_building_guid = 58) + LocalObject(1419, Locker.Constructor(Vector3(3271.088f, 3914.835f, 18.96321f)), owning_building_guid = 58) + LocalObject(1420, Locker.Constructor(Vector3(3273.741f, 3892.963f, 18.96321f)), owning_building_guid = 58) + LocalObject(1421, Locker.Constructor(Vector3(3273.741f, 3914.835f, 18.96321f)), owning_building_guid = 58) + LocalObject(1422, Locker.Constructor(Vector3(3275.143f, 3892.963f, 18.96321f)), owning_building_guid = 58) + LocalObject(1423, Locker.Constructor(Vector3(3275.143f, 3914.835f, 18.96321f)), owning_building_guid = 58) + LocalObject(1976, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1977, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1978, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(2701, SpawnTube.Constructor(respawn_tube_tower, Vector3(3264.706f, 3895.742f, 18.45121f), Vector3(0, 0, 0)), owning_building_guid = 58) + LocalObject(2702, SpawnTube.Constructor(respawn_tube_tower, Vector3(3264.706f, 3912.152f, 18.45121f), Vector3(0, 0, 0)), owning_building_guid = 58) + LocalObject(1803, FacilityTurret.Constructor(manned_turret, Vector3(3241.32f, 3895.295f, 47.91121f)), owning_building_guid = 58) + TurretToWeapon(1803, 5078) + LocalObject(1805, FacilityTurret.Constructor(manned_turret, Vector3(3276.647f, 3920.707f, 47.91121f)), owning_building_guid = 58) + TurretToWeapon(1805, 5079) + } + + Building18() + + def Building18(): Unit = { // Name: W_Neti_Tower Type: tower_a GUID: 59, MapID: 18 + LocalBuilding(59, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4252f, 2648f, 108.6534f)))) + LocalObject(2788, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) + LocalObject(509, Door.Constructor(Vector3(4264f, 2640f, 110.1744f)), owning_building_guid = 59) + LocalObject(510, Door.Constructor(Vector3(4264f, 2640f, 130.1734f)), owning_building_guid = 59) + LocalObject(511, Door.Constructor(Vector3(4264f, 2656f, 110.1744f)), owning_building_guid = 59) + LocalObject(512, Door.Constructor(Vector3(4264f, 2656f, 130.1734f)), owning_building_guid = 59) + LocalObject(2946, Door.Constructor(Vector3(4263.146f, 2636.794f, 99.98938f)), owning_building_guid = 59) + LocalObject(2947, Door.Constructor(Vector3(4263.146f, 2653.204f, 99.98938f)), owning_building_guid = 59) + LocalObject(1138, IFFLock.Constructor(Vector3(4261.957f, 2656.811f, 110.1144f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 511) + LocalObject(1139, IFFLock.Constructor(Vector3(4261.957f, 2656.811f, 130.1144f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 512) + LocalObject(1140, IFFLock.Constructor(Vector3(4266.047f, 2639.189f, 110.1144f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 509) + LocalObject(1141, IFFLock.Constructor(Vector3(4266.047f, 2639.189f, 130.1144f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 510) + LocalObject(1509, Locker.Constructor(Vector3(4267.716f, 2632.963f, 98.64738f)), owning_building_guid = 59) + LocalObject(1510, Locker.Constructor(Vector3(4267.751f, 2654.835f, 98.64738f)), owning_building_guid = 59) + LocalObject(1511, Locker.Constructor(Vector3(4269.053f, 2632.963f, 98.64738f)), owning_building_guid = 59) + LocalObject(1512, Locker.Constructor(Vector3(4269.088f, 2654.835f, 98.64738f)), owning_building_guid = 59) + LocalObject(1513, Locker.Constructor(Vector3(4271.741f, 2632.963f, 98.64738f)), owning_building_guid = 59) + LocalObject(1514, Locker.Constructor(Vector3(4271.741f, 2654.835f, 98.64738f)), owning_building_guid = 59) + LocalObject(1515, Locker.Constructor(Vector3(4273.143f, 2632.963f, 98.64738f)), owning_building_guid = 59) + LocalObject(1516, Locker.Constructor(Vector3(4273.143f, 2654.835f, 98.64738f)), owning_building_guid = 59) + LocalObject(2011, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(2012, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(2013, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(2722, SpawnTube.Constructor(respawn_tube_tower, Vector3(4262.706f, 2635.742f, 98.13538f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(2723, SpawnTube.Constructor(respawn_tube_tower, Vector3(4262.706f, 2652.152f, 98.13538f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(1827, FacilityTurret.Constructor(manned_turret, Vector3(4239.32f, 2635.295f, 127.5954f)), owning_building_guid = 59) + TurretToWeapon(1827, 5080) + LocalObject(1828, FacilityTurret.Constructor(manned_turret, Vector3(4274.647f, 2660.707f, 127.5954f)), owning_building_guid = 59) + TurretToWeapon(1828, 5081) + } + + Building34() + + def Building34(): Unit = { // Name: SE_Hanish_Tower Type: tower_a GUID: 60, MapID: 34 + LocalBuilding(60, 34, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4412f, 4858f, 85.94116f)))) + LocalObject(2789, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) + LocalObject(525, Door.Constructor(Vector3(4424f, 4850f, 87.46217f)), owning_building_guid = 60) + LocalObject(526, Door.Constructor(Vector3(4424f, 4850f, 107.4612f)), owning_building_guid = 60) + LocalObject(527, Door.Constructor(Vector3(4424f, 4866f, 87.46217f)), owning_building_guid = 60) + LocalObject(528, Door.Constructor(Vector3(4424f, 4866f, 107.4612f)), owning_building_guid = 60) + LocalObject(2951, Door.Constructor(Vector3(4423.146f, 4846.794f, 77.27716f)), owning_building_guid = 60) + LocalObject(2952, Door.Constructor(Vector3(4423.146f, 4863.204f, 77.27716f)), owning_building_guid = 60) + LocalObject(1150, IFFLock.Constructor(Vector3(4421.957f, 4866.811f, 87.40216f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 527) + LocalObject(1151, IFFLock.Constructor(Vector3(4421.957f, 4866.811f, 107.4022f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 528) + LocalObject(1155, IFFLock.Constructor(Vector3(4426.047f, 4849.189f, 87.40216f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 525) + LocalObject(1156, IFFLock.Constructor(Vector3(4426.047f, 4849.189f, 107.4022f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 526) + LocalObject(1525, Locker.Constructor(Vector3(4427.716f, 4842.963f, 75.93517f)), owning_building_guid = 60) + LocalObject(1526, Locker.Constructor(Vector3(4427.751f, 4864.835f, 75.93517f)), owning_building_guid = 60) + LocalObject(1528, Locker.Constructor(Vector3(4429.053f, 4842.963f, 75.93517f)), owning_building_guid = 60) + LocalObject(1529, Locker.Constructor(Vector3(4429.088f, 4864.835f, 75.93517f)), owning_building_guid = 60) + LocalObject(1536, Locker.Constructor(Vector3(4431.741f, 4842.963f, 75.93517f)), owning_building_guid = 60) + LocalObject(1537, Locker.Constructor(Vector3(4431.741f, 4864.835f, 75.93517f)), owning_building_guid = 60) + LocalObject(1539, Locker.Constructor(Vector3(4433.143f, 4842.963f, 75.93517f)), owning_building_guid = 60) + LocalObject(1540, Locker.Constructor(Vector3(4433.143f, 4864.835f, 75.93517f)), owning_building_guid = 60) + LocalObject(2018, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(2019, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(2020, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(2727, SpawnTube.Constructor(respawn_tube_tower, Vector3(4422.706f, 4845.742f, 75.42316f), Vector3(0, 0, 0)), owning_building_guid = 60) + LocalObject(2728, SpawnTube.Constructor(respawn_tube_tower, Vector3(4422.706f, 4862.152f, 75.42316f), Vector3(0, 0, 0)), owning_building_guid = 60) + LocalObject(1832, FacilityTurret.Constructor(manned_turret, Vector3(4399.32f, 4845.295f, 104.8832f)), owning_building_guid = 60) + TurretToWeapon(1832, 5082) + LocalObject(1833, FacilityTurret.Constructor(manned_turret, Vector3(4434.647f, 4870.707f, 104.8832f)), owning_building_guid = 60) + TurretToWeapon(1833, 5083) + } + + Building19() + + def Building19(): Unit = { // Name: W_Zaqar_Tower Type: tower_a GUID: 61, MapID: 19 + LocalBuilding(61, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4598f, 1928f, 71.5507f)))) + LocalObject(2791, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) + LocalObject(538, Door.Constructor(Vector3(4610f, 1920f, 73.0717f)), owning_building_guid = 61) + LocalObject(539, Door.Constructor(Vector3(4610f, 1920f, 93.07069f)), owning_building_guid = 61) + LocalObject(540, Door.Constructor(Vector3(4610f, 1936f, 73.0717f)), owning_building_guid = 61) + LocalObject(541, Door.Constructor(Vector3(4610f, 1936f, 93.07069f)), owning_building_guid = 61) + LocalObject(2955, Door.Constructor(Vector3(4609.146f, 1916.794f, 62.8867f)), owning_building_guid = 61) + LocalObject(2956, Door.Constructor(Vector3(4609.146f, 1933.204f, 62.8867f)), owning_building_guid = 61) + LocalObject(1160, IFFLock.Constructor(Vector3(4607.957f, 1936.811f, 73.0117f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 540) + LocalObject(1161, IFFLock.Constructor(Vector3(4607.957f, 1936.811f, 93.0117f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 541) + LocalObject(1162, IFFLock.Constructor(Vector3(4612.047f, 1919.189f, 73.0117f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 538) + LocalObject(1163, IFFLock.Constructor(Vector3(4612.047f, 1919.189f, 93.0117f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 539) + LocalObject(1545, Locker.Constructor(Vector3(4613.716f, 1912.963f, 61.5447f)), owning_building_guid = 61) + LocalObject(1546, Locker.Constructor(Vector3(4613.751f, 1934.835f, 61.5447f)), owning_building_guid = 61) + LocalObject(1547, Locker.Constructor(Vector3(4615.053f, 1912.963f, 61.5447f)), owning_building_guid = 61) + LocalObject(1548, Locker.Constructor(Vector3(4615.088f, 1934.835f, 61.5447f)), owning_building_guid = 61) + LocalObject(1549, Locker.Constructor(Vector3(4617.741f, 1912.963f, 61.5447f)), owning_building_guid = 61) + LocalObject(1550, Locker.Constructor(Vector3(4617.741f, 1934.835f, 61.5447f)), owning_building_guid = 61) + LocalObject(1551, Locker.Constructor(Vector3(4619.143f, 1912.963f, 61.5447f)), owning_building_guid = 61) + LocalObject(1552, Locker.Constructor(Vector3(4619.143f, 1934.835f, 61.5447f)), owning_building_guid = 61) + LocalObject(2024, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(2025, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(2026, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(2731, SpawnTube.Constructor(respawn_tube_tower, Vector3(4608.706f, 1915.742f, 61.0327f), Vector3(0, 0, 0)), owning_building_guid = 61) + LocalObject(2732, SpawnTube.Constructor(respawn_tube_tower, Vector3(4608.706f, 1932.152f, 61.0327f), Vector3(0, 0, 0)), owning_building_guid = 61) + LocalObject(1837, FacilityTurret.Constructor(manned_turret, Vector3(4585.32f, 1915.295f, 90.4927f)), owning_building_guid = 61) + TurretToWeapon(1837, 5084) + LocalObject(1839, FacilityTurret.Constructor(manned_turret, Vector3(4620.647f, 1940.707f, 90.4927f)), owning_building_guid = 61) + TurretToWeapon(1839, 5085) + } + + Building33() + + def Building33(): Unit = { // Name: E_Girru_Tower Type: tower_a GUID: 62, MapID: 33 + LocalBuilding(62, 33, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4614f, 5918f, 55.49086f)))) + LocalObject(2792, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 62) + LocalObject(542, Door.Constructor(Vector3(4626f, 5910f, 57.01186f)), owning_building_guid = 62) + LocalObject(543, Door.Constructor(Vector3(4626f, 5910f, 77.01086f)), owning_building_guid = 62) + LocalObject(544, Door.Constructor(Vector3(4626f, 5926f, 57.01186f)), owning_building_guid = 62) + LocalObject(545, Door.Constructor(Vector3(4626f, 5926f, 77.01086f)), owning_building_guid = 62) + LocalObject(2957, Door.Constructor(Vector3(4625.146f, 5906.794f, 46.82686f)), owning_building_guid = 62) + LocalObject(2958, Door.Constructor(Vector3(4625.146f, 5923.204f, 46.82686f)), owning_building_guid = 62) + LocalObject(1164, IFFLock.Constructor(Vector3(4623.957f, 5926.811f, 56.95185f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 544) + LocalObject(1165, IFFLock.Constructor(Vector3(4623.957f, 5926.811f, 76.95186f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 545) + LocalObject(1166, IFFLock.Constructor(Vector3(4628.047f, 5909.189f, 56.95185f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 542) + LocalObject(1167, IFFLock.Constructor(Vector3(4628.047f, 5909.189f, 76.95186f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 543) + LocalObject(1553, Locker.Constructor(Vector3(4629.716f, 5902.963f, 45.48486f)), owning_building_guid = 62) + LocalObject(1554, Locker.Constructor(Vector3(4629.751f, 5924.835f, 45.48486f)), owning_building_guid = 62) + LocalObject(1555, Locker.Constructor(Vector3(4631.053f, 5902.963f, 45.48486f)), owning_building_guid = 62) + LocalObject(1556, Locker.Constructor(Vector3(4631.088f, 5924.835f, 45.48486f)), owning_building_guid = 62) + LocalObject(1557, Locker.Constructor(Vector3(4633.741f, 5902.963f, 45.48486f)), owning_building_guid = 62) + LocalObject(1558, Locker.Constructor(Vector3(4633.741f, 5924.835f, 45.48486f)), owning_building_guid = 62) + LocalObject(1559, Locker.Constructor(Vector3(4635.143f, 5902.963f, 45.48486f)), owning_building_guid = 62) + LocalObject(1560, Locker.Constructor(Vector3(4635.143f, 5924.835f, 45.48486f)), owning_building_guid = 62) + LocalObject(2027, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(2028, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(2029, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(2733, SpawnTube.Constructor(respawn_tube_tower, Vector3(4624.706f, 5905.742f, 44.97285f), Vector3(0, 0, 0)), owning_building_guid = 62) + LocalObject(2734, SpawnTube.Constructor(respawn_tube_tower, Vector3(4624.706f, 5922.152f, 44.97285f), Vector3(0, 0, 0)), owning_building_guid = 62) + LocalObject(1838, FacilityTurret.Constructor(manned_turret, Vector3(4601.32f, 5905.295f, 74.43285f)), owning_building_guid = 62) + TurretToWeapon(1838, 5086) + LocalObject(1840, FacilityTurret.Constructor(manned_turret, Vector3(4636.647f, 5930.707f, 74.43285f)), owning_building_guid = 62) + TurretToWeapon(1840, 5087) + } + + Building26() + + def Building26(): Unit = { // Name: SE_Irkalla_Tower Type: tower_a GUID: 63, MapID: 26 + LocalBuilding(63, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5828f, 3676f, 68.67637f)))) + LocalObject(2799, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 63) + LocalObject(602, Door.Constructor(Vector3(5840f, 3668f, 70.19737f)), owning_building_guid = 63) + LocalObject(603, Door.Constructor(Vector3(5840f, 3668f, 90.19637f)), owning_building_guid = 63) + LocalObject(604, Door.Constructor(Vector3(5840f, 3684f, 70.19737f)), owning_building_guid = 63) + LocalObject(605, Door.Constructor(Vector3(5840f, 3684f, 90.19637f)), owning_building_guid = 63) + LocalObject(2977, Door.Constructor(Vector3(5839.146f, 3664.794f, 60.01237f)), owning_building_guid = 63) + LocalObject(2978, Door.Constructor(Vector3(5839.146f, 3681.204f, 60.01237f)), owning_building_guid = 63) + LocalObject(1217, IFFLock.Constructor(Vector3(5837.957f, 3684.811f, 70.13737f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 604) + LocalObject(1218, IFFLock.Constructor(Vector3(5837.957f, 3684.811f, 90.13737f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 605) + LocalObject(1219, IFFLock.Constructor(Vector3(5842.047f, 3667.189f, 70.13737f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 602) + LocalObject(1220, IFFLock.Constructor(Vector3(5842.047f, 3667.189f, 90.13737f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 603) + LocalObject(1642, Locker.Constructor(Vector3(5843.716f, 3660.963f, 58.67037f)), owning_building_guid = 63) + LocalObject(1643, Locker.Constructor(Vector3(5843.751f, 3682.835f, 58.67037f)), owning_building_guid = 63) + LocalObject(1644, Locker.Constructor(Vector3(5845.053f, 3660.963f, 58.67037f)), owning_building_guid = 63) + LocalObject(1645, Locker.Constructor(Vector3(5845.088f, 3682.835f, 58.67037f)), owning_building_guid = 63) + LocalObject(1646, Locker.Constructor(Vector3(5847.741f, 3660.963f, 58.67037f)), owning_building_guid = 63) + LocalObject(1647, Locker.Constructor(Vector3(5847.741f, 3682.835f, 58.67037f)), owning_building_guid = 63) + LocalObject(1648, Locker.Constructor(Vector3(5849.143f, 3660.963f, 58.67037f)), owning_building_guid = 63) + LocalObject(1649, Locker.Constructor(Vector3(5849.143f, 3682.835f, 58.67037f)), owning_building_guid = 63) + LocalObject(2059, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(2060, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(2061, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(2753, SpawnTube.Constructor(respawn_tube_tower, Vector3(5838.706f, 3663.742f, 58.15837f), Vector3(0, 0, 0)), owning_building_guid = 63) + LocalObject(2754, SpawnTube.Constructor(respawn_tube_tower, Vector3(5838.706f, 3680.152f, 58.15837f), Vector3(0, 0, 0)), owning_building_guid = 63) + LocalObject(1858, FacilityTurret.Constructor(manned_turret, Vector3(5815.32f, 3663.295f, 87.61837f)), owning_building_guid = 63) + TurretToWeapon(1858, 5088) + LocalObject(1859, FacilityTurret.Constructor(manned_turret, Vector3(5850.647f, 3688.707f, 87.61837f)), owning_building_guid = 63) + TurretToWeapon(1859, 5089) + } + + Building23() + + def Building23(): Unit = { // Name: S_Kusag_Tower Type: tower_a GUID: 64, MapID: 23 + LocalBuilding(64, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6422f, 3936f, 51.51198f)))) + LocalObject(2801, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 64) + LocalObject(613, Door.Constructor(Vector3(6434f, 3928f, 53.03298f)), owning_building_guid = 64) + LocalObject(614, Door.Constructor(Vector3(6434f, 3928f, 73.03198f)), owning_building_guid = 64) + LocalObject(615, Door.Constructor(Vector3(6434f, 3944f, 53.03298f)), owning_building_guid = 64) + LocalObject(616, Door.Constructor(Vector3(6434f, 3944f, 73.03198f)), owning_building_guid = 64) + LocalObject(2981, Door.Constructor(Vector3(6433.146f, 3924.794f, 42.84798f)), owning_building_guid = 64) + LocalObject(2982, Door.Constructor(Vector3(6433.146f, 3941.204f, 42.84798f)), owning_building_guid = 64) + LocalObject(1227, IFFLock.Constructor(Vector3(6431.957f, 3944.811f, 52.97298f), Vector3(0, 0, 0)), owning_building_guid = 64, door_guid = 615) + LocalObject(1228, IFFLock.Constructor(Vector3(6431.957f, 3944.811f, 72.97298f), Vector3(0, 0, 0)), owning_building_guid = 64, door_guid = 616) + LocalObject(1229, IFFLock.Constructor(Vector3(6436.047f, 3927.189f, 52.97298f), Vector3(0, 0, 180)), owning_building_guid = 64, door_guid = 613) + LocalObject(1230, IFFLock.Constructor(Vector3(6436.047f, 3927.189f, 72.97298f), Vector3(0, 0, 180)), owning_building_guid = 64, door_guid = 614) + LocalObject(1658, Locker.Constructor(Vector3(6437.716f, 3920.963f, 41.50598f)), owning_building_guid = 64) + LocalObject(1659, Locker.Constructor(Vector3(6437.751f, 3942.835f, 41.50598f)), owning_building_guid = 64) + LocalObject(1660, Locker.Constructor(Vector3(6439.053f, 3920.963f, 41.50598f)), owning_building_guid = 64) + LocalObject(1661, Locker.Constructor(Vector3(6439.088f, 3942.835f, 41.50598f)), owning_building_guid = 64) + LocalObject(1662, Locker.Constructor(Vector3(6441.741f, 3920.963f, 41.50598f)), owning_building_guid = 64) + LocalObject(1663, Locker.Constructor(Vector3(6441.741f, 3942.835f, 41.50598f)), owning_building_guid = 64) + LocalObject(1664, Locker.Constructor(Vector3(6443.143f, 3920.963f, 41.50598f)), owning_building_guid = 64) + LocalObject(1665, Locker.Constructor(Vector3(6443.143f, 3942.835f, 41.50598f)), owning_building_guid = 64) + LocalObject(2065, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(2066, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(2067, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(2757, SpawnTube.Constructor(respawn_tube_tower, Vector3(6432.706f, 3923.742f, 40.99398f), Vector3(0, 0, 0)), owning_building_guid = 64) + LocalObject(2758, SpawnTube.Constructor(respawn_tube_tower, Vector3(6432.706f, 3940.152f, 40.99398f), Vector3(0, 0, 0)), owning_building_guid = 64) + LocalObject(1860, FacilityTurret.Constructor(manned_turret, Vector3(6409.32f, 3923.295f, 70.45398f)), owning_building_guid = 64) + TurretToWeapon(1860, 5090) + LocalObject(1861, FacilityTurret.Constructor(manned_turret, Vector3(6444.647f, 3948.707f, 70.45398f)), owning_building_guid = 64) + TurretToWeapon(1861, 5091) + } + + Building58() + + def Building58(): Unit = { // Name: Lahar_Tower Type: tower_a GUID: 65, MapID: 58 + LocalBuilding(65, 58, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6928f, 5100f, 54.45535f)))) + LocalObject(2802, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 65) + LocalObject(630, Door.Constructor(Vector3(6940f, 5092f, 55.97635f)), owning_building_guid = 65) + LocalObject(631, Door.Constructor(Vector3(6940f, 5092f, 75.97534f)), owning_building_guid = 65) + LocalObject(632, Door.Constructor(Vector3(6940f, 5108f, 55.97635f)), owning_building_guid = 65) + LocalObject(633, Door.Constructor(Vector3(6940f, 5108f, 75.97534f)), owning_building_guid = 65) + LocalObject(2986, Door.Constructor(Vector3(6939.146f, 5088.794f, 45.79134f)), owning_building_guid = 65) + LocalObject(2987, Door.Constructor(Vector3(6939.146f, 5105.204f, 45.79134f)), owning_building_guid = 65) + LocalObject(1239, IFFLock.Constructor(Vector3(6937.957f, 5108.811f, 55.91634f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 632) + LocalObject(1240, IFFLock.Constructor(Vector3(6937.957f, 5108.811f, 75.91634f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 633) + LocalObject(1241, IFFLock.Constructor(Vector3(6942.047f, 5091.189f, 55.91634f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 630) + LocalObject(1242, IFFLock.Constructor(Vector3(6942.047f, 5091.189f, 75.91634f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 631) + LocalObject(1678, Locker.Constructor(Vector3(6943.716f, 5084.963f, 44.44934f)), owning_building_guid = 65) + LocalObject(1679, Locker.Constructor(Vector3(6943.751f, 5106.835f, 44.44934f)), owning_building_guid = 65) + LocalObject(1680, Locker.Constructor(Vector3(6945.053f, 5084.963f, 44.44934f)), owning_building_guid = 65) + LocalObject(1681, Locker.Constructor(Vector3(6945.088f, 5106.835f, 44.44934f)), owning_building_guid = 65) + LocalObject(1682, Locker.Constructor(Vector3(6947.741f, 5084.963f, 44.44934f)), owning_building_guid = 65) + LocalObject(1683, Locker.Constructor(Vector3(6947.741f, 5106.835f, 44.44934f)), owning_building_guid = 65) + LocalObject(1684, Locker.Constructor(Vector3(6949.143f, 5084.963f, 44.44934f)), owning_building_guid = 65) + LocalObject(1685, Locker.Constructor(Vector3(6949.143f, 5106.835f, 44.44934f)), owning_building_guid = 65) + LocalObject(2072, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(2073, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(2074, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(2762, SpawnTube.Constructor(respawn_tube_tower, Vector3(6938.706f, 5087.742f, 43.93735f), Vector3(0, 0, 0)), owning_building_guid = 65) + LocalObject(2763, SpawnTube.Constructor(respawn_tube_tower, Vector3(6938.706f, 5104.152f, 43.93735f), Vector3(0, 0, 0)), owning_building_guid = 65) + LocalObject(1868, FacilityTurret.Constructor(manned_turret, Vector3(6915.32f, 5087.295f, 73.39735f)), owning_building_guid = 65) + TurretToWeapon(1868, 5092) + LocalObject(1869, FacilityTurret.Constructor(manned_turret, Vector3(6950.647f, 5112.707f, 73.39735f)), owning_building_guid = 65) + TurretToWeapon(1869, 5093) + } + + Building32() + + def Building32(): Unit = { // Name: N_Searhus_Warpgate_Tower Type: tower_b GUID: 66, MapID: 32 + LocalBuilding(66, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1210f, 3966f, 43.99354f)))) + LocalObject(2770, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 66) + LocalObject(331, Door.Constructor(Vector3(1222f, 3958f, 45.51354f)), owning_building_guid = 66) + LocalObject(332, Door.Constructor(Vector3(1222f, 3958f, 55.51354f)), owning_building_guid = 66) + LocalObject(333, Door.Constructor(Vector3(1222f, 3958f, 75.51354f)), owning_building_guid = 66) + LocalObject(334, Door.Constructor(Vector3(1222f, 3974f, 45.51354f)), owning_building_guid = 66) + LocalObject(335, Door.Constructor(Vector3(1222f, 3974f, 55.51354f)), owning_building_guid = 66) + LocalObject(336, Door.Constructor(Vector3(1222f, 3974f, 75.51354f)), owning_building_guid = 66) + LocalObject(2892, Door.Constructor(Vector3(1221.147f, 3954.794f, 35.32954f)), owning_building_guid = 66) + LocalObject(2893, Door.Constructor(Vector3(1221.147f, 3971.204f, 35.32954f)), owning_building_guid = 66) + LocalObject(994, IFFLock.Constructor(Vector3(1219.957f, 3974.811f, 45.45454f), Vector3(0, 0, 0)), owning_building_guid = 66, door_guid = 334) + LocalObject(995, IFFLock.Constructor(Vector3(1219.957f, 3974.811f, 55.45454f), Vector3(0, 0, 0)), owning_building_guid = 66, door_guid = 335) + LocalObject(996, IFFLock.Constructor(Vector3(1219.957f, 3974.811f, 75.45454f), Vector3(0, 0, 0)), owning_building_guid = 66, door_guid = 336) + LocalObject(997, IFFLock.Constructor(Vector3(1224.047f, 3957.189f, 45.45454f), Vector3(0, 0, 180)), owning_building_guid = 66, door_guid = 331) + LocalObject(998, IFFLock.Constructor(Vector3(1224.047f, 3957.189f, 55.45454f), Vector3(0, 0, 180)), owning_building_guid = 66, door_guid = 332) + LocalObject(999, IFFLock.Constructor(Vector3(1224.047f, 3957.189f, 75.45454f), Vector3(0, 0, 180)), owning_building_guid = 66, door_guid = 333) + LocalObject(1275, Locker.Constructor(Vector3(1225.716f, 3950.963f, 33.98754f)), owning_building_guid = 66) + LocalObject(1276, Locker.Constructor(Vector3(1225.751f, 3972.835f, 33.98754f)), owning_building_guid = 66) + LocalObject(1277, Locker.Constructor(Vector3(1227.053f, 3950.963f, 33.98754f)), owning_building_guid = 66) + LocalObject(1278, Locker.Constructor(Vector3(1227.088f, 3972.835f, 33.98754f)), owning_building_guid = 66) + LocalObject(1279, Locker.Constructor(Vector3(1229.741f, 3950.963f, 33.98754f)), owning_building_guid = 66) + LocalObject(1280, Locker.Constructor(Vector3(1229.741f, 3972.835f, 33.98754f)), owning_building_guid = 66) + LocalObject(1281, Locker.Constructor(Vector3(1231.143f, 3950.963f, 33.98754f)), owning_building_guid = 66) + LocalObject(1282, Locker.Constructor(Vector3(1231.143f, 3972.835f, 33.98754f)), owning_building_guid = 66) + LocalObject(1924, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(1925, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(1926, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(2668, SpawnTube.Constructor(respawn_tube_tower, Vector3(1220.706f, 3953.742f, 33.47554f), Vector3(0, 0, 0)), owning_building_guid = 66) + LocalObject(2669, SpawnTube.Constructor(respawn_tube_tower, Vector3(1220.706f, 3970.152f, 33.47554f), Vector3(0, 0, 0)), owning_building_guid = 66) + } + + Building39() + + def Building39(): Unit = { // Name: SE_Baal_Tower Type: tower_b GUID: 67, MapID: 39 + LocalBuilding(67, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1548f, 4666f, 89.42425f)))) + LocalObject(2772, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 67) + LocalObject(341, Door.Constructor(Vector3(1560f, 4658f, 90.94424f)), owning_building_guid = 67) + LocalObject(342, Door.Constructor(Vector3(1560f, 4658f, 100.9442f)), owning_building_guid = 67) + LocalObject(343, Door.Constructor(Vector3(1560f, 4658f, 120.9442f)), owning_building_guid = 67) + LocalObject(344, Door.Constructor(Vector3(1560f, 4674f, 90.94424f)), owning_building_guid = 67) + LocalObject(345, Door.Constructor(Vector3(1560f, 4674f, 100.9442f)), owning_building_guid = 67) + LocalObject(346, Door.Constructor(Vector3(1560f, 4674f, 120.9442f)), owning_building_guid = 67) + LocalObject(2896, Door.Constructor(Vector3(1559.147f, 4654.794f, 80.76025f)), owning_building_guid = 67) + LocalObject(2897, Door.Constructor(Vector3(1559.147f, 4671.204f, 80.76025f)), owning_building_guid = 67) + LocalObject(1004, IFFLock.Constructor(Vector3(1557.957f, 4674.811f, 90.88525f), Vector3(0, 0, 0)), owning_building_guid = 67, door_guid = 344) + LocalObject(1005, IFFLock.Constructor(Vector3(1557.957f, 4674.811f, 100.8852f), Vector3(0, 0, 0)), owning_building_guid = 67, door_guid = 345) + LocalObject(1006, IFFLock.Constructor(Vector3(1557.957f, 4674.811f, 120.8852f), Vector3(0, 0, 0)), owning_building_guid = 67, door_guid = 346) + LocalObject(1007, IFFLock.Constructor(Vector3(1562.047f, 4657.189f, 90.88525f), Vector3(0, 0, 180)), owning_building_guid = 67, door_guid = 341) + LocalObject(1008, IFFLock.Constructor(Vector3(1562.047f, 4657.189f, 100.8852f), Vector3(0, 0, 180)), owning_building_guid = 67, door_guid = 342) + LocalObject(1009, IFFLock.Constructor(Vector3(1562.047f, 4657.189f, 120.8852f), Vector3(0, 0, 180)), owning_building_guid = 67, door_guid = 343) + LocalObject(1291, Locker.Constructor(Vector3(1563.716f, 4650.963f, 79.41825f)), owning_building_guid = 67) + LocalObject(1292, Locker.Constructor(Vector3(1563.751f, 4672.835f, 79.41825f)), owning_building_guid = 67) + LocalObject(1293, Locker.Constructor(Vector3(1565.053f, 4650.963f, 79.41825f)), owning_building_guid = 67) + LocalObject(1294, Locker.Constructor(Vector3(1565.088f, 4672.835f, 79.41825f)), owning_building_guid = 67) + LocalObject(1295, Locker.Constructor(Vector3(1567.741f, 4650.963f, 79.41825f)), owning_building_guid = 67) + LocalObject(1296, Locker.Constructor(Vector3(1567.741f, 4672.835f, 79.41825f)), owning_building_guid = 67) + LocalObject(1297, Locker.Constructor(Vector3(1569.143f, 4650.963f, 79.41825f)), owning_building_guid = 67) + LocalObject(1298, Locker.Constructor(Vector3(1569.143f, 4672.835f, 79.41825f)), owning_building_guid = 67) + LocalObject(1930, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(1931, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(1932, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(2672, SpawnTube.Constructor(respawn_tube_tower, Vector3(1558.706f, 4653.742f, 78.90625f), Vector3(0, 0, 0)), owning_building_guid = 67) + LocalObject(2673, SpawnTube.Constructor(respawn_tube_tower, Vector3(1558.706f, 4670.152f, 78.90625f), Vector3(0, 0, 0)), owning_building_guid = 67) + } + + Building31() + + def Building31(): Unit = { // Name: E_Searhus_Warpgate_Tower Type: tower_b GUID: 68, MapID: 31 + LocalBuilding(68, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1558f, 2872f, 31.19086f)))) + LocalObject(2773, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 68) + LocalObject(347, Door.Constructor(Vector3(1570f, 2864f, 32.71085f)), owning_building_guid = 68) + LocalObject(348, Door.Constructor(Vector3(1570f, 2864f, 42.71085f)), owning_building_guid = 68) + LocalObject(349, Door.Constructor(Vector3(1570f, 2864f, 62.71085f)), owning_building_guid = 68) + LocalObject(350, Door.Constructor(Vector3(1570f, 2880f, 32.71085f)), owning_building_guid = 68) + LocalObject(351, Door.Constructor(Vector3(1570f, 2880f, 42.71085f)), owning_building_guid = 68) + LocalObject(352, Door.Constructor(Vector3(1570f, 2880f, 62.71085f)), owning_building_guid = 68) + LocalObject(2898, Door.Constructor(Vector3(1569.147f, 2860.794f, 22.52686f)), owning_building_guid = 68) + LocalObject(2899, Door.Constructor(Vector3(1569.147f, 2877.204f, 22.52686f)), owning_building_guid = 68) + LocalObject(1010, IFFLock.Constructor(Vector3(1567.957f, 2880.811f, 32.65186f), Vector3(0, 0, 0)), owning_building_guid = 68, door_guid = 350) + LocalObject(1011, IFFLock.Constructor(Vector3(1567.957f, 2880.811f, 42.65186f), Vector3(0, 0, 0)), owning_building_guid = 68, door_guid = 351) + LocalObject(1012, IFFLock.Constructor(Vector3(1567.957f, 2880.811f, 62.65186f), Vector3(0, 0, 0)), owning_building_guid = 68, door_guid = 352) + LocalObject(1013, IFFLock.Constructor(Vector3(1572.047f, 2863.189f, 32.65186f), Vector3(0, 0, 180)), owning_building_guid = 68, door_guid = 347) + LocalObject(1014, IFFLock.Constructor(Vector3(1572.047f, 2863.189f, 42.65186f), Vector3(0, 0, 180)), owning_building_guid = 68, door_guid = 348) + LocalObject(1015, IFFLock.Constructor(Vector3(1572.047f, 2863.189f, 62.65186f), Vector3(0, 0, 180)), owning_building_guid = 68, door_guid = 349) + LocalObject(1299, Locker.Constructor(Vector3(1573.716f, 2856.963f, 21.18486f)), owning_building_guid = 68) + LocalObject(1300, Locker.Constructor(Vector3(1573.751f, 2878.835f, 21.18486f)), owning_building_guid = 68) + LocalObject(1301, Locker.Constructor(Vector3(1575.053f, 2856.963f, 21.18486f)), owning_building_guid = 68) + LocalObject(1302, Locker.Constructor(Vector3(1575.088f, 2878.835f, 21.18486f)), owning_building_guid = 68) + LocalObject(1303, Locker.Constructor(Vector3(1577.741f, 2856.963f, 21.18486f)), owning_building_guid = 68) + LocalObject(1304, Locker.Constructor(Vector3(1577.741f, 2878.835f, 21.18486f)), owning_building_guid = 68) + LocalObject(1305, Locker.Constructor(Vector3(1579.143f, 2856.963f, 21.18486f)), owning_building_guid = 68) + LocalObject(1306, Locker.Constructor(Vector3(1579.143f, 2878.835f, 21.18486f)), owning_building_guid = 68) + LocalObject(1933, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(1934, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(1935, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(2674, SpawnTube.Constructor(respawn_tube_tower, Vector3(1568.706f, 2859.742f, 20.67286f), Vector3(0, 0, 0)), owning_building_guid = 68) + LocalObject(2675, SpawnTube.Constructor(respawn_tube_tower, Vector3(1568.706f, 2876.152f, 20.67286f), Vector3(0, 0, 0)), owning_building_guid = 68) + } + + Building35() + + def Building35(): Unit = { // Name: SW_Hanish_Tower Type: tower_b GUID: 69, MapID: 35 + LocalBuilding(69, 35, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3086f, 5040f, 81.67988f)))) + LocalObject(2779, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 69) + LocalObject(414, Door.Constructor(Vector3(3098f, 5032f, 83.19987f)), owning_building_guid = 69) + LocalObject(415, Door.Constructor(Vector3(3098f, 5032f, 93.19987f)), owning_building_guid = 69) + LocalObject(416, Door.Constructor(Vector3(3098f, 5032f, 113.1999f)), owning_building_guid = 69) + LocalObject(417, Door.Constructor(Vector3(3098f, 5048f, 83.19987f)), owning_building_guid = 69) + LocalObject(418, Door.Constructor(Vector3(3098f, 5048f, 93.19987f)), owning_building_guid = 69) + LocalObject(419, Door.Constructor(Vector3(3098f, 5048f, 113.1999f)), owning_building_guid = 69) + LocalObject(2917, Door.Constructor(Vector3(3097.147f, 5028.794f, 73.01588f)), owning_building_guid = 69) + LocalObject(2918, Door.Constructor(Vector3(3097.147f, 5045.204f, 73.01588f)), owning_building_guid = 69) + LocalObject(1062, IFFLock.Constructor(Vector3(3095.957f, 5048.811f, 83.14088f), Vector3(0, 0, 0)), owning_building_guid = 69, door_guid = 417) + LocalObject(1063, IFFLock.Constructor(Vector3(3095.957f, 5048.811f, 93.14088f), Vector3(0, 0, 0)), owning_building_guid = 69, door_guid = 418) + LocalObject(1064, IFFLock.Constructor(Vector3(3095.957f, 5048.811f, 113.1409f), Vector3(0, 0, 0)), owning_building_guid = 69, door_guid = 419) + LocalObject(1066, IFFLock.Constructor(Vector3(3100.047f, 5031.189f, 83.14088f), Vector3(0, 0, 180)), owning_building_guid = 69, door_guid = 414) + LocalObject(1067, IFFLock.Constructor(Vector3(3100.047f, 5031.189f, 93.14088f), Vector3(0, 0, 180)), owning_building_guid = 69, door_guid = 415) + LocalObject(1068, IFFLock.Constructor(Vector3(3100.047f, 5031.189f, 113.1409f), Vector3(0, 0, 180)), owning_building_guid = 69, door_guid = 416) + LocalObject(1384, Locker.Constructor(Vector3(3101.716f, 5024.963f, 71.67388f)), owning_building_guid = 69) + LocalObject(1385, Locker.Constructor(Vector3(3101.751f, 5046.835f, 71.67388f)), owning_building_guid = 69) + LocalObject(1386, Locker.Constructor(Vector3(3103.053f, 5024.963f, 71.67388f)), owning_building_guid = 69) + LocalObject(1387, Locker.Constructor(Vector3(3103.088f, 5046.835f, 71.67388f)), owning_building_guid = 69) + LocalObject(1388, Locker.Constructor(Vector3(3105.741f, 5024.963f, 71.67388f)), owning_building_guid = 69) + LocalObject(1389, Locker.Constructor(Vector3(3105.741f, 5046.835f, 71.67388f)), owning_building_guid = 69) + LocalObject(1390, Locker.Constructor(Vector3(3107.143f, 5024.963f, 71.67388f)), owning_building_guid = 69) + LocalObject(1391, Locker.Constructor(Vector3(3107.143f, 5046.835f, 71.67388f)), owning_building_guid = 69) + LocalObject(1966, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(1967, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(1968, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(2693, SpawnTube.Constructor(respawn_tube_tower, Vector3(3096.706f, 5027.742f, 71.16188f), Vector3(0, 0, 0)), owning_building_guid = 69) + LocalObject(2694, SpawnTube.Constructor(respawn_tube_tower, Vector3(3096.706f, 5044.152f, 71.16188f), Vector3(0, 0, 0)), owning_building_guid = 69) + } + + Building28() + + def Building28(): Unit = { // Name: NE_Enkidu_Tower Type: tower_b GUID: 70, MapID: 28 + LocalBuilding(70, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3410f, 4294f, 30.17417f)))) + LocalObject(2783, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 70) + LocalObject(458, Door.Constructor(Vector3(3422f, 4286f, 31.69417f)), owning_building_guid = 70) + LocalObject(459, Door.Constructor(Vector3(3422f, 4286f, 41.69417f)), owning_building_guid = 70) + LocalObject(460, Door.Constructor(Vector3(3422f, 4286f, 61.69417f)), owning_building_guid = 70) + LocalObject(461, Door.Constructor(Vector3(3422f, 4302f, 31.69417f)), owning_building_guid = 70) + LocalObject(462, Door.Constructor(Vector3(3422f, 4302f, 41.69417f)), owning_building_guid = 70) + LocalObject(463, Door.Constructor(Vector3(3422f, 4302f, 61.69417f)), owning_building_guid = 70) + LocalObject(2930, Door.Constructor(Vector3(3421.147f, 4282.794f, 21.51017f)), owning_building_guid = 70) + LocalObject(2931, Door.Constructor(Vector3(3421.147f, 4299.204f, 21.51017f)), owning_building_guid = 70) + LocalObject(1095, IFFLock.Constructor(Vector3(3419.957f, 4302.811f, 31.63517f), Vector3(0, 0, 0)), owning_building_guid = 70, door_guid = 461) + LocalObject(1096, IFFLock.Constructor(Vector3(3419.957f, 4302.811f, 41.63517f), Vector3(0, 0, 0)), owning_building_guid = 70, door_guid = 462) + LocalObject(1097, IFFLock.Constructor(Vector3(3419.957f, 4302.811f, 61.63517f), Vector3(0, 0, 0)), owning_building_guid = 70, door_guid = 463) + LocalObject(1098, IFFLock.Constructor(Vector3(3424.047f, 4285.189f, 31.63517f), Vector3(0, 0, 180)), owning_building_guid = 70, door_guid = 458) + LocalObject(1099, IFFLock.Constructor(Vector3(3424.047f, 4285.189f, 41.63517f), Vector3(0, 0, 180)), owning_building_guid = 70, door_guid = 459) + LocalObject(1100, IFFLock.Constructor(Vector3(3424.047f, 4285.189f, 61.63517f), Vector3(0, 0, 180)), owning_building_guid = 70, door_guid = 460) + LocalObject(1436, Locker.Constructor(Vector3(3425.716f, 4278.963f, 20.16817f)), owning_building_guid = 70) + LocalObject(1437, Locker.Constructor(Vector3(3425.751f, 4300.835f, 20.16817f)), owning_building_guid = 70) + LocalObject(1438, Locker.Constructor(Vector3(3427.053f, 4278.963f, 20.16817f)), owning_building_guid = 70) + LocalObject(1439, Locker.Constructor(Vector3(3427.088f, 4300.835f, 20.16817f)), owning_building_guid = 70) + LocalObject(1440, Locker.Constructor(Vector3(3429.741f, 4278.963f, 20.16817f)), owning_building_guid = 70) + LocalObject(1441, Locker.Constructor(Vector3(3429.741f, 4300.835f, 20.16817f)), owning_building_guid = 70) + LocalObject(1442, Locker.Constructor(Vector3(3431.143f, 4278.963f, 20.16817f)), owning_building_guid = 70) + LocalObject(1443, Locker.Constructor(Vector3(3431.143f, 4300.835f, 20.16817f)), owning_building_guid = 70) + LocalObject(1985, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(1986, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(1987, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(2706, SpawnTube.Constructor(respawn_tube_tower, Vector3(3420.706f, 4281.742f, 19.65617f), Vector3(0, 0, 0)), owning_building_guid = 70) + LocalObject(2707, SpawnTube.Constructor(respawn_tube_tower, Vector3(3420.706f, 4298.152f, 19.65617f), Vector3(0, 0, 0)), owning_building_guid = 70) + } + + Building21() + + def Building21(): Unit = { // Name: NE_Neti_Tower Type: tower_b GUID: 71, MapID: 21 + LocalBuilding(71, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4162f, 3218f, 95.02856f)))) + LocalObject(2787, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 71) + LocalObject(503, Door.Constructor(Vector3(4174f, 3210f, 96.54855f)), owning_building_guid = 71) + LocalObject(504, Door.Constructor(Vector3(4174f, 3210f, 106.5486f)), owning_building_guid = 71) + LocalObject(505, Door.Constructor(Vector3(4174f, 3210f, 126.5486f)), owning_building_guid = 71) + LocalObject(506, Door.Constructor(Vector3(4174f, 3226f, 96.54855f)), owning_building_guid = 71) + LocalObject(507, Door.Constructor(Vector3(4174f, 3226f, 106.5486f)), owning_building_guid = 71) + LocalObject(508, Door.Constructor(Vector3(4174f, 3226f, 126.5486f)), owning_building_guid = 71) + LocalObject(2944, Door.Constructor(Vector3(4173.147f, 3206.794f, 86.36456f)), owning_building_guid = 71) + LocalObject(2945, Door.Constructor(Vector3(4173.147f, 3223.204f, 86.36456f)), owning_building_guid = 71) + LocalObject(1132, IFFLock.Constructor(Vector3(4171.957f, 3226.811f, 96.48956f), Vector3(0, 0, 0)), owning_building_guid = 71, door_guid = 506) + LocalObject(1133, IFFLock.Constructor(Vector3(4171.957f, 3226.811f, 106.4896f), Vector3(0, 0, 0)), owning_building_guid = 71, door_guid = 507) + LocalObject(1134, IFFLock.Constructor(Vector3(4171.957f, 3226.811f, 126.4896f), Vector3(0, 0, 0)), owning_building_guid = 71, door_guid = 508) + LocalObject(1135, IFFLock.Constructor(Vector3(4176.047f, 3209.189f, 96.48956f), Vector3(0, 0, 180)), owning_building_guid = 71, door_guid = 503) + LocalObject(1136, IFFLock.Constructor(Vector3(4176.047f, 3209.189f, 106.4896f), Vector3(0, 0, 180)), owning_building_guid = 71, door_guid = 504) + LocalObject(1137, IFFLock.Constructor(Vector3(4176.047f, 3209.189f, 126.4896f), Vector3(0, 0, 180)), owning_building_guid = 71, door_guid = 505) + LocalObject(1501, Locker.Constructor(Vector3(4177.716f, 3202.963f, 85.02256f)), owning_building_guid = 71) + LocalObject(1502, Locker.Constructor(Vector3(4177.751f, 3224.835f, 85.02256f)), owning_building_guid = 71) + LocalObject(1503, Locker.Constructor(Vector3(4179.053f, 3202.963f, 85.02256f)), owning_building_guid = 71) + LocalObject(1504, Locker.Constructor(Vector3(4179.088f, 3224.835f, 85.02256f)), owning_building_guid = 71) + LocalObject(1505, Locker.Constructor(Vector3(4181.741f, 3202.963f, 85.02256f)), owning_building_guid = 71) + LocalObject(1506, Locker.Constructor(Vector3(4181.741f, 3224.835f, 85.02256f)), owning_building_guid = 71) + LocalObject(1507, Locker.Constructor(Vector3(4183.143f, 3202.963f, 85.02256f)), owning_building_guid = 71) + LocalObject(1508, Locker.Constructor(Vector3(4183.143f, 3224.835f, 85.02256f)), owning_building_guid = 71) + LocalObject(2008, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(2009, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(2010, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(2720, SpawnTube.Constructor(respawn_tube_tower, Vector3(4172.706f, 3205.742f, 84.51056f), Vector3(0, 0, 0)), owning_building_guid = 71) + LocalObject(2721, SpawnTube.Constructor(respawn_tube_tower, Vector3(4172.706f, 3222.152f, 84.51056f), Vector3(0, 0, 0)), owning_building_guid = 71) + } + + Building27() + + def Building27(): Unit = { // Name: S_Irkalla_Tower Type: tower_b GUID: 72, MapID: 27 + LocalBuilding(72, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4414f, 4176f, 63.80005f)))) + LocalObject(2790, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 72) + LocalObject(529, Door.Constructor(Vector3(4426f, 4168f, 65.32005f)), owning_building_guid = 72) + LocalObject(530, Door.Constructor(Vector3(4426f, 4168f, 75.32005f)), owning_building_guid = 72) + LocalObject(531, Door.Constructor(Vector3(4426f, 4168f, 95.32005f)), owning_building_guid = 72) + LocalObject(532, Door.Constructor(Vector3(4426f, 4184f, 65.32005f)), owning_building_guid = 72) + LocalObject(533, Door.Constructor(Vector3(4426f, 4184f, 75.32005f)), owning_building_guid = 72) + LocalObject(534, Door.Constructor(Vector3(4426f, 4184f, 95.32005f)), owning_building_guid = 72) + LocalObject(2953, Door.Constructor(Vector3(4425.147f, 4164.794f, 55.13605f)), owning_building_guid = 72) + LocalObject(2954, Door.Constructor(Vector3(4425.147f, 4181.204f, 55.13605f)), owning_building_guid = 72) + LocalObject(1152, IFFLock.Constructor(Vector3(4423.957f, 4184.811f, 65.26105f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 532) + LocalObject(1153, IFFLock.Constructor(Vector3(4423.957f, 4184.811f, 75.26105f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 533) + LocalObject(1154, IFFLock.Constructor(Vector3(4423.957f, 4184.811f, 95.26105f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 534) + LocalObject(1157, IFFLock.Constructor(Vector3(4428.047f, 4167.189f, 65.26105f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 529) + LocalObject(1158, IFFLock.Constructor(Vector3(4428.047f, 4167.189f, 75.26105f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 530) + LocalObject(1159, IFFLock.Constructor(Vector3(4428.047f, 4167.189f, 95.26105f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 531) + LocalObject(1531, Locker.Constructor(Vector3(4429.716f, 4160.963f, 53.79404f)), owning_building_guid = 72) + LocalObject(1532, Locker.Constructor(Vector3(4429.751f, 4182.835f, 53.79404f)), owning_building_guid = 72) + LocalObject(1534, Locker.Constructor(Vector3(4431.053f, 4160.963f, 53.79404f)), owning_building_guid = 72) + LocalObject(1535, Locker.Constructor(Vector3(4431.088f, 4182.835f, 53.79404f)), owning_building_guid = 72) + LocalObject(1541, Locker.Constructor(Vector3(4433.741f, 4160.963f, 53.79404f)), owning_building_guid = 72) + LocalObject(1542, Locker.Constructor(Vector3(4433.741f, 4182.835f, 53.79404f)), owning_building_guid = 72) + LocalObject(1543, Locker.Constructor(Vector3(4435.143f, 4160.963f, 53.79404f)), owning_building_guid = 72) + LocalObject(1544, Locker.Constructor(Vector3(4435.143f, 4182.835f, 53.79404f)), owning_building_guid = 72) + LocalObject(2021, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(2022, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(2023, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(2729, SpawnTube.Constructor(respawn_tube_tower, Vector3(4424.706f, 4163.742f, 53.28204f), Vector3(0, 0, 0)), owning_building_guid = 72) + LocalObject(2730, SpawnTube.Constructor(respawn_tube_tower, Vector3(4424.706f, 4180.152f, 53.28204f), Vector3(0, 0, 0)), owning_building_guid = 72) + } + + Building59() + + def Building59(): Unit = { // Name: VSSanc_Warpgate_Tower Type: tower_b GUID: 73, MapID: 59 + LocalBuilding(73, 59, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4658f, 6628f, 42.60658f)))) + LocalObject(2793, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 73) + LocalObject(546, Door.Constructor(Vector3(4670f, 6620f, 44.12658f)), owning_building_guid = 73) + LocalObject(547, Door.Constructor(Vector3(4670f, 6620f, 54.12658f)), owning_building_guid = 73) + LocalObject(548, Door.Constructor(Vector3(4670f, 6620f, 74.12659f)), owning_building_guid = 73) + LocalObject(549, Door.Constructor(Vector3(4670f, 6636f, 44.12658f)), owning_building_guid = 73) + LocalObject(550, Door.Constructor(Vector3(4670f, 6636f, 54.12658f)), owning_building_guid = 73) + LocalObject(551, Door.Constructor(Vector3(4670f, 6636f, 74.12659f)), owning_building_guid = 73) + LocalObject(2959, Door.Constructor(Vector3(4669.147f, 6616.794f, 33.94258f)), owning_building_guid = 73) + LocalObject(2960, Door.Constructor(Vector3(4669.147f, 6633.204f, 33.94258f)), owning_building_guid = 73) + LocalObject(1168, IFFLock.Constructor(Vector3(4667.957f, 6636.811f, 44.06758f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 549) + LocalObject(1169, IFFLock.Constructor(Vector3(4667.957f, 6636.811f, 54.06758f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 550) + LocalObject(1170, IFFLock.Constructor(Vector3(4667.957f, 6636.811f, 74.06758f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 551) + LocalObject(1171, IFFLock.Constructor(Vector3(4672.047f, 6619.189f, 44.06758f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 546) + LocalObject(1172, IFFLock.Constructor(Vector3(4672.047f, 6619.189f, 54.06758f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 547) + LocalObject(1173, IFFLock.Constructor(Vector3(4672.047f, 6619.189f, 74.06758f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 548) + LocalObject(1561, Locker.Constructor(Vector3(4673.716f, 6612.963f, 32.60058f)), owning_building_guid = 73) + LocalObject(1562, Locker.Constructor(Vector3(4673.751f, 6634.835f, 32.60058f)), owning_building_guid = 73) + LocalObject(1563, Locker.Constructor(Vector3(4675.053f, 6612.963f, 32.60058f)), owning_building_guid = 73) + LocalObject(1564, Locker.Constructor(Vector3(4675.088f, 6634.835f, 32.60058f)), owning_building_guid = 73) + LocalObject(1565, Locker.Constructor(Vector3(4677.741f, 6612.963f, 32.60058f)), owning_building_guid = 73) + LocalObject(1566, Locker.Constructor(Vector3(4677.741f, 6634.835f, 32.60058f)), owning_building_guid = 73) + LocalObject(1567, Locker.Constructor(Vector3(4679.143f, 6612.963f, 32.60058f)), owning_building_guid = 73) + LocalObject(1568, Locker.Constructor(Vector3(4679.143f, 6634.835f, 32.60058f)), owning_building_guid = 73) + LocalObject(2030, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(2031, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(2032, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(2735, SpawnTube.Constructor(respawn_tube_tower, Vector3(4668.706f, 6615.742f, 32.08858f), Vector3(0, 0, 0)), owning_building_guid = 73) + LocalObject(2736, SpawnTube.Constructor(respawn_tube_tower, Vector3(4668.706f, 6632.152f, 32.08858f), Vector3(0, 0, 0)), owning_building_guid = 73) + } + + Building25() + + def Building25(): Unit = { // Name: N_Ceryshen_Warpgate_Tower Type: tower_b GUID: 74, MapID: 25 + LocalBuilding(74, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5394f, 4228f, 38.99171f)))) + LocalObject(2797, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 74) + LocalObject(590, Door.Constructor(Vector3(5406f, 4220f, 40.51171f)), owning_building_guid = 74) + LocalObject(591, Door.Constructor(Vector3(5406f, 4220f, 50.51171f)), owning_building_guid = 74) + LocalObject(592, Door.Constructor(Vector3(5406f, 4220f, 70.5117f)), owning_building_guid = 74) + LocalObject(593, Door.Constructor(Vector3(5406f, 4236f, 40.51171f)), owning_building_guid = 74) + LocalObject(594, Door.Constructor(Vector3(5406f, 4236f, 50.51171f)), owning_building_guid = 74) + LocalObject(595, Door.Constructor(Vector3(5406f, 4236f, 70.5117f)), owning_building_guid = 74) + LocalObject(2973, Door.Constructor(Vector3(5405.147f, 4216.794f, 30.32771f)), owning_building_guid = 74) + LocalObject(2974, Door.Constructor(Vector3(5405.147f, 4233.204f, 30.32771f)), owning_building_guid = 74) + LocalObject(1205, IFFLock.Constructor(Vector3(5403.957f, 4236.811f, 40.45271f), Vector3(0, 0, 0)), owning_building_guid = 74, door_guid = 593) + LocalObject(1206, IFFLock.Constructor(Vector3(5403.957f, 4236.811f, 50.45271f), Vector3(0, 0, 0)), owning_building_guid = 74, door_guid = 594) + LocalObject(1207, IFFLock.Constructor(Vector3(5403.957f, 4236.811f, 70.45271f), Vector3(0, 0, 0)), owning_building_guid = 74, door_guid = 595) + LocalObject(1208, IFFLock.Constructor(Vector3(5408.047f, 4219.189f, 40.45271f), Vector3(0, 0, 180)), owning_building_guid = 74, door_guid = 590) + LocalObject(1209, IFFLock.Constructor(Vector3(5408.047f, 4219.189f, 50.45271f), Vector3(0, 0, 180)), owning_building_guid = 74, door_guid = 591) + LocalObject(1210, IFFLock.Constructor(Vector3(5408.047f, 4219.189f, 70.45271f), Vector3(0, 0, 180)), owning_building_guid = 74, door_guid = 592) + LocalObject(1626, Locker.Constructor(Vector3(5409.716f, 4212.963f, 28.98571f)), owning_building_guid = 74) + LocalObject(1627, Locker.Constructor(Vector3(5409.751f, 4234.835f, 28.98571f)), owning_building_guid = 74) + LocalObject(1628, Locker.Constructor(Vector3(5411.053f, 4212.963f, 28.98571f)), owning_building_guid = 74) + LocalObject(1629, Locker.Constructor(Vector3(5411.088f, 4234.835f, 28.98571f)), owning_building_guid = 74) + LocalObject(1630, Locker.Constructor(Vector3(5413.741f, 4212.963f, 28.98571f)), owning_building_guid = 74) + LocalObject(1631, Locker.Constructor(Vector3(5413.741f, 4234.835f, 28.98571f)), owning_building_guid = 74) + LocalObject(1632, Locker.Constructor(Vector3(5415.143f, 4212.963f, 28.98571f)), owning_building_guid = 74) + LocalObject(1633, Locker.Constructor(Vector3(5415.143f, 4234.835f, 28.98571f)), owning_building_guid = 74) + LocalObject(2053, Terminal.Constructor(order_terminal), owning_building_guid = 74) + LocalObject(2054, Terminal.Constructor(order_terminal), owning_building_guid = 74) + LocalObject(2055, Terminal.Constructor(order_terminal), owning_building_guid = 74) + LocalObject(2749, SpawnTube.Constructor(respawn_tube_tower, Vector3(5404.706f, 4215.742f, 28.47371f), Vector3(0, 0, 0)), owning_building_guid = 74) + LocalObject(2750, SpawnTube.Constructor(respawn_tube_tower, Vector3(5404.706f, 4232.152f, 28.47371f), Vector3(0, 0, 0)), owning_building_guid = 74) + } + + Building22() + + def Building22(): Unit = { // Name: SE_Ceryshen_Warpgate_Tower Type: tower_b GUID: 75, MapID: 22 + LocalBuilding(75, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5814f, 2996f, 41.7468f)))) + LocalObject(2798, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 75) + LocalObject(596, Door.Constructor(Vector3(5826f, 2988f, 43.2668f)), owning_building_guid = 75) + LocalObject(597, Door.Constructor(Vector3(5826f, 2988f, 53.2668f)), owning_building_guid = 75) + LocalObject(598, Door.Constructor(Vector3(5826f, 2988f, 73.2668f)), owning_building_guid = 75) + LocalObject(599, Door.Constructor(Vector3(5826f, 3004f, 43.2668f)), owning_building_guid = 75) + LocalObject(600, Door.Constructor(Vector3(5826f, 3004f, 53.2668f)), owning_building_guid = 75) + LocalObject(601, Door.Constructor(Vector3(5826f, 3004f, 73.2668f)), owning_building_guid = 75) + LocalObject(2975, Door.Constructor(Vector3(5825.147f, 2984.794f, 33.08279f)), owning_building_guid = 75) + LocalObject(2976, Door.Constructor(Vector3(5825.147f, 3001.204f, 33.08279f)), owning_building_guid = 75) + LocalObject(1211, IFFLock.Constructor(Vector3(5823.957f, 3004.811f, 43.20779f), Vector3(0, 0, 0)), owning_building_guid = 75, door_guid = 599) + LocalObject(1212, IFFLock.Constructor(Vector3(5823.957f, 3004.811f, 53.20779f), Vector3(0, 0, 0)), owning_building_guid = 75, door_guid = 600) + LocalObject(1213, IFFLock.Constructor(Vector3(5823.957f, 3004.811f, 73.20779f), Vector3(0, 0, 0)), owning_building_guid = 75, door_guid = 601) + LocalObject(1214, IFFLock.Constructor(Vector3(5828.047f, 2987.189f, 43.20779f), Vector3(0, 0, 180)), owning_building_guid = 75, door_guid = 596) + LocalObject(1215, IFFLock.Constructor(Vector3(5828.047f, 2987.189f, 53.20779f), Vector3(0, 0, 180)), owning_building_guid = 75, door_guid = 597) + LocalObject(1216, IFFLock.Constructor(Vector3(5828.047f, 2987.189f, 73.20779f), Vector3(0, 0, 180)), owning_building_guid = 75, door_guid = 598) + LocalObject(1634, Locker.Constructor(Vector3(5829.716f, 2980.963f, 31.7408f)), owning_building_guid = 75) + LocalObject(1635, Locker.Constructor(Vector3(5829.751f, 3002.835f, 31.7408f)), owning_building_guid = 75) + LocalObject(1636, Locker.Constructor(Vector3(5831.053f, 2980.963f, 31.7408f)), owning_building_guid = 75) + LocalObject(1637, Locker.Constructor(Vector3(5831.088f, 3002.835f, 31.7408f)), owning_building_guid = 75) + LocalObject(1638, Locker.Constructor(Vector3(5833.741f, 2980.963f, 31.7408f)), owning_building_guid = 75) + LocalObject(1639, Locker.Constructor(Vector3(5833.741f, 3002.835f, 31.7408f)), owning_building_guid = 75) + LocalObject(1640, Locker.Constructor(Vector3(5835.143f, 2980.963f, 31.7408f)), owning_building_guid = 75) + LocalObject(1641, Locker.Constructor(Vector3(5835.143f, 3002.835f, 31.7408f)), owning_building_guid = 75) + LocalObject(2056, Terminal.Constructor(order_terminal), owning_building_guid = 75) + LocalObject(2057, Terminal.Constructor(order_terminal), owning_building_guid = 75) + LocalObject(2058, Terminal.Constructor(order_terminal), owning_building_guid = 75) + LocalObject(2751, SpawnTube.Constructor(respawn_tube_tower, Vector3(5824.706f, 2983.742f, 31.2288f), Vector3(0, 0, 0)), owning_building_guid = 75) + LocalObject(2752, SpawnTube.Constructor(respawn_tube_tower, Vector3(5824.706f, 3000.152f, 31.2288f), Vector3(0, 0, 0)), owning_building_guid = 75) + } + + Building24() + + def Building24(): Unit = { // Name: NW_Kusag_Tower Type: tower_b GUID: 76, MapID: 24 + LocalBuilding(76, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6348f, 4802f, 38.76578f)))) + LocalObject(2800, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 76) + LocalObject(606, Door.Constructor(Vector3(6360f, 4794f, 40.28578f)), owning_building_guid = 76) + LocalObject(607, Door.Constructor(Vector3(6360f, 4794f, 50.28578f)), owning_building_guid = 76) + LocalObject(608, Door.Constructor(Vector3(6360f, 4794f, 70.28578f)), owning_building_guid = 76) + LocalObject(609, Door.Constructor(Vector3(6360f, 4810f, 40.28578f)), owning_building_guid = 76) + LocalObject(610, Door.Constructor(Vector3(6360f, 4810f, 50.28578f)), owning_building_guid = 76) + LocalObject(611, Door.Constructor(Vector3(6360f, 4810f, 70.28578f)), owning_building_guid = 76) + LocalObject(2979, Door.Constructor(Vector3(6359.147f, 4790.794f, 30.10178f)), owning_building_guid = 76) + LocalObject(2980, Door.Constructor(Vector3(6359.147f, 4807.204f, 30.10178f)), owning_building_guid = 76) + LocalObject(1221, IFFLock.Constructor(Vector3(6357.957f, 4810.811f, 40.22678f), Vector3(0, 0, 0)), owning_building_guid = 76, door_guid = 609) + LocalObject(1222, IFFLock.Constructor(Vector3(6357.957f, 4810.811f, 50.22678f), Vector3(0, 0, 0)), owning_building_guid = 76, door_guid = 610) + LocalObject(1223, IFFLock.Constructor(Vector3(6357.957f, 4810.811f, 70.22678f), Vector3(0, 0, 0)), owning_building_guid = 76, door_guid = 611) + LocalObject(1224, IFFLock.Constructor(Vector3(6362.047f, 4793.189f, 40.22678f), Vector3(0, 0, 180)), owning_building_guid = 76, door_guid = 606) + LocalObject(1225, IFFLock.Constructor(Vector3(6362.047f, 4793.189f, 50.22678f), Vector3(0, 0, 180)), owning_building_guid = 76, door_guid = 607) + LocalObject(1226, IFFLock.Constructor(Vector3(6362.047f, 4793.189f, 70.22678f), Vector3(0, 0, 180)), owning_building_guid = 76, door_guid = 608) + LocalObject(1650, Locker.Constructor(Vector3(6363.716f, 4786.963f, 28.75978f)), owning_building_guid = 76) + LocalObject(1651, Locker.Constructor(Vector3(6363.751f, 4808.835f, 28.75978f)), owning_building_guid = 76) + LocalObject(1652, Locker.Constructor(Vector3(6365.053f, 4786.963f, 28.75978f)), owning_building_guid = 76) + LocalObject(1653, Locker.Constructor(Vector3(6365.088f, 4808.835f, 28.75978f)), owning_building_guid = 76) + LocalObject(1654, Locker.Constructor(Vector3(6367.741f, 4786.963f, 28.75978f)), owning_building_guid = 76) + LocalObject(1655, Locker.Constructor(Vector3(6367.741f, 4808.835f, 28.75978f)), owning_building_guid = 76) + LocalObject(1656, Locker.Constructor(Vector3(6369.143f, 4786.963f, 28.75978f)), owning_building_guid = 76) + LocalObject(1657, Locker.Constructor(Vector3(6369.143f, 4808.835f, 28.75978f)), owning_building_guid = 76) + LocalObject(2062, Terminal.Constructor(order_terminal), owning_building_guid = 76) + LocalObject(2063, Terminal.Constructor(order_terminal), owning_building_guid = 76) + LocalObject(2064, Terminal.Constructor(order_terminal), owning_building_guid = 76) + LocalObject(2755, SpawnTube.Constructor(respawn_tube_tower, Vector3(6358.706f, 4789.742f, 28.24778f), Vector3(0, 0, 0)), owning_building_guid = 76) + LocalObject(2756, SpawnTube.Constructor(respawn_tube_tower, Vector3(6358.706f, 4806.152f, 28.24778f), Vector3(0, 0, 0)), owning_building_guid = 76) + } + + Building63() + + def Building63(): Unit = { // Name: NW_Dagon_Tower Type: tower_c GUID: 77, MapID: 63 + LocalBuilding(77, 63, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1302f, 6050f, 44.72154f)))) + LocalObject(2771, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 77) + LocalObject(337, Door.Constructor(Vector3(1314f, 6042f, 46.24254f)), owning_building_guid = 77) + LocalObject(338, Door.Constructor(Vector3(1314f, 6042f, 66.24154f)), owning_building_guid = 77) + LocalObject(339, Door.Constructor(Vector3(1314f, 6058f, 46.24254f)), owning_building_guid = 77) + LocalObject(340, Door.Constructor(Vector3(1314f, 6058f, 66.24154f)), owning_building_guid = 77) + LocalObject(2894, Door.Constructor(Vector3(1313.146f, 6038.794f, 36.05754f)), owning_building_guid = 77) + LocalObject(2895, Door.Constructor(Vector3(1313.146f, 6055.204f, 36.05754f)), owning_building_guid = 77) + LocalObject(1000, IFFLock.Constructor(Vector3(1311.957f, 6058.811f, 46.18254f), Vector3(0, 0, 0)), owning_building_guid = 77, door_guid = 339) + LocalObject(1001, IFFLock.Constructor(Vector3(1311.957f, 6058.811f, 66.18254f), Vector3(0, 0, 0)), owning_building_guid = 77, door_guid = 340) + LocalObject(1002, IFFLock.Constructor(Vector3(1316.047f, 6041.189f, 46.18254f), Vector3(0, 0, 180)), owning_building_guid = 77, door_guid = 337) + LocalObject(1003, IFFLock.Constructor(Vector3(1316.047f, 6041.189f, 66.18254f), Vector3(0, 0, 180)), owning_building_guid = 77, door_guid = 338) + LocalObject(1283, Locker.Constructor(Vector3(1317.716f, 6034.963f, 34.71554f)), owning_building_guid = 77) + LocalObject(1284, Locker.Constructor(Vector3(1317.751f, 6056.835f, 34.71554f)), owning_building_guid = 77) + LocalObject(1285, Locker.Constructor(Vector3(1319.053f, 6034.963f, 34.71554f)), owning_building_guid = 77) + LocalObject(1286, Locker.Constructor(Vector3(1319.088f, 6056.835f, 34.71554f)), owning_building_guid = 77) + LocalObject(1287, Locker.Constructor(Vector3(1321.741f, 6034.963f, 34.71554f)), owning_building_guid = 77) + LocalObject(1288, Locker.Constructor(Vector3(1321.741f, 6056.835f, 34.71554f)), owning_building_guid = 77) + LocalObject(1289, Locker.Constructor(Vector3(1323.143f, 6034.963f, 34.71554f)), owning_building_guid = 77) + LocalObject(1290, Locker.Constructor(Vector3(1323.143f, 6056.835f, 34.71554f)), owning_building_guid = 77) + LocalObject(1927, Terminal.Constructor(order_terminal), owning_building_guid = 77) + LocalObject(1928, Terminal.Constructor(order_terminal), owning_building_guid = 77) + LocalObject(1929, Terminal.Constructor(order_terminal), owning_building_guid = 77) + LocalObject(2670, SpawnTube.Constructor(respawn_tube_tower, Vector3(1312.706f, 6037.742f, 34.20354f), Vector3(0, 0, 0)), owning_building_guid = 77) + LocalObject(2671, SpawnTube.Constructor(respawn_tube_tower, Vector3(1312.706f, 6054.152f, 34.20354f), Vector3(0, 0, 0)), owning_building_guid = 77) + LocalObject(2306, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1300.907f, 6044.725f, 72.29153f)), owning_building_guid = 77) + LocalObject(2307, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 77) + LocalObject(2309, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1300.907f, 6055.17f, 72.29153f)), owning_building_guid = 77) + LocalObject(2310, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 77) + LocalObject(1767, FacilityTurret.Constructor(manned_turret, Vector3(1287.07f, 6035.045f, 63.66354f)), owning_building_guid = 77) + TurretToWeapon(1767, 5094) + LocalObject(1768, FacilityTurret.Constructor(manned_turret, Vector3(1325.497f, 6064.957f, 63.66354f)), owning_building_guid = 77) + TurretToWeapon(1768, 5095) + } + + Building40() + + def Building40(): Unit = { // Name: S_Dagon_Tower Type: tower_c GUID: 78, MapID: 40 + LocalBuilding(78, 40, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2228f, 5158f, 46.85532f)))) + LocalObject(2775, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 78) + LocalObject(370, Door.Constructor(Vector3(2240f, 5150f, 48.37632f)), owning_building_guid = 78) + LocalObject(371, Door.Constructor(Vector3(2240f, 5150f, 68.37532f)), owning_building_guid = 78) + LocalObject(372, Door.Constructor(Vector3(2240f, 5166f, 48.37632f)), owning_building_guid = 78) + LocalObject(373, Door.Constructor(Vector3(2240f, 5166f, 68.37532f)), owning_building_guid = 78) + LocalObject(2905, Door.Constructor(Vector3(2239.146f, 5146.794f, 38.19131f)), owning_building_guid = 78) + LocalObject(2906, Door.Constructor(Vector3(2239.146f, 5163.204f, 38.19131f)), owning_building_guid = 78) + LocalObject(1028, IFFLock.Constructor(Vector3(2237.957f, 5166.811f, 48.31631f), Vector3(0, 0, 0)), owning_building_guid = 78, door_guid = 372) + LocalObject(1029, IFFLock.Constructor(Vector3(2237.957f, 5166.811f, 68.31631f), Vector3(0, 0, 0)), owning_building_guid = 78, door_guid = 373) + LocalObject(1030, IFFLock.Constructor(Vector3(2242.047f, 5149.189f, 48.31631f), Vector3(0, 0, 180)), owning_building_guid = 78, door_guid = 370) + LocalObject(1031, IFFLock.Constructor(Vector3(2242.047f, 5149.189f, 68.31631f), Vector3(0, 0, 180)), owning_building_guid = 78, door_guid = 371) + LocalObject(1336, Locker.Constructor(Vector3(2243.716f, 5142.963f, 36.84932f)), owning_building_guid = 78) + LocalObject(1337, Locker.Constructor(Vector3(2243.751f, 5164.835f, 36.84932f)), owning_building_guid = 78) + LocalObject(1338, Locker.Constructor(Vector3(2245.053f, 5142.963f, 36.84932f)), owning_building_guid = 78) + LocalObject(1339, Locker.Constructor(Vector3(2245.088f, 5164.835f, 36.84932f)), owning_building_guid = 78) + LocalObject(1340, Locker.Constructor(Vector3(2247.741f, 5142.963f, 36.84932f)), owning_building_guid = 78) + LocalObject(1341, Locker.Constructor(Vector3(2247.741f, 5164.835f, 36.84932f)), owning_building_guid = 78) + LocalObject(1342, Locker.Constructor(Vector3(2249.143f, 5142.963f, 36.84932f)), owning_building_guid = 78) + LocalObject(1343, Locker.Constructor(Vector3(2249.143f, 5164.835f, 36.84932f)), owning_building_guid = 78) + LocalObject(1943, Terminal.Constructor(order_terminal), owning_building_guid = 78) + LocalObject(1944, Terminal.Constructor(order_terminal), owning_building_guid = 78) + LocalObject(1945, Terminal.Constructor(order_terminal), owning_building_guid = 78) + LocalObject(2681, SpawnTube.Constructor(respawn_tube_tower, Vector3(2238.706f, 5145.742f, 36.33732f), Vector3(0, 0, 0)), owning_building_guid = 78) + LocalObject(2682, SpawnTube.Constructor(respawn_tube_tower, Vector3(2238.706f, 5162.152f, 36.33732f), Vector3(0, 0, 0)), owning_building_guid = 78) + LocalObject(2312, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2226.907f, 5152.725f, 74.42532f)), owning_building_guid = 78) + LocalObject(2313, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 78) + LocalObject(2315, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2226.907f, 5163.17f, 74.42532f)), owning_building_guid = 78) + LocalObject(2316, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 78) + LocalObject(1776, FacilityTurret.Constructor(manned_turret, Vector3(2213.07f, 5143.045f, 65.79732f)), owning_building_guid = 78) + TurretToWeapon(1776, 5096) + LocalObject(1777, FacilityTurret.Constructor(manned_turret, Vector3(2251.497f, 5172.957f, 65.79732f)), owning_building_guid = 78) + TurretToWeapon(1777, 5097) + } + + Building60() + + def Building60(): Unit = { // Name: Akkan_Tower Type: tower_c GUID: 79, MapID: 60 + LocalBuilding(79, 60, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2474f, 4454f, 51.89481f)))) + LocalObject(2776, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 79) + LocalObject(374, Door.Constructor(Vector3(2486f, 4446f, 53.41581f)), owning_building_guid = 79) + LocalObject(375, Door.Constructor(Vector3(2486f, 4446f, 73.41481f)), owning_building_guid = 79) + LocalObject(376, Door.Constructor(Vector3(2486f, 4462f, 53.41581f)), owning_building_guid = 79) + LocalObject(377, Door.Constructor(Vector3(2486f, 4462f, 73.41481f)), owning_building_guid = 79) + LocalObject(2907, Door.Constructor(Vector3(2485.146f, 4442.794f, 43.2308f)), owning_building_guid = 79) + LocalObject(2908, Door.Constructor(Vector3(2485.146f, 4459.204f, 43.2308f)), owning_building_guid = 79) + LocalObject(1032, IFFLock.Constructor(Vector3(2483.957f, 4462.811f, 53.3558f), Vector3(0, 0, 0)), owning_building_guid = 79, door_guid = 376) + LocalObject(1033, IFFLock.Constructor(Vector3(2483.957f, 4462.811f, 73.3558f), Vector3(0, 0, 0)), owning_building_guid = 79, door_guid = 377) + LocalObject(1034, IFFLock.Constructor(Vector3(2488.047f, 4445.189f, 53.3558f), Vector3(0, 0, 180)), owning_building_guid = 79, door_guid = 374) + LocalObject(1035, IFFLock.Constructor(Vector3(2488.047f, 4445.189f, 73.3558f), Vector3(0, 0, 180)), owning_building_guid = 79, door_guid = 375) + LocalObject(1344, Locker.Constructor(Vector3(2489.716f, 4438.963f, 41.88881f)), owning_building_guid = 79) + LocalObject(1345, Locker.Constructor(Vector3(2489.751f, 4460.835f, 41.88881f)), owning_building_guid = 79) + LocalObject(1346, Locker.Constructor(Vector3(2491.053f, 4438.963f, 41.88881f)), owning_building_guid = 79) + LocalObject(1347, Locker.Constructor(Vector3(2491.088f, 4460.835f, 41.88881f)), owning_building_guid = 79) + LocalObject(1348, Locker.Constructor(Vector3(2493.741f, 4438.963f, 41.88881f)), owning_building_guid = 79) + LocalObject(1349, Locker.Constructor(Vector3(2493.741f, 4460.835f, 41.88881f)), owning_building_guid = 79) + LocalObject(1350, Locker.Constructor(Vector3(2495.143f, 4438.963f, 41.88881f)), owning_building_guid = 79) + LocalObject(1351, Locker.Constructor(Vector3(2495.143f, 4460.835f, 41.88881f)), owning_building_guid = 79) + LocalObject(1946, Terminal.Constructor(order_terminal), owning_building_guid = 79) + LocalObject(1947, Terminal.Constructor(order_terminal), owning_building_guid = 79) + LocalObject(1948, Terminal.Constructor(order_terminal), owning_building_guid = 79) + LocalObject(2683, SpawnTube.Constructor(respawn_tube_tower, Vector3(2484.706f, 4441.742f, 41.37681f), Vector3(0, 0, 0)), owning_building_guid = 79) + LocalObject(2684, SpawnTube.Constructor(respawn_tube_tower, Vector3(2484.706f, 4458.152f, 41.37681f), Vector3(0, 0, 0)), owning_building_guid = 79) + LocalObject(2318, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2472.907f, 4448.725f, 79.46481f)), owning_building_guid = 79) + LocalObject(2319, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 79) + LocalObject(2321, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2472.907f, 4459.17f, 79.46481f)), owning_building_guid = 79) + LocalObject(2322, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 79) + LocalObject(1778, FacilityTurret.Constructor(manned_turret, Vector3(2459.07f, 4439.045f, 70.83681f)), owning_building_guid = 79) + TurretToWeapon(1778, 5098) + LocalObject(1779, FacilityTurret.Constructor(manned_turret, Vector3(2497.497f, 4468.957f, 70.83681f)), owning_building_guid = 79) + TurretToWeapon(1779, 5099) + } + + Building30() + + def Building30(): Unit = { // Name: SW_Enkidu_Tower Type: tower_c GUID: 80, MapID: 30 + LocalBuilding(80, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2726f, 3276f, 56.60795f)))) + LocalObject(2777, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 80) + LocalObject(389, Door.Constructor(Vector3(2738f, 3268f, 58.12895f)), owning_building_guid = 80) + LocalObject(390, Door.Constructor(Vector3(2738f, 3268f, 78.12795f)), owning_building_guid = 80) + LocalObject(391, Door.Constructor(Vector3(2738f, 3284f, 58.12895f)), owning_building_guid = 80) + LocalObject(392, Door.Constructor(Vector3(2738f, 3284f, 78.12795f)), owning_building_guid = 80) + LocalObject(2912, Door.Constructor(Vector3(2737.146f, 3264.794f, 47.94395f)), owning_building_guid = 80) + LocalObject(2913, Door.Constructor(Vector3(2737.146f, 3281.204f, 47.94395f)), owning_building_guid = 80) + LocalObject(1041, IFFLock.Constructor(Vector3(2735.957f, 3284.811f, 58.06895f), Vector3(0, 0, 0)), owning_building_guid = 80, door_guid = 391) + LocalObject(1042, IFFLock.Constructor(Vector3(2735.957f, 3284.811f, 78.06895f), Vector3(0, 0, 0)), owning_building_guid = 80, door_guid = 392) + LocalObject(1045, IFFLock.Constructor(Vector3(2740.047f, 3267.189f, 58.06895f), Vector3(0, 0, 180)), owning_building_guid = 80, door_guid = 389) + LocalObject(1046, IFFLock.Constructor(Vector3(2740.047f, 3267.189f, 78.06895f), Vector3(0, 0, 180)), owning_building_guid = 80, door_guid = 390) + LocalObject(1353, Locker.Constructor(Vector3(2741.716f, 3260.963f, 46.60195f)), owning_building_guid = 80) + LocalObject(1354, Locker.Constructor(Vector3(2741.751f, 3282.835f, 46.60195f)), owning_building_guid = 80) + LocalObject(1356, Locker.Constructor(Vector3(2743.053f, 3260.963f, 46.60195f)), owning_building_guid = 80) + LocalObject(1357, Locker.Constructor(Vector3(2743.088f, 3282.835f, 46.60195f)), owning_building_guid = 80) + LocalObject(1360, Locker.Constructor(Vector3(2745.741f, 3260.963f, 46.60195f)), owning_building_guid = 80) + LocalObject(1361, Locker.Constructor(Vector3(2745.741f, 3282.835f, 46.60195f)), owning_building_guid = 80) + LocalObject(1362, Locker.Constructor(Vector3(2747.143f, 3260.963f, 46.60195f)), owning_building_guid = 80) + LocalObject(1363, Locker.Constructor(Vector3(2747.143f, 3282.835f, 46.60195f)), owning_building_guid = 80) + LocalObject(1957, Terminal.Constructor(order_terminal), owning_building_guid = 80) + LocalObject(1958, Terminal.Constructor(order_terminal), owning_building_guid = 80) + LocalObject(1959, Terminal.Constructor(order_terminal), owning_building_guid = 80) + LocalObject(2688, SpawnTube.Constructor(respawn_tube_tower, Vector3(2736.706f, 3263.742f, 46.08995f), Vector3(0, 0, 0)), owning_building_guid = 80) + LocalObject(2689, SpawnTube.Constructor(respawn_tube_tower, Vector3(2736.706f, 3280.152f, 46.08995f), Vector3(0, 0, 0)), owning_building_guid = 80) + LocalObject(2324, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2724.907f, 3270.725f, 84.17795f)), owning_building_guid = 80) + LocalObject(2325, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 80) + LocalObject(2327, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2724.907f, 3281.17f, 84.17795f)), owning_building_guid = 80) + LocalObject(2328, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 80) + LocalObject(1783, FacilityTurret.Constructor(manned_turret, Vector3(2711.07f, 3261.045f, 75.54995f)), owning_building_guid = 80) + TurretToWeapon(1783, 5100) + LocalObject(1786, FacilityTurret.Constructor(manned_turret, Vector3(2749.497f, 3290.957f, 75.54995f)), owning_building_guid = 80) + TurretToWeapon(1786, 5101) + } + + Building62() + + def Building62(): Unit = { // Name: Marduk_Tower Type: tower_c GUID: 81, MapID: 62 + LocalBuilding(81, 62, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3218f, 2478f, 75.78687f)))) + LocalObject(2781, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 81) + LocalObject(433, Door.Constructor(Vector3(3230f, 2470f, 77.30788f)), owning_building_guid = 81) + LocalObject(434, Door.Constructor(Vector3(3230f, 2470f, 97.30687f)), owning_building_guid = 81) + LocalObject(435, Door.Constructor(Vector3(3230f, 2486f, 77.30788f)), owning_building_guid = 81) + LocalObject(436, Door.Constructor(Vector3(3230f, 2486f, 97.30687f)), owning_building_guid = 81) + LocalObject(2923, Door.Constructor(Vector3(3229.146f, 2466.794f, 67.12287f)), owning_building_guid = 81) + LocalObject(2924, Door.Constructor(Vector3(3229.146f, 2483.204f, 67.12287f)), owning_building_guid = 81) + LocalObject(1076, IFFLock.Constructor(Vector3(3227.957f, 2486.811f, 77.24787f), Vector3(0, 0, 0)), owning_building_guid = 81, door_guid = 435) + LocalObject(1077, IFFLock.Constructor(Vector3(3227.957f, 2486.811f, 97.24787f), Vector3(0, 0, 0)), owning_building_guid = 81, door_guid = 436) + LocalObject(1078, IFFLock.Constructor(Vector3(3232.047f, 2469.189f, 77.24787f), Vector3(0, 0, 180)), owning_building_guid = 81, door_guid = 433) + LocalObject(1079, IFFLock.Constructor(Vector3(3232.047f, 2469.189f, 97.24787f), Vector3(0, 0, 180)), owning_building_guid = 81, door_guid = 434) + LocalObject(1408, Locker.Constructor(Vector3(3233.716f, 2462.963f, 65.78088f)), owning_building_guid = 81) + LocalObject(1409, Locker.Constructor(Vector3(3233.751f, 2484.835f, 65.78088f)), owning_building_guid = 81) + LocalObject(1410, Locker.Constructor(Vector3(3235.053f, 2462.963f, 65.78088f)), owning_building_guid = 81) + LocalObject(1411, Locker.Constructor(Vector3(3235.088f, 2484.835f, 65.78088f)), owning_building_guid = 81) + LocalObject(1412, Locker.Constructor(Vector3(3237.741f, 2462.963f, 65.78088f)), owning_building_guid = 81) + LocalObject(1413, Locker.Constructor(Vector3(3237.741f, 2484.835f, 65.78088f)), owning_building_guid = 81) + LocalObject(1414, Locker.Constructor(Vector3(3239.143f, 2462.963f, 65.78088f)), owning_building_guid = 81) + LocalObject(1415, Locker.Constructor(Vector3(3239.143f, 2484.835f, 65.78088f)), owning_building_guid = 81) + LocalObject(1973, Terminal.Constructor(order_terminal), owning_building_guid = 81) + LocalObject(1974, Terminal.Constructor(order_terminal), owning_building_guid = 81) + LocalObject(1975, Terminal.Constructor(order_terminal), owning_building_guid = 81) + LocalObject(2699, SpawnTube.Constructor(respawn_tube_tower, Vector3(3228.706f, 2465.742f, 65.26888f), Vector3(0, 0, 0)), owning_building_guid = 81) + LocalObject(2700, SpawnTube.Constructor(respawn_tube_tower, Vector3(3228.706f, 2482.152f, 65.26888f), Vector3(0, 0, 0)), owning_building_guid = 81) + LocalObject(2330, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3216.907f, 2472.725f, 103.3569f)), owning_building_guid = 81) + LocalObject(2331, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 81) + LocalObject(2333, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3216.907f, 2483.17f, 103.3569f)), owning_building_guid = 81) + LocalObject(2334, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 81) + LocalObject(1798, FacilityTurret.Constructor(manned_turret, Vector3(3203.07f, 2463.045f, 94.72887f)), owning_building_guid = 81) + TurretToWeapon(1798, 5102) + LocalObject(1804, FacilityTurret.Constructor(manned_turret, Vector3(3241.497f, 2492.957f, 94.72887f)), owning_building_guid = 81) + TurretToWeapon(1804, 5103) + } + + Building56() + + def Building56(): Unit = { // Name: Hanish_Tower Type: tower_c GUID: 82, MapID: 56 + LocalBuilding(82, 56, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3580f, 5294f, 69.18471f)))) + LocalObject(2784, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 82) + LocalObject(466, Door.Constructor(Vector3(3592f, 5286f, 70.70571f)), owning_building_guid = 82) + LocalObject(467, Door.Constructor(Vector3(3592f, 5286f, 90.70471f)), owning_building_guid = 82) + LocalObject(468, Door.Constructor(Vector3(3592f, 5302f, 70.70571f)), owning_building_guid = 82) + LocalObject(469, Door.Constructor(Vector3(3592f, 5302f, 90.70471f)), owning_building_guid = 82) + LocalObject(2932, Door.Constructor(Vector3(3591.146f, 5282.794f, 60.52071f)), owning_building_guid = 82) + LocalObject(2933, Door.Constructor(Vector3(3591.146f, 5299.204f, 60.52071f)), owning_building_guid = 82) + LocalObject(1101, IFFLock.Constructor(Vector3(3589.957f, 5302.811f, 70.64571f), Vector3(0, 0, 0)), owning_building_guid = 82, door_guid = 468) + LocalObject(1102, IFFLock.Constructor(Vector3(3589.957f, 5302.811f, 90.64571f), Vector3(0, 0, 0)), owning_building_guid = 82, door_guid = 469) + LocalObject(1103, IFFLock.Constructor(Vector3(3594.047f, 5285.189f, 70.64571f), Vector3(0, 0, 180)), owning_building_guid = 82, door_guid = 466) + LocalObject(1104, IFFLock.Constructor(Vector3(3594.047f, 5285.189f, 90.64571f), Vector3(0, 0, 180)), owning_building_guid = 82, door_guid = 467) + LocalObject(1444, Locker.Constructor(Vector3(3595.716f, 5278.963f, 59.17871f)), owning_building_guid = 82) + LocalObject(1445, Locker.Constructor(Vector3(3595.751f, 5300.835f, 59.17871f)), owning_building_guid = 82) + LocalObject(1446, Locker.Constructor(Vector3(3597.053f, 5278.963f, 59.17871f)), owning_building_guid = 82) + LocalObject(1447, Locker.Constructor(Vector3(3597.088f, 5300.835f, 59.17871f)), owning_building_guid = 82) + LocalObject(1448, Locker.Constructor(Vector3(3599.741f, 5278.963f, 59.17871f)), owning_building_guid = 82) + LocalObject(1449, Locker.Constructor(Vector3(3599.741f, 5300.835f, 59.17871f)), owning_building_guid = 82) + LocalObject(1450, Locker.Constructor(Vector3(3601.143f, 5278.963f, 59.17871f)), owning_building_guid = 82) + LocalObject(1451, Locker.Constructor(Vector3(3601.143f, 5300.835f, 59.17871f)), owning_building_guid = 82) + LocalObject(1988, Terminal.Constructor(order_terminal), owning_building_guid = 82) + LocalObject(1989, Terminal.Constructor(order_terminal), owning_building_guid = 82) + LocalObject(1990, Terminal.Constructor(order_terminal), owning_building_guid = 82) + LocalObject(2708, SpawnTube.Constructor(respawn_tube_tower, Vector3(3590.706f, 5281.742f, 58.66671f), Vector3(0, 0, 0)), owning_building_guid = 82) + LocalObject(2709, SpawnTube.Constructor(respawn_tube_tower, Vector3(3590.706f, 5298.152f, 58.66671f), Vector3(0, 0, 0)), owning_building_guid = 82) + LocalObject(2336, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3578.907f, 5288.725f, 96.75471f)), owning_building_guid = 82) + LocalObject(2337, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 82) + LocalObject(2339, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3578.907f, 5299.17f, 96.75471f)), owning_building_guid = 82) + LocalObject(2340, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 82) + LocalObject(1810, FacilityTurret.Constructor(manned_turret, Vector3(3565.07f, 5279.045f, 88.12671f)), owning_building_guid = 82) + TurretToWeapon(1810, 5104) + LocalObject(1811, FacilityTurret.Constructor(manned_turret, Vector3(3603.497f, 5308.957f, 88.12671f)), owning_building_guid = 82) + TurretToWeapon(1811, 5105) + } + + Building36() + + def Building36(): Unit = { // Name: W_Girru_Tower Type: tower_c GUID: 83, MapID: 36 + LocalBuilding(83, 36, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3738f, 6048f, 55.94899f)))) + LocalObject(2785, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 83) + LocalObject(477, Door.Constructor(Vector3(3750f, 6040f, 57.46999f)), owning_building_guid = 83) + LocalObject(478, Door.Constructor(Vector3(3750f, 6040f, 77.46899f)), owning_building_guid = 83) + LocalObject(479, Door.Constructor(Vector3(3750f, 6056f, 57.46999f)), owning_building_guid = 83) + LocalObject(480, Door.Constructor(Vector3(3750f, 6056f, 77.46899f)), owning_building_guid = 83) + LocalObject(2935, Door.Constructor(Vector3(3749.146f, 6036.794f, 47.28499f)), owning_building_guid = 83) + LocalObject(2936, Door.Constructor(Vector3(3749.146f, 6053.204f, 47.28499f)), owning_building_guid = 83) + LocalObject(1109, IFFLock.Constructor(Vector3(3747.957f, 6056.811f, 57.40999f), Vector3(0, 0, 0)), owning_building_guid = 83, door_guid = 479) + LocalObject(1110, IFFLock.Constructor(Vector3(3747.957f, 6056.811f, 77.40999f), Vector3(0, 0, 0)), owning_building_guid = 83, door_guid = 480) + LocalObject(1111, IFFLock.Constructor(Vector3(3752.047f, 6039.189f, 57.40999f), Vector3(0, 0, 180)), owning_building_guid = 83, door_guid = 477) + LocalObject(1112, IFFLock.Constructor(Vector3(3752.047f, 6039.189f, 77.40999f), Vector3(0, 0, 180)), owning_building_guid = 83, door_guid = 478) + LocalObject(1462, Locker.Constructor(Vector3(3753.716f, 6032.963f, 45.94299f)), owning_building_guid = 83) + LocalObject(1463, Locker.Constructor(Vector3(3753.751f, 6054.835f, 45.94299f)), owning_building_guid = 83) + LocalObject(1464, Locker.Constructor(Vector3(3755.053f, 6032.963f, 45.94299f)), owning_building_guid = 83) + LocalObject(1465, Locker.Constructor(Vector3(3755.088f, 6054.835f, 45.94299f)), owning_building_guid = 83) + LocalObject(1466, Locker.Constructor(Vector3(3757.741f, 6032.963f, 45.94299f)), owning_building_guid = 83) + LocalObject(1467, Locker.Constructor(Vector3(3757.741f, 6054.835f, 45.94299f)), owning_building_guid = 83) + LocalObject(1468, Locker.Constructor(Vector3(3759.143f, 6032.963f, 45.94299f)), owning_building_guid = 83) + LocalObject(1469, Locker.Constructor(Vector3(3759.143f, 6054.835f, 45.94299f)), owning_building_guid = 83) + LocalObject(1995, Terminal.Constructor(order_terminal), owning_building_guid = 83) + LocalObject(1996, Terminal.Constructor(order_terminal), owning_building_guid = 83) + LocalObject(1997, Terminal.Constructor(order_terminal), owning_building_guid = 83) + LocalObject(2711, SpawnTube.Constructor(respawn_tube_tower, Vector3(3748.706f, 6035.742f, 45.43099f), Vector3(0, 0, 0)), owning_building_guid = 83) + LocalObject(2712, SpawnTube.Constructor(respawn_tube_tower, Vector3(3748.706f, 6052.152f, 45.43099f), Vector3(0, 0, 0)), owning_building_guid = 83) + LocalObject(2342, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3736.907f, 6042.725f, 83.51899f)), owning_building_guid = 83) + LocalObject(2343, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 83) + LocalObject(2345, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3736.907f, 6053.17f, 83.51899f)), owning_building_guid = 83) + LocalObject(2346, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 83) + LocalObject(1814, FacilityTurret.Constructor(manned_turret, Vector3(3723.07f, 6033.045f, 74.89099f)), owning_building_guid = 83) + TurretToWeapon(1814, 5106) + LocalObject(1815, FacilityTurret.Constructor(manned_turret, Vector3(3761.497f, 6062.957f, 74.89099f)), owning_building_guid = 83) + TurretToWeapon(1815, 5107) + } + + Building61() + + def Building61(): Unit = { // Name: TRSanc_Warpgate_Tower Type: tower_c GUID: 84, MapID: 61 + LocalBuilding(84, 61, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4098f, 988f, 52.18349f)))) + LocalObject(2786, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 84) + LocalObject(499, Door.Constructor(Vector3(4110f, 980f, 53.70449f)), owning_building_guid = 84) + LocalObject(500, Door.Constructor(Vector3(4110f, 980f, 73.70349f)), owning_building_guid = 84) + LocalObject(501, Door.Constructor(Vector3(4110f, 996f, 53.70449f)), owning_building_guid = 84) + LocalObject(502, Door.Constructor(Vector3(4110f, 996f, 73.70349f)), owning_building_guid = 84) + LocalObject(2942, Door.Constructor(Vector3(4109.146f, 976.794f, 43.51949f)), owning_building_guid = 84) + LocalObject(2943, Door.Constructor(Vector3(4109.146f, 993.204f, 43.51949f)), owning_building_guid = 84) + LocalObject(1128, IFFLock.Constructor(Vector3(4107.957f, 996.811f, 53.64449f), Vector3(0, 0, 0)), owning_building_guid = 84, door_guid = 501) + LocalObject(1129, IFFLock.Constructor(Vector3(4107.957f, 996.811f, 73.64449f), Vector3(0, 0, 0)), owning_building_guid = 84, door_guid = 502) + LocalObject(1130, IFFLock.Constructor(Vector3(4112.047f, 979.189f, 53.64449f), Vector3(0, 0, 180)), owning_building_guid = 84, door_guid = 499) + LocalObject(1131, IFFLock.Constructor(Vector3(4112.047f, 979.189f, 73.64449f), Vector3(0, 0, 180)), owning_building_guid = 84, door_guid = 500) + LocalObject(1493, Locker.Constructor(Vector3(4113.716f, 972.963f, 42.17749f)), owning_building_guid = 84) + LocalObject(1494, Locker.Constructor(Vector3(4113.751f, 994.835f, 42.17749f)), owning_building_guid = 84) + LocalObject(1495, Locker.Constructor(Vector3(4115.053f, 972.963f, 42.17749f)), owning_building_guid = 84) + LocalObject(1496, Locker.Constructor(Vector3(4115.088f, 994.835f, 42.17749f)), owning_building_guid = 84) + LocalObject(1497, Locker.Constructor(Vector3(4117.741f, 972.963f, 42.17749f)), owning_building_guid = 84) + LocalObject(1498, Locker.Constructor(Vector3(4117.741f, 994.835f, 42.17749f)), owning_building_guid = 84) + LocalObject(1499, Locker.Constructor(Vector3(4119.143f, 972.963f, 42.17749f)), owning_building_guid = 84) + LocalObject(1500, Locker.Constructor(Vector3(4119.143f, 994.835f, 42.17749f)), owning_building_guid = 84) + LocalObject(2005, Terminal.Constructor(order_terminal), owning_building_guid = 84) + LocalObject(2006, Terminal.Constructor(order_terminal), owning_building_guid = 84) + LocalObject(2007, Terminal.Constructor(order_terminal), owning_building_guid = 84) + LocalObject(2718, SpawnTube.Constructor(respawn_tube_tower, Vector3(4108.706f, 975.742f, 41.6655f), Vector3(0, 0, 0)), owning_building_guid = 84) + LocalObject(2719, SpawnTube.Constructor(respawn_tube_tower, Vector3(4108.706f, 992.152f, 41.6655f), Vector3(0, 0, 0)), owning_building_guid = 84) + LocalObject(2348, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4096.907f, 982.725f, 79.75349f)), owning_building_guid = 84) + LocalObject(2349, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 84) + LocalObject(2351, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4096.907f, 993.17f, 79.75349f)), owning_building_guid = 84) + LocalObject(2352, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 84) + LocalObject(1824, FacilityTurret.Constructor(manned_turret, Vector3(4083.07f, 973.045f, 71.1255f)), owning_building_guid = 84) + TurretToWeapon(1824, 5108) + LocalObject(1826, FacilityTurret.Constructor(manned_turret, Vector3(4121.497f, 1002.957f, 71.1255f)), owning_building_guid = 84) + TurretToWeapon(1826, 5109) + } + + Building41() + + def Building41(): Unit = { // Name: W_Ceryshen_Warpgate_Tower Type: tower_c GUID: 85, MapID: 41 + LocalBuilding(85, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4810f, 3474f, 38.48336f)))) + LocalObject(2794, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 85) + LocalObject(568, Door.Constructor(Vector3(4822f, 3466f, 40.00436f)), owning_building_guid = 85) + LocalObject(569, Door.Constructor(Vector3(4822f, 3466f, 60.00336f)), owning_building_guid = 85) + LocalObject(570, Door.Constructor(Vector3(4822f, 3482f, 40.00436f)), owning_building_guid = 85) + LocalObject(571, Door.Constructor(Vector3(4822f, 3482f, 60.00336f)), owning_building_guid = 85) + LocalObject(2967, Door.Constructor(Vector3(4821.146f, 3462.794f, 29.81936f)), owning_building_guid = 85) + LocalObject(2968, Door.Constructor(Vector3(4821.146f, 3479.204f, 29.81936f)), owning_building_guid = 85) + LocalObject(1185, IFFLock.Constructor(Vector3(4819.957f, 3482.811f, 39.94436f), Vector3(0, 0, 0)), owning_building_guid = 85, door_guid = 570) + LocalObject(1186, IFFLock.Constructor(Vector3(4819.957f, 3482.811f, 59.94437f), Vector3(0, 0, 0)), owning_building_guid = 85, door_guid = 571) + LocalObject(1188, IFFLock.Constructor(Vector3(4824.047f, 3465.189f, 39.94436f), Vector3(0, 0, 180)), owning_building_guid = 85, door_guid = 568) + LocalObject(1189, IFFLock.Constructor(Vector3(4824.047f, 3465.189f, 59.94437f), Vector3(0, 0, 180)), owning_building_guid = 85, door_guid = 569) + LocalObject(1602, Locker.Constructor(Vector3(4825.716f, 3458.963f, 28.47736f)), owning_building_guid = 85) + LocalObject(1603, Locker.Constructor(Vector3(4825.751f, 3480.835f, 28.47736f)), owning_building_guid = 85) + LocalObject(1604, Locker.Constructor(Vector3(4827.053f, 3458.963f, 28.47736f)), owning_building_guid = 85) + LocalObject(1605, Locker.Constructor(Vector3(4827.088f, 3480.835f, 28.47736f)), owning_building_guid = 85) + LocalObject(1606, Locker.Constructor(Vector3(4829.741f, 3458.963f, 28.47736f)), owning_building_guid = 85) + LocalObject(1607, Locker.Constructor(Vector3(4829.741f, 3480.835f, 28.47736f)), owning_building_guid = 85) + LocalObject(1608, Locker.Constructor(Vector3(4831.143f, 3458.963f, 28.47736f)), owning_building_guid = 85) + LocalObject(1609, Locker.Constructor(Vector3(4831.143f, 3480.835f, 28.47736f)), owning_building_guid = 85) + LocalObject(2044, Terminal.Constructor(order_terminal), owning_building_guid = 85) + LocalObject(2045, Terminal.Constructor(order_terminal), owning_building_guid = 85) + LocalObject(2046, Terminal.Constructor(order_terminal), owning_building_guid = 85) + LocalObject(2743, SpawnTube.Constructor(respawn_tube_tower, Vector3(4820.706f, 3461.742f, 27.96536f), Vector3(0, 0, 0)), owning_building_guid = 85) + LocalObject(2744, SpawnTube.Constructor(respawn_tube_tower, Vector3(4820.706f, 3478.152f, 27.96536f), Vector3(0, 0, 0)), owning_building_guid = 85) + LocalObject(2354, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4808.907f, 3468.725f, 66.05336f)), owning_building_guid = 85) + LocalObject(2355, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 85) + LocalObject(2357, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4808.907f, 3479.17f, 66.05336f)), owning_building_guid = 85) + LocalObject(2358, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 85) + LocalObject(1846, FacilityTurret.Constructor(manned_turret, Vector3(4795.07f, 3459.045f, 57.42536f)), owning_building_guid = 85) + TurretToWeapon(1846, 5110) + LocalObject(1851, FacilityTurret.Constructor(manned_turret, Vector3(4833.497f, 3488.957f, 57.42536f)), owning_building_guid = 85) + TurretToWeapon(1851, 5111) + } + + Building55() + + def Building55(): Unit = { // Name: Irkalla_Tower Type: tower_c GUID: 86, MapID: 55 + LocalBuilding(86, 55, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4884f, 4940f, 67.48396f)))) + LocalObject(2795, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 86) + LocalObject(581, Door.Constructor(Vector3(4896f, 4932f, 69.00496f)), owning_building_guid = 86) + LocalObject(582, Door.Constructor(Vector3(4896f, 4932f, 89.00395f)), owning_building_guid = 86) + LocalObject(583, Door.Constructor(Vector3(4896f, 4948f, 69.00496f)), owning_building_guid = 86) + LocalObject(584, Door.Constructor(Vector3(4896f, 4948f, 89.00395f)), owning_building_guid = 86) + LocalObject(2969, Door.Constructor(Vector3(4895.146f, 4928.794f, 58.81995f)), owning_building_guid = 86) + LocalObject(2970, Door.Constructor(Vector3(4895.146f, 4945.204f, 58.81995f)), owning_building_guid = 86) + LocalObject(1197, IFFLock.Constructor(Vector3(4893.957f, 4948.811f, 68.94495f), Vector3(0, 0, 0)), owning_building_guid = 86, door_guid = 583) + LocalObject(1198, IFFLock.Constructor(Vector3(4893.957f, 4948.811f, 88.94495f), Vector3(0, 0, 0)), owning_building_guid = 86, door_guid = 584) + LocalObject(1199, IFFLock.Constructor(Vector3(4898.047f, 4931.189f, 68.94495f), Vector3(0, 0, 180)), owning_building_guid = 86, door_guid = 581) + LocalObject(1200, IFFLock.Constructor(Vector3(4898.047f, 4931.189f, 88.94495f), Vector3(0, 0, 180)), owning_building_guid = 86, door_guid = 582) + LocalObject(1610, Locker.Constructor(Vector3(4899.716f, 4924.963f, 57.47795f)), owning_building_guid = 86) + LocalObject(1611, Locker.Constructor(Vector3(4899.751f, 4946.835f, 57.47795f)), owning_building_guid = 86) + LocalObject(1612, Locker.Constructor(Vector3(4901.053f, 4924.963f, 57.47795f)), owning_building_guid = 86) + LocalObject(1613, Locker.Constructor(Vector3(4901.088f, 4946.835f, 57.47795f)), owning_building_guid = 86) + LocalObject(1614, Locker.Constructor(Vector3(4903.741f, 4924.963f, 57.47795f)), owning_building_guid = 86) + LocalObject(1615, Locker.Constructor(Vector3(4903.741f, 4946.835f, 57.47795f)), owning_building_guid = 86) + LocalObject(1616, Locker.Constructor(Vector3(4905.143f, 4924.963f, 57.47795f)), owning_building_guid = 86) + LocalObject(1617, Locker.Constructor(Vector3(4905.143f, 4946.835f, 57.47795f)), owning_building_guid = 86) + LocalObject(2047, Terminal.Constructor(order_terminal), owning_building_guid = 86) + LocalObject(2048, Terminal.Constructor(order_terminal), owning_building_guid = 86) + LocalObject(2049, Terminal.Constructor(order_terminal), owning_building_guid = 86) + LocalObject(2745, SpawnTube.Constructor(respawn_tube_tower, Vector3(4894.706f, 4927.742f, 56.96596f), Vector3(0, 0, 0)), owning_building_guid = 86) + LocalObject(2746, SpawnTube.Constructor(respawn_tube_tower, Vector3(4894.706f, 4944.152f, 56.96596f), Vector3(0, 0, 0)), owning_building_guid = 86) + LocalObject(2360, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4882.907f, 4934.725f, 95.05396f)), owning_building_guid = 86) + LocalObject(2361, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 86) + LocalObject(2363, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4882.907f, 4945.17f, 95.05396f)), owning_building_guid = 86) + LocalObject(2364, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 86) + LocalObject(1852, FacilityTurret.Constructor(manned_turret, Vector3(4869.07f, 4925.045f, 86.42596f)), owning_building_guid = 86) + TurretToWeapon(1852, 5112) + LocalObject(1855, FacilityTurret.Constructor(manned_turret, Vector3(4907.497f, 4954.957f, 86.42596f)), owning_building_guid = 86) + TurretToWeapon(1855, 5113) + } + + Building20() + + def Building20(): Unit = { // Name: E_Zaqar_Tower Type: tower_c GUID: 87, MapID: 20 + LocalBuilding(87, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5312f, 2240f, 31.13437f)))) + LocalObject(2796, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 87) + LocalObject(586, Door.Constructor(Vector3(5324f, 2232f, 32.65537f)), owning_building_guid = 87) + LocalObject(587, Door.Constructor(Vector3(5324f, 2232f, 52.65437f)), owning_building_guid = 87) + LocalObject(588, Door.Constructor(Vector3(5324f, 2248f, 32.65537f)), owning_building_guid = 87) + LocalObject(589, Door.Constructor(Vector3(5324f, 2248f, 52.65437f)), owning_building_guid = 87) + LocalObject(2971, Door.Constructor(Vector3(5323.146f, 2228.794f, 22.47037f)), owning_building_guid = 87) + LocalObject(2972, Door.Constructor(Vector3(5323.146f, 2245.204f, 22.47037f)), owning_building_guid = 87) + LocalObject(1201, IFFLock.Constructor(Vector3(5321.957f, 2248.811f, 32.59537f), Vector3(0, 0, 0)), owning_building_guid = 87, door_guid = 588) + LocalObject(1202, IFFLock.Constructor(Vector3(5321.957f, 2248.811f, 52.59538f), Vector3(0, 0, 0)), owning_building_guid = 87, door_guid = 589) + LocalObject(1203, IFFLock.Constructor(Vector3(5326.047f, 2231.189f, 32.59537f), Vector3(0, 0, 180)), owning_building_guid = 87, door_guid = 586) + LocalObject(1204, IFFLock.Constructor(Vector3(5326.047f, 2231.189f, 52.59538f), Vector3(0, 0, 180)), owning_building_guid = 87, door_guid = 587) + LocalObject(1618, Locker.Constructor(Vector3(5327.716f, 2224.963f, 21.12837f)), owning_building_guid = 87) + LocalObject(1619, Locker.Constructor(Vector3(5327.751f, 2246.835f, 21.12837f)), owning_building_guid = 87) + LocalObject(1620, Locker.Constructor(Vector3(5329.053f, 2224.963f, 21.12837f)), owning_building_guid = 87) + LocalObject(1621, Locker.Constructor(Vector3(5329.088f, 2246.835f, 21.12837f)), owning_building_guid = 87) + LocalObject(1622, Locker.Constructor(Vector3(5331.741f, 2224.963f, 21.12837f)), owning_building_guid = 87) + LocalObject(1623, Locker.Constructor(Vector3(5331.741f, 2246.835f, 21.12837f)), owning_building_guid = 87) + LocalObject(1624, Locker.Constructor(Vector3(5333.143f, 2224.963f, 21.12837f)), owning_building_guid = 87) + LocalObject(1625, Locker.Constructor(Vector3(5333.143f, 2246.835f, 21.12837f)), owning_building_guid = 87) + LocalObject(2050, Terminal.Constructor(order_terminal), owning_building_guid = 87) + LocalObject(2051, Terminal.Constructor(order_terminal), owning_building_guid = 87) + LocalObject(2052, Terminal.Constructor(order_terminal), owning_building_guid = 87) + LocalObject(2747, SpawnTube.Constructor(respawn_tube_tower, Vector3(5322.706f, 2227.742f, 20.61637f), Vector3(0, 0, 0)), owning_building_guid = 87) + LocalObject(2748, SpawnTube.Constructor(respawn_tube_tower, Vector3(5322.706f, 2244.152f, 20.61637f), Vector3(0, 0, 0)), owning_building_guid = 87) + LocalObject(2366, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5310.907f, 2234.725f, 58.70437f)), owning_building_guid = 87) + LocalObject(2367, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 87) + LocalObject(2369, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5310.907f, 2245.17f, 58.70437f)), owning_building_guid = 87) + LocalObject(2370, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 87) + LocalObject(1856, FacilityTurret.Constructor(manned_turret, Vector3(5297.07f, 2225.045f, 50.07637f)), owning_building_guid = 87) + TurretToWeapon(1856, 5114) + LocalObject(1857, FacilityTurret.Constructor(manned_turret, Vector3(5335.497f, 2254.957f, 50.07637f)), owning_building_guid = 87) + TurretToWeapon(1857, 5115) + } + + Building57() + + def Building57(): Unit = { // Name: E_Ceryshen_Warpgate_Tower Type: tower_c GUID: 88, MapID: 57 + LocalBuilding(88, 57, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7020f, 3444f, 28.58011f)))) + LocalObject(2803, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 88) + LocalObject(637, Door.Constructor(Vector3(7032f, 3436f, 30.10111f)), owning_building_guid = 88) + LocalObject(638, Door.Constructor(Vector3(7032f, 3436f, 50.10011f)), owning_building_guid = 88) + LocalObject(639, Door.Constructor(Vector3(7032f, 3452f, 30.10111f)), owning_building_guid = 88) + LocalObject(640, Door.Constructor(Vector3(7032f, 3452f, 50.10011f)), owning_building_guid = 88) + LocalObject(2989, Door.Constructor(Vector3(7031.146f, 3432.794f, 19.91611f)), owning_building_guid = 88) + LocalObject(2990, Door.Constructor(Vector3(7031.146f, 3449.204f, 19.91611f)), owning_building_guid = 88) + LocalObject(1247, IFFLock.Constructor(Vector3(7029.957f, 3452.811f, 30.04111f), Vector3(0, 0, 0)), owning_building_guid = 88, door_guid = 639) + LocalObject(1248, IFFLock.Constructor(Vector3(7029.957f, 3452.811f, 50.04111f), Vector3(0, 0, 0)), owning_building_guid = 88, door_guid = 640) + LocalObject(1249, IFFLock.Constructor(Vector3(7034.047f, 3435.189f, 30.04111f), Vector3(0, 0, 180)), owning_building_guid = 88, door_guid = 637) + LocalObject(1250, IFFLock.Constructor(Vector3(7034.047f, 3435.189f, 50.04111f), Vector3(0, 0, 180)), owning_building_guid = 88, door_guid = 638) + LocalObject(1707, Locker.Constructor(Vector3(7035.716f, 3428.963f, 18.57411f)), owning_building_guid = 88) + LocalObject(1708, Locker.Constructor(Vector3(7035.751f, 3450.835f, 18.57411f)), owning_building_guid = 88) + LocalObject(1709, Locker.Constructor(Vector3(7037.053f, 3428.963f, 18.57411f)), owning_building_guid = 88) + LocalObject(1710, Locker.Constructor(Vector3(7037.088f, 3450.835f, 18.57411f)), owning_building_guid = 88) + LocalObject(1711, Locker.Constructor(Vector3(7039.741f, 3428.963f, 18.57411f)), owning_building_guid = 88) + LocalObject(1712, Locker.Constructor(Vector3(7039.741f, 3450.835f, 18.57411f)), owning_building_guid = 88) + LocalObject(1713, Locker.Constructor(Vector3(7041.143f, 3428.963f, 18.57411f)), owning_building_guid = 88) + LocalObject(1714, Locker.Constructor(Vector3(7041.143f, 3450.835f, 18.57411f)), owning_building_guid = 88) + LocalObject(2078, Terminal.Constructor(order_terminal), owning_building_guid = 88) + LocalObject(2079, Terminal.Constructor(order_terminal), owning_building_guid = 88) + LocalObject(2080, Terminal.Constructor(order_terminal), owning_building_guid = 88) + LocalObject(2765, SpawnTube.Constructor(respawn_tube_tower, Vector3(7030.706f, 3431.742f, 18.06211f), Vector3(0, 0, 0)), owning_building_guid = 88) + LocalObject(2766, SpawnTube.Constructor(respawn_tube_tower, Vector3(7030.706f, 3448.152f, 18.06211f), Vector3(0, 0, 0)), owning_building_guid = 88) + LocalObject(2372, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(7018.907f, 3438.725f, 56.15011f)), owning_building_guid = 88) + LocalObject(2373, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 88) + LocalObject(2375, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(7018.907f, 3449.17f, 56.15011f)), owning_building_guid = 88) + LocalObject(2376, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 88) + LocalObject(1872, FacilityTurret.Constructor(manned_turret, Vector3(7005.07f, 3429.045f, 47.52211f)), owning_building_guid = 88) + TurretToWeapon(1872, 5116) + LocalObject(1874, FacilityTurret.Constructor(manned_turret, Vector3(7043.497f, 3458.957f, 47.52211f)), owning_building_guid = 88) + TurretToWeapon(1874, 5117) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map05.scala b/pslogin/src/main/scala/zonemaps/Map05.scala new file mode 100644 index 00000000..1c89a765 --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map05.scala @@ -0,0 +1,1939 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.resourcesilo.ResourceSilo +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map05 { + // Forseral + val ZoneMap = new ZoneMap("map05") { + + Building13() + + def Building13(): Unit = { // Name: Eadon Type: amp_station GUID: 1, MapID: 13 + LocalBuilding(1, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2716f, 2956f, 53.31126f)))) + LocalObject(156, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) + LocalObject(122, Door.Constructor(Vector3(2710.802f, 2960.397f, 66.21326f)), owning_building_guid = 1) + LocalObject(123, Door.Constructor(Vector3(2720.914f, 2951.288f, 66.21326f)), owning_building_guid = 1) + LocalObject(240, Door.Constructor(Vector3(2629.126f, 2953.21f, 63.02626f)), owning_building_guid = 1) + LocalObject(241, Door.Constructor(Vector3(2629.529f, 2985.826f, 55.06226f)), owning_building_guid = 1) + LocalObject(242, Door.Constructor(Vector3(2641.702f, 2999.345f, 63.02626f)), owning_building_guid = 1) + LocalObject(243, Door.Constructor(Vector3(2642.646f, 2941.037f, 55.06226f)), owning_building_guid = 1) + LocalObject(245, Door.Constructor(Vector3(2689.618f, 2979.754f, 60.03226f)), owning_building_guid = 1) + LocalObject(246, Door.Constructor(Vector3(2690.113f, 2972.944f, 65.03825f)), owning_building_guid = 1) + LocalObject(247, Door.Constructor(Vector3(2696.176f, 2979.678f, 65.03825f)), owning_building_guid = 1) + LocalObject(249, Door.Constructor(Vector3(2720.241f, 3043.654f, 55.06226f)), owning_building_guid = 1) + LocalObject(250, Door.Constructor(Vector3(2733.761f, 3031.48f, 63.02526f)), owning_building_guid = 1) + LocalObject(251, Door.Constructor(Vector3(2735.543f, 2932.01f, 65.03825f)), owning_building_guid = 1) + LocalObject(252, Door.Constructor(Vector3(2741.606f, 2938.744f, 65.03825f)), owning_building_guid = 1) + LocalObject(253, Door.Constructor(Vector3(2742.382f, 2932.245f, 60.03226f)), owning_building_guid = 1) + LocalObject(254, Door.Constructor(Vector3(2788.061f, 2898.262f, 63.02626f)), owning_building_guid = 1) + LocalObject(255, Door.Constructor(Vector3(2795.453f, 2975.932f, 55.06226f)), owning_building_guid = 1) + LocalObject(256, Door.Constructor(Vector3(2800.233f, 2911.781f, 55.06226f)), owning_building_guid = 1) + LocalObject(257, Door.Constructor(Vector3(2808.973f, 2963.759f, 63.02526f)), owning_building_guid = 1) + LocalObject(258, Door.Constructor(Vector3(2826.305f, 2958.948f, 55.03226f)), owning_building_guid = 1) + LocalObject(463, Door.Constructor(Vector3(2696.114f, 2973.621f, 65.03226f)), owning_building_guid = 1) + LocalObject(464, Door.Constructor(Vector3(2698.165f, 2972.059f, 60.03226f)), owning_building_guid = 1) + LocalObject(465, Door.Constructor(Vector3(2699.645f, 2943.814f, 55.03226f)), owning_building_guid = 1) + LocalObject(466, Door.Constructor(Vector3(2700.545f, 2980.681f, 55.03226f)), owning_building_guid = 1) + LocalObject(467, Door.Constructor(Vector3(2705.59f, 2938.461f, 55.03226f)), owning_building_guid = 1) + LocalObject(468, Door.Constructor(Vector3(2706.194f, 2980.977f, 55.03226f)), owning_building_guid = 1) + LocalObject(469, Door.Constructor(Vector3(2707.082f, 2964.03f, 40.03226f)), owning_building_guid = 1) + LocalObject(470, Door.Constructor(Vector3(2712.139f, 2975.624f, 40.03226f)), owning_building_guid = 1) + LocalObject(471, Door.Constructor(Vector3(2712.139f, 2975.624f, 47.53226f)), owning_building_guid = 1) + LocalObject(472, Door.Constructor(Vector3(2718.973f, 2953.323f, 47.53226f)), owning_building_guid = 1) + LocalObject(473, Door.Constructor(Vector3(2728.494f, 2987.81f, 40.03226f)), owning_building_guid = 1) + LocalObject(474, Door.Constructor(Vector3(2729.975f, 2959.565f, 47.53226f)), owning_building_guid = 1) + LocalObject(475, Door.Constructor(Vector3(2730.567f, 2948.267f, 40.03226f)), owning_building_guid = 1) + LocalObject(476, Door.Constructor(Vector3(2733.835f, 2939.941f, 60.03226f)), owning_building_guid = 1) + LocalObject(477, Door.Constructor(Vector3(2735.603f, 2938.064f, 65.03226f)), owning_building_guid = 1) + LocalObject(478, Door.Constructor(Vector3(2736.216f, 2948.562f, 47.53226f)), owning_building_guid = 1) + LocalObject(479, Door.Constructor(Vector3(2741.865f, 2948.859f, 55.03226f)), owning_building_guid = 1) + LocalObject(480, Door.Constructor(Vector3(2742.161f, 2943.209f, 55.03226f)), owning_building_guid = 1) + LocalObject(481, Door.Constructor(Vector3(2745.146f, 2994.347f, 40.03226f)), owning_building_guid = 1) + LocalObject(482, Door.Constructor(Vector3(2745.442f, 2988.698f, 40.03226f)), owning_building_guid = 1) + LocalObject(483, Door.Constructor(Vector3(2752.571f, 2960.749f, 47.53226f)), owning_building_guid = 1) + LocalObject(484, Door.Constructor(Vector3(2784.985f, 2990.771f, 47.53226f)), owning_building_guid = 1) + LocalObject(683, Door.Constructor(Vector3(2696.498f, 2934.302f, 55.79126f)), owning_building_guid = 1) + LocalObject(1983, Door.Constructor(Vector3(2721.302f, 2977.233f, 47.86526f)), owning_building_guid = 1) + LocalObject(1984, Door.Constructor(Vector3(2726.722f, 2972.353f, 47.86526f)), owning_building_guid = 1) + LocalObject(1985, Door.Constructor(Vector3(2732.139f, 2967.475f, 47.86526f)), owning_building_guid = 1) + LocalObject(721, IFFLock.Constructor(Vector3(2696.923f, 2930.231f, 54.99126f), Vector3(0, 0, 222)), owning_building_guid = 1, door_guid = 683) + LocalObject(743, IFFLock.Constructor(Vector3(2687.657f, 2978.772f, 59.97326f), Vector3(0, 0, 312)), owning_building_guid = 1, door_guid = 245) + LocalObject(744, IFFLock.Constructor(Vector3(2691.106f, 2970.957f, 64.97226f), Vector3(0, 0, 222)), owning_building_guid = 1, door_guid = 246) + LocalObject(745, IFFLock.Constructor(Vector3(2695.218f, 2981.634f, 64.97226f), Vector3(0, 0, 42)), owning_building_guid = 1, door_guid = 247) + LocalObject(746, IFFLock.Constructor(Vector3(2706.543f, 2965.78f, 39.84726f), Vector3(0, 0, 42)), owning_building_guid = 1, door_guid = 469) + LocalObject(747, IFFLock.Constructor(Vector3(2710.485f, 2974.998f, 47.34726f), Vector3(0, 0, 312)), owning_building_guid = 1, door_guid = 471) + LocalObject(748, IFFLock.Constructor(Vector3(2731.726f, 2960.103f, 47.34726f), Vector3(0, 0, 132)), owning_building_guid = 1, door_guid = 474) + LocalObject(749, IFFLock.Constructor(Vector3(2736.543f, 2930.046f, 64.97226f), Vector3(0, 0, 222)), owning_building_guid = 1, door_guid = 251) + LocalObject(750, IFFLock.Constructor(Vector3(2740.651f, 2940.726f, 64.97226f), Vector3(0, 0, 42)), owning_building_guid = 1, door_guid = 252) + LocalObject(751, IFFLock.Constructor(Vector3(2744.359f, 2933.216f, 59.97326f), Vector3(0, 0, 132)), owning_building_guid = 1, door_guid = 253) + LocalObject(752, IFFLock.Constructor(Vector3(2745.772f, 2992.694f, 39.84726f), Vector3(0, 0, 222)), owning_building_guid = 1, door_guid = 481) + LocalObject(753, IFFLock.Constructor(Vector3(2828.287f, 2959.915f, 54.97126f), Vector3(0, 0, 132)), owning_building_guid = 1, door_guid = 258) + LocalObject(925, Locker.Constructor(Vector3(2709.031f, 2968.972f, 46.27225f)), owning_building_guid = 1) + LocalObject(926, Locker.Constructor(Vector3(2709.8f, 2969.826f, 46.27225f)), owning_building_guid = 1) + LocalObject(927, Locker.Constructor(Vector3(2710.567f, 2970.678f, 46.27225f)), owning_building_guid = 1) + LocalObject(928, Locker.Constructor(Vector3(2710.727f, 2940.93f, 38.51126f)), owning_building_guid = 1) + LocalObject(929, Locker.Constructor(Vector3(2711.346f, 2971.543f, 46.27225f)), owning_building_guid = 1) + LocalObject(930, Locker.Constructor(Vector3(2711.621f, 2941.923f, 38.51126f)), owning_building_guid = 1) + LocalObject(931, Locker.Constructor(Vector3(2712.515f, 2942.916f, 38.51126f)), owning_building_guid = 1) + LocalObject(932, Locker.Constructor(Vector3(2713.401f, 2943.9f, 38.51126f)), owning_building_guid = 1) + LocalObject(933, Locker.Constructor(Vector3(2716.439f, 2947.274f, 38.51126f)), owning_building_guid = 1) + LocalObject(934, Locker.Constructor(Vector3(2717.333f, 2948.268f, 38.51126f)), owning_building_guid = 1) + LocalObject(935, Locker.Constructor(Vector3(2718.228f, 2949.26f, 38.51126f)), owning_building_guid = 1) + LocalObject(936, Locker.Constructor(Vector3(2719.114f, 2950.244f, 38.51126f)), owning_building_guid = 1) + LocalObject(1346, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1347, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1348, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1349, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1350, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1351, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1911, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(1912, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(1913, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(1914, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(1915, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(1916, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2103, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1) + LocalObject(1309, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2799.162f, 2945.489f, 51.25626f), Vector3(0, 0, -48)), owning_building_guid = 1, terminal_guid = 2103) + LocalObject(1820, ResourceSilo.Constructor, owning_building_guid = 1) + LocalObject(1834, SpawnTube.Constructor(Vector3(2720.817f, 2978.262f, 46.01126f), Vector3(0, 0, 132)), owning_building_guid = 1) + LocalObject(1835, SpawnTube.Constructor(Vector3(2726.235f, 2973.384f, 46.01126f), Vector3(0, 0, 132)), owning_building_guid = 1) + LocalObject(1836, SpawnTube.Constructor(Vector3(2731.651f, 2968.507f, 46.01126f), Vector3(0, 0, 132)), owning_building_guid = 1) + LocalObject(1323, ProximityTerminal.Constructor(medical_terminal, Vector3(2714.526f, 2945.964f, 38.51126f)), owning_building_guid = 1) + LocalObject(1324, ProximityTerminal.Constructor(medical_terminal, Vector3(2730.749f, 2972.389f, 58.51126f)), owning_building_guid = 1) + LocalObject(1491, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2655.83f, 2999.011f, 61.83926f)), owning_building_guid = 1) + LocalObject(1492, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1494, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2668.223f, 2932.578f, 61.81626f)), owning_building_guid = 1) + LocalObject(1495, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1497, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2740.869f, 2897.818f, 63.97726f)), owning_building_guid = 1) + LocalObject(1498, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1500, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2768.999f, 2985.314f, 61.81626f)), owning_building_guid = 1) + LocalObject(1501, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1740, ProximityTerminal.Constructor(repair_silo, Vector3(2674.589f, 2909.421f, 52.71126f)), owning_building_guid = 1) + LocalObject(1741, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(1744, ProximityTerminal.Constructor(repair_silo, Vector3(2763.055f, 3007.956f, 52.71126f)), owning_building_guid = 1) + LocalObject(1745, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(1228, FacilityTurret.Constructor(manned_turret, Vector3(2595.292f, 2966.677f, 62.01926f)), owning_building_guid = 1) + TurretToWeapon(1228, 5000) + LocalObject(1229, FacilityTurret.Constructor(manned_turret, Vector3(2656.437f, 3037.9f, 62.01926f)), owning_building_guid = 1) + TurretToWeapon(1229, 5001) + LocalObject(1230, FacilityTurret.Constructor(manned_turret, Vector3(2696.575f, 2872.485f, 62.01926f)), owning_building_guid = 1) + TurretToWeapon(1230, 5002) + LocalObject(1231, FacilityTurret.Constructor(manned_turret, Vector3(2697.964f, 3080.691f, 62.01926f)), owning_building_guid = 1) + TurretToWeapon(1231, 5003) + LocalObject(1232, FacilityTurret.Constructor(manned_turret, Vector3(2745.161f, 2831.722f, 62.01926f)), owning_building_guid = 1) + TurretToWeapon(1232, 5004) + LocalObject(1233, FacilityTurret.Constructor(manned_turret, Vector3(2847.859f, 2945.764f, 62.01926f)), owning_building_guid = 1) + TurretToWeapon(1233, 5005) + } + + Building10() + + def Building10(): Unit = { // Name: Pwyll Type: amp_station GUID: 4, MapID: 10 + LocalBuilding(4, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4738f, 4852f, 103.9842f)))) + LocalObject(162, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 4) + LocalObject(124, Door.Constructor(Vector3(4736.495f, 4858.64f, 116.8862f)), owning_building_guid = 4) + LocalObject(125, Door.Constructor(Vector3(4739.088f, 4845.279f, 116.8862f)), owning_building_guid = 4) + LocalObject(365, Door.Constructor(Vector3(4666.941f, 4902.054f, 113.6992f)), owning_building_guid = 4) + LocalObject(366, Door.Constructor(Vector3(4670.412f, 4884.196f, 105.7352f)), owning_building_guid = 4) + LocalObject(368, Door.Constructor(Vector3(4686.891f, 4927.86f, 105.7352f)), owning_building_guid = 4) + LocalObject(369, Door.Constructor(Vector3(4704.749f, 4931.331f, 113.6992f)), owning_building_guid = 4) + LocalObject(373, Door.Constructor(Vector3(4727.523f, 4881.111f, 115.7112f)), owning_building_guid = 4) + LocalObject(374, Door.Constructor(Vector3(4731.226f, 4886.848f, 110.7052f)), owning_building_guid = 4) + LocalObject(375, Door.Constructor(Vector3(4736.417f, 4882.841f, 115.7112f)), owning_building_guid = 4) + LocalObject(376, Door.Constructor(Vector3(4739.17f, 4821.079f, 115.7112f)), owning_building_guid = 4) + LocalObject(381, Door.Constructor(Vector3(4744.774f, 4817.151f, 110.7052f)), owning_building_guid = 4) + LocalObject(382, Door.Constructor(Vector3(4748.065f, 4822.809f, 115.7112f)), owning_building_guid = 4) + LocalObject(383, Door.Constructor(Vector3(4760.802f, 4762.521f, 113.6992f)), owning_building_guid = 4) + LocalObject(384, Door.Constructor(Vector3(4778.66f, 4765.992f, 105.7352f)), owning_building_guid = 4) + LocalObject(385, Door.Constructor(Vector3(4794.138f, 4919.451f, 105.7352f)), owning_building_guid = 4) + LocalObject(386, Door.Constructor(Vector3(4797.609f, 4901.592f, 113.6982f)), owning_building_guid = 4) + LocalObject(387, Door.Constructor(Vector3(4813.45f, 4820.103f, 105.7352f)), owning_building_guid = 4) + LocalObject(388, Door.Constructor(Vector3(4816.921f, 4802.244f, 113.6982f)), owning_building_guid = 4) + LocalObject(392, Door.Constructor(Vector3(4827.868f, 4787.971f, 105.7052f)), owning_building_guid = 4) + LocalObject(595, Door.Constructor(Vector3(4717.604f, 4852.11f, 105.7052f)), owning_building_guid = 4) + LocalObject(596, Door.Constructor(Vector3(4719.131f, 4844.257f, 105.7052f)), owning_building_guid = 4) + LocalObject(597, Door.Constructor(Vector3(4732.722f, 4878.041f, 115.7052f)), owning_building_guid = 4) + LocalObject(598, Door.Constructor(Vector3(4733.42f, 4875.559f, 110.7052f)), owning_building_guid = 4) + LocalObject(599, Door.Constructor(Vector3(4735.71f, 4863.779f, 90.70519f)), owning_building_guid = 4) + LocalObject(600, Door.Constructor(Vector3(4738.763f, 4848.074f, 98.20519f)), owning_building_guid = 4) + LocalObject(601, Door.Constructor(Vector3(4740.51f, 4881.012f, 105.7052f)), owning_building_guid = 4) + LocalObject(602, Door.Constructor(Vector3(4742.58f, 4828.441f, 110.7052f)), owning_building_guid = 4) + LocalObject(603, Door.Constructor(Vector3(4742.861f, 4825.879f, 115.7052f)), owning_building_guid = 4) + LocalObject(604, Door.Constructor(Vector3(4744.979f, 4837.057f, 90.70519f)), owning_building_guid = 4) + LocalObject(605, Door.Constructor(Vector3(4745.2f, 4877.849f, 105.7052f)), owning_building_guid = 4) + LocalObject(606, Door.Constructor(Vector3(4746.727f, 4869.996f, 90.70519f)), owning_building_guid = 4) + LocalObject(607, Door.Constructor(Vector3(4746.727f, 4869.996f, 98.20519f)), owning_building_guid = 4) + LocalObject(608, Door.Constructor(Vector3(4749.669f, 4833.894f, 98.20519f)), owning_building_guid = 4) + LocalObject(609, Door.Constructor(Vector3(4751.196f, 4826.041f, 105.7052f)), owning_building_guid = 4) + LocalObject(610, Door.Constructor(Vector3(4751.306f, 4846.437f, 98.20519f)), owning_building_guid = 4) + LocalObject(611, Door.Constructor(Vector3(4754.359f, 4830.73f, 105.7052f)), owning_building_guid = 4) + LocalObject(612, Door.Constructor(Vector3(4767.123f, 4869.885f, 90.70519f)), owning_building_guid = 4) + LocalObject(613, Door.Constructor(Vector3(4770.065f, 4833.784f, 98.20519f)), owning_building_guid = 4) + LocalObject(614, Door.Constructor(Vector3(4781.191f, 4860.396f, 90.70519f)), owning_building_guid = 4) + LocalObject(615, Door.Constructor(Vector3(4784.355f, 4865.085f, 90.70519f)), owning_building_guid = 4) + LocalObject(616, Door.Constructor(Vector3(4814.02f, 4838.253f, 98.20519f)), owning_building_guid = 4) + LocalObject(689, Door.Constructor(Vector3(4709.367f, 4846.408f, 106.4642f)), owning_building_guid = 4) + LocalObject(2019, Door.Constructor(Vector3(4755.013f, 4865.766f, 98.53819f)), owning_building_guid = 4) + LocalObject(2020, Door.Constructor(Vector3(4756.404f, 4858.607f, 98.53819f)), owning_building_guid = 4) + LocalObject(2021, Door.Constructor(Vector3(4757.795f, 4851.452f, 98.53819f)), owning_building_guid = 4) + LocalObject(727, IFFLock.Constructor(Vector3(4707.256f, 4842.901f, 105.6642f), Vector3(0, 0, 259)), owning_building_guid = 4, door_guid = 689) + LocalObject(839, IFFLock.Constructor(Vector3(4727.12f, 4878.927f, 115.6452f), Vector3(0, 0, 259)), owning_building_guid = 4, door_guid = 373) + LocalObject(840, IFFLock.Constructor(Vector3(4729.069f, 4887.244f, 110.6462f), Vector3(0, 0, 349)), owning_building_guid = 4, door_guid = 374) + LocalObject(841, IFFLock.Constructor(Vector3(4736.333f, 4865.502f, 90.5202f), Vector3(0, 0, 79)), owning_building_guid = 4, door_guid = 599) + LocalObject(842, IFFLock.Constructor(Vector3(4736.83f, 4884.979f, 115.6452f), Vector3(0, 0, 79)), owning_building_guid = 4, door_guid = 375) + LocalObject(845, IFFLock.Constructor(Vector3(4738.787f, 4818.909f, 115.6452f), Vector3(0, 0, 259)), owning_building_guid = 4, door_guid = 376) + LocalObject(848, IFFLock.Constructor(Vector3(4745.029f, 4870.491f, 98.0202f), Vector3(0, 0, 349)), owning_building_guid = 4, door_guid = 607) + LocalObject(849, IFFLock.Constructor(Vector3(4746.937f, 4816.736f, 110.6462f), Vector3(0, 0, 169)), owning_building_guid = 4, door_guid = 381) + LocalObject(850, IFFLock.Constructor(Vector3(4748.495f, 4824.966f, 115.6452f), Vector3(0, 0, 79)), owning_building_guid = 4, door_guid = 382) + LocalObject(851, IFFLock.Constructor(Vector3(4753.029f, 4845.813f, 98.0202f), Vector3(0, 0, 169)), owning_building_guid = 4, door_guid = 610) + LocalObject(852, IFFLock.Constructor(Vector3(4783.86f, 4863.388f, 90.5202f), Vector3(0, 0, 259)), owning_building_guid = 4, door_guid = 615) + LocalObject(856, IFFLock.Constructor(Vector3(4830.032f, 4787.55f, 105.6442f), Vector3(0, 0, 169)), owning_building_guid = 4, door_guid = 392) + LocalObject(1079, Locker.Constructor(Vector3(4724.719f, 4843.138f, 89.18419f)), owning_building_guid = 4) + LocalObject(1080, Locker.Constructor(Vector3(4726.031f, 4843.393f, 89.18419f)), owning_building_guid = 4) + LocalObject(1081, Locker.Constructor(Vector3(4727.343f, 4843.648f, 89.18419f)), owning_building_guid = 4) + LocalObject(1082, Locker.Constructor(Vector3(4728.643f, 4843.901f, 89.18419f)), owning_building_guid = 4) + LocalObject(1083, Locker.Constructor(Vector3(4733.099f, 4844.767f, 89.18419f)), owning_building_guid = 4) + LocalObject(1084, Locker.Constructor(Vector3(4734.412f, 4845.022f, 89.18419f)), owning_building_guid = 4) + LocalObject(1085, Locker.Constructor(Vector3(4735.723f, 4845.277f, 89.18419f)), owning_building_guid = 4) + LocalObject(1086, Locker.Constructor(Vector3(4737.022f, 4845.53f, 89.18419f)), owning_building_guid = 4) + LocalObject(1087, Locker.Constructor(Vector3(4740.241f, 4866.554f, 96.94519f)), owning_building_guid = 4) + LocalObject(1088, Locker.Constructor(Vector3(4741.369f, 4866.773f, 96.94519f)), owning_building_guid = 4) + LocalObject(1089, Locker.Constructor(Vector3(4742.495f, 4866.992f, 96.94519f)), owning_building_guid = 4) + LocalObject(1090, Locker.Constructor(Vector3(4743.638f, 4867.214f, 96.94519f)), owning_building_guid = 4) + LocalObject(1403, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1404, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1405, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1406, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1407, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1411, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1953, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(1954, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(1955, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(1956, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(1957, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(1958, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2109, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 4) + LocalObject(1317, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4798.09f, 4793.557f, 101.9292f), Vector3(0, 0, -11)), owning_building_guid = 4, terminal_guid = 2109) + LocalObject(1826, ResourceSilo.Constructor, owning_building_guid = 4) + LocalObject(1870, SpawnTube.Constructor(Vector3(4755.245f, 4866.881f, 96.68419f), Vector3(0, 0, 169)), owning_building_guid = 4) + LocalObject(1871, SpawnTube.Constructor(Vector3(4756.636f, 4859.724f, 96.68419f), Vector3(0, 0, 169)), owning_building_guid = 4) + LocalObject(1872, SpawnTube.Constructor(Vector3(4758.026f, 4852.57f, 96.68419f), Vector3(0, 0, 169)), owning_building_guid = 4) + LocalObject(1333, ProximityTerminal.Constructor(medical_terminal, Vector3(4730.784f, 4844.872f, 89.18419f)), owning_building_guid = 4) + LocalObject(1334, ProximityTerminal.Constructor(medical_terminal, Vector3(4759.642f, 4856.213f, 109.1842f)), owning_building_guid = 4) + LocalObject(1557, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4685.748f, 4862.047f, 112.4892f)), owning_building_guid = 4) + LocalObject(1558, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(1560, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4715.831f, 4922.562f, 112.5122f)), owning_building_guid = 4) + LocalObject(1561, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(1566, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4722.846f, 4790.568f, 114.6502f)), owning_building_guid = 4) + LocalObject(1567, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(1569, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4797.969f, 4843.516f, 112.4892f)), owning_building_guid = 4) + LocalObject(1570, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(1784, ProximityTerminal.Constructor(repair_silo, Vector3(4676.896f, 4839.722f, 103.3842f)), owning_building_guid = 4) + LocalObject(1785, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4) + LocalObject(1792, ProximityTerminal.Constructor(repair_silo, Vector3(4806.848f, 4865.175f, 103.3842f)), owning_building_guid = 4) + LocalObject(1793, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4) + LocalObject(1273, FacilityTurret.Constructor(manned_turret, Vector3(4648.024f, 4933.171f, 112.6922f)), owning_building_guid = 4) + TurretToWeapon(1273, 5006) + LocalObject(1274, FacilityTurret.Constructor(manned_turret, Vector3(4672.226f, 4796.992f, 112.6922f)), owning_building_guid = 4) + TurretToWeapon(1274, 5007) + LocalObject(1275, FacilityTurret.Constructor(manned_turret, Vector3(4686.497f, 4735.198f, 112.6922f)), owning_building_guid = 4) + TurretToWeapon(1275, 5008) + LocalObject(1279, FacilityTurret.Constructor(manned_turret, Vector3(4739.719f, 4953.254f, 112.6922f)), owning_building_guid = 4) + TurretToWeapon(1279, 5009) + LocalObject(1282, FacilityTurret.Constructor(manned_turret, Vector3(4798.637f, 4962.437f, 112.6922f)), owning_building_guid = 4) + TurretToWeapon(1282, 5010) + LocalObject(1283, FacilityTurret.Constructor(manned_turret, Vector3(4837.147f, 4764.471f, 112.6922f)), owning_building_guid = 4) + TurretToWeapon(1283, 5011) + } + + Building33() + + def Building33(): Unit = { // Name: bunkerg1 Type: bunker_gauntlet GUID: 7, MapID: 33 + LocalBuilding(7, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2700f, 2850f, 53.31126f)))) + LocalObject(244, Door.Constructor(Vector3(2682.751f, 2868.089f, 54.83226f)), owning_building_guid = 7) + LocalObject(248, Door.Constructor(Vector3(2719.782f, 2834.761f, 54.83226f)), owning_building_guid = 7) + } + + Building34() + + def Building34(): Unit = { // Name: bunkerg2 Type: bunker_gauntlet GUID: 8, MapID: 34 + LocalBuilding(8, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4314f, 4146f, 75.96667f)))) + LocalObject(335, Door.Constructor(Vector3(4298.736f, 4165.793f, 77.48768f)), owning_building_guid = 8) + LocalObject(339, Door.Constructor(Vector3(4332.081f, 4128.776f, 77.48768f)), owning_building_guid = 8) + } + + Building35() + + def Building35(): Unit = { // Name: bunkerg3 Type: bunker_gauntlet GUID: 9, MapID: 35 + LocalBuilding(9, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5806f, 4440f, 54.7853f)))) + LocalObject(415, Door.Constructor(Vector3(5807.466f, 4464.952f, 56.3063f)), owning_building_guid = 9) + LocalObject(416, Door.Constructor(Vector3(5808.346f, 4415.139f, 56.3063f)), owning_building_guid = 9) + } + + Building29() + + def Building29(): Unit = { // Name: bunker2 Type: bunker_lg GUID: 10, MapID: 29 + LocalBuilding(10, 29, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4302f, 4344f, 75.92862f)))) + LocalObject(337, Door.Constructor(Vector3(4304.169f, 4341.063f, 77.44962f)), owning_building_guid = 10) + } + + Building30() + + def Building30(): Unit = { // Name: bunker3 Type: bunker_lg GUID: 11, MapID: 30 + LocalBuilding(11, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5616f, 3768f, 60.98056f)))) + LocalObject(414, Door.Constructor(Vector3(5612.889f, 3769.91f, 62.50156f)), owning_building_guid = 11) + } + + Building31() + + def Building31(): Unit = { // Name: bunker4 Type: bunker_sm GUID: 12, MapID: 31 + LocalBuilding(12, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3206f, 2552f, 56.18124f)))) + LocalObject(259, Door.Constructor(Vector3(3206.843f, 2551.109f, 57.70224f)), owning_building_guid = 12) + } + + Building32() + + def Building32(): Unit = { // Name: bunker5 Type: bunker_sm GUID: 13, MapID: 32 + LocalBuilding(13, 32, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3250f, 2604f, 56.18457f)))) + LocalObject(260, Door.Constructor(Vector3(3250.931f, 2603.202f, 57.70557f)), owning_building_guid = 13) + } + + Building40() + + def Building40(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 14, MapID: 40 + LocalBuilding(14, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3650f, 5340f, 50.30309f)))) + LocalObject(309, Door.Constructor(Vector3(3650.711f, 5339.001f, 51.82409f)), owning_building_guid = 14) + } + + Building28() + + def Building28(): Unit = { // Name: bunker1 Type: bunker_sm GUID: 15, MapID: 28 + LocalBuilding(15, 28, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3712f, 4644f, 58.56919f)))) + LocalObject(324, Door.Constructor(Vector3(3711.142f, 4644.875f, 60.09019f)), owning_building_guid = 15) + } + + Building41() + + def Building41(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 16, MapID: 41 + LocalBuilding(16, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4888f, 2866f, 61.5153f)))) + LocalObject(396, Door.Constructor(Vector3(4887.053f, 2865.221f, 63.0363f)), owning_building_guid = 16) + } + + Building36() + + def Building36(): Unit = { // Name: Caer Type: comm_station GUID: 17, MapID: 36 + LocalBuilding(17, 36, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4658f, 2644f, 55.99231f)))) + LocalObject(161, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 17) + LocalObject(356, Door.Constructor(Vector3(4598.849f, 2685.214f, 57.74331f)), owning_building_guid = 17) + LocalObject(357, Door.Constructor(Vector3(4603.557f, 2702.787f, 65.70731f)), owning_building_guid = 17) + LocalObject(358, Door.Constructor(Vector3(4631.46f, 2713.025f, 57.74331f)), owning_building_guid = 17) + LocalObject(359, Door.Constructor(Vector3(4632.09f, 2588.618f, 65.70731f)), owning_building_guid = 17) + LocalObject(360, Door.Constructor(Vector3(4649.034f, 2708.316f, 65.70731f)), owning_building_guid = 17) + LocalObject(361, Door.Constructor(Vector3(4649.663f, 2583.909f, 57.74331f)), owning_building_guid = 17) + LocalObject(362, Door.Constructor(Vector3(4651.975f, 2650.144f, 70.15231f)), owning_building_guid = 17) + LocalObject(363, Door.Constructor(Vector3(4654.706f, 2665.588f, 62.71331f)), owning_building_guid = 17) + LocalObject(364, Door.Constructor(Vector3(4663.461f, 2663.242f, 62.71331f)), owning_building_guid = 17) + LocalObject(367, Door.Constructor(Vector3(4675.248f, 2631.096f, 62.71331f)), owning_building_guid = 17) + LocalObject(370, Door.Constructor(Vector3(4718.823f, 2608.351f, 65.70631f)), owning_building_guid = 17) + LocalObject(371, Door.Constructor(Vector3(4723.128f, 2593.42f, 57.71331f)), owning_building_guid = 17) + LocalObject(372, Door.Constructor(Vector3(4723.531f, 2625.923f, 57.74331f)), owning_building_guid = 17) + LocalObject(571, Door.Constructor(Vector3(4654.339f, 2599.429f, 47.71331f)), owning_building_guid = 17) + LocalObject(572, Door.Constructor(Vector3(4655.097f, 2586.802f, 40.21331f)), owning_building_guid = 17) + LocalObject(573, Door.Constructor(Vector3(4658.277f, 2660.49f, 62.71331f)), owning_building_guid = 17) + LocalObject(574, Door.Constructor(Vector3(4660.551f, 2622.611f, 52.71331f)), owning_building_guid = 17) + LocalObject(575, Door.Constructor(Vector3(4661.864f, 2642.965f, 50.21331f)), owning_building_guid = 17) + LocalObject(576, Door.Constructor(Vector3(4662.622f, 2630.338f, 57.71331f)), owning_building_guid = 17) + LocalObject(577, Door.Constructor(Vector3(4666.763f, 2645.793f, 40.21331f)), owning_building_guid = 17) + LocalObject(578, Door.Constructor(Vector3(4667.521f, 2633.167f, 62.71331f)), owning_building_guid = 17) + LocalObject(579, Door.Constructor(Vector3(4670.552f, 2582.661f, 47.71331f)), owning_building_guid = 17) + LocalObject(580, Door.Constructor(Vector3(4673.732f, 2656.349f, 57.71331f)), owning_building_guid = 17) + LocalObject(581, Door.Constructor(Vector3(4673.935f, 2610.742f, 40.21331f)), owning_building_guid = 17) + LocalObject(582, Door.Constructor(Vector3(4675.248f, 2631.096f, 52.71331f)), owning_building_guid = 17) + LocalObject(583, Door.Constructor(Vector3(4677.521f, 2593.217f, 47.71331f)), owning_building_guid = 17) + LocalObject(584, Door.Constructor(Vector3(4678.631f, 2659.177f, 50.21331f)), owning_building_guid = 17) + LocalObject(585, Door.Constructor(Vector3(4686.358f, 2657.107f, 40.21331f)), owning_building_guid = 17) + LocalObject(586, Door.Constructor(Vector3(4692.773f, 2634.683f, 50.21331f)), owning_building_guid = 17) + LocalObject(587, Door.Constructor(Vector3(4693.734f, 2576.449f, 40.21331f)), owning_building_guid = 17) + LocalObject(588, Door.Constructor(Vector3(4697.672f, 2637.511f, 40.21331f)), owning_building_guid = 17) + LocalObject(589, Door.Constructor(Vector3(4698.227f, 2670.491f, 50.21331f)), owning_building_guid = 17) + LocalObject(590, Door.Constructor(Vector3(4704.845f, 2602.46f, 40.21331f)), owning_building_guid = 17) + LocalObject(591, Door.Constructor(Vector3(4705.4f, 2635.44f, 50.21331f)), owning_building_guid = 17) + LocalObject(592, Door.Constructor(Vector3(4711.26f, 2580.036f, 40.21331f)), owning_building_guid = 17) + LocalObject(593, Door.Constructor(Vector3(4711.611f, 2658.623f, 50.21331f)), owning_building_guid = 17) + LocalObject(594, Door.Constructor(Vector3(4713.33f, 2587.763f, 40.21331f)), owning_building_guid = 17) + LocalObject(688, Door.Constructor(Vector3(4649.488f, 2627.949f, 58.48531f)), owning_building_guid = 17) + LocalObject(2014, Door.Constructor(Vector3(4661.773f, 2605.022f, 48.04631f)), owning_building_guid = 17) + LocalObject(2015, Door.Constructor(Vector3(4668.818f, 2603.135f, 48.04631f)), owning_building_guid = 17) + LocalObject(2016, Door.Constructor(Vector3(4675.858f, 2601.248f, 48.04631f)), owning_building_guid = 17) + LocalObject(726, IFFLock.Constructor(Vector3(4651.866f, 2624.469f, 57.64431f), Vector3(0, 0, 195)), owning_building_guid = 17, door_guid = 688) + LocalObject(828, IFFLock.Constructor(Vector3(4650.176f, 2651.462f, 70.07331f), Vector3(0, 0, 15)), owning_building_guid = 17, door_guid = 362) + LocalObject(829, IFFLock.Constructor(Vector3(4653.15f, 2598.12f, 47.52831f), Vector3(0, 0, 285)), owning_building_guid = 17, door_guid = 571) + LocalObject(830, IFFLock.Constructor(Vector3(4653.393f, 2663.821f, 62.65331f), Vector3(0, 0, 285)), owning_building_guid = 17, door_guid = 363) + LocalObject(831, IFFLock.Constructor(Vector3(4653.822f, 2588.117f, 40.02831f), Vector3(0, 0, 15)), owning_building_guid = 17, door_guid = 572) + LocalObject(832, IFFLock.Constructor(Vector3(4664.772f, 2665.006f, 62.65331f), Vector3(0, 0, 105)), owning_building_guid = 17, door_guid = 364) + LocalObject(833, IFFLock.Constructor(Vector3(4673.483f, 2632.411f, 62.65331f), Vector3(0, 0, 15)), owning_building_guid = 17, door_guid = 367) + LocalObject(834, IFFLock.Constructor(Vector3(4678.711f, 2594.526f, 47.52831f), Vector3(0, 0, 105)), owning_building_guid = 17, door_guid = 583) + LocalObject(835, IFFLock.Constructor(Vector3(4685.044f, 2655.832f, 40.02831f), Vector3(0, 0, 285)), owning_building_guid = 17, door_guid = 585) + LocalObject(836, IFFLock.Constructor(Vector3(4712.022f, 2588.955f, 40.02831f), Vector3(0, 0, 15)), owning_building_guid = 17, door_guid = 594) + LocalObject(837, IFFLock.Constructor(Vector3(4712.568f, 2578.844f, 40.02831f), Vector3(0, 0, 195)), owning_building_guid = 17, door_guid = 592) + LocalObject(838, IFFLock.Constructor(Vector3(4724.891f, 2592.143f, 57.64231f), Vector3(0, 0, 195)), owning_building_guid = 17, door_guid = 371) + LocalObject(1067, Locker.Constructor(Vector3(4654.59f, 2592.091f, 46.45331f)), owning_building_guid = 17) + LocalObject(1068, Locker.Constructor(Vector3(4654.887f, 2593.201f, 46.45331f)), owning_building_guid = 17) + LocalObject(1069, Locker.Constructor(Vector3(4655.184f, 2594.309f, 46.45331f)), owning_building_guid = 17) + LocalObject(1070, Locker.Constructor(Vector3(4655.485f, 2595.433f, 46.45331f)), owning_building_guid = 17) + LocalObject(1071, Locker.Constructor(Vector3(4668.832f, 2567.875f, 38.69231f)), owning_building_guid = 17) + LocalObject(1072, Locker.Constructor(Vector3(4669.177f, 2569.166f, 38.69231f)), owning_building_guid = 17) + LocalObject(1073, Locker.Constructor(Vector3(4669.523f, 2570.457f, 38.69231f)), owning_building_guid = 17) + LocalObject(1074, Locker.Constructor(Vector3(4669.866f, 2571.736f, 38.69231f)), owning_building_guid = 17) + LocalObject(1075, Locker.Constructor(Vector3(4671.041f, 2576.121f, 38.69231f)), owning_building_guid = 17) + LocalObject(1076, Locker.Constructor(Vector3(4671.387f, 2577.412f, 38.69231f)), owning_building_guid = 17) + LocalObject(1077, Locker.Constructor(Vector3(4671.733f, 2578.703f, 38.69231f)), owning_building_guid = 17) + LocalObject(1078, Locker.Constructor(Vector3(4672.075f, 2579.982f, 38.69231f)), owning_building_guid = 17) + LocalObject(1396, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1397, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1398, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1399, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1400, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1401, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1402, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1947, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(1948, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(1949, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(1950, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(1951, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(1952, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(2108, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 17) + LocalObject(1316, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4700.708f, 2592.354f, 54.72131f), Vector3(0, 0, 15)), owning_building_guid = 17, terminal_guid = 2108) + LocalObject(1825, ResourceSilo.Constructor, owning_building_guid = 17) + LocalObject(1865, SpawnTube.Constructor(Vector3(4660.873f, 2605.719f, 46.19231f), Vector3(0, 0, 105)), owning_building_guid = 17) + LocalObject(1866, SpawnTube.Constructor(Vector3(4667.916f, 2603.832f, 46.19231f), Vector3(0, 0, 105)), owning_building_guid = 17) + LocalObject(1867, SpawnTube.Constructor(Vector3(4674.955f, 2601.946f, 46.19231f), Vector3(0, 0, 105)), owning_building_guid = 17) + LocalObject(1331, ProximityTerminal.Constructor(medical_terminal, Vector3(4629.787f, 2650.665f, 56.19231f)), owning_building_guid = 17) + LocalObject(1332, ProximityTerminal.Constructor(medical_terminal, Vector3(4669.931f, 2574.086f, 38.69231f)), owning_building_guid = 17) + LocalObject(1563, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4716.182f, 2647.921f, 64.43331f)), owning_building_guid = 17) + LocalObject(1564, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 17) + LocalObject(1780, ProximityTerminal.Constructor(repair_silo, Vector3(4618.545f, 2590.757f, 55.74231f)), owning_building_guid = 17) + LocalObject(1781, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 17) + LocalObject(1788, ProximityTerminal.Constructor(repair_silo, Vector3(4696.201f, 2697.007f, 55.74231f)), owning_building_guid = 17) + LocalObject(1789, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 17) + LocalObject(1270, FacilityTurret.Constructor(manned_turret, Vector3(4571.18f, 2635.309f, 64.70031f)), owning_building_guid = 17) + TurretToWeapon(1270, 5012) + LocalObject(1271, FacilityTurret.Constructor(manned_turret, Vector3(4599.056f, 2734.796f, 64.70031f)), owning_building_guid = 17) + TurretToWeapon(1271, 5013) + LocalObject(1272, FacilityTurret.Constructor(manned_turret, Vector3(4601.658f, 2582.476f, 64.70031f)), owning_building_guid = 17) + TurretToWeapon(1272, 5014) + LocalObject(1277, FacilityTurret.Constructor(manned_turret, Vector3(4714.378f, 2705.065f, 64.70031f)), owning_building_guid = 17) + TurretToWeapon(1277, 5015) + LocalObject(1278, FacilityTurret.Constructor(manned_turret, Vector3(4716.842f, 2552.823f, 64.70031f)), owning_building_guid = 17) + TurretToWeapon(1278, 5016) + LocalObject(1280, FacilityTurret.Constructor(manned_turret, Vector3(4744.846f, 2652.255f, 64.70031f)), owning_building_guid = 17) + TurretToWeapon(1280, 5017) + } + + Building9() + + def Building9(): Unit = { // Name: Dagda Type: comm_station GUID: 20, MapID: 9 + LocalBuilding(20, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5912f, 4436f, 54.7319f)))) + LocalObject(164, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 20) + LocalObject(417, Door.Constructor(Vector3(5858.486f, 4406.424f, 64.4469f)), owning_building_guid = 20) + LocalObject(418, Door.Constructor(Vector3(5869.935f, 4392.286f, 56.48289f)), owning_building_guid = 20) + LocalObject(419, Door.Constructor(Vector3(5888.37f, 4504.111f, 56.48289f)), owning_building_guid = 20) + LocalObject(420, Door.Constructor(Vector3(5902.509f, 4515.561f, 64.4469f)), owning_building_guid = 20) + LocalObject(427, Door.Constructor(Vector3(5910.737f, 4444.512f, 68.89189f)), owning_building_guid = 20) + LocalObject(428, Door.Constructor(Vector3(5918.369f, 4415.422f, 61.4529f)), owning_building_guid = 20) + LocalObject(429, Door.Constructor(Vector3(5922.024f, 4455.401f, 61.4529f)), owning_building_guid = 20) + LocalObject(430, Door.Constructor(Vector3(5927.729f, 4448.357f, 61.4529f)), owning_building_guid = 20) + LocalObject(431, Door.Constructor(Vector3(5931.101f, 4507.442f, 56.48289f)), owning_building_guid = 20) + LocalObject(432, Door.Constructor(Vector3(5934.959f, 4356.799f, 56.4529f)), owning_building_guid = 20) + LocalObject(433, Door.Constructor(Vector3(5940.253f, 4371.409f, 64.44589f)), owning_building_guid = 20) + LocalObject(434, Door.Constructor(Vector3(5942.55f, 4493.303f, 64.4469f)), owning_building_guid = 20) + LocalObject(439, Door.Constructor(Vector3(5954.391f, 4382.857f, 56.48289f)), owning_building_guid = 20) + LocalObject(636, Door.Constructor(Vector3(5876.032f, 4391.432f, 38.9529f)), owning_building_guid = 20) + LocalObject(637, Door.Constructor(Vector3(5882.84f, 4402.093f, 46.4529f)), owning_building_guid = 20) + LocalObject(638, Door.Constructor(Vector3(5886.101f, 4378.998f, 46.4529f)), owning_building_guid = 20) + LocalObject(639, Door.Constructor(Vector3(5897.944f, 4383.441f, 46.4529f)), owning_building_guid = 20) + LocalObject(640, Door.Constructor(Vector3(5901.205f, 4360.347f, 38.9529f)), owning_building_guid = 20) + LocalObject(641, Door.Constructor(Vector3(5901.492f, 4417.196f, 51.4529f)), owning_building_guid = 20) + LocalObject(642, Door.Constructor(Vector3(5905.344f, 4399.728f, 38.9529f)), owning_building_guid = 20) + LocalObject(643, Door.Constructor(Vector3(5907.709f, 4422.231f, 56.4529f)), owning_building_guid = 20) + LocalObject(644, Door.Constructor(Vector3(5913.334f, 4421.64f, 61.4529f)), owning_building_guid = 20) + LocalObject(645, Door.Constructor(Vector3(5914.517f, 4432.892f, 48.9529f)), owning_building_guid = 20) + LocalObject(646, Door.Constructor(Vector3(5917.491f, 4352.947f, 38.9529f)), owning_building_guid = 20) + LocalObject(647, Door.Constructor(Vector3(5918.369f, 4415.422f, 51.4529f)), owning_building_guid = 20) + LocalObject(648, Door.Constructor(Vector3(5920.143f, 4432.3f, 38.9529f)), owning_building_guid = 20) + LocalObject(649, Door.Constructor(Vector3(5921.917f, 4449.178f, 61.4529f)), owning_building_guid = 20) + LocalObject(650, Door.Constructor(Vector3(5923.708f, 4357.981f, 38.9529f)), owning_building_guid = 20) + LocalObject(651, Door.Constructor(Vector3(5925.482f, 4374.859f, 38.9529f)), owning_building_guid = 20) + LocalObject(652, Door.Constructor(Vector3(5931.986f, 4436.743f, 56.4529f)), owning_building_guid = 20) + LocalObject(653, Door.Constructor(Vector3(5934.656f, 4408.023f, 48.9529f)), owning_building_guid = 20) + LocalObject(654, Door.Constructor(Vector3(5937.612f, 4436.152f, 48.9529f)), owning_building_guid = 20) + LocalObject(655, Door.Constructor(Vector3(5940.281f, 4407.432f, 38.9529f)), owning_building_guid = 20) + LocalObject(656, Door.Constructor(Vector3(5942.646f, 4429.935f, 38.9529f)), owning_building_guid = 20) + LocalObject(657, Door.Constructor(Vector3(5945.316f, 4401.214f, 48.9529f)), owning_building_guid = 20) + LocalObject(658, Door.Constructor(Vector3(5960.116f, 4433.787f, 48.9529f)), owning_building_guid = 20) + LocalObject(659, Door.Constructor(Vector3(5963.967f, 4416.318f, 48.9529f)), owning_building_guid = 20) + LocalObject(691, Door.Constructor(Vector3(5895.679f, 4428.018f, 57.2249f)), owning_building_guid = 20) + LocalObject(2029, Door.Constructor(Vector3(5892.142f, 4402.249f, 46.7859f)), owning_building_guid = 20) + LocalObject(2030, Door.Constructor(Vector3(5896.732f, 4396.581f, 46.7859f)), owning_building_guid = 20) + LocalObject(2031, Door.Constructor(Vector3(5901.319f, 4390.916f, 46.7859f)), owning_building_guid = 20) + LocalObject(729, IFFLock.Constructor(Vector3(5895.558f, 4423.805f, 56.3839f), Vector3(0, 0, 231)), owning_building_guid = 20, door_guid = 691) + LocalObject(872, IFFLock.Constructor(Vector3(5875.773f, 4393.246f, 38.76789f), Vector3(0, 0, 51)), owning_building_guid = 20, door_guid = 636) + LocalObject(873, IFFLock.Constructor(Vector3(5881.109f, 4401.733f, 46.26789f), Vector3(0, 0, 321)), owning_building_guid = 20, door_guid = 637) + LocalObject(874, IFFLock.Constructor(Vector3(5899.675f, 4383.801f, 46.26789f), Vector3(0, 0, 141)), owning_building_guid = 20, door_guid = 639) + LocalObject(878, IFFLock.Constructor(Vector3(5910.056f, 4446.636f, 68.8129f), Vector3(0, 0, 51)), owning_building_guid = 20, door_guid = 427) + LocalObject(882, IFFLock.Constructor(Vector3(5917.714f, 4417.523f, 61.39289f), Vector3(0, 0, 51)), owning_building_guid = 20, door_guid = 428) + LocalObject(883, IFFLock.Constructor(Vector3(5917.848f, 4351.213f, 38.76789f), Vector3(0, 0, 231)), owning_building_guid = 20, door_guid = 646) + LocalObject(884, IFFLock.Constructor(Vector3(5919.923f, 4454.743f, 61.39289f), Vector3(0, 0, 321)), owning_building_guid = 20, door_guid = 429) + LocalObject(885, IFFLock.Constructor(Vector3(5923.351f, 4359.714f, 38.76789f), Vector3(0, 0, 51)), owning_building_guid = 20, door_guid = 650) + LocalObject(886, IFFLock.Constructor(Vector3(5929.826f, 4449.013f, 61.39289f), Vector3(0, 0, 141)), owning_building_guid = 20, door_guid = 430) + LocalObject(887, IFFLock.Constructor(Vector3(5935.634f, 4354.729f, 56.3819f), Vector3(0, 0, 231)), owning_building_guid = 20, door_guid = 432) + LocalObject(888, IFFLock.Constructor(Vector3(5940.833f, 4429.676f, 38.76789f), Vector3(0, 0, 321)), owning_building_guid = 20, door_guid = 656) + LocalObject(1127, Locker.Constructor(Vector3(5876.018f, 4368.047f, 37.4319f)), owning_building_guid = 20) + LocalObject(1128, Locker.Constructor(Vector3(5877.057f, 4368.888f, 37.4319f)), owning_building_guid = 20) + LocalObject(1129, Locker.Constructor(Vector3(5878.095f, 4369.729f, 37.4319f)), owning_building_guid = 20) + LocalObject(1130, Locker.Constructor(Vector3(5878.729f, 4396.009f, 45.19289f)), owning_building_guid = 20) + LocalObject(1131, Locker.Constructor(Vector3(5879.124f, 4370.562f, 37.4319f)), owning_building_guid = 20) + LocalObject(1132, Locker.Constructor(Vector3(5879.623f, 4396.732f, 45.19289f)), owning_building_guid = 20) + LocalObject(1133, Locker.Constructor(Vector3(5880.514f, 4397.454f, 45.19289f)), owning_building_guid = 20) + LocalObject(1134, Locker.Constructor(Vector3(5881.418f, 4398.187f, 45.19289f)), owning_building_guid = 20) + LocalObject(1135, Locker.Constructor(Vector3(5882.652f, 4373.419f, 37.4319f)), owning_building_guid = 20) + LocalObject(1136, Locker.Constructor(Vector3(5883.691f, 4374.261f, 37.4319f)), owning_building_guid = 20) + LocalObject(1137, Locker.Constructor(Vector3(5884.729f, 4375.102f, 37.4319f)), owning_building_guid = 20) + LocalObject(1138, Locker.Constructor(Vector3(5885.758f, 4375.935f, 37.4319f)), owning_building_guid = 20) + LocalObject(1422, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1423, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1424, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1425, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1426, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1427, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1428, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1966, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(1967, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(1968, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(1969, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(1970, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(1971, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2111, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 20) + LocalObject(1321, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5916.194f, 4369.114f, 53.4609f), Vector3(0, 0, 51)), owning_building_guid = 20, terminal_guid = 2111) + LocalObject(1828, ResourceSilo.Constructor, owning_building_guid = 20) + LocalObject(1880, SpawnTube.Constructor(Vector3(5891.823f, 4403.341f, 44.9319f), Vector3(0, 0, 141)), owning_building_guid = 20) + LocalObject(1881, SpawnTube.Constructor(Vector3(5896.412f, 4397.675f, 44.9319f), Vector3(0, 0, 141)), owning_building_guid = 20) + LocalObject(1882, SpawnTube.Constructor(Vector3(5900.998f, 4392.011f, 44.9319f), Vector3(0, 0, 141)), owning_building_guid = 20) + LocalObject(1337, ProximityTerminal.Constructor(medical_terminal, Vector3(5880.558f, 4372.425f, 37.4319f)), owning_building_guid = 20) + LocalObject(1338, ProximityTerminal.Constructor(medical_terminal, Vector3(5893.093f, 4457.976f, 54.9319f)), owning_building_guid = 20) + LocalObject(1590, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5961.375f, 4404.973f, 63.1729f)), owning_building_guid = 20) + LocalObject(1591, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 20) + LocalObject(1804, ProximityTerminal.Constructor(repair_silo, Vector3(5848.785f, 4416.116f, 54.4819f)), owning_building_guid = 20) + LocalObject(1805, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 20) + LocalObject(1808, ProximityTerminal.Constructor(repair_silo, Vector3(5974.062f, 4456.43f, 54.4819f)), owning_building_guid = 20) + LocalObject(1809, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 20) + LocalObject(1292, FacilityTurret.Constructor(manned_turret, Vector3(5830.255f, 4419.343f, 63.4399f)), owning_building_guid = 20) + TurretToWeapon(1292, 5018) + LocalObject(1293, FacilityTurret.Constructor(manned_turret, Vector3(5836.653f, 4480f, 63.4399f)), owning_building_guid = 20) + TurretToWeapon(1293, 5019) + LocalObject(1294, FacilityTurret.Constructor(manned_turret, Vector3(5906.011f, 4327.65f, 63.4399f)), owning_building_guid = 20) + TurretToWeapon(1294, 5020) + LocalObject(1295, FacilityTurret.Constructor(manned_turret, Vector3(5917.682f, 4544.102f, 63.4399f)), owning_building_guid = 20) + TurretToWeapon(1295, 5021) + LocalObject(1298, FacilityTurret.Constructor(manned_turret, Vector3(5987.112f, 4391.632f, 63.4399f)), owning_building_guid = 20) + TurretToWeapon(1298, 5022) + LocalObject(1299, FacilityTurret.Constructor(manned_turret, Vector3(5993.504f, 4452.265f, 63.4399f)), owning_building_guid = 20) + TurretToWeapon(1299, 5023) + } + + Building12() + + def Building12(): Unit = { // Name: Bel Type: comm_station_dsp GUID: 23, MapID: 12 + LocalBuilding(23, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3612f, 4694f, 57.91497f)))) + LocalObject(159, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 23) + LocalObject(205, Door.Constructor(Vector3(3680.339f, 4764.464f, 61.29297f)), owning_building_guid = 23) + LocalObject(280, Door.Constructor(Vector3(3552.196f, 4650.501f, 59.56598f)), owning_building_guid = 23) + LocalObject(281, Door.Constructor(Vector3(3552.196f, 4668.693f, 67.52998f)), owning_building_guid = 23) + LocalObject(284, Door.Constructor(Vector3(3569.307f, 4626.197f, 67.52998f)), owning_building_guid = 23) + LocalObject(296, Door.Constructor(Vector3(3587.499f, 4626.197f, 59.56598f)), owning_building_guid = 23) + LocalObject(297, Door.Constructor(Vector3(3592f, 4685.231f, 64.53597f)), owning_building_guid = 23) + LocalObject(298, Door.Constructor(Vector3(3592f, 4694.295f, 64.53597f)), owning_building_guid = 23) + LocalObject(299, Door.Constructor(Vector3(3604.763f, 4813.958f, 59.56598f)), owning_building_guid = 23) + LocalObject(300, Door.Constructor(Vector3(3607.625f, 4686.59f, 71.97498f)), owning_building_guid = 23) + LocalObject(303, Door.Constructor(Vector3(3617.627f, 4826.823f, 67.52898f)), owning_building_guid = 23) + LocalObject(304, Door.Constructor(Vector3(3620f, 4714f, 64.53597f)), owning_building_guid = 23) + LocalObject(310, Door.Constructor(Vector3(3659.721f, 4858.353f, 59.56598f)), owning_building_guid = 23) + LocalObject(311, Door.Constructor(Vector3(3665.952f, 4798.355f, 64.53197f)), owning_building_guid = 23) + LocalObject(312, Door.Constructor(Vector3(3667.927f, 4768.35f, 59.53798f)), owning_building_guid = 23) + LocalObject(317, Door.Constructor(Vector3(3677.914f, 4858.353f, 67.52898f)), owning_building_guid = 23) + LocalObject(318, Door.Constructor(Vector3(3691.929f, 4681.406f, 67.52998f)), owning_building_guid = 23) + LocalObject(321, Door.Constructor(Vector3(3704.793f, 4694.27f, 59.56598f)), owning_building_guid = 23) + LocalObject(325, Door.Constructor(Vector3(3718.977f, 4757.008f, 67.52898f)), owning_building_guid = 23) + LocalObject(326, Door.Constructor(Vector3(3718.977f, 4775.2f, 59.56598f)), owning_building_guid = 23) + LocalObject(327, Door.Constructor(Vector3(3728f, 4774f, 59.53597f)), owning_building_guid = 23) + LocalObject(524, Door.Constructor(Vector3(3596f, 4690f, 64.53597f)), owning_building_guid = 23) + LocalObject(525, Door.Constructor(Vector3(3596f, 4706f, 59.53597f)), owning_building_guid = 23) + LocalObject(529, Door.Constructor(Vector3(3620f, 4706f, 64.53597f)), owning_building_guid = 23) + LocalObject(530, Door.Constructor(Vector3(3620f, 4714f, 54.53597f)), owning_building_guid = 23) + LocalObject(531, Door.Constructor(Vector3(3624f, 4702f, 59.53597f)), owning_building_guid = 23) + LocalObject(532, Door.Constructor(Vector3(3632f, 4702f, 54.53597f)), owning_building_guid = 23) + LocalObject(533, Door.Constructor(Vector3(3636f, 4738f, 49.53597f)), owning_building_guid = 23) + LocalObject(534, Door.Constructor(Vector3(3640f, 4726f, 42.03597f)), owning_building_guid = 23) + LocalObject(535, Door.Constructor(Vector3(3652f, 4690f, 42.03597f)), owning_building_guid = 23) + LocalObject(536, Door.Constructor(Vector3(3652f, 4754f, 42.03597f)), owning_building_guid = 23) + LocalObject(537, Door.Constructor(Vector3(3656f, 4686f, 49.53597f)), owning_building_guid = 23) + LocalObject(538, Door.Constructor(Vector3(3656f, 4702f, 49.53597f)), owning_building_guid = 23) + LocalObject(539, Door.Constructor(Vector3(3656f, 4726f, 49.53597f)), owning_building_guid = 23) + LocalObject(540, Door.Constructor(Vector3(3668f, 4706f, 42.03597f)), owning_building_guid = 23) + LocalObject(541, Door.Constructor(Vector3(3668f, 4722f, 49.53597f)), owning_building_guid = 23) + LocalObject(542, Door.Constructor(Vector3(3671.921f, 4788.351f, 64.53797f)), owning_building_guid = 23) + LocalObject(543, Door.Constructor(Vector3(3684f, 4666f, 42.03597f)), owning_building_guid = 23) + LocalObject(544, Door.Constructor(Vector3(3692f, 4666f, 42.03597f)), owning_building_guid = 23) + LocalObject(545, Door.Constructor(Vector3(3696f, 4678f, 42.03597f)), owning_building_guid = 23) + LocalObject(546, Door.Constructor(Vector3(3700f, 4698f, 49.53597f)), owning_building_guid = 23) + LocalObject(547, Door.Constructor(Vector3(3700f, 4730f, 49.53597f)), owning_building_guid = 23) + LocalObject(686, Door.Constructor(Vector3(3629.707f, 4689.922f, 60.30697f)), owning_building_guid = 23) + LocalObject(1998, Door.Constructor(Vector3(3648.673f, 4707.733f, 49.86897f)), owning_building_guid = 23) + LocalObject(1999, Door.Constructor(Vector3(3648.673f, 4715.026f, 49.86897f)), owning_building_guid = 23) + LocalObject(2000, Door.Constructor(Vector3(3648.673f, 4722.315f, 49.86897f)), owning_building_guid = 23) + LocalObject(724, IFFLock.Constructor(Vector3(3632.454f, 4693.09f, 59.48298f), Vector3(0, 0, 90)), owning_building_guid = 23, door_guid = 686) + LocalObject(778, IFFLock.Constructor(Vector3(3589.959f, 4695.104f, 64.48297f), Vector3(0, 0, 0)), owning_building_guid = 23, door_guid = 298) + LocalObject(779, IFFLock.Constructor(Vector3(3594.04f, 4684.42f, 64.48297f), Vector3(0, 0, 180)), owning_building_guid = 23, door_guid = 297) + LocalObject(780, IFFLock.Constructor(Vector3(3606.817f, 4684.514f, 71.98297f), Vector3(0, 0, 270)), owning_building_guid = 23, door_guid = 300) + LocalObject(783, IFFLock.Constructor(Vector3(3619.193f, 4711.962f, 64.48297f), Vector3(0, 0, 270)), owning_building_guid = 23, door_guid = 304) + LocalObject(788, IFFLock.Constructor(Vector3(3652.94f, 4755.572f, 41.85098f), Vector3(0, 0, 90)), owning_building_guid = 23, door_guid = 536) + LocalObject(789, IFFLock.Constructor(Vector3(3654.428f, 4726.94f, 49.35098f), Vector3(0, 0, 0)), owning_building_guid = 23, door_guid = 539) + LocalObject(790, IFFLock.Constructor(Vector3(3657.572f, 4701.19f, 49.35098f), Vector3(0, 0, 180)), owning_building_guid = 23, door_guid = 538) + LocalObject(791, IFFLock.Constructor(Vector3(3663.907f, 4799.163f, 64.46198f), Vector3(0, 0, 0)), owning_building_guid = 23, door_guid = 311) + LocalObject(792, IFFLock.Constructor(Vector3(3667.06f, 4704.428f, 41.85098f), Vector3(0, 0, 270)), owning_building_guid = 23, door_guid = 540) + LocalObject(793, IFFLock.Constructor(Vector3(3667.124f, 4766.312f, 59.52697f), Vector3(0, 0, 270)), owning_building_guid = 23, door_guid = 312) + LocalObject(798, IFFLock.Constructor(Vector3(3683.06f, 4664.428f, 41.85098f), Vector3(0, 0, 270)), owning_building_guid = 23, door_guid = 543) + LocalObject(800, IFFLock.Constructor(Vector3(3692.813f, 4667.572f, 41.85098f), Vector3(0, 0, 90)), owning_building_guid = 23, door_guid = 544) + LocalObject(805, IFFLock.Constructor(Vector3(3725.953f, 4774.808f, 59.42598f), Vector3(0, 0, 0)), owning_building_guid = 23, door_guid = 327) + LocalObject(994, Locker.Constructor(Vector3(3659.563f, 4704.141f, 48.27597f)), owning_building_guid = 23) + LocalObject(995, Locker.Constructor(Vector3(3660.727f, 4704.141f, 48.27597f)), owning_building_guid = 23) + LocalObject(996, Locker.Constructor(Vector3(3661.874f, 4704.141f, 48.27597f)), owning_building_guid = 23) + LocalObject(997, Locker.Constructor(Vector3(3663.023f, 4704.141f, 48.27597f)), owning_building_guid = 23) + LocalObject(998, Locker.Constructor(Vector3(3670.194f, 4724.165f, 40.51498f)), owning_building_guid = 23) + LocalObject(999, Locker.Constructor(Vector3(3671.518f, 4724.165f, 40.51498f)), owning_building_guid = 23) + LocalObject(1000, Locker.Constructor(Vector3(3672.854f, 4724.165f, 40.51498f)), owning_building_guid = 23) + LocalObject(1001, Locker.Constructor(Vector3(3674.191f, 4724.165f, 40.51498f)), owning_building_guid = 23) + LocalObject(1004, Locker.Constructor(Vector3(3678.731f, 4724.165f, 40.51498f)), owning_building_guid = 23) + LocalObject(1007, Locker.Constructor(Vector3(3680.055f, 4724.165f, 40.51498f)), owning_building_guid = 23) + LocalObject(1008, Locker.Constructor(Vector3(3681.391f, 4724.165f, 40.51498f)), owning_building_guid = 23) + LocalObject(1011, Locker.Constructor(Vector3(3682.728f, 4724.165f, 40.51498f)), owning_building_guid = 23) + LocalObject(207, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 23) + LocalObject(206, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3680.328f, 4818.856f, 57.94297f), Vector3(0, 0, 90)), owning_building_guid = 23, terminal_guid = 207) + LocalObject(1366, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1367, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1368, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1369, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1370, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1374, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1375, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1376, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1931, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(1932, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(1933, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(1934, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(1935, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(1936, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(1937, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(1938, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(1939, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2106, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 23) + LocalObject(1314, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3629.786f, 4788.411f, 56.54398f), Vector3(0, 0, 180)), owning_building_guid = 23, terminal_guid = 2106) + LocalObject(1823, ResourceSilo.Constructor, owning_building_guid = 23) + LocalObject(1849, SpawnTube.Constructor(Vector3(3648.233f, 4706.683f, 48.01498f), Vector3(0, 0, 0)), owning_building_guid = 23) + LocalObject(1850, SpawnTube.Constructor(Vector3(3648.233f, 4713.974f, 48.01498f), Vector3(0, 0, 0)), owning_building_guid = 23) + LocalObject(1851, SpawnTube.Constructor(Vector3(3648.233f, 4721.262f, 48.01498f), Vector3(0, 0, 0)), owning_building_guid = 23) + LocalObject(1328, ProximityTerminal.Constructor(medical_terminal, Vector3(3612.863f, 4665.013f, 58.01497f)), owning_building_guid = 23) + LocalObject(1329, ProximityTerminal.Constructor(medical_terminal, Vector3(3676.444f, 4723.62f, 40.51498f)), owning_building_guid = 23) + LocalObject(1530, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3593.153f, 4787.398f, 66.32497f)), owning_building_guid = 23) + LocalObject(1531, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 23) + LocalObject(1536, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3609.514f, 4741.467f, 63.60897f)), owning_building_guid = 23) + LocalObject(1537, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 23) + LocalObject(1539, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3661.804f, 4705.901f, 70.79098f)), owning_building_guid = 23) + LocalObject(1540, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 23) + LocalObject(1542, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3697.071f, 4722.159f, 66.33797f)), owning_building_guid = 23) + LocalObject(1543, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 23) + LocalObject(1764, ProximityTerminal.Constructor(repair_silo, Vector3(3550.642f, 4732.241f, 57.66497f)), owning_building_guid = 23) + LocalObject(1765, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 23) + LocalObject(1768, ProximityTerminal.Constructor(repair_silo, Vector3(3720.57f, 4735.151f, 57.66497f)), owning_building_guid = 23) + LocalObject(1769, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 23) + LocalObject(1242, FacilityTurret.Constructor(manned_turret, Vector3(3538.401f, 4767.113f, 66.52297f)), owning_building_guid = 23) + TurretToWeapon(1242, 5024) + LocalObject(1243, FacilityTurret.Constructor(manned_turret, Vector3(3539.554f, 4613.565f, 66.52297f)), owning_building_guid = 23) + TurretToWeapon(1243, 5025) + LocalObject(1247, FacilityTurret.Constructor(manned_turret, Vector3(3583.445f, 4813.667f, 66.52297f)), owning_building_guid = 23) + TurretToWeapon(1247, 5026) + LocalObject(1252, FacilityTurret.Constructor(manned_turret, Vector3(3642.428f, 4612.396f, 66.52297f)), owning_building_guid = 23) + TurretToWeapon(1252, 5027) + LocalObject(1253, FacilityTurret.Constructor(manned_turret, Vector3(3643.449f, 4872.154f, 66.52297f)), owning_building_guid = 23) + TurretToWeapon(1253, 5028) + LocalObject(1256, FacilityTurret.Constructor(manned_turret, Vector3(3684.537f, 4653.011f, 66.52297f)), owning_building_guid = 23) + TurretToWeapon(1256, 5029) + LocalObject(1259, FacilityTurret.Constructor(manned_turret, Vector3(3731.619f, 4870.985f, 66.52297f)), owning_building_guid = 23) + TurretToWeapon(1259, 5030) + LocalObject(1260, FacilityTurret.Constructor(manned_turret, Vector3(3732.773f, 4702.733f, 66.52297f)), owning_building_guid = 23) + TurretToWeapon(1260, 5031) + } + + Building5() + + def Building5(): Unit = { // Name: Ogma Type: cryo_facility GUID: 26, MapID: 5 + LocalBuilding(26, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3538f, 3288f, 113.9927f)))) + LocalObject(158, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 26) + LocalObject(274, Door.Constructor(Vector3(3441.841f, 3272.462f, 115.5137f)), owning_building_guid = 26) + LocalObject(275, Door.Constructor(Vector3(3452.252f, 3279.257f, 115.5437f)), owning_building_guid = 26) + LocalObject(276, Door.Constructor(Vector3(3455.411f, 3297.174f, 123.5077f)), owning_building_guid = 26) + LocalObject(277, Door.Constructor(Vector3(3479.234f, 3246.649f, 123.5077f)), owning_building_guid = 26) + LocalObject(278, Door.Constructor(Vector3(3497.15f, 3243.49f, 115.5437f)), owning_building_guid = 26) + LocalObject(279, Door.Constructor(Vector3(3540.395f, 3283.516f, 125.5137f)), owning_building_guid = 26) + LocalObject(282, Door.Constructor(Vector3(3552.673f, 3345.3f, 115.5437f)), owning_building_guid = 26) + LocalObject(283, Door.Constructor(Vector3(3560.475f, 3300.284f, 125.5137f)), owning_building_guid = 26) + LocalObject(285, Door.Constructor(Vector3(3570.59f, 3342.14f, 123.5077f)), owning_building_guid = 26) + LocalObject(301, Door.Constructor(Vector3(3608.964f, 3299.992f, 123.5077f)), owning_building_guid = 26) + LocalObject(302, Door.Constructor(Vector3(3612.123f, 3317.909f, 115.5437f)), owning_building_guid = 26) + LocalObject(504, Door.Constructor(Vector3(3453.421f, 3315.099f, 108.0137f)), owning_building_guid = 26) + LocalObject(505, Door.Constructor(Vector3(3485.857f, 3337.811f, 108.0137f)), owning_building_guid = 26) + LocalObject(506, Door.Constructor(Vector3(3486.324f, 3317.42f, 108.0137f)), owning_building_guid = 26) + LocalObject(507, Door.Constructor(Vector3(3509.959f, 3313.253f, 105.5137f)), owning_building_guid = 26) + LocalObject(508, Door.Constructor(Vector3(3510.425f, 3292.862f, 105.5137f)), owning_building_guid = 26) + LocalObject(509, Door.Constructor(Vector3(3529.427f, 3285.45f, 125.5137f)), owning_building_guid = 26) + LocalObject(510, Door.Constructor(Vector3(3534.061f, 3288.695f, 105.5137f)), owning_building_guid = 26) + LocalObject(511, Door.Constructor(Vector3(3534.517f, 3337.354f, 105.5137f)), owning_building_guid = 26) + LocalObject(512, Door.Constructor(Vector3(3535.916f, 3276.182f, 105.5137f)), owning_building_guid = 26) + LocalObject(513, Door.Constructor(Vector3(3537.772f, 3263.67f, 98.01373f)), owning_building_guid = 26) + LocalObject(514, Door.Constructor(Vector3(3540.084f, 3299.818f, 105.5137f)), owning_building_guid = 26) + LocalObject(515, Door.Constructor(Vector3(3544.251f, 3323.453f, 105.5137f)), owning_building_guid = 26) + LocalObject(516, Door.Constructor(Vector3(3553.529f, 3260.892f, 105.5137f)), owning_building_guid = 26) + LocalObject(517, Door.Constructor(Vector3(3559.552f, 3272.015f, 105.5137f)), owning_building_guid = 26) + LocalObject(518, Door.Constructor(Vector3(3560.475f, 3300.284f, 105.5137f)), owning_building_guid = 26) + LocalObject(519, Door.Constructor(Vector3(3560.475f, 3300.284f, 115.5137f)), owning_building_guid = 26) + LocalObject(520, Door.Constructor(Vector3(3563.253f, 3316.041f, 105.5137f)), owning_building_guid = 26) + LocalObject(521, Door.Constructor(Vector3(3579.476f, 3292.872f, 105.5137f)), owning_building_guid = 26) + LocalObject(522, Door.Constructor(Vector3(3583.644f, 3316.507f, 105.5137f)), owning_building_guid = 26) + LocalObject(523, Door.Constructor(Vector3(3589.21f, 3278.97f, 105.5137f)), owning_building_guid = 26) + LocalObject(526, Door.Constructor(Vector3(3607.745f, 3291.949f, 105.5137f)), owning_building_guid = 26) + LocalObject(527, Door.Constructor(Vector3(3609.135f, 3299.827f, 105.5137f)), owning_building_guid = 26) + LocalObject(528, Door.Constructor(Vector3(3610.524f, 3307.706f, 105.5137f)), owning_building_guid = 26) + LocalObject(685, Door.Constructor(Vector3(3562.009f, 3279.713f, 116.2757f)), owning_building_guid = 26) + LocalObject(693, Door.Constructor(Vector3(3535.916f, 3276.182f, 115.5137f)), owning_building_guid = 26) + LocalObject(694, Door.Constructor(Vector3(3546.573f, 3290.55f, 115.5117f)), owning_building_guid = 26) + LocalObject(1989, Door.Constructor(Vector3(3542.834f, 3282.403f, 105.8467f)), owning_building_guid = 26) + LocalObject(1990, Door.Constructor(Vector3(3550.017f, 3281.136f, 105.8467f)), owning_building_guid = 26) + LocalObject(1991, Door.Constructor(Vector3(3557.195f, 3279.87f, 105.8467f)), owning_building_guid = 26) + LocalObject(723, IFFLock.Constructor(Vector3(3565.266f, 3282.41f, 115.4747f), Vector3(0, 0, 100)), owning_building_guid = 26, door_guid = 685) + LocalObject(762, IFFLock.Constructor(Vector3(3443.71f, 3271.306f, 115.4447f), Vector3(0, 0, 190)), owning_building_guid = 26, door_guid = 274) + LocalObject(763, IFFLock.Constructor(Vector3(3534.845f, 3274.775f, 105.3287f), Vector3(0, 0, 280)), owning_building_guid = 26, door_guid = 512) + LocalObject(764, IFFLock.Constructor(Vector3(3536.364f, 3264.741f, 97.82874f), Vector3(0, 0, 10)), owning_building_guid = 26, door_guid = 513) + LocalObject(765, IFFLock.Constructor(Vector3(3541.559f, 3285.388f, 125.4447f), Vector3(0, 0, 100)), owning_building_guid = 26, door_guid = 279) + LocalObject(766, IFFLock.Constructor(Vector3(3560.622f, 3273.422f, 105.3287f), Vector3(0, 0, 100)), owning_building_guid = 26, door_guid = 517) + LocalObject(767, IFFLock.Constructor(Vector3(3562.345f, 3299.127f, 125.4447f), Vector3(0, 0, 190)), owning_building_guid = 26, door_guid = 283) + LocalObject(781, IFFLock.Constructor(Vector3(3609.139f, 3308.905f, 105.3287f), Vector3(0, 0, 10)), owning_building_guid = 26, door_guid = 528) + LocalObject(782, IFFLock.Constructor(Vector3(3610.542f, 3298.754f, 105.3287f), Vector3(0, 0, 190)), owning_building_guid = 26, door_guid = 527) + LocalObject(949, Locker.Constructor(Vector3(3533.708f, 3250.071f, 103.9007f)), owning_building_guid = 26) + LocalObject(950, Locker.Constructor(Vector3(3533.892f, 3251.11f, 103.9007f)), owning_building_guid = 26) + LocalObject(951, Locker.Constructor(Vector3(3534.076f, 3252.154f, 103.9007f)), owning_building_guid = 26) + LocalObject(952, Locker.Constructor(Vector3(3534.259f, 3253.193f, 103.9007f)), owning_building_guid = 26) + LocalObject(953, Locker.Constructor(Vector3(3534.442f, 3254.232f, 103.9007f)), owning_building_guid = 26) + LocalObject(954, Locker.Constructor(Vector3(3534.625f, 3255.272f, 103.9007f)), owning_building_guid = 26) + LocalObject(955, Locker.Constructor(Vector3(3536.805f, 3268.894f, 104.2537f)), owning_building_guid = 26) + LocalObject(956, Locker.Constructor(Vector3(3537.005f, 3270.026f, 104.2537f)), owning_building_guid = 26) + LocalObject(957, Locker.Constructor(Vector3(3537.204f, 3271.155f, 104.2537f)), owning_building_guid = 26) + LocalObject(958, Locker.Constructor(Vector3(3537.406f, 3272.302f, 104.2537f)), owning_building_guid = 26) + LocalObject(959, Locker.Constructor(Vector3(3553.406f, 3246.601f, 103.9007f)), owning_building_guid = 26) + LocalObject(960, Locker.Constructor(Vector3(3553.59f, 3247.641f, 103.9007f)), owning_building_guid = 26) + LocalObject(961, Locker.Constructor(Vector3(3553.773f, 3248.68f, 103.9007f)), owning_building_guid = 26) + LocalObject(962, Locker.Constructor(Vector3(3553.956f, 3249.719f, 103.9007f)), owning_building_guid = 26) + LocalObject(963, Locker.Constructor(Vector3(3554.14f, 3250.764f, 103.9007f)), owning_building_guid = 26) + LocalObject(964, Locker.Constructor(Vector3(3554.323f, 3251.802f, 103.9007f)), owning_building_guid = 26) + LocalObject(969, Locker.Constructor(Vector3(3583.271f, 3259.712f, 103.9877f)), owning_building_guid = 26) + LocalObject(972, Locker.Constructor(Vector3(3584.509f, 3259.494f, 103.9877f)), owning_building_guid = 26) + LocalObject(975, Locker.Constructor(Vector3(3585.75f, 3259.275f, 103.9877f)), owning_building_guid = 26) + LocalObject(976, Locker.Constructor(Vector3(3586.993f, 3259.056f, 103.9877f)), owning_building_guid = 26) + LocalObject(979, Locker.Constructor(Vector3(3588.226f, 3258.838f, 103.9877f)), owning_building_guid = 26) + LocalObject(1192, Locker.Constructor(Vector3(3522.802f, 3272.138f, 113.9927f)), owning_building_guid = 26) + LocalObject(1193, Locker.Constructor(Vector3(3523.82f, 3271.959f, 113.9927f)), owning_building_guid = 26) + LocalObject(1194, Locker.Constructor(Vector3(3526.299f, 3271.521f, 113.7637f)), owning_building_guid = 26) + LocalObject(1195, Locker.Constructor(Vector3(3527.317f, 3271.342f, 113.7637f)), owning_building_guid = 26) + LocalObject(1196, Locker.Constructor(Vector3(3528.355f, 3271.159f, 113.7637f)), owning_building_guid = 26) + LocalObject(1197, Locker.Constructor(Vector3(3529.373f, 3270.979f, 113.7637f)), owning_building_guid = 26) + LocalObject(1198, Locker.Constructor(Vector3(3531.857f, 3270.542f, 113.9927f)), owning_building_guid = 26) + LocalObject(1199, Locker.Constructor(Vector3(3532.875f, 3270.362f, 113.9927f)), owning_building_guid = 26) + LocalObject(166, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(167, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(168, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(169, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(170, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(171, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(172, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(173, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(1356, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1357, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1358, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1359, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1924, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(1925, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(1926, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(1927, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(1928, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(1929, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(1930, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2105, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 26) + LocalObject(1313, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3471.52f, 3275.363f, 112.1397f), Vector3(0, 0, 10)), owning_building_guid = 26, terminal_guid = 2105) + LocalObject(1822, ResourceSilo.Constructor, owning_building_guid = 26) + LocalObject(1840, SpawnTube.Constructor(Vector3(3541.877f, 3283.018f, 103.9927f), Vector3(0, 0, 100)), owning_building_guid = 26) + LocalObject(1841, SpawnTube.Constructor(Vector3(3549.057f, 3281.752f, 103.9927f), Vector3(0, 0, 100)), owning_building_guid = 26) + LocalObject(1842, SpawnTube.Constructor(Vector3(3556.234f, 3280.487f, 103.9927f), Vector3(0, 0, 100)), owning_building_guid = 26) + LocalObject(115, ProximityTerminal.Constructor(adv_med_terminal, Vector3(3530.656f, 3287.281f, 113.8027f)), owning_building_guid = 26) + LocalObject(1327, ProximityTerminal.Constructor(medical_terminal, Vector3(3537.092f, 3260.092f, 103.9927f)), owning_building_guid = 26) + LocalObject(1521, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3470.142f, 3301.795f, 122.3447f)), owning_building_guid = 26) + LocalObject(1522, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26) + LocalObject(1524, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3480.148f, 3316.597f, 124.2857f)), owning_building_guid = 26) + LocalObject(1525, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26) + LocalObject(1527, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3582.336f, 3278.839f, 124.3247f)), owning_building_guid = 26) + LocalObject(1528, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26) + LocalObject(1533, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3593.423f, 3293.356f, 122.3347f)), owning_building_guid = 26) + LocalObject(1534, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26) + LocalObject(1752, ProximityTerminal.Constructor(repair_silo, Vector3(3460.603f, 3337.67f, 113.7427f)), owning_building_guid = 26) + LocalObject(1753, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 26) + LocalObject(1760, ProximityTerminal.Constructor(repair_silo, Vector3(3544.499f, 3233.514f, 113.7427f)), owning_building_guid = 26) + LocalObject(1761, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 26) + LocalObject(1238, FacilityTurret.Constructor(manned_turret, Vector3(3431.791f, 3242.12f, 122.3947f)), owning_building_guid = 26) + TurretToWeapon(1238, 5032) + LocalObject(1240, FacilityTurret.Constructor(manned_turret, Vector3(3455.28f, 3375.29f, 122.3947f)), owning_building_guid = 26) + TurretToWeapon(1240, 5033) + LocalObject(1244, FacilityTurret.Constructor(manned_turret, Vector3(3564.656f, 3217.487f, 122.3947f)), owning_building_guid = 26) + TurretToWeapon(1244, 5034) + LocalObject(1249, FacilityTurret.Constructor(manned_turret, Vector3(3614.603f, 3252.494f, 122.3947f)), owning_building_guid = 26) + TurretToWeapon(1249, 5035) + LocalObject(1250, FacilityTurret.Constructor(manned_turret, Vector3(3629.684f, 3344.546f, 122.3947f)), owning_building_guid = 26) + TurretToWeapon(1250, 5036) + LocalObject(705, ImplantTerminalMech.Constructor, owning_building_guid = 26) + LocalObject(699, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 26) + TerminalToInterface(705, 699) + LocalObject(706, ImplantTerminalMech.Constructor, owning_building_guid = 26) + LocalObject(700, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 26) + TerminalToInterface(706, 700) + } + + Building6() + + def Building6(): Unit = { // Name: Neit Type: cryo_facility GUID: 29, MapID: 6 + LocalBuilding(29, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4350f, 4238f, 75.96667f)))) + LocalObject(160, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 29) + LocalObject(332, Door.Constructor(Vector3(4273.177f, 4260.066f, 77.51768f)), owning_building_guid = 29) + LocalObject(333, Door.Constructor(Vector3(4286.697f, 4272.239f, 85.48167f)), owning_building_guid = 29) + LocalObject(334, Door.Constructor(Vector3(4290.987f, 4215.401f, 85.48167f)), owning_building_guid = 29) + LocalObject(336, Door.Constructor(Vector3(4303.161f, 4201.881f, 77.51768f)), owning_building_guid = 29) + LocalObject(338, Door.Constructor(Vector3(4324.727f, 4242.157f, 87.48767f)), owning_building_guid = 29) + LocalObject(340, Door.Constructor(Vector3(4350.874f, 4243.008f, 87.48767f)), owning_building_guid = 29) + LocalObject(341, Door.Constructor(Vector3(4409.433f, 4179.924f, 85.48167f)), owning_building_guid = 29) + LocalObject(342, Door.Constructor(Vector3(4409.593f, 4247.925f, 77.51768f)), owning_building_guid = 29) + LocalObject(343, Door.Constructor(Vector3(4421.767f, 4234.405f, 85.48167f)), owning_building_guid = 29) + LocalObject(344, Door.Constructor(Vector3(4422.953f, 4192.098f, 77.51768f)), owning_building_guid = 29) + LocalObject(345, Door.Constructor(Vector3(4435.341f, 4191.043f, 77.48768f)), owning_building_guid = 29) + LocalObject(548, Door.Constructor(Vector3(4280.718f, 4267.122f, 67.48767f)), owning_building_guid = 29) + LocalObject(549, Door.Constructor(Vector3(4286.664f, 4272.475f, 67.48767f)), owning_building_guid = 29) + LocalObject(550, Door.Constructor(Vector3(4292.609f, 4277.828f, 67.48767f)), owning_building_guid = 29) + LocalObject(551, Door.Constructor(Vector3(4296.481f, 4243.637f, 67.48767f)), owning_building_guid = 29) + LocalObject(552, Door.Constructor(Vector3(4312.837f, 4231.451f, 67.48767f)), owning_building_guid = 29) + LocalObject(553, Door.Constructor(Vector3(4314.317f, 4259.696f, 67.48767f)), owning_building_guid = 29) + LocalObject(554, Door.Constructor(Vector3(4315.205f, 4276.644f, 67.48767f)), owning_building_guid = 29) + LocalObject(555, Door.Constructor(Vector3(4322.358f, 4196.964f, 67.48767f)), owning_building_guid = 29) + LocalObject(556, Door.Constructor(Vector3(4323.247f, 4213.911f, 67.48767f)), owning_building_guid = 29) + LocalObject(557, Door.Constructor(Vector3(4324.727f, 4242.157f, 67.48767f)), owning_building_guid = 29) + LocalObject(558, Door.Constructor(Vector3(4324.727f, 4242.157f, 77.48768f)), owning_building_guid = 29) + LocalObject(559, Door.Constructor(Vector3(4341.082f, 4229.97f, 67.48767f)), owning_building_guid = 29) + LocalObject(560, Door.Constructor(Vector3(4342.858f, 4263.865f, 67.48767f)), owning_building_guid = 29) + LocalObject(561, Door.Constructor(Vector3(4352.677f, 4235.027f, 67.48767f)), owning_building_guid = 29) + LocalObject(562, Door.Constructor(Vector3(4354.453f, 4268.922f, 67.48767f)), owning_building_guid = 29) + LocalObject(563, Door.Constructor(Vector3(4356.549f, 4200.837f, 67.48767f)), owning_building_guid = 29) + LocalObject(564, Door.Constructor(Vector3(4358.326f, 4234.731f, 87.48767f)), owning_building_guid = 29) + LocalObject(565, Door.Constructor(Vector3(4358.918f, 4246.03f, 67.48767f)), owning_building_guid = 29) + LocalObject(566, Door.Constructor(Vector3(4360.422f, 4166.646f, 69.98767f)), owning_building_guid = 29) + LocalObject(567, Door.Constructor(Vector3(4365.159f, 4257.032f, 59.98767f)), owning_building_guid = 29) + LocalObject(568, Door.Constructor(Vector3(4368.736f, 4217.192f, 67.48767f)), owning_building_guid = 29) + LocalObject(569, Door.Constructor(Vector3(4372.608f, 4183.001f, 69.98767f)), owning_building_guid = 29) + LocalObject(570, Door.Constructor(Vector3(4399.966f, 4164.574f, 69.98767f)), owning_building_guid = 29) + LocalObject(687, Door.Constructor(Vector3(4336.183f, 4259.312f, 78.24967f)), owning_building_guid = 29) + LocalObject(695, Door.Constructor(Vector3(4341.674f, 4241.269f, 77.48567f)), owning_building_guid = 29) + LocalObject(696, Door.Constructor(Vector3(4358.918f, 4246.03f, 77.48768f)), owning_building_guid = 29) + LocalObject(2007, Door.Constructor(Vector3(4339.879f, 4256.224f, 67.82068f)), owning_building_guid = 29) + LocalObject(2008, Door.Constructor(Vector3(4344.757f, 4250.807f, 67.82068f)), owning_building_guid = 29) + LocalObject(2009, Door.Constructor(Vector3(4349.637f, 4245.387f, 67.82068f)), owning_building_guid = 29) + LocalObject(725, IFFLock.Constructor(Vector3(4331.956f, 4259.191f, 77.44868f), Vector3(0, 0, 318)), owning_building_guid = 29, door_guid = 687) + LocalObject(810, IFFLock.Constructor(Vector3(4281.072f, 4265.325f, 67.30267f), Vector3(0, 0, 228)), owning_building_guid = 29, door_guid = 548) + LocalObject(811, IFFLock.Constructor(Vector3(4286.216f, 4274.187f, 67.30267f), Vector3(0, 0, 48)), owning_building_guid = 29, door_guid = 549) + LocalObject(812, IFFLock.Constructor(Vector3(4323.965f, 4244.22f, 87.41867f), Vector3(0, 0, 48)), owning_building_guid = 29, door_guid = 338) + LocalObject(813, IFFLock.Constructor(Vector3(4341.148f, 4263.415f, 67.30267f), Vector3(0, 0, 318)), owning_building_guid = 29, door_guid = 560) + LocalObject(814, IFFLock.Constructor(Vector3(4348.804f, 4242.249f, 87.41867f), Vector3(0, 0, 318)), owning_building_guid = 29, door_guid = 340) + LocalObject(815, IFFLock.Constructor(Vector3(4360.628f, 4246.479f, 67.30267f), Vector3(0, 0, 138)), owning_building_guid = 29, door_guid = 565) + LocalObject(816, IFFLock.Constructor(Vector3(4365.609f, 4255.321f, 59.80267f), Vector3(0, 0, 228)), owning_building_guid = 29, door_guid = 567) + LocalObject(817, IFFLock.Constructor(Vector3(4434.579f, 4193.105f, 77.41868f), Vector3(0, 0, 48)), owning_building_guid = 29, door_guid = 345) + LocalObject(1030, Locker.Constructor(Vector3(4328.375f, 4291.902f, 65.96168f)), owning_building_guid = 29) + LocalObject(1031, Locker.Constructor(Vector3(4329.213f, 4290.972f, 65.96168f)), owning_building_guid = 29) + LocalObject(1032, Locker.Constructor(Vector3(4330.057f, 4290.034f, 65.96168f)), owning_building_guid = 29) + LocalObject(1033, Locker.Constructor(Vector3(4330.901f, 4289.097f, 65.96168f)), owning_building_guid = 29) + LocalObject(1034, Locker.Constructor(Vector3(4331.741f, 4288.163f, 65.96168f)), owning_building_guid = 29) + LocalObject(1035, Locker.Constructor(Vector3(4359.423f, 4276.574f, 65.87467f)), owning_building_guid = 29) + LocalObject(1036, Locker.Constructor(Vector3(4360.133f, 4250.005f, 66.22768f)), owning_building_guid = 29) + LocalObject(1037, Locker.Constructor(Vector3(4360.207f, 4277.28f, 65.87467f)), owning_building_guid = 29) + LocalObject(1038, Locker.Constructor(Vector3(4360.995f, 4277.99f, 65.87467f)), owning_building_guid = 29) + LocalObject(1039, Locker.Constructor(Vector3(4360.998f, 4250.784f, 66.22768f)), owning_building_guid = 29) + LocalObject(1040, Locker.Constructor(Vector3(4361.779f, 4278.695f, 65.87467f)), owning_building_guid = 29) + LocalObject(1041, Locker.Constructor(Vector3(4361.851f, 4251.551f, 66.22768f)), owning_building_guid = 29) + LocalObject(1042, Locker.Constructor(Vector3(4362.563f, 4279.401f, 65.87467f)), owning_building_guid = 29) + LocalObject(1043, Locker.Constructor(Vector3(4362.704f, 4252.32f, 66.22768f)), owning_building_guid = 29) + LocalObject(1044, Locker.Constructor(Vector3(4363.348f, 4280.108f, 65.87467f)), owning_building_guid = 29) + LocalObject(1045, Locker.Constructor(Vector3(4372.809f, 4261.713f, 65.87467f)), owning_building_guid = 29) + LocalObject(1046, Locker.Constructor(Vector3(4373.593f, 4262.419f, 65.87467f)), owning_building_guid = 29) + LocalObject(1047, Locker.Constructor(Vector3(4374.377f, 4263.125f, 65.87467f)), owning_building_guid = 29) + LocalObject(1048, Locker.Constructor(Vector3(4375.162f, 4263.831f, 65.87467f)), owning_building_guid = 29) + LocalObject(1049, Locker.Constructor(Vector3(4375.949f, 4264.541f, 65.87467f)), owning_building_guid = 29) + LocalObject(1050, Locker.Constructor(Vector3(4376.733f, 4265.247f, 65.87467f)), owning_building_guid = 29) + LocalObject(1200, Locker.Constructor(Vector3(4364.897f, 4248.744f, 75.96667f)), owning_building_guid = 29) + LocalObject(1201, Locker.Constructor(Vector3(4365.589f, 4247.976f, 75.96667f)), owning_building_guid = 29) + LocalObject(1202, Locker.Constructor(Vector3(4367.277f, 4246.101f, 75.73768f)), owning_building_guid = 29) + LocalObject(1203, Locker.Constructor(Vector3(4367.969f, 4245.333f, 75.73768f)), owning_building_guid = 29) + LocalObject(1204, Locker.Constructor(Vector3(4368.674f, 4244.55f, 75.73768f)), owning_building_guid = 29) + LocalObject(1205, Locker.Constructor(Vector3(4369.366f, 4243.781f, 75.73768f)), owning_building_guid = 29) + LocalObject(1206, Locker.Constructor(Vector3(4371.05f, 4241.911f, 75.96667f)), owning_building_guid = 29) + LocalObject(1207, Locker.Constructor(Vector3(4371.742f, 4241.142f, 75.96667f)), owning_building_guid = 29) + LocalObject(174, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(175, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(176, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(177, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(178, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(179, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(180, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(181, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(1386, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1387, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1388, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1389, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1940, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(1941, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(1942, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(1943, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(1944, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(1945, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(1946, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2107, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 29) + LocalObject(1315, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4410.167f, 4207.028f, 74.11368f), Vector3(0, 0, 228)), owning_building_guid = 29, terminal_guid = 2107) + LocalObject(1824, ResourceSilo.Constructor, owning_building_guid = 29) + LocalObject(1858, SpawnTube.Constructor(Vector3(4340.257f, 4255.147f, 65.96667f), Vector3(0, 0, 318)), owning_building_guid = 29) + LocalObject(1859, SpawnTube.Constructor(Vector3(4345.134f, 4249.731f, 65.96667f), Vector3(0, 0, 318)), owning_building_guid = 29) + LocalObject(1860, SpawnTube.Constructor(Vector3(4350.012f, 4244.312f, 65.96667f), Vector3(0, 0, 318)), owning_building_guid = 29) + LocalObject(116, ProximityTerminal.Constructor(adv_med_terminal, Vector3(4356.23f, 4234.044f, 75.77667f)), owning_building_guid = 29) + LocalObject(1330, ProximityTerminal.Constructor(medical_terminal, Vector3(4367.897f, 4259.433f, 65.96667f)), owning_building_guid = 29) + LocalObject(1545, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4303.028f, 4267.901f, 84.30868f)), owning_building_guid = 29) + LocalObject(1546, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29) + LocalObject(1548, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4320.703f, 4272.515f, 86.29868f)), owning_building_guid = 29) + LocalObject(1549, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29) + LocalObject(1551, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4377.982f, 4179.848f, 86.25967f)), owning_building_guid = 29) + LocalObject(1552, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29) + LocalObject(1554, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4394.98f, 4185.352f, 84.31867f)), owning_building_guid = 29) + LocalObject(1555, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29) + LocalObject(1772, ProximityTerminal.Constructor(repair_silo, Vector3(4378.424f, 4284.937f, 75.71667f)), owning_building_guid = 29) + LocalObject(1773, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 29) + LocalObject(1776, ProximityTerminal.Constructor(repair_silo, Vector3(4380.41f, 4151.209f, 75.71667f)), owning_building_guid = 29) + LocalObject(1777, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 29) + LocalObject(1263, FacilityTurret.Constructor(manned_turret, Vector3(4242.938f, 4249.887f, 84.36868f)), owning_building_guid = 29) + TurretToWeapon(1263, 5037) + LocalObject(1264, FacilityTurret.Constructor(manned_turret, Vector3(4311.496f, 4313.141f, 84.36868f)), owning_building_guid = 29) + TurretToWeapon(1264, 5038) + LocalObject(1265, FacilityTurret.Constructor(manned_turret, Vector3(4361.443f, 4118.287f, 84.36868f)), owning_building_guid = 29) + TurretToWeapon(1265, 5039) + LocalObject(1266, FacilityTurret.Constructor(manned_turret, Vector3(4372.407f, 4309.977f, 84.36868f)), owning_building_guid = 29) + TurretToWeapon(1266, 5040) + LocalObject(1267, FacilityTurret.Constructor(manned_turret, Vector3(4461.941f, 4208.765f, 84.36868f)), owning_building_guid = 29) + TurretToWeapon(1267, 5041) + LocalObject(707, ImplantTerminalMech.Constructor, owning_building_guid = 29) + LocalObject(701, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 29) + TerminalToInterface(707, 701) + LocalObject(708, ImplantTerminalMech.Constructor, owning_building_guid = 29) + LocalObject(702, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 29) + TerminalToInterface(708, 702) + } + + Building7() + + def Building7(): Unit = { // Name: Lugh Type: cryo_facility GUID: 32, MapID: 7 + LocalBuilding(32, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6148f, 5118f, 71.64068f)))) + LocalObject(165, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 32) + LocalObject(444, Door.Constructor(Vector3(6107.22f, 5162.573f, 73.19168f)), owning_building_guid = 32) + LocalObject(445, Door.Constructor(Vector3(6111.929f, 5180.146f, 81.15568f)), owning_building_guid = 32) + LocalObject(446, Door.Constructor(Vector3(6140.902f, 5215.147f, 73.16168f)), owning_building_guid = 32) + LocalObject(447, Door.Constructor(Vector3(6143.324f, 5116.005f, 83.16168f)), owning_building_guid = 32) + LocalObject(448, Door.Constructor(Vector3(6146.764f, 5204.184f, 73.19168f)), owning_building_guid = 32) + LocalObject(449, Door.Constructor(Vector3(6153.762f, 5046.261f, 81.15568f)), owning_building_guid = 32) + LocalObject(450, Door.Constructor(Vector3(6158.278f, 5094.541f, 83.16168f)), owning_building_guid = 32) + LocalObject(451, Door.Constructor(Vector3(6164.337f, 5199.475f, 81.15568f)), owning_building_guid = 32) + LocalObject(452, Door.Constructor(Vector3(6171.335f, 5041.553f, 73.19168f)), owning_building_guid = 32) + LocalObject(453, Door.Constructor(Vector3(6199.094f, 5080.816f, 81.15568f)), owning_building_guid = 32) + LocalObject(454, Door.Constructor(Vector3(6203.803f, 5098.389f, 73.19168f)), owning_building_guid = 32) + LocalObject(660, Door.Constructor(Vector3(6119.642f, 5104.893f, 63.16168f)), owning_building_guid = 32) + LocalObject(661, Door.Constructor(Vector3(6123.783f, 5120.348f, 55.66168f)), owning_building_guid = 32) + LocalObject(662, Door.Constructor(Vector3(6130.197f, 5097.924f, 63.16168f)), owning_building_guid = 32) + LocalObject(663, Door.Constructor(Vector3(6134.542f, 5067.772f, 63.16168f)), owning_building_guid = 32) + LocalObject(664, Door.Constructor(Vector3(6136.409f, 5121.106f, 63.16168f)), owning_building_guid = 32) + LocalObject(665, Door.Constructor(Vector3(6145.855f, 5048.176f, 63.16168f)), owning_building_guid = 32) + LocalObject(666, Door.Constructor(Vector3(6146.207f, 5126.763f, 83.16168f)), owning_building_guid = 32) + LocalObject(667, Door.Constructor(Vector3(6149.035f, 5121.864f, 63.16168f)), owning_building_guid = 32) + LocalObject(668, Door.Constructor(Vector3(6149.238f, 5076.257f, 63.16168f)), owning_building_guid = 32) + LocalObject(669, Door.Constructor(Vector3(6153.583f, 5046.105f, 63.16168f)), owning_building_guid = 32) + LocalObject(670, Door.Constructor(Vector3(6155.247f, 5145.046f, 63.16168f)), owning_building_guid = 32) + LocalObject(671, Door.Constructor(Vector3(6158.278f, 5094.541f, 63.16168f)), owning_building_guid = 32) + LocalObject(672, Door.Constructor(Vector3(6158.278f, 5094.541f, 73.16168f)), owning_building_guid = 32) + LocalObject(673, Door.Constructor(Vector3(6159.591f, 5114.894f, 63.16168f)), owning_building_guid = 32) + LocalObject(674, Door.Constructor(Vector3(6161.31f, 5044.035f, 63.16168f)), owning_building_guid = 32) + LocalObject(675, Door.Constructor(Vector3(6172.42f, 5070.045f, 63.16168f)), owning_building_guid = 32) + LocalObject(676, Door.Constructor(Vector3(6173.733f, 5090.399f, 63.16168f)), owning_building_guid = 32) + LocalObject(677, Door.Constructor(Vector3(6175.601f, 5143.733f, 63.16168f)), owning_building_guid = 32) + LocalObject(678, Door.Constructor(Vector3(6181.812f, 5166.916f, 65.66168f)), owning_building_guid = 32) + LocalObject(679, Door.Constructor(Vector3(6182.367f, 5199.896f, 65.66168f)), owning_building_guid = 32) + LocalObject(680, Door.Constructor(Vector3(6182.773f, 5108.683f, 63.16168f)), owning_building_guid = 32) + LocalObject(681, Door.Constructor(Vector3(6197.47f, 5117.168f, 63.16168f)), owning_building_guid = 32) + LocalObject(682, Door.Constructor(Vector3(6202.166f, 5165.603f, 65.66168f)), owning_building_guid = 32) + LocalObject(692, Door.Constructor(Vector3(6137.652f, 5094.805f, 73.92368f)), owning_building_guid = 32) + LocalObject(697, Door.Constructor(Vector3(6136.409f, 5121.106f, 73.16168f)), owning_building_guid = 32) + LocalObject(698, Door.Constructor(Vector3(6149.793f, 5109.237f, 73.15968f)), owning_building_guid = 32) + LocalObject(2038, Door.Constructor(Vector3(6138.229f, 5099.587f, 63.49468f)), owning_building_guid = 32) + LocalObject(2039, Door.Constructor(Vector3(6140.115f, 5106.627f, 63.49468f)), owning_building_guid = 32) + LocalObject(2040, Door.Constructor(Vector3(6142.002f, 5113.672f, 63.49468f)), owning_building_guid = 32) + LocalObject(730, IFFLock.Constructor(Vector3(6140.055f, 5091.325f, 73.12268f), Vector3(0, 0, 195)), owning_building_guid = 32, door_guid = 692) + LocalObject(897, IFFLock.Constructor(Vector3(6124.972f, 5121.657f, 55.47668f), Vector3(0, 0, 105)), owning_building_guid = 32, door_guid = 661) + LocalObject(898, IFFLock.Constructor(Vector3(6131.506f, 5096.734f, 62.97668f), Vector3(0, 0, 195)), owning_building_guid = 32, door_guid = 662) + LocalObject(899, IFFLock.Constructor(Vector3(6135.1f, 5122.295f, 62.97668f), Vector3(0, 0, 15)), owning_building_guid = 32, door_guid = 664) + LocalObject(900, IFFLock.Constructor(Vector3(6139.587f, 5213.386f, 73.09268f), Vector3(0, 0, 285)), owning_building_guid = 32, door_guid = 446) + LocalObject(901, IFFLock.Constructor(Vector3(6145.088f, 5114.683f, 83.09268f), Vector3(0, 0, 195)), owning_building_guid = 32, door_guid = 447) + LocalObject(902, IFFLock.Constructor(Vector3(6152.39f, 5044.797f, 62.97668f), Vector3(0, 0, 285)), owning_building_guid = 32, door_guid = 669) + LocalObject(903, IFFLock.Constructor(Vector3(6156.963f, 5092.778f, 83.09268f), Vector3(0, 0, 285)), owning_building_guid = 32, door_guid = 450) + LocalObject(904, IFFLock.Constructor(Vector3(6162.625f, 5045.31f, 62.97668f), Vector3(0, 0, 105)), owning_building_guid = 32, door_guid = 674) + LocalObject(1163, Locker.Constructor(Vector3(6105.416f, 5106.261f, 61.54868f)), owning_building_guid = 32) + LocalObject(1164, Locker.Constructor(Vector3(6106.436f, 5105.987f, 61.54868f)), owning_building_guid = 32) + LocalObject(1165, Locker.Constructor(Vector3(6107.455f, 5105.714f, 61.54868f)), owning_building_guid = 32) + LocalObject(1166, Locker.Constructor(Vector3(6108.474f, 5105.441f, 61.54868f)), owning_building_guid = 32) + LocalObject(1167, Locker.Constructor(Vector3(6109.499f, 5105.167f, 61.54868f)), owning_building_guid = 32) + LocalObject(1168, Locker.Constructor(Vector3(6110.517f, 5104.894f, 61.54868f)), owning_building_guid = 32) + LocalObject(1169, Locker.Constructor(Vector3(6110.589f, 5125.581f, 61.54868f)), owning_building_guid = 32) + LocalObject(1170, Locker.Constructor(Vector3(6111.608f, 5125.308f, 61.54868f)), owning_building_guid = 32) + LocalObject(1171, Locker.Constructor(Vector3(6112.632f, 5125.034f, 61.54868f)), owning_building_guid = 32) + LocalObject(1172, Locker.Constructor(Vector3(6113.651f, 5124.76f, 61.54868f)), owning_building_guid = 32) + LocalObject(1173, Locker.Constructor(Vector3(6114.572f, 5070.506f, 61.63568f)), owning_building_guid = 32) + LocalObject(1174, Locker.Constructor(Vector3(6114.67f, 5124.487f, 61.54868f)), owning_building_guid = 32) + LocalObject(1175, Locker.Constructor(Vector3(6114.896f, 5071.716f, 61.63568f)), owning_building_guid = 32) + LocalObject(1176, Locker.Constructor(Vector3(6115.223f, 5072.935f, 61.63568f)), owning_building_guid = 32) + LocalObject(1177, Locker.Constructor(Vector3(6115.549f, 5074.153f, 61.63568f)), owning_building_guid = 32) + LocalObject(1178, Locker.Constructor(Vector3(6115.69f, 5124.214f, 61.54868f)), owning_building_guid = 32) + LocalObject(1179, Locker.Constructor(Vector3(6115.874f, 5075.366f, 61.63568f)), owning_building_guid = 32) + LocalObject(1180, Locker.Constructor(Vector3(6129.071f, 5120.855f, 61.90168f)), owning_building_guid = 32) + LocalObject(1181, Locker.Constructor(Vector3(6130.181f, 5120.558f, 61.90168f)), owning_building_guid = 32) + LocalObject(1182, Locker.Constructor(Vector3(6131.289f, 5120.261f, 61.90168f)), owning_building_guid = 32) + LocalObject(1183, Locker.Constructor(Vector3(6132.413f, 5119.96f, 61.90168f)), owning_building_guid = 32) + LocalObject(1208, Locker.Constructor(Vector3(6130.875f, 5124.643f, 71.64068f)), owning_building_guid = 32) + LocalObject(1209, Locker.Constructor(Vector3(6131.144f, 5125.641f, 71.64068f)), owning_building_guid = 32) + LocalObject(1210, Locker.Constructor(Vector3(6131.796f, 5128.077f, 71.41168f)), owning_building_guid = 32) + LocalObject(1211, Locker.Constructor(Vector3(6132.063f, 5129.076f, 71.41168f)), owning_building_guid = 32) + LocalObject(1212, Locker.Constructor(Vector3(6132.336f, 5130.094f, 71.41168f)), owning_building_guid = 32) + LocalObject(1213, Locker.Constructor(Vector3(6132.604f, 5131.093f, 71.41168f)), owning_building_guid = 32) + LocalObject(1214, Locker.Constructor(Vector3(6133.255f, 5133.524f, 71.64068f)), owning_building_guid = 32) + LocalObject(1215, Locker.Constructor(Vector3(6133.523f, 5134.523f, 71.64068f)), owning_building_guid = 32) + LocalObject(182, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(183, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(184, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(185, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(186, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(187, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(188, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(189, Terminal.Constructor(cert_terminal), owning_building_guid = 32) + LocalObject(1438, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1439, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1440, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1441, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1972, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(1973, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(1974, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(1975, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(1976, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(1977, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(1978, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2112, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 32) + LocalObject(1322, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(6141.206f, 5185.329f, 69.78768f), Vector3(0, 0, 105)), owning_building_guid = 32, terminal_guid = 2112) + LocalObject(1829, ResourceSilo.Constructor, owning_building_guid = 32) + LocalObject(1889, SpawnTube.Constructor(Vector3(6138.926f, 5100.49f, 61.64068f), Vector3(0, 0, 195)), owning_building_guid = 32) + LocalObject(1890, SpawnTube.Constructor(Vector3(6140.812f, 5107.53f, 61.64068f), Vector3(0, 0, 195)), owning_building_guid = 32) + LocalObject(1891, SpawnTube.Constructor(Vector3(6142.699f, 5114.572f, 61.64068f), Vector3(0, 0, 195)), owning_building_guid = 32) + LocalObject(117, ProximityTerminal.Constructor(adv_med_terminal, Vector3(6147.924f, 5125.379f, 71.45068f)), owning_building_guid = 32) + LocalObject(1339, ProximityTerminal.Constructor(medical_terminal, Vector3(6120.277f, 5121.337f, 61.64068f)), owning_building_guid = 32) + LocalObject(1593, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6135.01f, 5074.631f, 81.97268f)), owning_building_guid = 32) + LocalObject(1594, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 32) + LocalObject(1596, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6148.505f, 5062.321f, 79.98268f)), owning_building_guid = 32) + LocalObject(1597, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 32) + LocalObject(1599, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6167.657f, 5184.398f, 79.99268f)), owning_building_guid = 32) + LocalObject(1600, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 32) + LocalObject(1602, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6181.531f, 5173.14f, 81.93368f)), owning_building_guid = 32) + LocalObject(1603, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 32) + LocalObject(1812, ProximityTerminal.Constructor(repair_silo, Vector3(6093.155f, 5116.275f, 71.39068f)), owning_building_guid = 32) + LocalObject(1813, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 32) + LocalObject(1816, ProximityTerminal.Constructor(repair_silo, Vector3(6204.227f, 5190.773f, 71.39068f)), owning_building_guid = 32) + LocalObject(1817, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 32) + LocalObject(1302, FacilityTurret.Constructor(manned_turret, Vector3(6075.432f, 5097.59f, 80.04268f)), owning_building_guid = 32) + TurretToWeapon(1302, 5042) + LocalObject(1303, FacilityTurret.Constructor(manned_turret, Vector3(6105.952f, 5044.783f, 80.04268f)), owning_building_guid = 32) + TurretToWeapon(1303, 5043) + LocalObject(1304, FacilityTurret.Constructor(manned_turret, Vector3(6111.551f, 5227.804f, 80.04268f)), owning_building_guid = 32) + TurretToWeapon(1304, 5044) + LocalObject(1305, FacilityTurret.Constructor(manned_turret, Vector3(6196.34f, 5021.736f, 80.04268f)), owning_building_guid = 32) + TurretToWeapon(1305, 5045) + LocalObject(1306, FacilityTurret.Constructor(manned_turret, Vector3(6242.167f, 5192.797f, 80.04268f)), owning_building_guid = 32) + TurretToWeapon(1306, 5046) + LocalObject(709, ImplantTerminalMech.Constructor, owning_building_guid = 32) + LocalObject(703, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 32) + TerminalToInterface(709, 703) + LocalObject(710, ImplantTerminalMech.Constructor, owning_building_guid = 32) + LocalObject(704, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 32) + TerminalToInterface(710, 704) + } + + Building11() + + def Building11(): Unit = { // Name: Anu Type: tech_plant GUID: 39, MapID: 11 + LocalBuilding(39, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3360f, 2538f, 56.18457f)))) + LocalObject(157, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 39) + LocalObject(261, Door.Constructor(Vector3(3295.273f, 2500.649f, 65.68958f)), owning_building_guid = 39) + LocalObject(262, Door.Constructor(Vector3(3308.578f, 2488.242f, 57.72657f)), owning_building_guid = 39) + LocalObject(263, Door.Constructor(Vector3(3349.206f, 2450.356f, 65.68958f)), owning_building_guid = 39) + LocalObject(264, Door.Constructor(Vector3(3353.883f, 2577.285f, 57.72657f)), owning_building_guid = 39) + LocalObject(265, Door.Constructor(Vector3(3362.511f, 2437.949f, 57.72657f)), owning_building_guid = 39) + LocalObject(266, Door.Constructor(Vector3(3366.29f, 2590.59f, 65.68958f)), owning_building_guid = 39) + LocalObject(267, Door.Constructor(Vector3(3384.359f, 2529.774f, 72.80557f)), owning_building_guid = 39) + LocalObject(268, Door.Constructor(Vector3(3400.731f, 2523.869f, 72.80557f)), owning_building_guid = 39) + LocalObject(269, Door.Constructor(Vector3(3405.855f, 2440.546f, 57.80557f)), owning_building_guid = 39) + LocalObject(270, Door.Constructor(Vector3(3411.619f, 2597.911f, 57.72657f)), owning_building_guid = 39) + LocalObject(271, Door.Constructor(Vector3(3417.431f, 2465.865f, 65.79858f)), owning_building_guid = 39) + LocalObject(272, Door.Constructor(Vector3(3424.925f, 2585.503f, 65.68958f)), owning_building_guid = 39) + LocalObject(273, Door.Constructor(Vector3(3429.839f, 2479.171f, 57.83558f)), owning_building_guid = 39) + LocalObject(459, Door.Constructor(Vector3(3298.009f, 2530.176f, 59.92157f)), owning_building_guid = 39) + LocalObject(461, Door.Constructor(Vector3(3338.966f, 2491.983f, 39.92157f)), owning_building_guid = 39) + LocalObject(485, Door.Constructor(Vector3(3348.532f, 2461.186f, 47.80557f)), owning_building_guid = 39) + LocalObject(486, Door.Constructor(Vector3(3352.803f, 2500.957f, 47.80557f)), owning_building_guid = 39) + LocalObject(487, Door.Constructor(Vector3(3366.084f, 2444.817f, 50.30557f)), owning_building_guid = 39) + LocalObject(488, Door.Constructor(Vector3(3370.356f, 2484.589f, 47.80557f)), owning_building_guid = 39) + LocalObject(489, Door.Constructor(Vector3(3374.824f, 2518.707f, 52.80557f)), owning_building_guid = 39) + LocalObject(490, Door.Constructor(Vector3(3380.478f, 2518.904f, 72.80557f)), owning_building_guid = 39) + LocalObject(491, Door.Constructor(Vector3(3383.403f, 2516.176f, 62.80557f)), owning_building_guid = 39) + LocalObject(492, Door.Constructor(Vector3(3386.329f, 2513.448f, 42.80557f)), owning_building_guid = 39) + LocalObject(493, Door.Constructor(Vector3(3386.526f, 2507.795f, 52.80557f)), owning_building_guid = 39) + LocalObject(494, Door.Constructor(Vector3(3386.526f, 2507.795f, 72.80557f)), owning_building_guid = 39) + LocalObject(495, Door.Constructor(Vector3(3387.118f, 2490.834f, 50.30557f)), owning_building_guid = 39) + LocalObject(496, Door.Constructor(Vector3(3390.798f, 2547.566f, 42.80557f)), owning_building_guid = 39) + LocalObject(497, Door.Constructor(Vector3(3391.192f, 2536.259f, 50.30557f)), owning_building_guid = 39) + LocalObject(498, Door.Constructor(Vector3(3402.302f, 2542.307f, 50.30557f)), owning_building_guid = 39) + LocalObject(499, Door.Constructor(Vector3(3408.745f, 2519.891f, 42.80557f)), owning_building_guid = 39) + LocalObject(500, Door.Constructor(Vector3(3408.745f, 2519.891f, 50.30557f)), owning_building_guid = 39) + LocalObject(501, Door.Constructor(Vector3(3414.003f, 2531.396f, 42.80557f)), owning_building_guid = 39) + LocalObject(502, Door.Constructor(Vector3(3415.583f, 2486.168f, 50.30557f)), owning_building_guid = 39) + LocalObject(503, Door.Constructor(Vector3(3416.373f, 2463.554f, 50.30557f)), owning_building_guid = 39) + LocalObject(684, Door.Constructor(Vector3(3420.818f, 2536.271f, 58.56458f)), owning_building_guid = 39) + LocalObject(1986, Door.Constructor(Vector3(3388.89f, 2528.387f, 50.63857f)), owning_building_guid = 39) + LocalObject(1987, Door.Constructor(Vector3(3394.221f, 2523.416f, 50.63857f)), owning_building_guid = 39) + LocalObject(1988, Door.Constructor(Vector3(3399.555f, 2518.442f, 50.63857f)), owning_building_guid = 39) + LocalObject(722, IFFLock.Constructor(Vector3(3424.965f, 2536.703f, 57.76458f), Vector3(0, 0, 133)), owning_building_guid = 39, door_guid = 684) + LocalObject(731, IFFLock.Constructor(Vector3(3299.874f, 2535.624f, 57.87257f), Vector3(0, 0, 313)), owning_building_guid = 39, door_guid = 459) + LocalObject(754, IFFLock.Constructor(Vector3(3382.375f, 2528.831f, 72.73058f), Vector3(0, 0, 313)), owning_building_guid = 39, door_guid = 267) + LocalObject(755, IFFLock.Constructor(Vector3(3384.767f, 2507.286f, 72.62057f), Vector3(0, 0, 313)), owning_building_guid = 39, door_guid = 494) + LocalObject(756, IFFLock.Constructor(Vector3(3389.528f, 2535.662f, 50.12057f), Vector3(0, 0, 313)), owning_building_guid = 39, door_guid = 497) + LocalObject(757, IFFLock.Constructor(Vector3(3392.559f, 2548.073f, 42.62057f), Vector3(0, 0, 133)), owning_building_guid = 39, door_guid = 496) + LocalObject(758, IFFLock.Constructor(Vector3(3402.715f, 2524.825f, 72.73058f), Vector3(0, 0, 133)), owning_building_guid = 39, door_guid = 268) + LocalObject(759, IFFLock.Constructor(Vector3(3406.797f, 2438.555f, 57.73657f), Vector3(0, 0, 223)), owning_building_guid = 39, door_guid = 269) + LocalObject(760, IFFLock.Constructor(Vector3(3410.409f, 2520.489f, 50.12057f), Vector3(0, 0, 133)), owning_building_guid = 39, door_guid = 500) + LocalObject(761, IFFLock.Constructor(Vector3(3414.512f, 2529.636f, 42.62057f), Vector3(0, 0, 223)), owning_building_guid = 39, door_guid = 501) + LocalObject(937, Locker.Constructor(Vector3(3402.215f, 2545.388f, 41.28458f)), owning_building_guid = 39) + LocalObject(938, Locker.Constructor(Vector3(3403.118f, 2546.357f, 41.28458f)), owning_building_guid = 39) + LocalObject(939, Locker.Constructor(Vector3(3404.029f, 2547.334f, 41.28458f)), owning_building_guid = 39) + LocalObject(940, Locker.Constructor(Vector3(3404.941f, 2548.312f, 41.28458f)), owning_building_guid = 39) + LocalObject(941, Locker.Constructor(Vector3(3408.037f, 2551.632f, 41.28458f)), owning_building_guid = 39) + LocalObject(942, Locker.Constructor(Vector3(3408.94f, 2552.6f, 41.28458f)), owning_building_guid = 39) + LocalObject(943, Locker.Constructor(Vector3(3409.609f, 2523.957f, 49.04557f)), owning_building_guid = 39) + LocalObject(944, Locker.Constructor(Vector3(3409.851f, 2553.577f, 41.28458f)), owning_building_guid = 39) + LocalObject(945, Locker.Constructor(Vector3(3410.403f, 2524.808f, 49.04557f)), owning_building_guid = 39) + LocalObject(946, Locker.Constructor(Vector3(3410.763f, 2554.555f, 41.28458f)), owning_building_guid = 39) + LocalObject(947, Locker.Constructor(Vector3(3411.185f, 2525.647f, 49.04557f)), owning_building_guid = 39) + LocalObject(948, Locker.Constructor(Vector3(3411.969f, 2526.488f, 49.04557f)), owning_building_guid = 39) + LocalObject(118, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 39) + LocalObject(1311, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3363.094f, 2535.211f, 68.76257f), Vector3(0, 0, -47)), owning_building_guid = 39, terminal_guid = 118) + LocalObject(119, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 39) + LocalObject(1312, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3377.428f, 2550.582f, 68.76257f), Vector3(0, 0, -47)), owning_building_guid = 39, terminal_guid = 119) + LocalObject(1352, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(1353, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(1354, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(1355, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(1917, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(1918, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(1919, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(1920, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(1921, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(1922, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(1923, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(2104, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 39) + LocalObject(1310, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3348.919f, 2482.626f, 33.72157f), Vector3(0, 0, -47)), owning_building_guid = 39, terminal_guid = 2104) + LocalObject(1821, ResourceSilo.Constructor, owning_building_guid = 39) + LocalObject(1837, SpawnTube.Constructor(Vector3(3389.361f, 2527.347f, 48.78457f), Vector3(0, 0, 313)), owning_building_guid = 39) + LocalObject(1838, SpawnTube.Constructor(Vector3(3394.691f, 2522.377f, 48.78457f), Vector3(0, 0, 313)), owning_building_guid = 39) + LocalObject(1839, SpawnTube.Constructor(Vector3(3400.023f, 2517.405f, 48.78457f), Vector3(0, 0, 313)), owning_building_guid = 39) + LocalObject(1325, ProximityTerminal.Constructor(medical_terminal, Vector3(3389.219f, 2514.936f, 61.28157f)), owning_building_guid = 39) + LocalObject(1326, ProximityTerminal.Constructor(medical_terminal, Vector3(3406.876f, 2549.588f, 41.28458f)), owning_building_guid = 39) + LocalObject(1503, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3335.997f, 2476.572f, 64.37958f)), owning_building_guid = 39) + LocalObject(1504, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(1506, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3337.997f, 2502.43f, 66.73457f)), owning_building_guid = 39) + LocalObject(1507, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(1509, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3413.588f, 2500.853f, 71.63158f)), owning_building_guid = 39) + LocalObject(1510, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(1512, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3425.507f, 2570.274f, 64.39258f)), owning_building_guid = 39) + LocalObject(1513, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(1515, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3433.098f, 2554.592f, 66.83658f)), owning_building_guid = 39) + LocalObject(1516, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(1518, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3436.926f, 2501.179f, 64.39258f)), owning_building_guid = 39) + LocalObject(1519, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(1748, ProximityTerminal.Constructor(repair_silo, Vector3(3329.759f, 2566.622f, 55.91307f)), owning_building_guid = 39) + LocalObject(1749, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 39) + LocalObject(1756, ProximityTerminal.Constructor(repair_silo, Vector3(3467.854f, 2517.6f, 55.93457f)), owning_building_guid = 39) + LocalObject(1757, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 39) + LocalObject(1234, FacilityTurret.Constructor(manned_turret, Vector3(3230.35f, 2543.917f, 64.68357f)), owning_building_guid = 39) + TurretToWeapon(1234, 5047) + LocalObject(1235, FacilityTurret.Constructor(manned_turret, Vector3(3291.522f, 2609.515f, 64.68357f)), owning_building_guid = 39) + TurretToWeapon(1235, 5048) + LocalObject(1236, FacilityTurret.Constructor(manned_turret, Vector3(3379.053f, 2412.779f, 64.68357f)), owning_building_guid = 39) + TurretToWeapon(1236, 5049) + LocalObject(1237, FacilityTurret.Constructor(manned_turret, Vector3(3390.674f, 2627.197f, 64.68357f)), owning_building_guid = 39) + TurretToWeapon(1237, 5050) + LocalObject(1239, FacilityTurret.Constructor(manned_turret, Vector3(3449.315f, 2583.079f, 64.68357f)), owning_building_guid = 39) + TurretToWeapon(1239, 5051) + LocalObject(1241, FacilityTurret.Constructor(manned_turret, Vector3(3491.412f, 2533.257f, 64.68357f)), owning_building_guid = 39) + TurretToWeapon(1241, 5052) + } + + Building8() + + def Building8(): Unit = { // Name: Gwydion Type: tech_plant GUID: 42, MapID: 8 + LocalBuilding(42, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5548f, 3858f, 60.98056f)))) + LocalObject(163, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 42) + LocalObject(401, Door.Constructor(Vector3(5447.92f, 3857.235f, 62.52256f)), owning_building_guid = 42) + LocalObject(402, Door.Constructor(Vector3(5449.761f, 3813.852f, 62.60156f)), owning_building_guid = 42) + LocalObject(403, Door.Constructor(Vector3(5460.558f, 3870.322f, 70.48556f)), owning_building_guid = 42) + LocalObject(404, Door.Constructor(Vector3(5474.874f, 3801.837f, 70.59456f)), owning_building_guid = 42) + LocalObject(405, Door.Constructor(Vector3(5487.961f, 3789.199f, 62.63156f)), owning_building_guid = 42) + LocalObject(406, Door.Constructor(Vector3(5499.147f, 3910.282f, 62.52256f)), owning_building_guid = 42) + LocalObject(407, Door.Constructor(Vector3(5511.785f, 3923.369f, 70.48556f)), owning_building_guid = 42) + LocalObject(408, Door.Constructor(Vector3(5533.161f, 3817.522f, 77.60156f)), owning_building_guid = 42) + LocalObject(409, Door.Constructor(Vector3(5539.351f, 3833.788f, 77.60156f)), owning_building_guid = 42) + LocalObject(410, Door.Constructor(Vector3(5587.385f, 3863.431f, 62.52256f)), owning_building_guid = 42) + LocalObject(411, Door.Constructor(Vector3(5594.363f, 3792.256f, 70.48556f)), owning_building_guid = 42) + LocalObject(412, Door.Constructor(Vector3(5600.472f, 3850.793f, 70.48556f)), owning_building_guid = 42) + LocalObject(413, Door.Constructor(Vector3(5607f, 3805.343f, 62.52256f)), owning_building_guid = 42) + LocalObject(460, Door.Constructor(Vector3(5541.259f, 3920.119f, 64.71756f)), owning_building_guid = 42) + LocalObject(462, Door.Constructor(Vector3(5502.357f, 3879.834f, 44.71756f)), owning_building_guid = 42) + LocalObject(617, Door.Constructor(Vector3(5454.726f, 3853.543f, 55.10156f)), owning_building_guid = 42) + LocalObject(618, Door.Constructor(Vector3(5471.397f, 3870.807f, 52.60156f)), owning_building_guid = 42) + LocalObject(619, Door.Constructor(Vector3(5472.582f, 3802.935f, 55.10156f)), owning_building_guid = 42) + LocalObject(620, Door.Constructor(Vector3(5494.416f, 3848.578f, 52.60156f)), owning_building_guid = 42) + LocalObject(621, Door.Constructor(Vector3(5495.206f, 3803.33f, 55.10156f)), owning_building_guid = 42) + LocalObject(622, Door.Constructor(Vector3(5500.368f, 3831.709f, 55.10156f)), owning_building_guid = 42) + LocalObject(623, Door.Constructor(Vector3(5511.088f, 3865.842f, 52.60156f)), owning_building_guid = 42) + LocalObject(624, Door.Constructor(Vector3(5517.336f, 3832.005f, 57.60156f)), owning_building_guid = 42) + LocalObject(625, Door.Constructor(Vector3(5517.336f, 3832.005f, 77.60156f)), owning_building_guid = 42) + LocalObject(626, Door.Constructor(Vector3(5522.992f, 3832.104f, 47.60156f)), owning_building_guid = 42) + LocalObject(627, Door.Constructor(Vector3(5525.771f, 3834.981f, 67.60156f)), owning_building_guid = 42) + LocalObject(628, Door.Constructor(Vector3(5528.451f, 3843.514f, 57.60156f)), owning_building_guid = 42) + LocalObject(629, Door.Constructor(Vector3(5528.55f, 3837.858f, 77.60156f)), owning_building_guid = 42) + LocalObject(630, Door.Constructor(Vector3(5529.043f, 3809.579f, 47.60156f)), owning_building_guid = 42) + LocalObject(631, Door.Constructor(Vector3(5529.043f, 3809.579f, 55.10156f)), owning_building_guid = 42) + LocalObject(632, Door.Constructor(Vector3(5540.454f, 3804.12f, 47.60156f)), owning_building_guid = 42) + LocalObject(633, Door.Constructor(Vector3(5545.715f, 3826.843f, 55.10156f)), owning_building_guid = 42) + LocalObject(634, Door.Constructor(Vector3(5551.568f, 3815.629f, 55.10156f)), owning_building_guid = 42) + LocalObject(635, Door.Constructor(Vector3(5557.027f, 3827.04f, 47.60156f)), owning_building_guid = 42) + LocalObject(690, Door.Constructor(Vector3(5545.209f, 3797.221f, 63.36056f)), owning_building_guid = 42) + LocalObject(2026, Door.Constructor(Vector3(5527.755f, 3818.792f, 55.43456f)), owning_building_guid = 42) + LocalObject(2027, Door.Constructor(Vector3(5532.821f, 3824.038f, 55.43456f)), owning_building_guid = 42) + LocalObject(2028, Door.Constructor(Vector3(5537.885f, 3829.282f, 55.43456f)), owning_building_guid = 42) + LocalObject(728, IFFLock.Constructor(Vector3(5545.569f, 3793.068f, 62.56056f), Vector3(0, 0, 224)), owning_building_guid = 42, door_guid = 690) + LocalObject(732, IFFLock.Constructor(Vector3(5546.673f, 3918.159f, 62.66856f), Vector3(0, 0, 404)), owning_building_guid = 42, door_guid = 460) + LocalObject(864, IFFLock.Constructor(Vector3(5447.754f, 3812.946f, 62.53256f), Vector3(0, 0, 314)), owning_building_guid = 42, door_guid = 402) + LocalObject(865, IFFLock.Constructor(Vector3(5516.858f, 3833.773f, 77.41656f), Vector3(0, 0, 44)), owning_building_guid = 42, door_guid = 625) + LocalObject(866, IFFLock.Constructor(Vector3(5529.611f, 3807.904f, 54.91656f), Vector3(0, 0, 224)), owning_building_guid = 42, door_guid = 631) + LocalObject(867, IFFLock.Constructor(Vector3(5534.082f, 3815.521f, 77.52656f), Vector3(0, 0, 224)), owning_building_guid = 42, door_guid = 408) + LocalObject(868, IFFLock.Constructor(Vector3(5538.442f, 3835.789f, 77.52656f), Vector3(0, 0, 44)), owning_building_guid = 42, door_guid = 409) + LocalObject(869, IFFLock.Constructor(Vector3(5538.686f, 3803.642f, 47.41656f), Vector3(0, 0, 314)), owning_building_guid = 42, door_guid = 632) + LocalObject(870, IFFLock.Constructor(Vector3(5545.147f, 3828.517f, 54.91656f), Vector3(0, 0, 44)), owning_building_guid = 42, door_guid = 633) + LocalObject(871, IFFLock.Constructor(Vector3(5557.503f, 3825.27f, 47.41656f), Vector3(0, 0, 224)), owning_building_guid = 42, door_guid = 635) + LocalObject(1115, Locker.Constructor(Vector3(5533.093f, 3808.644f, 53.84156f)), owning_building_guid = 42) + LocalObject(1116, Locker.Constructor(Vector3(5533.931f, 3807.835f, 53.84156f)), owning_building_guid = 42) + LocalObject(1117, Locker.Constructor(Vector3(5534.756f, 3807.038f, 53.84156f)), owning_building_guid = 42) + LocalObject(1118, Locker.Constructor(Vector3(5535.583f, 3806.24f, 53.84156f)), owning_building_guid = 42) + LocalObject(1119, Locker.Constructor(Vector3(5554.65f, 3815.663f, 46.08056f)), owning_building_guid = 42) + LocalObject(1120, Locker.Constructor(Vector3(5555.603f, 3814.743f, 46.08056f)), owning_building_guid = 42) + LocalObject(1121, Locker.Constructor(Vector3(5556.564f, 3813.815f, 46.08056f)), owning_building_guid = 42) + LocalObject(1122, Locker.Constructor(Vector3(5557.526f, 3812.886f, 46.08056f)), owning_building_guid = 42) + LocalObject(1123, Locker.Constructor(Vector3(5560.792f, 3809.732f, 46.08056f)), owning_building_guid = 42) + LocalObject(1124, Locker.Constructor(Vector3(5561.744f, 3808.813f, 46.08056f)), owning_building_guid = 42) + LocalObject(1125, Locker.Constructor(Vector3(5562.705f, 3807.885f, 46.08056f)), owning_building_guid = 42) + LocalObject(1126, Locker.Constructor(Vector3(5563.667f, 3806.956f, 46.08056f)), owning_building_guid = 42) + LocalObject(120, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 42) + LocalObject(1319, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5545.157f, 3854.955f, 73.55856f), Vector3(0, 0, 44)), owning_building_guid = 42, terminal_guid = 120) + LocalObject(121, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 42) + LocalObject(1320, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5560.276f, 3840.355f, 73.55856f), Vector3(0, 0, 44)), owning_building_guid = 42, terminal_guid = 121) + LocalObject(1418, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1419, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1420, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1421, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1959, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(1960, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(1961, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(1962, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(1963, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(1964, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(1965, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2110, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 42) + LocalObject(1318, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5492.828f, 3870.045f, 38.51756f), Vector3(0, 0, 44)), owning_building_guid = 42, terminal_guid = 2110) + LocalObject(1827, ResourceSilo.Constructor, owning_building_guid = 42) + LocalObject(1877, SpawnTube.Constructor(Vector3(5526.709f, 3818.343f, 53.58056f), Vector3(0, 0, 44)), owning_building_guid = 42) + LocalObject(1878, SpawnTube.Constructor(Vector3(5531.774f, 3823.587f, 53.58056f), Vector3(0, 0, 44)), owning_building_guid = 42) + LocalObject(1879, SpawnTube.Constructor(Vector3(5536.836f, 3828.83f, 53.58056f), Vector3(0, 0, 44)), owning_building_guid = 42) + LocalObject(1335, ProximityTerminal.Constructor(medical_terminal, Vector3(5524.429f, 3829.188f, 66.07756f)), owning_building_guid = 42) + LocalObject(1336, ProximityTerminal.Constructor(medical_terminal, Vector3(5558.768f, 3810.929f, 46.08056f)), owning_building_guid = 42) + LocalObject(1572, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5487f, 3883.072f, 69.17556f)), owning_building_guid = 42) + LocalObject(1573, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1575, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5509.842f, 3781.729f, 69.18856f)), owning_building_guid = 42) + LocalObject(1576, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1578, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5509.923f, 3805.069f, 76.42756f)), owning_building_guid = 42) + LocalObject(1579, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1581, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5512.819f, 3880.62f, 71.53056f)), owning_building_guid = 42) + LocalObject(1582, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1584, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5563.313f, 3784.624f, 71.63256f)), owning_building_guid = 42) + LocalObject(1585, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1587, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5579.126f, 3791.939f, 69.18856f)), owning_building_guid = 42) + LocalObject(1588, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1796, ProximityTerminal.Constructor(repair_silo, Vector3(5525.721f, 3750.518f, 60.73056f)), owning_building_guid = 42) + LocalObject(1797, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 42) + LocalObject(1800, ProximityTerminal.Constructor(repair_silo, Vector3(5577.145f, 3887.737f, 60.70906f)), owning_building_guid = 42) + LocalObject(1801, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 42) + LocalObject(1285, FacilityTurret.Constructor(manned_turret, Vector3(5422.465f, 3841.135f, 69.47956f)), owning_building_guid = 42) + TurretToWeapon(1285, 5053) + LocalObject(1287, FacilityTurret.Constructor(manned_turret, Vector3(5540.964f, 3726.691f, 69.47956f)), owning_building_guid = 42) + TurretToWeapon(1287, 5054) + LocalObject(1288, FacilityTurret.Constructor(manned_turret, Vector3(5556.178f, 3987.527f, 69.47956f)), owning_building_guid = 42) + TurretToWeapon(1288, 5055) + LocalObject(1289, FacilityTurret.Constructor(manned_turret, Vector3(5591.513f, 3767.912f, 69.47956f)), owning_building_guid = 42) + TurretToWeapon(1289, 5056) + LocalObject(1290, FacilityTurret.Constructor(manned_turret, Vector3(5620.7f, 3925.219f, 69.47956f)), owning_building_guid = 42) + TurretToWeapon(1290, 5057) + LocalObject(1291, FacilityTurret.Constructor(manned_turret, Vector3(5636.647f, 3825.774f, 69.47956f)), owning_building_guid = 42) + TurretToWeapon(1291, 5058) + } + + Building14() + + def Building14(): Unit = { // Name: S_Solsar_Warpgate_Tower Type: tower_a GUID: 45, MapID: 14 + LocalBuilding(45, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1598f, 3414f, 49.07939f)))) + LocalObject(1894, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 45) + LocalObject(230, Door.Constructor(Vector3(1605.495f, 3401.678f, 50.60039f)), owning_building_guid = 45) + LocalObject(231, Door.Constructor(Vector3(1605.495f, 3401.678f, 70.5994f)), owning_building_guid = 45) + LocalObject(232, Door.Constructor(Vector3(1612.257f, 3416.179f, 50.60039f)), owning_building_guid = 45) + LocalObject(233, Door.Constructor(Vector3(1612.257f, 3416.179f, 70.5994f)), owning_building_guid = 45) + LocalObject(1979, Door.Constructor(Vector3(1603.366f, 3399.133f, 40.41539f)), owning_building_guid = 45) + LocalObject(1980, Door.Constructor(Vector3(1610.301f, 3414.006f, 40.41539f)), owning_building_guid = 45) + LocalObject(733, IFFLock.Constructor(Vector3(1607.007f, 3400.078f, 50.54039f), Vector3(0, 0, 205)), owning_building_guid = 45, door_guid = 230) + LocalObject(734, IFFLock.Constructor(Vector3(1607.007f, 3400.078f, 70.54039f), Vector3(0, 0, 205)), owning_building_guid = 45, door_guid = 231) + LocalObject(735, IFFLock.Constructor(Vector3(1610.748f, 3417.778f, 50.54039f), Vector3(0, 0, 25)), owning_building_guid = 45, door_guid = 232) + LocalObject(736, IFFLock.Constructor(Vector3(1610.748f, 3417.778f, 70.54039f), Vector3(0, 0, 25)), owning_building_guid = 45, door_guid = 233) + LocalObject(909, Locker.Constructor(Vector3(1605.889f, 3393.73f, 39.07339f)), owning_building_guid = 45) + LocalObject(910, Locker.Constructor(Vector3(1607.1f, 3393.165f, 39.07339f)), owning_building_guid = 45) + LocalObject(911, Locker.Constructor(Vector3(1609.536f, 3392.029f, 39.07339f)), owning_building_guid = 45) + LocalObject(912, Locker.Constructor(Vector3(1610.807f, 3391.437f, 39.07339f)), owning_building_guid = 45) + LocalObject(913, Locker.Constructor(Vector3(1615.164f, 3413.538f, 39.07339f)), owning_building_guid = 45) + LocalObject(914, Locker.Constructor(Vector3(1616.376f, 3412.973f, 39.07339f)), owning_building_guid = 45) + LocalObject(915, Locker.Constructor(Vector3(1618.78f, 3411.852f, 39.07339f)), owning_building_guid = 45) + LocalObject(916, Locker.Constructor(Vector3(1620.051f, 3411.259f, 39.07339f)), owning_building_guid = 45) + LocalObject(1340, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1341, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1342, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1830, SpawnTube.Constructor(respawn_tube_tower, Vector3(1602.522f, 3398.366f, 38.56139f), Vector3(0, 0, 25)), owning_building_guid = 45) + LocalObject(1831, SpawnTube.Constructor(respawn_tube_tower, Vector3(1609.458f, 3413.239f, 38.56139f), Vector3(0, 0, 25)), owning_building_guid = 45) + LocalObject(1226, FacilityTurret.Constructor(manned_turret, Vector3(1581.139f, 3407.844f, 68.02139f)), owning_building_guid = 45) + TurretToWeapon(1226, 5059) + LocalObject(1227, FacilityTurret.Constructor(manned_turret, Vector3(1623.895f, 3415.945f, 68.02139f)), owning_building_guid = 45) + TurretToWeapon(1227, 5060) + } + + Building17() + + def Building17(): Unit = { // Name: NE_TRSanc_Warpgate_Tower Type: tower_a GUID: 46, MapID: 17 + LocalBuilding(46, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3612f, 1746f, 51.49541f)))) + LocalObject(1898, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 46) + LocalObject(305, Door.Constructor(Vector3(3624f, 1738f, 53.01641f)), owning_building_guid = 46) + LocalObject(306, Door.Constructor(Vector3(3624f, 1738f, 73.01541f)), owning_building_guid = 46) + LocalObject(307, Door.Constructor(Vector3(3624f, 1754f, 53.01641f)), owning_building_guid = 46) + LocalObject(308, Door.Constructor(Vector3(3624f, 1754f, 73.01541f)), owning_building_guid = 46) + LocalObject(1996, Door.Constructor(Vector3(3623.146f, 1734.794f, 42.83141f)), owning_building_guid = 46) + LocalObject(1997, Door.Constructor(Vector3(3623.146f, 1751.204f, 42.83141f)), owning_building_guid = 46) + LocalObject(784, IFFLock.Constructor(Vector3(3621.957f, 1754.811f, 52.95641f), Vector3(0, 0, 0)), owning_building_guid = 46, door_guid = 307) + LocalObject(785, IFFLock.Constructor(Vector3(3621.957f, 1754.811f, 72.95641f), Vector3(0, 0, 0)), owning_building_guid = 46, door_guid = 308) + LocalObject(786, IFFLock.Constructor(Vector3(3626.047f, 1737.189f, 52.95641f), Vector3(0, 0, 180)), owning_building_guid = 46, door_guid = 305) + LocalObject(787, IFFLock.Constructor(Vector3(3626.047f, 1737.189f, 72.95641f), Vector3(0, 0, 180)), owning_building_guid = 46, door_guid = 306) + LocalObject(986, Locker.Constructor(Vector3(3627.716f, 1730.963f, 41.48941f)), owning_building_guid = 46) + LocalObject(987, Locker.Constructor(Vector3(3627.751f, 1752.835f, 41.48941f)), owning_building_guid = 46) + LocalObject(988, Locker.Constructor(Vector3(3629.053f, 1730.963f, 41.48941f)), owning_building_guid = 46) + LocalObject(989, Locker.Constructor(Vector3(3629.088f, 1752.835f, 41.48941f)), owning_building_guid = 46) + LocalObject(990, Locker.Constructor(Vector3(3631.741f, 1730.963f, 41.48941f)), owning_building_guid = 46) + LocalObject(991, Locker.Constructor(Vector3(3631.741f, 1752.835f, 41.48941f)), owning_building_guid = 46) + LocalObject(992, Locker.Constructor(Vector3(3633.143f, 1730.963f, 41.48941f)), owning_building_guid = 46) + LocalObject(993, Locker.Constructor(Vector3(3633.143f, 1752.835f, 41.48941f)), owning_building_guid = 46) + LocalObject(1371, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(1372, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(1373, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(1847, SpawnTube.Constructor(respawn_tube_tower, Vector3(3622.706f, 1733.742f, 40.97741f), Vector3(0, 0, 0)), owning_building_guid = 46) + LocalObject(1848, SpawnTube.Constructor(respawn_tube_tower, Vector3(3622.706f, 1750.152f, 40.97741f), Vector3(0, 0, 0)), owning_building_guid = 46) + LocalObject(1248, FacilityTurret.Constructor(manned_turret, Vector3(3599.32f, 1733.295f, 70.43741f)), owning_building_guid = 46) + TurretToWeapon(1248, 5061) + LocalObject(1251, FacilityTurret.Constructor(manned_turret, Vector3(3634.647f, 1758.707f, 70.43741f)), owning_building_guid = 46) + TurretToWeapon(1251, 5062) + } + + Building37() + + def Building37(): Unit = { // Name: N_Ogma_Tower Type: tower_a GUID: 47, MapID: 37 + LocalBuilding(47, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3662f, 3532f, 101.2391f)))) + LocalObject(1899, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 47) + LocalObject(313, Door.Constructor(Vector3(3674f, 3524f, 102.7601f)), owning_building_guid = 47) + LocalObject(314, Door.Constructor(Vector3(3674f, 3524f, 122.759f)), owning_building_guid = 47) + LocalObject(315, Door.Constructor(Vector3(3674f, 3540f, 102.7601f)), owning_building_guid = 47) + LocalObject(316, Door.Constructor(Vector3(3674f, 3540f, 122.759f)), owning_building_guid = 47) + LocalObject(2001, Door.Constructor(Vector3(3673.146f, 3520.794f, 92.57505f)), owning_building_guid = 47) + LocalObject(2002, Door.Constructor(Vector3(3673.146f, 3537.204f, 92.57505f)), owning_building_guid = 47) + LocalObject(794, IFFLock.Constructor(Vector3(3671.957f, 3540.811f, 102.7001f), Vector3(0, 0, 0)), owning_building_guid = 47, door_guid = 315) + LocalObject(795, IFFLock.Constructor(Vector3(3671.957f, 3540.811f, 122.7001f), Vector3(0, 0, 0)), owning_building_guid = 47, door_guid = 316) + LocalObject(796, IFFLock.Constructor(Vector3(3676.047f, 3523.189f, 102.7001f), Vector3(0, 0, 180)), owning_building_guid = 47, door_guid = 313) + LocalObject(797, IFFLock.Constructor(Vector3(3676.047f, 3523.189f, 122.7001f), Vector3(0, 0, 180)), owning_building_guid = 47, door_guid = 314) + LocalObject(1002, Locker.Constructor(Vector3(3677.716f, 3516.963f, 91.23306f)), owning_building_guid = 47) + LocalObject(1003, Locker.Constructor(Vector3(3677.751f, 3538.835f, 91.23306f)), owning_building_guid = 47) + LocalObject(1005, Locker.Constructor(Vector3(3679.053f, 3516.963f, 91.23306f)), owning_building_guid = 47) + LocalObject(1006, Locker.Constructor(Vector3(3679.088f, 3538.835f, 91.23306f)), owning_building_guid = 47) + LocalObject(1009, Locker.Constructor(Vector3(3681.741f, 3516.963f, 91.23306f)), owning_building_guid = 47) + LocalObject(1010, Locker.Constructor(Vector3(3681.741f, 3538.835f, 91.23306f)), owning_building_guid = 47) + LocalObject(1012, Locker.Constructor(Vector3(3683.143f, 3516.963f, 91.23306f)), owning_building_guid = 47) + LocalObject(1013, Locker.Constructor(Vector3(3683.143f, 3538.835f, 91.23306f)), owning_building_guid = 47) + LocalObject(1377, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(1378, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(1379, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(1852, SpawnTube.Constructor(respawn_tube_tower, Vector3(3672.706f, 3519.742f, 90.72105f), Vector3(0, 0, 0)), owning_building_guid = 47) + LocalObject(1853, SpawnTube.Constructor(respawn_tube_tower, Vector3(3672.706f, 3536.152f, 90.72105f), Vector3(0, 0, 0)), owning_building_guid = 47) + LocalObject(1254, FacilityTurret.Constructor(manned_turret, Vector3(3649.32f, 3519.295f, 120.1811f)), owning_building_guid = 47) + TurretToWeapon(1254, 5063) + LocalObject(1257, FacilityTurret.Constructor(manned_turret, Vector3(3684.647f, 3544.707f, 120.1811f)), owning_building_guid = 47) + TurretToWeapon(1257, 5064) + } + + Building27() + + def Building27(): Unit = { // Name: S_Bel_Tower Type: tower_a GUID: 48, MapID: 27 + LocalBuilding(48, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3694f, 4482f, 48.92117f)))) + LocalObject(1900, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 48) + LocalObject(319, Door.Constructor(Vector3(3694.078f, 4467.578f, 50.44217f)), owning_building_guid = 48) + LocalObject(320, Door.Constructor(Vector3(3694.078f, 4467.578f, 70.44117f)), owning_building_guid = 48) + LocalObject(322, Door.Constructor(Vector3(3707.343f, 4476.525f, 50.44217f)), owning_building_guid = 48) + LocalObject(323, Door.Constructor(Vector3(3707.343f, 4476.525f, 70.44117f)), owning_building_guid = 48) + LocalObject(2003, Door.Constructor(Vector3(3690.943f, 4466.493f, 40.25717f)), owning_building_guid = 48) + LocalObject(2004, Door.Constructor(Vector3(3704.547f, 4475.669f, 40.25717f)), owning_building_guid = 48) + LocalObject(801, IFFLock.Constructor(Vector3(3694.55f, 4465.427f, 50.38217f), Vector3(0, 0, 236)), owning_building_guid = 48, door_guid = 319) + LocalObject(802, IFFLock.Constructor(Vector3(3694.55f, 4465.427f, 70.38217f), Vector3(0, 0, 236)), owning_building_guid = 48, door_guid = 320) + LocalObject(803, IFFLock.Constructor(Vector3(3706.873f, 4478.672f, 50.38217f), Vector3(0, 0, 56)), owning_building_guid = 48, door_guid = 322) + LocalObject(804, IFFLock.Constructor(Vector3(3706.873f, 4478.672f, 70.38217f), Vector3(0, 0, 56)), owning_building_guid = 48, door_guid = 323) + LocalObject(1014, Locker.Constructor(Vector3(3690.322f, 4460.562f, 38.91517f)), owning_building_guid = 48) + LocalObject(1015, Locker.Constructor(Vector3(3691.07f, 4459.454f, 38.91517f)), owning_building_guid = 48) + LocalObject(1016, Locker.Constructor(Vector3(3692.573f, 4457.226f, 38.91517f)), owning_building_guid = 48) + LocalObject(1017, Locker.Constructor(Vector3(3693.357f, 4456.063f, 38.91517f)), owning_building_guid = 48) + LocalObject(1018, Locker.Constructor(Vector3(3708.474f, 4472.764f, 38.91517f)), owning_building_guid = 48) + LocalObject(1019, Locker.Constructor(Vector3(3709.222f, 4471.655f, 38.91517f)), owning_building_guid = 48) + LocalObject(1020, Locker.Constructor(Vector3(3710.706f, 4469.456f, 38.91517f)), owning_building_guid = 48) + LocalObject(1021, Locker.Constructor(Vector3(3711.49f, 4468.294f, 38.91517f)), owning_building_guid = 48) + LocalObject(1380, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(1381, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(1382, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(1854, SpawnTube.Constructor(respawn_tube_tower, Vector3(3689.824f, 4466.27f, 38.40317f), Vector3(0, 0, 56)), owning_building_guid = 48) + LocalObject(1855, SpawnTube.Constructor(respawn_tube_tower, Vector3(3703.429f, 4475.446f, 38.40317f), Vector3(0, 0, 56)), owning_building_guid = 48) + LocalObject(1255, FacilityTurret.Constructor(manned_turret, Vector3(3676.376f, 4485.408f, 67.86317f)), owning_building_guid = 48) + TurretToWeapon(1255, 5065) + LocalObject(1258, FacilityTurret.Constructor(manned_turret, Vector3(3717.199f, 4470.331f, 67.86317f)), owning_building_guid = 48) + TurretToWeapon(1258, 5066) + } + + Building25() + + def Building25(): Unit = { // Name: SE_Ceryshen_Warpgate_Tower Type: tower_a GUID: 49, MapID: 25 + LocalBuilding(49, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3832f, 6326f, 50.13886f)))) + LocalObject(1901, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 49) + LocalObject(328, Door.Constructor(Vector3(3834.581f, 6311.811f, 51.65986f)), owning_building_guid = 49) + LocalObject(329, Door.Constructor(Vector3(3834.581f, 6311.811f, 71.65886f)), owning_building_guid = 49) + LocalObject(330, Door.Constructor(Vector3(3846.091f, 6322.925f, 51.65986f)), owning_building_guid = 49) + LocalObject(331, Door.Constructor(Vector3(3846.091f, 6322.925f, 71.65886f)), owning_building_guid = 49) + LocalObject(2005, Door.Constructor(Vector3(3831.682f, 6310.198f, 41.47486f)), owning_building_guid = 49) + LocalObject(2006, Door.Constructor(Vector3(3843.486f, 6321.597f, 41.47486f)), owning_building_guid = 49) + LocalObject(806, IFFLock.Constructor(Vector3(3835.42f, 6309.775f, 51.59986f), Vector3(0, 0, 226)), owning_building_guid = 49, door_guid = 328) + LocalObject(807, IFFLock.Constructor(Vector3(3835.42f, 6309.775f, 71.59986f), Vector3(0, 0, 226)), owning_building_guid = 49, door_guid = 329) + LocalObject(808, IFFLock.Constructor(Vector3(3845.255f, 6324.958f, 51.59986f), Vector3(0, 0, 46)), owning_building_guid = 49, door_guid = 330) + LocalObject(809, IFFLock.Constructor(Vector3(3845.255f, 6324.958f, 71.59986f), Vector3(0, 0, 46)), owning_building_guid = 49, door_guid = 331) + LocalObject(1022, Locker.Constructor(Vector3(3832.101f, 6304.25f, 40.13286f)), owning_building_guid = 49) + LocalObject(1023, Locker.Constructor(Vector3(3833.029f, 6303.288f, 40.13286f)), owning_building_guid = 49) + LocalObject(1024, Locker.Constructor(Vector3(3834.896f, 6301.354f, 40.13286f)), owning_building_guid = 49) + LocalObject(1025, Locker.Constructor(Vector3(3835.87f, 6300.345f, 40.13286f)), owning_building_guid = 49) + LocalObject(1026, Locker.Constructor(Vector3(3847.858f, 6319.417f, 40.13286f)), owning_building_guid = 49) + LocalObject(1027, Locker.Constructor(Vector3(3848.787f, 6318.456f, 40.13286f)), owning_building_guid = 49) + LocalObject(1028, Locker.Constructor(Vector3(3850.63f, 6316.547f, 40.13286f)), owning_building_guid = 49) + LocalObject(1029, Locker.Constructor(Vector3(3851.604f, 6315.539f, 40.13286f)), owning_building_guid = 49) + LocalObject(1383, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(1384, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(1385, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(1856, SpawnTube.Constructor(respawn_tube_tower, Vector3(3830.619f, 6309.784f, 39.62086f), Vector3(0, 0, 46)), owning_building_guid = 49) + LocalObject(1857, SpawnTube.Constructor(respawn_tube_tower, Vector3(3842.424f, 6321.183f, 39.62086f), Vector3(0, 0, 46)), owning_building_guid = 49) + LocalObject(1261, FacilityTurret.Constructor(manned_turret, Vector3(3814.052f, 6326.295f, 69.08086f)), owning_building_guid = 49) + TurretToWeapon(1261, 5067) + LocalObject(1262, FacilityTurret.Constructor(manned_turret, Vector3(3856.873f, 6318.536f, 69.08086f)), owning_building_guid = 49) + TurretToWeapon(1262, 5068) + } + + Building39() + + def Building39(): Unit = { // Name: W_Pwyll_Tower Type: tower_a GUID: 50, MapID: 39 + LocalBuilding(50, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4486f, 4862f, 90.87802f)))) + LocalObject(1903, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 50) + LocalObject(352, Door.Constructor(Vector3(4498f, 4854f, 92.39902f)), owning_building_guid = 50) + LocalObject(353, Door.Constructor(Vector3(4498f, 4854f, 112.398f)), owning_building_guid = 50) + LocalObject(354, Door.Constructor(Vector3(4498f, 4870f, 92.39902f)), owning_building_guid = 50) + LocalObject(355, Door.Constructor(Vector3(4498f, 4870f, 112.398f)), owning_building_guid = 50) + LocalObject(2012, Door.Constructor(Vector3(4497.146f, 4850.794f, 82.21402f)), owning_building_guid = 50) + LocalObject(2013, Door.Constructor(Vector3(4497.146f, 4867.204f, 82.21402f)), owning_building_guid = 50) + LocalObject(824, IFFLock.Constructor(Vector3(4495.957f, 4870.811f, 92.33902f), Vector3(0, 0, 0)), owning_building_guid = 50, door_guid = 354) + LocalObject(825, IFFLock.Constructor(Vector3(4495.957f, 4870.811f, 112.339f), Vector3(0, 0, 0)), owning_building_guid = 50, door_guid = 355) + LocalObject(826, IFFLock.Constructor(Vector3(4500.047f, 4853.189f, 92.33902f), Vector3(0, 0, 180)), owning_building_guid = 50, door_guid = 352) + LocalObject(827, IFFLock.Constructor(Vector3(4500.047f, 4853.189f, 112.339f), Vector3(0, 0, 180)), owning_building_guid = 50, door_guid = 353) + LocalObject(1059, Locker.Constructor(Vector3(4501.716f, 4846.963f, 80.87202f)), owning_building_guid = 50) + LocalObject(1060, Locker.Constructor(Vector3(4501.751f, 4868.835f, 80.87202f)), owning_building_guid = 50) + LocalObject(1061, Locker.Constructor(Vector3(4503.053f, 4846.963f, 80.87202f)), owning_building_guid = 50) + LocalObject(1062, Locker.Constructor(Vector3(4503.088f, 4868.835f, 80.87202f)), owning_building_guid = 50) + LocalObject(1063, Locker.Constructor(Vector3(4505.741f, 4846.963f, 80.87202f)), owning_building_guid = 50) + LocalObject(1064, Locker.Constructor(Vector3(4505.741f, 4868.835f, 80.87202f)), owning_building_guid = 50) + LocalObject(1065, Locker.Constructor(Vector3(4507.143f, 4846.963f, 80.87202f)), owning_building_guid = 50) + LocalObject(1066, Locker.Constructor(Vector3(4507.143f, 4868.835f, 80.87202f)), owning_building_guid = 50) + LocalObject(1393, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1394, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1395, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1863, SpawnTube.Constructor(respawn_tube_tower, Vector3(4496.706f, 4849.742f, 80.36002f), Vector3(0, 0, 0)), owning_building_guid = 50) + LocalObject(1864, SpawnTube.Constructor(respawn_tube_tower, Vector3(4496.706f, 4866.152f, 80.36002f), Vector3(0, 0, 0)), owning_building_guid = 50) + LocalObject(1268, FacilityTurret.Constructor(manned_turret, Vector3(4473.32f, 4849.295f, 109.82f)), owning_building_guid = 50) + TurretToWeapon(1268, 5069) + LocalObject(1269, FacilityTurret.Constructor(manned_turret, Vector3(4508.647f, 4874.707f, 109.82f)), owning_building_guid = 50) + TurretToWeapon(1269, 5070) + } + + Building20() + + def Building20(): Unit = { // Name: NW_Gwydion_Tower Type: tower_a GUID: 51, MapID: 20 + LocalBuilding(51, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5410f, 4044f, 59.84832f)))) + LocalObject(1906, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 51) + LocalObject(397, Door.Constructor(Vector3(5422f, 4036f, 61.36932f)), owning_building_guid = 51) + LocalObject(398, Door.Constructor(Vector3(5422f, 4036f, 81.36832f)), owning_building_guid = 51) + LocalObject(399, Door.Constructor(Vector3(5422f, 4052f, 61.36932f)), owning_building_guid = 51) + LocalObject(400, Door.Constructor(Vector3(5422f, 4052f, 81.36832f)), owning_building_guid = 51) + LocalObject(2024, Door.Constructor(Vector3(5421.146f, 4032.794f, 51.18433f)), owning_building_guid = 51) + LocalObject(2025, Door.Constructor(Vector3(5421.146f, 4049.204f, 51.18433f)), owning_building_guid = 51) + LocalObject(860, IFFLock.Constructor(Vector3(5419.957f, 4052.811f, 61.30932f), Vector3(0, 0, 0)), owning_building_guid = 51, door_guid = 399) + LocalObject(861, IFFLock.Constructor(Vector3(5419.957f, 4052.811f, 81.30933f), Vector3(0, 0, 0)), owning_building_guid = 51, door_guid = 400) + LocalObject(862, IFFLock.Constructor(Vector3(5424.047f, 4035.189f, 61.30932f), Vector3(0, 0, 180)), owning_building_guid = 51, door_guid = 397) + LocalObject(863, IFFLock.Constructor(Vector3(5424.047f, 4035.189f, 81.30933f), Vector3(0, 0, 180)), owning_building_guid = 51, door_guid = 398) + LocalObject(1107, Locker.Constructor(Vector3(5425.716f, 4028.963f, 49.84232f)), owning_building_guid = 51) + LocalObject(1108, Locker.Constructor(Vector3(5425.751f, 4050.835f, 49.84232f)), owning_building_guid = 51) + LocalObject(1109, Locker.Constructor(Vector3(5427.053f, 4028.963f, 49.84232f)), owning_building_guid = 51) + LocalObject(1110, Locker.Constructor(Vector3(5427.088f, 4050.835f, 49.84232f)), owning_building_guid = 51) + LocalObject(1111, Locker.Constructor(Vector3(5429.741f, 4028.963f, 49.84232f)), owning_building_guid = 51) + LocalObject(1112, Locker.Constructor(Vector3(5429.741f, 4050.835f, 49.84232f)), owning_building_guid = 51) + LocalObject(1113, Locker.Constructor(Vector3(5431.143f, 4028.963f, 49.84232f)), owning_building_guid = 51) + LocalObject(1114, Locker.Constructor(Vector3(5431.143f, 4050.835f, 49.84232f)), owning_building_guid = 51) + LocalObject(1415, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(1416, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(1417, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(1875, SpawnTube.Constructor(respawn_tube_tower, Vector3(5420.706f, 4031.742f, 49.33032f), Vector3(0, 0, 0)), owning_building_guid = 51) + LocalObject(1876, SpawnTube.Constructor(respawn_tube_tower, Vector3(5420.706f, 4048.152f, 49.33032f), Vector3(0, 0, 0)), owning_building_guid = 51) + LocalObject(1284, FacilityTurret.Constructor(manned_turret, Vector3(5397.32f, 4031.295f, 78.79032f)), owning_building_guid = 51) + TurretToWeapon(1284, 5071) + LocalObject(1286, FacilityTurret.Constructor(manned_turret, Vector3(5432.647f, 4056.707f, 78.79032f)), owning_building_guid = 51) + TurretToWeapon(1286, 5072) + } + + Building22() + + def Building22(): Unit = { // Name: NW_Lugh_Tower Type: tower_a GUID: 52, MapID: 22 + LocalBuilding(52, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5940f, 5298f, 87.00064f)))) + LocalObject(1908, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 52) + LocalObject(435, Door.Constructor(Vector3(5952f, 5290f, 88.52164f)), owning_building_guid = 52) + LocalObject(436, Door.Constructor(Vector3(5952f, 5290f, 108.5206f)), owning_building_guid = 52) + LocalObject(437, Door.Constructor(Vector3(5952f, 5306f, 88.52164f)), owning_building_guid = 52) + LocalObject(438, Door.Constructor(Vector3(5952f, 5306f, 108.5206f)), owning_building_guid = 52) + LocalObject(2034, Door.Constructor(Vector3(5951.146f, 5286.794f, 78.33664f)), owning_building_guid = 52) + LocalObject(2035, Door.Constructor(Vector3(5951.146f, 5303.204f, 78.33664f)), owning_building_guid = 52) + LocalObject(889, IFFLock.Constructor(Vector3(5949.957f, 5306.811f, 88.46164f), Vector3(0, 0, 0)), owning_building_guid = 52, door_guid = 437) + LocalObject(890, IFFLock.Constructor(Vector3(5949.957f, 5306.811f, 108.4616f), Vector3(0, 0, 0)), owning_building_guid = 52, door_guid = 438) + LocalObject(891, IFFLock.Constructor(Vector3(5954.047f, 5289.189f, 88.46164f), Vector3(0, 0, 180)), owning_building_guid = 52, door_guid = 435) + LocalObject(892, IFFLock.Constructor(Vector3(5954.047f, 5289.189f, 108.4616f), Vector3(0, 0, 180)), owning_building_guid = 52, door_guid = 436) + LocalObject(1147, Locker.Constructor(Vector3(5955.716f, 5282.963f, 76.99464f)), owning_building_guid = 52) + LocalObject(1148, Locker.Constructor(Vector3(5955.751f, 5304.835f, 76.99464f)), owning_building_guid = 52) + LocalObject(1149, Locker.Constructor(Vector3(5957.053f, 5282.963f, 76.99464f)), owning_building_guid = 52) + LocalObject(1150, Locker.Constructor(Vector3(5957.088f, 5304.835f, 76.99464f)), owning_building_guid = 52) + LocalObject(1151, Locker.Constructor(Vector3(5959.741f, 5282.963f, 76.99464f)), owning_building_guid = 52) + LocalObject(1152, Locker.Constructor(Vector3(5959.741f, 5304.835f, 76.99464f)), owning_building_guid = 52) + LocalObject(1153, Locker.Constructor(Vector3(5961.143f, 5282.963f, 76.99464f)), owning_building_guid = 52) + LocalObject(1154, Locker.Constructor(Vector3(5961.143f, 5304.835f, 76.99464f)), owning_building_guid = 52) + LocalObject(1432, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1433, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1434, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1885, SpawnTube.Constructor(respawn_tube_tower, Vector3(5950.706f, 5285.742f, 76.48264f), Vector3(0, 0, 0)), owning_building_guid = 52) + LocalObject(1886, SpawnTube.Constructor(respawn_tube_tower, Vector3(5950.706f, 5302.152f, 76.48264f), Vector3(0, 0, 0)), owning_building_guid = 52) + LocalObject(1296, FacilityTurret.Constructor(manned_turret, Vector3(5927.32f, 5285.295f, 105.9426f)), owning_building_guid = 52) + TurretToWeapon(1296, 5073) + LocalObject(1297, FacilityTurret.Constructor(manned_turret, Vector3(5962.647f, 5310.707f, 105.9426f)), owning_building_guid = 52) + TurretToWeapon(1297, 5074) + } + + Building15() + + def Building15(): Unit = { // Name: NW_Eadon_Tower Type: tower_b GUID: 53, MapID: 15 + LocalBuilding(53, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2588f, 3168f, 49.78637f)))) + LocalObject(1895, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 53) + LocalObject(234, Door.Constructor(Vector3(2591.565f, 3154.025f, 51.30637f)), owning_building_guid = 53) + LocalObject(235, Door.Constructor(Vector3(2591.565f, 3154.025f, 61.30637f)), owning_building_guid = 53) + LocalObject(236, Door.Constructor(Vector3(2591.565f, 3154.025f, 81.30637f)), owning_building_guid = 53) + LocalObject(237, Door.Constructor(Vector3(2602.271f, 3165.916f, 51.30637f)), owning_building_guid = 53) + LocalObject(238, Door.Constructor(Vector3(2602.271f, 3165.916f, 61.30637f)), owning_building_guid = 53) + LocalObject(239, Door.Constructor(Vector3(2602.271f, 3165.916f, 81.30637f)), owning_building_guid = 53) + LocalObject(1981, Door.Constructor(Vector3(2588.786f, 3152.214f, 41.12237f)), owning_building_guid = 53) + LocalObject(1982, Door.Constructor(Vector3(2599.766f, 3164.408f, 41.12237f)), owning_building_guid = 53) + LocalObject(737, IFFLock.Constructor(Vector3(2592.543f, 3152.053f, 51.24737f), Vector3(0, 0, 222)), owning_building_guid = 53, door_guid = 234) + LocalObject(738, IFFLock.Constructor(Vector3(2592.543f, 3152.053f, 61.24737f), Vector3(0, 0, 222)), owning_building_guid = 53, door_guid = 235) + LocalObject(739, IFFLock.Constructor(Vector3(2592.543f, 3152.053f, 81.24737f), Vector3(0, 0, 222)), owning_building_guid = 53, door_guid = 236) + LocalObject(740, IFFLock.Constructor(Vector3(2601.295f, 3167.885f, 51.24737f), Vector3(0, 0, 42)), owning_building_guid = 53, door_guid = 237) + LocalObject(741, IFFLock.Constructor(Vector3(2601.295f, 3167.885f, 61.24737f), Vector3(0, 0, 42)), owning_building_guid = 53, door_guid = 238) + LocalObject(742, IFFLock.Constructor(Vector3(2601.295f, 3167.885f, 81.24737f), Vector3(0, 0, 42)), owning_building_guid = 53, door_guid = 239) + LocalObject(917, Locker.Constructor(Vector3(2589.617f, 3146.309f, 39.78037f)), owning_building_guid = 53) + LocalObject(918, Locker.Constructor(Vector3(2590.611f, 3145.415f, 39.78037f)), owning_building_guid = 53) + LocalObject(919, Locker.Constructor(Vector3(2592.609f, 3143.616f, 39.78037f)), owning_building_guid = 53) + LocalObject(920, Locker.Constructor(Vector3(2593.651f, 3142.678f, 39.78037f)), owning_building_guid = 53) + LocalObject(921, Locker.Constructor(Vector3(2604.279f, 3162.54f, 39.78037f)), owning_building_guid = 53) + LocalObject(922, Locker.Constructor(Vector3(2605.272f, 3161.645f, 39.78037f)), owning_building_guid = 53) + LocalObject(923, Locker.Constructor(Vector3(2607.244f, 3159.87f, 39.78037f)), owning_building_guid = 53) + LocalObject(924, Locker.Constructor(Vector3(2608.286f, 3158.932f, 39.78037f)), owning_building_guid = 53) + LocalObject(1343, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1344, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1345, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1832, SpawnTube.Constructor(respawn_tube_tower, Vector3(2587.754f, 3151.727f, 39.26837f), Vector3(0, 0, 42)), owning_building_guid = 53) + LocalObject(1833, SpawnTube.Constructor(respawn_tube_tower, Vector3(2598.734f, 3163.922f, 39.26837f), Vector3(0, 0, 42)), owning_building_guid = 53) + } + + Building26() + + def Building26(): Unit = { // Name: N_Bel_Tower Type: tower_b GUID: 54, MapID: 26 + LocalBuilding(54, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3568f, 5310f, 53.99487f)))) + LocalObject(1897, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) + LocalObject(288, Door.Constructor(Vector3(3580f, 5302f, 55.51487f)), owning_building_guid = 54) + LocalObject(289, Door.Constructor(Vector3(3580f, 5302f, 65.51488f)), owning_building_guid = 54) + LocalObject(290, Door.Constructor(Vector3(3580f, 5302f, 85.51488f)), owning_building_guid = 54) + LocalObject(291, Door.Constructor(Vector3(3580f, 5318f, 55.51487f)), owning_building_guid = 54) + LocalObject(292, Door.Constructor(Vector3(3580f, 5318f, 65.51488f)), owning_building_guid = 54) + LocalObject(293, Door.Constructor(Vector3(3580f, 5318f, 85.51488f)), owning_building_guid = 54) + LocalObject(1993, Door.Constructor(Vector3(3579.147f, 5298.794f, 45.33087f)), owning_building_guid = 54) + LocalObject(1994, Door.Constructor(Vector3(3579.147f, 5315.204f, 45.33087f)), owning_building_guid = 54) + LocalObject(770, IFFLock.Constructor(Vector3(3577.957f, 5318.811f, 55.45587f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 291) + LocalObject(771, IFFLock.Constructor(Vector3(3577.957f, 5318.811f, 65.45587f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 292) + LocalObject(772, IFFLock.Constructor(Vector3(3577.957f, 5318.811f, 85.45587f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 293) + LocalObject(773, IFFLock.Constructor(Vector3(3582.047f, 5301.189f, 55.45587f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 288) + LocalObject(774, IFFLock.Constructor(Vector3(3582.047f, 5301.189f, 65.45587f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 289) + LocalObject(775, IFFLock.Constructor(Vector3(3582.047f, 5301.189f, 85.45587f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 290) + LocalObject(970, Locker.Constructor(Vector3(3583.716f, 5294.963f, 43.98887f)), owning_building_guid = 54) + LocalObject(971, Locker.Constructor(Vector3(3583.751f, 5316.835f, 43.98887f)), owning_building_guid = 54) + LocalObject(973, Locker.Constructor(Vector3(3585.053f, 5294.963f, 43.98887f)), owning_building_guid = 54) + LocalObject(974, Locker.Constructor(Vector3(3585.088f, 5316.835f, 43.98887f)), owning_building_guid = 54) + LocalObject(977, Locker.Constructor(Vector3(3587.741f, 5294.963f, 43.98887f)), owning_building_guid = 54) + LocalObject(978, Locker.Constructor(Vector3(3587.741f, 5316.835f, 43.98887f)), owning_building_guid = 54) + LocalObject(980, Locker.Constructor(Vector3(3589.143f, 5294.963f, 43.98887f)), owning_building_guid = 54) + LocalObject(981, Locker.Constructor(Vector3(3589.143f, 5316.835f, 43.98887f)), owning_building_guid = 54) + LocalObject(1361, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1362, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1363, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1844, SpawnTube.Constructor(respawn_tube_tower, Vector3(3578.706f, 5297.742f, 43.47688f), Vector3(0, 0, 0)), owning_building_guid = 54) + LocalObject(1845, SpawnTube.Constructor(respawn_tube_tower, Vector3(3578.706f, 5314.152f, 43.47688f), Vector3(0, 0, 0)), owning_building_guid = 54) + } + + Building38() + + def Building38(): Unit = { // Name: S_Neit_Tower Type: tower_b GUID: 55, MapID: 38 + LocalBuilding(55, 38, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4440f, 3986f, 67.92352f)))) + LocalObject(1902, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) + LocalObject(346, Door.Constructor(Vector3(4452f, 3978f, 69.44352f)), owning_building_guid = 55) + LocalObject(347, Door.Constructor(Vector3(4452f, 3978f, 79.44353f)), owning_building_guid = 55) + LocalObject(348, Door.Constructor(Vector3(4452f, 3978f, 99.44353f)), owning_building_guid = 55) + LocalObject(349, Door.Constructor(Vector3(4452f, 3994f, 69.44352f)), owning_building_guid = 55) + LocalObject(350, Door.Constructor(Vector3(4452f, 3994f, 79.44353f)), owning_building_guid = 55) + LocalObject(351, Door.Constructor(Vector3(4452f, 3994f, 99.44353f)), owning_building_guid = 55) + LocalObject(2010, Door.Constructor(Vector3(4451.147f, 3974.794f, 59.25952f)), owning_building_guid = 55) + LocalObject(2011, Door.Constructor(Vector3(4451.147f, 3991.204f, 59.25952f)), owning_building_guid = 55) + LocalObject(818, IFFLock.Constructor(Vector3(4449.957f, 3994.811f, 69.38452f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 349) + LocalObject(819, IFFLock.Constructor(Vector3(4449.957f, 3994.811f, 79.38452f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 350) + LocalObject(820, IFFLock.Constructor(Vector3(4449.957f, 3994.811f, 99.38452f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 351) + LocalObject(821, IFFLock.Constructor(Vector3(4454.047f, 3977.189f, 69.38452f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 346) + LocalObject(822, IFFLock.Constructor(Vector3(4454.047f, 3977.189f, 79.38452f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 347) + LocalObject(823, IFFLock.Constructor(Vector3(4454.047f, 3977.189f, 99.38452f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 348) + LocalObject(1051, Locker.Constructor(Vector3(4455.716f, 3970.963f, 57.91752f)), owning_building_guid = 55) + LocalObject(1052, Locker.Constructor(Vector3(4455.751f, 3992.835f, 57.91752f)), owning_building_guid = 55) + LocalObject(1053, Locker.Constructor(Vector3(4457.053f, 3970.963f, 57.91752f)), owning_building_guid = 55) + LocalObject(1054, Locker.Constructor(Vector3(4457.088f, 3992.835f, 57.91752f)), owning_building_guid = 55) + LocalObject(1055, Locker.Constructor(Vector3(4459.741f, 3970.963f, 57.91752f)), owning_building_guid = 55) + LocalObject(1056, Locker.Constructor(Vector3(4459.741f, 3992.835f, 57.91752f)), owning_building_guid = 55) + LocalObject(1057, Locker.Constructor(Vector3(4461.143f, 3970.963f, 57.91752f)), owning_building_guid = 55) + LocalObject(1058, Locker.Constructor(Vector3(4461.143f, 3992.835f, 57.91752f)), owning_building_guid = 55) + LocalObject(1390, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1391, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1392, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1861, SpawnTube.Constructor(respawn_tube_tower, Vector3(4450.706f, 3973.742f, 57.40553f), Vector3(0, 0, 0)), owning_building_guid = 55) + LocalObject(1862, SpawnTube.Constructor(respawn_tube_tower, Vector3(4450.706f, 3990.152f, 57.40553f), Vector3(0, 0, 0)), owning_building_guid = 55) + } + + Building18() + + def Building18(): Unit = { // Name: E_TRSanc_Warpgate_Tower Type: tower_b GUID: 56, MapID: 18 + LocalBuilding(56, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4822f, 2820f, 67.8167f)))) + LocalObject(1905, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) + LocalObject(389, Door.Constructor(Vector3(4827.475f, 2833.343f, 69.3367f)), owning_building_guid = 56) + LocalObject(390, Door.Constructor(Vector3(4827.475f, 2833.343f, 79.3367f)), owning_building_guid = 56) + LocalObject(391, Door.Constructor(Vector3(4827.475f, 2833.343f, 99.3367f)), owning_building_guid = 56) + LocalObject(393, Door.Constructor(Vector3(4836.422f, 2820.078f, 69.3367f)), owning_building_guid = 56) + LocalObject(394, Door.Constructor(Vector3(4836.422f, 2820.078f, 79.3367f)), owning_building_guid = 56) + LocalObject(395, Door.Constructor(Vector3(4836.422f, 2820.078f, 99.3367f)), owning_building_guid = 56) + LocalObject(2022, Door.Constructor(Vector3(4828.331f, 2830.548f, 59.1527f)), owning_building_guid = 56) + LocalObject(2023, Door.Constructor(Vector3(4837.508f, 2816.943f, 59.1527f)), owning_building_guid = 56) + LocalObject(853, IFFLock.Constructor(Vector3(4825.328f, 2832.873f, 69.2777f), Vector3(0, 0, 326)), owning_building_guid = 56, door_guid = 389) + LocalObject(854, IFFLock.Constructor(Vector3(4825.328f, 2832.873f, 79.2777f), Vector3(0, 0, 326)), owning_building_guid = 56, door_guid = 390) + LocalObject(855, IFFLock.Constructor(Vector3(4825.328f, 2832.873f, 99.2777f), Vector3(0, 0, 326)), owning_building_guid = 56, door_guid = 391) + LocalObject(857, IFFLock.Constructor(Vector3(4838.573f, 2820.55f, 69.2777f), Vector3(0, 0, 146)), owning_building_guid = 56, door_guid = 393) + LocalObject(858, IFFLock.Constructor(Vector3(4838.573f, 2820.55f, 79.2777f), Vector3(0, 0, 146)), owning_building_guid = 56, door_guid = 394) + LocalObject(859, IFFLock.Constructor(Vector3(4838.573f, 2820.55f, 99.2777f), Vector3(0, 0, 146)), owning_building_guid = 56, door_guid = 395) + LocalObject(1099, Locker.Constructor(Vector3(4831.236f, 2834.474f, 57.8107f)), owning_building_guid = 56) + LocalObject(1100, Locker.Constructor(Vector3(4832.345f, 2835.222f, 57.8107f)), owning_building_guid = 56) + LocalObject(1101, Locker.Constructor(Vector3(4834.544f, 2836.706f, 57.8107f)), owning_building_guid = 56) + LocalObject(1102, Locker.Constructor(Vector3(4835.706f, 2837.49f, 57.8107f)), owning_building_guid = 56) + LocalObject(1103, Locker.Constructor(Vector3(4843.438f, 2816.322f, 57.8107f)), owning_building_guid = 56) + LocalObject(1104, Locker.Constructor(Vector3(4844.546f, 2817.07f, 57.8107f)), owning_building_guid = 56) + LocalObject(1105, Locker.Constructor(Vector3(4846.774f, 2818.573f, 57.8107f)), owning_building_guid = 56) + LocalObject(1106, Locker.Constructor(Vector3(4847.937f, 2819.357f, 57.8107f)), owning_building_guid = 56) + LocalObject(1412, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1413, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1414, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1873, SpawnTube.Constructor(respawn_tube_tower, Vector3(4828.554f, 2829.429f, 57.29871f), Vector3(0, 0, 326)), owning_building_guid = 56) + LocalObject(1874, SpawnTube.Constructor(respawn_tube_tower, Vector3(4837.73f, 2815.824f, 57.29871f), Vector3(0, 0, 326)), owning_building_guid = 56) + } + + Building21() + + def Building21(): Unit = { // Name: N_Dagda_Tower Type: tower_b GUID: 57, MapID: 21 + LocalBuilding(57, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5896f, 4678f, 50.33113f)))) + LocalObject(1907, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) + LocalObject(421, Door.Constructor(Vector3(5905.708f, 4688.666f, 51.85113f)), owning_building_guid = 57) + LocalObject(422, Door.Constructor(Vector3(5905.708f, 4688.666f, 61.85113f)), owning_building_guid = 57) + LocalObject(423, Door.Constructor(Vector3(5905.708f, 4688.666f, 81.85113f)), owning_building_guid = 57) + LocalObject(424, Door.Constructor(Vector3(5909.579f, 4673.141f, 51.85113f)), owning_building_guid = 57) + LocalObject(425, Door.Constructor(Vector3(5909.579f, 4673.141f, 61.85113f)), owning_building_guid = 57) + LocalObject(426, Door.Constructor(Vector3(5909.579f, 4673.141f, 81.85113f)), owning_building_guid = 57) + LocalObject(2032, Door.Constructor(Vector3(5905.557f, 4685.746f, 41.66713f)), owning_building_guid = 57) + LocalObject(2033, Door.Constructor(Vector3(5909.527f, 4669.824f, 41.66713f)), owning_building_guid = 57) + LocalObject(875, IFFLock.Constructor(Vector3(5903.53f, 4688.958f, 51.79213f), Vector3(0, 0, 346)), owning_building_guid = 57, door_guid = 421) + LocalObject(876, IFFLock.Constructor(Vector3(5903.53f, 4688.958f, 61.79213f), Vector3(0, 0, 346)), owning_building_guid = 57, door_guid = 422) + LocalObject(877, IFFLock.Constructor(Vector3(5903.53f, 4688.958f, 81.79213f), Vector3(0, 0, 346)), owning_building_guid = 57, door_guid = 423) + LocalObject(879, IFFLock.Constructor(Vector3(5911.761f, 4672.849f, 51.79213f), Vector3(0, 0, 166)), owning_building_guid = 57, door_guid = 424) + LocalObject(880, IFFLock.Constructor(Vector3(5911.761f, 4672.849f, 61.79213f), Vector3(0, 0, 166)), owning_building_guid = 57, door_guid = 425) + LocalObject(881, IFFLock.Constructor(Vector3(5911.761f, 4672.849f, 81.79213f), Vector3(0, 0, 166)), owning_building_guid = 57, door_guid = 426) + LocalObject(1139, Locker.Constructor(Vector3(5909.629f, 4688.442f, 40.32513f)), owning_building_guid = 57) + LocalObject(1140, Locker.Constructor(Vector3(5910.927f, 4688.766f, 40.32513f)), owning_building_guid = 57) + LocalObject(1141, Locker.Constructor(Vector3(5913.501f, 4689.408f, 40.32513f)), owning_building_guid = 57) + LocalObject(1142, Locker.Constructor(Vector3(5914.861f, 4689.747f, 40.32513f)), owning_building_guid = 57) + LocalObject(1143, Locker.Constructor(Vector3(5914.887f, 4667.212f, 40.32513f)), owning_building_guid = 57) + LocalObject(1144, Locker.Constructor(Vector3(5916.184f, 4667.535f, 40.32513f)), owning_building_guid = 57) + LocalObject(1145, Locker.Constructor(Vector3(5918.792f, 4668.186f, 40.32513f)), owning_building_guid = 57) + LocalObject(1146, Locker.Constructor(Vector3(5920.153f, 4668.524f, 40.32513f)), owning_building_guid = 57) + LocalObject(1429, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1430, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1431, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1883, SpawnTube.Constructor(respawn_tube_tower, Vector3(5905.383f, 4684.619f, 39.81313f), Vector3(0, 0, 346)), owning_building_guid = 57) + LocalObject(1884, SpawnTube.Constructor(respawn_tube_tower, Vector3(5909.354f, 4668.696f, 39.81313f), Vector3(0, 0, 346)), owning_building_guid = 57) + } + + Building16() + + def Building16(): Unit = { // Name: NE_Anu_Tower Type: tower_c GUID: 58, MapID: 16 + LocalBuilding(58, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3572f, 2702f, 43.39885f)))) + LocalObject(1896, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) + LocalObject(286, Door.Constructor(Vector3(3575.565f, 2715.975f, 44.91985f)), owning_building_guid = 58) + LocalObject(287, Door.Constructor(Vector3(3575.565f, 2715.975f, 64.91885f)), owning_building_guid = 58) + LocalObject(294, Door.Constructor(Vector3(3586.271f, 2704.084f, 44.91985f)), owning_building_guid = 58) + LocalObject(295, Door.Constructor(Vector3(3586.271f, 2704.084f, 64.91885f)), owning_building_guid = 58) + LocalObject(1992, Door.Constructor(Vector3(3576.801f, 2713.325f, 34.73485f)), owning_building_guid = 58) + LocalObject(1995, Door.Constructor(Vector3(3587.781f, 2701.13f, 34.73485f)), owning_building_guid = 58) + LocalObject(768, IFFLock.Constructor(Vector3(3573.504f, 2715.21f, 44.85984f), Vector3(0, 0, 318)), owning_building_guid = 58, door_guid = 286) + LocalObject(769, IFFLock.Constructor(Vector3(3573.504f, 2715.21f, 64.85985f), Vector3(0, 0, 318)), owning_building_guid = 58, door_guid = 287) + LocalObject(776, IFFLock.Constructor(Vector3(3588.335f, 2704.851f, 44.85984f), Vector3(0, 0, 138)), owning_building_guid = 58, door_guid = 294) + LocalObject(777, IFFLock.Constructor(Vector3(3588.335f, 2704.851f, 64.85985f), Vector3(0, 0, 138)), owning_building_guid = 58, door_guid = 295) + LocalObject(965, Locker.Constructor(Vector3(3579.132f, 2717.619f, 33.39285f)), owning_building_guid = 58) + LocalObject(966, Locker.Constructor(Vector3(3580.125f, 2718.513f, 33.39285f)), owning_building_guid = 58) + LocalObject(967, Locker.Constructor(Vector3(3582.097f, 2720.289f, 33.39285f)), owning_building_guid = 58) + LocalObject(968, Locker.Constructor(Vector3(3583.139f, 2721.227f, 33.39285f)), owning_building_guid = 58) + LocalObject(982, Locker.Constructor(Vector3(3593.741f, 2701.341f, 33.39285f)), owning_building_guid = 58) + LocalObject(983, Locker.Constructor(Vector3(3594.735f, 2702.236f, 33.39285f)), owning_building_guid = 58) + LocalObject(984, Locker.Constructor(Vector3(3596.732f, 2704.035f, 33.39285f)), owning_building_guid = 58) + LocalObject(985, Locker.Constructor(Vector3(3597.774f, 2704.973f, 33.39285f)), owning_building_guid = 58) + LocalObject(1360, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1364, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1365, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1843, SpawnTube.Constructor(respawn_tube_tower, Vector3(3577.178f, 2712.249f, 32.88084f), Vector3(0, 0, 318)), owning_building_guid = 58) + LocalObject(1846, SpawnTube.Constructor(respawn_tube_tower, Vector3(3588.158f, 2700.054f, 32.88084f), Vector3(0, 0, 318)), owning_building_guid = 58) + LocalObject(1605, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3567.728f, 2705.111f, 70.96884f)), owning_building_guid = 58) + LocalObject(1606, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 58) + LocalObject(1608, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3574.717f, 2697.349f, 70.96884f)), owning_building_guid = 58) + LocalObject(1609, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 58) + LocalObject(1245, FacilityTurret.Constructor(manned_turret, Vector3(3570.912f, 2680.896f, 62.34084f)), owning_building_guid = 58) + TurretToWeapon(1245, 5075) + LocalObject(1246, FacilityTurret.Constructor(manned_turret, Vector3(3579.453f, 2728.838f, 62.34084f)), owning_building_guid = 58) + TurretToWeapon(1246, 5076) + } + + Building24() + + def Building24(): Unit = { // Name: N_Pwyll_Tower Type: tower_c GUID: 59, MapID: 24 + LocalBuilding(59, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4728f, 5584f, 48.18415f)))) + LocalObject(1904, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) + LocalObject(377, Door.Constructor(Vector3(4740f, 5576f, 49.70515f)), owning_building_guid = 59) + LocalObject(378, Door.Constructor(Vector3(4740f, 5576f, 69.70415f)), owning_building_guid = 59) + LocalObject(379, Door.Constructor(Vector3(4740f, 5592f, 49.70515f)), owning_building_guid = 59) + LocalObject(380, Door.Constructor(Vector3(4740f, 5592f, 69.70415f)), owning_building_guid = 59) + LocalObject(2017, Door.Constructor(Vector3(4739.146f, 5572.794f, 39.52015f)), owning_building_guid = 59) + LocalObject(2018, Door.Constructor(Vector3(4739.146f, 5589.204f, 39.52015f)), owning_building_guid = 59) + LocalObject(843, IFFLock.Constructor(Vector3(4737.957f, 5592.811f, 49.64515f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 379) + LocalObject(844, IFFLock.Constructor(Vector3(4737.957f, 5592.811f, 69.64515f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 380) + LocalObject(846, IFFLock.Constructor(Vector3(4742.047f, 5575.189f, 49.64515f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 377) + LocalObject(847, IFFLock.Constructor(Vector3(4742.047f, 5575.189f, 69.64515f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 378) + LocalObject(1091, Locker.Constructor(Vector3(4743.716f, 5568.963f, 38.17815f)), owning_building_guid = 59) + LocalObject(1092, Locker.Constructor(Vector3(4743.751f, 5590.835f, 38.17815f)), owning_building_guid = 59) + LocalObject(1093, Locker.Constructor(Vector3(4745.053f, 5568.963f, 38.17815f)), owning_building_guid = 59) + LocalObject(1094, Locker.Constructor(Vector3(4745.088f, 5590.835f, 38.17815f)), owning_building_guid = 59) + LocalObject(1095, Locker.Constructor(Vector3(4747.741f, 5568.963f, 38.17815f)), owning_building_guid = 59) + LocalObject(1096, Locker.Constructor(Vector3(4747.741f, 5590.835f, 38.17815f)), owning_building_guid = 59) + LocalObject(1097, Locker.Constructor(Vector3(4749.143f, 5568.963f, 38.17815f)), owning_building_guid = 59) + LocalObject(1098, Locker.Constructor(Vector3(4749.143f, 5590.835f, 38.17815f)), owning_building_guid = 59) + LocalObject(1408, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1409, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1410, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1868, SpawnTube.Constructor(respawn_tube_tower, Vector3(4738.706f, 5571.742f, 37.66615f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(1869, SpawnTube.Constructor(respawn_tube_tower, Vector3(4738.706f, 5588.152f, 37.66615f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(1611, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4726.907f, 5578.725f, 75.75415f)), owning_building_guid = 59) + LocalObject(1612, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 59) + LocalObject(1614, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4726.907f, 5589.17f, 75.75415f)), owning_building_guid = 59) + LocalObject(1615, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 59) + LocalObject(1276, FacilityTurret.Constructor(manned_turret, Vector3(4713.07f, 5569.045f, 67.12614f)), owning_building_guid = 59) + TurretToWeapon(1276, 5077) + LocalObject(1281, FacilityTurret.Constructor(manned_turret, Vector3(4751.497f, 5598.957f, 67.12614f)), owning_building_guid = 59) + TurretToWeapon(1281, 5078) + } + + Building19() + + def Building19(): Unit = { // Name: S_Gwydion_Tower Type: tower_c GUID: 60, MapID: 19 + LocalBuilding(60, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6018f, 2726f, 46.91305f)))) + LocalObject(1909, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) + LocalObject(440, Door.Constructor(Vector3(6019.084f, 2711.619f, 48.43405f)), owning_building_guid = 60) + LocalObject(441, Door.Constructor(Vector3(6019.084f, 2711.619f, 68.43305f)), owning_building_guid = 60) + LocalObject(442, Door.Constructor(Vector3(6031.692f, 2721.469f, 48.43405f)), owning_building_guid = 60) + LocalObject(443, Door.Constructor(Vector3(6031.692f, 2721.469f, 68.43305f)), owning_building_guid = 60) + LocalObject(2036, Door.Constructor(Vector3(6016.032f, 2710.318f, 38.24905f)), owning_building_guid = 60) + LocalObject(2037, Door.Constructor(Vector3(6028.963f, 2720.421f, 38.24905f)), owning_building_guid = 60) + LocalObject(893, IFFLock.Constructor(Vector3(6019.705f, 2709.506f, 48.37405f), Vector3(0, 0, 232)), owning_building_guid = 60, door_guid = 440) + LocalObject(894, IFFLock.Constructor(Vector3(6019.705f, 2709.506f, 68.37405f), Vector3(0, 0, 232)), owning_building_guid = 60, door_guid = 441) + LocalObject(895, IFFLock.Constructor(Vector3(6031.073f, 2723.578f, 48.37405f), Vector3(0, 0, 52)), owning_building_guid = 60, door_guid = 442) + LocalObject(896, IFFLock.Constructor(Vector3(6031.073f, 2723.578f, 68.37405f), Vector3(0, 0, 52)), owning_building_guid = 60, door_guid = 443) + LocalObject(1155, Locker.Constructor(Vector3(6015.827f, 2704.358f, 36.90705f)), owning_building_guid = 60) + LocalObject(1156, Locker.Constructor(Vector3(6016.649f, 2703.304f, 36.90705f)), owning_building_guid = 60) + LocalObject(1157, Locker.Constructor(Vector3(6018.305f, 2701.186f, 36.90705f)), owning_building_guid = 60) + LocalObject(1158, Locker.Constructor(Vector3(6019.167f, 2700.081f, 36.90705f)), owning_building_guid = 60) + LocalObject(1159, Locker.Constructor(Vector3(6033.083f, 2717.796f, 36.90705f)), owning_building_guid = 60) + LocalObject(1160, Locker.Constructor(Vector3(6033.906f, 2716.742f, 36.90705f)), owning_building_guid = 60) + LocalObject(1161, Locker.Constructor(Vector3(6035.54f, 2714.652f, 36.90705f)), owning_building_guid = 60) + LocalObject(1162, Locker.Constructor(Vector3(6036.403f, 2713.547f, 36.90705f)), owning_building_guid = 60) + LocalObject(1435, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1436, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1437, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1887, SpawnTube.Constructor(respawn_tube_tower, Vector3(6014.932f, 2710.017f, 36.39505f), Vector3(0, 0, 52)), owning_building_guid = 60) + LocalObject(1888, SpawnTube.Constructor(respawn_tube_tower, Vector3(6027.863f, 2720.12f, 36.39505f), Vector3(0, 0, 52)), owning_building_guid = 60) + LocalObject(1617, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6013.17f, 2723.614f, 74.48305f)), owning_building_guid = 60) + LocalObject(1618, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 60) + LocalObject(1620, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6021.401f, 2730.044f, 74.48305f)), owning_building_guid = 60) + LocalObject(1621, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 60) + LocalObject(1300, FacilityTurret.Constructor(manned_turret, Vector3(5997.023f, 2728.558f, 65.85505f)), owning_building_guid = 60) + TurretToWeapon(1300, 5079) + LocalObject(1301, FacilityTurret.Constructor(manned_turret, Vector3(6044.252f, 2716.693f, 65.85505f)), owning_building_guid = 60) + TurretToWeapon(1301, 5080) + } + + Building23() + + def Building23(): Unit = { // Name: W_Oshur_Warpgate_Tower Type: tower_c GUID: 61, MapID: 23 + LocalBuilding(61, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7008f, 3838f, 49.3027f)))) + LocalObject(1910, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) + LocalObject(455, Door.Constructor(Vector3(6997.002f, 3847.33f, 50.8237f)), owning_building_guid = 61) + LocalObject(456, Door.Constructor(Vector3(6997.002f, 3847.33f, 70.8227f)), owning_building_guid = 61) + LocalObject(457, Door.Constructor(Vector3(7012.382f, 3851.74f, 50.8237f)), owning_building_guid = 61) + LocalObject(458, Door.Constructor(Vector3(7012.382f, 3851.74f, 70.8227f)), owning_building_guid = 61) + LocalObject(2041, Door.Constructor(Vector3(6999.925f, 3847.28f, 40.6387f)), owning_building_guid = 61) + LocalObject(2042, Door.Constructor(Vector3(7015.7f, 3851.803f, 40.6387f)), owning_building_guid = 61) + LocalObject(905, IFFLock.Constructor(Vector3(6996.786f, 3845.143f, 50.7637f), Vector3(0, 0, 254)), owning_building_guid = 61, door_guid = 455) + LocalObject(906, IFFLock.Constructor(Vector3(6996.786f, 3845.143f, 70.7637f), Vector3(0, 0, 254)), owning_building_guid = 61, door_guid = 456) + LocalObject(907, IFFLock.Constructor(Vector3(7012.598f, 3853.931f, 50.7637f), Vector3(0, 0, 74)), owning_building_guid = 61, door_guid = 457) + LocalObject(908, IFFLock.Constructor(Vector3(7012.598f, 3853.931f, 70.7637f), Vector3(0, 0, 74)), owning_building_guid = 61, door_guid = 458) + LocalObject(1184, Locker.Constructor(Vector3(6995.602f, 3856.44f, 39.2967f)), owning_building_guid = 61) + LocalObject(1185, Locker.Constructor(Vector3(6995.988f, 3855.092f, 39.2967f)), owning_building_guid = 61) + LocalObject(1186, Locker.Constructor(Vector3(6996.72f, 3852.542f, 39.2967f)), owning_building_guid = 61) + LocalObject(1187, Locker.Constructor(Vector3(6997.088f, 3851.257f, 39.2967f)), owning_building_guid = 61) + LocalObject(1188, Locker.Constructor(Vector3(7016.626f, 3862.469f, 39.2967f)), owning_building_guid = 61) + LocalObject(1189, Locker.Constructor(Vector3(7017.013f, 3861.121f, 39.2967f)), owning_building_guid = 61) + LocalObject(1190, Locker.Constructor(Vector3(7017.754f, 3858.537f, 39.2967f)), owning_building_guid = 61) + LocalObject(1191, Locker.Constructor(Vector3(7018.123f, 3857.252f, 39.2967f)), owning_building_guid = 61) + LocalObject(1442, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1443, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1444, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1892, SpawnTube.Constructor(respawn_tube_tower, Vector3(7001.058f, 3847.147f, 38.7847f), Vector3(0, 0, 254)), owning_building_guid = 61) + LocalObject(1893, SpawnTube.Constructor(respawn_tube_tower, Vector3(7016.832f, 3851.67f, 38.7847f), Vector3(0, 0, 254)), owning_building_guid = 61) + LocalObject(1623, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(7003.332f, 3835.524f, 76.8727f)), owning_building_guid = 61) + LocalObject(1624, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 61) + LocalObject(1626, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(7013.372f, 3838.403f, 76.8727f)), owning_building_guid = 61) + LocalObject(1627, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 61) + LocalObject(1307, FacilityTurret.Constructor(manned_turret, Vector3(6987.146f, 3856.464f, 68.2447f)), owning_building_guid = 61) + TurretToWeapon(1307, 5081) + LocalObject(1308, FacilityTurret.Constructor(manned_turret, Vector3(7026.491f, 3827.771f, 68.2447f)), owning_building_guid = 61) + TurretToWeapon(1308, 5082) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map06.scala b/pslogin/src/main/scala/zonemaps/Map06.scala new file mode 100644 index 00000000..4432401b --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map06.scala @@ -0,0 +1,2284 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.resourcesilo.ResourceSilo +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map06 { + // Ceryshen + val ZoneMap = new ZoneMap("map06") { + + Building1() + + def Building1(): Unit = { // Name: Akna Type: amp_station GUID: 1, MapID: 1 + LocalBuilding(1, 1, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4406f, 3738f, 218.9079f)))) + LocalObject(181, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) + LocalObject(146, Door.Constructor(Vector3(4401.084f, 3733.29f, 231.8099f)), owning_building_guid = 1) + LocalObject(147, Door.Constructor(Vector3(4411.2f, 3742.394f, 231.8099f)), owning_building_guid = 1) + LocalObject(423, Door.Constructor(Vector3(4319.27f, 3751.38f, 220.6589f)), owning_building_guid = 1) + LocalObject(424, Door.Constructor(Vector3(4332.79f, 3763.553f, 228.6219f)), owning_building_guid = 1) + LocalObject(425, Door.Constructor(Vector3(4355.125f, 3668.64f, 228.6229f)), owning_building_guid = 1) + LocalObject(434, Door.Constructor(Vector3(4367.298f, 3655.121f, 220.6589f)), owning_building_guid = 1) + LocalObject(435, Door.Constructor(Vector3(4379.618f, 3714.246f, 225.6289f)), owning_building_guid = 1) + LocalObject(436, Door.Constructor(Vector3(4380.379f, 3720.759f, 230.6349f)), owning_building_guid = 1) + LocalObject(437, Door.Constructor(Vector3(4386.443f, 3714.026f, 230.6349f)), owning_building_guid = 1) + LocalObject(439, Door.Constructor(Vector3(4394.482f, 3819.101f, 220.6589f)), owning_building_guid = 1) + LocalObject(440, Door.Constructor(Vector3(4399.694f, 3651.311f, 228.6229f)), owning_building_guid = 1) + LocalObject(441, Door.Constructor(Vector3(4408.002f, 3831.275f, 228.6219f)), owning_building_guid = 1) + LocalObject(442, Door.Constructor(Vector3(4413.213f, 3663.483f, 220.6589f)), owning_building_guid = 1) + LocalObject(443, Door.Constructor(Vector3(4414.598f, 3848.01f, 220.6289f)), owning_building_guid = 1) + LocalObject(444, Door.Constructor(Vector3(4425.838f, 3761.662f, 230.6349f)), owning_building_guid = 1) + LocalObject(445, Door.Constructor(Vector3(4431.901f, 3754.929f, 230.6349f)), owning_building_guid = 1) + LocalObject(446, Door.Constructor(Vector3(4432.382f, 3761.755f, 225.6289f)), owning_building_guid = 1) + LocalObject(447, Door.Constructor(Vector3(4458.782f, 3817.15f, 220.6589f)), owning_building_guid = 1) + LocalObject(448, Door.Constructor(Vector3(4470.955f, 3803.631f, 228.6229f)), owning_building_guid = 1) + LocalObject(647, Door.Constructor(Vector3(4370.909f, 3770.994f, 205.6289f)), owning_building_guid = 1) + LocalObject(648, Door.Constructor(Vector3(4375.67f, 3753.751f, 205.6289f)), owning_building_guid = 1) + LocalObject(649, Door.Constructor(Vector3(4376.558f, 3770.698f, 205.6289f)), owning_building_guid = 1) + LocalObject(650, Door.Constructor(Vector3(4378.631f, 3810.242f, 213.1289f)), owning_building_guid = 1) + LocalObject(651, Door.Constructor(Vector3(4379.839f, 3725.209f, 220.6289f)), owning_building_guid = 1) + LocalObject(652, Door.Constructor(Vector3(4380.135f, 3730.859f, 220.6289f)), owning_building_guid = 1) + LocalObject(653, Door.Constructor(Vector3(4386.08f, 3736.212f, 205.6289f)), owning_building_guid = 1) + LocalObject(654, Door.Constructor(Vector3(4386.08f, 3736.212f, 213.1289f)), owning_building_guid = 1) + LocalObject(655, Door.Constructor(Vector3(4386.397f, 3720.064f, 230.6289f)), owning_building_guid = 1) + LocalObject(656, Door.Constructor(Vector3(4388.165f, 3721.941f, 225.6289f)), owning_building_guid = 1) + LocalObject(657, Door.Constructor(Vector3(4397.082f, 3729.97f, 205.6289f)), owning_building_guid = 1) + LocalObject(658, Door.Constructor(Vector3(4403.916f, 3752.271f, 213.1289f)), owning_building_guid = 1) + LocalObject(659, Door.Constructor(Vector3(4405.1f, 3774.867f, 213.1289f)), owning_building_guid = 1) + LocalObject(660, Door.Constructor(Vector3(4408.973f, 3740.677f, 213.1289f)), owning_building_guid = 1) + LocalObject(661, Door.Constructor(Vector3(4415.214f, 3751.679f, 205.6289f)), owning_building_guid = 1) + LocalObject(662, Door.Constructor(Vector3(4415.51f, 3757.328f, 213.1289f)), owning_building_guid = 1) + LocalObject(663, Door.Constructor(Vector3(4415.806f, 3762.977f, 220.6289f)), owning_building_guid = 1) + LocalObject(664, Door.Constructor(Vector3(4416.41f, 3720.461f, 220.6289f)), owning_building_guid = 1) + LocalObject(665, Door.Constructor(Vector3(4421.455f, 3762.681f, 220.6289f)), owning_building_guid = 1) + LocalObject(666, Door.Constructor(Vector3(4422.355f, 3725.814f, 220.6289f)), owning_building_guid = 1) + LocalObject(667, Door.Constructor(Vector3(4423.835f, 3754.059f, 225.6289f)), owning_building_guid = 1) + LocalObject(668, Door.Constructor(Vector3(4425.886f, 3755.621f, 230.6289f)), owning_building_guid = 1) + LocalObject(717, Door.Constructor(Vector3(4425.541f, 3716.337f, 221.3879f)), owning_building_guid = 1) + LocalObject(2335, Door.Constructor(Vector3(4385.438f, 3745.493f, 213.4619f)), owning_building_guid = 1) + LocalObject(2336, Door.Constructor(Vector3(4390.857f, 3750.373f, 213.4619f)), owning_building_guid = 1) + LocalObject(2337, Door.Constructor(Vector3(4396.274f, 3755.25f, 213.4619f)), owning_building_guid = 1) + LocalObject(753, IFFLock.Constructor(Vector3(4429.634f, 3716.334f, 220.5879f), Vector3(0, 0, 138)), owning_building_guid = 1, door_guid = 717) + LocalObject(908, IFFLock.Constructor(Vector3(4372.619f, 3771.444f, 205.4439f), Vector3(0, 0, 138)), owning_building_guid = 1, door_guid = 647) + LocalObject(909, IFFLock.Constructor(Vector3(4378.333f, 3720.011f, 230.5689f), Vector3(0, 0, 318)), owning_building_guid = 1, door_guid = 436) + LocalObject(910, IFFLock.Constructor(Vector3(4380.39f, 3712.193f, 225.5699f), Vector3(0, 0, 228)), owning_building_guid = 1, door_guid = 435) + LocalObject(911, IFFLock.Constructor(Vector3(4386.53f, 3734.501f, 212.9439f), Vector3(0, 0, 228)), owning_building_guid = 1, door_guid = 654) + LocalObject(912, IFFLock.Constructor(Vector3(4388.523f, 3714.806f, 230.5689f), Vector3(0, 0, 138)), owning_building_guid = 1, door_guid = 437) + LocalObject(913, IFFLock.Constructor(Vector3(4395.285f, 3729.617f, 205.4439f), Vector3(0, 0, 318)), owning_building_guid = 1, door_guid = 657) + LocalObject(914, IFFLock.Constructor(Vector3(4403.563f, 3754.069f, 212.9439f), Vector3(0, 0, 48)), owning_building_guid = 1, door_guid = 658) + LocalObject(915, IFFLock.Constructor(Vector3(4413.844f, 3850.081f, 220.5679f), Vector3(0, 0, 48)), owning_building_guid = 1, door_guid = 443) + LocalObject(916, IFFLock.Constructor(Vector3(4423.768f, 3760.92f, 230.5689f), Vector3(0, 0, 318)), owning_building_guid = 1, door_guid = 444) + LocalObject(917, IFFLock.Constructor(Vector3(4431.624f, 3763.823f, 225.5699f), Vector3(0, 0, 48)), owning_building_guid = 1, door_guid = 446) + LocalObject(918, IFFLock.Constructor(Vector3(4433.959f, 3755.717f, 230.5689f), Vector3(0, 0, 138)), owning_building_guid = 1, door_guid = 445) + LocalObject(1229, Locker.Constructor(Vector3(4390.055f, 3734.996f, 211.8689f)), owning_building_guid = 1) + LocalObject(1230, Locker.Constructor(Vector3(4390.834f, 3734.131f, 211.8689f)), owning_building_guid = 1) + LocalObject(1231, Locker.Constructor(Vector3(4391.602f, 3733.279f, 211.8689f)), owning_building_guid = 1) + LocalObject(1232, Locker.Constructor(Vector3(4392.371f, 3732.425f, 211.8689f)), owning_building_guid = 1) + LocalObject(1233, Locker.Constructor(Vector3(4412.05f, 3740.495f, 204.1079f)), owning_building_guid = 1) + LocalObject(1234, Locker.Constructor(Vector3(4412.936f, 3739.511f, 204.1079f)), owning_building_guid = 1) + LocalObject(1235, Locker.Constructor(Vector3(4413.83f, 3738.518f, 204.1079f)), owning_building_guid = 1) + LocalObject(1236, Locker.Constructor(Vector3(4414.724f, 3737.524f, 204.1079f)), owning_building_guid = 1) + LocalObject(1237, Locker.Constructor(Vector3(4417.762f, 3734.15f, 204.1079f)), owning_building_guid = 1) + LocalObject(1238, Locker.Constructor(Vector3(4418.648f, 3733.167f, 204.1079f)), owning_building_guid = 1) + LocalObject(1239, Locker.Constructor(Vector3(4419.542f, 3732.174f, 204.1079f)), owning_building_guid = 1) + LocalObject(1240, Locker.Constructor(Vector3(4420.437f, 3731.18f, 204.1079f)), owning_building_guid = 1) + LocalObject(1594, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1595, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1596, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1597, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1598, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1599, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(2255, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2256, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2257, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2258, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2259, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2260, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2420, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1) + LocalObject(1480, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4425.146f, 3819.608f, 216.8529f), Vector3(0, 0, 228)), owning_building_guid = 1, terminal_guid = 2420) + LocalObject(2095, ResourceSilo.Constructor, owning_building_guid = 1) + LocalObject(2158, SpawnTube.Constructor(Vector3(4384.363f, 3745.117f, 211.6079f), Vector3(0, 0, 48)), owning_building_guid = 1) + LocalObject(2159, SpawnTube.Constructor(Vector3(4389.781f, 3749.996f, 211.6079f), Vector3(0, 0, 48)), owning_building_guid = 1) + LocalObject(2160, SpawnTube.Constructor(Vector3(4395.197f, 3754.873f, 211.6079f), Vector3(0, 0, 48)), owning_building_guid = 1) + LocalObject(1495, ProximityTerminal.Constructor(medical_terminal, Vector3(4391.243f, 3754.381f, 224.1079f)), owning_building_guid = 1) + LocalObject(1496, ProximityTerminal.Constructor(medical_terminal, Vector3(4415.827f, 3735.485f, 204.1079f)), owning_building_guid = 1) + LocalObject(1768, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4356.935f, 3682.656f, 227.4359f)), owning_building_guid = 1) + LocalObject(1769, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1771, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4382.386f, 3793.773f, 227.4129f)), owning_building_guid = 1) + LocalObject(1772, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1774, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4424.299f, 3688.036f, 227.4129f)), owning_building_guid = 1) + LocalObject(1775, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1777, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4466.462f, 3756.651f, 229.5739f)), owning_building_guid = 1) + LocalObject(1778, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2065, ProximityTerminal.Constructor(repair_silo, Vector3(4359.248f, 3790.228f, 218.3079f)), owning_building_guid = 1) + LocalObject(2066, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(2069, ProximityTerminal.Constructor(repair_silo, Vector3(4447.996f, 3691.947f, 218.3079f)), owning_building_guid = 1) + LocalObject(2070, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(1437, FacilityTurret.Constructor(manned_turret, Vector3(4280.107f, 3733.096f, 227.6159f)), owning_building_guid = 1) + TurretToWeapon(1437, 5000) + LocalObject(1438, FacilityTurret.Constructor(manned_turret, Vector3(4318.323f, 3687.324f, 227.6159f)), owning_building_guid = 1) + TurretToWeapon(1438, 5001) + LocalObject(1443, FacilityTurret.Constructor(manned_turret, Vector3(4382.764f, 3619.069f, 227.6159f)), owning_building_guid = 1) + TurretToWeapon(1443, 5002) + LocalObject(1444, FacilityTurret.Constructor(manned_turret, Vector3(4429.962f, 3868.066f, 227.6159f)), owning_building_guid = 1) + TurretToWeapon(1444, 5003) + LocalObject(1445, FacilityTurret.Constructor(manned_turret, Vector3(4487.027f, 3709.951f, 227.6159f)), owning_building_guid = 1) + TurretToWeapon(1445, 5004) + LocalObject(1446, FacilityTurret.Constructor(manned_turret, Vector3(4532.646f, 3754.011f, 227.6159f)), owning_building_guid = 1) + TurretToWeapon(1446, 5005) + } + + Building43() + + def Building43(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 43 + LocalBuilding(4, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3072f, 2262f, 237.2147f)))) + LocalObject(287, Door.Constructor(Vector3(3053.042f, 2278.254f, 238.7357f)), owning_building_guid = 4) + LocalObject(289, Door.Constructor(Vector3(3088.279f, 2243.032f, 238.7357f)), owning_building_guid = 4) + } + + Building44() + + def Building44(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 44 + LocalBuilding(5, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4084f, 5194f, 232.2395f)))) + LocalObject(405, Door.Constructor(Vector3(4082.088f, 5218.898f, 233.7605f)), owning_building_guid = 5) + LocalObject(406, Door.Constructor(Vector3(4082.099f, 5169.077f, 233.7605f)), owning_building_guid = 5) + } + + Building42() + + def Building42(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 42 + LocalBuilding(6, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4086f, 4288f, 266.4175f)))) + LocalObject(407, Door.Constructor(Vector3(4084.088f, 4312.898f, 267.9385f)), owning_building_guid = 6) + LocalObject(408, Door.Constructor(Vector3(4084.099f, 4263.077f, 267.9385f)), owning_building_guid = 6) + } + + Building41() + + def Building41(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 7, MapID: 41 + LocalBuilding(7, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5866f, 3550f, 96.40965f)))) + LocalObject(496, Door.Constructor(Vector3(5841.102f, 3548.088f, 97.93066f)), owning_building_guid = 7) + LocalObject(501, Door.Constructor(Vector3(5890.923f, 3548.099f, 97.93066f)), owning_building_guid = 7) + } + + Building33() + + def Building33(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 8, MapID: 33 + LocalBuilding(8, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2958f, 2048f, 238.7697f)))) + LocalObject(281, Door.Constructor(Vector3(2958.035f, 2051.651f, 240.2907f)), owning_building_guid = 8) + } + + Building40() + + def Building40(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 9, MapID: 40 + LocalBuilding(9, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3566f, 5902f, 219.7465f)))) + LocalObject(326, Door.Constructor(Vector3(3563.394f, 5899.443f, 221.2675f)), owning_building_guid = 9) + } + + Building35() + + def Building35(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 35 + LocalBuilding(10, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3608f, 3584f, 222.4627f)))) + LocalObject(333, Door.Constructor(Vector3(3610.606f, 3586.557f, 223.9837f)), owning_building_guid = 10) + } + + Building38() + + def Building38(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 11, MapID: 38 + LocalBuilding(11, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3800f, 4326f, 268.4381f)))) + LocalObject(362, Door.Constructor(Vector3(3799.965f, 4322.349f, 269.9591f)), owning_building_guid = 11) + } + + Building36() + + def Building36(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 12, MapID: 36 + LocalBuilding(12, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5122f, 3188f, 217.751f)))) + LocalObject(470, Door.Constructor(Vector3(5119.443f, 3190.606f, 219.272f)), owning_building_guid = 12) + } + + Building45() + + def Building45(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 13, MapID: 45 + LocalBuilding(13, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3198f, 5836f, 234.3076f)))) + LocalObject(290, Door.Constructor(Vector3(3199.225f, 5835.945f, 235.8286f)), owning_building_guid = 13) + } + + Building39() + + def Building39(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 14, MapID: 39 + LocalBuilding(14, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3858f, 5178f, 233.2084f)))) + LocalObject(363, Door.Constructor(Vector3(3858.905f, 5178.827f, 234.7294f)), owning_building_guid = 14) + } + + Building34() + + def Building34(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 15, MapID: 34 + LocalBuilding(15, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3922f, 1994f, 260.3741f)))) + LocalObject(374, Door.Constructor(Vector3(3921.095f, 1993.173f, 261.8951f)), owning_building_guid = 15) + } + + Building37() + + def Building37(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 16, MapID: 37 + LocalBuilding(16, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4394f, 3876f, 218.9932f)))) + LocalObject(438, Door.Constructor(Vector3(4393.081f, 3875.189f, 220.5142f)), owning_building_guid = 16) + } + + Building4() + + def Building4(): Unit = { // Name: Keelut Type: comm_station GUID: 17, MapID: 4 + LocalBuilding(17, 4, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3700f, 1956f, 265.1138f)))) + LocalObject(178, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 17) + LocalObject(336, Door.Constructor(Vector3(3632.635f, 1981.68f, 266.8648f)), owning_building_guid = 17) + LocalObject(337, Door.Constructor(Vector3(3632.952f, 1999.87f, 274.8288f)), owning_building_guid = 17) + LocalObject(344, Door.Constructor(Vector3(3657.55f, 2016.554f, 266.8648f)), owning_building_guid = 17) + LocalObject(346, Door.Constructor(Vector3(3675.74f, 2016.237f, 274.8288f)), owning_building_guid = 17) + LocalObject(347, Door.Constructor(Vector3(3688.258f, 1895.995f, 274.8288f)), owning_building_guid = 17) + LocalObject(348, Door.Constructor(Vector3(3691.581f, 1976.15f, 271.8348f)), owning_building_guid = 17) + LocalObject(349, Door.Constructor(Vector3(3692.667f, 1960.504f, 279.2738f)), owning_building_guid = 17) + LocalObject(351, Door.Constructor(Vector3(3700.644f, 1975.992f, 271.8348f)), owning_building_guid = 17) + LocalObject(352, Door.Constructor(Vector3(3706.448f, 1895.677f, 266.8648f)), owning_building_guid = 17) + LocalObject(354, Door.Constructor(Vector3(3719.857f, 1947.652f, 271.8348f)), owning_building_guid = 17) + LocalObject(359, Door.Constructor(Vector3(3767.64f, 1936.125f, 274.8278f)), owning_building_guid = 17) + LocalObject(360, Door.Constructor(Vector3(3767.958f, 1954.314f, 266.8648f)), owning_building_guid = 17) + LocalObject(361, Door.Constructor(Vector3(3775.43f, 1922.678f, 266.8348f)), owning_building_guid = 17) + LocalObject(579, Door.Constructor(Vector3(3696.28f, 1972.067f, 271.8348f)), owning_building_guid = 17) + LocalObject(580, Door.Constructor(Vector3(3704f, 1955.93f, 259.3348f)), owning_building_guid = 17) + LocalObject(581, Door.Constructor(Vector3(3707.231f, 1911.867f, 256.8348f)), owning_building_guid = 17) + LocalObject(582, Door.Constructor(Vector3(3707.65f, 1935.863f, 261.8348f)), owning_building_guid = 17) + LocalObject(583, Door.Constructor(Vector3(3707.789f, 1943.862f, 266.8348f)), owning_building_guid = 17) + LocalObject(584, Door.Constructor(Vector3(3708.069f, 1959.86f, 249.3348f)), owning_building_guid = 17) + LocalObject(585, Door.Constructor(Vector3(3711.021f, 1899.799f, 249.3348f)), owning_building_guid = 17) + LocalObject(586, Door.Constructor(Vector3(3711.859f, 1947.792f, 271.8348f)), owning_building_guid = 17) + LocalObject(587, Door.Constructor(Vector3(3712.277f, 1971.788f, 266.8348f)), owning_building_guid = 17) + LocalObject(588, Door.Constructor(Vector3(3716.347f, 1975.718f, 259.3348f)), owning_building_guid = 17) + LocalObject(589, Door.Constructor(Vector3(3719.857f, 1947.652f, 261.8348f)), owning_building_guid = 17) + LocalObject(590, Door.Constructor(Vector3(3723.508f, 1927.585f, 249.3348f)), owning_building_guid = 17) + LocalObject(591, Door.Constructor(Vector3(3724.345f, 1975.578f, 249.3348f)), owning_building_guid = 17) + LocalObject(592, Door.Constructor(Vector3(3727.018f, 1899.52f, 256.8348f)), owning_building_guid = 17) + LocalObject(593, Door.Constructor(Vector3(3731.227f, 1911.448f, 256.8348f)), owning_building_guid = 17) + LocalObject(594, Door.Constructor(Vector3(3732.624f, 1991.436f, 259.3348f)), owning_building_guid = 17) + LocalObject(595, Door.Constructor(Vector3(3735.995f, 1955.372f, 259.3348f)), owning_building_guid = 17) + LocalObject(596, Door.Constructor(Vector3(3740.064f, 1959.301f, 249.3348f)), owning_building_guid = 17) + LocalObject(597, Door.Constructor(Vector3(3748.062f, 1959.162f, 259.3348f)), owning_building_guid = 17) + LocalObject(598, Door.Constructor(Vector3(3748.481f, 1983.158f, 259.3348f)), owning_building_guid = 17) + LocalObject(599, Door.Constructor(Vector3(3751.015f, 1899.101f, 249.3348f)), owning_building_guid = 17) + LocalObject(600, Door.Constructor(Vector3(3755.503f, 1927.027f, 249.3348f)), owning_building_guid = 17) + LocalObject(601, Door.Constructor(Vector3(3767.152f, 1906.821f, 249.3348f)), owning_building_guid = 17) + LocalObject(602, Door.Constructor(Vector3(3767.292f, 1914.819f, 249.3348f)), owning_building_guid = 17) + LocalObject(714, Door.Constructor(Vector3(3695.624f, 1938.367f, 267.6068f)), owning_building_guid = 17) + LocalObject(2310, Door.Constructor(Vector3(3713.091f, 1919.093f, 257.1678f)), owning_building_guid = 17) + LocalObject(2311, Door.Constructor(Vector3(3720.383f, 1918.966f, 257.1678f)), owning_building_guid = 17) + LocalObject(2312, Door.Constructor(Vector3(3727.671f, 1918.838f, 257.1678f)), owning_building_guid = 17) + LocalObject(750, IFFLock.Constructor(Vector3(3698.773f, 1935.565f, 266.7658f), Vector3(0, 0, 181)), owning_building_guid = 17, door_guid = 714) + LocalObject(839, IFFLock.Constructor(Vector3(3690.603f, 1961.348f, 279.1948f), Vector3(0, 0, 1)), owning_building_guid = 17, door_guid = 349) + LocalObject(840, IFFLock.Constructor(Vector3(3690.735f, 1974.117f, 271.7748f), Vector3(0, 0, 271)), owning_building_guid = 17, door_guid = 348) + LocalObject(841, IFFLock.Constructor(Vector3(3701.49f, 1978.02f, 271.7748f), Vector3(0, 0, 91)), owning_building_guid = 17, door_guid = 351) + LocalObject(842, IFFLock.Constructor(Vector3(3706.394f, 1910.309f, 256.6498f), Vector3(0, 0, 271)), owning_building_guid = 17, door_guid = 581) + LocalObject(843, IFFLock.Constructor(Vector3(3709.466f, 1900.766f, 249.1498f), Vector3(0, 0, 1)), owning_building_guid = 17, door_guid = 585) + LocalObject(844, IFFLock.Constructor(Vector3(3717.827f, 1948.501f, 271.7748f), Vector3(0, 0, 1)), owning_building_guid = 17, door_guid = 354) + LocalObject(845, IFFLock.Constructor(Vector3(3723.378f, 1974.023f, 249.1498f), Vector3(0, 0, 271)), owning_building_guid = 17, door_guid = 591) + LocalObject(846, IFFLock.Constructor(Vector3(3732.064f, 1913.006f, 256.6498f), Vector3(0, 0, 91)), owning_building_guid = 17, door_guid = 593) + LocalObject(851, IFFLock.Constructor(Vector3(3765.734f, 1915.66f, 249.1498f), Vector3(0, 0, 1)), owning_building_guid = 17, door_guid = 602) + LocalObject(852, IFFLock.Constructor(Vector3(3768.709f, 1905.98f, 249.1498f), Vector3(0, 0, 181)), owning_building_guid = 17, door_guid = 601) + LocalObject(853, IFFLock.Constructor(Vector3(3777.449f, 1921.865f, 266.7638f), Vector3(0, 0, 181)), owning_building_guid = 17, door_guid = 361) + LocalObject(1120, Locker.Constructor(Vector3(3709.249f, 1904.808f, 255.5748f)), owning_building_guid = 17) + LocalObject(1121, Locker.Constructor(Vector3(3709.269f, 1905.957f, 255.5748f)), owning_building_guid = 17) + LocalObject(1122, Locker.Constructor(Vector3(3709.289f, 1907.103f, 255.5748f)), owning_building_guid = 17) + LocalObject(1123, Locker.Constructor(Vector3(3709.309f, 1908.267f, 255.5748f)), owning_building_guid = 17) + LocalObject(1124, Locker.Constructor(Vector3(3728.926f, 1884.756f, 247.8138f)), owning_building_guid = 17) + LocalObject(1125, Locker.Constructor(Vector3(3728.949f, 1886.093f, 247.8138f)), owning_building_guid = 17) + LocalObject(1126, Locker.Constructor(Vector3(3728.973f, 1887.429f, 247.8138f)), owning_building_guid = 17) + LocalObject(1127, Locker.Constructor(Vector3(3728.996f, 1888.753f, 247.8138f)), owning_building_guid = 17) + LocalObject(1128, Locker.Constructor(Vector3(3729.075f, 1893.292f, 247.8138f)), owning_building_guid = 17) + LocalObject(1129, Locker.Constructor(Vector3(3729.098f, 1894.629f, 247.8138f)), owning_building_guid = 17) + LocalObject(1130, Locker.Constructor(Vector3(3729.122f, 1895.965f, 247.8138f)), owning_building_guid = 17) + LocalObject(1131, Locker.Constructor(Vector3(3729.145f, 1897.288f, 247.8138f)), owning_building_guid = 17) + LocalObject(1551, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1552, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1553, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1554, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1555, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1556, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(1557, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(2233, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(2234, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(2235, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(2236, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(2237, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(2238, Terminal.Constructor(spawn_terminal), owning_building_guid = 17) + LocalObject(2417, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 17) + LocalObject(1477, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3753.934f, 1916.22f, 263.8428f), Vector3(0, 0, 1)), owning_building_guid = 17, terminal_guid = 2417) + LocalObject(2092, ResourceSilo.Constructor, owning_building_guid = 17) + LocalObject(2133, SpawnTube.Constructor(Vector3(3712.049f, 1919.551f, 255.3138f), Vector3(0, 0, 91)), owning_building_guid = 17) + LocalObject(2134, SpawnTube.Constructor(Vector3(3719.339f, 1919.424f, 255.3138f), Vector3(0, 0, 91)), owning_building_guid = 17) + LocalObject(2135, SpawnTube.Constructor(Vector3(3726.625f, 1919.297f, 255.3138f), Vector3(0, 0, 91)), owning_building_guid = 17) + LocalObject(1490, ProximityTerminal.Constructor(medical_terminal, Vector3(3671.012f, 1955.642f, 265.3138f)), owning_building_guid = 17) + LocalObject(1491, ProximityTerminal.Constructor(medical_terminal, Vector3(3728.491f, 1891.049f, 247.8138f)), owning_building_guid = 17) + LocalObject(1741, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3755.506f, 1973.88f, 273.5548f)), owning_building_guid = 17) + LocalObject(1742, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 17) + LocalObject(2041, ProximityTerminal.Constructor(repair_silo, Vector3(3674.598f, 1894.793f, 264.8638f)), owning_building_guid = 17) + LocalObject(2042, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 17) + LocalObject(2045, ProximityTerminal.Constructor(repair_silo, Vector3(3724.242f, 2016.674f, 264.8638f)), owning_building_guid = 17) + LocalObject(2046, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 17) + LocalObject(1405, FacilityTurret.Constructor(manned_turret, Vector3(3617.862f, 1926.564f, 273.8218f)), owning_building_guid = 17) + TurretToWeapon(1405, 5006) + LocalObject(1406, FacilityTurret.Constructor(manned_turret, Vector3(3620.842f, 2029.839f, 273.8218f)), owning_building_guid = 17) + TurretToWeapon(1406, 5007) + LocalObject(1410, FacilityTurret.Constructor(manned_turret, Vector3(3660.215f, 1882.673f, 273.8218f)), owning_building_guid = 17) + TurretToWeapon(1410, 5008) + LocalObject(1413, FacilityTurret.Constructor(manned_turret, Vector3(3739.93f, 2028.89f, 273.8218f)), owning_building_guid = 17) + TurretToWeapon(1413, 5009) + LocalObject(1416, FacilityTurret.Constructor(manned_turret, Vector3(3779.152f, 1881.766f, 273.8218f)), owning_building_guid = 17) + TurretToWeapon(1416, 5010) + LocalObject(1417, FacilityTurret.Constructor(manned_turret, Vector3(3782.269f, 1985.02f, 273.8218f)), owning_building_guid = 17) + TurretToWeapon(1417, 5011) + } + + Building2() + + def Building2(): Unit = { // Name: Anguta Type: comm_station_dsp GUID: 20, MapID: 2 + LocalBuilding(20, 2, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3944f, 4240f, 266.4438f)))) + LocalObject(180, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 20) + LocalObject(222, Door.Constructor(Vector3(4012.339f, 4310.464f, 269.8218f)), owning_building_guid = 20) + LocalObject(370, Door.Constructor(Vector3(3884.196f, 4196.501f, 268.0948f)), owning_building_guid = 20) + LocalObject(371, Door.Constructor(Vector3(3884.196f, 4214.693f, 276.0588f)), owning_building_guid = 20) + LocalObject(372, Door.Constructor(Vector3(3901.307f, 4172.197f, 276.0588f)), owning_building_guid = 20) + LocalObject(373, Door.Constructor(Vector3(3919.499f, 4172.197f, 268.0948f)), owning_building_guid = 20) + LocalObject(375, Door.Constructor(Vector3(3924f, 4231.231f, 273.0648f)), owning_building_guid = 20) + LocalObject(376, Door.Constructor(Vector3(3924f, 4240.295f, 273.0648f)), owning_building_guid = 20) + LocalObject(383, Door.Constructor(Vector3(3936.763f, 4359.958f, 268.0948f)), owning_building_guid = 20) + LocalObject(384, Door.Constructor(Vector3(3939.625f, 4232.59f, 280.5038f)), owning_building_guid = 20) + LocalObject(385, Door.Constructor(Vector3(3949.627f, 4372.823f, 276.0579f)), owning_building_guid = 20) + LocalObject(387, Door.Constructor(Vector3(3952f, 4260f, 273.0648f)), owning_building_guid = 20) + LocalObject(391, Door.Constructor(Vector3(3991.721f, 4404.353f, 268.0948f)), owning_building_guid = 20) + LocalObject(393, Door.Constructor(Vector3(3997.952f, 4344.355f, 273.0609f)), owning_building_guid = 20) + LocalObject(394, Door.Constructor(Vector3(3999.927f, 4314.35f, 268.0668f)), owning_building_guid = 20) + LocalObject(396, Door.Constructor(Vector3(4009.914f, 4404.353f, 276.0579f)), owning_building_guid = 20) + LocalObject(398, Door.Constructor(Vector3(4023.929f, 4227.406f, 276.0588f)), owning_building_guid = 20) + LocalObject(399, Door.Constructor(Vector3(4036.793f, 4240.27f, 268.0948f)), owning_building_guid = 20) + LocalObject(402, Door.Constructor(Vector3(4050.977f, 4303.008f, 276.0579f)), owning_building_guid = 20) + LocalObject(403, Door.Constructor(Vector3(4050.977f, 4321.2f, 268.0948f)), owning_building_guid = 20) + LocalObject(404, Door.Constructor(Vector3(4060f, 4320f, 268.0648f)), owning_building_guid = 20) + LocalObject(603, Door.Constructor(Vector3(3928f, 4236f, 273.0648f)), owning_building_guid = 20) + LocalObject(604, Door.Constructor(Vector3(3928f, 4252f, 268.0648f)), owning_building_guid = 20) + LocalObject(605, Door.Constructor(Vector3(3952f, 4252f, 273.0648f)), owning_building_guid = 20) + LocalObject(606, Door.Constructor(Vector3(3952f, 4260f, 263.0648f)), owning_building_guid = 20) + LocalObject(607, Door.Constructor(Vector3(3956f, 4248f, 268.0648f)), owning_building_guid = 20) + LocalObject(610, Door.Constructor(Vector3(3964f, 4248f, 263.0648f)), owning_building_guid = 20) + LocalObject(611, Door.Constructor(Vector3(3968f, 4284f, 258.0648f)), owning_building_guid = 20) + LocalObject(614, Door.Constructor(Vector3(3972f, 4272f, 250.5648f)), owning_building_guid = 20) + LocalObject(619, Door.Constructor(Vector3(3984f, 4236f, 250.5648f)), owning_building_guid = 20) + LocalObject(620, Door.Constructor(Vector3(3984f, 4300f, 250.5648f)), owning_building_guid = 20) + LocalObject(621, Door.Constructor(Vector3(3988f, 4232f, 258.0648f)), owning_building_guid = 20) + LocalObject(622, Door.Constructor(Vector3(3988f, 4248f, 258.0648f)), owning_building_guid = 20) + LocalObject(623, Door.Constructor(Vector3(3988f, 4272f, 258.0648f)), owning_building_guid = 20) + LocalObject(630, Door.Constructor(Vector3(4000f, 4252f, 250.5648f)), owning_building_guid = 20) + LocalObject(631, Door.Constructor(Vector3(4000f, 4268f, 258.0648f)), owning_building_guid = 20) + LocalObject(634, Door.Constructor(Vector3(4003.921f, 4334.351f, 273.0668f)), owning_building_guid = 20) + LocalObject(638, Door.Constructor(Vector3(4016f, 4212f, 250.5648f)), owning_building_guid = 20) + LocalObject(642, Door.Constructor(Vector3(4024f, 4212f, 250.5648f)), owning_building_guid = 20) + LocalObject(643, Door.Constructor(Vector3(4028f, 4224f, 250.5648f)), owning_building_guid = 20) + LocalObject(645, Door.Constructor(Vector3(4032f, 4244f, 258.0648f)), owning_building_guid = 20) + LocalObject(646, Door.Constructor(Vector3(4032f, 4276f, 258.0648f)), owning_building_guid = 20) + LocalObject(715, Door.Constructor(Vector3(3961.707f, 4235.922f, 268.8358f)), owning_building_guid = 20) + LocalObject(2322, Door.Constructor(Vector3(3980.673f, 4253.733f, 258.3979f)), owning_building_guid = 20) + LocalObject(2323, Door.Constructor(Vector3(3980.673f, 4261.026f, 258.3979f)), owning_building_guid = 20) + LocalObject(2324, Door.Constructor(Vector3(3980.673f, 4268.315f, 258.3979f)), owning_building_guid = 20) + LocalObject(751, IFFLock.Constructor(Vector3(3964.454f, 4239.09f, 268.0118f), Vector3(0, 0, 90)), owning_building_guid = 20, door_guid = 715) + LocalObject(860, IFFLock.Constructor(Vector3(3921.959f, 4241.104f, 273.0118f), Vector3(0, 0, 0)), owning_building_guid = 20, door_guid = 376) + LocalObject(863, IFFLock.Constructor(Vector3(3926.04f, 4230.42f, 273.0118f), Vector3(0, 0, 180)), owning_building_guid = 20, door_guid = 375) + LocalObject(866, IFFLock.Constructor(Vector3(3938.817f, 4230.514f, 280.5118f), Vector3(0, 0, 270)), owning_building_guid = 20, door_guid = 384) + LocalObject(868, IFFLock.Constructor(Vector3(3951.193f, 4257.962f, 273.0118f), Vector3(0, 0, 270)), owning_building_guid = 20, door_guid = 387) + LocalObject(873, IFFLock.Constructor(Vector3(3984.94f, 4301.572f, 250.3799f), Vector3(0, 0, 90)), owning_building_guid = 20, door_guid = 620) + LocalObject(874, IFFLock.Constructor(Vector3(3986.428f, 4272.94f, 257.8799f), Vector3(0, 0, 0)), owning_building_guid = 20, door_guid = 623) + LocalObject(875, IFFLock.Constructor(Vector3(3989.572f, 4247.19f, 257.8799f), Vector3(0, 0, 180)), owning_building_guid = 20, door_guid = 622) + LocalObject(876, IFFLock.Constructor(Vector3(3995.907f, 4345.163f, 272.9908f), Vector3(0, 0, 0)), owning_building_guid = 20, door_guid = 393) + LocalObject(878, IFFLock.Constructor(Vector3(3999.06f, 4250.428f, 250.3799f), Vector3(0, 0, 270)), owning_building_guid = 20, door_guid = 630) + LocalObject(879, IFFLock.Constructor(Vector3(3999.124f, 4312.312f, 268.0558f), Vector3(0, 0, 270)), owning_building_guid = 20, door_guid = 394) + LocalObject(882, IFFLock.Constructor(Vector3(4015.06f, 4210.428f, 250.3799f), Vector3(0, 0, 270)), owning_building_guid = 20, door_guid = 638) + LocalObject(884, IFFLock.Constructor(Vector3(4024.813f, 4213.572f, 250.3799f), Vector3(0, 0, 90)), owning_building_guid = 20, door_guid = 642) + LocalObject(885, IFFLock.Constructor(Vector3(4057.953f, 4320.808f, 267.9548f), Vector3(0, 0, 0)), owning_building_guid = 20, door_guid = 404) + LocalObject(1177, Locker.Constructor(Vector3(3991.563f, 4250.141f, 256.8048f)), owning_building_guid = 20) + LocalObject(1178, Locker.Constructor(Vector3(3992.727f, 4250.141f, 256.8048f)), owning_building_guid = 20) + LocalObject(1179, Locker.Constructor(Vector3(3993.874f, 4250.141f, 256.8048f)), owning_building_guid = 20) + LocalObject(1180, Locker.Constructor(Vector3(3995.023f, 4250.141f, 256.8048f)), owning_building_guid = 20) + LocalObject(1181, Locker.Constructor(Vector3(4002.194f, 4270.165f, 249.0439f)), owning_building_guid = 20) + LocalObject(1182, Locker.Constructor(Vector3(4003.518f, 4270.165f, 249.0439f)), owning_building_guid = 20) + LocalObject(1183, Locker.Constructor(Vector3(4004.854f, 4270.165f, 249.0439f)), owning_building_guid = 20) + LocalObject(1184, Locker.Constructor(Vector3(4006.191f, 4270.165f, 249.0439f)), owning_building_guid = 20) + LocalObject(1185, Locker.Constructor(Vector3(4010.731f, 4270.165f, 249.0439f)), owning_building_guid = 20) + LocalObject(1186, Locker.Constructor(Vector3(4012.055f, 4270.165f, 249.0439f)), owning_building_guid = 20) + LocalObject(1187, Locker.Constructor(Vector3(4013.391f, 4270.165f, 249.0439f)), owning_building_guid = 20) + LocalObject(1188, Locker.Constructor(Vector3(4014.728f, 4270.165f, 249.0439f)), owning_building_guid = 20) + LocalObject(224, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 20) + LocalObject(223, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(4012.328f, 4364.856f, 266.4719f), Vector3(0, 0, 90)), owning_building_guid = 20, terminal_guid = 224) + LocalObject(1564, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1568, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1569, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1570, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1571, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1576, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1577, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(1578, Terminal.Constructor(order_terminal), owning_building_guid = 20) + LocalObject(2239, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2244, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2245, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2246, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2249, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2250, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2251, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2253, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2254, Terminal.Constructor(spawn_terminal), owning_building_guid = 20) + LocalObject(2419, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 20) + LocalObject(1479, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3961.786f, 4334.411f, 265.0728f), Vector3(0, 0, 180)), owning_building_guid = 20, terminal_guid = 2419) + LocalObject(2094, ResourceSilo.Constructor, owning_building_guid = 20) + LocalObject(2145, SpawnTube.Constructor(Vector3(3980.233f, 4252.683f, 256.5439f), Vector3(0, 0, 0)), owning_building_guid = 20) + LocalObject(2146, SpawnTube.Constructor(Vector3(3980.233f, 4259.974f, 256.5439f), Vector3(0, 0, 0)), owning_building_guid = 20) + LocalObject(2147, SpawnTube.Constructor(Vector3(3980.233f, 4267.262f, 256.5439f), Vector3(0, 0, 0)), owning_building_guid = 20) + LocalObject(1492, ProximityTerminal.Constructor(medical_terminal, Vector3(3944.863f, 4211.013f, 266.5439f)), owning_building_guid = 20) + LocalObject(1494, ProximityTerminal.Constructor(medical_terminal, Vector3(4008.444f, 4269.62f, 249.0439f)), owning_building_guid = 20) + LocalObject(1744, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3925.153f, 4333.398f, 274.8539f)), owning_building_guid = 20) + LocalObject(1745, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 20) + LocalObject(1747, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3941.514f, 4287.467f, 272.1378f)), owning_building_guid = 20) + LocalObject(1748, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 20) + LocalObject(1756, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3993.804f, 4251.901f, 279.3199f)), owning_building_guid = 20) + LocalObject(1757, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 20) + LocalObject(1765, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4029.071f, 4268.159f, 274.8669f)), owning_building_guid = 20) + LocalObject(1766, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 20) + LocalObject(2049, ProximityTerminal.Constructor(repair_silo, Vector3(3882.642f, 4278.241f, 266.1938f)), owning_building_guid = 20) + LocalObject(2050, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 20) + LocalObject(2061, ProximityTerminal.Constructor(repair_silo, Vector3(4052.57f, 4281.151f, 266.1938f)), owning_building_guid = 20) + LocalObject(2062, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 20) + LocalObject(1418, FacilityTurret.Constructor(manned_turret, Vector3(3870.401f, 4313.113f, 275.0518f)), owning_building_guid = 20) + TurretToWeapon(1418, 5012) + LocalObject(1419, FacilityTurret.Constructor(manned_turret, Vector3(3871.554f, 4159.565f, 275.0518f)), owning_building_guid = 20) + TurretToWeapon(1419, 5013) + LocalObject(1421, FacilityTurret.Constructor(manned_turret, Vector3(3915.445f, 4359.667f, 275.0518f)), owning_building_guid = 20) + TurretToWeapon(1421, 5014) + LocalObject(1426, FacilityTurret.Constructor(manned_turret, Vector3(3974.428f, 4158.396f, 275.0518f)), owning_building_guid = 20) + TurretToWeapon(1426, 5015) + LocalObject(1427, FacilityTurret.Constructor(manned_turret, Vector3(3975.449f, 4418.154f, 275.0518f)), owning_building_guid = 20) + TurretToWeapon(1427, 5016) + LocalObject(1428, FacilityTurret.Constructor(manned_turret, Vector3(4016.537f, 4199.011f, 275.0518f)), owning_building_guid = 20) + TurretToWeapon(1428, 5017) + LocalObject(1431, FacilityTurret.Constructor(manned_turret, Vector3(4063.619f, 4416.985f, 275.0518f)), owning_building_guid = 20) + TurretToWeapon(1431, 5018) + LocalObject(1432, FacilityTurret.Constructor(manned_turret, Vector3(4064.773f, 4248.733f, 275.0518f)), owning_building_guid = 20) + TurretToWeapon(1432, 5019) + } + + Building8() + + def Building8(): Unit = { // Name: Tarqaq Type: cryo_facility GUID: 23, MapID: 8 + LocalBuilding(23, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2980f, 2228f, 237.2173f)))) + LocalObject(175, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 23) + LocalObject(272, Door.Constructor(Vector3(2898.143f, 2280.796f, 238.7383f)), owning_building_guid = 23) + LocalObject(273, Door.Constructor(Vector3(2908.659f, 2236.593f, 246.7323f)), owning_building_guid = 23) + LocalObject(274, Door.Constructor(Vector3(2910.427f, 2278.879f, 238.7683f)), owning_building_guid = 23) + LocalObject(275, Door.Constructor(Vector3(2919.86f, 2222.257f, 238.7683f)), owning_building_guid = 23) + LocalObject(276, Door.Constructor(Vector3(2924.763f, 2290.08f, 246.7323f)), owning_building_guid = 23) + LocalObject(282, Door.Constructor(Vector3(2978.779f, 2223.065f, 248.7383f)), owning_building_guid = 23) + LocalObject(283, Door.Constructor(Vector3(3004.921f, 2222.09f, 248.7383f)), owning_building_guid = 23) + LocalObject(284, Door.Constructor(Vector3(3029.245f, 2260.764f, 238.7683f)), owning_building_guid = 23) + LocalObject(285, Door.Constructor(Vector3(3040.446f, 2246.427f, 246.7323f)), owning_building_guid = 23) + LocalObject(286, Door.Constructor(Vector3(3040.761f, 2189.428f, 246.7323f)), owning_building_guid = 23) + LocalObject(288, Door.Constructor(Vector3(3055.097f, 2200.629f, 238.7683f)), owning_building_guid = 23) + LocalObject(518, Door.Constructor(Vector3(2935.278f, 2304.733f, 231.2383f)), owning_building_guid = 23) + LocalObject(519, Door.Constructor(Vector3(2961.283f, 2284.442f, 231.2383f)), owning_building_guid = 23) + LocalObject(520, Door.Constructor(Vector3(2962.761f, 2250.064f, 228.7383f)), owning_building_guid = 23) + LocalObject(521, Door.Constructor(Vector3(2963.55f, 2210.072f, 221.2383f)), owning_building_guid = 23) + LocalObject(522, Door.Constructor(Vector3(2970.544f, 2220.612f, 228.7383f)), owning_building_guid = 23) + LocalObject(523, Door.Constructor(Vector3(2971.923f, 2231.842f, 248.7383f)), owning_building_guid = 23) + LocalObject(524, Door.Constructor(Vector3(2973.401f, 2197.464f, 228.7383f)), owning_building_guid = 23) + LocalObject(525, Door.Constructor(Vector3(2974.581f, 2299.907f, 231.2383f)), owning_building_guid = 23) + LocalObject(526, Door.Constructor(Vector3(2976.059f, 2265.53f, 228.7383f)), owning_building_guid = 23) + LocalObject(527, Door.Constructor(Vector3(2977.537f, 2231.152f, 228.7383f)), owning_building_guid = 23) + LocalObject(528, Door.Constructor(Vector3(2985.32f, 2201.7f, 228.7383f)), owning_building_guid = 23) + LocalObject(529, Door.Constructor(Vector3(2989.456f, 2235.388f, 228.7383f)), owning_building_guid = 23) + LocalObject(530, Door.Constructor(Vector3(3004.921f, 2222.09f, 228.7383f)), owning_building_guid = 23) + LocalObject(531, Door.Constructor(Vector3(3004.921f, 2222.09f, 238.7383f)), owning_building_guid = 23) + LocalObject(532, Door.Constructor(Vector3(3008.368f, 2250.164f, 228.7383f)), owning_building_guid = 23) + LocalObject(533, Door.Constructor(Vector3(3010.437f, 2267.008f, 228.7383f)), owning_building_guid = 23) + LocalObject(534, Door.Constructor(Vector3(3012.014f, 2187.023f, 228.7383f)), owning_building_guid = 23) + LocalObject(535, Door.Constructor(Vector3(3014.083f, 2203.867f, 228.7383f)), owning_building_guid = 23) + LocalObject(536, Door.Constructor(Vector3(3017.53f, 2231.941f, 228.7383f)), owning_building_guid = 23) + LocalObject(537, Door.Constructor(Vector3(3032.995f, 2218.643f, 228.7383f)), owning_building_guid = 23) + LocalObject(538, Door.Constructor(Vector3(3034.473f, 2184.266f, 228.7383f)), owning_building_guid = 23) + LocalObject(539, Door.Constructor(Vector3(3040.777f, 2189.191f, 228.7383f)), owning_building_guid = 23) + LocalObject(540, Door.Constructor(Vector3(3047.081f, 2194.116f, 228.7383f)), owning_building_guid = 23) + LocalObject(711, Door.Constructor(Vector3(2992.297f, 2205.777f, 239.5003f)), owning_building_guid = 23) + LocalObject(720, Door.Constructor(Vector3(2970.544f, 2220.612f, 238.7383f)), owning_building_guid = 23) + LocalObject(721, Door.Constructor(Vector3(2988.077f, 2224.158f, 238.7363f)), owning_building_guid = 23) + LocalObject(2289, Door.Constructor(Vector3(2979.847f, 2220.605f, 229.0713f)), owning_building_guid = 23) + LocalObject(2290, Door.Constructor(Vector3(2984.337f, 2214.858f, 229.0713f)), owning_building_guid = 23) + LocalObject(2291, Door.Constructor(Vector3(2988.825f, 2209.115f, 229.0713f)), owning_building_guid = 23) + LocalObject(747, IFFLock.Constructor(Vector3(2996.522f, 2205.602f, 238.6993f), Vector3(0, 0, 142)), owning_building_guid = 23, door_guid = 711) + LocalObject(785, IFFLock.Constructor(Vector3(2898.759f, 2278.686f, 238.6693f), Vector3(0, 0, 232)), owning_building_guid = 23, door_guid = 272) + LocalObject(790, IFFLock.Constructor(Vector3(2963.221f, 2211.81f, 221.0533f), Vector3(0, 0, 52)), owning_building_guid = 23, door_guid = 521) + LocalObject(791, IFFLock.Constructor(Vector3(2968.806f, 2220.282f, 228.5533f), Vector3(0, 0, 322)), owning_building_guid = 23, door_guid = 522) + LocalObject(792, IFFLock.Constructor(Vector3(2980.897f, 2223.678f, 248.6693f), Vector3(0, 0, 142)), owning_building_guid = 23, door_guid = 282) + LocalObject(793, IFFLock.Constructor(Vector3(2987.057f, 2202.029f, 228.5533f), Vector3(0, 0, 142)), owning_building_guid = 23, door_guid = 528) + LocalObject(794, IFFLock.Constructor(Vector3(3005.538f, 2219.979f, 248.6693f), Vector3(0, 0, 232)), owning_building_guid = 23, door_guid = 283) + LocalObject(795, IFFLock.Constructor(Vector3(3041.104f, 2187.452f, 228.5533f), Vector3(0, 0, 232)), owning_building_guid = 23, door_guid = 539) + LocalObject(796, IFFLock.Constructor(Vector3(3046.854f, 2195.934f, 228.5533f), Vector3(0, 0, 52)), owning_building_guid = 23, door_guid = 540) + LocalObject(1027, Locker.Constructor(Vector3(2951.431f, 2202.685f, 227.1253f)), owning_building_guid = 23) + LocalObject(1028, Locker.Constructor(Vector3(2952.263f, 2203.334f, 227.1253f)), owning_building_guid = 23) + LocalObject(1029, Locker.Constructor(Vector3(2953.098f, 2203.987f, 227.1253f)), owning_building_guid = 23) + LocalObject(1030, Locker.Constructor(Vector3(2953.929f, 2204.636f, 227.1253f)), owning_building_guid = 23) + LocalObject(1031, Locker.Constructor(Vector3(2954.761f, 2205.286f, 227.1253f)), owning_building_guid = 23) + LocalObject(1032, Locker.Constructor(Vector3(2955.593f, 2205.936f, 227.1253f)), owning_building_guid = 23) + LocalObject(1033, Locker.Constructor(Vector3(2963.748f, 2186.926f, 227.1253f)), owning_building_guid = 23) + LocalObject(1034, Locker.Constructor(Vector3(2964.58f, 2187.576f, 227.1253f)), owning_building_guid = 23) + LocalObject(1035, Locker.Constructor(Vector3(2965.411f, 2188.225f, 227.1253f)), owning_building_guid = 23) + LocalObject(1036, Locker.Constructor(Vector3(2966.242f, 2188.875f, 227.1253f)), owning_building_guid = 23) + LocalObject(1037, Locker.Constructor(Vector3(2966.328f, 2214.601f, 227.4783f)), owning_building_guid = 23) + LocalObject(1038, Locker.Constructor(Vector3(2967.078f, 2189.528f, 227.1253f)), owning_building_guid = 23) + LocalObject(1039, Locker.Constructor(Vector3(2967.233f, 2215.309f, 227.4783f)), owning_building_guid = 23) + LocalObject(1040, Locker.Constructor(Vector3(2967.909f, 2190.177f, 227.1253f)), owning_building_guid = 23) + LocalObject(1041, Locker.Constructor(Vector3(2968.137f, 2216.015f, 227.4783f)), owning_building_guid = 23) + LocalObject(1042, Locker.Constructor(Vector3(2969.054f, 2216.731f, 227.4783f)), owning_building_guid = 23) + LocalObject(1043, Locker.Constructor(Vector3(2994.715f, 2176.685f, 227.2123f)), owning_building_guid = 23) + LocalObject(1044, Locker.Constructor(Vector3(2995.488f, 2175.696f, 227.2123f)), owning_building_guid = 23) + LocalObject(1045, Locker.Constructor(Vector3(2996.265f, 2174.702f, 227.2123f)), owning_building_guid = 23) + LocalObject(1046, Locker.Constructor(Vector3(2997.042f, 2173.707f, 227.2123f)), owning_building_guid = 23) + LocalObject(1047, Locker.Constructor(Vector3(2997.812f, 2172.721f, 227.2123f)), owning_building_guid = 23) + LocalObject(1338, Locker.Constructor(Vector3(2958.092f, 2226.382f, 237.2173f)), owning_building_guid = 23) + LocalObject(1339, Locker.Constructor(Vector3(2958.729f, 2225.567f, 237.2173f)), owning_building_guid = 23) + LocalObject(1340, Locker.Constructor(Vector3(2960.278f, 2223.584f, 236.9883f)), owning_building_guid = 23) + LocalObject(1341, Locker.Constructor(Vector3(2960.915f, 2222.769f, 236.9883f)), owning_building_guid = 23) + LocalObject(1342, Locker.Constructor(Vector3(2961.563f, 2221.938f, 236.9883f)), owning_building_guid = 23) + LocalObject(1343, Locker.Constructor(Vector3(2962.2f, 2221.124f, 236.9883f)), owning_building_guid = 23) + LocalObject(1344, Locker.Constructor(Vector3(2963.753f, 2219.136f, 237.2173f)), owning_building_guid = 23) + LocalObject(1345, Locker.Constructor(Vector3(2964.389f, 2218.322f, 237.2173f)), owning_building_guid = 23) + LocalObject(184, Terminal.Constructor(cert_terminal), owning_building_guid = 23) + LocalObject(185, Terminal.Constructor(cert_terminal), owning_building_guid = 23) + LocalObject(186, Terminal.Constructor(cert_terminal), owning_building_guid = 23) + LocalObject(187, Terminal.Constructor(cert_terminal), owning_building_guid = 23) + LocalObject(188, Terminal.Constructor(cert_terminal), owning_building_guid = 23) + LocalObject(189, Terminal.Constructor(cert_terminal), owning_building_guid = 23) + LocalObject(190, Terminal.Constructor(cert_terminal), owning_building_guid = 23) + LocalObject(191, Terminal.Constructor(cert_terminal), owning_building_guid = 23) + LocalObject(1521, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1522, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1523, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1524, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(2212, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2213, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2214, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2215, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2216, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2217, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2218, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2414, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 23) + LocalObject(1470, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2922.14f, 2263.093f, 235.3643f), Vector3(0, 0, 52)), owning_building_guid = 23, terminal_guid = 2414) + LocalObject(2089, ResourceSilo.Constructor, owning_building_guid = 23) + LocalObject(2112, SpawnTube.Constructor(Vector3(2979.548f, 2221.704f, 227.2173f), Vector3(0, 0, 142)), owning_building_guid = 23) + LocalObject(2113, SpawnTube.Constructor(Vector3(2984.036f, 2215.958f, 227.2173f), Vector3(0, 0, 142)), owning_building_guid = 23) + LocalObject(2114, SpawnTube.Constructor(Vector3(2988.523f, 2210.215f, 227.2173f), Vector3(0, 0, 142)), owning_building_guid = 23) + LocalObject(137, ProximityTerminal.Constructor(adv_med_terminal, Vector3(2974.061f, 2232.38f, 237.0273f)), owning_building_guid = 23) + LocalObject(1485, ProximityTerminal.Constructor(medical_terminal, Vector3(2960.651f, 2207.868f, 227.2173f)), owning_building_guid = 23) + LocalObject(1693, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2938.802f, 2283.658f, 245.5693f)), owning_building_guid = 23) + LocalObject(1694, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 23) + LocalObject(1696, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2956.143f, 2287.963f, 247.5103f)), owning_building_guid = 23) + LocalObject(1697, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 23) + LocalObject(1699, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3006.818f, 2191.526f, 247.5493f)), owning_building_guid = 23) + LocalObject(1700, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 23) + LocalObject(1702, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3024.771f, 2194.895f, 245.5593f)), owning_building_guid = 23) + LocalObject(1703, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 23) + LocalObject(2017, ProximityTerminal.Constructor(repair_silo, Vector3(2948.371f, 2183.161f, 236.9673f)), owning_building_guid = 23) + LocalObject(2018, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 23) + LocalObject(2021, ProximityTerminal.Constructor(repair_silo, Vector3(2955.719f, 2316.7f, 236.9673f)), owning_building_guid = 23) + LocalObject(2022, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 23) + LocalObject(1381, FacilityTurret.Constructor(manned_turret, Vector3(2870.371f, 2264.973f, 245.6193f)), owning_building_guid = 23) + TurretToWeapon(1381, 5020) + LocalObject(1384, FacilityTurret.Constructor(manned_turret, Vector3(2952.627f, 2157.762f, 245.6193f)), owning_building_guid = 23) + TurretToWeapon(1384, 5021) + LocalObject(1385, FacilityTurret.Constructor(manned_turret, Vector3(2976.936f, 2348.22f, 245.6193f)), owning_building_guid = 23) + TurretToWeapon(1385, 5022) + LocalObject(1386, FacilityTurret.Constructor(manned_turret, Vector3(3013.169f, 2150.356f, 245.6193f)), owning_building_guid = 23) + TurretToWeapon(1386, 5023) + LocalObject(1387, FacilityTurret.Constructor(manned_turret, Vector3(3085.971f, 2208.674f, 245.6193f)), owning_building_guid = 23) + TurretToWeapon(1387, 5024) + LocalObject(732, ImplantTerminalMech.Constructor, owning_building_guid = 23) + LocalObject(726, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 23) + TerminalToInterface(732, 726) + LocalObject(733, ImplantTerminalMech.Constructor, owning_building_guid = 23) + LocalObject(727, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 23) + TerminalToInterface(733, 727) + } + + Building7() + + def Building7(): Unit = { // Name: Sedna Type: cryo_facility GUID: 26, MapID: 7 + LocalBuilding(26, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3982f, 5224f, 232.2285f)))) + LocalObject(179, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 26) + LocalObject(381, Door.Constructor(Vector3(3931.648f, 5257.384f, 233.7795f)), owning_building_guid = 26) + LocalObject(382, Door.Constructor(Vector3(3931.966f, 5275.574f, 241.7435f)), owning_building_guid = 26) + LocalObject(386, Door.Constructor(Vector3(3951.611f, 5316.544f, 233.7495f)), owning_building_guid = 26) + LocalObject(388, Door.Constructor(Vector3(3959.951f, 5307.325f, 233.7795f)), owning_building_guid = 26) + LocalObject(389, Door.Constructor(Vector3(3977.946f, 5220.933f, 243.7495f)), owning_building_guid = 26) + LocalObject(390, Door.Constructor(Vector3(3978.141f, 5307.007f, 241.7435f)), owning_building_guid = 26) + LocalObject(392, Door.Constructor(Vector3(3997.648f, 5203.724f, 243.7495f)), owning_building_guid = 26) + LocalObject(395, Door.Constructor(Vector3(4004.946f, 5155.786f, 241.7435f)), owning_building_guid = 26) + LocalObject(397, Door.Constructor(Vector3(4023.136f, 5155.469f, 233.7795f)), owning_building_guid = 26) + LocalObject(400, Door.Constructor(Vector3(4040.572f, 5200.281f, 241.7435f)), owning_building_guid = 26) + LocalObject(401, Door.Constructor(Vector3(4040.889f, 5218.471f, 233.7795f)), owning_building_guid = 26) + LocalObject(608, Door.Constructor(Vector3(3957.655f, 5204.422f, 223.7495f)), owning_building_guid = 26) + LocalObject(609, Door.Constructor(Vector3(3957.934f, 5220.419f, 216.2495f)), owning_building_guid = 26) + LocalObject(612, Door.Constructor(Vector3(3969.583f, 5200.213f, 223.7495f)), owning_building_guid = 26) + LocalObject(613, Door.Constructor(Vector3(3970.002f, 5224.209f, 223.7495f)), owning_building_guid = 26) + LocalObject(615, Door.Constructor(Vector3(3978.14f, 5232.068f, 243.7495f)), owning_building_guid = 26) + LocalObject(616, Door.Constructor(Vector3(3981.093f, 5172.008f, 223.7495f)), owning_building_guid = 26) + LocalObject(617, Door.Constructor(Vector3(3982.07f, 5228f, 223.7495f)), owning_building_guid = 26) + LocalObject(618, Door.Constructor(Vector3(3982.489f, 5251.996f, 223.7495f)), owning_building_guid = 26) + LocalObject(624, Door.Constructor(Vector3(3993.3f, 5183.797f, 223.7495f)), owning_building_guid = 26) + LocalObject(625, Door.Constructor(Vector3(3993.998f, 5223.791f, 223.7495f)), owning_building_guid = 26) + LocalObject(626, Door.Constructor(Vector3(3995.534f, 5311.777f, 226.2495f)), owning_building_guid = 26) + LocalObject(627, Door.Constructor(Vector3(3996.811f, 5155.731f, 223.7495f)), owning_building_guid = 26) + LocalObject(628, Door.Constructor(Vector3(3997.648f, 5203.724f, 223.7495f)), owning_building_guid = 26) + LocalObject(629, Door.Constructor(Vector3(3997.648f, 5203.724f, 233.7495f)), owning_building_guid = 26) + LocalObject(632, Door.Constructor(Vector3(4002.555f, 5255.646f, 223.7495f)), owning_building_guid = 26) + LocalObject(633, Door.Constructor(Vector3(4002.974f, 5279.643f, 226.2495f)), owning_building_guid = 26) + LocalObject(635, Door.Constructor(Vector3(4004.81f, 5155.591f, 223.7495f)), owning_building_guid = 26) + LocalObject(636, Door.Constructor(Vector3(4012.808f, 5155.452f, 223.7495f)), owning_building_guid = 26) + LocalObject(637, Door.Constructor(Vector3(4013.646f, 5203.444f, 223.7495f)), owning_building_guid = 26) + LocalObject(639, Door.Constructor(Vector3(4017.296f, 5183.378f, 223.7495f)), owning_building_guid = 26) + LocalObject(640, Door.Constructor(Vector3(4017.995f, 5223.372f, 223.7495f)), owning_building_guid = 26) + LocalObject(641, Door.Constructor(Vector3(4023.041f, 5283.293f, 226.2495f)), owning_building_guid = 26) + LocalObject(644, Door.Constructor(Vector3(4030.202f, 5235.161f, 223.7495f)), owning_building_guid = 26) + LocalObject(716, Door.Constructor(Vector3(3977.571f, 5198.991f, 234.5115f)), owning_building_guid = 26) + LocalObject(722, Door.Constructor(Vector3(3970.002f, 5224.209f, 233.7495f)), owning_building_guid = 26) + LocalObject(723, Door.Constructor(Vector3(3985.86f, 5215.932f, 233.7475f)), owning_building_guid = 26) + LocalObject(2319, Door.Constructor(Vector3(3976.973f, 5203.77f, 224.0825f)), owning_building_guid = 26) + LocalObject(2320, Door.Constructor(Vector3(3977.1f, 5211.058f, 224.0825f)), owning_building_guid = 26) + LocalObject(2321, Door.Constructor(Vector3(3977.228f, 5218.35f, 224.0825f)), owning_building_guid = 26) + LocalObject(752, IFFLock.Constructor(Vector3(3980.745f, 5196.196f, 233.7105f), Vector3(0, 0, 181)), owning_building_guid = 26, door_guid = 716) + LocalObject(867, IFFLock.Constructor(Vector3(3950.761f, 5314.517f, 233.6805f), Vector3(0, 0, 271)), owning_building_guid = 26, door_guid = 386) + LocalObject(869, IFFLock.Constructor(Vector3(3958.771f, 5221.977f, 216.0645f), Vector3(0, 0, 91)), owning_building_guid = 26, door_guid = 609) + LocalObject(870, IFFLock.Constructor(Vector3(3968.444f, 5225.047f, 223.5645f), Vector3(0, 0, 1)), owning_building_guid = 26, door_guid = 613) + LocalObject(871, IFFLock.Constructor(Vector3(3971.141f, 5199.376f, 223.5645f), Vector3(0, 0, 181)), owning_building_guid = 26, door_guid = 612) + LocalObject(872, IFFLock.Constructor(Vector3(3979.977f, 5220.077f, 243.6805f), Vector3(0, 0, 181)), owning_building_guid = 26, door_guid = 389) + LocalObject(877, IFFLock.Constructor(Vector3(3996.799f, 5201.695f, 243.6805f), Vector3(0, 0, 271)), owning_building_guid = 26, door_guid = 392) + LocalObject(880, IFFLock.Constructor(Vector3(4003.969f, 5154.034f, 223.5645f), Vector3(0, 0, 271)), owning_building_guid = 26, door_guid = 635) + LocalObject(881, IFFLock.Constructor(Vector3(4013.776f, 5157.007f, 223.5645f), Vector3(0, 0, 91)), owning_building_guid = 26, door_guid = 636) + LocalObject(1156, Locker.Constructor(Vector3(3943.521f, 5202.307f, 222.1365f)), owning_building_guid = 26) + LocalObject(1157, Locker.Constructor(Vector3(3943.867f, 5222.305f, 222.1365f)), owning_building_guid = 26) + LocalObject(1158, Locker.Constructor(Vector3(3944.576f, 5202.289f, 222.1365f)), owning_building_guid = 26) + LocalObject(1159, Locker.Constructor(Vector3(3944.921f, 5222.287f, 222.1365f)), owning_building_guid = 26) + LocalObject(1160, Locker.Constructor(Vector3(3945.631f, 5202.271f, 222.1365f)), owning_building_guid = 26) + LocalObject(1161, Locker.Constructor(Vector3(3945.981f, 5222.269f, 222.1365f)), owning_building_guid = 26) + LocalObject(1162, Locker.Constructor(Vector3(3946.686f, 5202.252f, 222.1365f)), owning_building_guid = 26) + LocalObject(1163, Locker.Constructor(Vector3(3947.036f, 5222.25f, 222.1365f)), owning_building_guid = 26) + LocalObject(1164, Locker.Constructor(Vector3(3947.747f, 5202.233f, 222.1365f)), owning_building_guid = 26) + LocalObject(1165, Locker.Constructor(Vector3(3948.091f, 5222.231f, 222.1365f)), owning_building_guid = 26) + LocalObject(1166, Locker.Constructor(Vector3(3948.801f, 5202.215f, 222.1365f)), owning_building_guid = 26) + LocalObject(1167, Locker.Constructor(Vector3(3949.147f, 5222.213f, 222.1365f)), owning_building_guid = 26) + LocalObject(1168, Locker.Constructor(Vector3(3961.054f, 5169.83f, 222.2235f)), owning_building_guid = 26) + LocalObject(1169, Locker.Constructor(Vector3(3961.076f, 5171.082f, 222.2235f)), owning_building_guid = 26) + LocalObject(1170, Locker.Constructor(Vector3(3961.098f, 5172.344f, 222.2235f)), owning_building_guid = 26) + LocalObject(1171, Locker.Constructor(Vector3(3961.12f, 5173.604f, 222.2235f)), owning_building_guid = 26) + LocalObject(1172, Locker.Constructor(Vector3(3961.142f, 5174.86f, 222.2235f)), owning_building_guid = 26) + LocalObject(1173, Locker.Constructor(Vector3(3962.943f, 5222.191f, 222.4895f)), owning_building_guid = 26) + LocalObject(1174, Locker.Constructor(Vector3(3964.091f, 5222.171f, 222.4895f)), owning_building_guid = 26) + LocalObject(1175, Locker.Constructor(Vector3(3965.238f, 5222.151f, 222.4895f)), owning_building_guid = 26) + LocalObject(1176, Locker.Constructor(Vector3(3966.402f, 5222.131f, 222.4895f)), owning_building_guid = 26) + LocalObject(1346, Locker.Constructor(Vector3(3963.777f, 5226.302f, 232.2285f)), owning_building_guid = 26) + LocalObject(1347, Locker.Constructor(Vector3(3963.795f, 5227.336f, 232.2285f)), owning_building_guid = 26) + LocalObject(1348, Locker.Constructor(Vector3(3963.839f, 5229.858f, 231.9995f)), owning_building_guid = 26) + LocalObject(1349, Locker.Constructor(Vector3(3963.857f, 5230.892f, 231.9995f)), owning_building_guid = 26) + LocalObject(1350, Locker.Constructor(Vector3(3963.876f, 5231.945f, 231.9995f)), owning_building_guid = 26) + LocalObject(1351, Locker.Constructor(Vector3(3963.894f, 5232.979f, 231.9995f)), owning_building_guid = 26) + LocalObject(1352, Locker.Constructor(Vector3(3963.938f, 5235.496f, 232.2285f)), owning_building_guid = 26) + LocalObject(1353, Locker.Constructor(Vector3(3963.956f, 5236.53f, 232.2285f)), owning_building_guid = 26) + LocalObject(192, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(193, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(194, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(195, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(196, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(197, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(198, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(199, Terminal.Constructor(cert_terminal), owning_building_guid = 26) + LocalObject(1572, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1573, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1574, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1575, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(2240, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2241, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2242, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2243, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2247, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2248, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2252, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2418, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 26) + LocalObject(1478, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3959.119f, 5287.685f, 230.3755f), Vector3(0, 0, 91)), owning_building_guid = 26, terminal_guid = 2418) + LocalObject(2093, ResourceSilo.Constructor, owning_building_guid = 26) + LocalObject(2142, SpawnTube.Constructor(Vector3(3977.431f, 5204.815f, 222.2285f), Vector3(0, 0, 181)), owning_building_guid = 26) + LocalObject(2143, SpawnTube.Constructor(Vector3(3977.559f, 5212.102f, 222.2285f), Vector3(0, 0, 181)), owning_building_guid = 26) + LocalObject(2144, SpawnTube.Constructor(Vector3(3977.686f, 5219.392f, 222.2285f), Vector3(0, 0, 181)), owning_building_guid = 26) + LocalObject(138, ProximityTerminal.Constructor(adv_med_terminal, Vector3(3980.141f, 5231.142f, 232.0385f)), owning_building_guid = 26) + LocalObject(1493, ProximityTerminal.Constructor(medical_terminal, Vector3(3954.293f, 5220.531f, 222.2285f)), owning_building_guid = 26) + LocalObject(1750, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3979.887f, 5178.777f, 242.5605f)), owning_building_guid = 26) + LocalObject(1751, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26) + LocalObject(1753, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3985.01f, 5293.181f, 240.5805f)), owning_building_guid = 26) + LocalObject(1754, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26) + LocalObject(1759, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3995.96f, 5170.097f, 240.5705f)), owning_building_guid = 26) + LocalObject(1760, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26) + LocalObject(1762, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4001.195f, 5285.613f, 242.5215f)), owning_building_guid = 26) + LocalObject(1763, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26) + LocalObject(2053, ProximityTerminal.Constructor(repair_silo, Vector3(3929.201f, 5209.058f, 231.9785f)), owning_building_guid = 26) + LocalObject(2054, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 26) + LocalObject(2057, ProximityTerminal.Constructor(repair_silo, Vector3(4018.951f, 5308.214f, 231.9785f)), owning_building_guid = 26) + LocalObject(2058, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 26) + LocalObject(1422, FacilityTurret.Constructor(manned_turret, Vector3(3916.525f, 5186.641f, 240.6305f)), owning_building_guid = 26) + TurretToWeapon(1422, 5025) + LocalObject(1423, FacilityTurret.Constructor(manned_turret, Vector3(3920.07f, 5321.725f, 240.6305f)), owning_building_guid = 26) + TurretToWeapon(1423, 5026) + LocalObject(1425, FacilityTurret.Constructor(manned_turret, Vector3(3958.914f, 5142.786f, 240.6305f)), owning_building_guid = 26) + TurretToWeapon(1425, 5027) + LocalObject(1429, FacilityTurret.Constructor(manned_turret, Vector3(4052.193f, 5142.291f, 240.6305f)), owning_building_guid = 26) + TurretToWeapon(1429, 5028) + LocalObject(1430, FacilityTurret.Constructor(manned_turret, Vector3(4055.275f, 5319.357f, 240.6305f)), owning_building_guid = 26) + TurretToWeapon(1430, 5029) + LocalObject(734, ImplantTerminalMech.Constructor, owning_building_guid = 26) + LocalObject(728, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 26) + TerminalToInterface(734, 728) + LocalObject(735, ImplantTerminalMech.Constructor, owning_building_guid = 26) + LocalObject(729, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 26) + TerminalToInterface(735, 729) + } + + Building9() + + def Building9(): Unit = { // Name: Tootega Type: cryo_facility GUID: 29, MapID: 9 + LocalBuilding(29, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5106f, 3298f, 217.0609f)))) + LocalObject(182, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 29) + LocalObject(459, Door.Constructor(Vector3(5014.572f, 3264.399f, 218.5819f)), owning_building_guid = 29) + LocalObject(460, Door.Constructor(Vector3(5023.178f, 3291.247f, 226.5759f)), owning_building_guid = 29) + LocalObject(461, Door.Constructor(Vector3(5023.496f, 3273.056f, 218.6119f)), owning_building_guid = 29) + LocalObject(466, Door.Constructor(Vector3(5056.204f, 3246.196f, 226.5759f)), owning_building_guid = 29) + LocalObject(467, Door.Constructor(Vector3(5074.394f, 3246.514f, 218.6119f)), owning_building_guid = 29) + LocalObject(468, Door.Constructor(Vector3(5109.207f, 3294.055f, 228.5819f)), owning_building_guid = 29) + LocalObject(469, Door.Constructor(Vector3(5109.47f, 3357.047f, 218.6119f)), owning_building_guid = 29) + LocalObject(471, Door.Constructor(Vector3(5125.718f, 3314.347f, 228.5819f)), owning_building_guid = 29) + LocalObject(472, Door.Constructor(Vector3(5127.66f, 3357.364f, 226.5759f)), owning_building_guid = 29) + LocalObject(479, Door.Constructor(Vector3(5173.054f, 3341.503f, 218.6119f)), owning_building_guid = 29) + LocalObject(480, Door.Constructor(Vector3(5173.372f, 3323.313f, 226.5759f)), owning_building_guid = 29) + LocalObject(669, Door.Constructor(Vector3(5017.804f, 3308.462f, 211.0819f)), owning_building_guid = 29) + LocalObject(670, Door.Constructor(Vector3(5045.311f, 3336.947f, 211.0819f)), owning_building_guid = 29) + LocalObject(671, Door.Constructor(Vector3(5049.66f, 3317.02f, 211.0819f)), owning_building_guid = 29) + LocalObject(672, Door.Constructor(Vector3(5073.656f, 3317.438f, 208.5819f)), owning_building_guid = 29) + LocalObject(673, Door.Constructor(Vector3(5078.004f, 3297.511f, 208.5819f)), owning_building_guid = 29) + LocalObject(674, Door.Constructor(Vector3(5093.164f, 3345.783f, 208.5819f)), owning_building_guid = 29) + LocalObject(675, Door.Constructor(Vector3(5098.071f, 3293.861f, 228.5819f)), owning_building_guid = 29) + LocalObject(676, Door.Constructor(Vector3(5102f, 3297.93f, 208.5819f)), owning_building_guid = 29) + LocalObject(677, Door.Constructor(Vector3(5105.372f, 3333.995f, 208.5819f)), owning_building_guid = 29) + LocalObject(678, Door.Constructor(Vector3(5105.791f, 3309.998f, 208.5819f)), owning_building_guid = 29) + LocalObject(679, Door.Constructor(Vector3(5106.209f, 3286.002f, 208.5819f)), owning_building_guid = 29) + LocalObject(680, Door.Constructor(Vector3(5110.418f, 3274.073f, 201.0819f)), owning_building_guid = 29) + LocalObject(681, Door.Constructor(Vector3(5125.438f, 3330.344f, 208.5819f)), owning_building_guid = 29) + LocalObject(682, Door.Constructor(Vector3(5125.718f, 3314.347f, 208.5819f)), owning_building_guid = 29) + LocalObject(683, Door.Constructor(Vector3(5125.718f, 3314.347f, 218.5819f)), owning_building_guid = 29) + LocalObject(684, Door.Constructor(Vector3(5126.416f, 3274.353f, 208.5819f)), owning_building_guid = 29) + LocalObject(685, Door.Constructor(Vector3(5130.206f, 3286.421f, 208.5819f)), owning_building_guid = 29) + LocalObject(686, Door.Constructor(Vector3(5145.366f, 3334.693f, 208.5819f)), owning_building_guid = 29) + LocalObject(687, Door.Constructor(Vector3(5145.785f, 3310.696f, 208.5819f)), owning_building_guid = 29) + LocalObject(688, Door.Constructor(Vector3(5157.992f, 3298.907f, 208.5819f)), owning_building_guid = 29) + LocalObject(689, Door.Constructor(Vector3(5173.431f, 3331.182f, 208.5819f)), owning_building_guid = 29) + LocalObject(690, Door.Constructor(Vector3(5173.571f, 3323.183f, 208.5819f)), owning_building_guid = 29) + LocalObject(691, Door.Constructor(Vector3(5173.71f, 3315.184f, 208.5819f)), owning_building_guid = 29) + LocalObject(718, Door.Constructor(Vector3(5131.149f, 3294.446f, 219.3439f)), owning_building_guid = 29) + LocalObject(724, Door.Constructor(Vector3(5106.209f, 3286.002f, 218.5819f)), owning_building_guid = 29) + LocalObject(725, Door.Constructor(Vector3(5113.929f, 3302.139f, 218.5799f)), owning_building_guid = 29) + LocalObject(2344, Door.Constructor(Vector3(5111.813f, 3293.428f, 208.9149f)), owning_building_guid = 29) + LocalObject(2345, Door.Constructor(Vector3(5119.105f, 3293.555f, 208.9149f)), owning_building_guid = 29) + LocalObject(2346, Door.Constructor(Vector3(5126.394f, 3293.682f, 208.9149f)), owning_building_guid = 29) + LocalObject(754, IFFLock.Constructor(Vector3(5133.831f, 3297.716f, 218.5429f), Vector3(0, 0, 89)), owning_building_guid = 29, door_guid = 718) + LocalObject(929, IFFLock.Constructor(Vector3(5016.628f, 3263.621f, 218.5129f), Vector3(0, 0, 179)), owning_building_guid = 29, door_guid = 459) + LocalObject(934, IFFLock.Constructor(Vector3(5105.427f, 3284.416f, 208.3969f), Vector3(0, 0, 269)), owning_building_guid = 29, door_guid = 679) + LocalObject(935, IFFLock.Constructor(Vector3(5108.833f, 3274.856f, 200.8969f), Vector3(0, 0, 359)), owning_building_guid = 29, door_guid = 680) + LocalObject(936, IFFLock.Constructor(Vector3(5109.992f, 3296.115f, 228.5129f), Vector3(0, 0, 89)), owning_building_guid = 29, door_guid = 468) + LocalObject(937, IFFLock.Constructor(Vector3(5127.774f, 3313.568f, 228.5129f), Vector3(0, 0, 179)), owning_building_guid = 29, door_guid = 471) + LocalObject(941, IFFLock.Constructor(Vector3(5130.988f, 3288.007f, 208.3969f), Vector3(0, 0, 89)), owning_building_guid = 29, door_guid = 685) + LocalObject(945, IFFLock.Constructor(Vector3(5171.843f, 3332.094f, 208.3969f), Vector3(0, 0, 359)), owning_building_guid = 29, door_guid = 689) + LocalObject(946, IFFLock.Constructor(Vector3(5175.157f, 3322.398f, 208.3969f), Vector3(0, 0, 179)), owning_building_guid = 29, door_guid = 690) + LocalObject(1265, Locker.Constructor(Vector3(5108.412f, 3282.477f, 207.3219f)), owning_building_guid = 29) + LocalObject(1266, Locker.Constructor(Vector3(5108.433f, 3281.313f, 207.3219f)), owning_building_guid = 29) + LocalObject(1267, Locker.Constructor(Vector3(5108.453f, 3280.166f, 207.3219f)), owning_building_guid = 29) + LocalObject(1268, Locker.Constructor(Vector3(5108.473f, 3279.017f, 207.3219f)), owning_building_guid = 29) + LocalObject(1269, Locker.Constructor(Vector3(5108.933f, 3265.229f, 206.9689f)), owning_building_guid = 29) + LocalObject(1270, Locker.Constructor(Vector3(5108.951f, 3264.173f, 206.9689f)), owning_building_guid = 29) + LocalObject(1271, Locker.Constructor(Vector3(5108.969f, 3263.118f, 206.9689f)), owning_building_guid = 29) + LocalObject(1272, Locker.Constructor(Vector3(5108.988f, 3262.064f, 206.9689f)), owning_building_guid = 29) + LocalObject(1273, Locker.Constructor(Vector3(5109.006f, 3261.004f, 206.9689f)), owning_building_guid = 29) + LocalObject(1274, Locker.Constructor(Vector3(5109.024f, 3259.949f, 206.9689f)), owning_building_guid = 29) + LocalObject(1275, Locker.Constructor(Vector3(5128.93f, 3265.581f, 206.9689f)), owning_building_guid = 29) + LocalObject(1276, Locker.Constructor(Vector3(5128.949f, 3264.527f, 206.9689f)), owning_building_guid = 29) + LocalObject(1277, Locker.Constructor(Vector3(5128.967f, 3263.467f, 206.9689f)), owning_building_guid = 29) + LocalObject(1278, Locker.Constructor(Vector3(5128.986f, 3262.412f, 206.9689f)), owning_building_guid = 29) + LocalObject(1279, Locker.Constructor(Vector3(5129.004f, 3261.357f, 206.9689f)), owning_building_guid = 29) + LocalObject(1280, Locker.Constructor(Vector3(5129.022f, 3260.301f, 206.9689f)), owning_building_guid = 29) + LocalObject(1289, Locker.Constructor(Vector3(5155.837f, 3278.87f, 207.0559f)), owning_building_guid = 29) + LocalObject(1290, Locker.Constructor(Vector3(5157.093f, 3278.892f, 207.0559f)), owning_building_guid = 29) + LocalObject(1291, Locker.Constructor(Vector3(5158.354f, 3278.914f, 207.0559f)), owning_building_guid = 29) + LocalObject(1292, Locker.Constructor(Vector3(5159.616f, 3278.936f, 207.0559f)), owning_building_guid = 29) + LocalObject(1293, Locker.Constructor(Vector3(5160.868f, 3278.958f, 207.0559f)), owning_building_guid = 29) + LocalObject(1354, Locker.Constructor(Vector3(5094.107f, 3279.53f, 217.0609f)), owning_building_guid = 29) + LocalObject(1355, Locker.Constructor(Vector3(5095.142f, 3279.548f, 217.0609f)), owning_building_guid = 29) + LocalObject(1356, Locker.Constructor(Vector3(5097.658f, 3279.592f, 216.8319f)), owning_building_guid = 29) + LocalObject(1357, Locker.Constructor(Vector3(5098.692f, 3279.61f, 216.8319f)), owning_building_guid = 29) + LocalObject(1358, Locker.Constructor(Vector3(5099.746f, 3279.628f, 216.8319f)), owning_building_guid = 29) + LocalObject(1359, Locker.Constructor(Vector3(5100.779f, 3279.646f, 216.8319f)), owning_building_guid = 29) + LocalObject(1360, Locker.Constructor(Vector3(5103.301f, 3279.69f, 217.0609f)), owning_building_guid = 29) + LocalObject(1361, Locker.Constructor(Vector3(5104.335f, 3279.708f, 217.0609f)), owning_building_guid = 29) + LocalObject(200, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(201, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(202, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(203, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(204, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(205, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(206, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(207, Terminal.Constructor(cert_terminal), owning_building_guid = 29) + LocalObject(1609, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1610, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1611, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1612, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(2261, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2262, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2263, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2264, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2265, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2266, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2267, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2421, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 29) + LocalObject(1481, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5043.152f, 3272.91f, 215.2079f), Vector3(0, 0, -1)), owning_building_guid = 29, terminal_guid = 2421) + LocalObject(2096, ResourceSilo.Constructor, owning_building_guid = 29) + LocalObject(2167, SpawnTube.Constructor(Vector3(5110.756f, 3293.849f, 207.0609f), Vector3(0, 0, 89)), owning_building_guid = 29) + LocalObject(2168, SpawnTube.Constructor(Vector3(5118.046f, 3293.977f, 207.0609f), Vector3(0, 0, 89)), owning_building_guid = 29) + LocalObject(2169, SpawnTube.Constructor(Vector3(5125.333f, 3294.104f, 207.0609f), Vector3(0, 0, 89)), owning_building_guid = 29) + LocalObject(139, ProximityTerminal.Constructor(adv_med_terminal, Vector3(5098.928f, 3295.893f, 216.8709f)), owning_building_guid = 29) + LocalObject(1497, ProximityTerminal.Constructor(medical_terminal, Vector3(5110.434f, 3270.431f, 207.0609f)), owning_building_guid = 29) + LocalObject(1780, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5036.756f, 3298.594f, 225.4129f)), owning_building_guid = 29) + LocalObject(1781, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29) + LocalObject(1783, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5043.754f, 3315.033f, 227.3539f)), owning_building_guid = 29) + LocalObject(1784, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29) + LocalObject(1786, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5151.269f, 3297.467f, 227.3929f)), owning_building_guid = 29) + LocalObject(1787, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29) + LocalObject(1789, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5159.383f, 3313.833f, 225.4029f)), owning_building_guid = 29) + LocalObject(1790, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29) + LocalObject(2073, ProximityTerminal.Constructor(repair_silo, Vector3(5020.548f, 3331.989f, 216.8109f)), owning_building_guid = 29) + LocalObject(2074, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 29) + LocalObject(2077, ProximityTerminal.Constructor(repair_silo, Vector3(5122.775f, 3245.755f, 216.8109f)), owning_building_guid = 29) + LocalObject(2078, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 29) + LocalObject(1449, FacilityTurret.Constructor(manned_turret, Vector3(5008.144f, 3367.903f, 225.4629f)), owning_building_guid = 29) + TurretToWeapon(1449, 5030) + LocalObject(1450, FacilityTurret.Constructor(manned_turret, Vector3(5010.496f, 3232.697f, 225.4629f)), owning_building_guid = 29) + TurretToWeapon(1450, 5031) + LocalObject(1453, FacilityTurret.Constructor(manned_turret, Vector3(5145.621f, 3233.869f, 225.4629f)), owning_building_guid = 29) + TurretToWeapon(1453, 5032) + LocalObject(1454, FacilityTurret.Constructor(manned_turret, Vector3(5185.21f, 3371.001f, 225.4629f)), owning_building_guid = 29) + TurretToWeapon(1454, 5033) + LocalObject(1455, FacilityTurret.Constructor(manned_turret, Vector3(5187.971f, 3277.762f, 225.4629f)), owning_building_guid = 29) + TurretToWeapon(1455, 5034) + LocalObject(736, ImplantTerminalMech.Constructor, owning_building_guid = 29) + LocalObject(730, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 29) + TerminalToInterface(736, 730) + LocalObject(737, ImplantTerminalMech.Constructor, owning_building_guid = 29) + LocalObject(731, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 29) + TerminalToInterface(737, 731) + } + + Building3() + + def Building3(): Unit = { // Name: Igaluk Type: tech_plant GUID: 36, MapID: 3 + LocalBuilding(36, 3, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3320f, 5756f, 234.4307f)))) + LocalObject(176, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 36) + LocalObject(299, Door.Constructor(Vector3(3220.713f, 5797.739f, 236.0517f)), owning_building_guid = 36) + LocalObject(300, Door.Constructor(Vector3(3228.736f, 5752.987f, 236.0817f)), owning_building_guid = 36) + LocalObject(301, Door.Constructor(Vector3(3229.053f, 5771.178f, 244.0447f)), owning_building_guid = 36) + LocalObject(302, Door.Constructor(Vector3(3251.187f, 5828.672f, 235.9727f)), owning_building_guid = 36) + LocalObject(303, Door.Constructor(Vector3(3269.376f, 5828.354f, 243.9357f)), owning_building_guid = 36) + LocalObject(304, Door.Constructor(Vector3(3280.276f, 5739.247f, 251.0517f)), owning_building_guid = 36) + LocalObject(311, Door.Constructor(Vector3(3296.394f, 5745.813f, 251.0517f)), owning_building_guid = 36) + LocalObject(312, Door.Constructor(Vector3(3303.537f, 5677.255f, 243.9357f)), owning_building_guid = 36) + LocalObject(313, Door.Constructor(Vector3(3321.728f, 5676.938f, 235.9727f)), owning_building_guid = 36) + LocalObject(314, Door.Constructor(Vector3(3324.92f, 5827.385f, 235.9727f)), owning_building_guid = 36) + LocalObject(315, Door.Constructor(Vector3(3343.109f, 5827.067f, 243.9357f)), owning_building_guid = 36) + LocalObject(316, Door.Constructor(Vector3(3350.515f, 5712.709f, 243.9357f)), owning_building_guid = 36) + LocalObject(317, Door.Constructor(Vector3(3350.833f, 5730.899f, 235.9727f)), owning_building_guid = 36) + LocalObject(512, Door.Constructor(Vector3(3360.834f, 5803.294f, 238.1677f)), owning_building_guid = 36) + LocalObject(515, Door.Constructor(Vector3(3304.84f, 5804.272f, 218.1677f)), owning_building_guid = 36) + LocalObject(541, Door.Constructor(Vector3(3228.293f, 5773.603f, 228.5517f)), owning_building_guid = 36) + LocalObject(542, Door.Constructor(Vector3(3244.011f, 5757.326f, 228.5517f)), owning_building_guid = 36) + LocalObject(543, Door.Constructor(Vector3(3253.127f, 5821.177f, 228.5517f)), owning_building_guid = 36) + LocalObject(544, Door.Constructor(Vector3(3268.287f, 5772.905f, 228.5517f)), owning_building_guid = 36) + LocalObject(545, Door.Constructor(Vector3(3271.658f, 5736.841f, 221.0517f)), owning_building_guid = 36) + LocalObject(546, Door.Constructor(Vector3(3271.658f, 5736.841f, 228.5517f)), owning_building_guid = 36) + LocalObject(547, Door.Constructor(Vector3(3275.448f, 5724.773f, 221.0517f)), owning_building_guid = 36) + LocalObject(548, Door.Constructor(Vector3(3276.565f, 5788.763f, 226.0517f)), owning_building_guid = 36) + LocalObject(549, Door.Constructor(Vector3(3277.124f, 5820.758f, 226.0517f)), owning_building_guid = 36) + LocalObject(550, Door.Constructor(Vector3(3280.076f, 5760.697f, 231.0517f)), owning_building_guid = 36) + LocalObject(551, Door.Constructor(Vector3(3280.076f, 5760.697f, 251.0517f)), owning_building_guid = 36) + LocalObject(552, Door.Constructor(Vector3(3284.005f, 5756.628f, 221.0517f)), owning_building_guid = 36) + LocalObject(553, Door.Constructor(Vector3(3288.005f, 5756.559f, 241.0517f)), owning_building_guid = 36) + LocalObject(554, Door.Constructor(Vector3(3291.446f, 5724.494f, 228.5517f)), owning_building_guid = 36) + LocalObject(555, Door.Constructor(Vector3(3292.004f, 5756.489f, 251.0517f)), owning_building_guid = 36) + LocalObject(556, Door.Constructor(Vector3(3295.655f, 5736.422f, 228.5517f)), owning_building_guid = 36) + LocalObject(557, Door.Constructor(Vector3(3296.073f, 5760.418f, 231.0517f)), owning_building_guid = 36) + LocalObject(558, Door.Constructor(Vector3(3300.562f, 5788.344f, 226.0517f)), owning_building_guid = 36) + LocalObject(559, Door.Constructor(Vector3(3303.514f, 5728.284f, 221.0517f)), owning_building_guid = 36) + LocalObject(712, Door.Constructor(Vector3(3273.646f, 5716.59f, 236.8107f)), owning_building_guid = 36) + LocalObject(2296, Door.Constructor(Vector3(3277.518f, 5744.066f, 228.8847f)), owning_building_guid = 36) + LocalObject(2297, Door.Constructor(Vector3(3284.81f, 5743.939f, 228.8847f)), owning_building_guid = 36) + LocalObject(2298, Door.Constructor(Vector3(3292.098f, 5743.812f, 228.8847f)), owning_building_guid = 36) + LocalObject(748, IFFLock.Constructor(Vector3(3270.854f, 5713.494f, 236.0107f), Vector3(0, 0, 271)), owning_building_guid = 36, door_guid = 712) + LocalObject(756, IFFLock.Constructor(Vector3(3363.093f, 5797.999f, 236.1187f), Vector3(0, 0, 91)), owning_building_guid = 36, door_guid = 512) + LocalObject(803, IFFLock.Constructor(Vector3(3218.682f, 5798.589f, 235.9827f), Vector3(0, 0, 1)), owning_building_guid = 36, door_guid = 299) + LocalObject(806, IFFLock.Constructor(Vector3(3270.821f, 5735.283f, 228.3667f), Vector3(0, 0, 271)), owning_building_guid = 36, door_guid = 546) + LocalObject(807, IFFLock.Constructor(Vector3(3273.893f, 5725.74f, 220.8667f), Vector3(0, 0, 1)), owning_building_guid = 36, door_guid = 547) + LocalObject(808, IFFLock.Constructor(Vector3(3279.441f, 5737.209f, 250.9767f), Vector3(0, 0, 271)), owning_building_guid = 36, door_guid = 304) + LocalObject(809, IFFLock.Constructor(Vector3(3281.043f, 5762.253f, 250.8667f), Vector3(0, 0, 91)), owning_building_guid = 36, door_guid = 551) + LocalObject(816, IFFLock.Constructor(Vector3(3296.492f, 5737.979f, 228.3667f), Vector3(0, 0, 91)), owning_building_guid = 36, door_guid = 556) + LocalObject(817, IFFLock.Constructor(Vector3(3297.237f, 5747.842f, 250.9767f), Vector3(0, 0, 91)), owning_building_guid = 36, door_guid = 311) + LocalObject(818, IFFLock.Constructor(Vector3(3302.543f, 5726.728f, 220.8667f), Vector3(0, 0, 271)), owning_building_guid = 36, door_guid = 559) + LocalObject(1064, Locker.Constructor(Vector3(3273.676f, 5729.781f, 227.2917f)), owning_building_guid = 36) + LocalObject(1065, Locker.Constructor(Vector3(3273.697f, 5730.93f, 227.2917f)), owning_building_guid = 36) + LocalObject(1066, Locker.Constructor(Vector3(3273.717f, 5732.077f, 227.2917f)), owning_building_guid = 36) + LocalObject(1067, Locker.Constructor(Vector3(3273.737f, 5733.241f, 227.2917f)), owning_building_guid = 36) + LocalObject(1068, Locker.Constructor(Vector3(3293.354f, 5709.73f, 219.5307f)), owning_building_guid = 36) + LocalObject(1069, Locker.Constructor(Vector3(3293.377f, 5711.067f, 219.5307f)), owning_building_guid = 36) + LocalObject(1070, Locker.Constructor(Vector3(3293.4f, 5712.403f, 219.5307f)), owning_building_guid = 36) + LocalObject(1071, Locker.Constructor(Vector3(3293.423f, 5713.727f, 219.5307f)), owning_building_guid = 36) + LocalObject(1072, Locker.Constructor(Vector3(3293.502f, 5718.266f, 219.5307f)), owning_building_guid = 36) + LocalObject(1073, Locker.Constructor(Vector3(3293.526f, 5719.603f, 219.5307f)), owning_building_guid = 36) + LocalObject(1074, Locker.Constructor(Vector3(3293.549f, 5720.938f, 219.5307f)), owning_building_guid = 36) + LocalObject(1075, Locker.Constructor(Vector3(3293.572f, 5722.262f, 219.5307f)), owning_building_guid = 36) + LocalObject(140, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 36) + LocalObject(1472, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3315.468f, 5734.988f, 247.0087f), Vector3(0, 0, 91)), owning_building_guid = 36, terminal_guid = 140) + LocalObject(141, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 36) + LocalObject(1473, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3315.834f, 5756.003f, 247.0087f), Vector3(0, 0, 91)), owning_building_guid = 36, terminal_guid = 141) + LocalObject(1531, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(1532, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(1533, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(1534, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(2219, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2220, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2221, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2222, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2223, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2224, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2225, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2415, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 36) + LocalObject(1471, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3291.182f, 5804.565f, 211.9677f), Vector3(0, 0, 91)), owning_building_guid = 36, terminal_guid = 2415) + LocalObject(2090, ResourceSilo.Constructor, owning_building_guid = 36) + LocalObject(2119, SpawnTube.Constructor(Vector3(3276.476f, 5744.525f, 227.0307f), Vector3(0, 0, 91)), owning_building_guid = 36) + LocalObject(2120, SpawnTube.Constructor(Vector3(3283.766f, 5744.397f, 227.0307f), Vector3(0, 0, 91)), owning_building_guid = 36) + LocalObject(2121, SpawnTube.Constructor(Vector3(3291.053f, 5744.271f, 227.0307f), Vector3(0, 0, 91)), owning_building_guid = 36) + LocalObject(1486, ProximityTerminal.Constructor(medical_terminal, Vector3(3282.853f, 5753.589f, 239.5277f)), owning_building_guid = 36) + LocalObject(1487, ProximityTerminal.Constructor(medical_terminal, Vector3(3292.918f, 5716.022f, 219.5307f)), owning_building_guid = 36) + LocalObject(1705, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3238.195f, 5731.89f, 242.6387f)), owning_building_guid = 36) + LocalObject(1706, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(1708, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3255.32f, 5747.749f, 249.8777f)), owning_building_guid = 36) + LocalObject(1709, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(1711, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3276.78f, 5694.758f, 245.0827f)), owning_building_guid = 36) + LocalObject(1712, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(1714, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3292.914f, 5688.183f, 242.6387f)), owning_building_guid = 36) + LocalObject(1715, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(1717, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3296.734f, 5817.711f, 242.6257f)), owning_building_guid = 36) + LocalObject(1718, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(1720, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3312.55f, 5797.156f, 244.9807f)), owning_building_guid = 36) + LocalObject(1721, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(2025, ProximityTerminal.Constructor(repair_silo, Vector3(3226.198f, 5698.992f, 234.1807f)), owning_building_guid = 36) + LocalObject(2026, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 36) + LocalObject(2029, ProximityTerminal.Constructor(repair_silo, Vector3(3361.625f, 5754.965f, 234.1592f)), owning_building_guid = 36) + LocalObject(2030, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 36) + LocalObject(1391, FacilityTurret.Constructor(manned_turret, Vector3(3219.168f, 5671.593f, 242.9297f)), owning_building_guid = 36) + TurretToWeapon(1391, 5035) + LocalObject(1392, FacilityTurret.Constructor(manned_turret, Vector3(3222.052f, 5836.309f, 242.9297f)), owning_building_guid = 36) + TurretToWeapon(1392, 5036) + LocalObject(1394, FacilityTurret.Constructor(manned_turret, Vector3(3283.79f, 5662.737f, 242.9297f)), owning_building_guid = 36) + TurretToWeapon(1394, 5037) + LocalObject(1395, FacilityTurret.Constructor(manned_turret, Vector3(3356.889f, 5669.189f, 242.9297f)), owning_building_guid = 36) + TurretToWeapon(1395, 5038) + LocalObject(1398, FacilityTurret.Constructor(manned_turret, Vector3(3418.742f, 5748.675f, 242.9297f)), owning_building_guid = 36) + TurretToWeapon(1398, 5039) + LocalObject(1399, FacilityTurret.Constructor(manned_turret, Vector3(3420.308f, 5838.356f, 242.9297f)), owning_building_guid = 36) + TurretToWeapon(1399, 5040) + } + + Building5() + + def Building5(): Unit = { // Name: Nerrivik Type: tech_plant GUID: 39, MapID: 5 + LocalBuilding(39, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3642f, 3710f, 222.4253f)))) + LocalObject(177, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 39) + LocalObject(327, Door.Constructor(Vector3(3573.92f, 3667.142f, 231.9303f)), owning_building_guid = 39) + LocalObject(328, Door.Constructor(Vector3(3576.435f, 3773.557f, 224.0763f)), owning_building_guid = 39) + LocalObject(329, Door.Constructor(Vector3(3586.327f, 3653.836f, 223.9673f)), owning_building_guid = 39) + LocalObject(330, Door.Constructor(Vector3(3589.741f, 3785.965f, 232.0393f)), owning_building_guid = 39) + LocalObject(331, Door.Constructor(Vector3(3602.354f, 3726.938f, 239.0463f)), owning_building_guid = 39) + LocalObject(332, Door.Constructor(Vector3(3603.054f, 3810.415f, 224.0463f)), owning_building_guid = 39) + LocalObject(334, Door.Constructor(Vector3(3618.274f, 3719.905f, 239.0463f)), owning_building_guid = 39) + LocalObject(335, Door.Constructor(Vector3(3632.057f, 3657.977f, 231.9303f)), owning_building_guid = 39) + LocalObject(338, Door.Constructor(Vector3(3645.362f, 3670.384f, 223.9673f)), owning_building_guid = 39) + LocalObject(339, Door.Constructor(Vector3(3646.474f, 3809.982f, 223.9673f)), owning_building_guid = 39) + LocalObject(345, Door.Constructor(Vector3(3658.881f, 3796.677f, 231.9303f)), owning_building_guid = 39) + LocalObject(350, Door.Constructor(Vector3(3696.768f, 3756.049f, 223.9673f)), owning_building_guid = 39) + LocalObject(353, Door.Constructor(Vector3(3709.174f, 3742.745f, 231.9303f)), owning_building_guid = 39) + LocalObject(513, Door.Constructor(Vector3(3704.386f, 3713.48f, 226.1623f)), owning_building_guid = 39) + LocalObject(516, Door.Constructor(Vector3(3666.193f, 3754.438f, 206.1623f)), owning_building_guid = 39) + LocalObject(560, Door.Constructor(Vector3(3588.589f, 3720.356f, 209.0463f)), owning_building_guid = 39) + LocalObject(561, Door.Constructor(Vector3(3590.168f, 3765.583f, 216.5463f)), owning_building_guid = 39) + LocalObject(562, Door.Constructor(Vector3(3590.958f, 3788.197f, 216.5463f)), owning_building_guid = 39) + LocalObject(563, Door.Constructor(Vector3(3594.637f, 3731.465f, 209.0463f)), owning_building_guid = 39) + LocalObject(564, Door.Constructor(Vector3(3594.637f, 3731.465f, 216.5463f)), owning_building_guid = 39) + LocalObject(565, Door.Constructor(Vector3(3599.501f, 3708.654f, 216.5463f)), owning_building_guid = 39) + LocalObject(566, Door.Constructor(Vector3(3610.61f, 3702.606f, 209.0463f)), owning_building_guid = 39) + LocalObject(567, Door.Constructor(Vector3(3611.005f, 3713.913f, 216.5463f)), owning_building_guid = 39) + LocalObject(568, Door.Constructor(Vector3(3617.448f, 3736.329f, 209.0463f)), owning_building_guid = 39) + LocalObject(569, Door.Constructor(Vector3(3617.646f, 3741.982f, 219.0463f)), owning_building_guid = 39) + LocalObject(570, Door.Constructor(Vector3(3617.646f, 3741.982f, 239.0463f)), owning_building_guid = 39) + LocalObject(571, Door.Constructor(Vector3(3618.238f, 3758.942f, 216.5463f)), owning_building_guid = 39) + LocalObject(572, Door.Constructor(Vector3(3620.176f, 3733.403f, 229.0463f)), owning_building_guid = 39) + LocalObject(573, Door.Constructor(Vector3(3622.904f, 3730.478f, 239.0463f)), owning_building_guid = 39) + LocalObject(574, Door.Constructor(Vector3(3628.557f, 3730.281f, 219.0463f)), owning_building_guid = 39) + LocalObject(575, Door.Constructor(Vector3(3635.396f, 3764.003f, 214.0463f)), owning_building_guid = 39) + LocalObject(576, Door.Constructor(Vector3(3642.431f, 3803.38f, 216.5463f)), owning_building_guid = 39) + LocalObject(577, Door.Constructor(Vector3(3651.763f, 3746.451f, 214.0463f)), owning_building_guid = 39) + LocalObject(578, Door.Constructor(Vector3(3658.799f, 3785.827f, 214.0463f)), owning_building_guid = 39) + LocalObject(713, Door.Constructor(Vector3(3581.451f, 3715.968f, 224.8053f)), owning_building_guid = 39) + LocalObject(2305, Door.Constructor(Vector3(3603.906f, 3732.269f, 216.8793f)), owning_building_guid = 39) + LocalObject(2306, Door.Constructor(Vector3(3608.879f, 3726.935f, 216.8793f)), owning_building_guid = 39) + LocalObject(2307, Door.Constructor(Vector3(3613.85f, 3721.604f, 216.8793f)), owning_building_guid = 39) + LocalObject(749, IFFLock.Constructor(Vector3(3577.284f, 3715.826f, 224.0053f), Vector3(0, 0, 317)), owning_building_guid = 39, door_guid = 713) + LocalObject(757, IFFLock.Constructor(Vector3(3702.146f, 3708.176f, 224.1133f), Vector3(0, 0, 137)), owning_building_guid = 39, door_guid = 513) + LocalObject(827, IFFLock.Constructor(Vector3(3588.204f, 3722.146f, 208.8613f), Vector3(0, 0, 47)), owning_building_guid = 39, door_guid = 560) + LocalObject(828, IFFLock.Constructor(Vector3(3592.935f, 3730.985f, 216.3613f), Vector3(0, 0, 317)), owning_building_guid = 39, door_guid = 564) + LocalObject(829, IFFLock.Constructor(Vector3(3600.308f, 3726.123f, 238.9713f), Vector3(0, 0, 317)), owning_building_guid = 39, door_guid = 331) + LocalObject(830, IFFLock.Constructor(Vector3(3602.254f, 3812.467f, 223.9773f), Vector3(0, 0, 47)), owning_building_guid = 39, door_guid = 332) + LocalObject(831, IFFLock.Constructor(Vector3(3608.817f, 3702.223f, 208.8613f), Vector3(0, 0, 317)), owning_building_guid = 39, door_guid = 566) + LocalObject(832, IFFLock.Constructor(Vector3(3612.707f, 3714.392f, 216.3613f), Vector3(0, 0, 137)), owning_building_guid = 39, door_guid = 567) + LocalObject(833, IFFLock.Constructor(Vector3(3619.436f, 3742.367f, 238.8613f), Vector3(0, 0, 137)), owning_building_guid = 39, door_guid = 570) + LocalObject(834, IFFLock.Constructor(Vector3(3620.319f, 3720.707f, 238.9713f), Vector3(0, 0, 137)), owning_building_guid = 39, door_guid = 334) + LocalObject(1100, Locker.Constructor(Vector3(3590.206f, 3697.026f, 207.5253f)), owning_building_guid = 39) + LocalObject(1101, Locker.Constructor(Vector3(3590.961f, 3725.11f, 215.2863f)), owning_building_guid = 39) + LocalObject(1102, Locker.Constructor(Vector3(3591.184f, 3697.938f, 207.5253f)), owning_building_guid = 39) + LocalObject(1103, Locker.Constructor(Vector3(3591.801f, 3725.893f, 215.2863f)), owning_building_guid = 39) + LocalObject(1104, Locker.Constructor(Vector3(3592.161f, 3698.849f, 207.5253f)), owning_building_guid = 39) + LocalObject(1105, Locker.Constructor(Vector3(3592.64f, 3726.675f, 215.2863f)), owning_building_guid = 39) + LocalObject(1106, Locker.Constructor(Vector3(3593.129f, 3699.752f, 207.5253f)), owning_building_guid = 39) + LocalObject(1107, Locker.Constructor(Vector3(3593.491f, 3727.469f, 215.2863f)), owning_building_guid = 39) + LocalObject(1108, Locker.Constructor(Vector3(3596.449f, 3702.848f, 207.5253f)), owning_building_guid = 39) + LocalObject(1109, Locker.Constructor(Vector3(3597.427f, 3703.76f, 207.5253f)), owning_building_guid = 39) + LocalObject(1110, Locker.Constructor(Vector3(3598.404f, 3704.671f, 207.5253f)), owning_building_guid = 39) + LocalObject(1111, Locker.Constructor(Vector3(3599.373f, 3705.574f, 207.5253f)), owning_building_guid = 39) + LocalObject(142, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 39) + LocalObject(1474, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3623.737f, 3698.664f, 235.0033f), Vector3(0, 0, 137)), owning_building_guid = 39, terminal_guid = 142) + LocalObject(143, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 39) + LocalObject(1475, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3639.108f, 3712.998f, 235.0033f), Vector3(0, 0, 137)), owning_building_guid = 39, terminal_guid = 143) + LocalObject(1544, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(1545, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(1546, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(1547, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(2226, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(2227, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(2228, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(2229, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(2230, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(2231, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(2232, Terminal.Constructor(spawn_terminal), owning_building_guid = 39) + LocalObject(2416, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 39) + LocalObject(1476, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3656.917f, 3764.466f, 199.9623f), Vector3(0, 0, 137)), owning_building_guid = 39, terminal_guid = 2416) + LocalObject(2091, ResourceSilo.Constructor, owning_building_guid = 39) + LocalObject(2128, SpawnTube.Constructor(Vector3(3603.511f, 3733.337f, 215.0253f), Vector3(0, 0, 137)), owning_building_guid = 39) + LocalObject(2129, SpawnTube.Constructor(Vector3(3608.484f, 3728.005f, 215.0253f), Vector3(0, 0, 137)), owning_building_guid = 39) + LocalObject(2130, SpawnTube.Constructor(Vector3(3613.454f, 3722.675f, 215.0253f), Vector3(0, 0, 137)), owning_building_guid = 39) + LocalObject(1488, ProximityTerminal.Constructor(medical_terminal, Vector3(3594.43f, 3701.71f, 207.5253f)), owning_building_guid = 39) + LocalObject(1489, ProximityTerminal.Constructor(medical_terminal, Vector3(3614.461f, 3735.046f, 227.5223f)), owning_building_guid = 39) + LocalObject(1723, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3567.83f, 3752.098f, 230.6333f)), owning_building_guid = 39) + LocalObject(1724, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(1726, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3567.923f, 3698.548f, 233.0773f)), owning_building_guid = 39) + LocalObject(1727, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(1729, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3574.401f, 3682.374f, 230.6333f)), owning_building_guid = 39) + LocalObject(1730, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(1732, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3591.134f, 3750.795f, 237.8723f)), owning_building_guid = 39) + LocalObject(1733, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(1735, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3666.43f, 3743.948f, 232.9753f)), owning_building_guid = 39) + LocalObject(1736, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(1738, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3670.23f, 3769.604f, 230.6203f)), owning_building_guid = 39) + LocalObject(1739, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(2033, ProximityTerminal.Constructor(repair_silo, Vector3(3535.832f, 3737.874f, 222.1753f)), owning_building_guid = 39) + LocalObject(2034, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 39) + LocalObject(2037, ProximityTerminal.Constructor(repair_silo, Vector3(3670.17f, 3679.338f, 222.1538f)), owning_building_guid = 39) + LocalObject(2038, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 39) + LocalObject(1402, FacilityTurret.Constructor(manned_turret, Vector3(3511.239f, 3723.898f, 230.9243f)), owning_building_guid = 39) + TurretToWeapon(1402, 5041) + LocalObject(1403, FacilityTurret.Constructor(manned_turret, Vector3(3549.758f, 3671.261f, 230.9243f)), owning_building_guid = 39) + TurretToWeapon(1403, 5042) + LocalObject(1404, FacilityTurret.Constructor(manned_turret, Vector3(3605.178f, 3623.161f, 230.9243f)), owning_building_guid = 39) + TurretToWeapon(1404, 5043) + LocalObject(1408, FacilityTurret.Constructor(manned_turret, Vector3(3631.729f, 3836.245f, 230.9243f)), owning_building_guid = 39) + TurretToWeapon(1408, 5044) + LocalObject(1411, FacilityTurret.Constructor(manned_turret, Vector3(3705.323f, 3633.882f, 230.9243f)), owning_building_guid = 39) + TurretToWeapon(1411, 5045) + LocalObject(1415, FacilityTurret.Constructor(manned_turret, Vector3(3770.921f, 3695.054f, 230.9243f)), owning_building_guid = 39) + TurretToWeapon(1415, 5046) + } + + Building6() + + def Building6(): Unit = { // Name: Pinga Type: tech_plant GUID: 42, MapID: 6 + LocalBuilding(42, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5860f, 3444f, 96.40965f)))) + LocalObject(183, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 42) + LocalObject(493, Door.Constructor(Vector3(5828.734f, 3468.559f, 97.95165f)), owning_building_guid = 42) + LocalObject(494, Door.Constructor(Vector3(5828.734f, 3486.752f, 105.9146f)), owning_building_guid = 42) + LocalObject(495, Door.Constructor(Vector3(5838.135f, 3372.54f, 105.9146f)), owning_building_guid = 42) + LocalObject(497, Door.Constructor(Vector3(5856.327f, 3372.54f, 97.95165f)), owning_building_guid = 42) + LocalObject(498, Door.Constructor(Vector3(5856.893f, 3523.02f, 97.95165f)), owning_building_guid = 42) + LocalObject(499, Door.Constructor(Vector3(5875.086f, 3523.02f, 105.9146f)), owning_building_guid = 42) + LocalObject(500, Door.Constructor(Vector3(5883.425f, 3454.597f, 113.0307f)), owning_building_guid = 42) + LocalObject(502, Door.Constructor(Vector3(5899.426f, 3461.444f, 113.0307f)), owning_building_guid = 42) + LocalObject(503, Door.Constructor(Vector3(5911.879f, 3372.54f, 105.9146f)), owning_building_guid = 42) + LocalObject(504, Door.Constructor(Vector3(5930.071f, 3372.54f, 97.95165f)), owning_building_guid = 42) + LocalObject(505, Door.Constructor(Vector3(5951.198f, 3430.412f, 106.0237f)), owning_building_guid = 42) + LocalObject(506, Door.Constructor(Vector3(5951.198f, 3448.605f, 98.06065f)), owning_building_guid = 42) + LocalObject(507, Door.Constructor(Vector3(5960f, 3404f, 98.03065f)), owning_building_guid = 42) + LocalObject(514, Door.Constructor(Vector3(5819.998f, 3396f, 100.1467f)), owning_building_guid = 42) + LocalObject(517, Door.Constructor(Vector3(5876f, 3396f, 80.14665f)), owning_building_guid = 42) + LocalObject(692, Door.Constructor(Vector3(5876f, 3472f, 83.03065f)), owning_building_guid = 42) + LocalObject(693, Door.Constructor(Vector3(5880f, 3412f, 88.03065f)), owning_building_guid = 42) + LocalObject(694, Door.Constructor(Vector3(5884f, 3440f, 93.03065f)), owning_building_guid = 42) + LocalObject(695, Door.Constructor(Vector3(5884f, 3464f, 90.53065f)), owning_building_guid = 42) + LocalObject(696, Door.Constructor(Vector3(5888f, 3444f, 113.0307f)), owning_building_guid = 42) + LocalObject(697, Door.Constructor(Vector3(5888f, 3476f, 90.53065f)), owning_building_guid = 42) + LocalObject(698, Door.Constructor(Vector3(5892f, 3444f, 103.0307f)), owning_building_guid = 42) + LocalObject(699, Door.Constructor(Vector3(5896f, 3444f, 83.03065f)), owning_building_guid = 42) + LocalObject(700, Door.Constructor(Vector3(5900f, 3440f, 93.03065f)), owning_building_guid = 42) + LocalObject(701, Door.Constructor(Vector3(5900f, 3440f, 113.0307f)), owning_building_guid = 42) + LocalObject(702, Door.Constructor(Vector3(5904f, 3380f, 88.03065f)), owning_building_guid = 42) + LocalObject(703, Door.Constructor(Vector3(5904f, 3412f, 88.03065f)), owning_building_guid = 42) + LocalObject(704, Door.Constructor(Vector3(5904f, 3476f, 83.03065f)), owning_building_guid = 42) + LocalObject(705, Door.Constructor(Vector3(5908f, 3464f, 83.03065f)), owning_building_guid = 42) + LocalObject(706, Door.Constructor(Vector3(5908f, 3464f, 90.53065f)), owning_building_guid = 42) + LocalObject(707, Door.Constructor(Vector3(5912f, 3428f, 90.53065f)), owning_building_guid = 42) + LocalObject(708, Door.Constructor(Vector3(5928f, 3380f, 90.53065f)), owning_building_guid = 42) + LocalObject(709, Door.Constructor(Vector3(5936f, 3444f, 90.53065f)), owning_building_guid = 42) + LocalObject(710, Door.Constructor(Vector3(5952f, 3428f, 90.53065f)), owning_building_guid = 42) + LocalObject(719, Door.Constructor(Vector3(5905.659f, 3484.213f, 98.78965f)), owning_building_guid = 42) + LocalObject(2355, Door.Constructor(Vector3(5887.685f, 3456.673f, 90.86366f)), owning_building_guid = 42) + LocalObject(2356, Door.Constructor(Vector3(5894.974f, 3456.673f, 90.86366f)), owning_building_guid = 42) + LocalObject(2357, Door.Constructor(Vector3(5902.267f, 3456.673f, 90.86366f)), owning_building_guid = 42) + LocalObject(755, IFFLock.Constructor(Vector3(5908.397f, 3487.357f, 97.98965f), Vector3(0, 0, 90)), owning_building_guid = 42, door_guid = 719) + LocalObject(758, IFFLock.Constructor(Vector3(5817.647f, 3401.256f, 98.09766f), Vector3(0, 0, 270)), owning_building_guid = 42, door_guid = 514) + LocalObject(959, IFFLock.Constructor(Vector3(5876.943f, 3473.572f, 82.84565f), Vector3(0, 0, 90)), owning_building_guid = 42, door_guid = 692) + LocalObject(960, IFFLock.Constructor(Vector3(5882.617f, 3452.554f, 112.9557f), Vector3(0, 0, 270)), owning_building_guid = 42, door_guid = 500) + LocalObject(961, IFFLock.Constructor(Vector3(5883.19f, 3462.428f, 90.34565f), Vector3(0, 0, 270)), owning_building_guid = 42, door_guid = 695) + LocalObject(962, IFFLock.Constructor(Vector3(5899.06f, 3438.428f, 112.8457f), Vector3(0, 0, 270)), owning_building_guid = 42, door_guid = 701) + LocalObject(963, IFFLock.Constructor(Vector3(5900.225f, 3463.496f, 112.9557f), Vector3(0, 0, 90)), owning_building_guid = 42, door_guid = 502) + LocalObject(964, IFFLock.Constructor(Vector3(5905.572f, 3475.06f, 82.84565f), Vector3(0, 0, 180)), owning_building_guid = 42, door_guid = 704) + LocalObject(965, IFFLock.Constructor(Vector3(5908.81f, 3465.572f, 90.34565f), Vector3(0, 0, 90)), owning_building_guid = 42, door_guid = 706) + LocalObject(966, IFFLock.Constructor(Vector3(5962.046f, 3403.186f, 97.96165f), Vector3(0, 0, 180)), owning_building_guid = 42, door_guid = 507) + LocalObject(1318, Locker.Constructor(Vector3(5885.835f, 3478.194f, 81.50965f)), owning_building_guid = 42) + LocalObject(1319, Locker.Constructor(Vector3(5885.835f, 3479.518f, 81.50965f)), owning_building_guid = 42) + LocalObject(1320, Locker.Constructor(Vector3(5885.835f, 3480.854f, 81.50965f)), owning_building_guid = 42) + LocalObject(1321, Locker.Constructor(Vector3(5885.835f, 3482.191f, 81.50965f)), owning_building_guid = 42) + LocalObject(1322, Locker.Constructor(Vector3(5885.835f, 3486.731f, 81.50965f)), owning_building_guid = 42) + LocalObject(1323, Locker.Constructor(Vector3(5885.835f, 3488.055f, 81.50965f)), owning_building_guid = 42) + LocalObject(1324, Locker.Constructor(Vector3(5885.835f, 3489.391f, 81.50965f)), owning_building_guid = 42) + LocalObject(1325, Locker.Constructor(Vector3(5885.835f, 3490.728f, 81.50965f)), owning_building_guid = 42) + LocalObject(1326, Locker.Constructor(Vector3(5905.859f, 3467.563f, 89.27065f)), owning_building_guid = 42) + LocalObject(1327, Locker.Constructor(Vector3(5905.859f, 3468.727f, 89.27065f)), owning_building_guid = 42) + LocalObject(1328, Locker.Constructor(Vector3(5905.859f, 3469.874f, 89.27065f)), owning_building_guid = 42) + LocalObject(1329, Locker.Constructor(Vector3(5905.859f, 3471.023f, 89.27065f)), owning_building_guid = 42) + LocalObject(144, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 42) + LocalObject(1482, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5864.165f, 3444.07f, 108.9877f), Vector3(0, 0, -90)), owning_building_guid = 42, terminal_guid = 144) + LocalObject(145, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 42) + LocalObject(1483, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5864.165f, 3465.088f, 108.9877f), Vector3(0, 0, -90)), owning_building_guid = 42, terminal_guid = 145) + LocalObject(1625, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1626, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1627, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(1628, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(2268, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2269, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2270, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2271, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2272, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2273, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2274, Terminal.Constructor(spawn_terminal), owning_building_guid = 42) + LocalObject(2422, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 42) + LocalObject(1484, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5889.661f, 3395.945f, 73.94666f), Vector3(0, 0, -90)), owning_building_guid = 42, terminal_guid = 2422) + LocalObject(2097, ResourceSilo.Constructor, owning_building_guid = 42) + LocalObject(2178, SpawnTube.Constructor(Vector3(5888.738f, 3456.233f, 89.00965f), Vector3(0, 0, 270)), owning_building_guid = 42) + LocalObject(2179, SpawnTube.Constructor(Vector3(5896.026f, 3456.233f, 89.00965f), Vector3(0, 0, 270)), owning_building_guid = 42) + LocalObject(2180, SpawnTube.Constructor(Vector3(5903.317f, 3456.233f, 89.00965f), Vector3(0, 0, 270)), owning_building_guid = 42) + LocalObject(1498, ProximityTerminal.Constructor(medical_terminal, Vector3(5886.38f, 3484.444f, 81.50965f)), owning_building_guid = 42) + LocalObject(1499, ProximityTerminal.Constructor(medical_terminal, Vector3(5897.099f, 3447.059f, 101.5067f)), owning_building_guid = 42) + LocalObject(1792, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5868.167f, 3402.98f, 106.9597f)), owning_building_guid = 42) + LocalObject(1793, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1795, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5884.339f, 3382.704f, 104.6047f)), owning_building_guid = 42) + LocalObject(1796, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1798, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5885.898f, 3512.28f, 104.6177f)), owning_building_guid = 42) + LocalObject(1799, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1801, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5902.145f, 3505.987f, 107.0617f)), owning_building_guid = 42) + LocalObject(1802, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1804, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5924.526f, 3453.379f, 111.8567f)), owning_building_guid = 42) + LocalObject(1805, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(1807, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5941.372f, 3469.534f, 104.6177f)), owning_building_guid = 42) + LocalObject(1808, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(2081, ProximityTerminal.Constructor(repair_silo, Vector3(5818.363f, 3444.309f, 96.13815f)), owning_building_guid = 42) + LocalObject(2082, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 42) + LocalObject(2085, ProximityTerminal.Constructor(repair_silo, Vector3(5952.792f, 3502.637f, 96.15965f)), owning_building_guid = 42) + LocalObject(2086, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 42) + LocalObject(1461, FacilityTurret.Constructor(manned_turret, Vector3(5761.145f, 3359.906f, 104.9087f)), owning_building_guid = 42) + TurretToWeapon(1461, 5047) + LocalObject(1462, FacilityTurret.Constructor(manned_turret, Vector3(5761.145f, 3449.601f, 104.9087f)), owning_building_guid = 42) + TurretToWeapon(1462, 5048) + LocalObject(1464, FacilityTurret.Constructor(manned_turret, Vector3(5821.602f, 3530.154f, 104.9087f)), owning_building_guid = 42) + TurretToWeapon(1464, 5049) + LocalObject(1465, FacilityTurret.Constructor(manned_turret, Vector3(5894.577f, 3537.881f, 104.9087f)), owning_building_guid = 42) + TurretToWeapon(1465, 5050) + LocalObject(1466, FacilityTurret.Constructor(manned_turret, Vector3(5959.335f, 3365.413f, 104.9087f)), owning_building_guid = 42) + TurretToWeapon(1466, 5051) + LocalObject(1467, FacilityTurret.Constructor(manned_turret, Vector3(5959.343f, 3530.154f, 104.9087f)), owning_building_guid = 42) + TurretToWeapon(1467, 5052) + } + + Building14() + + def Building14(): Unit = { // Name: W_Amerish_Warpgate_Tower Type: tower_a GUID: 45, MapID: 14 + LocalBuilding(45, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1822f, 2648f, 186.5722f)))) + LocalObject(2183, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 45) + LocalObject(246, Door.Constructor(Vector3(1834f, 2640f, 188.0932f)), owning_building_guid = 45) + LocalObject(247, Door.Constructor(Vector3(1834f, 2640f, 208.0922f)), owning_building_guid = 45) + LocalObject(248, Door.Constructor(Vector3(1834f, 2656f, 188.0932f)), owning_building_guid = 45) + LocalObject(249, Door.Constructor(Vector3(1834f, 2656f, 208.0922f)), owning_building_guid = 45) + LocalObject(2275, Door.Constructor(Vector3(1833.146f, 2636.794f, 177.9082f)), owning_building_guid = 45) + LocalObject(2276, Door.Constructor(Vector3(1833.146f, 2653.204f, 177.9082f)), owning_building_guid = 45) + LocalObject(759, IFFLock.Constructor(Vector3(1831.957f, 2656.811f, 188.0332f), Vector3(0, 0, 0)), owning_building_guid = 45, door_guid = 248) + LocalObject(760, IFFLock.Constructor(Vector3(1831.957f, 2656.811f, 208.0332f), Vector3(0, 0, 0)), owning_building_guid = 45, door_guid = 249) + LocalObject(761, IFFLock.Constructor(Vector3(1836.047f, 2639.189f, 188.0332f), Vector3(0, 0, 180)), owning_building_guid = 45, door_guid = 246) + LocalObject(762, IFFLock.Constructor(Vector3(1836.047f, 2639.189f, 208.0332f), Vector3(0, 0, 180)), owning_building_guid = 45, door_guid = 247) + LocalObject(971, Locker.Constructor(Vector3(1837.716f, 2632.963f, 176.5662f)), owning_building_guid = 45) + LocalObject(972, Locker.Constructor(Vector3(1837.751f, 2654.835f, 176.5662f)), owning_building_guid = 45) + LocalObject(973, Locker.Constructor(Vector3(1839.053f, 2632.963f, 176.5662f)), owning_building_guid = 45) + LocalObject(974, Locker.Constructor(Vector3(1839.088f, 2654.835f, 176.5662f)), owning_building_guid = 45) + LocalObject(975, Locker.Constructor(Vector3(1841.741f, 2632.963f, 176.5662f)), owning_building_guid = 45) + LocalObject(976, Locker.Constructor(Vector3(1841.741f, 2654.835f, 176.5662f)), owning_building_guid = 45) + LocalObject(977, Locker.Constructor(Vector3(1843.143f, 2632.963f, 176.5662f)), owning_building_guid = 45) + LocalObject(978, Locker.Constructor(Vector3(1843.143f, 2654.835f, 176.5662f)), owning_building_guid = 45) + LocalObject(1500, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1501, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1502, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(2098, SpawnTube.Constructor(respawn_tube_tower, Vector3(1832.706f, 2635.742f, 176.0542f), Vector3(0, 0, 0)), owning_building_guid = 45) + LocalObject(2099, SpawnTube.Constructor(respawn_tube_tower, Vector3(1832.706f, 2652.152f, 176.0542f), Vector3(0, 0, 0)), owning_building_guid = 45) + LocalObject(1371, FacilityTurret.Constructor(manned_turret, Vector3(1809.32f, 2635.295f, 205.5142f)), owning_building_guid = 45) + TurretToWeapon(1371, 5053) + LocalObject(1372, FacilityTurret.Constructor(manned_turret, Vector3(1844.647f, 2660.707f, 205.5142f)), owning_building_guid = 45) + TurretToWeapon(1372, 5054) + } + + Building25() + + def Building25(): Unit = { // Name: N_Amerish_Warpgate_Tower Type: tower_a GUID: 46, MapID: 25 + LocalBuilding(46, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2616f, 4086f, 21.97363f)))) + LocalObject(2186, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 46) + LocalObject(260, Door.Constructor(Vector3(2628f, 4078f, 23.49463f)), owning_building_guid = 46) + LocalObject(261, Door.Constructor(Vector3(2628f, 4078f, 43.49363f)), owning_building_guid = 46) + LocalObject(262, Door.Constructor(Vector3(2628f, 4094f, 23.49463f)), owning_building_guid = 46) + LocalObject(263, Door.Constructor(Vector3(2628f, 4094f, 43.49363f)), owning_building_guid = 46) + LocalObject(2281, Door.Constructor(Vector3(2627.146f, 4074.794f, 13.30963f)), owning_building_guid = 46) + LocalObject(2282, Door.Constructor(Vector3(2627.146f, 4091.204f, 13.30963f)), owning_building_guid = 46) + LocalObject(773, IFFLock.Constructor(Vector3(2625.957f, 4094.811f, 23.43463f), Vector3(0, 0, 0)), owning_building_guid = 46, door_guid = 262) + LocalObject(774, IFFLock.Constructor(Vector3(2625.957f, 4094.811f, 43.43463f), Vector3(0, 0, 0)), owning_building_guid = 46, door_guid = 263) + LocalObject(775, IFFLock.Constructor(Vector3(2630.047f, 4077.189f, 23.43463f), Vector3(0, 0, 180)), owning_building_guid = 46, door_guid = 260) + LocalObject(776, IFFLock.Constructor(Vector3(2630.047f, 4077.189f, 43.43463f), Vector3(0, 0, 180)), owning_building_guid = 46, door_guid = 261) + LocalObject(995, Locker.Constructor(Vector3(2631.716f, 4070.963f, 11.96763f)), owning_building_guid = 46) + LocalObject(996, Locker.Constructor(Vector3(2631.751f, 4092.835f, 11.96763f)), owning_building_guid = 46) + LocalObject(997, Locker.Constructor(Vector3(2633.053f, 4070.963f, 11.96763f)), owning_building_guid = 46) + LocalObject(998, Locker.Constructor(Vector3(2633.088f, 4092.835f, 11.96763f)), owning_building_guid = 46) + LocalObject(999, Locker.Constructor(Vector3(2635.741f, 4070.963f, 11.96763f)), owning_building_guid = 46) + LocalObject(1000, Locker.Constructor(Vector3(2635.741f, 4092.835f, 11.96763f)), owning_building_guid = 46) + LocalObject(1001, Locker.Constructor(Vector3(2637.143f, 4070.963f, 11.96763f)), owning_building_guid = 46) + LocalObject(1002, Locker.Constructor(Vector3(2637.143f, 4092.835f, 11.96763f)), owning_building_guid = 46) + LocalObject(1509, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(1510, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(1511, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(2104, SpawnTube.Constructor(respawn_tube_tower, Vector3(2626.706f, 4073.742f, 11.45563f), Vector3(0, 0, 0)), owning_building_guid = 46) + LocalObject(2105, SpawnTube.Constructor(respawn_tube_tower, Vector3(2626.706f, 4090.152f, 11.45563f), Vector3(0, 0, 0)), owning_building_guid = 46) + LocalObject(1375, FacilityTurret.Constructor(manned_turret, Vector3(2603.32f, 4073.295f, 40.91563f)), owning_building_guid = 46) + TurretToWeapon(1375, 5055) + LocalObject(1377, FacilityTurret.Constructor(manned_turret, Vector3(2638.647f, 4098.707f, 40.91563f)), owning_building_guid = 46) + TurretToWeapon(1377, 5056) + } + + Building32() + + def Building32(): Unit = { // Name: S_Tarqaq_Tower Type: tower_a GUID: 47, MapID: 32 + LocalBuilding(47, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2914f, 1496f, 51.68828f)))) + LocalObject(2189, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 47) + LocalObject(277, Door.Constructor(Vector3(2926f, 1488f, 53.20928f)), owning_building_guid = 47) + LocalObject(278, Door.Constructor(Vector3(2926f, 1488f, 73.20828f)), owning_building_guid = 47) + LocalObject(279, Door.Constructor(Vector3(2926f, 1504f, 53.20928f)), owning_building_guid = 47) + LocalObject(280, Door.Constructor(Vector3(2926f, 1504f, 73.20828f)), owning_building_guid = 47) + LocalObject(2287, Door.Constructor(Vector3(2925.146f, 1484.794f, 43.02428f)), owning_building_guid = 47) + LocalObject(2288, Door.Constructor(Vector3(2925.146f, 1501.204f, 43.02428f)), owning_building_guid = 47) + LocalObject(786, IFFLock.Constructor(Vector3(2923.957f, 1504.811f, 53.14928f), Vector3(0, 0, 0)), owning_building_guid = 47, door_guid = 279) + LocalObject(787, IFFLock.Constructor(Vector3(2923.957f, 1504.811f, 73.14928f), Vector3(0, 0, 0)), owning_building_guid = 47, door_guid = 280) + LocalObject(788, IFFLock.Constructor(Vector3(2928.047f, 1487.189f, 53.14928f), Vector3(0, 0, 180)), owning_building_guid = 47, door_guid = 277) + LocalObject(789, IFFLock.Constructor(Vector3(2928.047f, 1487.189f, 73.14928f), Vector3(0, 0, 180)), owning_building_guid = 47, door_guid = 278) + LocalObject(1019, Locker.Constructor(Vector3(2929.716f, 1480.963f, 41.68228f)), owning_building_guid = 47) + LocalObject(1020, Locker.Constructor(Vector3(2929.751f, 1502.835f, 41.68228f)), owning_building_guid = 47) + LocalObject(1021, Locker.Constructor(Vector3(2931.053f, 1480.963f, 41.68228f)), owning_building_guid = 47) + LocalObject(1022, Locker.Constructor(Vector3(2931.088f, 1502.835f, 41.68228f)), owning_building_guid = 47) + LocalObject(1023, Locker.Constructor(Vector3(2933.741f, 1480.963f, 41.68228f)), owning_building_guid = 47) + LocalObject(1024, Locker.Constructor(Vector3(2933.741f, 1502.835f, 41.68228f)), owning_building_guid = 47) + LocalObject(1025, Locker.Constructor(Vector3(2935.143f, 1480.963f, 41.68228f)), owning_building_guid = 47) + LocalObject(1026, Locker.Constructor(Vector3(2935.143f, 1502.835f, 41.68228f)), owning_building_guid = 47) + LocalObject(1518, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(1519, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(1520, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(2110, SpawnTube.Constructor(respawn_tube_tower, Vector3(2924.706f, 1483.742f, 41.17028f), Vector3(0, 0, 0)), owning_building_guid = 47) + LocalObject(2111, SpawnTube.Constructor(respawn_tube_tower, Vector3(2924.706f, 1500.152f, 41.17028f), Vector3(0, 0, 0)), owning_building_guid = 47) + LocalObject(1382, FacilityTurret.Constructor(manned_turret, Vector3(2901.32f, 1483.295f, 70.63028f)), owning_building_guid = 47) + TurretToWeapon(1382, 5057) + LocalObject(1383, FacilityTurret.Constructor(manned_turret, Vector3(2936.647f, 1508.707f, 70.63028f)), owning_building_guid = 47) + TurretToWeapon(1383, 5058) + } + + Building23() + + def Building23(): Unit = { // Name: NW_Anguta_Tower Type: tower_a GUID: 48, MapID: 23 + LocalBuilding(48, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3206f, 4790f, 68.82293f)))) + LocalObject(2191, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 48) + LocalObject(295, Door.Constructor(Vector3(3218f, 4782f, 70.34393f)), owning_building_guid = 48) + LocalObject(296, Door.Constructor(Vector3(3218f, 4782f, 90.34293f)), owning_building_guid = 48) + LocalObject(297, Door.Constructor(Vector3(3218f, 4798f, 70.34393f)), owning_building_guid = 48) + LocalObject(298, Door.Constructor(Vector3(3218f, 4798f, 90.34293f)), owning_building_guid = 48) + LocalObject(2294, Door.Constructor(Vector3(3217.146f, 4778.794f, 60.15893f)), owning_building_guid = 48) + LocalObject(2295, Door.Constructor(Vector3(3217.146f, 4795.204f, 60.15893f)), owning_building_guid = 48) + LocalObject(801, IFFLock.Constructor(Vector3(3215.957f, 4798.811f, 70.28393f), Vector3(0, 0, 0)), owning_building_guid = 48, door_guid = 297) + LocalObject(802, IFFLock.Constructor(Vector3(3215.957f, 4798.811f, 90.28393f), Vector3(0, 0, 0)), owning_building_guid = 48, door_guid = 298) + LocalObject(804, IFFLock.Constructor(Vector3(3220.047f, 4781.189f, 70.28393f), Vector3(0, 0, 180)), owning_building_guid = 48, door_guid = 295) + LocalObject(805, IFFLock.Constructor(Vector3(3220.047f, 4781.189f, 90.28393f), Vector3(0, 0, 180)), owning_building_guid = 48, door_guid = 296) + LocalObject(1056, Locker.Constructor(Vector3(3221.716f, 4774.963f, 58.81693f)), owning_building_guid = 48) + LocalObject(1057, Locker.Constructor(Vector3(3221.751f, 4796.835f, 58.81693f)), owning_building_guid = 48) + LocalObject(1058, Locker.Constructor(Vector3(3223.053f, 4774.963f, 58.81693f)), owning_building_guid = 48) + LocalObject(1059, Locker.Constructor(Vector3(3223.088f, 4796.835f, 58.81693f)), owning_building_guid = 48) + LocalObject(1060, Locker.Constructor(Vector3(3225.741f, 4774.963f, 58.81693f)), owning_building_guid = 48) + LocalObject(1061, Locker.Constructor(Vector3(3225.741f, 4796.835f, 58.81693f)), owning_building_guid = 48) + LocalObject(1062, Locker.Constructor(Vector3(3227.143f, 4774.963f, 58.81693f)), owning_building_guid = 48) + LocalObject(1063, Locker.Constructor(Vector3(3227.143f, 4796.835f, 58.81693f)), owning_building_guid = 48) + LocalObject(1528, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(1529, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(1530, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(2117, SpawnTube.Constructor(respawn_tube_tower, Vector3(3216.706f, 4777.742f, 58.30493f), Vector3(0, 0, 0)), owning_building_guid = 48) + LocalObject(2118, SpawnTube.Constructor(respawn_tube_tower, Vector3(3216.706f, 4794.152f, 58.30493f), Vector3(0, 0, 0)), owning_building_guid = 48) + LocalObject(1389, FacilityTurret.Constructor(manned_turret, Vector3(3193.32f, 4777.295f, 87.76493f)), owning_building_guid = 48) + TurretToWeapon(1389, 5059) + LocalObject(1393, FacilityTurret.Constructor(manned_turret, Vector3(3228.647f, 4802.707f, 87.76493f)), owning_building_guid = 48) + TurretToWeapon(1393, 5060) + } + + Building46() + + def Building46(): Unit = { // Name: Igaluk_Tower Type: tower_a GUID: 49, MapID: 46 + LocalBuilding(49, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3386f, 5984f, 215.4855f)))) + LocalObject(2193, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 49) + LocalObject(318, Door.Constructor(Vector3(3398f, 5976f, 217.0065f)), owning_building_guid = 49) + LocalObject(319, Door.Constructor(Vector3(3398f, 5976f, 237.0056f)), owning_building_guid = 49) + LocalObject(320, Door.Constructor(Vector3(3398f, 5992f, 217.0065f)), owning_building_guid = 49) + LocalObject(321, Door.Constructor(Vector3(3398f, 5992f, 237.0056f)), owning_building_guid = 49) + LocalObject(2301, Door.Constructor(Vector3(3397.146f, 5972.794f, 206.8215f)), owning_building_guid = 49) + LocalObject(2302, Door.Constructor(Vector3(3397.146f, 5989.204f, 206.8215f)), owning_building_guid = 49) + LocalObject(819, IFFLock.Constructor(Vector3(3395.957f, 5992.811f, 216.9465f), Vector3(0, 0, 0)), owning_building_guid = 49, door_guid = 320) + LocalObject(820, IFFLock.Constructor(Vector3(3395.957f, 5992.811f, 236.9465f), Vector3(0, 0, 0)), owning_building_guid = 49, door_guid = 321) + LocalObject(821, IFFLock.Constructor(Vector3(3400.047f, 5975.189f, 216.9465f), Vector3(0, 0, 180)), owning_building_guid = 49, door_guid = 318) + LocalObject(822, IFFLock.Constructor(Vector3(3400.047f, 5975.189f, 236.9465f), Vector3(0, 0, 180)), owning_building_guid = 49, door_guid = 319) + LocalObject(1084, Locker.Constructor(Vector3(3401.716f, 5968.963f, 205.4796f)), owning_building_guid = 49) + LocalObject(1085, Locker.Constructor(Vector3(3401.751f, 5990.835f, 205.4796f)), owning_building_guid = 49) + LocalObject(1086, Locker.Constructor(Vector3(3403.053f, 5968.963f, 205.4796f)), owning_building_guid = 49) + LocalObject(1087, Locker.Constructor(Vector3(3403.088f, 5990.835f, 205.4796f)), owning_building_guid = 49) + LocalObject(1088, Locker.Constructor(Vector3(3405.741f, 5968.963f, 205.4796f)), owning_building_guid = 49) + LocalObject(1089, Locker.Constructor(Vector3(3405.741f, 5990.835f, 205.4796f)), owning_building_guid = 49) + LocalObject(1090, Locker.Constructor(Vector3(3407.143f, 5968.963f, 205.4796f)), owning_building_guid = 49) + LocalObject(1091, Locker.Constructor(Vector3(3407.143f, 5990.835f, 205.4796f)), owning_building_guid = 49) + LocalObject(1538, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(1539, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(1540, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(2124, SpawnTube.Constructor(respawn_tube_tower, Vector3(3396.706f, 5971.742f, 204.9675f), Vector3(0, 0, 0)), owning_building_guid = 49) + LocalObject(2125, SpawnTube.Constructor(respawn_tube_tower, Vector3(3396.706f, 5988.152f, 204.9675f), Vector3(0, 0, 0)), owning_building_guid = 49) + LocalObject(1396, FacilityTurret.Constructor(manned_turret, Vector3(3373.32f, 5971.295f, 234.4276f)), owning_building_guid = 49) + TurretToWeapon(1396, 5061) + LocalObject(1397, FacilityTurret.Constructor(manned_turret, Vector3(3408.647f, 5996.707f, 234.4276f)), owning_building_guid = 49) + TurretToWeapon(1397, 5062) + } + + Building53() + + def Building53(): Unit = { // Name: Keelut_Tower Type: tower_a GUID: 50, MapID: 53 + LocalBuilding(50, 53, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3636f, 1720f, 250.5918f)))) + LocalObject(2195, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 50) + LocalObject(340, Door.Constructor(Vector3(3648f, 1712f, 252.1127f)), owning_building_guid = 50) + LocalObject(341, Door.Constructor(Vector3(3648f, 1712f, 272.1118f)), owning_building_guid = 50) + LocalObject(342, Door.Constructor(Vector3(3648f, 1728f, 252.1127f)), owning_building_guid = 50) + LocalObject(343, Door.Constructor(Vector3(3648f, 1728f, 272.1118f)), owning_building_guid = 50) + LocalObject(2308, Door.Constructor(Vector3(3647.146f, 1708.794f, 241.9277f)), owning_building_guid = 50) + LocalObject(2309, Door.Constructor(Vector3(3647.146f, 1725.204f, 241.9277f)), owning_building_guid = 50) + LocalObject(835, IFFLock.Constructor(Vector3(3645.957f, 1728.811f, 252.0527f), Vector3(0, 0, 0)), owning_building_guid = 50, door_guid = 342) + LocalObject(836, IFFLock.Constructor(Vector3(3645.957f, 1728.811f, 272.0528f), Vector3(0, 0, 0)), owning_building_guid = 50, door_guid = 343) + LocalObject(837, IFFLock.Constructor(Vector3(3650.047f, 1711.189f, 252.0527f), Vector3(0, 0, 180)), owning_building_guid = 50, door_guid = 340) + LocalObject(838, IFFLock.Constructor(Vector3(3650.047f, 1711.189f, 272.0528f), Vector3(0, 0, 180)), owning_building_guid = 50, door_guid = 341) + LocalObject(1112, Locker.Constructor(Vector3(3651.716f, 1704.963f, 240.5858f)), owning_building_guid = 50) + LocalObject(1113, Locker.Constructor(Vector3(3651.751f, 1726.835f, 240.5858f)), owning_building_guid = 50) + LocalObject(1114, Locker.Constructor(Vector3(3653.053f, 1704.963f, 240.5858f)), owning_building_guid = 50) + LocalObject(1115, Locker.Constructor(Vector3(3653.088f, 1726.835f, 240.5858f)), owning_building_guid = 50) + LocalObject(1116, Locker.Constructor(Vector3(3655.741f, 1704.963f, 240.5858f)), owning_building_guid = 50) + LocalObject(1117, Locker.Constructor(Vector3(3655.741f, 1726.835f, 240.5858f)), owning_building_guid = 50) + LocalObject(1118, Locker.Constructor(Vector3(3657.143f, 1704.963f, 240.5858f)), owning_building_guid = 50) + LocalObject(1119, Locker.Constructor(Vector3(3657.143f, 1726.835f, 240.5858f)), owning_building_guid = 50) + LocalObject(1548, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1549, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1550, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(2131, SpawnTube.Constructor(respawn_tube_tower, Vector3(3646.706f, 1707.742f, 240.0737f), Vector3(0, 0, 0)), owning_building_guid = 50) + LocalObject(2132, SpawnTube.Constructor(respawn_tube_tower, Vector3(3646.706f, 1724.152f, 240.0737f), Vector3(0, 0, 0)), owning_building_guid = 50) + LocalObject(1407, FacilityTurret.Constructor(manned_turret, Vector3(3623.32f, 1707.295f, 269.5338f)), owning_building_guid = 50) + TurretToWeapon(1407, 5063) + LocalObject(1409, FacilityTurret.Constructor(manned_turret, Vector3(3658.647f, 1732.707f, 269.5338f)), owning_building_guid = 50) + TurretToWeapon(1409, 5064) + } + + Building50() + + def Building50(): Unit = { // Name: Nerrivik_Tower Type: tower_a GUID: 51, MapID: 50 + LocalBuilding(51, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3724f, 3498f, 224.6254f)))) + LocalObject(2196, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 51) + LocalObject(355, Door.Constructor(Vector3(3736f, 3490f, 226.1464f)), owning_building_guid = 51) + LocalObject(356, Door.Constructor(Vector3(3736f, 3490f, 246.1454f)), owning_building_guid = 51) + LocalObject(357, Door.Constructor(Vector3(3736f, 3506f, 226.1464f)), owning_building_guid = 51) + LocalObject(358, Door.Constructor(Vector3(3736f, 3506f, 246.1454f)), owning_building_guid = 51) + LocalObject(2313, Door.Constructor(Vector3(3735.146f, 3486.794f, 215.9614f)), owning_building_guid = 51) + LocalObject(2314, Door.Constructor(Vector3(3735.146f, 3503.204f, 215.9614f)), owning_building_guid = 51) + LocalObject(847, IFFLock.Constructor(Vector3(3733.957f, 3506.811f, 226.0864f), Vector3(0, 0, 0)), owning_building_guid = 51, door_guid = 357) + LocalObject(848, IFFLock.Constructor(Vector3(3733.957f, 3506.811f, 246.0864f), Vector3(0, 0, 0)), owning_building_guid = 51, door_guid = 358) + LocalObject(849, IFFLock.Constructor(Vector3(3738.047f, 3489.189f, 226.0864f), Vector3(0, 0, 180)), owning_building_guid = 51, door_guid = 355) + LocalObject(850, IFFLock.Constructor(Vector3(3738.047f, 3489.189f, 246.0864f), Vector3(0, 0, 180)), owning_building_guid = 51, door_guid = 356) + LocalObject(1132, Locker.Constructor(Vector3(3739.716f, 3482.963f, 214.6194f)), owning_building_guid = 51) + LocalObject(1133, Locker.Constructor(Vector3(3739.751f, 3504.835f, 214.6194f)), owning_building_guid = 51) + LocalObject(1134, Locker.Constructor(Vector3(3741.053f, 3482.963f, 214.6194f)), owning_building_guid = 51) + LocalObject(1135, Locker.Constructor(Vector3(3741.088f, 3504.835f, 214.6194f)), owning_building_guid = 51) + LocalObject(1136, Locker.Constructor(Vector3(3743.741f, 3482.963f, 214.6194f)), owning_building_guid = 51) + LocalObject(1137, Locker.Constructor(Vector3(3743.741f, 3504.835f, 214.6194f)), owning_building_guid = 51) + LocalObject(1138, Locker.Constructor(Vector3(3745.143f, 3482.963f, 214.6194f)), owning_building_guid = 51) + LocalObject(1139, Locker.Constructor(Vector3(3745.143f, 3504.835f, 214.6194f)), owning_building_guid = 51) + LocalObject(1558, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(1559, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(1560, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(2136, SpawnTube.Constructor(respawn_tube_tower, Vector3(3734.706f, 3485.742f, 214.1074f), Vector3(0, 0, 0)), owning_building_guid = 51) + LocalObject(2137, SpawnTube.Constructor(respawn_tube_tower, Vector3(3734.706f, 3502.152f, 214.1074f), Vector3(0, 0, 0)), owning_building_guid = 51) + LocalObject(1412, FacilityTurret.Constructor(manned_turret, Vector3(3711.32f, 3485.295f, 243.5674f)), owning_building_guid = 51) + TurretToWeapon(1412, 5065) + LocalObject(1414, FacilityTurret.Constructor(manned_turret, Vector3(3746.647f, 3510.707f, 243.5674f)), owning_building_guid = 51) + TurretToWeapon(1414, 5066) + } + + Building28() + + def Building28(): Unit = { // Name: N_Keelut_Tower Type: tower_a GUID: 52, MapID: 28 + LocalBuilding(52, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3914f, 2464f, 243.5026f)))) + LocalObject(2198, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 52) + LocalObject(377, Door.Constructor(Vector3(3926f, 2456f, 245.0236f)), owning_building_guid = 52) + LocalObject(378, Door.Constructor(Vector3(3926f, 2456f, 265.0226f)), owning_building_guid = 52) + LocalObject(379, Door.Constructor(Vector3(3926f, 2472f, 245.0236f)), owning_building_guid = 52) + LocalObject(380, Door.Constructor(Vector3(3926f, 2472f, 265.0226f)), owning_building_guid = 52) + LocalObject(2317, Door.Constructor(Vector3(3925.146f, 2452.794f, 234.8386f)), owning_building_guid = 52) + LocalObject(2318, Door.Constructor(Vector3(3925.146f, 2469.204f, 234.8386f)), owning_building_guid = 52) + LocalObject(861, IFFLock.Constructor(Vector3(3923.957f, 2472.811f, 244.9636f), Vector3(0, 0, 0)), owning_building_guid = 52, door_guid = 379) + LocalObject(862, IFFLock.Constructor(Vector3(3923.957f, 2472.811f, 264.9636f), Vector3(0, 0, 0)), owning_building_guid = 52, door_guid = 380) + LocalObject(864, IFFLock.Constructor(Vector3(3928.047f, 2455.189f, 244.9636f), Vector3(0, 0, 180)), owning_building_guid = 52, door_guid = 377) + LocalObject(865, IFFLock.Constructor(Vector3(3928.047f, 2455.189f, 264.9636f), Vector3(0, 0, 180)), owning_building_guid = 52, door_guid = 378) + LocalObject(1148, Locker.Constructor(Vector3(3929.716f, 2448.963f, 233.4966f)), owning_building_guid = 52) + LocalObject(1149, Locker.Constructor(Vector3(3929.751f, 2470.835f, 233.4966f)), owning_building_guid = 52) + LocalObject(1150, Locker.Constructor(Vector3(3931.053f, 2448.963f, 233.4966f)), owning_building_guid = 52) + LocalObject(1151, Locker.Constructor(Vector3(3931.088f, 2470.835f, 233.4966f)), owning_building_guid = 52) + LocalObject(1152, Locker.Constructor(Vector3(3933.741f, 2448.963f, 233.4966f)), owning_building_guid = 52) + LocalObject(1153, Locker.Constructor(Vector3(3933.741f, 2470.835f, 233.4966f)), owning_building_guid = 52) + LocalObject(1154, Locker.Constructor(Vector3(3935.143f, 2448.963f, 233.4966f)), owning_building_guid = 52) + LocalObject(1155, Locker.Constructor(Vector3(3935.143f, 2470.835f, 233.4966f)), owning_building_guid = 52) + LocalObject(1565, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1566, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1567, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(2140, SpawnTube.Constructor(respawn_tube_tower, Vector3(3924.706f, 2451.742f, 232.9846f), Vector3(0, 0, 0)), owning_building_guid = 52) + LocalObject(2141, SpawnTube.Constructor(respawn_tube_tower, Vector3(3924.706f, 2468.152f, 232.9846f), Vector3(0, 0, 0)), owning_building_guid = 52) + LocalObject(1420, FacilityTurret.Constructor(manned_turret, Vector3(3901.32f, 2451.295f, 262.4446f)), owning_building_guid = 52) + TurretToWeapon(1420, 5067) + LocalObject(1424, FacilityTurret.Constructor(manned_turret, Vector3(3936.647f, 2476.707f, 262.4446f)), owning_building_guid = 52) + TurretToWeapon(1424, 5068) + } + + Building47() + + def Building47(): Unit = { // Name: Sedna_Tower Type: tower_a GUID: 53, MapID: 47 + LocalBuilding(53, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4174f, 5364f, 226.9693f)))) + LocalObject(2200, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 53) + LocalObject(415, Door.Constructor(Vector3(4186f, 5356f, 228.4903f)), owning_building_guid = 53) + LocalObject(416, Door.Constructor(Vector3(4186f, 5356f, 248.4893f)), owning_building_guid = 53) + LocalObject(417, Door.Constructor(Vector3(4186f, 5372f, 228.4903f)), owning_building_guid = 53) + LocalObject(418, Door.Constructor(Vector3(4186f, 5372f, 248.4893f)), owning_building_guid = 53) + LocalObject(2327, Door.Constructor(Vector3(4185.146f, 5352.794f, 218.3053f)), owning_building_guid = 53) + LocalObject(2328, Door.Constructor(Vector3(4185.146f, 5369.204f, 218.3053f)), owning_building_guid = 53) + LocalObject(892, IFFLock.Constructor(Vector3(4183.957f, 5372.811f, 228.4303f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 417) + LocalObject(893, IFFLock.Constructor(Vector3(4183.957f, 5372.811f, 248.4303f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 418) + LocalObject(894, IFFLock.Constructor(Vector3(4188.047f, 5355.189f, 228.4303f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 415) + LocalObject(895, IFFLock.Constructor(Vector3(4188.047f, 5355.189f, 248.4303f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 416) + LocalObject(1197, Locker.Constructor(Vector3(4189.716f, 5348.963f, 216.9633f)), owning_building_guid = 53) + LocalObject(1198, Locker.Constructor(Vector3(4189.751f, 5370.835f, 216.9633f)), owning_building_guid = 53) + LocalObject(1199, Locker.Constructor(Vector3(4191.053f, 5348.963f, 216.9633f)), owning_building_guid = 53) + LocalObject(1200, Locker.Constructor(Vector3(4191.088f, 5370.835f, 216.9633f)), owning_building_guid = 53) + LocalObject(1201, Locker.Constructor(Vector3(4193.741f, 5348.963f, 216.9633f)), owning_building_guid = 53) + LocalObject(1202, Locker.Constructor(Vector3(4193.741f, 5370.835f, 216.9633f)), owning_building_guid = 53) + LocalObject(1203, Locker.Constructor(Vector3(4195.143f, 5348.963f, 216.9633f)), owning_building_guid = 53) + LocalObject(1204, Locker.Constructor(Vector3(4195.143f, 5370.835f, 216.9633f)), owning_building_guid = 53) + LocalObject(1582, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1583, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1584, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(2150, SpawnTube.Constructor(respawn_tube_tower, Vector3(4184.706f, 5351.742f, 216.4513f), Vector3(0, 0, 0)), owning_building_guid = 53) + LocalObject(2151, SpawnTube.Constructor(respawn_tube_tower, Vector3(4184.706f, 5368.152f, 216.4513f), Vector3(0, 0, 0)), owning_building_guid = 53) + LocalObject(1433, FacilityTurret.Constructor(manned_turret, Vector3(4161.32f, 5351.295f, 245.9113f)), owning_building_guid = 53) + TurretToWeapon(1433, 5069) + LocalObject(1434, FacilityTurret.Constructor(manned_turret, Vector3(4196.647f, 5376.707f, 245.9113f)), owning_building_guid = 53) + TurretToWeapon(1434, 5070) + } + + Building27() + + def Building27(): Unit = { // Name: S_Akna_Tower Type: tower_a GUID: 54, MapID: 27 + LocalBuilding(54, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4254f, 3096f, 218.2696f)))) + LocalObject(2201, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) + LocalObject(419, Door.Constructor(Vector3(4266f, 3088f, 219.7906f)), owning_building_guid = 54) + LocalObject(420, Door.Constructor(Vector3(4266f, 3088f, 239.7896f)), owning_building_guid = 54) + LocalObject(421, Door.Constructor(Vector3(4266f, 3104f, 219.7906f)), owning_building_guid = 54) + LocalObject(422, Door.Constructor(Vector3(4266f, 3104f, 239.7896f)), owning_building_guid = 54) + LocalObject(2329, Door.Constructor(Vector3(4265.146f, 3084.794f, 209.6056f)), owning_building_guid = 54) + LocalObject(2330, Door.Constructor(Vector3(4265.146f, 3101.204f, 209.6056f)), owning_building_guid = 54) + LocalObject(896, IFFLock.Constructor(Vector3(4263.957f, 3104.811f, 219.7306f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 421) + LocalObject(897, IFFLock.Constructor(Vector3(4263.957f, 3104.811f, 239.7306f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 422) + LocalObject(898, IFFLock.Constructor(Vector3(4268.047f, 3087.189f, 219.7306f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 419) + LocalObject(899, IFFLock.Constructor(Vector3(4268.047f, 3087.189f, 239.7306f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 420) + LocalObject(1205, Locker.Constructor(Vector3(4269.716f, 3080.963f, 208.2636f)), owning_building_guid = 54) + LocalObject(1206, Locker.Constructor(Vector3(4269.751f, 3102.835f, 208.2636f)), owning_building_guid = 54) + LocalObject(1207, Locker.Constructor(Vector3(4271.053f, 3080.963f, 208.2636f)), owning_building_guid = 54) + LocalObject(1208, Locker.Constructor(Vector3(4271.088f, 3102.835f, 208.2636f)), owning_building_guid = 54) + LocalObject(1209, Locker.Constructor(Vector3(4273.741f, 3080.963f, 208.2636f)), owning_building_guid = 54) + LocalObject(1210, Locker.Constructor(Vector3(4273.741f, 3102.835f, 208.2636f)), owning_building_guid = 54) + LocalObject(1211, Locker.Constructor(Vector3(4275.143f, 3080.963f, 208.2636f)), owning_building_guid = 54) + LocalObject(1212, Locker.Constructor(Vector3(4275.143f, 3102.835f, 208.2636f)), owning_building_guid = 54) + LocalObject(1585, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1586, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1587, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(2152, SpawnTube.Constructor(respawn_tube_tower, Vector3(4264.706f, 3083.742f, 207.7516f), Vector3(0, 0, 0)), owning_building_guid = 54) + LocalObject(2153, SpawnTube.Constructor(respawn_tube_tower, Vector3(4264.706f, 3100.152f, 207.7516f), Vector3(0, 0, 0)), owning_building_guid = 54) + LocalObject(1435, FacilityTurret.Constructor(manned_turret, Vector3(4241.32f, 3083.295f, 237.2116f)), owning_building_guid = 54) + TurretToWeapon(1435, 5071) + LocalObject(1436, FacilityTurret.Constructor(manned_turret, Vector3(4276.647f, 3108.707f, 237.2116f)), owning_building_guid = 54) + TurretToWeapon(1436, 5072) + } + + Building22() + + def Building22(): Unit = { // Name: N_Hossin_Warpgate_Tower Type: tower_a GUID: 55, MapID: 22 + LocalBuilding(55, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4836f, 5218f, 22.86996f)))) + LocalObject(2204, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) + LocalObject(449, Door.Constructor(Vector3(4848f, 5210f, 24.39096f)), owning_building_guid = 55) + LocalObject(450, Door.Constructor(Vector3(4848f, 5210f, 44.38996f)), owning_building_guid = 55) + LocalObject(451, Door.Constructor(Vector3(4848f, 5226f, 24.39096f)), owning_building_guid = 55) + LocalObject(452, Door.Constructor(Vector3(4848f, 5226f, 44.38996f)), owning_building_guid = 55) + LocalObject(2338, Door.Constructor(Vector3(4847.146f, 5206.794f, 14.20596f)), owning_building_guid = 55) + LocalObject(2339, Door.Constructor(Vector3(4847.146f, 5223.204f, 14.20596f)), owning_building_guid = 55) + LocalObject(919, IFFLock.Constructor(Vector3(4845.957f, 5226.811f, 24.33096f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 451) + LocalObject(920, IFFLock.Constructor(Vector3(4845.957f, 5226.811f, 44.33096f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 452) + LocalObject(921, IFFLock.Constructor(Vector3(4850.047f, 5209.189f, 24.33096f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 449) + LocalObject(922, IFFLock.Constructor(Vector3(4850.047f, 5209.189f, 44.33096f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 450) + LocalObject(1241, Locker.Constructor(Vector3(4851.716f, 5202.963f, 12.86396f)), owning_building_guid = 55) + LocalObject(1242, Locker.Constructor(Vector3(4851.751f, 5224.835f, 12.86396f)), owning_building_guid = 55) + LocalObject(1243, Locker.Constructor(Vector3(4853.053f, 5202.963f, 12.86396f)), owning_building_guid = 55) + LocalObject(1244, Locker.Constructor(Vector3(4853.088f, 5224.835f, 12.86396f)), owning_building_guid = 55) + LocalObject(1245, Locker.Constructor(Vector3(4855.741f, 5202.963f, 12.86396f)), owning_building_guid = 55) + LocalObject(1246, Locker.Constructor(Vector3(4855.741f, 5224.835f, 12.86396f)), owning_building_guid = 55) + LocalObject(1247, Locker.Constructor(Vector3(4857.143f, 5202.963f, 12.86396f)), owning_building_guid = 55) + LocalObject(1248, Locker.Constructor(Vector3(4857.143f, 5224.835f, 12.86396f)), owning_building_guid = 55) + LocalObject(1600, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1601, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1602, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(2161, SpawnTube.Constructor(respawn_tube_tower, Vector3(4846.706f, 5205.742f, 12.35196f), Vector3(0, 0, 0)), owning_building_guid = 55) + LocalObject(2162, SpawnTube.Constructor(respawn_tube_tower, Vector3(4846.706f, 5222.152f, 12.35196f), Vector3(0, 0, 0)), owning_building_guid = 55) + LocalObject(1447, FacilityTurret.Constructor(manned_turret, Vector3(4823.32f, 5205.295f, 41.81196f)), owning_building_guid = 55) + TurretToWeapon(1447, 5073) + LocalObject(1448, FacilityTurret.Constructor(manned_turret, Vector3(4858.647f, 5230.707f, 41.81196f)), owning_building_guid = 55) + TurretToWeapon(1448, 5074) + } + + Building52() + + def Building52(): Unit = { // Name: Tootega_Tower Type: tower_a GUID: 56, MapID: 52 + LocalBuilding(56, 52, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5030f, 3086f, 231.7553f)))) + LocalObject(2206, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) + LocalObject(462, Door.Constructor(Vector3(5042f, 3078f, 233.2763f)), owning_building_guid = 56) + LocalObject(463, Door.Constructor(Vector3(5042f, 3078f, 253.2753f)), owning_building_guid = 56) + LocalObject(464, Door.Constructor(Vector3(5042f, 3094f, 233.2763f)), owning_building_guid = 56) + LocalObject(465, Door.Constructor(Vector3(5042f, 3094f, 253.2753f)), owning_building_guid = 56) + LocalObject(2342, Door.Constructor(Vector3(5041.146f, 3074.794f, 223.0913f)), owning_building_guid = 56) + LocalObject(2343, Door.Constructor(Vector3(5041.146f, 3091.204f, 223.0913f)), owning_building_guid = 56) + LocalObject(930, IFFLock.Constructor(Vector3(5039.957f, 3094.811f, 233.2163f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 464) + LocalObject(931, IFFLock.Constructor(Vector3(5039.957f, 3094.811f, 253.2163f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 465) + LocalObject(932, IFFLock.Constructor(Vector3(5044.047f, 3077.189f, 233.2163f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 462) + LocalObject(933, IFFLock.Constructor(Vector3(5044.047f, 3077.189f, 253.2163f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 463) + LocalObject(1257, Locker.Constructor(Vector3(5045.716f, 3070.963f, 221.7493f)), owning_building_guid = 56) + LocalObject(1258, Locker.Constructor(Vector3(5045.751f, 3092.835f, 221.7493f)), owning_building_guid = 56) + LocalObject(1259, Locker.Constructor(Vector3(5047.053f, 3070.963f, 221.7493f)), owning_building_guid = 56) + LocalObject(1260, Locker.Constructor(Vector3(5047.088f, 3092.835f, 221.7493f)), owning_building_guid = 56) + LocalObject(1261, Locker.Constructor(Vector3(5049.741f, 3070.963f, 221.7493f)), owning_building_guid = 56) + LocalObject(1262, Locker.Constructor(Vector3(5049.741f, 3092.835f, 221.7493f)), owning_building_guid = 56) + LocalObject(1263, Locker.Constructor(Vector3(5051.143f, 3070.963f, 221.7493f)), owning_building_guid = 56) + LocalObject(1264, Locker.Constructor(Vector3(5051.143f, 3092.835f, 221.7493f)), owning_building_guid = 56) + LocalObject(1606, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1607, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1608, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(2165, SpawnTube.Constructor(respawn_tube_tower, Vector3(5040.706f, 3073.742f, 221.2373f), Vector3(0, 0, 0)), owning_building_guid = 56) + LocalObject(2166, SpawnTube.Constructor(respawn_tube_tower, Vector3(5040.706f, 3090.152f, 221.2373f), Vector3(0, 0, 0)), owning_building_guid = 56) + LocalObject(1451, FacilityTurret.Constructor(manned_turret, Vector3(5017.32f, 3073.295f, 250.6973f)), owning_building_guid = 56) + TurretToWeapon(1451, 5075) + LocalObject(1452, FacilityTurret.Constructor(manned_turret, Vector3(5052.647f, 3098.707f, 250.6973f)), owning_building_guid = 56) + TurretToWeapon(1452, 5076) + } + + Building15() + + def Building15(): Unit = { // Name: SW_Amerish_Warpgate_Tower Type: tower_b GUID: 57, MapID: 15 + LocalBuilding(57, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2040f, 1690f, 219.3832f)))) + LocalObject(2184, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) + LocalObject(250, Door.Constructor(Vector3(2052f, 1682f, 220.9032f)), owning_building_guid = 57) + LocalObject(251, Door.Constructor(Vector3(2052f, 1682f, 230.9032f)), owning_building_guid = 57) + LocalObject(252, Door.Constructor(Vector3(2052f, 1682f, 250.9032f)), owning_building_guid = 57) + LocalObject(253, Door.Constructor(Vector3(2052f, 1698f, 220.9032f)), owning_building_guid = 57) + LocalObject(254, Door.Constructor(Vector3(2052f, 1698f, 230.9032f)), owning_building_guid = 57) + LocalObject(255, Door.Constructor(Vector3(2052f, 1698f, 250.9032f)), owning_building_guid = 57) + LocalObject(2277, Door.Constructor(Vector3(2051.147f, 1678.794f, 210.7192f)), owning_building_guid = 57) + LocalObject(2278, Door.Constructor(Vector3(2051.147f, 1695.204f, 210.7192f)), owning_building_guid = 57) + LocalObject(763, IFFLock.Constructor(Vector3(2049.957f, 1698.811f, 220.8442f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 253) + LocalObject(764, IFFLock.Constructor(Vector3(2049.957f, 1698.811f, 230.8442f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 254) + LocalObject(765, IFFLock.Constructor(Vector3(2049.957f, 1698.811f, 250.8442f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 255) + LocalObject(766, IFFLock.Constructor(Vector3(2054.047f, 1681.189f, 220.8442f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 250) + LocalObject(767, IFFLock.Constructor(Vector3(2054.047f, 1681.189f, 230.8442f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 251) + LocalObject(768, IFFLock.Constructor(Vector3(2054.047f, 1681.189f, 250.8442f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 252) + LocalObject(979, Locker.Constructor(Vector3(2055.716f, 1674.963f, 209.3772f)), owning_building_guid = 57) + LocalObject(980, Locker.Constructor(Vector3(2055.751f, 1696.835f, 209.3772f)), owning_building_guid = 57) + LocalObject(981, Locker.Constructor(Vector3(2057.053f, 1674.963f, 209.3772f)), owning_building_guid = 57) + LocalObject(982, Locker.Constructor(Vector3(2057.088f, 1696.835f, 209.3772f)), owning_building_guid = 57) + LocalObject(983, Locker.Constructor(Vector3(2059.741f, 1674.963f, 209.3772f)), owning_building_guid = 57) + LocalObject(984, Locker.Constructor(Vector3(2059.741f, 1696.835f, 209.3772f)), owning_building_guid = 57) + LocalObject(985, Locker.Constructor(Vector3(2061.143f, 1674.963f, 209.3772f)), owning_building_guid = 57) + LocalObject(986, Locker.Constructor(Vector3(2061.143f, 1696.835f, 209.3772f)), owning_building_guid = 57) + LocalObject(1503, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1504, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1505, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(2100, SpawnTube.Constructor(respawn_tube_tower, Vector3(2050.706f, 1677.742f, 208.8652f), Vector3(0, 0, 0)), owning_building_guid = 57) + LocalObject(2101, SpawnTube.Constructor(respawn_tube_tower, Vector3(2050.706f, 1694.152f, 208.8652f), Vector3(0, 0, 0)), owning_building_guid = 57) + } + + Building26() + + def Building26(): Unit = { // Name: SW_Nerrivik_Tower Type: tower_b GUID: 58, MapID: 26 + LocalBuilding(58, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3282f, 2966f, 243.6248f)))) + LocalObject(2192, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) + LocalObject(305, Door.Constructor(Vector3(3294f, 2958f, 245.1448f)), owning_building_guid = 58) + LocalObject(306, Door.Constructor(Vector3(3294f, 2958f, 255.1448f)), owning_building_guid = 58) + LocalObject(307, Door.Constructor(Vector3(3294f, 2958f, 275.1448f)), owning_building_guid = 58) + LocalObject(308, Door.Constructor(Vector3(3294f, 2974f, 245.1448f)), owning_building_guid = 58) + LocalObject(309, Door.Constructor(Vector3(3294f, 2974f, 255.1448f)), owning_building_guid = 58) + LocalObject(310, Door.Constructor(Vector3(3294f, 2974f, 275.1448f)), owning_building_guid = 58) + LocalObject(2299, Door.Constructor(Vector3(3293.147f, 2954.794f, 234.9608f)), owning_building_guid = 58) + LocalObject(2300, Door.Constructor(Vector3(3293.147f, 2971.204f, 234.9608f)), owning_building_guid = 58) + LocalObject(810, IFFLock.Constructor(Vector3(3291.957f, 2974.811f, 245.0858f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 308) + LocalObject(811, IFFLock.Constructor(Vector3(3291.957f, 2974.811f, 255.0858f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 309) + LocalObject(812, IFFLock.Constructor(Vector3(3291.957f, 2974.811f, 275.0858f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 310) + LocalObject(813, IFFLock.Constructor(Vector3(3296.047f, 2957.189f, 245.0858f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 305) + LocalObject(814, IFFLock.Constructor(Vector3(3296.047f, 2957.189f, 255.0858f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 306) + LocalObject(815, IFFLock.Constructor(Vector3(3296.047f, 2957.189f, 275.0858f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 307) + LocalObject(1076, Locker.Constructor(Vector3(3297.716f, 2950.963f, 233.6188f)), owning_building_guid = 58) + LocalObject(1077, Locker.Constructor(Vector3(3297.751f, 2972.835f, 233.6188f)), owning_building_guid = 58) + LocalObject(1078, Locker.Constructor(Vector3(3299.053f, 2950.963f, 233.6188f)), owning_building_guid = 58) + LocalObject(1079, Locker.Constructor(Vector3(3299.088f, 2972.835f, 233.6188f)), owning_building_guid = 58) + LocalObject(1080, Locker.Constructor(Vector3(3301.741f, 2950.963f, 233.6188f)), owning_building_guid = 58) + LocalObject(1081, Locker.Constructor(Vector3(3301.741f, 2972.835f, 233.6188f)), owning_building_guid = 58) + LocalObject(1082, Locker.Constructor(Vector3(3303.143f, 2950.963f, 233.6188f)), owning_building_guid = 58) + LocalObject(1083, Locker.Constructor(Vector3(3303.143f, 2972.835f, 233.6188f)), owning_building_guid = 58) + LocalObject(1535, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1536, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1537, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(2122, SpawnTube.Constructor(respawn_tube_tower, Vector3(3292.706f, 2953.742f, 233.1068f), Vector3(0, 0, 0)), owning_building_guid = 58) + LocalObject(2123, SpawnTube.Constructor(respawn_tube_tower, Vector3(3292.706f, 2970.152f, 233.1068f), Vector3(0, 0, 0)), owning_building_guid = 58) + } + + Building48() + + def Building48(): Unit = { // Name: Anguta_Tower Type: tower_b GUID: 59, MapID: 48 + LocalBuilding(59, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3860f, 4518f, 268.7284f)))) + LocalObject(2197, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) + LocalObject(364, Door.Constructor(Vector3(3872f, 4510f, 270.2484f)), owning_building_guid = 59) + LocalObject(365, Door.Constructor(Vector3(3872f, 4510f, 280.2484f)), owning_building_guid = 59) + LocalObject(366, Door.Constructor(Vector3(3872f, 4510f, 300.2484f)), owning_building_guid = 59) + LocalObject(367, Door.Constructor(Vector3(3872f, 4526f, 270.2484f)), owning_building_guid = 59) + LocalObject(368, Door.Constructor(Vector3(3872f, 4526f, 280.2484f)), owning_building_guid = 59) + LocalObject(369, Door.Constructor(Vector3(3872f, 4526f, 300.2484f)), owning_building_guid = 59) + LocalObject(2315, Door.Constructor(Vector3(3871.147f, 4506.794f, 260.0644f)), owning_building_guid = 59) + LocalObject(2316, Door.Constructor(Vector3(3871.147f, 4523.204f, 260.0644f)), owning_building_guid = 59) + LocalObject(854, IFFLock.Constructor(Vector3(3869.957f, 4526.811f, 270.1894f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 367) + LocalObject(855, IFFLock.Constructor(Vector3(3869.957f, 4526.811f, 280.1894f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 368) + LocalObject(856, IFFLock.Constructor(Vector3(3869.957f, 4526.811f, 300.1894f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 369) + LocalObject(857, IFFLock.Constructor(Vector3(3874.047f, 4509.189f, 270.1894f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 364) + LocalObject(858, IFFLock.Constructor(Vector3(3874.047f, 4509.189f, 280.1894f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 365) + LocalObject(859, IFFLock.Constructor(Vector3(3874.047f, 4509.189f, 300.1894f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 366) + LocalObject(1140, Locker.Constructor(Vector3(3875.716f, 4502.963f, 258.7224f)), owning_building_guid = 59) + LocalObject(1141, Locker.Constructor(Vector3(3875.751f, 4524.835f, 258.7224f)), owning_building_guid = 59) + LocalObject(1142, Locker.Constructor(Vector3(3877.053f, 4502.963f, 258.7224f)), owning_building_guid = 59) + LocalObject(1143, Locker.Constructor(Vector3(3877.088f, 4524.835f, 258.7224f)), owning_building_guid = 59) + LocalObject(1144, Locker.Constructor(Vector3(3879.741f, 4502.963f, 258.7224f)), owning_building_guid = 59) + LocalObject(1145, Locker.Constructor(Vector3(3879.741f, 4524.835f, 258.7224f)), owning_building_guid = 59) + LocalObject(1146, Locker.Constructor(Vector3(3881.143f, 4502.963f, 258.7224f)), owning_building_guid = 59) + LocalObject(1147, Locker.Constructor(Vector3(3881.143f, 4524.835f, 258.7224f)), owning_building_guid = 59) + LocalObject(1561, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1562, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1563, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(2138, SpawnTube.Constructor(respawn_tube_tower, Vector3(3870.706f, 4505.742f, 258.2104f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(2139, SpawnTube.Constructor(respawn_tube_tower, Vector3(3870.706f, 4522.152f, 258.2104f), Vector3(0, 0, 0)), owning_building_guid = 59) + } + + Building31() + + def Building31(): Unit = { // Name: N_Sedna_Tower Type: tower_b GUID: 60, MapID: 31 + LocalBuilding(60, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4088f, 5718f, 141.2804f)))) + LocalObject(2199, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) + LocalObject(409, Door.Constructor(Vector3(4100f, 5710f, 142.8004f)), owning_building_guid = 60) + LocalObject(410, Door.Constructor(Vector3(4100f, 5710f, 152.8004f)), owning_building_guid = 60) + LocalObject(411, Door.Constructor(Vector3(4100f, 5710f, 172.8004f)), owning_building_guid = 60) + LocalObject(412, Door.Constructor(Vector3(4100f, 5726f, 142.8004f)), owning_building_guid = 60) + LocalObject(413, Door.Constructor(Vector3(4100f, 5726f, 152.8004f)), owning_building_guid = 60) + LocalObject(414, Door.Constructor(Vector3(4100f, 5726f, 172.8004f)), owning_building_guid = 60) + LocalObject(2325, Door.Constructor(Vector3(4099.147f, 5706.794f, 132.6164f)), owning_building_guid = 60) + LocalObject(2326, Door.Constructor(Vector3(4099.147f, 5723.204f, 132.6164f)), owning_building_guid = 60) + LocalObject(886, IFFLock.Constructor(Vector3(4097.957f, 5726.811f, 142.7414f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 412) + LocalObject(887, IFFLock.Constructor(Vector3(4097.957f, 5726.811f, 152.7414f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 413) + LocalObject(888, IFFLock.Constructor(Vector3(4097.957f, 5726.811f, 172.7414f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 414) + LocalObject(889, IFFLock.Constructor(Vector3(4102.047f, 5709.189f, 142.7414f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 409) + LocalObject(890, IFFLock.Constructor(Vector3(4102.047f, 5709.189f, 152.7414f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 410) + LocalObject(891, IFFLock.Constructor(Vector3(4102.047f, 5709.189f, 172.7414f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 411) + LocalObject(1189, Locker.Constructor(Vector3(4103.716f, 5702.963f, 131.2744f)), owning_building_guid = 60) + LocalObject(1190, Locker.Constructor(Vector3(4103.751f, 5724.835f, 131.2744f)), owning_building_guid = 60) + LocalObject(1191, Locker.Constructor(Vector3(4105.053f, 5702.963f, 131.2744f)), owning_building_guid = 60) + LocalObject(1192, Locker.Constructor(Vector3(4105.088f, 5724.835f, 131.2744f)), owning_building_guid = 60) + LocalObject(1193, Locker.Constructor(Vector3(4107.741f, 5702.963f, 131.2744f)), owning_building_guid = 60) + LocalObject(1194, Locker.Constructor(Vector3(4107.741f, 5724.835f, 131.2744f)), owning_building_guid = 60) + LocalObject(1195, Locker.Constructor(Vector3(4109.143f, 5702.963f, 131.2744f)), owning_building_guid = 60) + LocalObject(1196, Locker.Constructor(Vector3(4109.143f, 5724.835f, 131.2744f)), owning_building_guid = 60) + LocalObject(1579, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1580, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1581, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(2148, SpawnTube.Constructor(respawn_tube_tower, Vector3(4098.706f, 5705.742f, 130.7624f), Vector3(0, 0, 0)), owning_building_guid = 60) + LocalObject(2149, SpawnTube.Constructor(respawn_tube_tower, Vector3(4098.706f, 5722.152f, 130.7624f), Vector3(0, 0, 0)), owning_building_guid = 60) + } + + Building18() + + def Building18(): Unit = { // Name: N_Ishundar_Warpgate_Tower Type: tower_b GUID: 61, MapID: 18 + LocalBuilding(61, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4870f, 2432f, 20.75137f)))) + LocalObject(2205, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) + LocalObject(453, Door.Constructor(Vector3(4882f, 2424f, 22.27137f)), owning_building_guid = 61) + LocalObject(454, Door.Constructor(Vector3(4882f, 2424f, 32.27137f)), owning_building_guid = 61) + LocalObject(455, Door.Constructor(Vector3(4882f, 2424f, 52.27137f)), owning_building_guid = 61) + LocalObject(456, Door.Constructor(Vector3(4882f, 2440f, 22.27137f)), owning_building_guid = 61) + LocalObject(457, Door.Constructor(Vector3(4882f, 2440f, 32.27137f)), owning_building_guid = 61) + LocalObject(458, Door.Constructor(Vector3(4882f, 2440f, 52.27137f)), owning_building_guid = 61) + LocalObject(2340, Door.Constructor(Vector3(4881.147f, 2420.794f, 12.08737f)), owning_building_guid = 61) + LocalObject(2341, Door.Constructor(Vector3(4881.147f, 2437.204f, 12.08737f)), owning_building_guid = 61) + LocalObject(923, IFFLock.Constructor(Vector3(4879.957f, 2440.811f, 22.21237f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 456) + LocalObject(924, IFFLock.Constructor(Vector3(4879.957f, 2440.811f, 32.21236f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 457) + LocalObject(925, IFFLock.Constructor(Vector3(4879.957f, 2440.811f, 52.21236f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 458) + LocalObject(926, IFFLock.Constructor(Vector3(4884.047f, 2423.189f, 22.21237f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 453) + LocalObject(927, IFFLock.Constructor(Vector3(4884.047f, 2423.189f, 32.21236f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 454) + LocalObject(928, IFFLock.Constructor(Vector3(4884.047f, 2423.189f, 52.21236f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 455) + LocalObject(1249, Locker.Constructor(Vector3(4885.716f, 2416.963f, 10.74537f)), owning_building_guid = 61) + LocalObject(1250, Locker.Constructor(Vector3(4885.751f, 2438.835f, 10.74537f)), owning_building_guid = 61) + LocalObject(1251, Locker.Constructor(Vector3(4887.053f, 2416.963f, 10.74537f)), owning_building_guid = 61) + LocalObject(1252, Locker.Constructor(Vector3(4887.088f, 2438.835f, 10.74537f)), owning_building_guid = 61) + LocalObject(1253, Locker.Constructor(Vector3(4889.741f, 2416.963f, 10.74537f)), owning_building_guid = 61) + LocalObject(1254, Locker.Constructor(Vector3(4889.741f, 2438.835f, 10.74537f)), owning_building_guid = 61) + LocalObject(1255, Locker.Constructor(Vector3(4891.143f, 2416.963f, 10.74537f)), owning_building_guid = 61) + LocalObject(1256, Locker.Constructor(Vector3(4891.143f, 2438.835f, 10.74537f)), owning_building_guid = 61) + LocalObject(1603, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1604, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1605, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(2163, SpawnTube.Constructor(respawn_tube_tower, Vector3(4880.706f, 2419.742f, 10.23337f), Vector3(0, 0, 0)), owning_building_guid = 61) + LocalObject(2164, SpawnTube.Constructor(respawn_tube_tower, Vector3(4880.706f, 2436.152f, 10.23337f), Vector3(0, 0, 0)), owning_building_guid = 61) + } + + Building20() + + def Building20(): Unit = { // Name: N_Tootega_Tower Type: tower_b GUID: 62, MapID: 20 + LocalBuilding(62, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5120f, 3880f, 234.6615f)))) + LocalObject(2207, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 62) + LocalObject(473, Door.Constructor(Vector3(5132f, 3872f, 236.1815f)), owning_building_guid = 62) + LocalObject(474, Door.Constructor(Vector3(5132f, 3872f, 246.1815f)), owning_building_guid = 62) + LocalObject(475, Door.Constructor(Vector3(5132f, 3872f, 266.1815f)), owning_building_guid = 62) + LocalObject(476, Door.Constructor(Vector3(5132f, 3888f, 236.1815f)), owning_building_guid = 62) + LocalObject(477, Door.Constructor(Vector3(5132f, 3888f, 246.1815f)), owning_building_guid = 62) + LocalObject(478, Door.Constructor(Vector3(5132f, 3888f, 266.1815f)), owning_building_guid = 62) + LocalObject(2347, Door.Constructor(Vector3(5131.147f, 3868.794f, 225.9975f)), owning_building_guid = 62) + LocalObject(2348, Door.Constructor(Vector3(5131.147f, 3885.204f, 225.9975f)), owning_building_guid = 62) + LocalObject(938, IFFLock.Constructor(Vector3(5129.957f, 3888.811f, 236.1225f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 476) + LocalObject(939, IFFLock.Constructor(Vector3(5129.957f, 3888.811f, 246.1225f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 477) + LocalObject(940, IFFLock.Constructor(Vector3(5129.957f, 3888.811f, 266.1226f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 478) + LocalObject(942, IFFLock.Constructor(Vector3(5134.047f, 3871.189f, 236.1225f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 473) + LocalObject(943, IFFLock.Constructor(Vector3(5134.047f, 3871.189f, 246.1225f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 474) + LocalObject(944, IFFLock.Constructor(Vector3(5134.047f, 3871.189f, 266.1226f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 475) + LocalObject(1281, Locker.Constructor(Vector3(5135.716f, 3864.963f, 224.6555f)), owning_building_guid = 62) + LocalObject(1282, Locker.Constructor(Vector3(5135.751f, 3886.835f, 224.6555f)), owning_building_guid = 62) + LocalObject(1283, Locker.Constructor(Vector3(5137.053f, 3864.963f, 224.6555f)), owning_building_guid = 62) + LocalObject(1284, Locker.Constructor(Vector3(5137.088f, 3886.835f, 224.6555f)), owning_building_guid = 62) + LocalObject(1285, Locker.Constructor(Vector3(5139.741f, 3864.963f, 224.6555f)), owning_building_guid = 62) + LocalObject(1286, Locker.Constructor(Vector3(5139.741f, 3886.835f, 224.6555f)), owning_building_guid = 62) + LocalObject(1287, Locker.Constructor(Vector3(5141.143f, 3864.963f, 224.6555f)), owning_building_guid = 62) + LocalObject(1288, Locker.Constructor(Vector3(5141.143f, 3886.835f, 224.6555f)), owning_building_guid = 62) + LocalObject(1613, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(1614, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(1615, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(2170, SpawnTube.Constructor(respawn_tube_tower, Vector3(5130.706f, 3867.742f, 224.1435f), Vector3(0, 0, 0)), owning_building_guid = 62) + LocalObject(2171, SpawnTube.Constructor(respawn_tube_tower, Vector3(5130.706f, 3884.152f, 224.1435f), Vector3(0, 0, 0)), owning_building_guid = 62) + } + + Building29() + + def Building29(): Unit = { // Name: E_Forseral_Warpgate_Tower Type: tower_c GUID: 63, MapID: 29 + LocalBuilding(63, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2372f, 5710f, 33.28257f)))) + LocalObject(2185, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 63) + LocalObject(256, Door.Constructor(Vector3(2384f, 5702f, 34.80357f)), owning_building_guid = 63) + LocalObject(257, Door.Constructor(Vector3(2384f, 5702f, 54.80257f)), owning_building_guid = 63) + LocalObject(258, Door.Constructor(Vector3(2384f, 5718f, 34.80357f)), owning_building_guid = 63) + LocalObject(259, Door.Constructor(Vector3(2384f, 5718f, 54.80257f)), owning_building_guid = 63) + LocalObject(2279, Door.Constructor(Vector3(2383.146f, 5698.794f, 24.61857f)), owning_building_guid = 63) + LocalObject(2280, Door.Constructor(Vector3(2383.146f, 5715.204f, 24.61857f)), owning_building_guid = 63) + LocalObject(769, IFFLock.Constructor(Vector3(2381.957f, 5718.811f, 34.74357f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 258) + LocalObject(770, IFFLock.Constructor(Vector3(2381.957f, 5718.811f, 54.74357f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 259) + LocalObject(771, IFFLock.Constructor(Vector3(2386.047f, 5701.189f, 34.74357f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 256) + LocalObject(772, IFFLock.Constructor(Vector3(2386.047f, 5701.189f, 54.74357f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 257) + LocalObject(987, Locker.Constructor(Vector3(2387.716f, 5694.963f, 23.27657f)), owning_building_guid = 63) + LocalObject(988, Locker.Constructor(Vector3(2387.751f, 5716.835f, 23.27657f)), owning_building_guid = 63) + LocalObject(989, Locker.Constructor(Vector3(2389.053f, 5694.963f, 23.27657f)), owning_building_guid = 63) + LocalObject(990, Locker.Constructor(Vector3(2389.088f, 5716.835f, 23.27657f)), owning_building_guid = 63) + LocalObject(991, Locker.Constructor(Vector3(2391.741f, 5694.963f, 23.27657f)), owning_building_guid = 63) + LocalObject(992, Locker.Constructor(Vector3(2391.741f, 5716.835f, 23.27657f)), owning_building_guid = 63) + LocalObject(993, Locker.Constructor(Vector3(2393.143f, 5694.963f, 23.27657f)), owning_building_guid = 63) + LocalObject(994, Locker.Constructor(Vector3(2393.143f, 5716.835f, 23.27657f)), owning_building_guid = 63) + LocalObject(1506, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(1507, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(1508, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(2102, SpawnTube.Constructor(respawn_tube_tower, Vector3(2382.706f, 5697.742f, 22.76457f), Vector3(0, 0, 0)), owning_building_guid = 63) + LocalObject(2103, SpawnTube.Constructor(respawn_tube_tower, Vector3(2382.706f, 5714.152f, 22.76457f), Vector3(0, 0, 0)), owning_building_guid = 63) + LocalObject(1810, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2370.907f, 5704.725f, 60.85257f)), owning_building_guid = 63) + LocalObject(1811, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 63) + LocalObject(1813, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2370.907f, 5715.17f, 60.85257f)), owning_building_guid = 63) + LocalObject(1814, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 63) + LocalObject(1373, FacilityTurret.Constructor(manned_turret, Vector3(2357.07f, 5695.045f, 52.22457f)), owning_building_guid = 63) + TurretToWeapon(1373, 5077) + LocalObject(1374, FacilityTurret.Constructor(manned_turret, Vector3(2395.497f, 5724.957f, 52.22457f)), owning_building_guid = 63) + TurretToWeapon(1374, 5078) + } + + Building54() + + def Building54(): Unit = { // Name: Amerish_Warpgate_Tower Type: tower_c GUID: 64, MapID: 54 + LocalBuilding(64, 54, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2630f, 2730f, 182.7152f)))) + LocalObject(2187, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 64) + LocalObject(264, Door.Constructor(Vector3(2642f, 2722f, 184.2362f)), owning_building_guid = 64) + LocalObject(265, Door.Constructor(Vector3(2642f, 2722f, 204.2352f)), owning_building_guid = 64) + LocalObject(266, Door.Constructor(Vector3(2642f, 2738f, 184.2362f)), owning_building_guid = 64) + LocalObject(267, Door.Constructor(Vector3(2642f, 2738f, 204.2352f)), owning_building_guid = 64) + LocalObject(2283, Door.Constructor(Vector3(2641.146f, 2718.794f, 174.0512f)), owning_building_guid = 64) + LocalObject(2284, Door.Constructor(Vector3(2641.146f, 2735.204f, 174.0512f)), owning_building_guid = 64) + LocalObject(777, IFFLock.Constructor(Vector3(2639.957f, 2738.811f, 184.1762f), Vector3(0, 0, 0)), owning_building_guid = 64, door_guid = 266) + LocalObject(778, IFFLock.Constructor(Vector3(2639.957f, 2738.811f, 204.1762f), Vector3(0, 0, 0)), owning_building_guid = 64, door_guid = 267) + LocalObject(779, IFFLock.Constructor(Vector3(2644.047f, 2721.189f, 184.1762f), Vector3(0, 0, 180)), owning_building_guid = 64, door_guid = 264) + LocalObject(780, IFFLock.Constructor(Vector3(2644.047f, 2721.189f, 204.1762f), Vector3(0, 0, 180)), owning_building_guid = 64, door_guid = 265) + LocalObject(1003, Locker.Constructor(Vector3(2645.716f, 2714.963f, 172.7092f)), owning_building_guid = 64) + LocalObject(1004, Locker.Constructor(Vector3(2645.751f, 2736.835f, 172.7092f)), owning_building_guid = 64) + LocalObject(1005, Locker.Constructor(Vector3(2647.053f, 2714.963f, 172.7092f)), owning_building_guid = 64) + LocalObject(1006, Locker.Constructor(Vector3(2647.088f, 2736.835f, 172.7092f)), owning_building_guid = 64) + LocalObject(1007, Locker.Constructor(Vector3(2649.741f, 2714.963f, 172.7092f)), owning_building_guid = 64) + LocalObject(1008, Locker.Constructor(Vector3(2649.741f, 2736.835f, 172.7092f)), owning_building_guid = 64) + LocalObject(1009, Locker.Constructor(Vector3(2651.143f, 2714.963f, 172.7092f)), owning_building_guid = 64) + LocalObject(1010, Locker.Constructor(Vector3(2651.143f, 2736.835f, 172.7092f)), owning_building_guid = 64) + LocalObject(1512, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(1513, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(1514, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(2106, SpawnTube.Constructor(respawn_tube_tower, Vector3(2640.706f, 2717.742f, 172.1972f), Vector3(0, 0, 0)), owning_building_guid = 64) + LocalObject(2107, SpawnTube.Constructor(respawn_tube_tower, Vector3(2640.706f, 2734.152f, 172.1972f), Vector3(0, 0, 0)), owning_building_guid = 64) + LocalObject(1816, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2628.907f, 2724.725f, 210.2852f)), owning_building_guid = 64) + LocalObject(1817, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 64) + LocalObject(1819, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2628.907f, 2735.17f, 210.2852f)), owning_building_guid = 64) + LocalObject(1820, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 64) + LocalObject(1376, FacilityTurret.Constructor(manned_turret, Vector3(2615.07f, 2715.045f, 201.6572f)), owning_building_guid = 64) + TurretToWeapon(1376, 5079) + LocalObject(1378, FacilityTurret.Constructor(manned_turret, Vector3(2653.497f, 2744.957f, 201.6572f)), owning_building_guid = 64) + TurretToWeapon(1378, 5080) + } + + Building16() + + def Building16(): Unit = { // Name: SW_Tarqaq_Tower Type: tower_c GUID: 65, MapID: 16 + LocalBuilding(65, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2820f, 2072f, 237.9481f)))) + LocalObject(2188, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 65) + LocalObject(268, Door.Constructor(Vector3(2832f, 2064f, 239.4691f)), owning_building_guid = 65) + LocalObject(269, Door.Constructor(Vector3(2832f, 2064f, 259.4681f)), owning_building_guid = 65) + LocalObject(270, Door.Constructor(Vector3(2832f, 2080f, 239.4691f)), owning_building_guid = 65) + LocalObject(271, Door.Constructor(Vector3(2832f, 2080f, 259.4681f)), owning_building_guid = 65) + LocalObject(2285, Door.Constructor(Vector3(2831.146f, 2060.794f, 229.2841f)), owning_building_guid = 65) + LocalObject(2286, Door.Constructor(Vector3(2831.146f, 2077.204f, 229.2841f)), owning_building_guid = 65) + LocalObject(781, IFFLock.Constructor(Vector3(2829.957f, 2080.811f, 239.4091f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 270) + LocalObject(782, IFFLock.Constructor(Vector3(2829.957f, 2080.811f, 259.4091f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 271) + LocalObject(783, IFFLock.Constructor(Vector3(2834.047f, 2063.189f, 239.4091f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 268) + LocalObject(784, IFFLock.Constructor(Vector3(2834.047f, 2063.189f, 259.4091f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 269) + LocalObject(1011, Locker.Constructor(Vector3(2835.716f, 2056.963f, 227.9421f)), owning_building_guid = 65) + LocalObject(1012, Locker.Constructor(Vector3(2835.751f, 2078.835f, 227.9421f)), owning_building_guid = 65) + LocalObject(1013, Locker.Constructor(Vector3(2837.053f, 2056.963f, 227.9421f)), owning_building_guid = 65) + LocalObject(1014, Locker.Constructor(Vector3(2837.088f, 2078.835f, 227.9421f)), owning_building_guid = 65) + LocalObject(1015, Locker.Constructor(Vector3(2839.741f, 2056.963f, 227.9421f)), owning_building_guid = 65) + LocalObject(1016, Locker.Constructor(Vector3(2839.741f, 2078.835f, 227.9421f)), owning_building_guid = 65) + LocalObject(1017, Locker.Constructor(Vector3(2841.143f, 2056.963f, 227.9421f)), owning_building_guid = 65) + LocalObject(1018, Locker.Constructor(Vector3(2841.143f, 2078.835f, 227.9421f)), owning_building_guid = 65) + LocalObject(1515, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(1516, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(1517, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(2108, SpawnTube.Constructor(respawn_tube_tower, Vector3(2830.706f, 2059.742f, 227.4301f), Vector3(0, 0, 0)), owning_building_guid = 65) + LocalObject(2109, SpawnTube.Constructor(respawn_tube_tower, Vector3(2830.706f, 2076.152f, 227.4301f), Vector3(0, 0, 0)), owning_building_guid = 65) + LocalObject(1822, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2818.907f, 2066.725f, 265.5181f)), owning_building_guid = 65) + LocalObject(1823, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 65) + LocalObject(1825, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2818.907f, 2077.17f, 265.5181f)), owning_building_guid = 65) + LocalObject(1826, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 65) + LocalObject(1379, FacilityTurret.Constructor(manned_turret, Vector3(2805.07f, 2057.045f, 256.8901f)), owning_building_guid = 65) + TurretToWeapon(1379, 5081) + LocalObject(1380, FacilityTurret.Constructor(manned_turret, Vector3(2843.497f, 2086.957f, 256.8901f)), owning_building_guid = 65) + TurretToWeapon(1380, 5082) + } + + Building24() + + def Building24(): Unit = { // Name: NW_Nerrivik_Tower Type: tower_c GUID: 66, MapID: 24 + LocalBuilding(66, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3188f, 3972f, 187.1799f)))) + LocalObject(2190, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 66) + LocalObject(291, Door.Constructor(Vector3(3200f, 3964f, 188.7009f)), owning_building_guid = 66) + LocalObject(292, Door.Constructor(Vector3(3200f, 3964f, 208.6999f)), owning_building_guid = 66) + LocalObject(293, Door.Constructor(Vector3(3200f, 3980f, 188.7009f)), owning_building_guid = 66) + LocalObject(294, Door.Constructor(Vector3(3200f, 3980f, 208.6999f)), owning_building_guid = 66) + LocalObject(2292, Door.Constructor(Vector3(3199.146f, 3960.794f, 178.5159f)), owning_building_guid = 66) + LocalObject(2293, Door.Constructor(Vector3(3199.146f, 3977.204f, 178.5159f)), owning_building_guid = 66) + LocalObject(797, IFFLock.Constructor(Vector3(3197.957f, 3980.811f, 188.6409f), Vector3(0, 0, 0)), owning_building_guid = 66, door_guid = 293) + LocalObject(798, IFFLock.Constructor(Vector3(3197.957f, 3980.811f, 208.6409f), Vector3(0, 0, 0)), owning_building_guid = 66, door_guid = 294) + LocalObject(799, IFFLock.Constructor(Vector3(3202.047f, 3963.189f, 188.6409f), Vector3(0, 0, 180)), owning_building_guid = 66, door_guid = 291) + LocalObject(800, IFFLock.Constructor(Vector3(3202.047f, 3963.189f, 208.6409f), Vector3(0, 0, 180)), owning_building_guid = 66, door_guid = 292) + LocalObject(1048, Locker.Constructor(Vector3(3203.716f, 3956.963f, 177.1739f)), owning_building_guid = 66) + LocalObject(1049, Locker.Constructor(Vector3(3203.751f, 3978.835f, 177.1739f)), owning_building_guid = 66) + LocalObject(1050, Locker.Constructor(Vector3(3205.053f, 3956.963f, 177.1739f)), owning_building_guid = 66) + LocalObject(1051, Locker.Constructor(Vector3(3205.088f, 3978.835f, 177.1739f)), owning_building_guid = 66) + LocalObject(1052, Locker.Constructor(Vector3(3207.741f, 3956.963f, 177.1739f)), owning_building_guid = 66) + LocalObject(1053, Locker.Constructor(Vector3(3207.741f, 3978.835f, 177.1739f)), owning_building_guid = 66) + LocalObject(1054, Locker.Constructor(Vector3(3209.143f, 3956.963f, 177.1739f)), owning_building_guid = 66) + LocalObject(1055, Locker.Constructor(Vector3(3209.143f, 3978.835f, 177.1739f)), owning_building_guid = 66) + LocalObject(1525, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(1526, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(1527, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(2115, SpawnTube.Constructor(respawn_tube_tower, Vector3(3198.706f, 3959.742f, 176.6619f), Vector3(0, 0, 0)), owning_building_guid = 66) + LocalObject(2116, SpawnTube.Constructor(respawn_tube_tower, Vector3(3198.706f, 3976.152f, 176.6619f), Vector3(0, 0, 0)), owning_building_guid = 66) + LocalObject(1828, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3186.907f, 3966.725f, 214.7499f)), owning_building_guid = 66) + LocalObject(1829, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 66) + LocalObject(1831, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3186.907f, 3977.17f, 214.7499f)), owning_building_guid = 66) + LocalObject(1832, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 66) + LocalObject(1388, FacilityTurret.Constructor(manned_turret, Vector3(3173.07f, 3957.045f, 206.1219f)), owning_building_guid = 66) + TurretToWeapon(1388, 5083) + LocalObject(1390, FacilityTurret.Constructor(manned_turret, Vector3(3211.497f, 3986.957f, 206.1219f)), owning_building_guid = 66) + TurretToWeapon(1390, 5084) + } + + Building30() + + def Building30(): Unit = { // Name: S_Igaluk_Tower Type: tower_c GUID: 67, MapID: 30 + LocalBuilding(67, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3474f, 5228f, 240.8136f)))) + LocalObject(2194, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 67) + LocalObject(322, Door.Constructor(Vector3(3486f, 5220f, 242.3346f)), owning_building_guid = 67) + LocalObject(323, Door.Constructor(Vector3(3486f, 5220f, 262.3336f)), owning_building_guid = 67) + LocalObject(324, Door.Constructor(Vector3(3486f, 5236f, 242.3346f)), owning_building_guid = 67) + LocalObject(325, Door.Constructor(Vector3(3486f, 5236f, 262.3336f)), owning_building_guid = 67) + LocalObject(2303, Door.Constructor(Vector3(3485.146f, 5216.794f, 232.1496f)), owning_building_guid = 67) + LocalObject(2304, Door.Constructor(Vector3(3485.146f, 5233.204f, 232.1496f)), owning_building_guid = 67) + LocalObject(823, IFFLock.Constructor(Vector3(3483.957f, 5236.811f, 242.2746f), Vector3(0, 0, 0)), owning_building_guid = 67, door_guid = 324) + LocalObject(824, IFFLock.Constructor(Vector3(3483.957f, 5236.811f, 262.2746f), Vector3(0, 0, 0)), owning_building_guid = 67, door_guid = 325) + LocalObject(825, IFFLock.Constructor(Vector3(3488.047f, 5219.189f, 242.2746f), Vector3(0, 0, 180)), owning_building_guid = 67, door_guid = 322) + LocalObject(826, IFFLock.Constructor(Vector3(3488.047f, 5219.189f, 262.2746f), Vector3(0, 0, 180)), owning_building_guid = 67, door_guid = 323) + LocalObject(1092, Locker.Constructor(Vector3(3489.716f, 5212.963f, 230.8076f)), owning_building_guid = 67) + LocalObject(1093, Locker.Constructor(Vector3(3489.751f, 5234.835f, 230.8076f)), owning_building_guid = 67) + LocalObject(1094, Locker.Constructor(Vector3(3491.053f, 5212.963f, 230.8076f)), owning_building_guid = 67) + LocalObject(1095, Locker.Constructor(Vector3(3491.088f, 5234.835f, 230.8076f)), owning_building_guid = 67) + LocalObject(1096, Locker.Constructor(Vector3(3493.741f, 5212.963f, 230.8076f)), owning_building_guid = 67) + LocalObject(1097, Locker.Constructor(Vector3(3493.741f, 5234.835f, 230.8076f)), owning_building_guid = 67) + LocalObject(1098, Locker.Constructor(Vector3(3495.143f, 5212.963f, 230.8076f)), owning_building_guid = 67) + LocalObject(1099, Locker.Constructor(Vector3(3495.143f, 5234.835f, 230.8076f)), owning_building_guid = 67) + LocalObject(1541, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(1542, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(1543, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(2126, SpawnTube.Constructor(respawn_tube_tower, Vector3(3484.706f, 5215.742f, 230.2956f), Vector3(0, 0, 0)), owning_building_guid = 67) + LocalObject(2127, SpawnTube.Constructor(respawn_tube_tower, Vector3(3484.706f, 5232.152f, 230.2956f), Vector3(0, 0, 0)), owning_building_guid = 67) + LocalObject(1834, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3472.907f, 5222.725f, 268.3836f)), owning_building_guid = 67) + LocalObject(1835, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 67) + LocalObject(1837, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3472.907f, 5233.17f, 268.3836f)), owning_building_guid = 67) + LocalObject(1838, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 67) + LocalObject(1400, FacilityTurret.Constructor(manned_turret, Vector3(3459.07f, 5213.045f, 259.7556f)), owning_building_guid = 67) + TurretToWeapon(1400, 5085) + LocalObject(1401, FacilityTurret.Constructor(manned_turret, Vector3(3497.497f, 5242.957f, 259.7556f)), owning_building_guid = 67) + TurretToWeapon(1401, 5086) + } + + Building17() + + def Building17(): Unit = { // Name: E_Keelut_Tower Type: tower_c GUID: 68, MapID: 17 + LocalBuilding(68, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4352f, 1834f, 152.6882f)))) + LocalObject(2202, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 68) + LocalObject(426, Door.Constructor(Vector3(4364f, 1826f, 154.2092f)), owning_building_guid = 68) + LocalObject(427, Door.Constructor(Vector3(4364f, 1826f, 174.2082f)), owning_building_guid = 68) + LocalObject(428, Door.Constructor(Vector3(4364f, 1842f, 154.2092f)), owning_building_guid = 68) + LocalObject(429, Door.Constructor(Vector3(4364f, 1842f, 174.2082f)), owning_building_guid = 68) + LocalObject(2331, Door.Constructor(Vector3(4363.146f, 1822.794f, 144.0242f)), owning_building_guid = 68) + LocalObject(2332, Door.Constructor(Vector3(4363.146f, 1839.204f, 144.0242f)), owning_building_guid = 68) + LocalObject(900, IFFLock.Constructor(Vector3(4361.957f, 1842.811f, 154.1492f), Vector3(0, 0, 0)), owning_building_guid = 68, door_guid = 428) + LocalObject(901, IFFLock.Constructor(Vector3(4361.957f, 1842.811f, 174.1492f), Vector3(0, 0, 0)), owning_building_guid = 68, door_guid = 429) + LocalObject(904, IFFLock.Constructor(Vector3(4366.047f, 1825.189f, 154.1492f), Vector3(0, 0, 180)), owning_building_guid = 68, door_guid = 426) + LocalObject(905, IFFLock.Constructor(Vector3(4366.047f, 1825.189f, 174.1492f), Vector3(0, 0, 180)), owning_building_guid = 68, door_guid = 427) + LocalObject(1213, Locker.Constructor(Vector3(4367.716f, 1818.963f, 142.6822f)), owning_building_guid = 68) + LocalObject(1214, Locker.Constructor(Vector3(4367.751f, 1840.835f, 142.6822f)), owning_building_guid = 68) + LocalObject(1215, Locker.Constructor(Vector3(4369.053f, 1818.963f, 142.6822f)), owning_building_guid = 68) + LocalObject(1216, Locker.Constructor(Vector3(4369.088f, 1840.835f, 142.6822f)), owning_building_guid = 68) + LocalObject(1221, Locker.Constructor(Vector3(4371.741f, 1818.963f, 142.6822f)), owning_building_guid = 68) + LocalObject(1222, Locker.Constructor(Vector3(4371.741f, 1840.835f, 142.6822f)), owning_building_guid = 68) + LocalObject(1223, Locker.Constructor(Vector3(4373.143f, 1818.963f, 142.6822f)), owning_building_guid = 68) + LocalObject(1224, Locker.Constructor(Vector3(4373.143f, 1840.835f, 142.6822f)), owning_building_guid = 68) + LocalObject(1588, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(1589, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(1590, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(2154, SpawnTube.Constructor(respawn_tube_tower, Vector3(4362.706f, 1821.742f, 142.1702f), Vector3(0, 0, 0)), owning_building_guid = 68) + LocalObject(2155, SpawnTube.Constructor(respawn_tube_tower, Vector3(4362.706f, 1838.152f, 142.1702f), Vector3(0, 0, 0)), owning_building_guid = 68) + LocalObject(1840, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4350.907f, 1828.725f, 180.2582f)), owning_building_guid = 68) + LocalObject(1841, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 68) + LocalObject(1843, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4350.907f, 1839.17f, 180.2582f)), owning_building_guid = 68) + LocalObject(1844, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 68) + LocalObject(1439, FacilityTurret.Constructor(manned_turret, Vector3(4337.07f, 1819.045f, 171.6302f)), owning_building_guid = 68) + TurretToWeapon(1439, 5087) + LocalObject(1441, FacilityTurret.Constructor(manned_turret, Vector3(4375.497f, 1848.957f, 171.6302f)), owning_building_guid = 68) + TurretToWeapon(1441, 5088) + } + + Building49() + + def Building49(): Unit = { // Name: Akna_Tower Type: tower_c GUID: 69, MapID: 49 + LocalBuilding(69, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4354f, 3990f, 237.69f)))) + LocalObject(2203, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 69) + LocalObject(430, Door.Constructor(Vector3(4366f, 3982f, 239.211f)), owning_building_guid = 69) + LocalObject(431, Door.Constructor(Vector3(4366f, 3982f, 259.2101f)), owning_building_guid = 69) + LocalObject(432, Door.Constructor(Vector3(4366f, 3998f, 239.211f)), owning_building_guid = 69) + LocalObject(433, Door.Constructor(Vector3(4366f, 3998f, 259.2101f)), owning_building_guid = 69) + LocalObject(2333, Door.Constructor(Vector3(4365.146f, 3978.794f, 229.026f)), owning_building_guid = 69) + LocalObject(2334, Door.Constructor(Vector3(4365.146f, 3995.204f, 229.026f)), owning_building_guid = 69) + LocalObject(902, IFFLock.Constructor(Vector3(4363.957f, 3998.811f, 239.151f), Vector3(0, 0, 0)), owning_building_guid = 69, door_guid = 432) + LocalObject(903, IFFLock.Constructor(Vector3(4363.957f, 3998.811f, 259.1511f), Vector3(0, 0, 0)), owning_building_guid = 69, door_guid = 433) + LocalObject(906, IFFLock.Constructor(Vector3(4368.047f, 3981.189f, 239.151f), Vector3(0, 0, 180)), owning_building_guid = 69, door_guid = 430) + LocalObject(907, IFFLock.Constructor(Vector3(4368.047f, 3981.189f, 259.1511f), Vector3(0, 0, 180)), owning_building_guid = 69, door_guid = 431) + LocalObject(1217, Locker.Constructor(Vector3(4369.716f, 3974.963f, 227.6841f)), owning_building_guid = 69) + LocalObject(1218, Locker.Constructor(Vector3(4369.751f, 3996.835f, 227.6841f)), owning_building_guid = 69) + LocalObject(1219, Locker.Constructor(Vector3(4371.053f, 3974.963f, 227.6841f)), owning_building_guid = 69) + LocalObject(1220, Locker.Constructor(Vector3(4371.088f, 3996.835f, 227.6841f)), owning_building_guid = 69) + LocalObject(1225, Locker.Constructor(Vector3(4373.741f, 3974.963f, 227.6841f)), owning_building_guid = 69) + LocalObject(1226, Locker.Constructor(Vector3(4373.741f, 3996.835f, 227.6841f)), owning_building_guid = 69) + LocalObject(1227, Locker.Constructor(Vector3(4375.143f, 3974.963f, 227.6841f)), owning_building_guid = 69) + LocalObject(1228, Locker.Constructor(Vector3(4375.143f, 3996.835f, 227.6841f)), owning_building_guid = 69) + LocalObject(1591, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(1592, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(1593, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(2156, SpawnTube.Constructor(respawn_tube_tower, Vector3(4364.706f, 3977.742f, 227.172f), Vector3(0, 0, 0)), owning_building_guid = 69) + LocalObject(2157, SpawnTube.Constructor(respawn_tube_tower, Vector3(4364.706f, 3994.152f, 227.172f), Vector3(0, 0, 0)), owning_building_guid = 69) + LocalObject(1846, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4352.907f, 3984.725f, 265.26f)), owning_building_guid = 69) + LocalObject(1847, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 69) + LocalObject(1849, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4352.907f, 3995.17f, 265.26f)), owning_building_guid = 69) + LocalObject(1850, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 69) + LocalObject(1440, FacilityTurret.Constructor(manned_turret, Vector3(4339.07f, 3975.045f, 256.632f)), owning_building_guid = 69) + TurretToWeapon(1440, 5089) + LocalObject(1442, FacilityTurret.Constructor(manned_turret, Vector3(4377.497f, 4004.957f, 256.632f)), owning_building_guid = 69) + TurretToWeapon(1442, 5090) + } + + Building51() + + def Building51(): Unit = { // Name: Hossin_Warpgate_Tower Type: tower_c GUID: 70, MapID: 51 + LocalBuilding(70, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5342f, 4332f, 28.19361f)))) + LocalObject(2208, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 70) + LocalObject(481, Door.Constructor(Vector3(5354f, 4324f, 29.71461f)), owning_building_guid = 70) + LocalObject(482, Door.Constructor(Vector3(5354f, 4324f, 49.71361f)), owning_building_guid = 70) + LocalObject(483, Door.Constructor(Vector3(5354f, 4340f, 29.71461f)), owning_building_guid = 70) + LocalObject(484, Door.Constructor(Vector3(5354f, 4340f, 49.71361f)), owning_building_guid = 70) + LocalObject(2349, Door.Constructor(Vector3(5353.146f, 4320.794f, 19.52961f)), owning_building_guid = 70) + LocalObject(2350, Door.Constructor(Vector3(5353.146f, 4337.204f, 19.52961f)), owning_building_guid = 70) + LocalObject(947, IFFLock.Constructor(Vector3(5351.957f, 4340.811f, 29.65461f), Vector3(0, 0, 0)), owning_building_guid = 70, door_guid = 483) + LocalObject(948, IFFLock.Constructor(Vector3(5351.957f, 4340.811f, 49.65461f), Vector3(0, 0, 0)), owning_building_guid = 70, door_guid = 484) + LocalObject(949, IFFLock.Constructor(Vector3(5356.047f, 4323.189f, 29.65461f), Vector3(0, 0, 180)), owning_building_guid = 70, door_guid = 481) + LocalObject(950, IFFLock.Constructor(Vector3(5356.047f, 4323.189f, 49.65461f), Vector3(0, 0, 180)), owning_building_guid = 70, door_guid = 482) + LocalObject(1294, Locker.Constructor(Vector3(5357.716f, 4316.963f, 18.18761f)), owning_building_guid = 70) + LocalObject(1295, Locker.Constructor(Vector3(5357.751f, 4338.835f, 18.18761f)), owning_building_guid = 70) + LocalObject(1296, Locker.Constructor(Vector3(5359.053f, 4316.963f, 18.18761f)), owning_building_guid = 70) + LocalObject(1297, Locker.Constructor(Vector3(5359.088f, 4338.835f, 18.18761f)), owning_building_guid = 70) + LocalObject(1298, Locker.Constructor(Vector3(5361.741f, 4316.963f, 18.18761f)), owning_building_guid = 70) + LocalObject(1299, Locker.Constructor(Vector3(5361.741f, 4338.835f, 18.18761f)), owning_building_guid = 70) + LocalObject(1300, Locker.Constructor(Vector3(5363.143f, 4316.963f, 18.18761f)), owning_building_guid = 70) + LocalObject(1301, Locker.Constructor(Vector3(5363.143f, 4338.835f, 18.18761f)), owning_building_guid = 70) + LocalObject(1616, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(1617, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(1618, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(2172, SpawnTube.Constructor(respawn_tube_tower, Vector3(5352.706f, 4319.742f, 17.67561f), Vector3(0, 0, 0)), owning_building_guid = 70) + LocalObject(2173, SpawnTube.Constructor(respawn_tube_tower, Vector3(5352.706f, 4336.152f, 17.67561f), Vector3(0, 0, 0)), owning_building_guid = 70) + LocalObject(1852, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5340.907f, 4326.725f, 55.76361f)), owning_building_guid = 70) + LocalObject(1853, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 70) + LocalObject(1855, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5340.907f, 4337.17f, 55.76361f)), owning_building_guid = 70) + LocalObject(1856, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 70) + LocalObject(1456, FacilityTurret.Constructor(manned_turret, Vector3(5327.07f, 4317.045f, 47.13561f)), owning_building_guid = 70) + TurretToWeapon(1456, 5091) + LocalObject(1457, FacilityTurret.Constructor(manned_turret, Vector3(5365.497f, 4346.957f, 47.13561f)), owning_building_guid = 70) + TurretToWeapon(1457, 5092) + } + + Building19() + + def Building19(): Unit = { // Name: NE_Ishundar_Warpgate_Tower Type: tower_c GUID: 71, MapID: 19 + LocalBuilding(71, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5694f, 2434f, 20.01801f)))) + LocalObject(2209, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 71) + LocalObject(485, Door.Constructor(Vector3(5706f, 2426f, 21.53901f)), owning_building_guid = 71) + LocalObject(486, Door.Constructor(Vector3(5706f, 2426f, 41.53801f)), owning_building_guid = 71) + LocalObject(487, Door.Constructor(Vector3(5706f, 2442f, 21.53901f)), owning_building_guid = 71) + LocalObject(488, Door.Constructor(Vector3(5706f, 2442f, 41.53801f)), owning_building_guid = 71) + LocalObject(2351, Door.Constructor(Vector3(5705.146f, 2422.794f, 11.35401f)), owning_building_guid = 71) + LocalObject(2352, Door.Constructor(Vector3(5705.146f, 2439.204f, 11.35401f)), owning_building_guid = 71) + LocalObject(951, IFFLock.Constructor(Vector3(5703.957f, 2442.811f, 21.47901f), Vector3(0, 0, 0)), owning_building_guid = 71, door_guid = 487) + LocalObject(952, IFFLock.Constructor(Vector3(5703.957f, 2442.811f, 41.479f), Vector3(0, 0, 0)), owning_building_guid = 71, door_guid = 488) + LocalObject(953, IFFLock.Constructor(Vector3(5708.047f, 2425.189f, 21.47901f), Vector3(0, 0, 180)), owning_building_guid = 71, door_guid = 485) + LocalObject(954, IFFLock.Constructor(Vector3(5708.047f, 2425.189f, 41.479f), Vector3(0, 0, 180)), owning_building_guid = 71, door_guid = 486) + LocalObject(1302, Locker.Constructor(Vector3(5709.716f, 2418.963f, 10.01201f)), owning_building_guid = 71) + LocalObject(1303, Locker.Constructor(Vector3(5709.751f, 2440.835f, 10.01201f)), owning_building_guid = 71) + LocalObject(1304, Locker.Constructor(Vector3(5711.053f, 2418.963f, 10.01201f)), owning_building_guid = 71) + LocalObject(1305, Locker.Constructor(Vector3(5711.088f, 2440.835f, 10.01201f)), owning_building_guid = 71) + LocalObject(1306, Locker.Constructor(Vector3(5713.741f, 2418.963f, 10.01201f)), owning_building_guid = 71) + LocalObject(1307, Locker.Constructor(Vector3(5713.741f, 2440.835f, 10.01201f)), owning_building_guid = 71) + LocalObject(1308, Locker.Constructor(Vector3(5715.143f, 2418.963f, 10.01201f)), owning_building_guid = 71) + LocalObject(1309, Locker.Constructor(Vector3(5715.143f, 2440.835f, 10.01201f)), owning_building_guid = 71) + LocalObject(1619, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(1620, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(1621, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(2174, SpawnTube.Constructor(respawn_tube_tower, Vector3(5704.706f, 2421.742f, 9.500006f), Vector3(0, 0, 0)), owning_building_guid = 71) + LocalObject(2175, SpawnTube.Constructor(respawn_tube_tower, Vector3(5704.706f, 2438.152f, 9.500006f), Vector3(0, 0, 0)), owning_building_guid = 71) + LocalObject(1858, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5692.907f, 2428.725f, 47.58801f)), owning_building_guid = 71) + LocalObject(1859, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 71) + LocalObject(1861, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5692.907f, 2439.17f, 47.58801f)), owning_building_guid = 71) + LocalObject(1862, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 71) + LocalObject(1458, FacilityTurret.Constructor(manned_turret, Vector3(5679.07f, 2419.045f, 38.96001f)), owning_building_guid = 71) + TurretToWeapon(1458, 5093) + LocalObject(1459, FacilityTurret.Constructor(manned_turret, Vector3(5717.497f, 2448.957f, 38.96001f)), owning_building_guid = 71) + TurretToWeapon(1459, 5094) + } + + Building55() + + def Building55(): Unit = { // Name: Pinga_Tower Type: tower_c GUID: 72, MapID: 55 + LocalBuilding(72, 55, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5768f, 3202f, 97.4664f)))) + LocalObject(2210, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 72) + LocalObject(489, Door.Constructor(Vector3(5780f, 3194f, 98.9874f)), owning_building_guid = 72) + LocalObject(490, Door.Constructor(Vector3(5780f, 3194f, 118.9864f)), owning_building_guid = 72) + LocalObject(491, Door.Constructor(Vector3(5780f, 3210f, 98.9874f)), owning_building_guid = 72) + LocalObject(492, Door.Constructor(Vector3(5780f, 3210f, 118.9864f)), owning_building_guid = 72) + LocalObject(2353, Door.Constructor(Vector3(5779.146f, 3190.794f, 88.8024f)), owning_building_guid = 72) + LocalObject(2354, Door.Constructor(Vector3(5779.146f, 3207.204f, 88.8024f)), owning_building_guid = 72) + LocalObject(955, IFFLock.Constructor(Vector3(5777.957f, 3210.811f, 98.9274f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 491) + LocalObject(956, IFFLock.Constructor(Vector3(5777.957f, 3210.811f, 118.9274f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 492) + LocalObject(957, IFFLock.Constructor(Vector3(5782.047f, 3193.189f, 98.9274f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 489) + LocalObject(958, IFFLock.Constructor(Vector3(5782.047f, 3193.189f, 118.9274f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 490) + LocalObject(1310, Locker.Constructor(Vector3(5783.716f, 3186.963f, 87.4604f)), owning_building_guid = 72) + LocalObject(1311, Locker.Constructor(Vector3(5783.751f, 3208.835f, 87.4604f)), owning_building_guid = 72) + LocalObject(1312, Locker.Constructor(Vector3(5785.053f, 3186.963f, 87.4604f)), owning_building_guid = 72) + LocalObject(1313, Locker.Constructor(Vector3(5785.088f, 3208.835f, 87.4604f)), owning_building_guid = 72) + LocalObject(1314, Locker.Constructor(Vector3(5787.741f, 3186.963f, 87.4604f)), owning_building_guid = 72) + LocalObject(1315, Locker.Constructor(Vector3(5787.741f, 3208.835f, 87.4604f)), owning_building_guid = 72) + LocalObject(1316, Locker.Constructor(Vector3(5789.143f, 3186.963f, 87.4604f)), owning_building_guid = 72) + LocalObject(1317, Locker.Constructor(Vector3(5789.143f, 3208.835f, 87.4604f)), owning_building_guid = 72) + LocalObject(1622, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(1623, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(1624, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(2176, SpawnTube.Constructor(respawn_tube_tower, Vector3(5778.706f, 3189.742f, 86.9484f), Vector3(0, 0, 0)), owning_building_guid = 72) + LocalObject(2177, SpawnTube.Constructor(respawn_tube_tower, Vector3(5778.706f, 3206.152f, 86.9484f), Vector3(0, 0, 0)), owning_building_guid = 72) + LocalObject(1864, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5766.907f, 3196.725f, 125.0364f)), owning_building_guid = 72) + LocalObject(1865, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 72) + LocalObject(1867, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5766.907f, 3207.17f, 125.0364f)), owning_building_guid = 72) + LocalObject(1868, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 72) + LocalObject(1460, FacilityTurret.Constructor(manned_turret, Vector3(5753.07f, 3187.045f, 116.4084f)), owning_building_guid = 72) + TurretToWeapon(1460, 5095) + LocalObject(1463, FacilityTurret.Constructor(manned_turret, Vector3(5791.497f, 3216.957f, 116.4084f)), owning_building_guid = 72) + TurretToWeapon(1463, 5096) + } + + Building21() + + def Building21(): Unit = { // Name: NE_Pinga_Tower Type: tower_c GUID: 73, MapID: 21 + LocalBuilding(73, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6320f, 3992f, 37.5779f)))) + LocalObject(2211, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 73) + LocalObject(508, Door.Constructor(Vector3(6332f, 3984f, 39.0989f)), owning_building_guid = 73) + LocalObject(509, Door.Constructor(Vector3(6332f, 3984f, 59.0979f)), owning_building_guid = 73) + LocalObject(510, Door.Constructor(Vector3(6332f, 4000f, 39.0989f)), owning_building_guid = 73) + LocalObject(511, Door.Constructor(Vector3(6332f, 4000f, 59.0979f)), owning_building_guid = 73) + LocalObject(2358, Door.Constructor(Vector3(6331.146f, 3980.794f, 28.9139f)), owning_building_guid = 73) + LocalObject(2359, Door.Constructor(Vector3(6331.146f, 3997.204f, 28.9139f)), owning_building_guid = 73) + LocalObject(967, IFFLock.Constructor(Vector3(6329.957f, 4000.811f, 39.0389f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 510) + LocalObject(968, IFFLock.Constructor(Vector3(6329.957f, 4000.811f, 59.0389f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 511) + LocalObject(969, IFFLock.Constructor(Vector3(6334.047f, 3983.189f, 39.0389f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 508) + LocalObject(970, IFFLock.Constructor(Vector3(6334.047f, 3983.189f, 59.0389f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 509) + LocalObject(1330, Locker.Constructor(Vector3(6335.716f, 3976.963f, 27.5719f)), owning_building_guid = 73) + LocalObject(1331, Locker.Constructor(Vector3(6335.751f, 3998.835f, 27.5719f)), owning_building_guid = 73) + LocalObject(1332, Locker.Constructor(Vector3(6337.053f, 3976.963f, 27.5719f)), owning_building_guid = 73) + LocalObject(1333, Locker.Constructor(Vector3(6337.088f, 3998.835f, 27.5719f)), owning_building_guid = 73) + LocalObject(1334, Locker.Constructor(Vector3(6339.741f, 3976.963f, 27.5719f)), owning_building_guid = 73) + LocalObject(1335, Locker.Constructor(Vector3(6339.741f, 3998.835f, 27.5719f)), owning_building_guid = 73) + LocalObject(1336, Locker.Constructor(Vector3(6341.143f, 3976.963f, 27.5719f)), owning_building_guid = 73) + LocalObject(1337, Locker.Constructor(Vector3(6341.143f, 3998.835f, 27.5719f)), owning_building_guid = 73) + LocalObject(1629, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(1630, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(1631, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(2181, SpawnTube.Constructor(respawn_tube_tower, Vector3(6330.706f, 3979.742f, 27.0599f), Vector3(0, 0, 0)), owning_building_guid = 73) + LocalObject(2182, SpawnTube.Constructor(respawn_tube_tower, Vector3(6330.706f, 3996.152f, 27.0599f), Vector3(0, 0, 0)), owning_building_guid = 73) + LocalObject(1870, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6318.907f, 3986.725f, 65.1479f)), owning_building_guid = 73) + LocalObject(1871, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 73) + LocalObject(1873, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6318.907f, 3997.17f, 65.1479f)), owning_building_guid = 73) + LocalObject(1874, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 73) + LocalObject(1468, FacilityTurret.Constructor(manned_turret, Vector3(6305.07f, 3977.045f, 56.5199f)), owning_building_guid = 73) + TurretToWeapon(1468, 5097) + LocalObject(1469, FacilityTurret.Constructor(manned_turret, Vector3(6343.497f, 4006.957f, 56.5199f)), owning_building_guid = 73) + TurretToWeapon(1469, 5098) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map07.scala b/pslogin/src/main/scala/zonemaps/Map07.scala new file mode 100644 index 00000000..50945c4b --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map07.scala @@ -0,0 +1,2586 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.resourcesilo.ResourceSilo +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map07 { + // Esamir + val ZoneMap = new ZoneMap("map07") { + + Building8() + + def Building8(): Unit = { // Name: Freyr Type: amp_station GUID: 1, MapID: 8 + LocalBuilding(1, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2908f, 3746f, 55.58336f)))) + LocalObject(213, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) + LocalObject(164, Door.Constructor(Vector3(2901.594f, 3748.306f, 68.48537f)), owning_building_guid = 1) + LocalObject(165, Door.Constructor(Vector3(2914.537f, 3744.098f, 68.48537f)), owning_building_guid = 1) + LocalObject(379, Door.Constructor(Vector3(2808.43f, 3698.441f, 57.30436f)), owning_building_guid = 1) + LocalObject(380, Door.Constructor(Vector3(2813.063f, 3752.135f, 57.33436f)), owning_building_guid = 1) + LocalObject(381, Door.Constructor(Vector3(2818.685f, 3769.437f, 65.29836f)), owning_building_guid = 1) + LocalObject(382, Door.Constructor(Vector3(2826.22f, 3701.096f, 65.29736f)), owning_building_guid = 1) + LocalObject(383, Door.Constructor(Vector3(2843.523f, 3695.475f, 57.33436f)), owning_building_guid = 1) + LocalObject(384, Door.Constructor(Vector3(2874.237f, 3756.97f, 62.30436f)), owning_building_guid = 1) + LocalObject(385, Door.Constructor(Vector3(2877.59f, 3751.349f, 67.31036f)), owning_building_guid = 1) + LocalObject(386, Door.Constructor(Vector3(2880.389f, 3759.967f, 67.31036f)), owning_building_guid = 1) + LocalObject(387, Door.Constructor(Vector3(2922.475f, 3669.822f, 65.29736f)), owning_building_guid = 1) + LocalObject(388, Door.Constructor(Vector3(2935.741f, 3732.432f, 67.31036f)), owning_building_guid = 1) + LocalObject(389, Door.Constructor(Vector3(2938.54f, 3741.05f, 67.31036f)), owning_building_guid = 1) + LocalObject(390, Door.Constructor(Vector3(2939.778f, 3664.2f, 57.33436f)), owning_building_guid = 1) + LocalObject(391, Door.Constructor(Vector3(2941.762f, 3735.03f, 62.30436f)), owning_building_guid = 1) + LocalObject(392, Door.Constructor(Vector3(2968.927f, 3789.505f, 57.33436f)), owning_building_guid = 1) + LocalObject(393, Door.Constructor(Vector3(2986.228f, 3783.883f, 65.29836f)), owning_building_guid = 1) + LocalObject(394, Door.Constructor(Vector3(2993.505f, 3736.622f, 65.29836f)), owning_building_guid = 1) + LocalObject(395, Door.Constructor(Vector3(2999.126f, 3753.923f, 57.33436f)), owning_building_guid = 1) + LocalObject(698, Door.Constructor(Vector3(2859.121f, 3686.177f, 49.80436f)), owning_building_guid = 1) + LocalObject(699, Door.Constructor(Vector3(2876.522f, 3726.787f, 49.80436f)), owning_building_guid = 1) + LocalObject(700, Door.Constructor(Vector3(2878.898f, 3747.044f, 57.30436f)), owning_building_guid = 1) + LocalObject(701, Door.Constructor(Vector3(2881.467f, 3742.004f, 57.30436f)), owning_building_guid = 1) + LocalObject(702, Door.Constructor(Vector3(2882.797f, 3754.412f, 67.30436f)), owning_building_guid = 1) + LocalObject(703, Door.Constructor(Vector3(2885.175f, 3753.417f, 62.30436f)), owning_building_guid = 1) + LocalObject(704, Door.Constructor(Vector3(2886.507f, 3744.572f, 49.80436f)), owning_building_guid = 1) + LocalObject(705, Door.Constructor(Vector3(2891.547f, 3747.14f, 42.30436f)), owning_building_guid = 1) + LocalObject(706, Door.Constructor(Vector3(2894.403f, 3704.154f, 42.30436f)), owning_building_guid = 1) + LocalObject(707, Door.Constructor(Vector3(2896.683f, 3737.06f, 49.80436f)), owning_building_guid = 1) + LocalObject(708, Door.Constructor(Vector3(2896.971f, 3699.113f, 42.30436f)), owning_building_guid = 1) + LocalObject(709, Door.Constructor(Vector3(2904.196f, 3747.236f, 49.80436f)), owning_building_guid = 1) + LocalObject(710, Door.Constructor(Vector3(2909.524f, 3711.858f, 42.30436f)), owning_building_guid = 1) + LocalObject(711, Door.Constructor(Vector3(2910.376f, 3766.257f, 57.30436f)), owning_building_guid = 1) + LocalObject(712, Door.Constructor(Vector3(2917.985f, 3763.785f, 57.30436f)), owning_building_guid = 1) + LocalObject(713, Door.Constructor(Vector3(2919.413f, 3742.292f, 42.30436f)), owning_building_guid = 1) + LocalObject(714, Door.Constructor(Vector3(2919.509f, 3729.643f, 42.30436f)), owning_building_guid = 1) + LocalObject(715, Door.Constructor(Vector3(2919.509f, 3729.643f, 49.80436f)), owning_building_guid = 1) + LocalObject(716, Door.Constructor(Vector3(2927.117f, 3727.171f, 57.30436f)), owning_building_guid = 1) + LocalObject(717, Door.Constructor(Vector3(2930.825f, 3738.583f, 62.30436f)), owning_building_guid = 1) + LocalObject(718, Door.Constructor(Vector3(2932.157f, 3729.739f, 57.30436f)), owning_building_guid = 1) + LocalObject(719, Door.Constructor(Vector3(2933.334f, 3737.991f, 67.30436f)), owning_building_guid = 1) + LocalObject(893, Door.Constructor(Vector3(2916.99f, 3773.754f, 58.06336f)), owning_building_guid = 1) + LocalObject(2663, Door.Constructor(Vector3(2897.924f, 3728.952f, 50.13736f)), owning_building_guid = 1) + LocalObject(2664, Door.Constructor(Vector3(2904.856f, 3726.7f, 50.13736f)), owning_building_guid = 1) + LocalObject(2665, Door.Constructor(Vector3(2911.792f, 3724.446f, 50.13736f)), owning_building_guid = 1) + LocalObject(937, IFFLock.Constructor(Vector3(2914.946f, 3777.3f, 57.26336f), Vector3(0, 0, 18)), owning_building_guid = 1, door_guid = 893) + LocalObject(1017, IFFLock.Constructor(Vector3(2807.013f, 3696.752f, 57.24336f), Vector3(0, 0, 288)), owning_building_guid = 1, door_guid = 379) + LocalObject(1018, IFFLock.Constructor(Vector3(2872.825f, 3755.28f, 62.24536f), Vector3(0, 0, 288)), owning_building_guid = 1, door_guid = 384) + LocalObject(1019, IFFLock.Constructor(Vector3(2878.677f, 3761.355f, 67.24436f), Vector3(0, 0, 18)), owning_building_guid = 1, door_guid = 386) + LocalObject(1020, IFFLock.Constructor(Vector3(2879.267f, 3749.927f, 67.24436f), Vector3(0, 0, 198)), owning_building_guid = 1, door_guid = 385) + LocalObject(1021, IFFLock.Constructor(Vector3(2895.303f, 3735.855f, 49.61936f), Vector3(0, 0, 288)), owning_building_guid = 1, door_guid = 707) + LocalObject(1022, IFFLock.Constructor(Vector3(2895.727f, 3700.369f, 42.11936f), Vector3(0, 0, 18)), owning_building_guid = 1, door_guid = 708) + LocalObject(1023, IFFLock.Constructor(Vector3(2920.617f, 3740.912f, 42.11936f), Vector3(0, 0, 198)), owning_building_guid = 1, door_guid = 713) + LocalObject(1024, IFFLock.Constructor(Vector3(2920.765f, 3730.888f, 49.61936f), Vector3(0, 0, 108)), owning_building_guid = 1, door_guid = 715) + LocalObject(1025, IFFLock.Constructor(Vector3(2936.825f, 3742.461f, 67.24436f), Vector3(0, 0, 18)), owning_building_guid = 1, door_guid = 389) + LocalObject(1026, IFFLock.Constructor(Vector3(2937.412f, 3731.035f, 67.24436f), Vector3(0, 0, 198)), owning_building_guid = 1, door_guid = 388) + LocalObject(1027, IFFLock.Constructor(Vector3(2943.154f, 3736.725f, 62.24536f), Vector3(0, 0, 108)), owning_building_guid = 1, door_guid = 391) + LocalObject(1307, Locker.Constructor(Vector3(2902.815f, 3749.992f, 40.78336f)), owning_building_guid = 1) + LocalObject(1308, Locker.Constructor(Vector3(2903.224f, 3751.251f, 40.78336f)), owning_building_guid = 1) + LocalObject(1309, Locker.Constructor(Vector3(2903.637f, 3752.521f, 40.78336f)), owning_building_guid = 1) + LocalObject(1310, Locker.Constructor(Vector3(2904.05f, 3753.793f, 40.78336f)), owning_building_guid = 1) + LocalObject(1311, Locker.Constructor(Vector3(2905.453f, 3758.111f, 40.78336f)), owning_building_guid = 1) + LocalObject(1312, Locker.Constructor(Vector3(2905.862f, 3759.37f, 40.78336f)), owning_building_guid = 1) + LocalObject(1313, Locker.Constructor(Vector3(2906.275f, 3760.641f, 40.78336f)), owning_building_guid = 1) + LocalObject(1314, Locker.Constructor(Vector3(2906.688f, 3761.912f, 40.78336f)), owning_building_guid = 1) + LocalObject(1315, Locker.Constructor(Vector3(2918.573f, 3733.693f, 48.54436f)), owning_building_guid = 1) + LocalObject(1316, Locker.Constructor(Vector3(2918.933f, 3734.8f, 48.54436f)), owning_building_guid = 1) + LocalObject(1317, Locker.Constructor(Vector3(2919.288f, 3735.891f, 48.54436f)), owning_building_guid = 1) + LocalObject(1318, Locker.Constructor(Vector3(2919.643f, 3736.984f, 48.54436f)), owning_building_guid = 1) + LocalObject(1806, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1807, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1808, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1809, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1810, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1811, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(2576, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2577, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2578, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2579, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2580, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2581, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2808, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1) + LocalObject(1728, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2827.752f, 3721.777f, 53.52836f), Vector3(0, 0, 108)), owning_building_guid = 1, terminal_guid = 2808) + LocalObject(2426, ResourceSilo.Constructor, owning_building_guid = 1) + LocalObject(2461, SpawnTube.Constructor(Vector3(2898.789f, 3728.208f, 48.28336f), Vector3(0, 0, 288)), owning_building_guid = 1) + LocalObject(2462, SpawnTube.Constructor(Vector3(2905.721f, 3725.956f, 48.28336f), Vector3(0, 0, 288)), owning_building_guid = 1) + LocalObject(2463, SpawnTube.Constructor(Vector3(2912.655f, 3723.703f, 48.28336f), Vector3(0, 0, 288)), owning_building_guid = 1) + LocalObject(1749, ProximityTerminal.Constructor(medical_terminal, Vector3(2901.192f, 3725.029f, 60.78336f)), owning_building_guid = 1) + LocalObject(1750, ProximityTerminal.Constructor(medical_terminal, Vector3(2905.264f, 3755.767f, 40.78336f)), owning_building_guid = 1) + LocalObject(2018, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2861.617f, 3789.037f, 66.24936f)), owning_building_guid = 1) + LocalObject(2019, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2021, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2871.506f, 3697.664f, 64.08836f)), owning_building_guid = 1) + LocalObject(2022, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2024, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2942.12f, 3786.83f, 64.08836f)), owning_building_guid = 1) + LocalObject(2025, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2027, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2980.462f, 3731.181f, 64.11136f)), owning_building_guid = 1) + LocalObject(2028, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2350, ProximityTerminal.Constructor(repair_silo, Vector3(2886.146f, 3679.397f, 54.98336f)), owning_building_guid = 1) + LocalObject(2351, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(2354, ProximityTerminal.Constructor(repair_silo, Vector3(2926.885f, 3805.396f, 54.98336f)), owning_building_guid = 1) + LocalObject(2355, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(1637, FacilityTurret.Constructor(manned_turret, Vector3(2783.378f, 3701.719f, 64.29137f)), owning_building_guid = 1) + TurretToWeapon(1637, 5000) + LocalObject(1638, FacilityTurret.Constructor(manned_turret, Vector3(2830.812f, 3847.673f, 64.29137f)), owning_building_guid = 1) + TurretToWeapon(1638, 5001) + LocalObject(1639, FacilityTurret.Constructor(manned_turret, Vector3(2891.777f, 3830.196f, 64.29137f)), owning_building_guid = 1) + TurretToWeapon(1639, 5002) + LocalObject(1640, FacilityTurret.Constructor(manned_turret, Vector3(2975.193f, 3639.425f, 64.29137f)), owning_building_guid = 1) + TurretToWeapon(1640, 5003) + LocalObject(1641, FacilityTurret.Constructor(manned_turret, Vector3(2995.726f, 3695.407f, 64.29137f)), owning_building_guid = 1) + TurretToWeapon(1641, 5004) + LocalObject(1642, FacilityTurret.Constructor(manned_turret, Vector3(3022.615f, 3785.343f, 64.29137f)), owning_building_guid = 1) + TurretToWeapon(1642, 5005) + } + + Building11() + + def Building11(): Unit = { // Name: Kvasir Type: amp_station GUID: 4, MapID: 11 + LocalBuilding(4, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4016f, 1636f, 68.37366f)))) + LocalObject(218, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 4) + LocalObject(166, Door.Constructor(Vector3(4009.291f, 1634.844f, 81.27567f)), owning_building_guid = 4) + LocalObject(167, Door.Constructor(Vector3(4022.769f, 1636.735f, 81.27567f)), owning_building_guid = 4) + LocalObject(479, Door.Constructor(Vector3(3935.038f, 1606.946f, 78.08867f)), owning_building_guid = 4) + LocalObject(480, Door.Constructor(Vector3(3937.569f, 1588.932f, 70.12466f)), owning_building_guid = 4) + LocalObject(482, Door.Constructor(Vector3(3951.58f, 1695.591f, 70.12466f)), owning_building_guid = 4) + LocalObject(484, Door.Constructor(Vector3(3962.296f, 1567.658f, 78.08867f)), owning_building_guid = 4) + LocalObject(486, Door.Constructor(Vector3(3969.595f, 1698.123f, 78.08766f)), owning_building_guid = 4) + LocalObject(489, Door.Constructor(Vector3(3980.311f, 1570.19f, 70.12466f)), owning_building_guid = 4) + LocalObject(490, Door.Constructor(Vector3(3980.845f, 1631.059f, 75.09467f)), owning_building_guid = 4) + LocalObject(491, Door.Constructor(Vector3(3985.119f, 1636.033f, 80.10066f)), owning_building_guid = 4) + LocalObject(492, Door.Constructor(Vector3(3986.381f, 1627.061f, 80.10066f)), owning_building_guid = 4) + LocalObject(497, Door.Constructor(Vector3(4045.677f, 1644.523f, 80.10066f)), owning_building_guid = 4) + LocalObject(498, Door.Constructor(Vector3(4046.94f, 1635.551f, 80.10066f)), owning_building_guid = 4) + LocalObject(499, Door.Constructor(Vector3(4051.156f, 1640.941f, 75.09467f)), owning_building_guid = 4) + LocalObject(500, Door.Constructor(Vector3(4051.802f, 1709.677f, 70.12466f)), owning_building_guid = 4) + LocalObject(501, Door.Constructor(Vector3(4069.819f, 1712.209f, 78.08766f)), owning_building_guid = 4) + LocalObject(502, Door.Constructor(Vector3(4084.644f, 1722.394f, 70.09467f)), owning_building_guid = 4) + LocalObject(503, Door.Constructor(Vector3(4104.018f, 1672.103f, 70.12466f)), owning_building_guid = 4) + LocalObject(504, Door.Constructor(Vector3(4106.55f, 1654.088f, 78.08867f)), owning_building_guid = 4) + LocalObject(800, Door.Constructor(Vector3(3987.159f, 1640.025f, 70.09467f)), owning_building_guid = 4) + LocalObject(801, Door.Constructor(Vector3(3989.719f, 1632.092f, 80.09467f)), owning_building_guid = 4) + LocalObject(803, Door.Constructor(Vector3(3990.563f, 1644.543f, 70.09467f)), owning_building_guid = 4) + LocalObject(804, Door.Constructor(Vector3(3992.234f, 1632.66f, 75.09467f)), owning_building_guid = 4) + LocalObject(805, Door.Constructor(Vector3(3998.486f, 1645.656f, 55.09467f)), owning_building_guid = 4) + LocalObject(806, Door.Constructor(Vector3(3998.486f, 1645.656f, 62.59467f)), owning_building_guid = 4) + LocalObject(807, Door.Constructor(Vector3(3999.663f, 1666.019f, 55.09467f)), owning_building_guid = 4) + LocalObject(808, Door.Constructor(Vector3(4004.117f, 1634.33f, 55.09467f)), owning_building_guid = 4) + LocalObject(809, Door.Constructor(Vector3(4005.359f, 1682.976f, 55.09467f)), owning_building_guid = 4) + LocalObject(810, Door.Constructor(Vector3(4009.876f, 1679.572f, 55.09467f)), owning_building_guid = 4) + LocalObject(812, Door.Constructor(Vector3(4014.823f, 1615.638f, 70.09467f)), owning_building_guid = 4) + LocalObject(813, Door.Constructor(Vector3(4019.961f, 1636.557f, 62.59467f)), owning_building_guid = 4) + LocalObject(814, Door.Constructor(Vector3(4022.252f, 1648.997f, 62.59467f)), owning_building_guid = 4) + LocalObject(815, Door.Constructor(Vector3(4022.745f, 1616.751f, 70.09467f)), owning_building_guid = 4) + LocalObject(817, Door.Constructor(Vector3(4031.288f, 1642.188f, 55.09467f)), owning_building_guid = 4) + LocalObject(818, Door.Constructor(Vector3(4033.707f, 1711.196f, 62.59467f)), owning_building_guid = 4) + LocalObject(819, Door.Constructor(Vector3(4034.692f, 1646.706f, 62.59467f)), owning_building_guid = 4) + LocalObject(820, Door.Constructor(Vector3(4035.87f, 1667.068f, 62.59467f)), owning_building_guid = 4) + LocalObject(821, Door.Constructor(Vector3(4038.096f, 1651.223f, 70.09467f)), owning_building_guid = 4) + LocalObject(822, Door.Constructor(Vector3(4039.766f, 1639.34f, 75.09467f)), owning_building_guid = 4) + LocalObject(823, Door.Constructor(Vector3(4042.34f, 1639.488f, 80.09467f)), owning_building_guid = 4) + LocalObject(824, Door.Constructor(Vector3(4042.614f, 1647.819f, 70.09467f)), owning_building_guid = 4) + LocalObject(898, Door.Constructor(Vector3(4020.086f, 1607.114f, 70.85367f)), owning_building_guid = 4) + LocalObject(2690, Door.Constructor(Vector3(4003.143f, 1653.71f, 62.92767f)), owning_building_guid = 4) + LocalObject(2691, Door.Constructor(Vector3(4010.365f, 1654.725f, 62.92767f)), owning_building_guid = 4) + LocalObject(2692, Door.Constructor(Vector3(4017.583f, 1655.74f, 62.92767f)), owning_building_guid = 4) + LocalObject(942, IFFLock.Constructor(Vector3(4023.478f, 1604.822f, 70.05367f), Vector3(0, 0, 172)), owning_building_guid = 4, door_guid = 898) + LocalObject(1090, IFFLock.Constructor(Vector3(3980.337f, 1628.926f, 75.03567f), Vector3(0, 0, 262)), owning_building_guid = 4, door_guid = 490) + LocalObject(1091, IFFLock.Constructor(Vector3(3983.004f, 1636.557f, 80.03467f), Vector3(0, 0, 352)), owning_building_guid = 4, door_guid = 491) + LocalObject(1094, IFFLock.Constructor(Vector3(3988.541f, 1626.544f, 80.03467f), Vector3(0, 0, 172)), owning_building_guid = 4, door_guid = 492) + LocalObject(1095, IFFLock.Constructor(Vector3(3997.902f, 1643.987f, 62.40966f), Vector3(0, 0, 262)), owning_building_guid = 4, door_guid = 806) + LocalObject(1096, IFFLock.Constructor(Vector3(4002.429f, 1635.042f, 54.90966f), Vector3(0, 0, 352)), owning_building_guid = 4, door_guid = 808) + LocalObject(1097, IFFLock.Constructor(Vector3(4007.028f, 1682.393f, 54.90966f), Vector3(0, 0, 172)), owning_building_guid = 4, door_guid = 809) + LocalObject(1098, IFFLock.Constructor(Vector3(4022.965f, 1650.684f, 62.40966f), Vector3(0, 0, 82)), owning_building_guid = 4, door_guid = 814) + LocalObject(1100, IFFLock.Constructor(Vector3(4043.546f, 1645.066f, 80.03467f), Vector3(0, 0, 352)), owning_building_guid = 4, door_guid = 497) + LocalObject(1101, IFFLock.Constructor(Vector3(4049.087f, 1635.054f, 80.03467f), Vector3(0, 0, 172)), owning_building_guid = 4, door_guid = 498) + LocalObject(1102, IFFLock.Constructor(Vector3(4051.683f, 1643.079f, 75.03567f), Vector3(0, 0, 82)), owning_building_guid = 4, door_guid = 499) + LocalObject(1103, IFFLock.Constructor(Vector3(4085.178f, 1724.533f, 70.03367f), Vector3(0, 0, 82)), owning_building_guid = 4, door_guid = 502) + LocalObject(1415, Locker.Constructor(Vector3(4001.102f, 1642.426f, 61.33466f)), owning_building_guid = 4) + LocalObject(1416, Locker.Constructor(Vector3(4001.264f, 1641.273f, 61.33466f)), owning_building_guid = 4) + LocalObject(1417, Locker.Constructor(Vector3(4001.423f, 1640.138f, 61.33466f)), owning_building_guid = 4) + LocalObject(1418, Locker.Constructor(Vector3(4001.583f, 1639f, 61.33466f)), owning_building_guid = 4) + LocalObject(1419, Locker.Constructor(Vector3(4022.41f, 1634.685f, 53.57367f)), owning_building_guid = 4) + LocalObject(1420, Locker.Constructor(Vector3(4022.595f, 1633.374f, 53.57367f)), owning_building_guid = 4) + LocalObject(1421, Locker.Constructor(Vector3(4022.781f, 1632.051f, 53.57367f)), owning_building_guid = 4) + LocalObject(1422, Locker.Constructor(Vector3(4022.967f, 1630.727f, 53.57367f)), owning_building_guid = 4) + LocalObject(1423, Locker.Constructor(Vector3(4023.598f, 1626.231f, 53.57367f)), owning_building_guid = 4) + LocalObject(1424, Locker.Constructor(Vector3(4023.783f, 1624.92f, 53.57367f)), owning_building_guid = 4) + LocalObject(1425, Locker.Constructor(Vector3(4023.969f, 1623.597f, 53.57367f)), owning_building_guid = 4) + LocalObject(1426, Locker.Constructor(Vector3(4024.155f, 1622.273f, 53.57367f)), owning_building_guid = 4) + LocalObject(1853, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1854, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1855, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1856, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1857, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1858, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(2610, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2611, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2612, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2613, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2615, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2616, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2813, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 4) + LocalObject(1737, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4077.508f, 1692.949f, 66.31866f), Vector3(0, 0, 262)), owning_building_guid = 4, terminal_guid = 2813) + LocalObject(2431, ResourceSilo.Constructor, owning_building_guid = 4) + LocalObject(2488, SpawnTube.Constructor(Vector3(4002.042f, 1654f, 61.07367f), Vector3(0, 0, 82)), owning_building_guid = 4) + LocalObject(2489, SpawnTube.Constructor(Vector3(4009.262f, 1655.014f, 61.07367f), Vector3(0, 0, 82)), owning_building_guid = 4) + LocalObject(2490, SpawnTube.Constructor(Vector3(4016.479f, 1656.029f, 61.07367f), Vector3(0, 0, 82)), owning_building_guid = 4) + LocalObject(1759, ProximityTerminal.Constructor(medical_terminal, Vector3(4012.926f, 1657.833f, 73.57366f)), owning_building_guid = 4) + LocalObject(1760, ProximityTerminal.Constructor(medical_terminal, Vector3(4022.74f, 1628.42f, 53.57367f)), owning_building_guid = 4) + LocalObject(2066, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3944.375f, 1617.554f, 76.90166f)), owning_building_guid = 4) + LocalObject(2067, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(2081, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4003.232f, 1584.345f, 76.87866f)), owning_building_guid = 4) + LocalObject(2082, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(2087, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4027.611f, 1695.443f, 76.87866f)), owning_building_guid = 4) + LocalObject(2088, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(2090, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4076.555f, 1617.652f, 79.03967f)), owning_building_guid = 4) + LocalObject(2091, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(2386, ProximityTerminal.Constructor(repair_silo, Vector3(4006.446f, 1705.443f, 67.77367f)), owning_building_guid = 4) + LocalObject(2387, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4) + LocalObject(2390, ProximityTerminal.Constructor(repair_silo, Vector3(4025.063f, 1574.337f, 67.77367f)), owning_building_guid = 4) + LocalObject(2391, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4) + LocalObject(1677, FacilityTurret.Constructor(manned_turret, Vector3(3908.888f, 1702.333f, 77.08167f)), owning_building_guid = 4) + TurretToWeapon(1677, 5006) + LocalObject(1679, FacilityTurret.Constructor(manned_turret, Vector3(3914.974f, 1643.016f, 77.08167f)), owning_building_guid = 4) + TurretToWeapon(1679, 5007) + LocalObject(1680, FacilityTurret.Constructor(manned_turret, Vector3(3930.231f, 1550.395f, 77.08167f)), owning_building_guid = 4) + TurretToWeapon(1680, 5008) + LocalObject(1684, FacilityTurret.Constructor(manned_turret, Vector3(4067.49f, 1567.437f, 77.08167f)), owning_building_guid = 4) + TurretToWeapon(1684, 5009) + LocalObject(1686, FacilityTurret.Constructor(manned_turret, Vector3(4108.598f, 1730.43f, 77.08167f)), owning_building_guid = 4) + TurretToWeapon(1686, 5010) + LocalObject(1687, FacilityTurret.Constructor(manned_turret, Vector3(4129.947f, 1578.454f, 77.08167f)), owning_building_guid = 4) + TurretToWeapon(1687, 5011) + } + + Building13() + + def Building13(): Unit = { // Name: Nott Type: amp_station GUID: 7, MapID: 13 + LocalBuilding(7, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6822f, 4234f, 46.3271f)))) + LocalObject(221, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 7) + LocalObject(168, Door.Constructor(Vector3(6816.092f, 4237.384f, 59.2291f)), owning_building_guid = 7) + LocalObject(169, Door.Constructor(Vector3(6828.107f, 4230.992f, 59.2291f)), owning_building_guid = 7) + LocalObject(576, Door.Constructor(Vector3(6715.685f, 4204.454f, 48.0481f)), owning_building_guid = 7) + LocalObject(577, Door.Constructor(Vector3(6729.571f, 4256.528f, 48.0781f)), owning_building_guid = 7) + LocalObject(578, Door.Constructor(Vector3(6733.666f, 4203.979f, 56.0411f)), owning_building_guid = 7) + LocalObject(579, Door.Constructor(Vector3(6738.112f, 4272.59f, 56.0421f)), owning_building_guid = 7) + LocalObject(580, Door.Constructor(Vector3(6749.729f, 4195.438f, 48.0781f)), owning_building_guid = 7) + LocalObject(581, Door.Constructor(Vector3(6790.654f, 4250.667f, 53.0481f)), owning_building_guid = 7) + LocalObject(582, Door.Constructor(Vector3(6792.98f, 4244.549f, 58.0541f)), owning_building_guid = 7) + LocalObject(583, Door.Constructor(Vector3(6797.233f, 4252.549f, 58.0541f)), owning_building_guid = 7) + LocalObject(584, Door.Constructor(Vector3(6823.027f, 4156.465f, 56.0411f)), owning_building_guid = 7) + LocalObject(585, Door.Constructor(Vector3(6839.09f, 4147.924f, 48.0781f)), owning_building_guid = 7) + LocalObject(586, Door.Constructor(Vector3(6846.964f, 4215.821f, 58.0541f)), owning_building_guid = 7) + LocalObject(587, Door.Constructor(Vector3(6851.217f, 4223.822f, 58.0541f)), owning_building_guid = 7) + LocalObject(588, Door.Constructor(Vector3(6853.345f, 4217.334f, 53.0481f)), owning_building_guid = 7) + LocalObject(589, Door.Constructor(Vector3(6889.556f, 4266.264f, 48.0781f)), owning_building_guid = 7) + LocalObject(590, Door.Constructor(Vector3(6904.577f, 4209.917f, 56.0421f)), owning_building_guid = 7) + LocalObject(591, Door.Constructor(Vector3(6905.618f, 4257.724f, 56.0421f)), owning_building_guid = 7) + LocalObject(592, Door.Constructor(Vector3(6913.118f, 4225.979f, 48.0781f)), owning_building_guid = 7) + LocalObject(867, Door.Constructor(Vector3(6763.476f, 4183.573f, 40.5481f)), owning_building_guid = 7) + LocalObject(868, Door.Constructor(Vector3(6787.664f, 4220.545f, 40.5481f)), owning_building_guid = 7) + LocalObject(869, Door.Constructor(Vector3(6793.521f, 4240.082f, 48.0481f)), owning_building_guid = 7) + LocalObject(870, Door.Constructor(Vector3(6795.176f, 4234.672f, 48.0481f)), owning_building_guid = 7) + LocalObject(871, Door.Constructor(Vector3(6798.641f, 4246.661f, 58.0481f)), owning_building_guid = 7) + LocalObject(872, Door.Constructor(Vector3(6800.585f, 4236.326f, 40.5481f)), owning_building_guid = 7) + LocalObject(873, Door.Constructor(Vector3(6800.809f, 4245.267f, 53.0481f)), owning_building_guid = 7) + LocalObject(874, Door.Constructor(Vector3(6801.343f, 4195.15f, 33.0481f)), owning_building_guid = 7) + LocalObject(875, Door.Constructor(Vector3(6802.997f, 4189.741f, 33.0481f)), owning_building_guid = 7) + LocalObject(876, Door.Constructor(Vector3(6805.995f, 4237.98f, 33.0481f)), owning_building_guid = 7) + LocalObject(877, Door.Constructor(Vector3(6809.303f, 4227.161f, 40.5481f)), owning_building_guid = 7) + LocalObject(878, Door.Constructor(Vector3(6817.572f, 4200.112f, 33.0481f)), owning_building_guid = 7) + LocalObject(879, Door.Constructor(Vector3(6818.468f, 4235.878f, 40.5481f)), owning_building_guid = 7) + LocalObject(880, Door.Constructor(Vector3(6827.857f, 4253.537f, 48.0481f)), owning_building_guid = 7) + LocalObject(881, Door.Constructor(Vector3(6830.494f, 4215.893f, 33.0481f)), owning_building_guid = 7) + LocalObject(882, Door.Constructor(Vector3(6830.494f, 4215.893f, 40.5481f)), owning_building_guid = 7) + LocalObject(883, Door.Constructor(Vector3(6832.595f, 4228.366f, 33.0481f)), owning_building_guid = 7) + LocalObject(884, Door.Constructor(Vector3(6834.921f, 4249.781f, 48.0481f)), owning_building_guid = 7) + LocalObject(885, Door.Constructor(Vector3(6837.557f, 4212.137f, 48.0481f)), owning_building_guid = 7) + LocalObject(886, Door.Constructor(Vector3(6842.967f, 4213.791f, 48.0481f)), owning_building_guid = 7) + LocalObject(887, Door.Constructor(Vector3(6843.191f, 4222.733f, 53.0481f)), owning_building_guid = 7) + LocalObject(888, Door.Constructor(Vector3(6845.559f, 4221.714f, 58.0481f)), owning_building_guid = 7) + LocalObject(901, Door.Constructor(Vector3(6835.673f, 4259.771f, 48.8071f)), owning_building_guid = 7) + LocalObject(2719, Door.Constructor(Vector3(6809.117f, 4218.961f, 40.8811f)), owning_building_guid = 7) + LocalObject(2720, Door.Constructor(Vector3(6815.552f, 4215.539f, 40.8811f)), owning_building_guid = 7) + LocalObject(2721, Door.Constructor(Vector3(6821.992f, 4212.115f, 40.8811f)), owning_building_guid = 7) + LocalObject(945, IFFLock.Constructor(Vector3(6834.276f, 4263.619f, 48.0071f), Vector3(0, 0, 28)), owning_building_guid = 7, door_guid = 901) + LocalObject(1166, IFFLock.Constructor(Vector3(6713.996f, 4203.037f, 47.9871f), Vector3(0, 0, 298)), owning_building_guid = 7, door_guid = 576) + LocalObject(1167, IFFLock.Constructor(Vector3(6788.971f, 4249.247f, 52.9891f), Vector3(0, 0, 298)), owning_building_guid = 7, door_guid = 581) + LocalObject(1168, IFFLock.Constructor(Vector3(6794.386f, 4242.857f, 57.9881f), Vector3(0, 0, 208)), owning_building_guid = 7, door_guid = 582) + LocalObject(1169, IFFLock.Constructor(Vector3(6795.789f, 4254.213f, 57.9881f), Vector3(0, 0, 28)), owning_building_guid = 7, door_guid = 583) + LocalObject(1170, IFFLock.Constructor(Vector3(6801.989f, 4191.194f, 32.8631f), Vector3(0, 0, 28)), owning_building_guid = 7, door_guid = 875) + LocalObject(1171, IFFLock.Constructor(Vector3(6807.734f, 4226.214f, 40.3631f), Vector3(0, 0, 298)), owning_building_guid = 7, door_guid = 877) + LocalObject(1172, IFFLock.Constructor(Vector3(6831.947f, 4216.901f, 40.3631f), Vector3(0, 0, 118)), owning_building_guid = 7, door_guid = 882) + LocalObject(1173, IFFLock.Constructor(Vector3(6833.542f, 4226.798f, 32.8631f), Vector3(0, 0, 208)), owning_building_guid = 7, door_guid = 883) + LocalObject(1174, IFFLock.Constructor(Vector3(6848.367f, 4214.155f, 57.9881f), Vector3(0, 0, 208)), owning_building_guid = 7, door_guid = 586) + LocalObject(1175, IFFLock.Constructor(Vector3(6849.773f, 4225.51f, 57.9881f), Vector3(0, 0, 28)), owning_building_guid = 7, door_guid = 587) + LocalObject(1176, IFFLock.Constructor(Vector3(6855.01f, 4218.761f, 52.9891f), Vector3(0, 0, 118)), owning_building_guid = 7, door_guid = 588) + LocalObject(1540, Locker.Constructor(Vector3(6817.586f, 4238.832f, 31.5271f)), owning_building_guid = 7) + LocalObject(1541, Locker.Constructor(Vector3(6818.208f, 4240f, 31.5271f)), owning_building_guid = 7) + LocalObject(1542, Locker.Constructor(Vector3(6818.835f, 4241.18f, 31.5271f)), owning_building_guid = 7) + LocalObject(1543, Locker.Constructor(Vector3(6819.463f, 4242.361f, 31.5271f)), owning_building_guid = 7) + LocalObject(1544, Locker.Constructor(Vector3(6821.595f, 4246.369f, 31.5271f)), owning_building_guid = 7) + LocalObject(1545, Locker.Constructor(Vector3(6822.216f, 4247.538f, 31.5271f)), owning_building_guid = 7) + LocalObject(1546, Locker.Constructor(Vector3(6822.843f, 4248.718f, 31.5271f)), owning_building_guid = 7) + LocalObject(1547, Locker.Constructor(Vector3(6823.471f, 4249.898f, 31.5271f)), owning_building_guid = 7) + LocalObject(1548, Locker.Constructor(Vector3(6830.276f, 4220.044f, 39.2881f)), owning_building_guid = 7) + LocalObject(1549, Locker.Constructor(Vector3(6830.822f, 4221.072f, 39.2881f)), owning_building_guid = 7) + LocalObject(1550, Locker.Constructor(Vector3(6831.361f, 4222.084f, 39.2881f)), owning_building_guid = 7) + LocalObject(1551, Locker.Constructor(Vector3(6831.9f, 4223.099f, 39.2881f)), owning_building_guid = 7) + LocalObject(1897, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(1898, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(1899, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(1900, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(1901, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(1902, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(2631, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(2632, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(2633, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(2634, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(2635, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(2636, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(2816, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 7) + LocalObject(1742, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(6738.765f, 4224.08f, 44.2721f), Vector3(0, 0, 118)), owning_building_guid = 7, terminal_guid = 2816) + LocalObject(2434, ResourceSilo.Constructor, owning_building_guid = 7) + LocalObject(2517, SpawnTube.Constructor(Vector3(6809.84f, 4218.078f, 39.0271f), Vector3(0, 0, 298)), owning_building_guid = 7) + LocalObject(2518, SpawnTube.Constructor(Vector3(6816.275f, 4214.657f, 39.0271f), Vector3(0, 0, 298)), owning_building_guid = 7) + LocalObject(2519, SpawnTube.Constructor(Vector3(6822.712f, 4211.234f, 39.0271f), Vector3(0, 0, 298)), owning_building_guid = 7) + LocalObject(1764, ProximityTerminal.Constructor(medical_terminal, Vector3(6811.654f, 4214.53f, 51.5271f)), owning_building_guid = 7) + LocalObject(1765, ProximityTerminal.Constructor(medical_terminal, Vector3(6821.002f, 4244.094f, 31.5271f)), owning_building_guid = 7) + LocalObject(2123, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6777.667f, 4192.735f, 54.8321f)), owning_building_guid = 7) + LocalObject(2124, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(2126, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6783.795f, 4284.437f, 56.9931f)), owning_building_guid = 7) + LocalObject(2127, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(2129, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6862.692f, 4268.285f, 54.8321f)), owning_building_guid = 7) + LocalObject(2130, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(2132, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6890.788f, 4206.823f, 54.8551f)), owning_building_guid = 7) + LocalObject(2133, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(2414, ProximityTerminal.Constructor(repair_silo, Vector3(6788.912f, 4172.204f, 45.7271f)), owning_building_guid = 7) + LocalObject(2415, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 7) + LocalObject(2418, ProximityTerminal.Constructor(repair_silo, Vector3(6850.913f, 4289.214f, 45.7271f)), owning_building_guid = 7) + LocalObject(2419, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 7) + LocalObject(1712, FacilityTurret.Constructor(manned_turret, Vector3(6691.582f, 4212.032f, 55.0351f)), owning_building_guid = 7) + TurretToWeapon(1712, 5012) + LocalObject(1713, FacilityTurret.Constructor(manned_turret, Vector3(6763.64f, 4347.532f, 55.0351f)), owning_building_guid = 7) + TurretToWeapon(1713, 5013) + LocalObject(1714, FacilityTurret.Constructor(manned_turret, Vector3(6820.644f, 4319.734f, 55.0351f)), owning_building_guid = 7) + TurretToWeapon(1714, 5014) + LocalObject(1715, FacilityTurret.Constructor(manned_turret, Vector3(6869.666f, 4117.376f, 55.0351f)), owning_building_guid = 7) + TurretToWeapon(1715, 5015) + LocalObject(1716, FacilityTurret.Constructor(manned_turret, Vector3(6899.607f, 4168.942f, 55.0351f)), owning_building_guid = 7) + TurretToWeapon(1716, 5016) + LocalObject(1718, FacilityTurret.Constructor(manned_turret, Vector3(6941.706f, 4252.842f, 55.0351f)), owning_building_guid = 7) + TurretToWeapon(1718, 5017) + } + + Building45() + + def Building45(): Unit = { // Name: bunkerg4 Type: bunker_gauntlet GUID: 10, MapID: 45 + LocalBuilding(10, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2332f, 2086f, 85.39127f)))) + LocalObject(363, Door.Constructor(Vector3(2308.334f, 2093.969f, 86.91228f)), owning_building_guid = 10) + LocalObject(373, Door.Constructor(Vector3(2354.199f, 2074.512f, 86.91228f)), owning_building_guid = 10) + } + + Building44() + + def Building44(): Unit = { // Name: bunkerg3 Type: bunker_gauntlet GUID: 11, MapID: 44 + LocalBuilding(11, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3242f, 7204f, 77.57013f)))) + LocalObject(409, Door.Constructor(Vector3(3223.612f, 7187.069f, 79.09113f)), owning_building_guid = 11) + LocalObject(418, Door.Constructor(Vector3(3257.582f, 7223.513f, 79.09113f)), owning_building_guid = 11) + } + + Building42() + + def Building42(): Unit = { // Name: bunkerg1 Type: bunker_gauntlet GUID: 12, MapID: 42 + LocalBuilding(12, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3468f, 4516f, 75.12246f)))) + LocalObject(447, Door.Constructor(Vector3(3449.612f, 4499.069f, 76.64346f)), owning_building_guid = 12) + LocalObject(454, Door.Constructor(Vector3(3483.582f, 4535.513f, 76.64346f)), owning_building_guid = 12) + } + + Building43() + + def Building43(): Unit = { // Name: bunkerg2 Type: bunker_gauntlet GUID: 13, MapID: 43 + LocalBuilding(13, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3816f, 6076f, 59.98318f)))) + LocalObject(473, Door.Constructor(Vector3(3810.975f, 6051.54f, 61.50418f)), owning_building_guid = 13) + LocalObject(474, Door.Constructor(Vector3(3824.697f, 6099.434f, 61.50418f)), owning_building_guid = 13) + } + + Building34() + + def Building34(): Unit = { // Name: bunker2 Type: bunker_lg GUID: 14, MapID: 34 + LocalBuilding(14, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(946f, 2856f, 74.08158f)))) + LocalObject(306, Door.Constructor(Vector3(945.838f, 2852.353f, 75.60258f)), owning_building_guid = 14) + } + + Building35() + + def Building35(): Unit = { // Name: bunker3 Type: bunker_lg GUID: 15, MapID: 35 + LocalBuilding(15, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3026f, 3702f, 55.36764f)))) + LocalObject(396, Door.Constructor(Vector3(3022.365f, 3701.653f, 56.88864f)), owning_building_guid = 15) + } + + Building37() + + def Building37(): Unit = { // Name: bunker5 Type: bunker_lg GUID: 16, MapID: 37 + LocalBuilding(16, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3138f, 7404f, 77.53236f)))) + LocalObject(400, Door.Constructor(Vector3(3140.22f, 7401.102f, 79.05337f)), owning_building_guid = 16) + } + + Building40() + + def Building40(): Unit = { // Name: bunker8 Type: bunker_lg GUID: 17, MapID: 40 + LocalBuilding(17, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3632f, 3158f, 66.75056f)))) + LocalObject(455, Door.Constructor(Vector3(3634.557f, 3155.394f, 68.27157f)), owning_building_guid = 17) + } + + Building33() + + def Building33(): Unit = { // Name: bunker1 Type: bunker_sm GUID: 18, MapID: 33 + LocalBuilding(18, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1066f, 2700f, 73.6301f)))) + LocalObject(318, Door.Constructor(Vector3(1064.787f, 2700.183f, 75.1511f)), owning_building_guid = 18) + } + + Building39() + + def Building39(): Unit = { // Name: bunker7 Type: bunker_sm GUID: 19, MapID: 39 + LocalBuilding(19, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2024f, 5436f, 68.63918f)))) + LocalObject(348, Door.Constructor(Vector3(2024.961f, 5436.762f, 70.16019f)), owning_building_guid = 19) + } + + Building36() + + def Building36(): Unit = { // Name: bunker4 Type: bunker_sm GUID: 20, MapID: 36 + LocalBuilding(20, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3416f, 4742f, 75.41428f)))) + LocalObject(444, Door.Constructor(Vector3(3415.186f, 4741.083f, 76.93529f)), owning_building_guid = 20) + } + + Building38() + + def Building38(): Unit = { // Name: bunker6 Type: bunker_sm GUID: 21, MapID: 38 + LocalBuilding(21, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5560f, 2582f, 53.30706f)))) + LocalObject(557, Door.Constructor(Vector3(5559.126f, 2582.861f, 54.82806f)), owning_building_guid = 21) + } + + Building16() + + def Building16(): Unit = { // Name: Jarl Type: comm_station GUID: 22, MapID: 16 + LocalBuilding(22, 16, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2012f, 5530f, 68.28211f)))) + LocalObject(211, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 22) + LocalObject(340, Door.Constructor(Vector3(1933.992f, 5548.292f, 77.99712f)), owning_building_guid = 22) + LocalObject(341, Door.Constructor(Vector3(1939.915f, 5531.091f, 70.03311f)), owning_building_guid = 22) + LocalObject(342, Door.Constructor(Vector3(1951.4f, 5572.384f, 70.03311f)), owning_building_guid = 22) + LocalObject(343, Door.Constructor(Vector3(1968.601f, 5578.307f, 77.99712f)), owning_building_guid = 22) + LocalObject(344, Door.Constructor(Vector3(1997.197f, 5546.056f, 75.00311f)), owning_building_guid = 22) + LocalObject(345, Door.Constructor(Vector3(2003.569f, 5531.724f, 82.44211f)), owning_building_guid = 22) + LocalObject(346, Door.Constructor(Vector3(2005.768f, 5549.006f, 75.00311f)), owning_building_guid = 22) + LocalObject(347, Door.Constructor(Vector3(2021.489f, 5469.598f, 77.99712f)), owning_building_guid = 22) + LocalObject(349, Door.Constructor(Vector3(2033.515f, 5528.947f, 75.00311f)), owning_building_guid = 22) + LocalObject(350, Door.Constructor(Vector3(2038.691f, 5475.521f, 70.03311f)), owning_building_guid = 22) + LocalObject(351, Door.Constructor(Vector3(2076.436f, 5551.658f, 70.03311f)), owning_building_guid = 22) + LocalObject(352, Door.Constructor(Vector3(2082.359f, 5534.458f, 77.99611f)), owning_building_guid = 22) + LocalObject(353, Door.Constructor(Vector3(2094.278f, 5524.487f, 70.00311f)), owning_building_guid = 22) + LocalObject(651, Door.Constructor(Vector3(2003.009f, 5543.826f, 75.00311f)), owning_building_guid = 22) + LocalObject(652, Door.Constructor(Vector3(2015.782f, 5531.302f, 62.50311f)), owning_building_guid = 22) + LocalObject(653, Door.Constructor(Vector3(2018.137f, 5549.035f, 70.00311f)), owning_building_guid = 22) + LocalObject(654, Door.Constructor(Vector3(2018.262f, 5536.387f, 52.50311f)), owning_building_guid = 22) + LocalObject(655, Door.Constructor(Vector3(2020.617f, 5554.12f, 62.50311f)), owning_building_guid = 22) + LocalObject(656, Door.Constructor(Vector3(2023.471f, 5521.258f, 70.00311f)), owning_building_guid = 22) + LocalObject(657, Door.Constructor(Vector3(2025.951f, 5526.343f, 75.00311f)), owning_building_guid = 22) + LocalObject(658, Door.Constructor(Vector3(2026.076f, 5513.694f, 65.00311f)), owning_building_guid = 22) + LocalObject(659, Door.Constructor(Vector3(2028.181f, 5556.724f, 52.50311f)), owning_building_guid = 22) + LocalObject(660, Door.Constructor(Vector3(2030.536f, 5574.457f, 62.50311f)), owning_building_guid = 22) + LocalObject(661, Door.Constructor(Vector3(2033.515f, 5528.947f, 65.00311f)), owning_building_guid = 22) + LocalObject(662, Door.Constructor(Vector3(2033.889f, 5491.002f, 60.00311f)), owning_building_guid = 22) + LocalObject(663, Door.Constructor(Vector3(2041.578f, 5480.958f, 52.50311f)), owning_building_guid = 22) + LocalObject(664, Door.Constructor(Vector3(2043.808f, 5511.339f, 52.50311f)), owning_building_guid = 22) + LocalObject(665, Door.Constructor(Vector3(2046.039f, 5541.72f, 62.50311f)), owning_building_guid = 22) + LocalObject(666, Door.Constructor(Vector3(2048.269f, 5572.102f, 62.50311f)), owning_building_guid = 22) + LocalObject(667, Door.Constructor(Vector3(2048.519f, 5546.805f, 52.50311f)), owning_building_guid = 22) + LocalObject(668, Door.Constructor(Vector3(2056.083f, 5549.409f, 62.50311f)), owning_building_guid = 22) + LocalObject(669, Door.Constructor(Vector3(2056.582f, 5498.815f, 60.00311f)), owning_building_guid = 22) + LocalObject(670, Door.Constructor(Vector3(2056.706f, 5486.167f, 60.00311f)), owning_building_guid = 22) + LocalObject(671, Door.Constructor(Vector3(2074.065f, 5521.757f, 52.50311f)), owning_building_guid = 22) + LocalObject(672, Door.Constructor(Vector3(2079.399f, 5493.98f, 52.50311f)), owning_building_guid = 22) + LocalObject(673, Door.Constructor(Vector3(2089.318f, 5514.318f, 52.50311f)), owning_building_guid = 22) + LocalObject(674, Door.Constructor(Vector3(2091.923f, 5506.754f, 52.50311f)), owning_building_guid = 22) + LocalObject(891, Door.Constructor(Vector3(2013.918f, 5511.933f, 70.77512f)), owning_building_guid = 22) + LocalObject(2651, Door.Constructor(Vector3(2036.924f, 5499.796f, 60.33611f)), owning_building_guid = 22) + LocalObject(2652, Door.Constructor(Vector3(2043.82f, 5502.17f, 60.33611f)), owning_building_guid = 22) + LocalObject(2653, Door.Constructor(Vector3(2050.712f, 5504.543f, 60.33611f)), owning_building_guid = 22) + LocalObject(935, IFFLock.Constructor(Vector3(2017.836f, 5510.378f, 69.93411f), Vector3(0, 0, 161)), owning_building_guid = 22, door_guid = 891) + LocalObject(986, IFFLock.Constructor(Vector3(1997.097f, 5543.856f, 74.94312f), Vector3(0, 0, 251)), owning_building_guid = 22, door_guid = 344) + LocalObject(987, IFFLock.Constructor(Vector3(2001.341f, 5531.812f, 82.36311f), Vector3(0, 0, 341)), owning_building_guid = 22, door_guid = 345) + LocalObject(988, IFFLock.Constructor(Vector3(2005.868f, 5551.202f, 74.94312f), Vector3(0, 0, 71)), owning_building_guid = 22, door_guid = 346) + LocalObject(989, IFFLock.Constructor(Vector3(2027.804f, 5554.932f, 52.31811f), Vector3(0, 0, 251)), owning_building_guid = 22, door_guid = 659) + LocalObject(990, IFFLock.Constructor(Vector3(2031.317f, 5529.05f, 74.94312f), Vector3(0, 0, 341)), owning_building_guid = 22, door_guid = 349) + LocalObject(991, IFFLock.Constructor(Vector3(2033.635f, 5489.251f, 59.81811f), Vector3(0, 0, 251)), owning_building_guid = 22, door_guid = 662) + LocalObject(992, IFFLock.Constructor(Vector3(2039.786f, 5481.335f, 52.31811f), Vector3(0, 0, 341)), owning_building_guid = 22, door_guid = 663) + LocalObject(993, IFFLock.Constructor(Vector3(2056.836f, 5500.565f, 59.81811f), Vector3(0, 0, 71)), owning_building_guid = 22, door_guid = 669) + LocalObject(994, IFFLock.Constructor(Vector3(2087.567f, 5514.575f, 52.31811f), Vector3(0, 0, 341)), owning_building_guid = 22, door_guid = 673) + LocalObject(995, IFFLock.Constructor(Vector3(2093.674f, 5506.497f, 52.31811f), Vector3(0, 0, 161)), owning_building_guid = 22, door_guid = 674) + LocalObject(996, IFFLock.Constructor(Vector3(2096.453f, 5524.413f, 69.93211f), Vector3(0, 0, 161)), owning_building_guid = 22, door_guid = 353) + LocalObject(1250, Locker.Constructor(Vector3(2037.073f, 5488.33f, 58.74311f)), owning_building_guid = 22) + LocalObject(1251, Locker.Constructor(Vector3(2037.453f, 5487.229f, 58.74311f)), owning_building_guid = 22) + LocalObject(1252, Locker.Constructor(Vector3(2037.826f, 5486.145f, 58.74311f)), owning_building_guid = 22) + LocalObject(1253, Locker.Constructor(Vector3(2038.2f, 5485.059f, 58.74311f)), owning_building_guid = 22) + LocalObject(1254, Locker.Constructor(Vector3(2059.468f, 5484.797f, 50.98211f)), owning_building_guid = 22) + LocalObject(1255, Locker.Constructor(Vector3(2059.899f, 5483.545f, 50.98211f)), owning_building_guid = 22) + LocalObject(1256, Locker.Constructor(Vector3(2060.334f, 5482.282f, 50.98211f)), owning_building_guid = 22) + LocalObject(1257, Locker.Constructor(Vector3(2060.769f, 5481.018f, 50.98211f)), owning_building_guid = 22) + LocalObject(1258, Locker.Constructor(Vector3(2062.247f, 5476.726f, 50.98211f)), owning_building_guid = 22) + LocalObject(1259, Locker.Constructor(Vector3(2062.678f, 5475.474f, 50.98211f)), owning_building_guid = 22) + LocalObject(1260, Locker.Constructor(Vector3(2063.113f, 5474.21f, 50.98211f)), owning_building_guid = 22) + LocalObject(1261, Locker.Constructor(Vector3(2063.548f, 5472.946f, 50.98211f)), owning_building_guid = 22) + LocalObject(1786, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(1787, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(1788, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(1789, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(1790, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(1791, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(1792, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(2563, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(2564, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(2565, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(2566, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(2567, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(2568, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(2806, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 22) + LocalObject(1726, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2076.287f, 5511.065f, 67.01111f), Vector3(0, 0, -19)), owning_building_guid = 22, terminal_guid = 2806) + LocalObject(2424, ResourceSilo.Constructor, owning_building_guid = 22) + LocalObject(2449, SpawnTube.Constructor(Vector3(2035.788f, 5499.87f, 58.48211f), Vector3(0, 0, 71)), owning_building_guid = 22) + LocalObject(2450, SpawnTube.Constructor(Vector3(2042.682f, 5502.244f, 58.48211f), Vector3(0, 0, 71)), owning_building_guid = 22) + LocalObject(2451, SpawnTube.Constructor(Vector3(2049.573f, 5504.617f, 58.48211f), Vector3(0, 0, 71)), owning_building_guid = 22) + LocalObject(1746, ProximityTerminal.Constructor(medical_terminal, Vector3(1984.883f, 5519.749f, 68.48211f)), owning_building_guid = 22) + LocalObject(1747, ProximityTerminal.Constructor(medical_terminal, Vector3(2060.987f, 5478.71f, 50.98211f)), owning_building_guid = 22) + LocalObject(2003, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2058.043f, 5565.786f, 76.72311f)), owning_building_guid = 22) + LocalObject(2004, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 22) + LocalObject(2334, ProximityTerminal.Constructor(repair_silo, Vector3(2009.064f, 5463.796f, 68.03211f)), owning_building_guid = 22) + LocalObject(2335, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 22) + LocalObject(2338, ProximityTerminal.Constructor(repair_silo, Vector3(2014.028f, 5595.307f, 68.03211f)), owning_building_guid = 22) + LocalObject(2339, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 22) + LocalObject(1618, FacilityTurret.Constructor(manned_turret, Vector3(1912.361f, 5572.312f, 76.99011f)), owning_building_guid = 22) + TurretToWeapon(1618, 5018) + LocalObject(1621, FacilityTurret.Constructor(manned_turret, Vector3(1944.883f, 5474.246f, 76.99011f)), owning_building_guid = 22) + TurretToWeapon(1621, 5019) + LocalObject(1622, FacilityTurret.Constructor(manned_turret, Vector3(1999.694f, 5447.488f, 76.99011f)), owning_building_guid = 22) + TurretToWeapon(1622, 5020) + LocalObject(1623, FacilityTurret.Constructor(manned_turret, Vector3(2024.592f, 5612.151f, 76.99011f)), owning_building_guid = 22) + TurretToWeapon(1623, 5021) + LocalObject(1624, FacilityTurret.Constructor(manned_turret, Vector3(2079.382f, 5585.407f, 76.99011f)), owning_building_guid = 22) + TurretToWeapon(1624, 5022) + LocalObject(1625, FacilityTurret.Constructor(manned_turret, Vector3(2111.768f, 5487.314f, 76.99011f)), owning_building_guid = 22) + TurretToWeapon(1625, 5023) + } + + Building14() + + def Building14(): Unit = { // Name: Vidar Type: comm_station GUID: 25, MapID: 14 + LocalBuilding(25, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3720f, 3102f, 66.58833f)))) + LocalObject(216, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 25) + LocalObject(460, Door.Constructor(Vector3(3660.196f, 3058.5f, 68.33933f)), owning_building_guid = 25) + LocalObject(461, Door.Constructor(Vector3(3660.196f, 3076.693f, 76.30333f)), owning_building_guid = 25) + LocalObject(462, Door.Constructor(Vector3(3677.307f, 3034.197f, 76.30333f)), owning_building_guid = 25) + LocalObject(463, Door.Constructor(Vector3(3695.5f, 3034.197f, 68.33933f)), owning_building_guid = 25) + LocalObject(464, Door.Constructor(Vector3(3700f, 3093.231f, 73.30933f)), owning_building_guid = 25) + LocalObject(465, Door.Constructor(Vector3(3700f, 3102.295f, 73.30933f)), owning_building_guid = 25) + LocalObject(466, Door.Constructor(Vector3(3715.625f, 3094.59f, 80.74834f)), owning_building_guid = 25) + LocalObject(467, Door.Constructor(Vector3(3720.5f, 3169.977f, 68.33933f)), owning_building_guid = 25) + LocalObject(468, Door.Constructor(Vector3(3728f, 3122f, 73.30933f)), owning_building_guid = 25) + LocalObject(469, Door.Constructor(Vector3(3738.692f, 3169.977f, 76.30233f)), owning_building_guid = 25) + LocalObject(470, Door.Constructor(Vector3(3752f, 3178f, 68.30933f)), owning_building_guid = 25) + LocalObject(471, Door.Constructor(Vector3(3780.201f, 3091.307f, 76.30333f)), owning_building_guid = 25) + LocalObject(472, Door.Constructor(Vector3(3780.201f, 3109.5f, 68.33933f)), owning_building_guid = 25) + LocalObject(760, Door.Constructor(Vector3(3684f, 3134f, 60.80933f)), owning_building_guid = 25) + LocalObject(761, Door.Constructor(Vector3(3692f, 3150f, 60.80933f)), owning_building_guid = 25) + LocalObject(762, Door.Constructor(Vector3(3700f, 3118f, 60.80933f)), owning_building_guid = 25) + LocalObject(763, Door.Constructor(Vector3(3700f, 3126f, 50.80933f)), owning_building_guid = 25) + LocalObject(764, Door.Constructor(Vector3(3704f, 3098f, 73.30933f)), owning_building_guid = 25) + LocalObject(765, Door.Constructor(Vector3(3704f, 3114f, 68.30933f)), owning_building_guid = 25) + LocalObject(766, Door.Constructor(Vector3(3716f, 3110f, 50.80933f)), owning_building_guid = 25) + LocalObject(767, Door.Constructor(Vector3(3716f, 3142f, 50.80933f)), owning_building_guid = 25) + LocalObject(768, Door.Constructor(Vector3(3716f, 3150f, 60.80933f)), owning_building_guid = 25) + LocalObject(769, Door.Constructor(Vector3(3720f, 3106f, 60.80933f)), owning_building_guid = 25) + LocalObject(770, Door.Constructor(Vector3(3720f, 3138f, 60.80933f)), owning_building_guid = 25) + LocalObject(771, Door.Constructor(Vector3(3728f, 3114f, 73.30933f)), owning_building_guid = 25) + LocalObject(772, Door.Constructor(Vector3(3728f, 3122f, 63.30933f)), owning_building_guid = 25) + LocalObject(773, Door.Constructor(Vector3(3732f, 3110f, 68.30933f)), owning_building_guid = 25) + LocalObject(774, Door.Constructor(Vector3(3740f, 3110f, 63.30933f)), owning_building_guid = 25) + LocalObject(775, Door.Constructor(Vector3(3748f, 3126f, 50.80933f)), owning_building_guid = 25) + LocalObject(776, Door.Constructor(Vector3(3748f, 3158f, 50.80933f)), owning_building_guid = 25) + LocalObject(777, Door.Constructor(Vector3(3760f, 3170f, 50.80933f)), owning_building_guid = 25) + LocalObject(778, Door.Constructor(Vector3(3764f, 3110f, 58.30933f)), owning_building_guid = 25) + LocalObject(779, Door.Constructor(Vector3(3764f, 3134f, 58.30933f)), owning_building_guid = 25) + LocalObject(780, Door.Constructor(Vector3(3768f, 3170f, 50.80933f)), owning_building_guid = 25) + LocalObject(781, Door.Constructor(Vector3(3776f, 3114f, 50.80933f)), owning_building_guid = 25) + LocalObject(782, Door.Constructor(Vector3(3776f, 3130f, 58.30933f)), owning_building_guid = 25) + LocalObject(783, Door.Constructor(Vector3(3776f, 3154f, 50.80933f)), owning_building_guid = 25) + LocalObject(896, Door.Constructor(Vector3(3737.707f, 3097.932f, 69.08133f)), owning_building_guid = 25) + LocalObject(2684, Door.Constructor(Vector3(3756.673f, 3115.733f, 58.64233f)), owning_building_guid = 25) + LocalObject(2685, Door.Constructor(Vector3(3756.673f, 3123.026f, 58.64233f)), owning_building_guid = 25) + LocalObject(2686, Door.Constructor(Vector3(3756.673f, 3130.315f, 58.64233f)), owning_building_guid = 25) + LocalObject(940, IFFLock.Constructor(Vector3(3740.453f, 3101.13f, 68.24033f), Vector3(0, 0, 90)), owning_building_guid = 25, door_guid = 896) + LocalObject(1074, IFFLock.Constructor(Vector3(3697.957f, 3103.105f, 73.24934f), Vector3(0, 0, 0)), owning_building_guid = 25, door_guid = 465) + LocalObject(1075, IFFLock.Constructor(Vector3(3701.572f, 3125.06f, 50.62433f), Vector3(0, 0, 180)), owning_building_guid = 25, door_guid = 763) + LocalObject(1076, IFFLock.Constructor(Vector3(3702.047f, 3092.42f, 73.24934f), Vector3(0, 0, 180)), owning_building_guid = 25, door_guid = 464) + LocalObject(1077, IFFLock.Constructor(Vector3(3714.817f, 3092.511f, 80.66933f), Vector3(0, 0, 270)), owning_building_guid = 25, door_guid = 466) + LocalObject(1078, IFFLock.Constructor(Vector3(3727.187f, 3119.955f, 73.24934f), Vector3(0, 0, 270)), owning_building_guid = 25, door_guid = 468) + LocalObject(1079, IFFLock.Constructor(Vector3(3752.778f, 3180.033f, 68.23833f), Vector3(0, 0, 90)), owning_building_guid = 25, door_guid = 470) + LocalObject(1080, IFFLock.Constructor(Vector3(3759.187f, 3168.428f, 50.62433f), Vector3(0, 0, 270)), owning_building_guid = 25, door_guid = 777) + LocalObject(1081, IFFLock.Constructor(Vector3(3762.428f, 3134.81f, 58.12433f), Vector3(0, 0, 0)), owning_building_guid = 25, door_guid = 779) + LocalObject(1082, IFFLock.Constructor(Vector3(3765.572f, 3109.19f, 58.12433f), Vector3(0, 0, 180)), owning_building_guid = 25, door_guid = 778) + LocalObject(1083, IFFLock.Constructor(Vector3(3768.813f, 3171.572f, 50.62433f), Vector3(0, 0, 90)), owning_building_guid = 25, door_guid = 780) + LocalObject(1084, IFFLock.Constructor(Vector3(3775.06f, 3112.428f, 50.62433f), Vector3(0, 0, 270)), owning_building_guid = 25, door_guid = 781) + LocalObject(1391, Locker.Constructor(Vector3(3767.563f, 3112.141f, 57.04933f)), owning_building_guid = 25) + LocalObject(1392, Locker.Constructor(Vector3(3768.727f, 3112.141f, 57.04933f)), owning_building_guid = 25) + LocalObject(1393, Locker.Constructor(Vector3(3769.874f, 3112.141f, 57.04933f)), owning_building_guid = 25) + LocalObject(1394, Locker.Constructor(Vector3(3771.023f, 3112.141f, 57.04933f)), owning_building_guid = 25) + LocalObject(1395, Locker.Constructor(Vector3(3778.194f, 3132.165f, 49.28833f)), owning_building_guid = 25) + LocalObject(1396, Locker.Constructor(Vector3(3779.518f, 3132.165f, 49.28833f)), owning_building_guid = 25) + LocalObject(1397, Locker.Constructor(Vector3(3780.854f, 3132.165f, 49.28833f)), owning_building_guid = 25) + LocalObject(1398, Locker.Constructor(Vector3(3782.191f, 3132.165f, 49.28833f)), owning_building_guid = 25) + LocalObject(1399, Locker.Constructor(Vector3(3786.731f, 3132.165f, 49.28833f)), owning_building_guid = 25) + LocalObject(1400, Locker.Constructor(Vector3(3788.055f, 3132.165f, 49.28833f)), owning_building_guid = 25) + LocalObject(1401, Locker.Constructor(Vector3(3789.391f, 3132.165f, 49.28833f)), owning_building_guid = 25) + LocalObject(1402, Locker.Constructor(Vector3(3790.728f, 3132.165f, 49.28833f)), owning_building_guid = 25) + LocalObject(1842, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(1843, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(1844, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(1845, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(1846, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(1847, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(1848, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(2598, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(2599, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(2600, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(2601, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(2602, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(2603, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(2811, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 25) + LocalObject(1733, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3758.833f, 3156.62f, 65.31733f), Vector3(0, 0, -90)), owning_building_guid = 25, terminal_guid = 2811) + LocalObject(2429, ResourceSilo.Constructor, owning_building_guid = 25) + LocalObject(2482, SpawnTube.Constructor(Vector3(3756.233f, 3114.683f, 56.78833f), Vector3(0, 0, 0)), owning_building_guid = 25) + LocalObject(2483, SpawnTube.Constructor(Vector3(3756.233f, 3121.974f, 56.78833f), Vector3(0, 0, 0)), owning_building_guid = 25) + LocalObject(2484, SpawnTube.Constructor(Vector3(3756.233f, 3129.262f, 56.78833f), Vector3(0, 0, 0)), owning_building_guid = 25) + LocalObject(1755, ProximityTerminal.Constructor(medical_terminal, Vector3(3720.864f, 3073.023f, 66.78833f)), owning_building_guid = 25) + LocalObject(1756, ProximityTerminal.Constructor(medical_terminal, Vector3(3784.444f, 3131.62f, 49.28833f)), owning_building_guid = 25) + LocalObject(2060, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3701.154f, 3157.185f, 75.02934f)), owning_building_guid = 25) + LocalObject(2061, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 25) + LocalObject(2374, ProximityTerminal.Constructor(repair_silo, Vector3(3658.912f, 3125.18f, 66.33833f)), owning_building_guid = 25) + LocalObject(2375, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 25) + LocalObject(2378, ProximityTerminal.Constructor(repair_silo, Vector3(3781.641f, 3077.67f, 66.33833f)), owning_building_guid = 25) + LocalObject(2379, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 25) + LocalObject(1668, FacilityTurret.Constructor(manned_turret, Vector3(3646.424f, 3140.652f, 75.29633f)), owning_building_guid = 25) + TurretToWeapon(1668, 5024) + LocalObject(1669, FacilityTurret.Constructor(manned_turret, Vector3(3647.554f, 3021.565f, 75.29633f)), owning_building_guid = 25) + TurretToWeapon(1669, 5025) + LocalObject(1671, FacilityTurret.Constructor(manned_turret, Vector3(3689.549f, 3183.75f, 75.29633f)), owning_building_guid = 25) + TurretToWeapon(1671, 5026) + LocalObject(1672, FacilityTurret.Constructor(manned_turret, Vector3(3750.865f, 3020.388f, 75.29633f)), owning_building_guid = 25) + TurretToWeapon(1672, 5027) + LocalObject(1673, FacilityTurret.Constructor(manned_turret, Vector3(3792.841f, 3182.435f, 75.29633f)), owning_building_guid = 25) + TurretToWeapon(1673, 5028) + LocalObject(1674, FacilityTurret.Constructor(manned_turret, Vector3(3794.01f, 3063.501f, 75.29633f)), owning_building_guid = 25) + TurretToWeapon(1674, 5029) + } + + Building5() + + def Building5(): Unit = { // Name: Andvari Type: comm_station_dsp GUID: 28, MapID: 5 + LocalBuilding(28, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3172f, 7272f, 77.53838f)))) + LocalObject(214, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 28) + LocalObject(261, Door.Constructor(Vector3(3240.339f, 7342.464f, 80.91637f)), owning_building_guid = 28) + LocalObject(397, Door.Constructor(Vector3(3112.196f, 7228.501f, 79.18938f)), owning_building_guid = 28) + LocalObject(398, Door.Constructor(Vector3(3112.196f, 7246.693f, 87.15337f)), owning_building_guid = 28) + LocalObject(399, Door.Constructor(Vector3(3129.307f, 7204.197f, 87.15337f)), owning_building_guid = 28) + LocalObject(401, Door.Constructor(Vector3(3147.499f, 7204.197f, 79.18938f)), owning_building_guid = 28) + LocalObject(402, Door.Constructor(Vector3(3152f, 7263.231f, 84.15938f)), owning_building_guid = 28) + LocalObject(403, Door.Constructor(Vector3(3152f, 7272.295f, 84.15938f)), owning_building_guid = 28) + LocalObject(404, Door.Constructor(Vector3(3164.763f, 7391.958f, 79.18938f)), owning_building_guid = 28) + LocalObject(405, Door.Constructor(Vector3(3167.625f, 7264.59f, 91.59837f)), owning_building_guid = 28) + LocalObject(406, Door.Constructor(Vector3(3177.627f, 7404.823f, 87.15237f)), owning_building_guid = 28) + LocalObject(407, Door.Constructor(Vector3(3180f, 7292f, 84.15938f)), owning_building_guid = 28) + LocalObject(408, Door.Constructor(Vector3(3219.721f, 7436.353f, 79.18938f)), owning_building_guid = 28) + LocalObject(410, Door.Constructor(Vector3(3225.952f, 7376.355f, 84.15537f)), owning_building_guid = 28) + LocalObject(411, Door.Constructor(Vector3(3227.927f, 7346.35f, 79.16138f)), owning_building_guid = 28) + LocalObject(416, Door.Constructor(Vector3(3237.914f, 7436.353f, 87.15237f)), owning_building_guid = 28) + LocalObject(417, Door.Constructor(Vector3(3251.929f, 7259.406f, 87.15337f)), owning_building_guid = 28) + LocalObject(419, Door.Constructor(Vector3(3264.793f, 7272.27f, 79.18938f)), owning_building_guid = 28) + LocalObject(420, Door.Constructor(Vector3(3278.977f, 7335.008f, 87.15237f)), owning_building_guid = 28) + LocalObject(421, Door.Constructor(Vector3(3278.977f, 7353.2f, 79.18938f)), owning_building_guid = 28) + LocalObject(430, Door.Constructor(Vector3(3288f, 7352f, 79.15938f)), owning_building_guid = 28) + LocalObject(720, Door.Constructor(Vector3(3156f, 7268f, 84.15938f)), owning_building_guid = 28) + LocalObject(721, Door.Constructor(Vector3(3156f, 7284f, 79.15938f)), owning_building_guid = 28) + LocalObject(722, Door.Constructor(Vector3(3180f, 7284f, 84.15938f)), owning_building_guid = 28) + LocalObject(723, Door.Constructor(Vector3(3180f, 7292f, 74.15938f)), owning_building_guid = 28) + LocalObject(724, Door.Constructor(Vector3(3184f, 7280f, 79.15938f)), owning_building_guid = 28) + LocalObject(725, Door.Constructor(Vector3(3192f, 7280f, 74.15938f)), owning_building_guid = 28) + LocalObject(726, Door.Constructor(Vector3(3196f, 7316f, 69.15938f)), owning_building_guid = 28) + LocalObject(727, Door.Constructor(Vector3(3200f, 7304f, 61.65938f)), owning_building_guid = 28) + LocalObject(728, Door.Constructor(Vector3(3212f, 7268f, 61.65938f)), owning_building_guid = 28) + LocalObject(729, Door.Constructor(Vector3(3212f, 7332f, 61.65938f)), owning_building_guid = 28) + LocalObject(730, Door.Constructor(Vector3(3216f, 7264f, 69.15938f)), owning_building_guid = 28) + LocalObject(731, Door.Constructor(Vector3(3216f, 7280f, 69.15938f)), owning_building_guid = 28) + LocalObject(732, Door.Constructor(Vector3(3216f, 7304f, 69.15938f)), owning_building_guid = 28) + LocalObject(733, Door.Constructor(Vector3(3228f, 7284f, 61.65938f)), owning_building_guid = 28) + LocalObject(734, Door.Constructor(Vector3(3228f, 7300f, 69.15938f)), owning_building_guid = 28) + LocalObject(735, Door.Constructor(Vector3(3231.921f, 7366.351f, 84.16138f)), owning_building_guid = 28) + LocalObject(736, Door.Constructor(Vector3(3244f, 7244f, 61.65938f)), owning_building_guid = 28) + LocalObject(737, Door.Constructor(Vector3(3252f, 7244f, 61.65938f)), owning_building_guid = 28) + LocalObject(738, Door.Constructor(Vector3(3256f, 7256f, 61.65938f)), owning_building_guid = 28) + LocalObject(739, Door.Constructor(Vector3(3260f, 7276f, 69.15938f)), owning_building_guid = 28) + LocalObject(740, Door.Constructor(Vector3(3260f, 7308f, 69.15938f)), owning_building_guid = 28) + LocalObject(894, Door.Constructor(Vector3(3189.707f, 7267.922f, 79.93037f)), owning_building_guid = 28) + LocalObject(2666, Door.Constructor(Vector3(3208.673f, 7285.733f, 69.49238f)), owning_building_guid = 28) + LocalObject(2667, Door.Constructor(Vector3(3208.673f, 7293.026f, 69.49238f)), owning_building_guid = 28) + LocalObject(2668, Door.Constructor(Vector3(3208.673f, 7300.315f, 69.49238f)), owning_building_guid = 28) + LocalObject(938, IFFLock.Constructor(Vector3(3192.454f, 7271.09f, 79.10638f), Vector3(0, 0, 90)), owning_building_guid = 28, door_guid = 894) + LocalObject(1028, IFFLock.Constructor(Vector3(3149.959f, 7273.104f, 84.10638f), Vector3(0, 0, 0)), owning_building_guid = 28, door_guid = 403) + LocalObject(1029, IFFLock.Constructor(Vector3(3154.04f, 7262.42f, 84.10638f), Vector3(0, 0, 180)), owning_building_guid = 28, door_guid = 402) + LocalObject(1030, IFFLock.Constructor(Vector3(3166.817f, 7262.514f, 91.60638f), Vector3(0, 0, 270)), owning_building_guid = 28, door_guid = 405) + LocalObject(1031, IFFLock.Constructor(Vector3(3179.193f, 7289.962f, 84.10638f), Vector3(0, 0, 270)), owning_building_guid = 28, door_guid = 407) + LocalObject(1032, IFFLock.Constructor(Vector3(3212.94f, 7333.572f, 61.47438f), Vector3(0, 0, 90)), owning_building_guid = 28, door_guid = 729) + LocalObject(1033, IFFLock.Constructor(Vector3(3214.428f, 7304.94f, 68.97437f), Vector3(0, 0, 0)), owning_building_guid = 28, door_guid = 732) + LocalObject(1034, IFFLock.Constructor(Vector3(3217.572f, 7279.19f, 68.97437f), Vector3(0, 0, 180)), owning_building_guid = 28, door_guid = 731) + LocalObject(1035, IFFLock.Constructor(Vector3(3223.907f, 7377.163f, 84.08537f), Vector3(0, 0, 0)), owning_building_guid = 28, door_guid = 410) + LocalObject(1036, IFFLock.Constructor(Vector3(3227.06f, 7282.428f, 61.47438f), Vector3(0, 0, 270)), owning_building_guid = 28, door_guid = 733) + LocalObject(1037, IFFLock.Constructor(Vector3(3227.124f, 7344.312f, 79.15038f), Vector3(0, 0, 270)), owning_building_guid = 28, door_guid = 411) + LocalObject(1042, IFFLock.Constructor(Vector3(3243.06f, 7242.428f, 61.47438f), Vector3(0, 0, 270)), owning_building_guid = 28, door_guid = 736) + LocalObject(1044, IFFLock.Constructor(Vector3(3252.813f, 7245.572f, 61.47438f), Vector3(0, 0, 90)), owning_building_guid = 28, door_guid = 737) + LocalObject(1049, IFFLock.Constructor(Vector3(3285.953f, 7352.808f, 79.04938f), Vector3(0, 0, 0)), owning_building_guid = 28, door_guid = 430) + LocalObject(1319, Locker.Constructor(Vector3(3219.563f, 7282.141f, 67.89938f)), owning_building_guid = 28) + LocalObject(1320, Locker.Constructor(Vector3(3220.727f, 7282.141f, 67.89938f)), owning_building_guid = 28) + LocalObject(1321, Locker.Constructor(Vector3(3221.874f, 7282.141f, 67.89938f)), owning_building_guid = 28) + LocalObject(1322, Locker.Constructor(Vector3(3223.023f, 7282.141f, 67.89938f)), owning_building_guid = 28) + LocalObject(1323, Locker.Constructor(Vector3(3230.194f, 7302.165f, 60.13837f)), owning_building_guid = 28) + LocalObject(1324, Locker.Constructor(Vector3(3231.518f, 7302.165f, 60.13837f)), owning_building_guid = 28) + LocalObject(1325, Locker.Constructor(Vector3(3232.854f, 7302.165f, 60.13837f)), owning_building_guid = 28) + LocalObject(1326, Locker.Constructor(Vector3(3234.191f, 7302.165f, 60.13837f)), owning_building_guid = 28) + LocalObject(1329, Locker.Constructor(Vector3(3238.731f, 7302.165f, 60.13837f)), owning_building_guid = 28) + LocalObject(1332, Locker.Constructor(Vector3(3240.055f, 7302.165f, 60.13837f)), owning_building_guid = 28) + LocalObject(1333, Locker.Constructor(Vector3(3241.391f, 7302.165f, 60.13837f)), owning_building_guid = 28) + LocalObject(1336, Locker.Constructor(Vector3(3242.728f, 7302.165f, 60.13837f)), owning_building_guid = 28) + LocalObject(263, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 28) + LocalObject(262, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3240.328f, 7396.856f, 77.56638f), Vector3(0, 0, 90)), owning_building_guid = 28, terminal_guid = 263) + LocalObject(1812, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1813, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1814, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1815, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1816, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1817, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1818, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1819, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(2582, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(2583, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(2584, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(2585, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(2586, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(2587, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(2588, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(2589, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(2590, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(2809, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 28) + LocalObject(1729, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3189.786f, 7366.411f, 76.16737f), Vector3(0, 0, 180)), owning_building_guid = 28, terminal_guid = 2809) + LocalObject(2427, ResourceSilo.Constructor, owning_building_guid = 28) + LocalObject(2464, SpawnTube.Constructor(Vector3(3208.233f, 7284.683f, 67.63837f), Vector3(0, 0, 0)), owning_building_guid = 28) + LocalObject(2465, SpawnTube.Constructor(Vector3(3208.233f, 7291.974f, 67.63837f), Vector3(0, 0, 0)), owning_building_guid = 28) + LocalObject(2466, SpawnTube.Constructor(Vector3(3208.233f, 7299.262f, 67.63837f), Vector3(0, 0, 0)), owning_building_guid = 28) + LocalObject(1751, ProximityTerminal.Constructor(medical_terminal, Vector3(3172.863f, 7243.013f, 77.63837f)), owning_building_guid = 28) + LocalObject(1752, ProximityTerminal.Constructor(medical_terminal, Vector3(3236.444f, 7301.62f, 60.13837f)), owning_building_guid = 28) + LocalObject(2030, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3153.153f, 7365.398f, 85.94838f)), owning_building_guid = 28) + LocalObject(2031, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28) + LocalObject(2033, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3169.514f, 7319.467f, 83.23238f)), owning_building_guid = 28) + LocalObject(2034, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28) + LocalObject(2036, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3221.804f, 7283.901f, 90.41438f)), owning_building_guid = 28) + LocalObject(2037, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28) + LocalObject(2039, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3257.071f, 7300.159f, 85.96138f)), owning_building_guid = 28) + LocalObject(2040, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28) + LocalObject(2358, ProximityTerminal.Constructor(repair_silo, Vector3(3110.642f, 7310.241f, 77.28838f)), owning_building_guid = 28) + LocalObject(2359, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 28) + LocalObject(2362, ProximityTerminal.Constructor(repair_silo, Vector3(3280.57f, 7313.151f, 77.28838f)), owning_building_guid = 28) + LocalObject(2363, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 28) + LocalObject(1643, FacilityTurret.Constructor(manned_turret, Vector3(3098.401f, 7345.113f, 86.14638f)), owning_building_guid = 28) + TurretToWeapon(1643, 5030) + LocalObject(1644, FacilityTurret.Constructor(manned_turret, Vector3(3099.554f, 7191.565f, 86.14638f)), owning_building_guid = 28) + TurretToWeapon(1644, 5031) + LocalObject(1645, FacilityTurret.Constructor(manned_turret, Vector3(3143.445f, 7391.667f, 86.14638f)), owning_building_guid = 28) + TurretToWeapon(1645, 5032) + LocalObject(1646, FacilityTurret.Constructor(manned_turret, Vector3(3202.428f, 7190.396f, 86.14638f)), owning_building_guid = 28) + TurretToWeapon(1646, 5033) + LocalObject(1647, FacilityTurret.Constructor(manned_turret, Vector3(3203.449f, 7450.154f, 86.14638f)), owning_building_guid = 28) + TurretToWeapon(1647, 5034) + LocalObject(1649, FacilityTurret.Constructor(manned_turret, Vector3(3244.537f, 7231.011f, 86.14638f)), owning_building_guid = 28) + TurretToWeapon(1649, 5035) + LocalObject(1654, FacilityTurret.Constructor(manned_turret, Vector3(3291.619f, 7448.985f, 86.14638f)), owning_building_guid = 28) + TurretToWeapon(1654, 5036) + LocalObject(1655, FacilityTurret.Constructor(manned_turret, Vector3(3292.773f, 7280.733f, 86.14638f)), owning_building_guid = 28) + TurretToWeapon(1655, 5037) + } + + Building15() + + def Building15(): Unit = { // Name: ymir Type: cryo_facility GUID: 31, MapID: 15 + LocalBuilding(31, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1860f, 3946f, 69.04202f)))) + LocalObject(210, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 31) + LocalObject(325, Door.Constructor(Vector3(1801.023f, 3950.5f, 70.59303f)), owning_building_guid = 31) + LocalObject(326, Door.Constructor(Vector3(1801.023f, 3968.693f, 78.55702f)), owning_building_guid = 31) + LocalObject(327, Door.Constructor(Vector3(1817.674f, 4013.803f, 70.59303f)), owning_building_guid = 31) + LocalObject(332, Door.Constructor(Vector3(1835.867f, 4013.803f, 78.55702f)), owning_building_guid = 31) + LocalObject(333, Door.Constructor(Vector3(1844f, 3966f, 80.56302f)), owning_building_guid = 31) + LocalObject(334, Door.Constructor(Vector3(1864f, 3949.137f, 80.56302f)), owning_building_guid = 31) + LocalObject(335, Door.Constructor(Vector3(1865.307f, 3863.073f, 78.55702f)), owning_building_guid = 31) + LocalObject(336, Door.Constructor(Vector3(1883.5f, 3863.073f, 70.59303f)), owning_building_guid = 31) + LocalObject(337, Door.Constructor(Vector3(1892f, 3854f, 70.56303f)), owning_building_guid = 31) + LocalObject(338, Door.Constructor(Vector3(1910.927f, 3895.307f, 78.55702f)), owning_building_guid = 31) + LocalObject(339, Door.Constructor(Vector3(1910.927f, 3913.5f, 70.59303f)), owning_building_guid = 31) + LocalObject(628, Door.Constructor(Vector3(1812f, 3934f, 60.56302f)), owning_building_guid = 31) + LocalObject(629, Door.Constructor(Vector3(1820f, 3886f, 63.06302f)), owning_building_guid = 31) + LocalObject(630, Door.Constructor(Vector3(1824f, 3946f, 60.56302f)), owning_building_guid = 31) + LocalObject(631, Door.Constructor(Vector3(1824f, 3986f, 60.56302f)), owning_building_guid = 31) + LocalObject(632, Door.Constructor(Vector3(1828f, 3966f, 60.56302f)), owning_building_guid = 31) + LocalObject(633, Door.Constructor(Vector3(1828f, 4014f, 60.56302f)), owning_building_guid = 31) + LocalObject(634, Door.Constructor(Vector3(1836f, 4014f, 60.56302f)), owning_building_guid = 31) + LocalObject(635, Door.Constructor(Vector3(1840f, 3890f, 63.06302f)), owning_building_guid = 31) + LocalObject(636, Door.Constructor(Vector3(1840f, 3914f, 60.56302f)), owning_building_guid = 31) + LocalObject(637, Door.Constructor(Vector3(1844f, 3966f, 60.56302f)), owning_building_guid = 31) + LocalObject(638, Door.Constructor(Vector3(1844f, 3966f, 70.56303f)), owning_building_guid = 31) + LocalObject(639, Door.Constructor(Vector3(1844f, 4014f, 60.56302f)), owning_building_guid = 31) + LocalObject(640, Door.Constructor(Vector3(1848f, 3858f, 63.06302f)), owning_building_guid = 31) + LocalObject(641, Door.Constructor(Vector3(1848f, 3946f, 60.56302f)), owning_building_guid = 31) + LocalObject(642, Door.Constructor(Vector3(1848f, 3986f, 60.56302f)), owning_building_guid = 31) + LocalObject(643, Door.Constructor(Vector3(1860f, 3918f, 60.56302f)), owning_building_guid = 31) + LocalObject(644, Door.Constructor(Vector3(1860f, 3942f, 60.56302f)), owning_building_guid = 31) + LocalObject(645, Door.Constructor(Vector3(1860f, 3998f, 60.56302f)), owning_building_guid = 31) + LocalObject(646, Door.Constructor(Vector3(1864f, 3938f, 80.56302f)), owning_building_guid = 31) + LocalObject(647, Door.Constructor(Vector3(1872f, 3946f, 60.56302f)), owning_building_guid = 31) + LocalObject(648, Door.Constructor(Vector3(1872f, 3970f, 60.56302f)), owning_building_guid = 31) + LocalObject(649, Door.Constructor(Vector3(1884f, 3950f, 53.06302f)), owning_building_guid = 31) + LocalObject(650, Door.Constructor(Vector3(1884f, 3966f, 60.56302f)), owning_building_guid = 31) + LocalObject(890, Door.Constructor(Vector3(1863.992f, 3971.083f, 71.32502f)), owning_building_guid = 31) + LocalObject(902, Door.Constructor(Vector3(1856f, 3954f, 70.56102f)), owning_building_guid = 31) + LocalObject(903, Door.Constructor(Vector3(1872f, 3946f, 70.56303f)), owning_building_guid = 31) + LocalObject(2648, Door.Constructor(Vector3(1864.673f, 3951.733f, 60.89602f)), owning_building_guid = 31) + LocalObject(2649, Door.Constructor(Vector3(1864.673f, 3959.026f, 60.89602f)), owning_building_guid = 31) + LocalObject(2650, Door.Constructor(Vector3(1864.673f, 3966.315f, 60.89602f)), owning_building_guid = 31) + LocalObject(934, IFFLock.Constructor(Vector3(1860.77f, 3973.822f, 70.52402f), Vector3(0, 0, 0)), owning_building_guid = 31, door_guid = 890) + LocalObject(978, IFFLock.Constructor(Vector3(1827.06f, 4012.428f, 60.37802f), Vector3(0, 0, 270)), owning_building_guid = 31, door_guid = 633) + LocalObject(979, IFFLock.Constructor(Vector3(1836.813f, 4015.572f, 60.37802f), Vector3(0, 0, 90)), owning_building_guid = 31, door_guid = 634) + LocalObject(980, IFFLock.Constructor(Vector3(1844.814f, 3968.043f, 80.49402f), Vector3(0, 0, 90)), owning_building_guid = 31, door_guid = 333) + LocalObject(981, IFFLock.Constructor(Vector3(1861.954f, 3949.958f, 80.49402f), Vector3(0, 0, 0)), owning_building_guid = 31, door_guid = 334) + LocalObject(982, IFFLock.Constructor(Vector3(1870.428f, 3970.81f, 60.37802f), Vector3(0, 0, 0)), owning_building_guid = 31, door_guid = 648) + LocalObject(983, IFFLock.Constructor(Vector3(1873.572f, 3945.19f, 60.37802f), Vector3(0, 0, 180)), owning_building_guid = 31, door_guid = 647) + LocalObject(984, IFFLock.Constructor(Vector3(1883.19f, 3948.428f, 52.87802f), Vector3(0, 0, 270)), owning_building_guid = 31, door_guid = 649) + LocalObject(985, IFFLock.Constructor(Vector3(1892.814f, 3856.042f, 70.49403f), Vector3(0, 0, 90)), owning_building_guid = 31, door_guid = 337) + LocalObject(1229, Locker.Constructor(Vector3(1875.563f, 3948.141f, 59.30302f)), owning_building_guid = 31) + LocalObject(1230, Locker.Constructor(Vector3(1876.727f, 3948.141f, 59.30302f)), owning_building_guid = 31) + LocalObject(1231, Locker.Constructor(Vector3(1877.874f, 3948.141f, 59.30302f)), owning_building_guid = 31) + LocalObject(1232, Locker.Constructor(Vector3(1879.023f, 3948.141f, 59.30302f)), owning_building_guid = 31) + LocalObject(1233, Locker.Constructor(Vector3(1879.997f, 3995.496f, 59.03702f)), owning_building_guid = 31) + LocalObject(1234, Locker.Constructor(Vector3(1879.997f, 3996.752f, 59.03702f)), owning_building_guid = 31) + LocalObject(1235, Locker.Constructor(Vector3(1879.997f, 3998.013f, 59.03702f)), owning_building_guid = 31) + LocalObject(1236, Locker.Constructor(Vector3(1879.997f, 3999.275f, 59.03702f)), owning_building_guid = 31) + LocalObject(1237, Locker.Constructor(Vector3(1879.997f, 4000.527f, 59.03702f)), owning_building_guid = 31) + LocalObject(1238, Locker.Constructor(Vector3(1892.814f, 3968.361f, 58.95002f)), owning_building_guid = 31) + LocalObject(1239, Locker.Constructor(Vector3(1892.817f, 3948.36f, 58.95002f)), owning_building_guid = 31) + LocalObject(1240, Locker.Constructor(Vector3(1893.868f, 3968.361f, 58.95002f)), owning_building_guid = 31) + LocalObject(1241, Locker.Constructor(Vector3(1893.873f, 3948.36f, 58.95002f)), owning_building_guid = 31) + LocalObject(1242, Locker.Constructor(Vector3(1894.928f, 3948.36f, 58.95002f)), owning_building_guid = 31) + LocalObject(1243, Locker.Constructor(Vector3(1894.929f, 3968.361f, 58.95002f)), owning_building_guid = 31) + LocalObject(1244, Locker.Constructor(Vector3(1895.983f, 3948.36f, 58.95002f)), owning_building_guid = 31) + LocalObject(1245, Locker.Constructor(Vector3(1895.984f, 3968.361f, 58.95002f)), owning_building_guid = 31) + LocalObject(1246, Locker.Constructor(Vector3(1897.039f, 3968.361f, 58.95002f)), owning_building_guid = 31) + LocalObject(1247, Locker.Constructor(Vector3(1897.043f, 3948.36f, 58.95002f)), owning_building_guid = 31) + LocalObject(1248, Locker.Constructor(Vector3(1898.095f, 3968.361f, 58.95002f)), owning_building_guid = 31) + LocalObject(1249, Locker.Constructor(Vector3(1898.098f, 3948.36f, 58.95002f)), owning_building_guid = 31) + LocalObject(1568, Locker.Constructor(Vector3(1878.26f, 3933.787f, 69.04202f)), owning_building_guid = 31) + LocalObject(1569, Locker.Constructor(Vector3(1878.26f, 3934.821f, 69.04202f)), owning_building_guid = 31) + LocalObject(1570, Locker.Constructor(Vector3(1878.26f, 3937.338f, 68.81303f)), owning_building_guid = 31) + LocalObject(1571, Locker.Constructor(Vector3(1878.26f, 3938.372f, 68.81303f)), owning_building_guid = 31) + LocalObject(1572, Locker.Constructor(Vector3(1878.26f, 3939.426f, 68.81303f)), owning_building_guid = 31) + LocalObject(1573, Locker.Constructor(Vector3(1878.26f, 3940.46f, 68.81303f)), owning_building_guid = 31) + LocalObject(1574, Locker.Constructor(Vector3(1878.26f, 3942.982f, 69.04202f)), owning_building_guid = 31) + LocalObject(1575, Locker.Constructor(Vector3(1878.26f, 3944.016f, 69.04202f)), owning_building_guid = 31) + LocalObject(222, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(223, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(224, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(225, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(226, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(227, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(228, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(229, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(1782, Terminal.Constructor(order_terminal), owning_building_guid = 31) + LocalObject(1783, Terminal.Constructor(order_terminal), owning_building_guid = 31) + LocalObject(1784, Terminal.Constructor(order_terminal), owning_building_guid = 31) + LocalObject(1785, Terminal.Constructor(order_terminal), owning_building_guid = 31) + LocalObject(2556, Terminal.Constructor(spawn_terminal), owning_building_guid = 31) + LocalObject(2557, Terminal.Constructor(spawn_terminal), owning_building_guid = 31) + LocalObject(2558, Terminal.Constructor(spawn_terminal), owning_building_guid = 31) + LocalObject(2559, Terminal.Constructor(spawn_terminal), owning_building_guid = 31) + LocalObject(2560, Terminal.Constructor(spawn_terminal), owning_building_guid = 31) + LocalObject(2561, Terminal.Constructor(spawn_terminal), owning_building_guid = 31) + LocalObject(2562, Terminal.Constructor(spawn_terminal), owning_building_guid = 31) + LocalObject(2805, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 31) + LocalObject(1725, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1883.989f, 3882.724f, 67.18903f), Vector3(0, 0, -90)), owning_building_guid = 31, terminal_guid = 2805) + LocalObject(2423, ResourceSilo.Constructor, owning_building_guid = 31) + LocalObject(2446, SpawnTube.Constructor(Vector3(1864.233f, 3950.683f, 59.04202f), Vector3(0, 0, 0)), owning_building_guid = 31) + LocalObject(2447, SpawnTube.Constructor(Vector3(1864.233f, 3957.974f, 59.04202f), Vector3(0, 0, 0)), owning_building_guid = 31) + LocalObject(2448, SpawnTube.Constructor(Vector3(1864.233f, 3965.262f, 59.04202f), Vector3(0, 0, 0)), owning_building_guid = 31) + LocalObject(153, ProximityTerminal.Constructor(adv_med_terminal, Vector3(1861.983f, 3938.892f, 68.85202f)), owning_building_guid = 31) + LocalObject(1745, ProximityTerminal.Constructor(medical_terminal, Vector3(1887.642f, 3949.952f, 59.04202f)), owning_building_guid = 31) + LocalObject(1991, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1841.883f, 3884.061f, 79.33502f)), owning_building_guid = 31) + LocalObject(1992, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31) + LocalObject(1994, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1845.101f, 3999.651f, 77.38403f)), owning_building_guid = 31) + LocalObject(1995, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31) + LocalObject(1997, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1858.198f, 3876.777f, 77.39402f)), owning_building_guid = 31) + LocalObject(1998, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31) + LocalObject(2000, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1861.323f, 3991.253f, 79.37402f)), owning_building_guid = 31) + LocalObject(2001, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31) + LocalObject(2326, ProximityTerminal.Constructor(repair_silo, Vector3(1824.525f, 3861.154f, 68.79202f)), owning_building_guid = 31) + LocalObject(2327, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 31) + LocalObject(2330, ProximityTerminal.Constructor(repair_silo, Vector3(1912.53f, 3961.861f, 68.79202f)), owning_building_guid = 31) + LocalObject(2331, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 31) + LocalObject(1613, FacilityTurret.Constructor(manned_turret, Vector3(1788.392f, 4026.472f, 77.44402f)), owning_building_guid = 31) + TurretToWeapon(1613, 5038) + LocalObject(1614, FacilityTurret.Constructor(manned_turret, Vector3(1788.4f, 3849.379f, 77.44402f)), owning_building_guid = 31) + TurretToWeapon(1614, 5039) + LocalObject(1617, FacilityTurret.Constructor(manned_turret, Vector3(1881.665f, 4027.605f, 77.44402f)), owning_building_guid = 31) + TurretToWeapon(1617, 5040) + LocalObject(1619, FacilityTurret.Constructor(manned_turret, Vector3(1923.626f, 3849.371f, 77.44402f)), owning_building_guid = 31) + TurretToWeapon(1619, 5041) + LocalObject(1620, FacilityTurret.Constructor(manned_turret, Vector3(1924.813f, 3984.496f, 77.44402f)), owning_building_guid = 31) + TurretToWeapon(1620, 5042) + LocalObject(914, ImplantTerminalMech.Constructor, owning_building_guid = 31) + LocalObject(908, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 31) + TerminalToInterface(914, 908) + LocalObject(915, ImplantTerminalMech.Constructor, owning_building_guid = 31) + LocalObject(909, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 31) + TerminalToInterface(915, 909) + } + + Building17() + + def Building17(): Unit = { // Name: Ran Type: cryo_facility GUID: 34, MapID: 17 + LocalBuilding(34, 17, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2342f, 1992f, 85.51286f)))) + LocalObject(212, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 34) + LocalObject(358, Door.Constructor(Vector3(2244.938f, 2000.186f, 87.03387f)), owning_building_guid = 34) + LocalObject(359, Door.Constructor(Vector3(2256.684f, 2004.261f, 87.06387f)), owning_building_guid = 34) + LocalObject(360, Door.Constructor(Vector3(2264.084f, 2020.881f, 95.02786f)), owning_building_guid = 34) + LocalObject(361, Door.Constructor(Vector3(2274.976f, 1966.095f, 95.02786f)), owning_building_guid = 34) + LocalObject(362, Door.Constructor(Vector3(2291.596f, 1958.695f, 87.06387f)), owning_building_guid = 34) + LocalObject(372, Door.Constructor(Vector3(2343.239f, 1987.07f, 97.03386f)), owning_building_guid = 34) + LocalObject(374, Door.Constructor(Vector3(2366.779f, 1998.482f, 97.03386f)), owning_building_guid = 34) + LocalObject(375, Door.Constructor(Vector3(2370.099f, 2044.048f, 87.06387f)), owning_building_guid = 34) + LocalObject(376, Door.Constructor(Vector3(2386.719f, 2036.648f, 95.02786f)), owning_building_guid = 34) + LocalObject(377, Door.Constructor(Vector3(2413.757f, 1986.469f, 95.02786f)), owning_building_guid = 34) + LocalObject(378, Door.Constructor(Vector3(2421.157f, 2003.089f, 87.06387f)), owning_building_guid = 34) + LocalObject(675, Door.Constructor(Vector3(2266.489f, 2038.755f, 79.53386f)), owning_building_guid = 34) + LocalObject(676, Door.Constructor(Vector3(2298.976f, 2033.048f, 79.53386f)), owning_building_guid = 34) + LocalObject(677, Door.Constructor(Vector3(2303.457f, 2052.946f, 79.53386f)), owning_building_guid = 34) + LocalObject(678, Door.Constructor(Vector3(2316.421f, 2003.389f, 77.03386f)), owning_building_guid = 34) + LocalObject(679, Door.Constructor(Vector3(2320.901f, 2023.286f, 77.03386f)), owning_building_guid = 34) + LocalObject(680, Door.Constructor(Vector3(2333.065f, 1991.6f, 97.03386f)), owning_building_guid = 34) + LocalObject(681, Door.Constructor(Vector3(2335.893f, 1968.448f, 69.53386f)), owning_building_guid = 34) + LocalObject(682, Door.Constructor(Vector3(2337.119f, 1981.037f, 77.03386f)), owning_building_guid = 34) + LocalObject(683, Door.Constructor(Vector3(2338.346f, 1993.627f, 77.03386f)), owning_building_guid = 34) + LocalObject(684, Door.Constructor(Vector3(2346.881f, 2002.963f, 77.03386f)), owning_building_guid = 34) + LocalObject(685, Door.Constructor(Vector3(2350.509f, 1961.94f, 77.03386f)), owning_building_guid = 34) + LocalObject(686, Door.Constructor(Vector3(2350.561f, 2040.731f, 77.03386f)), owning_building_guid = 34) + LocalObject(687, Door.Constructor(Vector3(2356.643f, 2024.888f, 77.03386f)), owning_building_guid = 34) + LocalObject(688, Door.Constructor(Vector3(2359.044f, 1971.276f, 77.03386f)), owning_building_guid = 34) + LocalObject(689, Door.Constructor(Vector3(2366.779f, 1998.482f, 77.03386f)), owning_building_guid = 34) + LocalObject(690, Door.Constructor(Vector3(2366.779f, 1998.482f, 87.03387f)), owning_building_guid = 34) + LocalObject(691, Door.Constructor(Vector3(2373.286f, 2013.099f, 77.03386f)), owning_building_guid = 34) + LocalObject(692, Door.Constructor(Vector3(2383.423f, 1986.693f, 77.03386f)), owning_building_guid = 34) + LocalObject(693, Door.Constructor(Vector3(2389.504f, 1970.85f, 77.03386f)), owning_building_guid = 34) + LocalObject(694, Door.Constructor(Vector3(2393.184f, 2008.618f, 77.03386f)), owning_building_guid = 34) + LocalObject(695, Door.Constructor(Vector3(2410.629f, 1978.959f, 77.03386f)), owning_building_guid = 34) + LocalObject(696, Door.Constructor(Vector3(2413.883f, 1986.267f, 77.03386f)), owning_building_guid = 34) + LocalObject(697, Door.Constructor(Vector3(2417.137f, 1993.575f, 77.03386f)), owning_building_guid = 34) + LocalObject(892, Door.Constructor(Vector3(2363.291f, 1978.151f, 87.79586f)), owning_building_guid = 34) + LocalObject(904, Door.Constructor(Vector3(2337.119f, 1981.037f, 87.03387f)), owning_building_guid = 34) + LocalObject(905, Door.Constructor(Vector3(2350.935f, 1992.4f, 87.03186f)), owning_building_guid = 34) + LocalObject(2660, Door.Constructor(Vector3(2345.337f, 1985.399f, 77.36687f)), owning_building_guid = 34) + LocalObject(2661, Door.Constructor(Vector3(2351.999f, 1982.433f, 77.36687f)), owning_building_guid = 34) + LocalObject(2662, Door.Constructor(Vector3(2358.658f, 1979.468f, 77.36687f)), owning_building_guid = 34) + LocalObject(936, IFFLock.Constructor(Vector3(2367.104f, 1979.98f, 86.99487f), Vector3(0, 0, 114)), owning_building_guid = 34, door_guid = 892) + LocalObject(1001, IFFLock.Constructor(Vector3(2246.473f, 1998.612f, 86.96487f), Vector3(0, 0, 204)), owning_building_guid = 34, door_guid = 358) + LocalObject(1010, IFFLock.Constructor(Vector3(2334.786f, 1969.827f, 69.34886f), Vector3(0, 0, 24)), owning_building_guid = 34, door_guid = 681) + LocalObject(1011, IFFLock.Constructor(Vector3(2335.74f, 1979.931f, 76.84886f), Vector3(0, 0, 294)), owning_building_guid = 34, door_guid = 682) + LocalObject(1012, IFFLock.Constructor(Vector3(2344.821f, 1988.605f, 96.96486f), Vector3(0, 0, 114)), owning_building_guid = 34, door_guid = 372) + LocalObject(1013, IFFLock.Constructor(Vector3(2360.424f, 1972.382f, 76.84886f), Vector3(0, 0, 114)), owning_building_guid = 34, door_guid = 688) + LocalObject(1014, IFFLock.Constructor(Vector3(2368.314f, 1996.907f, 96.96486f), Vector3(0, 0, 204)), owning_building_guid = 34, door_guid = 374) + LocalObject(1015, IFFLock.Constructor(Vector3(2414.988f, 1984.885f, 76.84886f), Vector3(0, 0, 204)), owning_building_guid = 34, door_guid = 696) + LocalObject(1016, IFFLock.Constructor(Vector3(2416.083f, 1995.073f, 76.84886f), Vector3(0, 0, 24)), owning_building_guid = 34, door_guid = 697) + LocalObject(1286, Locker.Constructor(Vector3(2328.66f, 1956.236f, 75.42086f)), owning_building_guid = 34) + LocalObject(1287, Locker.Constructor(Vector3(2329.089f, 1957.2f, 75.42086f)), owning_building_guid = 34) + LocalObject(1288, Locker.Constructor(Vector3(2329.52f, 1958.168f, 75.42086f)), owning_building_guid = 34) + LocalObject(1289, Locker.Constructor(Vector3(2329.949f, 1959.132f, 75.42086f)), owning_building_guid = 34) + LocalObject(1290, Locker.Constructor(Vector3(2330.379f, 1960.096f, 75.42086f)), owning_building_guid = 34) + LocalObject(1291, Locker.Constructor(Vector3(2330.808f, 1961.06f, 75.42086f)), owning_building_guid = 34) + LocalObject(1292, Locker.Constructor(Vector3(2336.219f, 1973.751f, 75.77386f)), owning_building_guid = 34) + LocalObject(1293, Locker.Constructor(Vector3(2336.686f, 1974.8f, 75.77386f)), owning_building_guid = 34) + LocalObject(1294, Locker.Constructor(Vector3(2337.152f, 1975.848f, 75.77386f)), owning_building_guid = 34) + LocalObject(1295, Locker.Constructor(Vector3(2337.626f, 1976.912f, 75.77386f)), owning_building_guid = 34) + LocalObject(1296, Locker.Constructor(Vector3(2346.933f, 1948.103f, 75.42086f)), owning_building_guid = 34) + LocalObject(1297, Locker.Constructor(Vector3(2347.363f, 1949.068f, 75.42086f)), owning_building_guid = 34) + LocalObject(1298, Locker.Constructor(Vector3(2347.792f, 1950.032f, 75.42086f)), owning_building_guid = 34) + LocalObject(1299, Locker.Constructor(Vector3(2348.221f, 1950.996f, 75.42086f)), owning_building_guid = 34) + LocalObject(1300, Locker.Constructor(Vector3(2348.652f, 1951.965f, 75.42086f)), owning_building_guid = 34) + LocalObject(1301, Locker.Constructor(Vector3(2349.081f, 1952.928f, 75.42086f)), owning_building_guid = 34) + LocalObject(1302, Locker.Constructor(Vector3(2379.083f, 1953.6f, 75.50787f)), owning_building_guid = 34) + LocalObject(1303, Locker.Constructor(Vector3(2380.231f, 1953.089f, 75.50787f)), owning_building_guid = 34) + LocalObject(1304, Locker.Constructor(Vector3(2381.383f, 1952.576f, 75.50787f)), owning_building_guid = 34) + LocalObject(1305, Locker.Constructor(Vector3(2382.536f, 1952.063f, 75.50787f)), owning_building_guid = 34) + LocalObject(1306, Locker.Constructor(Vector3(2383.679f, 1951.554f, 75.50787f)), owning_building_guid = 34) + LocalObject(1576, Locker.Constructor(Vector3(2323.416f, 1980.286f, 85.51286f)), owning_building_guid = 34) + LocalObject(1577, Locker.Constructor(Vector3(2324.36f, 1979.866f, 85.51286f)), owning_building_guid = 34) + LocalObject(1578, Locker.Constructor(Vector3(2326.66f, 1978.842f, 85.28387f)), owning_building_guid = 34) + LocalObject(1579, Locker.Constructor(Vector3(2327.604f, 1978.421f, 85.28387f)), owning_building_guid = 34) + LocalObject(1580, Locker.Constructor(Vector3(2328.567f, 1977.993f, 85.28387f)), owning_building_guid = 34) + LocalObject(1581, Locker.Constructor(Vector3(2329.512f, 1977.572f, 85.28387f)), owning_building_guid = 34) + LocalObject(1582, Locker.Constructor(Vector3(2331.816f, 1976.546f, 85.51286f)), owning_building_guid = 34) + LocalObject(1583, Locker.Constructor(Vector3(2332.76f, 1976.126f, 85.51286f)), owning_building_guid = 34) + LocalObject(230, Terminal.Constructor(cert_terminal), owning_building_guid = 34) + LocalObject(231, Terminal.Constructor(cert_terminal), owning_building_guid = 34) + LocalObject(232, Terminal.Constructor(cert_terminal), owning_building_guid = 34) + LocalObject(233, Terminal.Constructor(cert_terminal), owning_building_guid = 34) + LocalObject(234, Terminal.Constructor(cert_terminal), owning_building_guid = 34) + LocalObject(235, Terminal.Constructor(cert_terminal), owning_building_guid = 34) + LocalObject(236, Terminal.Constructor(cert_terminal), owning_building_guid = 34) + LocalObject(237, Terminal.Constructor(cert_terminal), owning_building_guid = 34) + LocalObject(1802, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(1803, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(1804, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(1805, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(2569, Terminal.Constructor(spawn_terminal), owning_building_guid = 34) + LocalObject(2570, Terminal.Constructor(spawn_terminal), owning_building_guid = 34) + LocalObject(2571, Terminal.Constructor(spawn_terminal), owning_building_guid = 34) + LocalObject(2572, Terminal.Constructor(spawn_terminal), owning_building_guid = 34) + LocalObject(2573, Terminal.Constructor(spawn_terminal), owning_building_guid = 34) + LocalObject(2574, Terminal.Constructor(spawn_terminal), owning_building_guid = 34) + LocalObject(2575, Terminal.Constructor(spawn_terminal), owning_building_guid = 34) + LocalObject(2807, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 34) + LocalObject(1727, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2274.437f, 1995.822f, 83.65987f), Vector3(0, 0, 24)), owning_building_guid = 34, terminal_guid = 2807) + LocalObject(2425, ResourceSilo.Constructor, owning_building_guid = 34) + LocalObject(2458, SpawnTube.Constructor(Vector3(2344.556f, 1986.228f, 75.51286f), Vector3(0, 0, 114)), owning_building_guid = 34) + LocalObject(2459, SpawnTube.Constructor(Vector3(2351.217f, 1983.263f, 75.51286f), Vector3(0, 0, 114)), owning_building_guid = 34) + LocalObject(2460, SpawnTube.Constructor(Vector3(2357.875f, 1980.298f, 75.51286f), Vector3(0, 0, 114)), owning_building_guid = 34) + LocalObject(154, ProximityTerminal.Constructor(adv_med_terminal, Vector3(2334.7f, 1993.079f, 85.32286f)), owning_building_guid = 34) + LocalObject(1748, ProximityTerminal.Constructor(medical_terminal, Vector3(2334.367f, 1965.14f, 75.51286f)), owning_building_guid = 34) + LocalObject(2006, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2279.495f, 2021.802f, 93.86486f)), owning_building_guid = 34) + LocalObject(2007, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 34) + LocalObject(2009, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2292.785f, 2033.744f, 95.80586f)), owning_building_guid = 34) + LocalObject(2010, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 34) + LocalObject(2012, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2382.802f, 1972.385f, 95.84486f)), owning_building_guid = 34) + LocalObject(2013, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 34) + LocalObject(2015, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2397.073f, 1983.789f, 93.85487f)), owning_building_guid = 34) + LocalObject(2016, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 34) + LocalObject(2342, ProximityTerminal.Constructor(repair_silo, Vector3(2278.918f, 2058.918f, 85.26286f)), owning_building_guid = 34) + LocalObject(2343, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 34) + LocalObject(2346, ProximityTerminal.Constructor(repair_silo, Vector3(2335.124f, 1937.56f, 85.26286f)), owning_building_guid = 34) + LocalObject(2347, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 34) + LocalObject(1627, FacilityTurret.Constructor(manned_turret, Vector3(2227.846f, 1973.177f, 93.91486f)), owning_building_guid = 34) + TurretToWeapon(1627, 5043) + LocalObject(1629, FacilityTurret.Constructor(manned_turret, Vector3(2282.855f, 2096.709f, 93.91486f)), owning_building_guid = 34) + TurretToWeapon(1629, 5044) + LocalObject(1634, FacilityTurret.Constructor(manned_turret, Vector3(2350.806f, 1917.133f, 93.91486f)), owning_building_guid = 34) + TurretToWeapon(1634, 5045) + LocalObject(1635, FacilityTurret.Constructor(manned_turret, Vector3(2407.738f, 1939.016f, 93.91486f)), owning_building_guid = 34) + TurretToWeapon(1635, 5046) + LocalObject(1636, FacilityTurret.Constructor(manned_turret, Vector3(2444.64f, 2024.686f, 93.91486f)), owning_building_guid = 34) + TurretToWeapon(1636, 5047) + LocalObject(916, ImplantTerminalMech.Constructor, owning_building_guid = 34) + LocalObject(910, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 34) + TerminalToInterface(916, 910) + LocalObject(917, ImplantTerminalMech.Constructor, owning_building_guid = 34) + LocalObject(911, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 34) + TerminalToInterface(917, 911) + } + + Building12() + + def Building12(): Unit = { // Name: Mani Type: cryo_facility GUID: 37, MapID: 12 + LocalBuilding(37, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5008f, 4926f, 57.77154f)))) + LocalObject(219, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 37) + LocalObject(525, Door.Constructor(Vector3(4949.023f, 4930.5f, 59.32254f)), owning_building_guid = 37) + LocalObject(526, Door.Constructor(Vector3(4949.023f, 4948.693f, 67.28654f)), owning_building_guid = 37) + LocalObject(527, Door.Constructor(Vector3(4965.674f, 4993.803f, 59.32254f)), owning_building_guid = 37) + LocalObject(532, Door.Constructor(Vector3(4983.867f, 4993.803f, 67.28654f)), owning_building_guid = 37) + LocalObject(533, Door.Constructor(Vector3(4992f, 4946f, 69.29254f)), owning_building_guid = 37) + LocalObject(538, Door.Constructor(Vector3(5012f, 4929.137f, 69.29254f)), owning_building_guid = 37) + LocalObject(539, Door.Constructor(Vector3(5013.307f, 4843.073f, 67.28654f)), owning_building_guid = 37) + LocalObject(540, Door.Constructor(Vector3(5031.5f, 4843.073f, 59.32254f)), owning_building_guid = 37) + LocalObject(541, Door.Constructor(Vector3(5040f, 4834f, 59.29254f)), owning_building_guid = 37) + LocalObject(542, Door.Constructor(Vector3(5058.927f, 4875.307f, 67.28654f)), owning_building_guid = 37) + LocalObject(543, Door.Constructor(Vector3(5058.927f, 4893.5f, 59.32254f)), owning_building_guid = 37) + LocalObject(825, Door.Constructor(Vector3(4960f, 4914f, 49.29254f)), owning_building_guid = 37) + LocalObject(826, Door.Constructor(Vector3(4968f, 4866f, 51.79254f)), owning_building_guid = 37) + LocalObject(827, Door.Constructor(Vector3(4972f, 4926f, 49.29254f)), owning_building_guid = 37) + LocalObject(828, Door.Constructor(Vector3(4972f, 4966f, 49.29254f)), owning_building_guid = 37) + LocalObject(829, Door.Constructor(Vector3(4976f, 4946f, 49.29254f)), owning_building_guid = 37) + LocalObject(830, Door.Constructor(Vector3(4976f, 4994f, 49.29254f)), owning_building_guid = 37) + LocalObject(831, Door.Constructor(Vector3(4984f, 4994f, 49.29254f)), owning_building_guid = 37) + LocalObject(832, Door.Constructor(Vector3(4988f, 4870f, 51.79254f)), owning_building_guid = 37) + LocalObject(833, Door.Constructor(Vector3(4988f, 4894f, 49.29254f)), owning_building_guid = 37) + LocalObject(834, Door.Constructor(Vector3(4992f, 4946f, 49.29254f)), owning_building_guid = 37) + LocalObject(835, Door.Constructor(Vector3(4992f, 4946f, 59.29254f)), owning_building_guid = 37) + LocalObject(836, Door.Constructor(Vector3(4992f, 4994f, 49.29254f)), owning_building_guid = 37) + LocalObject(837, Door.Constructor(Vector3(4996f, 4838f, 51.79254f)), owning_building_guid = 37) + LocalObject(838, Door.Constructor(Vector3(4996f, 4926f, 49.29254f)), owning_building_guid = 37) + LocalObject(839, Door.Constructor(Vector3(4996f, 4966f, 49.29254f)), owning_building_guid = 37) + LocalObject(840, Door.Constructor(Vector3(5008f, 4898f, 49.29254f)), owning_building_guid = 37) + LocalObject(841, Door.Constructor(Vector3(5008f, 4922f, 49.29254f)), owning_building_guid = 37) + LocalObject(842, Door.Constructor(Vector3(5008f, 4978f, 49.29254f)), owning_building_guid = 37) + LocalObject(843, Door.Constructor(Vector3(5012f, 4918f, 69.29254f)), owning_building_guid = 37) + LocalObject(844, Door.Constructor(Vector3(5020f, 4926f, 49.29254f)), owning_building_guid = 37) + LocalObject(845, Door.Constructor(Vector3(5020f, 4950f, 49.29254f)), owning_building_guid = 37) + LocalObject(846, Door.Constructor(Vector3(5032f, 4930f, 41.79254f)), owning_building_guid = 37) + LocalObject(847, Door.Constructor(Vector3(5032f, 4946f, 49.29254f)), owning_building_guid = 37) + LocalObject(899, Door.Constructor(Vector3(5011.992f, 4951.083f, 60.05454f)), owning_building_guid = 37) + LocalObject(906, Door.Constructor(Vector3(5004f, 4934f, 59.29054f)), owning_building_guid = 37) + LocalObject(907, Door.Constructor(Vector3(5020f, 4926f, 59.29254f)), owning_building_guid = 37) + LocalObject(2705, Door.Constructor(Vector3(5012.673f, 4931.733f, 49.62554f)), owning_building_guid = 37) + LocalObject(2706, Door.Constructor(Vector3(5012.673f, 4939.026f, 49.62554f)), owning_building_guid = 37) + LocalObject(2707, Door.Constructor(Vector3(5012.673f, 4946.315f, 49.62554f)), owning_building_guid = 37) + LocalObject(943, IFFLock.Constructor(Vector3(5008.77f, 4953.822f, 59.25354f), Vector3(0, 0, 0)), owning_building_guid = 37, door_guid = 899) + LocalObject(1124, IFFLock.Constructor(Vector3(4975.06f, 4992.428f, 49.10754f), Vector3(0, 0, 270)), owning_building_guid = 37, door_guid = 830) + LocalObject(1129, IFFLock.Constructor(Vector3(4984.813f, 4995.572f, 49.10754f), Vector3(0, 0, 90)), owning_building_guid = 37, door_guid = 831) + LocalObject(1130, IFFLock.Constructor(Vector3(4992.814f, 4948.043f, 69.22354f), Vector3(0, 0, 90)), owning_building_guid = 37, door_guid = 533) + LocalObject(1133, IFFLock.Constructor(Vector3(5009.954f, 4929.958f, 69.22354f), Vector3(0, 0, 0)), owning_building_guid = 37, door_guid = 538) + LocalObject(1136, IFFLock.Constructor(Vector3(5018.428f, 4950.81f, 49.10754f), Vector3(0, 0, 0)), owning_building_guid = 37, door_guid = 845) + LocalObject(1137, IFFLock.Constructor(Vector3(5021.572f, 4925.19f, 49.10754f), Vector3(0, 0, 180)), owning_building_guid = 37, door_guid = 844) + LocalObject(1138, IFFLock.Constructor(Vector3(5031.19f, 4928.428f, 41.60754f), Vector3(0, 0, 270)), owning_building_guid = 37, door_guid = 846) + LocalObject(1139, IFFLock.Constructor(Vector3(5040.814f, 4836.042f, 59.22354f), Vector3(0, 0, 90)), owning_building_guid = 37, door_guid = 541) + LocalObject(1475, Locker.Constructor(Vector3(5023.563f, 4928.141f, 48.03254f)), owning_building_guid = 37) + LocalObject(1476, Locker.Constructor(Vector3(5024.727f, 4928.141f, 48.03254f)), owning_building_guid = 37) + LocalObject(1477, Locker.Constructor(Vector3(5025.874f, 4928.141f, 48.03254f)), owning_building_guid = 37) + LocalObject(1478, Locker.Constructor(Vector3(5027.023f, 4928.141f, 48.03254f)), owning_building_guid = 37) + LocalObject(1479, Locker.Constructor(Vector3(5027.997f, 4975.496f, 47.76654f)), owning_building_guid = 37) + LocalObject(1480, Locker.Constructor(Vector3(5027.997f, 4976.752f, 47.76654f)), owning_building_guid = 37) + LocalObject(1481, Locker.Constructor(Vector3(5027.997f, 4978.013f, 47.76654f)), owning_building_guid = 37) + LocalObject(1482, Locker.Constructor(Vector3(5027.997f, 4979.275f, 47.76654f)), owning_building_guid = 37) + LocalObject(1483, Locker.Constructor(Vector3(5027.997f, 4980.527f, 47.76654f)), owning_building_guid = 37) + LocalObject(1484, Locker.Constructor(Vector3(5040.814f, 4948.361f, 47.67954f)), owning_building_guid = 37) + LocalObject(1485, Locker.Constructor(Vector3(5040.817f, 4928.36f, 47.67954f)), owning_building_guid = 37) + LocalObject(1486, Locker.Constructor(Vector3(5041.868f, 4948.361f, 47.67954f)), owning_building_guid = 37) + LocalObject(1487, Locker.Constructor(Vector3(5041.873f, 4928.36f, 47.67954f)), owning_building_guid = 37) + LocalObject(1488, Locker.Constructor(Vector3(5042.928f, 4928.36f, 47.67954f)), owning_building_guid = 37) + LocalObject(1489, Locker.Constructor(Vector3(5042.929f, 4948.361f, 47.67954f)), owning_building_guid = 37) + LocalObject(1490, Locker.Constructor(Vector3(5043.983f, 4928.36f, 47.67954f)), owning_building_guid = 37) + LocalObject(1491, Locker.Constructor(Vector3(5043.984f, 4948.361f, 47.67954f)), owning_building_guid = 37) + LocalObject(1492, Locker.Constructor(Vector3(5045.039f, 4948.361f, 47.67954f)), owning_building_guid = 37) + LocalObject(1493, Locker.Constructor(Vector3(5045.043f, 4928.36f, 47.67954f)), owning_building_guid = 37) + LocalObject(1494, Locker.Constructor(Vector3(5046.095f, 4948.361f, 47.67954f)), owning_building_guid = 37) + LocalObject(1495, Locker.Constructor(Vector3(5046.098f, 4928.36f, 47.67954f)), owning_building_guid = 37) + LocalObject(1584, Locker.Constructor(Vector3(5026.26f, 4913.787f, 57.77154f)), owning_building_guid = 37) + LocalObject(1585, Locker.Constructor(Vector3(5026.26f, 4914.821f, 57.77154f)), owning_building_guid = 37) + LocalObject(1586, Locker.Constructor(Vector3(5026.26f, 4917.338f, 57.54254f)), owning_building_guid = 37) + LocalObject(1587, Locker.Constructor(Vector3(5026.26f, 4918.372f, 57.54254f)), owning_building_guid = 37) + LocalObject(1588, Locker.Constructor(Vector3(5026.26f, 4919.426f, 57.54254f)), owning_building_guid = 37) + LocalObject(1589, Locker.Constructor(Vector3(5026.26f, 4920.46f, 57.54254f)), owning_building_guid = 37) + LocalObject(1590, Locker.Constructor(Vector3(5026.26f, 4922.982f, 57.77154f)), owning_building_guid = 37) + LocalObject(1591, Locker.Constructor(Vector3(5026.26f, 4924.016f, 57.77154f)), owning_building_guid = 37) + LocalObject(238, Terminal.Constructor(cert_terminal), owning_building_guid = 37) + LocalObject(239, Terminal.Constructor(cert_terminal), owning_building_guid = 37) + LocalObject(240, Terminal.Constructor(cert_terminal), owning_building_guid = 37) + LocalObject(241, Terminal.Constructor(cert_terminal), owning_building_guid = 37) + LocalObject(242, Terminal.Constructor(cert_terminal), owning_building_guid = 37) + LocalObject(243, Terminal.Constructor(cert_terminal), owning_building_guid = 37) + LocalObject(244, Terminal.Constructor(cert_terminal), owning_building_guid = 37) + LocalObject(245, Terminal.Constructor(cert_terminal), owning_building_guid = 37) + LocalObject(1874, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(1878, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(1879, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(1880, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(2617, Terminal.Constructor(spawn_terminal), owning_building_guid = 37) + LocalObject(2618, Terminal.Constructor(spawn_terminal), owning_building_guid = 37) + LocalObject(2619, Terminal.Constructor(spawn_terminal), owning_building_guid = 37) + LocalObject(2620, Terminal.Constructor(spawn_terminal), owning_building_guid = 37) + LocalObject(2621, Terminal.Constructor(spawn_terminal), owning_building_guid = 37) + LocalObject(2622, Terminal.Constructor(spawn_terminal), owning_building_guid = 37) + LocalObject(2623, Terminal.Constructor(spawn_terminal), owning_building_guid = 37) + LocalObject(2814, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 37) + LocalObject(1738, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5031.989f, 4862.724f, 55.91854f), Vector3(0, 0, -90)), owning_building_guid = 37, terminal_guid = 2814) + LocalObject(2432, ResourceSilo.Constructor, owning_building_guid = 37) + LocalObject(2503, SpawnTube.Constructor(Vector3(5012.233f, 4930.683f, 47.77154f), Vector3(0, 0, 0)), owning_building_guid = 37) + LocalObject(2504, SpawnTube.Constructor(Vector3(5012.233f, 4937.974f, 47.77154f), Vector3(0, 0, 0)), owning_building_guid = 37) + LocalObject(2505, SpawnTube.Constructor(Vector3(5012.233f, 4945.262f, 47.77154f), Vector3(0, 0, 0)), owning_building_guid = 37) + LocalObject(155, ProximityTerminal.Constructor(adv_med_terminal, Vector3(5009.983f, 4918.892f, 57.58154f)), owning_building_guid = 37) + LocalObject(1761, ProximityTerminal.Constructor(medical_terminal, Vector3(5035.642f, 4929.952f, 47.77154f)), owning_building_guid = 37) + LocalObject(2093, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4989.883f, 4864.061f, 68.06454f)), owning_building_guid = 37) + LocalObject(2094, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 37) + LocalObject(2096, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4993.101f, 4979.651f, 66.11354f)), owning_building_guid = 37) + LocalObject(2097, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 37) + LocalObject(2099, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5006.198f, 4856.777f, 66.12354f)), owning_building_guid = 37) + LocalObject(2100, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 37) + LocalObject(2102, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5009.323f, 4971.253f, 68.10354f)), owning_building_guid = 37) + LocalObject(2103, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 37) + LocalObject(2398, ProximityTerminal.Constructor(repair_silo, Vector3(4972.524f, 4841.154f, 57.52154f)), owning_building_guid = 37) + LocalObject(2399, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 37) + LocalObject(2402, ProximityTerminal.Constructor(repair_silo, Vector3(5060.53f, 4941.861f, 57.52154f)), owning_building_guid = 37) + LocalObject(2403, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 37) + LocalObject(1691, FacilityTurret.Constructor(manned_turret, Vector3(4936.392f, 5006.472f, 66.17354f)), owning_building_guid = 37) + TurretToWeapon(1691, 5048) + LocalObject(1692, FacilityTurret.Constructor(manned_turret, Vector3(4936.4f, 4829.379f, 66.17354f)), owning_building_guid = 37) + TurretToWeapon(1692, 5049) + LocalObject(1697, FacilityTurret.Constructor(manned_turret, Vector3(5029.665f, 5007.605f, 66.17354f)), owning_building_guid = 37) + TurretToWeapon(1697, 5050) + LocalObject(1698, FacilityTurret.Constructor(manned_turret, Vector3(5071.626f, 4829.371f, 66.17354f)), owning_building_guid = 37) + TurretToWeapon(1698, 5051) + LocalObject(1699, FacilityTurret.Constructor(manned_turret, Vector3(5072.813f, 4964.496f, 66.17354f)), owning_building_guid = 37) + TurretToWeapon(1699, 5052) + LocalObject(918, ImplantTerminalMech.Constructor, owning_building_guid = 37) + LocalObject(912, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 37) + TerminalToInterface(918, 912) + LocalObject(919, ImplantTerminalMech.Constructor, owning_building_guid = 37) + LocalObject(913, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 37) + TerminalToInterface(919, 913) + } + + Building9() + + def Building9(): Unit = { // Name: Gjallar Type: tech_plant GUID: 44, MapID: 9 + LocalBuilding(44, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(958f, 2734f, 74.05927f)))) + LocalObject(209, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 44) + LocalObject(300, Door.Constructor(Vector3(886.54f, 2663.929f, 75.60126f)), owning_building_guid = 44) + LocalObject(301, Door.Constructor(Vector3(886.54f, 2682.121f, 83.56426f)), owning_building_guid = 44) + LocalObject(302, Door.Constructor(Vector3(886.54f, 2737.673f, 75.60126f)), owning_building_guid = 44) + LocalObject(303, Door.Constructor(Vector3(886.54f, 2755.865f, 83.56426f)), owning_building_guid = 44) + LocalObject(304, Door.Constructor(Vector3(918f, 2634f, 75.68027f)), owning_building_guid = 44) + LocalObject(305, Door.Constructor(Vector3(944.412f, 2642.802f, 83.67326f)), owning_building_guid = 44) + LocalObject(307, Door.Constructor(Vector3(962.605f, 2642.802f, 75.71027f)), owning_building_guid = 44) + LocalObject(308, Door.Constructor(Vector3(968.597f, 2710.575f, 90.68027f)), owning_building_guid = 44) + LocalObject(309, Door.Constructor(Vector3(975.444f, 2694.574f, 90.68027f)), owning_building_guid = 44) + LocalObject(310, Door.Constructor(Vector3(982.559f, 2765.266f, 75.60126f)), owning_building_guid = 44) + LocalObject(315, Door.Constructor(Vector3(1000.752f, 2765.266f, 83.56426f)), owning_building_guid = 44) + LocalObject(316, Door.Constructor(Vector3(1037.02f, 2718.914f, 83.56426f)), owning_building_guid = 44) + LocalObject(317, Door.Constructor(Vector3(1037.02f, 2737.107f, 75.60126f)), owning_building_guid = 44) + LocalObject(601, Door.Constructor(Vector3(910f, 2774.002f, 77.79626f)), owning_building_guid = 44) + LocalObject(605, Door.Constructor(Vector3(910f, 2718f, 57.79626f)), owning_building_guid = 44) + LocalObject(609, Door.Constructor(Vector3(894f, 2666f, 68.18027f)), owning_building_guid = 44) + LocalObject(610, Door.Constructor(Vector3(894f, 2690f, 65.68027f)), owning_building_guid = 44) + LocalObject(611, Door.Constructor(Vector3(926f, 2690f, 65.68027f)), owning_building_guid = 44) + LocalObject(612, Door.Constructor(Vector3(926f, 2714f, 65.68027f)), owning_building_guid = 44) + LocalObject(613, Door.Constructor(Vector3(942f, 2642f, 68.18027f)), owning_building_guid = 44) + LocalObject(614, Door.Constructor(Vector3(942f, 2682f, 68.18027f)), owning_building_guid = 44) + LocalObject(615, Door.Constructor(Vector3(954f, 2694f, 70.68027f)), owning_building_guid = 44) + LocalObject(616, Door.Constructor(Vector3(954f, 2694f, 90.68027f)), owning_building_guid = 44) + LocalObject(617, Door.Constructor(Vector3(954f, 2710f, 70.68027f)), owning_building_guid = 44) + LocalObject(618, Door.Constructor(Vector3(958f, 2658f, 68.18027f)), owning_building_guid = 44) + LocalObject(619, Door.Constructor(Vector3(958f, 2698f, 60.68027f)), owning_building_guid = 44) + LocalObject(620, Door.Constructor(Vector3(958f, 2702f, 80.68027f)), owning_building_guid = 44) + LocalObject(621, Door.Constructor(Vector3(958f, 2706f, 90.68027f)), owning_building_guid = 44) + LocalObject(622, Door.Constructor(Vector3(978f, 2686f, 60.68027f)), owning_building_guid = 44) + LocalObject(623, Door.Constructor(Vector3(978f, 2686f, 68.18027f)), owning_building_guid = 44) + LocalObject(624, Door.Constructor(Vector3(978f, 2710f, 68.18027f)), owning_building_guid = 44) + LocalObject(625, Door.Constructor(Vector3(986f, 2718f, 60.68027f)), owning_building_guid = 44) + LocalObject(626, Door.Constructor(Vector3(990f, 2690f, 60.68027f)), owning_building_guid = 44) + LocalObject(627, Door.Constructor(Vector3(990f, 2706f, 68.18027f)), owning_building_guid = 44) + LocalObject(889, Door.Constructor(Vector3(998.213f, 2688.341f, 76.43926f)), owning_building_guid = 44) + LocalObject(2639, Door.Constructor(Vector3(970.673f, 2691.733f, 68.51327f)), owning_building_guid = 44) + LocalObject(2640, Door.Constructor(Vector3(970.673f, 2699.026f, 68.51327f)), owning_building_guid = 44) + LocalObject(2641, Door.Constructor(Vector3(970.673f, 2706.315f, 68.51327f)), owning_building_guid = 44) + LocalObject(933, IFFLock.Constructor(Vector3(1001.357f, 2685.603f, 75.63927f), Vector3(0, 0, 180)), owning_building_guid = 44, door_guid = 889) + LocalObject(946, IFFLock.Constructor(Vector3(915.256f, 2776.353f, 75.74727f), Vector3(0, 0, 360)), owning_building_guid = 44, door_guid = 601) + LocalObject(956, IFFLock.Constructor(Vector3(917.186f, 2631.954f, 75.61127f), Vector3(0, 0, 270)), owning_building_guid = 44, door_guid = 304) + LocalObject(957, IFFLock.Constructor(Vector3(952.428f, 2694.94f, 90.49527f), Vector3(0, 0, 0)), owning_building_guid = 44, door_guid = 616) + LocalObject(958, IFFLock.Constructor(Vector3(966.554f, 2711.383f, 90.60526f), Vector3(0, 0, 0)), owning_building_guid = 44, door_guid = 308) + LocalObject(959, IFFLock.Constructor(Vector3(976.428f, 2710.81f, 67.99526f), Vector3(0, 0, 0)), owning_building_guid = 44, door_guid = 624) + LocalObject(960, IFFLock.Constructor(Vector3(977.496f, 2693.775f, 90.60526f), Vector3(0, 0, 180)), owning_building_guid = 44, door_guid = 309) + LocalObject(961, IFFLock.Constructor(Vector3(979.572f, 2685.19f, 67.99526f), Vector3(0, 0, 180)), owning_building_guid = 44, door_guid = 623) + LocalObject(962, IFFLock.Constructor(Vector3(987.572f, 2717.057f, 60.49527f), Vector3(0, 0, 180)), owning_building_guid = 44, door_guid = 625) + LocalObject(963, IFFLock.Constructor(Vector3(989.06f, 2688.428f, 60.49527f), Vector3(0, 0, 270)), owning_building_guid = 44, door_guid = 626) + LocalObject(1193, Locker.Constructor(Vector3(981.563f, 2688.141f, 66.92027f)), owning_building_guid = 44) + LocalObject(1194, Locker.Constructor(Vector3(982.727f, 2688.141f, 66.92027f)), owning_building_guid = 44) + LocalObject(1195, Locker.Constructor(Vector3(983.874f, 2688.141f, 66.92027f)), owning_building_guid = 44) + LocalObject(1196, Locker.Constructor(Vector3(985.023f, 2688.141f, 66.92027f)), owning_building_guid = 44) + LocalObject(1197, Locker.Constructor(Vector3(992.194f, 2708.165f, 59.15926f)), owning_building_guid = 44) + LocalObject(1198, Locker.Constructor(Vector3(993.518f, 2708.165f, 59.15926f)), owning_building_guid = 44) + LocalObject(1199, Locker.Constructor(Vector3(994.854f, 2708.165f, 59.15926f)), owning_building_guid = 44) + LocalObject(1200, Locker.Constructor(Vector3(996.191f, 2708.165f, 59.15926f)), owning_building_guid = 44) + LocalObject(1203, Locker.Constructor(Vector3(1000.731f, 2708.165f, 59.15926f)), owning_building_guid = 44) + LocalObject(1205, Locker.Constructor(Vector3(1002.055f, 2708.165f, 59.15926f)), owning_building_guid = 44) + LocalObject(1208, Locker.Constructor(Vector3(1003.391f, 2708.165f, 59.15926f)), owning_building_guid = 44) + LocalObject(1210, Locker.Constructor(Vector3(1004.728f, 2708.165f, 59.15926f)), owning_building_guid = 44) + LocalObject(156, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 44) + LocalObject(1723, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(958.07f, 2729.835f, 86.63727f), Vector3(0, 0, 0)), owning_building_guid = 44, terminal_guid = 156) + LocalObject(157, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 44) + LocalObject(1724, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(979.088f, 2729.835f, 86.63727f), Vector3(0, 0, 0)), owning_building_guid = 44, terminal_guid = 157) + LocalObject(1769, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(1770, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(1771, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(1772, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(2549, Terminal.Constructor(spawn_terminal), owning_building_guid = 44) + LocalObject(2550, Terminal.Constructor(spawn_terminal), owning_building_guid = 44) + LocalObject(2551, Terminal.Constructor(spawn_terminal), owning_building_guid = 44) + LocalObject(2552, Terminal.Constructor(spawn_terminal), owning_building_guid = 44) + LocalObject(2553, Terminal.Constructor(spawn_terminal), owning_building_guid = 44) + LocalObject(2554, Terminal.Constructor(spawn_terminal), owning_building_guid = 44) + LocalObject(2555, Terminal.Constructor(spawn_terminal), owning_building_guid = 44) + LocalObject(2804, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 44) + LocalObject(1722, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(909.945f, 2704.339f, 51.59627f), Vector3(0, 0, 0)), owning_building_guid = 44, terminal_guid = 2804) + LocalObject(2422, ResourceSilo.Constructor, owning_building_guid = 44) + LocalObject(2437, SpawnTube.Constructor(Vector3(970.233f, 2690.683f, 66.65926f), Vector3(0, 0, 0)), owning_building_guid = 44) + LocalObject(2438, SpawnTube.Constructor(Vector3(970.233f, 2697.974f, 66.65926f), Vector3(0, 0, 0)), owning_building_guid = 44) + LocalObject(2439, SpawnTube.Constructor(Vector3(970.233f, 2705.262f, 66.65926f), Vector3(0, 0, 0)), owning_building_guid = 44) + LocalObject(1743, ProximityTerminal.Constructor(medical_terminal, Vector3(961.059f, 2696.901f, 79.15627f)), owning_building_guid = 44) + LocalObject(1744, ProximityTerminal.Constructor(medical_terminal, Vector3(998.444f, 2707.62f, 59.15926f)), owning_building_guid = 44) + LocalObject(1973, ProximityTerminal.Constructor(pad_landing_frame, Vector3(896.704f, 2709.661f, 82.25426f)), owning_building_guid = 44) + LocalObject(1974, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44) + LocalObject(1976, ProximityTerminal.Constructor(pad_landing_frame, Vector3(916.98f, 2725.833f, 84.60927f)), owning_building_guid = 44) + LocalObject(1977, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44) + LocalObject(1979, ProximityTerminal.Constructor(pad_landing_frame, Vector3(967.379f, 2669.474f, 89.50626f)), owning_building_guid = 44) + LocalObject(1980, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44) + LocalObject(1982, ProximityTerminal.Constructor(pad_landing_frame, Vector3(983.534f, 2652.628f, 82.26727f)), owning_building_guid = 44) + LocalObject(1983, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44) + LocalObject(1985, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1019.987f, 2691.855f, 84.71127f)), owning_building_guid = 44) + LocalObject(1986, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44) + LocalObject(1988, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1026.28f, 2708.102f, 82.26727f)), owning_building_guid = 44) + LocalObject(1989, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44) + LocalObject(2318, ProximityTerminal.Constructor(repair_silo, Vector3(958.3086f, 2775.637f, 73.78777f)), owning_building_guid = 44) + LocalObject(2319, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 44) + LocalObject(2322, ProximityTerminal.Constructor(repair_silo, Vector3(1016.637f, 2641.208f, 73.80927f)), owning_building_guid = 44) + LocalObject(2323, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 44) + LocalObject(1605, FacilityTurret.Constructor(manned_turret, Vector3(873.906f, 2832.855f, 82.55827f)), owning_building_guid = 44) + TurretToWeapon(1605, 5053) + LocalObject(1606, FacilityTurret.Constructor(manned_turret, Vector3(879.413f, 2634.665f, 82.55827f)), owning_building_guid = 44) + TurretToWeapon(1606, 5054) + LocalObject(1607, FacilityTurret.Constructor(manned_turret, Vector3(963.601f, 2832.855f, 82.55827f)), owning_building_guid = 44) + TurretToWeapon(1607, 5055) + LocalObject(1610, FacilityTurret.Constructor(manned_turret, Vector3(1044.154f, 2634.657f, 82.55827f)), owning_building_guid = 44) + TurretToWeapon(1610, 5056) + LocalObject(1611, FacilityTurret.Constructor(manned_turret, Vector3(1044.154f, 2772.398f, 82.55827f)), owning_building_guid = 44) + TurretToWeapon(1611, 5057) + LocalObject(1612, FacilityTurret.Constructor(manned_turret, Vector3(1051.881f, 2699.423f, 82.55827f)), owning_building_guid = 44) + TurretToWeapon(1612, 5058) + } + + Building7() + + def Building7(): Unit = { // Name: Eisa Type: tech_plant GUID: 47, MapID: 7 + LocalBuilding(47, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3394f, 4622f, 75.30442f)))) + LocalObject(215, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 47) + LocalObject(431, Door.Constructor(Vector3(3300.842f, 4585.421f, 76.84642f)), owning_building_guid = 47) + LocalObject(432, Door.Constructor(Vector3(3307.95f, 4602.167f, 84.80942f)), owning_building_guid = 47) + LocalObject(433, Door.Constructor(Vector3(3318.107f, 4545.579f, 76.92542f)), owning_building_guid = 47) + LocalObject(434, Door.Constructor(Vector3(3329.656f, 4653.303f, 76.84642f)), owning_building_guid = 47) + LocalObject(439, Door.Constructor(Vector3(3336.764f, 4670.048f, 84.80942f)), owning_building_guid = 47) + LocalObject(440, Door.Constructor(Vector3(3345.858f, 4543.361f, 84.91842f)), owning_building_guid = 47) + LocalObject(441, Door.Constructor(Vector3(3362.605f, 4536.252f, 76.95542f)), owning_building_guid = 47) + LocalObject(442, Door.Constructor(Vector3(3394.602f, 4596.296f, 91.92542f)), owning_building_guid = 47) + LocalObject(443, Door.Constructor(Vector3(3394.652f, 4578.892f, 91.92542f)), owning_building_guid = 47) + LocalObject(445, Door.Constructor(Vector3(3428.823f, 4641.185f, 76.84642f)), owning_building_guid = 47) + LocalObject(446, Door.Constructor(Vector3(3445.57f, 4634.076f, 84.80942f)), owning_building_guid = 47) + LocalObject(452, Door.Constructor(Vector3(3460.844f, 4577.238f, 84.80942f)), owning_building_guid = 47) + LocalObject(453, Door.Constructor(Vector3(3467.952f, 4593.984f, 76.84642f)), owning_building_guid = 47) + LocalObject(602, Door.Constructor(Vector3(3365.446f, 4677.577f, 79.04142f)), owning_building_guid = 47) + LocalObject(606, Door.Constructor(Vector3(3343.564f, 4626.027f, 59.04142f)), owning_building_guid = 47) + LocalObject(741, Door.Constructor(Vector3(3308.518f, 4584.413f, 69.42542f)), owning_building_guid = 47) + LocalObject(742, Door.Constructor(Vector3(3317.896f, 4606.504f, 66.92542f)), owning_building_guid = 47) + LocalObject(743, Door.Constructor(Vector3(3343.325f, 4543.565f, 69.42542f)), owning_building_guid = 47) + LocalObject(744, Door.Constructor(Vector3(3347.352f, 4594.001f, 66.92542f)), owning_building_guid = 47) + LocalObject(745, Door.Constructor(Vector3(3356.729f, 4616.093f, 66.92542f)), owning_building_guid = 47) + LocalObject(746, Door.Constructor(Vector3(3358.954f, 4580.385f, 69.42542f)), owning_building_guid = 47) + LocalObject(747, Door.Constructor(Vector3(3364.304f, 4552.042f, 69.42542f)), owning_building_guid = 47) + LocalObject(748, Door.Constructor(Vector3(3374.689f, 4586.743f, 71.92542f)), owning_building_guid = 47) + LocalObject(749, Door.Constructor(Vector3(3374.689f, 4586.743f, 91.92542f)), owning_building_guid = 47) + LocalObject(750, Door.Constructor(Vector3(3379.934f, 4588.862f, 61.92542f)), owning_building_guid = 47) + LocalObject(751, Door.Constructor(Vector3(3380.94f, 4601.471f, 71.92542f)), owning_building_guid = 47) + LocalObject(752, Door.Constructor(Vector3(3381.497f, 4592.544f, 81.92542f)), owning_building_guid = 47) + LocalObject(753, Door.Constructor(Vector3(3383.06f, 4596.226f, 91.92542f)), owning_building_guid = 47) + LocalObject(754, Door.Constructor(Vector3(3393.655f, 4570.001f, 61.92542f)), owning_building_guid = 47) + LocalObject(755, Door.Constructor(Vector3(3393.655f, 4570.001f, 69.42542f)), owning_building_guid = 47) + LocalObject(756, Door.Constructor(Vector3(3403.032f, 4592.093f, 69.42542f)), owning_building_guid = 47) + LocalObject(757, Door.Constructor(Vector3(3406.264f, 4568.995f, 61.92542f)), owning_building_guid = 47) + LocalObject(758, Door.Constructor(Vector3(3412.516f, 4583.723f, 69.42542f)), owning_building_guid = 47) + LocalObject(759, Door.Constructor(Vector3(3413.522f, 4596.332f, 61.92542f)), owning_building_guid = 47) + LocalObject(895, Door.Constructor(Vector3(3413.176f, 4564.258f, 77.68442f)), owning_building_guid = 47) + LocalObject(2677, Door.Constructor(Vector3(3389.151f, 4578.141f, 69.75842f)), owning_building_guid = 47) + LocalObject(2678, Door.Constructor(Vector3(3392f, 4584.854f, 69.75842f)), owning_building_guid = 47) + LocalObject(2679, Door.Constructor(Vector3(3394.848f, 4591.564f, 69.75842f)), owning_building_guid = 47) + LocalObject(939, IFFLock.Constructor(Vector3(3415f, 4560.509f, 76.88442f), Vector3(0, 0, 203)), owning_building_guid = 47, door_guid = 895) + LocalObject(947, IFFLock.Constructor(Vector3(3371.203f, 4677.688f, 76.99242f), Vector3(0, 0, 383)), owning_building_guid = 47, door_guid = 602) + LocalObject(1054, IFFLock.Constructor(Vector3(3316.558f, 4544.014f, 76.85642f), Vector3(0, 0, 293)), owning_building_guid = 47, door_guid = 433) + LocalObject(1059, IFFLock.Constructor(Vector3(3373.609f, 4588.222f, 91.74042f), Vector3(0, 0, 23)), owning_building_guid = 47, door_guid = 749) + LocalObject(1060, IFFLock.Constructor(Vector3(3393.037f, 4597.839f, 91.85042f), Vector3(0, 0, 23)), owning_building_guid = 47, door_guid = 442) + LocalObject(1061, IFFLock.Constructor(Vector3(3394.786f, 4568.641f, 69.24042f), Vector3(0, 0, 203)), owning_building_guid = 47, door_guid = 755) + LocalObject(1062, IFFLock.Constructor(Vector3(3396.229f, 4577.355f, 91.85042f), Vector3(0, 0, 203)), owning_building_guid = 47, door_guid = 443) + LocalObject(1063, IFFLock.Constructor(Vector3(3401.902f, 4593.453f, 69.24042f), Vector3(0, 0, 23)), owning_building_guid = 47, door_guid = 756) + LocalObject(1064, IFFLock.Constructor(Vector3(3404.784f, 4567.915f, 61.74042f), Vector3(0, 0, 293)), owning_building_guid = 47, door_guid = 757) + LocalObject(1065, IFFLock.Constructor(Vector3(3414.601f, 4594.849f, 61.74042f), Vector3(0, 0, 203)), owning_building_guid = 47, door_guid = 759) + LocalObject(1363, Locker.Constructor(Vector3(3397.771f, 4570.58f, 68.16542f)), owning_building_guid = 47) + LocalObject(1364, Locker.Constructor(Vector3(3398.843f, 4570.125f, 68.16542f)), owning_building_guid = 47) + LocalObject(1365, Locker.Constructor(Vector3(3399.899f, 4569.677f, 68.16542f)), owning_building_guid = 47) + LocalObject(1366, Locker.Constructor(Vector3(3400.956f, 4569.228f, 68.16542f)), owning_building_guid = 47) + LocalObject(1367, Locker.Constructor(Vector3(3415.381f, 4584.858f, 60.40442f)), owning_building_guid = 47) + LocalObject(1368, Locker.Constructor(Vector3(3416.6f, 4584.341f, 60.40442f)), owning_building_guid = 47) + LocalObject(1369, Locker.Constructor(Vector3(3417.83f, 4583.819f, 60.40442f)), owning_building_guid = 47) + LocalObject(1370, Locker.Constructor(Vector3(3419.061f, 4583.296f, 60.40442f)), owning_building_guid = 47) + LocalObject(1371, Locker.Constructor(Vector3(3423.24f, 4581.522f, 60.40442f)), owning_building_guid = 47) + LocalObject(1372, Locker.Constructor(Vector3(3424.458f, 4581.005f, 60.40442f)), owning_building_guid = 47) + LocalObject(1373, Locker.Constructor(Vector3(3425.688f, 4580.483f, 60.40442f)), owning_building_guid = 47) + LocalObject(1374, Locker.Constructor(Vector3(3426.919f, 4579.96f, 60.40442f)), owning_building_guid = 47) + LocalObject(158, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 47) + LocalObject(1731, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3392.437f, 4618.139f, 87.88242f), Vector3(0, 0, 23)), owning_building_guid = 47, terminal_guid = 158) + LocalObject(159, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 47) + LocalObject(1732, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3411.784f, 4609.926f, 87.88242f), Vector3(0, 0, 23)), owning_building_guid = 47, terminal_guid = 159) + LocalObject(1832, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(1833, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(1834, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(1835, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(2591, Terminal.Constructor(spawn_terminal), owning_building_guid = 47) + LocalObject(2592, Terminal.Constructor(spawn_terminal), owning_building_guid = 47) + LocalObject(2593, Terminal.Constructor(spawn_terminal), owning_building_guid = 47) + LocalObject(2594, Terminal.Constructor(spawn_terminal), owning_building_guid = 47) + LocalObject(2595, Terminal.Constructor(spawn_terminal), owning_building_guid = 47) + LocalObject(2596, Terminal.Constructor(spawn_terminal), owning_building_guid = 47) + LocalObject(2597, Terminal.Constructor(spawn_terminal), owning_building_guid = 47) + LocalObject(2810, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 47) + LocalObject(1730, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3338.176f, 4613.474f, 52.84142f), Vector3(0, 0, 23)), owning_building_guid = 47, terminal_guid = 2810) + LocalObject(2428, ResourceSilo.Constructor, owning_building_guid = 47) + LocalObject(2475, SpawnTube.Constructor(Vector3(3388.335f, 4577.347f, 67.90442f), Vector3(0, 0, 23)), owning_building_guid = 47) + LocalObject(2476, SpawnTube.Constructor(Vector3(3391.184f, 4584.058f, 67.90442f), Vector3(0, 0, 23)), owning_building_guid = 47) + LocalObject(2477, SpawnTube.Constructor(Vector3(3394.032f, 4590.767f, 67.90442f), Vector3(0, 0, 23)), owning_building_guid = 47) + LocalObject(1753, ProximityTerminal.Constructor(medical_terminal, Vector3(3382.32f, 4586.655f, 80.40142f)), owning_building_guid = 47) + LocalObject(1754, ProximityTerminal.Constructor(medical_terminal, Vector3(3420.921f, 4581.915f, 60.40442f)), owning_building_guid = 47) + LocalObject(2042, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3328.067f, 4623.546f, 83.49942f)), owning_building_guid = 47) + LocalObject(2043, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 47) + LocalObject(2045, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3353.05f, 4630.51f, 85.85442f)), owning_building_guid = 47) + LocalObject(2046, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 47) + LocalObject(2048, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3377.421f, 4558.939f, 90.75142f)), owning_building_guid = 47) + LocalObject(2049, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 47) + LocalObject(2051, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3385.71f, 4537.12f, 83.51242f)), owning_building_guid = 47) + LocalObject(2052, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 47) + LocalObject(2054, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3434.592f, 4558.985f, 85.95642f)), owning_building_guid = 47) + LocalObject(2055, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 47) + LocalObject(2057, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3446.733f, 4571.481f, 83.51242f)), owning_building_guid = 47) + LocalObject(2058, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 47) + LocalObject(2366, ProximityTerminal.Constructor(repair_silo, Vector3(3410.553f, 4660.206f, 75.03292f)), owning_building_guid = 47) + LocalObject(2367, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 47) + LocalObject(2370, ProximityTerminal.Constructor(repair_silo, Vector3(3411.718f, 4513.673f, 75.05442f)), owning_building_guid = 47) + LocalObject(2371, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 47) + LocalObject(1653, FacilityTurret.Constructor(manned_turret, Vector3(3282.847f, 4561.268f, 83.80342f)), owning_building_guid = 47) + TurretToWeapon(1653, 5059) + LocalObject(1660, FacilityTurret.Constructor(manned_turret, Vector3(3355.217f, 4745.854f, 83.80342f)), owning_building_guid = 47) + TurretToWeapon(1660, 5060) + LocalObject(1662, FacilityTurret.Constructor(manned_turret, Vector3(3434.489f, 4496.891f, 83.80342f)), owning_building_guid = 47) + TurretToWeapon(1662, 5061) + LocalObject(1663, FacilityTurret.Constructor(manned_turret, Vector3(3437.781f, 4710.808f, 83.80342f)), owning_building_guid = 47) + TurretToWeapon(1663, 5062) + LocalObject(1664, FacilityTurret.Constructor(manned_turret, Vector3(3466.908f, 4553.489f, 83.80342f)), owning_building_guid = 47) + TurretToWeapon(1664, 5063) + LocalObject(1666, FacilityTurret.Constructor(manned_turret, Vector3(3488.309f, 4623.683f, 83.80342f)), owning_building_guid = 47) + TurretToWeapon(1666, 5064) + } + + Building6() + + def Building6(): Unit = { // Name: Dagur Type: tech_plant GUID: 50, MapID: 6 + LocalBuilding(50, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3936f, 6108f, 60.06042f)))) + LocalObject(217, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 50) + LocalObject(475, Door.Constructor(Vector3(3900.902f, 6042.025f, 69.56542f)), owning_building_guid = 50) + LocalObject(476, Door.Constructor(Vector3(3909.995f, 6138.074f, 61.60242f)), owning_building_guid = 50) + LocalObject(477, Door.Constructor(Vector3(3913.466f, 6155.932f, 69.56542f)), owning_building_guid = 50) + LocalObject(478, Door.Constructor(Vector3(3918.759f, 6038.554f, 61.60242f)), owning_building_guid = 50) + LocalObject(481, Door.Constructor(Vector3(3948.028f, 6186.161f, 61.60242f)), owning_building_guid = 50) + LocalObject(483, Door.Constructor(Vector3(3961.017f, 6113.933f, 76.68143f)), owning_building_guid = 50) + LocalObject(485, Door.Constructor(Vector3(3965.886f, 6182.689f, 69.56542f)), owning_building_guid = 50) + LocalObject(487, Door.Constructor(Vector3(3973.291f, 6027.954f, 69.56542f)), owning_building_guid = 50) + LocalObject(488, Door.Constructor(Vector3(3978.03f, 6117.601f, 76.68143f)), owning_building_guid = 50) + LocalObject(493, Door.Constructor(Vector3(3991.148f, 6024.483f, 61.60242f)), owning_building_guid = 50) + LocalObject(494, Door.Constructor(Vector3(4022.93f, 6077.26f, 69.67442f)), owning_building_guid = 50) + LocalObject(495, Door.Constructor(Vector3(4026.401f, 6095.119f, 61.71143f)), owning_building_guid = 50) + LocalObject(496, Door.Constructor(Vector3(4026.53f, 6049.654f, 61.68142f)), owning_building_guid = 50) + LocalObject(603, Door.Constructor(Vector3(3887.574f, 6068.515f, 63.79742f)), owning_building_guid = 50) + LocalObject(607, Door.Constructor(Vector3(3942.547f, 6057.829f, 43.79742f)), owning_building_guid = 50) + LocalObject(784, Door.Constructor(Vector3(3949.527f, 6072.772f, 51.68143f)), owning_building_guid = 50) + LocalObject(785, Door.Constructor(Vector3(3957.049f, 6132.433f, 46.68143f)), owning_building_guid = 50) + LocalObject(786, Door.Constructor(Vector3(3958.796f, 6099.494f, 56.68142f)), owning_building_guid = 50) + LocalObject(787, Door.Constructor(Vector3(3963.375f, 6123.053f, 54.18142f)), owning_building_guid = 50) + LocalObject(788, Door.Constructor(Vector3(3963.486f, 6102.657f, 76.68143f)), owning_building_guid = 50) + LocalObject(789, Door.Constructor(Vector3(3966.98f, 6036.78f, 51.68143f)), owning_building_guid = 50) + LocalObject(790, Door.Constructor(Vector3(3967.412f, 6101.894f, 66.68143f)), owning_building_guid = 50) + LocalObject(791, Door.Constructor(Vector3(3969.592f, 6134.069f, 54.18142f)), owning_building_guid = 50) + LocalObject(792, Door.Constructor(Vector3(3971.339f, 6101.131f, 46.68143f)), owning_building_guid = 50) + LocalObject(793, Door.Constructor(Vector3(3973.086f, 6068.192f, 51.68143f)), owning_building_guid = 50) + LocalObject(794, Door.Constructor(Vector3(3974.502f, 6096.441f, 56.68142f)), owning_building_guid = 50) + LocalObject(795, Door.Constructor(Vector3(3974.502f, 6096.441f, 76.68143f)), owning_building_guid = 50) + LocalObject(796, Door.Constructor(Vector3(3983.992f, 6082.372f, 54.18142f)), owning_building_guid = 50) + LocalObject(797, Door.Constructor(Vector3(3985.297f, 6131.017f, 46.68143f)), owning_building_guid = 50) + LocalObject(798, Door.Constructor(Vector3(3986.934f, 6118.474f, 46.68143f)), owning_building_guid = 50) + LocalObject(799, Door.Constructor(Vector3(3986.934f, 6118.474f, 54.18142f)), owning_building_guid = 50) + LocalObject(802, Door.Constructor(Vector3(3990.539f, 6032.201f, 54.18142f)), owning_building_guid = 50) + LocalObject(811, Door.Constructor(Vector3(4010.604f, 6093.499f, 54.18142f)), owning_building_guid = 50) + LocalObject(816, Door.Constructor(Vector3(4023.257f, 6074.74f, 54.18142f)), owning_building_guid = 50) + LocalObject(897, Door.Constructor(Vector3(3988.493f, 6138.762f, 62.44043f)), owning_building_guid = 50) + LocalObject(2687, Door.Constructor(Vector3(3965.594f, 6115.158f, 54.51442f)), owning_building_guid = 50) + LocalObject(2688, Door.Constructor(Vector3(3972.75f, 6113.767f, 54.51442f)), owning_building_guid = 50) + LocalObject(2689, Door.Constructor(Vector3(3979.908f, 6112.375f, 54.51442f)), owning_building_guid = 50) + LocalObject(941, IFFLock.Constructor(Vector3(3991.781f, 6141.326f, 61.64043f), Vector3(0, 0, 101)), owning_building_guid = 50, door_guid = 897) + LocalObject(948, IFFLock.Constructor(Vector3(3886.269f, 6074.123f, 61.74842f), Vector3(0, 0, 281)), owning_building_guid = 50, door_guid = 603) + LocalObject(1085, IFFLock.Constructor(Vector3(3958.274f, 6133.796f, 46.49643f), Vector3(0, 0, 101)), owning_building_guid = 50, door_guid = 785) + LocalObject(1086, IFFLock.Constructor(Vector3(3959.834f, 6112.082f, 76.60642f), Vector3(0, 0, 281)), owning_building_guid = 50, door_guid = 483) + LocalObject(1087, IFFLock.Constructor(Vector3(3962.28f, 6121.665f, 53.99643f), Vector3(0, 0, 281)), owning_building_guid = 50, door_guid = 787) + LocalObject(1088, IFFLock.Constructor(Vector3(3973.279f, 6095.077f, 76.49643f), Vector3(0, 0, 281)), owning_building_guid = 50, door_guid = 795) + LocalObject(1089, IFFLock.Constructor(Vector3(3979.206f, 6119.462f, 76.60642f), Vector3(0, 0, 101)), owning_building_guid = 50, door_guid = 488) + LocalObject(1092, IFFLock.Constructor(Vector3(3986.661f, 6129.794f, 46.49643f), Vector3(0, 0, 191)), owning_building_guid = 50, door_guid = 797) + LocalObject(1093, IFFLock.Constructor(Vector3(3988.029f, 6119.862f, 53.99643f), Vector3(0, 0, 101)), owning_building_guid = 50, door_guid = 799) + LocalObject(1099, IFFLock.Constructor(Vector3(4028.384f, 6048.464f, 61.61243f), Vector3(0, 0, 191)), owning_building_guid = 50, door_guid = 496) + LocalObject(1403, Locker.Constructor(Vector3(3967.885f, 6136.636f, 45.16042f)), owning_building_guid = 50) + LocalObject(1404, Locker.Constructor(Vector3(3968.137f, 6137.936f, 45.16042f)), owning_building_guid = 50) + LocalObject(1405, Locker.Constructor(Vector3(3968.392f, 6139.248f, 45.16042f)), owning_building_guid = 50) + LocalObject(1406, Locker.Constructor(Vector3(3968.647f, 6140.56f, 45.16042f)), owning_building_guid = 50) + LocalObject(1407, Locker.Constructor(Vector3(3969.514f, 6145.017f, 45.16042f)), owning_building_guid = 50) + LocalObject(1408, Locker.Constructor(Vector3(3969.766f, 6146.316f, 45.16042f)), owning_building_guid = 50) + LocalObject(1409, Locker.Constructor(Vector3(3970.021f, 6147.627f, 45.16042f)), owning_building_guid = 50) + LocalObject(1410, Locker.Constructor(Vector3(3970.276f, 6148.94f, 45.16042f)), owning_building_guid = 50) + LocalObject(1411, Locker.Constructor(Vector3(3985.512f, 6122.38f, 52.92142f)), owning_building_guid = 50) + LocalObject(1412, Locker.Constructor(Vector3(3985.735f, 6123.522f, 52.92142f)), owning_building_guid = 50) + LocalObject(1413, Locker.Constructor(Vector3(3985.953f, 6124.648f, 52.92142f)), owning_building_guid = 50) + LocalObject(1414, Locker.Constructor(Vector3(3986.173f, 6125.776f, 52.92142f)), owning_building_guid = 50) + LocalObject(160, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 50) + LocalObject(1734, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3940.102f, 6107.274f, 72.63843f), Vector3(0, 0, -79)), owning_building_guid = 50, terminal_guid = 160) + LocalObject(161, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 50) + LocalObject(1735, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3944.112f, 6127.906f, 72.63843f), Vector3(0, 0, -79)), owning_building_guid = 50, terminal_guid = 161) + LocalObject(1849, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1850, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1851, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1852, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(2604, Terminal.Constructor(spawn_terminal), owning_building_guid = 50) + LocalObject(2605, Terminal.Constructor(spawn_terminal), owning_building_guid = 50) + LocalObject(2606, Terminal.Constructor(spawn_terminal), owning_building_guid = 50) + LocalObject(2607, Terminal.Constructor(spawn_terminal), owning_building_guid = 50) + LocalObject(2608, Terminal.Constructor(spawn_terminal), owning_building_guid = 50) + LocalObject(2609, Terminal.Constructor(spawn_terminal), owning_building_guid = 50) + LocalObject(2614, Terminal.Constructor(spawn_terminal), owning_building_guid = 50) + LocalObject(2812, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 50) + LocalObject(1736, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3955.947f, 6055.168f, 37.59743f), Vector3(0, 0, -79)), owning_building_guid = 50, terminal_guid = 2812) + LocalObject(2430, ResourceSilo.Constructor, owning_building_guid = 50) + LocalObject(2485, SpawnTube.Constructor(Vector3(3966.544f, 6114.525f, 52.66042f), Vector3(0, 0, 281)), owning_building_guid = 50) + LocalObject(2486, SpawnTube.Constructor(Vector3(3973.698f, 6113.134f, 52.66042f), Vector3(0, 0, 281)), owning_building_guid = 50) + LocalObject(2487, SpawnTube.Constructor(Vector3(3980.855f, 6111.743f, 52.66042f), Vector3(0, 0, 281)), owning_building_guid = 50) + LocalObject(1757, ProximityTerminal.Constructor(medical_terminal, Vector3(3969.612f, 6142.667f, 45.16042f)), owning_building_guid = 50) + LocalObject(1758, ProximityTerminal.Constructor(medical_terminal, Vector3(3973.001f, 6103.924f, 65.15742f)), owning_building_guid = 50) + LocalObject(2063, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3936.19f, 6066.175f, 70.61043f)), owning_building_guid = 50) + LocalObject(2064, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 50) + LocalObject(2069, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3948.196f, 6043.186f, 68.25542f)), owning_building_guid = 50) + LocalObject(2070, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 50) + LocalObject(2072, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3974.451f, 6170.084f, 68.26842f)), owning_building_guid = 50) + LocalObject(2073, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 50) + LocalObject(2075, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3989.198f, 6160.807f, 70.71243f)), owning_building_guid = 50) + LocalObject(2076, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 50) + LocalObject(2078, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4001.13f, 6104.895f, 75.50742f)), owning_building_guid = 50) + LocalObject(2079, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 50) + LocalObject(2084, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4020.749f, 6117.539f, 68.26842f)), owning_building_guid = 50) + LocalObject(2085, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 50) + LocalObject(2382, ProximityTerminal.Constructor(repair_silo, Vector3(3895.187f, 6116.248f, 59.78893f)), owning_building_guid = 50) + LocalObject(2383, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 50) + LocalObject(2394, ProximityTerminal.Constructor(repair_silo, Vector3(4038.276f, 6147.854f, 59.81042f)), owning_building_guid = 50) + LocalObject(2395, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 50) + LocalObject(1675, FacilityTurret.Constructor(manned_turret, Vector3(3822.915f, 6044.313f, 68.55943f)), owning_building_guid = 50) + TurretToWeapon(1675, 5065) + LocalObject(1676, FacilityTurret.Constructor(manned_turret, Vector3(3840.03f, 6132.36f, 68.55943f)), owning_building_guid = 50) + TurretToWeapon(1676, 5066) + LocalObject(1678, FacilityTurret.Constructor(manned_turret, Vector3(3914.746f, 6199.898f, 68.55943f)), owning_building_guid = 50) + TurretToWeapon(1678, 5067) + LocalObject(1681, FacilityTurret.Constructor(manned_turret, Vector3(3987.855f, 6193.559f, 68.55943f)), owning_building_guid = 50) + TurretToWeapon(1681, 5068) + LocalObject(1682, FacilityTurret.Constructor(manned_turret, Vector3(4018.515f, 6011.903f, 68.55943f)), owning_building_guid = 50) + TurretToWeapon(1682, 5069) + LocalObject(1683, FacilityTurret.Constructor(manned_turret, Vector3(4049.957f, 6173.616f, 68.55943f)), owning_building_guid = 50) + TurretToWeapon(1683, 5070) + } + + Building10() + + def Building10(): Unit = { // Name: Helhiem Type: tech_plant GUID: 53, MapID: 10 + LocalBuilding(53, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5448f, 2608f, 53.3311f)))) + LocalObject(220, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 53) + LocalObject(544, Door.Constructor(Vector3(5376.54f, 2537.929f, 54.8731f)), owning_building_guid = 53) + LocalObject(545, Door.Constructor(Vector3(5376.54f, 2556.121f, 62.8361f)), owning_building_guid = 53) + LocalObject(546, Door.Constructor(Vector3(5376.54f, 2611.673f, 54.8731f)), owning_building_guid = 53) + LocalObject(547, Door.Constructor(Vector3(5376.54f, 2629.865f, 62.8361f)), owning_building_guid = 53) + LocalObject(548, Door.Constructor(Vector3(5408f, 2508f, 54.9521f)), owning_building_guid = 53) + LocalObject(549, Door.Constructor(Vector3(5434.412f, 2516.802f, 62.9451f)), owning_building_guid = 53) + LocalObject(550, Door.Constructor(Vector3(5452.605f, 2516.802f, 54.9821f)), owning_building_guid = 53) + LocalObject(551, Door.Constructor(Vector3(5458.597f, 2584.575f, 69.9521f)), owning_building_guid = 53) + LocalObject(552, Door.Constructor(Vector3(5465.444f, 2568.574f, 69.9521f)), owning_building_guid = 53) + LocalObject(553, Door.Constructor(Vector3(5472.559f, 2639.266f, 54.8731f)), owning_building_guid = 53) + LocalObject(554, Door.Constructor(Vector3(5490.752f, 2639.266f, 62.8361f)), owning_building_guid = 53) + LocalObject(555, Door.Constructor(Vector3(5527.02f, 2592.914f, 62.8361f)), owning_building_guid = 53) + LocalObject(556, Door.Constructor(Vector3(5527.02f, 2611.107f, 54.8731f)), owning_building_guid = 53) + LocalObject(604, Door.Constructor(Vector3(5400f, 2648.002f, 57.0681f)), owning_building_guid = 53) + LocalObject(608, Door.Constructor(Vector3(5400f, 2592f, 37.0681f)), owning_building_guid = 53) + LocalObject(848, Door.Constructor(Vector3(5384f, 2540f, 47.4521f)), owning_building_guid = 53) + LocalObject(849, Door.Constructor(Vector3(5384f, 2564f, 44.9521f)), owning_building_guid = 53) + LocalObject(850, Door.Constructor(Vector3(5416f, 2564f, 44.9521f)), owning_building_guid = 53) + LocalObject(851, Door.Constructor(Vector3(5416f, 2588f, 44.9521f)), owning_building_guid = 53) + LocalObject(852, Door.Constructor(Vector3(5432f, 2516f, 47.4521f)), owning_building_guid = 53) + LocalObject(853, Door.Constructor(Vector3(5432f, 2556f, 47.4521f)), owning_building_guid = 53) + LocalObject(854, Door.Constructor(Vector3(5444f, 2568f, 49.9521f)), owning_building_guid = 53) + LocalObject(855, Door.Constructor(Vector3(5444f, 2568f, 69.9521f)), owning_building_guid = 53) + LocalObject(856, Door.Constructor(Vector3(5444f, 2584f, 49.9521f)), owning_building_guid = 53) + LocalObject(857, Door.Constructor(Vector3(5448f, 2532f, 47.4521f)), owning_building_guid = 53) + LocalObject(858, Door.Constructor(Vector3(5448f, 2572f, 39.9521f)), owning_building_guid = 53) + LocalObject(859, Door.Constructor(Vector3(5448f, 2576f, 59.9521f)), owning_building_guid = 53) + LocalObject(860, Door.Constructor(Vector3(5448f, 2580f, 69.9521f)), owning_building_guid = 53) + LocalObject(861, Door.Constructor(Vector3(5468f, 2560f, 39.9521f)), owning_building_guid = 53) + LocalObject(862, Door.Constructor(Vector3(5468f, 2560f, 47.4521f)), owning_building_guid = 53) + LocalObject(863, Door.Constructor(Vector3(5468f, 2584f, 47.4521f)), owning_building_guid = 53) + LocalObject(864, Door.Constructor(Vector3(5476f, 2592f, 39.9521f)), owning_building_guid = 53) + LocalObject(865, Door.Constructor(Vector3(5480f, 2564f, 39.9521f)), owning_building_guid = 53) + LocalObject(866, Door.Constructor(Vector3(5480f, 2580f, 47.4521f)), owning_building_guid = 53) + LocalObject(900, Door.Constructor(Vector3(5488.213f, 2562.341f, 55.7111f)), owning_building_guid = 53) + LocalObject(2708, Door.Constructor(Vector3(5460.673f, 2565.733f, 47.7851f)), owning_building_guid = 53) + LocalObject(2709, Door.Constructor(Vector3(5460.673f, 2573.026f, 47.7851f)), owning_building_guid = 53) + LocalObject(2710, Door.Constructor(Vector3(5460.673f, 2580.315f, 47.7851f)), owning_building_guid = 53) + LocalObject(944, IFFLock.Constructor(Vector3(5491.357f, 2559.603f, 54.9111f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 900) + LocalObject(949, IFFLock.Constructor(Vector3(5405.256f, 2650.353f, 55.0191f), Vector3(0, 0, 360)), owning_building_guid = 53, door_guid = 604) + LocalObject(1140, IFFLock.Constructor(Vector3(5407.186f, 2505.954f, 54.88309f), Vector3(0, 0, 270)), owning_building_guid = 53, door_guid = 548) + LocalObject(1141, IFFLock.Constructor(Vector3(5442.428f, 2568.94f, 69.7671f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 855) + LocalObject(1142, IFFLock.Constructor(Vector3(5456.554f, 2585.383f, 69.8771f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 551) + LocalObject(1143, IFFLock.Constructor(Vector3(5466.428f, 2584.81f, 47.2671f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 863) + LocalObject(1144, IFFLock.Constructor(Vector3(5467.496f, 2567.775f, 69.8771f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 552) + LocalObject(1145, IFFLock.Constructor(Vector3(5469.572f, 2559.19f, 47.2671f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 862) + LocalObject(1146, IFFLock.Constructor(Vector3(5477.572f, 2591.057f, 39.7671f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 864) + LocalObject(1147, IFFLock.Constructor(Vector3(5479.06f, 2562.428f, 39.7671f), Vector3(0, 0, 270)), owning_building_guid = 53, door_guid = 865) + LocalObject(1496, Locker.Constructor(Vector3(5471.563f, 2562.141f, 46.1921f)), owning_building_guid = 53) + LocalObject(1497, Locker.Constructor(Vector3(5472.727f, 2562.141f, 46.1921f)), owning_building_guid = 53) + LocalObject(1498, Locker.Constructor(Vector3(5473.874f, 2562.141f, 46.1921f)), owning_building_guid = 53) + LocalObject(1499, Locker.Constructor(Vector3(5475.023f, 2562.141f, 46.1921f)), owning_building_guid = 53) + LocalObject(1500, Locker.Constructor(Vector3(5482.194f, 2582.165f, 38.4311f)), owning_building_guid = 53) + LocalObject(1501, Locker.Constructor(Vector3(5483.518f, 2582.165f, 38.4311f)), owning_building_guid = 53) + LocalObject(1502, Locker.Constructor(Vector3(5484.854f, 2582.165f, 38.4311f)), owning_building_guid = 53) + LocalObject(1503, Locker.Constructor(Vector3(5486.191f, 2582.165f, 38.4311f)), owning_building_guid = 53) + LocalObject(1504, Locker.Constructor(Vector3(5490.731f, 2582.165f, 38.4311f)), owning_building_guid = 53) + LocalObject(1505, Locker.Constructor(Vector3(5492.055f, 2582.165f, 38.4311f)), owning_building_guid = 53) + LocalObject(1506, Locker.Constructor(Vector3(5493.391f, 2582.165f, 38.4311f)), owning_building_guid = 53) + LocalObject(1507, Locker.Constructor(Vector3(5494.728f, 2582.165f, 38.4311f)), owning_building_guid = 53) + LocalObject(162, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 53) + LocalObject(1740, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5448.07f, 2603.835f, 65.9091f), Vector3(0, 0, 0)), owning_building_guid = 53, terminal_guid = 162) + LocalObject(163, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 53) + LocalObject(1741, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5469.088f, 2603.835f, 65.9091f), Vector3(0, 0, 0)), owning_building_guid = 53, terminal_guid = 163) + LocalObject(1881, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1882, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1883, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1884, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(2624, Terminal.Constructor(spawn_terminal), owning_building_guid = 53) + LocalObject(2625, Terminal.Constructor(spawn_terminal), owning_building_guid = 53) + LocalObject(2626, Terminal.Constructor(spawn_terminal), owning_building_guid = 53) + LocalObject(2627, Terminal.Constructor(spawn_terminal), owning_building_guid = 53) + LocalObject(2628, Terminal.Constructor(spawn_terminal), owning_building_guid = 53) + LocalObject(2629, Terminal.Constructor(spawn_terminal), owning_building_guid = 53) + LocalObject(2630, Terminal.Constructor(spawn_terminal), owning_building_guid = 53) + LocalObject(2815, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 53) + LocalObject(1739, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5399.945f, 2578.339f, 30.8681f), Vector3(0, 0, 0)), owning_building_guid = 53, terminal_guid = 2815) + LocalObject(2433, ResourceSilo.Constructor, owning_building_guid = 53) + LocalObject(2506, SpawnTube.Constructor(Vector3(5460.233f, 2564.683f, 45.9311f), Vector3(0, 0, 0)), owning_building_guid = 53) + LocalObject(2507, SpawnTube.Constructor(Vector3(5460.233f, 2571.974f, 45.9311f), Vector3(0, 0, 0)), owning_building_guid = 53) + LocalObject(2508, SpawnTube.Constructor(Vector3(5460.233f, 2579.262f, 45.9311f), Vector3(0, 0, 0)), owning_building_guid = 53) + LocalObject(1762, ProximityTerminal.Constructor(medical_terminal, Vector3(5451.059f, 2570.901f, 58.4281f)), owning_building_guid = 53) + LocalObject(1763, ProximityTerminal.Constructor(medical_terminal, Vector3(5488.444f, 2581.62f, 38.4311f)), owning_building_guid = 53) + LocalObject(2105, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5386.704f, 2583.661f, 61.5261f)), owning_building_guid = 53) + LocalObject(2106, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 53) + LocalObject(2108, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5406.98f, 2599.833f, 63.8811f)), owning_building_guid = 53) + LocalObject(2109, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 53) + LocalObject(2111, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5457.379f, 2543.474f, 68.7781f)), owning_building_guid = 53) + LocalObject(2112, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 53) + LocalObject(2114, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5473.534f, 2526.628f, 61.5391f)), owning_building_guid = 53) + LocalObject(2115, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 53) + LocalObject(2117, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5509.987f, 2565.855f, 63.9831f)), owning_building_guid = 53) + LocalObject(2118, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 53) + LocalObject(2120, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5516.28f, 2582.102f, 61.5391f)), owning_building_guid = 53) + LocalObject(2121, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 53) + LocalObject(2406, ProximityTerminal.Constructor(repair_silo, Vector3(5448.309f, 2649.637f, 53.0596f)), owning_building_guid = 53) + LocalObject(2407, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 53) + LocalObject(2410, ProximityTerminal.Constructor(repair_silo, Vector3(5506.637f, 2515.208f, 53.0811f)), owning_building_guid = 53) + LocalObject(2411, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 53) + LocalObject(1700, FacilityTurret.Constructor(manned_turret, Vector3(5363.906f, 2706.855f, 61.8301f)), owning_building_guid = 53) + TurretToWeapon(1700, 5071) + LocalObject(1701, FacilityTurret.Constructor(manned_turret, Vector3(5369.413f, 2508.665f, 61.8301f)), owning_building_guid = 53) + TurretToWeapon(1701, 5072) + LocalObject(1702, FacilityTurret.Constructor(manned_turret, Vector3(5453.601f, 2706.855f, 61.8301f)), owning_building_guid = 53) + TurretToWeapon(1702, 5073) + LocalObject(1703, FacilityTurret.Constructor(manned_turret, Vector3(5534.154f, 2508.657f, 61.8301f)), owning_building_guid = 53) + TurretToWeapon(1703, 5074) + LocalObject(1704, FacilityTurret.Constructor(manned_turret, Vector3(5534.154f, 2646.398f, 61.8301f)), owning_building_guid = 53) + TurretToWeapon(1704, 5075) + LocalObject(1705, FacilityTurret.Constructor(manned_turret, Vector3(5541.881f, 2573.423f, 61.8301f)), owning_building_guid = 53) + TurretToWeapon(1705, 5076) + } + + Building53() + + def Building53(): Unit = { // Name: N_Gjallar_Tower Type: tower_a GUID: 56, MapID: 53 + LocalBuilding(56, 53, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(986f, 3016f, 82.00085f)))) + LocalObject(2525, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) + LocalObject(311, Door.Constructor(Vector3(995.8928f, 3005.506f, 83.52186f)), owning_building_guid = 56) + LocalObject(312, Door.Constructor(Vector3(995.8928f, 3005.506f, 103.5209f)), owning_building_guid = 56) + LocalObject(313, Door.Constructor(Vector3(999.4921f, 3021.095f, 83.52186f)), owning_building_guid = 56) + LocalObject(314, Door.Constructor(Vector3(999.4921f, 3021.095f, 103.5209f)), owning_building_guid = 56) + LocalObject(2642, Door.Constructor(Vector3(994.3395f, 3002.574f, 73.33685f)), owning_building_guid = 56) + LocalObject(2643, Door.Constructor(Vector3(998.0309f, 3018.563f, 73.33685f)), owning_building_guid = 56) + LocalObject(964, IFFLock.Constructor(Vector3(997.6838f, 3022.345f, 83.46185f), Vector3(0, 0, 13)), owning_building_guid = 56, door_guid = 313) + LocalObject(965, IFFLock.Constructor(Vector3(997.6838f, 3022.345f, 103.4619f), Vector3(0, 0, 13)), owning_building_guid = 56, door_guid = 314) + LocalObject(966, IFFLock.Constructor(Vector3(997.705f, 3004.255f, 83.46185f), Vector3(0, 0, 193)), owning_building_guid = 56, door_guid = 311) + LocalObject(967, IFFLock.Constructor(Vector3(997.705f, 3004.255f, 103.4619f), Vector3(0, 0, 193)), owning_building_guid = 56, door_guid = 312) + LocalObject(1201, Locker.Constructor(Vector3(997.9306f, 2997.813f, 71.99486f)), owning_building_guid = 56) + LocalObject(1202, Locker.Constructor(Vector3(999.2333f, 2997.512f, 71.99486f)), owning_building_guid = 56) + LocalObject(1204, Locker.Constructor(Vector3(1001.852f, 2996.908f, 71.99486f)), owning_building_guid = 56) + LocalObject(1206, Locker.Constructor(Vector3(1002.885f, 3019.117f, 71.99486f)), owning_building_guid = 56) + LocalObject(1207, Locker.Constructor(Vector3(1003.219f, 2996.592f, 71.99486f)), owning_building_guid = 56) + LocalObject(1209, Locker.Constructor(Vector3(1004.188f, 3018.816f, 71.99486f)), owning_building_guid = 56) + LocalObject(1211, Locker.Constructor(Vector3(1006.773f, 3018.219f, 71.99486f)), owning_building_guid = 56) + LocalObject(1212, Locker.Constructor(Vector3(1008.139f, 3017.904f, 71.99486f)), owning_building_guid = 56) + LocalObject(1773, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1774, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1775, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(2440, SpawnTube.Constructor(respawn_tube_tower, Vector3(993.6741f, 3001.648f, 71.48286f), Vector3(0, 0, 13)), owning_building_guid = 56) + LocalObject(2441, SpawnTube.Constructor(respawn_tube_tower, Vector3(997.3656f, 3017.637f, 71.48286f), Vector3(0, 0, 13)), owning_building_guid = 56) + LocalObject(1608, FacilityTurret.Constructor(manned_turret, Vector3(970.787f, 3006.473f, 100.9429f)), owning_building_guid = 56) + TurretToWeapon(1608, 5077) + LocalObject(1609, FacilityTurret.Constructor(manned_turret, Vector3(1010.925f, 3023.287f, 100.9429f)), owning_building_guid = 56) + TurretToWeapon(1609, 5078) + } + + Building31() + + def Building31(): Unit = { // Name: N_Ymir_Tower Type: tower_a GUID: 57, MapID: 31 + LocalBuilding(57, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1810f, 4194f, 79.81811f)))) + LocalObject(2527, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) + LocalObject(328, Door.Constructor(Vector3(1822f, 4186f, 81.33911f)), owning_building_guid = 57) + LocalObject(329, Door.Constructor(Vector3(1822f, 4186f, 101.3381f)), owning_building_guid = 57) + LocalObject(330, Door.Constructor(Vector3(1822f, 4202f, 81.33911f)), owning_building_guid = 57) + LocalObject(331, Door.Constructor(Vector3(1822f, 4202f, 101.3381f)), owning_building_guid = 57) + LocalObject(2646, Door.Constructor(Vector3(1821.146f, 4182.794f, 71.15411f)), owning_building_guid = 57) + LocalObject(2647, Door.Constructor(Vector3(1821.146f, 4199.204f, 71.15411f)), owning_building_guid = 57) + LocalObject(974, IFFLock.Constructor(Vector3(1819.957f, 4202.811f, 81.27911f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 330) + LocalObject(975, IFFLock.Constructor(Vector3(1819.957f, 4202.811f, 101.2791f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 331) + LocalObject(976, IFFLock.Constructor(Vector3(1824.047f, 4185.189f, 81.27911f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 328) + LocalObject(977, IFFLock.Constructor(Vector3(1824.047f, 4185.189f, 101.2791f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 329) + LocalObject(1221, Locker.Constructor(Vector3(1825.716f, 4178.963f, 69.81211f)), owning_building_guid = 57) + LocalObject(1222, Locker.Constructor(Vector3(1825.751f, 4200.835f, 69.81211f)), owning_building_guid = 57) + LocalObject(1223, Locker.Constructor(Vector3(1827.053f, 4178.963f, 69.81211f)), owning_building_guid = 57) + LocalObject(1224, Locker.Constructor(Vector3(1827.088f, 4200.835f, 69.81211f)), owning_building_guid = 57) + LocalObject(1225, Locker.Constructor(Vector3(1829.741f, 4178.963f, 69.81211f)), owning_building_guid = 57) + LocalObject(1226, Locker.Constructor(Vector3(1829.741f, 4200.835f, 69.81211f)), owning_building_guid = 57) + LocalObject(1227, Locker.Constructor(Vector3(1831.143f, 4178.963f, 69.81211f)), owning_building_guid = 57) + LocalObject(1228, Locker.Constructor(Vector3(1831.143f, 4200.835f, 69.81211f)), owning_building_guid = 57) + LocalObject(1779, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1780, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1781, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(2444, SpawnTube.Constructor(respawn_tube_tower, Vector3(1820.706f, 4181.742f, 69.30011f), Vector3(0, 0, 0)), owning_building_guid = 57) + LocalObject(2445, SpawnTube.Constructor(respawn_tube_tower, Vector3(1820.706f, 4198.152f, 69.30011f), Vector3(0, 0, 0)), owning_building_guid = 57) + LocalObject(1615, FacilityTurret.Constructor(manned_turret, Vector3(1797.32f, 4181.295f, 98.76011f)), owning_building_guid = 57) + TurretToWeapon(1615, 5079) + LocalObject(1616, FacilityTurret.Constructor(manned_turret, Vector3(1832.647f, 4206.707f, 98.76011f)), owning_building_guid = 57) + TurretToWeapon(1616, 5080) + } + + Building52() + + def Building52(): Unit = { // Name: E_Jarl_Tower Type: tower_a GUID: 58, MapID: 52 + LocalBuilding(58, 52, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2222f, 5656f, 67.37571f)))) + LocalObject(2528, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) + LocalObject(354, Door.Constructor(Vector3(2224.581f, 5670.189f, 68.89671f)), owning_building_guid = 58) + LocalObject(355, Door.Constructor(Vector3(2224.581f, 5670.189f, 88.89571f)), owning_building_guid = 58) + LocalObject(356, Door.Constructor(Vector3(2236.091f, 5659.075f, 68.89671f)), owning_building_guid = 58) + LocalObject(357, Door.Constructor(Vector3(2236.091f, 5659.075f, 88.89571f)), owning_building_guid = 58) + LocalObject(2654, Door.Constructor(Vector3(2225.999f, 5667.633f, 58.71171f)), owning_building_guid = 58) + LocalObject(2655, Door.Constructor(Vector3(2237.803f, 5656.233f, 58.71171f)), owning_building_guid = 58) + LocalObject(997, IFFLock.Constructor(Vector3(2222.579f, 5669.283f, 68.83671f), Vector3(0, 0, 314)), owning_building_guid = 58, door_guid = 354) + LocalObject(998, IFFLock.Constructor(Vector3(2222.579f, 5669.283f, 88.83671f), Vector3(0, 0, 314)), owning_building_guid = 58, door_guid = 355) + LocalObject(999, IFFLock.Constructor(Vector3(2238.096f, 5659.984f, 68.83671f), Vector3(0, 0, 134)), owning_building_guid = 58, door_guid = 356) + LocalObject(1000, IFFLock.Constructor(Vector3(2238.096f, 5659.984f, 88.83671f), Vector3(0, 0, 134)), owning_building_guid = 58, door_guid = 357) + LocalObject(1262, Locker.Constructor(Vector3(2228.025f, 5672.078f, 57.36971f)), owning_building_guid = 58) + LocalObject(1263, Locker.Constructor(Vector3(2228.954f, 5673.04f, 57.36971f)), owning_building_guid = 58) + LocalObject(1264, Locker.Constructor(Vector3(2230.797f, 5674.948f, 57.36971f)), owning_building_guid = 58) + LocalObject(1265, Locker.Constructor(Vector3(2231.771f, 5675.957f, 57.36971f)), owning_building_guid = 58) + LocalObject(1266, Locker.Constructor(Vector3(2243.734f, 5656.859f, 57.36971f)), owning_building_guid = 58) + LocalObject(1267, Locker.Constructor(Vector3(2244.663f, 5657.821f, 57.36971f)), owning_building_guid = 58) + LocalObject(1268, Locker.Constructor(Vector3(2246.53f, 5659.755f, 57.36971f)), owning_building_guid = 58) + LocalObject(1269, Locker.Constructor(Vector3(2247.504f, 5660.763f, 57.36971f)), owning_building_guid = 58) + LocalObject(1793, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1794, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1795, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(2452, SpawnTube.Constructor(respawn_tube_tower, Vector3(2226.45f, 5666.585f, 56.85771f), Vector3(0, 0, 314)), owning_building_guid = 58) + LocalObject(2453, SpawnTube.Constructor(respawn_tube_tower, Vector3(2238.255f, 5655.186f, 56.85771f), Vector3(0, 0, 314)), owning_building_guid = 58) + LocalObject(1626, FacilityTurret.Constructor(manned_turret, Vector3(2222.331f, 5638.053f, 86.31771f)), owning_building_guid = 58) + TurretToWeapon(1626, 5081) + LocalObject(1628, FacilityTurret.Constructor(manned_turret, Vector3(2228.591f, 5681.118f, 86.31771f)), owning_building_guid = 58) + TurretToWeapon(1628, 5082) + } + + Building49() + + def Building49(): Unit = { // Name: N_Ran_Tower Type: tower_a GUID: 59, MapID: 49 + LocalBuilding(59, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2298f, 2210f, 85.70513f)))) + LocalObject(2529, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) + LocalObject(364, Door.Constructor(Vector3(2310f, 2202f, 87.22614f)), owning_building_guid = 59) + LocalObject(365, Door.Constructor(Vector3(2310f, 2202f, 107.2251f)), owning_building_guid = 59) + LocalObject(366, Door.Constructor(Vector3(2310f, 2218f, 87.22614f)), owning_building_guid = 59) + LocalObject(367, Door.Constructor(Vector3(2310f, 2218f, 107.2251f)), owning_building_guid = 59) + LocalObject(2656, Door.Constructor(Vector3(2309.146f, 2198.794f, 77.04113f)), owning_building_guid = 59) + LocalObject(2657, Door.Constructor(Vector3(2309.146f, 2215.204f, 77.04113f)), owning_building_guid = 59) + LocalObject(1002, IFFLock.Constructor(Vector3(2307.957f, 2218.811f, 87.16613f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 366) + LocalObject(1003, IFFLock.Constructor(Vector3(2307.957f, 2218.811f, 107.1661f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 367) + LocalObject(1006, IFFLock.Constructor(Vector3(2312.047f, 2201.189f, 87.16613f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 364) + LocalObject(1007, IFFLock.Constructor(Vector3(2312.047f, 2201.189f, 107.1661f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 365) + LocalObject(1270, Locker.Constructor(Vector3(2313.716f, 2194.963f, 75.69913f)), owning_building_guid = 59) + LocalObject(1271, Locker.Constructor(Vector3(2313.751f, 2216.835f, 75.69913f)), owning_building_guid = 59) + LocalObject(1272, Locker.Constructor(Vector3(2315.053f, 2194.963f, 75.69913f)), owning_building_guid = 59) + LocalObject(1273, Locker.Constructor(Vector3(2315.088f, 2216.835f, 75.69913f)), owning_building_guid = 59) + LocalObject(1278, Locker.Constructor(Vector3(2317.741f, 2194.963f, 75.69913f)), owning_building_guid = 59) + LocalObject(1279, Locker.Constructor(Vector3(2317.741f, 2216.835f, 75.69913f)), owning_building_guid = 59) + LocalObject(1280, Locker.Constructor(Vector3(2319.143f, 2194.963f, 75.69913f)), owning_building_guid = 59) + LocalObject(1281, Locker.Constructor(Vector3(2319.143f, 2216.835f, 75.69913f)), owning_building_guid = 59) + LocalObject(1796, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1797, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1798, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(2454, SpawnTube.Constructor(respawn_tube_tower, Vector3(2308.706f, 2197.742f, 75.18713f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(2455, SpawnTube.Constructor(respawn_tube_tower, Vector3(2308.706f, 2214.152f, 75.18713f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(1630, FacilityTurret.Constructor(manned_turret, Vector3(2285.32f, 2197.295f, 104.6471f)), owning_building_guid = 59) + TurretToWeapon(1630, 5083) + LocalObject(1632, FacilityTurret.Constructor(manned_turret, Vector3(2320.647f, 2222.707f, 104.6471f)), owning_building_guid = 59) + TurretToWeapon(1632, 5084) + } + + Building21() + + def Building21(): Unit = { // Name: W_Searhus_Warpgate_Tower Type: tower_a GUID: 60, MapID: 21 + LocalBuilding(60, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2300f, 3034f, 88.18629f)))) + LocalObject(2530, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) + LocalObject(368, Door.Constructor(Vector3(2312f, 3026f, 89.70729f)), owning_building_guid = 60) + LocalObject(369, Door.Constructor(Vector3(2312f, 3026f, 109.7063f)), owning_building_guid = 60) + LocalObject(370, Door.Constructor(Vector3(2312f, 3042f, 89.70729f)), owning_building_guid = 60) + LocalObject(371, Door.Constructor(Vector3(2312f, 3042f, 109.7063f)), owning_building_guid = 60) + LocalObject(2658, Door.Constructor(Vector3(2311.146f, 3022.794f, 79.52229f)), owning_building_guid = 60) + LocalObject(2659, Door.Constructor(Vector3(2311.146f, 3039.204f, 79.52229f)), owning_building_guid = 60) + LocalObject(1004, IFFLock.Constructor(Vector3(2309.957f, 3042.811f, 89.64729f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 370) + LocalObject(1005, IFFLock.Constructor(Vector3(2309.957f, 3042.811f, 109.6473f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 371) + LocalObject(1008, IFFLock.Constructor(Vector3(2314.047f, 3025.189f, 89.64729f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 368) + LocalObject(1009, IFFLock.Constructor(Vector3(2314.047f, 3025.189f, 109.6473f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 369) + LocalObject(1274, Locker.Constructor(Vector3(2315.716f, 3018.963f, 78.18029f)), owning_building_guid = 60) + LocalObject(1275, Locker.Constructor(Vector3(2315.751f, 3040.835f, 78.18029f)), owning_building_guid = 60) + LocalObject(1276, Locker.Constructor(Vector3(2317.053f, 3018.963f, 78.18029f)), owning_building_guid = 60) + LocalObject(1277, Locker.Constructor(Vector3(2317.088f, 3040.835f, 78.18029f)), owning_building_guid = 60) + LocalObject(1282, Locker.Constructor(Vector3(2319.741f, 3018.963f, 78.18029f)), owning_building_guid = 60) + LocalObject(1283, Locker.Constructor(Vector3(2319.741f, 3040.835f, 78.18029f)), owning_building_guid = 60) + LocalObject(1284, Locker.Constructor(Vector3(2321.143f, 3018.963f, 78.18029f)), owning_building_guid = 60) + LocalObject(1285, Locker.Constructor(Vector3(2321.143f, 3040.835f, 78.18029f)), owning_building_guid = 60) + LocalObject(1799, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1800, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1801, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(2456, SpawnTube.Constructor(respawn_tube_tower, Vector3(2310.706f, 3021.742f, 77.66829f), Vector3(0, 0, 0)), owning_building_guid = 60) + LocalObject(2457, SpawnTube.Constructor(respawn_tube_tower, Vector3(2310.706f, 3038.152f, 77.66829f), Vector3(0, 0, 0)), owning_building_guid = 60) + LocalObject(1631, FacilityTurret.Constructor(manned_turret, Vector3(2287.32f, 3021.295f, 107.1283f)), owning_building_guid = 60) + TurretToWeapon(1631, 5085) + LocalObject(1633, FacilityTurret.Constructor(manned_turret, Vector3(2322.647f, 3046.707f, 107.1283f)), owning_building_guid = 60) + TurretToWeapon(1633, 5086) + } + + Building48() + + def Building48(): Unit = { // Name: E_Freyr_Tower Type: tower_a GUID: 61, MapID: 48 + LocalBuilding(61, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3276f, 3710f, 53.76141f)))) + LocalObject(2533, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) + LocalObject(426, Door.Constructor(Vector3(3288f, 3702f, 55.28241f)), owning_building_guid = 61) + LocalObject(427, Door.Constructor(Vector3(3288f, 3702f, 75.2814f)), owning_building_guid = 61) + LocalObject(428, Door.Constructor(Vector3(3288f, 3718f, 55.28241f)), owning_building_guid = 61) + LocalObject(429, Door.Constructor(Vector3(3288f, 3718f, 75.2814f)), owning_building_guid = 61) + LocalObject(2673, Door.Constructor(Vector3(3287.146f, 3698.794f, 45.0974f)), owning_building_guid = 61) + LocalObject(2674, Door.Constructor(Vector3(3287.146f, 3715.204f, 45.0974f)), owning_building_guid = 61) + LocalObject(1050, IFFLock.Constructor(Vector3(3285.957f, 3718.811f, 55.2224f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 428) + LocalObject(1051, IFFLock.Constructor(Vector3(3285.957f, 3718.811f, 75.2224f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 429) + LocalObject(1052, IFFLock.Constructor(Vector3(3290.047f, 3701.189f, 55.2224f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 426) + LocalObject(1053, IFFLock.Constructor(Vector3(3290.047f, 3701.189f, 75.2224f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 427) + LocalObject(1347, Locker.Constructor(Vector3(3291.716f, 3694.963f, 43.75541f)), owning_building_guid = 61) + LocalObject(1348, Locker.Constructor(Vector3(3291.751f, 3716.835f, 43.75541f)), owning_building_guid = 61) + LocalObject(1349, Locker.Constructor(Vector3(3293.053f, 3694.963f, 43.75541f)), owning_building_guid = 61) + LocalObject(1350, Locker.Constructor(Vector3(3293.088f, 3716.835f, 43.75541f)), owning_building_guid = 61) + LocalObject(1351, Locker.Constructor(Vector3(3295.741f, 3694.963f, 43.75541f)), owning_building_guid = 61) + LocalObject(1352, Locker.Constructor(Vector3(3295.741f, 3716.835f, 43.75541f)), owning_building_guid = 61) + LocalObject(1353, Locker.Constructor(Vector3(3297.143f, 3694.963f, 43.75541f)), owning_building_guid = 61) + LocalObject(1354, Locker.Constructor(Vector3(3297.143f, 3716.835f, 43.75541f)), owning_building_guid = 61) + LocalObject(1826, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1827, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1828, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(2471, SpawnTube.Constructor(respawn_tube_tower, Vector3(3286.706f, 3697.742f, 43.24341f), Vector3(0, 0, 0)), owning_building_guid = 61) + LocalObject(2472, SpawnTube.Constructor(respawn_tube_tower, Vector3(3286.706f, 3714.152f, 43.24341f), Vector3(0, 0, 0)), owning_building_guid = 61) + LocalObject(1652, FacilityTurret.Constructor(manned_turret, Vector3(3263.32f, 3697.295f, 72.70341f)), owning_building_guid = 61) + TurretToWeapon(1652, 5087) + LocalObject(1657, FacilityTurret.Constructor(manned_turret, Vector3(3298.647f, 3722.707f, 72.70341f)), owning_building_guid = 61) + TurretToWeapon(1657, 5088) + } + + Building22() + + def Building22(): Unit = { // Name: S_Andvari_Tower Type: tower_a GUID: 62, MapID: 22 + LocalBuilding(62, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3320f, 6550f, 91.44566f)))) + LocalObject(2534, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 62) + LocalObject(435, Door.Constructor(Vector3(3332f, 6542f, 92.96667f)), owning_building_guid = 62) + LocalObject(436, Door.Constructor(Vector3(3332f, 6542f, 112.9657f)), owning_building_guid = 62) + LocalObject(437, Door.Constructor(Vector3(3332f, 6558f, 92.96667f)), owning_building_guid = 62) + LocalObject(438, Door.Constructor(Vector3(3332f, 6558f, 112.9657f)), owning_building_guid = 62) + LocalObject(2675, Door.Constructor(Vector3(3331.146f, 6538.794f, 82.78166f)), owning_building_guid = 62) + LocalObject(2676, Door.Constructor(Vector3(3331.146f, 6555.204f, 82.78166f)), owning_building_guid = 62) + LocalObject(1055, IFFLock.Constructor(Vector3(3329.957f, 6558.811f, 92.90666f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 437) + LocalObject(1056, IFFLock.Constructor(Vector3(3329.957f, 6558.811f, 112.9067f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 438) + LocalObject(1057, IFFLock.Constructor(Vector3(3334.047f, 6541.189f, 92.90666f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 435) + LocalObject(1058, IFFLock.Constructor(Vector3(3334.047f, 6541.189f, 112.9067f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 436) + LocalObject(1355, Locker.Constructor(Vector3(3335.716f, 6534.963f, 81.43967f)), owning_building_guid = 62) + LocalObject(1356, Locker.Constructor(Vector3(3335.751f, 6556.835f, 81.43967f)), owning_building_guid = 62) + LocalObject(1357, Locker.Constructor(Vector3(3337.053f, 6534.963f, 81.43967f)), owning_building_guid = 62) + LocalObject(1358, Locker.Constructor(Vector3(3337.088f, 6556.835f, 81.43967f)), owning_building_guid = 62) + LocalObject(1359, Locker.Constructor(Vector3(3339.741f, 6534.963f, 81.43967f)), owning_building_guid = 62) + LocalObject(1360, Locker.Constructor(Vector3(3339.741f, 6556.835f, 81.43967f)), owning_building_guid = 62) + LocalObject(1361, Locker.Constructor(Vector3(3341.143f, 6534.963f, 81.43967f)), owning_building_guid = 62) + LocalObject(1362, Locker.Constructor(Vector3(3341.143f, 6556.835f, 81.43967f)), owning_building_guid = 62) + LocalObject(1829, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(1830, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(1831, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(2473, SpawnTube.Constructor(respawn_tube_tower, Vector3(3330.706f, 6537.742f, 80.92767f), Vector3(0, 0, 0)), owning_building_guid = 62) + LocalObject(2474, SpawnTube.Constructor(respawn_tube_tower, Vector3(3330.706f, 6554.152f, 80.92767f), Vector3(0, 0, 0)), owning_building_guid = 62) + LocalObject(1658, FacilityTurret.Constructor(manned_turret, Vector3(3307.32f, 6537.295f, 110.3877f)), owning_building_guid = 62) + TurretToWeapon(1658, 5089) + LocalObject(1659, FacilityTurret.Constructor(manned_turret, Vector3(3342.647f, 6562.707f, 110.3877f)), owning_building_guid = 62) + TurretToWeapon(1659, 5090) + } + + Building18() + + def Building18(): Unit = { // Name: SE_Eisa_Tower Type: tower_a GUID: 63, MapID: 18 + LocalBuilding(63, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3644f, 4338f, 103.9521f)))) + LocalObject(2536, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 63) + LocalObject(456, Door.Constructor(Vector3(3656f, 4330f, 105.4732f)), owning_building_guid = 63) + LocalObject(457, Door.Constructor(Vector3(3656f, 4330f, 125.4722f)), owning_building_guid = 63) + LocalObject(458, Door.Constructor(Vector3(3656f, 4346f, 105.4732f)), owning_building_guid = 63) + LocalObject(459, Door.Constructor(Vector3(3656f, 4346f, 125.4722f)), owning_building_guid = 63) + LocalObject(2682, Door.Constructor(Vector3(3655.146f, 4326.794f, 95.28815f)), owning_building_guid = 63) + LocalObject(2683, Door.Constructor(Vector3(3655.146f, 4343.204f, 95.28815f)), owning_building_guid = 63) + LocalObject(1070, IFFLock.Constructor(Vector3(3653.957f, 4346.811f, 105.4131f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 458) + LocalObject(1071, IFFLock.Constructor(Vector3(3653.957f, 4346.811f, 125.4131f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 459) + LocalObject(1072, IFFLock.Constructor(Vector3(3658.047f, 4329.189f, 105.4131f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 456) + LocalObject(1073, IFFLock.Constructor(Vector3(3658.047f, 4329.189f, 125.4131f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 457) + LocalObject(1383, Locker.Constructor(Vector3(3659.716f, 4322.963f, 93.94615f)), owning_building_guid = 63) + LocalObject(1384, Locker.Constructor(Vector3(3659.751f, 4344.835f, 93.94615f)), owning_building_guid = 63) + LocalObject(1385, Locker.Constructor(Vector3(3661.053f, 4322.963f, 93.94615f)), owning_building_guid = 63) + LocalObject(1386, Locker.Constructor(Vector3(3661.088f, 4344.835f, 93.94615f)), owning_building_guid = 63) + LocalObject(1387, Locker.Constructor(Vector3(3663.741f, 4322.963f, 93.94615f)), owning_building_guid = 63) + LocalObject(1388, Locker.Constructor(Vector3(3663.741f, 4344.835f, 93.94615f)), owning_building_guid = 63) + LocalObject(1389, Locker.Constructor(Vector3(3665.143f, 4322.963f, 93.94615f)), owning_building_guid = 63) + LocalObject(1390, Locker.Constructor(Vector3(3665.143f, 4344.835f, 93.94615f)), owning_building_guid = 63) + LocalObject(1839, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(1840, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(1841, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(2480, SpawnTube.Constructor(respawn_tube_tower, Vector3(3654.706f, 4325.742f, 93.43415f), Vector3(0, 0, 0)), owning_building_guid = 63) + LocalObject(2481, SpawnTube.Constructor(respawn_tube_tower, Vector3(3654.706f, 4342.152f, 93.43415f), Vector3(0, 0, 0)), owning_building_guid = 63) + LocalObject(1667, FacilityTurret.Constructor(manned_turret, Vector3(3631.32f, 4325.295f, 122.8941f)), owning_building_guid = 63) + TurretToWeapon(1667, 5091) + LocalObject(1670, FacilityTurret.Constructor(manned_turret, Vector3(3666.647f, 4350.707f, 122.8941f)), owning_building_guid = 63) + TurretToWeapon(1670, 5092) + } + + Building32() + + def Building32(): Unit = { // Name: S_Kvasir_Tower Type: tower_a GUID: 64, MapID: 32 + LocalBuilding(64, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4126f, 1362f, 62.56905f)))) + LocalObject(2537, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 64) + LocalObject(505, Door.Constructor(Vector3(4129.564f, 1348.025f, 64.09005f)), owning_building_guid = 64) + LocalObject(506, Door.Constructor(Vector3(4129.564f, 1348.025f, 84.08905f)), owning_building_guid = 64) + LocalObject(507, Door.Constructor(Vector3(4140.271f, 1359.916f, 64.09005f)), owning_building_guid = 64) + LocalObject(508, Door.Constructor(Vector3(4140.271f, 1359.916f, 84.08905f)), owning_building_guid = 64) + LocalObject(2693, Door.Constructor(Vector3(4126.785f, 1346.214f, 53.90505f)), owning_building_guid = 64) + LocalObject(2694, Door.Constructor(Vector3(4137.765f, 1358.409f, 53.90505f)), owning_building_guid = 64) + LocalObject(1104, IFFLock.Constructor(Vector3(4130.543f, 1346.053f, 64.03005f), Vector3(0, 0, 222)), owning_building_guid = 64, door_guid = 505) + LocalObject(1105, IFFLock.Constructor(Vector3(4130.543f, 1346.053f, 84.03005f), Vector3(0, 0, 222)), owning_building_guid = 64, door_guid = 506) + LocalObject(1106, IFFLock.Constructor(Vector3(4139.295f, 1361.885f, 64.03005f), Vector3(0, 0, 42)), owning_building_guid = 64, door_guid = 507) + LocalObject(1107, IFFLock.Constructor(Vector3(4139.295f, 1361.885f, 84.03005f), Vector3(0, 0, 42)), owning_building_guid = 64, door_guid = 508) + LocalObject(1427, Locker.Constructor(Vector3(4127.618f, 1340.309f, 52.56305f)), owning_building_guid = 64) + LocalObject(1428, Locker.Constructor(Vector3(4128.611f, 1339.415f, 52.56305f)), owning_building_guid = 64) + LocalObject(1429, Locker.Constructor(Vector3(4130.609f, 1337.616f, 52.56305f)), owning_building_guid = 64) + LocalObject(1430, Locker.Constructor(Vector3(4131.65f, 1336.678f, 52.56305f)), owning_building_guid = 64) + LocalObject(1431, Locker.Constructor(Vector3(4142.279f, 1356.54f, 52.56305f)), owning_building_guid = 64) + LocalObject(1432, Locker.Constructor(Vector3(4143.272f, 1355.645f, 52.56305f)), owning_building_guid = 64) + LocalObject(1433, Locker.Constructor(Vector3(4145.244f, 1353.87f, 52.56305f)), owning_building_guid = 64) + LocalObject(1434, Locker.Constructor(Vector3(4146.286f, 1352.932f, 52.56305f)), owning_building_guid = 64) + LocalObject(1859, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(1860, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(1861, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(2491, SpawnTube.Constructor(respawn_tube_tower, Vector3(4125.754f, 1345.727f, 52.05105f), Vector3(0, 0, 42)), owning_building_guid = 64) + LocalObject(2492, SpawnTube.Constructor(respawn_tube_tower, Vector3(4136.734f, 1357.922f, 52.05105f), Vector3(0, 0, 42)), owning_building_guid = 64) + LocalObject(1685, FacilityTurret.Constructor(manned_turret, Vector3(4108.076f, 1361.043f, 81.51105f)), owning_building_guid = 64) + TurretToWeapon(1685, 5093) + LocalObject(1688, FacilityTurret.Constructor(manned_turret, Vector3(4151.333f, 1356.289f, 81.51105f)), owning_building_guid = 64) + TurretToWeapon(1688, 5094) + } + + Building46() + + def Building46(): Unit = { // Name: N_Mani_Tower Type: tower_a GUID: 65, MapID: 46 + LocalBuilding(65, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4968f, 5154f, 47.77367f)))) + LocalObject(2541, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 65) + LocalObject(528, Door.Constructor(Vector3(4980f, 5146f, 49.29467f)), owning_building_guid = 65) + LocalObject(529, Door.Constructor(Vector3(4980f, 5146f, 69.29367f)), owning_building_guid = 65) + LocalObject(530, Door.Constructor(Vector3(4980f, 5162f, 49.29467f)), owning_building_guid = 65) + LocalObject(531, Door.Constructor(Vector3(4980f, 5162f, 69.29367f)), owning_building_guid = 65) + LocalObject(2701, Door.Constructor(Vector3(4979.146f, 5142.794f, 39.10967f)), owning_building_guid = 65) + LocalObject(2702, Door.Constructor(Vector3(4979.146f, 5159.204f, 39.10967f)), owning_building_guid = 65) + LocalObject(1125, IFFLock.Constructor(Vector3(4977.957f, 5162.811f, 49.23467f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 530) + LocalObject(1126, IFFLock.Constructor(Vector3(4977.957f, 5162.811f, 69.23467f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 531) + LocalObject(1127, IFFLock.Constructor(Vector3(4982.047f, 5145.189f, 49.23467f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 528) + LocalObject(1128, IFFLock.Constructor(Vector3(4982.047f, 5145.189f, 69.23467f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 529) + LocalObject(1459, Locker.Constructor(Vector3(4983.716f, 5138.963f, 37.76767f)), owning_building_guid = 65) + LocalObject(1460, Locker.Constructor(Vector3(4983.751f, 5160.835f, 37.76767f)), owning_building_guid = 65) + LocalObject(1461, Locker.Constructor(Vector3(4985.053f, 5138.963f, 37.76767f)), owning_building_guid = 65) + LocalObject(1462, Locker.Constructor(Vector3(4985.088f, 5160.835f, 37.76767f)), owning_building_guid = 65) + LocalObject(1463, Locker.Constructor(Vector3(4987.741f, 5138.963f, 37.76767f)), owning_building_guid = 65) + LocalObject(1464, Locker.Constructor(Vector3(4987.741f, 5160.835f, 37.76767f)), owning_building_guid = 65) + LocalObject(1465, Locker.Constructor(Vector3(4989.143f, 5138.963f, 37.76767f)), owning_building_guid = 65) + LocalObject(1466, Locker.Constructor(Vector3(4989.143f, 5160.835f, 37.76767f)), owning_building_guid = 65) + LocalObject(1871, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(1872, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(1873, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(2499, SpawnTube.Constructor(respawn_tube_tower, Vector3(4978.706f, 5141.742f, 37.25568f), Vector3(0, 0, 0)), owning_building_guid = 65) + LocalObject(2500, SpawnTube.Constructor(respawn_tube_tower, Vector3(4978.706f, 5158.152f, 37.25568f), Vector3(0, 0, 0)), owning_building_guid = 65) + LocalObject(1693, FacilityTurret.Constructor(manned_turret, Vector3(4955.32f, 5141.295f, 66.71568f)), owning_building_guid = 65) + TurretToWeapon(1693, 5095) + LocalObject(1694, FacilityTurret.Constructor(manned_turret, Vector3(4990.647f, 5166.707f, 66.71568f)), owning_building_guid = 65) + TurretToWeapon(1694, 5096) + } + + Building50() + + def Building50(): Unit = { // Name: E_Helhiem_Tower Type: tower_a GUID: 66, MapID: 50 + LocalBuilding(66, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5672f, 2702f, 52.44301f)))) + LocalObject(2543, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 66) + LocalObject(558, Door.Constructor(Vector3(5677.707f, 2688.755f, 53.96401f)), owning_building_guid = 66) + LocalObject(559, Door.Constructor(Vector3(5677.707f, 2688.755f, 73.96301f)), owning_building_guid = 66) + LocalObject(560, Door.Constructor(Vector3(5686.421f, 2702.174f, 53.96401f)), owning_building_guid = 66) + LocalObject(561, Door.Constructor(Vector3(5686.421f, 2702.174f, 73.96301f)), owning_building_guid = 66) + LocalObject(2711, Door.Constructor(Vector3(5675.245f, 2686.531f, 43.77901f)), owning_building_guid = 66) + LocalObject(2712, Door.Constructor(Vector3(5684.182f, 2700.294f, 43.77901f)), owning_building_guid = 66) + LocalObject(1148, IFFLock.Constructor(Vector3(5678.982f, 2686.96f, 53.90401f), Vector3(0, 0, 213)), owning_building_guid = 66, door_guid = 558) + LocalObject(1149, IFFLock.Constructor(Vector3(5678.982f, 2686.96f, 73.90401f), Vector3(0, 0, 213)), owning_building_guid = 66, door_guid = 559) + LocalObject(1150, IFFLock.Constructor(Vector3(5685.149f, 2703.967f, 53.90401f), Vector3(0, 0, 33)), owning_building_guid = 66, door_guid = 560) + LocalObject(1151, IFFLock.Constructor(Vector3(5685.149f, 2703.967f, 73.90401f), Vector3(0, 0, 33)), owning_building_guid = 66, door_guid = 561) + LocalObject(1508, Locker.Constructor(Vector3(5676.991f, 2680.829f, 42.43701f)), owning_building_guid = 66) + LocalObject(1509, Locker.Constructor(Vector3(5678.112f, 2680.101f, 42.43701f)), owning_building_guid = 66) + LocalObject(1510, Locker.Constructor(Vector3(5680.367f, 2678.637f, 42.43701f)), owning_building_guid = 66) + LocalObject(1511, Locker.Constructor(Vector3(5681.542f, 2677.874f, 42.43701f)), owning_building_guid = 66) + LocalObject(1512, Locker.Constructor(Vector3(5688.933f, 2699.154f, 42.43701f)), owning_building_guid = 66) + LocalObject(1513, Locker.Constructor(Vector3(5690.054f, 2698.426f, 42.43701f)), owning_building_guid = 66) + LocalObject(1514, Locker.Constructor(Vector3(5692.279f, 2696.981f, 42.43701f)), owning_building_guid = 66) + LocalObject(1515, Locker.Constructor(Vector3(5693.455f, 2696.217f, 42.43701f)), owning_building_guid = 66) + LocalObject(1885, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(1886, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(1887, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(2509, SpawnTube.Constructor(respawn_tube_tower, Vector3(5674.303f, 2685.889f, 41.92501f), Vector3(0, 0, 33)), owning_building_guid = 66) + LocalObject(2510, SpawnTube.Constructor(respawn_tube_tower, Vector3(5683.24f, 2699.651f, 41.92501f), Vector3(0, 0, 33)), owning_building_guid = 66) + LocalObject(1706, FacilityTurret.Constructor(manned_turret, Vector3(5654.446f, 2698.251f, 71.38501f)), owning_building_guid = 66) + TurretToWeapon(1706, 5097) + LocalObject(1707, FacilityTurret.Constructor(manned_turret, Vector3(5697.914f, 2700.323f, 71.38501f)), owning_building_guid = 66) + TurretToWeapon(1707, 5098) + } + + Building19() + + def Building19(): Unit = { // Name: E_Oshur_Warpgate_Tower Type: tower_a GUID: 67, MapID: 19 + LocalBuilding(67, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5916f, 3990f, 56.33412f)))) + LocalObject(2545, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 67) + LocalObject(568, Door.Constructor(Vector3(5928f, 3982f, 57.85512f)), owning_building_guid = 67) + LocalObject(569, Door.Constructor(Vector3(5928f, 3982f, 77.85412f)), owning_building_guid = 67) + LocalObject(570, Door.Constructor(Vector3(5928f, 3998f, 57.85512f)), owning_building_guid = 67) + LocalObject(571, Door.Constructor(Vector3(5928f, 3998f, 77.85412f)), owning_building_guid = 67) + LocalObject(2715, Door.Constructor(Vector3(5927.146f, 3978.794f, 47.67012f)), owning_building_guid = 67) + LocalObject(2716, Door.Constructor(Vector3(5927.146f, 3995.204f, 47.67012f)), owning_building_guid = 67) + LocalObject(1158, IFFLock.Constructor(Vector3(5925.957f, 3998.811f, 57.79512f), Vector3(0, 0, 0)), owning_building_guid = 67, door_guid = 570) + LocalObject(1159, IFFLock.Constructor(Vector3(5925.957f, 3998.811f, 77.79512f), Vector3(0, 0, 0)), owning_building_guid = 67, door_guid = 571) + LocalObject(1160, IFFLock.Constructor(Vector3(5930.047f, 3981.189f, 57.79512f), Vector3(0, 0, 180)), owning_building_guid = 67, door_guid = 568) + LocalObject(1161, IFFLock.Constructor(Vector3(5930.047f, 3981.189f, 77.79512f), Vector3(0, 0, 180)), owning_building_guid = 67, door_guid = 569) + LocalObject(1524, Locker.Constructor(Vector3(5931.716f, 3974.963f, 46.32812f)), owning_building_guid = 67) + LocalObject(1525, Locker.Constructor(Vector3(5931.751f, 3996.835f, 46.32812f)), owning_building_guid = 67) + LocalObject(1526, Locker.Constructor(Vector3(5933.053f, 3974.963f, 46.32812f)), owning_building_guid = 67) + LocalObject(1527, Locker.Constructor(Vector3(5933.088f, 3996.835f, 46.32812f)), owning_building_guid = 67) + LocalObject(1528, Locker.Constructor(Vector3(5935.741f, 3974.963f, 46.32812f)), owning_building_guid = 67) + LocalObject(1529, Locker.Constructor(Vector3(5935.741f, 3996.835f, 46.32812f)), owning_building_guid = 67) + LocalObject(1530, Locker.Constructor(Vector3(5937.143f, 3974.963f, 46.32812f)), owning_building_guid = 67) + LocalObject(1531, Locker.Constructor(Vector3(5937.143f, 3996.835f, 46.32812f)), owning_building_guid = 67) + LocalObject(1891, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(1892, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(1893, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(2513, SpawnTube.Constructor(respawn_tube_tower, Vector3(5926.706f, 3977.742f, 45.81612f), Vector3(0, 0, 0)), owning_building_guid = 67) + LocalObject(2514, SpawnTube.Constructor(respawn_tube_tower, Vector3(5926.706f, 3994.152f, 45.81612f), Vector3(0, 0, 0)), owning_building_guid = 67) + LocalObject(1708, FacilityTurret.Constructor(manned_turret, Vector3(5903.32f, 3977.295f, 75.27612f)), owning_building_guid = 67) + TurretToWeapon(1708, 5099) + LocalObject(1709, FacilityTurret.Constructor(manned_turret, Vector3(5938.647f, 4002.707f, 75.27612f)), owning_building_guid = 67) + TurretToWeapon(1709, 5100) + } + + Building23() + + def Building23(): Unit = { // Name: Outpost_Tower Type: tower_a GUID: 68, MapID: 23 + LocalBuilding(68, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6334f, 5258f, 58.87936f)))) + LocalObject(2546, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 68) + LocalObject(572, Door.Constructor(Vector3(6343.708f, 5247.334f, 60.40036f)), owning_building_guid = 68) + LocalObject(573, Door.Constructor(Vector3(6343.708f, 5247.334f, 80.39936f)), owning_building_guid = 68) + LocalObject(574, Door.Constructor(Vector3(6347.579f, 5262.859f, 60.40036f)), owning_building_guid = 68) + LocalObject(575, Door.Constructor(Vector3(6347.579f, 5262.859f, 80.39936f)), owning_building_guid = 68) + LocalObject(2717, Door.Constructor(Vector3(6342.104f, 5244.43f, 50.21536f)), owning_building_guid = 68) + LocalObject(2718, Door.Constructor(Vector3(6346.074f, 5260.353f, 50.21536f)), owning_building_guid = 68) + LocalObject(1162, IFFLock.Constructor(Vector3(6345.498f, 5246.052f, 60.34036f), Vector3(0, 0, 194)), owning_building_guid = 68, door_guid = 572) + LocalObject(1163, IFFLock.Constructor(Vector3(6345.498f, 5246.052f, 80.34036f), Vector3(0, 0, 194)), owning_building_guid = 68, door_guid = 573) + LocalObject(1164, IFFLock.Constructor(Vector3(6345.793f, 5264.141f, 60.34036f), Vector3(0, 0, 14)), owning_building_guid = 68, door_guid = 574) + LocalObject(1165, IFFLock.Constructor(Vector3(6345.793f, 5264.141f, 80.34036f), Vector3(0, 0, 14)), owning_building_guid = 68, door_guid = 575) + LocalObject(1532, Locker.Constructor(Vector3(6345.611f, 5239.607f, 48.87336f)), owning_building_guid = 68) + LocalObject(1533, Locker.Constructor(Vector3(6346.909f, 5239.284f, 48.87336f)), owning_building_guid = 68) + LocalObject(1534, Locker.Constructor(Vector3(6349.517f, 5238.634f, 48.87336f)), owning_building_guid = 68) + LocalObject(1535, Locker.Constructor(Vector3(6350.877f, 5238.295f, 48.87336f)), owning_building_guid = 68) + LocalObject(1536, Locker.Constructor(Vector3(6350.937f, 5260.821f, 48.87336f)), owning_building_guid = 68) + LocalObject(1537, Locker.Constructor(Vector3(6352.234f, 5260.498f, 48.87336f)), owning_building_guid = 68) + LocalObject(1538, Locker.Constructor(Vector3(6354.808f, 5259.856f, 48.87336f)), owning_building_guid = 68) + LocalObject(1539, Locker.Constructor(Vector3(6356.168f, 5259.517f, 48.87336f)), owning_building_guid = 68) + LocalObject(1894, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(1895, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(1896, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(2515, SpawnTube.Constructor(respawn_tube_tower, Vector3(6341.422f, 5243.516f, 48.36136f), Vector3(0, 0, 14)), owning_building_guid = 68) + LocalObject(2516, SpawnTube.Constructor(respawn_tube_tower, Vector3(6345.393f, 5259.438f, 48.36136f), Vector3(0, 0, 14)), owning_building_guid = 68) + LocalObject(1710, FacilityTurret.Constructor(manned_turret, Vector3(6318.623f, 5248.74f, 77.82136f)), owning_building_guid = 68) + TurretToWeapon(1710, 5101) + LocalObject(1711, FacilityTurret.Constructor(manned_turret, Vector3(6359.048f, 5264.851f, 77.82136f)), owning_building_guid = 68) + TurretToWeapon(1711, 5102) + } + + Building20() + + def Building20(): Unit = { // Name: NE_VSSanc_Warpgate_Tower Type: tower_a GUID: 69, MapID: 20 + LocalBuilding(69, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6928f, 1758f, 78.24335f)))) + LocalObject(2547, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 69) + LocalObject(593, Door.Constructor(Vector3(6940f, 1750f, 79.76436f)), owning_building_guid = 69) + LocalObject(594, Door.Constructor(Vector3(6940f, 1750f, 99.76335f)), owning_building_guid = 69) + LocalObject(595, Door.Constructor(Vector3(6940f, 1766f, 79.76436f)), owning_building_guid = 69) + LocalObject(596, Door.Constructor(Vector3(6940f, 1766f, 99.76335f)), owning_building_guid = 69) + LocalObject(2722, Door.Constructor(Vector3(6939.146f, 1746.794f, 69.57935f)), owning_building_guid = 69) + LocalObject(2723, Door.Constructor(Vector3(6939.146f, 1763.204f, 69.57935f)), owning_building_guid = 69) + LocalObject(1177, IFFLock.Constructor(Vector3(6937.957f, 1766.811f, 79.70435f), Vector3(0, 0, 0)), owning_building_guid = 69, door_guid = 595) + LocalObject(1178, IFFLock.Constructor(Vector3(6937.957f, 1766.811f, 99.70435f), Vector3(0, 0, 0)), owning_building_guid = 69, door_guid = 596) + LocalObject(1179, IFFLock.Constructor(Vector3(6942.047f, 1749.189f, 79.70435f), Vector3(0, 0, 180)), owning_building_guid = 69, door_guid = 593) + LocalObject(1180, IFFLock.Constructor(Vector3(6942.047f, 1749.189f, 99.70435f), Vector3(0, 0, 180)), owning_building_guid = 69, door_guid = 594) + LocalObject(1552, Locker.Constructor(Vector3(6943.716f, 1742.963f, 68.23736f)), owning_building_guid = 69) + LocalObject(1553, Locker.Constructor(Vector3(6943.751f, 1764.835f, 68.23736f)), owning_building_guid = 69) + LocalObject(1554, Locker.Constructor(Vector3(6945.053f, 1742.963f, 68.23736f)), owning_building_guid = 69) + LocalObject(1555, Locker.Constructor(Vector3(6945.088f, 1764.835f, 68.23736f)), owning_building_guid = 69) + LocalObject(1556, Locker.Constructor(Vector3(6947.741f, 1742.963f, 68.23736f)), owning_building_guid = 69) + LocalObject(1557, Locker.Constructor(Vector3(6947.741f, 1764.835f, 68.23736f)), owning_building_guid = 69) + LocalObject(1558, Locker.Constructor(Vector3(6949.143f, 1742.963f, 68.23736f)), owning_building_guid = 69) + LocalObject(1559, Locker.Constructor(Vector3(6949.143f, 1764.835f, 68.23736f)), owning_building_guid = 69) + LocalObject(1903, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(1904, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(1905, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(2520, SpawnTube.Constructor(respawn_tube_tower, Vector3(6938.706f, 1745.742f, 67.72536f), Vector3(0, 0, 0)), owning_building_guid = 69) + LocalObject(2521, SpawnTube.Constructor(respawn_tube_tower, Vector3(6938.706f, 1762.152f, 67.72536f), Vector3(0, 0, 0)), owning_building_guid = 69) + LocalObject(1717, FacilityTurret.Constructor(manned_turret, Vector3(6915.32f, 1745.295f, 97.18536f)), owning_building_guid = 69) + TurretToWeapon(1717, 5103) + LocalObject(1719, FacilityTurret.Constructor(manned_turret, Vector3(6950.647f, 1770.707f, 97.18536f)), owning_building_guid = 69) + TurretToWeapon(1719, 5104) + } + + Building47() + + def Building47(): Unit = { // Name: SE_Nott_Tower Type: tower_a GUID: 70, MapID: 47 + LocalBuilding(70, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7018f, 4124f, 47.17856f)))) + LocalObject(2548, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 70) + LocalObject(597, Door.Constructor(Vector3(7026.129f, 4112.087f, 48.69956f)), owning_building_guid = 70) + LocalObject(598, Door.Constructor(Vector3(7026.129f, 4112.087f, 68.69856f)), owning_building_guid = 70) + LocalObject(599, Door.Constructor(Vector3(7032.123f, 4126.922f, 48.69956f)), owning_building_guid = 70) + LocalObject(600, Door.Constructor(Vector3(7032.123f, 4126.922f, 68.69856f)), owning_building_guid = 70) + LocalObject(2724, Door.Constructor(Vector3(7024.137f, 4109.435f, 38.51456f)), owning_building_guid = 70) + LocalObject(2725, Door.Constructor(Vector3(7030.284f, 4124.65f, 38.51456f)), owning_building_guid = 70) + LocalObject(1181, IFFLock.Constructor(Vector3(7027.724f, 4110.568f, 48.63956f), Vector3(0, 0, 202)), owning_building_guid = 70, door_guid = 597) + LocalObject(1182, IFFLock.Constructor(Vector3(7027.724f, 4110.568f, 68.63956f), Vector3(0, 0, 202)), owning_building_guid = 70, door_guid = 598) + LocalObject(1183, IFFLock.Constructor(Vector3(7030.533f, 4128.439f, 48.63956f), Vector3(0, 0, 22)), owning_building_guid = 70, door_guid = 599) + LocalObject(1184, IFFLock.Constructor(Vector3(7030.533f, 4128.439f, 68.63956f), Vector3(0, 0, 22)), owning_building_guid = 70, door_guid = 600) + LocalObject(1560, Locker.Constructor(Vector3(7026.938f, 4104.17f, 37.17256f)), owning_building_guid = 70) + LocalObject(1561, Locker.Constructor(Vector3(7028.178f, 4103.67f, 37.17256f)), owning_building_guid = 70) + LocalObject(1562, Locker.Constructor(Vector3(7030.67f, 4102.663f, 37.17256f)), owning_building_guid = 70) + LocalObject(1563, Locker.Constructor(Vector3(7031.971f, 4102.138f, 37.17256f)), owning_building_guid = 70) + LocalObject(1564, Locker.Constructor(Vector3(7035.165f, 4124.437f, 37.17256f)), owning_building_guid = 70) + LocalObject(1565, Locker.Constructor(Vector3(7036.404f, 4123.936f, 37.17256f)), owning_building_guid = 70) + LocalObject(1566, Locker.Constructor(Vector3(7038.864f, 4122.942f, 37.17256f)), owning_building_guid = 70) + LocalObject(1567, Locker.Constructor(Vector3(7040.164f, 4122.417f, 37.17256f)), owning_building_guid = 70) + LocalObject(1906, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(1907, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(1908, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(2522, SpawnTube.Constructor(respawn_tube_tower, Vector3(7023.334f, 4108.624f, 36.66056f), Vector3(0, 0, 22)), owning_building_guid = 70) + LocalObject(2523, SpawnTube.Constructor(respawn_tube_tower, Vector3(7029.482f, 4123.839f, 36.66056f), Vector3(0, 0, 22)), owning_building_guid = 70) + LocalObject(1720, FacilityTurret.Constructor(manned_turret, Vector3(7001.484f, 4116.97f, 66.12056f)), owning_building_guid = 70) + TurretToWeapon(1720, 5105) + LocalObject(1721, FacilityTurret.Constructor(manned_turret, Vector3(7043.758f, 4127.298f, 66.12056f)), owning_building_guid = 70) + TurretToWeapon(1721, 5106) + } + + Building41() + + def Building41(): Unit = { // Name: N_NCSanc_Warpgate_Tower Type: tower_b GUID: 71, MapID: 41 + LocalBuilding(71, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(754f, 6932f, 44.69741f)))) + LocalObject(2524, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 71) + LocalObject(294, Door.Constructor(Vector3(760.3923f, 6944.928f, 46.21741f)), owning_building_guid = 71) + LocalObject(295, Door.Constructor(Vector3(760.3923f, 6944.928f, 56.21741f)), owning_building_guid = 71) + LocalObject(296, Door.Constructor(Vector3(760.3923f, 6944.928f, 76.21741f)), owning_building_guid = 71) + LocalObject(297, Door.Constructor(Vector3(768.3923f, 6931.072f, 46.21741f)), owning_building_guid = 71) + LocalObject(298, Door.Constructor(Vector3(768.3923f, 6931.072f, 56.21741f)), owning_building_guid = 71) + LocalObject(299, Door.Constructor(Vector3(768.3923f, 6931.072f, 76.21741f)), owning_building_guid = 71) + LocalObject(2637, Door.Constructor(Vector3(761.0516f, 6942.08f, 36.03341f)), owning_building_guid = 71) + LocalObject(2638, Door.Constructor(Vector3(769.2566f, 6927.869f, 36.03341f)), owning_building_guid = 71) + LocalObject(950, IFFLock.Constructor(Vector3(758.2175f, 6944.609f, 46.15841f), Vector3(0, 0, 330)), owning_building_guid = 71, door_guid = 294) + LocalObject(951, IFFLock.Constructor(Vector3(758.2175f, 6944.609f, 56.15841f), Vector3(0, 0, 330)), owning_building_guid = 71, door_guid = 295) + LocalObject(952, IFFLock.Constructor(Vector3(758.2175f, 6944.609f, 76.15841f), Vector3(0, 0, 330)), owning_building_guid = 71, door_guid = 296) + LocalObject(953, IFFLock.Constructor(Vector3(770.5706f, 6931.393f, 46.15841f), Vector3(0, 0, 150)), owning_building_guid = 71, door_guid = 297) + LocalObject(954, IFFLock.Constructor(Vector3(770.5706f, 6931.393f, 56.15841f), Vector3(0, 0, 150)), owning_building_guid = 71, door_guid = 298) + LocalObject(955, IFFLock.Constructor(Vector3(770.5706f, 6931.393f, 76.15841f), Vector3(0, 0, 150)), owning_building_guid = 71, door_guid = 299) + LocalObject(1185, Locker.Constructor(Vector3(764.2233f, 6945.795f, 34.69141f)), owning_building_guid = 71) + LocalObject(1186, Locker.Constructor(Vector3(765.3812f, 6946.463f, 34.69141f)), owning_building_guid = 71) + LocalObject(1187, Locker.Constructor(Vector3(767.6787f, 6947.79f, 34.69141f)), owning_building_guid = 71) + LocalObject(1188, Locker.Constructor(Vector3(768.8929f, 6948.491f, 34.69141f)), owning_building_guid = 71) + LocalObject(1189, Locker.Constructor(Vector3(775.129f, 6926.835f, 34.69141f)), owning_building_guid = 71) + LocalObject(1190, Locker.Constructor(Vector3(776.2868f, 6927.504f, 34.69141f)), owning_building_guid = 71) + LocalObject(1191, Locker.Constructor(Vector3(778.6147f, 6928.848f, 34.69141f)), owning_building_guid = 71) + LocalObject(1192, Locker.Constructor(Vector3(779.8289f, 6929.549f, 34.69141f)), owning_building_guid = 71) + LocalObject(1766, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(1767, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(1768, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(2435, SpawnTube.Constructor(respawn_tube_tower, Vector3(761.1957f, 6940.949f, 34.17941f), Vector3(0, 0, 330)), owning_building_guid = 71) + LocalObject(2436, SpawnTube.Constructor(respawn_tube_tower, Vector3(769.4007f, 6926.737f, 34.17941f), Vector3(0, 0, 330)), owning_building_guid = 71) + } + + Building54() + + def Building54(): Unit = { // Name: S_NCSanc_Tower Type: tower_b GUID: 72, MapID: 54 + LocalBuilding(72, 54, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1456f, 6060f, 120.4505f)))) + LocalObject(2526, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 72) + LocalObject(319, Door.Constructor(Vector3(1468f, 6052f, 121.9705f)), owning_building_guid = 72) + LocalObject(320, Door.Constructor(Vector3(1468f, 6052f, 131.9705f)), owning_building_guid = 72) + LocalObject(321, Door.Constructor(Vector3(1468f, 6052f, 151.9705f)), owning_building_guid = 72) + LocalObject(322, Door.Constructor(Vector3(1468f, 6068f, 121.9705f)), owning_building_guid = 72) + LocalObject(323, Door.Constructor(Vector3(1468f, 6068f, 131.9705f)), owning_building_guid = 72) + LocalObject(324, Door.Constructor(Vector3(1468f, 6068f, 151.9705f)), owning_building_guid = 72) + LocalObject(2644, Door.Constructor(Vector3(1467.147f, 6048.794f, 111.7865f)), owning_building_guid = 72) + LocalObject(2645, Door.Constructor(Vector3(1467.147f, 6065.204f, 111.7865f)), owning_building_guid = 72) + LocalObject(968, IFFLock.Constructor(Vector3(1465.957f, 6068.811f, 121.9115f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 322) + LocalObject(969, IFFLock.Constructor(Vector3(1465.957f, 6068.811f, 131.9115f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 323) + LocalObject(970, IFFLock.Constructor(Vector3(1465.957f, 6068.811f, 151.9115f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 324) + LocalObject(971, IFFLock.Constructor(Vector3(1470.047f, 6051.189f, 121.9115f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 319) + LocalObject(972, IFFLock.Constructor(Vector3(1470.047f, 6051.189f, 131.9115f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 320) + LocalObject(973, IFFLock.Constructor(Vector3(1470.047f, 6051.189f, 151.9115f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 321) + LocalObject(1213, Locker.Constructor(Vector3(1471.716f, 6044.963f, 110.4445f)), owning_building_guid = 72) + LocalObject(1214, Locker.Constructor(Vector3(1471.751f, 6066.835f, 110.4445f)), owning_building_guid = 72) + LocalObject(1215, Locker.Constructor(Vector3(1473.053f, 6044.963f, 110.4445f)), owning_building_guid = 72) + LocalObject(1216, Locker.Constructor(Vector3(1473.088f, 6066.835f, 110.4445f)), owning_building_guid = 72) + LocalObject(1217, Locker.Constructor(Vector3(1475.741f, 6044.963f, 110.4445f)), owning_building_guid = 72) + LocalObject(1218, Locker.Constructor(Vector3(1475.741f, 6066.835f, 110.4445f)), owning_building_guid = 72) + LocalObject(1219, Locker.Constructor(Vector3(1477.143f, 6044.963f, 110.4445f)), owning_building_guid = 72) + LocalObject(1220, Locker.Constructor(Vector3(1477.143f, 6066.835f, 110.4445f)), owning_building_guid = 72) + LocalObject(1776, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(1777, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(1778, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(2442, SpawnTube.Constructor(respawn_tube_tower, Vector3(1466.706f, 6047.742f, 109.9325f), Vector3(0, 0, 0)), owning_building_guid = 72) + LocalObject(2443, SpawnTube.Constructor(respawn_tube_tower, Vector3(1466.706f, 6064.152f, 109.9325f), Vector3(0, 0, 0)), owning_building_guid = 72) + } + + Building25() + + def Building25(): Unit = { // Name: SE_Dagur_Tower Type: tower_b GUID: 73, MapID: 25 + LocalBuilding(73, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4248f, 5802f, 48.16736f)))) + LocalObject(2538, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 73) + LocalObject(509, Door.Constructor(Vector3(4260f, 5794f, 49.68736f)), owning_building_guid = 73) + LocalObject(510, Door.Constructor(Vector3(4260f, 5794f, 59.68736f)), owning_building_guid = 73) + LocalObject(511, Door.Constructor(Vector3(4260f, 5794f, 79.68736f)), owning_building_guid = 73) + LocalObject(512, Door.Constructor(Vector3(4260f, 5810f, 49.68736f)), owning_building_guid = 73) + LocalObject(513, Door.Constructor(Vector3(4260f, 5810f, 59.68736f)), owning_building_guid = 73) + LocalObject(514, Door.Constructor(Vector3(4260f, 5810f, 79.68736f)), owning_building_guid = 73) + LocalObject(2695, Door.Constructor(Vector3(4259.147f, 5790.794f, 39.50336f)), owning_building_guid = 73) + LocalObject(2696, Door.Constructor(Vector3(4259.147f, 5807.204f, 39.50336f)), owning_building_guid = 73) + LocalObject(1108, IFFLock.Constructor(Vector3(4257.957f, 5810.811f, 49.62836f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 512) + LocalObject(1109, IFFLock.Constructor(Vector3(4257.957f, 5810.811f, 59.62836f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 513) + LocalObject(1110, IFFLock.Constructor(Vector3(4257.957f, 5810.811f, 79.62836f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 514) + LocalObject(1111, IFFLock.Constructor(Vector3(4262.047f, 5793.189f, 49.62836f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 509) + LocalObject(1112, IFFLock.Constructor(Vector3(4262.047f, 5793.189f, 59.62836f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 510) + LocalObject(1113, IFFLock.Constructor(Vector3(4262.047f, 5793.189f, 79.62836f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 511) + LocalObject(1435, Locker.Constructor(Vector3(4263.716f, 5786.963f, 38.16136f)), owning_building_guid = 73) + LocalObject(1436, Locker.Constructor(Vector3(4263.751f, 5808.835f, 38.16136f)), owning_building_guid = 73) + LocalObject(1437, Locker.Constructor(Vector3(4265.053f, 5786.963f, 38.16136f)), owning_building_guid = 73) + LocalObject(1438, Locker.Constructor(Vector3(4265.088f, 5808.835f, 38.16136f)), owning_building_guid = 73) + LocalObject(1439, Locker.Constructor(Vector3(4267.741f, 5786.963f, 38.16136f)), owning_building_guid = 73) + LocalObject(1440, Locker.Constructor(Vector3(4267.741f, 5808.835f, 38.16136f)), owning_building_guid = 73) + LocalObject(1441, Locker.Constructor(Vector3(4269.143f, 5786.963f, 38.16136f)), owning_building_guid = 73) + LocalObject(1442, Locker.Constructor(Vector3(4269.143f, 5808.835f, 38.16136f)), owning_building_guid = 73) + LocalObject(1862, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(1863, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(1864, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(2493, SpawnTube.Constructor(respawn_tube_tower, Vector3(4258.706f, 5789.742f, 37.64936f), Vector3(0, 0, 0)), owning_building_guid = 73) + LocalObject(2494, SpawnTube.Constructor(respawn_tube_tower, Vector3(4258.706f, 5806.152f, 37.64936f), Vector3(0, 0, 0)), owning_building_guid = 73) + } + + Building28() + + def Building28(): Unit = { // Name: SW_Mani_Tower Type: tower_b GUID: 74, MapID: 28 + LocalBuilding(74, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4476f, 4308f, 70.25056f)))) + LocalObject(2539, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 74) + LocalObject(515, Door.Constructor(Vector3(4488f, 4300f, 71.77055f)), owning_building_guid = 74) + LocalObject(516, Door.Constructor(Vector3(4488f, 4300f, 81.77055f)), owning_building_guid = 74) + LocalObject(517, Door.Constructor(Vector3(4488f, 4300f, 101.7706f)), owning_building_guid = 74) + LocalObject(518, Door.Constructor(Vector3(4488f, 4316f, 71.77055f)), owning_building_guid = 74) + LocalObject(519, Door.Constructor(Vector3(4488f, 4316f, 81.77055f)), owning_building_guid = 74) + LocalObject(520, Door.Constructor(Vector3(4488f, 4316f, 101.7706f)), owning_building_guid = 74) + LocalObject(2697, Door.Constructor(Vector3(4487.147f, 4296.794f, 61.58656f)), owning_building_guid = 74) + LocalObject(2698, Door.Constructor(Vector3(4487.147f, 4313.204f, 61.58656f)), owning_building_guid = 74) + LocalObject(1114, IFFLock.Constructor(Vector3(4485.957f, 4316.811f, 71.71156f), Vector3(0, 0, 0)), owning_building_guid = 74, door_guid = 518) + LocalObject(1115, IFFLock.Constructor(Vector3(4485.957f, 4316.811f, 81.71156f), Vector3(0, 0, 0)), owning_building_guid = 74, door_guid = 519) + LocalObject(1116, IFFLock.Constructor(Vector3(4485.957f, 4316.811f, 101.7116f), Vector3(0, 0, 0)), owning_building_guid = 74, door_guid = 520) + LocalObject(1117, IFFLock.Constructor(Vector3(4490.047f, 4299.189f, 71.71156f), Vector3(0, 0, 180)), owning_building_guid = 74, door_guid = 515) + LocalObject(1118, IFFLock.Constructor(Vector3(4490.047f, 4299.189f, 81.71156f), Vector3(0, 0, 180)), owning_building_guid = 74, door_guid = 516) + LocalObject(1119, IFFLock.Constructor(Vector3(4490.047f, 4299.189f, 101.7116f), Vector3(0, 0, 180)), owning_building_guid = 74, door_guid = 517) + LocalObject(1443, Locker.Constructor(Vector3(4491.716f, 4292.963f, 60.24456f)), owning_building_guid = 74) + LocalObject(1444, Locker.Constructor(Vector3(4491.751f, 4314.835f, 60.24456f)), owning_building_guid = 74) + LocalObject(1445, Locker.Constructor(Vector3(4493.053f, 4292.963f, 60.24456f)), owning_building_guid = 74) + LocalObject(1446, Locker.Constructor(Vector3(4493.088f, 4314.835f, 60.24456f)), owning_building_guid = 74) + LocalObject(1447, Locker.Constructor(Vector3(4495.741f, 4292.963f, 60.24456f)), owning_building_guid = 74) + LocalObject(1448, Locker.Constructor(Vector3(4495.741f, 4314.835f, 60.24456f)), owning_building_guid = 74) + LocalObject(1449, Locker.Constructor(Vector3(4497.143f, 4292.963f, 60.24456f)), owning_building_guid = 74) + LocalObject(1450, Locker.Constructor(Vector3(4497.143f, 4314.835f, 60.24456f)), owning_building_guid = 74) + LocalObject(1865, Terminal.Constructor(order_terminal), owning_building_guid = 74) + LocalObject(1866, Terminal.Constructor(order_terminal), owning_building_guid = 74) + LocalObject(1867, Terminal.Constructor(order_terminal), owning_building_guid = 74) + LocalObject(2495, SpawnTube.Constructor(respawn_tube_tower, Vector3(4486.706f, 4295.742f, 59.73256f), Vector3(0, 0, 0)), owning_building_guid = 74) + LocalObject(2496, SpawnTube.Constructor(respawn_tube_tower, Vector3(4486.706f, 4312.152f, 59.73256f), Vector3(0, 0, 0)), owning_building_guid = 74) + } + + Building30() + + def Building30(): Unit = { // Name: NW_VSSanc_Warpgate_Tower Type: tower_b GUID: 75, MapID: 30 + LocalBuilding(75, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5736f, 1382f, 84.58815f)))) + LocalObject(2544, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 75) + LocalObject(562, Door.Constructor(Vector3(5748f, 1374f, 86.10815f)), owning_building_guid = 75) + LocalObject(563, Door.Constructor(Vector3(5748f, 1374f, 96.10815f)), owning_building_guid = 75) + LocalObject(564, Door.Constructor(Vector3(5748f, 1374f, 116.1082f)), owning_building_guid = 75) + LocalObject(565, Door.Constructor(Vector3(5748f, 1390f, 86.10815f)), owning_building_guid = 75) + LocalObject(566, Door.Constructor(Vector3(5748f, 1390f, 96.10815f)), owning_building_guid = 75) + LocalObject(567, Door.Constructor(Vector3(5748f, 1390f, 116.1082f)), owning_building_guid = 75) + LocalObject(2713, Door.Constructor(Vector3(5747.147f, 1370.794f, 75.92415f)), owning_building_guid = 75) + LocalObject(2714, Door.Constructor(Vector3(5747.147f, 1387.204f, 75.92415f)), owning_building_guid = 75) + LocalObject(1152, IFFLock.Constructor(Vector3(5745.957f, 1390.811f, 86.04915f), Vector3(0, 0, 0)), owning_building_guid = 75, door_guid = 565) + LocalObject(1153, IFFLock.Constructor(Vector3(5745.957f, 1390.811f, 96.04915f), Vector3(0, 0, 0)), owning_building_guid = 75, door_guid = 566) + LocalObject(1154, IFFLock.Constructor(Vector3(5745.957f, 1390.811f, 116.0491f), Vector3(0, 0, 0)), owning_building_guid = 75, door_guid = 567) + LocalObject(1155, IFFLock.Constructor(Vector3(5750.047f, 1373.189f, 86.04915f), Vector3(0, 0, 180)), owning_building_guid = 75, door_guid = 562) + LocalObject(1156, IFFLock.Constructor(Vector3(5750.047f, 1373.189f, 96.04915f), Vector3(0, 0, 180)), owning_building_guid = 75, door_guid = 563) + LocalObject(1157, IFFLock.Constructor(Vector3(5750.047f, 1373.189f, 116.0491f), Vector3(0, 0, 180)), owning_building_guid = 75, door_guid = 564) + LocalObject(1516, Locker.Constructor(Vector3(5751.716f, 1366.963f, 74.58215f)), owning_building_guid = 75) + LocalObject(1517, Locker.Constructor(Vector3(5751.751f, 1388.835f, 74.58215f)), owning_building_guid = 75) + LocalObject(1518, Locker.Constructor(Vector3(5753.053f, 1366.963f, 74.58215f)), owning_building_guid = 75) + LocalObject(1519, Locker.Constructor(Vector3(5753.088f, 1388.835f, 74.58215f)), owning_building_guid = 75) + LocalObject(1520, Locker.Constructor(Vector3(5755.741f, 1366.963f, 74.58215f)), owning_building_guid = 75) + LocalObject(1521, Locker.Constructor(Vector3(5755.741f, 1388.835f, 74.58215f)), owning_building_guid = 75) + LocalObject(1522, Locker.Constructor(Vector3(5757.143f, 1366.963f, 74.58215f)), owning_building_guid = 75) + LocalObject(1523, Locker.Constructor(Vector3(5757.143f, 1388.835f, 74.58215f)), owning_building_guid = 75) + LocalObject(1888, Terminal.Constructor(order_terminal), owning_building_guid = 75) + LocalObject(1889, Terminal.Constructor(order_terminal), owning_building_guid = 75) + LocalObject(1890, Terminal.Constructor(order_terminal), owning_building_guid = 75) + LocalObject(2511, SpawnTube.Constructor(respawn_tube_tower, Vector3(5746.706f, 1369.742f, 74.07015f), Vector3(0, 0, 0)), owning_building_guid = 75) + LocalObject(2512, SpawnTube.Constructor(respawn_tube_tower, Vector3(5746.706f, 1386.152f, 74.07015f), Vector3(0, 0, 0)), owning_building_guid = 75) + } + + Building29() + + def Building29(): Unit = { // Name: SE_Searhus_Warpgate_Tower Type: tower_c GUID: 76, MapID: 29 + LocalBuilding(76, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3222f, 2488f, 89.08353f)))) + LocalObject(2531, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 76) + LocalObject(412, Door.Constructor(Vector3(3234f, 2480f, 90.60453f)), owning_building_guid = 76) + LocalObject(413, Door.Constructor(Vector3(3234f, 2480f, 110.6035f)), owning_building_guid = 76) + LocalObject(414, Door.Constructor(Vector3(3234f, 2496f, 90.60453f)), owning_building_guid = 76) + LocalObject(415, Door.Constructor(Vector3(3234f, 2496f, 110.6035f)), owning_building_guid = 76) + LocalObject(2669, Door.Constructor(Vector3(3233.146f, 2476.794f, 80.41953f)), owning_building_guid = 76) + LocalObject(2670, Door.Constructor(Vector3(3233.146f, 2493.204f, 80.41953f)), owning_building_guid = 76) + LocalObject(1038, IFFLock.Constructor(Vector3(3231.957f, 2496.811f, 90.54453f), Vector3(0, 0, 0)), owning_building_guid = 76, door_guid = 414) + LocalObject(1039, IFFLock.Constructor(Vector3(3231.957f, 2496.811f, 110.5445f), Vector3(0, 0, 0)), owning_building_guid = 76, door_guid = 415) + LocalObject(1040, IFFLock.Constructor(Vector3(3236.047f, 2479.189f, 90.54453f), Vector3(0, 0, 180)), owning_building_guid = 76, door_guid = 412) + LocalObject(1041, IFFLock.Constructor(Vector3(3236.047f, 2479.189f, 110.5445f), Vector3(0, 0, 180)), owning_building_guid = 76, door_guid = 413) + LocalObject(1327, Locker.Constructor(Vector3(3237.716f, 2472.963f, 79.07753f)), owning_building_guid = 76) + LocalObject(1328, Locker.Constructor(Vector3(3237.751f, 2494.835f, 79.07753f)), owning_building_guid = 76) + LocalObject(1330, Locker.Constructor(Vector3(3239.053f, 2472.963f, 79.07753f)), owning_building_guid = 76) + LocalObject(1331, Locker.Constructor(Vector3(3239.088f, 2494.835f, 79.07753f)), owning_building_guid = 76) + LocalObject(1334, Locker.Constructor(Vector3(3241.741f, 2472.963f, 79.07753f)), owning_building_guid = 76) + LocalObject(1335, Locker.Constructor(Vector3(3241.741f, 2494.835f, 79.07753f)), owning_building_guid = 76) + LocalObject(1337, Locker.Constructor(Vector3(3243.143f, 2472.963f, 79.07753f)), owning_building_guid = 76) + LocalObject(1338, Locker.Constructor(Vector3(3243.143f, 2494.835f, 79.07753f)), owning_building_guid = 76) + LocalObject(1820, Terminal.Constructor(order_terminal), owning_building_guid = 76) + LocalObject(1821, Terminal.Constructor(order_terminal), owning_building_guid = 76) + LocalObject(1822, Terminal.Constructor(order_terminal), owning_building_guid = 76) + LocalObject(2467, SpawnTube.Constructor(respawn_tube_tower, Vector3(3232.706f, 2475.742f, 78.56553f), Vector3(0, 0, 0)), owning_building_guid = 76) + LocalObject(2468, SpawnTube.Constructor(respawn_tube_tower, Vector3(3232.706f, 2492.152f, 78.56553f), Vector3(0, 0, 0)), owning_building_guid = 76) + LocalObject(2135, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3220.907f, 2482.725f, 116.6535f)), owning_building_guid = 76) + LocalObject(2136, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 76) + LocalObject(2138, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3220.907f, 2493.17f, 116.6535f)), owning_building_guid = 76) + LocalObject(2139, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 76) + LocalObject(1648, FacilityTurret.Constructor(manned_turret, Vector3(3207.07f, 2473.045f, 108.0255f)), owning_building_guid = 76) + TurretToWeapon(1648, 5107) + LocalObject(1650, FacilityTurret.Constructor(manned_turret, Vector3(3245.497f, 2502.957f, 108.0255f)), owning_building_guid = 76) + TurretToWeapon(1650, 5108) + } + + Building26() + + def Building26(): Unit = { // Name: W_Vidar_Tower Type: tower_c GUID: 77, MapID: 26 + LocalBuilding(77, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3270f, 3168f, 85.63189f)))) + LocalObject(2532, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 77) + LocalObject(422, Door.Constructor(Vector3(3282f, 3160f, 87.15289f)), owning_building_guid = 77) + LocalObject(423, Door.Constructor(Vector3(3282f, 3160f, 107.1519f)), owning_building_guid = 77) + LocalObject(424, Door.Constructor(Vector3(3282f, 3176f, 87.15289f)), owning_building_guid = 77) + LocalObject(425, Door.Constructor(Vector3(3282f, 3176f, 107.1519f)), owning_building_guid = 77) + LocalObject(2671, Door.Constructor(Vector3(3281.146f, 3156.794f, 76.96789f)), owning_building_guid = 77) + LocalObject(2672, Door.Constructor(Vector3(3281.146f, 3173.204f, 76.96789f)), owning_building_guid = 77) + LocalObject(1045, IFFLock.Constructor(Vector3(3279.957f, 3176.811f, 87.09289f), Vector3(0, 0, 0)), owning_building_guid = 77, door_guid = 424) + LocalObject(1046, IFFLock.Constructor(Vector3(3279.957f, 3176.811f, 107.0929f), Vector3(0, 0, 0)), owning_building_guid = 77, door_guid = 425) + LocalObject(1047, IFFLock.Constructor(Vector3(3284.047f, 3159.189f, 87.09289f), Vector3(0, 0, 180)), owning_building_guid = 77, door_guid = 422) + LocalObject(1048, IFFLock.Constructor(Vector3(3284.047f, 3159.189f, 107.0929f), Vector3(0, 0, 180)), owning_building_guid = 77, door_guid = 423) + LocalObject(1339, Locker.Constructor(Vector3(3285.716f, 3152.963f, 75.62589f)), owning_building_guid = 77) + LocalObject(1340, Locker.Constructor(Vector3(3285.751f, 3174.835f, 75.62589f)), owning_building_guid = 77) + LocalObject(1341, Locker.Constructor(Vector3(3287.053f, 3152.963f, 75.62589f)), owning_building_guid = 77) + LocalObject(1342, Locker.Constructor(Vector3(3287.088f, 3174.835f, 75.62589f)), owning_building_guid = 77) + LocalObject(1343, Locker.Constructor(Vector3(3289.741f, 3152.963f, 75.62589f)), owning_building_guid = 77) + LocalObject(1344, Locker.Constructor(Vector3(3289.741f, 3174.835f, 75.62589f)), owning_building_guid = 77) + LocalObject(1345, Locker.Constructor(Vector3(3291.143f, 3152.963f, 75.62589f)), owning_building_guid = 77) + LocalObject(1346, Locker.Constructor(Vector3(3291.143f, 3174.835f, 75.62589f)), owning_building_guid = 77) + LocalObject(1823, Terminal.Constructor(order_terminal), owning_building_guid = 77) + LocalObject(1824, Terminal.Constructor(order_terminal), owning_building_guid = 77) + LocalObject(1825, Terminal.Constructor(order_terminal), owning_building_guid = 77) + LocalObject(2469, SpawnTube.Constructor(respawn_tube_tower, Vector3(3280.706f, 3155.742f, 75.11389f), Vector3(0, 0, 0)), owning_building_guid = 77) + LocalObject(2470, SpawnTube.Constructor(respawn_tube_tower, Vector3(3280.706f, 3172.152f, 75.11389f), Vector3(0, 0, 0)), owning_building_guid = 77) + LocalObject(2141, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3268.907f, 3162.725f, 113.2019f)), owning_building_guid = 77) + LocalObject(2142, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 77) + LocalObject(2144, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3268.907f, 3173.17f, 113.2019f)), owning_building_guid = 77) + LocalObject(2145, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 77) + LocalObject(1651, FacilityTurret.Constructor(manned_turret, Vector3(3255.07f, 3153.045f, 104.5739f)), owning_building_guid = 77) + TurretToWeapon(1651, 5109) + LocalObject(1656, FacilityTurret.Constructor(manned_turret, Vector3(3293.497f, 3182.957f, 104.5739f)), owning_building_guid = 77) + TurretToWeapon(1656, 5110) + } + + Building51() + + def Building51(): Unit = { // Name: NE_Andvari_Tower Type: tower_c GUID: 78, MapID: 51 + LocalBuilding(78, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3446f, 7598f, 50.04425f)))) + LocalObject(2535, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 78) + LocalObject(448, Door.Constructor(Vector3(3458f, 7590f, 51.56525f)), owning_building_guid = 78) + LocalObject(449, Door.Constructor(Vector3(3458f, 7590f, 71.56425f)), owning_building_guid = 78) + LocalObject(450, Door.Constructor(Vector3(3458f, 7606f, 51.56525f)), owning_building_guid = 78) + LocalObject(451, Door.Constructor(Vector3(3458f, 7606f, 71.56425f)), owning_building_guid = 78) + LocalObject(2680, Door.Constructor(Vector3(3457.146f, 7586.794f, 41.38025f)), owning_building_guid = 78) + LocalObject(2681, Door.Constructor(Vector3(3457.146f, 7603.204f, 41.38025f)), owning_building_guid = 78) + LocalObject(1066, IFFLock.Constructor(Vector3(3455.957f, 7606.811f, 51.50525f), Vector3(0, 0, 0)), owning_building_guid = 78, door_guid = 450) + LocalObject(1067, IFFLock.Constructor(Vector3(3455.957f, 7606.811f, 71.50525f), Vector3(0, 0, 0)), owning_building_guid = 78, door_guid = 451) + LocalObject(1068, IFFLock.Constructor(Vector3(3460.047f, 7589.189f, 51.50525f), Vector3(0, 0, 180)), owning_building_guid = 78, door_guid = 448) + LocalObject(1069, IFFLock.Constructor(Vector3(3460.047f, 7589.189f, 71.50525f), Vector3(0, 0, 180)), owning_building_guid = 78, door_guid = 449) + LocalObject(1375, Locker.Constructor(Vector3(3461.716f, 7582.963f, 40.03825f)), owning_building_guid = 78) + LocalObject(1376, Locker.Constructor(Vector3(3461.751f, 7604.835f, 40.03825f)), owning_building_guid = 78) + LocalObject(1377, Locker.Constructor(Vector3(3463.053f, 7582.963f, 40.03825f)), owning_building_guid = 78) + LocalObject(1378, Locker.Constructor(Vector3(3463.088f, 7604.835f, 40.03825f)), owning_building_guid = 78) + LocalObject(1379, Locker.Constructor(Vector3(3465.741f, 7582.963f, 40.03825f)), owning_building_guid = 78) + LocalObject(1380, Locker.Constructor(Vector3(3465.741f, 7604.835f, 40.03825f)), owning_building_guid = 78) + LocalObject(1381, Locker.Constructor(Vector3(3467.143f, 7582.963f, 40.03825f)), owning_building_guid = 78) + LocalObject(1382, Locker.Constructor(Vector3(3467.143f, 7604.835f, 40.03825f)), owning_building_guid = 78) + LocalObject(1836, Terminal.Constructor(order_terminal), owning_building_guid = 78) + LocalObject(1837, Terminal.Constructor(order_terminal), owning_building_guid = 78) + LocalObject(1838, Terminal.Constructor(order_terminal), owning_building_guid = 78) + LocalObject(2478, SpawnTube.Constructor(respawn_tube_tower, Vector3(3456.706f, 7585.742f, 39.52625f), Vector3(0, 0, 0)), owning_building_guid = 78) + LocalObject(2479, SpawnTube.Constructor(respawn_tube_tower, Vector3(3456.706f, 7602.152f, 39.52625f), Vector3(0, 0, 0)), owning_building_guid = 78) + LocalObject(2147, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3444.907f, 7592.725f, 77.61425f)), owning_building_guid = 78) + LocalObject(2148, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 78) + LocalObject(2150, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3444.907f, 7603.17f, 77.61425f)), owning_building_guid = 78) + LocalObject(2151, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 78) + LocalObject(1661, FacilityTurret.Constructor(manned_turret, Vector3(3431.07f, 7583.045f, 68.98625f)), owning_building_guid = 78) + TurretToWeapon(1661, 5111) + LocalObject(1665, FacilityTurret.Constructor(manned_turret, Vector3(3469.497f, 7612.957f, 68.98625f)), owning_building_guid = 78) + TurretToWeapon(1665, 5112) + } + + Building27() + + def Building27(): Unit = { // Name: SW_Oshur_Warpgate_Tower Type: tower_c GUID: 79, MapID: 27 + LocalBuilding(79, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4872f, 3408f, 58.76949f)))) + LocalObject(2540, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 79) + LocalObject(521, Door.Constructor(Vector3(4884f, 3400f, 60.29049f)), owning_building_guid = 79) + LocalObject(522, Door.Constructor(Vector3(4884f, 3400f, 80.28949f)), owning_building_guid = 79) + LocalObject(523, Door.Constructor(Vector3(4884f, 3416f, 60.29049f)), owning_building_guid = 79) + LocalObject(524, Door.Constructor(Vector3(4884f, 3416f, 80.28949f)), owning_building_guid = 79) + LocalObject(2699, Door.Constructor(Vector3(4883.146f, 3396.794f, 50.10549f)), owning_building_guid = 79) + LocalObject(2700, Door.Constructor(Vector3(4883.146f, 3413.204f, 50.10549f)), owning_building_guid = 79) + LocalObject(1120, IFFLock.Constructor(Vector3(4881.957f, 3416.811f, 60.23049f), Vector3(0, 0, 0)), owning_building_guid = 79, door_guid = 523) + LocalObject(1121, IFFLock.Constructor(Vector3(4881.957f, 3416.811f, 80.23049f), Vector3(0, 0, 0)), owning_building_guid = 79, door_guid = 524) + LocalObject(1122, IFFLock.Constructor(Vector3(4886.047f, 3399.189f, 60.23049f), Vector3(0, 0, 180)), owning_building_guid = 79, door_guid = 521) + LocalObject(1123, IFFLock.Constructor(Vector3(4886.047f, 3399.189f, 80.23049f), Vector3(0, 0, 180)), owning_building_guid = 79, door_guid = 522) + LocalObject(1451, Locker.Constructor(Vector3(4887.716f, 3392.963f, 48.76349f)), owning_building_guid = 79) + LocalObject(1452, Locker.Constructor(Vector3(4887.751f, 3414.835f, 48.76349f)), owning_building_guid = 79) + LocalObject(1453, Locker.Constructor(Vector3(4889.053f, 3392.963f, 48.76349f)), owning_building_guid = 79) + LocalObject(1454, Locker.Constructor(Vector3(4889.088f, 3414.835f, 48.76349f)), owning_building_guid = 79) + LocalObject(1455, Locker.Constructor(Vector3(4891.741f, 3392.963f, 48.76349f)), owning_building_guid = 79) + LocalObject(1456, Locker.Constructor(Vector3(4891.741f, 3414.835f, 48.76349f)), owning_building_guid = 79) + LocalObject(1457, Locker.Constructor(Vector3(4893.143f, 3392.963f, 48.76349f)), owning_building_guid = 79) + LocalObject(1458, Locker.Constructor(Vector3(4893.143f, 3414.835f, 48.76349f)), owning_building_guid = 79) + LocalObject(1868, Terminal.Constructor(order_terminal), owning_building_guid = 79) + LocalObject(1869, Terminal.Constructor(order_terminal), owning_building_guid = 79) + LocalObject(1870, Terminal.Constructor(order_terminal), owning_building_guid = 79) + LocalObject(2497, SpawnTube.Constructor(respawn_tube_tower, Vector3(4882.706f, 3395.742f, 48.2515f), Vector3(0, 0, 0)), owning_building_guid = 79) + LocalObject(2498, SpawnTube.Constructor(respawn_tube_tower, Vector3(4882.706f, 3412.152f, 48.2515f), Vector3(0, 0, 0)), owning_building_guid = 79) + LocalObject(2153, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4870.907f, 3402.725f, 86.33949f)), owning_building_guid = 79) + LocalObject(2154, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 79) + LocalObject(2156, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4870.907f, 3413.17f, 86.33949f)), owning_building_guid = 79) + LocalObject(2157, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 79) + LocalObject(1689, FacilityTurret.Constructor(manned_turret, Vector3(4857.07f, 3393.045f, 77.71149f)), owning_building_guid = 79) + TurretToWeapon(1689, 5113) + LocalObject(1690, FacilityTurret.Constructor(manned_turret, Vector3(4895.497f, 3422.957f, 77.71149f)), owning_building_guid = 79) + TurretToWeapon(1690, 5114) + } + + Building24() + + def Building24(): Unit = { // Name: E_Dagur_Tower Type: tower_c GUID: 80, MapID: 24 + LocalBuilding(80, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4994f, 5868f, 50.79501f)))) + LocalObject(2542, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 80) + LocalObject(534, Door.Constructor(Vector3(4997.808f, 5881.91f, 52.31601f)), owning_building_guid = 80) + LocalObject(535, Door.Constructor(Vector3(4997.808f, 5881.91f, 72.315f)), owning_building_guid = 80) + LocalObject(536, Door.Constructor(Vector3(5008.305f, 5869.835f, 52.31601f)), owning_building_guid = 80) + LocalObject(537, Door.Constructor(Vector3(5008.305f, 5869.835f, 72.315f)), owning_building_guid = 80) + LocalObject(2703, Door.Constructor(Vector3(4998.998f, 5879.24f, 42.131f)), owning_building_guid = 80) + LocalObject(2704, Door.Constructor(Vector3(5009.764f, 5866.855f, 42.131f)), owning_building_guid = 80) + LocalObject(1131, IFFLock.Constructor(Vector3(4995.734f, 5881.182f, 52.256f), Vector3(0, 0, 319)), owning_building_guid = 80, door_guid = 534) + LocalObject(1132, IFFLock.Constructor(Vector3(4995.734f, 5881.182f, 72.256f), Vector3(0, 0, 319)), owning_building_guid = 80, door_guid = 535) + LocalObject(1134, IFFLock.Constructor(Vector3(5010.382f, 5870.566f, 52.256f), Vector3(0, 0, 139)), owning_building_guid = 80, door_guid = 536) + LocalObject(1135, IFFLock.Constructor(Vector3(5010.382f, 5870.566f, 72.256f), Vector3(0, 0, 139)), owning_building_guid = 80, door_guid = 537) + LocalObject(1467, Locker.Constructor(Vector3(5001.403f, 5883.492f, 40.78901f)), owning_building_guid = 80) + LocalObject(1468, Locker.Constructor(Vector3(5002.412f, 5884.369f, 40.78901f)), owning_building_guid = 80) + LocalObject(1469, Locker.Constructor(Vector3(5004.415f, 5886.11f, 40.78901f)), owning_building_guid = 80) + LocalObject(1470, Locker.Constructor(Vector3(5005.473f, 5887.029f, 40.78901f)), owning_building_guid = 80) + LocalObject(1471, Locker.Constructor(Vector3(5015.726f, 5866.962f, 40.78901f)), owning_building_guid = 80) + LocalObject(1472, Locker.Constructor(Vector3(5016.735f, 5867.839f, 40.78901f)), owning_building_guid = 80) + LocalObject(1473, Locker.Constructor(Vector3(5018.764f, 5869.603f, 40.78901f)), owning_building_guid = 80) + LocalObject(1474, Locker.Constructor(Vector3(5019.822f, 5870.522f, 40.78901f)), owning_building_guid = 80) + LocalObject(1875, Terminal.Constructor(order_terminal), owning_building_guid = 80) + LocalObject(1876, Terminal.Constructor(order_terminal), owning_building_guid = 80) + LocalObject(1877, Terminal.Constructor(order_terminal), owning_building_guid = 80) + LocalObject(2501, SpawnTube.Constructor(respawn_tube_tower, Vector3(4999.356f, 5878.157f, 40.27701f), Vector3(0, 0, 319)), owning_building_guid = 80) + LocalObject(2502, SpawnTube.Constructor(respawn_tube_tower, Vector3(5010.122f, 5865.772f, 40.27701f), Vector3(0, 0, 319)), owning_building_guid = 80) + LocalObject(2159, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4989.783f, 5871.185f, 78.36501f)), owning_building_guid = 80) + LocalObject(2160, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 80) + LocalObject(2162, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4996.636f, 5863.302f, 78.36501f)), owning_building_guid = 80) + LocalObject(2163, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 80) + LocalObject(1695, FacilityTurret.Constructor(manned_turret, Vector3(4992.543f, 5846.918f, 69.73701f)), owning_building_guid = 80) + TurretToWeapon(1695, 5115) + LocalObject(1696, FacilityTurret.Constructor(manned_turret, Vector3(5001.921f, 5894.704f, 69.73701f)), owning_building_guid = 80) + TurretToWeapon(1696, 5116) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map08.scala b/pslogin/src/main/scala/zonemaps/Map08.scala new file mode 100644 index 00000000..7a54411b --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map08.scala @@ -0,0 +1,1989 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.resourcesilo.ResourceSilo +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map08 { + // Oshur Prime + val ZoneMap = new ZoneMap("map08") { + + Building10() + + def Building10(): Unit = { // Name: Mithra Type: amp_station GUID: 1, MapID: 10 + LocalBuilding(1, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2556f, 4528f, 43.54625f)))) + LocalObject(158, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) + LocalObject(128, Door.Constructor(Vector3(2555.667f, 4521.2f, 56.44825f)), owning_building_guid = 1) + LocalObject(129, Door.Constructor(Vector3(2555.908f, 4534.808f, 56.44825f)), owning_building_guid = 1) + LocalObject(247, Door.Constructor(Vector3(2496.583f, 4573.545f, 45.29725f)), owning_building_guid = 1) + LocalObject(248, Door.Constructor(Vector3(2496.9f, 4591.734f, 53.26125f)), owning_building_guid = 1) + LocalObject(249, Door.Constructor(Vector3(2521.78f, 4612.828f, 45.29725f)), owning_building_guid = 1) + LocalObject(251, Door.Constructor(Vector3(2539.969f, 4612.511f, 53.26125f)), owning_building_guid = 1) + LocalObject(252, Door.Constructor(Vector3(2550.716f, 4497.512f, 55.27325f)), owning_building_guid = 1) + LocalObject(253, Door.Constructor(Vector3(2551.804f, 4558.653f, 55.27325f)), owning_building_guid = 1) + LocalObject(254, Door.Constructor(Vector3(2555.38f, 4492.504f, 50.26725f)), owning_building_guid = 1) + LocalObject(255, Door.Constructor(Vector3(2556.62f, 4563.495f, 50.26725f)), owning_building_guid = 1) + LocalObject(256, Door.Constructor(Vector3(2559.7f, 4435.735f, 53.26125f)), owning_building_guid = 1) + LocalObject(257, Door.Constructor(Vector3(2559.776f, 4497.354f, 55.27325f)), owning_building_guid = 1) + LocalObject(258, Door.Constructor(Vector3(2560.864f, 4558.496f, 55.27325f)), owning_building_guid = 1) + LocalObject(259, Door.Constructor(Vector3(2577.89f, 4435.418f, 45.29725f)), owning_building_guid = 1) + LocalObject(260, Door.Constructor(Vector3(2622.851f, 4462.922f, 53.26025f)), owning_building_guid = 1) + LocalObject(261, Door.Constructor(Vector3(2623.169f, 4481.113f, 45.29725f)), owning_building_guid = 1) + LocalObject(262, Door.Constructor(Vector3(2624.618f, 4564.115f, 53.26025f)), owning_building_guid = 1) + LocalObject(263, Door.Constructor(Vector3(2624.935f, 4582.305f, 45.29725f)), owning_building_guid = 1) + LocalObject(264, Door.Constructor(Vector3(2630.592f, 4446.686f, 45.26725f)), owning_building_guid = 1) + LocalObject(486, Door.Constructor(Vector3(2535.933f, 4524.35f, 45.26725f)), owning_building_guid = 1) + LocalObject(487, Door.Constructor(Vector3(2536.073f, 4532.349f, 45.26725f)), owning_building_guid = 1) + LocalObject(488, Door.Constructor(Vector3(2555.324f, 4501.439f, 55.26725f)), owning_building_guid = 1) + LocalObject(489, Door.Constructor(Vector3(2555.581f, 4504.003f, 50.26725f)), owning_building_guid = 1) + LocalObject(490, Door.Constructor(Vector3(2555.93f, 4524f, 37.76725f)), owning_building_guid = 1) + LocalObject(491, Door.Constructor(Vector3(2556.209f, 4539.998f, 30.26725f)), owning_building_guid = 1) + LocalObject(492, Door.Constructor(Vector3(2556.252f, 4554.569f, 55.26725f)), owning_building_guid = 1) + LocalObject(493, Door.Constructor(Vector3(2556.419f, 4551.997f, 50.26725f)), owning_building_guid = 1) + LocalObject(494, Door.Constructor(Vector3(2559.72f, 4511.933f, 30.26725f)), owning_building_guid = 1) + LocalObject(495, Door.Constructor(Vector3(2563.51f, 4499.865f, 45.26725f)), owning_building_guid = 1) + LocalObject(496, Door.Constructor(Vector3(2563.65f, 4507.863f, 37.76725f)), owning_building_guid = 1) + LocalObject(497, Door.Constructor(Vector3(2564.488f, 4555.856f, 45.26725f)), owning_building_guid = 1) + LocalObject(498, Door.Constructor(Vector3(2567.579f, 4503.794f, 45.26725f)), owning_building_guid = 1) + LocalObject(499, Door.Constructor(Vector3(2567.859f, 4519.792f, 37.76725f)), owning_building_guid = 1) + LocalObject(500, Door.Constructor(Vector3(2568.277f, 4543.788f, 30.26725f)), owning_building_guid = 1) + LocalObject(501, Door.Constructor(Vector3(2568.277f, 4543.788f, 37.76725f)), owning_building_guid = 1) + LocalObject(502, Door.Constructor(Vector3(2568.417f, 4551.787f, 45.26725f)), owning_building_guid = 1) + LocalObject(503, Door.Constructor(Vector3(2583.577f, 4503.515f, 37.76725f)), owning_building_guid = 1) + LocalObject(504, Door.Constructor(Vector3(2588.205f, 4539.439f, 30.26725f)), owning_building_guid = 1) + LocalObject(505, Door.Constructor(Vector3(2599.993f, 4527.232f, 30.26725f)), owning_building_guid = 1) + LocalObject(506, Door.Constructor(Vector3(2604.062f, 4531.162f, 30.26725f)), owning_building_guid = 1) + LocalObject(507, Door.Constructor(Vector3(2627.5f, 4498.748f, 37.76725f)), owning_building_guid = 1) + LocalObject(661, Door.Constructor(Vector3(2526.83f, 4528.483f, 46.02625f)), owning_building_guid = 1) + LocalObject(2013, Door.Constructor(Vector3(2575.249f, 4523.348f, 38.10025f)), owning_building_guid = 1) + LocalObject(2014, Door.Constructor(Vector3(2575.376f, 4530.636f, 38.10025f)), owning_building_guid = 1) + LocalObject(2015, Door.Constructor(Vector3(2575.503f, 4537.928f, 38.10025f)), owning_building_guid = 1) + LocalObject(697, IFFLock.Constructor(Vector3(2524.036f, 4525.492f, 45.22625f), Vector3(0, 0, 271)), owning_building_guid = 1, door_guid = 661) + LocalObject(720, IFFLock.Constructor(Vector3(2549.889f, 4495.469f, 55.20725f), Vector3(0, 0, 271)), owning_building_guid = 1, door_guid = 252) + LocalObject(721, IFFLock.Constructor(Vector3(2550.956f, 4556.601f, 55.20725f), Vector3(0, 0, 271)), owning_building_guid = 1, door_guid = 253) + LocalObject(722, IFFLock.Constructor(Vector3(2554.592f, 4564.33f, 50.20825f), Vector3(0, 0, 1)), owning_building_guid = 1, door_guid = 255) + LocalObject(723, IFFLock.Constructor(Vector3(2557.177f, 4541.554f, 30.08225f), Vector3(0, 0, 91)), owning_building_guid = 1, door_guid = 491) + LocalObject(724, IFFLock.Constructor(Vector3(2557.41f, 4491.649f, 50.20825f), Vector3(0, 0, 181)), owning_building_guid = 1, door_guid = 254) + LocalObject(725, IFFLock.Constructor(Vector3(2560.645f, 4499.375f, 55.20725f), Vector3(0, 0, 91)), owning_building_guid = 1, door_guid = 257) + LocalObject(726, IFFLock.Constructor(Vector3(2561.712f, 4560.502f, 55.20725f), Vector3(0, 0, 91)), owning_building_guid = 1, door_guid = 258) + LocalObject(727, IFFLock.Constructor(Vector3(2566.72f, 4544.625f, 37.58225f), Vector3(0, 0, 1)), owning_building_guid = 1, door_guid = 501) + LocalObject(728, IFFLock.Constructor(Vector3(2569.414f, 4518.824f, 37.58225f), Vector3(0, 0, 181)), owning_building_guid = 1, door_guid = 499) + LocalObject(729, IFFLock.Constructor(Vector3(2603.225f, 4529.604f, 30.08225f), Vector3(0, 0, 271)), owning_building_guid = 1, door_guid = 506) + LocalObject(730, IFFLock.Constructor(Vector3(2632.622f, 4445.824f, 45.20625f), Vector3(0, 0, 181)), owning_building_guid = 1, door_guid = 264) + LocalObject(908, Locker.Constructor(Vector3(2541.167f, 4522.093f, 28.74625f)), owning_building_guid = 1) + LocalObject(909, Locker.Constructor(Vector3(2542.503f, 4522.07f, 28.74625f)), owning_building_guid = 1) + LocalObject(910, Locker.Constructor(Vector3(2543.839f, 4522.046f, 28.74625f)), owning_building_guid = 1) + LocalObject(911, Locker.Constructor(Vector3(2545.163f, 4522.023f, 28.74625f)), owning_building_guid = 1) + LocalObject(912, Locker.Constructor(Vector3(2549.702f, 4521.944f, 28.74625f)), owning_building_guid = 1) + LocalObject(913, Locker.Constructor(Vector3(2551.039f, 4521.92f, 28.74625f)), owning_building_guid = 1) + LocalObject(914, Locker.Constructor(Vector3(2552.375f, 4521.897f, 28.74625f)), owning_building_guid = 1) + LocalObject(915, Locker.Constructor(Vector3(2553.699f, 4521.874f, 28.74625f)), owning_building_guid = 1) + LocalObject(916, Locker.Constructor(Vector3(2561.218f, 4541.77f, 36.50725f)), owning_building_guid = 1) + LocalObject(917, Locker.Constructor(Vector3(2562.367f, 4541.75f, 36.50725f)), owning_building_guid = 1) + LocalObject(918, Locker.Constructor(Vector3(2563.514f, 4541.73f, 36.50725f)), owning_building_guid = 1) + LocalObject(919, Locker.Constructor(Vector3(2564.677f, 4541.709f, 36.50725f)), owning_building_guid = 1) + LocalObject(1344, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1345, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1346, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1347, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1348, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1349, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1952, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(1953, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(1954, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(1955, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(1956, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(1957, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2132, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1) + LocalObject(1310, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2602.626f, 4458.341f, 41.49125f), Vector3(0, 0, 1)), owning_building_guid = 1, terminal_guid = 2132) + LocalObject(1847, ResourceSilo.Constructor, owning_building_guid = 1) + LocalObject(1860, SpawnTube.Constructor(Vector3(2575.707f, 4524.394f, 36.24625f), Vector3(0, 0, 181)), owning_building_guid = 1) + LocalObject(1861, SpawnTube.Constructor(Vector3(2575.834f, 4531.68f, 36.24625f), Vector3(0, 0, 181)), owning_building_guid = 1) + LocalObject(1862, SpawnTube.Constructor(Vector3(2575.961f, 4538.97f, 36.24625f), Vector3(0, 0, 181)), owning_building_guid = 1) + LocalObject(1324, ProximityTerminal.Constructor(medical_terminal, Vector3(2547.459f, 4522.528f, 28.74625f)), owning_building_guid = 1) + LocalObject(1325, ProximityTerminal.Constructor(medical_terminal, Vector3(2578.045f, 4527.621f, 48.74625f)), owning_building_guid = 1) + LocalObject(1516, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2506.979f, 4548.692f, 52.05125f)), owning_building_guid = 1) + LocalObject(1517, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1519, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2528.405f, 4471.061f, 54.21225f)), owning_building_guid = 1) + LocalObject(1520, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1522, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2548.986f, 4601.628f, 52.07425f)), owning_building_guid = 1) + LocalObject(1523, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1525, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2612.894f, 4507.233f, 52.05125f)), owning_building_guid = 1) + LocalObject(1526, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1782, ProximityTerminal.Constructor(repair_silo, Vector3(2493.678f, 4528.694f, 42.94625f)), owning_building_guid = 1) + LocalObject(1783, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(1786, ProximityTerminal.Constructor(repair_silo, Vector3(2626.082f, 4526.573f, 42.94625f)), owning_building_guid = 1) + LocalObject(1787, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(1232, FacilityTurret.Constructor(manned_turret, Vector3(2480.226f, 4487.869f, 52.25425f)), owning_building_guid = 1) + TurretToWeapon(1232, 5000) + LocalObject(1233, FacilityTurret.Constructor(manned_turret, Vector3(2481.338f, 4424.458f, 52.25425f)), owning_building_guid = 1) + TurretToWeapon(1233, 5001) + LocalObject(1234, FacilityTurret.Constructor(manned_turret, Vector3(2484.866f, 4626.104f, 52.25425f)), owning_building_guid = 1) + TurretToWeapon(1234, 5002) + LocalObject(1235, FacilityTurret.Constructor(manned_turret, Vector3(2578.734f, 4626.684f, 52.25425f)), owning_building_guid = 1) + TurretToWeapon(1235, 5003) + LocalObject(1236, FacilityTurret.Constructor(manned_turret, Vector3(2634.782f, 4421.77f, 52.25425f)), owning_building_guid = 1) + TurretToWeapon(1236, 5004) + LocalObject(1237, FacilityTurret.Constructor(manned_turret, Vector3(2638.273f, 4623.417f, 52.25425f)), owning_building_guid = 1) + TurretToWeapon(1237, 5005) + } + + Building36() + + def Building36(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 36 + LocalBuilding(4, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2512f, 4400f, 43.54625f)))) + LocalObject(246, Door.Constructor(Vector3(2487.077f, 4401.901f, 45.06725f)), owning_building_guid = 4) + LocalObject(250, Door.Constructor(Vector3(2536.898f, 4401.912f, 45.06725f)), owning_building_guid = 4) + } + + Building35() + + def Building35(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 35 + LocalBuilding(5, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3690f, 2828f, 47.2434f)))) + LocalObject(324, Door.Constructor(Vector3(3688.088f, 2852.898f, 48.7644f)), owning_building_guid = 5) + LocalObject(325, Door.Constructor(Vector3(3688.099f, 2803.077f, 48.7644f)), owning_building_guid = 5) + } + + Building37() + + def Building37(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 37 + LocalBuilding(6, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3920f, 4790f, 48.64008f)))) + LocalObject(339, Door.Constructor(Vector3(3895.102f, 4788.088f, 50.16108f)), owning_building_guid = 6) + LocalObject(349, Door.Constructor(Vector3(3944.923f, 4788.099f, 50.16108f)), owning_building_guid = 6) + } + + Building38() + + def Building38(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 7, MapID: 38 + LocalBuilding(7, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5646f, 3830f, 50.48064f)))) + LocalObject(449, Door.Constructor(Vector3(5627.033f, 3813.721f, 52.00164f)), owning_building_guid = 7) + LocalObject(450, Door.Constructor(Vector3(5662.253f, 3848.958f, 52.00164f)), owning_building_guid = 7) + } + + Building31() + + def Building31(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 8, MapID: 31 + LocalBuilding(8, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2634f, 4650f, 43.54879f)))) + LocalObject(265, Door.Constructor(Vector3(2633.965f, 4646.349f, 45.06979f)), owning_building_guid = 8) + } + + Building30() + + def Building30(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 9, MapID: 30 + LocalBuilding(9, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4150f, 2192f, 50.98085f)))) + LocalObject(367, Door.Constructor(Vector3(4147.443f, 2194.606f, 52.50185f)), owning_building_guid = 9) + } + + Building32() + + def Building32(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 32 + LocalBuilding(10, 32, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4828f, 4020f, 60.46708f)))) + LocalObject(408, Door.Constructor(Vector3(4830.557f, 4017.394f, 61.98808f)), owning_building_guid = 10) + } + + Building28() + + def Building28(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 11, MapID: 28 + LocalBuilding(11, 28, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2466f, 3306f, 32.02363f)))) + LocalObject(245, Door.Constructor(Vector3(2464.775f, 3306.055f, 33.54463f)), owning_building_guid = 11) + } + + Building34() + + def Building34(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 12, MapID: 34 + LocalBuilding(12, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3274f, 4058f, 29.62605f)))) + LocalObject(295, Door.Constructor(Vector3(3273.173f, 4058.905f, 31.14705f)), owning_building_guid = 12) + } + + Building29() + + def Building29(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 13, MapID: 29 + LocalBuilding(13, 29, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3436f, 3066f, 49.3685f)))) + LocalObject(296, Door.Constructor(Vector3(3435.945f, 3064.775f, 50.8895f)), owning_building_guid = 13) + } + + Building46() + + def Building46(): Unit = { // Name: Hvar_Tower Type: bunker_sm GUID: 14, MapID: 46 + LocalBuilding(14, 46, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3882f, 4388f, 37.29616f)))) + LocalObject(336, Door.Constructor(Vector3(3882.055f, 4389.225f, 38.81716f)), owning_building_guid = 14) + } + + Building33() + + def Building33(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 15, MapID: 33 + LocalBuilding(15, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4920f, 5414f, 53.96307f)))) + LocalObject(413, Door.Constructor(Vector3(4919.173f, 5414.905f, 55.48407f)), owning_building_guid = 15) + } + + Building7() + + def Building7(): Unit = { // Name: Hvar Type: comm_station GUID: 16, MapID: 7 + LocalBuilding(16, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3908f, 4688f, 48.62961f)))) + LocalObject(161, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 16) + LocalObject(332, Door.Constructor(Vector3(3847.677f, 4681.552f, 50.38061f)), owning_building_guid = 16) + LocalObject(333, Door.Constructor(Vector3(3847.995f, 4699.742f, 58.34461f)), owning_building_guid = 16) + LocalObject(334, Door.Constructor(Vector3(3874.678f, 4612.57f, 50.35061f)), owning_building_guid = 16) + LocalObject(337, Door.Constructor(Vector3(3888.125f, 4620.359f, 58.34361f)), owning_building_guid = 16) + LocalObject(341, Door.Constructor(Vector3(3899.652f, 4668.143f, 55.35061f)), owning_building_guid = 16) + LocalObject(343, Door.Constructor(Vector3(3906.314f, 4620.042f, 50.38061f)), owning_building_guid = 16) + LocalObject(345, Door.Constructor(Vector3(3912.504f, 4695.333f, 62.78961f)), owning_building_guid = 16) + LocalObject(346, Door.Constructor(Vector3(3927.992f, 4687.356f, 55.35061f)), owning_building_guid = 16) + LocalObject(347, Door.Constructor(Vector3(3928.15f, 4696.418f, 55.35061f)), owning_building_guid = 16) + LocalObject(348, Door.Constructor(Vector3(3933.68f, 4755.365f, 50.38061f)), owning_building_guid = 16) + LocalObject(350, Door.Constructor(Vector3(3951.87f, 4755.047f, 58.34461f)), owning_building_guid = 16) + LocalObject(351, Door.Constructor(Vector3(3968.237f, 4712.259f, 58.34461f)), owning_building_guid = 16) + LocalObject(352, Door.Constructor(Vector3(3968.554f, 4730.45f, 50.38061f)), owning_building_guid = 16) + LocalObject(552, Door.Constructor(Vector3(3851.101f, 4636.985f, 32.85061f)), owning_building_guid = 16) + LocalObject(553, Door.Constructor(Vector3(3851.52f, 4660.981f, 40.35061f)), owning_building_guid = 16) + LocalObject(554, Door.Constructor(Vector3(3851.799f, 4676.979f, 32.85061f)), owning_building_guid = 16) + LocalObject(555, Door.Constructor(Vector3(3858.821f, 4620.848f, 32.85061f)), owning_building_guid = 16) + LocalObject(556, Door.Constructor(Vector3(3863.448f, 4656.773f, 40.35061f)), owning_building_guid = 16) + LocalObject(557, Door.Constructor(Vector3(3863.867f, 4680.769f, 40.35061f)), owning_building_guid = 16) + LocalObject(558, Door.Constructor(Vector3(3866.819f, 4620.708f, 32.85061f)), owning_building_guid = 16) + LocalObject(559, Door.Constructor(Vector3(3879.027f, 4632.497f, 32.85061f)), owning_building_guid = 16) + LocalObject(560, Door.Constructor(Vector3(3879.585f, 4664.492f, 32.85061f)), owning_building_guid = 16) + LocalObject(561, Door.Constructor(Vector3(3887.864f, 4680.35f, 45.35061f)), owning_building_guid = 16) + LocalObject(562, Door.Constructor(Vector3(3895.862f, 4680.21f, 50.35061f)), owning_building_guid = 16) + LocalObject(563, Door.Constructor(Vector3(3899.652f, 4668.143f, 45.35061f)), owning_building_guid = 16) + LocalObject(564, Door.Constructor(Vector3(3899.792f, 4676.142f, 55.35061f)), owning_building_guid = 16) + LocalObject(565, Door.Constructor(Vector3(3907.372f, 4652.005f, 42.85061f)), owning_building_guid = 16) + LocalObject(566, Door.Constructor(Vector3(3907.93f, 4684f, 42.85061f)), owning_building_guid = 16) + LocalObject(567, Door.Constructor(Vector3(3911.162f, 4639.938f, 42.85061f)), owning_building_guid = 16) + LocalObject(568, Door.Constructor(Vector3(3911.301f, 4647.937f, 32.85061f)), owning_building_guid = 16) + LocalObject(569, Door.Constructor(Vector3(3911.86f, 4679.932f, 32.85061f)), owning_building_guid = 16) + LocalObject(571, Door.Constructor(Vector3(3923.788f, 4675.723f, 50.35061f)), owning_building_guid = 16) + LocalObject(572, Door.Constructor(Vector3(3924.067f, 4691.72f, 55.35061f)), owning_building_guid = 16) + LocalObject(573, Door.Constructor(Vector3(3927.578f, 4663.655f, 32.85061f)), owning_building_guid = 16) + LocalObject(574, Door.Constructor(Vector3(3927.718f, 4671.653f, 42.85061f)), owning_building_guid = 16) + LocalObject(575, Door.Constructor(Vector3(3935.158f, 4639.519f, 42.85061f)), owning_building_guid = 16) + LocalObject(577, Door.Constructor(Vector3(3943.436f, 4655.376f, 42.85061f)), owning_building_guid = 16) + LocalObject(664, Door.Constructor(Vector3(3890.367f, 4692.376f, 51.12261f)), owning_building_guid = 16) + LocalObject(2036, Door.Constructor(Vector3(3870.838f, 4660.329f, 40.68361f)), owning_building_guid = 16) + LocalObject(2037, Door.Constructor(Vector3(3870.966f, 4667.617f, 40.68361f)), owning_building_guid = 16) + LocalObject(2038, Door.Constructor(Vector3(3871.093f, 4674.909f, 40.68361f)), owning_building_guid = 16) + LocalObject(700, IFFLock.Constructor(Vector3(3887.565f, 4689.227f, 50.28161f), Vector3(0, 0, 271)), owning_building_guid = 16, door_guid = 664) + LocalObject(785, IFFLock.Constructor(Vector3(3852.766f, 4678.535f, 32.66561f), Vector3(0, 0, 91)), owning_building_guid = 16, door_guid = 554) + LocalObject(786, IFFLock.Constructor(Vector3(3857.98f, 4619.291f, 32.66561f), Vector3(0, 0, 271)), owning_building_guid = 16, door_guid = 555) + LocalObject(787, IFFLock.Constructor(Vector3(3862.31f, 4681.606f, 40.16561f), Vector3(0, 0, 1)), owning_building_guid = 16, door_guid = 557) + LocalObject(788, IFFLock.Constructor(Vector3(3865.006f, 4655.936f, 40.16561f), Vector3(0, 0, 181)), owning_building_guid = 16, door_guid = 556) + LocalObject(789, IFFLock.Constructor(Vector3(3867.66f, 4622.266f, 32.66561f), Vector3(0, 0, 91)), owning_building_guid = 16, door_guid = 558) + LocalObject(790, IFFLock.Constructor(Vector3(3873.865f, 4610.551f, 50.27961f), Vector3(0, 0, 271)), owning_building_guid = 16, door_guid = 334) + LocalObject(792, IFFLock.Constructor(Vector3(3900.501f, 4670.173f, 55.29061f), Vector3(0, 0, 91)), owning_building_guid = 16, door_guid = 341) + LocalObject(793, IFFLock.Constructor(Vector3(3913.348f, 4697.397f, 62.71061f), Vector3(0, 0, 91)), owning_building_guid = 16, door_guid = 345) + LocalObject(794, IFFLock.Constructor(Vector3(3926.023f, 4664.622f, 32.66561f), Vector3(0, 0, 1)), owning_building_guid = 16, door_guid = 573) + LocalObject(795, IFFLock.Constructor(Vector3(3926.117f, 4697.265f, 55.29061f), Vector3(0, 0, 1)), owning_building_guid = 16, door_guid = 347) + LocalObject(796, IFFLock.Constructor(Vector3(3930.02f, 4686.51f, 55.29061f), Vector3(0, 0, 181)), owning_building_guid = 16, door_guid = 346) + LocalObject(1009, Locker.Constructor(Vector3(3836.756f, 4659.074f, 31.32961f)), owning_building_guid = 16) + LocalObject(1010, Locker.Constructor(Vector3(3838.093f, 4659.051f, 31.32961f)), owning_building_guid = 16) + LocalObject(1011, Locker.Constructor(Vector3(3839.429f, 4659.027f, 31.32961f)), owning_building_guid = 16) + LocalObject(1012, Locker.Constructor(Vector3(3840.753f, 4659.004f, 31.32961f)), owning_building_guid = 16) + LocalObject(1013, Locker.Constructor(Vector3(3845.292f, 4658.925f, 31.32961f)), owning_building_guid = 16) + LocalObject(1014, Locker.Constructor(Vector3(3846.629f, 4658.902f, 31.32961f)), owning_building_guid = 16) + LocalObject(1015, Locker.Constructor(Vector3(3847.965f, 4658.878f, 31.32961f)), owning_building_guid = 16) + LocalObject(1016, Locker.Constructor(Vector3(3849.288f, 4658.855f, 31.32961f)), owning_building_guid = 16) + LocalObject(1017, Locker.Constructor(Vector3(3856.808f, 4678.751f, 39.09061f)), owning_building_guid = 16) + LocalObject(1018, Locker.Constructor(Vector3(3857.957f, 4678.731f, 39.09061f)), owning_building_guid = 16) + LocalObject(1019, Locker.Constructor(Vector3(3859.104f, 4678.711f, 39.09061f)), owning_building_guid = 16) + LocalObject(1020, Locker.Constructor(Vector3(3860.267f, 4678.69f, 39.09061f)), owning_building_guid = 16) + LocalObject(1383, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(1384, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(1385, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(1386, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(1387, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(1388, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(1389, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(1974, Terminal.Constructor(spawn_terminal), owning_building_guid = 16) + LocalObject(1975, Terminal.Constructor(spawn_terminal), owning_building_guid = 16) + LocalObject(1976, Terminal.Constructor(spawn_terminal), owning_building_guid = 16) + LocalObject(1977, Terminal.Constructor(spawn_terminal), owning_building_guid = 16) + LocalObject(1978, Terminal.Constructor(spawn_terminal), owning_building_guid = 16) + LocalObject(1979, Terminal.Constructor(spawn_terminal), owning_building_guid = 16) + LocalObject(2135, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 16) + LocalObject(1313, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3868.22f, 4634.066f, 47.35861f), Vector3(0, 0, 91)), owning_building_guid = 16, terminal_guid = 2135) + LocalObject(1850, ResourceSilo.Constructor, owning_building_guid = 16) + LocalObject(1883, SpawnTube.Constructor(Vector3(3871.297f, 4661.375f, 38.82961f), Vector3(0, 0, 181)), owning_building_guid = 16) + LocalObject(1884, SpawnTube.Constructor(Vector3(3871.424f, 4668.662f, 38.82961f), Vector3(0, 0, 181)), owning_building_guid = 16) + LocalObject(1885, SpawnTube.Constructor(Vector3(3871.551f, 4675.951f, 38.82961f), Vector3(0, 0, 181)), owning_building_guid = 16) + LocalObject(1329, ProximityTerminal.Constructor(medical_terminal, Vector3(3843.049f, 4659.509f, 31.32961f)), owning_building_guid = 16) + LocalObject(1330, ProximityTerminal.Constructor(medical_terminal, Vector3(3907.642f, 4716.988f, 48.82961f)), owning_building_guid = 16) + LocalObject(1555, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3925.88f, 4632.495f, 57.07061f)), owning_building_guid = 16) + LocalObject(1556, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 16) + LocalObject(1806, ProximityTerminal.Constructor(repair_silo, Vector3(3846.793f, 4713.402f, 48.37961f)), owning_building_guid = 16) + LocalObject(1807, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 16) + LocalObject(1818, ProximityTerminal.Constructor(repair_silo, Vector3(3968.675f, 4663.758f, 48.37961f)), owning_building_guid = 16) + LocalObject(1819, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 16) + LocalObject(1261, FacilityTurret.Constructor(manned_turret, Vector3(3833.766f, 4608.849f, 57.33761f)), owning_building_guid = 16) + TurretToWeapon(1261, 5006) + LocalObject(1262, FacilityTurret.Constructor(manned_turret, Vector3(3834.673f, 4727.785f, 57.33761f)), owning_building_guid = 16) + TurretToWeapon(1262, 5007) + LocalObject(1264, FacilityTurret.Constructor(manned_turret, Vector3(3878.564f, 4770.138f, 57.33761f)), owning_building_guid = 16) + TurretToWeapon(1264, 5008) + LocalObject(1265, FacilityTurret.Constructor(manned_turret, Vector3(3937.02f, 4605.731f, 57.33761f)), owning_building_guid = 16) + TurretToWeapon(1265, 5009) + LocalObject(1268, FacilityTurret.Constructor(manned_turret, Vector3(3980.89f, 4648.07f, 57.33761f)), owning_building_guid = 16) + TurretToWeapon(1268, 5010) + LocalObject(1269, FacilityTurret.Constructor(manned_turret, Vector3(3981.839f, 4767.158f, 57.33761f)), owning_building_guid = 16) + TurretToWeapon(1269, 5011) + } + + Building5() + + def Building5(): Unit = { // Name: Atar Type: comm_station_dsp GUID: 19, MapID: 5 + LocalBuilding(19, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3550f, 2798f, 47.04011f)))) + LocalObject(160, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 19) + LocalObject(204, Door.Constructor(Vector3(3618.339f, 2868.464f, 50.41811f)), owning_building_guid = 19) + LocalObject(297, Door.Constructor(Vector3(3490.196f, 2754.501f, 48.69111f)), owning_building_guid = 19) + LocalObject(298, Door.Constructor(Vector3(3490.196f, 2772.693f, 56.65511f)), owning_building_guid = 19) + LocalObject(299, Door.Constructor(Vector3(3507.307f, 2730.197f, 56.65511f)), owning_building_guid = 19) + LocalObject(300, Door.Constructor(Vector3(3525.499f, 2730.197f, 48.69111f)), owning_building_guid = 19) + LocalObject(301, Door.Constructor(Vector3(3530f, 2789.231f, 53.66111f)), owning_building_guid = 19) + LocalObject(302, Door.Constructor(Vector3(3530f, 2798.295f, 53.66111f)), owning_building_guid = 19) + LocalObject(307, Door.Constructor(Vector3(3542.763f, 2917.958f, 48.69111f)), owning_building_guid = 19) + LocalObject(308, Door.Constructor(Vector3(3545.625f, 2790.59f, 61.10011f)), owning_building_guid = 19) + LocalObject(309, Door.Constructor(Vector3(3555.627f, 2930.823f, 56.65411f)), owning_building_guid = 19) + LocalObject(310, Door.Constructor(Vector3(3558f, 2818f, 53.66111f)), owning_building_guid = 19) + LocalObject(315, Door.Constructor(Vector3(3597.721f, 2962.353f, 48.69111f)), owning_building_guid = 19) + LocalObject(316, Door.Constructor(Vector3(3603.952f, 2902.355f, 53.65711f)), owning_building_guid = 19) + LocalObject(317, Door.Constructor(Vector3(3605.927f, 2872.35f, 48.66311f)), owning_building_guid = 19) + LocalObject(318, Door.Constructor(Vector3(3615.914f, 2962.353f, 56.65411f)), owning_building_guid = 19) + LocalObject(319, Door.Constructor(Vector3(3629.929f, 2785.406f, 56.65511f)), owning_building_guid = 19) + LocalObject(320, Door.Constructor(Vector3(3642.793f, 2798.27f, 48.69111f)), owning_building_guid = 19) + LocalObject(321, Door.Constructor(Vector3(3656.977f, 2861.008f, 56.65411f)), owning_building_guid = 19) + LocalObject(322, Door.Constructor(Vector3(3656.977f, 2879.2f, 48.69111f)), owning_building_guid = 19) + LocalObject(323, Door.Constructor(Vector3(3666f, 2878f, 48.66111f)), owning_building_guid = 19) + LocalObject(531, Door.Constructor(Vector3(3534f, 2794f, 53.66111f)), owning_building_guid = 19) + LocalObject(532, Door.Constructor(Vector3(3534f, 2810f, 48.66111f)), owning_building_guid = 19) + LocalObject(533, Door.Constructor(Vector3(3558f, 2810f, 53.66111f)), owning_building_guid = 19) + LocalObject(534, Door.Constructor(Vector3(3558f, 2818f, 43.66111f)), owning_building_guid = 19) + LocalObject(535, Door.Constructor(Vector3(3562f, 2806f, 48.66111f)), owning_building_guid = 19) + LocalObject(536, Door.Constructor(Vector3(3570f, 2806f, 43.66111f)), owning_building_guid = 19) + LocalObject(537, Door.Constructor(Vector3(3574f, 2842f, 38.66111f)), owning_building_guid = 19) + LocalObject(538, Door.Constructor(Vector3(3578f, 2830f, 31.16111f)), owning_building_guid = 19) + LocalObject(539, Door.Constructor(Vector3(3590f, 2794f, 31.16111f)), owning_building_guid = 19) + LocalObject(540, Door.Constructor(Vector3(3590f, 2858f, 31.16111f)), owning_building_guid = 19) + LocalObject(541, Door.Constructor(Vector3(3594f, 2790f, 38.66111f)), owning_building_guid = 19) + LocalObject(542, Door.Constructor(Vector3(3594f, 2806f, 38.66111f)), owning_building_guid = 19) + LocalObject(543, Door.Constructor(Vector3(3594f, 2830f, 38.66111f)), owning_building_guid = 19) + LocalObject(544, Door.Constructor(Vector3(3606f, 2810f, 31.16111f)), owning_building_guid = 19) + LocalObject(545, Door.Constructor(Vector3(3606f, 2826f, 38.66111f)), owning_building_guid = 19) + LocalObject(546, Door.Constructor(Vector3(3609.921f, 2892.351f, 53.66311f)), owning_building_guid = 19) + LocalObject(547, Door.Constructor(Vector3(3622f, 2770f, 31.16111f)), owning_building_guid = 19) + LocalObject(548, Door.Constructor(Vector3(3630f, 2770f, 31.16111f)), owning_building_guid = 19) + LocalObject(549, Door.Constructor(Vector3(3634f, 2782f, 31.16111f)), owning_building_guid = 19) + LocalObject(550, Door.Constructor(Vector3(3638f, 2802f, 38.66111f)), owning_building_guid = 19) + LocalObject(551, Door.Constructor(Vector3(3638f, 2834f, 38.66111f)), owning_building_guid = 19) + LocalObject(663, Door.Constructor(Vector3(3567.707f, 2793.922f, 49.43211f)), owning_building_guid = 19) + LocalObject(2031, Door.Constructor(Vector3(3586.673f, 2811.733f, 38.99411f)), owning_building_guid = 19) + LocalObject(2032, Door.Constructor(Vector3(3586.673f, 2819.026f, 38.99411f)), owning_building_guid = 19) + LocalObject(2033, Door.Constructor(Vector3(3586.673f, 2826.315f, 38.99411f)), owning_building_guid = 19) + LocalObject(699, IFFLock.Constructor(Vector3(3570.454f, 2797.09f, 48.60811f), Vector3(0, 0, 90)), owning_building_guid = 19, door_guid = 663) + LocalObject(757, IFFLock.Constructor(Vector3(3527.959f, 2799.104f, 53.60811f), Vector3(0, 0, 0)), owning_building_guid = 19, door_guid = 302) + LocalObject(760, IFFLock.Constructor(Vector3(3532.04f, 2788.42f, 53.60811f), Vector3(0, 0, 180)), owning_building_guid = 19, door_guid = 301) + LocalObject(763, IFFLock.Constructor(Vector3(3544.817f, 2788.514f, 61.10811f), Vector3(0, 0, 270)), owning_building_guid = 19, door_guid = 308) + LocalObject(764, IFFLock.Constructor(Vector3(3557.193f, 2815.962f, 53.60811f), Vector3(0, 0, 270)), owning_building_guid = 19, door_guid = 310) + LocalObject(769, IFFLock.Constructor(Vector3(3590.94f, 2859.572f, 30.97611f), Vector3(0, 0, 90)), owning_building_guid = 19, door_guid = 540) + LocalObject(770, IFFLock.Constructor(Vector3(3592.428f, 2830.94f, 38.47611f), Vector3(0, 0, 0)), owning_building_guid = 19, door_guid = 543) + LocalObject(771, IFFLock.Constructor(Vector3(3595.572f, 2805.19f, 38.47611f), Vector3(0, 0, 180)), owning_building_guid = 19, door_guid = 542) + LocalObject(772, IFFLock.Constructor(Vector3(3601.907f, 2903.163f, 53.58711f), Vector3(0, 0, 0)), owning_building_guid = 19, door_guid = 316) + LocalObject(773, IFFLock.Constructor(Vector3(3605.06f, 2808.428f, 30.97611f), Vector3(0, 0, 270)), owning_building_guid = 19, door_guid = 544) + LocalObject(774, IFFLock.Constructor(Vector3(3605.124f, 2870.312f, 48.65211f), Vector3(0, 0, 270)), owning_building_guid = 19, door_guid = 317) + LocalObject(775, IFFLock.Constructor(Vector3(3621.06f, 2768.428f, 30.97611f), Vector3(0, 0, 270)), owning_building_guid = 19, door_guid = 547) + LocalObject(777, IFFLock.Constructor(Vector3(3630.813f, 2771.572f, 30.97611f), Vector3(0, 0, 90)), owning_building_guid = 19, door_guid = 548) + LocalObject(778, IFFLock.Constructor(Vector3(3663.953f, 2878.808f, 48.55111f), Vector3(0, 0, 0)), owning_building_guid = 19, door_guid = 323) + LocalObject(989, Locker.Constructor(Vector3(3597.563f, 2808.141f, 37.40111f)), owning_building_guid = 19) + LocalObject(990, Locker.Constructor(Vector3(3598.727f, 2808.141f, 37.40111f)), owning_building_guid = 19) + LocalObject(991, Locker.Constructor(Vector3(3599.874f, 2808.141f, 37.40111f)), owning_building_guid = 19) + LocalObject(992, Locker.Constructor(Vector3(3601.023f, 2808.141f, 37.40111f)), owning_building_guid = 19) + LocalObject(993, Locker.Constructor(Vector3(3608.194f, 2828.165f, 29.64011f)), owning_building_guid = 19) + LocalObject(994, Locker.Constructor(Vector3(3609.518f, 2828.165f, 29.64011f)), owning_building_guid = 19) + LocalObject(995, Locker.Constructor(Vector3(3610.854f, 2828.165f, 29.64011f)), owning_building_guid = 19) + LocalObject(996, Locker.Constructor(Vector3(3612.191f, 2828.165f, 29.64011f)), owning_building_guid = 19) + LocalObject(997, Locker.Constructor(Vector3(3616.731f, 2828.165f, 29.64011f)), owning_building_guid = 19) + LocalObject(998, Locker.Constructor(Vector3(3618.055f, 2828.165f, 29.64011f)), owning_building_guid = 19) + LocalObject(999, Locker.Constructor(Vector3(3619.391f, 2828.165f, 29.64011f)), owning_building_guid = 19) + LocalObject(1000, Locker.Constructor(Vector3(3620.728f, 2828.165f, 29.64011f)), owning_building_guid = 19) + LocalObject(206, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 19) + LocalObject(205, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3618.328f, 2922.856f, 47.06811f), Vector3(0, 0, 90)), owning_building_guid = 19, terminal_guid = 206) + LocalObject(1366, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1370, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1371, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1372, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1373, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1377, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1378, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1379, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(1965, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1966, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1967, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1968, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1969, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1970, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1971, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1972, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(1973, Terminal.Constructor(spawn_terminal), owning_building_guid = 19) + LocalObject(2134, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 19) + LocalObject(1312, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3567.786f, 2892.411f, 45.66911f), Vector3(0, 0, 180)), owning_building_guid = 19, terminal_guid = 2134) + LocalObject(1849, ResourceSilo.Constructor, owning_building_guid = 19) + LocalObject(1878, SpawnTube.Constructor(Vector3(3586.233f, 2810.683f, 37.14011f), Vector3(0, 0, 0)), owning_building_guid = 19) + LocalObject(1879, SpawnTube.Constructor(Vector3(3586.233f, 2817.974f, 37.14011f), Vector3(0, 0, 0)), owning_building_guid = 19) + LocalObject(1880, SpawnTube.Constructor(Vector3(3586.233f, 2825.262f, 37.14011f), Vector3(0, 0, 0)), owning_building_guid = 19) + LocalObject(1327, ProximityTerminal.Constructor(medical_terminal, Vector3(3550.863f, 2769.013f, 47.14011f)), owning_building_guid = 19) + LocalObject(1328, ProximityTerminal.Constructor(medical_terminal, Vector3(3614.444f, 2827.62f, 29.64011f)), owning_building_guid = 19) + LocalObject(1540, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3531.153f, 2891.398f, 55.45011f)), owning_building_guid = 19) + LocalObject(1541, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 19) + LocalObject(1543, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3547.514f, 2845.467f, 52.73411f)), owning_building_guid = 19) + LocalObject(1544, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 19) + LocalObject(1546, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3599.804f, 2809.901f, 59.91611f)), owning_building_guid = 19) + LocalObject(1547, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 19) + LocalObject(1549, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3635.071f, 2826.159f, 55.46311f)), owning_building_guid = 19) + LocalObject(1550, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 19) + LocalObject(1798, ProximityTerminal.Constructor(repair_silo, Vector3(3488.642f, 2836.24f, 46.79011f)), owning_building_guid = 19) + LocalObject(1799, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 19) + LocalObject(1802, ProximityTerminal.Constructor(repair_silo, Vector3(3658.57f, 2839.152f, 46.79011f)), owning_building_guid = 19) + LocalObject(1803, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 19) + LocalObject(1249, FacilityTurret.Constructor(manned_turret, Vector3(3476.401f, 2871.113f, 55.64811f)), owning_building_guid = 19) + TurretToWeapon(1249, 5012) + LocalObject(1250, FacilityTurret.Constructor(manned_turret, Vector3(3477.554f, 2717.565f, 55.64811f)), owning_building_guid = 19) + TurretToWeapon(1250, 5013) + LocalObject(1252, FacilityTurret.Constructor(manned_turret, Vector3(3521.445f, 2917.667f, 55.64811f)), owning_building_guid = 19) + TurretToWeapon(1252, 5014) + LocalObject(1255, FacilityTurret.Constructor(manned_turret, Vector3(3580.428f, 2716.396f, 55.64811f)), owning_building_guid = 19) + TurretToWeapon(1255, 5015) + LocalObject(1256, FacilityTurret.Constructor(manned_turret, Vector3(3581.449f, 2976.154f, 55.64811f)), owning_building_guid = 19) + TurretToWeapon(1256, 5016) + LocalObject(1258, FacilityTurret.Constructor(manned_turret, Vector3(3622.537f, 2757.011f, 55.64811f)), owning_building_guid = 19) + TurretToWeapon(1258, 5017) + LocalObject(1259, FacilityTurret.Constructor(manned_turret, Vector3(3669.619f, 2974.985f, 55.64811f)), owning_building_guid = 19) + TurretToWeapon(1259, 5018) + LocalObject(1260, FacilityTurret.Constructor(manned_turret, Vector3(3670.773f, 2806.733f, 55.64811f)), owning_building_guid = 19) + TurretToWeapon(1260, 5019) + } + + Building11() + + def Building11(): Unit = { // Name: Rashnu Type: cryo_facility GUID: 22, MapID: 11 + LocalBuilding(22, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3050f, 3898f, 59.5276f)))) + LocalObject(159, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 22) + LocalObject(280, Door.Constructor(Vector3(2991.023f, 3902.5f, 61.07859f)), owning_building_guid = 22) + LocalObject(281, Door.Constructor(Vector3(2991.023f, 3920.693f, 69.04259f)), owning_building_guid = 22) + LocalObject(282, Door.Constructor(Vector3(3007.674f, 3965.803f, 61.07859f)), owning_building_guid = 22) + LocalObject(283, Door.Constructor(Vector3(3025.867f, 3965.803f, 69.04259f)), owning_building_guid = 22) + LocalObject(284, Door.Constructor(Vector3(3034f, 3918f, 71.0486f)), owning_building_guid = 22) + LocalObject(285, Door.Constructor(Vector3(3054f, 3901.137f, 71.0486f)), owning_building_guid = 22) + LocalObject(286, Door.Constructor(Vector3(3055.307f, 3815.073f, 69.04259f)), owning_building_guid = 22) + LocalObject(287, Door.Constructor(Vector3(3073.5f, 3815.073f, 61.07859f)), owning_building_guid = 22) + LocalObject(288, Door.Constructor(Vector3(3082f, 3806f, 61.0486f)), owning_building_guid = 22) + LocalObject(289, Door.Constructor(Vector3(3100.927f, 3847.307f, 69.04259f)), owning_building_guid = 22) + LocalObject(290, Door.Constructor(Vector3(3100.927f, 3865.5f, 61.07859f)), owning_building_guid = 22) + LocalObject(508, Door.Constructor(Vector3(3002f, 3886f, 51.0486f)), owning_building_guid = 22) + LocalObject(509, Door.Constructor(Vector3(3010f, 3838f, 53.5486f)), owning_building_guid = 22) + LocalObject(510, Door.Constructor(Vector3(3014f, 3898f, 51.0486f)), owning_building_guid = 22) + LocalObject(511, Door.Constructor(Vector3(3014f, 3938f, 51.0486f)), owning_building_guid = 22) + LocalObject(512, Door.Constructor(Vector3(3018f, 3918f, 51.0486f)), owning_building_guid = 22) + LocalObject(513, Door.Constructor(Vector3(3018f, 3966f, 51.0486f)), owning_building_guid = 22) + LocalObject(514, Door.Constructor(Vector3(3026f, 3966f, 51.0486f)), owning_building_guid = 22) + LocalObject(515, Door.Constructor(Vector3(3030f, 3842f, 53.5486f)), owning_building_guid = 22) + LocalObject(516, Door.Constructor(Vector3(3030f, 3866f, 51.0486f)), owning_building_guid = 22) + LocalObject(517, Door.Constructor(Vector3(3034f, 3918f, 51.0486f)), owning_building_guid = 22) + LocalObject(518, Door.Constructor(Vector3(3034f, 3918f, 61.0486f)), owning_building_guid = 22) + LocalObject(519, Door.Constructor(Vector3(3034f, 3966f, 51.0486f)), owning_building_guid = 22) + LocalObject(520, Door.Constructor(Vector3(3038f, 3810f, 53.5486f)), owning_building_guid = 22) + LocalObject(521, Door.Constructor(Vector3(3038f, 3898f, 51.0486f)), owning_building_guid = 22) + LocalObject(522, Door.Constructor(Vector3(3038f, 3938f, 51.0486f)), owning_building_guid = 22) + LocalObject(523, Door.Constructor(Vector3(3050f, 3870f, 51.0486f)), owning_building_guid = 22) + LocalObject(524, Door.Constructor(Vector3(3050f, 3894f, 51.0486f)), owning_building_guid = 22) + LocalObject(525, Door.Constructor(Vector3(3050f, 3950f, 51.0486f)), owning_building_guid = 22) + LocalObject(526, Door.Constructor(Vector3(3054f, 3890f, 71.0486f)), owning_building_guid = 22) + LocalObject(527, Door.Constructor(Vector3(3062f, 3898f, 51.0486f)), owning_building_guid = 22) + LocalObject(528, Door.Constructor(Vector3(3062f, 3922f, 51.0486f)), owning_building_guid = 22) + LocalObject(529, Door.Constructor(Vector3(3074f, 3902f, 43.5486f)), owning_building_guid = 22) + LocalObject(530, Door.Constructor(Vector3(3074f, 3918f, 51.0486f)), owning_building_guid = 22) + LocalObject(662, Door.Constructor(Vector3(3053.992f, 3923.083f, 61.8106f)), owning_building_guid = 22) + LocalObject(669, Door.Constructor(Vector3(3046f, 3906f, 61.0466f)), owning_building_guid = 22) + LocalObject(670, Door.Constructor(Vector3(3062f, 3898f, 61.0486f)), owning_building_guid = 22) + LocalObject(2022, Door.Constructor(Vector3(3054.673f, 3903.733f, 51.3816f)), owning_building_guid = 22) + LocalObject(2023, Door.Constructor(Vector3(3054.673f, 3911.026f, 51.3816f)), owning_building_guid = 22) + LocalObject(2024, Door.Constructor(Vector3(3054.673f, 3918.315f, 51.3816f)), owning_building_guid = 22) + LocalObject(698, IFFLock.Constructor(Vector3(3050.77f, 3925.822f, 61.00959f), Vector3(0, 0, 0)), owning_building_guid = 22, door_guid = 662) + LocalObject(745, IFFLock.Constructor(Vector3(3017.06f, 3964.428f, 50.86359f), Vector3(0, 0, 270)), owning_building_guid = 22, door_guid = 513) + LocalObject(746, IFFLock.Constructor(Vector3(3026.813f, 3967.572f, 50.86359f), Vector3(0, 0, 90)), owning_building_guid = 22, door_guid = 514) + LocalObject(747, IFFLock.Constructor(Vector3(3034.814f, 3920.043f, 70.9796f), Vector3(0, 0, 90)), owning_building_guid = 22, door_guid = 284) + LocalObject(748, IFFLock.Constructor(Vector3(3051.954f, 3901.958f, 70.9796f), Vector3(0, 0, 0)), owning_building_guid = 22, door_guid = 285) + LocalObject(749, IFFLock.Constructor(Vector3(3060.428f, 3922.81f, 50.86359f), Vector3(0, 0, 0)), owning_building_guid = 22, door_guid = 528) + LocalObject(750, IFFLock.Constructor(Vector3(3063.572f, 3897.19f, 50.86359f), Vector3(0, 0, 180)), owning_building_guid = 22, door_guid = 527) + LocalObject(751, IFFLock.Constructor(Vector3(3073.19f, 3900.428f, 43.36359f), Vector3(0, 0, 270)), owning_building_guid = 22, door_guid = 529) + LocalObject(752, IFFLock.Constructor(Vector3(3082.814f, 3808.042f, 60.9796f), Vector3(0, 0, 90)), owning_building_guid = 22, door_guid = 288) + LocalObject(944, Locker.Constructor(Vector3(3065.563f, 3900.141f, 49.7886f)), owning_building_guid = 22) + LocalObject(945, Locker.Constructor(Vector3(3066.727f, 3900.141f, 49.7886f)), owning_building_guid = 22) + LocalObject(946, Locker.Constructor(Vector3(3067.874f, 3900.141f, 49.7886f)), owning_building_guid = 22) + LocalObject(947, Locker.Constructor(Vector3(3069.023f, 3900.141f, 49.7886f)), owning_building_guid = 22) + LocalObject(948, Locker.Constructor(Vector3(3069.997f, 3947.496f, 49.52259f)), owning_building_guid = 22) + LocalObject(949, Locker.Constructor(Vector3(3069.997f, 3948.752f, 49.52259f)), owning_building_guid = 22) + LocalObject(950, Locker.Constructor(Vector3(3069.997f, 3950.013f, 49.52259f)), owning_building_guid = 22) + LocalObject(951, Locker.Constructor(Vector3(3069.997f, 3951.275f, 49.52259f)), owning_building_guid = 22) + LocalObject(952, Locker.Constructor(Vector3(3069.997f, 3952.527f, 49.52259f)), owning_building_guid = 22) + LocalObject(953, Locker.Constructor(Vector3(3082.814f, 3920.361f, 49.4356f)), owning_building_guid = 22) + LocalObject(954, Locker.Constructor(Vector3(3082.817f, 3900.36f, 49.4356f)), owning_building_guid = 22) + LocalObject(955, Locker.Constructor(Vector3(3083.868f, 3920.361f, 49.4356f)), owning_building_guid = 22) + LocalObject(956, Locker.Constructor(Vector3(3083.873f, 3900.36f, 49.4356f)), owning_building_guid = 22) + LocalObject(957, Locker.Constructor(Vector3(3084.928f, 3900.36f, 49.4356f)), owning_building_guid = 22) + LocalObject(958, Locker.Constructor(Vector3(3084.929f, 3920.361f, 49.4356f)), owning_building_guid = 22) + LocalObject(959, Locker.Constructor(Vector3(3085.983f, 3900.36f, 49.4356f)), owning_building_guid = 22) + LocalObject(960, Locker.Constructor(Vector3(3085.984f, 3920.361f, 49.4356f)), owning_building_guid = 22) + LocalObject(961, Locker.Constructor(Vector3(3087.039f, 3920.361f, 49.4356f)), owning_building_guid = 22) + LocalObject(962, Locker.Constructor(Vector3(3087.043f, 3900.36f, 49.4356f)), owning_building_guid = 22) + LocalObject(963, Locker.Constructor(Vector3(3088.095f, 3920.361f, 49.4356f)), owning_building_guid = 22) + LocalObject(964, Locker.Constructor(Vector3(3088.098f, 3900.36f, 49.4356f)), owning_building_guid = 22) + LocalObject(1191, Locker.Constructor(Vector3(3068.26f, 3885.787f, 59.5276f)), owning_building_guid = 22) + LocalObject(1192, Locker.Constructor(Vector3(3068.26f, 3886.821f, 59.5276f)), owning_building_guid = 22) + LocalObject(1193, Locker.Constructor(Vector3(3068.26f, 3889.338f, 59.2986f)), owning_building_guid = 22) + LocalObject(1194, Locker.Constructor(Vector3(3068.26f, 3890.372f, 59.2986f)), owning_building_guid = 22) + LocalObject(1195, Locker.Constructor(Vector3(3068.26f, 3891.426f, 59.2986f)), owning_building_guid = 22) + LocalObject(1196, Locker.Constructor(Vector3(3068.26f, 3892.46f, 59.2986f)), owning_building_guid = 22) + LocalObject(1197, Locker.Constructor(Vector3(3068.26f, 3894.982f, 59.5276f)), owning_building_guid = 22) + LocalObject(1198, Locker.Constructor(Vector3(3068.26f, 3896.016f, 59.5276f)), owning_building_guid = 22) + LocalObject(166, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(167, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(168, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(169, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(170, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(171, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(172, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(173, Terminal.Constructor(cert_terminal), owning_building_guid = 22) + LocalObject(1359, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(1360, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(1361, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(1362, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(1958, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(1959, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(1960, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(1961, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(1962, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(1963, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(1964, Terminal.Constructor(spawn_terminal), owning_building_guid = 22) + LocalObject(2133, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 22) + LocalObject(1311, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3073.989f, 3834.724f, 57.67459f), Vector3(0, 0, -90)), owning_building_guid = 22, terminal_guid = 2133) + LocalObject(1848, ResourceSilo.Constructor, owning_building_guid = 22) + LocalObject(1869, SpawnTube.Constructor(Vector3(3054.233f, 3902.683f, 49.5276f), Vector3(0, 0, 0)), owning_building_guid = 22) + LocalObject(1870, SpawnTube.Constructor(Vector3(3054.233f, 3909.974f, 49.5276f), Vector3(0, 0, 0)), owning_building_guid = 22) + LocalObject(1871, SpawnTube.Constructor(Vector3(3054.233f, 3917.262f, 49.5276f), Vector3(0, 0, 0)), owning_building_guid = 22) + LocalObject(119, ProximityTerminal.Constructor(adv_med_terminal, Vector3(3051.983f, 3890.892f, 59.3376f)), owning_building_guid = 22) + LocalObject(1326, ProximityTerminal.Constructor(medical_terminal, Vector3(3077.642f, 3901.952f, 49.5276f)), owning_building_guid = 22) + LocalObject(1528, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3031.883f, 3836.061f, 69.82059f)), owning_building_guid = 22) + LocalObject(1529, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 22) + LocalObject(1531, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3035.101f, 3951.651f, 67.8696f)), owning_building_guid = 22) + LocalObject(1532, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 22) + LocalObject(1534, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3048.198f, 3828.777f, 67.87959f)), owning_building_guid = 22) + LocalObject(1535, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 22) + LocalObject(1537, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3051.323f, 3943.253f, 69.8596f)), owning_building_guid = 22) + LocalObject(1538, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 22) + LocalObject(1790, ProximityTerminal.Constructor(repair_silo, Vector3(3014.525f, 3813.154f, 59.2776f)), owning_building_guid = 22) + LocalObject(1791, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 22) + LocalObject(1794, ProximityTerminal.Constructor(repair_silo, Vector3(3102.53f, 3913.861f, 59.2776f)), owning_building_guid = 22) + LocalObject(1795, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 22) + LocalObject(1241, FacilityTurret.Constructor(manned_turret, Vector3(2978.392f, 3978.472f, 67.9296f)), owning_building_guid = 22) + TurretToWeapon(1241, 5020) + LocalObject(1242, FacilityTurret.Constructor(manned_turret, Vector3(2978.4f, 3801.379f, 67.9296f)), owning_building_guid = 22) + TurretToWeapon(1242, 5021) + LocalObject(1244, FacilityTurret.Constructor(manned_turret, Vector3(3071.665f, 3979.605f, 67.9296f)), owning_building_guid = 22) + TurretToWeapon(1244, 5022) + LocalObject(1245, FacilityTurret.Constructor(manned_turret, Vector3(3113.626f, 3801.371f, 67.9296f)), owning_building_guid = 22) + TurretToWeapon(1245, 5023) + LocalObject(1246, FacilityTurret.Constructor(manned_turret, Vector3(3114.813f, 3936.496f, 67.9296f)), owning_building_guid = 22) + TurretToWeapon(1246, 5024) + LocalObject(681, ImplantTerminalMech.Constructor, owning_building_guid = 22) + LocalObject(675, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 22) + TerminalToInterface(681, 675) + LocalObject(682, ImplantTerminalMech.Constructor, owning_building_guid = 22) + LocalObject(676, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 22) + TerminalToInterface(682, 676) + } + + Building13() + + def Building13(): Unit = { // Name: Zal Type: cryo_facility GUID: 25, MapID: 13 + LocalBuilding(25, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3970f, 2242f, 61.23898f)))) + LocalObject(162, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 25) + LocalObject(335, Door.Constructor(Vector3(3880.892f, 2281.341f, 62.75998f)), owning_building_guid = 25) + LocalObject(338, Door.Constructor(Vector3(3893.324f, 2281.369f, 62.78997f)), owning_building_guid = 25) + LocalObject(340, Door.Constructor(Vector3(3898.193f, 2239.327f, 70.75397f)), owning_building_guid = 25) + LocalObject(342, Door.Constructor(Vector3(3905.732f, 2294.675f, 70.75397f)), owning_building_guid = 25) + LocalObject(344, Door.Constructor(Vector3(3911.499f, 2226.919f, 62.78997f)), owning_building_guid = 25) + LocalObject(353, Door.Constructor(Vector3(3969.566f, 2236.935f, 72.75998f)), owning_building_guid = 25) + LocalObject(354, Door.Constructor(Vector3(3995.539f, 2240.062f, 72.75998f)), owning_building_guid = 25) + LocalObject(355, Door.Constructor(Vector3(4013.513f, 2282.064f, 62.78997f)), owning_building_guid = 25) + LocalObject(356, Door.Constructor(Vector3(4026.819f, 2269.656f, 70.75397f)), owning_building_guid = 25) + LocalObject(357, Door.Constructor(Vector3(4036.047f, 2213.408f, 70.75397f)), owning_building_guid = 25) + LocalObject(358, Door.Constructor(Vector3(4048.454f, 2226.714f, 62.78997f)), owning_building_guid = 25) + LocalObject(570, Door.Constructor(Vector3(3913.825f, 2310.792f, 55.25998f)), owning_building_guid = 25) + LocalObject(576, Door.Constructor(Vector3(3942.684f, 2294.819f, 55.25998f)), owning_building_guid = 25) + LocalObject(578, Door.Constructor(Vector3(3949.522f, 2261.096f, 52.75998f)), owning_building_guid = 25) + LocalObject(579, Door.Constructor(Vector3(3953.399f, 2312.174f, 55.25998f)), owning_building_guid = 25) + LocalObject(580, Door.Constructor(Vector3(3956.557f, 2221.719f, 45.25998f)), owning_building_guid = 25) + LocalObject(581, Door.Constructor(Vector3(3960.237f, 2278.451f, 52.75998f)), owning_building_guid = 25) + LocalObject(582, Door.Constructor(Vector3(3961.421f, 2244.531f, 72.75998f)), owning_building_guid = 25) + LocalObject(583, Door.Constructor(Vector3(3961.816f, 2233.224f, 52.75998f)), owning_building_guid = 25) + LocalObject(584, Door.Constructor(Vector3(3967.075f, 2244.728f, 52.75998f)), owning_building_guid = 25) + LocalObject(585, Door.Constructor(Vector3(3968.259f, 2210.808f, 52.75998f)), owning_building_guid = 25) + LocalObject(586, Door.Constructor(Vector3(3978.184f, 2250.776f, 52.75998f)), owning_building_guid = 25) + LocalObject(587, Door.Constructor(Vector3(3979.368f, 2216.856f, 52.75998f)), owning_building_guid = 25) + LocalObject(588, Door.Constructor(Vector3(3993.96f, 2285.289f, 52.75998f)), owning_building_guid = 25) + LocalObject(589, Door.Constructor(Vector3(3994.552f, 2268.329f, 52.75998f)), owning_building_guid = 25) + LocalObject(590, Door.Constructor(Vector3(3995.539f, 2240.062f, 52.75998f)), owning_building_guid = 25) + LocalObject(591, Door.Constructor(Vector3(3995.539f, 2240.062f, 62.75998f)), owning_building_guid = 25) + LocalObject(592, Door.Constructor(Vector3(4006.451f, 2251.763f, 52.75998f)), owning_building_guid = 25) + LocalObject(593, Door.Constructor(Vector3(4007.438f, 2223.496f, 52.75998f)), owning_building_guid = 25) + LocalObject(594, Door.Constructor(Vector3(4008.03f, 2206.536f, 52.75998f)), owning_building_guid = 25) + LocalObject(595, Door.Constructor(Vector3(4023.806f, 2241.049f, 52.75998f)), owning_building_guid = 25) + LocalObject(596, Door.Constructor(Vector3(4030.644f, 2207.326f, 52.75998f)), owning_building_guid = 25) + LocalObject(597, Door.Constructor(Vector3(4036.1f, 2213.177f, 52.75998f)), owning_building_guid = 25) + LocalObject(598, Door.Constructor(Vector3(4041.556f, 2219.027f, 52.75998f)), owning_building_guid = 25) + LocalObject(665, Door.Constructor(Vector3(3985.622f, 2221.974f, 63.52198f)), owning_building_guid = 25) + LocalObject(671, Door.Constructor(Vector3(3961.816f, 2233.224f, 62.75998f)), owning_building_guid = 25) + LocalObject(672, Door.Constructor(Vector3(3978.579f, 2239.469f, 62.75798f)), owning_building_guid = 25) + LocalObject(2039, Door.Constructor(Vector3(3971.006f, 2234.673f, 53.09298f)), owning_building_guid = 25) + LocalObject(2040, Door.Constructor(Vector3(3976.34f, 2229.699f, 53.09298f)), owning_building_guid = 25) + LocalObject(2041, Door.Constructor(Vector3(3981.67f, 2224.728f, 53.09298f)), owning_building_guid = 25) + LocalObject(701, IFFLock.Constructor(Vector3(3989.823f, 2222.462f, 62.72097f), Vector3(0, 0, 133)), owning_building_guid = 25, door_guid = 665) + LocalObject(791, IFFLock.Constructor(Vector3(3881.83f, 2279.353f, 62.69098f), Vector3(0, 0, 223)), owning_building_guid = 25, door_guid = 335) + LocalObject(797, IFFLock.Constructor(Vector3(3955.96f, 2223.384f, 45.07497f), Vector3(0, 0, 43)), owning_building_guid = 25, door_guid = 580) + LocalObject(798, IFFLock.Constructor(Vector3(3960.152f, 2232.626f, 52.57497f), Vector3(0, 0, 313)), owning_building_guid = 25, door_guid = 583) + LocalObject(799, IFFLock.Constructor(Vector3(3971.562f, 2237.872f, 72.69098f), Vector3(0, 0, 133)), owning_building_guid = 25, door_guid = 353) + LocalObject(800, IFFLock.Constructor(Vector3(3981.033f, 2217.453f, 52.57497f), Vector3(0, 0, 133)), owning_building_guid = 25, door_guid = 587) + LocalObject(801, IFFLock.Constructor(Vector3(3996.478f, 2238.073f, 72.69098f), Vector3(0, 0, 223)), owning_building_guid = 25, door_guid = 354) + LocalObject(802, IFFLock.Constructor(Vector3(4036.695f, 2211.51f, 52.57497f), Vector3(0, 0, 223)), owning_building_guid = 25, door_guid = 597) + LocalObject(803, IFFLock.Constructor(Vector3(4041.047f, 2220.787f, 52.57497f), Vector3(0, 0, 43)), owning_building_guid = 25, door_guid = 598) + LocalObject(1021, Locker.Constructor(Vector3(3945.743f, 2212.527f, 51.14698f)), owning_building_guid = 25) + LocalObject(1022, Locker.Constructor(Vector3(3946.463f, 2213.299f, 51.14698f)), owning_building_guid = 25) + LocalObject(1023, Locker.Constructor(Vector3(3947.186f, 2214.074f, 51.14698f)), owning_building_guid = 25) + LocalObject(1024, Locker.Constructor(Vector3(3947.905f, 2214.846f, 51.14698f)), owning_building_guid = 25) + LocalObject(1025, Locker.Constructor(Vector3(3948.625f, 2215.617f, 51.14698f)), owning_building_guid = 25) + LocalObject(1026, Locker.Constructor(Vector3(3949.345f, 2216.39f, 51.14698f)), owning_building_guid = 25) + LocalObject(1027, Locker.Constructor(Vector3(3958.592f, 2226.627f, 51.49998f)), owning_building_guid = 25) + LocalObject(1028, Locker.Constructor(Vector3(3959.376f, 2227.468f, 51.49998f)), owning_building_guid = 25) + LocalObject(1029, Locker.Constructor(Vector3(3960.158f, 2228.306f, 51.49998f)), owning_building_guid = 25) + LocalObject(1030, Locker.Constructor(Vector3(3960.373f, 2198.889f, 51.14698f)), owning_building_guid = 25) + LocalObject(1031, Locker.Constructor(Vector3(3960.952f, 2229.158f, 51.49998f)), owning_building_guid = 25) + LocalObject(1032, Locker.Constructor(Vector3(3961.093f, 2199.661f, 51.14698f)), owning_building_guid = 25) + LocalObject(1033, Locker.Constructor(Vector3(3961.813f, 2200.433f, 51.14698f)), owning_building_guid = 25) + LocalObject(1034, Locker.Constructor(Vector3(3962.532f, 2201.204f, 51.14698f)), owning_building_guid = 25) + LocalObject(1035, Locker.Constructor(Vector3(3963.256f, 2201.98f, 51.14698f)), owning_building_guid = 25) + LocalObject(1036, Locker.Constructor(Vector3(3963.975f, 2202.751f, 51.14698f)), owning_building_guid = 25) + LocalObject(1037, Locker.Constructor(Vector3(3992.561f, 2193.619f, 51.23397f)), owning_building_guid = 25) + LocalObject(1038, Locker.Constructor(Vector3(3993.48f, 2192.762f, 51.23397f)), owning_building_guid = 25) + LocalObject(1039, Locker.Constructor(Vector3(3994.402f, 2191.902f, 51.23397f)), owning_building_guid = 25) + LocalObject(1040, Locker.Constructor(Vector3(3995.325f, 2191.042f, 51.23397f)), owning_building_guid = 25) + LocalObject(1041, Locker.Constructor(Vector3(3996.241f, 2190.188f, 51.23397f)), owning_building_guid = 25) + LocalObject(1199, Locker.Constructor(Vector3(3948.615f, 2236.975f, 61.23898f)), owning_building_guid = 25) + LocalObject(1200, Locker.Constructor(Vector3(3949.371f, 2236.27f, 61.23898f)), owning_building_guid = 25) + LocalObject(1201, Locker.Constructor(Vector3(3951.212f, 2234.553f, 61.00998f)), owning_building_guid = 25) + LocalObject(1202, Locker.Constructor(Vector3(3951.968f, 2233.848f, 61.00998f)), owning_building_guid = 25) + LocalObject(1203, Locker.Constructor(Vector3(3952.739f, 2233.129f, 61.00998f)), owning_building_guid = 25) + LocalObject(1204, Locker.Constructor(Vector3(3953.495f, 2232.424f, 61.00998f)), owning_building_guid = 25) + LocalObject(1205, Locker.Constructor(Vector3(3955.34f, 2230.704f, 61.23898f)), owning_building_guid = 25) + LocalObject(1206, Locker.Constructor(Vector3(3956.096f, 2229.999f, 61.23898f)), owning_building_guid = 25) + LocalObject(174, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(175, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(176, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(177, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(178, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(179, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(180, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(181, Terminal.Constructor(cert_terminal), owning_building_guid = 25) + LocalObject(1390, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(1391, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(1392, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(1393, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(1980, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(1981, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(1982, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(1983, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(1984, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(1985, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(1986, Terminal.Constructor(spawn_terminal), owning_building_guid = 25) + LocalObject(2136, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 25) + LocalObject(1314, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3907.362f, 2267.61f, 59.38597f), Vector3(0, 0, 43)), owning_building_guid = 25, terminal_guid = 2136) + LocalObject(1851, ResourceSilo.Constructor, owning_building_guid = 25) + LocalObject(1886, SpawnTube.Constructor(Vector3(3970.538f, 2235.71f, 51.23898f), Vector3(0, 0, 133)), owning_building_guid = 25) + LocalObject(1887, SpawnTube.Constructor(Vector3(3975.87f, 2230.738f, 51.23898f), Vector3(0, 0, 133)), owning_building_guid = 25) + LocalObject(1888, SpawnTube.Constructor(Vector3(3981.2f, 2225.768f, 51.23898f), Vector3(0, 0, 133)), owning_building_guid = 25) + LocalObject(120, ProximityTerminal.Constructor(adv_med_terminal, Vector3(3963.449f, 2245.397f, 61.04898f)), owning_building_guid = 25) + LocalObject(1331, ProximityTerminal.Constructor(medical_terminal, Vector3(3954.039f, 2219.089f, 51.23898f)), owning_building_guid = 25) + LocalObject(1552, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3920.603f, 2290.528f, 69.59097f)), owning_building_guid = 25) + LocalObject(1553, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 25) + LocalObject(1558, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3937.056f, 2297.492f, 71.53197f)), owning_building_guid = 25) + LocalObject(1559, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 25) + LocalObject(1561, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4002.194f, 2210.17f, 71.57098f)), owning_building_guid = 25) + LocalObject(1562, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 25) + LocalObject(1564, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4019.399f, 2216.307f, 69.58098f)), owning_building_guid = 25) + LocalObject(1565, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 25) + LocalObject(1810, ProximityTerminal.Constructor(repair_silo, Vector3(3932.142f, 2325.81f, 60.98898f)), owning_building_guid = 25) + LocalObject(1811, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 25) + LocalObject(1814, ProximityTerminal.Constructor(repair_silo, Vector3(3945.775f, 2192.765f, 60.98898f)), owning_building_guid = 25) + LocalObject(1815, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 25) + LocalObject(1263, FacilityTurret.Constructor(manned_turret, Vector3(3855.937f, 2261.368f, 69.64098f)), owning_building_guid = 25) + TurretToWeapon(1263, 5025) + LocalObject(1266, FacilityTurret.Constructor(manned_turret, Vector3(3948.167f, 2360.26f, 69.64098f)), owning_building_guid = 25) + TurretToWeapon(1266, 5026) + LocalObject(1267, FacilityTurret.Constructor(manned_turret, Vector3(3953.952f, 2168.344f, 69.64098f)), owning_building_guid = 25) + TurretToWeapon(1267, 5027) + LocalObject(1270, FacilityTurret.Constructor(manned_turret, Vector3(4014.907f, 2170.501f, 69.64098f)), owning_building_guid = 25) + TurretToWeapon(1270, 5028) + LocalObject(1272, FacilityTurret.Constructor(manned_turret, Vector3(4077.69f, 2239.489f, 69.64098f)), owning_building_guid = 25) + TurretToWeapon(1272, 5029) + LocalObject(683, ImplantTerminalMech.Constructor, owning_building_guid = 25) + LocalObject(677, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 25) + TerminalToInterface(683, 677) + LocalObject(684, ImplantTerminalMech.Constructor, owning_building_guid = 25) + LocalObject(678, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 25) + TerminalToInterface(684, 678) + } + + Building12() + + def Building12(): Unit = { // Name: Yazata Type: cryo_facility GUID: 28, MapID: 12 + LocalBuilding(28, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4680f, 3934f, 61.7468f)))) + LocalObject(163, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 28) + LocalObject(380, Door.Constructor(Vector3(4612.197f, 3891.674f, 63.2978f)), owning_building_guid = 28) + LocalObject(381, Door.Constructor(Vector3(4612.197f, 3909.867f, 71.2618f)), owning_building_guid = 28) + LocalObject(386, Door.Constructor(Vector3(4657.307f, 3875.023f, 71.2618f)), owning_building_guid = 28) + LocalObject(387, Door.Constructor(Vector3(4660f, 3918f, 73.26781f)), owning_building_guid = 28) + LocalObject(388, Door.Constructor(Vector3(4675.5f, 3875.023f, 63.2978f)), owning_building_guid = 28) + LocalObject(389, Door.Constructor(Vector3(4676.863f, 3938f, 73.26781f)), owning_building_guid = 28) + LocalObject(394, Door.Constructor(Vector3(4712.5f, 3984.927f, 63.2978f)), owning_building_guid = 28) + LocalObject(397, Door.Constructor(Vector3(4730.693f, 3984.927f, 71.2618f)), owning_building_guid = 28) + LocalObject(401, Door.Constructor(Vector3(4762.927f, 3939.307f, 71.2618f)), owning_building_guid = 28) + LocalObject(402, Door.Constructor(Vector3(4762.927f, 3957.5f, 63.2978f)), owning_building_guid = 28) + LocalObject(404, Door.Constructor(Vector3(4772f, 3966f, 63.2678f)), owning_building_guid = 28) + LocalObject(599, Door.Constructor(Vector3(4612f, 3902f, 53.2678f)), owning_building_guid = 28) + LocalObject(600, Door.Constructor(Vector3(4612f, 3910f, 53.2678f)), owning_building_guid = 28) + LocalObject(601, Door.Constructor(Vector3(4612f, 3918f, 53.2678f)), owning_building_guid = 28) + LocalObject(602, Door.Constructor(Vector3(4628f, 3934f, 53.2678f)), owning_building_guid = 28) + LocalObject(603, Door.Constructor(Vector3(4640f, 3898f, 53.2678f)), owning_building_guid = 28) + LocalObject(604, Door.Constructor(Vector3(4640f, 3922f, 53.2678f)), owning_building_guid = 28) + LocalObject(605, Door.Constructor(Vector3(4656f, 3946f, 53.2678f)), owning_building_guid = 28) + LocalObject(606, Door.Constructor(Vector3(4660f, 3902f, 53.2678f)), owning_building_guid = 28) + LocalObject(607, Door.Constructor(Vector3(4660f, 3918f, 53.2678f)), owning_building_guid = 28) + LocalObject(608, Door.Constructor(Vector3(4660f, 3918f, 63.2678f)), owning_building_guid = 28) + LocalObject(609, Door.Constructor(Vector3(4660f, 3958f, 53.2678f)), owning_building_guid = 28) + LocalObject(610, Door.Constructor(Vector3(4676f, 3958f, 45.7678f)), owning_building_guid = 28) + LocalObject(611, Door.Constructor(Vector3(4680f, 3898f, 53.2678f)), owning_building_guid = 28) + LocalObject(612, Door.Constructor(Vector3(4680f, 3922f, 53.2678f)), owning_building_guid = 28) + LocalObject(613, Door.Constructor(Vector3(4680f, 3946f, 53.2678f)), owning_building_guid = 28) + LocalObject(614, Door.Constructor(Vector3(4684f, 3934f, 53.2678f)), owning_building_guid = 28) + LocalObject(615, Door.Constructor(Vector3(4688f, 3938f, 73.26781f)), owning_building_guid = 28) + LocalObject(616, Door.Constructor(Vector3(4692f, 3886f, 53.2678f)), owning_building_guid = 28) + LocalObject(619, Door.Constructor(Vector3(4708f, 3934f, 53.2678f)), owning_building_guid = 28) + LocalObject(623, Door.Constructor(Vector3(4712f, 3914f, 53.2678f)), owning_building_guid = 28) + LocalObject(631, Door.Constructor(Vector3(4736f, 3914f, 55.7678f)), owning_building_guid = 28) + LocalObject(634, Door.Constructor(Vector3(4740f, 3894f, 55.7678f)), owning_building_guid = 28) + LocalObject(638, Door.Constructor(Vector3(4768f, 3922f, 55.7678f)), owning_building_guid = 28) + LocalObject(666, Door.Constructor(Vector3(4654.917f, 3937.992f, 64.0298f)), owning_building_guid = 28) + LocalObject(673, Door.Constructor(Vector3(4672f, 3930f, 63.2658f)), owning_building_guid = 28) + LocalObject(674, Door.Constructor(Vector3(4680f, 3946f, 63.2678f)), owning_building_guid = 28) + LocalObject(2052, Door.Constructor(Vector3(4659.685f, 3938.673f, 53.6008f)), owning_building_guid = 28) + LocalObject(2053, Door.Constructor(Vector3(4666.974f, 3938.673f, 53.6008f)), owning_building_guid = 28) + LocalObject(2054, Door.Constructor(Vector3(4674.267f, 3938.673f, 53.6008f)), owning_building_guid = 28) + LocalObject(702, IFFLock.Constructor(Vector3(4652.178f, 3934.77f, 63.2288f), Vector3(0, 0, 270)), owning_building_guid = 28, door_guid = 666) + LocalObject(824, IFFLock.Constructor(Vector3(4610.428f, 3910.813f, 53.0828f), Vector3(0, 0, 0)), owning_building_guid = 28, door_guid = 600) + LocalObject(825, IFFLock.Constructor(Vector3(4613.572f, 3901.06f, 53.0828f), Vector3(0, 0, 180)), owning_building_guid = 28, door_guid = 599) + LocalObject(830, IFFLock.Constructor(Vector3(4655.19f, 3944.428f, 53.0828f), Vector3(0, 0, 270)), owning_building_guid = 28, door_guid = 605) + LocalObject(831, IFFLock.Constructor(Vector3(4657.957f, 3918.814f, 73.19881f), Vector3(0, 0, 0)), owning_building_guid = 28, door_guid = 387) + LocalObject(832, IFFLock.Constructor(Vector3(4676.042f, 3935.954f, 73.19881f), Vector3(0, 0, 270)), owning_building_guid = 28, door_guid = 389) + LocalObject(833, IFFLock.Constructor(Vector3(4677.572f, 3957.19f, 45.5828f), Vector3(0, 0, 180)), owning_building_guid = 28, door_guid = 610) + LocalObject(834, IFFLock.Constructor(Vector3(4680.81f, 3947.572f, 53.0828f), Vector3(0, 0, 90)), owning_building_guid = 28, door_guid = 613) + LocalObject(843, IFFLock.Constructor(Vector3(4769.958f, 3966.814f, 63.1988f), Vector3(0, 0, 0)), owning_building_guid = 28, door_guid = 404) + LocalObject(1074, Locker.Constructor(Vector3(4625.473f, 3953.997f, 51.7418f)), owning_building_guid = 28) + LocalObject(1075, Locker.Constructor(Vector3(4626.725f, 3953.997f, 51.7418f)), owning_building_guid = 28) + LocalObject(1076, Locker.Constructor(Vector3(4627.987f, 3953.997f, 51.7418f)), owning_building_guid = 28) + LocalObject(1077, Locker.Constructor(Vector3(4629.248f, 3953.997f, 51.7418f)), owning_building_guid = 28) + LocalObject(1078, Locker.Constructor(Vector3(4630.504f, 3953.997f, 51.7418f)), owning_building_guid = 28) + LocalObject(1083, Locker.Constructor(Vector3(4657.639f, 3966.814f, 51.6548f)), owning_building_guid = 28) + LocalObject(1084, Locker.Constructor(Vector3(4657.639f, 3967.868f, 51.6548f)), owning_building_guid = 28) + LocalObject(1085, Locker.Constructor(Vector3(4657.639f, 3968.929f, 51.6548f)), owning_building_guid = 28) + LocalObject(1086, Locker.Constructor(Vector3(4657.639f, 3969.984f, 51.6548f)), owning_building_guid = 28) + LocalObject(1087, Locker.Constructor(Vector3(4657.639f, 3971.039f, 51.6548f)), owning_building_guid = 28) + LocalObject(1088, Locker.Constructor(Vector3(4657.639f, 3972.095f, 51.6548f)), owning_building_guid = 28) + LocalObject(1093, Locker.Constructor(Vector3(4677.64f, 3966.817f, 51.6548f)), owning_building_guid = 28) + LocalObject(1094, Locker.Constructor(Vector3(4677.64f, 3967.873f, 51.6548f)), owning_building_guid = 28) + LocalObject(1095, Locker.Constructor(Vector3(4677.64f, 3968.928f, 51.6548f)), owning_building_guid = 28) + LocalObject(1096, Locker.Constructor(Vector3(4677.64f, 3969.983f, 51.6548f)), owning_building_guid = 28) + LocalObject(1097, Locker.Constructor(Vector3(4677.64f, 3971.043f, 51.6548f)), owning_building_guid = 28) + LocalObject(1098, Locker.Constructor(Vector3(4677.64f, 3972.098f, 51.6548f)), owning_building_guid = 28) + LocalObject(1099, Locker.Constructor(Vector3(4677.859f, 3949.563f, 52.0078f)), owning_building_guid = 28) + LocalObject(1100, Locker.Constructor(Vector3(4677.859f, 3950.727f, 52.0078f)), owning_building_guid = 28) + LocalObject(1101, Locker.Constructor(Vector3(4677.859f, 3951.874f, 52.0078f)), owning_building_guid = 28) + LocalObject(1102, Locker.Constructor(Vector3(4677.859f, 3953.023f, 52.0078f)), owning_building_guid = 28) + LocalObject(1207, Locker.Constructor(Vector3(4681.984f, 3952.26f, 61.7468f)), owning_building_guid = 28) + LocalObject(1208, Locker.Constructor(Vector3(4683.018f, 3952.26f, 61.7468f)), owning_building_guid = 28) + LocalObject(1209, Locker.Constructor(Vector3(4685.54f, 3952.26f, 61.5178f)), owning_building_guid = 28) + LocalObject(1210, Locker.Constructor(Vector3(4686.574f, 3952.26f, 61.5178f)), owning_building_guid = 28) + LocalObject(1211, Locker.Constructor(Vector3(4687.628f, 3952.26f, 61.5178f)), owning_building_guid = 28) + LocalObject(1212, Locker.Constructor(Vector3(4688.662f, 3952.26f, 61.5178f)), owning_building_guid = 28) + LocalObject(1213, Locker.Constructor(Vector3(4691.179f, 3952.26f, 61.7468f)), owning_building_guid = 28) + LocalObject(1214, Locker.Constructor(Vector3(4692.213f, 3952.26f, 61.7468f)), owning_building_guid = 28) + LocalObject(182, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(183, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(184, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(185, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(186, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(187, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(188, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(189, Terminal.Constructor(cert_terminal), owning_building_guid = 28) + LocalObject(1409, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1410, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1411, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1412, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1987, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(1988, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(1989, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(1990, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(1991, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(1992, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(1999, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(2137, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 28) + LocalObject(1316, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4743.276f, 3957.989f, 59.8938f), Vector3(0, 0, 180)), owning_building_guid = 28, terminal_guid = 2137) + LocalObject(1852, ResourceSilo.Constructor, owning_building_guid = 28) + LocalObject(1899, SpawnTube.Constructor(Vector3(4660.738f, 3938.233f, 51.7468f), Vector3(0, 0, 270)), owning_building_guid = 28) + LocalObject(1900, SpawnTube.Constructor(Vector3(4668.026f, 3938.233f, 51.7468f), Vector3(0, 0, 270)), owning_building_guid = 28) + LocalObject(1901, SpawnTube.Constructor(Vector3(4675.317f, 3938.233f, 51.7468f), Vector3(0, 0, 270)), owning_building_guid = 28) + LocalObject(121, ProximityTerminal.Constructor(adv_med_terminal, Vector3(4687.108f, 3935.983f, 61.5568f)), owning_building_guid = 28) + LocalObject(1332, ProximityTerminal.Constructor(medical_terminal, Vector3(4676.048f, 3961.642f, 51.7468f)), owning_building_guid = 28) + LocalObject(1567, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4626.349f, 3919.101f, 70.08881f)), owning_building_guid = 28) + LocalObject(1568, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28) + LocalObject(1570, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4634.747f, 3935.323f, 72.0788f)), owning_building_guid = 28) + LocalObject(1571, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28) + LocalObject(1585, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4741.939f, 3915.883f, 72.0398f)), owning_building_guid = 28) + LocalObject(1586, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28) + LocalObject(1588, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4749.223f, 3932.198f, 70.0988f)), owning_building_guid = 28) + LocalObject(1589, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28) + LocalObject(1826, ProximityTerminal.Constructor(repair_silo, Vector3(4664.139f, 3986.53f, 61.4968f)), owning_building_guid = 28) + LocalObject(1827, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 28) + LocalObject(1830, ProximityTerminal.Constructor(repair_silo, Vector3(4764.846f, 3898.525f, 61.4968f)), owning_building_guid = 28) + LocalObject(1831, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 28) + LocalObject(1276, FacilityTurret.Constructor(manned_turret, Vector3(4598.395f, 3955.665f, 70.1488f)), owning_building_guid = 28) + TurretToWeapon(1276, 5030) + LocalObject(1277, FacilityTurret.Constructor(manned_turret, Vector3(4599.528f, 3862.392f, 70.1488f)), owning_building_guid = 28) + TurretToWeapon(1277, 5031) + LocalObject(1280, FacilityTurret.Constructor(manned_turret, Vector3(4641.504f, 3998.813f, 70.1488f)), owning_building_guid = 28) + TurretToWeapon(1280, 5032) + LocalObject(1285, FacilityTurret.Constructor(manned_turret, Vector3(4776.621f, 3862.4f, 70.1488f)), owning_building_guid = 28) + TurretToWeapon(1285, 5033) + LocalObject(1286, FacilityTurret.Constructor(manned_turret, Vector3(4776.629f, 3997.626f, 70.1488f)), owning_building_guid = 28) + TurretToWeapon(1286, 5034) + LocalObject(685, ImplantTerminalMech.Constructor, owning_building_guid = 28) + LocalObject(679, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 28) + TerminalToInterface(685, 679) + LocalObject(686, ImplantTerminalMech.Constructor, owning_building_guid = 28) + LocalObject(680, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 28) + TerminalToInterface(686, 680) + } + + Building9() + + def Building9(): Unit = { // Name: Jamshid Type: tech_plant GUID: 34, MapID: 9 + LocalBuilding(34, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2274f, 3448f, 52.4434f)))) + LocalObject(157, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 34) + LocalObject(228, Door.Constructor(Vector3(2202.54f, 3377.929f, 53.9854f)), owning_building_guid = 34) + LocalObject(229, Door.Constructor(Vector3(2202.54f, 3396.121f, 61.9484f)), owning_building_guid = 34) + LocalObject(230, Door.Constructor(Vector3(2202.54f, 3451.673f, 53.9854f)), owning_building_guid = 34) + LocalObject(231, Door.Constructor(Vector3(2202.54f, 3469.865f, 61.9484f)), owning_building_guid = 34) + LocalObject(232, Door.Constructor(Vector3(2234f, 3348f, 54.0644f)), owning_building_guid = 34) + LocalObject(233, Door.Constructor(Vector3(2260.412f, 3356.802f, 62.0574f)), owning_building_guid = 34) + LocalObject(234, Door.Constructor(Vector3(2278.605f, 3356.802f, 54.0944f)), owning_building_guid = 34) + LocalObject(235, Door.Constructor(Vector3(2284.597f, 3424.575f, 69.0644f)), owning_building_guid = 34) + LocalObject(236, Door.Constructor(Vector3(2291.444f, 3408.574f, 69.0644f)), owning_building_guid = 34) + LocalObject(237, Door.Constructor(Vector3(2298.559f, 3479.266f, 53.9854f)), owning_building_guid = 34) + LocalObject(238, Door.Constructor(Vector3(2316.752f, 3479.266f, 61.9484f)), owning_building_guid = 34) + LocalObject(243, Door.Constructor(Vector3(2353.02f, 3432.914f, 61.9484f)), owning_building_guid = 34) + LocalObject(244, Door.Constructor(Vector3(2353.02f, 3451.107f, 53.9854f)), owning_building_guid = 34) + LocalObject(461, Door.Constructor(Vector3(2226f, 3488.002f, 56.1804f)), owning_building_guid = 34) + LocalObject(464, Door.Constructor(Vector3(2226f, 3432f, 36.1804f)), owning_building_guid = 34) + LocalObject(467, Door.Constructor(Vector3(2210f, 3380f, 46.5644f)), owning_building_guid = 34) + LocalObject(468, Door.Constructor(Vector3(2210f, 3404f, 44.0644f)), owning_building_guid = 34) + LocalObject(469, Door.Constructor(Vector3(2242f, 3404f, 44.0644f)), owning_building_guid = 34) + LocalObject(470, Door.Constructor(Vector3(2242f, 3428f, 44.0644f)), owning_building_guid = 34) + LocalObject(471, Door.Constructor(Vector3(2258f, 3356f, 46.5644f)), owning_building_guid = 34) + LocalObject(472, Door.Constructor(Vector3(2258f, 3396f, 46.5644f)), owning_building_guid = 34) + LocalObject(473, Door.Constructor(Vector3(2270f, 3408f, 49.0644f)), owning_building_guid = 34) + LocalObject(474, Door.Constructor(Vector3(2270f, 3408f, 69.0644f)), owning_building_guid = 34) + LocalObject(475, Door.Constructor(Vector3(2270f, 3424f, 49.0644f)), owning_building_guid = 34) + LocalObject(476, Door.Constructor(Vector3(2274f, 3372f, 46.5644f)), owning_building_guid = 34) + LocalObject(477, Door.Constructor(Vector3(2274f, 3412f, 39.0644f)), owning_building_guid = 34) + LocalObject(478, Door.Constructor(Vector3(2274f, 3416f, 59.0644f)), owning_building_guid = 34) + LocalObject(479, Door.Constructor(Vector3(2274f, 3420f, 69.0644f)), owning_building_guid = 34) + LocalObject(480, Door.Constructor(Vector3(2294f, 3400f, 39.0644f)), owning_building_guid = 34) + LocalObject(481, Door.Constructor(Vector3(2294f, 3400f, 46.5644f)), owning_building_guid = 34) + LocalObject(482, Door.Constructor(Vector3(2294f, 3424f, 46.5644f)), owning_building_guid = 34) + LocalObject(483, Door.Constructor(Vector3(2302f, 3432f, 39.0644f)), owning_building_guid = 34) + LocalObject(484, Door.Constructor(Vector3(2306f, 3404f, 39.0644f)), owning_building_guid = 34) + LocalObject(485, Door.Constructor(Vector3(2306f, 3420f, 46.5644f)), owning_building_guid = 34) + LocalObject(660, Door.Constructor(Vector3(2314.213f, 3402.341f, 54.8234f)), owning_building_guid = 34) + LocalObject(2008, Door.Constructor(Vector3(2286.673f, 3405.733f, 46.8974f)), owning_building_guid = 34) + LocalObject(2009, Door.Constructor(Vector3(2286.673f, 3413.026f, 46.8974f)), owning_building_guid = 34) + LocalObject(2010, Door.Constructor(Vector3(2286.673f, 3420.315f, 46.8974f)), owning_building_guid = 34) + LocalObject(696, IFFLock.Constructor(Vector3(2317.357f, 3399.603f, 54.0234f), Vector3(0, 0, 180)), owning_building_guid = 34, door_guid = 660) + LocalObject(705, IFFLock.Constructor(Vector3(2231.256f, 3490.353f, 54.1314f), Vector3(0, 0, 360)), owning_building_guid = 34, door_guid = 461) + LocalObject(708, IFFLock.Constructor(Vector3(2233.186f, 3345.954f, 53.9954f), Vector3(0, 0, 270)), owning_building_guid = 34, door_guid = 232) + LocalObject(709, IFFLock.Constructor(Vector3(2268.428f, 3408.94f, 68.87939f), Vector3(0, 0, 0)), owning_building_guid = 34, door_guid = 474) + LocalObject(710, IFFLock.Constructor(Vector3(2282.554f, 3425.383f, 68.9894f), Vector3(0, 0, 0)), owning_building_guid = 34, door_guid = 235) + LocalObject(711, IFFLock.Constructor(Vector3(2292.428f, 3424.81f, 46.3794f), Vector3(0, 0, 0)), owning_building_guid = 34, door_guid = 482) + LocalObject(712, IFFLock.Constructor(Vector3(2293.496f, 3407.775f, 68.9894f), Vector3(0, 0, 180)), owning_building_guid = 34, door_guid = 236) + LocalObject(713, IFFLock.Constructor(Vector3(2295.572f, 3399.19f, 46.3794f), Vector3(0, 0, 180)), owning_building_guid = 34, door_guid = 481) + LocalObject(714, IFFLock.Constructor(Vector3(2303.572f, 3431.057f, 38.8794f), Vector3(0, 0, 180)), owning_building_guid = 34, door_guid = 483) + LocalObject(715, IFFLock.Constructor(Vector3(2305.06f, 3402.428f, 38.8794f), Vector3(0, 0, 270)), owning_building_guid = 34, door_guid = 484) + LocalObject(888, Locker.Constructor(Vector3(2297.563f, 3402.141f, 45.3044f)), owning_building_guid = 34) + LocalObject(889, Locker.Constructor(Vector3(2298.727f, 3402.141f, 45.3044f)), owning_building_guid = 34) + LocalObject(890, Locker.Constructor(Vector3(2299.874f, 3402.141f, 45.3044f)), owning_building_guid = 34) + LocalObject(891, Locker.Constructor(Vector3(2301.023f, 3402.141f, 45.3044f)), owning_building_guid = 34) + LocalObject(892, Locker.Constructor(Vector3(2308.194f, 3422.165f, 37.5434f)), owning_building_guid = 34) + LocalObject(893, Locker.Constructor(Vector3(2309.518f, 3422.165f, 37.5434f)), owning_building_guid = 34) + LocalObject(894, Locker.Constructor(Vector3(2310.854f, 3422.165f, 37.5434f)), owning_building_guid = 34) + LocalObject(895, Locker.Constructor(Vector3(2312.191f, 3422.165f, 37.5434f)), owning_building_guid = 34) + LocalObject(896, Locker.Constructor(Vector3(2316.731f, 3422.165f, 37.5434f)), owning_building_guid = 34) + LocalObject(897, Locker.Constructor(Vector3(2318.055f, 3422.165f, 37.5434f)), owning_building_guid = 34) + LocalObject(898, Locker.Constructor(Vector3(2319.391f, 3422.165f, 37.5434f)), owning_building_guid = 34) + LocalObject(899, Locker.Constructor(Vector3(2320.728f, 3422.165f, 37.5434f)), owning_building_guid = 34) + LocalObject(122, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 34) + LocalObject(1308, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2274.07f, 3443.835f, 65.0214f), Vector3(0, 0, 0)), owning_building_guid = 34, terminal_guid = 122) + LocalObject(123, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 34) + LocalObject(1309, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2295.088f, 3443.835f, 65.0214f), Vector3(0, 0, 0)), owning_building_guid = 34, terminal_guid = 123) + LocalObject(1337, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(1338, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(1339, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(1340, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(1945, Terminal.Constructor(spawn_terminal), owning_building_guid = 34) + LocalObject(1946, Terminal.Constructor(spawn_terminal), owning_building_guid = 34) + LocalObject(1947, Terminal.Constructor(spawn_terminal), owning_building_guid = 34) + LocalObject(1948, Terminal.Constructor(spawn_terminal), owning_building_guid = 34) + LocalObject(1949, Terminal.Constructor(spawn_terminal), owning_building_guid = 34) + LocalObject(1950, Terminal.Constructor(spawn_terminal), owning_building_guid = 34) + LocalObject(1951, Terminal.Constructor(spawn_terminal), owning_building_guid = 34) + LocalObject(2131, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 34) + LocalObject(1307, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2225.945f, 3418.339f, 29.9804f), Vector3(0, 0, 0)), owning_building_guid = 34, terminal_guid = 2131) + LocalObject(1846, ResourceSilo.Constructor, owning_building_guid = 34) + LocalObject(1855, SpawnTube.Constructor(Vector3(2286.233f, 3404.683f, 45.0434f), Vector3(0, 0, 0)), owning_building_guid = 34) + LocalObject(1856, SpawnTube.Constructor(Vector3(2286.233f, 3411.974f, 45.0434f), Vector3(0, 0, 0)), owning_building_guid = 34) + LocalObject(1857, SpawnTube.Constructor(Vector3(2286.233f, 3419.262f, 45.0434f), Vector3(0, 0, 0)), owning_building_guid = 34) + LocalObject(1322, ProximityTerminal.Constructor(medical_terminal, Vector3(2277.059f, 3410.901f, 57.5404f)), owning_building_guid = 34) + LocalObject(1323, ProximityTerminal.Constructor(medical_terminal, Vector3(2314.444f, 3421.62f, 37.5434f)), owning_building_guid = 34) + LocalObject(1498, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2212.704f, 3423.661f, 60.6384f)), owning_building_guid = 34) + LocalObject(1499, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 34) + LocalObject(1501, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2232.98f, 3439.833f, 62.9934f)), owning_building_guid = 34) + LocalObject(1502, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 34) + LocalObject(1504, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2283.379f, 3383.474f, 67.8904f)), owning_building_guid = 34) + LocalObject(1505, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 34) + LocalObject(1507, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2299.534f, 3366.628f, 60.6514f)), owning_building_guid = 34) + LocalObject(1508, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 34) + LocalObject(1510, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2335.987f, 3405.855f, 63.0954f)), owning_building_guid = 34) + LocalObject(1511, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 34) + LocalObject(1513, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2342.28f, 3422.102f, 60.6514f)), owning_building_guid = 34) + LocalObject(1514, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 34) + LocalObject(1774, ProximityTerminal.Constructor(repair_silo, Vector3(2274.309f, 3489.637f, 52.1719f)), owning_building_guid = 34) + LocalObject(1775, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 34) + LocalObject(1778, ProximityTerminal.Constructor(repair_silo, Vector3(2332.637f, 3355.208f, 52.1934f)), owning_building_guid = 34) + LocalObject(1779, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 34) + LocalObject(1224, FacilityTurret.Constructor(manned_turret, Vector3(2189.906f, 3546.855f, 60.9424f)), owning_building_guid = 34) + TurretToWeapon(1224, 5035) + LocalObject(1225, FacilityTurret.Constructor(manned_turret, Vector3(2195.413f, 3348.665f, 60.9424f)), owning_building_guid = 34) + TurretToWeapon(1225, 5036) + LocalObject(1226, FacilityTurret.Constructor(manned_turret, Vector3(2279.601f, 3546.855f, 60.9424f)), owning_building_guid = 34) + TurretToWeapon(1226, 5037) + LocalObject(1229, FacilityTurret.Constructor(manned_turret, Vector3(2360.154f, 3348.657f, 60.9424f)), owning_building_guid = 34) + TurretToWeapon(1229, 5038) + LocalObject(1230, FacilityTurret.Constructor(manned_turret, Vector3(2360.154f, 3486.398f, 60.9424f)), owning_building_guid = 34) + TurretToWeapon(1230, 5039) + LocalObject(1231, FacilityTurret.Constructor(manned_turret, Vector3(2367.881f, 3413.423f, 60.9424f)), owning_building_guid = 34) + TurretToWeapon(1231, 5040) + } + + Building6() + + def Building6(): Unit = { // Name: Dahaka Type: tech_plant GUID: 37, MapID: 6 + LocalBuilding(37, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4758f, 5388f, 53.64695f)))) + LocalObject(164, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 37) + LocalObject(390, Door.Constructor(Vector3(4689.182f, 5346.336f, 63.15195f)), owning_building_guid = 37) + LocalObject(391, Door.Constructor(Vector3(4693.555f, 5452.692f, 55.29795f)), owning_building_guid = 37) + LocalObject(392, Door.Constructor(Vector3(4701.355f, 5332.816f, 55.18895f)), owning_building_guid = 37) + LocalObject(393, Door.Constructor(Vector3(4707.075f, 5464.865f, 63.26095f)), owning_building_guid = 37) + LocalObject(395, Door.Constructor(Vector3(4718.655f, 5405.627f, 70.26795f)), owning_building_guid = 37) + LocalObject(396, Door.Constructor(Vector3(4720.812f, 5489.08f, 55.26795f)), owning_building_guid = 37) + LocalObject(398, Door.Constructor(Vector3(4734.451f, 5398.317f, 70.26795f)), owning_building_guid = 37) + LocalObject(399, Door.Constructor(Vector3(4747.15f, 5336.158f, 63.15195f)), owning_building_guid = 37) + LocalObject(400, Door.Constructor(Vector3(4760.67f, 5348.332f, 55.18895f)), owning_building_guid = 37) + LocalObject(403, Door.Constructor(Vector3(4764.218f, 5487.889f, 55.18895f)), owning_building_guid = 37) + LocalObject(405, Door.Constructor(Vector3(4776.391f, 5474.37f, 63.15195f)), owning_building_guid = 37) + LocalObject(406, Door.Constructor(Vector3(4813.563f, 5433.086f, 55.18895f)), owning_building_guid = 37) + LocalObject(407, Door.Constructor(Vector3(4825.736f, 5419.567f, 63.15195f)), owning_building_guid = 37) + LocalObject(462, Door.Constructor(Vector3(4820.438f, 5390.391f, 57.38395f)), owning_building_guid = 37) + LocalObject(465, Door.Constructor(Vector3(4782.965f, 5432.009f, 37.38395f)), owning_building_guid = 37) + LocalObject(617, Door.Constructor(Vector3(4704.778f, 5399.286f, 40.26795f)), owning_building_guid = 37) + LocalObject(618, Door.Constructor(Vector3(4707.146f, 5444.479f, 47.76795f)), owning_building_guid = 37) + LocalObject(620, Door.Constructor(Vector3(4708.33f, 5467.075f, 47.76795f)), owning_building_guid = 37) + LocalObject(621, Door.Constructor(Vector3(4711.019f, 5410.289f, 40.26795f)), owning_building_guid = 37) + LocalObject(622, Door.Constructor(Vector3(4711.019f, 5410.289f, 47.76795f)), owning_building_guid = 37) + LocalObject(624, Door.Constructor(Vector3(4715.484f, 5387.396f, 47.76795f)), owning_building_guid = 37) + LocalObject(625, Door.Constructor(Vector3(4726.486f, 5381.155f, 40.26795f)), owning_building_guid = 37) + LocalObject(626, Door.Constructor(Vector3(4727.078f, 5392.453f, 47.76795f)), owning_building_guid = 37) + LocalObject(627, Door.Constructor(Vector3(4733.911f, 5414.753f, 40.26795f)), owning_building_guid = 37) + LocalObject(628, Door.Constructor(Vector3(4734.208f, 5420.402f, 50.26795f)), owning_building_guid = 37) + LocalObject(629, Door.Constructor(Vector3(4734.208f, 5420.402f, 70.26795f)), owning_building_guid = 37) + LocalObject(630, Door.Constructor(Vector3(4735.096f, 5437.35f, 47.76795f)), owning_building_guid = 37) + LocalObject(632, Door.Constructor(Vector3(4736.588f, 5411.781f, 60.26795f)), owning_building_guid = 37) + LocalObject(633, Door.Constructor(Vector3(4739.264f, 5408.808f, 70.26795f)), owning_building_guid = 37) + LocalObject(635, Door.Constructor(Vector3(4744.914f, 5408.512f, 50.26795f)), owning_building_guid = 37) + LocalObject(636, Door.Constructor(Vector3(4752.339f, 5442.11f, 45.26795f)), owning_building_guid = 37) + LocalObject(637, Door.Constructor(Vector3(4760.061f, 5481.358f, 47.76795f)), owning_building_guid = 37) + LocalObject(639, Door.Constructor(Vector3(4768.398f, 5424.275f, 45.26795f)), owning_building_guid = 37) + LocalObject(640, Door.Constructor(Vector3(4776.12f, 5463.523f, 45.26795f)), owning_building_guid = 37) + LocalObject(667, Door.Constructor(Vector3(4697.564f, 5395.023f, 56.02695f)), owning_building_guid = 37) + LocalObject(2055, Door.Constructor(Vector3(4720.3f, 5410.931f, 48.10095f)), owning_building_guid = 37) + LocalObject(2056, Door.Constructor(Vector3(4725.18f, 5405.511f, 48.10095f)), owning_building_guid = 37) + LocalObject(2057, Door.Constructor(Vector3(4730.057f, 5400.094f, 48.10095f)), owning_building_guid = 37) + LocalObject(703, IFFLock.Constructor(Vector3(4693.396f, 5394.955f, 55.22695f), Vector3(0, 0, 318)), owning_building_guid = 37, door_guid = 667) + LocalObject(706, IFFLock.Constructor(Vector3(4818.104f, 5385.127f, 55.33495f), Vector3(0, 0, 138)), owning_building_guid = 37, door_guid = 462) + LocalObject(835, IFFLock.Constructor(Vector3(4704.424f, 5401.083f, 40.08295f), Vector3(0, 0, 48)), owning_building_guid = 37, door_guid = 617) + LocalObject(836, IFFLock.Constructor(Vector3(4709.309f, 5409.838f, 47.58295f), Vector3(0, 0, 318)), owning_building_guid = 37, door_guid = 622) + LocalObject(837, IFFLock.Constructor(Vector3(4716.596f, 5404.848f, 70.19295f), Vector3(0, 0, 318)), owning_building_guid = 37, door_guid = 395) + LocalObject(838, IFFLock.Constructor(Vector3(4720.049f, 5491.145f, 55.19895f), Vector3(0, 0, 48)), owning_building_guid = 37, door_guid = 396) + LocalObject(839, IFFLock.Constructor(Vector3(4724.687f, 5380.804f, 40.08295f), Vector3(0, 0, 318)), owning_building_guid = 37, door_guid = 625) + LocalObject(840, IFFLock.Constructor(Vector3(4728.788f, 5392.903f, 47.58295f), Vector3(0, 0, 138)), owning_building_guid = 37, door_guid = 626) + LocalObject(841, IFFLock.Constructor(Vector3(4736.004f, 5420.756f, 70.08295f), Vector3(0, 0, 138)), owning_building_guid = 37, door_guid = 629) + LocalObject(842, IFFLock.Constructor(Vector3(4736.509f, 5399.084f, 70.19295f), Vector3(0, 0, 138)), owning_building_guid = 37, door_guid = 398) + LocalObject(1103, Locker.Constructor(Vector3(4705.987f, 5375.932f, 38.74695f)), owning_building_guid = 37) + LocalObject(1104, Locker.Constructor(Vector3(4706.981f, 5376.827f, 38.74695f)), owning_building_guid = 37) + LocalObject(1105, Locker.Constructor(Vector3(4707.232f, 5403.998f, 46.50795f)), owning_building_guid = 37) + LocalObject(1106, Locker.Constructor(Vector3(4707.974f, 5377.721f, 38.74695f)), owning_building_guid = 37) + LocalObject(1107, Locker.Constructor(Vector3(4708.086f, 5404.767f, 46.50795f)), owning_building_guid = 37) + LocalObject(1108, Locker.Constructor(Vector3(4708.938f, 5405.534f, 46.50795f)), owning_building_guid = 37) + LocalObject(1109, Locker.Constructor(Vector3(4708.958f, 5378.606f, 38.74695f)), owning_building_guid = 37) + LocalObject(1110, Locker.Constructor(Vector3(4709.804f, 5406.313f, 46.50795f)), owning_building_guid = 37) + LocalObject(1111, Locker.Constructor(Vector3(4712.332f, 5381.645f, 38.74695f)), owning_building_guid = 37) + LocalObject(1112, Locker.Constructor(Vector3(4713.325f, 5382.539f, 38.74695f)), owning_building_guid = 37) + LocalObject(1113, Locker.Constructor(Vector3(4714.318f, 5383.433f, 38.74695f)), owning_building_guid = 37) + LocalObject(1114, Locker.Constructor(Vector3(4715.302f, 5384.319f, 38.74695f)), owning_building_guid = 37) + LocalObject(124, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 37) + LocalObject(1315, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4739.542f, 5376.984f, 66.22495f), Vector3(0, 0, 138)), owning_building_guid = 37, terminal_guid = 124) + LocalObject(125, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 37) + LocalObject(1317, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4755.161f, 5391.048f, 66.22495f), Vector3(0, 0, 138)), owning_building_guid = 37, terminal_guid = 125) + LocalObject(1413, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(1414, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(1415, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(1416, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(1993, Terminal.Constructor(spawn_terminal), owning_building_guid = 37) + LocalObject(1994, Terminal.Constructor(spawn_terminal), owning_building_guid = 37) + LocalObject(1995, Terminal.Constructor(spawn_terminal), owning_building_guid = 37) + LocalObject(1996, Terminal.Constructor(spawn_terminal), owning_building_guid = 37) + LocalObject(1997, Terminal.Constructor(spawn_terminal), owning_building_guid = 37) + LocalObject(1998, Terminal.Constructor(spawn_terminal), owning_building_guid = 37) + LocalObject(2000, Terminal.Constructor(spawn_terminal), owning_building_guid = 37) + LocalObject(2138, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 37) + LocalObject(1318, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4773.865f, 5442.197f, 31.18395f), Vector3(0, 0, 138)), owning_building_guid = 37, terminal_guid = 2138) + LocalObject(1853, ResourceSilo.Constructor, owning_building_guid = 37) + LocalObject(1902, SpawnTube.Constructor(Vector3(4719.924f, 5412.005f, 46.24695f), Vector3(0, 0, 138)), owning_building_guid = 37) + LocalObject(1903, SpawnTube.Constructor(Vector3(4724.803f, 5406.587f, 46.24695f), Vector3(0, 0, 138)), owning_building_guid = 37) + LocalObject(1904, SpawnTube.Constructor(Vector3(4729.68f, 5401.171f, 46.24695f), Vector3(0, 0, 138)), owning_building_guid = 37) + LocalObject(1333, ProximityTerminal.Constructor(medical_terminal, Vector3(4710.292f, 5380.542f, 38.74695f)), owning_building_guid = 37) + LocalObject(1334, ProximityTerminal.Constructor(medical_terminal, Vector3(4730.903f, 5413.523f, 58.74395f)), owning_building_guid = 37) + LocalObject(1573, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4683.734f, 5377.842f, 64.29895f)), owning_building_guid = 37) + LocalObject(1574, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 37) + LocalObject(1576, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4684.576f, 5431.386f, 61.85495f)), owning_building_guid = 37) + LocalObject(1577, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 37) + LocalObject(1579, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4689.929f, 5361.558f, 61.85495f)), owning_building_guid = 37) + LocalObject(1580, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 37) + LocalObject(1582, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4707.854f, 5429.676f, 69.09395f)), owning_building_guid = 37) + LocalObject(1583, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 37) + LocalObject(1591, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4783.019f, 5421.517f, 64.19695f)), owning_building_guid = 37) + LocalObject(1592, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 37) + LocalObject(1594, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4787.266f, 5447.103f, 61.84195f)), owning_building_guid = 37) + LocalObject(1595, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 37) + LocalObject(1822, ProximityTerminal.Constructor(repair_silo, Vector3(4652.334f, 5417.723f, 53.39695f)), owning_building_guid = 37) + LocalObject(1823, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 37) + LocalObject(1834, ProximityTerminal.Constructor(repair_silo, Vector3(4785.631f, 5356.852f, 53.37545f)), owning_building_guid = 37) + LocalObject(1835, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 37) + LocalObject(1279, FacilityTurret.Constructor(manned_turret, Vector3(4627.501f, 5404.178f, 62.14595f)), owning_building_guid = 37) + TurretToWeapon(1279, 5041) + LocalObject(1282, FacilityTurret.Constructor(manned_turret, Vector3(4665.096f, 5350.877f, 62.14595f)), owning_building_guid = 37) + TurretToWeapon(1282, 5042) + LocalObject(1283, FacilityTurret.Constructor(manned_turret, Vector3(4719.668f, 5301.816f, 62.14595f)), owning_building_guid = 37) + TurretToWeapon(1283, 5043) + LocalObject(1284, FacilityTurret.Constructor(manned_turret, Vector3(4749.934f, 5514.405f, 62.14595f)), owning_building_guid = 37) + TurretToWeapon(1284, 5044) + LocalObject(1287, FacilityTurret.Constructor(manned_turret, Vector3(4819.984f, 5310.789f, 62.14595f)), owning_building_guid = 37) + TurretToWeapon(1287, 5045) + LocalObject(1289, FacilityTurret.Constructor(manned_turret, Vector3(4886.641f, 5370.806f, 62.14595f)), owning_building_guid = 37) + TurretToWeapon(1289, 5046) + } + + Building8() + + def Building8(): Unit = { // Name: Izha Type: tech_plant GUID: 40, MapID: 8 + LocalBuilding(40, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5518f, 3878f, 50.5227f)))) + LocalObject(165, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 40) + LocalObject(430, Door.Constructor(Vector3(5445.178f, 3933.093f, 52.1737f)), owning_building_guid = 40) + LocalObject(431, Door.Constructor(Vector3(5455.65f, 3827.164f, 60.0277f)), owning_building_guid = 40) + LocalObject(432, Door.Constructor(Vector3(5456.873f, 3947.03f, 60.1367f)), owning_building_guid = 40) + LocalObject(433, Door.Constructor(Vector3(5467.107f, 3972.921f, 52.1437f)), owning_building_guid = 40) + LocalObject(434, Door.Constructor(Vector3(5469.587f, 3815.47f, 52.0647f)), owning_building_guid = 40) + LocalObject(435, Door.Constructor(Vector3(5476.585f, 3889.98f, 67.1437f)), owning_building_guid = 40) + LocalObject(436, Door.Constructor(Vector3(5493.244f, 3884.939f, 67.1437f)), owning_building_guid = 40) + LocalObject(437, Door.Constructor(Vector3(5510.256f, 3977.782f, 52.0647f)), owning_building_guid = 40) + LocalObject(438, Door.Constructor(Vector3(5514.471f, 3825.153f, 60.0277f)), owning_building_guid = 40) + LocalObject(439, Door.Constructor(Vector3(5524.192f, 3966.089f, 60.0277f)), owning_building_guid = 40) + LocalObject(440, Door.Constructor(Vector3(5526.165f, 3839.089f, 52.0647f)), owning_building_guid = 40) + LocalObject(447, Door.Constructor(Vector3(5566.747f, 3930.381f, 52.0647f)), owning_building_guid = 40) + LocalObject(448, Door.Constructor(Vector3(5580.683f, 3918.687f, 60.0277f)), owning_building_guid = 40) + LocalObject(463, Door.Constructor(Vector3(5579.497f, 3889.057f, 54.2597f)), owning_building_guid = 40) + LocalObject(466, Door.Constructor(Vector3(5536.597f, 3925.055f, 34.2597f)), owning_building_guid = 40) + LocalObject(641, Door.Constructor(Vector3(5457.809f, 3949.393f, 44.6437f)), owning_building_guid = 40) + LocalObject(642, Door.Constructor(Vector3(5459.781f, 3926.852f, 44.6437f)), owning_building_guid = 40) + LocalObject(643, Door.Constructor(Vector3(5463.725f, 3881.769f, 37.1437f)), owning_building_guid = 40) + LocalObject(644, Door.Constructor(Vector3(5468.374f, 3893.533f, 37.1437f)), owning_building_guid = 40) + LocalObject(645, Door.Constructor(Vector3(5468.374f, 3893.533f, 44.6437f)), owning_building_guid = 40) + LocalObject(646, Door.Constructor(Vector3(5475.981f, 3871.485f, 44.6437f)), owning_building_guid = 40) + LocalObject(647, Door.Constructor(Vector3(5486.759f, 3878.106f, 44.6437f)), owning_building_guid = 40) + LocalObject(648, Door.Constructor(Vector3(5487.745f, 3866.835f, 37.1437f)), owning_building_guid = 40) + LocalObject(649, Door.Constructor(Vector3(5488.45f, 3923.682f, 44.6437f)), owning_building_guid = 40) + LocalObject(650, Door.Constructor(Vector3(5489.929f, 3906.776f, 47.1437f)), owning_building_guid = 40) + LocalObject(651, Door.Constructor(Vector3(5489.929f, 3906.776f, 67.1437f)), owning_building_guid = 40) + LocalObject(652, Door.Constructor(Vector3(5490.422f, 3901.14f, 37.1437f)), owning_building_guid = 40) + LocalObject(653, Door.Constructor(Vector3(5493.487f, 3898.569f, 57.1437f)), owning_building_guid = 40) + LocalObject(654, Door.Constructor(Vector3(5496.551f, 3895.998f, 67.1437f)), owning_building_guid = 40) + LocalObject(655, Door.Constructor(Vector3(5502.186f, 3896.491f, 47.1437f)), owning_building_guid = 40) + LocalObject(656, Door.Constructor(Vector3(5504.863f, 3930.796f, 42.1437f)), owning_building_guid = 40) + LocalObject(657, Door.Constructor(Vector3(5507.047f, 3970.736f, 44.6437f)), owning_building_guid = 40) + LocalObject(658, Door.Constructor(Vector3(5523.249f, 3915.369f, 42.1437f)), owning_building_guid = 40) + LocalObject(659, Door.Constructor(Vector3(5525.433f, 3955.31f, 42.1437f)), owning_building_guid = 40) + LocalObject(668, Door.Constructor(Vector3(5457.175f, 3876.544f, 52.9027f)), owning_building_guid = 40) + LocalObject(2068, Door.Constructor(Vector3(5477.476f, 3895.461f, 44.9767f)), owning_building_guid = 40) + LocalObject(2069, Door.Constructor(Vector3(5483.062f, 3890.773f, 44.9767f)), owning_building_guid = 40) + LocalObject(2070, Door.Constructor(Vector3(5488.646f, 3886.087f, 44.9767f)), owning_building_guid = 40) + LocalObject(704, IFFLock.Constructor(Vector3(5453.057f, 3875.896f, 52.1027f), Vector3(0, 0, 310)), owning_building_guid = 40, door_guid = 668) + LocalObject(707, IFFLock.Constructor(Vector3(5577.919f, 3883.52f, 52.2107f), Vector3(0, 0, 130)), owning_building_guid = 40, door_guid = 463) + LocalObject(864, IFFLock.Constructor(Vector3(5463.125f, 3883.5f, 36.9587f), Vector3(0, 0, 40)), owning_building_guid = 40, door_guid = 643) + LocalObject(865, IFFLock.Constructor(Vector3(5466.063f, 3974.859f, 52.0747f), Vector3(0, 0, 40)), owning_building_guid = 40, door_guid = 433) + LocalObject(866, IFFLock.Constructor(Vector3(5466.743f, 3892.849f, 44.4587f), Vector3(0, 0, 310)), owning_building_guid = 40, door_guid = 645) + LocalObject(867, IFFLock.Constructor(Vector3(5474.654f, 3888.921f, 67.0687f), Vector3(0, 0, 310)), owning_building_guid = 40, door_guid = 435) + LocalObject(868, IFFLock.Constructor(Vector3(5486.012f, 3866.237f, 36.9587f), Vector3(0, 0, 310)), owning_building_guid = 40, door_guid = 648) + LocalObject(869, IFFLock.Constructor(Vector3(5488.39f, 3878.79f, 44.4587f), Vector3(0, 0, 130)), owning_building_guid = 40, door_guid = 647) + LocalObject(870, IFFLock.Constructor(Vector3(5491.66f, 3907.376f, 66.95869f), Vector3(0, 0, 130)), owning_building_guid = 40, door_guid = 651) + LocalObject(871, IFFLock.Constructor(Vector3(5495.176f, 3885.985f, 67.0687f), Vector3(0, 0, 130)), owning_building_guid = 40, door_guid = 436) + LocalObject(1155, Locker.Constructor(Vector3(5465.5f, 3886.777f, 43.3837f)), owning_building_guid = 40) + LocalObject(1156, Locker.Constructor(Vector3(5466.238f, 3887.657f, 43.3837f)), owning_building_guid = 40) + LocalObject(1157, Locker.Constructor(Vector3(5466.976f, 3888.536f, 43.3837f)), owning_building_guid = 40) + LocalObject(1158, Locker.Constructor(Vector3(5467.724f, 3889.427f, 43.3837f)), owning_building_guid = 40) + LocalObject(1159, Locker.Constructor(Vector3(5468.173f, 3858.811f, 35.6227f)), owning_building_guid = 40) + LocalObject(1160, Locker.Constructor(Vector3(5469.032f, 3859.835f, 35.6227f)), owning_building_guid = 40) + LocalObject(1161, Locker.Constructor(Vector3(5469.891f, 3860.858f, 35.6227f)), owning_building_guid = 40) + LocalObject(1162, Locker.Constructor(Vector3(5470.742f, 3861.873f, 35.6227f)), owning_building_guid = 40) + LocalObject(1163, Locker.Constructor(Vector3(5473.661f, 3865.35f, 35.6227f)), owning_building_guid = 40) + LocalObject(1164, Locker.Constructor(Vector3(5474.52f, 3866.375f, 35.6227f)), owning_building_guid = 40) + LocalObject(1165, Locker.Constructor(Vector3(5475.379f, 3867.398f, 35.6227f)), owning_building_guid = 40) + LocalObject(1166, Locker.Constructor(Vector3(5476.23f, 3868.412f, 35.6227f)), owning_building_guid = 40) + LocalObject(126, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 40) + LocalObject(1319, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5501.254f, 3864.523f, 63.1007f), Vector3(0, 0, 130)), owning_building_guid = 40, terminal_guid = 126) + LocalObject(127, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 40) + LocalObject(1320, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5514.765f, 3880.624f, 63.1007f), Vector3(0, 0, 130)), owning_building_guid = 40, terminal_guid = 127) + LocalObject(1432, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(1433, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(1434, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(1435, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(2001, Terminal.Constructor(spawn_terminal), owning_building_guid = 40) + LocalObject(2002, Terminal.Constructor(spawn_terminal), owning_building_guid = 40) + LocalObject(2003, Terminal.Constructor(spawn_terminal), owning_building_guid = 40) + LocalObject(2004, Terminal.Constructor(spawn_terminal), owning_building_guid = 40) + LocalObject(2005, Terminal.Constructor(spawn_terminal), owning_building_guid = 40) + LocalObject(2006, Terminal.Constructor(spawn_terminal), owning_building_guid = 40) + LocalObject(2007, Terminal.Constructor(spawn_terminal), owning_building_guid = 40) + LocalObject(2139, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 40) + LocalObject(1321, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5526.167f, 3933.878f, 28.0597f), Vector3(0, 0, 130)), owning_building_guid = 40, terminal_guid = 2139) + LocalObject(1854, ResourceSilo.Constructor, owning_building_guid = 40) + LocalObject(1915, SpawnTube.Constructor(Vector3(5476.954f, 3896.473f, 43.1227f), Vector3(0, 0, 130)), owning_building_guid = 40) + LocalObject(1916, SpawnTube.Constructor(Vector3(5482.539f, 3891.786f, 43.1227f), Vector3(0, 0, 130)), owning_building_guid = 40) + LocalObject(1917, SpawnTube.Constructor(Vector3(5488.122f, 3887.101f, 43.1227f), Vector3(0, 0, 130)), owning_building_guid = 40) + LocalObject(1335, ProximityTerminal.Constructor(medical_terminal, Vector3(5471.795f, 3863.975f, 35.6227f)), owning_building_guid = 40) + LocalObject(1336, ProximityTerminal.Constructor(medical_terminal, Vector3(5487.614f, 3899.503f, 55.6197f)), owning_building_guid = 40) + LocalObject(1597, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5439.252f, 3910.745f, 58.7307f)), owning_building_guid = 40) + LocalObject(1598, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 40) + LocalObject(1600, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5445.871f, 3857.605f, 61.1747f)), owning_building_guid = 40) + LocalObject(1601, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 40) + LocalObject(1603, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5454.271f, 3842.341f, 58.7307f)), owning_building_guid = 40) + LocalObject(1604, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 40) + LocalObject(1606, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5462.542f, 3912.292f, 65.9697f)), owning_building_guid = 40) + LocalObject(1607, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 40) + LocalObject(1609, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5538.111f, 3914.673f, 61.0727f)), owning_building_guid = 40) + LocalObject(1610, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 40) + LocalObject(1612, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5538.755f, 3940.6f, 58.7177f)), owning_building_guid = 40) + LocalObject(1613, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 40) + LocalObject(1838, ProximityTerminal.Constructor(repair_silo, Vector3(5409.226f, 3892.728f, 50.2727f)), owning_building_guid = 40) + LocalObject(1839, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 40) + LocalObject(1842, ProximityTerminal.Constructor(repair_silo, Vector3(5549.697f, 3851f, 50.2512f)), owning_building_guid = 40) + LocalObject(1843, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 40) + LocalObject(1299, FacilityTurret.Constructor(manned_turret, Vector3(5386.52f, 3875.859f, 59.0217f)), owning_building_guid = 40) + TurretToWeapon(1299, 5047) + LocalObject(1300, FacilityTurret.Constructor(manned_turret, Vector3(5431.167f, 3828.309f, 59.0217f)), owning_building_guid = 40) + TurretToWeapon(1300, 5048) + LocalObject(1301, FacilityTurret.Constructor(manned_turret, Vector3(5492.036f, 3787.321f, 59.0217f)), owning_building_guid = 40) + TurretToWeapon(1301, 5049) + LocalObject(1302, FacilityTurret.Constructor(manned_turret, Vector3(5492.42f, 4002.052f, 59.0217f)), owning_building_guid = 40) + TurretToWeapon(1302, 5050) + LocalObject(1303, FacilityTurret.Constructor(manned_turret, Vector3(5590.127f, 3810.167f, 59.0217f)), owning_building_guid = 40) + TurretToWeapon(1303, 5051) + LocalObject(1304, FacilityTurret.Constructor(manned_turret, Vector3(5647.782f, 3878.877f, 59.0217f)), owning_building_guid = 40) + TurretToWeapon(1304, 5052) + } + + Building16() + + def Building16(): Unit = { // Name: N_Jamshid_Tower Type: tower_a GUID: 43, MapID: 16 + LocalBuilding(43, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2312f, 3692f, 40.78366f)))) + LocalObject(1924, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 43) + LocalObject(239, Door.Constructor(Vector3(2324f, 3684f, 42.30466f)), owning_building_guid = 43) + LocalObject(240, Door.Constructor(Vector3(2324f, 3684f, 62.30367f)), owning_building_guid = 43) + LocalObject(241, Door.Constructor(Vector3(2324f, 3700f, 42.30466f)), owning_building_guid = 43) + LocalObject(242, Door.Constructor(Vector3(2324f, 3700f, 62.30367f)), owning_building_guid = 43) + LocalObject(2011, Door.Constructor(Vector3(2323.146f, 3680.794f, 32.11967f)), owning_building_guid = 43) + LocalObject(2012, Door.Constructor(Vector3(2323.146f, 3697.204f, 32.11967f)), owning_building_guid = 43) + LocalObject(716, IFFLock.Constructor(Vector3(2321.957f, 3700.811f, 42.24466f), Vector3(0, 0, 0)), owning_building_guid = 43, door_guid = 241) + LocalObject(717, IFFLock.Constructor(Vector3(2321.957f, 3700.811f, 62.24467f), Vector3(0, 0, 0)), owning_building_guid = 43, door_guid = 242) + LocalObject(718, IFFLock.Constructor(Vector3(2326.047f, 3683.189f, 42.24466f), Vector3(0, 0, 180)), owning_building_guid = 43, door_guid = 239) + LocalObject(719, IFFLock.Constructor(Vector3(2326.047f, 3683.189f, 62.24467f), Vector3(0, 0, 180)), owning_building_guid = 43, door_guid = 240) + LocalObject(900, Locker.Constructor(Vector3(2327.716f, 3676.963f, 30.77766f)), owning_building_guid = 43) + LocalObject(901, Locker.Constructor(Vector3(2327.751f, 3698.835f, 30.77766f)), owning_building_guid = 43) + LocalObject(902, Locker.Constructor(Vector3(2329.053f, 3676.963f, 30.77766f)), owning_building_guid = 43) + LocalObject(903, Locker.Constructor(Vector3(2329.088f, 3698.835f, 30.77766f)), owning_building_guid = 43) + LocalObject(904, Locker.Constructor(Vector3(2331.741f, 3676.963f, 30.77766f)), owning_building_guid = 43) + LocalObject(905, Locker.Constructor(Vector3(2331.741f, 3698.835f, 30.77766f)), owning_building_guid = 43) + LocalObject(906, Locker.Constructor(Vector3(2333.143f, 3676.963f, 30.77766f)), owning_building_guid = 43) + LocalObject(907, Locker.Constructor(Vector3(2333.143f, 3698.835f, 30.77766f)), owning_building_guid = 43) + LocalObject(1341, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(1342, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(1343, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(1858, SpawnTube.Constructor(respawn_tube_tower, Vector3(2322.706f, 3679.742f, 30.26567f), Vector3(0, 0, 0)), owning_building_guid = 43) + LocalObject(1859, SpawnTube.Constructor(respawn_tube_tower, Vector3(2322.706f, 3696.152f, 30.26567f), Vector3(0, 0, 0)), owning_building_guid = 43) + LocalObject(1227, FacilityTurret.Constructor(manned_turret, Vector3(2299.32f, 3679.295f, 59.72566f)), owning_building_guid = 43) + TurretToWeapon(1227, 5053) + LocalObject(1228, FacilityTurret.Constructor(manned_turret, Vector3(2334.647f, 3704.707f, 59.72566f)), owning_building_guid = 43) + TurretToWeapon(1228, 5054) + } + + Building40() + + def Building40(): Unit = { // Name: Rashnu_Tower Type: tower_a GUID: 44, MapID: 40 + LocalBuilding(44, 40, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3244f, 3758f, 49.76207f)))) + LocalObject(1928, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 44) + LocalObject(291, Door.Constructor(Vector3(3256f, 3750f, 51.28307f)), owning_building_guid = 44) + LocalObject(292, Door.Constructor(Vector3(3256f, 3750f, 71.28207f)), owning_building_guid = 44) + LocalObject(293, Door.Constructor(Vector3(3256f, 3766f, 51.28307f)), owning_building_guid = 44) + LocalObject(294, Door.Constructor(Vector3(3256f, 3766f, 71.28207f)), owning_building_guid = 44) + LocalObject(2025, Door.Constructor(Vector3(3255.146f, 3746.794f, 41.09807f)), owning_building_guid = 44) + LocalObject(2026, Door.Constructor(Vector3(3255.146f, 3763.204f, 41.09807f)), owning_building_guid = 44) + LocalObject(753, IFFLock.Constructor(Vector3(3253.957f, 3766.811f, 51.22306f), Vector3(0, 0, 0)), owning_building_guid = 44, door_guid = 293) + LocalObject(754, IFFLock.Constructor(Vector3(3253.957f, 3766.811f, 71.22307f), Vector3(0, 0, 0)), owning_building_guid = 44, door_guid = 294) + LocalObject(755, IFFLock.Constructor(Vector3(3258.047f, 3749.189f, 51.22306f), Vector3(0, 0, 180)), owning_building_guid = 44, door_guid = 291) + LocalObject(756, IFFLock.Constructor(Vector3(3258.047f, 3749.189f, 71.22307f), Vector3(0, 0, 180)), owning_building_guid = 44, door_guid = 292) + LocalObject(965, Locker.Constructor(Vector3(3259.716f, 3742.963f, 39.75607f)), owning_building_guid = 44) + LocalObject(966, Locker.Constructor(Vector3(3259.751f, 3764.835f, 39.75607f)), owning_building_guid = 44) + LocalObject(967, Locker.Constructor(Vector3(3261.053f, 3742.963f, 39.75607f)), owning_building_guid = 44) + LocalObject(968, Locker.Constructor(Vector3(3261.088f, 3764.835f, 39.75607f)), owning_building_guid = 44) + LocalObject(969, Locker.Constructor(Vector3(3263.741f, 3742.963f, 39.75607f)), owning_building_guid = 44) + LocalObject(970, Locker.Constructor(Vector3(3263.741f, 3764.835f, 39.75607f)), owning_building_guid = 44) + LocalObject(971, Locker.Constructor(Vector3(3265.143f, 3742.963f, 39.75607f)), owning_building_guid = 44) + LocalObject(972, Locker.Constructor(Vector3(3265.143f, 3764.835f, 39.75607f)), owning_building_guid = 44) + LocalObject(1363, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(1364, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(1365, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(1872, SpawnTube.Constructor(respawn_tube_tower, Vector3(3254.706f, 3745.742f, 39.24406f), Vector3(0, 0, 0)), owning_building_guid = 44) + LocalObject(1873, SpawnTube.Constructor(respawn_tube_tower, Vector3(3254.706f, 3762.152f, 39.24406f), Vector3(0, 0, 0)), owning_building_guid = 44) + LocalObject(1247, FacilityTurret.Constructor(manned_turret, Vector3(3231.32f, 3745.295f, 68.70406f)), owning_building_guid = 44) + TurretToWeapon(1247, 5055) + LocalObject(1248, FacilityTurret.Constructor(manned_turret, Vector3(3266.647f, 3770.707f, 68.70406f)), owning_building_guid = 44) + TurretToWeapon(1248, 5056) + } + + Building14() + + def Building14(): Unit = { // Name: S_Forseral_Warpgate_Tower Type: tower_a GUID: 45, MapID: 14 + LocalBuilding(45, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3520f, 5578f, 53.28131f)))) + LocalObject(1929, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 45) + LocalObject(303, Door.Constructor(Vector3(3532f, 5570f, 54.80231f)), owning_building_guid = 45) + LocalObject(304, Door.Constructor(Vector3(3532f, 5570f, 74.80132f)), owning_building_guid = 45) + LocalObject(305, Door.Constructor(Vector3(3532f, 5586f, 54.80231f)), owning_building_guid = 45) + LocalObject(306, Door.Constructor(Vector3(3532f, 5586f, 74.80132f)), owning_building_guid = 45) + LocalObject(2027, Door.Constructor(Vector3(3531.146f, 5566.794f, 44.61731f)), owning_building_guid = 45) + LocalObject(2028, Door.Constructor(Vector3(3531.146f, 5583.204f, 44.61731f)), owning_building_guid = 45) + LocalObject(758, IFFLock.Constructor(Vector3(3529.957f, 5586.811f, 54.74231f), Vector3(0, 0, 0)), owning_building_guid = 45, door_guid = 305) + LocalObject(759, IFFLock.Constructor(Vector3(3529.957f, 5586.811f, 74.74231f), Vector3(0, 0, 0)), owning_building_guid = 45, door_guid = 306) + LocalObject(761, IFFLock.Constructor(Vector3(3534.047f, 5569.189f, 54.74231f), Vector3(0, 0, 180)), owning_building_guid = 45, door_guid = 303) + LocalObject(762, IFFLock.Constructor(Vector3(3534.047f, 5569.189f, 74.74231f), Vector3(0, 0, 180)), owning_building_guid = 45, door_guid = 304) + LocalObject(973, Locker.Constructor(Vector3(3535.716f, 5562.963f, 43.27531f)), owning_building_guid = 45) + LocalObject(974, Locker.Constructor(Vector3(3535.751f, 5584.835f, 43.27531f)), owning_building_guid = 45) + LocalObject(975, Locker.Constructor(Vector3(3537.053f, 5562.963f, 43.27531f)), owning_building_guid = 45) + LocalObject(976, Locker.Constructor(Vector3(3537.088f, 5584.835f, 43.27531f)), owning_building_guid = 45) + LocalObject(977, Locker.Constructor(Vector3(3539.741f, 5562.963f, 43.27531f)), owning_building_guid = 45) + LocalObject(978, Locker.Constructor(Vector3(3539.741f, 5584.835f, 43.27531f)), owning_building_guid = 45) + LocalObject(979, Locker.Constructor(Vector3(3541.143f, 5562.963f, 43.27531f)), owning_building_guid = 45) + LocalObject(980, Locker.Constructor(Vector3(3541.143f, 5584.835f, 43.27531f)), owning_building_guid = 45) + LocalObject(1367, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1368, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1369, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(1874, SpawnTube.Constructor(respawn_tube_tower, Vector3(3530.706f, 5565.742f, 42.76331f), Vector3(0, 0, 0)), owning_building_guid = 45) + LocalObject(1875, SpawnTube.Constructor(respawn_tube_tower, Vector3(3530.706f, 5582.152f, 42.76331f), Vector3(0, 0, 0)), owning_building_guid = 45) + LocalObject(1251, FacilityTurret.Constructor(manned_turret, Vector3(3507.32f, 5565.295f, 72.22331f)), owning_building_guid = 45) + TurretToWeapon(1251, 5057) + LocalObject(1253, FacilityTurret.Constructor(manned_turret, Vector3(3542.647f, 5590.707f, 72.22331f)), owning_building_guid = 45) + TurretToWeapon(1253, 5058) + } + + Building21() + + def Building21(): Unit = { // Name: W_Yazata_Tower Type: tower_a GUID: 46, MapID: 21 + LocalBuilding(46, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4074f, 3888f, 36.98511f)))) + LocalObject(1932, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 46) + LocalObject(359, Door.Constructor(Vector3(4086f, 3880f, 38.50611f)), owning_building_guid = 46) + LocalObject(360, Door.Constructor(Vector3(4086f, 3880f, 58.50511f)), owning_building_guid = 46) + LocalObject(361, Door.Constructor(Vector3(4086f, 3896f, 38.50611f)), owning_building_guid = 46) + LocalObject(362, Door.Constructor(Vector3(4086f, 3896f, 58.50511f)), owning_building_guid = 46) + LocalObject(2042, Door.Constructor(Vector3(4085.146f, 3876.794f, 28.32111f)), owning_building_guid = 46) + LocalObject(2043, Door.Constructor(Vector3(4085.146f, 3893.204f, 28.32111f)), owning_building_guid = 46) + LocalObject(804, IFFLock.Constructor(Vector3(4083.957f, 3896.811f, 38.44611f), Vector3(0, 0, 0)), owning_building_guid = 46, door_guid = 361) + LocalObject(805, IFFLock.Constructor(Vector3(4083.957f, 3896.811f, 58.44611f), Vector3(0, 0, 0)), owning_building_guid = 46, door_guid = 362) + LocalObject(806, IFFLock.Constructor(Vector3(4088.047f, 3879.189f, 38.44611f), Vector3(0, 0, 180)), owning_building_guid = 46, door_guid = 359) + LocalObject(807, IFFLock.Constructor(Vector3(4088.047f, 3879.189f, 58.44611f), Vector3(0, 0, 180)), owning_building_guid = 46, door_guid = 360) + LocalObject(1042, Locker.Constructor(Vector3(4089.716f, 3872.963f, 26.97911f)), owning_building_guid = 46) + LocalObject(1043, Locker.Constructor(Vector3(4089.751f, 3894.835f, 26.97911f)), owning_building_guid = 46) + LocalObject(1044, Locker.Constructor(Vector3(4091.053f, 3872.963f, 26.97911f)), owning_building_guid = 46) + LocalObject(1045, Locker.Constructor(Vector3(4091.088f, 3894.835f, 26.97911f)), owning_building_guid = 46) + LocalObject(1046, Locker.Constructor(Vector3(4093.741f, 3872.963f, 26.97911f)), owning_building_guid = 46) + LocalObject(1047, Locker.Constructor(Vector3(4093.741f, 3894.835f, 26.97911f)), owning_building_guid = 46) + LocalObject(1048, Locker.Constructor(Vector3(4095.143f, 3872.963f, 26.97911f)), owning_building_guid = 46) + LocalObject(1049, Locker.Constructor(Vector3(4095.143f, 3894.835f, 26.97911f)), owning_building_guid = 46) + LocalObject(1394, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(1395, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(1396, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(1889, SpawnTube.Constructor(respawn_tube_tower, Vector3(4084.706f, 3875.742f, 26.46711f), Vector3(0, 0, 0)), owning_building_guid = 46) + LocalObject(1890, SpawnTube.Constructor(respawn_tube_tower, Vector3(4084.706f, 3892.152f, 26.46711f), Vector3(0, 0, 0)), owning_building_guid = 46) + LocalObject(1271, FacilityTurret.Constructor(manned_turret, Vector3(4061.32f, 3875.295f, 55.92711f)), owning_building_guid = 46) + TurretToWeapon(1271, 5059) + LocalObject(1273, FacilityTurret.Constructor(manned_turret, Vector3(4096.647f, 3900.707f, 55.92711f)), owning_building_guid = 46) + TurretToWeapon(1273, 5060) + } + + Building42() + + def Building42(): Unit = { // Name: Zal_Tower Type: tower_a GUID: 47, MapID: 42 + LocalBuilding(47, 42, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4132f, 2062f, 44.47557f)))) + LocalObject(1933, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 47) + LocalObject(363, Door.Constructor(Vector3(4144f, 2054f, 45.99657f)), owning_building_guid = 47) + LocalObject(364, Door.Constructor(Vector3(4144f, 2054f, 65.99557f)), owning_building_guid = 47) + LocalObject(365, Door.Constructor(Vector3(4144f, 2070f, 45.99657f)), owning_building_guid = 47) + LocalObject(366, Door.Constructor(Vector3(4144f, 2070f, 65.99557f)), owning_building_guid = 47) + LocalObject(2044, Door.Constructor(Vector3(4143.146f, 2050.794f, 35.81158f)), owning_building_guid = 47) + LocalObject(2045, Door.Constructor(Vector3(4143.146f, 2067.204f, 35.81158f)), owning_building_guid = 47) + LocalObject(808, IFFLock.Constructor(Vector3(4141.957f, 2070.811f, 45.93657f), Vector3(0, 0, 0)), owning_building_guid = 47, door_guid = 365) + LocalObject(809, IFFLock.Constructor(Vector3(4141.957f, 2070.811f, 65.93658f), Vector3(0, 0, 0)), owning_building_guid = 47, door_guid = 366) + LocalObject(810, IFFLock.Constructor(Vector3(4146.047f, 2053.189f, 45.93657f), Vector3(0, 0, 180)), owning_building_guid = 47, door_guid = 363) + LocalObject(811, IFFLock.Constructor(Vector3(4146.047f, 2053.189f, 65.93658f), Vector3(0, 0, 180)), owning_building_guid = 47, door_guid = 364) + LocalObject(1050, Locker.Constructor(Vector3(4147.716f, 2046.963f, 34.46957f)), owning_building_guid = 47) + LocalObject(1051, Locker.Constructor(Vector3(4147.751f, 2068.835f, 34.46957f)), owning_building_guid = 47) + LocalObject(1052, Locker.Constructor(Vector3(4149.053f, 2046.963f, 34.46957f)), owning_building_guid = 47) + LocalObject(1053, Locker.Constructor(Vector3(4149.088f, 2068.835f, 34.46957f)), owning_building_guid = 47) + LocalObject(1054, Locker.Constructor(Vector3(4151.741f, 2046.963f, 34.46957f)), owning_building_guid = 47) + LocalObject(1055, Locker.Constructor(Vector3(4151.741f, 2068.835f, 34.46957f)), owning_building_guid = 47) + LocalObject(1056, Locker.Constructor(Vector3(4153.143f, 2046.963f, 34.46957f)), owning_building_guid = 47) + LocalObject(1057, Locker.Constructor(Vector3(4153.143f, 2068.835f, 34.46957f)), owning_building_guid = 47) + LocalObject(1397, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(1398, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(1399, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(1891, SpawnTube.Constructor(respawn_tube_tower, Vector3(4142.706f, 2049.742f, 33.95757f), Vector3(0, 0, 0)), owning_building_guid = 47) + LocalObject(1892, SpawnTube.Constructor(respawn_tube_tower, Vector3(4142.706f, 2066.152f, 33.95757f), Vector3(0, 0, 0)), owning_building_guid = 47) + LocalObject(1274, FacilityTurret.Constructor(manned_turret, Vector3(4119.32f, 2049.295f, 63.41757f)), owning_building_guid = 47) + TurretToWeapon(1274, 5061) + LocalObject(1275, FacilityTurret.Constructor(manned_turret, Vector3(4154.647f, 2074.707f, 63.41757f)), owning_building_guid = 47) + TurretToWeapon(1275, 5062) + } + + Building27() + + def Building27(): Unit = { // Name: SW_Esamir_Warpgate_Tower Type: tower_a GUID: 48, MapID: 27 + LocalBuilding(48, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5040f, 2300f, 57.00369f)))) + LocalObject(1938, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 48) + LocalObject(414, Door.Constructor(Vector3(5052f, 2292f, 58.52469f)), owning_building_guid = 48) + LocalObject(415, Door.Constructor(Vector3(5052f, 2292f, 78.5237f)), owning_building_guid = 48) + LocalObject(416, Door.Constructor(Vector3(5052f, 2308f, 58.52469f)), owning_building_guid = 48) + LocalObject(417, Door.Constructor(Vector3(5052f, 2308f, 78.5237f)), owning_building_guid = 48) + LocalObject(2060, Door.Constructor(Vector3(5051.146f, 2288.794f, 48.33969f)), owning_building_guid = 48) + LocalObject(2061, Door.Constructor(Vector3(5051.146f, 2305.204f, 48.33969f)), owning_building_guid = 48) + LocalObject(848, IFFLock.Constructor(Vector3(5049.957f, 2308.811f, 58.46469f), Vector3(0, 0, 0)), owning_building_guid = 48, door_guid = 416) + LocalObject(849, IFFLock.Constructor(Vector3(5049.957f, 2308.811f, 78.46469f), Vector3(0, 0, 0)), owning_building_guid = 48, door_guid = 417) + LocalObject(850, IFFLock.Constructor(Vector3(5054.047f, 2291.189f, 58.46469f), Vector3(0, 0, 180)), owning_building_guid = 48, door_guid = 414) + LocalObject(851, IFFLock.Constructor(Vector3(5054.047f, 2291.189f, 78.46469f), Vector3(0, 0, 180)), owning_building_guid = 48, door_guid = 415) + LocalObject(1123, Locker.Constructor(Vector3(5055.716f, 2284.963f, 46.99769f)), owning_building_guid = 48) + LocalObject(1124, Locker.Constructor(Vector3(5055.751f, 2306.835f, 46.99769f)), owning_building_guid = 48) + LocalObject(1125, Locker.Constructor(Vector3(5057.053f, 2284.963f, 46.99769f)), owning_building_guid = 48) + LocalObject(1126, Locker.Constructor(Vector3(5057.088f, 2306.835f, 46.99769f)), owning_building_guid = 48) + LocalObject(1127, Locker.Constructor(Vector3(5059.741f, 2284.963f, 46.99769f)), owning_building_guid = 48) + LocalObject(1128, Locker.Constructor(Vector3(5059.741f, 2306.835f, 46.99769f)), owning_building_guid = 48) + LocalObject(1129, Locker.Constructor(Vector3(5061.143f, 2284.963f, 46.99769f)), owning_building_guid = 48) + LocalObject(1130, Locker.Constructor(Vector3(5061.143f, 2306.835f, 46.99769f)), owning_building_guid = 48) + LocalObject(1420, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(1421, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(1422, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(1907, SpawnTube.Constructor(respawn_tube_tower, Vector3(5050.706f, 2287.742f, 46.48569f), Vector3(0, 0, 0)), owning_building_guid = 48) + LocalObject(1908, SpawnTube.Constructor(respawn_tube_tower, Vector3(5050.706f, 2304.152f, 46.48569f), Vector3(0, 0, 0)), owning_building_guid = 48) + LocalObject(1291, FacilityTurret.Constructor(manned_turret, Vector3(5027.32f, 2287.295f, 75.94569f)), owning_building_guid = 48) + TurretToWeapon(1291, 5063) + LocalObject(1292, FacilityTurret.Constructor(manned_turret, Vector3(5062.647f, 2312.707f, 75.94569f)), owning_building_guid = 48) + TurretToWeapon(1292, 5064) + } + + Building22() + + def Building22(): Unit = { // Name: S_Hossin_Warpgate_Tower Type: tower_a GUID: 49, MapID: 22 + LocalBuilding(49, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5080f, 4766f, 75.09348f)))) + LocalObject(1939, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 49) + LocalObject(418, Door.Constructor(Vector3(5092f, 4758f, 76.61448f)), owning_building_guid = 49) + LocalObject(419, Door.Constructor(Vector3(5092f, 4758f, 96.61348f)), owning_building_guid = 49) + LocalObject(420, Door.Constructor(Vector3(5092f, 4774f, 76.61448f)), owning_building_guid = 49) + LocalObject(421, Door.Constructor(Vector3(5092f, 4774f, 96.61348f)), owning_building_guid = 49) + LocalObject(2062, Door.Constructor(Vector3(5091.146f, 4754.794f, 66.42947f)), owning_building_guid = 49) + LocalObject(2063, Door.Constructor(Vector3(5091.146f, 4771.204f, 66.42947f)), owning_building_guid = 49) + LocalObject(852, IFFLock.Constructor(Vector3(5089.957f, 4774.811f, 76.55447f), Vector3(0, 0, 0)), owning_building_guid = 49, door_guid = 420) + LocalObject(853, IFFLock.Constructor(Vector3(5089.957f, 4774.811f, 96.55447f), Vector3(0, 0, 0)), owning_building_guid = 49, door_guid = 421) + LocalObject(854, IFFLock.Constructor(Vector3(5094.047f, 4757.189f, 76.55447f), Vector3(0, 0, 180)), owning_building_guid = 49, door_guid = 418) + LocalObject(855, IFFLock.Constructor(Vector3(5094.047f, 4757.189f, 96.55447f), Vector3(0, 0, 180)), owning_building_guid = 49, door_guid = 419) + LocalObject(1131, Locker.Constructor(Vector3(5095.716f, 4750.963f, 65.08748f)), owning_building_guid = 49) + LocalObject(1132, Locker.Constructor(Vector3(5095.751f, 4772.835f, 65.08748f)), owning_building_guid = 49) + LocalObject(1133, Locker.Constructor(Vector3(5097.053f, 4750.963f, 65.08748f)), owning_building_guid = 49) + LocalObject(1134, Locker.Constructor(Vector3(5097.088f, 4772.835f, 65.08748f)), owning_building_guid = 49) + LocalObject(1135, Locker.Constructor(Vector3(5099.741f, 4750.963f, 65.08748f)), owning_building_guid = 49) + LocalObject(1136, Locker.Constructor(Vector3(5099.741f, 4772.835f, 65.08748f)), owning_building_guid = 49) + LocalObject(1137, Locker.Constructor(Vector3(5101.143f, 4750.963f, 65.08748f)), owning_building_guid = 49) + LocalObject(1138, Locker.Constructor(Vector3(5101.143f, 4772.835f, 65.08748f)), owning_building_guid = 49) + LocalObject(1423, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(1424, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(1425, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(1909, SpawnTube.Constructor(respawn_tube_tower, Vector3(5090.706f, 4753.742f, 64.57548f), Vector3(0, 0, 0)), owning_building_guid = 49) + LocalObject(1910, SpawnTube.Constructor(respawn_tube_tower, Vector3(5090.706f, 4770.152f, 64.57548f), Vector3(0, 0, 0)), owning_building_guid = 49) + LocalObject(1293, FacilityTurret.Constructor(manned_turret, Vector3(5067.32f, 4753.295f, 94.03548f)), owning_building_guid = 49) + TurretToWeapon(1293, 5065) + LocalObject(1294, FacilityTurret.Constructor(manned_turret, Vector3(5102.647f, 4778.707f, 94.03548f)), owning_building_guid = 49) + TurretToWeapon(1294, 5066) + } + + Building44() + + def Building44(): Unit = { // Name: Izha_Tower Type: tower_a GUID: 50, MapID: 44 + LocalBuilding(50, 44, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5240f, 3934f, 49.1933f)))) + LocalObject(1940, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 50) + LocalObject(422, Door.Constructor(Vector3(5252f, 3926f, 50.7143f)), owning_building_guid = 50) + LocalObject(423, Door.Constructor(Vector3(5252f, 3926f, 70.7133f)), owning_building_guid = 50) + LocalObject(424, Door.Constructor(Vector3(5252f, 3942f, 50.7143f)), owning_building_guid = 50) + LocalObject(425, Door.Constructor(Vector3(5252f, 3942f, 70.7133f)), owning_building_guid = 50) + LocalObject(2064, Door.Constructor(Vector3(5251.146f, 3922.794f, 40.5293f)), owning_building_guid = 50) + LocalObject(2065, Door.Constructor(Vector3(5251.146f, 3939.204f, 40.5293f)), owning_building_guid = 50) + LocalObject(856, IFFLock.Constructor(Vector3(5249.957f, 3942.811f, 50.6543f), Vector3(0, 0, 0)), owning_building_guid = 50, door_guid = 424) + LocalObject(857, IFFLock.Constructor(Vector3(5249.957f, 3942.811f, 70.6543f), Vector3(0, 0, 0)), owning_building_guid = 50, door_guid = 425) + LocalObject(858, IFFLock.Constructor(Vector3(5254.047f, 3925.189f, 50.6543f), Vector3(0, 0, 180)), owning_building_guid = 50, door_guid = 422) + LocalObject(859, IFFLock.Constructor(Vector3(5254.047f, 3925.189f, 70.6543f), Vector3(0, 0, 180)), owning_building_guid = 50, door_guid = 423) + LocalObject(1139, Locker.Constructor(Vector3(5255.716f, 3918.963f, 39.1873f)), owning_building_guid = 50) + LocalObject(1140, Locker.Constructor(Vector3(5255.751f, 3940.835f, 39.1873f)), owning_building_guid = 50) + LocalObject(1141, Locker.Constructor(Vector3(5257.053f, 3918.963f, 39.1873f)), owning_building_guid = 50) + LocalObject(1142, Locker.Constructor(Vector3(5257.088f, 3940.835f, 39.1873f)), owning_building_guid = 50) + LocalObject(1143, Locker.Constructor(Vector3(5259.741f, 3918.963f, 39.1873f)), owning_building_guid = 50) + LocalObject(1144, Locker.Constructor(Vector3(5259.741f, 3940.835f, 39.1873f)), owning_building_guid = 50) + LocalObject(1145, Locker.Constructor(Vector3(5261.143f, 3918.963f, 39.1873f)), owning_building_guid = 50) + LocalObject(1146, Locker.Constructor(Vector3(5261.143f, 3940.835f, 39.1873f)), owning_building_guid = 50) + LocalObject(1426, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1427, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1428, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1911, SpawnTube.Constructor(respawn_tube_tower, Vector3(5250.706f, 3921.742f, 38.6753f), Vector3(0, 0, 0)), owning_building_guid = 50) + LocalObject(1912, SpawnTube.Constructor(respawn_tube_tower, Vector3(5250.706f, 3938.152f, 38.6753f), Vector3(0, 0, 0)), owning_building_guid = 50) + LocalObject(1295, FacilityTurret.Constructor(manned_turret, Vector3(5227.32f, 3921.295f, 68.1353f)), owning_building_guid = 50) + TurretToWeapon(1295, 5067) + LocalObject(1296, FacilityTurret.Constructor(manned_turret, Vector3(5262.647f, 3946.707f, 68.1353f)), owning_building_guid = 50) + TurretToWeapon(1296, 5068) + } + + Building18() + + def Building18(): Unit = { // Name: NE_Amerish_Warpgate_Tower Type: tower_b GUID: 51, MapID: 18 + LocalBuilding(51, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2888f, 2148f, 37.99061f)))) + LocalObject(1926, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 51) + LocalObject(270, Door.Constructor(Vector3(2900f, 2140f, 39.51061f)), owning_building_guid = 51) + LocalObject(271, Door.Constructor(Vector3(2900f, 2140f, 49.51061f)), owning_building_guid = 51) + LocalObject(272, Door.Constructor(Vector3(2900f, 2140f, 69.51061f)), owning_building_guid = 51) + LocalObject(273, Door.Constructor(Vector3(2900f, 2156f, 39.51061f)), owning_building_guid = 51) + LocalObject(274, Door.Constructor(Vector3(2900f, 2156f, 49.51061f)), owning_building_guid = 51) + LocalObject(275, Door.Constructor(Vector3(2900f, 2156f, 69.51061f)), owning_building_guid = 51) + LocalObject(2018, Door.Constructor(Vector3(2899.147f, 2136.794f, 29.32661f)), owning_building_guid = 51) + LocalObject(2019, Door.Constructor(Vector3(2899.147f, 2153.204f, 29.32661f)), owning_building_guid = 51) + LocalObject(735, IFFLock.Constructor(Vector3(2897.957f, 2156.811f, 39.45161f), Vector3(0, 0, 0)), owning_building_guid = 51, door_guid = 273) + LocalObject(736, IFFLock.Constructor(Vector3(2897.957f, 2156.811f, 49.45161f), Vector3(0, 0, 0)), owning_building_guid = 51, door_guid = 274) + LocalObject(737, IFFLock.Constructor(Vector3(2897.957f, 2156.811f, 69.45161f), Vector3(0, 0, 0)), owning_building_guid = 51, door_guid = 275) + LocalObject(738, IFFLock.Constructor(Vector3(2902.047f, 2139.189f, 39.45161f), Vector3(0, 0, 180)), owning_building_guid = 51, door_guid = 270) + LocalObject(739, IFFLock.Constructor(Vector3(2902.047f, 2139.189f, 49.45161f), Vector3(0, 0, 180)), owning_building_guid = 51, door_guid = 271) + LocalObject(740, IFFLock.Constructor(Vector3(2902.047f, 2139.189f, 69.45161f), Vector3(0, 0, 180)), owning_building_guid = 51, door_guid = 272) + LocalObject(928, Locker.Constructor(Vector3(2903.716f, 2132.963f, 27.98461f)), owning_building_guid = 51) + LocalObject(929, Locker.Constructor(Vector3(2903.751f, 2154.835f, 27.98461f)), owning_building_guid = 51) + LocalObject(930, Locker.Constructor(Vector3(2905.053f, 2132.963f, 27.98461f)), owning_building_guid = 51) + LocalObject(931, Locker.Constructor(Vector3(2905.088f, 2154.835f, 27.98461f)), owning_building_guid = 51) + LocalObject(932, Locker.Constructor(Vector3(2907.741f, 2132.963f, 27.98461f)), owning_building_guid = 51) + LocalObject(933, Locker.Constructor(Vector3(2907.741f, 2154.835f, 27.98461f)), owning_building_guid = 51) + LocalObject(934, Locker.Constructor(Vector3(2909.143f, 2132.963f, 27.98461f)), owning_building_guid = 51) + LocalObject(935, Locker.Constructor(Vector3(2909.143f, 2154.835f, 27.98461f)), owning_building_guid = 51) + LocalObject(1353, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(1354, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(1355, Terminal.Constructor(order_terminal), owning_building_guid = 51) + LocalObject(1865, SpawnTube.Constructor(respawn_tube_tower, Vector3(2898.706f, 2135.742f, 27.47261f), Vector3(0, 0, 0)), owning_building_guid = 51) + LocalObject(1866, SpawnTube.Constructor(respawn_tube_tower, Vector3(2898.706f, 2152.152f, 27.47261f), Vector3(0, 0, 0)), owning_building_guid = 51) + } + + Building15() + + def Building15(): Unit = { // Name: W_Hvar_Tower Type: tower_b GUID: 52, MapID: 15 + LocalBuilding(52, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3700f, 4456f, 53.26608f)))) + LocalObject(1931, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 52) + LocalObject(326, Door.Constructor(Vector3(3712f, 4448f, 54.78608f)), owning_building_guid = 52) + LocalObject(327, Door.Constructor(Vector3(3712f, 4448f, 64.78608f)), owning_building_guid = 52) + LocalObject(328, Door.Constructor(Vector3(3712f, 4448f, 84.78608f)), owning_building_guid = 52) + LocalObject(329, Door.Constructor(Vector3(3712f, 4464f, 54.78608f)), owning_building_guid = 52) + LocalObject(330, Door.Constructor(Vector3(3712f, 4464f, 64.78608f)), owning_building_guid = 52) + LocalObject(331, Door.Constructor(Vector3(3712f, 4464f, 84.78608f)), owning_building_guid = 52) + LocalObject(2034, Door.Constructor(Vector3(3711.147f, 4444.794f, 44.60208f)), owning_building_guid = 52) + LocalObject(2035, Door.Constructor(Vector3(3711.147f, 4461.204f, 44.60208f)), owning_building_guid = 52) + LocalObject(779, IFFLock.Constructor(Vector3(3709.957f, 4464.811f, 54.72708f), Vector3(0, 0, 0)), owning_building_guid = 52, door_guid = 329) + LocalObject(780, IFFLock.Constructor(Vector3(3709.957f, 4464.811f, 64.72708f), Vector3(0, 0, 0)), owning_building_guid = 52, door_guid = 330) + LocalObject(781, IFFLock.Constructor(Vector3(3709.957f, 4464.811f, 84.72708f), Vector3(0, 0, 0)), owning_building_guid = 52, door_guid = 331) + LocalObject(782, IFFLock.Constructor(Vector3(3714.047f, 4447.189f, 54.72708f), Vector3(0, 0, 180)), owning_building_guid = 52, door_guid = 326) + LocalObject(783, IFFLock.Constructor(Vector3(3714.047f, 4447.189f, 64.72708f), Vector3(0, 0, 180)), owning_building_guid = 52, door_guid = 327) + LocalObject(784, IFFLock.Constructor(Vector3(3714.047f, 4447.189f, 84.72708f), Vector3(0, 0, 180)), owning_building_guid = 52, door_guid = 328) + LocalObject(1001, Locker.Constructor(Vector3(3715.716f, 4440.963f, 43.26008f)), owning_building_guid = 52) + LocalObject(1002, Locker.Constructor(Vector3(3715.751f, 4462.835f, 43.26008f)), owning_building_guid = 52) + LocalObject(1003, Locker.Constructor(Vector3(3717.053f, 4440.963f, 43.26008f)), owning_building_guid = 52) + LocalObject(1004, Locker.Constructor(Vector3(3717.088f, 4462.835f, 43.26008f)), owning_building_guid = 52) + LocalObject(1005, Locker.Constructor(Vector3(3719.741f, 4440.963f, 43.26008f)), owning_building_guid = 52) + LocalObject(1006, Locker.Constructor(Vector3(3719.741f, 4462.835f, 43.26008f)), owning_building_guid = 52) + LocalObject(1007, Locker.Constructor(Vector3(3721.143f, 4440.963f, 43.26008f)), owning_building_guid = 52) + LocalObject(1008, Locker.Constructor(Vector3(3721.143f, 4462.835f, 43.26008f)), owning_building_guid = 52) + LocalObject(1380, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1381, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1382, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1881, SpawnTube.Constructor(respawn_tube_tower, Vector3(3710.706f, 4443.742f, 42.74808f), Vector3(0, 0, 0)), owning_building_guid = 52) + LocalObject(1882, SpawnTube.Constructor(respawn_tube_tower, Vector3(3710.706f, 4460.152f, 42.74808f), Vector3(0, 0, 0)), owning_building_guid = 52) + } + + Building23() + + def Building23(): Unit = { // Name: NE_Zal_Tower Type: tower_b GUID: 53, MapID: 23 + LocalBuilding(53, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4290f, 2990f, 42.18527f)))) + LocalObject(1934, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 53) + LocalObject(368, Door.Constructor(Vector3(4302f, 2982f, 43.70527f)), owning_building_guid = 53) + LocalObject(369, Door.Constructor(Vector3(4302f, 2982f, 53.70527f)), owning_building_guid = 53) + LocalObject(370, Door.Constructor(Vector3(4302f, 2982f, 73.70528f)), owning_building_guid = 53) + LocalObject(371, Door.Constructor(Vector3(4302f, 2998f, 43.70527f)), owning_building_guid = 53) + LocalObject(372, Door.Constructor(Vector3(4302f, 2998f, 53.70527f)), owning_building_guid = 53) + LocalObject(373, Door.Constructor(Vector3(4302f, 2998f, 73.70528f)), owning_building_guid = 53) + LocalObject(2046, Door.Constructor(Vector3(4301.147f, 2978.794f, 33.52127f)), owning_building_guid = 53) + LocalObject(2047, Door.Constructor(Vector3(4301.147f, 2995.204f, 33.52127f)), owning_building_guid = 53) + LocalObject(812, IFFLock.Constructor(Vector3(4299.957f, 2998.811f, 43.64627f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 371) + LocalObject(813, IFFLock.Constructor(Vector3(4299.957f, 2998.811f, 53.64627f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 372) + LocalObject(814, IFFLock.Constructor(Vector3(4299.957f, 2998.811f, 73.64627f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 373) + LocalObject(815, IFFLock.Constructor(Vector3(4304.047f, 2981.189f, 43.64627f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 368) + LocalObject(816, IFFLock.Constructor(Vector3(4304.047f, 2981.189f, 53.64627f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 369) + LocalObject(817, IFFLock.Constructor(Vector3(4304.047f, 2981.189f, 73.64627f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 370) + LocalObject(1058, Locker.Constructor(Vector3(4305.716f, 2974.963f, 32.17927f)), owning_building_guid = 53) + LocalObject(1059, Locker.Constructor(Vector3(4305.751f, 2996.835f, 32.17927f)), owning_building_guid = 53) + LocalObject(1060, Locker.Constructor(Vector3(4307.053f, 2974.963f, 32.17927f)), owning_building_guid = 53) + LocalObject(1061, Locker.Constructor(Vector3(4307.088f, 2996.835f, 32.17927f)), owning_building_guid = 53) + LocalObject(1062, Locker.Constructor(Vector3(4309.741f, 2974.963f, 32.17927f)), owning_building_guid = 53) + LocalObject(1063, Locker.Constructor(Vector3(4309.741f, 2996.835f, 32.17927f)), owning_building_guid = 53) + LocalObject(1064, Locker.Constructor(Vector3(4311.143f, 2974.963f, 32.17927f)), owning_building_guid = 53) + LocalObject(1065, Locker.Constructor(Vector3(4311.143f, 2996.835f, 32.17927f)), owning_building_guid = 53) + LocalObject(1400, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1401, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1402, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1893, SpawnTube.Constructor(respawn_tube_tower, Vector3(4300.706f, 2977.742f, 31.66727f), Vector3(0, 0, 0)), owning_building_guid = 53) + LocalObject(1894, SpawnTube.Constructor(respawn_tube_tower, Vector3(4300.706f, 2994.152f, 31.66727f), Vector3(0, 0, 0)), owning_building_guid = 53) + } + + Building20() + + def Building20(): Unit = { // Name: S_Dahaka_Tower Type: tower_b GUID: 54, MapID: 20 + LocalBuilding(54, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4514f, 4768f, 74.48821f)))) + LocalObject(1935, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) + LocalObject(374, Door.Constructor(Vector3(4526f, 4760f, 76.00821f)), owning_building_guid = 54) + LocalObject(375, Door.Constructor(Vector3(4526f, 4760f, 86.00821f)), owning_building_guid = 54) + LocalObject(376, Door.Constructor(Vector3(4526f, 4760f, 106.0082f)), owning_building_guid = 54) + LocalObject(377, Door.Constructor(Vector3(4526f, 4776f, 76.00821f)), owning_building_guid = 54) + LocalObject(378, Door.Constructor(Vector3(4526f, 4776f, 86.00821f)), owning_building_guid = 54) + LocalObject(379, Door.Constructor(Vector3(4526f, 4776f, 106.0082f)), owning_building_guid = 54) + LocalObject(2048, Door.Constructor(Vector3(4525.147f, 4756.794f, 65.82421f)), owning_building_guid = 54) + LocalObject(2049, Door.Constructor(Vector3(4525.147f, 4773.204f, 65.82421f)), owning_building_guid = 54) + LocalObject(818, IFFLock.Constructor(Vector3(4523.957f, 4776.811f, 75.94921f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 377) + LocalObject(819, IFFLock.Constructor(Vector3(4523.957f, 4776.811f, 85.94921f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 378) + LocalObject(820, IFFLock.Constructor(Vector3(4523.957f, 4776.811f, 105.9492f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 379) + LocalObject(821, IFFLock.Constructor(Vector3(4528.047f, 4759.189f, 75.94921f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 374) + LocalObject(822, IFFLock.Constructor(Vector3(4528.047f, 4759.189f, 85.94921f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 375) + LocalObject(823, IFFLock.Constructor(Vector3(4528.047f, 4759.189f, 105.9492f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 376) + LocalObject(1066, Locker.Constructor(Vector3(4529.716f, 4752.963f, 64.48222f)), owning_building_guid = 54) + LocalObject(1067, Locker.Constructor(Vector3(4529.751f, 4774.835f, 64.48222f)), owning_building_guid = 54) + LocalObject(1068, Locker.Constructor(Vector3(4531.053f, 4752.963f, 64.48222f)), owning_building_guid = 54) + LocalObject(1069, Locker.Constructor(Vector3(4531.088f, 4774.835f, 64.48222f)), owning_building_guid = 54) + LocalObject(1070, Locker.Constructor(Vector3(4533.741f, 4752.963f, 64.48222f)), owning_building_guid = 54) + LocalObject(1071, Locker.Constructor(Vector3(4533.741f, 4774.835f, 64.48222f)), owning_building_guid = 54) + LocalObject(1072, Locker.Constructor(Vector3(4535.143f, 4752.963f, 64.48222f)), owning_building_guid = 54) + LocalObject(1073, Locker.Constructor(Vector3(4535.143f, 4774.835f, 64.48222f)), owning_building_guid = 54) + LocalObject(1403, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1404, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1405, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1895, SpawnTube.Constructor(respawn_tube_tower, Vector3(4524.706f, 4755.742f, 63.97021f), Vector3(0, 0, 0)), owning_building_guid = 54) + LocalObject(1896, SpawnTube.Constructor(respawn_tube_tower, Vector3(4524.706f, 4772.152f, 63.97021f), Vector3(0, 0, 0)), owning_building_guid = 54) + } + + Building45() + + def Building45(): Unit = { // Name: Hossin_Warpgate_Tower Type: tower_b GUID: 55, MapID: 45 + LocalBuilding(55, 45, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5520f, 5532f, 37.21363f)))) + LocalObject(1942, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) + LocalObject(441, Door.Constructor(Vector3(5532f, 5524f, 38.73363f)), owning_building_guid = 55) + LocalObject(442, Door.Constructor(Vector3(5532f, 5524f, 48.73363f)), owning_building_guid = 55) + LocalObject(443, Door.Constructor(Vector3(5532f, 5524f, 68.73363f)), owning_building_guid = 55) + LocalObject(444, Door.Constructor(Vector3(5532f, 5540f, 38.73363f)), owning_building_guid = 55) + LocalObject(445, Door.Constructor(Vector3(5532f, 5540f, 48.73363f)), owning_building_guid = 55) + LocalObject(446, Door.Constructor(Vector3(5532f, 5540f, 68.73363f)), owning_building_guid = 55) + LocalObject(2071, Door.Constructor(Vector3(5531.147f, 5520.794f, 28.54963f)), owning_building_guid = 55) + LocalObject(2072, Door.Constructor(Vector3(5531.147f, 5537.204f, 28.54963f)), owning_building_guid = 55) + LocalObject(872, IFFLock.Constructor(Vector3(5529.957f, 5540.811f, 38.67463f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 444) + LocalObject(873, IFFLock.Constructor(Vector3(5529.957f, 5540.811f, 48.67464f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 445) + LocalObject(874, IFFLock.Constructor(Vector3(5529.957f, 5540.811f, 68.67464f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 446) + LocalObject(875, IFFLock.Constructor(Vector3(5534.047f, 5523.189f, 38.67463f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 441) + LocalObject(876, IFFLock.Constructor(Vector3(5534.047f, 5523.189f, 48.67464f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 442) + LocalObject(877, IFFLock.Constructor(Vector3(5534.047f, 5523.189f, 68.67464f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 443) + LocalObject(1167, Locker.Constructor(Vector3(5535.716f, 5516.963f, 27.20763f)), owning_building_guid = 55) + LocalObject(1168, Locker.Constructor(Vector3(5535.751f, 5538.835f, 27.20763f)), owning_building_guid = 55) + LocalObject(1169, Locker.Constructor(Vector3(5537.053f, 5516.963f, 27.20763f)), owning_building_guid = 55) + LocalObject(1170, Locker.Constructor(Vector3(5537.088f, 5538.835f, 27.20763f)), owning_building_guid = 55) + LocalObject(1171, Locker.Constructor(Vector3(5539.741f, 5516.963f, 27.20763f)), owning_building_guid = 55) + LocalObject(1172, Locker.Constructor(Vector3(5539.741f, 5538.835f, 27.20763f)), owning_building_guid = 55) + LocalObject(1173, Locker.Constructor(Vector3(5541.143f, 5516.963f, 27.20763f)), owning_building_guid = 55) + LocalObject(1174, Locker.Constructor(Vector3(5541.143f, 5538.835f, 27.20763f)), owning_building_guid = 55) + LocalObject(1436, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1437, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1438, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1918, SpawnTube.Constructor(respawn_tube_tower, Vector3(5530.706f, 5519.742f, 26.69563f), Vector3(0, 0, 0)), owning_building_guid = 55) + LocalObject(1919, SpawnTube.Constructor(respawn_tube_tower, Vector3(5530.706f, 5536.152f, 26.69563f), Vector3(0, 0, 0)), owning_building_guid = 55) + } + + Building26() + + def Building26(): Unit = { // Name: E_Esamir_Warpgate_Tower Type: tower_b GUID: 56, MapID: 26 + LocalBuilding(56, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5844f, 2602f, 36.16751f)))) + LocalObject(1943, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) + LocalObject(451, Door.Constructor(Vector3(5856f, 2594f, 37.68751f)), owning_building_guid = 56) + LocalObject(452, Door.Constructor(Vector3(5856f, 2594f, 47.68751f)), owning_building_guid = 56) + LocalObject(453, Door.Constructor(Vector3(5856f, 2594f, 67.68752f)), owning_building_guid = 56) + LocalObject(454, Door.Constructor(Vector3(5856f, 2610f, 37.68751f)), owning_building_guid = 56) + LocalObject(455, Door.Constructor(Vector3(5856f, 2610f, 47.68751f)), owning_building_guid = 56) + LocalObject(456, Door.Constructor(Vector3(5856f, 2610f, 67.68752f)), owning_building_guid = 56) + LocalObject(2073, Door.Constructor(Vector3(5855.147f, 2590.794f, 27.50351f)), owning_building_guid = 56) + LocalObject(2074, Door.Constructor(Vector3(5855.147f, 2607.204f, 27.50351f)), owning_building_guid = 56) + LocalObject(878, IFFLock.Constructor(Vector3(5853.957f, 2610.811f, 37.62851f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 454) + LocalObject(879, IFFLock.Constructor(Vector3(5853.957f, 2610.811f, 47.62851f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 455) + LocalObject(880, IFFLock.Constructor(Vector3(5853.957f, 2610.811f, 67.62851f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 456) + LocalObject(881, IFFLock.Constructor(Vector3(5858.047f, 2593.189f, 37.62851f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 451) + LocalObject(882, IFFLock.Constructor(Vector3(5858.047f, 2593.189f, 47.62851f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 452) + LocalObject(883, IFFLock.Constructor(Vector3(5858.047f, 2593.189f, 67.62851f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 453) + LocalObject(1175, Locker.Constructor(Vector3(5859.716f, 2586.963f, 26.16151f)), owning_building_guid = 56) + LocalObject(1176, Locker.Constructor(Vector3(5859.751f, 2608.835f, 26.16151f)), owning_building_guid = 56) + LocalObject(1177, Locker.Constructor(Vector3(5861.053f, 2586.963f, 26.16151f)), owning_building_guid = 56) + LocalObject(1178, Locker.Constructor(Vector3(5861.088f, 2608.835f, 26.16151f)), owning_building_guid = 56) + LocalObject(1179, Locker.Constructor(Vector3(5863.741f, 2586.963f, 26.16151f)), owning_building_guid = 56) + LocalObject(1180, Locker.Constructor(Vector3(5863.741f, 2608.835f, 26.16151f)), owning_building_guid = 56) + LocalObject(1181, Locker.Constructor(Vector3(5865.143f, 2586.963f, 26.16151f)), owning_building_guid = 56) + LocalObject(1182, Locker.Constructor(Vector3(5865.143f, 2608.835f, 26.16151f)), owning_building_guid = 56) + LocalObject(1439, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1440, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1441, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1920, SpawnTube.Constructor(respawn_tube_tower, Vector3(5854.706f, 2589.742f, 25.64951f), Vector3(0, 0, 0)), owning_building_guid = 56) + LocalObject(1921, SpawnTube.Constructor(respawn_tube_tower, Vector3(5854.706f, 2606.152f, 25.64951f), Vector3(0, 0, 0)), owning_building_guid = 56) + } + + Building39() + + def Building39(): Unit = { // Name: Mithra_Tower Type: tower_c GUID: 57, MapID: 39 + LocalBuilding(57, 39, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2830f, 4502f, 55.56146f)))) + LocalObject(1925, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) + LocalObject(266, Door.Constructor(Vector3(2842f, 4494f, 57.08246f)), owning_building_guid = 57) + LocalObject(267, Door.Constructor(Vector3(2842f, 4494f, 77.08146f)), owning_building_guid = 57) + LocalObject(268, Door.Constructor(Vector3(2842f, 4510f, 57.08246f)), owning_building_guid = 57) + LocalObject(269, Door.Constructor(Vector3(2842f, 4510f, 77.08146f)), owning_building_guid = 57) + LocalObject(2016, Door.Constructor(Vector3(2841.146f, 4490.794f, 46.89746f)), owning_building_guid = 57) + LocalObject(2017, Door.Constructor(Vector3(2841.146f, 4507.204f, 46.89746f)), owning_building_guid = 57) + LocalObject(731, IFFLock.Constructor(Vector3(2839.957f, 4510.811f, 57.02246f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 268) + LocalObject(732, IFFLock.Constructor(Vector3(2839.957f, 4510.811f, 77.02246f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 269) + LocalObject(733, IFFLock.Constructor(Vector3(2844.047f, 4493.189f, 57.02246f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 266) + LocalObject(734, IFFLock.Constructor(Vector3(2844.047f, 4493.189f, 77.02246f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 267) + LocalObject(920, Locker.Constructor(Vector3(2845.716f, 4486.963f, 45.55546f)), owning_building_guid = 57) + LocalObject(921, Locker.Constructor(Vector3(2845.751f, 4508.835f, 45.55546f)), owning_building_guid = 57) + LocalObject(922, Locker.Constructor(Vector3(2847.053f, 4486.963f, 45.55546f)), owning_building_guid = 57) + LocalObject(923, Locker.Constructor(Vector3(2847.088f, 4508.835f, 45.55546f)), owning_building_guid = 57) + LocalObject(924, Locker.Constructor(Vector3(2849.741f, 4486.963f, 45.55546f)), owning_building_guid = 57) + LocalObject(925, Locker.Constructor(Vector3(2849.741f, 4508.835f, 45.55546f)), owning_building_guid = 57) + LocalObject(926, Locker.Constructor(Vector3(2851.143f, 4486.963f, 45.55546f)), owning_building_guid = 57) + LocalObject(927, Locker.Constructor(Vector3(2851.143f, 4508.835f, 45.55546f)), owning_building_guid = 57) + LocalObject(1350, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1351, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1352, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1863, SpawnTube.Constructor(respawn_tube_tower, Vector3(2840.706f, 4489.742f, 45.04346f), Vector3(0, 0, 0)), owning_building_guid = 57) + LocalObject(1864, SpawnTube.Constructor(respawn_tube_tower, Vector3(2840.706f, 4506.152f, 45.04346f), Vector3(0, 0, 0)), owning_building_guid = 57) + LocalObject(1615, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2828.907f, 4496.725f, 83.13145f)), owning_building_guid = 57) + LocalObject(1616, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 57) + LocalObject(1618, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2828.907f, 4507.17f, 83.13145f)), owning_building_guid = 57) + LocalObject(1619, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 57) + LocalObject(1238, FacilityTurret.Constructor(manned_turret, Vector3(2815.07f, 4487.045f, 74.50346f)), owning_building_guid = 57) + TurretToWeapon(1238, 5069) + LocalObject(1239, FacilityTurret.Constructor(manned_turret, Vector3(2853.497f, 4516.957f, 74.50346f)), owning_building_guid = 57) + TurretToWeapon(1239, 5070) + } + + Building17() + + def Building17(): Unit = { // Name: S_Rashnu_Tower Type: tower_c GUID: 58, MapID: 17 + LocalBuilding(58, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2972f, 2932f, 59.87292f)))) + LocalObject(1927, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) + LocalObject(276, Door.Constructor(Vector3(2984f, 2924f, 61.39392f)), owning_building_guid = 58) + LocalObject(277, Door.Constructor(Vector3(2984f, 2924f, 81.39292f)), owning_building_guid = 58) + LocalObject(278, Door.Constructor(Vector3(2984f, 2940f, 61.39392f)), owning_building_guid = 58) + LocalObject(279, Door.Constructor(Vector3(2984f, 2940f, 81.39292f)), owning_building_guid = 58) + LocalObject(2020, Door.Constructor(Vector3(2983.146f, 2920.794f, 51.20892f)), owning_building_guid = 58) + LocalObject(2021, Door.Constructor(Vector3(2983.146f, 2937.204f, 51.20892f)), owning_building_guid = 58) + LocalObject(741, IFFLock.Constructor(Vector3(2981.957f, 2940.811f, 61.33392f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 278) + LocalObject(742, IFFLock.Constructor(Vector3(2981.957f, 2940.811f, 81.33392f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 279) + LocalObject(743, IFFLock.Constructor(Vector3(2986.047f, 2923.189f, 61.33392f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 276) + LocalObject(744, IFFLock.Constructor(Vector3(2986.047f, 2923.189f, 81.33392f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 277) + LocalObject(936, Locker.Constructor(Vector3(2987.716f, 2916.963f, 49.86692f)), owning_building_guid = 58) + LocalObject(937, Locker.Constructor(Vector3(2987.751f, 2938.835f, 49.86692f)), owning_building_guid = 58) + LocalObject(938, Locker.Constructor(Vector3(2989.053f, 2916.963f, 49.86692f)), owning_building_guid = 58) + LocalObject(939, Locker.Constructor(Vector3(2989.088f, 2938.835f, 49.86692f)), owning_building_guid = 58) + LocalObject(940, Locker.Constructor(Vector3(2991.741f, 2916.963f, 49.86692f)), owning_building_guid = 58) + LocalObject(941, Locker.Constructor(Vector3(2991.741f, 2938.835f, 49.86692f)), owning_building_guid = 58) + LocalObject(942, Locker.Constructor(Vector3(2993.143f, 2916.963f, 49.86692f)), owning_building_guid = 58) + LocalObject(943, Locker.Constructor(Vector3(2993.143f, 2938.835f, 49.86692f)), owning_building_guid = 58) + LocalObject(1356, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1357, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1358, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1867, SpawnTube.Constructor(respawn_tube_tower, Vector3(2982.706f, 2919.742f, 49.35492f), Vector3(0, 0, 0)), owning_building_guid = 58) + LocalObject(1868, SpawnTube.Constructor(respawn_tube_tower, Vector3(2982.706f, 2936.152f, 49.35492f), Vector3(0, 0, 0)), owning_building_guid = 58) + LocalObject(1621, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2970.907f, 2926.725f, 87.44292f)), owning_building_guid = 58) + LocalObject(1622, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 58) + LocalObject(1624, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2970.907f, 2937.17f, 87.44292f)), owning_building_guid = 58) + LocalObject(1625, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 58) + LocalObject(1240, FacilityTurret.Constructor(manned_turret, Vector3(2957.07f, 2917.045f, 78.81492f)), owning_building_guid = 58) + TurretToWeapon(1240, 5071) + LocalObject(1243, FacilityTurret.Constructor(manned_turret, Vector3(2995.497f, 2946.957f, 78.81492f)), owning_building_guid = 58) + TurretToWeapon(1243, 5072) + } + + Building41() + + def Building41(): Unit = { // Name: Atar_Tower Type: tower_c GUID: 59, MapID: 41 + LocalBuilding(59, 41, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3562f, 3134f, 39.94067f)))) + LocalObject(1930, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) + LocalObject(311, Door.Constructor(Vector3(3574f, 3126f, 41.46167f)), owning_building_guid = 59) + LocalObject(312, Door.Constructor(Vector3(3574f, 3126f, 61.46067f)), owning_building_guid = 59) + LocalObject(313, Door.Constructor(Vector3(3574f, 3142f, 41.46167f)), owning_building_guid = 59) + LocalObject(314, Door.Constructor(Vector3(3574f, 3142f, 61.46067f)), owning_building_guid = 59) + LocalObject(2029, Door.Constructor(Vector3(3573.146f, 3122.794f, 31.27667f)), owning_building_guid = 59) + LocalObject(2030, Door.Constructor(Vector3(3573.146f, 3139.204f, 31.27667f)), owning_building_guid = 59) + LocalObject(765, IFFLock.Constructor(Vector3(3571.957f, 3142.811f, 41.40167f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 313) + LocalObject(766, IFFLock.Constructor(Vector3(3571.957f, 3142.811f, 61.40167f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 314) + LocalObject(767, IFFLock.Constructor(Vector3(3576.047f, 3125.189f, 41.40167f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 311) + LocalObject(768, IFFLock.Constructor(Vector3(3576.047f, 3125.189f, 61.40167f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 312) + LocalObject(981, Locker.Constructor(Vector3(3577.716f, 3118.963f, 29.93467f)), owning_building_guid = 59) + LocalObject(982, Locker.Constructor(Vector3(3577.751f, 3140.835f, 29.93467f)), owning_building_guid = 59) + LocalObject(983, Locker.Constructor(Vector3(3579.053f, 3118.963f, 29.93467f)), owning_building_guid = 59) + LocalObject(984, Locker.Constructor(Vector3(3579.088f, 3140.835f, 29.93467f)), owning_building_guid = 59) + LocalObject(985, Locker.Constructor(Vector3(3581.741f, 3118.963f, 29.93467f)), owning_building_guid = 59) + LocalObject(986, Locker.Constructor(Vector3(3581.741f, 3140.835f, 29.93467f)), owning_building_guid = 59) + LocalObject(987, Locker.Constructor(Vector3(3583.143f, 3118.963f, 29.93467f)), owning_building_guid = 59) + LocalObject(988, Locker.Constructor(Vector3(3583.143f, 3140.835f, 29.93467f)), owning_building_guid = 59) + LocalObject(1374, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1375, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1376, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1876, SpawnTube.Constructor(respawn_tube_tower, Vector3(3572.706f, 3121.742f, 29.42267f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(1877, SpawnTube.Constructor(respawn_tube_tower, Vector3(3572.706f, 3138.152f, 29.42267f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(1627, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3560.907f, 3128.725f, 67.51067f)), owning_building_guid = 59) + LocalObject(1628, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 59) + LocalObject(1630, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3560.907f, 3139.17f, 67.51067f)), owning_building_guid = 59) + LocalObject(1631, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 59) + LocalObject(1254, FacilityTurret.Constructor(manned_turret, Vector3(3547.07f, 3119.045f, 58.88267f)), owning_building_guid = 59) + TurretToWeapon(1254, 5073) + LocalObject(1257, FacilityTurret.Constructor(manned_turret, Vector3(3585.497f, 3148.957f, 58.88267f)), owning_building_guid = 59) + TurretToWeapon(1257, 5074) + } + + Building43() + + def Building43(): Unit = { // Name: Yazata_Tower Type: tower_c GUID: 60, MapID: 43 + LocalBuilding(60, 43, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4640f, 3674f, 71.13654f)))) + LocalObject(1936, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) + LocalObject(382, Door.Constructor(Vector3(4652f, 3666f, 72.65755f)), owning_building_guid = 60) + LocalObject(383, Door.Constructor(Vector3(4652f, 3666f, 92.65654f)), owning_building_guid = 60) + LocalObject(384, Door.Constructor(Vector3(4652f, 3682f, 72.65755f)), owning_building_guid = 60) + LocalObject(385, Door.Constructor(Vector3(4652f, 3682f, 92.65654f)), owning_building_guid = 60) + LocalObject(2050, Door.Constructor(Vector3(4651.146f, 3662.794f, 62.47254f)), owning_building_guid = 60) + LocalObject(2051, Door.Constructor(Vector3(4651.146f, 3679.204f, 62.47254f)), owning_building_guid = 60) + LocalObject(826, IFFLock.Constructor(Vector3(4649.957f, 3682.811f, 72.59754f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 384) + LocalObject(827, IFFLock.Constructor(Vector3(4649.957f, 3682.811f, 92.59754f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 385) + LocalObject(828, IFFLock.Constructor(Vector3(4654.047f, 3665.189f, 72.59754f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 382) + LocalObject(829, IFFLock.Constructor(Vector3(4654.047f, 3665.189f, 92.59754f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 383) + LocalObject(1079, Locker.Constructor(Vector3(4655.716f, 3658.963f, 61.13054f)), owning_building_guid = 60) + LocalObject(1080, Locker.Constructor(Vector3(4655.751f, 3680.835f, 61.13054f)), owning_building_guid = 60) + LocalObject(1081, Locker.Constructor(Vector3(4657.053f, 3658.963f, 61.13054f)), owning_building_guid = 60) + LocalObject(1082, Locker.Constructor(Vector3(4657.088f, 3680.835f, 61.13054f)), owning_building_guid = 60) + LocalObject(1089, Locker.Constructor(Vector3(4659.741f, 3658.963f, 61.13054f)), owning_building_guid = 60) + LocalObject(1090, Locker.Constructor(Vector3(4659.741f, 3680.835f, 61.13054f)), owning_building_guid = 60) + LocalObject(1091, Locker.Constructor(Vector3(4661.143f, 3658.963f, 61.13054f)), owning_building_guid = 60) + LocalObject(1092, Locker.Constructor(Vector3(4661.143f, 3680.835f, 61.13054f)), owning_building_guid = 60) + LocalObject(1406, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1407, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1408, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1897, SpawnTube.Constructor(respawn_tube_tower, Vector3(4650.706f, 3661.742f, 60.61855f), Vector3(0, 0, 0)), owning_building_guid = 60) + LocalObject(1898, SpawnTube.Constructor(respawn_tube_tower, Vector3(4650.706f, 3678.152f, 60.61855f), Vector3(0, 0, 0)), owning_building_guid = 60) + LocalObject(1633, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4638.907f, 3668.725f, 98.70654f)), owning_building_guid = 60) + LocalObject(1634, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 60) + LocalObject(1636, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4638.907f, 3679.17f, 98.70654f)), owning_building_guid = 60) + LocalObject(1637, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 60) + LocalObject(1278, FacilityTurret.Constructor(manned_turret, Vector3(4625.07f, 3659.045f, 90.07854f)), owning_building_guid = 60) + TurretToWeapon(1278, 5075) + LocalObject(1281, FacilityTurret.Constructor(manned_turret, Vector3(4663.497f, 3688.957f, 90.07854f)), owning_building_guid = 60) + TurretToWeapon(1281, 5076) + } + + Building19() + + def Building19(): Unit = { // Name: NE_Dahaka_Tower Type: tower_c GUID: 61, MapID: 19 + LocalBuilding(61, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4882f, 5580f, 74.37141f)))) + LocalObject(1937, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) + LocalObject(409, Door.Constructor(Vector3(4894f, 5572f, 75.89241f)), owning_building_guid = 61) + LocalObject(410, Door.Constructor(Vector3(4894f, 5572f, 95.8914f)), owning_building_guid = 61) + LocalObject(411, Door.Constructor(Vector3(4894f, 5588f, 75.89241f)), owning_building_guid = 61) + LocalObject(412, Door.Constructor(Vector3(4894f, 5588f, 95.8914f)), owning_building_guid = 61) + LocalObject(2058, Door.Constructor(Vector3(4893.146f, 5568.794f, 65.70741f)), owning_building_guid = 61) + LocalObject(2059, Door.Constructor(Vector3(4893.146f, 5585.204f, 65.70741f)), owning_building_guid = 61) + LocalObject(844, IFFLock.Constructor(Vector3(4891.957f, 5588.811f, 75.83241f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 411) + LocalObject(845, IFFLock.Constructor(Vector3(4891.957f, 5588.811f, 95.83241f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 412) + LocalObject(846, IFFLock.Constructor(Vector3(4896.047f, 5571.189f, 75.83241f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 409) + LocalObject(847, IFFLock.Constructor(Vector3(4896.047f, 5571.189f, 95.83241f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 410) + LocalObject(1115, Locker.Constructor(Vector3(4897.716f, 5564.963f, 64.36541f)), owning_building_guid = 61) + LocalObject(1116, Locker.Constructor(Vector3(4897.751f, 5586.835f, 64.36541f)), owning_building_guid = 61) + LocalObject(1117, Locker.Constructor(Vector3(4899.053f, 5564.963f, 64.36541f)), owning_building_guid = 61) + LocalObject(1118, Locker.Constructor(Vector3(4899.088f, 5586.835f, 64.36541f)), owning_building_guid = 61) + LocalObject(1119, Locker.Constructor(Vector3(4901.741f, 5564.963f, 64.36541f)), owning_building_guid = 61) + LocalObject(1120, Locker.Constructor(Vector3(4901.741f, 5586.835f, 64.36541f)), owning_building_guid = 61) + LocalObject(1121, Locker.Constructor(Vector3(4903.143f, 5564.963f, 64.36541f)), owning_building_guid = 61) + LocalObject(1122, Locker.Constructor(Vector3(4903.143f, 5586.835f, 64.36541f)), owning_building_guid = 61) + LocalObject(1417, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1418, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1419, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1905, SpawnTube.Constructor(respawn_tube_tower, Vector3(4892.706f, 5567.742f, 63.85341f), Vector3(0, 0, 0)), owning_building_guid = 61) + LocalObject(1906, SpawnTube.Constructor(respawn_tube_tower, Vector3(4892.706f, 5584.152f, 63.85341f), Vector3(0, 0, 0)), owning_building_guid = 61) + LocalObject(1639, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4880.907f, 5574.725f, 101.9414f)), owning_building_guid = 61) + LocalObject(1640, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 61) + LocalObject(1642, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4880.907f, 5585.17f, 101.9414f)), owning_building_guid = 61) + LocalObject(1643, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 61) + LocalObject(1288, FacilityTurret.Constructor(manned_turret, Vector3(4867.07f, 5565.045f, 93.31341f)), owning_building_guid = 61) + TurretToWeapon(1288, 5077) + LocalObject(1290, FacilityTurret.Constructor(manned_turret, Vector3(4905.497f, 5594.957f, 93.31341f)), owning_building_guid = 61) + TurretToWeapon(1290, 5078) + } + + Building25() + + def Building25(): Unit = { // Name: S_Izha_Tower Type: tower_c GUID: 62, MapID: 25 + LocalBuilding(62, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5296f, 3324f, 36.35033f)))) + LocalObject(1941, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 62) + LocalObject(426, Door.Constructor(Vector3(5308f, 3316f, 37.87133f)), owning_building_guid = 62) + LocalObject(427, Door.Constructor(Vector3(5308f, 3316f, 57.87033f)), owning_building_guid = 62) + LocalObject(428, Door.Constructor(Vector3(5308f, 3332f, 37.87133f)), owning_building_guid = 62) + LocalObject(429, Door.Constructor(Vector3(5308f, 3332f, 57.87033f)), owning_building_guid = 62) + LocalObject(2066, Door.Constructor(Vector3(5307.146f, 3312.794f, 27.68633f)), owning_building_guid = 62) + LocalObject(2067, Door.Constructor(Vector3(5307.146f, 3329.204f, 27.68633f)), owning_building_guid = 62) + LocalObject(860, IFFLock.Constructor(Vector3(5305.957f, 3332.811f, 37.81133f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 428) + LocalObject(861, IFFLock.Constructor(Vector3(5305.957f, 3332.811f, 57.81133f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 429) + LocalObject(862, IFFLock.Constructor(Vector3(5310.047f, 3315.189f, 37.81133f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 426) + LocalObject(863, IFFLock.Constructor(Vector3(5310.047f, 3315.189f, 57.81133f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 427) + LocalObject(1147, Locker.Constructor(Vector3(5311.716f, 3308.963f, 26.34433f)), owning_building_guid = 62) + LocalObject(1148, Locker.Constructor(Vector3(5311.751f, 3330.835f, 26.34433f)), owning_building_guid = 62) + LocalObject(1149, Locker.Constructor(Vector3(5313.053f, 3308.963f, 26.34433f)), owning_building_guid = 62) + LocalObject(1150, Locker.Constructor(Vector3(5313.088f, 3330.835f, 26.34433f)), owning_building_guid = 62) + LocalObject(1151, Locker.Constructor(Vector3(5315.741f, 3308.963f, 26.34433f)), owning_building_guid = 62) + LocalObject(1152, Locker.Constructor(Vector3(5315.741f, 3330.835f, 26.34433f)), owning_building_guid = 62) + LocalObject(1153, Locker.Constructor(Vector3(5317.143f, 3308.963f, 26.34433f)), owning_building_guid = 62) + LocalObject(1154, Locker.Constructor(Vector3(5317.143f, 3330.835f, 26.34433f)), owning_building_guid = 62) + LocalObject(1429, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(1430, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(1431, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(1913, SpawnTube.Constructor(respawn_tube_tower, Vector3(5306.706f, 3311.742f, 25.83233f), Vector3(0, 0, 0)), owning_building_guid = 62) + LocalObject(1914, SpawnTube.Constructor(respawn_tube_tower, Vector3(5306.706f, 3328.152f, 25.83233f), Vector3(0, 0, 0)), owning_building_guid = 62) + LocalObject(1645, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5294.907f, 3318.725f, 63.92033f)), owning_building_guid = 62) + LocalObject(1646, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 62) + LocalObject(1648, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5294.907f, 3329.17f, 63.92033f)), owning_building_guid = 62) + LocalObject(1649, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 62) + LocalObject(1297, FacilityTurret.Constructor(manned_turret, Vector3(5281.07f, 3309.045f, 55.29233f)), owning_building_guid = 62) + TurretToWeapon(1297, 5079) + LocalObject(1298, FacilityTurret.Constructor(manned_turret, Vector3(5319.497f, 3338.957f, 55.29233f)), owning_building_guid = 62) + TurretToWeapon(1298, 5080) + } + + Building24() + + def Building24(): Unit = { // Name: SE_Izha_Tower Type: tower_c GUID: 63, MapID: 24 + LocalBuilding(63, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6248f, 3502f, 60.33504f)))) + LocalObject(1944, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 63) + LocalObject(457, Door.Constructor(Vector3(6260f, 3494f, 61.85604f)), owning_building_guid = 63) + LocalObject(458, Door.Constructor(Vector3(6260f, 3494f, 81.85504f)), owning_building_guid = 63) + LocalObject(459, Door.Constructor(Vector3(6260f, 3510f, 61.85604f)), owning_building_guid = 63) + LocalObject(460, Door.Constructor(Vector3(6260f, 3510f, 81.85504f)), owning_building_guid = 63) + LocalObject(2075, Door.Constructor(Vector3(6259.146f, 3490.794f, 51.67104f)), owning_building_guid = 63) + LocalObject(2076, Door.Constructor(Vector3(6259.146f, 3507.204f, 51.67104f)), owning_building_guid = 63) + LocalObject(884, IFFLock.Constructor(Vector3(6257.957f, 3510.811f, 61.79604f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 459) + LocalObject(885, IFFLock.Constructor(Vector3(6257.957f, 3510.811f, 81.79604f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 460) + LocalObject(886, IFFLock.Constructor(Vector3(6262.047f, 3493.189f, 61.79604f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 457) + LocalObject(887, IFFLock.Constructor(Vector3(6262.047f, 3493.189f, 81.79604f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 458) + LocalObject(1183, Locker.Constructor(Vector3(6263.716f, 3486.963f, 50.32904f)), owning_building_guid = 63) + LocalObject(1184, Locker.Constructor(Vector3(6263.751f, 3508.835f, 50.32904f)), owning_building_guid = 63) + LocalObject(1185, Locker.Constructor(Vector3(6265.053f, 3486.963f, 50.32904f)), owning_building_guid = 63) + LocalObject(1186, Locker.Constructor(Vector3(6265.088f, 3508.835f, 50.32904f)), owning_building_guid = 63) + LocalObject(1187, Locker.Constructor(Vector3(6267.741f, 3486.963f, 50.32904f)), owning_building_guid = 63) + LocalObject(1188, Locker.Constructor(Vector3(6267.741f, 3508.835f, 50.32904f)), owning_building_guid = 63) + LocalObject(1189, Locker.Constructor(Vector3(6269.143f, 3486.963f, 50.32904f)), owning_building_guid = 63) + LocalObject(1190, Locker.Constructor(Vector3(6269.143f, 3508.835f, 50.32904f)), owning_building_guid = 63) + LocalObject(1442, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(1443, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(1444, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(1922, SpawnTube.Constructor(respawn_tube_tower, Vector3(6258.706f, 3489.742f, 49.81705f), Vector3(0, 0, 0)), owning_building_guid = 63) + LocalObject(1923, SpawnTube.Constructor(respawn_tube_tower, Vector3(6258.706f, 3506.152f, 49.81705f), Vector3(0, 0, 0)), owning_building_guid = 63) + LocalObject(1651, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6246.907f, 3496.725f, 87.90504f)), owning_building_guid = 63) + LocalObject(1652, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 63) + LocalObject(1654, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6246.907f, 3507.17f, 87.90504f)), owning_building_guid = 63) + LocalObject(1655, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 63) + LocalObject(1305, FacilityTurret.Constructor(manned_turret, Vector3(6233.07f, 3487.045f, 79.27705f)), owning_building_guid = 63) + TurretToWeapon(1305, 5081) + LocalObject(1306, FacilityTurret.Constructor(manned_turret, Vector3(6271.497f, 3516.957f, 79.27705f)), owning_building_guid = 63) + TurretToWeapon(1306, 5082) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map09.scala b/pslogin/src/main/scala/zonemaps/Map09.scala new file mode 100644 index 00000000..0b555ea6 --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map09.scala @@ -0,0 +1,2667 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.resourcesilo.ResourceSilo +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map09 { + // Searhus + val ZoneMap = new ZoneMap("map09") { + + Building14() + + def Building14(): Unit = { // Name: Rehua Type: amp_station GUID: 1, MapID: 14 + LocalBuilding(1, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3736f, 2160f, 59.77203f)))) + LocalObject(213, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) + LocalObject(163, Door.Constructor(Vector3(3733.099f, 2153.841f, 72.67403f)), owning_building_guid = 1) + LocalObject(164, Door.Constructor(Vector3(3739.28f, 2165.966f, 72.67403f)), owning_building_guid = 1) + LocalObject(389, Door.Constructor(Vector3(3650.236f, 2141.41f, 61.52303f)), owning_building_guid = 1) + LocalObject(391, Door.Constructor(Vector3(3658.495f, 2157.62f, 69.48602f)), owning_building_guid = 1) + LocalObject(399, Door.Constructor(Vector3(3696.183f, 2231.587f, 61.52303f)), owning_building_guid = 1) + LocalObject(400, Door.Constructor(Vector3(3704.442f, 2247.797f, 69.48602f)), owning_building_guid = 1) + LocalObject(401, Door.Constructor(Vector3(3704.603f, 2265.784f, 61.49303f)), owning_building_guid = 1) + LocalObject(403, Door.Constructor(Vector3(3713.361f, 2077.015f, 69.48703f)), owning_building_guid = 1) + LocalObject(404, Door.Constructor(Vector3(3718.26f, 2134.723f, 71.49902f)), owning_building_guid = 1) + LocalObject(405, Door.Constructor(Vector3(3719.883f, 2128.369f, 66.49303f)), owning_building_guid = 1) + LocalObject(407, Door.Constructor(Vector3(3726.334f, 2130.61f, 71.49902f)), owning_building_guid = 1) + LocalObject(408, Door.Constructor(Vector3(3729.57f, 2068.756f, 61.52303f)), owning_building_guid = 1) + LocalObject(410, Door.Constructor(Vector3(3746.041f, 2189.199f, 71.49902f)), owning_building_guid = 1) + LocalObject(412, Door.Constructor(Vector3(3752.117f, 2191.632f, 66.49303f)), owning_building_guid = 1) + LocalObject(413, Door.Constructor(Vector3(3754.115f, 2185.086f, 71.49902f)), owning_building_guid = 1) + LocalObject(415, Door.Constructor(Vector3(3756.911f, 2252.808f, 61.52303f)), owning_building_guid = 1) + LocalObject(417, Door.Constructor(Vector3(3761.179f, 2076.809f, 69.48703f)), owning_building_guid = 1) + LocalObject(419, Door.Constructor(Vector3(3769.438f, 2093.018f, 61.52303f)), owning_building_guid = 1) + LocalObject(421, Door.Constructor(Vector3(3773.12f, 2244.549f, 69.48703f)), owning_building_guid = 1) + LocalObject(673, Door.Constructor(Vector3(3684.559f, 2217.635f, 53.99303f)), owning_building_guid = 1) + LocalObject(675, Door.Constructor(Vector3(3691.416f, 2178.228f, 46.49303f)), owning_building_guid = 1) + LocalObject(677, Door.Constructor(Vector3(3696.796f, 2179.976f, 46.49303f)), owning_building_guid = 1) + LocalObject(678, Door.Constructor(Vector3(3702.04f, 2163.836f, 46.49303f)), owning_building_guid = 1) + LocalObject(679, Door.Constructor(Vector3(3714.412f, 2144.064f, 61.49303f)), owning_building_guid = 1) + LocalObject(681, Door.Constructor(Vector3(3716.16f, 2138.684f, 61.49303f)), owning_building_guid = 1) + LocalObject(682, Door.Constructor(Vector3(3718.044f, 2151.192f, 46.49303f)), owning_building_guid = 1) + LocalObject(683, Door.Constructor(Vector3(3718.044f, 2151.192f, 53.99303f)), owning_building_guid = 1) + LocalObject(685, Door.Constructor(Vector3(3721.948f, 2194.096f, 53.99303f)), owning_building_guid = 1) + LocalObject(687, Door.Constructor(Vector3(3724.127f, 2136.231f, 71.49303f)), owning_building_guid = 1) + LocalObject(688, Door.Constructor(Vector3(3725.104f, 2138.616f, 66.49303f)), owning_building_guid = 1) + LocalObject(689, Door.Constructor(Vector3(3728.94f, 2172.576f, 53.99303f)), owning_building_guid = 1) + LocalObject(690, Door.Constructor(Vector3(3730.552f, 2149.308f, 46.49303f)), owning_building_guid = 1) + LocalObject(692, Door.Constructor(Vector3(3736.204f, 2186.832f, 61.49303f)), owning_building_guid = 1) + LocalObject(695, Door.Constructor(Vector3(3737.816f, 2163.564f, 53.99303f)), owning_building_guid = 1) + LocalObject(696, Door.Constructor(Vector3(3737.952f, 2181.452f, 53.99303f)), owning_building_guid = 1) + LocalObject(698, Door.Constructor(Vector3(3739.7f, 2176.072f, 46.49303f)), owning_building_guid = 1) + LocalObject(699, Door.Constructor(Vector3(3741.584f, 2188.58f, 61.49303f)), owning_building_guid = 1) + LocalObject(703, Door.Constructor(Vector3(3746.896f, 2181.384f, 66.49303f)), owning_building_guid = 1) + LocalObject(704, Door.Constructor(Vector3(3748.251f, 2183.577f, 71.49303f)), owning_building_guid = 1) + LocalObject(708, Door.Constructor(Vector3(3752.004f, 2147.356f, 61.49303f)), owning_building_guid = 1) + LocalObject(709, Door.Constructor(Vector3(3755.636f, 2154.484f, 61.49303f)), owning_building_guid = 1) + LocalObject(939, Door.Constructor(Vector3(3762.006f, 2146.779f, 62.25203f)), owning_building_guid = 1) + LocalObject(2762, Door.Constructor(Vector3(3714.118f, 2159.626f, 54.32603f)), owning_building_guid = 1) + LocalObject(2763, Door.Constructor(Vector3(3717.429f, 2166.125f, 54.32603f)), owning_building_guid = 1) + LocalObject(2764, Door.Constructor(Vector3(3720.739f, 2172.619f, 54.32603f)), owning_building_guid = 1) + LocalObject(991, IFFLock.Constructor(Vector3(3765.828f, 2148.243f, 61.45203f), Vector3(0, 0, 117)), owning_building_guid = 1, door_guid = 939) + LocalObject(1074, IFFLock.Constructor(Vector3(3692.851f, 2179.26f, 46.30803f), Vector3(0, 0, 117)), owning_building_guid = 1, door_guid = 675) + LocalObject(1075, IFFLock.Constructor(Vector3(3703.156f, 2267.448f, 61.43203f), Vector3(0, 0, 27)), owning_building_guid = 1, door_guid = 401) + LocalObject(1076, IFFLock.Constructor(Vector3(3716.618f, 2133.291f, 71.43303f), Vector3(0, 0, 297)), owning_building_guid = 1, door_guid = 404) + LocalObject(1077, IFFLock.Constructor(Vector3(3719.077f, 2149.756f, 53.80803f), Vector3(0, 0, 207)), owning_building_guid = 1, door_guid = 683) + LocalObject(1078, IFFLock.Constructor(Vector3(3721.34f, 2126.729f, 66.43403f), Vector3(0, 0, 207)), owning_building_guid = 1, door_guid = 405) + LocalObject(1079, IFFLock.Constructor(Vector3(3727.966f, 2174.128f, 53.80803f), Vector3(0, 0, 27)), owning_building_guid = 1, door_guid = 689) + LocalObject(1080, IFFLock.Constructor(Vector3(3727.996f, 2132.083f, 71.43303f), Vector3(0, 0, 117)), owning_building_guid = 1, door_guid = 407) + LocalObject(1081, IFFLock.Constructor(Vector3(3729.001f, 2148.334f, 46.30803f), Vector3(0, 0, 297)), owning_building_guid = 1, door_guid = 690) + LocalObject(1083, IFFLock.Constructor(Vector3(3744.374f, 2187.765f, 71.43303f), Vector3(0, 0, 297)), owning_building_guid = 1, door_guid = 410) + LocalObject(1086, IFFLock.Constructor(Vector3(3750.668f, 2193.29f, 66.43403f), Vector3(0, 0, 27)), owning_building_guid = 1, door_guid = 412) + LocalObject(1087, IFFLock.Constructor(Vector3(3755.753f, 2186.56f, 71.43303f), Vector3(0, 0, 117)), owning_building_guid = 1, door_guid = 413) + LocalObject(1348, Locker.Constructor(Vector3(3722.191f, 2151.482f, 52.73302f)), owning_building_guid = 1) + LocalObject(1349, Locker.Constructor(Vector3(3723.228f, 2150.953f, 52.73302f)), owning_building_guid = 1) + LocalObject(1350, Locker.Constructor(Vector3(3724.25f, 2150.433f, 52.73302f)), owning_building_guid = 1) + LocalObject(1351, Locker.Constructor(Vector3(3725.274f, 2149.911f, 52.73302f)), owning_building_guid = 1) + LocalObject(1352, Locker.Constructor(Vector3(3740.754f, 2164.497f, 44.97203f)), owning_building_guid = 1) + LocalObject(1353, Locker.Constructor(Vector3(3741.933f, 2163.896f, 44.97203f)), owning_building_guid = 1) + LocalObject(1354, Locker.Constructor(Vector3(3743.124f, 2163.289f, 44.97203f)), owning_building_guid = 1) + LocalObject(1355, Locker.Constructor(Vector3(3744.315f, 2162.682f, 44.97203f)), owning_building_guid = 1) + LocalObject(1366, Locker.Constructor(Vector3(3748.36f, 2160.621f, 44.97203f)), owning_building_guid = 1) + LocalObject(1367, Locker.Constructor(Vector3(3749.54f, 2160.02f, 44.97203f)), owning_building_guid = 1) + LocalObject(1368, Locker.Constructor(Vector3(3750.73f, 2159.414f, 44.97203f)), owning_building_guid = 1) + LocalObject(1369, Locker.Constructor(Vector3(3751.922f, 2158.807f, 44.97203f)), owning_building_guid = 1) + LocalObject(1881, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1882, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1883, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1884, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1885, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1886, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(2656, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2657, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2658, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2659, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2660, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2661, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2911, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1) + LocalObject(1801, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3724.629f, 2243.049f, 57.71703f), Vector3(0, 0, 207)), owning_building_guid = 1, terminal_guid = 2911) + LocalObject(2519, ResourceSilo.Constructor, owning_building_guid = 1) + LocalObject(2557, SpawnTube.Constructor(Vector3(3713.25f, 2158.891f, 52.47203f), Vector3(0, 0, 27)), owning_building_guid = 1) + LocalObject(2558, SpawnTube.Constructor(Vector3(3716.56f, 2165.387f, 52.47203f), Vector3(0, 0, 27)), owning_building_guid = 1) + LocalObject(2559, SpawnTube.Constructor(Vector3(3719.868f, 2171.881f, 52.47203f), Vector3(0, 0, 27)), owning_building_guid = 1) + LocalObject(1820, ProximityTerminal.Constructor(medical_terminal, Vector3(3716.352f, 2170.004f, 64.97202f)), owning_building_guid = 1) + LocalObject(1821, ProximityTerminal.Constructor(medical_terminal, Vector3(3746.075f, 2161.174f, 44.97203f)), owning_building_guid = 1) + LocalObject(2078, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3693.968f, 2203.606f, 68.27702f)), owning_building_guid = 1) + LocalObject(2079, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2081, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3710.028f, 2090.748f, 68.30003f)), owning_building_guid = 1) + LocalObject(2082, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2090, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3770.99f, 2119.913f, 68.27702f)), owning_building_guid = 1) + LocalObject(2091, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2093, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3785.763f, 2199.08f, 70.43803f)), owning_building_guid = 1) + LocalObject(2094, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2425, ProximityTerminal.Constructor(repair_silo, Vector3(3673.636f, 2192.004f, 59.17203f)), owning_building_guid = 1) + LocalObject(2426, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(2437, ProximityTerminal.Constructor(repair_silo, Vector3(3791.71f, 2132.056f, 59.17203f)), owning_building_guid = 1) + LocalObject(2438, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(1702, FacilityTurret.Constructor(manned_turret, Vector3(3620.226f, 2110.306f, 68.48003f)), owning_building_guid = 1) + TurretToWeapon(1702, 5000) + LocalObject(1706, FacilityTurret.Constructor(manned_turret, Vector3(3672.307f, 2081.269f, 68.48003f)), owning_building_guid = 1) + TurretToWeapon(1706, 5001) + LocalObject(1708, FacilityTurret.Constructor(manned_turret, Vector3(3711.759f, 2290.015f, 68.48003f)), owning_building_guid = 1) + TurretToWeapon(1708, 5002) + LocalObject(1710, FacilityTurret.Constructor(manned_turret, Vector3(3756.928f, 2040.641f, 68.48003f)), owning_building_guid = 1) + TurretToWeapon(1710, 5003) + LocalObject(1713, FacilityTurret.Constructor(manned_turret, Vector3(3821.697f, 2162.852f, 68.48003f)), owning_building_guid = 1) + TurretToWeapon(1713, 5004) + LocalObject(1716, FacilityTurret.Constructor(manned_turret, Vector3(3848.496f, 2220.333f, 68.48003f)), owning_building_guid = 1) + TurretToWeapon(1716, 5005) + } + + Building13() + + def Building13(): Unit = { // Name: Pele Type: amp_station GUID: 4, MapID: 13 + LocalBuilding(4, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4440f, 3688f, 208.002f)))) + LocalObject(217, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 4) + LocalObject(165, Door.Constructor(Vector3(4436.471f, 3682.178f, 220.904f)), owning_building_guid = 4) + LocalObject(166, Door.Constructor(Vector3(4443.886f, 3693.591f, 220.904f)), owning_building_guid = 4) + LocalObject(455, Door.Constructor(Vector3(4352.762f, 3678.477f, 209.753f)), owning_building_guid = 4) + LocalObject(458, Door.Constructor(Vector3(4362.671f, 3693.735f, 217.716f)), owning_building_guid = 4) + LocalObject(461, Door.Constructor(Vector3(4407.884f, 3763.357f, 209.753f)), owning_building_guid = 4) + LocalObject(462, Door.Constructor(Vector3(4408.811f, 3607.836f, 217.7169f)), owning_building_guid = 4) + LocalObject(463, Door.Constructor(Vector3(4417.792f, 3778.615f, 217.716f)), owning_building_guid = 4) + LocalObject(464, Door.Constructor(Vector3(4419.715f, 3664.716f, 219.729f)), owning_building_guid = 4) + LocalObject(465, Door.Constructor(Vector3(4419.832f, 3796.486f, 209.7229f)), owning_building_guid = 4) + LocalObject(466, Door.Constructor(Vector3(4420.666f, 3658.227f, 214.7229f)), owning_building_guid = 4) + LocalObject(467, Door.Constructor(Vector3(4424.068f, 3597.928f, 209.753f)), owning_building_guid = 4) + LocalObject(468, Door.Constructor(Vector3(4427.314f, 3659.781f, 219.729f)), owning_building_guid = 4) + LocalObject(469, Door.Constructor(Vector3(4453.038f, 3715.99f, 219.729f)), owning_building_guid = 4) + LocalObject(470, Door.Constructor(Vector3(4456.345f, 3602.632f, 217.7169f)), owning_building_guid = 4) + LocalObject(471, Door.Constructor(Vector3(4459.335f, 3717.774f, 214.7229f)), owning_building_guid = 4) + LocalObject(472, Door.Constructor(Vector3(4460.637f, 3711.056f, 219.729f)), owning_building_guid = 4) + LocalObject(473, Door.Constructor(Vector3(4466.253f, 3617.889f, 209.753f)), owning_building_guid = 4) + LocalObject(474, Door.Constructor(Vector3(4470.498f, 3778.114f, 209.753f)), owning_building_guid = 4) + LocalObject(475, Door.Constructor(Vector3(4485.755f, 3768.206f, 217.7169f)), owning_building_guid = 4) + LocalObject(755, Door.Constructor(Vector3(4394.866f, 3750.697f, 202.2229f)), owning_building_guid = 4) + LocalObject(756, Door.Constructor(Vector3(4397.565f, 3710.788f, 194.7229f)), owning_building_guid = 4) + LocalObject(757, Door.Constructor(Vector3(4403.099f, 3711.964f, 194.7229f)), owning_building_guid = 4) + LocalObject(758, Door.Constructor(Vector3(4406.627f, 3695.365f, 194.7229f)), owning_building_guid = 4) + LocalObject(759, Door.Constructor(Vector3(4416.865f, 3674.407f, 209.7229f)), owning_building_guid = 4) + LocalObject(760, Door.Constructor(Vector3(4418.041f, 3668.874f, 209.7229f)), owning_building_guid = 4) + LocalObject(761, Door.Constructor(Vector3(4421.222f, 3681.117f, 194.7229f)), owning_building_guid = 4) + LocalObject(762, Door.Constructor(Vector3(4421.222f, 3681.117f, 202.2229f)), owning_building_guid = 4) + LocalObject(763, Door.Constructor(Vector3(4425.708f, 3665.602f, 219.7229f)), owning_building_guid = 4) + LocalObject(764, Door.Constructor(Vector3(4426.929f, 3667.872f, 214.7229f)), owning_building_guid = 4) + LocalObject(765, Door.Constructor(Vector3(4429.588f, 3723.378f, 202.2229f)), owning_building_guid = 4) + LocalObject(766, Door.Constructor(Vector3(4433.464f, 3677.936f, 194.7229f)), owning_building_guid = 4) + LocalObject(767, Door.Constructor(Vector3(4434.293f, 3701.245f, 202.2229f)), owning_building_guid = 4) + LocalObject(768, Door.Constructor(Vector3(4442.179f, 3691.355f, 202.2229f)), owning_building_guid = 4) + LocalObject(769, Door.Constructor(Vector3(4443.007f, 3714.664f, 209.7229f)), owning_building_guid = 4) + LocalObject(770, Door.Constructor(Vector3(4444.184f, 3709.131f, 202.2229f)), owning_building_guid = 4) + LocalObject(771, Door.Constructor(Vector3(4445.359f, 3703.597f, 194.7229f)), owning_building_guid = 4) + LocalObject(772, Door.Constructor(Vector3(4448.541f, 3715.84f, 209.7229f)), owning_building_guid = 4) + LocalObject(773, Door.Constructor(Vector3(4453.071f, 3708.128f, 214.7229f)), owning_building_guid = 4) + LocalObject(774, Door.Constructor(Vector3(4454.595f, 3673.752f, 209.7229f)), owning_building_guid = 4) + LocalObject(775, Door.Constructor(Vector3(4454.648f, 3710.167f, 219.7229f)), owning_building_guid = 4) + LocalObject(776, Door.Constructor(Vector3(4458.952f, 3680.462f, 209.7229f)), owning_building_guid = 4) + LocalObject(943, Door.Constructor(Vector3(4464.481f, 3672.133f, 210.4819f)), owning_building_guid = 4) + LocalObject(2780, Door.Constructor(Vector3(4418.199f, 3689.916f, 202.556f)), owning_building_guid = 4) + LocalObject(2781, Door.Constructor(Vector3(4422.171f, 3696.032f, 202.556f)), owning_building_guid = 4) + LocalObject(2782, Door.Constructor(Vector3(4426.141f, 3702.145f, 202.556f)), owning_building_guid = 4) + LocalObject(995, IFFLock.Constructor(Vector3(4468.436f, 3673.189f, 209.6819f), Vector3(0, 0, 123)), owning_building_guid = 4, door_guid = 943) + LocalObject(1120, IFFLock.Constructor(Vector3(4399.101f, 3711.665f, 194.5379f), Vector3(0, 0, 123)), owning_building_guid = 4, door_guid = 756) + LocalObject(1121, IFFLock.Constructor(Vector3(4417.932f, 3663.463f, 219.6629f), Vector3(0, 0, 303)), owning_building_guid = 4, door_guid = 464) + LocalObject(1122, IFFLock.Constructor(Vector3(4418.568f, 3798.292f, 209.662f), Vector3(0, 0, 33)), owning_building_guid = 4, door_guid = 465) + LocalObject(1123, IFFLock.Constructor(Vector3(4421.942f, 3656.444f, 214.664f), Vector3(0, 0, 213)), owning_building_guid = 4, door_guid = 466) + LocalObject(1124, IFFLock.Constructor(Vector3(4422.099f, 3679.582f, 202.0379f), Vector3(0, 0, 213)), owning_building_guid = 4, door_guid = 762) + LocalObject(1125, IFFLock.Constructor(Vector3(4429.122f, 3661.073f, 219.6629f), Vector3(0, 0, 123)), owning_building_guid = 4, door_guid = 468) + LocalObject(1126, IFFLock.Constructor(Vector3(4431.82f, 3677.13f, 194.5379f), Vector3(0, 0, 303)), owning_building_guid = 4, door_guid = 766) + LocalObject(1127, IFFLock.Constructor(Vector3(4433.487f, 3702.89f, 202.0379f), Vector3(0, 0, 33)), owning_building_guid = 4, door_guid = 767) + LocalObject(1128, IFFLock.Constructor(Vector3(4451.23f, 3714.737f, 219.6629f), Vector3(0, 0, 303)), owning_building_guid = 4, door_guid = 469) + LocalObject(1129, IFFLock.Constructor(Vector3(4458.067f, 3719.575f, 214.664f), Vector3(0, 0, 33)), owning_building_guid = 4, door_guid = 471) + LocalObject(1130, IFFLock.Constructor(Vector3(4462.421f, 3712.35f, 219.6629f), Vector3(0, 0, 123)), owning_building_guid = 4, door_guid = 472) + LocalObject(1429, Locker.Constructor(Vector3(4425.376f, 3680.972f, 200.963f)), owning_building_guid = 4) + LocalObject(1430, Locker.Constructor(Vector3(4426.352f, 3680.338f, 200.963f)), owning_building_guid = 4) + LocalObject(1431, Locker.Constructor(Vector3(4427.314f, 3679.713f, 200.963f)), owning_building_guid = 4) + LocalObject(1432, Locker.Constructor(Vector3(4428.278f, 3679.088f, 200.963f)), owning_building_guid = 4) + LocalObject(1433, Locker.Constructor(Vector3(4445.198f, 3691.976f, 193.202f)), owning_building_guid = 4) + LocalObject(1434, Locker.Constructor(Vector3(4446.308f, 3691.254f, 193.202f)), owning_building_guid = 4) + LocalObject(1435, Locker.Constructor(Vector3(4447.429f, 3690.527f, 193.202f)), owning_building_guid = 4) + LocalObject(1436, Locker.Constructor(Vector3(4448.55f, 3689.799f, 193.202f)), owning_building_guid = 4) + LocalObject(1437, Locker.Constructor(Vector3(4452.357f, 3687.326f, 193.202f)), owning_building_guid = 4) + LocalObject(1438, Locker.Constructor(Vector3(4453.468f, 3686.605f, 193.202f)), owning_building_guid = 4) + LocalObject(1439, Locker.Constructor(Vector3(4454.588f, 3685.877f, 193.202f)), owning_building_guid = 4) + LocalObject(1440, Locker.Constructor(Vector3(4455.709f, 3685.149f, 193.202f)), owning_building_guid = 4) + LocalObject(1908, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1909, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1910, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1911, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1912, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1913, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(2682, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2683, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2684, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2685, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2686, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2687, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2914, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 4) + LocalObject(1808, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4437.373f, 3771.783f, 205.947f), Vector3(0, 0, 213)), owning_building_guid = 4, terminal_guid = 2914) + LocalObject(2523, ResourceSilo.Constructor, owning_building_guid = 4) + LocalObject(2575, SpawnTube.Constructor(Vector3(4417.258f, 3689.275f, 200.702f), Vector3(0, 0, 33)), owning_building_guid = 4) + LocalObject(2576, SpawnTube.Constructor(Vector3(4421.229f, 3695.389f, 200.702f), Vector3(0, 0, 33)), owning_building_guid = 4) + LocalObject(2577, SpawnTube.Constructor(Vector3(4425.199f, 3701.502f, 200.702f), Vector3(0, 0, 33)), owning_building_guid = 4) + LocalObject(1827, ProximityTerminal.Constructor(medical_terminal, Vector3(4421.506f, 3700.003f, 213.202f)), owning_building_guid = 4) + LocalObject(1828, ProximityTerminal.Constructor(medical_terminal, Vector3(4450.143f, 3688.115f, 193.202f)), owning_building_guid = 4) + LocalObject(2132, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4402.756f, 3735.761f, 216.507f)), owning_building_guid = 4) + LocalObject(2133, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(2135, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4406.931f, 3621.843f, 216.53f)), owning_building_guid = 4) + LocalObject(2136, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(2138, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4470.607f, 3644.475f, 216.507f)), owning_building_guid = 4) + LocalObject(2139, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(2141, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4493.575f, 3721.664f, 218.668f)), owning_building_guid = 4) + LocalObject(2142, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(2453, ProximityTerminal.Constructor(repair_silo, Vector3(4381.323f, 3726.348f, 207.4019f)), owning_building_guid = 4) + LocalObject(2454, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4) + LocalObject(2457, ProximityTerminal.Constructor(repair_silo, Vector3(4492.484f, 3654.385f, 207.4019f)), owning_building_guid = 4) + LocalObject(2458, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4) + LocalObject(1729, FacilityTurret.Constructor(manned_turret, Vector3(4319.666f, 3650.68f, 216.71f)), owning_building_guid = 4) + TurretToWeapon(1729, 5006) + LocalObject(1731, FacilityTurret.Constructor(manned_turret, Vector3(4368.426f, 3616.358f, 216.71f)), owning_building_guid = 4) + TurretToWeapon(1731, 5007) + LocalObject(1733, FacilityTurret.Constructor(manned_turret, Vector3(4429.482f, 3819.836f, 216.71f)), owning_building_guid = 4) + TurretToWeapon(1733, 5008) + LocalObject(1734, FacilityTurret.Constructor(manned_turret, Vector3(4448.337f, 3567.108f, 216.71f)), owning_building_guid = 4) + TurretToWeapon(1734, 5009) + LocalObject(1737, FacilityTurret.Constructor(manned_turret, Vector3(4525.526f, 3681.879f, 216.71f)), owning_building_guid = 4) + TurretToWeapon(1737, 5010) + LocalObject(1739, FacilityTurret.Constructor(manned_turret, Vector3(4558.186f, 3736.243f, 216.71f)), owning_building_guid = 4) + TurretToWeapon(1739, 5011) + } + + Building10() + + def Building10(): Unit = { // Name: Matagi Type: amp_station GUID: 7, MapID: 10 + LocalBuilding(7, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5268f, 5004f, 239.1049f)))) + LocalObject(222, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 7) + LocalObject(167, Door.Constructor(Vector3(5265.761f, 5010.43f, 252.0069f)), owning_building_guid = 7) + LocalObject(168, Door.Constructor(Vector3(5270.636f, 4997.723f, 252.0069f)), owning_building_guid = 7) + LocalObject(534, Door.Constructor(Vector3(5168.378f, 5051.451f, 240.8259f)), owning_building_guid = 7) + LocalObject(535, Door.Constructor(Vector3(5181.638f, 5039.296f, 248.8189f)), owning_building_guid = 7) + LocalObject(536, Door.Constructor(Vector3(5188.158f, 5022.312f, 240.8559f)), owning_building_guid = 7) + LocalObject(539, Door.Constructor(Vector3(5213.022f, 5081.641f, 240.8559f)), owning_building_guid = 7) + LocalObject(540, Door.Constructor(Vector3(5217.908f, 4944.81f, 248.8189f)), owning_building_guid = 7) + LocalObject(542, Door.Constructor(Vector3(5224.427f, 4927.826f, 240.8559f)), owning_building_guid = 7) + LocalObject(543, Door.Constructor(Vector3(5230.006f, 5088.16f, 248.8199f)), owning_building_guid = 7) + LocalObject(547, Door.Constructor(Vector3(5253.019f, 5031f, 250.8319f)), owning_building_guid = 7) + LocalObject(548, Door.Constructor(Vector3(5255.277f, 5037.143f, 245.8259f)), owning_building_guid = 7) + LocalObject(549, Door.Constructor(Vector3(5261.478f, 5034.248f, 250.8319f)), owning_building_guid = 7) + LocalObject(551, Door.Constructor(Vector3(5274.914f, 4973.903f, 250.8319f)), owning_building_guid = 7) + LocalObject(554, Door.Constructor(Vector3(5280.722f, 4970.858f, 245.8259f)), owning_building_guid = 7) + LocalObject(557, Door.Constructor(Vector3(5283.373f, 4977.151f, 250.8319f)), owning_building_guid = 7) + LocalObject(558, Door.Constructor(Vector3(5314.521f, 4931.648f, 248.8199f)), owning_building_guid = 7) + LocalObject(559, Door.Constructor(Vector3(5331.505f, 4938.167f, 240.8559f)), owning_building_guid = 7) + LocalObject(561, Door.Constructor(Vector3(5340.152f, 4984.03f, 240.8559f)), owning_building_guid = 7) + LocalObject(564, Door.Constructor(Vector3(5346.671f, 4967.046f, 248.8199f)), owning_building_guid = 7) + LocalObject(848, Door.Constructor(Vector3(5190.748f, 5004.338f, 233.3259f)), owning_building_guid = 7) + LocalObject(853, Door.Constructor(Vector3(5224.622f, 4983.064f, 225.8259f)), owning_building_guid = 7) + LocalObject(854, Door.Constructor(Vector3(5226.922f, 4988.232f, 225.8259f)), owning_building_guid = 7) + LocalObject(855, Door.Constructor(Vector3(5233.259f, 5016.372f, 233.3259f)), owning_building_guid = 7) + LocalObject(859, Door.Constructor(Vector3(5242.426f, 4981.329f, 225.8259f)), owning_building_guid = 7) + LocalObject(860, Door.Constructor(Vector3(5248.196f, 5022.105f, 240.8259f)), owning_building_guid = 7) + LocalObject(863, Door.Constructor(Vector3(5250.497f, 5027.273f, 240.8259f)), owning_building_guid = 7) + LocalObject(866, Door.Constructor(Vector3(5253.364f, 5019.805f, 233.3259f)), owning_building_guid = 7) + LocalObject(867, Door.Constructor(Vector3(5253.93f, 5007.168f, 233.3259f)), owning_building_guid = 7) + LocalObject(868, Door.Constructor(Vector3(5258.532f, 5017.504f, 225.8259f)), owning_building_guid = 7) + LocalObject(869, Door.Constructor(Vector3(5258.676f, 5028.88f, 250.8259f)), owning_building_guid = 7) + LocalObject(870, Door.Constructor(Vector3(5259.399f, 5026.406f, 245.8259f)), owning_building_guid = 7) + LocalObject(871, Door.Constructor(Vector3(5262.531f, 4984.762f, 225.8259f)), owning_building_guid = 7) + LocalObject(872, Door.Constructor(Vector3(5262.531f, 4984.762f, 233.3259f)), owning_building_guid = 7) + LocalObject(874, Door.Constructor(Vector3(5265.398f, 4977.293f, 240.8259f)), owning_building_guid = 7) + LocalObject(876, Door.Constructor(Vector3(5266.566f, 5007.734f, 233.3259f)), owning_building_guid = 7) + LocalObject(877, Door.Constructor(Vector3(5270.565f, 4974.993f, 240.8259f)), owning_building_guid = 7) + LocalObject(878, Door.Constructor(Vector3(5272.3f, 4992.797f, 225.8259f)), owning_building_guid = 7) + LocalObject(880, Door.Constructor(Vector3(5276.601f, 4981.594f, 245.8259f)), owning_building_guid = 7) + LocalObject(882, Door.Constructor(Vector3(5277.719f, 4979.271f, 250.8259f)), owning_building_guid = 7) + LocalObject(885, Door.Constructor(Vector3(5285.238f, 5014.902f, 240.8259f)), owning_building_guid = 7) + LocalObject(888, Door.Constructor(Vector3(5288.105f, 5007.433f, 240.8259f)), owning_building_guid = 7) + LocalObject(948, Door.Constructor(Vector3(5295.227f, 5014.479f, 241.5849f)), owning_building_guid = 7) + LocalObject(2800, Door.Constructor(Vector3(5248.41f, 5001.102f, 233.6589f)), owning_building_guid = 7) + LocalObject(2801, Door.Constructor(Vector3(5251.022f, 4994.297f, 233.6589f)), owning_building_guid = 7) + LocalObject(2802, Door.Constructor(Vector3(5253.636f, 4987.489f, 233.6589f)), owning_building_guid = 7) + LocalObject(1000, IFFLock.Constructor(Vector3(5296.696f, 5018.3f, 240.7849f), Vector3(0, 0, 69)), owning_building_guid = 7, door_guid = 948) + LocalObject(1179, IFFLock.Constructor(Vector3(5166.174f, 5051.489f, 240.7649f), Vector3(0, 0, 339)), owning_building_guid = 7, door_guid = 534) + LocalObject(1182, IFFLock.Constructor(Vector3(5224.814f, 4984.822f, 225.6409f), Vector3(0, 0, 69)), owning_building_guid = 7, door_guid = 853) + LocalObject(1184, IFFLock.Constructor(Vector3(5252.125f, 5007.483f, 233.1409f), Vector3(0, 0, 339)), owning_building_guid = 7, door_guid = 867) + LocalObject(1185, IFFLock.Constructor(Vector3(5252.97f, 5028.801f, 250.7659f), Vector3(0, 0, 249)), owning_building_guid = 7, door_guid = 547) + LocalObject(1186, IFFLock.Constructor(Vector3(5253.076f, 5037.176f, 245.7669f), Vector3(0, 0, 339)), owning_building_guid = 7, door_guid = 548) + LocalObject(1187, IFFLock.Constructor(Vector3(5261.479f, 5036.452f, 250.7659f), Vector3(0, 0, 69)), owning_building_guid = 7, door_guid = 549) + LocalObject(1189, IFFLock.Constructor(Vector3(5264.289f, 4984.569f, 233.1409f), Vector3(0, 0, 159)), owning_building_guid = 7, door_guid = 872) + LocalObject(1190, IFFLock.Constructor(Vector3(5271.986f, 4990.993f, 225.6409f), Vector3(0, 0, 249)), owning_building_guid = 7, door_guid = 878) + LocalObject(1192, IFFLock.Constructor(Vector3(5274.879f, 4971.725f, 250.7659f), Vector3(0, 0, 249)), owning_building_guid = 7, door_guid = 551) + LocalObject(1195, IFFLock.Constructor(Vector3(5282.915f, 4970.843f, 245.7669f), Vector3(0, 0, 159)), owning_building_guid = 7, door_guid = 554) + LocalObject(1197, IFFLock.Constructor(Vector3(5283.39f, 4979.372f, 250.7659f), Vector3(0, 0, 69)), owning_building_guid = 7, door_guid = 557) + LocalObject(1523, Locker.Constructor(Vector3(5265.09f, 4988.038f, 232.0659f)), owning_building_guid = 7) + LocalObject(1524, Locker.Constructor(Vector3(5266.177f, 4988.455f, 232.0659f)), owning_building_guid = 7) + LocalObject(1525, Locker.Constructor(Vector3(5267.248f, 4988.866f, 232.0659f)), owning_building_guid = 7) + LocalObject(1526, Locker.Constructor(Vector3(5267.839f, 5010.542f, 224.3049f)), owning_building_guid = 7) + LocalObject(1527, Locker.Constructor(Vector3(5268.32f, 4989.278f, 232.0659f)), owning_building_guid = 7) + LocalObject(1528, Locker.Constructor(Vector3(5269.075f, 5011.016f, 224.3049f)), owning_building_guid = 7) + LocalObject(1529, Locker.Constructor(Vector3(5270.322f, 5011.495f, 224.3049f)), owning_building_guid = 7) + LocalObject(1530, Locker.Constructor(Vector3(5271.57f, 5011.974f, 224.3049f)), owning_building_guid = 7) + LocalObject(1531, Locker.Constructor(Vector3(5275.809f, 5013.601f, 224.3049f)), owning_building_guid = 7) + LocalObject(1532, Locker.Constructor(Vector3(5277.045f, 5014.076f, 224.3049f)), owning_building_guid = 7) + LocalObject(1534, Locker.Constructor(Vector3(5278.292f, 5014.554f, 224.3049f)), owning_building_guid = 7) + LocalObject(1537, Locker.Constructor(Vector3(5279.541f, 5015.034f, 224.3049f)), owning_building_guid = 7) + LocalObject(1944, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(1945, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(1947, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(1948, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(1949, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(1951, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(2707, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(2709, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(2711, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(2712, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(2713, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(2715, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(2918, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 7) + LocalObject(1812, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5198.674f, 5051.121f, 237.0499f), Vector3(0, 0, 159)), owning_building_guid = 7, terminal_guid = 2918) + LocalObject(2528, ResourceSilo.Constructor, owning_building_guid = 7) + LocalObject(2595, SpawnTube.Constructor(Vector3(5248.377f, 4999.961f, 231.8049f), Vector3(0, 0, 339)), owning_building_guid = 7) + LocalObject(2596, SpawnTube.Constructor(Vector3(5250.989f, 4993.158f, 231.8049f), Vector3(0, 0, 339)), owning_building_guid = 7) + LocalObject(2597, SpawnTube.Constructor(Vector3(5253.602f, 4986.351f, 231.8049f), Vector3(0, 0, 339)), owning_building_guid = 7) + LocalObject(1834, ProximityTerminal.Constructor(medical_terminal, Vector3(5247.418f, 4996.093f, 244.3049f)), owning_building_guid = 7) + LocalObject(1835, ProximityTerminal.Constructor(medical_terminal, Vector3(5273.869f, 5012.273f, 224.3049f)), owning_building_guid = 7) + LocalObject(2162, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5207.469f, 5001.942f, 247.6099f)), owning_building_guid = 7) + LocalObject(2163, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(2171, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5272.256f, 5067.13f, 249.7709f)), owning_building_guid = 7) + LocalObject(2172, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(2174, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5302.085f, 4938.36f, 247.6329f)), owning_building_guid = 7) + LocalObject(2175, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(2180, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5321.203f, 5003.179f, 247.6099f)), owning_building_guid = 7) + LocalObject(2181, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(2485, ProximityTerminal.Constructor(repair_silo, Vector3(5202.486f, 4979.07f, 238.5049f)), owning_building_guid = 7) + LocalObject(2486, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 7) + LocalObject(2497, ProximityTerminal.Constructor(repair_silo, Vector3(5326.044f, 5026.702f, 238.5049f)), owning_building_guid = 7) + LocalObject(2498, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 7) + LocalObject(1760, FacilityTurret.Constructor(manned_turret, Vector3(5155.16f, 5072.982f, 247.8129f)), owning_building_guid = 7) + TurretToWeapon(1760, 5012) + LocalObject(1763, FacilityTurret.Constructor(manned_turret, Vector3(5227.462f, 4884.711f, 247.8129f)), owning_building_guid = 7) + TurretToWeapon(1763, 5013) + LocalObject(1765, FacilityTurret.Constructor(manned_turret, Vector3(5283.89f, 4903.985f, 247.8129f)), owning_building_guid = 7) + TurretToWeapon(1765, 5014) + LocalObject(1768, FacilityTurret.Constructor(manned_turret, Vector3(5298.438f, 5127.971f, 247.8129f)), owning_building_guid = 7) + TurretToWeapon(1768, 5015) + LocalObject(1770, FacilityTurret.Constructor(manned_turret, Vector3(5323.223f, 5069.594f, 247.8129f)), owning_building_guid = 7) + TurretToWeapon(1770, 5016) + LocalObject(1771, FacilityTurret.Constructor(manned_turret, Vector3(5370.705f, 4939.687f, 247.8129f)), owning_building_guid = 7) + TurretToWeapon(1771, 5017) + } + + Building42() + + def Building42(): Unit = { // Name: bunkerg6 Type: bunker_gauntlet GUID: 10, MapID: 42 + LocalBuilding(10, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1068f, 4234f, 59.97345f)))) + LocalObject(311, Door.Constructor(Vector3(1057.601f, 4211.297f, 61.49445f)), owning_building_guid = 10) + LocalObject(312, Door.Constructor(Vector3(1081.746f, 4254.876f, 61.49445f)), owning_building_guid = 10) + } + + Building43() + + def Building43(): Unit = { // Name: bunkerg7 Type: bunker_gauntlet GUID: 11, MapID: 43 + LocalBuilding(11, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3642f, 2072f, 59.77203f)))) + LocalObject(388, Door.Constructor(Vector3(3625.069f, 2090.388f, 61.29303f)), owning_building_guid = 11) + LocalObject(392, Door.Constructor(Vector3(3661.513f, 2056.418f, 61.29303f)), owning_building_guid = 11) + } + + Building41() + + def Building41(): Unit = { // Name: bunkerg5 Type: bunker_gauntlet GUID: 12, MapID: 41 + LocalBuilding(12, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4532f, 6648f, 48.86586f)))) + LocalObject(476, Door.Constructor(Vector3(4507.337f, 6652.066f, 50.38686f)), owning_building_guid = 12) + LocalObject(482, Door.Constructor(Vector3(4556.97f, 6647.735f, 50.38686f)), owning_building_guid = 12) + } + + Building38() + + def Building38(): Unit = { // Name: bungerg2 Type: bunker_gauntlet GUID: 13, MapID: 38 + LocalBuilding(13, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5936f, 2184f, 90.95889f)))) + LocalObject(591, Door.Constructor(Vector3(5934.088f, 2208.898f, 92.4799f)), owning_building_guid = 13) + LocalObject(592, Door.Constructor(Vector3(5934.099f, 2159.077f, 92.4799f)), owning_building_guid = 13) + } + + Building39() + + def Building39(): Unit = { // Name: bunkerg3 Type: bunker_gauntlet GUID: 14, MapID: 39 + LocalBuilding(14, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6376f, 5224f, 55.30717f)))) + LocalObject(597, Door.Constructor(Vector3(6353.081f, 5214.086f, 56.82817f)), owning_building_guid = 14) + LocalObject(600, Door.Constructor(Vector3(6400.184f, 5230.317f, 56.82817f)), owning_building_guid = 14) + } + + Building34() + + def Building34(): Unit = { // Name: bunker6 Type: bunker_lg GUID: 15, MapID: 34 + LocalBuilding(15, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1192f, 4018f, 59.95798f)))) + LocalObject(324, Door.Constructor(Vector3(1191.337f, 4021.59f, 61.47898f)), owning_building_guid = 15) + } + + Building30() + + def Building30(): Unit = { // Name: bunker1 Type: bunker_lg GUID: 16, MapID: 30 + LocalBuilding(16, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3838f, 2626f, 151.0666f)))) + LocalObject(432, Door.Constructor(Vector3(3836.547f, 2629.349f, 152.5876f)), owning_building_guid = 16) + } + + Building35() + + def Building35(): Unit = { // Name: bunker7 Type: bunker_lg GUID: 17, MapID: 35 + LocalBuilding(17, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4780f, 6576f, 39.89838f)))) + LocalObject(510, Door.Constructor(Vector3(4777.489f, 6578.65f, 41.41938f)), owning_building_guid = 17) + } + + Building40() + + def Building40(): Unit = { // Name: bunkerg4 Type: bunker_lg GUID: 18, MapID: 40 + LocalBuilding(18, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6486f, 5064f, 55.30717f)))) + LocalObject(610, Door.Constructor(Vector3(6484.488f, 5067.323f, 56.82817f)), owning_building_guid = 18) + } + + Building36() + + def Building36(): Unit = { // Name: bunker8 Type: bunker_sm GUID: 19, MapID: 36 + LocalBuilding(19, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3670f, 5682f, 236.1003f)))) + LocalObject(395, Door.Constructor(Vector3(3670.621f, 5680.943f, 237.6213f)), owning_building_guid = 19) + } + + Building33() + + def Building33(): Unit = { // Name: bunker5 Type: bunker_sm GUID: 20, MapID: 33 + LocalBuilding(20, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4142f, 4096f, 204.7803f)))) + LocalObject(448, Door.Constructor(Vector3(4141.221f, 4096.947f, 206.3013f)), owning_building_guid = 20) + } + + Building32() + + def Building32(): Unit = { // Name: bunker4 Type: bunker_sm GUID: 21, MapID: 32 + LocalBuilding(21, 32, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5238f, 3866f, 346.1104f)))) + LocalObject(545, Door.Constructor(Vector3(5238.875f, 3866.858f, 347.6314f)), owning_building_guid = 21) + } + + Building31() + + def Building31(): Unit = { // Name: bunker2 Type: bunker_sm GUID: 22, MapID: 31 + LocalBuilding(22, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(5726f, 2268f, 90.95889f)))) + LocalObject(571, Door.Constructor(Vector3(5727.142f, 2268.448f, 92.4799f)), owning_building_guid = 22) + } + + Building17() + + def Building17(): Unit = { // Name: Wakea Type: comm_station GUID: 23, MapID: 17 + LocalBuilding(23, 17, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1738f, 5314f, 62.99478f)))) + LocalObject(212, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 23) + LocalObject(337, Door.Constructor(Vector3(1678.196f, 5270.5f, 64.74578f)), owning_building_guid = 23) + LocalObject(338, Door.Constructor(Vector3(1678.196f, 5288.693f, 72.70978f)), owning_building_guid = 23) + LocalObject(339, Door.Constructor(Vector3(1695.307f, 5246.197f, 72.70978f)), owning_building_guid = 23) + LocalObject(340, Door.Constructor(Vector3(1713.5f, 5246.197f, 64.74578f)), owning_building_guid = 23) + LocalObject(341, Door.Constructor(Vector3(1718f, 5305.231f, 69.71578f)), owning_building_guid = 23) + LocalObject(342, Door.Constructor(Vector3(1718f, 5314.295f, 69.71578f)), owning_building_guid = 23) + LocalObject(343, Door.Constructor(Vector3(1733.625f, 5306.59f, 77.15479f)), owning_building_guid = 23) + LocalObject(344, Door.Constructor(Vector3(1738.5f, 5381.977f, 64.74578f)), owning_building_guid = 23) + LocalObject(345, Door.Constructor(Vector3(1746f, 5334f, 69.71578f)), owning_building_guid = 23) + LocalObject(346, Door.Constructor(Vector3(1756.692f, 5381.977f, 72.70878f)), owning_building_guid = 23) + LocalObject(347, Door.Constructor(Vector3(1770f, 5390f, 64.71578f)), owning_building_guid = 23) + LocalObject(352, Door.Constructor(Vector3(1798.201f, 5303.307f, 72.70978f)), owning_building_guid = 23) + LocalObject(353, Door.Constructor(Vector3(1798.201f, 5321.5f, 64.74578f)), owning_building_guid = 23) + LocalObject(648, Door.Constructor(Vector3(1702f, 5346f, 57.21578f)), owning_building_guid = 23) + LocalObject(649, Door.Constructor(Vector3(1710f, 5362f, 57.21578f)), owning_building_guid = 23) + LocalObject(650, Door.Constructor(Vector3(1718f, 5330f, 57.21578f)), owning_building_guid = 23) + LocalObject(651, Door.Constructor(Vector3(1718f, 5338f, 47.21578f)), owning_building_guid = 23) + LocalObject(652, Door.Constructor(Vector3(1722f, 5310f, 69.71578f)), owning_building_guid = 23) + LocalObject(653, Door.Constructor(Vector3(1722f, 5326f, 64.71578f)), owning_building_guid = 23) + LocalObject(654, Door.Constructor(Vector3(1734f, 5322f, 47.21578f)), owning_building_guid = 23) + LocalObject(655, Door.Constructor(Vector3(1734f, 5354f, 47.21578f)), owning_building_guid = 23) + LocalObject(656, Door.Constructor(Vector3(1734f, 5362f, 57.21578f)), owning_building_guid = 23) + LocalObject(657, Door.Constructor(Vector3(1738f, 5318f, 57.21578f)), owning_building_guid = 23) + LocalObject(658, Door.Constructor(Vector3(1738f, 5350f, 57.21578f)), owning_building_guid = 23) + LocalObject(659, Door.Constructor(Vector3(1746f, 5326f, 69.71578f)), owning_building_guid = 23) + LocalObject(660, Door.Constructor(Vector3(1746f, 5334f, 59.71578f)), owning_building_guid = 23) + LocalObject(661, Door.Constructor(Vector3(1750f, 5322f, 64.71578f)), owning_building_guid = 23) + LocalObject(662, Door.Constructor(Vector3(1758f, 5322f, 59.71578f)), owning_building_guid = 23) + LocalObject(663, Door.Constructor(Vector3(1766f, 5338f, 47.21578f)), owning_building_guid = 23) + LocalObject(664, Door.Constructor(Vector3(1766f, 5370f, 47.21578f)), owning_building_guid = 23) + LocalObject(665, Door.Constructor(Vector3(1778f, 5382f, 47.21578f)), owning_building_guid = 23) + LocalObject(666, Door.Constructor(Vector3(1782f, 5322f, 54.71578f)), owning_building_guid = 23) + LocalObject(667, Door.Constructor(Vector3(1782f, 5346f, 54.71578f)), owning_building_guid = 23) + LocalObject(668, Door.Constructor(Vector3(1786f, 5382f, 47.21578f)), owning_building_guid = 23) + LocalObject(669, Door.Constructor(Vector3(1794f, 5326f, 47.21578f)), owning_building_guid = 23) + LocalObject(670, Door.Constructor(Vector3(1794f, 5342f, 54.71578f)), owning_building_guid = 23) + LocalObject(671, Door.Constructor(Vector3(1794f, 5366f, 47.21578f)), owning_building_guid = 23) + LocalObject(938, Door.Constructor(Vector3(1755.707f, 5309.932f, 65.48778f)), owning_building_guid = 23) + LocalObject(2744, Door.Constructor(Vector3(1774.673f, 5327.733f, 55.04878f)), owning_building_guid = 23) + LocalObject(2745, Door.Constructor(Vector3(1774.673f, 5335.026f, 55.04878f)), owning_building_guid = 23) + LocalObject(2746, Door.Constructor(Vector3(1774.673f, 5342.315f, 55.04878f)), owning_building_guid = 23) + LocalObject(990, IFFLock.Constructor(Vector3(1758.453f, 5313.13f, 64.64678f), Vector3(0, 0, 90)), owning_building_guid = 23, door_guid = 938) + LocalObject(1024, IFFLock.Constructor(Vector3(1715.957f, 5315.105f, 69.65578f), Vector3(0, 0, 0)), owning_building_guid = 23, door_guid = 342) + LocalObject(1025, IFFLock.Constructor(Vector3(1719.572f, 5337.06f, 47.03078f), Vector3(0, 0, 180)), owning_building_guid = 23, door_guid = 651) + LocalObject(1026, IFFLock.Constructor(Vector3(1720.047f, 5304.42f, 69.65578f), Vector3(0, 0, 180)), owning_building_guid = 23, door_guid = 341) + LocalObject(1027, IFFLock.Constructor(Vector3(1732.817f, 5304.511f, 77.07578f), Vector3(0, 0, 270)), owning_building_guid = 23, door_guid = 343) + LocalObject(1028, IFFLock.Constructor(Vector3(1745.187f, 5331.955f, 69.65578f), Vector3(0, 0, 270)), owning_building_guid = 23, door_guid = 345) + LocalObject(1031, IFFLock.Constructor(Vector3(1770.778f, 5392.033f, 64.64478f), Vector3(0, 0, 90)), owning_building_guid = 23, door_guid = 347) + LocalObject(1032, IFFLock.Constructor(Vector3(1777.187f, 5380.428f, 47.03078f), Vector3(0, 0, 270)), owning_building_guid = 23, door_guid = 665) + LocalObject(1033, IFFLock.Constructor(Vector3(1780.428f, 5346.81f, 54.53078f), Vector3(0, 0, 0)), owning_building_guid = 23, door_guid = 667) + LocalObject(1034, IFFLock.Constructor(Vector3(1783.572f, 5321.19f, 54.53078f), Vector3(0, 0, 180)), owning_building_guid = 23, door_guid = 666) + LocalObject(1035, IFFLock.Constructor(Vector3(1786.813f, 5383.572f, 47.03078f), Vector3(0, 0, 90)), owning_building_guid = 23, door_guid = 668) + LocalObject(1038, IFFLock.Constructor(Vector3(1793.06f, 5324.428f, 47.03078f), Vector3(0, 0, 270)), owning_building_guid = 23, door_guid = 669) + LocalObject(1276, Locker.Constructor(Vector3(1785.563f, 5324.141f, 53.45578f)), owning_building_guid = 23) + LocalObject(1277, Locker.Constructor(Vector3(1786.727f, 5324.141f, 53.45578f)), owning_building_guid = 23) + LocalObject(1278, Locker.Constructor(Vector3(1787.874f, 5324.141f, 53.45578f)), owning_building_guid = 23) + LocalObject(1279, Locker.Constructor(Vector3(1789.023f, 5324.141f, 53.45578f)), owning_building_guid = 23) + LocalObject(1283, Locker.Constructor(Vector3(1796.194f, 5344.165f, 45.69478f)), owning_building_guid = 23) + LocalObject(1285, Locker.Constructor(Vector3(1797.518f, 5344.165f, 45.69478f)), owning_building_guid = 23) + LocalObject(1286, Locker.Constructor(Vector3(1798.854f, 5344.165f, 45.69478f)), owning_building_guid = 23) + LocalObject(1287, Locker.Constructor(Vector3(1800.191f, 5344.165f, 45.69478f)), owning_building_guid = 23) + LocalObject(1288, Locker.Constructor(Vector3(1804.731f, 5344.165f, 45.69478f)), owning_building_guid = 23) + LocalObject(1289, Locker.Constructor(Vector3(1806.055f, 5344.165f, 45.69478f)), owning_building_guid = 23) + LocalObject(1290, Locker.Constructor(Vector3(1807.391f, 5344.165f, 45.69478f)), owning_building_guid = 23) + LocalObject(1291, Locker.Constructor(Vector3(1808.728f, 5344.165f, 45.69478f)), owning_building_guid = 23) + LocalObject(1850, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1851, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1852, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1853, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1856, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1857, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(1858, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(2649, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2650, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2651, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2652, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2653, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2654, Terminal.Constructor(spawn_terminal), owning_building_guid = 23) + LocalObject(2909, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 23) + LocalObject(1799, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1776.833f, 5368.62f, 61.72378f), Vector3(0, 0, -90)), owning_building_guid = 23, terminal_guid = 2909) + LocalObject(2518, ResourceSilo.Constructor, owning_building_guid = 23) + LocalObject(2538, SpawnTube.Constructor(Vector3(1774.233f, 5326.683f, 53.19478f), Vector3(0, 0, 0)), owning_building_guid = 23) + LocalObject(2539, SpawnTube.Constructor(Vector3(1774.233f, 5333.974f, 53.19478f), Vector3(0, 0, 0)), owning_building_guid = 23) + LocalObject(2540, SpawnTube.Constructor(Vector3(1774.233f, 5341.262f, 53.19478f), Vector3(0, 0, 0)), owning_building_guid = 23) + LocalObject(1818, ProximityTerminal.Constructor(medical_terminal, Vector3(1738.864f, 5285.023f, 63.19478f)), owning_building_guid = 23) + LocalObject(1819, ProximityTerminal.Constructor(medical_terminal, Vector3(1802.444f, 5343.62f, 45.69478f)), owning_building_guid = 23) + LocalObject(2069, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1719.154f, 5369.185f, 71.43578f)), owning_building_guid = 23) + LocalObject(2070, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 23) + LocalObject(2413, ProximityTerminal.Constructor(repair_silo, Vector3(1676.912f, 5337.18f, 62.74478f)), owning_building_guid = 23) + LocalObject(2414, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 23) + LocalObject(2417, ProximityTerminal.Constructor(repair_silo, Vector3(1799.641f, 5289.67f, 62.74478f)), owning_building_guid = 23) + LocalObject(2418, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 23) + LocalObject(1686, FacilityTurret.Constructor(manned_turret, Vector3(1664.424f, 5352.652f, 71.70278f)), owning_building_guid = 23) + TurretToWeapon(1686, 5018) + LocalObject(1687, FacilityTurret.Constructor(manned_turret, Vector3(1665.554f, 5233.565f, 71.70278f)), owning_building_guid = 23) + TurretToWeapon(1687, 5019) + LocalObject(1688, FacilityTurret.Constructor(manned_turret, Vector3(1707.549f, 5395.75f, 71.70278f)), owning_building_guid = 23) + TurretToWeapon(1688, 5020) + LocalObject(1689, FacilityTurret.Constructor(manned_turret, Vector3(1768.865f, 5232.388f, 71.70278f)), owning_building_guid = 23) + TurretToWeapon(1689, 5021) + LocalObject(1692, FacilityTurret.Constructor(manned_turret, Vector3(1810.841f, 5394.435f, 71.70278f)), owning_building_guid = 23) + TurretToWeapon(1692, 5022) + LocalObject(1693, FacilityTurret.Constructor(manned_turret, Vector3(1812.01f, 5275.501f, 71.70278f)), owning_building_guid = 23) + TurretToWeapon(1693, 5023) + } + + Building9() + + def Building9(): Unit = { // Name: Laka Type: comm_station GUID: 26, MapID: 9 + LocalBuilding(26, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4632f, 6704f, 48.95818f)))) + LocalObject(219, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 26) + LocalObject(483, Door.Constructor(Vector3(4570.104f, 6732.105f, 50.70918f)), owning_building_guid = 26) + LocalObject(486, Door.Constructor(Vector3(4575.586f, 6764.146f, 50.67918f)), owning_building_guid = 26) + LocalObject(487, Door.Constructor(Vector3(4577.502f, 6748.725f, 58.67218f)), owning_building_guid = 26) + LocalObject(490, Door.Constructor(Vector3(4616.983f, 6719.443f, 55.67918f)), owning_building_guid = 26) + LocalObject(493, Door.Constructor(Vector3(4623.596f, 6685.849f, 55.67918f)), owning_building_guid = 26) + LocalObject(494, Door.Constructor(Vector3(4630.794f, 6639.073f, 58.67318f)), owning_building_guid = 26) + LocalObject(495, Door.Constructor(Vector3(4631.876f, 6682.163f, 55.67918f)), owning_building_guid = 26) + LocalObject(496, Door.Constructor(Vector3(4636.99f, 6696.989f, 63.11818f)), owning_building_guid = 26) + LocalObject(497, Door.Constructor(Vector3(4647.415f, 6631.673f, 50.70918f)), owning_building_guid = 26) + LocalObject(498, Door.Constructor(Vector3(4649.634f, 6762.047f, 50.70918f)), owning_building_guid = 26) + LocalObject(499, Door.Constructor(Vector3(4666.254f, 6754.647f, 58.67318f)), owning_building_guid = 26) + LocalObject(500, Door.Constructor(Vector3(4676.576f, 6637.42f, 58.67318f)), owning_building_guid = 26) + LocalObject(501, Door.Constructor(Vector3(4683.976f, 6654.04f, 50.70918f)), owning_building_guid = 26) + LocalObject(796, Door.Constructor(Vector3(4576.761f, 6697.944f, 43.17918f)), owning_building_guid = 26) + LocalObject(799, Door.Constructor(Vector3(4586.148f, 6768.2f, 33.17918f)), owning_building_guid = 26) + LocalObject(800, Door.Constructor(Vector3(4586.523f, 6719.869f, 43.17918f)), owning_building_guid = 26) + LocalObject(801, Door.Constructor(Vector3(4588.124f, 6684.128f, 43.17918f)), owning_building_guid = 26) + LocalObject(802, Door.Constructor(Vector3(4589.402f, 6775.508f, 33.17918f)), owning_building_guid = 26) + LocalObject(803, Door.Constructor(Vector3(4592.23f, 6752.356f, 33.17918f)), owning_building_guid = 26) + LocalObject(804, Door.Constructor(Vector3(4593.831f, 6716.615f, 33.17918f)), owning_building_guid = 26) + LocalObject(807, Door.Constructor(Vector3(4599.112f, 6718.643f, 43.17918f)), owning_building_guid = 26) + LocalObject(808, Door.Constructor(Vector3(4601.94f, 6695.491f, 33.17918f)), owning_building_guid = 26) + LocalObject(809, Door.Constructor(Vector3(4607.273f, 6776.309f, 33.17918f)), owning_building_guid = 26) + LocalObject(810, Door.Constructor(Vector3(4609.249f, 6692.237f, 43.17918f)), owning_building_guid = 26) + LocalObject(811, Door.Constructor(Vector3(4614.53f, 6694.264f, 50.67918f)), owning_building_guid = 26) + LocalObject(812, Door.Constructor(Vector3(4616.983f, 6719.443f, 45.67918f)), owning_building_guid = 26) + LocalObject(813, Door.Constructor(Vector3(4620.663f, 6757.211f, 40.67918f)), owning_building_guid = 26) + LocalObject(814, Door.Constructor(Vector3(4621.463f, 6739.341f, 33.17918f)), owning_building_guid = 26) + LocalObject(815, Door.Constructor(Vector3(4623.064f, 6703.6f, 33.17918f)), owning_building_guid = 26) + LocalObject(816, Door.Constructor(Vector3(4624.292f, 6716.189f, 55.67918f)), owning_building_guid = 26) + LocalObject(817, Door.Constructor(Vector3(4628.346f, 6705.627f, 43.17918f)), owning_building_guid = 26) + LocalObject(818, Door.Constructor(Vector3(4629.146f, 6687.756f, 55.67918f)), owning_building_guid = 26) + LocalObject(819, Door.Constructor(Vector3(4629.198f, 6766.547f, 40.67918f)), owning_building_guid = 26) + LocalObject(820, Door.Constructor(Vector3(4629.572f, 6718.216f, 50.67918f)), owning_building_guid = 26) + LocalObject(821, Door.Constructor(Vector3(4632.826f, 6725.525f, 45.67918f)), owning_building_guid = 26) + LocalObject(822, Door.Constructor(Vector3(4642.588f, 6747.45f, 40.67918f)), owning_building_guid = 26) + LocalObject(823, Door.Constructor(Vector3(4643.815f, 6760.04f, 33.17918f)), owning_building_guid = 26) + LocalObject(945, Door.Constructor(Vector3(4642.918f, 6718.521f, 51.45118f)), owning_building_guid = 26) + LocalObject(2786, Door.Constructor(Vector3(4621.049f, 6749.019f, 41.01218f)), owning_building_guid = 26) + LocalObject(2787, Door.Constructor(Vector3(4627.708f, 6746.055f, 41.01218f)), owning_building_guid = 26) + LocalObject(2788, Door.Constructor(Vector3(4634.371f, 6743.088f, 41.01218f)), owning_building_guid = 26) + LocalObject(997, IFFLock.Constructor(Vector3(4641.114f, 6722.331f, 50.61018f), Vector3(0, 0, 24)), owning_building_guid = 26, door_guid = 945) + LocalObject(1135, IFFLock.Constructor(Vector3(4574.045f, 6765.683f, 50.60818f), Vector3(0, 0, 24)), owning_building_guid = 26, door_guid = 486) + LocalObject(1138, IFFLock.Constructor(Vector3(4587.254f, 6766.818f, 32.99418f), Vector3(0, 0, 204)), owning_building_guid = 26, door_guid = 799) + LocalObject(1139, IFFLock.Constructor(Vector3(4588.297f, 6776.89f, 32.99418f), Vector3(0, 0, 24)), owning_building_guid = 26, door_guid = 802) + LocalObject(1142, IFFLock.Constructor(Vector3(4603.438f, 6696.544f, 32.99418f), Vector3(0, 0, 114)), owning_building_guid = 26, door_guid = 808) + LocalObject(1143, IFFLock.Constructor(Vector3(4618.521f, 6717.869f, 55.61918f), Vector3(0, 0, 204)), owning_building_guid = 26, door_guid = 490) + LocalObject(1144, IFFLock.Constructor(Vector3(4619.284f, 6756.105f, 40.49418f), Vector3(0, 0, 294)), owning_building_guid = 26, door_guid = 813) + LocalObject(1145, IFFLock.Constructor(Vector3(4622.025f, 6684.312f, 55.61918f), Vector3(0, 0, 294)), owning_building_guid = 26, door_guid = 493) + LocalObject(1146, IFFLock.Constructor(Vector3(4633.45f, 6683.703f, 55.61918f), Vector3(0, 0, 114)), owning_building_guid = 26, door_guid = 495) + LocalObject(1147, IFFLock.Constructor(Vector3(4638.561f, 6695.406f, 63.03918f), Vector3(0, 0, 204)), owning_building_guid = 26, door_guid = 496) + LocalObject(1148, IFFLock.Constructor(Vector3(4643.967f, 6748.557f, 40.49418f), Vector3(0, 0, 114)), owning_building_guid = 26, door_guid = 822) + LocalObject(1149, IFFLock.Constructor(Vector3(4644.869f, 6758.542f, 32.99418f), Vector3(0, 0, 204)), owning_building_guid = 26, door_guid = 823) + LocalObject(1462, Locker.Constructor(Vector3(4628.112f, 6769.432f, 31.65818f)), owning_building_guid = 26) + LocalObject(1463, Locker.Constructor(Vector3(4628.651f, 6770.642f, 31.65818f)), owning_building_guid = 26) + LocalObject(1464, Locker.Constructor(Vector3(4629.194f, 6771.862f, 31.65818f)), owning_building_guid = 26) + LocalObject(1465, Locker.Constructor(Vector3(4629.738f, 6773.083f, 31.65818f)), owning_building_guid = 26) + LocalObject(1466, Locker.Constructor(Vector3(4631.585f, 6777.231f, 31.65818f)), owning_building_guid = 26) + LocalObject(1467, Locker.Constructor(Vector3(4632.124f, 6778.44f, 31.65818f)), owning_building_guid = 26) + LocalObject(1468, Locker.Constructor(Vector3(4632.667f, 6779.661f, 31.65818f)), owning_building_guid = 26) + LocalObject(1469, Locker.Constructor(Vector3(4633.21f, 6780.882f, 31.65818f)), owning_building_guid = 26) + LocalObject(1470, Locker.Constructor(Vector3(4642.082f, 6751.576f, 39.41918f)), owning_building_guid = 26) + LocalObject(1471, Locker.Constructor(Vector3(4642.555f, 6752.639f, 39.41918f)), owning_building_guid = 26) + LocalObject(1472, Locker.Constructor(Vector3(4643.021f, 6753.687f, 39.41918f)), owning_building_guid = 26) + LocalObject(1473, Locker.Constructor(Vector3(4643.489f, 6754.736f, 39.41918f)), owning_building_guid = 26) + LocalObject(1918, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1919, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1920, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1921, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1922, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1923, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(1924, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(2695, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2696, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2697, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2698, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2699, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2700, Terminal.Constructor(spawn_terminal), owning_building_guid = 26) + LocalObject(2915, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 26) + LocalObject(1810, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4597.897f, 6761.692f, 47.68718f), Vector3(0, 0, 204)), owning_building_guid = 26, terminal_guid = 2915) + LocalObject(2525, ResourceSilo.Constructor, owning_building_guid = 26) + LocalObject(2581, SpawnTube.Constructor(Vector3(4621.832f, 6748.189f, 39.15818f), Vector3(0, 0, 294)), owning_building_guid = 26) + LocalObject(2582, SpawnTube.Constructor(Vector3(4628.49f, 6745.225f, 39.15818f), Vector3(0, 0, 294)), owning_building_guid = 26) + LocalObject(2583, SpawnTube.Constructor(Vector3(4635.151f, 6742.259f, 39.15818f), Vector3(0, 0, 294)), owning_building_guid = 26) + LocalObject(1830, ProximityTerminal.Constructor(medical_terminal, Vector3(4631.152f, 6774.92f, 31.65818f)), owning_building_guid = 26) + LocalObject(1831, ProximityTerminal.Constructor(medical_terminal, Vector3(4658.823f, 6693.003f, 49.15818f)), owning_building_guid = 26) + LocalObject(2156, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4573.92f, 6709.229f, 57.39918f)), owning_building_guid = 26) + LocalObject(2157, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 26) + LocalObject(2465, ProximityTerminal.Constructor(repair_silo, Vector3(4585.978f, 6657.621f, 48.70818f)), owning_building_guid = 26) + LocalObject(2466, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 26) + LocalObject(2473, ProximityTerminal.Constructor(repair_silo, Vector3(4679.298f, 6750.416f, 48.70818f)), owning_building_guid = 26) + LocalObject(2474, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 26) + LocalObject(1738, FacilityTurret.Constructor(manned_turret, Vector3(4544.932f, 6709.432f, 57.66618f)), owning_building_guid = 26) + TurretToWeapon(1738, 5024) + LocalObject(1740, FacilityTurret.Constructor(manned_turret, Vector3(4566.764f, 6652.506f, 57.66618f)), owning_building_guid = 26) + TurretToWeapon(1740, 5025) + LocalObject(1741, FacilityTurret.Constructor(manned_turret, Vector3(4588.146f, 6803.259f, 57.66618f)), owning_building_guid = 26) + TurretToWeapon(1741, 5026) + LocalObject(1746, FacilityTurret.Constructor(manned_turret, Vector3(4676.015f, 6605.102f, 57.66618f)), owning_building_guid = 26) + TurretToWeapon(1746, 5027) + LocalObject(1747, FacilityTurret.Constructor(manned_turret, Vector3(4697.273f, 6755.953f, 57.66618f)), owning_building_guid = 26) + TurretToWeapon(1747, 5028) + LocalObject(1749, FacilityTurret.Constructor(manned_turret, Vector3(4719.11f, 6699.002f, 57.66618f)), owning_building_guid = 26) + TurretToWeapon(1749, 5029) + } + + Building12() + + def Building12(): Unit = { // Name: Oro Type: comm_station GUID: 29, MapID: 12 + LocalBuilding(29, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4896f, 4538f, 208.002f)))) + LocalObject(220, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 29) + LocalObject(511, Door.Constructor(Vector3(4816.507f, 4548.038f, 217.7169f)), owning_building_guid = 29) + LocalObject(512, Door.Constructor(Vector3(4824.195f, 4531.55f, 209.753f)), owning_building_guid = 29) + LocalObject(513, Door.Constructor(Vector3(4831.301f, 4573.817f, 209.753f)), owning_building_guid = 29) + LocalObject(520, Door.Constructor(Vector3(4847.79f, 4581.506f, 217.7169f)), owning_building_guid = 29) + LocalObject(525, Door.Constructor(Vector3(4879.6f, 4552.42f, 214.7229f)), owning_building_guid = 29) + LocalObject(526, Door.Constructor(Vector3(4887.436f, 4538.833f, 222.162f)), owning_building_guid = 29) + LocalObject(527, Door.Constructor(Vector3(4887.815f, 4556.251f, 214.7229f)), owning_building_guid = 29) + LocalObject(528, Door.Constructor(Vector3(4911.751f, 4478.92f, 217.7169f)), owning_building_guid = 29) + LocalObject(529, Door.Constructor(Vector3(4917.507f, 4539.202f, 214.7229f)), owning_building_guid = 29) + LocalObject(530, Door.Constructor(Vector3(4928.239f, 4486.609f, 209.753f)), owning_building_guid = 29) + LocalObject(531, Door.Constructor(Vector3(4957.819f, 4566.275f, 209.753f)), owning_building_guid = 29) + LocalObject(532, Door.Constructor(Vector3(4965.508f, 4549.788f, 217.716f)), owning_building_guid = 29) + LocalObject(533, Door.Constructor(Vector3(4978.403f, 4541.117f, 209.7229f)), owning_building_guid = 29) + LocalObject(824, Door.Constructor(Vector3(4885.613f, 4550.811f, 214.7229f)), owning_building_guid = 29) + LocalObject(825, Door.Constructor(Vector3(4899.625f, 4539.69f, 202.2229f)), owning_building_guid = 29) + LocalObject(826, Door.Constructor(Vector3(4900.114f, 4557.572f, 209.7229f)), owning_building_guid = 29) + LocalObject(827, Door.Constructor(Vector3(4901.56f, 4545.006f, 192.2229f)), owning_building_guid = 29) + LocalObject(828, Door.Constructor(Vector3(4902.048f, 4562.888f, 202.2229f)), owning_building_guid = 29) + LocalObject(829, Door.Constructor(Vector3(4908.322f, 4530.505f, 209.7229f)), owning_building_guid = 29) + LocalObject(830, Door.Constructor(Vector3(4909.299f, 4566.269f, 192.2229f)), owning_building_guid = 29) + LocalObject(831, Door.Constructor(Vector3(4909.788f, 4584.151f, 202.2229f)), owning_building_guid = 29) + LocalObject(832, Door.Constructor(Vector3(4910.257f, 4535.821f, 214.7229f)), owning_building_guid = 29) + LocalObject(833, Door.Constructor(Vector3(4911.703f, 4523.255f, 204.7229f)), owning_building_guid = 29) + LocalObject(834, Door.Constructor(Vector3(4917.507f, 4539.202f, 204.7229f)), owning_building_guid = 29) + LocalObject(835, Door.Constructor(Vector3(4921.846f, 4501.503f, 199.7229f)), owning_building_guid = 29) + LocalObject(836, Door.Constructor(Vector3(4927.669f, 4583.662f, 202.2229f)), owning_building_guid = 29) + LocalObject(837, Door.Constructor(Vector3(4928.627f, 4553.214f, 202.2229f)), owning_building_guid = 29) + LocalObject(838, Door.Constructor(Vector3(4929.584f, 4522.766f, 192.2229f)), owning_building_guid = 29) + LocalObject(839, Door.Constructor(Vector3(4930.542f, 4492.318f, 192.2229f)), owning_building_guid = 29) + LocalObject(840, Door.Constructor(Vector3(4930.562f, 4558.53f, 192.2229f)), owning_building_guid = 29) + LocalObject(841, Door.Constructor(Vector3(4937.812f, 4561.911f, 202.2229f)), owning_building_guid = 29) + LocalObject(842, Door.Constructor(Vector3(4943.597f, 4511.646f, 199.7229f)), owning_building_guid = 29) + LocalObject(843, Door.Constructor(Vector3(4945.043f, 4499.08f, 199.7229f)), owning_building_guid = 29) + LocalObject(844, Door.Constructor(Vector3(4958.586f, 4536.29f, 192.2229f)), owning_building_guid = 29) + LocalObject(845, Door.Constructor(Vector3(4966.794f, 4509.223f, 192.2229f)), owning_building_guid = 29) + LocalObject(846, Door.Constructor(Vector3(4974.534f, 4530.486f, 192.2229f)), owning_building_guid = 29) + LocalObject(847, Door.Constructor(Vector3(4977.915f, 4523.235f, 192.2229f)), owning_building_guid = 29) + LocalObject(946, Door.Constructor(Vector3(4899.796f, 4520.233f, 210.4949f)), owning_building_guid = 29) + LocalObject(2797, Door.Constructor(Vector3(4923.945f, 4510.567f, 200.056f)), owning_building_guid = 29) + LocalObject(2798, Door.Constructor(Vector3(4930.555f, 4513.649f, 200.056f)), owning_building_guid = 29) + LocalObject(2799, Door.Constructor(Vector3(4937.161f, 4516.729f, 200.056f)), owning_building_guid = 29) + LocalObject(998, IFFLock.Constructor(Vector3(4903.855f, 4519.096f, 209.6539f), Vector3(0, 0, 155)), owning_building_guid = 29, door_guid = 946) + LocalObject(1168, IFFLock.Constructor(Vector3(4879.73f, 4550.222f, 214.6629f), Vector3(0, 0, 245)), owning_building_guid = 29, door_guid = 525) + LocalObject(1169, IFFLock.Constructor(Vector3(4885.209f, 4538.687f, 222.0829f), Vector3(0, 0, 335)), owning_building_guid = 29, door_guid = 526) + LocalObject(1170, IFFLock.Constructor(Vector3(4887.686f, 4558.445f, 214.6629f), Vector3(0, 0, 65)), owning_building_guid = 29, door_guid = 527) + LocalObject(1171, IFFLock.Constructor(Vector3(4909.111f, 4564.447f, 192.0379f), Vector3(0, 0, 245)), owning_building_guid = 29, door_guid = 830) + LocalObject(1172, IFFLock.Constructor(Vector3(4915.31f, 4539.075f, 214.6629f), Vector3(0, 0, 335)), owning_building_guid = 29, door_guid = 529) + LocalObject(1173, IFFLock.Constructor(Vector3(4921.776f, 4499.736f, 199.5379f), Vector3(0, 0, 245)), owning_building_guid = 29, door_guid = 835) + LocalObject(1174, IFFLock.Constructor(Vector3(4928.72f, 4492.506f, 192.0379f), Vector3(0, 0, 335)), owning_building_guid = 29, door_guid = 839) + LocalObject(1175, IFFLock.Constructor(Vector3(4943.667f, 4513.413f, 199.5379f), Vector3(0, 0, 65)), owning_building_guid = 29, door_guid = 842) + LocalObject(1176, IFFLock.Constructor(Vector3(4972.765f, 4530.558f, 192.0379f), Vector3(0, 0, 335)), owning_building_guid = 29, door_guid = 846) + LocalObject(1177, IFFLock.Constructor(Vector3(4979.683f, 4523.163f, 192.0379f), Vector3(0, 0, 155)), owning_building_guid = 29, door_guid = 847) + LocalObject(1178, IFFLock.Constructor(Vector3(4980.575f, 4541.271f, 209.6519f), Vector3(0, 0, 155)), owning_building_guid = 29, door_guid = 533) + LocalObject(1506, Locker.Constructor(Vector3(4925.292f, 4499.179f, 198.463f)), owning_building_guid = 29) + LocalObject(1507, Locker.Constructor(Vector3(4925.784f, 4498.124f, 198.463f)), owning_building_guid = 29) + LocalObject(1508, Locker.Constructor(Vector3(4926.269f, 4497.084f, 198.463f)), owning_building_guid = 29) + LocalObject(1509, Locker.Constructor(Vector3(4926.754f, 4496.043f, 198.463f)), owning_building_guid = 29) + LocalObject(1510, Locker.Constructor(Vector3(4947.933f, 4498.007f, 190.702f)), owning_building_guid = 29) + LocalObject(1511, Locker.Constructor(Vector3(4948.492f, 4496.807f, 190.702f)), owning_building_guid = 29) + LocalObject(1512, Locker.Constructor(Vector3(4949.057f, 4495.596f, 190.702f)), owning_building_guid = 29) + LocalObject(1513, Locker.Constructor(Vector3(4949.622f, 4494.384f, 190.702f)), owning_building_guid = 29) + LocalObject(1514, Locker.Constructor(Vector3(4951.541f, 4490.27f, 190.702f)), owning_building_guid = 29) + LocalObject(1515, Locker.Constructor(Vector3(4952.1f, 4489.069f, 190.702f)), owning_building_guid = 29) + LocalObject(1516, Locker.Constructor(Vector3(4952.665f, 4487.859f, 190.702f)), owning_building_guid = 29) + LocalObject(1517, Locker.Constructor(Vector3(4953.229f, 4486.647f, 190.702f)), owning_building_guid = 29) + LocalObject(1934, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1938, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1939, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1940, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1941, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1942, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1943, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(2701, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2702, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2703, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2704, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2705, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2706, Terminal.Constructor(spawn_terminal), owning_building_guid = 29) + LocalObject(2917, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 29) + LocalObject(1811, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4961.914f, 4525.889f, 206.731f), Vector3(0, 0, -25)), owning_building_guid = 29, terminal_guid = 2917) + LocalObject(2526, ResourceSilo.Constructor, owning_building_guid = 29) + LocalObject(2592, SpawnTube.Constructor(Vector3(4922.808f, 4510.522f, 198.202f), Vector3(0, 0, 65)), owning_building_guid = 29) + LocalObject(2593, SpawnTube.Constructor(Vector3(4929.416f, 4513.603f, 198.202f), Vector3(0, 0, 65)), owning_building_guid = 29) + LocalObject(2594, SpawnTube.Constructor(Vector3(4936.021f, 4516.683f, 198.202f), Vector3(0, 0, 65)), owning_building_guid = 29) + LocalObject(1832, ProximityTerminal.Constructor(medical_terminal, Vector3(4870.103f, 4524.971f, 208.202f)), owning_building_guid = 29) + LocalObject(1833, ProximityTerminal.Constructor(medical_terminal, Vector3(4950.08f, 4492.112f, 190.702f)), owning_building_guid = 29) + LocalObject(2159, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4938.05f, 4578.402f, 216.4429f)), owning_building_guid = 29) + LocalObject(2160, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29) + LocalObject(2477, ProximityTerminal.Constructor(repair_silo, Vector3(4891.191f, 4603.161f, 207.752f)), owning_building_guid = 29) + LocalObject(2478, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 29) + LocalObject(2481, ProximityTerminal.Constructor(repair_silo, Vector3(4900f, 4471.852f, 207.752f)), owning_building_guid = 29) + LocalObject(2482, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 29) + LocalObject(1752, FacilityTurret.Constructor(manned_turret, Vector3(4792.484f, 4569.665f, 216.71f)), owning_building_guid = 29) + TurretToWeapon(1752, 5030) + LocalObject(1753, FacilityTurret.Constructor(manned_turret, Vector3(4835.079f, 4475.536f, 216.71f)), owning_building_guid = 29) + TurretToWeapon(1753, 5031) + LocalObject(1756, FacilityTurret.Constructor(manned_turret, Vector3(4892.386f, 4454.654f, 216.71f)), owning_building_guid = 29) + TurretToWeapon(1756, 5032) + LocalObject(1757, FacilityTurret.Constructor(manned_turret, Vector3(4899.936f, 4621.018f, 216.71f)), owning_building_guid = 29) + TurretToWeapon(1757, 5033) + LocalObject(1758, FacilityTurret.Constructor(manned_turret, Vector3(4957.222f, 4600.147f, 216.71f)), owning_building_guid = 29) + TurretToWeapon(1758, 5034) + LocalObject(1759, FacilityTurret.Constructor(manned_turret, Vector3(4999.683f, 4505.977f, 216.71f)), owning_building_guid = 29) + TurretToWeapon(1759, 5035) + } + + Building15() + + def Building15(): Unit = { // Name: Sina Type: comm_station_dsp GUID: 32, MapID: 15 + LocalBuilding(32, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5838f, 2198f, 90.95889f)))) + LocalObject(223, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 32) + LocalObject(277, Door.Constructor(Vector3(5846.765f, 2295.768f, 94.33689f)), owning_building_guid = 32) + LocalObject(572, Door.Constructor(Vector3(5756.884f, 2286.67f, 92.60989f)), owning_building_guid = 32) + LocalObject(573, Door.Constructor(Vector3(5758.785f, 2304.764f, 100.5729f)), owning_building_guid = 32) + LocalObject(574, Door.Constructor(Vector3(5771.655f, 2355.758f, 92.60989f)), owning_building_guid = 32) + LocalObject(575, Door.Constructor(Vector3(5785.794f, 2367.207f, 100.5729f)), owning_building_guid = 32) + LocalObject(576, Door.Constructor(Vector3(5807.45f, 2140.697f, 100.5739f)), owning_building_guid = 32) + LocalObject(577, Door.Constructor(Vector3(5814.256f, 2313.052f, 97.57589f)), owning_building_guid = 32) + LocalObject(578, Door.Constructor(Vector3(5818.898f, 2126.559f, 92.60989f)), owning_building_guid = 32) + LocalObject(579, Door.Constructor(Vector3(5822.271f, 2185.643f, 97.5799f)), owning_building_guid = 32) + LocalObject(580, Door.Constructor(Vector3(5827.976f, 2178.599f, 97.5799f)), owning_building_guid = 32) + LocalObject(581, Door.Constructor(Vector3(5831.631f, 2218.577f, 97.5799f)), owning_building_guid = 32) + LocalObject(582, Door.Constructor(Vector3(5834.673f, 2290.977f, 92.58189f)), owning_building_guid = 32) + LocalObject(583, Door.Constructor(Vector3(5839.263f, 2189.488f, 105.0189f)), owning_building_guid = 32) + LocalObject(584, Door.Constructor(Vector3(5847.491f, 2118.44f, 100.5739f)), owning_building_guid = 32) + LocalObject(585, Door.Constructor(Vector3(5861.629f, 2129.888f, 92.60989f)), owning_building_guid = 32) + LocalObject(586, Door.Constructor(Vector3(5870.036f, 2328.427f, 92.60989f)), owning_building_guid = 32) + LocalObject(587, Door.Constructor(Vector3(5877.803f, 2333.173f, 92.5799f)), owning_building_guid = 32) + LocalObject(588, Door.Constructor(Vector3(5881.484f, 2314.289f, 100.5729f)), owning_building_guid = 32) + LocalObject(589, Door.Constructor(Vector3(5908.042f, 2238.514f, 100.5739f)), owning_building_guid = 32) + LocalObject(590, Door.Constructor(Vector3(5909.944f, 2256.606f, 92.60989f)), owning_building_guid = 32) + LocalObject(893, Door.Constructor(Vector3(5818.014f, 2197.257f, 92.5799f)), owning_building_guid = 32) + LocalObject(894, Door.Constructor(Vector3(5825.19f, 2309.034f, 97.58189f)), owning_building_guid = 32) + LocalObject(895, Door.Constructor(Vector3(5828.083f, 2184.822f, 97.5799f)), owning_building_guid = 32) + LocalObject(896, Door.Constructor(Vector3(5828.961f, 2247.298f, 82.5799f)), owning_building_guid = 32) + LocalObject(897, Door.Constructor(Vector3(5831.327f, 2269.802f, 75.0799f)), owning_building_guid = 32) + LocalObject(898, Door.Constructor(Vector3(5831.631f, 2218.577f, 87.5799f)), owning_building_guid = 32) + LocalObject(899, Door.Constructor(Vector3(5836.666f, 2212.36f, 97.5799f)), owning_building_guid = 32) + LocalObject(900, Door.Constructor(Vector3(5839.622f, 2240.49f, 75.0799f)), owning_building_guid = 32) + LocalObject(901, Door.Constructor(Vector3(5842.291f, 2211.769f, 92.5799f)), owning_building_guid = 32) + LocalObject(902, Door.Constructor(Vector3(5848.508f, 2216.803f, 87.5799f)), owning_building_guid = 32) + LocalObject(903, Door.Constructor(Vector3(5852.056f, 2250.559f, 82.5799f)), owning_building_guid = 32) + LocalObject(904, Door.Constructor(Vector3(5863.899f, 2255.002f, 82.5799f)), owning_building_guid = 32) + LocalObject(905, Door.Constructor(Vector3(5867.16f, 2231.907f, 82.5799f)), owning_building_guid = 32) + LocalObject(906, Door.Constructor(Vector3(5871.603f, 2220.064f, 75.0799f)), owning_building_guid = 32) + LocalObject(907, Door.Constructor(Vector3(5873.968f, 2242.568f, 75.0799f)), owning_building_guid = 32) + LocalObject(908, Door.Constructor(Vector3(5877.229f, 2219.473f, 82.5799f)), owning_building_guid = 32) + LocalObject(909, Door.Constructor(Vector3(5883.733f, 2281.357f, 82.5799f)), owning_building_guid = 32) + LocalObject(910, Door.Constructor(Vector3(5903.872f, 2256.489f, 82.5799f)), owning_building_guid = 32) + LocalObject(911, Door.Constructor(Vector3(5911.576f, 2221.551f, 75.0799f)), owning_building_guid = 32) + LocalObject(912, Door.Constructor(Vector3(5913.35f, 2238.428f, 75.0799f)), owning_building_guid = 32) + LocalObject(913, Door.Constructor(Vector3(5917.792f, 2226.585f, 75.0799f)), owning_building_guid = 32) + LocalObject(949, Door.Constructor(Vector3(5854.327f, 2205.974f, 93.35089f)), owning_building_guid = 32) + LocalObject(2810, Door.Constructor(Vector3(5848.681f, 2243.084f, 82.9129f)), owning_building_guid = 32) + LocalObject(2811, Door.Constructor(Vector3(5853.268f, 2237.419f, 82.9129f)), owning_building_guid = 32) + LocalObject(2812, Door.Constructor(Vector3(5857.858f, 2231.752f, 82.9129f)), owning_building_guid = 32) + LocalObject(1001, IFFLock.Constructor(Vector3(5854.468f, 2210.165f, 92.52689f), Vector3(0, 0, 51)), owning_building_guid = 32, door_guid = 949) + LocalObject(1206, IFFLock.Constructor(Vector3(5812.158f, 2312.393f, 97.50589f), Vector3(0, 0, 321)), owning_building_guid = 32, door_guid = 577) + LocalObject(1207, IFFLock.Constructor(Vector3(5820.176f, 2184.987f, 97.52689f), Vector3(0, 0, 321)), owning_building_guid = 32, door_guid = 579) + LocalObject(1208, IFFLock.Constructor(Vector3(5830.071f, 2179.252f, 97.52689f), Vector3(0, 0, 141)), owning_building_guid = 32, door_guid = 580) + LocalObject(1209, IFFLock.Constructor(Vector3(5831.068f, 2271.615f, 74.8949f), Vector3(0, 0, 51)), owning_building_guid = 32, door_guid = 897) + LocalObject(1210, IFFLock.Constructor(Vector3(5832.286f, 2216.486f, 97.52689f), Vector3(0, 0, 231)), owning_building_guid = 32, door_guid = 581) + LocalObject(1211, IFFLock.Constructor(Vector3(5835.332f, 2288.888f, 92.57089f), Vector3(0, 0, 231)), owning_building_guid = 32, door_guid = 582) + LocalObject(1212, IFFLock.Constructor(Vector3(5839.942f, 2187.366f, 105.0269f), Vector3(0, 0, 231)), owning_building_guid = 32, door_guid = 583) + LocalObject(1213, IFFLock.Constructor(Vector3(5850.243f, 2250.3f, 82.39489f), Vector3(0, 0, 321)), owning_building_guid = 32, door_guid = 903) + LocalObject(1214, IFFLock.Constructor(Vector3(5868.891f, 2232.267f, 82.39489f), Vector3(0, 0, 141)), owning_building_guid = 32, door_guid = 905) + LocalObject(1215, IFFLock.Constructor(Vector3(5874.227f, 2240.754f, 74.8949f), Vector3(0, 0, 231)), owning_building_guid = 32, door_guid = 907) + LocalObject(1216, IFFLock.Constructor(Vector3(5875.704f, 2332.512f, 92.46989f), Vector3(0, 0, 321)), owning_building_guid = 32, door_guid = 587) + LocalObject(1217, IFFLock.Constructor(Vector3(5911.834f, 2219.738f, 74.8949f), Vector3(0, 0, 231)), owning_building_guid = 32, door_guid = 911) + LocalObject(1219, IFFLock.Constructor(Vector3(5917.435f, 2228.319f, 74.8949f), Vector3(0, 0, 51)), owning_building_guid = 32, door_guid = 913) + LocalObject(1567, Locker.Constructor(Vector3(5864.242f, 2258.065f, 73.55889f)), owning_building_guid = 32) + LocalObject(1568, Locker.Constructor(Vector3(5865.271f, 2258.898f, 73.55889f)), owning_building_guid = 32) + LocalObject(1569, Locker.Constructor(Vector3(5866.309f, 2259.739f, 73.55889f)), owning_building_guid = 32) + LocalObject(1570, Locker.Constructor(Vector3(5867.348f, 2260.581f, 73.55889f)), owning_building_guid = 32) + LocalObject(1571, Locker.Constructor(Vector3(5868.582f, 2235.813f, 81.31989f)), owning_building_guid = 32) + LocalObject(1572, Locker.Constructor(Vector3(5869.486f, 2236.546f, 81.31989f)), owning_building_guid = 32) + LocalObject(1573, Locker.Constructor(Vector3(5870.377f, 2237.268f, 81.31989f)), owning_building_guid = 32) + LocalObject(1574, Locker.Constructor(Vector3(5870.876f, 2263.438f, 73.55889f)), owning_building_guid = 32) + LocalObject(1575, Locker.Constructor(Vector3(5871.271f, 2237.991f, 81.31989f)), owning_building_guid = 32) + LocalObject(1576, Locker.Constructor(Vector3(5871.905f, 2264.271f, 73.55889f)), owning_building_guid = 32) + LocalObject(1577, Locker.Constructor(Vector3(5872.943f, 2265.112f, 73.55889f)), owning_building_guid = 32) + LocalObject(1578, Locker.Constructor(Vector3(5873.982f, 2265.953f, 73.55889f)), owning_building_guid = 32) + LocalObject(279, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 32) + LocalObject(278, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(5812.526f, 2338.031f, 90.98689f), Vector3(0, 0, 51)), owning_building_guid = 32, terminal_guid = 279) + LocalObject(1960, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1961, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1962, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1963, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1964, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1965, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1966, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1967, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(2720, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2721, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2722, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2723, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2724, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2725, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2726, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2727, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2728, Terminal.Constructor(spawn_terminal), owning_building_guid = 32) + LocalObject(2920, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 32) + LocalObject(1814, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5792.408f, 2282.564f, 89.58789f), Vector3(0, 0, 141)), owning_building_guid = 32, terminal_guid = 2920) + LocalObject(2529, ResourceSilo.Constructor, owning_building_guid = 32) + LocalObject(2605, SpawnTube.Constructor(Vector3(5849.002f, 2241.989f, 81.05889f), Vector3(0, 0, 321)), owning_building_guid = 32) + LocalObject(2606, SpawnTube.Constructor(Vector3(5853.588f, 2236.325f, 81.05889f), Vector3(0, 0, 321)), owning_building_guid = 32) + LocalObject(2607, SpawnTube.Constructor(Vector3(5858.177f, 2230.659f, 81.05889f), Vector3(0, 0, 321)), owning_building_guid = 32) + LocalObject(1837, ProximityTerminal.Constructor(medical_terminal, Vector3(5856.913f, 2176.016f, 91.05889f)), owning_building_guid = 32) + LocalObject(1838, ProximityTerminal.Constructor(medical_terminal, Vector3(5869.442f, 2261.575f, 73.55889f)), owning_building_guid = 32) + LocalObject(2186, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5764.576f, 2258.723f, 99.3689f)), owning_building_guid = 32) + LocalObject(2187, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 32) + LocalObject(2189, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5806.196f, 2233.324f, 96.65289f)), owning_building_guid = 32) + LocalObject(2190, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 32) + LocalObject(2192, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5869.215f, 2238.592f, 103.8349f)), owning_building_guid = 32) + LocalObject(2193, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 32) + LocalObject(2195, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5886.392f, 2273.421f, 99.3819f)), owning_building_guid = 32) + LocalObject(2196, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 32) + LocalObject(2501, ProximityTerminal.Constructor(repair_silo, Vector3(5766.25f, 2189.105f, 90.70889f)), owning_building_guid = 32) + LocalObject(2502, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 32) + LocalObject(2505, ProximityTerminal.Constructor(repair_silo, Vector3(5896.477f, 2298.306f, 90.70889f)), owning_building_guid = 32) + LocalObject(2506, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 32) + LocalObject(1775, FacilityTurret.Constructor(manned_turret, Vector3(5734.792f, 2208.502f, 99.56689f)), owning_building_guid = 32) + TurretToWeapon(1775, 5036) + LocalObject(1776, FacilityTurret.Constructor(manned_turret, Vector3(5740.5f, 2273.029f, 99.56689f)), owning_building_guid = 32) + TurretToWeapon(1776, 5037) + LocalObject(1777, FacilityTurret.Constructor(manned_turret, Vector3(5750.325f, 2356.243f, 99.56689f)), owning_building_guid = 32) + TurretToWeapon(1777, 5038) + LocalObject(1778, FacilityTurret.Constructor(manned_turret, Vector3(5819.581f, 2410.822f, 99.56689f)), owning_building_guid = 32) + TurretToWeapon(1778, 5039) + LocalObject(1779, FacilityTurret.Constructor(manned_turret, Vector3(5832.318f, 2089.898f, 99.56689f)), owning_building_guid = 32) + TurretToWeapon(1779, 5040) + LocalObject(1780, FacilityTurret.Constructor(manned_turret, Vector3(5913.002f, 2153.731f, 99.56689f)), owning_building_guid = 32) + TurretToWeapon(1780, 5041) + LocalObject(1781, FacilityTurret.Constructor(manned_turret, Vector3(5920.167f, 2211.795f, 99.56689f)), owning_building_guid = 32) + TurretToWeapon(1781, 5042) + LocalObject(1782, FacilityTurret.Constructor(manned_turret, Vector3(5926.362f, 2280.792f, 99.56689f)), owning_building_guid = 32) + TurretToWeapon(1782, 5043) + } + + Building5() + + def Building5(): Unit = { // Name: Drakulu Type: cryo_facility GUID: 35, MapID: 5 + LocalBuilding(35, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3746f, 2702f, 151.0666f)))) + LocalObject(215, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 35) + LocalObject(390, Door.Constructor(Vector3(3651.992f, 2676.496f, 152.5876f)), owning_building_guid = 35) + LocalObject(393, Door.Constructor(Vector3(3661.636f, 2684.342f, 152.6176f)), owning_building_guid = 35) + LocalObject(394, Door.Constructor(Vector3(3662.905f, 2702.491f, 160.5816f)), owning_building_guid = 35) + LocalObject(397, Door.Constructor(Vector3(3691.878f, 2654.733f, 160.5816f)), owning_building_guid = 35) + LocalObject(402, Door.Constructor(Vector3(3710.027f, 2653.464f, 152.6176f)), owning_building_guid = 35) + LocalObject(411, Door.Constructor(Vector3(3748.85f, 2697.791f, 162.5876f)), owning_building_guid = 35) + LocalObject(414, Door.Constructor(Vector3(3754.603f, 2760.52f, 152.6176f)), owning_building_guid = 35) + LocalObject(418, Door.Constructor(Vector3(3767.067f, 2716.566f, 162.5876f)), owning_building_guid = 35) + LocalObject(420, Door.Constructor(Vector3(3772.752f, 2759.25f, 160.5816f)), owning_building_guid = 35) + LocalObject(428, Door.Constructor(Vector3(3815.321f, 2721.344f, 160.5816f)), owning_building_guid = 35) + LocalObject(429, Door.Constructor(Vector3(3816.59f, 2739.493f, 152.6176f)), owning_building_guid = 35) + LocalObject(672, Door.Constructor(Vector3(3659.052f, 2720.109f, 145.0876f)), owning_building_guid = 35) + LocalObject(674, Door.Constructor(Vector3(3688.937f, 2746.088f, 145.0876f)), owning_building_guid = 35) + LocalObject(676, Door.Constructor(Vector3(3691.531f, 2725.858f, 145.0876f)), owning_building_guid = 35) + LocalObject(680, Door.Constructor(Vector3(3715.473f, 2724.184f, 142.5876f)), owning_building_guid = 35) + LocalObject(684, Door.Constructor(Vector3(3718.068f, 2703.953f, 142.5876f)), owning_building_guid = 35) + LocalObject(693, Door.Constructor(Vector3(3737.377f, 2750.72f, 142.5876f)), owning_building_guid = 35) + LocalObject(694, Door.Constructor(Vector3(3737.74f, 2698.568f, 162.5876f)), owning_building_guid = 35) + LocalObject(700, Door.Constructor(Vector3(3742.01f, 2702.279f, 142.5876f)), owning_building_guid = 35) + LocalObject(701, Door.Constructor(Vector3(3745.163f, 2690.029f, 142.5876f)), owning_building_guid = 35) + LocalObject(702, Door.Constructor(Vector3(3746.837f, 2713.971f, 142.5876f)), owning_building_guid = 35) + LocalObject(705, Door.Constructor(Vector3(3748.316f, 2677.78f, 135.0876f)), owning_building_guid = 35) + LocalObject(706, Door.Constructor(Vector3(3748.511f, 2737.912f, 142.5876f)), owning_building_guid = 35) + LocalObject(710, Door.Constructor(Vector3(3764.277f, 2676.663f, 142.5876f)), owning_building_guid = 35) + LocalObject(712, Door.Constructor(Vector3(3767.067f, 2716.566f, 142.5876f)), owning_building_guid = 35) + LocalObject(713, Door.Constructor(Vector3(3767.067f, 2716.566f, 152.5876f)), owning_building_guid = 35) + LocalObject(714, Door.Constructor(Vector3(3768.184f, 2732.527f, 142.5876f)), owning_building_guid = 35) + LocalObject(716, Door.Constructor(Vector3(3769.104f, 2688.355f, 142.5876f)), owning_building_guid = 35) + LocalObject(723, Door.Constructor(Vector3(3786.74f, 2711.18f, 142.5876f)), owning_building_guid = 35) + LocalObject(725, Door.Constructor(Vector3(3788.414f, 2735.122f, 142.5876f)), owning_building_guid = 35) + LocalObject(731, Door.Constructor(Vector3(3797.873f, 2698.373f, 142.5876f)), owning_building_guid = 35) + LocalObject(733, Door.Constructor(Vector3(3814.95f, 2713.218f, 142.5876f)), owning_building_guid = 35) + LocalObject(734, Door.Constructor(Vector3(3815.509f, 2721.198f, 142.5876f)), owning_building_guid = 35) + LocalObject(735, Door.Constructor(Vector3(3816.067f, 2729.179f, 142.5876f)), owning_building_guid = 35) + LocalObject(940, Door.Constructor(Vector3(3770.743f, 2696.268f, 153.3496f)), owning_building_guid = 35) + LocalObject(951, Door.Constructor(Vector3(3745.163f, 2690.029f, 152.5876f)), owning_building_guid = 35) + LocalObject(952, Door.Constructor(Vector3(3754.26f, 2705.432f, 152.5856f)), owning_building_guid = 35) + LocalObject(2765, Door.Constructor(Vector3(3751.393f, 2696.938f, 142.9206f)), owning_building_guid = 35) + LocalObject(2766, Door.Constructor(Vector3(3758.668f, 2696.43f, 142.9206f)), owning_building_guid = 35) + LocalObject(2767, Door.Constructor(Vector3(3765.939f, 2695.921f, 142.9206f)), owning_building_guid = 35) + LocalObject(992, IFFLock.Constructor(Vector3(3773.7f, 2699.291f, 152.5486f), Vector3(0, 0, 94)), owning_building_guid = 35, door_guid = 940) + LocalObject(1073, IFFLock.Constructor(Vector3(3653.972f, 2675.541f, 152.5186f), Vector3(0, 0, 184)), owning_building_guid = 35, door_guid = 390) + LocalObject(1082, IFFLock.Constructor(Vector3(3744.245f, 2688.518f, 142.4026f), Vector3(0, 0, 274)), owning_building_guid = 35, door_guid = 701) + LocalObject(1084, IFFLock.Constructor(Vector3(3746.804f, 2678.697f, 134.9026f), Vector3(0, 0, 4)), owning_building_guid = 35, door_guid = 705) + LocalObject(1085, IFFLock.Constructor(Vector3(3749.812f, 2699.775f, 162.5186f), Vector3(0, 0, 94)), owning_building_guid = 35, door_guid = 411) + LocalObject(1088, IFFLock.Constructor(Vector3(3769.049f, 2715.611f, 162.5186f), Vector3(0, 0, 184)), owning_building_guid = 35, door_guid = 418) + LocalObject(1089, IFFLock.Constructor(Vector3(3770.022f, 2689.867f, 142.4026f), Vector3(0, 0, 94)), owning_building_guid = 35, door_guid = 716) + LocalObject(1098, IFFLock.Constructor(Vector3(3814.564f, 2730.226f, 142.4026f), Vector3(0, 0, 4)), owning_building_guid = 35, door_guid = 735) + LocalObject(1099, IFFLock.Constructor(Vector3(3817.02f, 2720.277f, 142.4026f), Vector3(0, 0, 184)), owning_building_guid = 35, door_guid = 734) + LocalObject(1356, Locker.Constructor(Vector3(3745.697f, 2663.83f, 140.9746f)), owning_building_guid = 35) + LocalObject(1357, Locker.Constructor(Vector3(3745.77f, 2664.883f, 140.9746f)), owning_building_guid = 35) + LocalObject(1358, Locker.Constructor(Vector3(3745.844f, 2665.94f, 140.9746f)), owning_building_guid = 35) + LocalObject(1359, Locker.Constructor(Vector3(3745.918f, 2666.992f, 140.9746f)), owning_building_guid = 35) + LocalObject(1360, Locker.Constructor(Vector3(3745.991f, 2668.045f, 140.9746f)), owning_building_guid = 35) + LocalObject(1361, Locker.Constructor(Vector3(3746.065f, 2669.098f, 140.9746f)), owning_building_guid = 35) + LocalObject(1362, Locker.Constructor(Vector3(3746.809f, 2682.874f, 141.3276f)), owning_building_guid = 35) + LocalObject(1363, Locker.Constructor(Vector3(3746.889f, 2684.02f, 141.3276f)), owning_building_guid = 35) + LocalObject(1364, Locker.Constructor(Vector3(3746.969f, 2685.164f, 141.3276f)), owning_building_guid = 35) + LocalObject(1365, Locker.Constructor(Vector3(3747.05f, 2686.326f, 141.3276f)), owning_building_guid = 35) + LocalObject(1370, Locker.Constructor(Vector3(3765.649f, 2662.438f, 140.9746f)), owning_building_guid = 35) + LocalObject(1371, Locker.Constructor(Vector3(3765.723f, 2663.491f, 140.9746f)), owning_building_guid = 35) + LocalObject(1372, Locker.Constructor(Vector3(3765.796f, 2664.544f, 140.9746f)), owning_building_guid = 35) + LocalObject(1373, Locker.Constructor(Vector3(3765.87f, 2665.596f, 140.9746f)), owning_building_guid = 35) + LocalObject(1374, Locker.Constructor(Vector3(3765.944f, 2666.655f, 140.9746f)), owning_building_guid = 35) + LocalObject(1375, Locker.Constructor(Vector3(3766.018f, 2667.706f, 140.9746f)), owning_building_guid = 35) + LocalObject(1376, Locker.Constructor(Vector3(3793.98f, 2678.599f, 141.0616f)), owning_building_guid = 35) + LocalObject(1377, Locker.Constructor(Vector3(3795.233f, 2678.511f, 141.0616f)), owning_building_guid = 35) + LocalObject(1378, Locker.Constructor(Vector3(3796.491f, 2678.424f, 141.0616f)), owning_building_guid = 35) + LocalObject(1379, Locker.Constructor(Vector3(3797.75f, 2678.335f, 141.0616f)), owning_building_guid = 35) + LocalObject(1381, Locker.Constructor(Vector3(3798.999f, 2678.248f, 141.0616f)), owning_building_guid = 35) + LocalObject(1632, Locker.Constructor(Vector3(3732.543f, 2684.636f, 151.0666f)), owning_building_guid = 35) + LocalObject(1633, Locker.Constructor(Vector3(3733.574f, 2684.564f, 151.0666f)), owning_building_guid = 35) + LocalObject(1634, Locker.Constructor(Vector3(3736.085f, 2684.389f, 150.8376f)), owning_building_guid = 35) + LocalObject(1635, Locker.Constructor(Vector3(3737.117f, 2684.317f, 150.8376f)), owning_building_guid = 35) + LocalObject(1636, Locker.Constructor(Vector3(3738.168f, 2684.243f, 150.8376f)), owning_building_guid = 35) + LocalObject(1637, Locker.Constructor(Vector3(3739.2f, 2684.171f, 150.8376f)), owning_building_guid = 35) + LocalObject(1638, Locker.Constructor(Vector3(3741.716f, 2683.995f, 151.0666f)), owning_building_guid = 35) + LocalObject(1639, Locker.Constructor(Vector3(3742.747f, 2683.923f, 151.0666f)), owning_building_guid = 35) + LocalObject(225, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(226, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(227, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(228, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(229, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(230, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(231, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(232, Terminal.Constructor(cert_terminal), owning_building_guid = 35) + LocalObject(1887, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(1888, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(1889, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(1890, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(2655, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(2662, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(2663, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(2664, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(2665, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(2666, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(2674, Terminal.Constructor(spawn_terminal), owning_building_guid = 35) + LocalObject(2910, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 35) + LocalObject(1800, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3681.205f, 2682.483f, 149.2136f), Vector3(0, 0, 4)), owning_building_guid = 35, terminal_guid = 2910) + LocalObject(2521, ResourceSilo.Constructor, owning_building_guid = 35) + LocalObject(2560, SpawnTube.Constructor(Vector3(3750.376f, 2697.451f, 141.0666f), Vector3(0, 0, 94)), owning_building_guid = 35) + LocalObject(2561, SpawnTube.Constructor(Vector3(3757.65f, 2696.942f, 141.0666f), Vector3(0, 0, 94)), owning_building_guid = 35) + LocalObject(2562, SpawnTube.Constructor(Vector3(3764.92f, 2696.434f, 141.0666f), Vector3(0, 0, 94)), owning_building_guid = 35) + LocalObject(153, ProximityTerminal.Constructor(adv_med_terminal, Vector3(3738.771f, 2700.518f, 150.8766f)), owning_building_guid = 35) + LocalObject(1822, ProximityTerminal.Constructor(medical_terminal, Vector3(3748.014f, 2674.15f, 141.0666f)), owning_building_guid = 35) + LocalObject(2072, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3677.071f, 2708.626f, 159.4186f)), owning_building_guid = 35) + LocalObject(2073, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(2075, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3685.476f, 2724.394f, 161.3596f)), owning_building_guid = 35) + LocalObject(2076, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(2096, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3791.051f, 2697.523f, 161.3986f)), owning_building_guid = 35) + LocalObject(2097, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(2102, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3800.56f, 2713.12f, 159.4086f)), owning_building_guid = 35) + LocalObject(2103, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(2421, ProximityTerminal.Constructor(repair_silo, Vector3(3663.835f, 2743.308f, 150.8166f)), owning_building_guid = 35) + LocalObject(2422, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 35) + LocalObject(2433, ProximityTerminal.Constructor(repair_silo, Vector3(3758.158f, 2648.492f, 150.8166f)), owning_building_guid = 35) + LocalObject(2434, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 35) + LocalObject(1704, FacilityTurret.Constructor(manned_turret, Vector3(3645.168f, 2645.27f, 159.4686f)), owning_building_guid = 35) + TurretToWeapon(1704, 5044) + LocalObject(1705, FacilityTurret.Constructor(manned_turret, Vector3(3654.609f, 2780.166f, 159.4686f)), owning_building_guid = 35) + TurretToWeapon(1705, 5045) + LocalObject(1711, FacilityTurret.Constructor(manned_turret, Vector3(3779.881f, 2634.659f, 159.4686f)), owning_building_guid = 35) + TurretToWeapon(1711, 5046) + LocalObject(1714, FacilityTurret.Constructor(manned_turret, Vector3(3825.895f, 2674.695f, 159.4686f)), owning_building_guid = 35) + TurretToWeapon(1714, 5047) + LocalObject(1715, FacilityTurret.Constructor(manned_turret, Vector3(3831.271f, 2767.82f, 159.4686f)), owning_building_guid = 35) + TurretToWeapon(1715, 5048) + LocalObject(967, ImplantTerminalMech.Constructor, owning_building_guid = 35) + LocalObject(959, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 35) + TerminalToInterface(967, 959) + LocalObject(968, ImplantTerminalMech.Constructor, owning_building_guid = 35) + LocalObject(960, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 35) + TerminalToInterface(968, 960) + } + + Building6() + + def Building6(): Unit = { // Name: Hiro Type: cryo_facility GUID: 38, MapID: 6 + LocalBuilding(38, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4570f, 5696f, 190.0754f)))) + LocalObject(218, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 38) + LocalObject(477, Door.Constructor(Vector3(4511.023f, 5700.5f, 191.6264f)), owning_building_guid = 38) + LocalObject(478, Door.Constructor(Vector3(4511.023f, 5718.693f, 199.5904f)), owning_building_guid = 38) + LocalObject(479, Door.Constructor(Vector3(4527.674f, 5763.803f, 191.6264f)), owning_building_guid = 38) + LocalObject(480, Door.Constructor(Vector3(4545.867f, 5763.803f, 199.5904f)), owning_building_guid = 38) + LocalObject(481, Door.Constructor(Vector3(4554f, 5716f, 201.5964f)), owning_building_guid = 38) + LocalObject(484, Door.Constructor(Vector3(4574f, 5699.137f, 201.5964f)), owning_building_guid = 38) + LocalObject(485, Door.Constructor(Vector3(4575.307f, 5613.073f, 199.5904f)), owning_building_guid = 38) + LocalObject(488, Door.Constructor(Vector3(4593.5f, 5613.073f, 191.6264f)), owning_building_guid = 38) + LocalObject(489, Door.Constructor(Vector3(4602f, 5604f, 191.5964f)), owning_building_guid = 38) + LocalObject(491, Door.Constructor(Vector3(4620.927f, 5645.307f, 199.5904f)), owning_building_guid = 38) + LocalObject(492, Door.Constructor(Vector3(4620.927f, 5663.5f, 191.6264f)), owning_building_guid = 38) + LocalObject(777, Door.Constructor(Vector3(4522f, 5684f, 181.5964f)), owning_building_guid = 38) + LocalObject(778, Door.Constructor(Vector3(4530f, 5636f, 184.0964f)), owning_building_guid = 38) + LocalObject(779, Door.Constructor(Vector3(4534f, 5696f, 181.5964f)), owning_building_guid = 38) + LocalObject(780, Door.Constructor(Vector3(4534f, 5736f, 181.5964f)), owning_building_guid = 38) + LocalObject(781, Door.Constructor(Vector3(4538f, 5716f, 181.5964f)), owning_building_guid = 38) + LocalObject(782, Door.Constructor(Vector3(4538f, 5764f, 181.5964f)), owning_building_guid = 38) + LocalObject(783, Door.Constructor(Vector3(4546f, 5764f, 181.5964f)), owning_building_guid = 38) + LocalObject(784, Door.Constructor(Vector3(4550f, 5640f, 184.0964f)), owning_building_guid = 38) + LocalObject(785, Door.Constructor(Vector3(4550f, 5664f, 181.5964f)), owning_building_guid = 38) + LocalObject(786, Door.Constructor(Vector3(4554f, 5716f, 181.5964f)), owning_building_guid = 38) + LocalObject(787, Door.Constructor(Vector3(4554f, 5716f, 191.5964f)), owning_building_guid = 38) + LocalObject(788, Door.Constructor(Vector3(4554f, 5764f, 181.5964f)), owning_building_guid = 38) + LocalObject(789, Door.Constructor(Vector3(4558f, 5608f, 184.0964f)), owning_building_guid = 38) + LocalObject(790, Door.Constructor(Vector3(4558f, 5696f, 181.5964f)), owning_building_guid = 38) + LocalObject(791, Door.Constructor(Vector3(4558f, 5736f, 181.5964f)), owning_building_guid = 38) + LocalObject(792, Door.Constructor(Vector3(4570f, 5668f, 181.5964f)), owning_building_guid = 38) + LocalObject(793, Door.Constructor(Vector3(4570f, 5692f, 181.5964f)), owning_building_guid = 38) + LocalObject(794, Door.Constructor(Vector3(4570f, 5748f, 181.5964f)), owning_building_guid = 38) + LocalObject(795, Door.Constructor(Vector3(4574f, 5688f, 201.5964f)), owning_building_guid = 38) + LocalObject(797, Door.Constructor(Vector3(4582f, 5696f, 181.5964f)), owning_building_guid = 38) + LocalObject(798, Door.Constructor(Vector3(4582f, 5720f, 181.5964f)), owning_building_guid = 38) + LocalObject(805, Door.Constructor(Vector3(4594f, 5700f, 174.0964f)), owning_building_guid = 38) + LocalObject(806, Door.Constructor(Vector3(4594f, 5716f, 181.5964f)), owning_building_guid = 38) + LocalObject(944, Door.Constructor(Vector3(4573.992f, 5721.083f, 192.3584f)), owning_building_guid = 38) + LocalObject(953, Door.Constructor(Vector3(4566f, 5704f, 191.5944f)), owning_building_guid = 38) + LocalObject(954, Door.Constructor(Vector3(4582f, 5696f, 191.5964f)), owning_building_guid = 38) + LocalObject(2783, Door.Constructor(Vector3(4574.673f, 5701.733f, 181.9294f)), owning_building_guid = 38) + LocalObject(2784, Door.Constructor(Vector3(4574.673f, 5709.026f, 181.9294f)), owning_building_guid = 38) + LocalObject(2785, Door.Constructor(Vector3(4574.673f, 5716.315f, 181.9294f)), owning_building_guid = 38) + LocalObject(996, IFFLock.Constructor(Vector3(4570.77f, 5723.822f, 191.5574f), Vector3(0, 0, 0)), owning_building_guid = 38, door_guid = 944) + LocalObject(1131, IFFLock.Constructor(Vector3(4537.06f, 5762.428f, 181.4114f), Vector3(0, 0, 270)), owning_building_guid = 38, door_guid = 782) + LocalObject(1132, IFFLock.Constructor(Vector3(4546.813f, 5765.572f, 181.4114f), Vector3(0, 0, 90)), owning_building_guid = 38, door_guid = 783) + LocalObject(1133, IFFLock.Constructor(Vector3(4554.814f, 5718.043f, 201.5274f), Vector3(0, 0, 90)), owning_building_guid = 38, door_guid = 481) + LocalObject(1134, IFFLock.Constructor(Vector3(4571.954f, 5699.958f, 201.5274f), Vector3(0, 0, 0)), owning_building_guid = 38, door_guid = 484) + LocalObject(1136, IFFLock.Constructor(Vector3(4580.428f, 5720.81f, 181.4114f), Vector3(0, 0, 0)), owning_building_guid = 38, door_guid = 798) + LocalObject(1137, IFFLock.Constructor(Vector3(4583.572f, 5695.19f, 181.4114f), Vector3(0, 0, 180)), owning_building_guid = 38, door_guid = 797) + LocalObject(1140, IFFLock.Constructor(Vector3(4593.19f, 5698.428f, 173.9114f), Vector3(0, 0, 270)), owning_building_guid = 38, door_guid = 805) + LocalObject(1141, IFFLock.Constructor(Vector3(4602.814f, 5606.042f, 191.5274f), Vector3(0, 0, 90)), owning_building_guid = 38, door_guid = 489) + LocalObject(1441, Locker.Constructor(Vector3(4585.563f, 5698.141f, 180.3364f)), owning_building_guid = 38) + LocalObject(1442, Locker.Constructor(Vector3(4586.727f, 5698.141f, 180.3364f)), owning_building_guid = 38) + LocalObject(1443, Locker.Constructor(Vector3(4587.874f, 5698.141f, 180.3364f)), owning_building_guid = 38) + LocalObject(1444, Locker.Constructor(Vector3(4589.023f, 5698.141f, 180.3364f)), owning_building_guid = 38) + LocalObject(1445, Locker.Constructor(Vector3(4589.997f, 5745.496f, 180.0704f)), owning_building_guid = 38) + LocalObject(1446, Locker.Constructor(Vector3(4589.997f, 5746.752f, 180.0704f)), owning_building_guid = 38) + LocalObject(1447, Locker.Constructor(Vector3(4589.997f, 5748.013f, 180.0704f)), owning_building_guid = 38) + LocalObject(1448, Locker.Constructor(Vector3(4589.997f, 5749.275f, 180.0704f)), owning_building_guid = 38) + LocalObject(1449, Locker.Constructor(Vector3(4589.997f, 5750.527f, 180.0704f)), owning_building_guid = 38) + LocalObject(1450, Locker.Constructor(Vector3(4602.814f, 5718.361f, 179.9834f)), owning_building_guid = 38) + LocalObject(1451, Locker.Constructor(Vector3(4602.817f, 5698.36f, 179.9834f)), owning_building_guid = 38) + LocalObject(1452, Locker.Constructor(Vector3(4603.868f, 5718.361f, 179.9834f)), owning_building_guid = 38) + LocalObject(1453, Locker.Constructor(Vector3(4603.873f, 5698.36f, 179.9834f)), owning_building_guid = 38) + LocalObject(1454, Locker.Constructor(Vector3(4604.928f, 5698.36f, 179.9834f)), owning_building_guid = 38) + LocalObject(1455, Locker.Constructor(Vector3(4604.929f, 5718.361f, 179.9834f)), owning_building_guid = 38) + LocalObject(1456, Locker.Constructor(Vector3(4605.983f, 5698.36f, 179.9834f)), owning_building_guid = 38) + LocalObject(1457, Locker.Constructor(Vector3(4605.984f, 5718.361f, 179.9834f)), owning_building_guid = 38) + LocalObject(1458, Locker.Constructor(Vector3(4607.039f, 5718.361f, 179.9834f)), owning_building_guid = 38) + LocalObject(1459, Locker.Constructor(Vector3(4607.043f, 5698.36f, 179.9834f)), owning_building_guid = 38) + LocalObject(1460, Locker.Constructor(Vector3(4608.095f, 5718.361f, 179.9834f)), owning_building_guid = 38) + LocalObject(1461, Locker.Constructor(Vector3(4608.098f, 5698.36f, 179.9834f)), owning_building_guid = 38) + LocalObject(1640, Locker.Constructor(Vector3(4588.26f, 5683.787f, 190.0754f)), owning_building_guid = 38) + LocalObject(1641, Locker.Constructor(Vector3(4588.26f, 5684.821f, 190.0754f)), owning_building_guid = 38) + LocalObject(1642, Locker.Constructor(Vector3(4588.26f, 5687.338f, 189.8464f)), owning_building_guid = 38) + LocalObject(1643, Locker.Constructor(Vector3(4588.26f, 5688.372f, 189.8464f)), owning_building_guid = 38) + LocalObject(1644, Locker.Constructor(Vector3(4588.26f, 5689.426f, 189.8464f)), owning_building_guid = 38) + LocalObject(1645, Locker.Constructor(Vector3(4588.26f, 5690.46f, 189.8464f)), owning_building_guid = 38) + LocalObject(1646, Locker.Constructor(Vector3(4588.26f, 5692.982f, 190.0754f)), owning_building_guid = 38) + LocalObject(1647, Locker.Constructor(Vector3(4588.26f, 5694.016f, 190.0754f)), owning_building_guid = 38) + LocalObject(233, Terminal.Constructor(cert_terminal), owning_building_guid = 38) + LocalObject(234, Terminal.Constructor(cert_terminal), owning_building_guid = 38) + LocalObject(235, Terminal.Constructor(cert_terminal), owning_building_guid = 38) + LocalObject(236, Terminal.Constructor(cert_terminal), owning_building_guid = 38) + LocalObject(237, Terminal.Constructor(cert_terminal), owning_building_guid = 38) + LocalObject(238, Terminal.Constructor(cert_terminal), owning_building_guid = 38) + LocalObject(239, Terminal.Constructor(cert_terminal), owning_building_guid = 38) + LocalObject(240, Terminal.Constructor(cert_terminal), owning_building_guid = 38) + LocalObject(1914, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(1915, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(1916, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(1917, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(2688, Terminal.Constructor(spawn_terminal), owning_building_guid = 38) + LocalObject(2689, Terminal.Constructor(spawn_terminal), owning_building_guid = 38) + LocalObject(2690, Terminal.Constructor(spawn_terminal), owning_building_guid = 38) + LocalObject(2691, Terminal.Constructor(spawn_terminal), owning_building_guid = 38) + LocalObject(2692, Terminal.Constructor(spawn_terminal), owning_building_guid = 38) + LocalObject(2693, Terminal.Constructor(spawn_terminal), owning_building_guid = 38) + LocalObject(2694, Terminal.Constructor(spawn_terminal), owning_building_guid = 38) + LocalObject(2916, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 38) + LocalObject(1809, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4593.989f, 5632.724f, 188.2224f), Vector3(0, 0, -90)), owning_building_guid = 38, terminal_guid = 2916) + LocalObject(2524, ResourceSilo.Constructor, owning_building_guid = 38) + LocalObject(2578, SpawnTube.Constructor(Vector3(4574.233f, 5700.683f, 180.0754f), Vector3(0, 0, 0)), owning_building_guid = 38) + LocalObject(2579, SpawnTube.Constructor(Vector3(4574.233f, 5707.974f, 180.0754f), Vector3(0, 0, 0)), owning_building_guid = 38) + LocalObject(2580, SpawnTube.Constructor(Vector3(4574.233f, 5715.262f, 180.0754f), Vector3(0, 0, 0)), owning_building_guid = 38) + LocalObject(154, ProximityTerminal.Constructor(adv_med_terminal, Vector3(4571.983f, 5688.892f, 189.8854f)), owning_building_guid = 38) + LocalObject(1829, ProximityTerminal.Constructor(medical_terminal, Vector3(4597.642f, 5699.952f, 180.0754f)), owning_building_guid = 38) + LocalObject(2144, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4551.883f, 5634.061f, 200.3684f)), owning_building_guid = 38) + LocalObject(2145, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 38) + LocalObject(2147, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4555.101f, 5749.651f, 198.4174f)), owning_building_guid = 38) + LocalObject(2148, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 38) + LocalObject(2150, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4568.198f, 5626.777f, 198.4274f)), owning_building_guid = 38) + LocalObject(2151, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 38) + LocalObject(2153, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4571.323f, 5741.253f, 200.4074f)), owning_building_guid = 38) + LocalObject(2154, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 38) + LocalObject(2461, ProximityTerminal.Constructor(repair_silo, Vector3(4534.524f, 5611.154f, 189.8254f)), owning_building_guid = 38) + LocalObject(2462, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 38) + LocalObject(2469, ProximityTerminal.Constructor(repair_silo, Vector3(4622.53f, 5711.861f, 189.8254f)), owning_building_guid = 38) + LocalObject(2470, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 38) + LocalObject(1735, FacilityTurret.Constructor(manned_turret, Vector3(4498.392f, 5776.472f, 198.4774f)), owning_building_guid = 38) + TurretToWeapon(1735, 5049) + LocalObject(1736, FacilityTurret.Constructor(manned_turret, Vector3(4498.4f, 5599.379f, 198.4774f)), owning_building_guid = 38) + TurretToWeapon(1736, 5050) + LocalObject(1742, FacilityTurret.Constructor(manned_turret, Vector3(4591.665f, 5777.605f, 198.4774f)), owning_building_guid = 38) + TurretToWeapon(1742, 5051) + LocalObject(1743, FacilityTurret.Constructor(manned_turret, Vector3(4633.626f, 5599.371f, 198.4774f)), owning_building_guid = 38) + TurretToWeapon(1743, 5052) + LocalObject(1744, FacilityTurret.Constructor(manned_turret, Vector3(4634.813f, 5734.496f, 198.4774f)), owning_building_guid = 38) + TurretToWeapon(1744, 5053) + LocalObject(969, ImplantTerminalMech.Constructor, owning_building_guid = 38) + LocalObject(961, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 38) + TerminalToInterface(969, 961) + LocalObject(970, ImplantTerminalMech.Constructor, owning_building_guid = 38) + LocalObject(962, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 38) + TerminalToInterface(970, 962) + } + + Building4() + + def Building4(): Unit = { // Name: Akua Type: cryo_facility GUID: 41, MapID: 4 + LocalBuilding(41, 4, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5274f, 3958f, 346.1272f)))) + LocalObject(221, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 41) + LocalObject(537, Door.Constructor(Vector3(5194.853f, 3969.159f, 347.6782f)), owning_building_guid = 41) + LocalObject(538, Door.Constructor(Vector3(5206.547f, 3983.096f, 355.6422f)), owning_building_guid = 41) + LocalObject(541, Door.Constructor(Vector3(5218.707f, 3927.408f, 355.6422f)), owning_building_guid = 41) + LocalObject(544, Door.Constructor(Vector3(5232.643f, 3915.714f, 347.6782f)), owning_building_guid = 41) + LocalObject(546, Door.Constructor(Vector3(5248.395f, 3958.599f, 357.6482f)), owning_building_guid = 41) + LocalObject(550, Door.Constructor(Vector3(5274.168f, 3963.081f, 357.6482f)), owning_building_guid = 41) + LocalObject(560, Door.Constructor(Vector3(5331.632f, 3976.122f, 347.6782f)), owning_building_guid = 41) + LocalObject(562, Door.Constructor(Vector3(5340.937f, 3908.761f, 355.6422f)), owning_building_guid = 41) + LocalObject(563, Door.Constructor(Vector3(5345.568f, 3964.427f, 355.6422f)), owning_building_guid = 41) + LocalObject(565, Door.Constructor(Vector3(5352.631f, 3922.698f, 347.6782f)), owning_building_guid = 41) + LocalObject(566, Door.Constructor(Vector3(5365.045f, 3923.377f, 347.6482f)), owning_building_guid = 41) + LocalObject(849, Door.Constructor(Vector3(5201.34f, 3977.196f, 337.6482f)), owning_building_guid = 41) + LocalObject(850, Door.Constructor(Vector3(5206.482f, 3983.324f, 337.6482f)), owning_building_guid = 41) + LocalObject(851, Door.Constructor(Vector3(5211.625f, 3989.453f, 337.6482f)), owning_building_guid = 41) + LocalObject(852, Door.Constructor(Vector3(5220.218f, 3956.134f, 337.6482f)), owning_building_guid = 41) + LocalObject(856, Door.Constructor(Vector3(5234.166f, 3991.425f, 337.6482f)), owning_building_guid = 41) + LocalObject(857, Door.Constructor(Vector3(5235.645f, 3974.519f, 337.6482f)), owning_building_guid = 41) + LocalObject(858, Door.Constructor(Vector3(5238.11f, 3946.342f, 337.6482f)), owning_building_guid = 41) + LocalObject(861, Door.Constructor(Vector3(5248.395f, 3958.599f, 337.6482f)), owning_building_guid = 41) + LocalObject(862, Door.Constructor(Vector3(5248.395f, 3958.599f, 347.6482f)), owning_building_guid = 41) + LocalObject(864, Door.Constructor(Vector3(5250.86f, 3930.422f, 337.6482f)), owning_building_guid = 41) + LocalObject(865, Door.Constructor(Vector3(5252.339f, 3913.516f, 337.6482f)), owning_building_guid = 41) + LocalObject(873, Door.Constructor(Vector3(5263.329f, 3982.619f, 337.6482f)), owning_building_guid = 41) + LocalObject(875, Door.Constructor(Vector3(5266.287f, 3948.807f, 337.6482f)), owning_building_guid = 41) + LocalObject(879, Door.Constructor(Vector3(5274.106f, 3989.241f, 337.6482f)), owning_building_guid = 41) + LocalObject(881, Door.Constructor(Vector3(5277.064f, 3955.429f, 337.6482f)), owning_building_guid = 41) + LocalObject(883, Door.Constructor(Vector3(5281.713f, 3967.193f, 337.6482f)), owning_building_guid = 41) + LocalObject(884, Door.Constructor(Vector3(5282.7f, 3955.922f, 357.6482f)), owning_building_guid = 41) + LocalObject(886, Door.Constructor(Vector3(5285.658f, 3922.11f, 337.6482f)), owning_building_guid = 41) + LocalObject(887, Door.Constructor(Vector3(5286.363f, 3978.956f, 330.1482f)), owning_building_guid = 41) + LocalObject(889, Door.Constructor(Vector3(5294.251f, 3888.791f, 340.1482f)), owning_building_guid = 41) + LocalObject(890, Door.Constructor(Vector3(5295.449f, 3940.002f, 337.6482f)), owning_building_guid = 41) + LocalObject(891, Door.Constructor(Vector3(5304.043f, 3906.683f, 340.1482f)), owning_building_guid = 41) + LocalObject(892, Door.Constructor(Vector3(5333.698f, 3892.242f, 340.1482f)), owning_building_guid = 41) + LocalObject(947, Door.Constructor(Vector3(5257.351f, 3977.181f, 348.4102f)), owning_building_guid = 41) + LocalObject(955, Door.Constructor(Vector3(5265.3f, 3960.078f, 347.6462f)), owning_building_guid = 41) + LocalObject(956, Door.Constructor(Vector3(5281.713f, 3967.193f, 347.6482f)), owning_building_guid = 41) + LocalObject(2803, Door.Constructor(Vector3(5261.441f, 3974.638f, 337.9812f)), owning_building_guid = 41) + LocalObject(2804, Door.Constructor(Vector3(5267.025f, 3969.953f, 337.9812f)), owning_building_guid = 41) + LocalObject(2805, Door.Constructor(Vector3(5272.612f, 3965.265f, 337.9812f)), owning_building_guid = 41) + LocalObject(999, IFFLock.Constructor(Vector3(5253.182f, 3976.473f, 347.6092f), Vector3(0, 0, 310)), owning_building_guid = 41, door_guid = 947) + LocalObject(1180, IFFLock.Constructor(Vector3(5201.94f, 3975.466f, 337.4632f), Vector3(0, 0, 220)), owning_building_guid = 41, door_guid = 849) + LocalObject(1181, IFFLock.Constructor(Vector3(5205.8f, 3984.958f, 337.4632f), Vector3(0, 0, 40)), owning_building_guid = 41, door_guid = 850) + LocalObject(1183, IFFLock.Constructor(Vector3(5247.353f, 3960.536f, 357.5792f), Vector3(0, 0, 40)), owning_building_guid = 41, door_guid = 546) + LocalObject(1188, IFFLock.Constructor(Vector3(5261.697f, 3981.936f, 337.4632f), Vector3(0, 0, 310)), owning_building_guid = 41, door_guid = 873) + LocalObject(1191, IFFLock.Constructor(Vector3(5272.224f, 3962.041f, 357.5792f), Vector3(0, 0, 310)), owning_building_guid = 41, door_guid = 550) + LocalObject(1196, IFFLock.Constructor(Vector3(5283.344f, 3967.876f, 337.4632f), Vector3(0, 0, 130)), owning_building_guid = 41, door_guid = 883) + LocalObject(1200, IFFLock.Constructor(Vector3(5287.046f, 3977.325f, 329.9632f), Vector3(0, 0, 220)), owning_building_guid = 41, door_guid = 887) + LocalObject(1201, IFFLock.Constructor(Vector3(5364.004f, 3925.313f, 347.5792f), Vector3(0, 0, 40)), owning_building_guid = 41, door_guid = 566) + LocalObject(1518, Locker.Constructor(Vector3(5245.083f, 4008.368f, 336.1222f)), owning_building_guid = 41) + LocalObject(1519, Locker.Constructor(Vector3(5246.043f, 4007.563f, 336.1222f)), owning_building_guid = 41) + LocalObject(1520, Locker.Constructor(Vector3(5247.01f, 4006.752f, 336.1222f)), owning_building_guid = 41) + LocalObject(1521, Locker.Constructor(Vector3(5247.976f, 4005.941f, 336.1222f)), owning_building_guid = 41) + LocalObject(1522, Locker.Constructor(Vector3(5248.938f, 4005.134f, 336.1222f)), owning_building_guid = 41) + LocalObject(1533, Locker.Constructor(Vector3(5277.963f, 3997.51f, 336.0352f)), owning_building_guid = 41) + LocalObject(1535, Locker.Constructor(Vector3(5278.641f, 3998.318f, 336.0352f)), owning_building_guid = 41) + LocalObject(1536, Locker.Constructor(Vector3(5279.322f, 3999.131f, 336.0352f)), owning_building_guid = 41) + LocalObject(1538, Locker.Constructor(Vector3(5280f, 3999.939f, 336.0352f)), owning_building_guid = 41) + LocalObject(1539, Locker.Constructor(Vector3(5280.679f, 4000.747f, 336.0352f)), owning_building_guid = 41) + LocalObject(1540, Locker.Constructor(Vector3(5281.357f, 4001.556f, 336.0352f)), owning_building_guid = 41) + LocalObject(1542, Locker.Constructor(Vector3(5282.364f, 3971.298f, 336.3882f)), owning_building_guid = 41) + LocalObject(1543, Locker.Constructor(Vector3(5283.112f, 3972.19f, 336.3882f)), owning_building_guid = 41) + LocalObject(1545, Locker.Constructor(Vector3(5283.849f, 3973.069f, 336.3882f)), owning_building_guid = 41) + LocalObject(1546, Locker.Constructor(Vector3(5284.588f, 3973.949f, 336.3882f)), owning_building_guid = 41) + LocalObject(1553, Locker.Constructor(Vector3(5293.287f, 3984.656f, 336.0352f)), owning_building_guid = 41) + LocalObject(1554, Locker.Constructor(Vector3(5293.965f, 3985.465f, 336.0352f)), owning_building_guid = 41) + LocalObject(1555, Locker.Constructor(Vector3(5294.644f, 3986.273f, 336.0352f)), owning_building_guid = 41) + LocalObject(1556, Locker.Constructor(Vector3(5295.322f, 3987.082f, 336.0352f)), owning_building_guid = 41) + LocalObject(1557, Locker.Constructor(Vector3(5296.003f, 3987.894f, 336.0352f)), owning_building_guid = 41) + LocalObject(1558, Locker.Constructor(Vector3(5296.681f, 3988.702f, 336.0352f)), owning_building_guid = 41) + LocalObject(1648, Locker.Constructor(Vector3(5287.257f, 3970.713f, 346.1272f)), owning_building_guid = 41) + LocalObject(1649, Locker.Constructor(Vector3(5288.049f, 3970.048f, 346.1272f)), owning_building_guid = 41) + LocalObject(1650, Locker.Constructor(Vector3(5289.981f, 3968.427f, 345.8982f)), owning_building_guid = 41) + LocalObject(1651, Locker.Constructor(Vector3(5290.773f, 3967.762f, 345.8982f)), owning_building_guid = 41) + LocalObject(1652, Locker.Constructor(Vector3(5291.581f, 3967.085f, 345.8982f)), owning_building_guid = 41) + LocalObject(1653, Locker.Constructor(Vector3(5292.373f, 3966.42f, 345.8982f)), owning_building_guid = 41) + LocalObject(1654, Locker.Constructor(Vector3(5294.301f, 3964.802f, 346.1272f)), owning_building_guid = 41) + LocalObject(1655, Locker.Constructor(Vector3(5295.093f, 3964.138f, 346.1272f)), owning_building_guid = 41) + LocalObject(241, Terminal.Constructor(cert_terminal), owning_building_guid = 41) + LocalObject(242, Terminal.Constructor(cert_terminal), owning_building_guid = 41) + LocalObject(243, Terminal.Constructor(cert_terminal), owning_building_guid = 41) + LocalObject(244, Terminal.Constructor(cert_terminal), owning_building_guid = 41) + LocalObject(245, Terminal.Constructor(cert_terminal), owning_building_guid = 41) + LocalObject(246, Terminal.Constructor(cert_terminal), owning_building_guid = 41) + LocalObject(247, Terminal.Constructor(cert_terminal), owning_building_guid = 41) + LocalObject(248, Terminal.Constructor(cert_terminal), owning_building_guid = 41) + LocalObject(1946, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(1950, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(1952, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(1953, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(2708, Terminal.Constructor(spawn_terminal), owning_building_guid = 41) + LocalObject(2710, Terminal.Constructor(spawn_terminal), owning_building_guid = 41) + LocalObject(2714, Terminal.Constructor(spawn_terminal), owning_building_guid = 41) + LocalObject(2716, Terminal.Constructor(spawn_terminal), owning_building_guid = 41) + LocalObject(2717, Terminal.Constructor(spawn_terminal), owning_building_guid = 41) + LocalObject(2718, Terminal.Constructor(spawn_terminal), owning_building_guid = 41) + LocalObject(2719, Terminal.Constructor(spawn_terminal), owning_building_guid = 41) + LocalObject(2919, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 41) + LocalObject(1813, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5337.892f, 3935.704f, 344.2742f), Vector3(0, 0, 220)), owning_building_guid = 41, terminal_guid = 2919) + LocalObject(2527, ResourceSilo.Constructor, owning_building_guid = 41) + LocalObject(2598, SpawnTube.Constructor(Vector3(5261.965f, 3973.624f, 336.1272f), Vector3(0, 0, 310)), owning_building_guid = 41) + LocalObject(2599, SpawnTube.Constructor(Vector3(5267.548f, 3968.939f, 336.1272f), Vector3(0, 0, 310)), owning_building_guid = 41) + LocalObject(2600, SpawnTube.Constructor(Vector3(5273.133f, 3964.253f, 336.1272f), Vector3(0, 0, 310)), owning_building_guid = 41) + LocalObject(155, ProximityTerminal.Constructor(adv_med_terminal, Vector3(5280.72f, 3954.95f, 345.9372f)), owning_building_guid = 41) + LocalObject(1836, ProximityTerminal.Constructor(medical_terminal, Vector3(5288.741f, 3981.715f, 336.1272f)), owning_building_guid = 41) + LocalObject(2165, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5223.324f, 3981.073f, 354.4692f)), owning_building_guid = 41) + LocalObject(2166, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 41) + LocalObject(2168, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5240.185f, 3988.102f, 356.4592f)), owning_building_guid = 41) + LocalObject(2169, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 41) + LocalObject(2177, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5309.803f, 3904.308f, 356.4202f)), owning_building_guid = 41) + LocalObject(2178, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 41) + LocalObject(2183, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5325.87f, 3912.124f, 354.4792f)), owning_building_guid = 41) + LocalObject(2184, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 41) + LocalObject(2489, ProximityTerminal.Constructor(repair_silo, Vector3(5295.615f, 4008.436f, 345.8772f)), owning_building_guid = 41) + LocalObject(2490, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 41) + LocalObject(2493, ProximityTerminal.Constructor(repair_silo, Vector3(5316.193f, 3876.286f, 345.8772f)), owning_building_guid = 41) + LocalObject(2494, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 41) + LocalObject(1761, FacilityTurret.Constructor(manned_turret, Vector3(5166.326f, 3954.872f, 354.5292f)), owning_building_guid = 41) + TurretToWeapon(1761, 5054) + LocalObject(1762, FacilityTurret.Constructor(manned_turret, Vector3(5225.413f, 4027.051f, 354.5292f)), owning_building_guid = 41) + TurretToWeapon(1762, 5055) + LocalObject(1766, FacilityTurret.Constructor(manned_turret, Vector3(5286.171f, 4032.394f, 354.5292f)), owning_building_guid = 41) + TurretToWeapon(1766, 5056) + LocalObject(1769, FacilityTurret.Constructor(manned_turret, Vector3(5301.992f, 3841.044f, 354.5292f)), owning_building_guid = 41) + TurretToWeapon(1769, 5057) + LocalObject(1773, FacilityTurret.Constructor(manned_turret, Vector3(5388.92f, 3944.628f, 354.5292f)), owning_building_guid = 41) + TurretToWeapon(1773, 5058) + LocalObject(971, ImplantTerminalMech.Constructor, owning_building_guid = 41) + LocalObject(963, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 41) + TerminalToInterface(971, 963) + LocalObject(972, ImplantTerminalMech.Constructor, owning_building_guid = 41) + LocalObject(964, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 41) + TerminalToInterface(972, 964) + } + + Building7() + + def Building7(): Unit = { // Name: Iva Type: cryo_facility GUID: 44, MapID: 7 + LocalBuilding(44, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6452f, 5150f, 55.30717f)))) + LocalObject(224, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 44) + LocalObject(598, Door.Constructor(Vector3(6384.628f, 5124.688f, 64.82217f)), owning_building_guid = 44) + LocalObject(599, Door.Constructor(Vector3(6384.946f, 5106.497f, 56.85817f)), owning_building_guid = 44) + LocalObject(601, Door.Constructor(Vector3(6430.34f, 5090.636f, 64.82217f)), owning_building_guid = 44) + LocalObject(602, Door.Constructor(Vector3(6432.282f, 5133.653f, 66.82817f)), owning_building_guid = 44) + LocalObject(605, Door.Constructor(Vector3(6448.53f, 5090.954f, 56.85817f)), owning_building_guid = 44) + LocalObject(606, Door.Constructor(Vector3(6448.793f, 5153.945f, 66.82817f)), owning_building_guid = 44) + LocalObject(609, Door.Constructor(Vector3(6483.606f, 5201.486f, 56.85817f)), owning_building_guid = 44) + LocalObject(611, Door.Constructor(Vector3(6501.796f, 5201.804f, 64.82217f)), owning_building_guid = 44) + LocalObject(612, Door.Constructor(Vector3(6534.504f, 5174.944f, 56.85817f)), owning_building_guid = 44) + LocalObject(613, Door.Constructor(Vector3(6534.822f, 5156.753f, 64.82217f)), owning_building_guid = 44) + LocalObject(614, Door.Constructor(Vector3(6543.428f, 5183.601f, 56.82817f)), owning_building_guid = 44) + LocalObject(914, Door.Constructor(Vector3(6384.29f, 5132.815f, 46.82817f)), owning_building_guid = 44) + LocalObject(915, Door.Constructor(Vector3(6384.429f, 5124.817f, 46.82817f)), owning_building_guid = 44) + LocalObject(916, Door.Constructor(Vector3(6384.569f, 5116.818f, 46.82817f)), owning_building_guid = 44) + LocalObject(917, Door.Constructor(Vector3(6400.008f, 5149.092f, 46.82817f)), owning_building_guid = 44) + LocalObject(918, Door.Constructor(Vector3(6412.215f, 5137.304f, 46.82817f)), owning_building_guid = 44) + LocalObject(919, Door.Constructor(Vector3(6412.634f, 5113.308f, 46.82817f)), owning_building_guid = 44) + LocalObject(920, Door.Constructor(Vector3(6427.794f, 5161.579f, 46.82817f)), owning_building_guid = 44) + LocalObject(921, Door.Constructor(Vector3(6431.584f, 5173.647f, 46.82817f)), owning_building_guid = 44) + LocalObject(922, Door.Constructor(Vector3(6432.282f, 5133.653f, 46.82817f)), owning_building_guid = 44) + LocalObject(923, Door.Constructor(Vector3(6432.282f, 5133.653f, 56.82817f)), owning_building_guid = 44) + LocalObject(924, Door.Constructor(Vector3(6432.562f, 5117.656f, 46.82817f)), owning_building_guid = 44) + LocalObject(925, Door.Constructor(Vector3(6447.582f, 5173.927f, 39.32817f)), owning_building_guid = 44) + LocalObject(926, Door.Constructor(Vector3(6451.791f, 5161.998f, 46.82817f)), owning_building_guid = 44) + LocalObject(927, Door.Constructor(Vector3(6452.209f, 5138.002f, 46.82817f)), owning_building_guid = 44) + LocalObject(928, Door.Constructor(Vector3(6452.628f, 5114.005f, 46.82817f)), owning_building_guid = 44) + LocalObject(929, Door.Constructor(Vector3(6456f, 5150.07f, 46.82817f)), owning_building_guid = 44) + LocalObject(930, Door.Constructor(Vector3(6459.929f, 5154.139f, 66.82817f)), owning_building_guid = 44) + LocalObject(931, Door.Constructor(Vector3(6464.836f, 5102.217f, 46.82817f)), owning_building_guid = 44) + LocalObject(932, Door.Constructor(Vector3(6479.996f, 5150.489f, 46.82817f)), owning_building_guid = 44) + LocalObject(933, Door.Constructor(Vector3(6484.344f, 5130.562f, 46.82817f)), owning_building_guid = 44) + LocalObject(934, Door.Constructor(Vector3(6508.34f, 5130.98f, 49.32817f)), owning_building_guid = 44) + LocalObject(935, Door.Constructor(Vector3(6512.689f, 5111.053f, 49.32817f)), owning_building_guid = 44) + LocalObject(936, Door.Constructor(Vector3(6540.196f, 5139.538f, 49.32817f)), owning_building_guid = 44) + LocalObject(950, Door.Constructor(Vector3(6426.851f, 5153.554f, 57.59017f)), owning_building_guid = 44) + LocalObject(957, Door.Constructor(Vector3(6444.071f, 5145.861f, 56.82617f)), owning_building_guid = 44) + LocalObject(958, Door.Constructor(Vector3(6451.791f, 5161.998f, 56.82817f)), owning_building_guid = 44) + LocalObject(2815, Door.Constructor(Vector3(6431.606f, 5154.318f, 47.16117f)), owning_building_guid = 44) + LocalObject(2816, Door.Constructor(Vector3(6438.895f, 5154.445f, 47.16117f)), owning_building_guid = 44) + LocalObject(2818, Door.Constructor(Vector3(6446.187f, 5154.572f, 47.16117f)), owning_building_guid = 44) + LocalObject(1002, IFFLock.Constructor(Vector3(6424.169f, 5150.284f, 56.78917f), Vector3(0, 0, 269)), owning_building_guid = 44, door_guid = 950) + LocalObject(1224, IFFLock.Constructor(Vector3(6382.843f, 5125.603f, 46.64317f), Vector3(0, 0, 359)), owning_building_guid = 44, door_guid = 915) + LocalObject(1225, IFFLock.Constructor(Vector3(6386.157f, 5115.906f, 46.64317f), Vector3(0, 0, 179)), owning_building_guid = 44, door_guid = 916) + LocalObject(1226, IFFLock.Constructor(Vector3(6427.012f, 5159.994f, 46.64317f), Vector3(0, 0, 269)), owning_building_guid = 44, door_guid = 920) + LocalObject(1227, IFFLock.Constructor(Vector3(6430.226f, 5134.432f, 66.75917f), Vector3(0, 0, 359)), owning_building_guid = 44, door_guid = 602) + LocalObject(1230, IFFLock.Constructor(Vector3(6448.008f, 5151.885f, 66.75917f), Vector3(0, 0, 269)), owning_building_guid = 44, door_guid = 606) + LocalObject(1231, IFFLock.Constructor(Vector3(6449.167f, 5173.144f, 39.14317f), Vector3(0, 0, 179)), owning_building_guid = 44, door_guid = 925) + LocalObject(1234, IFFLock.Constructor(Vector3(6452.573f, 5163.584f, 46.64317f), Vector3(0, 0, 89)), owning_building_guid = 44, door_guid = 926) + LocalObject(1235, IFFLock.Constructor(Vector3(6541.372f, 5184.379f, 56.75917f), Vector3(0, 0, 359)), owning_building_guid = 44, door_guid = 614) + LocalObject(1587, Locker.Constructor(Vector3(6397.132f, 5169.042f, 45.30217f)), owning_building_guid = 44) + LocalObject(1588, Locker.Constructor(Vector3(6398.384f, 5169.064f, 45.30217f)), owning_building_guid = 44) + LocalObject(1589, Locker.Constructor(Vector3(6399.646f, 5169.086f, 45.30217f)), owning_building_guid = 44) + LocalObject(1590, Locker.Constructor(Vector3(6400.907f, 5169.108f, 45.30217f)), owning_building_guid = 44) + LocalObject(1591, Locker.Constructor(Vector3(6402.163f, 5169.13f, 45.30217f)), owning_building_guid = 44) + LocalObject(1592, Locker.Constructor(Vector3(6428.978f, 5187.699f, 45.21517f)), owning_building_guid = 44) + LocalObject(1593, Locker.Constructor(Vector3(6428.996f, 5186.643f, 45.21517f)), owning_building_guid = 44) + LocalObject(1594, Locker.Constructor(Vector3(6429.014f, 5185.588f, 45.21517f)), owning_building_guid = 44) + LocalObject(1595, Locker.Constructor(Vector3(6429.033f, 5184.533f, 45.21517f)), owning_building_guid = 44) + LocalObject(1596, Locker.Constructor(Vector3(6429.051f, 5183.473f, 45.21517f)), owning_building_guid = 44) + LocalObject(1597, Locker.Constructor(Vector3(6429.07f, 5182.419f, 45.21517f)), owning_building_guid = 44) + LocalObject(1602, Locker.Constructor(Vector3(6448.976f, 5188.051f, 45.21517f)), owning_building_guid = 44) + LocalObject(1603, Locker.Constructor(Vector3(6448.994f, 5186.996f, 45.21517f)), owning_building_guid = 44) + LocalObject(1604, Locker.Constructor(Vector3(6449.012f, 5185.937f, 45.21517f)), owning_building_guid = 44) + LocalObject(1605, Locker.Constructor(Vector3(6449.031f, 5184.881f, 45.21517f)), owning_building_guid = 44) + LocalObject(1606, Locker.Constructor(Vector3(6449.049f, 5183.827f, 45.21517f)), owning_building_guid = 44) + LocalObject(1607, Locker.Constructor(Vector3(6449.067f, 5182.771f, 45.21517f)), owning_building_guid = 44) + LocalObject(1608, Locker.Constructor(Vector3(6449.527f, 5168.983f, 45.56817f)), owning_building_guid = 44) + LocalObject(1609, Locker.Constructor(Vector3(6449.547f, 5167.834f, 45.56817f)), owning_building_guid = 44) + LocalObject(1610, Locker.Constructor(Vector3(6449.567f, 5166.687f, 45.56817f)), owning_building_guid = 44) + LocalObject(1611, Locker.Constructor(Vector3(6449.588f, 5165.523f, 45.56817f)), owning_building_guid = 44) + LocalObject(1656, Locker.Constructor(Vector3(6453.665f, 5168.292f, 55.30717f)), owning_building_guid = 44) + LocalObject(1657, Locker.Constructor(Vector3(6454.699f, 5168.31f, 55.30717f)), owning_building_guid = 44) + LocalObject(1658, Locker.Constructor(Vector3(6457.221f, 5168.354f, 55.07817f)), owning_building_guid = 44) + LocalObject(1659, Locker.Constructor(Vector3(6458.254f, 5168.372f, 55.07817f)), owning_building_guid = 44) + LocalObject(1660, Locker.Constructor(Vector3(6459.308f, 5168.39f, 55.07817f)), owning_building_guid = 44) + LocalObject(1661, Locker.Constructor(Vector3(6460.342f, 5168.408f, 55.07817f)), owning_building_guid = 44) + LocalObject(1662, Locker.Constructor(Vector3(6462.858f, 5168.452f, 55.30717f)), owning_building_guid = 44) + LocalObject(1663, Locker.Constructor(Vector3(6463.893f, 5168.47f, 55.30717f)), owning_building_guid = 44) + LocalObject(249, Terminal.Constructor(cert_terminal), owning_building_guid = 44) + LocalObject(250, Terminal.Constructor(cert_terminal), owning_building_guid = 44) + LocalObject(251, Terminal.Constructor(cert_terminal), owning_building_guid = 44) + LocalObject(252, Terminal.Constructor(cert_terminal), owning_building_guid = 44) + LocalObject(253, Terminal.Constructor(cert_terminal), owning_building_guid = 44) + LocalObject(254, Terminal.Constructor(cert_terminal), owning_building_guid = 44) + LocalObject(255, Terminal.Constructor(cert_terminal), owning_building_guid = 44) + LocalObject(256, Terminal.Constructor(cert_terminal), owning_building_guid = 44) + LocalObject(1971, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(1972, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(1973, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(1974, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(2729, Terminal.Constructor(spawn_terminal), owning_building_guid = 44) + LocalObject(2730, Terminal.Constructor(spawn_terminal), owning_building_guid = 44) + LocalObject(2731, Terminal.Constructor(spawn_terminal), owning_building_guid = 44) + LocalObject(2732, Terminal.Constructor(spawn_terminal), owning_building_guid = 44) + LocalObject(2733, Terminal.Constructor(spawn_terminal), owning_building_guid = 44) + LocalObject(2734, Terminal.Constructor(spawn_terminal), owning_building_guid = 44) + LocalObject(2735, Terminal.Constructor(spawn_terminal), owning_building_guid = 44) + LocalObject(2921, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 44) + LocalObject(1815, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(6514.848f, 5175.09f, 53.45417f), Vector3(0, 0, 179)), owning_building_guid = 44, terminal_guid = 2921) + LocalObject(2530, ResourceSilo.Constructor, owning_building_guid = 44) + LocalObject(2610, SpawnTube.Constructor(Vector3(6432.667f, 5153.896f, 45.30717f), Vector3(0, 0, 269)), owning_building_guid = 44) + LocalObject(2612, SpawnTube.Constructor(Vector3(6439.954f, 5154.023f, 45.30717f), Vector3(0, 0, 269)), owning_building_guid = 44) + LocalObject(2613, SpawnTube.Constructor(Vector3(6447.244f, 5154.15f, 45.30717f), Vector3(0, 0, 269)), owning_building_guid = 44) + LocalObject(156, ProximityTerminal.Constructor(adv_med_terminal, Vector3(6459.072f, 5152.107f, 55.11717f)), owning_building_guid = 44) + LocalObject(1839, ProximityTerminal.Constructor(medical_terminal, Vector3(6447.566f, 5177.569f, 45.30717f)), owning_building_guid = 44) + LocalObject(2198, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6398.617f, 5134.167f, 63.64917f)), owning_building_guid = 44) + LocalObject(2199, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44) + LocalObject(2201, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6406.731f, 5150.533f, 65.63917f)), owning_building_guid = 44) + LocalObject(2202, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44) + LocalObject(2204, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6514.246f, 5132.967f, 65.60017f)), owning_building_guid = 44) + LocalObject(2205, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44) + LocalObject(2207, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6521.244f, 5149.406f, 63.65917f)), owning_building_guid = 44) + LocalObject(2208, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44) + LocalObject(2509, ProximityTerminal.Constructor(repair_silo, Vector3(6435.225f, 5202.245f, 55.05717f)), owning_building_guid = 44) + LocalObject(2510, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 44) + LocalObject(2513, ProximityTerminal.Constructor(repair_silo, Vector3(6537.452f, 5116.011f, 55.05717f)), owning_building_guid = 44) + LocalObject(2514, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 44) + LocalObject(1785, FacilityTurret.Constructor(manned_turret, Vector3(6370.029f, 5170.237f, 63.70917f)), owning_building_guid = 44) + TurretToWeapon(1785, 5059) + LocalObject(1786, FacilityTurret.Constructor(manned_turret, Vector3(6372.79f, 5076.999f, 63.70917f)), owning_building_guid = 44) + TurretToWeapon(1786, 5060) + LocalObject(1787, FacilityTurret.Constructor(manned_turret, Vector3(6412.379f, 5214.131f, 63.70917f)), owning_building_guid = 44) + TurretToWeapon(1787, 5061) + LocalObject(1790, FacilityTurret.Constructor(manned_turret, Vector3(6547.504f, 5215.303f, 63.70917f)), owning_building_guid = 44) + TurretToWeapon(1790, 5062) + LocalObject(1791, FacilityTurret.Constructor(manned_turret, Vector3(6549.856f, 5080.097f, 63.70917f)), owning_building_guid = 44) + TurretToWeapon(1791, 5063) + LocalObject(973, ImplantTerminalMech.Constructor, owning_building_guid = 44) + LocalObject(965, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 44) + TerminalToInterface(973, 965) + LocalObject(974, ImplantTerminalMech.Constructor, owning_building_guid = 44) + LocalObject(966, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 44) + TerminalToInterface(974, 966) + } + + Building16() + + def Building16(): Unit = { // Name: Tara Type: tech_plant GUID: 50, MapID: 16 + LocalBuilding(50, 16, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1172f, 4140f, 59.97345f)))) + LocalObject(211, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 50) + LocalObject(313, Door.Constructor(Vector3(1093.01f, 4143.792f, 61.51545f)), owning_building_guid = 50) + LocalObject(314, Door.Constructor(Vector3(1094.596f, 4161.916f, 69.47845f)), owning_building_guid = 50) + LocalObject(315, Door.Constructor(Vector3(1126.686f, 4112.579f, 69.47845f)), owning_building_guid = 50) + LocalObject(316, Door.Constructor(Vector3(1144.809f, 4110.994f, 61.51545f)), owning_building_guid = 50) + LocalObject(321, Door.Constructor(Vector3(1158.059f, 4180.796f, 76.59445f)), owning_building_guid = 50) + LocalObject(322, Door.Constructor(Vector3(1163.485f, 4164.259f, 76.59445f)), owning_building_guid = 50) + LocalObject(323, Door.Constructor(Vector3(1175.361f, 4231.252f, 61.62445f)), owning_building_guid = 50) + LocalObject(325, Door.Constructor(Vector3(1193.485f, 4229.667f, 69.58745f)), owning_building_guid = 50) + LocalObject(326, Door.Constructor(Vector3(1220.563f, 4236.133f, 61.59445f)), owning_building_guid = 50) + LocalObject(327, Door.Constructor(Vector3(1241.282f, 4111.99f, 69.47845f)), owning_building_guid = 50) + LocalObject(328, Door.Constructor(Vector3(1242.868f, 4130.113f, 61.51545f)), owning_building_guid = 50) + LocalObject(329, Door.Constructor(Vector3(1247.71f, 4185.454f, 69.47845f)), owning_building_guid = 50) + LocalObject(330, Door.Constructor(Vector3(1249.295f, 4203.576f, 61.51545f)), owning_building_guid = 50) + LocalObject(623, Door.Constructor(Vector3(1216.331f, 4095.967f, 63.71045f)), owning_building_guid = 50) + LocalObject(626, Door.Constructor(Vector3(1221.212f, 4151.756f, 43.71045f)), owning_building_guid = 50) + LocalObject(629, Door.Constructor(Vector3(1142.562f, 4170.683f, 54.09445f)), owning_building_guid = 50) + LocalObject(630, Door.Constructor(Vector3(1143.957f, 4186.622f, 46.59445f)), owning_building_guid = 50) + LocalObject(631, Door.Constructor(Vector3(1145.501f, 4158.379f, 46.59445f)), owning_building_guid = 50) + LocalObject(632, Door.Constructor(Vector3(1154.168f, 4165.652f, 54.09445f)), owning_building_guid = 50) + LocalObject(633, Door.Constructor(Vector3(1156.26f, 4189.561f, 46.59445f)), owning_building_guid = 50) + LocalObject(634, Door.Constructor(Vector3(1156.26f, 4189.561f, 54.09445f)), owning_building_guid = 50) + LocalObject(635, Door.Constructor(Vector3(1174.44f, 4167.894f, 76.59445f)), owning_building_guid = 50) + LocalObject(636, Door.Constructor(Vector3(1174.789f, 4171.878f, 66.59445f)), owning_building_guid = 50) + LocalObject(637, Door.Constructor(Vector3(1175.138f, 4175.863f, 46.59445f)), owning_building_guid = 50) + LocalObject(638, Door.Constructor(Vector3(1178.077f, 4163.56f, 56.59445f)), owning_building_guid = 50) + LocalObject(639, Door.Constructor(Vector3(1178.624f, 4215.711f, 54.09445f)), owning_building_guid = 50) + LocalObject(640, Door.Constructor(Vector3(1179.471f, 4179.499f, 56.59445f)), owning_building_guid = 50) + LocalObject(641, Door.Constructor(Vector3(1179.471f, 4179.499f, 76.59445f)), owning_building_guid = 50) + LocalObject(642, Door.Constructor(Vector3(1192.471f, 4190.408f, 54.09445f)), owning_building_guid = 50) + LocalObject(643, Door.Constructor(Vector3(1195.957f, 4230.255f, 54.09445f)), owning_building_guid = 50) + LocalObject(644, Door.Constructor(Vector3(1205.621f, 4157.135f, 51.59445f)), owning_building_guid = 50) + LocalObject(645, Door.Constructor(Vector3(1207.713f, 4181.043f, 51.59445f)), owning_building_guid = 50) + LocalObject(646, Door.Constructor(Vector3(1239.591f, 4178.254f, 51.59445f)), owning_building_guid = 50) + LocalObject(647, Door.Constructor(Vector3(1241.683f, 4202.163f, 54.09445f)), owning_building_guid = 50) + LocalObject(937, Door.Constructor(Vector3(1135.919f, 4188.99f, 62.35345f)), owning_building_guid = 50) + LocalObject(2738, Door.Constructor(Vector3(1161.788f, 4168.684f, 54.42745f)), owning_building_guid = 50) + LocalObject(2739, Door.Constructor(Vector3(1162.423f, 4175.945f, 54.42745f)), owning_building_guid = 50) + LocalObject(2740, Door.Constructor(Vector3(1163.059f, 4183.21f, 54.42745f)), owning_building_guid = 50) + LocalObject(989, IFFLock.Constructor(Vector3(1133.026f, 4191.992f, 61.55345f), Vector3(0, 0, 5)), owning_building_guid = 50, door_guid = 937) + LocalObject(1003, IFFLock.Constructor(Vector3(1210.89f, 4094.083f, 61.66145f), Vector3(0, 0, 185)), owning_building_guid = 50, door_guid = 623) + LocalObject(1008, IFFLock.Constructor(Vector3(1144.017f, 4159.456f, 46.40945f), Vector3(0, 0, 5)), owning_building_guid = 50, door_guid = 631) + LocalObject(1009, IFFLock.Constructor(Vector3(1145.03f, 4188.105f, 46.40945f), Vector3(0, 0, 95)), owning_building_guid = 50, door_guid = 630) + LocalObject(1012, IFFLock.Constructor(Vector3(1154.764f, 4190.504f, 53.90945f), Vector3(0, 0, 5)), owning_building_guid = 50, door_guid = 634) + LocalObject(1013, IFFLock.Constructor(Vector3(1155.663f, 4164.708f, 53.90945f), Vector3(0, 0, 185)), owning_building_guid = 50, door_guid = 632) + LocalObject(1014, IFFLock.Constructor(Vector3(1156.084f, 4181.771f, 76.51945f), Vector3(0, 0, 5)), owning_building_guid = 50, door_guid = 321) + LocalObject(1015, IFFLock.Constructor(Vector3(1165.45f, 4163.276f, 76.51945f), Vector3(0, 0, 185)), owning_building_guid = 50, door_guid = 322) + LocalObject(1016, IFFLock.Constructor(Vector3(1180.955f, 4178.426f, 76.40945f), Vector3(0, 0, 185)), owning_building_guid = 50, door_guid = 641) + LocalObject(1017, IFFLock.Constructor(Vector3(1221.553f, 4238.101f, 61.52545f), Vector3(0, 0, 95)), owning_building_guid = 50, door_guid = 326) + LocalObject(1244, Locker.Constructor(Vector3(1127.702f, 4169.809f, 45.07345f)), owning_building_guid = 50) + LocalObject(1245, Locker.Constructor(Vector3(1129.033f, 4169.693f, 45.07345f)), owning_building_guid = 50) + LocalObject(1246, Locker.Constructor(Vector3(1130.364f, 4169.576f, 45.07345f)), owning_building_guid = 50) + LocalObject(1247, Locker.Constructor(Vector3(1131.683f, 4169.461f, 45.07345f)), owning_building_guid = 50) + LocalObject(1248, Locker.Constructor(Vector3(1136.206f, 4169.065f, 45.07345f)), owning_building_guid = 50) + LocalObject(1249, Locker.Constructor(Vector3(1137.538f, 4168.949f, 45.07345f)), owning_building_guid = 50) + LocalObject(1250, Locker.Constructor(Vector3(1138.869f, 4168.833f, 45.07345f)), owning_building_guid = 50) + LocalObject(1251, Locker.Constructor(Vector3(1140.188f, 4168.717f, 45.07345f)), owning_building_guid = 50) + LocalObject(1252, Locker.Constructor(Vector3(1149.077f, 4188.04f, 52.83445f)), owning_building_guid = 50) + LocalObject(1255, Locker.Constructor(Vector3(1150.221f, 4187.939f, 52.83445f)), owning_building_guid = 50) + LocalObject(1258, Locker.Constructor(Vector3(1151.364f, 4187.839f, 52.83445f)), owning_building_guid = 50) + LocalObject(1259, Locker.Constructor(Vector3(1152.524f, 4187.738f, 52.83445f)), owning_building_guid = 50) + LocalObject(157, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 50) + LocalObject(1796, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1151.355f, 4145.987f, 72.55145f), Vector3(0, 0, 185)), owning_building_guid = 50, terminal_guid = 157) + LocalObject(158, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 50) + LocalObject(1797, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1172.293f, 4144.155f, 72.55145f), Vector3(0, 0, 185)), owning_building_guid = 50, terminal_guid = 158) + LocalObject(1840, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1841, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1842, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(1846, Terminal.Constructor(order_terminal), owning_building_guid = 50) + LocalObject(2642, Terminal.Constructor(spawn_terminal), owning_building_guid = 50) + LocalObject(2643, Terminal.Constructor(spawn_terminal), owning_building_guid = 50) + LocalObject(2644, Terminal.Constructor(spawn_terminal), owning_building_guid = 50) + LocalObject(2645, Terminal.Constructor(spawn_terminal), owning_building_guid = 50) + LocalObject(2646, Terminal.Constructor(spawn_terminal), owning_building_guid = 50) + LocalObject(2647, Terminal.Constructor(spawn_terminal), owning_building_guid = 50) + LocalObject(2648, Terminal.Constructor(spawn_terminal), owning_building_guid = 50) + LocalObject(2908, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 50) + LocalObject(1798, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1222.457f, 4165.36f, 37.51045f), Vector3(0, 0, 185)), owning_building_guid = 50, terminal_guid = 2908) + LocalObject(2517, ResourceSilo.Constructor, owning_building_guid = 50) + LocalObject(2533, SpawnTube.Constructor(Vector3(1162.318f, 4169.695f, 52.57345f), Vector3(0, 0, 185)), owning_building_guid = 50) + LocalObject(2534, SpawnTube.Constructor(Vector3(1162.953f, 4176.955f, 52.57345f), Vector3(0, 0, 185)), owning_building_guid = 50) + LocalObject(2535, SpawnTube.Constructor(Vector3(1163.589f, 4184.218f, 52.57345f), Vector3(0, 0, 185)), owning_building_guid = 50) + LocalObject(1816, ProximityTerminal.Constructor(medical_terminal, Vector3(1134.009f, 4169.805f, 45.07345f)), owning_building_guid = 50) + LocalObject(1817, ProximityTerminal.Constructor(medical_terminal, Vector3(1172.186f, 4177.225f, 65.07045f)), owning_building_guid = 50) + LocalObject(2051, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1106.237f, 4171.75f, 68.18145f)), owning_building_guid = 50) + LocalObject(2052, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 50) + LocalObject(2054, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1113.922f, 4187.387f, 70.62545f)), owning_building_guid = 50) + LocalObject(2055, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 50) + LocalObject(2057, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1153.655f, 4223.288f, 68.18145f)), owning_building_guid = 50) + LocalObject(2058, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 50) + LocalObject(2060, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1168.281f, 4205.098f, 75.42045f)), owning_building_guid = 50) + LocalObject(2061, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 50) + LocalObject(2063, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1213.576f, 4144.561f, 70.52345f)), owning_building_guid = 50) + LocalObject(2064, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 50) + LocalObject(2066, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1235.184f, 4158.904f, 68.16845f)), owning_building_guid = 50) + LocalObject(2067, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 50) + LocalObject(2405, ProximityTerminal.Constructor(repair_silo, Vector3(1121.674f, 4237.55f, 59.72345f)), owning_building_guid = 50) + LocalObject(2406, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 50) + LocalObject(2409, ProximityTerminal.Constructor(repair_silo, Vector3(1168.064f, 4098.549f, 59.70195f)), owning_building_guid = 50) + LocalObject(2410, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 50) + LocalObject(1678, FacilityTurret.Constructor(manned_turret, Vector3(1081.49f, 4182.628f, 68.47245f)), owning_building_guid = 50) + TurretToWeapon(1678, 5064) + LocalObject(1679, FacilityTurret.Constructor(manned_turret, Vector3(1082.827f, 4109.257f, 68.47245f)), owning_building_guid = 50) + TurretToWeapon(1679, 5065) + LocalObject(1680, FacilityTurret.Constructor(manned_turret, Vector3(1094.832f, 4246.474f, 68.47245f)), owning_building_guid = 50) + TurretToWeapon(1680, 5066) + LocalObject(1683, FacilityTurret.Constructor(manned_turret, Vector3(1157.805f, 4042.009f, 68.47245f)), owning_building_guid = 50) + TurretToWeapon(1683, 5067) + LocalObject(1684, FacilityTurret.Constructor(manned_turret, Vector3(1247.158f, 4034.192f, 68.47245f)), owning_building_guid = 50) + TurretToWeapon(1684, 5068) + LocalObject(1685, FacilityTurret.Constructor(manned_turret, Vector3(1258.946f, 4232.108f, 68.47245f)), owning_building_guid = 50) + TurretToWeapon(1685, 5069) + } + + Building8() + + def Building8(): Unit = { // Name: Karihi Type: tech_plant GUID: 53, MapID: 8 + LocalBuilding(53, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3756f, 5592f, 236.1003f)))) + LocalObject(214, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 53) + LocalObject(396, Door.Constructor(Vector3(3683.486f, 5573.938f, 245.6053f)), owning_building_guid = 53) + LocalObject(398, Door.Constructor(Vector3(3692.855f, 5558.344f, 237.6423f)), owning_building_guid = 53) + LocalObject(406, Door.Constructor(Vector3(3721.467f, 5510.727f, 245.6053f)), owning_building_guid = 53) + LocalObject(409, Door.Constructor(Vector3(3730.836f, 5495.133f, 237.6423f)), owning_building_guid = 53) + LocalObject(416, Door.Constructor(Vector3(3760.948f, 5631.449f, 237.6423f)), owning_building_guid = 53) + LocalObject(422, Door.Constructor(Vector3(3773.217f, 5485.682f, 237.7213f)), owning_building_guid = 53) + LocalObject(423, Door.Constructor(Vector3(3776.542f, 5640.819f, 245.6053f)), owning_building_guid = 53) + LocalObject(424, Door.Constructor(Vector3(3777.148f, 5577.379f, 252.7213f)), owning_building_guid = 53) + LocalObject(425, Door.Constructor(Vector3(3791.258f, 5567.189f, 252.7213f)), owning_building_guid = 53) + LocalObject(426, Door.Constructor(Vector3(3791.323f, 5506.83f, 245.7143f)), owning_building_guid = 53) + LocalObject(427, Door.Constructor(Vector3(3806.918f, 5516.2f, 237.7513f)), owning_building_guid = 53) + LocalObject(430, Door.Constructor(Vector3(3822.133f, 5635.361f, 237.6423f)), owning_building_guid = 53) + LocalObject(431, Door.Constructor(Vector3(3831.503f, 5619.767f, 245.6053f)), owning_building_guid = 53) + LocalObject(624, Door.Constructor(Vector3(3694.253f, 5601.566f, 239.8373f)), owning_building_guid = 53) + LocalObject(627, Door.Constructor(Vector3(3723.097f, 5553.563f, 219.8373f)), owning_building_guid = 53) + LocalObject(686, Door.Constructor(Vector3(3723.803f, 5521.322f, 227.7213f)), owning_building_guid = 53) + LocalObject(691, Door.Constructor(Vector3(3736.164f, 5500.75f, 230.2213f)), owning_building_guid = 53) + LocalObject(697, Door.Constructor(Vector3(3738.871f, 5558.375f, 227.7213f)), owning_building_guid = 53) + LocalObject(707, Door.Constructor(Vector3(3751.232f, 5537.803f, 227.7213f)), owning_building_guid = 53) + LocalObject(711, Door.Constructor(Vector3(3764.932f, 5569.368f, 232.7213f)), owning_building_guid = 53) + LocalObject(715, Door.Constructor(Vector3(3769.067f, 5539.187f, 230.2213f)), owning_building_guid = 53) + LocalObject(717, Door.Constructor(Vector3(3770.421f, 5568f, 252.7213f)), owning_building_guid = 53) + LocalObject(718, Door.Constructor(Vector3(3772.481f, 5564.571f, 242.7213f)), owning_building_guid = 53) + LocalObject(719, Door.Constructor(Vector3(3773.173f, 5555.653f, 232.7213f)), owning_building_guid = 53) + LocalObject(720, Door.Constructor(Vector3(3773.173f, 5555.653f, 252.7213f)), owning_building_guid = 53) + LocalObject(721, Door.Constructor(Vector3(3774.541f, 5561.142f, 222.7213f)), owning_building_guid = 53) + LocalObject(722, Door.Constructor(Vector3(3785.504f, 5581.729f, 230.2213f)), owning_building_guid = 53) + LocalObject(724, Door.Constructor(Vector3(3788.241f, 5592.707f, 222.7213f)), owning_building_guid = 53) + LocalObject(726, Door.Constructor(Vector3(3789.669f, 5504.9f, 230.2213f)), owning_building_guid = 53) + LocalObject(727, Door.Constructor(Vector3(3795.143f, 5526.855f, 230.2213f)), owning_building_guid = 53) + LocalObject(728, Door.Constructor(Vector3(3797.85f, 5584.48f, 230.2213f)), owning_building_guid = 53) + LocalObject(729, Door.Constructor(Vector3(3797.865f, 5561.157f, 222.7213f)), owning_building_guid = 53) + LocalObject(730, Door.Constructor(Vector3(3797.865f, 5561.157f, 230.2213f)), owning_building_guid = 53) + LocalObject(732, Door.Constructor(Vector3(3806.091f, 5570.766f, 222.7213f)), owning_building_guid = 53) + LocalObject(941, Door.Constructor(Vector3(3813.985f, 5573.574f, 238.4803f)), owning_building_guid = 53) + LocalObject(2768, Door.Constructor(Vector3(3781.122f, 5574.796f, 230.5543f)), owning_building_guid = 53) + LocalObject(2769, Door.Constructor(Vector3(3784.876f, 5568.548f, 230.5543f)), owning_building_guid = 53) + LocalObject(2770, Door.Constructor(Vector3(3788.632f, 5562.297f, 230.5543f)), owning_building_guid = 53) + LocalObject(993, IFFLock.Constructor(Vector3(3818.091f, 5572.846f, 237.6803f), Vector3(0, 0, 149)), owning_building_guid = 53, door_guid = 941) + LocalObject(1004, IFFLock.Constructor(Vector3(3697.548f, 5606.289f, 237.7883f), Vector3(0, 0, 329)), owning_building_guid = 53, door_guid = 624) + LocalObject(1090, IFFLock.Constructor(Vector3(3771.341f, 5555.649f, 252.5363f), Vector3(0, 0, 329)), owning_building_guid = 53, door_guid = 720) + LocalObject(1091, IFFLock.Constructor(Vector3(3773.573f, 5483.509f, 237.6523f), Vector3(0, 0, 239)), owning_building_guid = 53, door_guid = 422) + LocalObject(1092, IFFLock.Constructor(Vector3(3774.981f, 5577.019f, 252.6463f), Vector3(0, 0, 329)), owning_building_guid = 53, door_guid = 424) + LocalObject(1093, IFFLock.Constructor(Vector3(3783.74f, 5581.613f, 230.0363f), Vector3(0, 0, 329)), owning_building_guid = 53, door_guid = 722) + LocalObject(1094, IFFLock.Constructor(Vector3(3790.074f, 5592.708f, 222.5363f), Vector3(0, 0, 149)), owning_building_guid = 53, door_guid = 724) + LocalObject(1095, IFFLock.Constructor(Vector3(3793.429f, 5567.562f, 252.6463f), Vector3(0, 0, 149)), owning_building_guid = 53, door_guid = 425) + LocalObject(1096, IFFLock.Constructor(Vector3(3799.63f, 5561.272f, 230.0363f), Vector3(0, 0, 149)), owning_building_guid = 53, door_guid = 730) + LocalObject(1097, IFFLock.Constructor(Vector3(3806.095f, 5568.934f, 222.5363f), Vector3(0, 0, 239)), owning_building_guid = 53, door_guid = 732) + LocalObject(1380, Locker.Constructor(Vector3(3798.616f, 5587.466f, 221.2003f)), owning_building_guid = 53) + LocalObject(1382, Locker.Constructor(Vector3(3799.751f, 5588.148f, 221.2003f)), owning_building_guid = 53) + LocalObject(1383, Locker.Constructor(Vector3(3799.817f, 5564.827f, 228.9613f)), owning_building_guid = 53) + LocalObject(1384, Locker.Constructor(Vector3(3800.814f, 5565.426f, 228.9613f)), owning_building_guid = 53) + LocalObject(1385, Locker.Constructor(Vector3(3800.896f, 5588.836f, 221.2003f)), owning_building_guid = 53) + LocalObject(1386, Locker.Constructor(Vector3(3801.797f, 5566.017f, 228.9613f)), owning_building_guid = 53) + LocalObject(1387, Locker.Constructor(Vector3(3802.042f, 5589.525f, 221.2003f)), owning_building_guid = 53) + LocalObject(1388, Locker.Constructor(Vector3(3802.782f, 5566.609f, 228.9613f)), owning_building_guid = 53) + LocalObject(1389, Locker.Constructor(Vector3(3805.934f, 5591.863f, 221.2003f)), owning_building_guid = 53) + LocalObject(1390, Locker.Constructor(Vector3(3807.069f, 5592.545f, 221.2003f)), owning_building_guid = 53) + LocalObject(1391, Locker.Constructor(Vector3(3808.214f, 5593.233f, 221.2003f)), owning_building_guid = 53) + LocalObject(1392, Locker.Constructor(Vector3(3809.36f, 5593.922f, 221.2003f)), owning_building_guid = 53) + LocalObject(159, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 53) + LocalObject(1803, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3758.205f, 5588.466f, 248.6783f), Vector3(0, 0, -31)), owning_building_guid = 53, terminal_guid = 159) + LocalObject(160, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 53) + LocalObject(1804, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3776.221f, 5599.291f, 248.6783f), Vector3(0, 0, -31)), owning_building_guid = 53, terminal_guid = 160) + LocalObject(1891, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1892, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1893, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1894, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(2667, Terminal.Constructor(spawn_terminal), owning_building_guid = 53) + LocalObject(2668, Terminal.Constructor(spawn_terminal), owning_building_guid = 53) + LocalObject(2669, Terminal.Constructor(spawn_terminal), owning_building_guid = 53) + LocalObject(2670, Terminal.Constructor(spawn_terminal), owning_building_guid = 53) + LocalObject(2671, Terminal.Constructor(spawn_terminal), owning_building_guid = 53) + LocalObject(2672, Terminal.Constructor(spawn_terminal), owning_building_guid = 53) + LocalObject(2673, Terminal.Constructor(spawn_terminal), owning_building_guid = 53) + LocalObject(2912, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 53) + LocalObject(1802, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3730.085f, 5541.825f, 213.6373f), Vector3(0, 0, -31)), owning_building_guid = 53, terminal_guid = 2912) + LocalObject(2520, ResourceSilo.Constructor, owning_building_guid = 53) + LocalObject(2563, SpawnTube.Constructor(Vector3(3781.287f, 5573.667f, 228.7003f), Vector3(0, 0, 329)), owning_building_guid = 53) + LocalObject(2564, SpawnTube.Constructor(Vector3(3785.041f, 5567.42f, 228.7003f), Vector3(0, 0, 329)), owning_building_guid = 53) + LocalObject(2565, SpawnTube.Constructor(Vector3(3788.796f, 5561.17f, 228.7003f), Vector3(0, 0, 329)), owning_building_guid = 53) + LocalObject(1823, ProximityTerminal.Constructor(medical_terminal, Vector3(3777.729f, 5561.775f, 241.1973f)), owning_building_guid = 53) + LocalObject(1824, ProximityTerminal.Constructor(medical_terminal, Vector3(3804.254f, 5590.218f, 221.2003f)), owning_building_guid = 53) + LocalObject(2084, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3715.995f, 5539.568f, 244.2953f)), owning_building_guid = 53) + LocalObject(2085, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 53) + LocalObject(2087, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3725.045f, 5563.873f, 246.6503f)), owning_building_guid = 53) + LocalObject(2088, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 53) + LocalObject(2099, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3797.273f, 5541.521f, 251.5473f)), owning_building_guid = 53) + LocalObject(2100, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 53) + LocalObject(2105, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3819.797f, 5535.401f, 244.3083f)), owning_building_guid = 53) + LocalObject(2106, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 53) + LocalObject(2108, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3827.866f, 5604.968f, 244.3083f)), owning_building_guid = 53) + LocalObject(2109, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 53) + LocalObject(2111, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3830.84f, 5587.8f, 246.7523f)), owning_building_guid = 53) + LocalObject(2112, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 53) + LocalObject(2429, ProximityTerminal.Constructor(repair_silo, Vector3(3734.82f, 5627.849f, 235.8288f)), owning_building_guid = 53) + LocalObject(2430, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 53) + LocalObject(2441, ProximityTerminal.Constructor(repair_silo, Vector3(3854.053f, 5542.662f, 235.8503f)), owning_building_guid = 53) + LocalObject(2442, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 53) + LocalObject(1703, FacilityTurret.Constructor(manned_turret, Vector3(3633.003f, 5633.424f, 244.5993f)), owning_building_guid = 53) + TurretToWeapon(1703, 5070) + LocalObject(1707, FacilityTurret.Constructor(manned_turret, Vector3(3709.887f, 5679.62f, 244.5993f)), owning_building_guid = 53) + TurretToWeapon(1707, 5071) + LocalObject(1709, FacilityTurret.Constructor(manned_turret, Vector3(3739.799f, 5466.378f, 244.5993f)), owning_building_guid = 53) + TurretToWeapon(1709, 5072) + LocalObject(1712, FacilityTurret.Constructor(manned_turret, Vector3(3810.072f, 5669.286f, 244.5993f)), owning_building_guid = 53) + TurretToWeapon(1712, 5073) + LocalObject(1717, FacilityTurret.Constructor(manned_turret, Vector3(3854.28f, 5610.714f, 244.5993f)), owning_building_guid = 53) + TurretToWeapon(1717, 5074) + LocalObject(1718, FacilityTurret.Constructor(manned_turret, Vector3(3881.014f, 5551.219f, 244.5993f)), owning_building_guid = 53) + TurretToWeapon(1718, 5075) + } + + Building11() + + def Building11(): Unit = { // Name: Ngaru Type: tech_plant GUID: 56, MapID: 11 + LocalBuilding(56, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4100f, 4200f, 204.9974f)))) + LocalObject(216, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 56) + LocalObject(433, Door.Constructor(Vector3(3997.113f, 4168.154f, 206.6184f)), owning_building_guid = 56) + LocalObject(434, Door.Constructor(Vector3(4000.573f, 4211.438f, 206.5394f)), owning_building_guid = 56) + LocalObject(439, Door.Constructor(Vector3(4014.711f, 4222.886f, 214.5024f)), owning_building_guid = 56) + LocalObject(440, Door.Constructor(Vector3(4020.575f, 4153.167f, 214.6114f)), owning_building_guid = 56) + LocalObject(441, Door.Constructor(Vector3(4032.024f, 4139.028f, 206.6484f)), owning_building_guid = 56) + LocalObject(442, Door.Constructor(Vector3(4057.883f, 4257.846f, 206.5394f)), owning_building_guid = 56) + LocalObject(443, Door.Constructor(Vector3(4072.021f, 4269.295f, 214.5024f)), owning_building_guid = 56) + LocalObject(444, Door.Constructor(Vector3(4080.338f, 4161.632f, 221.6184f)), owning_building_guid = 56) + LocalObject(445, Door.Constructor(Vector3(4088.464f, 4177.023f, 221.6184f)), owning_building_guid = 56) + LocalObject(446, Door.Constructor(Vector3(4138.005f, 4129.096f, 214.5024f)), owning_building_guid = 56) + LocalObject(447, Door.Constructor(Vector3(4139.754f, 4200.59f, 206.5394f)), owning_building_guid = 56) + LocalObject(449, Door.Constructor(Vector3(4151.203f, 4186.452f, 214.5024f)), owning_building_guid = 56) + LocalObject(450, Door.Constructor(Vector3(4152.144f, 4140.545f, 206.5394f)), owning_building_guid = 56) + LocalObject(625, Door.Constructor(Vector3(4100.88f, 4262.477f, 208.7344f)), owning_building_guid = 56) + LocalObject(628, Door.Constructor(Vector3(4057.358f, 4227.234f, 188.7344f)), owning_building_guid = 56) + LocalObject(736, Door.Constructor(Vector3(4006.878f, 4206.943f, 199.1184f)), owning_building_guid = 56) + LocalObject(737, Door.Constructor(Vector3(4018.433f, 4154.537f, 199.1184f)), owning_building_guid = 56) + LocalObject(738, Door.Constructor(Vector3(4025.529f, 4222.047f, 196.6184f)), owning_building_guid = 56) + LocalObject(739, Door.Constructor(Vector3(4040.937f, 4152.172f, 199.1184f)), owning_building_guid = 56) + LocalObject(740, Door.Constructor(Vector3(4045.667f, 4197.179f, 196.6184f)), owning_building_guid = 56) + LocalObject(741, Door.Constructor(Vector3(4049.519f, 4179.709f, 199.1184f)), owning_building_guid = 56) + LocalObject(742, Door.Constructor(Vector3(4064.319f, 4212.282f, 196.6184f)), owning_building_guid = 56) + LocalObject(743, Door.Constructor(Vector3(4066.397f, 4177.936f, 201.6184f)), owning_building_guid = 56) + LocalObject(744, Door.Constructor(Vector3(4066.397f, 4177.936f, 221.6184f)), owning_building_guid = 56) + LocalObject(745, Door.Constructor(Vector3(4072.023f, 4177.344f, 191.6184f)), owning_building_guid = 56) + LocalObject(746, Door.Constructor(Vector3(4075.131f, 4179.862f, 211.6184f)), owning_building_guid = 56) + LocalObject(747, Door.Constructor(Vector3(4075.283f, 4154.25f, 191.6184f)), owning_building_guid = 56) + LocalObject(748, Door.Constructor(Vector3(4075.283f, 4154.25f, 199.1184f)), owning_building_guid = 56) + LocalObject(749, Door.Constructor(Vector3(4078.24f, 4182.379f, 221.6184f)), owning_building_guid = 56) + LocalObject(750, Door.Constructor(Vector3(4078.831f, 4188.005f, 201.6184f)), owning_building_guid = 56) + LocalObject(751, Door.Constructor(Vector3(4085.944f, 4147.441f, 191.6184f)), owning_building_guid = 56) + LocalObject(752, Door.Constructor(Vector3(4093.935f, 4169.354f, 199.1184f)), owning_building_guid = 56) + LocalObject(753, Door.Constructor(Vector3(4098.378f, 4157.51f, 199.1184f)), owning_building_guid = 56) + LocalObject(754, Door.Constructor(Vector3(4105.187f, 4168.171f, 191.6184f)), owning_building_guid = 56) + LocalObject(942, Door.Constructor(Vector3(4089.823f, 4140.015f, 207.3774f)), owning_building_guid = 56) + LocalObject(2773, Door.Constructor(Vector3(4075.128f, 4163.552f, 199.4514f)), owning_building_guid = 56) + LocalObject(2774, Door.Constructor(Vector3(4080.795f, 4168.142f, 199.4514f)), owning_building_guid = 56) + LocalObject(2775, Door.Constructor(Vector3(4086.46f, 4172.729f, 199.4514f)), owning_building_guid = 56) + LocalObject(994, IFFLock.Constructor(Vector3(4089.674f, 4135.848f, 206.5774f), Vector3(0, 0, 231)), owning_building_guid = 56, door_guid = 942) + LocalObject(1005, IFFLock.Constructor(Vector3(4106.015f, 4259.872f, 206.6854f), Vector3(0, 0, 411)), owning_building_guid = 56, door_guid = 625) + LocalObject(1100, IFFLock.Constructor(Vector3(3995.01f, 4167.499f, 206.5494f), Vector3(0, 0, 321)), owning_building_guid = 56, door_guid = 433) + LocalObject(1105, IFFLock.Constructor(Vector3(4066.138f, 4179.749f, 221.4334f), Vector3(0, 0, 51)), owning_building_guid = 56, door_guid = 744) + LocalObject(1106, IFFLock.Constructor(Vector3(4075.643f, 4152.518f, 198.9334f), Vector3(0, 0, 231)), owning_building_guid = 56, door_guid = 748) + LocalObject(1107, IFFLock.Constructor(Vector3(4081.009f, 4159.534f, 221.5434f), Vector3(0, 0, 231)), owning_building_guid = 56, door_guid = 444) + LocalObject(1108, IFFLock.Constructor(Vector3(4084.131f, 4147.183f, 191.4334f), Vector3(0, 0, 321)), owning_building_guid = 56, door_guid = 751) + LocalObject(1109, IFFLock.Constructor(Vector3(4087.806f, 4179.119f, 221.5434f), Vector3(0, 0, 51)), owning_building_guid = 56, door_guid = 445) + LocalObject(1110, IFFLock.Constructor(Vector3(4093.575f, 4171.085f, 198.9334f), Vector3(0, 0, 51)), owning_building_guid = 56, door_guid = 752) + LocalObject(1111, IFFLock.Constructor(Vector3(4105.443f, 4166.355f, 191.4334f), Vector3(0, 0, 231)), owning_building_guid = 56, door_guid = 754) + LocalObject(1401, Locker.Constructor(Vector3(4079.189f, 4152.828f, 197.8584f)), owning_building_guid = 56) + LocalObject(1402, Locker.Constructor(Vector3(4079.922f, 4151.923f, 197.8584f)), owning_building_guid = 56) + LocalObject(1403, Locker.Constructor(Vector3(4080.644f, 4151.032f, 197.8584f)), owning_building_guid = 56) + LocalObject(1404, Locker.Constructor(Vector3(4081.367f, 4150.139f, 197.8584f)), owning_building_guid = 56) + LocalObject(1405, Locker.Constructor(Vector3(4101.441f, 4157.168f, 190.0974f)), owning_building_guid = 56) + LocalObject(1406, Locker.Constructor(Vector3(4102.274f, 4156.139f, 190.0974f)), owning_building_guid = 56) + LocalObject(1407, Locker.Constructor(Vector3(4103.115f, 4155.101f, 190.0974f)), owning_building_guid = 56) + LocalObject(1408, Locker.Constructor(Vector3(4103.957f, 4154.062f, 190.0974f)), owning_building_guid = 56) + LocalObject(1409, Locker.Constructor(Vector3(4106.814f, 4150.533f, 190.0974f)), owning_building_guid = 56) + LocalObject(1410, Locker.Constructor(Vector3(4107.647f, 4149.504f, 190.0974f)), owning_building_guid = 56) + LocalObject(1411, Locker.Constructor(Vector3(4108.488f, 4148.466f, 190.0974f)), owning_building_guid = 56) + LocalObject(1412, Locker.Constructor(Vector3(4109.329f, 4147.427f, 190.0974f)), owning_building_guid = 56) + LocalObject(161, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 56) + LocalObject(1806, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4096.807f, 4197.325f, 217.5754f), Vector3(0, 0, 51)), owning_building_guid = 56, terminal_guid = 161) + LocalObject(162, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 56) + LocalObject(1807, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4110.034f, 4180.99f, 217.5754f), Vector3(0, 0, 51)), owning_building_guid = 56, terminal_guid = 162) + LocalObject(1898, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1899, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1900, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1901, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(2675, Terminal.Constructor(spawn_terminal), owning_building_guid = 56) + LocalObject(2676, Terminal.Constructor(spawn_terminal), owning_building_guid = 56) + LocalObject(2677, Terminal.Constructor(spawn_terminal), owning_building_guid = 56) + LocalObject(2678, Terminal.Constructor(spawn_terminal), owning_building_guid = 56) + LocalObject(2679, Terminal.Constructor(spawn_terminal), owning_building_guid = 56) + LocalObject(2680, Terminal.Constructor(spawn_terminal), owning_building_guid = 56) + LocalObject(2681, Terminal.Constructor(spawn_terminal), owning_building_guid = 56) + LocalObject(2913, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 56) + LocalObject(1805, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4046.707f, 4218.68f, 182.5344f), Vector3(0, 0, 51)), owning_building_guid = 56, terminal_guid = 2913) + LocalObject(2522, ResourceSilo.Constructor, owning_building_guid = 56) + LocalObject(2568, SpawnTube.Constructor(Vector3(4074.035f, 4163.233f, 197.5974f), Vector3(0, 0, 51)), owning_building_guid = 56) + LocalObject(2569, SpawnTube.Constructor(Vector3(4079.701f, 4167.821f, 197.5974f), Vector3(0, 0, 51)), owning_building_guid = 56) + LocalObject(2570, SpawnTube.Constructor(Vector3(4085.365f, 4172.408f, 197.5974f), Vector3(0, 0, 51)), owning_building_guid = 56) + LocalObject(1825, ProximityTerminal.Constructor(medical_terminal, Vector3(4073.094f, 4174.275f, 210.0944f)), owning_building_guid = 56) + LocalObject(1826, ProximityTerminal.Constructor(medical_terminal, Vector3(4104.951f, 4151.968f, 190.0974f)), owning_building_guid = 56) + LocalObject(2114, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4042.51f, 4232.319f, 213.1924f)), owning_building_guid = 56) + LocalObject(2115, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 56) + LocalObject(2117, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4052.831f, 4128.947f, 213.2054f)), owning_building_guid = 56) + LocalObject(2118, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 56) + LocalObject(2120, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4055.756f, 4152.104f, 220.4444f)), owning_building_guid = 56) + LocalObject(2121, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 56) + LocalObject(2123, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4067.838f, 4226.739f, 215.5474f)), owning_building_guid = 56) + LocalObject(2124, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 56) + LocalObject(2126, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4106.257f, 4125.304f, 215.6494f)), owning_building_guid = 56) + LocalObject(2127, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 56) + LocalObject(2129, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4122.843f, 4130.638f, 213.2054f)), owning_building_guid = 56) + LocalObject(2130, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 56) + LocalObject(2445, ProximityTerminal.Constructor(repair_silo, Vector3(4064.788f, 4096.035f, 204.7474f)), owning_building_guid = 56) + LocalObject(2446, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 56) + LocalObject(2449, ProximityTerminal.Constructor(repair_silo, Vector3(4132.552f, 4225.963f, 204.7259f)), owning_building_guid = 56) + LocalObject(2450, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 56) + LocalObject(1719, FacilityTurret.Constructor(manned_turret, Vector3(3973.346f, 4198.56f, 213.4964f)), owning_building_guid = 56) + TurretToWeapon(1719, 5076) + LocalObject(1722, FacilityTurret.Constructor(manned_turret, Vector3(4077.014f, 4070.527f, 213.4964f)), owning_building_guid = 56) + TurretToWeapon(1722, 5077) + LocalObject(1723, FacilityTurret.Constructor(manned_turret, Vector3(4123.903f, 4327.565f, 213.4964f)), owning_building_guid = 56) + TurretToWeapon(1723, 5078) + LocalObject(1724, FacilityTurret.Constructor(manned_turret, Vector3(4132.21f, 4105.281f, 213.4964f)), owning_building_guid = 56) + TurretToWeapon(1724, 5079) + LocalObject(1725, FacilityTurret.Constructor(manned_turret, Vector3(4180.35f, 4257.859f, 213.4964f)), owning_building_guid = 56) + TurretToWeapon(1725, 5080) + LocalObject(1726, FacilityTurret.Constructor(manned_turret, Vector3(4184.059f, 4157.21f, 213.4964f)), owning_building_guid = 56) + TurretToWeapon(1726, 5081) + } + + Building47() + + def Building47(): Unit = { // Name: N_Tara_Tower Type: tower_a GUID: 59, MapID: 47 + LocalBuilding(59, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1134f, 4500f, 60.84628f)))) + LocalObject(2619, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) + LocalObject(317, Door.Constructor(Vector3(1146f, 4492f, 62.36728f)), owning_building_guid = 59) + LocalObject(318, Door.Constructor(Vector3(1146f, 4492f, 82.36628f)), owning_building_guid = 59) + LocalObject(319, Door.Constructor(Vector3(1146f, 4508f, 62.36728f)), owning_building_guid = 59) + LocalObject(320, Door.Constructor(Vector3(1146f, 4508f, 82.36628f)), owning_building_guid = 59) + LocalObject(2736, Door.Constructor(Vector3(1145.146f, 4488.794f, 52.18228f)), owning_building_guid = 59) + LocalObject(2737, Door.Constructor(Vector3(1145.146f, 4505.204f, 52.18228f)), owning_building_guid = 59) + LocalObject(1006, IFFLock.Constructor(Vector3(1143.957f, 4508.811f, 62.30728f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 319) + LocalObject(1007, IFFLock.Constructor(Vector3(1143.957f, 4508.811f, 82.30728f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 320) + LocalObject(1010, IFFLock.Constructor(Vector3(1148.047f, 4491.189f, 62.30728f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 317) + LocalObject(1011, IFFLock.Constructor(Vector3(1148.047f, 4491.189f, 82.30728f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 318) + LocalObject(1253, Locker.Constructor(Vector3(1149.716f, 4484.963f, 50.84028f)), owning_building_guid = 59) + LocalObject(1254, Locker.Constructor(Vector3(1149.751f, 4506.835f, 50.84028f)), owning_building_guid = 59) + LocalObject(1256, Locker.Constructor(Vector3(1151.053f, 4484.963f, 50.84028f)), owning_building_guid = 59) + LocalObject(1257, Locker.Constructor(Vector3(1151.088f, 4506.835f, 50.84028f)), owning_building_guid = 59) + LocalObject(1260, Locker.Constructor(Vector3(1153.741f, 4484.963f, 50.84028f)), owning_building_guid = 59) + LocalObject(1261, Locker.Constructor(Vector3(1153.741f, 4506.835f, 50.84028f)), owning_building_guid = 59) + LocalObject(1262, Locker.Constructor(Vector3(1155.143f, 4484.963f, 50.84028f)), owning_building_guid = 59) + LocalObject(1263, Locker.Constructor(Vector3(1155.143f, 4506.835f, 50.84028f)), owning_building_guid = 59) + LocalObject(1843, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1844, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1845, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(2531, SpawnTube.Constructor(respawn_tube_tower, Vector3(1144.706f, 4487.742f, 50.32828f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(2532, SpawnTube.Constructor(respawn_tube_tower, Vector3(1144.706f, 4504.152f, 50.32828f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(1681, FacilityTurret.Constructor(manned_turret, Vector3(1121.32f, 4487.295f, 79.78828f)), owning_building_guid = 59) + TurretToWeapon(1681, 5082) + LocalObject(1682, FacilityTurret.Constructor(manned_turret, Vector3(1156.647f, 4512.707f, 79.78828f)), owning_building_guid = 59) + TurretToWeapon(1682, 5083) + } + + Building20() + + def Building20(): Unit = { // Name: SE_Wakea_Tower Type: tower_a GUID: 60, MapID: 20 + LocalBuilding(60, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1934f, 5188f, 54.91245f)))) + LocalObject(2622, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) + LocalObject(354, Door.Constructor(Vector3(1946f, 5180f, 56.43345f)), owning_building_guid = 60) + LocalObject(355, Door.Constructor(Vector3(1946f, 5180f, 76.43245f)), owning_building_guid = 60) + LocalObject(356, Door.Constructor(Vector3(1946f, 5196f, 56.43345f)), owning_building_guid = 60) + LocalObject(357, Door.Constructor(Vector3(1946f, 5196f, 76.43245f)), owning_building_guid = 60) + LocalObject(2748, Door.Constructor(Vector3(1945.146f, 5176.794f, 46.24845f)), owning_building_guid = 60) + LocalObject(2749, Door.Constructor(Vector3(1945.146f, 5193.204f, 46.24845f)), owning_building_guid = 60) + LocalObject(1039, IFFLock.Constructor(Vector3(1943.957f, 5196.811f, 56.37345f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 356) + LocalObject(1040, IFFLock.Constructor(Vector3(1943.957f, 5196.811f, 76.37345f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 357) + LocalObject(1041, IFFLock.Constructor(Vector3(1948.047f, 5179.189f, 56.37345f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 354) + LocalObject(1042, IFFLock.Constructor(Vector3(1948.047f, 5179.189f, 76.37345f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 355) + LocalObject(1292, Locker.Constructor(Vector3(1949.716f, 5172.963f, 44.90645f)), owning_building_guid = 60) + LocalObject(1293, Locker.Constructor(Vector3(1949.751f, 5194.835f, 44.90645f)), owning_building_guid = 60) + LocalObject(1294, Locker.Constructor(Vector3(1951.053f, 5172.963f, 44.90645f)), owning_building_guid = 60) + LocalObject(1295, Locker.Constructor(Vector3(1951.088f, 5194.835f, 44.90645f)), owning_building_guid = 60) + LocalObject(1296, Locker.Constructor(Vector3(1953.741f, 5172.963f, 44.90645f)), owning_building_guid = 60) + LocalObject(1297, Locker.Constructor(Vector3(1953.741f, 5194.835f, 44.90645f)), owning_building_guid = 60) + LocalObject(1298, Locker.Constructor(Vector3(1955.143f, 5172.963f, 44.90645f)), owning_building_guid = 60) + LocalObject(1299, Locker.Constructor(Vector3(1955.143f, 5194.835f, 44.90645f)), owning_building_guid = 60) + LocalObject(1860, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1861, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1862, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(2543, SpawnTube.Constructor(respawn_tube_tower, Vector3(1944.706f, 5175.742f, 44.39445f), Vector3(0, 0, 0)), owning_building_guid = 60) + LocalObject(2544, SpawnTube.Constructor(respawn_tube_tower, Vector3(1944.706f, 5192.152f, 44.39445f), Vector3(0, 0, 0)), owning_building_guid = 60) + LocalObject(1694, FacilityTurret.Constructor(manned_turret, Vector3(1921.32f, 5175.295f, 73.85445f)), owning_building_guid = 60) + TurretToWeapon(1694, 5084) + LocalObject(1695, FacilityTurret.Constructor(manned_turret, Vector3(1956.647f, 5200.707f, 73.85445f)), owning_building_guid = 60) + TurretToWeapon(1695, 5085) + } + + Building18() + + def Building18(): Unit = { // Name: E_Esamir_Warpgate_Tower Type: tower_a GUID: 61, MapID: 18 + LocalBuilding(61, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2544f, 1462f, 53.86364f)))) + LocalObject(2624, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) + LocalObject(364, Door.Constructor(Vector3(2556f, 1454f, 55.38464f)), owning_building_guid = 61) + LocalObject(365, Door.Constructor(Vector3(2556f, 1454f, 75.38364f)), owning_building_guid = 61) + LocalObject(366, Door.Constructor(Vector3(2556f, 1470f, 55.38464f)), owning_building_guid = 61) + LocalObject(367, Door.Constructor(Vector3(2556f, 1470f, 75.38364f)), owning_building_guid = 61) + LocalObject(2752, Door.Constructor(Vector3(2555.146f, 1450.794f, 45.19965f)), owning_building_guid = 61) + LocalObject(2753, Door.Constructor(Vector3(2555.146f, 1467.204f, 45.19965f)), owning_building_guid = 61) + LocalObject(1049, IFFLock.Constructor(Vector3(2553.957f, 1470.811f, 55.32464f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 366) + LocalObject(1050, IFFLock.Constructor(Vector3(2553.957f, 1470.811f, 75.32465f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 367) + LocalObject(1051, IFFLock.Constructor(Vector3(2558.047f, 1453.189f, 55.32464f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 364) + LocalObject(1052, IFFLock.Constructor(Vector3(2558.047f, 1453.189f, 75.32465f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 365) + LocalObject(1308, Locker.Constructor(Vector3(2559.716f, 1446.963f, 43.85764f)), owning_building_guid = 61) + LocalObject(1309, Locker.Constructor(Vector3(2559.751f, 1468.835f, 43.85764f)), owning_building_guid = 61) + LocalObject(1310, Locker.Constructor(Vector3(2561.053f, 1446.963f, 43.85764f)), owning_building_guid = 61) + LocalObject(1311, Locker.Constructor(Vector3(2561.088f, 1468.835f, 43.85764f)), owning_building_guid = 61) + LocalObject(1312, Locker.Constructor(Vector3(2563.741f, 1446.963f, 43.85764f)), owning_building_guid = 61) + LocalObject(1313, Locker.Constructor(Vector3(2563.741f, 1468.835f, 43.85764f)), owning_building_guid = 61) + LocalObject(1314, Locker.Constructor(Vector3(2565.143f, 1446.963f, 43.85764f)), owning_building_guid = 61) + LocalObject(1315, Locker.Constructor(Vector3(2565.143f, 1468.835f, 43.85764f)), owning_building_guid = 61) + LocalObject(1866, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1867, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1868, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(2547, SpawnTube.Constructor(respawn_tube_tower, Vector3(2554.706f, 1449.742f, 43.34564f), Vector3(0, 0, 0)), owning_building_guid = 61) + LocalObject(2548, SpawnTube.Constructor(respawn_tube_tower, Vector3(2554.706f, 1466.152f, 43.34564f), Vector3(0, 0, 0)), owning_building_guid = 61) + LocalObject(1696, FacilityTurret.Constructor(manned_turret, Vector3(2531.32f, 1449.295f, 72.80564f)), owning_building_guid = 61) + TurretToWeapon(1696, 5086) + LocalObject(1697, FacilityTurret.Constructor(manned_turret, Vector3(2566.647f, 1474.707f, 72.80564f)), owning_building_guid = 61) + TurretToWeapon(1697, 5087) + } + + Building26() + + def Building26(): Unit = { // Name: W_Ngaru_Tower Type: tower_a GUID: 62, MapID: 26 + LocalBuilding(62, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3398f, 4100f, 357.944f)))) + LocalObject(2627, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 62) + LocalObject(380, Door.Constructor(Vector3(3410f, 4092f, 359.465f)), owning_building_guid = 62) + LocalObject(381, Door.Constructor(Vector3(3410f, 4092f, 379.464f)), owning_building_guid = 62) + LocalObject(382, Door.Constructor(Vector3(3410f, 4108f, 359.465f)), owning_building_guid = 62) + LocalObject(383, Door.Constructor(Vector3(3410f, 4108f, 379.464f)), owning_building_guid = 62) + LocalObject(2758, Door.Constructor(Vector3(3409.146f, 4088.794f, 349.28f)), owning_building_guid = 62) + LocalObject(2759, Door.Constructor(Vector3(3409.146f, 4105.204f, 349.28f)), owning_building_guid = 62) + LocalObject(1065, IFFLock.Constructor(Vector3(3407.957f, 4108.811f, 359.405f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 382) + LocalObject(1066, IFFLock.Constructor(Vector3(3407.957f, 4108.811f, 379.405f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 383) + LocalObject(1067, IFFLock.Constructor(Vector3(3412.047f, 4091.189f, 359.405f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 380) + LocalObject(1068, IFFLock.Constructor(Vector3(3412.047f, 4091.189f, 379.405f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 381) + LocalObject(1332, Locker.Constructor(Vector3(3413.716f, 4084.963f, 347.938f)), owning_building_guid = 62) + LocalObject(1333, Locker.Constructor(Vector3(3413.751f, 4106.835f, 347.938f)), owning_building_guid = 62) + LocalObject(1334, Locker.Constructor(Vector3(3415.053f, 4084.963f, 347.938f)), owning_building_guid = 62) + LocalObject(1335, Locker.Constructor(Vector3(3415.088f, 4106.835f, 347.938f)), owning_building_guid = 62) + LocalObject(1336, Locker.Constructor(Vector3(3417.741f, 4084.963f, 347.938f)), owning_building_guid = 62) + LocalObject(1337, Locker.Constructor(Vector3(3417.741f, 4106.835f, 347.938f)), owning_building_guid = 62) + LocalObject(1338, Locker.Constructor(Vector3(3419.143f, 4084.963f, 347.938f)), owning_building_guid = 62) + LocalObject(1339, Locker.Constructor(Vector3(3419.143f, 4106.835f, 347.938f)), owning_building_guid = 62) + LocalObject(1875, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(1876, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(1877, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(2553, SpawnTube.Constructor(respawn_tube_tower, Vector3(3408.706f, 4087.742f, 347.426f), Vector3(0, 0, 0)), owning_building_guid = 62) + LocalObject(2554, SpawnTube.Constructor(respawn_tube_tower, Vector3(3408.706f, 4104.152f, 347.426f), Vector3(0, 0, 0)), owning_building_guid = 62) + LocalObject(1698, FacilityTurret.Constructor(manned_turret, Vector3(3385.32f, 4087.295f, 376.886f)), owning_building_guid = 62) + TurretToWeapon(1698, 5088) + LocalObject(1699, FacilityTurret.Constructor(manned_turret, Vector3(3420.647f, 4112.707f, 376.886f)), owning_building_guid = 62) + TurretToWeapon(1699, 5089) + } + + Building46() + + def Building46(): Unit = { // Name: NW_Karihi_Tower Type: tower_a GUID: 63, MapID: 46 + LocalBuilding(63, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3578f, 5818f, 215.015f)))) + LocalObject(2628, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 63) + LocalObject(384, Door.Constructor(Vector3(3590f, 5810f, 216.536f)), owning_building_guid = 63) + LocalObject(385, Door.Constructor(Vector3(3590f, 5810f, 236.535f)), owning_building_guid = 63) + LocalObject(386, Door.Constructor(Vector3(3590f, 5826f, 216.536f)), owning_building_guid = 63) + LocalObject(387, Door.Constructor(Vector3(3590f, 5826f, 236.535f)), owning_building_guid = 63) + LocalObject(2760, Door.Constructor(Vector3(3589.146f, 5806.794f, 206.351f)), owning_building_guid = 63) + LocalObject(2761, Door.Constructor(Vector3(3589.146f, 5823.204f, 206.351f)), owning_building_guid = 63) + LocalObject(1069, IFFLock.Constructor(Vector3(3587.957f, 5826.811f, 216.476f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 386) + LocalObject(1070, IFFLock.Constructor(Vector3(3587.957f, 5826.811f, 236.476f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 387) + LocalObject(1071, IFFLock.Constructor(Vector3(3592.047f, 5809.189f, 216.476f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 384) + LocalObject(1072, IFFLock.Constructor(Vector3(3592.047f, 5809.189f, 236.476f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 385) + LocalObject(1340, Locker.Constructor(Vector3(3593.716f, 5802.963f, 205.009f)), owning_building_guid = 63) + LocalObject(1341, Locker.Constructor(Vector3(3593.751f, 5824.835f, 205.009f)), owning_building_guid = 63) + LocalObject(1342, Locker.Constructor(Vector3(3595.053f, 5802.963f, 205.009f)), owning_building_guid = 63) + LocalObject(1343, Locker.Constructor(Vector3(3595.088f, 5824.835f, 205.009f)), owning_building_guid = 63) + LocalObject(1344, Locker.Constructor(Vector3(3597.741f, 5802.963f, 205.009f)), owning_building_guid = 63) + LocalObject(1345, Locker.Constructor(Vector3(3597.741f, 5824.835f, 205.009f)), owning_building_guid = 63) + LocalObject(1346, Locker.Constructor(Vector3(3599.143f, 5802.963f, 205.009f)), owning_building_guid = 63) + LocalObject(1347, Locker.Constructor(Vector3(3599.143f, 5824.835f, 205.009f)), owning_building_guid = 63) + LocalObject(1878, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(1879, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(1880, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(2555, SpawnTube.Constructor(respawn_tube_tower, Vector3(3588.706f, 5805.742f, 204.497f), Vector3(0, 0, 0)), owning_building_guid = 63) + LocalObject(2556, SpawnTube.Constructor(respawn_tube_tower, Vector3(3588.706f, 5822.152f, 204.497f), Vector3(0, 0, 0)), owning_building_guid = 63) + LocalObject(1700, FacilityTurret.Constructor(manned_turret, Vector3(3565.32f, 5805.295f, 233.957f)), owning_building_guid = 63) + TurretToWeapon(1700, 5090) + LocalObject(1701, FacilityTurret.Constructor(manned_turret, Vector3(3600.647f, 5830.707f, 233.957f)), owning_building_guid = 63) + TurretToWeapon(1701, 5091) + } + + Building48() + + def Building48(): Unit = { // Name: E_Drakulu_Tower Type: tower_a GUID: 64, MapID: 48 + LocalBuilding(64, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3992f, 2634f, 157.9653f)))) + LocalObject(2629, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 64) + LocalObject(435, Door.Constructor(Vector3(4001.33f, 2644.998f, 159.4863f)), owning_building_guid = 64) + LocalObject(436, Door.Constructor(Vector3(4001.33f, 2644.998f, 179.4853f)), owning_building_guid = 64) + LocalObject(437, Door.Constructor(Vector3(4005.74f, 2629.618f, 159.4863f)), owning_building_guid = 64) + LocalObject(438, Door.Constructor(Vector3(4005.74f, 2629.618f, 179.4853f)), owning_building_guid = 64) + LocalObject(2771, Door.Constructor(Vector3(4001.28f, 2642.075f, 149.3013f)), owning_building_guid = 64) + LocalObject(2772, Door.Constructor(Vector3(4005.803f, 2626.3f, 149.3013f)), owning_building_guid = 64) + LocalObject(1101, IFFLock.Constructor(Vector3(3999.143f, 2645.214f, 159.4263f), Vector3(0, 0, 344)), owning_building_guid = 64, door_guid = 435) + LocalObject(1102, IFFLock.Constructor(Vector3(3999.143f, 2645.214f, 179.4263f), Vector3(0, 0, 344)), owning_building_guid = 64, door_guid = 436) + LocalObject(1103, IFFLock.Constructor(Vector3(4007.931f, 2629.402f, 159.4263f), Vector3(0, 0, 164)), owning_building_guid = 64, door_guid = 437) + LocalObject(1104, IFFLock.Constructor(Vector3(4007.931f, 2629.402f, 179.4263f), Vector3(0, 0, 164)), owning_building_guid = 64, door_guid = 438) + LocalObject(1393, Locker.Constructor(Vector3(4005.257f, 2644.912f, 147.9593f)), owning_building_guid = 64) + LocalObject(1394, Locker.Constructor(Vector3(4006.542f, 2645.28f, 147.9593f)), owning_building_guid = 64) + LocalObject(1395, Locker.Constructor(Vector3(4009.092f, 2646.011f, 147.9593f)), owning_building_guid = 64) + LocalObject(1396, Locker.Constructor(Vector3(4010.44f, 2646.398f, 147.9593f)), owning_building_guid = 64) + LocalObject(1397, Locker.Constructor(Vector3(4011.252f, 2623.877f, 147.9593f)), owning_building_guid = 64) + LocalObject(1398, Locker.Constructor(Vector3(4012.537f, 2624.246f, 147.9593f)), owning_building_guid = 64) + LocalObject(1399, Locker.Constructor(Vector3(4015.121f, 2624.987f, 147.9593f)), owning_building_guid = 64) + LocalObject(1400, Locker.Constructor(Vector3(4016.469f, 2625.373f, 147.9593f)), owning_building_guid = 64) + LocalObject(1895, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(1896, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(1897, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(2566, SpawnTube.Constructor(respawn_tube_tower, Vector3(4001.147f, 2640.942f, 147.4473f), Vector3(0, 0, 344)), owning_building_guid = 64) + LocalObject(2567, SpawnTube.Constructor(respawn_tube_tower, Vector3(4005.67f, 2625.168f, 147.4473f), Vector3(0, 0, 344)), owning_building_guid = 64) + LocalObject(1720, FacilityTurret.Constructor(manned_turret, Vector3(3983.313f, 2618.292f, 176.9073f)), owning_building_guid = 64) + TurretToWeapon(1720, 5092) + LocalObject(1721, FacilityTurret.Constructor(manned_turret, Vector3(4010.267f, 2652.457f, 176.9073f)), owning_building_guid = 64) + TurretToWeapon(1721, 5093) + } + + Building51() + + def Building51(): Unit = { // Name: N_Ngaru_Tower Type: tower_a GUID: 65, MapID: 51 + LocalBuilding(65, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4212f, 4846f, 220.0201f)))) + LocalObject(2630, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 65) + LocalObject(451, Door.Constructor(Vector3(4224f, 4838f, 221.5411f)), owning_building_guid = 65) + LocalObject(452, Door.Constructor(Vector3(4224f, 4838f, 241.5401f)), owning_building_guid = 65) + LocalObject(453, Door.Constructor(Vector3(4224f, 4854f, 221.5411f)), owning_building_guid = 65) + LocalObject(454, Door.Constructor(Vector3(4224f, 4854f, 241.5401f)), owning_building_guid = 65) + LocalObject(2776, Door.Constructor(Vector3(4223.146f, 4834.794f, 211.3561f)), owning_building_guid = 65) + LocalObject(2777, Door.Constructor(Vector3(4223.146f, 4851.204f, 211.3561f)), owning_building_guid = 65) + LocalObject(1112, IFFLock.Constructor(Vector3(4221.957f, 4854.811f, 221.4811f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 453) + LocalObject(1113, IFFLock.Constructor(Vector3(4221.957f, 4854.811f, 241.4811f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 454) + LocalObject(1114, IFFLock.Constructor(Vector3(4226.047f, 4837.189f, 221.4811f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 451) + LocalObject(1115, IFFLock.Constructor(Vector3(4226.047f, 4837.189f, 241.4811f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 452) + LocalObject(1413, Locker.Constructor(Vector3(4227.716f, 4830.963f, 210.0141f)), owning_building_guid = 65) + LocalObject(1414, Locker.Constructor(Vector3(4227.751f, 4852.835f, 210.0141f)), owning_building_guid = 65) + LocalObject(1415, Locker.Constructor(Vector3(4229.053f, 4830.963f, 210.0141f)), owning_building_guid = 65) + LocalObject(1416, Locker.Constructor(Vector3(4229.088f, 4852.835f, 210.0141f)), owning_building_guid = 65) + LocalObject(1417, Locker.Constructor(Vector3(4231.741f, 4830.963f, 210.0141f)), owning_building_guid = 65) + LocalObject(1418, Locker.Constructor(Vector3(4231.741f, 4852.835f, 210.0141f)), owning_building_guid = 65) + LocalObject(1419, Locker.Constructor(Vector3(4233.143f, 4830.963f, 210.0141f)), owning_building_guid = 65) + LocalObject(1420, Locker.Constructor(Vector3(4233.143f, 4852.835f, 210.0141f)), owning_building_guid = 65) + LocalObject(1902, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(1903, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(1904, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(2571, SpawnTube.Constructor(respawn_tube_tower, Vector3(4222.706f, 4833.742f, 209.5021f), Vector3(0, 0, 0)), owning_building_guid = 65) + LocalObject(2572, SpawnTube.Constructor(respawn_tube_tower, Vector3(4222.706f, 4850.152f, 209.5021f), Vector3(0, 0, 0)), owning_building_guid = 65) + LocalObject(1727, FacilityTurret.Constructor(manned_turret, Vector3(4199.32f, 4833.295f, 238.9621f)), owning_building_guid = 65) + TurretToWeapon(1727, 5094) + LocalObject(1728, FacilityTurret.Constructor(manned_turret, Vector3(4234.647f, 4858.707f, 238.9621f)), owning_building_guid = 65) + TurretToWeapon(1728, 5095) + } + + Building44() + + def Building44(): Unit = { // Name: S_Laka_Tower Type: tower_a GUID: 66, MapID: 44 + LocalBuilding(66, 44, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4362f, 6216f, 53.49857f)))) + LocalObject(2631, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 66) + LocalObject(456, Door.Constructor(Vector3(4362.581f, 6201.589f, 55.01957f)), owning_building_guid = 66) + LocalObject(457, Door.Constructor(Vector3(4362.581f, 6201.589f, 75.01857f)), owning_building_guid = 66) + LocalObject(459, Door.Constructor(Vector3(4375.525f, 6210.994f, 55.01957f)), owning_building_guid = 66) + LocalObject(460, Door.Constructor(Vector3(4375.525f, 6210.994f, 75.01857f)), owning_building_guid = 66) + LocalObject(2778, Door.Constructor(Vector3(4359.486f, 6200.396f, 44.83456f)), owning_building_guid = 66) + LocalObject(2779, Door.Constructor(Vector3(4372.762f, 6210.042f, 44.83456f)), owning_building_guid = 66) + LocalObject(1116, IFFLock.Constructor(Vector3(4363.128f, 6199.457f, 54.95956f), Vector3(0, 0, 234)), owning_building_guid = 66, door_guid = 456) + LocalObject(1117, IFFLock.Constructor(Vector3(4363.128f, 6199.457f, 74.95956f), Vector3(0, 0, 234)), owning_building_guid = 66, door_guid = 457) + LocalObject(1118, IFFLock.Constructor(Vector3(4374.981f, 6213.124f, 54.95956f), Vector3(0, 0, 54)), owning_building_guid = 66, door_guid = 459) + LocalObject(1119, IFFLock.Constructor(Vector3(4374.981f, 6213.124f, 74.95956f), Vector3(0, 0, 54)), owning_building_guid = 66, door_guid = 460) + LocalObject(1421, Locker.Constructor(Vector3(4359.072f, 6194.447f, 43.49257f)), owning_building_guid = 66) + LocalObject(1422, Locker.Constructor(Vector3(4359.858f, 6193.365f, 43.49257f)), owning_building_guid = 66) + LocalObject(1423, Locker.Constructor(Vector3(4361.438f, 6191.19f, 43.49257f)), owning_building_guid = 66) + LocalObject(1424, Locker.Constructor(Vector3(4362.262f, 6190.057f, 43.49257f)), owning_building_guid = 66) + LocalObject(1425, Locker.Constructor(Vector3(4376.788f, 6207.275f, 43.49257f)), owning_building_guid = 66) + LocalObject(1426, Locker.Constructor(Vector3(4377.574f, 6206.193f, 43.49257f)), owning_building_guid = 66) + LocalObject(1427, Locker.Constructor(Vector3(4379.133f, 6204.047f, 43.49257f)), owning_building_guid = 66) + LocalObject(1428, Locker.Constructor(Vector3(4379.957f, 6202.913f, 43.49257f)), owning_building_guid = 66) + LocalObject(1905, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(1906, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(1907, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(2573, SpawnTube.Constructor(respawn_tube_tower, Vector3(4358.376f, 6200.134f, 42.98057f), Vector3(0, 0, 54)), owning_building_guid = 66) + LocalObject(2574, SpawnTube.Constructor(respawn_tube_tower, Vector3(4371.652f, 6209.779f, 42.98057f), Vector3(0, 0, 54)), owning_building_guid = 66) + LocalObject(1730, FacilityTurret.Constructor(manned_turret, Vector3(4344.269f, 6218.791f, 72.44057f)), owning_building_guid = 66) + TurretToWeapon(1730, 5096) + LocalObject(1732, FacilityTurret.Constructor(manned_turret, Vector3(4385.592f, 6205.147f, 72.44057f)), owning_building_guid = 66) + TurretToWeapon(1732, 5097) + } + + Building52() + + def Building52(): Unit = { // Name: NW_Oro_Tower Type: tower_a GUID: 67, MapID: 52 + LocalBuilding(67, 52, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4744f, 4694f, 211.0904f)))) + LocalObject(2633, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 67) + LocalObject(506, Door.Constructor(Vector3(4756f, 4686f, 212.6114f)), owning_building_guid = 67) + LocalObject(507, Door.Constructor(Vector3(4756f, 4686f, 232.6104f)), owning_building_guid = 67) + LocalObject(508, Door.Constructor(Vector3(4756f, 4702f, 212.6114f)), owning_building_guid = 67) + LocalObject(509, Door.Constructor(Vector3(4756f, 4702f, 232.6104f)), owning_building_guid = 67) + LocalObject(2791, Door.Constructor(Vector3(4755.146f, 4682.794f, 202.4264f)), owning_building_guid = 67) + LocalObject(2792, Door.Constructor(Vector3(4755.146f, 4699.204f, 202.4264f)), owning_building_guid = 67) + LocalObject(1154, IFFLock.Constructor(Vector3(4753.957f, 4702.811f, 212.5514f), Vector3(0, 0, 0)), owning_building_guid = 67, door_guid = 508) + LocalObject(1155, IFFLock.Constructor(Vector3(4753.957f, 4702.811f, 232.5514f), Vector3(0, 0, 0)), owning_building_guid = 67, door_guid = 509) + LocalObject(1156, IFFLock.Constructor(Vector3(4758.047f, 4685.189f, 212.5514f), Vector3(0, 0, 180)), owning_building_guid = 67, door_guid = 506) + LocalObject(1157, IFFLock.Constructor(Vector3(4758.047f, 4685.189f, 232.5514f), Vector3(0, 0, 180)), owning_building_guid = 67, door_guid = 507) + LocalObject(1482, Locker.Constructor(Vector3(4759.716f, 4678.963f, 201.0844f)), owning_building_guid = 67) + LocalObject(1483, Locker.Constructor(Vector3(4759.751f, 4700.835f, 201.0844f)), owning_building_guid = 67) + LocalObject(1484, Locker.Constructor(Vector3(4761.053f, 4678.963f, 201.0844f)), owning_building_guid = 67) + LocalObject(1485, Locker.Constructor(Vector3(4761.088f, 4700.835f, 201.0844f)), owning_building_guid = 67) + LocalObject(1486, Locker.Constructor(Vector3(4763.741f, 4678.963f, 201.0844f)), owning_building_guid = 67) + LocalObject(1487, Locker.Constructor(Vector3(4763.741f, 4700.835f, 201.0844f)), owning_building_guid = 67) + LocalObject(1488, Locker.Constructor(Vector3(4765.143f, 4678.963f, 201.0844f)), owning_building_guid = 67) + LocalObject(1489, Locker.Constructor(Vector3(4765.143f, 4700.835f, 201.0844f)), owning_building_guid = 67) + LocalObject(1928, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(1929, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(1930, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(2586, SpawnTube.Constructor(respawn_tube_tower, Vector3(4754.706f, 4681.742f, 200.5724f), Vector3(0, 0, 0)), owning_building_guid = 67) + LocalObject(2587, SpawnTube.Constructor(respawn_tube_tower, Vector3(4754.706f, 4698.152f, 200.5724f), Vector3(0, 0, 0)), owning_building_guid = 67) + LocalObject(1750, FacilityTurret.Constructor(manned_turret, Vector3(4731.32f, 4681.295f, 230.0324f)), owning_building_guid = 67) + TurretToWeapon(1750, 5098) + LocalObject(1751, FacilityTurret.Constructor(manned_turret, Vector3(4766.647f, 4706.707f, 230.0324f)), owning_building_guid = 67) + TurretToWeapon(1751, 5099) + } + + Building45() + + def Building45(): Unit = { // Name: E_Hiro_Tower Type: tower_a GUID: 68, MapID: 45 + LocalBuilding(68, 45, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4852f, 5700f, 177.862f)))) + LocalObject(2635, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 68) + LocalObject(521, Door.Constructor(Vector3(4864f, 5692f, 179.383f)), owning_building_guid = 68) + LocalObject(522, Door.Constructor(Vector3(4864f, 5692f, 199.382f)), owning_building_guid = 68) + LocalObject(523, Door.Constructor(Vector3(4864f, 5708f, 179.383f)), owning_building_guid = 68) + LocalObject(524, Door.Constructor(Vector3(4864f, 5708f, 199.382f)), owning_building_guid = 68) + LocalObject(2795, Door.Constructor(Vector3(4863.146f, 5688.794f, 169.198f)), owning_building_guid = 68) + LocalObject(2796, Door.Constructor(Vector3(4863.146f, 5705.204f, 169.198f)), owning_building_guid = 68) + LocalObject(1164, IFFLock.Constructor(Vector3(4861.957f, 5708.811f, 179.323f), Vector3(0, 0, 0)), owning_building_guid = 68, door_guid = 523) + LocalObject(1165, IFFLock.Constructor(Vector3(4861.957f, 5708.811f, 199.323f), Vector3(0, 0, 0)), owning_building_guid = 68, door_guid = 524) + LocalObject(1166, IFFLock.Constructor(Vector3(4866.047f, 5691.189f, 179.323f), Vector3(0, 0, 180)), owning_building_guid = 68, door_guid = 521) + LocalObject(1167, IFFLock.Constructor(Vector3(4866.047f, 5691.189f, 199.323f), Vector3(0, 0, 180)), owning_building_guid = 68, door_guid = 522) + LocalObject(1498, Locker.Constructor(Vector3(4867.716f, 5684.963f, 167.856f)), owning_building_guid = 68) + LocalObject(1499, Locker.Constructor(Vector3(4867.751f, 5706.835f, 167.856f)), owning_building_guid = 68) + LocalObject(1500, Locker.Constructor(Vector3(4869.053f, 5684.963f, 167.856f)), owning_building_guid = 68) + LocalObject(1501, Locker.Constructor(Vector3(4869.088f, 5706.835f, 167.856f)), owning_building_guid = 68) + LocalObject(1502, Locker.Constructor(Vector3(4871.741f, 5684.963f, 167.856f)), owning_building_guid = 68) + LocalObject(1503, Locker.Constructor(Vector3(4871.741f, 5706.835f, 167.856f)), owning_building_guid = 68) + LocalObject(1504, Locker.Constructor(Vector3(4873.143f, 5684.963f, 167.856f)), owning_building_guid = 68) + LocalObject(1505, Locker.Constructor(Vector3(4873.143f, 5706.835f, 167.856f)), owning_building_guid = 68) + LocalObject(1935, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(1936, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(1937, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(2590, SpawnTube.Constructor(respawn_tube_tower, Vector3(4862.706f, 5687.742f, 167.344f), Vector3(0, 0, 0)), owning_building_guid = 68) + LocalObject(2591, SpawnTube.Constructor(respawn_tube_tower, Vector3(4862.706f, 5704.152f, 167.344f), Vector3(0, 0, 0)), owning_building_guid = 68) + LocalObject(1754, FacilityTurret.Constructor(manned_turret, Vector3(4839.32f, 5687.295f, 196.804f)), owning_building_guid = 68) + TurretToWeapon(1754, 5100) + LocalObject(1755, FacilityTurret.Constructor(manned_turret, Vector3(4874.647f, 5712.707f, 196.804f)), owning_building_guid = 68) + TurretToWeapon(1755, 5101) + } + + Building19() + + def Building19(): Unit = { // Name: NE_Iva_Tower Type: tower_a GUID: 69, MapID: 19 + LocalBuilding(69, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(7004f, 5834f, 43.82611f)))) + LocalObject(2641, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 69) + LocalObject(619, Door.Constructor(Vector3(7016f, 5826f, 45.34711f)), owning_building_guid = 69) + LocalObject(620, Door.Constructor(Vector3(7016f, 5826f, 65.34611f)), owning_building_guid = 69) + LocalObject(621, Door.Constructor(Vector3(7016f, 5842f, 45.34711f)), owning_building_guid = 69) + LocalObject(622, Door.Constructor(Vector3(7016f, 5842f, 65.34611f)), owning_building_guid = 69) + LocalObject(2822, Door.Constructor(Vector3(7015.146f, 5822.794f, 35.16211f)), owning_building_guid = 69) + LocalObject(2823, Door.Constructor(Vector3(7015.146f, 5839.204f, 35.16211f)), owning_building_guid = 69) + LocalObject(1240, IFFLock.Constructor(Vector3(7013.957f, 5842.811f, 45.28711f), Vector3(0, 0, 0)), owning_building_guid = 69, door_guid = 621) + LocalObject(1241, IFFLock.Constructor(Vector3(7013.957f, 5842.811f, 65.28711f), Vector3(0, 0, 0)), owning_building_guid = 69, door_guid = 622) + LocalObject(1242, IFFLock.Constructor(Vector3(7018.047f, 5825.189f, 45.28711f), Vector3(0, 0, 180)), owning_building_guid = 69, door_guid = 619) + LocalObject(1243, IFFLock.Constructor(Vector3(7018.047f, 5825.189f, 65.28711f), Vector3(0, 0, 180)), owning_building_guid = 69, door_guid = 620) + LocalObject(1624, Locker.Constructor(Vector3(7019.716f, 5818.963f, 33.82011f)), owning_building_guid = 69) + LocalObject(1625, Locker.Constructor(Vector3(7019.751f, 5840.835f, 33.82011f)), owning_building_guid = 69) + LocalObject(1626, Locker.Constructor(Vector3(7021.053f, 5818.963f, 33.82011f)), owning_building_guid = 69) + LocalObject(1627, Locker.Constructor(Vector3(7021.088f, 5840.835f, 33.82011f)), owning_building_guid = 69) + LocalObject(1628, Locker.Constructor(Vector3(7023.741f, 5818.963f, 33.82011f)), owning_building_guid = 69) + LocalObject(1629, Locker.Constructor(Vector3(7023.741f, 5840.835f, 33.82011f)), owning_building_guid = 69) + LocalObject(1630, Locker.Constructor(Vector3(7025.143f, 5818.963f, 33.82011f)), owning_building_guid = 69) + LocalObject(1631, Locker.Constructor(Vector3(7025.143f, 5840.835f, 33.82011f)), owning_building_guid = 69) + LocalObject(1981, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(1982, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(1983, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(2617, SpawnTube.Constructor(respawn_tube_tower, Vector3(7014.706f, 5821.742f, 33.30811f), Vector3(0, 0, 0)), owning_building_guid = 69) + LocalObject(2618, SpawnTube.Constructor(respawn_tube_tower, Vector3(7014.706f, 5838.152f, 33.30811f), Vector3(0, 0, 0)), owning_building_guid = 69) + LocalObject(1794, FacilityTurret.Constructor(manned_turret, Vector3(6991.32f, 5821.295f, 62.7681f)), owning_building_guid = 69) + TurretToWeapon(1794, 5102) + LocalObject(1795, FacilityTurret.Constructor(manned_turret, Vector3(7026.647f, 5846.707f, 62.7681f)), owning_building_guid = 69) + TurretToWeapon(1795, 5103) + } + + Building53() + + def Building53(): Unit = { // Name: S_Ishundar_Warpgate_Tower Type: tower_b GUID: 70, MapID: 53 + LocalBuilding(70, 53, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1258f, 6332f, 41.90735f)))) + LocalObject(2620, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 70) + LocalObject(331, Door.Constructor(Vector3(1269.257f, 6341.016f, 43.42735f)), owning_building_guid = 70) + LocalObject(332, Door.Constructor(Vector3(1269.257f, 6341.016f, 53.42735f)), owning_building_guid = 70) + LocalObject(333, Door.Constructor(Vector3(1269.257f, 6341.016f, 73.42735f)), owning_building_guid = 70) + LocalObject(334, Door.Constructor(Vector3(1270.652f, 6325.076f, 43.42735f)), owning_building_guid = 70) + LocalObject(335, Door.Constructor(Vector3(1270.652f, 6325.076f, 53.42735f)), owning_building_guid = 70) + LocalObject(336, Door.Constructor(Vector3(1270.652f, 6325.076f, 73.42735f)), owning_building_guid = 70) + LocalObject(2741, Door.Constructor(Vector3(1268.651f, 6338.156f, 33.24335f)), owning_building_guid = 70) + LocalObject(2742, Door.Constructor(Vector3(1270.081f, 6321.808f, 33.24335f)), owning_building_guid = 70) + LocalObject(1018, IFFLock.Constructor(Vector3(1267.151f, 6341.646f, 43.36835f), Vector3(0, 0, 355)), owning_building_guid = 70, door_guid = 331) + LocalObject(1019, IFFLock.Constructor(Vector3(1267.151f, 6341.646f, 53.36835f), Vector3(0, 0, 355)), owning_building_guid = 70, door_guid = 332) + LocalObject(1020, IFFLock.Constructor(Vector3(1267.151f, 6341.646f, 73.36835f), Vector3(0, 0, 355)), owning_building_guid = 70, door_guid = 333) + LocalObject(1021, IFFLock.Constructor(Vector3(1272.761f, 6324.447f, 43.36835f), Vector3(0, 0, 175)), owning_building_guid = 70, door_guid = 334) + LocalObject(1022, IFFLock.Constructor(Vector3(1272.761f, 6324.447f, 53.36835f), Vector3(0, 0, 175)), owning_building_guid = 70, door_guid = 335) + LocalObject(1023, IFFLock.Constructor(Vector3(1272.761f, 6324.447f, 73.36835f), Vector3(0, 0, 175)), owning_building_guid = 70, door_guid = 336) + LocalObject(1264, Locker.Constructor(Vector3(1273.095f, 6340.182f, 31.90135f)), owning_building_guid = 70) + LocalObject(1265, Locker.Constructor(Vector3(1274.427f, 6340.298f, 31.90135f)), owning_building_guid = 70) + LocalObject(1266, Locker.Constructor(Vector3(1274.967f, 6318.39f, 31.90135f)), owning_building_guid = 70) + LocalObject(1267, Locker.Constructor(Vector3(1276.299f, 6318.506f, 31.90135f)), owning_building_guid = 70) + LocalObject(1268, Locker.Constructor(Vector3(1277.07f, 6340.529f, 31.90135f)), owning_building_guid = 70) + LocalObject(1269, Locker.Constructor(Vector3(1278.467f, 6340.652f, 31.90135f)), owning_building_guid = 70) + LocalObject(1270, Locker.Constructor(Vector3(1278.976f, 6318.741f, 31.90135f)), owning_building_guid = 70) + LocalObject(1271, Locker.Constructor(Vector3(1280.373f, 6318.863f, 31.90135f)), owning_building_guid = 70) + LocalObject(1847, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(1848, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(1849, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(2536, SpawnTube.Constructor(respawn_tube_tower, Vector3(1268.303f, 6337.069f, 31.38935f), Vector3(0, 0, 355)), owning_building_guid = 70) + LocalObject(2537, SpawnTube.Constructor(respawn_tube_tower, Vector3(1269.734f, 6320.722f, 31.38935f), Vector3(0, 0, 355)), owning_building_guid = 70) + } + + Building28() + + def Building28(): Unit = { // Name: NE_Esamir_Warpgate_Tower Type: tower_b GUID: 71, MapID: 28 + LocalBuilding(71, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2312f, 2572f, 47.95525f)))) + LocalObject(2623, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 71) + LocalObject(358, Door.Constructor(Vector3(2319.279f, 2559.549f, 49.47525f)), owning_building_guid = 71) + LocalObject(359, Door.Constructor(Vector3(2319.279f, 2559.549f, 59.47525f)), owning_building_guid = 71) + LocalObject(360, Door.Constructor(Vector3(2319.279f, 2559.549f, 79.47525f)), owning_building_guid = 71) + LocalObject(361, Door.Constructor(Vector3(2326.292f, 2573.93f, 49.47525f)), owning_building_guid = 71) + LocalObject(362, Door.Constructor(Vector3(2326.292f, 2573.93f, 59.47525f)), owning_building_guid = 71) + LocalObject(363, Door.Constructor(Vector3(2326.292f, 2573.93f, 79.47525f)), owning_building_guid = 71) + LocalObject(2750, Door.Constructor(Vector3(2317.106f, 2557.042f, 39.29125f)), owning_building_guid = 71) + LocalObject(2751, Door.Constructor(Vector3(2324.3f, 2571.791f, 39.29125f)), owning_building_guid = 71) + LocalObject(1043, IFFLock.Constructor(Vector3(2320.763f, 2557.923f, 49.41625f), Vector3(0, 0, 206)), owning_building_guid = 71, door_guid = 358) + LocalObject(1044, IFFLock.Constructor(Vector3(2320.763f, 2557.923f, 59.41625f), Vector3(0, 0, 206)), owning_building_guid = 71, door_guid = 359) + LocalObject(1045, IFFLock.Constructor(Vector3(2320.763f, 2557.923f, 79.41625f), Vector3(0, 0, 206)), owning_building_guid = 71, door_guid = 360) + LocalObject(1046, IFFLock.Constructor(Vector3(2324.812f, 2575.554f, 49.41625f), Vector3(0, 0, 26)), owning_building_guid = 71, door_guid = 361) + LocalObject(1047, IFFLock.Constructor(Vector3(2324.812f, 2575.554f, 59.41625f), Vector3(0, 0, 26)), owning_building_guid = 71, door_guid = 362) + LocalObject(1048, IFFLock.Constructor(Vector3(2324.812f, 2575.554f, 79.41625f), Vector3(0, 0, 26)), owning_building_guid = 71, door_guid = 363) + LocalObject(1300, Locker.Constructor(Vector3(2319.534f, 2551.595f, 37.94925f)), owning_building_guid = 71) + LocalObject(1301, Locker.Constructor(Vector3(2320.735f, 2551.009f, 37.94925f)), owning_building_guid = 71) + LocalObject(1302, Locker.Constructor(Vector3(2323.151f, 2549.831f, 37.94925f)), owning_building_guid = 71) + LocalObject(1303, Locker.Constructor(Vector3(2324.411f, 2549.216f, 37.94925f)), owning_building_guid = 71) + LocalObject(1304, Locker.Constructor(Vector3(2329.153f, 2571.239f, 37.94925f)), owning_building_guid = 71) + LocalObject(1305, Locker.Constructor(Vector3(2330.355f, 2570.652f, 37.94925f)), owning_building_guid = 71) + LocalObject(1306, Locker.Constructor(Vector3(2332.739f, 2569.489f, 37.94925f)), owning_building_guid = 71) + LocalObject(1307, Locker.Constructor(Vector3(2334f, 2568.875f, 37.94925f)), owning_building_guid = 71) + LocalObject(1863, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(1864, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(1865, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(2545, SpawnTube.Constructor(respawn_tube_tower, Vector3(2316.249f, 2556.289f, 37.43726f), Vector3(0, 0, 26)), owning_building_guid = 71) + LocalObject(2546, SpawnTube.Constructor(respawn_tube_tower, Vector3(2323.443f, 2571.039f, 37.43726f), Vector3(0, 0, 26)), owning_building_guid = 71) + } + + Building24() + + def Building24(): Unit = { // Name: E_Ishundar_Warpgate_Tower Type: tower_b GUID: 72, MapID: 24 + LocalBuilding(72, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2552f, 6916f, 52.0414f)))) + LocalObject(2625, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 72) + LocalObject(368, Door.Constructor(Vector3(2564f, 6908f, 53.56141f)), owning_building_guid = 72) + LocalObject(369, Door.Constructor(Vector3(2564f, 6908f, 63.56141f)), owning_building_guid = 72) + LocalObject(370, Door.Constructor(Vector3(2564f, 6908f, 83.5614f)), owning_building_guid = 72) + LocalObject(371, Door.Constructor(Vector3(2564f, 6924f, 53.56141f)), owning_building_guid = 72) + LocalObject(372, Door.Constructor(Vector3(2564f, 6924f, 63.56141f)), owning_building_guid = 72) + LocalObject(373, Door.Constructor(Vector3(2564f, 6924f, 83.5614f)), owning_building_guid = 72) + LocalObject(2754, Door.Constructor(Vector3(2563.147f, 6904.794f, 43.3774f)), owning_building_guid = 72) + LocalObject(2755, Door.Constructor(Vector3(2563.147f, 6921.204f, 43.3774f)), owning_building_guid = 72) + LocalObject(1053, IFFLock.Constructor(Vector3(2561.957f, 6924.811f, 53.5024f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 371) + LocalObject(1054, IFFLock.Constructor(Vector3(2561.957f, 6924.811f, 63.5024f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 372) + LocalObject(1055, IFFLock.Constructor(Vector3(2561.957f, 6924.811f, 83.5024f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 373) + LocalObject(1056, IFFLock.Constructor(Vector3(2566.047f, 6907.189f, 53.5024f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 368) + LocalObject(1057, IFFLock.Constructor(Vector3(2566.047f, 6907.189f, 63.5024f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 369) + LocalObject(1058, IFFLock.Constructor(Vector3(2566.047f, 6907.189f, 83.5024f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 370) + LocalObject(1316, Locker.Constructor(Vector3(2567.716f, 6900.963f, 42.0354f)), owning_building_guid = 72) + LocalObject(1317, Locker.Constructor(Vector3(2567.751f, 6922.835f, 42.0354f)), owning_building_guid = 72) + LocalObject(1318, Locker.Constructor(Vector3(2569.053f, 6900.963f, 42.0354f)), owning_building_guid = 72) + LocalObject(1319, Locker.Constructor(Vector3(2569.088f, 6922.835f, 42.0354f)), owning_building_guid = 72) + LocalObject(1320, Locker.Constructor(Vector3(2571.741f, 6900.963f, 42.0354f)), owning_building_guid = 72) + LocalObject(1321, Locker.Constructor(Vector3(2571.741f, 6922.835f, 42.0354f)), owning_building_guid = 72) + LocalObject(1322, Locker.Constructor(Vector3(2573.143f, 6900.963f, 42.0354f)), owning_building_guid = 72) + LocalObject(1323, Locker.Constructor(Vector3(2573.143f, 6922.835f, 42.0354f)), owning_building_guid = 72) + LocalObject(1869, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(1870, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(1871, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(2549, SpawnTube.Constructor(respawn_tube_tower, Vector3(2562.706f, 6903.742f, 41.52341f), Vector3(0, 0, 0)), owning_building_guid = 72) + LocalObject(2550, SpawnTube.Constructor(respawn_tube_tower, Vector3(2562.706f, 6920.152f, 41.52341f), Vector3(0, 0, 0)), owning_building_guid = 72) + } + + Building49() + + def Building49(): Unit = { // Name: W_Rehua_Tower Type: tower_b GUID: 73, MapID: 49 + LocalBuilding(73, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3354f, 1956f, 54.89647f)))) + LocalObject(2626, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 73) + LocalObject(374, Door.Constructor(Vector3(3366f, 1948f, 56.41647f)), owning_building_guid = 73) + LocalObject(375, Door.Constructor(Vector3(3366f, 1948f, 66.41647f)), owning_building_guid = 73) + LocalObject(376, Door.Constructor(Vector3(3366f, 1948f, 86.41647f)), owning_building_guid = 73) + LocalObject(377, Door.Constructor(Vector3(3366f, 1964f, 56.41647f)), owning_building_guid = 73) + LocalObject(378, Door.Constructor(Vector3(3366f, 1964f, 66.41647f)), owning_building_guid = 73) + LocalObject(379, Door.Constructor(Vector3(3366f, 1964f, 86.41647f)), owning_building_guid = 73) + LocalObject(2756, Door.Constructor(Vector3(3365.147f, 1944.794f, 46.23247f)), owning_building_guid = 73) + LocalObject(2757, Door.Constructor(Vector3(3365.147f, 1961.204f, 46.23247f)), owning_building_guid = 73) + LocalObject(1059, IFFLock.Constructor(Vector3(3363.957f, 1964.811f, 56.35746f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 377) + LocalObject(1060, IFFLock.Constructor(Vector3(3363.957f, 1964.811f, 66.35747f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 378) + LocalObject(1061, IFFLock.Constructor(Vector3(3363.957f, 1964.811f, 86.35747f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 379) + LocalObject(1062, IFFLock.Constructor(Vector3(3368.047f, 1947.189f, 56.35746f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 374) + LocalObject(1063, IFFLock.Constructor(Vector3(3368.047f, 1947.189f, 66.35747f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 375) + LocalObject(1064, IFFLock.Constructor(Vector3(3368.047f, 1947.189f, 86.35747f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 376) + LocalObject(1324, Locker.Constructor(Vector3(3369.716f, 1940.963f, 44.89046f)), owning_building_guid = 73) + LocalObject(1325, Locker.Constructor(Vector3(3369.751f, 1962.835f, 44.89046f)), owning_building_guid = 73) + LocalObject(1326, Locker.Constructor(Vector3(3371.053f, 1940.963f, 44.89046f)), owning_building_guid = 73) + LocalObject(1327, Locker.Constructor(Vector3(3371.088f, 1962.835f, 44.89046f)), owning_building_guid = 73) + LocalObject(1328, Locker.Constructor(Vector3(3373.741f, 1940.963f, 44.89046f)), owning_building_guid = 73) + LocalObject(1329, Locker.Constructor(Vector3(3373.741f, 1962.835f, 44.89046f)), owning_building_guid = 73) + LocalObject(1330, Locker.Constructor(Vector3(3375.143f, 1940.963f, 44.89046f)), owning_building_guid = 73) + LocalObject(1331, Locker.Constructor(Vector3(3375.143f, 1962.835f, 44.89046f)), owning_building_guid = 73) + LocalObject(1872, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(1873, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(1874, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(2551, SpawnTube.Constructor(respawn_tube_tower, Vector3(3364.706f, 1943.742f, 44.37846f), Vector3(0, 0, 0)), owning_building_guid = 73) + LocalObject(2552, SpawnTube.Constructor(respawn_tube_tower, Vector3(3364.706f, 1960.152f, 44.37846f), Vector3(0, 0, 0)), owning_building_guid = 73) + } + + Building22() + + def Building22(): Unit = { // Name: W_Sina_Tower Type: tower_b GUID: 74, MapID: 22 + LocalBuilding(74, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4834f, 1886f, 56.61641f)))) + LocalObject(2634, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 74) + LocalObject(514, Door.Constructor(Vector3(4843.33f, 1896.998f, 58.13641f)), owning_building_guid = 74) + LocalObject(515, Door.Constructor(Vector3(4843.33f, 1896.998f, 68.13641f)), owning_building_guid = 74) + LocalObject(516, Door.Constructor(Vector3(4843.33f, 1896.998f, 88.13641f)), owning_building_guid = 74) + LocalObject(517, Door.Constructor(Vector3(4847.74f, 1881.618f, 58.13641f)), owning_building_guid = 74) + LocalObject(518, Door.Constructor(Vector3(4847.74f, 1881.618f, 68.13641f)), owning_building_guid = 74) + LocalObject(519, Door.Constructor(Vector3(4847.74f, 1881.618f, 88.13641f)), owning_building_guid = 74) + LocalObject(2793, Door.Constructor(Vector3(4843.281f, 1894.075f, 47.95242f)), owning_building_guid = 74) + LocalObject(2794, Door.Constructor(Vector3(4847.804f, 1878.301f, 47.95242f)), owning_building_guid = 74) + LocalObject(1158, IFFLock.Constructor(Vector3(4841.143f, 1897.214f, 58.07741f), Vector3(0, 0, 344)), owning_building_guid = 74, door_guid = 514) + LocalObject(1159, IFFLock.Constructor(Vector3(4841.143f, 1897.214f, 68.07742f), Vector3(0, 0, 344)), owning_building_guid = 74, door_guid = 515) + LocalObject(1160, IFFLock.Constructor(Vector3(4841.143f, 1897.214f, 88.07742f), Vector3(0, 0, 344)), owning_building_guid = 74, door_guid = 516) + LocalObject(1161, IFFLock.Constructor(Vector3(4849.932f, 1881.402f, 58.07741f), Vector3(0, 0, 164)), owning_building_guid = 74, door_guid = 517) + LocalObject(1162, IFFLock.Constructor(Vector3(4849.932f, 1881.402f, 68.07742f), Vector3(0, 0, 164)), owning_building_guid = 74, door_guid = 518) + LocalObject(1163, IFFLock.Constructor(Vector3(4849.932f, 1881.402f, 88.07742f), Vector3(0, 0, 164)), owning_building_guid = 74, door_guid = 519) + LocalObject(1490, Locker.Constructor(Vector3(4847.257f, 1896.912f, 46.61041f)), owning_building_guid = 74) + LocalObject(1491, Locker.Constructor(Vector3(4848.542f, 1897.28f, 46.61041f)), owning_building_guid = 74) + LocalObject(1492, Locker.Constructor(Vector3(4851.092f, 1898.012f, 46.61041f)), owning_building_guid = 74) + LocalObject(1493, Locker.Constructor(Vector3(4852.44f, 1898.398f, 46.61041f)), owning_building_guid = 74) + LocalObject(1494, Locker.Constructor(Vector3(4853.252f, 1875.877f, 46.61041f)), owning_building_guid = 74) + LocalObject(1495, Locker.Constructor(Vector3(4854.537f, 1876.246f, 46.61041f)), owning_building_guid = 74) + LocalObject(1496, Locker.Constructor(Vector3(4857.121f, 1876.987f, 46.61041f)), owning_building_guid = 74) + LocalObject(1497, Locker.Constructor(Vector3(4858.469f, 1877.373f, 46.61041f)), owning_building_guid = 74) + LocalObject(1931, Terminal.Constructor(order_terminal), owning_building_guid = 74) + LocalObject(1932, Terminal.Constructor(order_terminal), owning_building_guid = 74) + LocalObject(1933, Terminal.Constructor(order_terminal), owning_building_guid = 74) + LocalObject(2588, SpawnTube.Constructor(respawn_tube_tower, Vector3(4843.147f, 1892.942f, 46.09841f), Vector3(0, 0, 344)), owning_building_guid = 74) + LocalObject(2589, SpawnTube.Constructor(respawn_tube_tower, Vector3(4847.67f, 1877.168f, 46.09841f), Vector3(0, 0, 344)), owning_building_guid = 74) + } + + Building23() + + def Building23(): Unit = { // Name: SE_Tara_Tower Type: tower_c GUID: 75, MapID: 23 + LocalBuilding(75, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1772f, 3744f, 43.52397f)))) + LocalObject(2621, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 75) + LocalObject(348, Door.Constructor(Vector3(1772.33f, 3758.418f, 45.04497f)), owning_building_guid = 75) + LocalObject(349, Door.Constructor(Vector3(1772.33f, 3758.418f, 65.04398f)), owning_building_guid = 75) + LocalObject(350, Door.Constructor(Vector3(1785.436f, 3749.241f, 45.04497f)), owning_building_guid = 75) + LocalObject(351, Door.Constructor(Vector3(1785.436f, 3749.241f, 65.04398f)), owning_building_guid = 75) + LocalObject(2743, Door.Constructor(Vector3(1774.13f, 3756.115f, 34.85997f)), owning_building_guid = 75) + LocalObject(2747, Door.Constructor(Vector3(1787.573f, 3746.703f, 34.85997f)), owning_building_guid = 75) + LocalObject(1029, IFFLock.Constructor(Vector3(1770.494f, 3757.21f, 44.98497f), Vector3(0, 0, 305)), owning_building_guid = 75, door_guid = 348) + LocalObject(1030, IFFLock.Constructor(Vector3(1770.494f, 3757.21f, 64.98497f), Vector3(0, 0, 305)), owning_building_guid = 75, door_guid = 349) + LocalObject(1036, IFFLock.Constructor(Vector3(1787.275f, 3750.453f, 44.98497f), Vector3(0, 0, 125)), owning_building_guid = 75, door_guid = 350) + LocalObject(1037, IFFLock.Constructor(Vector3(1787.275f, 3750.453f, 64.98497f), Vector3(0, 0, 125)), owning_building_guid = 75, door_guid = 351) + LocalObject(1272, Locker.Constructor(Vector3(1775.436f, 3760.823f, 33.51797f)), owning_building_guid = 75) + LocalObject(1273, Locker.Constructor(Vector3(1776.202f, 3761.918f, 33.51797f)), owning_building_guid = 75) + LocalObject(1274, Locker.Constructor(Vector3(1777.724f, 3764.091f, 33.51797f)), owning_building_guid = 75) + LocalObject(1275, Locker.Constructor(Vector3(1778.528f, 3765.24f, 33.51797f)), owning_building_guid = 75) + LocalObject(1280, Locker.Constructor(Vector3(1793.332f, 3748.249f, 33.51797f)), owning_building_guid = 75) + LocalObject(1281, Locker.Constructor(Vector3(1794.099f, 3749.344f, 33.51797f)), owning_building_guid = 75) + LocalObject(1282, Locker.Constructor(Vector3(1795.641f, 3751.546f, 33.51797f)), owning_building_guid = 75) + LocalObject(1284, Locker.Constructor(Vector3(1796.445f, 3752.695f, 33.51797f)), owning_building_guid = 75) + LocalObject(1854, Terminal.Constructor(order_terminal), owning_building_guid = 75) + LocalObject(1855, Terminal.Constructor(order_terminal), owning_building_guid = 75) + LocalObject(1859, Terminal.Constructor(order_terminal), owning_building_guid = 75) + LocalObject(2541, SpawnTube.Constructor(respawn_tube_tower, Vector3(1774.74f, 3755.151f, 33.00597f), Vector3(0, 0, 305)), owning_building_guid = 75) + LocalObject(2542, SpawnTube.Constructor(respawn_tube_tower, Vector3(1788.182f, 3745.739f, 33.00597f), Vector3(0, 0, 305)), owning_building_guid = 75) + LocalObject(2210, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1767.138f, 3746.07f, 71.09397f)), owning_building_guid = 75) + LocalObject(2211, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 75) + LocalObject(2213, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1775.694f, 3740.079f, 71.09397f)), owning_building_guid = 75) + LocalObject(2214, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 75) + LocalObject(1690, FacilityTurret.Constructor(manned_turret, Vector3(1773.225f, 3771.827f, 62.46597f)), owning_building_guid = 75) + TurretToWeapon(1690, 5104) + LocalObject(1691, FacilityTurret.Constructor(manned_turret, Vector3(1775.687f, 3723.192f, 62.46597f)), owning_building_guid = 75) + TurretToWeapon(1691, 5105) + } + + Building21() + + def Building21(): Unit = { // Name: NE_Pele_Tower Type: tower_c GUID: 76, MapID: 21 + LocalBuilding(76, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4686f, 3958f, 193.4062f)))) + LocalObject(2632, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 76) + LocalObject(502, Door.Constructor(Vector3(4698f, 3950f, 194.9272f)), owning_building_guid = 76) + LocalObject(503, Door.Constructor(Vector3(4698f, 3950f, 214.9262f)), owning_building_guid = 76) + LocalObject(504, Door.Constructor(Vector3(4698f, 3966f, 194.9272f)), owning_building_guid = 76) + LocalObject(505, Door.Constructor(Vector3(4698f, 3966f, 214.9262f)), owning_building_guid = 76) + LocalObject(2789, Door.Constructor(Vector3(4697.146f, 3946.794f, 184.7422f)), owning_building_guid = 76) + LocalObject(2790, Door.Constructor(Vector3(4697.146f, 3963.204f, 184.7422f)), owning_building_guid = 76) + LocalObject(1150, IFFLock.Constructor(Vector3(4695.957f, 3966.811f, 194.8672f), Vector3(0, 0, 0)), owning_building_guid = 76, door_guid = 504) + LocalObject(1151, IFFLock.Constructor(Vector3(4695.957f, 3966.811f, 214.8672f), Vector3(0, 0, 0)), owning_building_guid = 76, door_guid = 505) + LocalObject(1152, IFFLock.Constructor(Vector3(4700.047f, 3949.189f, 194.8672f), Vector3(0, 0, 180)), owning_building_guid = 76, door_guid = 502) + LocalObject(1153, IFFLock.Constructor(Vector3(4700.047f, 3949.189f, 214.8672f), Vector3(0, 0, 180)), owning_building_guid = 76, door_guid = 503) + LocalObject(1474, Locker.Constructor(Vector3(4701.716f, 3942.963f, 183.4002f)), owning_building_guid = 76) + LocalObject(1475, Locker.Constructor(Vector3(4701.751f, 3964.835f, 183.4002f)), owning_building_guid = 76) + LocalObject(1476, Locker.Constructor(Vector3(4703.053f, 3942.963f, 183.4002f)), owning_building_guid = 76) + LocalObject(1477, Locker.Constructor(Vector3(4703.088f, 3964.835f, 183.4002f)), owning_building_guid = 76) + LocalObject(1478, Locker.Constructor(Vector3(4705.741f, 3942.963f, 183.4002f)), owning_building_guid = 76) + LocalObject(1479, Locker.Constructor(Vector3(4705.741f, 3964.835f, 183.4002f)), owning_building_guid = 76) + LocalObject(1480, Locker.Constructor(Vector3(4707.143f, 3942.963f, 183.4002f)), owning_building_guid = 76) + LocalObject(1481, Locker.Constructor(Vector3(4707.143f, 3964.835f, 183.4002f)), owning_building_guid = 76) + LocalObject(1925, Terminal.Constructor(order_terminal), owning_building_guid = 76) + LocalObject(1926, Terminal.Constructor(order_terminal), owning_building_guid = 76) + LocalObject(1927, Terminal.Constructor(order_terminal), owning_building_guid = 76) + LocalObject(2584, SpawnTube.Constructor(respawn_tube_tower, Vector3(4696.706f, 3945.742f, 182.8882f), Vector3(0, 0, 0)), owning_building_guid = 76) + LocalObject(2585, SpawnTube.Constructor(respawn_tube_tower, Vector3(4696.706f, 3962.152f, 182.8882f), Vector3(0, 0, 0)), owning_building_guid = 76) + LocalObject(2216, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4684.907f, 3952.725f, 220.9762f)), owning_building_guid = 76) + LocalObject(2217, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 76) + LocalObject(2219, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4684.907f, 3963.17f, 220.9762f)), owning_building_guid = 76) + LocalObject(2220, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 76) + LocalObject(1745, FacilityTurret.Constructor(manned_turret, Vector3(4671.07f, 3943.045f, 212.3482f)), owning_building_guid = 76) + TurretToWeapon(1745, 5106) + LocalObject(1748, FacilityTurret.Constructor(manned_turret, Vector3(4709.497f, 3972.957f, 212.3482f)), owning_building_guid = 76) + TurretToWeapon(1748, 5107) + } + + Building25() + + def Building25(): Unit = { // Name: SE_Laka_Tower Type: tower_c GUID: 77, MapID: 25 + LocalBuilding(77, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5268f, 6372f, 48.24061f)))) + LocalObject(2636, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 77) + LocalObject(552, Door.Constructor(Vector3(5278.253f, 6382.143f, 49.76161f)), owning_building_guid = 77) + LocalObject(553, Door.Constructor(Vector3(5278.253f, 6382.143f, 69.7606f)), owning_building_guid = 77) + LocalObject(555, Door.Constructor(Vector3(5281.306f, 6366.437f, 49.76161f)), owning_building_guid = 77) + LocalObject(556, Door.Constructor(Vector3(5281.306f, 6366.437f, 69.7606f)), owning_building_guid = 77) + LocalObject(2806, Door.Constructor(Vector3(5277.948f, 6379.235f, 39.57661f)), owning_building_guid = 77) + LocalObject(2807, Door.Constructor(Vector3(5281.08f, 6363.126f, 39.57661f)), owning_building_guid = 77) + LocalObject(1193, IFFLock.Constructor(Vector3(5276.093f, 6382.549f, 49.70161f), Vector3(0, 0, 349)), owning_building_guid = 77, door_guid = 552) + LocalObject(1194, IFFLock.Constructor(Vector3(5276.093f, 6382.549f, 69.70161f), Vector3(0, 0, 349)), owning_building_guid = 77, door_guid = 553) + LocalObject(1198, IFFLock.Constructor(Vector3(5283.47f, 6366.031f, 49.70161f), Vector3(0, 0, 169)), owning_building_guid = 77, door_guid = 555) + LocalObject(1199, IFFLock.Constructor(Vector3(5283.47f, 6366.031f, 69.70161f), Vector3(0, 0, 169)), owning_building_guid = 77, door_guid = 556) + LocalObject(1541, Locker.Constructor(Vector3(5282.157f, 6381.715f, 38.23461f)), owning_building_guid = 77) + LocalObject(1544, Locker.Constructor(Vector3(5283.47f, 6381.97f, 38.23461f)), owning_building_guid = 77) + LocalObject(1547, Locker.Constructor(Vector3(5286.074f, 6382.476f, 38.23461f)), owning_building_guid = 77) + LocalObject(1548, Locker.Constructor(Vector3(5286.296f, 6360.238f, 38.23461f)), owning_building_guid = 77) + LocalObject(1549, Locker.Constructor(Vector3(5287.45f, 6382.744f, 38.23461f)), owning_building_guid = 77) + LocalObject(1550, Locker.Constructor(Vector3(5287.609f, 6360.493f, 38.23461f)), owning_building_guid = 77) + LocalObject(1551, Locker.Constructor(Vector3(5290.248f, 6361.006f, 38.23461f)), owning_building_guid = 77) + LocalObject(1552, Locker.Constructor(Vector3(5291.624f, 6361.273f, 38.23461f)), owning_building_guid = 77) + LocalObject(1954, Terminal.Constructor(order_terminal), owning_building_guid = 77) + LocalObject(1955, Terminal.Constructor(order_terminal), owning_building_guid = 77) + LocalObject(1956, Terminal.Constructor(order_terminal), owning_building_guid = 77) + LocalObject(2601, SpawnTube.Constructor(respawn_tube_tower, Vector3(5277.717f, 6378.119f, 37.72261f), Vector3(0, 0, 349)), owning_building_guid = 77) + LocalObject(2602, SpawnTube.Constructor(respawn_tube_tower, Vector3(5280.848f, 6362.01f, 37.72261f), Vector3(0, 0, 349)), owning_building_guid = 77) + LocalObject(2222, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5265.94f, 6376.867f, 75.81061f)), owning_building_guid = 77) + LocalObject(2223, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 77) + LocalObject(2225, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5267.934f, 6366.613f, 75.81061f)), owning_building_guid = 77) + LocalObject(2226, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 77) + LocalObject(1764, FacilityTurret.Constructor(manned_turret, Vector3(5256.198f, 6354.471f, 67.18261f)), owning_building_guid = 77) + TurretToWeapon(1764, 5108) + LocalObject(1767, FacilityTurret.Constructor(manned_turret, Vector3(5288.211f, 6391.166f, 67.18261f)), owning_building_guid = 77) + TurretToWeapon(1767, 5109) + } + + Building29() + + def Building29(): Unit = { // Name: NE_Matagi_Tower Type: tower_c GUID: 78, MapID: 29 + LocalBuilding(78, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5380f, 5216f, 236.7046f)))) + LocalObject(2637, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 78) + LocalObject(567, Door.Constructor(Vector3(5385.707f, 5229.245f, 238.2256f)), owning_building_guid = 78) + LocalObject(568, Door.Constructor(Vector3(5385.707f, 5229.245f, 258.2246f)), owning_building_guid = 78) + LocalObject(569, Door.Constructor(Vector3(5394.421f, 5215.826f, 238.2256f)), owning_building_guid = 78) + LocalObject(570, Door.Constructor(Vector3(5394.421f, 5215.826f, 258.2246f)), owning_building_guid = 78) + LocalObject(2808, Door.Constructor(Vector3(5386.514f, 5226.435f, 228.0406f)), owning_building_guid = 78) + LocalObject(2809, Door.Constructor(Vector3(5395.451f, 5212.672f, 228.0406f)), owning_building_guid = 78) + LocalObject(1202, IFFLock.Constructor(Vector3(5383.552f, 5228.812f, 238.1656f), Vector3(0, 0, 327)), owning_building_guid = 78, door_guid = 567) + LocalObject(1203, IFFLock.Constructor(Vector3(5383.552f, 5228.812f, 258.1656f), Vector3(0, 0, 327)), owning_building_guid = 78, door_guid = 568) + LocalObject(1204, IFFLock.Constructor(Vector3(5396.58f, 5216.261f, 238.1656f), Vector3(0, 0, 147)), owning_building_guid = 78, door_guid = 569) + LocalObject(1205, IFFLock.Constructor(Vector3(5396.58f, 5216.261f, 258.1656f), Vector3(0, 0, 147)), owning_building_guid = 78, door_guid = 570) + LocalObject(1559, Locker.Constructor(Vector3(5389.487f, 5230.311f, 226.6986f)), owning_building_guid = 78) + LocalObject(1560, Locker.Constructor(Vector3(5390.608f, 5231.039f, 226.6986f)), owning_building_guid = 78) + LocalObject(1561, Locker.Constructor(Vector3(5392.833f, 5232.484f, 226.6986f)), owning_building_guid = 78) + LocalObject(1562, Locker.Constructor(Vector3(5394.009f, 5233.248f, 226.6986f)), owning_building_guid = 78) + LocalObject(1563, Locker.Constructor(Vector3(5401.37f, 5211.948f, 226.6986f)), owning_building_guid = 78) + LocalObject(1564, Locker.Constructor(Vector3(5402.492f, 5212.677f, 226.6986f)), owning_building_guid = 78) + LocalObject(1565, Locker.Constructor(Vector3(5404.746f, 5214.141f, 226.6986f)), owning_building_guid = 78) + LocalObject(1566, Locker.Constructor(Vector3(5405.922f, 5214.904f, 226.6986f)), owning_building_guid = 78) + LocalObject(1957, Terminal.Constructor(order_terminal), owning_building_guid = 78) + LocalObject(1958, Terminal.Constructor(order_terminal), owning_building_guid = 78) + LocalObject(1959, Terminal.Constructor(order_terminal), owning_building_guid = 78) + LocalObject(2603, SpawnTube.Constructor(respawn_tube_tower, Vector3(5386.717f, 5225.313f, 226.1866f), Vector3(0, 0, 327)), owning_building_guid = 78) + LocalObject(2604, SpawnTube.Constructor(respawn_tube_tower, Vector3(5395.655f, 5211.55f, 226.1866f), Vector3(0, 0, 327)), owning_building_guid = 78) + LocalObject(2228, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5376.268f, 5219.741f, 264.2746f)), owning_building_guid = 78) + LocalObject(2229, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 78) + LocalObject(2231, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5381.957f, 5210.981f, 264.2746f)), owning_building_guid = 78) + LocalObject(2232, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 78) + LocalObject(1772, FacilityTurret.Constructor(manned_turret, Vector3(5375.624f, 5195.326f, 255.6466f)), owning_building_guid = 78) + TurretToWeapon(1772, 5110) + LocalObject(1774, FacilityTurret.Constructor(manned_turret, Vector3(5391.56f, 5241.341f, 255.6466f)), owning_building_guid = 78) + TurretToWeapon(1774, 5111) + } + + Building37() + + def Building37(): Unit = { // Name: NE_Sina_Tower Type: tower_c GUID: 79, MapID: 37 + LocalBuilding(79, 37, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6202f, 2442f, 49.96948f)))) + LocalObject(2638, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 79) + LocalObject(593, Door.Constructor(Vector3(6200.07f, 2427.708f, 51.49048f)), owning_building_guid = 79) + LocalObject(594, Door.Constructor(Vector3(6200.07f, 2427.708f, 71.48949f)), owning_building_guid = 79) + LocalObject(595, Door.Constructor(Vector3(6214.451f, 2434.721f, 51.49048f)), owning_building_guid = 79) + LocalObject(596, Door.Constructor(Vector3(6214.451f, 2434.721f, 71.48949f)), owning_building_guid = 79) + LocalObject(2813, Door.Constructor(Vector3(6196.814f, 2427.07f, 41.30548f)), owning_building_guid = 79) + LocalObject(2814, Door.Constructor(Vector3(6211.563f, 2434.263f, 41.30548f)), owning_building_guid = 79) + LocalObject(1220, IFFLock.Constructor(Vector3(6200.238f, 2425.512f, 51.43048f), Vector3(0, 0, 244)), owning_building_guid = 79, door_guid = 593) + LocalObject(1221, IFFLock.Constructor(Vector3(6200.238f, 2425.512f, 71.43048f), Vector3(0, 0, 244)), owning_building_guid = 79, door_guid = 594) + LocalObject(1222, IFFLock.Constructor(Vector3(6214.284f, 2436.913f, 51.43048f), Vector3(0, 0, 64)), owning_building_guid = 79, door_guid = 595) + LocalObject(1223, IFFLock.Constructor(Vector3(6214.284f, 2436.913f, 71.43048f), Vector3(0, 0, 64)), owning_building_guid = 79, door_guid = 596) + LocalObject(1579, Locker.Constructor(Vector3(6195.375f, 2421.283f, 39.96348f)), owning_building_guid = 79) + LocalObject(1580, Locker.Constructor(Vector3(6195.96f, 2420.081f, 39.96348f)), owning_building_guid = 79) + LocalObject(1581, Locker.Constructor(Vector3(6197.139f, 2417.665f, 39.96348f)), owning_building_guid = 79) + LocalObject(1582, Locker.Constructor(Vector3(6197.753f, 2416.405f, 39.96348f)), owning_building_guid = 79) + LocalObject(1583, Locker.Constructor(Vector3(6215.048f, 2430.839f, 39.96348f)), owning_building_guid = 79) + LocalObject(1584, Locker.Constructor(Vector3(6215.634f, 2429.638f, 39.96348f)), owning_building_guid = 79) + LocalObject(1585, Locker.Constructor(Vector3(6216.797f, 2427.253f, 39.96348f)), owning_building_guid = 79) + LocalObject(1586, Locker.Constructor(Vector3(6217.412f, 2425.993f, 39.96348f)), owning_building_guid = 79) + LocalObject(1968, Terminal.Constructor(order_terminal), owning_building_guid = 79) + LocalObject(1969, Terminal.Constructor(order_terminal), owning_building_guid = 79) + LocalObject(1970, Terminal.Constructor(order_terminal), owning_building_guid = 79) + LocalObject(2608, SpawnTube.Constructor(respawn_tube_tower, Vector3(6195.676f, 2427.004f, 39.45148f), Vector3(0, 0, 64)), owning_building_guid = 79) + LocalObject(2609, SpawnTube.Constructor(respawn_tube_tower, Vector3(6210.425f, 2434.198f, 39.45148f), Vector3(0, 0, 64)), owning_building_guid = 79) + LocalObject(2234, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6196.78f, 2440.67f, 77.53948f)), owning_building_guid = 79) + LocalObject(2235, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 79) + LocalObject(2237, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6206.167f, 2445.249f, 77.53948f)), owning_building_guid = 79) + LocalObject(2238, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 79) + LocalObject(1783, FacilityTurret.Constructor(manned_turret, Vector3(6182.014f, 2448.863f, 68.91148f)), owning_building_guid = 79) + TurretToWeapon(1783, 5112) + LocalObject(1784, FacilityTurret.Constructor(manned_turret, Vector3(6225.744f, 2427.438f, 68.91148f)), owning_building_guid = 79) + TurretToWeapon(1784, 5113) + } + + Building27() + + def Building27(): Unit = { // Name: S_Iva_Tower Type: tower_c GUID: 80, MapID: 27 + LocalBuilding(80, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6438f, 4958f, 63.71655f)))) + LocalObject(2639, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 80) + LocalObject(603, Door.Constructor(Vector3(6443.006f, 4944.475f, 65.23755f)), owning_building_guid = 80) + LocalObject(604, Door.Constructor(Vector3(6443.006f, 4944.475f, 85.23654f)), owning_building_guid = 80) + LocalObject(607, Door.Constructor(Vector3(6452.411f, 4957.419f, 65.23755f)), owning_building_guid = 80) + LocalObject(608, Door.Constructor(Vector3(6452.411f, 4957.419f, 85.23654f)), owning_building_guid = 80) + LocalObject(2817, Door.Constructor(Vector3(6440.431f, 4942.383f, 55.05254f)), owning_building_guid = 80) + LocalObject(2819, Door.Constructor(Vector3(6450.076f, 4955.659f, 55.05254f)), owning_building_guid = 80) + LocalObject(1228, IFFLock.Constructor(Vector3(6444.185f, 4942.615f, 65.17754f), Vector3(0, 0, 216)), owning_building_guid = 80, door_guid = 603) + LocalObject(1229, IFFLock.Constructor(Vector3(6444.185f, 4942.615f, 85.17754f), Vector3(0, 0, 216)), owning_building_guid = 80, door_guid = 604) + LocalObject(1232, IFFLock.Constructor(Vector3(6451.234f, 4959.276f, 65.17754f), Vector3(0, 0, 36)), owning_building_guid = 80, door_guid = 607) + LocalObject(1233, IFFLock.Constructor(Vector3(6451.234f, 4959.276f, 85.17754f), Vector3(0, 0, 36)), owning_building_guid = 80, door_guid = 608) + LocalObject(1598, Locker.Constructor(Vector3(6441.876f, 4936.597f, 53.71054f)), owning_building_guid = 80) + LocalObject(1599, Locker.Constructor(Vector3(6442.958f, 4935.812f, 53.71054f)), owning_building_guid = 80) + LocalObject(1600, Locker.Constructor(Vector3(6445.132f, 4934.231f, 53.71054f)), owning_building_guid = 80) + LocalObject(1601, Locker.Constructor(Vector3(6446.267f, 4933.407f, 53.71054f)), owning_building_guid = 80) + LocalObject(1612, Locker.Constructor(Vector3(6454.76f, 4954.271f, 53.71054f)), owning_building_guid = 80) + LocalObject(1613, Locker.Constructor(Vector3(6455.842f, 4953.485f, 53.71054f)), owning_building_guid = 80) + LocalObject(1614, Locker.Constructor(Vector3(6457.988f, 4951.926f, 53.71054f)), owning_building_guid = 80) + LocalObject(1615, Locker.Constructor(Vector3(6459.123f, 4951.102f, 53.71054f)), owning_building_guid = 80) + LocalObject(1975, Terminal.Constructor(order_terminal), owning_building_guid = 80) + LocalObject(1976, Terminal.Constructor(order_terminal), owning_building_guid = 80) + LocalObject(1977, Terminal.Constructor(order_terminal), owning_building_guid = 80) + LocalObject(2611, SpawnTube.Constructor(respawn_tube_tower, Vector3(6439.456f, 4941.79f, 53.19855f), Vector3(0, 0, 36)), owning_building_guid = 80) + LocalObject(2614, SpawnTube.Constructor(respawn_tube_tower, Vector3(6449.102f, 4955.066f, 53.19855f), Vector3(0, 0, 36)), owning_building_guid = 80) + LocalObject(2240, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6434.015f, 4954.375f, 91.28654f)), owning_building_guid = 80) + LocalObject(2241, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 80) + LocalObject(2243, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6440.155f, 4962.825f, 91.28654f)), owning_building_guid = 80) + LocalObject(2244, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 80) + LocalObject(1788, FacilityTurret.Constructor(manned_turret, Vector3(6417.131f, 4954.677f, 82.65855f)), owning_building_guid = 80) + TurretToWeapon(1788, 5114) + LocalObject(1789, FacilityTurret.Constructor(manned_turret, Vector3(6465.801f, 4956.289f, 82.65855f)), owning_building_guid = 80) + TurretToWeapon(1789, 5115) + } + + Building50() + + def Building50(): Unit = { // Name: W_Cyssor_Warpgate_Tower Type: tower_c GUID: 81, MapID: 50 + LocalBuilding(81, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6630f, 3188f, 51.50481f)))) + LocalObject(2640, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 81) + LocalObject(615, Door.Constructor(Vector3(6639.521f, 3198.833f, 53.02581f)), owning_building_guid = 81) + LocalObject(616, Door.Constructor(Vector3(6639.521f, 3198.833f, 73.02481f)), owning_building_guid = 81) + LocalObject(617, Door.Constructor(Vector3(6643.662f, 3183.378f, 53.02581f)), owning_building_guid = 81) + LocalObject(618, Door.Constructor(Vector3(6643.662f, 3183.378f, 73.02481f)), owning_building_guid = 81) + LocalObject(2820, Door.Constructor(Vector3(6639.419f, 3195.911f, 42.84081f)), owning_building_guid = 81) + LocalObject(2821, Door.Constructor(Vector3(6643.667f, 3180.061f, 42.84081f)), owning_building_guid = 81) + LocalObject(1236, IFFLock.Constructor(Vector3(6637.337f, 3199.088f, 52.96581f), Vector3(0, 0, 345)), owning_building_guid = 81, door_guid = 615) + LocalObject(1237, IFFLock.Constructor(Vector3(6637.337f, 3199.088f, 72.96581f), Vector3(0, 0, 345)), owning_building_guid = 81, door_guid = 616) + LocalObject(1238, IFFLock.Constructor(Vector3(6645.849f, 3183.125f, 52.96581f), Vector3(0, 0, 165)), owning_building_guid = 81, door_guid = 617) + LocalObject(1239, IFFLock.Constructor(Vector3(6645.849f, 3183.125f, 72.96581f), Vector3(0, 0, 165)), owning_building_guid = 81, door_guid = 618) + LocalObject(1616, Locker.Constructor(Vector3(6643.445f, 3198.679f, 41.49881f)), owning_building_guid = 81) + LocalObject(1617, Locker.Constructor(Vector3(6644.737f, 3199.025f, 41.49881f)), owning_building_guid = 81) + LocalObject(1618, Locker.Constructor(Vector3(6647.299f, 3199.711f, 41.49881f)), owning_building_guid = 81) + LocalObject(1619, Locker.Constructor(Vector3(6648.653f, 3200.074f, 41.49881f)), owning_building_guid = 81) + LocalObject(1620, Locker.Constructor(Vector3(6649.072f, 3177.543f, 41.49881f)), owning_building_guid = 81) + LocalObject(1621, Locker.Constructor(Vector3(6650.364f, 3177.889f, 41.49881f)), owning_building_guid = 81) + LocalObject(1622, Locker.Constructor(Vector3(6652.96f, 3178.585f, 41.49881f)), owning_building_guid = 81) + LocalObject(1623, Locker.Constructor(Vector3(6654.314f, 3178.948f, 41.49881f)), owning_building_guid = 81) + LocalObject(1978, Terminal.Constructor(order_terminal), owning_building_guid = 81) + LocalObject(1979, Terminal.Constructor(order_terminal), owning_building_guid = 81) + LocalObject(1980, Terminal.Constructor(order_terminal), owning_building_guid = 81) + LocalObject(2615, SpawnTube.Constructor(respawn_tube_tower, Vector3(6639.267f, 3194.781f, 40.98681f), Vector3(0, 0, 345)), owning_building_guid = 81) + LocalObject(2616, SpawnTube.Constructor(respawn_tube_tower, Vector3(6643.514f, 3178.931f, 40.98681f), Vector3(0, 0, 345)), owning_building_guid = 81) + LocalObject(2246, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6627.606f, 3192.711f, 79.07481f)), owning_building_guid = 81) + LocalObject(2247, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 81) + LocalObject(2249, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6630.31f, 3182.622f, 79.07481f)), owning_building_guid = 81) + LocalObject(2250, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 81) + LocalObject(1792, FacilityTurret.Constructor(manned_turret, Vector3(6619.449f, 3169.69f, 70.44681f)), owning_building_guid = 81) + TurretToWeapon(1792, 5116) + LocalObject(1793, FacilityTurret.Constructor(manned_turret, Vector3(6648.825f, 3208.529f, 70.44681f)), owning_building_guid = 81) + TurretToWeapon(1793, 5117) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map10.scala b/pslogin/src/main/scala/zonemaps/Map10.scala new file mode 100644 index 00000000..6bde72b5 --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map10.scala @@ -0,0 +1,2426 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.resourcesilo.ResourceSilo +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map10 { + // Amerish + val ZoneMap = new ZoneMap("map10") { + + Building13() + + def Building13(): Unit = { // Name: Sungrey Type: amp_station GUID: 1, MapID: 13 + LocalBuilding(1, 13, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4686f, 5546f, 72.05738f)))) + LocalObject(197, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) + LocalObject(151, Door.Constructor(Vector3(4679.2f, 5546.333f, 84.95938f)), owning_building_guid = 1) + LocalObject(152, Door.Constructor(Vector3(4692.808f, 5546.092f, 84.95938f)), owning_building_guid = 1) + LocalObject(405, Door.Constructor(Vector3(4593.418f, 5524.11f, 73.80838f)), owning_building_guid = 1) + LocalObject(406, Door.Constructor(Vector3(4593.735f, 5542.3f, 81.77238f)), owning_building_guid = 1) + LocalObject(407, Door.Constructor(Vector3(4604.686f, 5471.408f, 73.77838f)), owning_building_guid = 1) + LocalObject(410, Door.Constructor(Vector3(4620.922f, 5479.148f, 81.77138f)), owning_building_guid = 1) + LocalObject(413, Door.Constructor(Vector3(4639.113f, 5478.831f, 73.80838f)), owning_building_guid = 1) + LocalObject(415, Door.Constructor(Vector3(4650.504f, 5546.62f, 78.77838f)), owning_building_guid = 1) + LocalObject(416, Door.Constructor(Vector3(4655.354f, 5542.224f, 83.78438f)), owning_building_guid = 1) + LocalObject(417, Door.Constructor(Vector3(4655.512f, 5551.284f, 83.78438f)), owning_building_guid = 1) + LocalObject(429, Door.Constructor(Vector3(4716.496f, 5541.136f, 83.78438f)), owning_building_guid = 1) + LocalObject(430, Door.Constructor(Vector3(4716.653f, 5550.196f, 83.78438f)), owning_building_guid = 1) + LocalObject(431, Door.Constructor(Vector3(4721.495f, 5545.38f, 78.77838f)), owning_building_guid = 1) + LocalObject(432, Door.Constructor(Vector3(4722.115f, 5477.382f, 81.77138f)), owning_building_guid = 1) + LocalObject(433, Door.Constructor(Vector3(4731.545f, 5605.417f, 73.80838f)), owning_building_guid = 1) + LocalObject(435, Door.Constructor(Vector3(4740.305f, 5477.065f, 73.80838f)), owning_building_guid = 1) + LocalObject(436, Door.Constructor(Vector3(4749.734f, 5605.1f, 81.77238f)), owning_building_guid = 1) + LocalObject(437, Door.Constructor(Vector3(4770.511f, 5562.031f, 81.77238f)), owning_building_guid = 1) + LocalObject(438, Door.Constructor(Vector3(4770.828f, 5580.22f, 73.80838f)), owning_building_guid = 1) + LocalObject(694, Door.Constructor(Vector3(4656.748f, 5474.5f, 66.27838f)), owning_building_guid = 1) + LocalObject(695, Door.Constructor(Vector3(4657.865f, 5538.49f, 73.77838f)), owning_building_guid = 1) + LocalObject(698, Door.Constructor(Vector3(4659.439f, 5546.676f, 83.77838f)), owning_building_guid = 1) + LocalObject(699, Door.Constructor(Vector3(4661.515f, 5518.423f, 66.27838f)), owning_building_guid = 1) + LocalObject(701, Door.Constructor(Vector3(4661.794f, 5534.421f, 73.77838f)), owning_building_guid = 1) + LocalObject(702, Door.Constructor(Vector3(4662.003f, 5546.419f, 78.77838f)), owning_building_guid = 1) + LocalObject(703, Door.Constructor(Vector3(4665.863f, 5538.35f, 66.27838f)), owning_building_guid = 1) + LocalObject(704, Door.Constructor(Vector3(4669.933f, 5542.28f, 58.77838f)), owning_building_guid = 1) + LocalObject(706, Door.Constructor(Vector3(4677.792f, 5534.142f, 66.27838f)), owning_building_guid = 1) + LocalObject(707, Door.Constructor(Vector3(4682f, 5546.07f, 66.27838f)), owning_building_guid = 1) + LocalObject(708, Door.Constructor(Vector3(4682.35f, 5566.067f, 73.77838f)), owning_building_guid = 1) + LocalObject(709, Door.Constructor(Vector3(4685.232f, 5502.007f, 58.77838f)), owning_building_guid = 1) + LocalObject(711, Door.Constructor(Vector3(4689.162f, 5497.938f, 58.77838f)), owning_building_guid = 1) + LocalObject(712, Door.Constructor(Vector3(4690.349f, 5565.927f, 73.77838f)), owning_building_guid = 1) + LocalObject(713, Door.Constructor(Vector3(4697.439f, 5513.795f, 58.77838f)), owning_building_guid = 1) + LocalObject(714, Door.Constructor(Vector3(4697.998f, 5545.791f, 58.77838f)), owning_building_guid = 1) + LocalObject(716, Door.Constructor(Vector3(4701.788f, 5533.723f, 58.77838f)), owning_building_guid = 1) + LocalObject(717, Door.Constructor(Vector3(4701.788f, 5533.723f, 66.27838f)), owning_building_guid = 1) + LocalObject(718, Door.Constructor(Vector3(4709.787f, 5533.583f, 73.77838f)), owning_building_guid = 1) + LocalObject(719, Door.Constructor(Vector3(4709.997f, 5545.581f, 78.77838f)), owning_building_guid = 1) + LocalObject(720, Door.Constructor(Vector3(4712.569f, 5545.748f, 83.77838f)), owning_building_guid = 1) + LocalObject(721, Door.Constructor(Vector3(4713.856f, 5537.513f, 73.77838f)), owning_building_guid = 1) + LocalObject(836, Door.Constructor(Vector3(4686.483f, 5575.17f, 74.53738f)), owning_building_guid = 1) + LocalObject(2532, Door.Constructor(Vector3(4681.348f, 5526.751f, 66.61138f)), owning_building_guid = 1) + LocalObject(2533, Door.Constructor(Vector3(4688.636f, 5526.624f, 66.61138f)), owning_building_guid = 1) + LocalObject(2534, Door.Constructor(Vector3(4695.928f, 5526.497f, 66.61138f)), owning_building_guid = 1) + LocalObject(884, IFFLock.Constructor(Vector3(4683.492f, 5577.964f, 73.73738f), Vector3(0, 0, 1)), owning_building_guid = 1, door_guid = 836) + LocalObject(989, IFFLock.Constructor(Vector3(4603.824f, 5469.378f, 73.71738f), Vector3(0, 0, 271)), owning_building_guid = 1, door_guid = 407) + LocalObject(994, IFFLock.Constructor(Vector3(4649.649f, 5544.59f, 78.71938f), Vector3(0, 0, 271)), owning_building_guid = 1, door_guid = 415) + LocalObject(996, IFFLock.Constructor(Vector3(4653.469f, 5552.111f, 83.71838f), Vector3(0, 0, 1)), owning_building_guid = 1, door_guid = 417) + LocalObject(998, IFFLock.Constructor(Vector3(4657.375f, 5541.355f, 83.71838f), Vector3(0, 0, 181)), owning_building_guid = 1, door_guid = 416) + LocalObject(1000, IFFLock.Constructor(Vector3(4676.824f, 5532.586f, 66.09338f), Vector3(0, 0, 271)), owning_building_guid = 1, door_guid = 706) + LocalObject(1001, IFFLock.Constructor(Vector3(4687.604f, 5498.775f, 58.59338f), Vector3(0, 0, 1)), owning_building_guid = 1, door_guid = 711) + LocalObject(1002, IFFLock.Constructor(Vector3(4699.554f, 5544.823f, 58.59338f), Vector3(0, 0, 181)), owning_building_guid = 1, door_guid = 714) + LocalObject(1003, IFFLock.Constructor(Vector3(4702.625f, 5535.28f, 66.09338f), Vector3(0, 0, 91)), owning_building_guid = 1, door_guid = 717) + LocalObject(1008, IFFLock.Constructor(Vector3(4714.601f, 5551.043f, 83.71838f), Vector3(0, 0, 1)), owning_building_guid = 1, door_guid = 430) + LocalObject(1012, IFFLock.Constructor(Vector3(4718.502f, 5540.288f, 83.71838f), Vector3(0, 0, 181)), owning_building_guid = 1, door_guid = 429) + LocalObject(1013, IFFLock.Constructor(Vector3(4722.33f, 5547.408f, 78.71938f), Vector3(0, 0, 91)), owning_building_guid = 1, door_guid = 431) + LocalObject(1289, Locker.Constructor(Vector3(4679.874f, 5548.301f, 57.25738f)), owning_building_guid = 1) + LocalObject(1290, Locker.Constructor(Vector3(4679.897f, 5549.625f, 57.25738f)), owning_building_guid = 1) + LocalObject(1291, Locker.Constructor(Vector3(4679.92f, 5550.961f, 57.25738f)), owning_building_guid = 1) + LocalObject(1292, Locker.Constructor(Vector3(4679.944f, 5552.298f, 57.25738f)), owning_building_guid = 1) + LocalObject(1293, Locker.Constructor(Vector3(4680.023f, 5556.837f, 57.25738f)), owning_building_guid = 1) + LocalObject(1294, Locker.Constructor(Vector3(4680.046f, 5558.161f, 57.25738f)), owning_building_guid = 1) + LocalObject(1295, Locker.Constructor(Vector3(4680.07f, 5559.497f, 57.25738f)), owning_building_guid = 1) + LocalObject(1296, Locker.Constructor(Vector3(4680.093f, 5560.833f, 57.25738f)), owning_building_guid = 1) + LocalObject(1297, Locker.Constructor(Vector3(4699.709f, 5537.322f, 65.01838f)), owning_building_guid = 1) + LocalObject(1298, Locker.Constructor(Vector3(4699.73f, 5538.486f, 65.01838f)), owning_building_guid = 1) + LocalObject(1299, Locker.Constructor(Vector3(4699.75f, 5539.633f, 65.01838f)), owning_building_guid = 1) + LocalObject(1300, Locker.Constructor(Vector3(4699.77f, 5540.782f, 65.01838f)), owning_building_guid = 1) + LocalObject(1724, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1725, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1726, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1727, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1728, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(1729, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(2446, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2450, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2451, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2452, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2453, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2454, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(2651, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1) + LocalObject(1632, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4616.341f, 5499.374f, 70.00238f), Vector3(0, 0, 91)), owning_building_guid = 1, terminal_guid = 2651) + LocalObject(2299, ResourceSilo.Constructor, owning_building_guid = 1) + LocalObject(2345, SpawnTube.Constructor(Vector3(4682.394f, 5526.293f, 64.75738f), Vector3(0, 0, 271)), owning_building_guid = 1) + LocalObject(2346, SpawnTube.Constructor(Vector3(4689.68f, 5526.166f, 64.75738f), Vector3(0, 0, 271)), owning_building_guid = 1) + LocalObject(2347, SpawnTube.Constructor(Vector3(4696.97f, 5526.039f, 64.75738f), Vector3(0, 0, 271)), owning_building_guid = 1) + LocalObject(1651, ProximityTerminal.Constructor(medical_terminal, Vector3(4680.528f, 5554.541f, 57.25738f)), owning_building_guid = 1) + LocalObject(1652, ProximityTerminal.Constructor(medical_terminal, Vector3(4685.621f, 5523.955f, 77.25738f)), owning_building_guid = 1) + LocalObject(1909, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4629.061f, 5573.595f, 82.72338f)), owning_building_guid = 1) + LocalObject(1910, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1921, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4665.233f, 5489.106f, 80.56238f)), owning_building_guid = 1) + LocalObject(1922, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1930, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4706.692f, 5595.021f, 80.56238f)), owning_building_guid = 1) + LocalObject(1931, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(1933, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4759.628f, 5553.014f, 80.58538f)), owning_building_guid = 1) + LocalObject(1934, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(2241, ProximityTerminal.Constructor(repair_silo, Vector3(4684.573f, 5475.918f, 71.45738f)), owning_building_guid = 1) + LocalObject(2242, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(2245, ProximityTerminal.Constructor(repair_silo, Vector3(4686.694f, 5608.322f, 71.45738f)), owning_building_guid = 1) + LocalObject(2246, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(1566, FacilityTurret.Constructor(manned_turret, Vector3(4579.77f, 5467.218f, 80.76538f)), owning_building_guid = 1) + TurretToWeapon(1566, 5000) + LocalObject(1567, FacilityTurret.Constructor(manned_turret, Vector3(4582.458f, 5620.663f, 80.76538f)), owning_building_guid = 1) + TurretToWeapon(1567, 5001) + LocalObject(1568, FacilityTurret.Constructor(manned_turret, Vector3(4645.869f, 5621.774f, 80.76538f)), owning_building_guid = 1) + TurretToWeapon(1568, 5002) + LocalObject(1572, FacilityTurret.Constructor(manned_turret, Vector3(4781.417f, 5463.727f, 80.76538f)), owning_building_guid = 1) + TurretToWeapon(1572, 5003) + LocalObject(1573, FacilityTurret.Constructor(manned_turret, Vector3(4784.104f, 5617.134f, 80.76538f)), owning_building_guid = 1) + TurretToWeapon(1573, 5004) + LocalObject(1574, FacilityTurret.Constructor(manned_turret, Vector3(4784.684f, 5523.266f, 80.76538f)), owning_building_guid = 1) + TurretToWeapon(1574, 5005) + } + + Building49() + + def Building49(): Unit = { // Name: Verica Type: amp_station GUID: 4, MapID: 49 + LocalBuilding(4, 49, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4902f, 3534f, 47.26933f)))) + LocalObject(198, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 4) + LocalObject(153, Door.Constructor(Vector3(4895.195f, 3533.789f, 60.17133f)), owning_building_guid = 4) + LocalObject(154, Door.Constructor(Vector3(4908.805f, 3533.786f, 60.17133f)), owning_building_guid = 4) + LocalObject(439, Door.Constructor(Vector3(4817.782f, 3498.305f, 49.02032f)), owning_building_guid = 4) + LocalObject(440, Door.Constructor(Vector3(4817.782f, 3516.497f, 56.98433f)), owning_building_guid = 4) + LocalObject(445, Door.Constructor(Vector3(4839.307f, 3473.797f, 56.98433f)), owning_building_guid = 4) + LocalObject(446, Door.Constructor(Vector3(4846.5f, 3601.977f, 49.02032f)), owning_building_guid = 4) + LocalObject(447, Door.Constructor(Vector3(4857.499f, 3473.797f, 49.02032f)), owning_building_guid = 4) + LocalObject(448, Door.Constructor(Vector3(4864.693f, 3601.977f, 56.98333f)), owning_building_guid = 4) + LocalObject(449, Door.Constructor(Vector3(4866.5f, 3534f, 53.99033f)), owning_building_guid = 4) + LocalObject(450, Door.Constructor(Vector3(4871.424f, 3538.331f, 58.99633f)), owning_building_guid = 4) + LocalObject(451, Door.Constructor(Vector3(4871.425f, 3529.27f, 58.99633f)), owning_building_guid = 4) + LocalObject(452, Door.Constructor(Vector3(4932.575f, 3538.31f, 58.99633f)), owning_building_guid = 4) + LocalObject(453, Door.Constructor(Vector3(4932.576f, 3529.249f, 58.99633f)), owning_building_guid = 4) + LocalObject(454, Door.Constructor(Vector3(4937.501f, 3534f, 53.99033f)), owning_building_guid = 4) + LocalObject(455, Door.Constructor(Vector3(4947.708f, 3601.977f, 49.02032f)), owning_building_guid = 4) + LocalObject(456, Door.Constructor(Vector3(4965.901f, 3601.977f, 56.98333f)), owning_building_guid = 4) + LocalObject(457, Door.Constructor(Vector3(4982f, 3610f, 48.99033f)), owning_building_guid = 4) + LocalObject(462, Door.Constructor(Vector3(4994.186f, 3539.31f, 56.98433f)), owning_building_guid = 4) + LocalObject(463, Door.Constructor(Vector3(4994.186f, 3557.502f, 49.02032f)), owning_building_guid = 4) + LocalObject(722, Door.Constructor(Vector3(4874f, 3542f, 48.99033f)), owning_building_guid = 4) + LocalObject(723, Door.Constructor(Vector3(4875.431f, 3533.788f, 58.99033f)), owning_building_guid = 4) + LocalObject(724, Door.Constructor(Vector3(4878f, 3534f, 53.99033f)), owning_building_guid = 4) + LocalObject(725, Door.Constructor(Vector3(4878f, 3546f, 48.99033f)), owning_building_guid = 4) + LocalObject(726, Door.Constructor(Vector3(4886f, 3546f, 33.99033f)), owning_building_guid = 4) + LocalObject(727, Door.Constructor(Vector3(4886f, 3546f, 41.49033f)), owning_building_guid = 4) + LocalObject(728, Door.Constructor(Vector3(4890f, 3534f, 33.99033f)), owning_building_guid = 4) + LocalObject(729, Door.Constructor(Vector3(4890f, 3566f, 33.99033f)), owning_building_guid = 4) + LocalObject(730, Door.Constructor(Vector3(4898f, 3514f, 48.99033f)), owning_building_guid = 4) + LocalObject(731, Door.Constructor(Vector3(4898f, 3582f, 33.99033f)), owning_building_guid = 4) + LocalObject(732, Door.Constructor(Vector3(4902f, 3578f, 33.99033f)), owning_building_guid = 4) + LocalObject(733, Door.Constructor(Vector3(4906f, 3514f, 48.99033f)), owning_building_guid = 4) + LocalObject(734, Door.Constructor(Vector3(4906f, 3534f, 41.49033f)), owning_building_guid = 4) + LocalObject(735, Door.Constructor(Vector3(4910f, 3546f, 41.49033f)), owning_building_guid = 4) + LocalObject(736, Door.Constructor(Vector3(4918f, 3538f, 33.99033f)), owning_building_guid = 4) + LocalObject(737, Door.Constructor(Vector3(4922f, 3542f, 41.49033f)), owning_building_guid = 4) + LocalObject(738, Door.Constructor(Vector3(4926f, 3534f, 53.99033f)), owning_building_guid = 4) + LocalObject(739, Door.Constructor(Vector3(4926f, 3546f, 48.99033f)), owning_building_guid = 4) + LocalObject(740, Door.Constructor(Vector3(4926f, 3562f, 41.49033f)), owning_building_guid = 4) + LocalObject(741, Door.Constructor(Vector3(4928.569f, 3533.788f, 58.99033f)), owning_building_guid = 4) + LocalObject(742, Door.Constructor(Vector3(4930f, 3542f, 48.99033f)), owning_building_guid = 4) + LocalObject(743, Door.Constructor(Vector3(4930f, 3606f, 41.49033f)), owning_building_guid = 4) + LocalObject(837, Door.Constructor(Vector3(4902.026f, 3504.826f, 49.74932f)), owning_building_guid = 4) + LocalObject(2539, Door.Constructor(Vector3(4891.733f, 3553.327f, 41.82333f)), owning_building_guid = 4) + LocalObject(2540, Door.Constructor(Vector3(4899.026f, 3553.327f, 41.82333f)), owning_building_guid = 4) + LocalObject(2541, Door.Constructor(Vector3(4906.315f, 3553.327f, 41.82333f)), owning_building_guid = 4) + LocalObject(885, IFFLock.Constructor(Vector3(4905.066f, 3502.085f, 48.94933f), Vector3(0, 0, 180)), owning_building_guid = 4, door_guid = 837) + LocalObject(1018, IFFLock.Constructor(Vector3(4865.7f, 3531.958f, 53.93132f), Vector3(0, 0, 270)), owning_building_guid = 4, door_guid = 449) + LocalObject(1019, IFFLock.Constructor(Vector3(4869.403f, 3539.144f, 58.93032f), Vector3(0, 0, 0)), owning_building_guid = 4, door_guid = 450) + LocalObject(1020, IFFLock.Constructor(Vector3(4873.492f, 3528.458f, 58.93032f), Vector3(0, 0, 180)), owning_building_guid = 4, door_guid = 451) + LocalObject(1021, IFFLock.Constructor(Vector3(4885.19f, 3544.428f, 41.30532f), Vector3(0, 0, 270)), owning_building_guid = 4, door_guid = 727) + LocalObject(1022, IFFLock.Constructor(Vector3(4888.428f, 3534.94f, 33.80532f), Vector3(0, 0, 0)), owning_building_guid = 4, door_guid = 728) + LocalObject(1023, IFFLock.Constructor(Vector3(4899.572f, 3581.19f, 33.80532f), Vector3(0, 0, 180)), owning_building_guid = 4, door_guid = 731) + LocalObject(1024, IFFLock.Constructor(Vector3(4910.941f, 3547.572f, 41.30532f), Vector3(0, 0, 90)), owning_building_guid = 4, door_guid = 735) + LocalObject(1025, IFFLock.Constructor(Vector3(4930.54f, 3539.144f, 58.93032f), Vector3(0, 0, 0)), owning_building_guid = 4, door_guid = 452) + LocalObject(1026, IFFLock.Constructor(Vector3(4934.633f, 3528.458f, 58.93032f), Vector3(0, 0, 180)), owning_building_guid = 4, door_guid = 453) + LocalObject(1027, IFFLock.Constructor(Vector3(4938.321f, 3536.044f, 53.93132f), Vector3(0, 0, 90)), owning_building_guid = 4, door_guid = 454) + LocalObject(1028, IFFLock.Constructor(Vector3(4982.826f, 3612.044f, 48.92933f), Vector3(0, 0, 90)), owning_building_guid = 4, door_guid = 457) + LocalObject(1317, Locker.Constructor(Vector3(4888.141f, 3538.977f, 40.23032f)), owning_building_guid = 4) + LocalObject(1318, Locker.Constructor(Vector3(4888.141f, 3540.126f, 40.23032f)), owning_building_guid = 4) + LocalObject(1319, Locker.Constructor(Vector3(4888.141f, 3541.273f, 40.23032f)), owning_building_guid = 4) + LocalObject(1320, Locker.Constructor(Vector3(4888.141f, 3542.437f, 40.23032f)), owning_building_guid = 4) + LocalObject(1321, Locker.Constructor(Vector3(4908.165f, 3519.272f, 32.46933f)), owning_building_guid = 4) + LocalObject(1322, Locker.Constructor(Vector3(4908.165f, 3520.609f, 32.46933f)), owning_building_guid = 4) + LocalObject(1323, Locker.Constructor(Vector3(4908.165f, 3521.945f, 32.46933f)), owning_building_guid = 4) + LocalObject(1324, Locker.Constructor(Vector3(4908.165f, 3523.269f, 32.46933f)), owning_building_guid = 4) + LocalObject(1325, Locker.Constructor(Vector3(4908.165f, 3527.809f, 32.46933f)), owning_building_guid = 4) + LocalObject(1326, Locker.Constructor(Vector3(4908.165f, 3529.146f, 32.46933f)), owning_building_guid = 4) + LocalObject(1327, Locker.Constructor(Vector3(4908.165f, 3530.482f, 32.46933f)), owning_building_guid = 4) + LocalObject(1328, Locker.Constructor(Vector3(4908.165f, 3531.806f, 32.46933f)), owning_building_guid = 4) + LocalObject(1736, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1737, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1738, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1739, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1740, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(1741, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(2456, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2457, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2458, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2459, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2460, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2461, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(2653, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 4) + LocalObject(1634, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4970.835f, 3581.835f, 45.21432f), Vector3(0, 0, -90)), owning_building_guid = 4, terminal_guid = 2653) + LocalObject(2300, ResourceSilo.Constructor, owning_building_guid = 4) + LocalObject(2352, SpawnTube.Constructor(Vector3(4890.683f, 3553.767f, 39.96933f), Vector3(0, 0, 90)), owning_building_guid = 4) + LocalObject(2353, SpawnTube.Constructor(Vector3(4897.974f, 3553.767f, 39.96933f), Vector3(0, 0, 90)), owning_building_guid = 4) + LocalObject(2354, SpawnTube.Constructor(Vector3(4905.262f, 3553.767f, 39.96933f), Vector3(0, 0, 90)), owning_building_guid = 4) + LocalObject(1653, ProximityTerminal.Constructor(medical_terminal, Vector3(4901.994f, 3556.048f, 52.46933f)), owning_building_guid = 4) + LocalObject(1654, ProximityTerminal.Constructor(medical_terminal, Vector3(4907.62f, 3525.556f, 32.46933f)), owning_building_guid = 4) + LocalObject(1936, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4828.505f, 3525.702f, 55.79733f)), owning_building_guid = 4) + LocalObject(1937, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(1939, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4882.167f, 3484.625f, 55.77433f)), owning_building_guid = 4) + LocalObject(1940, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(1942, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4921.771f, 3591.248f, 55.77433f)), owning_building_guid = 4) + LocalObject(1943, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(1945, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4959.412f, 3507.403f, 57.93533f)), owning_building_guid = 4) + LocalObject(1946, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(2253, ProximityTerminal.Constructor(repair_silo, Vector3(4902.204f, 3604.096f, 46.66933f)), owning_building_guid = 4) + LocalObject(2254, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4) + LocalObject(2257, ProximityTerminal.Constructor(repair_silo, Vector3(4902.393f, 3471.675f, 46.66933f)), owning_building_guid = 4) + LocalObject(2258, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4) + LocalObject(1575, FacilityTurret.Constructor(manned_turret, Vector3(4802.934f, 3555.008f, 55.97733f)), owning_building_guid = 4) + TurretToWeapon(1575, 5006) + LocalObject(1576, FacilityTurret.Constructor(manned_turret, Vector3(4805.152f, 3461.165f, 55.97733f)), owning_building_guid = 4) + TurretToWeapon(1576, 5007) + LocalObject(1577, FacilityTurret.Constructor(manned_turret, Vector3(4805.162f, 3614.595f, 55.97733f)), owning_building_guid = 4) + TurretToWeapon(1577, 5008) + LocalObject(1580, FacilityTurret.Constructor(manned_turret, Vector3(4943.447f, 3458.938f, 55.97733f)), owning_building_guid = 4) + TurretToWeapon(1580, 5009) + LocalObject(1583, FacilityTurret.Constructor(manned_turret, Vector3(5006.829f, 3461.156f, 55.97733f)), owning_building_guid = 4) + TurretToWeapon(1583, 5010) + LocalObject(1584, FacilityTurret.Constructor(manned_turret, Vector3(5006.839f, 3614.624f, 55.97733f)), owning_building_guid = 4) + TurretToWeapon(1584, 5011) + } + + Building44() + + def Building44(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 7, MapID: 44 + LocalBuilding(7, 44, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4418f, 2340f, 47.18137f)))) + LocalObject(393, Door.Constructor(Vector3(4416.088f, 2364.898f, 48.70237f)), owning_building_guid = 7) + LocalObject(394, Door.Constructor(Vector3(4416.099f, 2315.077f, 48.70237f)), owning_building_guid = 7) + } + + Building41() + + def Building41(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 8, MapID: 41 + LocalBuilding(8, 41, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3754f, 5092f, 57.63699f)))) + LocalObject(356, Door.Constructor(Vector3(3756.606f, 5094.557f, 59.15799f)), owning_building_guid = 8) + } + + Building37() + + def Building37(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 9, MapID: 37 + LocalBuilding(9, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4288f, 2540f, 47.49414f)))) + LocalObject(385, Door.Constructor(Vector3(4287.965f, 2536.349f, 49.01514f)), owning_building_guid = 9) + } + + Building42() + + def Building42(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 42 + LocalBuilding(10, 42, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4570f, 5668f, 69.13481f)))) + LocalObject(401, Door.Constructor(Vector3(4569.965f, 5664.349f, 70.65582f)), owning_building_guid = 10) + } + + Building43() + + def Building43(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 11, MapID: 43 + LocalBuilding(11, 43, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4734f, 6182f, 69.42805f)))) + LocalObject(434, Door.Constructor(Vector3(4734.035f, 6185.651f, 70.94905f)), owning_building_guid = 11) + } + + Building40() + + def Building40(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 12, MapID: 40 + LocalBuilding(12, 40, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6116f, 5328f, 61.81373f)))) + LocalObject(512, Door.Constructor(Vector3(6118.557f, 5325.394f, 63.33473f)), owning_building_guid = 12) + } + + Building36() + + def Building36(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 13, MapID: 36 + LocalBuilding(13, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(3390f, 2748f, 69.11893f)))) + LocalObject(326, Door.Constructor(Vector3(3389.945f, 2746.775f, 70.63993f)), owning_building_guid = 13) + } + + Building45() + + def Building45(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 14, MapID: 45 + LocalBuilding(14, 45, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(4006f, 5186f, 46.02675f)))) + LocalObject(374, Door.Constructor(Vector3(4004.775f, 5186.055f, 47.54775f)), owning_building_guid = 14) + } + + Building50() + + def Building50(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 15, MapID: 50 + LocalBuilding(15, 50, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6156f, 2592f, 41.59035f)))) + LocalObject(517, Door.Constructor(Vector3(6156.055f, 2593.225f, 43.11135f)), owning_building_guid = 15) + } + + Building38() + + def Building38(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 16, MapID: 38 + LocalBuilding(16, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6168f, 3532f, 37.92495f)))) + LocalObject(518, Door.Constructor(Vector3(6167.081f, 3531.189f, 39.44595f)), owning_building_guid = 16) + } + + Building39() + + def Building39(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 17, MapID: 39 + LocalBuilding(17, 39, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(6550f, 4324f, 56.2203f)))) + LocalObject(550, Door.Constructor(Vector3(6550.055f, 4325.225f, 57.7413f)), owning_building_guid = 17) + } + + Building6() + + def Building6(): Unit = { // Name: Cetan Type: comm_station GUID: 18, MapID: 6 + LocalBuilding(18, 6, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3500f, 2544f, 47.96331f)))) + LocalObject(193, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 18) + LocalObject(329, Door.Constructor(Vector3(3458.543f, 2597.875f, 49.71431f)), owning_building_guid = 18) + LocalObject(334, Door.Constructor(Vector3(3468.454f, 2487.239f, 57.67831f)), owning_building_guid = 18) + LocalObject(335, Door.Constructor(Vector3(3472.879f, 2609.074f, 57.67731f)), owning_building_guid = 18) + LocalObject(336, Door.Constructor(Vector3(3478.426f, 2623.59f, 49.68431f)), owning_building_guid = 18) + LocalObject(337, Door.Constructor(Vector3(3479.655f, 2472.903f, 49.71431f)), owning_building_guid = 18) + LocalObject(338, Door.Constructor(Vector3(3484.058f, 2531.919f, 54.68431f)), owning_building_guid = 18) + LocalObject(339, Door.Constructor(Vector3(3489.638f, 2524.777f, 54.68431f)), owning_building_guid = 18) + LocalObject(340, Door.Constructor(Vector3(3493.991f, 2564.686f, 54.68431f)), owning_building_guid = 18) + LocalObject(347, Door.Constructor(Vector3(3501.115f, 2535.467f, 62.12331f)), owning_building_guid = 18) + LocalObject(348, Door.Constructor(Vector3(3508.101f, 2464.286f, 57.67831f)), owning_building_guid = 18) + LocalObject(349, Door.Constructor(Vector3(3522.438f, 2475.487f, 49.71431f)), owning_building_guid = 18) + LocalObject(350, Door.Constructor(Vector3(3542.822f, 2586.974f, 49.71431f)), owning_building_guid = 18) + LocalObject(351, Door.Constructor(Vector3(3554.022f, 2572.637f, 57.67831f)), owning_building_guid = 18) + LocalObject(614, Door.Constructor(Vector3(3448.384f, 2564.586f, 42.18431f)), owning_building_guid = 18) + LocalObject(615, Door.Constructor(Vector3(3451.93f, 2547.052f, 42.18431f)), owning_building_guid = 18) + LocalObject(616, Door.Constructor(Vector3(3467.296f, 2579.362f, 42.18431f)), owning_building_guid = 18) + LocalObject(617, Door.Constructor(Vector3(3469.464f, 2550.599f, 32.18431f)), owning_building_guid = 18) + LocalObject(618, Door.Constructor(Vector3(3472.221f, 2573.058f, 32.18431f)), owning_building_guid = 18) + LocalObject(619, Door.Constructor(Vector3(3474.389f, 2544.295f, 42.18431f)), owning_building_guid = 18) + LocalObject(620, Door.Constructor(Vector3(3477.836f, 2572.368f, 42.18431f)), owning_building_guid = 18) + LocalObject(621, Door.Constructor(Vector3(3480.004f, 2543.605f, 49.68431f)), owning_building_guid = 18) + LocalObject(622, Door.Constructor(Vector3(3487.587f, 2605.367f, 32.18431f)), owning_building_guid = 18) + LocalObject(623, Door.Constructor(Vector3(3489.656f, 2622.211f, 32.18431f)), owning_building_guid = 18) + LocalObject(624, Door.Constructor(Vector3(3489.854f, 2530.997f, 54.68431f)), owning_building_guid = 18) + LocalObject(625, Door.Constructor(Vector3(3491.923f, 2547.842f, 32.18431f)), owning_building_guid = 18) + LocalObject(626, Door.Constructor(Vector3(3493.991f, 2564.686f, 44.68431f)), owning_building_guid = 18) + LocalObject(627, Door.Constructor(Vector3(3495.959f, 2627.136f, 32.18431f)), owning_building_guid = 18) + LocalObject(628, Door.Constructor(Vector3(3497.537f, 2547.152f, 42.18431f)), owning_building_guid = 18) + LocalObject(629, Door.Constructor(Vector3(3498.916f, 2558.381f, 54.68431f)), owning_building_guid = 18) + LocalObject(630, Door.Constructor(Vector3(3504.531f, 2557.692f, 49.68431f)), owning_building_guid = 18) + LocalObject(631, Door.Constructor(Vector3(3507.288f, 2580.151f, 32.18431f)), owning_building_guid = 18) + LocalObject(632, Door.Constructor(Vector3(3510.835f, 2562.617f, 44.68431f)), owning_building_guid = 18) + LocalObject(633, Door.Constructor(Vector3(3512.114f, 2619.454f, 32.18431f)), owning_building_guid = 18) + LocalObject(634, Door.Constructor(Vector3(3514.971f, 2596.305f, 39.68431f)), owning_building_guid = 18) + LocalObject(635, Door.Constructor(Vector3(3526.89f, 2600.541f, 39.68431f)), owning_building_guid = 18) + LocalObject(636, Door.Constructor(Vector3(3529.747f, 2577.393f, 39.68431f)), owning_building_guid = 18) + LocalObject(637, Door.Constructor(Vector3(3536.741f, 2587.933f, 32.18431f)), owning_building_guid = 18) + LocalObject(832, Door.Constructor(Vector3(3516.458f, 2551.696f, 50.45631f)), owning_building_guid = 18) + LocalObject(2512, Door.Constructor(Vector3(3511.466f, 2588.891f, 40.01731f)), owning_building_guid = 18) + LocalObject(2513, Door.Constructor(Vector3(3515.954f, 2583.147f, 40.01731f)), owning_building_guid = 18) + LocalObject(2514, Door.Constructor(Vector3(3520.444f, 2577.4f, 40.01731f)), owning_building_guid = 18) + LocalObject(880, IFFLock.Constructor(Vector3(3516.653f, 2555.906f, 49.61531f), Vector3(0, 0, 52)), owning_building_guid = 18, door_guid = 832) + LocalObject(935, IFFLock.Constructor(Vector3(3471.281f, 2550.826f, 31.99931f), Vector3(0, 0, 142)), owning_building_guid = 18, door_guid = 617) + LocalObject(936, IFFLock.Constructor(Vector3(3477.788f, 2625.671f, 49.61332f), Vector3(0, 0, 52)), owning_building_guid = 18, door_guid = 336) + LocalObject(937, IFFLock.Constructor(Vector3(3481.949f, 2531.3f, 54.62431f), Vector3(0, 0, 322)), owning_building_guid = 18, door_guid = 338) + LocalObject(938, IFFLock.Constructor(Vector3(3489.983f, 2620.472f, 31.99931f), Vector3(0, 0, 232)), owning_building_guid = 18, door_guid = 623) + LocalObject(939, IFFLock.Constructor(Vector3(3491.751f, 2525.398f, 54.62431f), Vector3(0, 0, 142)), owning_building_guid = 18, door_guid = 339) + LocalObject(940, IFFLock.Constructor(Vector3(3494.609f, 2562.573f, 54.62431f), Vector3(0, 0, 232)), owning_building_guid = 18, door_guid = 340) + LocalObject(941, IFFLock.Constructor(Vector3(3495.632f, 2628.876f, 31.99931f), Vector3(0, 0, 52)), owning_building_guid = 18, door_guid = 627) + LocalObject(945, IFFLock.Constructor(Vector3(3501.758f, 2533.332f, 62.04432f), Vector3(0, 0, 232)), owning_building_guid = 18, door_guid = 347) + LocalObject(949, IFFLock.Constructor(Vector3(3513.234f, 2595.976f, 39.49931f), Vector3(0, 0, 322)), owning_building_guid = 18, door_guid = 634) + LocalObject(950, IFFLock.Constructor(Vector3(3531.485f, 2577.723f, 39.49931f), Vector3(0, 0, 142)), owning_building_guid = 18, door_guid = 636) + LocalObject(951, IFFLock.Constructor(Vector3(3536.968f, 2586.116f, 31.99931f), Vector3(0, 0, 232)), owning_building_guid = 18, door_guid = 637) + LocalObject(1209, Locker.Constructor(Vector3(3527.286f, 2603.598f, 30.66331f)), owning_building_guid = 18) + LocalObject(1210, Locker.Constructor(Vector3(3528.329f, 2604.413f, 30.66331f)), owning_building_guid = 18) + LocalObject(1211, Locker.Constructor(Vector3(3529.382f, 2605.236f, 30.66331f)), owning_building_guid = 18) + LocalObject(1212, Locker.Constructor(Vector3(3530.436f, 2606.059f, 30.66331f)), owning_building_guid = 18) + LocalObject(1213, Locker.Constructor(Vector3(3531.237f, 2581.274f, 38.42432f)), owning_building_guid = 18) + LocalObject(1214, Locker.Constructor(Vector3(3532.154f, 2581.99f, 38.42432f)), owning_building_guid = 18) + LocalObject(1215, Locker.Constructor(Vector3(3533.058f, 2582.697f, 38.42432f)), owning_building_guid = 18) + LocalObject(1216, Locker.Constructor(Vector3(3533.963f, 2583.404f, 38.42432f)), owning_building_guid = 18) + LocalObject(1217, Locker.Constructor(Vector3(3534.013f, 2608.854f, 30.66331f)), owning_building_guid = 18) + LocalObject(1218, Locker.Constructor(Vector3(3535.057f, 2609.669f, 30.66331f)), owning_building_guid = 18) + LocalObject(1219, Locker.Constructor(Vector3(3536.109f, 2610.492f, 30.66331f)), owning_building_guid = 18) + LocalObject(1220, Locker.Constructor(Vector3(3537.163f, 2611.315f, 30.66331f)), owning_building_guid = 18) + LocalObject(1687, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(1688, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(1689, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(1690, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(1694, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(1695, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(1696, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(2424, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(2425, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(2426, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(2427, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(2428, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(2429, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(2648, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 18) + LocalObject(1625, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3496.973f, 2610.949f, 46.69231f), Vector3(0, 0, 232)), owning_building_guid = 18, terminal_guid = 2648) + LocalObject(2295, ResourceSilo.Constructor, owning_building_guid = 18) + LocalObject(2325, SpawnTube.Constructor(Vector3(3511.768f, 2587.79f, 38.16331f), Vector3(0, 0, 322)), owning_building_guid = 18) + LocalObject(2326, SpawnTube.Constructor(Vector3(3516.255f, 2582.047f, 38.16331f), Vector3(0, 0, 322)), owning_building_guid = 18) + LocalObject(2327, SpawnTube.Constructor(Vector3(3520.744f, 2576.302f, 38.16331f), Vector3(0, 0, 322)), owning_building_guid = 18) + LocalObject(1643, ProximityTerminal.Constructor(medical_terminal, Vector3(3518.521f, 2521.698f, 48.16331f)), owning_building_guid = 18) + LocalObject(1644, ProximityTerminal.Constructor(medical_terminal, Vector3(3532.547f, 2607.017f, 30.66331f)), owning_building_guid = 18) + LocalObject(1882, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3451.174f, 2575.884f, 56.40431f)), owning_building_guid = 18) + LocalObject(1883, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18) + LocalObject(2213, ProximityTerminal.Constructor(repair_silo, Vector3(3437.591f, 2524.656f, 47.71331f)), owning_building_guid = 18) + LocalObject(2214, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 18) + LocalObject(2217, ProximityTerminal.Constructor(repair_silo, Vector3(3563.553f, 2562.778f, 47.71331f)), owning_building_guid = 18) + LocalObject(2218, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 18) + LocalObject(1537, FacilityTurret.Constructor(manned_turret, Vector3(3418.225f, 2529.16f, 56.67131f)), owning_building_guid = 18) + TurretToWeapon(1537, 5012) + LocalObject(1538, FacilityTurret.Constructor(manned_turret, Vector3(3425.674f, 2589.672f, 56.67131f)), owning_building_guid = 18) + TurretToWeapon(1538, 5013) + LocalObject(1541, FacilityTurret.Constructor(manned_turret, Vector3(3492.433f, 2436.014f, 56.67131f)), owning_building_guid = 18) + TurretToWeapon(1541, 5014) + LocalObject(1542, FacilityTurret.Constructor(manned_turret, Vector3(3507.879f, 2652.229f, 56.67131f)), owning_building_guid = 18) + TurretToWeapon(1542, 5015) + LocalObject(1543, FacilityTurret.Constructor(manned_turret, Vector3(3574.567f, 2498.691f, 56.67131f)), owning_building_guid = 18) + TurretToWeapon(1543, 5016) + LocalObject(1544, FacilityTurret.Constructor(manned_turret, Vector3(3582.023f, 2559.228f, 56.67131f)), owning_building_guid = 18) + TurretToWeapon(1544, 5017) + } + + Building12() + + def Building12(): Unit = { // Name: Qumu Type: comm_station GUID: 21, MapID: 12 + LocalBuilding(21, 12, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3904f, 5172f, 46.34075f)))) + LocalObject(194, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 21) + LocalObject(357, Door.Constructor(Vector3(3857.139f, 5221.246f, 48.09175f)), owning_building_guid = 21) + LocalObject(358, Door.Constructor(Vector3(3870.225f, 5233.883f, 56.05475f)), owning_building_guid = 21) + LocalObject(359, Door.Constructor(Vector3(3874.225f, 5248.899f, 48.06175f)), owning_building_guid = 21) + LocalObject(360, Door.Constructor(Vector3(3878.56f, 5112.252f, 56.05575f)), owning_building_guid = 21) + LocalObject(361, Door.Constructor(Vector3(3889.408f, 5158.319f, 53.06175f)), owning_building_guid = 21) + LocalObject(362, Door.Constructor(Vector3(3891.198f, 5099.166f, 48.09175f)), owning_building_guid = 21) + LocalObject(363, Door.Constructor(Vector3(3895.705f, 5151.799f, 53.06175f)), owning_building_guid = 21) + LocalObject(364, Door.Constructor(Vector3(3895.862f, 5191.944f, 53.06175f)), owning_building_guid = 21) + LocalObject(365, Door.Constructor(Vector3(3906f, 5163.63f, 60.50075f)), owning_building_guid = 21) + LocalObject(366, Door.Constructor(Vector3(3920.389f, 5093.569f, 56.05575f)), owning_building_guid = 21) + LocalObject(371, Door.Constructor(Vector3(3933.476f, 5106.208f, 48.09175f)), owning_building_guid = 21) + LocalObject(372, Door.Constructor(Vector3(3942.095f, 5219.214f, 48.09175f)), owning_building_guid = 21) + LocalObject(373, Door.Constructor(Vector3(3954.733f, 5206.127f, 56.05575f)), owning_building_guid = 21) + LocalObject(638, Door.Constructor(Vector3(3850.515f, 5187.078f, 40.56175f)), owning_building_guid = 21) + LocalObject(639, Door.Constructor(Vector3(3855.875f, 5170.011f, 40.56175f)), owning_building_guid = 21) + LocalObject(640, Door.Constructor(Vector3(3867.779f, 5203.75f, 40.56175f)), owning_building_guid = 21) + LocalObject(641, Door.Constructor(Vector3(3872.941f, 5175.371f, 30.56175f)), owning_building_guid = 21) + LocalObject(642, Door.Constructor(Vector3(3873.336f, 5197.995f, 30.56175f)), owning_building_guid = 21) + LocalObject(643, Door.Constructor(Vector3(3878.499f, 5169.616f, 40.56175f)), owning_building_guid = 21) + LocalObject(644, Door.Constructor(Vector3(3878.992f, 5197.896f, 40.56175f)), owning_building_guid = 21) + LocalObject(645, Door.Constructor(Vector3(3884.155f, 5169.518f, 48.06175f)), owning_building_guid = 21) + LocalObject(646, Door.Constructor(Vector3(3885.241f, 5231.733f, 30.56175f)), owning_building_guid = 21) + LocalObject(647, Door.Constructor(Vector3(3885.537f, 5248.702f, 30.56175f)), owning_building_guid = 21) + LocalObject(648, Door.Constructor(Vector3(3891.292f, 5254.259f, 30.56175f)), owning_building_guid = 21) + LocalObject(649, Door.Constructor(Vector3(3895.269f, 5158.008f, 53.06175f)), owning_building_guid = 21) + LocalObject(650, Door.Constructor(Vector3(3895.565f, 5174.976f, 30.56175f)), owning_building_guid = 21) + LocalObject(651, Door.Constructor(Vector3(3895.862f, 5191.944f, 43.06175f)), owning_building_guid = 21) + LocalObject(652, Door.Constructor(Vector3(3901.221f, 5174.877f, 40.56175f)), owning_building_guid = 21) + LocalObject(653, Door.Constructor(Vector3(3901.419f, 5186.189f, 53.06175f)), owning_building_guid = 21) + LocalObject(654, Door.Constructor(Vector3(3907.075f, 5186.091f, 48.06175f)), owning_building_guid = 21) + LocalObject(655, Door.Constructor(Vector3(3907.47f, 5208.714f, 30.56175f)), owning_building_guid = 21) + LocalObject(656, Door.Constructor(Vector3(3908.161f, 5248.307f, 30.56175f)), owning_building_guid = 21) + LocalObject(657, Door.Constructor(Vector3(3912.83f, 5191.648f, 43.06175f)), owning_building_guid = 21) + LocalObject(658, Door.Constructor(Vector3(3913.422f, 5225.584f, 38.06175f)), owning_building_guid = 21) + LocalObject(659, Door.Constructor(Vector3(3924.833f, 5231.042f, 38.06175f)), owning_building_guid = 21) + LocalObject(660, Door.Constructor(Vector3(3930.094f, 5208.32f, 38.06175f)), owning_building_guid = 21) + LocalObject(661, Door.Constructor(Vector3(3935.947f, 5219.533f, 30.56175f)), owning_building_guid = 21) + LocalObject(833, Door.Constructor(Vector3(3919.563f, 5181.374f, 48.83375f)), owning_building_guid = 21) + LocalObject(2517, Door.Constructor(Vector3(3910.711f, 5217.843f, 38.39475f)), owning_building_guid = 21) + LocalObject(2518, Door.Constructor(Vector3(3915.774f, 5212.6f, 38.39475f)), owning_building_guid = 21) + LocalObject(2519, Door.Constructor(Vector3(3920.841f, 5207.354f, 38.39475f)), owning_building_guid = 21) + LocalObject(881, IFFLock.Constructor(Vector3(3919.317f, 5185.582f, 47.99275f), Vector3(0, 0, 46)), owning_building_guid = 21, door_guid = 833) + LocalObject(956, IFFLock.Constructor(Vector3(3873.372f, 5250.902f, 47.99075f), Vector3(0, 0, 46)), owning_building_guid = 21, door_guid = 359) + LocalObject(957, IFFLock.Constructor(Vector3(3874.725f, 5175.787f, 30.37675f), Vector3(0, 0, 136)), owning_building_guid = 21, door_guid = 641) + LocalObject(958, IFFLock.Constructor(Vector3(3886.044f, 5247.006f, 30.37675f), Vector3(0, 0, 226)), owning_building_guid = 21, door_guid = 647) + LocalObject(959, IFFLock.Constructor(Vector3(3887.376f, 5157.482f, 53.00175f), Vector3(0, 0, 316)), owning_building_guid = 21, door_guid = 361) + LocalObject(960, IFFLock.Constructor(Vector3(3890.784f, 5255.954f, 30.37675f), Vector3(0, 0, 46)), owning_building_guid = 21, door_guid = 648) + LocalObject(961, IFFLock.Constructor(Vector3(3896.697f, 5189.908f, 53.00175f), Vector3(0, 0, 226)), owning_building_guid = 21, door_guid = 364) + LocalObject(962, IFFLock.Constructor(Vector3(3897.74f, 5152.638f, 53.00175f), Vector3(0, 0, 136)), owning_building_guid = 21, door_guid = 363) + LocalObject(963, IFFLock.Constructor(Vector3(3906.863f, 5161.574f, 60.42175f), Vector3(0, 0, 226)), owning_building_guid = 21, door_guid = 365) + LocalObject(964, IFFLock.Constructor(Vector3(3911.729f, 5225.075f, 37.87675f), Vector3(0, 0, 316)), owning_building_guid = 21, door_guid = 658) + LocalObject(969, IFFLock.Constructor(Vector3(3931.787f, 5208.829f, 37.87675f), Vector3(0, 0, 136)), owning_building_guid = 21, door_guid = 660) + LocalObject(970, IFFLock.Constructor(Vector3(3936.363f, 5217.749f, 30.37675f), Vector3(0, 0, 226)), owning_building_guid = 21, door_guid = 661) + LocalObject(1229, Locker.Constructor(Vector3(3924.907f, 5234.124f, 29.04075f)), owning_building_guid = 21) + LocalObject(1230, Locker.Constructor(Vector3(3925.859f, 5235.043f, 29.04075f)), owning_building_guid = 21) + LocalObject(1231, Locker.Constructor(Vector3(3926.82f, 5235.972f, 29.04075f)), owning_building_guid = 21) + LocalObject(1234, Locker.Constructor(Vector3(3927.782f, 5236.9f, 29.04075f)), owning_building_guid = 21) + LocalObject(1237, Locker.Constructor(Vector3(3931.048f, 5240.054f, 29.04075f)), owning_building_guid = 21) + LocalObject(1238, Locker.Constructor(Vector3(3931.169f, 5212.335f, 36.80175f)), owning_building_guid = 21) + LocalObject(1241, Locker.Constructor(Vector3(3932f, 5240.974f, 29.04075f)), owning_building_guid = 21) + LocalObject(1242, Locker.Constructor(Vector3(3932.007f, 5213.144f, 36.80175f)), owning_building_guid = 21) + LocalObject(1243, Locker.Constructor(Vector3(3932.832f, 5213.94f, 36.80175f)), owning_building_guid = 21) + LocalObject(1244, Locker.Constructor(Vector3(3932.961f, 5241.902f, 29.04075f)), owning_building_guid = 21) + LocalObject(1247, Locker.Constructor(Vector3(3933.658f, 5214.738f, 36.80175f)), owning_building_guid = 21) + LocalObject(1248, Locker.Constructor(Vector3(3933.923f, 5242.831f, 29.04075f)), owning_building_guid = 21) + LocalObject(1700, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(1701, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(1702, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(1703, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(1704, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(1705, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(1706, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(2430, Terminal.Constructor(spawn_terminal), owning_building_guid = 21) + LocalObject(2431, Terminal.Constructor(spawn_terminal), owning_building_guid = 21) + LocalObject(2432, Terminal.Constructor(spawn_terminal), owning_building_guid = 21) + LocalObject(2433, Terminal.Constructor(spawn_terminal), owning_building_guid = 21) + LocalObject(2434, Terminal.Constructor(spawn_terminal), owning_building_guid = 21) + LocalObject(2435, Terminal.Constructor(spawn_terminal), owning_building_guid = 21) + LocalObject(2649, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 21) + LocalObject(1626, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3893.992f, 5238.266f, 45.06975f), Vector3(0, 0, 226)), owning_building_guid = 21, terminal_guid = 2649) + LocalObject(2296, ResourceSilo.Constructor, owning_building_guid = 21) + LocalObject(2330, SpawnTube.Constructor(Vector3(3911.126f, 5216.78f, 36.54075f), Vector3(0, 0, 316)), owning_building_guid = 21) + LocalObject(2331, SpawnTube.Constructor(Vector3(3916.189f, 5211.538f, 36.54075f), Vector3(0, 0, 316)), owning_building_guid = 21) + LocalObject(2332, SpawnTube.Constructor(Vector3(3921.253f, 5206.293f, 36.54075f), Vector3(0, 0, 316)), owning_building_guid = 21) + LocalObject(1645, ProximityTerminal.Constructor(medical_terminal, Vector3(3924.751f, 5151.756f, 46.54075f)), owning_building_guid = 21) + LocalObject(1646, ProximityTerminal.Constructor(medical_terminal, Vector3(3929.781f, 5238.073f, 29.04075f)), owning_building_guid = 21) + LocalObject(1885, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3852.109f, 5198.605f, 54.78175f)), owning_building_guid = 21) + LocalObject(1886, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 21) + LocalObject(2221, ProximityTerminal.Constructor(repair_silo, Vector3(3843.955f, 5146.239f, 46.09075f)), owning_building_guid = 21) + LocalObject(2222, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 21) + LocalObject(2225, ProximityTerminal.Constructor(repair_silo, Vector3(3965.242f, 5197.318f, 46.09075f)), owning_building_guid = 21) + LocalObject(2226, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 21) + LocalObject(1547, FacilityTurret.Constructor(manned_turret, Vector3(3824.224f, 5148.694f, 55.04875f)), owning_building_guid = 21) + TurretToWeapon(1547, 5018) + LocalObject(1548, FacilityTurret.Constructor(manned_turret, Vector3(3825.307f, 5209.653f, 55.04875f)), owning_building_guid = 21) + TurretToWeapon(1548, 5019) + LocalObject(1550, FacilityTurret.Constructor(manned_turret, Vector3(3900.523f, 5280.459f, 55.04875f)), owning_building_guid = 21) + TurretToWeapon(1550, 5020) + LocalObject(1551, FacilityTurret.Constructor(manned_turret, Vector3(3907.761f, 5063.814f, 55.04875f)), owning_building_guid = 21) + TurretToWeapon(1551, 5021) + LocalObject(1553, FacilityTurret.Constructor(manned_turret, Vector3(3982.895f, 5134.734f, 55.04875f)), owning_building_guid = 21) + TurretToWeapon(1553, 5022) + LocalObject(1554, FacilityTurret.Constructor(manned_turret, Vector3(3983.982f, 5195.718f, 55.04875f)), owning_building_guid = 21) + TurretToWeapon(1554, 5023) + } + + Building5() + + def Building5(): Unit = { // Name: Azeban Type: comm_station_dsp GUID: 24, MapID: 5 + LocalBuilding(24, 5, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6260f, 5234f, 61.88216f)))) + LocalObject(201, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 24) + LocalObject(254, Door.Constructor(Vector3(6328.339f, 5304.464f, 65.26015f)), owning_building_guid = 24) + LocalObject(523, Door.Constructor(Vector3(6200.196f, 5190.501f, 63.53316f)), owning_building_guid = 24) + LocalObject(524, Door.Constructor(Vector3(6200.196f, 5208.693f, 71.49715f)), owning_building_guid = 24) + LocalObject(525, Door.Constructor(Vector3(6217.307f, 5166.197f, 71.49715f)), owning_building_guid = 24) + LocalObject(526, Door.Constructor(Vector3(6235.499f, 5166.197f, 63.53316f)), owning_building_guid = 24) + LocalObject(527, Door.Constructor(Vector3(6240f, 5225.231f, 68.50316f)), owning_building_guid = 24) + LocalObject(528, Door.Constructor(Vector3(6240f, 5234.295f, 68.50316f)), owning_building_guid = 24) + LocalObject(529, Door.Constructor(Vector3(6252.763f, 5353.958f, 63.53316f)), owning_building_guid = 24) + LocalObject(530, Door.Constructor(Vector3(6255.625f, 5226.59f, 75.94215f)), owning_building_guid = 24) + LocalObject(531, Door.Constructor(Vector3(6265.627f, 5366.823f, 71.49615f)), owning_building_guid = 24) + LocalObject(532, Door.Constructor(Vector3(6268f, 5254f, 68.50316f)), owning_building_guid = 24) + LocalObject(533, Door.Constructor(Vector3(6307.721f, 5398.353f, 63.53316f)), owning_building_guid = 24) + LocalObject(534, Door.Constructor(Vector3(6313.952f, 5338.355f, 68.49915f)), owning_building_guid = 24) + LocalObject(539, Door.Constructor(Vector3(6315.927f, 5308.35f, 63.50516f)), owning_building_guid = 24) + LocalObject(540, Door.Constructor(Vector3(6325.914f, 5398.353f, 71.49615f)), owning_building_guid = 24) + LocalObject(541, Door.Constructor(Vector3(6339.929f, 5221.406f, 71.49715f)), owning_building_guid = 24) + LocalObject(542, Door.Constructor(Vector3(6352.793f, 5234.27f, 63.53316f)), owning_building_guid = 24) + LocalObject(543, Door.Constructor(Vector3(6366.977f, 5297.008f, 71.49615f)), owning_building_guid = 24) + LocalObject(544, Door.Constructor(Vector3(6366.977f, 5315.2f, 63.53316f)), owning_building_guid = 24) + LocalObject(545, Door.Constructor(Vector3(6376f, 5314f, 63.50315f)), owning_building_guid = 24) + LocalObject(786, Door.Constructor(Vector3(6244f, 5230f, 68.50316f)), owning_building_guid = 24) + LocalObject(787, Door.Constructor(Vector3(6244f, 5246f, 63.50315f)), owning_building_guid = 24) + LocalObject(788, Door.Constructor(Vector3(6268f, 5246f, 68.50316f)), owning_building_guid = 24) + LocalObject(789, Door.Constructor(Vector3(6268f, 5254f, 58.50315f)), owning_building_guid = 24) + LocalObject(790, Door.Constructor(Vector3(6272f, 5242f, 63.50315f)), owning_building_guid = 24) + LocalObject(791, Door.Constructor(Vector3(6280f, 5242f, 58.50315f)), owning_building_guid = 24) + LocalObject(792, Door.Constructor(Vector3(6284f, 5278f, 53.50316f)), owning_building_guid = 24) + LocalObject(793, Door.Constructor(Vector3(6288f, 5266f, 46.00316f)), owning_building_guid = 24) + LocalObject(794, Door.Constructor(Vector3(6300f, 5230f, 46.00316f)), owning_building_guid = 24) + LocalObject(795, Door.Constructor(Vector3(6300f, 5294f, 46.00316f)), owning_building_guid = 24) + LocalObject(796, Door.Constructor(Vector3(6304f, 5226f, 53.50316f)), owning_building_guid = 24) + LocalObject(797, Door.Constructor(Vector3(6304f, 5242f, 53.50316f)), owning_building_guid = 24) + LocalObject(798, Door.Constructor(Vector3(6304f, 5266f, 53.50316f)), owning_building_guid = 24) + LocalObject(799, Door.Constructor(Vector3(6316f, 5246f, 46.00316f)), owning_building_guid = 24) + LocalObject(800, Door.Constructor(Vector3(6316f, 5262f, 53.50316f)), owning_building_guid = 24) + LocalObject(801, Door.Constructor(Vector3(6319.921f, 5328.351f, 68.50516f)), owning_building_guid = 24) + LocalObject(802, Door.Constructor(Vector3(6332f, 5206f, 46.00316f)), owning_building_guid = 24) + LocalObject(803, Door.Constructor(Vector3(6340f, 5206f, 46.00316f)), owning_building_guid = 24) + LocalObject(804, Door.Constructor(Vector3(6344f, 5218f, 46.00316f)), owning_building_guid = 24) + LocalObject(805, Door.Constructor(Vector3(6348f, 5238f, 53.50316f)), owning_building_guid = 24) + LocalObject(806, Door.Constructor(Vector3(6348f, 5270f, 53.50316f)), owning_building_guid = 24) + LocalObject(840, Door.Constructor(Vector3(6277.707f, 5229.922f, 64.27415f)), owning_building_guid = 24) + LocalObject(2564, Door.Constructor(Vector3(6296.673f, 5247.733f, 53.83616f)), owning_building_guid = 24) + LocalObject(2565, Door.Constructor(Vector3(6296.673f, 5255.026f, 53.83616f)), owning_building_guid = 24) + LocalObject(2566, Door.Constructor(Vector3(6296.673f, 5262.315f, 53.83616f)), owning_building_guid = 24) + LocalObject(888, IFFLock.Constructor(Vector3(6280.454f, 5233.09f, 63.45016f), Vector3(0, 0, 90)), owning_building_guid = 24, door_guid = 840) + LocalObject(1081, IFFLock.Constructor(Vector3(6237.959f, 5235.104f, 68.45016f), Vector3(0, 0, 0)), owning_building_guid = 24, door_guid = 528) + LocalObject(1082, IFFLock.Constructor(Vector3(6242.04f, 5224.42f, 68.45016f), Vector3(0, 0, 180)), owning_building_guid = 24, door_guid = 527) + LocalObject(1083, IFFLock.Constructor(Vector3(6254.817f, 5224.514f, 75.95016f), Vector3(0, 0, 270)), owning_building_guid = 24, door_guid = 530) + LocalObject(1084, IFFLock.Constructor(Vector3(6267.193f, 5251.962f, 68.45016f), Vector3(0, 0, 270)), owning_building_guid = 24, door_guid = 532) + LocalObject(1085, IFFLock.Constructor(Vector3(6300.94f, 5295.572f, 45.81816f), Vector3(0, 0, 90)), owning_building_guid = 24, door_guid = 795) + LocalObject(1086, IFFLock.Constructor(Vector3(6302.428f, 5266.94f, 53.31816f), Vector3(0, 0, 0)), owning_building_guid = 24, door_guid = 798) + LocalObject(1087, IFFLock.Constructor(Vector3(6305.572f, 5241.19f, 53.31816f), Vector3(0, 0, 180)), owning_building_guid = 24, door_guid = 797) + LocalObject(1088, IFFLock.Constructor(Vector3(6311.907f, 5339.163f, 68.42915f), Vector3(0, 0, 0)), owning_building_guid = 24, door_guid = 534) + LocalObject(1091, IFFLock.Constructor(Vector3(6315.06f, 5244.428f, 45.81816f), Vector3(0, 0, 270)), owning_building_guid = 24, door_guid = 799) + LocalObject(1092, IFFLock.Constructor(Vector3(6315.124f, 5306.312f, 63.49416f), Vector3(0, 0, 270)), owning_building_guid = 24, door_guid = 539) + LocalObject(1095, IFFLock.Constructor(Vector3(6331.06f, 5204.428f, 45.81816f), Vector3(0, 0, 270)), owning_building_guid = 24, door_guid = 802) + LocalObject(1097, IFFLock.Constructor(Vector3(6340.813f, 5207.572f, 45.81816f), Vector3(0, 0, 90)), owning_building_guid = 24, door_guid = 803) + LocalObject(1098, IFFLock.Constructor(Vector3(6373.953f, 5314.808f, 63.39316f), Vector3(0, 0, 0)), owning_building_guid = 24, door_guid = 545) + LocalObject(1426, Locker.Constructor(Vector3(6307.563f, 5244.141f, 52.24316f)), owning_building_guid = 24) + LocalObject(1427, Locker.Constructor(Vector3(6308.727f, 5244.141f, 52.24316f)), owning_building_guid = 24) + LocalObject(1428, Locker.Constructor(Vector3(6309.874f, 5244.141f, 52.24316f)), owning_building_guid = 24) + LocalObject(1429, Locker.Constructor(Vector3(6311.023f, 5244.141f, 52.24316f)), owning_building_guid = 24) + LocalObject(1432, Locker.Constructor(Vector3(6318.194f, 5264.165f, 44.48215f)), owning_building_guid = 24) + LocalObject(1435, Locker.Constructor(Vector3(6319.518f, 5264.165f, 44.48215f)), owning_building_guid = 24) + LocalObject(1436, Locker.Constructor(Vector3(6320.854f, 5264.165f, 44.48215f)), owning_building_guid = 24) + LocalObject(1439, Locker.Constructor(Vector3(6322.191f, 5264.165f, 44.48215f)), owning_building_guid = 24) + LocalObject(1442, Locker.Constructor(Vector3(6326.731f, 5264.165f, 44.48215f)), owning_building_guid = 24) + LocalObject(1443, Locker.Constructor(Vector3(6328.055f, 5264.165f, 44.48215f)), owning_building_guid = 24) + LocalObject(1444, Locker.Constructor(Vector3(6329.391f, 5264.165f, 44.48215f)), owning_building_guid = 24) + LocalObject(1445, Locker.Constructor(Vector3(6330.728f, 5264.165f, 44.48215f)), owning_building_guid = 24) + LocalObject(256, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 24) + LocalObject(255, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(6328.328f, 5358.856f, 61.91016f), Vector3(0, 0, 90)), owning_building_guid = 24, terminal_guid = 256) + LocalObject(1774, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(1775, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(1776, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(1777, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(1778, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(1779, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(1780, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(1781, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(2476, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2477, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2478, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2479, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2480, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2481, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2482, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2483, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2484, Terminal.Constructor(spawn_terminal), owning_building_guid = 24) + LocalObject(2656, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 24) + LocalObject(1639, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(6277.786f, 5328.411f, 60.51116f), Vector3(0, 0, 180)), owning_building_guid = 24, terminal_guid = 2656) + LocalObject(2303, ResourceSilo.Constructor, owning_building_guid = 24) + LocalObject(2377, SpawnTube.Constructor(Vector3(6296.233f, 5246.683f, 51.98215f), Vector3(0, 0, 0)), owning_building_guid = 24) + LocalObject(2378, SpawnTube.Constructor(Vector3(6296.233f, 5253.974f, 51.98215f), Vector3(0, 0, 0)), owning_building_guid = 24) + LocalObject(2379, SpawnTube.Constructor(Vector3(6296.233f, 5261.262f, 51.98215f), Vector3(0, 0, 0)), owning_building_guid = 24) + LocalObject(1658, ProximityTerminal.Constructor(medical_terminal, Vector3(6260.863f, 5205.013f, 61.98215f)), owning_building_guid = 24) + LocalObject(1659, ProximityTerminal.Constructor(medical_terminal, Vector3(6324.444f, 5263.62f, 44.48215f)), owning_building_guid = 24) + LocalObject(1978, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6241.153f, 5327.398f, 70.29216f)), owning_building_guid = 24) + LocalObject(1979, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 24) + LocalObject(1981, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6257.514f, 5281.467f, 67.57616f)), owning_building_guid = 24) + LocalObject(1982, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 24) + LocalObject(1984, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6309.804f, 5245.901f, 74.75816f)), owning_building_guid = 24) + LocalObject(1985, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 24) + LocalObject(1987, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6345.071f, 5262.159f, 70.30516f)), owning_building_guid = 24) + LocalObject(1988, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 24) + LocalObject(2277, ProximityTerminal.Constructor(repair_silo, Vector3(6198.643f, 5272.241f, 61.63216f)), owning_building_guid = 24) + LocalObject(2278, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 24) + LocalObject(2281, ProximityTerminal.Constructor(repair_silo, Vector3(6368.57f, 5275.151f, 61.63216f)), owning_building_guid = 24) + LocalObject(2282, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 24) + LocalObject(1605, FacilityTurret.Constructor(manned_turret, Vector3(6186.401f, 5307.113f, 70.49016f)), owning_building_guid = 24) + TurretToWeapon(1605, 5024) + LocalObject(1606, FacilityTurret.Constructor(manned_turret, Vector3(6187.554f, 5153.565f, 70.49016f)), owning_building_guid = 24) + TurretToWeapon(1606, 5025) + LocalObject(1608, FacilityTurret.Constructor(manned_turret, Vector3(6231.445f, 5353.667f, 70.49016f)), owning_building_guid = 24) + TurretToWeapon(1608, 5026) + LocalObject(1610, FacilityTurret.Constructor(manned_turret, Vector3(6290.428f, 5152.396f, 70.49016f)), owning_building_guid = 24) + TurretToWeapon(1610, 5027) + LocalObject(1611, FacilityTurret.Constructor(manned_turret, Vector3(6291.449f, 5412.154f, 70.49016f)), owning_building_guid = 24) + TurretToWeapon(1611, 5028) + LocalObject(1613, FacilityTurret.Constructor(manned_turret, Vector3(6332.537f, 5193.011f, 70.49016f)), owning_building_guid = 24) + TurretToWeapon(1613, 5029) + LocalObject(1614, FacilityTurret.Constructor(manned_turret, Vector3(6379.619f, 5410.985f, 70.49016f)), owning_building_guid = 24) + TurretToWeapon(1614, 5030) + LocalObject(1615, FacilityTurret.Constructor(manned_turret, Vector3(6380.773f, 5242.733f, 70.49016f)), owning_building_guid = 24) + TurretToWeapon(1615, 5031) + } + + Building8() + + def Building8(): Unit = { // Name: Ikanam Type: cryo_facility GUID: 27, MapID: 8 + LocalBuilding(27, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2694f, 2352f, 57.10244f)))) + LocalObject(191, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 27) + LocalObject(294, Door.Constructor(Vector3(2635.023f, 2356.5f, 58.65344f)), owning_building_guid = 27) + LocalObject(295, Door.Constructor(Vector3(2635.023f, 2374.693f, 66.61744f)), owning_building_guid = 27) + LocalObject(296, Door.Constructor(Vector3(2651.674f, 2419.803f, 58.65344f)), owning_building_guid = 27) + LocalObject(297, Door.Constructor(Vector3(2669.867f, 2419.803f, 66.61744f)), owning_building_guid = 27) + LocalObject(298, Door.Constructor(Vector3(2678f, 2372f, 68.62344f)), owning_building_guid = 27) + LocalObject(299, Door.Constructor(Vector3(2698f, 2355.137f, 68.62344f)), owning_building_guid = 27) + LocalObject(300, Door.Constructor(Vector3(2699.307f, 2269.073f, 66.61744f)), owning_building_guid = 27) + LocalObject(301, Door.Constructor(Vector3(2717.5f, 2269.073f, 58.65344f)), owning_building_guid = 27) + LocalObject(302, Door.Constructor(Vector3(2726f, 2260f, 58.62344f)), owning_building_guid = 27) + LocalObject(303, Door.Constructor(Vector3(2744.927f, 2301.307f, 66.61744f)), owning_building_guid = 27) + LocalObject(304, Door.Constructor(Vector3(2744.927f, 2319.5f, 58.65344f)), owning_building_guid = 27) + LocalObject(568, Door.Constructor(Vector3(2646f, 2340f, 48.62344f)), owning_building_guid = 27) + LocalObject(569, Door.Constructor(Vector3(2654f, 2292f, 51.12344f)), owning_building_guid = 27) + LocalObject(570, Door.Constructor(Vector3(2658f, 2352f, 48.62344f)), owning_building_guid = 27) + LocalObject(571, Door.Constructor(Vector3(2658f, 2392f, 48.62344f)), owning_building_guid = 27) + LocalObject(572, Door.Constructor(Vector3(2662f, 2372f, 48.62344f)), owning_building_guid = 27) + LocalObject(573, Door.Constructor(Vector3(2662f, 2420f, 48.62344f)), owning_building_guid = 27) + LocalObject(574, Door.Constructor(Vector3(2670f, 2420f, 48.62344f)), owning_building_guid = 27) + LocalObject(575, Door.Constructor(Vector3(2674f, 2296f, 51.12344f)), owning_building_guid = 27) + LocalObject(576, Door.Constructor(Vector3(2674f, 2320f, 48.62344f)), owning_building_guid = 27) + LocalObject(577, Door.Constructor(Vector3(2678f, 2372f, 48.62344f)), owning_building_guid = 27) + LocalObject(578, Door.Constructor(Vector3(2678f, 2372f, 58.62344f)), owning_building_guid = 27) + LocalObject(579, Door.Constructor(Vector3(2678f, 2420f, 48.62344f)), owning_building_guid = 27) + LocalObject(580, Door.Constructor(Vector3(2682f, 2264f, 51.12344f)), owning_building_guid = 27) + LocalObject(581, Door.Constructor(Vector3(2682f, 2352f, 48.62344f)), owning_building_guid = 27) + LocalObject(582, Door.Constructor(Vector3(2682f, 2392f, 48.62344f)), owning_building_guid = 27) + LocalObject(583, Door.Constructor(Vector3(2694f, 2324f, 48.62344f)), owning_building_guid = 27) + LocalObject(584, Door.Constructor(Vector3(2694f, 2348f, 48.62344f)), owning_building_guid = 27) + LocalObject(585, Door.Constructor(Vector3(2694f, 2404f, 48.62344f)), owning_building_guid = 27) + LocalObject(586, Door.Constructor(Vector3(2698f, 2344f, 68.62344f)), owning_building_guid = 27) + LocalObject(587, Door.Constructor(Vector3(2706f, 2352f, 48.62344f)), owning_building_guid = 27) + LocalObject(588, Door.Constructor(Vector3(2706f, 2376f, 48.62344f)), owning_building_guid = 27) + LocalObject(589, Door.Constructor(Vector3(2718f, 2356f, 41.12344f)), owning_building_guid = 27) + LocalObject(590, Door.Constructor(Vector3(2718f, 2372f, 48.62344f)), owning_building_guid = 27) + LocalObject(830, Door.Constructor(Vector3(2697.992f, 2377.083f, 59.38544f)), owning_building_guid = 27) + LocalObject(842, Door.Constructor(Vector3(2690f, 2360f, 58.62144f)), owning_building_guid = 27) + LocalObject(843, Door.Constructor(Vector3(2706f, 2352f, 58.62344f)), owning_building_guid = 27) + LocalObject(2496, Door.Constructor(Vector3(2698.673f, 2357.733f, 48.95644f)), owning_building_guid = 27) + LocalObject(2497, Door.Constructor(Vector3(2698.673f, 2365.026f, 48.95644f)), owning_building_guid = 27) + LocalObject(2498, Door.Constructor(Vector3(2698.673f, 2372.315f, 48.95644f)), owning_building_guid = 27) + LocalObject(878, IFFLock.Constructor(Vector3(2694.77f, 2379.822f, 58.58444f), Vector3(0, 0, 0)), owning_building_guid = 27, door_guid = 830) + LocalObject(903, IFFLock.Constructor(Vector3(2661.06f, 2418.428f, 48.43844f), Vector3(0, 0, 270)), owning_building_guid = 27, door_guid = 573) + LocalObject(904, IFFLock.Constructor(Vector3(2670.813f, 2421.572f, 48.43844f), Vector3(0, 0, 90)), owning_building_guid = 27, door_guid = 574) + LocalObject(905, IFFLock.Constructor(Vector3(2678.814f, 2374.043f, 68.55444f), Vector3(0, 0, 90)), owning_building_guid = 27, door_guid = 298) + LocalObject(906, IFFLock.Constructor(Vector3(2695.954f, 2355.958f, 68.55444f), Vector3(0, 0, 0)), owning_building_guid = 27, door_guid = 299) + LocalObject(907, IFFLock.Constructor(Vector3(2704.428f, 2376.81f, 48.43844f), Vector3(0, 0, 0)), owning_building_guid = 27, door_guid = 588) + LocalObject(908, IFFLock.Constructor(Vector3(2707.572f, 2351.19f, 48.43844f), Vector3(0, 0, 180)), owning_building_guid = 27, door_guid = 587) + LocalObject(909, IFFLock.Constructor(Vector3(2717.19f, 2354.428f, 40.93844f), Vector3(0, 0, 270)), owning_building_guid = 27, door_guid = 589) + LocalObject(910, IFFLock.Constructor(Vector3(2726.814f, 2262.042f, 58.55444f), Vector3(0, 0, 90)), owning_building_guid = 27, door_guid = 302) + LocalObject(1127, Locker.Constructor(Vector3(2709.563f, 2354.141f, 47.36344f)), owning_building_guid = 27) + LocalObject(1128, Locker.Constructor(Vector3(2710.727f, 2354.141f, 47.36344f)), owning_building_guid = 27) + LocalObject(1129, Locker.Constructor(Vector3(2711.874f, 2354.141f, 47.36344f)), owning_building_guid = 27) + LocalObject(1130, Locker.Constructor(Vector3(2713.023f, 2354.141f, 47.36344f)), owning_building_guid = 27) + LocalObject(1131, Locker.Constructor(Vector3(2713.997f, 2401.496f, 47.09744f)), owning_building_guid = 27) + LocalObject(1132, Locker.Constructor(Vector3(2713.997f, 2402.752f, 47.09744f)), owning_building_guid = 27) + LocalObject(1133, Locker.Constructor(Vector3(2713.997f, 2404.013f, 47.09744f)), owning_building_guid = 27) + LocalObject(1134, Locker.Constructor(Vector3(2713.997f, 2405.275f, 47.09744f)), owning_building_guid = 27) + LocalObject(1135, Locker.Constructor(Vector3(2713.997f, 2406.527f, 47.09744f)), owning_building_guid = 27) + LocalObject(1136, Locker.Constructor(Vector3(2726.814f, 2374.361f, 47.01044f)), owning_building_guid = 27) + LocalObject(1137, Locker.Constructor(Vector3(2726.817f, 2354.36f, 47.01044f)), owning_building_guid = 27) + LocalObject(1138, Locker.Constructor(Vector3(2727.868f, 2374.361f, 47.01044f)), owning_building_guid = 27) + LocalObject(1139, Locker.Constructor(Vector3(2727.873f, 2354.36f, 47.01044f)), owning_building_guid = 27) + LocalObject(1140, Locker.Constructor(Vector3(2728.928f, 2354.36f, 47.01044f)), owning_building_guid = 27) + LocalObject(1141, Locker.Constructor(Vector3(2728.929f, 2374.361f, 47.01044f)), owning_building_guid = 27) + LocalObject(1142, Locker.Constructor(Vector3(2729.983f, 2354.36f, 47.01044f)), owning_building_guid = 27) + LocalObject(1143, Locker.Constructor(Vector3(2729.984f, 2374.361f, 47.01044f)), owning_building_guid = 27) + LocalObject(1144, Locker.Constructor(Vector3(2731.039f, 2374.361f, 47.01044f)), owning_building_guid = 27) + LocalObject(1145, Locker.Constructor(Vector3(2731.043f, 2354.36f, 47.01044f)), owning_building_guid = 27) + LocalObject(1146, Locker.Constructor(Vector3(2732.095f, 2374.361f, 47.01044f)), owning_building_guid = 27) + LocalObject(1147, Locker.Constructor(Vector3(2732.098f, 2354.36f, 47.01044f)), owning_building_guid = 27) + LocalObject(1475, Locker.Constructor(Vector3(2712.26f, 2339.787f, 57.10244f)), owning_building_guid = 27) + LocalObject(1476, Locker.Constructor(Vector3(2712.26f, 2340.821f, 57.10244f)), owning_building_guid = 27) + LocalObject(1477, Locker.Constructor(Vector3(2712.26f, 2343.338f, 56.87344f)), owning_building_guid = 27) + LocalObject(1478, Locker.Constructor(Vector3(2712.26f, 2344.372f, 56.87344f)), owning_building_guid = 27) + LocalObject(1479, Locker.Constructor(Vector3(2712.26f, 2345.426f, 56.87344f)), owning_building_guid = 27) + LocalObject(1480, Locker.Constructor(Vector3(2712.26f, 2346.46f, 56.87344f)), owning_building_guid = 27) + LocalObject(1481, Locker.Constructor(Vector3(2712.26f, 2348.982f, 57.10244f)), owning_building_guid = 27) + LocalObject(1482, Locker.Constructor(Vector3(2712.26f, 2350.016f, 57.10244f)), owning_building_guid = 27) + LocalObject(203, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(204, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(205, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(206, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(207, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(208, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(209, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(210, Terminal.Constructor(cert_terminal), owning_building_guid = 27) + LocalObject(1667, Terminal.Constructor(order_terminal), owning_building_guid = 27) + LocalObject(1668, Terminal.Constructor(order_terminal), owning_building_guid = 27) + LocalObject(1669, Terminal.Constructor(order_terminal), owning_building_guid = 27) + LocalObject(1670, Terminal.Constructor(order_terminal), owning_building_guid = 27) + LocalObject(2410, Terminal.Constructor(spawn_terminal), owning_building_guid = 27) + LocalObject(2411, Terminal.Constructor(spawn_terminal), owning_building_guid = 27) + LocalObject(2412, Terminal.Constructor(spawn_terminal), owning_building_guid = 27) + LocalObject(2413, Terminal.Constructor(spawn_terminal), owning_building_guid = 27) + LocalObject(2414, Terminal.Constructor(spawn_terminal), owning_building_guid = 27) + LocalObject(2415, Terminal.Constructor(spawn_terminal), owning_building_guid = 27) + LocalObject(2416, Terminal.Constructor(spawn_terminal), owning_building_guid = 27) + LocalObject(2646, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 27) + LocalObject(1623, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2717.989f, 2288.724f, 55.24944f), Vector3(0, 0, -90)), owning_building_guid = 27, terminal_guid = 2646) + LocalObject(2293, ResourceSilo.Constructor, owning_building_guid = 27) + LocalObject(2309, SpawnTube.Constructor(Vector3(2698.233f, 2356.683f, 47.10244f), Vector3(0, 0, 0)), owning_building_guid = 27) + LocalObject(2310, SpawnTube.Constructor(Vector3(2698.233f, 2363.974f, 47.10244f), Vector3(0, 0, 0)), owning_building_guid = 27) + LocalObject(2311, SpawnTube.Constructor(Vector3(2698.233f, 2371.262f, 47.10244f), Vector3(0, 0, 0)), owning_building_guid = 27) + LocalObject(141, ProximityTerminal.Constructor(adv_med_terminal, Vector3(2695.983f, 2344.892f, 56.91244f)), owning_building_guid = 27) + LocalObject(1641, ProximityTerminal.Constructor(medical_terminal, Vector3(2721.642f, 2355.952f, 47.10244f)), owning_building_guid = 27) + LocalObject(1858, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2675.883f, 2290.061f, 67.39544f)), owning_building_guid = 27) + LocalObject(1859, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 27) + LocalObject(1861, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2679.101f, 2405.651f, 65.44444f)), owning_building_guid = 27) + LocalObject(1862, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 27) + LocalObject(1864, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2692.198f, 2282.777f, 65.45444f)), owning_building_guid = 27) + LocalObject(1865, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 27) + LocalObject(1867, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2695.323f, 2397.253f, 67.43444f)), owning_building_guid = 27) + LocalObject(1868, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 27) + LocalObject(2197, ProximityTerminal.Constructor(repair_silo, Vector3(2658.525f, 2267.154f, 56.85244f)), owning_building_guid = 27) + LocalObject(2198, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 27) + LocalObject(2201, ProximityTerminal.Constructor(repair_silo, Vector3(2746.53f, 2367.861f, 56.85244f)), owning_building_guid = 27) + LocalObject(2202, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 27) + LocalObject(1521, FacilityTurret.Constructor(manned_turret, Vector3(2622.392f, 2432.472f, 65.50444f)), owning_building_guid = 27) + TurretToWeapon(1521, 5032) + LocalObject(1522, FacilityTurret.Constructor(manned_turret, Vector3(2622.4f, 2255.379f, 65.50444f)), owning_building_guid = 27) + TurretToWeapon(1522, 5033) + LocalObject(1523, FacilityTurret.Constructor(manned_turret, Vector3(2715.665f, 2433.605f, 65.50444f)), owning_building_guid = 27) + TurretToWeapon(1523, 5034) + LocalObject(1524, FacilityTurret.Constructor(manned_turret, Vector3(2757.626f, 2255.371f, 65.50444f)), owning_building_guid = 27) + TurretToWeapon(1524, 5035) + LocalObject(1525, FacilityTurret.Constructor(manned_turret, Vector3(2758.813f, 2390.496f, 65.50444f)), owning_building_guid = 27) + TurretToWeapon(1525, 5036) + LocalObject(858, ImplantTerminalMech.Constructor, owning_building_guid = 27) + LocalObject(850, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 27) + TerminalToInterface(858, 850) + LocalObject(859, ImplantTerminalMech.Constructor, owning_building_guid = 27) + LocalObject(851, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 27) + TerminalToInterface(859, 851) + } + + Building11() + + def Building11(): Unit = { // Name: Onatha Type: cryo_facility GUID: 30, MapID: 11 + LocalBuilding(30, 11, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(3350f, 5732f, 47.90467f)))) + LocalObject(192, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 30) + LocalObject(309, Door.Constructor(Vector3(3291.023f, 5736.5f, 49.45567f)), owning_building_guid = 30) + LocalObject(310, Door.Constructor(Vector3(3291.023f, 5754.693f, 57.41967f)), owning_building_guid = 30) + LocalObject(311, Door.Constructor(Vector3(3307.674f, 5799.803f, 49.45567f)), owning_building_guid = 30) + LocalObject(312, Door.Constructor(Vector3(3325.867f, 5799.803f, 57.41967f)), owning_building_guid = 30) + LocalObject(313, Door.Constructor(Vector3(3334f, 5752f, 59.42567f)), owning_building_guid = 30) + LocalObject(314, Door.Constructor(Vector3(3354f, 5735.137f, 59.42567f)), owning_building_guid = 30) + LocalObject(315, Door.Constructor(Vector3(3355.307f, 5649.073f, 57.41967f)), owning_building_guid = 30) + LocalObject(320, Door.Constructor(Vector3(3373.5f, 5649.073f, 49.45567f)), owning_building_guid = 30) + LocalObject(325, Door.Constructor(Vector3(3382f, 5640f, 49.42567f)), owning_building_guid = 30) + LocalObject(327, Door.Constructor(Vector3(3400.927f, 5681.307f, 57.41967f)), owning_building_guid = 30) + LocalObject(328, Door.Constructor(Vector3(3400.927f, 5699.5f, 49.45567f)), owning_building_guid = 30) + LocalObject(591, Door.Constructor(Vector3(3302f, 5720f, 39.42567f)), owning_building_guid = 30) + LocalObject(592, Door.Constructor(Vector3(3310f, 5672f, 41.92567f)), owning_building_guid = 30) + LocalObject(593, Door.Constructor(Vector3(3314f, 5732f, 39.42567f)), owning_building_guid = 30) + LocalObject(594, Door.Constructor(Vector3(3314f, 5772f, 39.42567f)), owning_building_guid = 30) + LocalObject(595, Door.Constructor(Vector3(3318f, 5752f, 39.42567f)), owning_building_guid = 30) + LocalObject(596, Door.Constructor(Vector3(3318f, 5800f, 39.42567f)), owning_building_guid = 30) + LocalObject(597, Door.Constructor(Vector3(3326f, 5800f, 39.42567f)), owning_building_guid = 30) + LocalObject(598, Door.Constructor(Vector3(3330f, 5676f, 41.92567f)), owning_building_guid = 30) + LocalObject(599, Door.Constructor(Vector3(3330f, 5700f, 39.42567f)), owning_building_guid = 30) + LocalObject(600, Door.Constructor(Vector3(3334f, 5752f, 39.42567f)), owning_building_guid = 30) + LocalObject(601, Door.Constructor(Vector3(3334f, 5752f, 49.42567f)), owning_building_guid = 30) + LocalObject(602, Door.Constructor(Vector3(3334f, 5800f, 39.42567f)), owning_building_guid = 30) + LocalObject(603, Door.Constructor(Vector3(3338f, 5644f, 41.92567f)), owning_building_guid = 30) + LocalObject(604, Door.Constructor(Vector3(3338f, 5732f, 39.42567f)), owning_building_guid = 30) + LocalObject(605, Door.Constructor(Vector3(3338f, 5772f, 39.42567f)), owning_building_guid = 30) + LocalObject(606, Door.Constructor(Vector3(3350f, 5704f, 39.42567f)), owning_building_guid = 30) + LocalObject(607, Door.Constructor(Vector3(3350f, 5728f, 39.42567f)), owning_building_guid = 30) + LocalObject(608, Door.Constructor(Vector3(3350f, 5784f, 39.42567f)), owning_building_guid = 30) + LocalObject(609, Door.Constructor(Vector3(3354f, 5724f, 59.42567f)), owning_building_guid = 30) + LocalObject(610, Door.Constructor(Vector3(3362f, 5732f, 39.42567f)), owning_building_guid = 30) + LocalObject(611, Door.Constructor(Vector3(3362f, 5756f, 39.42567f)), owning_building_guid = 30) + LocalObject(612, Door.Constructor(Vector3(3374f, 5736f, 31.92567f)), owning_building_guid = 30) + LocalObject(613, Door.Constructor(Vector3(3374f, 5752f, 39.42567f)), owning_building_guid = 30) + LocalObject(831, Door.Constructor(Vector3(3353.992f, 5757.083f, 50.18767f)), owning_building_guid = 30) + LocalObject(844, Door.Constructor(Vector3(3346f, 5740f, 49.42367f)), owning_building_guid = 30) + LocalObject(845, Door.Constructor(Vector3(3362f, 5732f, 49.42567f)), owning_building_guid = 30) + LocalObject(2501, Door.Constructor(Vector3(3354.673f, 5737.733f, 39.75867f)), owning_building_guid = 30) + LocalObject(2502, Door.Constructor(Vector3(3354.673f, 5745.026f, 39.75867f)), owning_building_guid = 30) + LocalObject(2503, Door.Constructor(Vector3(3354.673f, 5752.315f, 39.75867f)), owning_building_guid = 30) + LocalObject(879, IFFLock.Constructor(Vector3(3350.77f, 5759.822f, 49.38667f), Vector3(0, 0, 0)), owning_building_guid = 30, door_guid = 831) + LocalObject(915, IFFLock.Constructor(Vector3(3317.06f, 5798.428f, 39.24067f), Vector3(0, 0, 270)), owning_building_guid = 30, door_guid = 596) + LocalObject(916, IFFLock.Constructor(Vector3(3326.813f, 5801.572f, 39.24067f), Vector3(0, 0, 90)), owning_building_guid = 30, door_guid = 597) + LocalObject(917, IFFLock.Constructor(Vector3(3334.814f, 5754.043f, 59.35667f), Vector3(0, 0, 90)), owning_building_guid = 30, door_guid = 313) + LocalObject(918, IFFLock.Constructor(Vector3(3351.954f, 5735.958f, 59.35667f), Vector3(0, 0, 0)), owning_building_guid = 30, door_guid = 314) + LocalObject(919, IFFLock.Constructor(Vector3(3360.428f, 5756.81f, 39.24067f), Vector3(0, 0, 0)), owning_building_guid = 30, door_guid = 611) + LocalObject(922, IFFLock.Constructor(Vector3(3363.572f, 5731.19f, 39.24067f), Vector3(0, 0, 180)), owning_building_guid = 30, door_guid = 610) + LocalObject(925, IFFLock.Constructor(Vector3(3373.19f, 5734.428f, 31.74067f), Vector3(0, 0, 270)), owning_building_guid = 30, door_guid = 612) + LocalObject(930, IFFLock.Constructor(Vector3(3382.814f, 5642.042f, 49.35667f), Vector3(0, 0, 90)), owning_building_guid = 30, door_guid = 325) + LocalObject(1156, Locker.Constructor(Vector3(3365.563f, 5734.141f, 38.16566f)), owning_building_guid = 30) + LocalObject(1157, Locker.Constructor(Vector3(3366.727f, 5734.141f, 38.16566f)), owning_building_guid = 30) + LocalObject(1160, Locker.Constructor(Vector3(3367.874f, 5734.141f, 38.16566f)), owning_building_guid = 30) + LocalObject(1161, Locker.Constructor(Vector3(3369.023f, 5734.141f, 38.16566f)), owning_building_guid = 30) + LocalObject(1164, Locker.Constructor(Vector3(3369.997f, 5781.496f, 37.89967f)), owning_building_guid = 30) + LocalObject(1165, Locker.Constructor(Vector3(3369.997f, 5782.752f, 37.89967f)), owning_building_guid = 30) + LocalObject(1166, Locker.Constructor(Vector3(3369.997f, 5784.013f, 37.89967f)), owning_building_guid = 30) + LocalObject(1167, Locker.Constructor(Vector3(3369.997f, 5785.275f, 37.89967f)), owning_building_guid = 30) + LocalObject(1168, Locker.Constructor(Vector3(3369.997f, 5786.527f, 37.89967f)), owning_building_guid = 30) + LocalObject(1173, Locker.Constructor(Vector3(3382.814f, 5754.361f, 37.81267f)), owning_building_guid = 30) + LocalObject(1174, Locker.Constructor(Vector3(3382.817f, 5734.36f, 37.81267f)), owning_building_guid = 30) + LocalObject(1177, Locker.Constructor(Vector3(3383.868f, 5754.361f, 37.81267f)), owning_building_guid = 30) + LocalObject(1178, Locker.Constructor(Vector3(3383.873f, 5734.36f, 37.81267f)), owning_building_guid = 30) + LocalObject(1179, Locker.Constructor(Vector3(3384.928f, 5734.36f, 37.81267f)), owning_building_guid = 30) + LocalObject(1180, Locker.Constructor(Vector3(3384.929f, 5754.361f, 37.81267f)), owning_building_guid = 30) + LocalObject(1183, Locker.Constructor(Vector3(3385.983f, 5734.36f, 37.81267f)), owning_building_guid = 30) + LocalObject(1184, Locker.Constructor(Vector3(3385.984f, 5754.361f, 37.81267f)), owning_building_guid = 30) + LocalObject(1185, Locker.Constructor(Vector3(3387.039f, 5754.361f, 37.81267f)), owning_building_guid = 30) + LocalObject(1186, Locker.Constructor(Vector3(3387.043f, 5734.36f, 37.81267f)), owning_building_guid = 30) + LocalObject(1189, Locker.Constructor(Vector3(3388.095f, 5754.361f, 37.81267f)), owning_building_guid = 30) + LocalObject(1190, Locker.Constructor(Vector3(3388.098f, 5734.36f, 37.81267f)), owning_building_guid = 30) + LocalObject(1483, Locker.Constructor(Vector3(3368.26f, 5719.787f, 47.90467f)), owning_building_guid = 30) + LocalObject(1484, Locker.Constructor(Vector3(3368.26f, 5720.821f, 47.90467f)), owning_building_guid = 30) + LocalObject(1485, Locker.Constructor(Vector3(3368.26f, 5723.338f, 47.67567f)), owning_building_guid = 30) + LocalObject(1486, Locker.Constructor(Vector3(3368.26f, 5724.372f, 47.67567f)), owning_building_guid = 30) + LocalObject(1487, Locker.Constructor(Vector3(3368.26f, 5725.426f, 47.67567f)), owning_building_guid = 30) + LocalObject(1488, Locker.Constructor(Vector3(3368.26f, 5726.46f, 47.67567f)), owning_building_guid = 30) + LocalObject(1489, Locker.Constructor(Vector3(3368.26f, 5728.982f, 47.90467f)), owning_building_guid = 30) + LocalObject(1490, Locker.Constructor(Vector3(3368.26f, 5730.016f, 47.90467f)), owning_building_guid = 30) + LocalObject(211, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(212, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(213, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(214, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(215, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(216, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(217, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(218, Terminal.Constructor(cert_terminal), owning_building_guid = 30) + LocalObject(1674, Terminal.Constructor(order_terminal), owning_building_guid = 30) + LocalObject(1675, Terminal.Constructor(order_terminal), owning_building_guid = 30) + LocalObject(1676, Terminal.Constructor(order_terminal), owning_building_guid = 30) + LocalObject(1677, Terminal.Constructor(order_terminal), owning_building_guid = 30) + LocalObject(2417, Terminal.Constructor(spawn_terminal), owning_building_guid = 30) + LocalObject(2418, Terminal.Constructor(spawn_terminal), owning_building_guid = 30) + LocalObject(2419, Terminal.Constructor(spawn_terminal), owning_building_guid = 30) + LocalObject(2420, Terminal.Constructor(spawn_terminal), owning_building_guid = 30) + LocalObject(2421, Terminal.Constructor(spawn_terminal), owning_building_guid = 30) + LocalObject(2422, Terminal.Constructor(spawn_terminal), owning_building_guid = 30) + LocalObject(2423, Terminal.Constructor(spawn_terminal), owning_building_guid = 30) + LocalObject(2647, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 30) + LocalObject(1624, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3373.989f, 5668.724f, 46.05167f), Vector3(0, 0, -90)), owning_building_guid = 30, terminal_guid = 2647) + LocalObject(2294, ResourceSilo.Constructor, owning_building_guid = 30) + LocalObject(2314, SpawnTube.Constructor(Vector3(3354.233f, 5736.683f, 37.90467f), Vector3(0, 0, 0)), owning_building_guid = 30) + LocalObject(2315, SpawnTube.Constructor(Vector3(3354.233f, 5743.974f, 37.90467f), Vector3(0, 0, 0)), owning_building_guid = 30) + LocalObject(2316, SpawnTube.Constructor(Vector3(3354.233f, 5751.262f, 37.90467f), Vector3(0, 0, 0)), owning_building_guid = 30) + LocalObject(142, ProximityTerminal.Constructor(adv_med_terminal, Vector3(3351.983f, 5724.892f, 47.71467f)), owning_building_guid = 30) + LocalObject(1642, ProximityTerminal.Constructor(medical_terminal, Vector3(3377.642f, 5735.952f, 37.90467f)), owning_building_guid = 30) + LocalObject(1870, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3331.883f, 5670.061f, 58.19767f)), owning_building_guid = 30) + LocalObject(1871, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 30) + LocalObject(1873, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3335.101f, 5785.651f, 56.24667f)), owning_building_guid = 30) + LocalObject(1874, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 30) + LocalObject(1876, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3348.198f, 5662.777f, 56.25667f)), owning_building_guid = 30) + LocalObject(1877, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 30) + LocalObject(1879, ProximityTerminal.Constructor(pad_landing_frame, Vector3(3351.323f, 5777.253f, 58.23667f)), owning_building_guid = 30) + LocalObject(1880, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 30) + LocalObject(2205, ProximityTerminal.Constructor(repair_silo, Vector3(3314.525f, 5647.154f, 47.65467f)), owning_building_guid = 30) + LocalObject(2206, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 30) + LocalObject(2209, ProximityTerminal.Constructor(repair_silo, Vector3(3402.53f, 5747.861f, 47.65467f)), owning_building_guid = 30) + LocalObject(2210, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 30) + LocalObject(1528, FacilityTurret.Constructor(manned_turret, Vector3(3278.392f, 5812.472f, 56.30667f)), owning_building_guid = 30) + TurretToWeapon(1528, 5037) + LocalObject(1529, FacilityTurret.Constructor(manned_turret, Vector3(3278.4f, 5635.379f, 56.30667f)), owning_building_guid = 30) + TurretToWeapon(1529, 5038) + LocalObject(1532, FacilityTurret.Constructor(manned_turret, Vector3(3371.665f, 5813.605f, 56.30667f)), owning_building_guid = 30) + TurretToWeapon(1532, 5039) + LocalObject(1535, FacilityTurret.Constructor(manned_turret, Vector3(3413.626f, 5635.371f, 56.30667f)), owning_building_guid = 30) + TurretToWeapon(1535, 5040) + LocalObject(1536, FacilityTurret.Constructor(manned_turret, Vector3(3414.813f, 5770.496f, 56.30667f)), owning_building_guid = 30) + TurretToWeapon(1536, 5041) + LocalObject(860, ImplantTerminalMech.Constructor, owning_building_guid = 30) + LocalObject(852, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 30) + TerminalToInterface(860, 852) + LocalObject(861, ImplantTerminalMech.Constructor, owning_building_guid = 30) + LocalObject(853, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 30) + TerminalToInterface(861, 853) + } + + Building9() + + def Building9(): Unit = { // Name: Kyoi Type: cryo_facility GUID: 33, MapID: 9 + LocalBuilding(33, 9, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5556f, 2232f, 62.32201f)))) + LocalObject(199, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 33) + LocalObject(484, Door.Constructor(Vector3(5486.761f, 2192.066f, 63.873f)), owning_building_guid = 33) + LocalObject(485, Door.Constructor(Vector3(5487.396f, 2210.248f, 71.83701f)), owning_building_guid = 33) + LocalObject(486, Door.Constructor(Vector3(5531.263f, 2173.851f, 71.83701f)), owning_building_guid = 33) + LocalObject(487, Door.Constructor(Vector3(5535.454f, 2216.708f, 73.843f)), owning_building_guid = 33) + LocalObject(488, Door.Constructor(Vector3(5549.444f, 2173.216f, 63.873f)), owning_building_guid = 33) + LocalObject(489, Door.Constructor(Vector3(5553.004f, 2236.107f, 73.843f)), owning_building_guid = 33) + LocalObject(494, Door.Constructor(Vector3(5590.257f, 2281.762f, 63.873f)), owning_building_guid = 33) + LocalObject(495, Door.Constructor(Vector3(5608.439f, 2281.127f, 71.83701f)), owning_building_guid = 33) + LocalObject(496, Door.Constructor(Vector3(5639.062f, 2234.41f, 71.83701f)), owning_building_guid = 33) + LocalObject(497, Door.Constructor(Vector3(5639.697f, 2252.592f, 63.873f)), owning_building_guid = 33) + LocalObject(498, Door.Constructor(Vector3(5649.061f, 2260.77f, 63.84301f)), owning_building_guid = 33) + LocalObject(744, Door.Constructor(Vector3(5486.925f, 2202.393f, 53.84301f)), owning_building_guid = 33) + LocalObject(745, Door.Constructor(Vector3(5487.204f, 2210.388f, 53.84301f)), owning_building_guid = 33) + LocalObject(746, Door.Constructor(Vector3(5487.483f, 2218.383f, 53.84301f)), owning_building_guid = 33) + LocalObject(747, Door.Constructor(Vector3(5504.032f, 2233.815f, 53.84301f)), owning_building_guid = 33) + LocalObject(748, Door.Constructor(Vector3(5514.768f, 2197.418f, 53.84301f)), owning_building_guid = 33) + LocalObject(749, Door.Constructor(Vector3(5515.605f, 2221.403f, 53.84301f)), owning_building_guid = 33) + LocalObject(750, Door.Constructor(Vector3(5532.434f, 2244.83f, 53.84301f)), owning_building_guid = 33) + LocalObject(751, Door.Constructor(Vector3(5534.896f, 2200.718f, 53.84301f)), owning_building_guid = 33) + LocalObject(752, Door.Constructor(Vector3(5535.454f, 2216.708f, 53.84301f)), owning_building_guid = 33) + LocalObject(753, Door.Constructor(Vector3(5535.454f, 2216.708f, 63.84301f)), owning_building_guid = 33) + LocalObject(754, Door.Constructor(Vector3(5536.85f, 2256.683f, 53.84301f)), owning_building_guid = 33) + LocalObject(755, Door.Constructor(Vector3(5552.84f, 2256.125f, 46.34301f)), owning_building_guid = 33) + LocalObject(756, Door.Constructor(Vector3(5554.744f, 2196.022f, 53.84301f)), owning_building_guid = 33) + LocalObject(757, Door.Constructor(Vector3(5555.581f, 2220.007f, 53.84301f)), owning_building_guid = 33) + LocalObject(758, Door.Constructor(Vector3(5556.419f, 2243.993f, 53.84301f)), owning_building_guid = 33) + LocalObject(759, Door.Constructor(Vector3(5559.998f, 2231.86f, 53.84301f)), owning_building_guid = 33) + LocalObject(760, Door.Constructor(Vector3(5564.135f, 2235.718f, 73.843f)), owning_building_guid = 33) + LocalObject(761, Door.Constructor(Vector3(5566.317f, 2183.61f, 53.84301f)), owning_building_guid = 33) + LocalObject(762, Door.Constructor(Vector3(5583.983f, 2231.023f, 53.84301f)), owning_building_guid = 33) + LocalObject(763, Door.Constructor(Vector3(5587.283f, 2210.896f, 53.84301f)), owning_building_guid = 33) + LocalObject(764, Door.Constructor(Vector3(5611.268f, 2210.058f, 56.34301f)), owning_building_guid = 33) + LocalObject(765, Door.Constructor(Vector3(5614.567f, 2189.93f, 56.34301f)), owning_building_guid = 33) + LocalObject(766, Door.Constructor(Vector3(5643.528f, 2216.936f, 56.34301f)), owning_building_guid = 33) + LocalObject(838, Door.Constructor(Vector3(5531.072f, 2236.865f, 64.605f)), owning_building_guid = 33) + LocalObject(846, Door.Constructor(Vector3(5547.865f, 2228.282f, 63.84101f)), owning_building_guid = 33) + LocalObject(847, Door.Constructor(Vector3(5556.419f, 2243.993f, 63.84301f)), owning_building_guid = 33) + LocalObject(2552, Door.Constructor(Vector3(5535.86f, 2237.379f, 54.17601f)), owning_building_guid = 33) + LocalObject(2553, Door.Constructor(Vector3(5543.145f, 2237.125f, 54.17601f)), owning_building_guid = 33) + LocalObject(2554, Door.Constructor(Vector3(5550.434f, 2236.87f, 54.17601f)), owning_building_guid = 33) + LocalObject(886, IFFLock.Constructor(Vector3(5528.222f, 2233.74f, 63.804f), Vector3(0, 0, 272)), owning_building_guid = 33, door_guid = 838) + LocalObject(1053, IFFLock.Constructor(Vector3(5485.661f, 2211.255f, 53.658f), Vector3(0, 0, 2)), owning_building_guid = 33, door_guid = 745) + LocalObject(1054, IFFLock.Constructor(Vector3(5488.463f, 2201.398f, 53.658f), Vector3(0, 0, 182)), owning_building_guid = 33, door_guid = 744) + LocalObject(1055, IFFLock.Constructor(Vector3(5531.569f, 2243.288f, 53.658f), Vector3(0, 0, 272)), owning_building_guid = 33, door_guid = 750) + LocalObject(1056, IFFLock.Constructor(Vector3(5533.44f, 2217.593f, 73.774f), Vector3(0, 0, 2)), owning_building_guid = 33, door_guid = 487) + LocalObject(1057, IFFLock.Constructor(Vector3(5552.113f, 2234.091f, 73.774f), Vector3(0, 0, 272)), owning_building_guid = 33, door_guid = 489) + LocalObject(1058, IFFLock.Constructor(Vector3(5554.383f, 2255.26f, 46.158f), Vector3(0, 0, 182)), owning_building_guid = 33, door_guid = 755) + LocalObject(1059, IFFLock.Constructor(Vector3(5557.283f, 2245.535f, 53.658f), Vector3(0, 0, 92)), owning_building_guid = 33, door_guid = 758) + LocalObject(1064, IFFLock.Constructor(Vector3(5647.048f, 2261.655f, 63.77401f), Vector3(0, 0, 2)), owning_building_guid = 33, door_guid = 498) + LocalObject(1369, Locker.Constructor(Vector3(5502.204f, 2253.888f, 52.31701f)), owning_building_guid = 33) + LocalObject(1370, Locker.Constructor(Vector3(5503.456f, 2253.844f, 52.31701f)), owning_building_guid = 33) + LocalObject(1371, Locker.Constructor(Vector3(5504.717f, 2253.8f, 52.31701f)), owning_building_guid = 33) + LocalObject(1372, Locker.Constructor(Vector3(5505.977f, 2253.756f, 52.31701f)), owning_building_guid = 33) + LocalObject(1373, Locker.Constructor(Vector3(5507.232f, 2253.712f, 52.31701f)), owning_building_guid = 33) + LocalObject(1374, Locker.Constructor(Vector3(5534.798f, 2265.574f, 52.23001f)), owning_building_guid = 33) + LocalObject(1375, Locker.Constructor(Vector3(5534.834f, 2266.628f, 52.23001f)), owning_building_guid = 33) + LocalObject(1376, Locker.Constructor(Vector3(5534.872f, 2267.688f, 52.23001f)), owning_building_guid = 33) + LocalObject(1377, Locker.Constructor(Vector3(5534.908f, 2268.742f, 52.23001f)), owning_building_guid = 33) + LocalObject(1378, Locker.Constructor(Vector3(5534.945f, 2269.797f, 52.23001f)), owning_building_guid = 33) + LocalObject(1379, Locker.Constructor(Vector3(5534.982f, 2270.852f, 52.23001f)), owning_building_guid = 33) + LocalObject(1380, Locker.Constructor(Vector3(5554.403f, 2247.628f, 52.58301f)), owning_building_guid = 33) + LocalObject(1381, Locker.Constructor(Vector3(5554.444f, 2248.792f, 52.58301f)), owning_building_guid = 33) + LocalObject(1382, Locker.Constructor(Vector3(5554.484f, 2249.938f, 52.58301f)), owning_building_guid = 33) + LocalObject(1383, Locker.Constructor(Vector3(5554.524f, 2251.086f, 52.58301f)), owning_building_guid = 33) + LocalObject(1384, Locker.Constructor(Vector3(5554.787f, 2264.879f, 52.23001f)), owning_building_guid = 33) + LocalObject(1385, Locker.Constructor(Vector3(5554.824f, 2265.935f, 52.23001f)), owning_building_guid = 33) + LocalObject(1386, Locker.Constructor(Vector3(5554.86f, 2266.989f, 52.23001f)), owning_building_guid = 33) + LocalObject(1387, Locker.Constructor(Vector3(5554.897f, 2268.043f, 52.23001f)), owning_building_guid = 33) + LocalObject(1388, Locker.Constructor(Vector3(5554.934f, 2269.103f, 52.23001f)), owning_building_guid = 33) + LocalObject(1389, Locker.Constructor(Vector3(5554.971f, 2270.157f, 52.23001f)), owning_building_guid = 33) + LocalObject(1491, Locker.Constructor(Vector3(5558.62f, 2250.18f, 62.32201f)), owning_building_guid = 33) + LocalObject(1492, Locker.Constructor(Vector3(5559.653f, 2250.144f, 62.32201f)), owning_building_guid = 33) + LocalObject(1493, Locker.Constructor(Vector3(5562.174f, 2250.055f, 62.09301f)), owning_building_guid = 33) + LocalObject(1494, Locker.Constructor(Vector3(5563.207f, 2250.02f, 62.09301f)), owning_building_guid = 33) + LocalObject(1495, Locker.Constructor(Vector3(5564.261f, 2249.983f, 62.09301f)), owning_building_guid = 33) + LocalObject(1496, Locker.Constructor(Vector3(5565.294f, 2249.947f, 62.09301f)), owning_building_guid = 33) + LocalObject(1497, Locker.Constructor(Vector3(5567.81f, 2249.859f, 62.32201f)), owning_building_guid = 33) + LocalObject(1498, Locker.Constructor(Vector3(5568.843f, 2249.823f, 62.32201f)), owning_building_guid = 33) + LocalObject(219, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(220, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(221, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(222, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(223, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(224, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(225, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(226, Terminal.Constructor(cert_terminal), owning_building_guid = 33) + LocalObject(1757, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(1758, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(1759, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(1760, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(2462, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(2463, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(2464, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(2465, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(2466, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(2467, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(2468, Terminal.Constructor(spawn_terminal), owning_building_guid = 33) + LocalObject(2654, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 33) + LocalObject(1635, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5620.075f, 2253.766f, 60.46901f), Vector3(0, 0, 182)), owning_building_guid = 33, terminal_guid = 2654) + LocalObject(2301, ResourceSilo.Constructor, owning_building_guid = 33) + LocalObject(2365, SpawnTube.Constructor(Vector3(5536.897f, 2236.903f, 52.32201f), Vector3(0, 0, 272)), owning_building_guid = 33) + LocalObject(2366, SpawnTube.Constructor(Vector3(5544.181f, 2236.648f, 52.32201f), Vector3(0, 0, 272)), owning_building_guid = 33) + LocalObject(2367, SpawnTube.Constructor(Vector3(5551.468f, 2236.394f, 52.32201f), Vector3(0, 0, 272)), owning_building_guid = 33) + LocalObject(143, ProximityTerminal.Constructor(adv_med_terminal, Vector3(5563.173f, 2233.734f, 62.13201f)), owning_building_guid = 33) + LocalObject(1655, ProximityTerminal.Constructor(medical_terminal, Vector3(5553.015f, 2259.763f, 52.32201f)), owning_building_guid = 33) + LocalObject(1948, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5501.862f, 2218.982f, 70.66401f)), owning_building_guid = 33) + LocalObject(1949, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 33) + LocalObject(1951, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5510.821f, 2234.902f, 72.65401f)), owning_building_guid = 33) + LocalObject(1952, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 33) + LocalObject(1954, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5617.269f, 2211.732f, 72.61501f)), owning_building_guid = 33) + LocalObject(1955, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 33) + LocalObject(1957, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5625.118f, 2227.783f, 70.674f)), owning_building_guid = 33) + LocalObject(1958, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 33) + LocalObject(2261, ProximityTerminal.Constructor(repair_silo, Vector3(5541.982f, 2285.051f, 62.07201f)), owning_building_guid = 33) + LocalObject(2262, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 33) + LocalObject(2265, ProximityTerminal.Constructor(repair_silo, Vector3(5639.556f, 2193.585f, 62.07201f)), owning_building_guid = 33) + LocalObject(2266, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 33) + LocalObject(1588, FacilityTurret.Constructor(manned_turret, Vector3(5473.078f, 2163.244f, 70.72401f)), owning_building_guid = 33) + TurretToWeapon(1588, 5042) + LocalObject(1589, FacilityTurret.Constructor(manned_turret, Vector3(5475.201f, 2256.5f, 70.72401f)), owning_building_guid = 33) + TurretToWeapon(1589, 5043) + LocalObject(1591, FacilityTurret.Constructor(manned_turret, Vector3(5519.79f, 2298.117f, 70.72401f)), owning_building_guid = 33) + TurretToWeapon(1591, 5044) + LocalObject(1594, FacilityTurret.Constructor(manned_turret, Vector3(5650.063f, 2157.072f, 70.72401f)), owning_building_guid = 33) + TurretToWeapon(1594, 5045) + LocalObject(1595, FacilityTurret.Constructor(manned_turret, Vector3(5654.791f, 2292.215f, 70.72401f)), owning_building_guid = 33) + TurretToWeapon(1595, 5046) + LocalObject(862, ImplantTerminalMech.Constructor, owning_building_guid = 33) + LocalObject(854, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 33) + TerminalToInterface(862, 854) + LocalObject(863, ImplantTerminalMech.Constructor, owning_building_guid = 33) + LocalObject(855, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 33) + TerminalToInterface(863, 855) + } + + Building15() + + def Building15(): Unit = { // Name: Xelas Type: cryo_facility GUID: 36, MapID: 15 + LocalBuilding(36, 15, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(6644f, 4402f, 56.31071f)))) + LocalObject(202, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 36) + LocalObject(551, Door.Constructor(Vector3(6564.263f, 4396.46f, 57.86171f)), owning_building_guid = 36) + LocalObject(552, Door.Constructor(Vector3(6572.804f, 4412.523f, 65.82571f)), owning_building_guid = 36) + LocalObject(553, Door.Constructor(Vector3(6596.275f, 4360.58f, 65.82571f)), owning_building_guid = 36) + LocalObject(554, Door.Constructor(Vector3(6612.339f, 4352.039f, 57.86171f)), owning_building_guid = 36) + LocalObject(555, Door.Constructor(Vector3(6618.83f, 4397.262f, 67.83171f)), owning_building_guid = 36) + LocalObject(556, Door.Constructor(Vector3(6643.108f, 4407.004f, 67.83171f)), owning_building_guid = 36) + LocalObject(557, Door.Constructor(Vector3(6696.604f, 4431.708f, 57.86171f)), owning_building_guid = 36) + LocalObject(558, Door.Constructor(Vector3(6712.668f, 4423.167f, 65.82571f)), owning_building_guid = 36) + LocalObject(559, Door.Constructor(Vector3(6719.712f, 4367.754f, 65.82571f)), owning_building_guid = 36) + LocalObject(560, Door.Constructor(Vector3(6728.253f, 4383.817f, 57.86171f)), owning_building_guid = 36) + LocalObject(561, Door.Constructor(Vector3(6740.254f, 4387.063f, 57.83171f)), owning_building_guid = 36) + LocalObject(807, Door.Constructor(Vector3(6568.937f, 4405.67f, 47.83171f)), owning_building_guid = 36) + LocalObject(808, Door.Constructor(Vector3(6572.692f, 4412.733f, 47.83171f)), owning_building_guid = 36) + LocalObject(809, Door.Constructor(Vector3(6576.448f, 4419.797f, 47.83171f)), owning_building_guid = 36) + LocalObject(810, Door.Constructor(Vector3(6591.781f, 4388.993f, 47.83171f)), owning_building_guid = 36) + LocalObject(811, Door.Constructor(Vector3(6598.087f, 4426.413f, 47.83171f)), owning_building_guid = 36) + LocalObject(812, Door.Constructor(Vector3(6603.048f, 4410.184f, 47.83171f)), owning_building_guid = 36) + LocalObject(813, Door.Constructor(Vector3(6611.318f, 4383.135f, 47.83171f)), owning_building_guid = 36) + LocalObject(814, Door.Constructor(Vector3(6618.83f, 4397.262f, 47.83171f)), owning_building_guid = 36) + LocalObject(815, Door.Constructor(Vector3(6618.83f, 4397.262f, 57.83171f)), owning_building_guid = 36) + LocalObject(816, Door.Constructor(Vector3(6627.099f, 4370.214f, 47.83171f)), owning_building_guid = 36) + LocalObject(817, Door.Constructor(Vector3(6628.443f, 4423.863f, 47.83171f)), owning_building_guid = 36) + LocalObject(818, Door.Constructor(Vector3(6632.061f, 4353.985f, 47.83171f)), owning_building_guid = 36) + LocalObject(819, Door.Constructor(Vector3(6637.608f, 4432.58f, 47.83171f)), owning_building_guid = 36) + LocalObject(820, Door.Constructor(Vector3(6638.366f, 4391.405f, 47.83171f)), owning_building_guid = 36) + LocalObject(821, Door.Constructor(Vector3(6647.532f, 4400.122f, 47.83171f)), owning_building_guid = 36) + LocalObject(822, Door.Constructor(Vector3(6649.634f, 4412.595f, 47.83171f)), owning_building_guid = 36) + LocalObject(823, Door.Constructor(Vector3(6651.735f, 4425.069f, 40.33171f)), owning_building_guid = 36) + LocalObject(824, Door.Constructor(Vector3(6652.941f, 4401.776f, 67.83171f)), owning_building_guid = 36) + LocalObject(825, Door.Constructor(Vector3(6662.865f, 4369.318f, 47.83171f)), owning_building_guid = 36) + LocalObject(826, Door.Constructor(Vector3(6668.723f, 4388.855f, 47.83171f)), owning_building_guid = 36) + LocalObject(827, Door.Constructor(Vector3(6678.198f, 4338.514f, 50.33171f)), owning_building_guid = 36) + LocalObject(828, Door.Constructor(Vector3(6684.056f, 4358.051f, 50.33171f)), owning_building_guid = 36) + LocalObject(829, Door.Constructor(Vector3(6716.066f, 4350.091f, 50.33171f)), owning_building_guid = 36) + LocalObject(841, Door.Constructor(Vector3(6623.727f, 4417.3f, 58.59371f)), owning_building_guid = 36) + LocalObject(848, Door.Constructor(Vector3(6635.059f, 4402.224f, 57.82971f)), owning_building_guid = 36) + LocalObject(849, Door.Constructor(Vector3(6649.634f, 4412.595f, 57.83171f)), owning_building_guid = 36) + LocalObject(2571, Door.Constructor(Vector3(6628.257f, 4415.663f, 48.16471f)), owning_building_guid = 36) + LocalObject(2572, Door.Constructor(Vector3(6634.692f, 4412.241f, 48.16471f)), owning_building_guid = 36) + LocalObject(2573, Door.Constructor(Vector3(6641.132f, 4408.817f, 48.16471f)), owning_building_guid = 36) + LocalObject(889, IFFLock.Constructor(Vector3(6619.796f, 4415.742f, 57.79271f), Vector3(0, 0, 298)), owning_building_guid = 36, door_guid = 841) + LocalObject(1103, IFFLock.Constructor(Vector3(6569.883f, 4404.102f, 47.64671f), Vector3(0, 0, 208)), owning_building_guid = 36, door_guid = 807) + LocalObject(1104, IFFLock.Constructor(Vector3(6571.686f, 4414.189f, 47.64671f), Vector3(0, 0, 28)), owning_building_guid = 36, door_guid = 808) + LocalObject(1105, IFFLock.Constructor(Vector3(6617.408f, 4398.94f, 67.76271f), Vector3(0, 0, 28)), owning_building_guid = 36, door_guid = 555) + LocalObject(1106, IFFLock.Constructor(Vector3(6626.99f, 4422.855f, 47.64671f), Vector3(0, 0, 298)), owning_building_guid = 36, door_guid = 817) + LocalObject(1107, IFFLock.Constructor(Vector3(6641.423f, 4405.583f, 67.76271f), Vector3(0, 0, 298)), owning_building_guid = 36, door_guid = 556) + LocalObject(1108, IFFLock.Constructor(Vector3(6651.087f, 4413.603f, 47.64671f), Vector3(0, 0, 118)), owning_building_guid = 36, door_guid = 822) + LocalObject(1109, IFFLock.Constructor(Vector3(6652.743f, 4423.615f, 40.14671f), Vector3(0, 0, 208)), owning_building_guid = 36, door_guid = 823) + LocalObject(1110, IFFLock.Constructor(Vector3(6738.833f, 4388.74f, 57.76271f), Vector3(0, 0, 28)), owning_building_guid = 36, door_guid = 561) + LocalObject(1454, Locker.Constructor(Vector3(6605.244f, 4445.255f, 46.30571f)), owning_building_guid = 36) + LocalObject(1455, Locker.Constructor(Vector3(6606.349f, 4444.667f, 46.30571f)), owning_building_guid = 36) + LocalObject(1456, Locker.Constructor(Vector3(6607.463f, 4444.075f, 46.30571f)), owning_building_guid = 36) + LocalObject(1457, Locker.Constructor(Vector3(6608.577f, 4443.483f, 46.30571f)), owning_building_guid = 36) + LocalObject(1458, Locker.Constructor(Vector3(6609.686f, 4442.893f, 46.30571f)), owning_building_guid = 36) + LocalObject(1459, Locker.Constructor(Vector3(6639.662f, 4441.471f, 46.21871f)), owning_building_guid = 36) + LocalObject(1460, Locker.Constructor(Vector3(6640.156f, 4442.401f, 46.21871f)), owning_building_guid = 36) + LocalObject(1461, Locker.Constructor(Vector3(6640.655f, 4443.338f, 46.21871f)), owning_building_guid = 36) + LocalObject(1462, Locker.Constructor(Vector3(6641.15f, 4444.27f, 46.21871f)), owning_building_guid = 36) + LocalObject(1463, Locker.Constructor(Vector3(6641.645f, 4445.201f, 46.21871f)), owning_building_guid = 36) + LocalObject(1464, Locker.Constructor(Vector3(6642.141f, 4446.134f, 46.21871f)), owning_building_guid = 36) + LocalObject(1465, Locker.Constructor(Vector3(6649.416f, 4416.747f, 46.57171f)), owning_building_guid = 36) + LocalObject(1466, Locker.Constructor(Vector3(6649.962f, 4417.774f, 46.57171f)), owning_building_guid = 36) + LocalObject(1467, Locker.Constructor(Vector3(6650.501f, 4418.787f, 46.57171f)), owning_building_guid = 36) + LocalObject(1468, Locker.Constructor(Vector3(6651.041f, 4419.801f, 46.57171f)), owning_building_guid = 36) + LocalObject(1469, Locker.Constructor(Vector3(6657.323f, 4432.083f, 46.21871f)), owning_building_guid = 36) + LocalObject(1470, Locker.Constructor(Vector3(6657.819f, 4433.016f, 46.21871f)), owning_building_guid = 36) + LocalObject(1471, Locker.Constructor(Vector3(6658.314f, 4433.948f, 46.21871f)), owning_building_guid = 36) + LocalObject(1472, Locker.Constructor(Vector3(6658.809f, 4434.879f, 46.21871f)), owning_building_guid = 36) + LocalObject(1473, Locker.Constructor(Vector3(6659.307f, 4435.815f, 46.21871f)), owning_building_guid = 36) + LocalObject(1474, Locker.Constructor(Vector3(6659.802f, 4436.747f, 46.21871f)), owning_building_guid = 36) + LocalObject(1499, Locker.Constructor(Vector3(6654.324f, 4417.191f, 56.31071f)), owning_building_guid = 36) + LocalObject(1500, Locker.Constructor(Vector3(6655.237f, 4416.706f, 56.31071f)), owning_building_guid = 36) + LocalObject(1501, Locker.Constructor(Vector3(6657.464f, 4415.522f, 56.08171f)), owning_building_guid = 36) + LocalObject(1502, Locker.Constructor(Vector3(6658.377f, 4415.036f, 56.08171f)), owning_building_guid = 36) + LocalObject(1503, Locker.Constructor(Vector3(6659.308f, 4414.542f, 56.08171f)), owning_building_guid = 36) + LocalObject(1504, Locker.Constructor(Vector3(6660.221f, 4414.056f, 56.08171f)), owning_building_guid = 36) + LocalObject(1505, Locker.Constructor(Vector3(6662.443f, 4412.875f, 56.31071f)), owning_building_guid = 36) + LocalObject(1506, Locker.Constructor(Vector3(6663.356f, 4412.389f, 56.31071f)), owning_building_guid = 36) + LocalObject(227, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(228, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(229, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(230, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(231, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(232, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(233, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(234, Terminal.Constructor(cert_terminal), owning_building_guid = 36) + LocalObject(1788, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(1789, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(1790, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(1791, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(2485, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2486, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2487, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2488, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2489, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2490, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2491, Terminal.Constructor(spawn_terminal), owning_building_guid = 36) + LocalObject(2657, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 36) + LocalObject(1640, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(6711.131f, 4393.475f, 54.45771f), Vector3(0, 0, 208)), owning_building_guid = 36, terminal_guid = 2657) + LocalObject(2304, ResourceSilo.Constructor, owning_building_guid = 36) + LocalObject(2384, SpawnTube.Constructor(Vector3(6628.98f, 4414.78f, 46.31071f), Vector3(0, 0, 298)), owning_building_guid = 36) + LocalObject(2385, SpawnTube.Constructor(Vector3(6635.415f, 4411.359f, 46.31071f), Vector3(0, 0, 298)), owning_building_guid = 36) + LocalObject(2386, SpawnTube.Constructor(Vector3(6641.853f, 4407.936f, 46.31071f), Vector3(0, 0, 298)), owning_building_guid = 36) + LocalObject(144, ProximityTerminal.Constructor(adv_med_terminal, Vector3(6651.207f, 4400.414f, 56.12071f)), owning_building_guid = 36) + LocalObject(1660, ProximityTerminal.Constructor(medical_terminal, Vector3(6653.488f, 4428.262f, 46.31071f)), owning_building_guid = 36) + LocalObject(1990, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6589.634f, 4414.033f, 64.65271f)), owning_building_guid = 36) + LocalObject(1991, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(1993, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6604.665f, 4424.413f, 66.64271f)), owning_building_guid = 36) + LocalObject(1994, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(1996, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6690.184f, 4356.925f, 66.60371f)), owning_building_guid = 36) + LocalObject(1997, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(1999, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6704.274f, 4367.911f, 64.66271f)), owning_building_guid = 36) + LocalObject(2000, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(2285, ProximityTerminal.Constructor(repair_silo, Vector3(6654.657f, 4455.828f, 56.06071f)), owning_building_guid = 36) + LocalObject(2286, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 36) + LocalObject(2289, ProximityTerminal.Constructor(repair_silo, Vector3(6702.26f, 4330.844f, 56.06071f)), owning_building_guid = 36) + LocalObject(2290, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 36) + LocalObject(1618, FacilityTurret.Constructor(manned_turret, Vector3(6539.33f, 4376.553f, 64.71271f)), owning_building_guid = 36) + TurretToWeapon(1618, 5047) + LocalObject(1619, FacilityTurret.Constructor(manned_turret, Vector3(6582.118f, 4459.44f, 64.71271f)), owning_building_guid = 36) + TurretToWeapon(1619, 5048) + LocalObject(1620, FacilityTurret.Constructor(manned_turret, Vector3(6640.438f, 4477.299f, 64.71271f)), owning_building_guid = 36) + TurretToWeapon(1620, 5049) + LocalObject(1621, FacilityTurret.Constructor(manned_turret, Vector3(6695.697f, 4293.42f, 64.71271f)), owning_building_guid = 36) + TurretToWeapon(1621, 5050) + LocalObject(1622, FacilityTurret.Constructor(manned_turret, Vector3(6759.189f, 4412.814f, 64.71271f)), owning_building_guid = 36) + TurretToWeapon(1622, 5051) + LocalObject(864, ImplantTerminalMech.Constructor, owning_building_guid = 36) + LocalObject(856, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 36) + TerminalToInterface(864, 856) + LocalObject(865, ImplantTerminalMech.Constructor, owning_building_guid = 36) + LocalObject(857, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 36) + TerminalToInterface(865, 857) + } + + Building7() + + def Building7(): Unit = { // Name: Heyoka Type: tech_plant GUID: 43, MapID: 7 + LocalBuilding(43, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4298f, 2404f, 47.49414f)))) + LocalObject(195, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 43) + LocalObject(379, Door.Constructor(Vector3(4226.54f, 2333.929f, 49.03614f)), owning_building_guid = 43) + LocalObject(380, Door.Constructor(Vector3(4226.54f, 2352.121f, 56.99914f)), owning_building_guid = 43) + LocalObject(381, Door.Constructor(Vector3(4226.54f, 2407.673f, 49.03614f)), owning_building_guid = 43) + LocalObject(382, Door.Constructor(Vector3(4226.54f, 2425.865f, 56.99914f)), owning_building_guid = 43) + LocalObject(383, Door.Constructor(Vector3(4258f, 2304f, 49.11514f)), owning_building_guid = 43) + LocalObject(384, Door.Constructor(Vector3(4284.412f, 2312.802f, 57.10814f)), owning_building_guid = 43) + LocalObject(386, Door.Constructor(Vector3(4302.605f, 2312.802f, 49.14514f)), owning_building_guid = 43) + LocalObject(387, Door.Constructor(Vector3(4308.597f, 2380.575f, 64.11514f)), owning_building_guid = 43) + LocalObject(388, Door.Constructor(Vector3(4315.444f, 2364.574f, 64.11514f)), owning_building_guid = 43) + LocalObject(389, Door.Constructor(Vector3(4322.559f, 2435.266f, 49.03614f)), owning_building_guid = 43) + LocalObject(390, Door.Constructor(Vector3(4340.752f, 2435.266f, 56.99914f)), owning_building_guid = 43) + LocalObject(391, Door.Constructor(Vector3(4377.02f, 2388.914f, 56.99914f)), owning_building_guid = 43) + LocalObject(392, Door.Constructor(Vector3(4377.02f, 2407.107f, 49.03614f)), owning_building_guid = 43) + LocalObject(562, Door.Constructor(Vector3(4250f, 2444.002f, 51.23114f)), owning_building_guid = 43) + LocalObject(565, Door.Constructor(Vector3(4250f, 2388f, 31.23114f)), owning_building_guid = 43) + LocalObject(662, Door.Constructor(Vector3(4234f, 2336f, 41.61514f)), owning_building_guid = 43) + LocalObject(663, Door.Constructor(Vector3(4234f, 2360f, 39.11514f)), owning_building_guid = 43) + LocalObject(664, Door.Constructor(Vector3(4266f, 2360f, 39.11514f)), owning_building_guid = 43) + LocalObject(665, Door.Constructor(Vector3(4266f, 2384f, 39.11514f)), owning_building_guid = 43) + LocalObject(666, Door.Constructor(Vector3(4282f, 2312f, 41.61514f)), owning_building_guid = 43) + LocalObject(667, Door.Constructor(Vector3(4282f, 2352f, 41.61514f)), owning_building_guid = 43) + LocalObject(668, Door.Constructor(Vector3(4294f, 2364f, 44.11514f)), owning_building_guid = 43) + LocalObject(669, Door.Constructor(Vector3(4294f, 2364f, 64.11514f)), owning_building_guid = 43) + LocalObject(670, Door.Constructor(Vector3(4294f, 2380f, 44.11514f)), owning_building_guid = 43) + LocalObject(671, Door.Constructor(Vector3(4298f, 2328f, 41.61514f)), owning_building_guid = 43) + LocalObject(672, Door.Constructor(Vector3(4298f, 2368f, 34.11514f)), owning_building_guid = 43) + LocalObject(673, Door.Constructor(Vector3(4298f, 2372f, 54.11514f)), owning_building_guid = 43) + LocalObject(674, Door.Constructor(Vector3(4298f, 2376f, 64.11514f)), owning_building_guid = 43) + LocalObject(675, Door.Constructor(Vector3(4318f, 2356f, 34.11514f)), owning_building_guid = 43) + LocalObject(676, Door.Constructor(Vector3(4318f, 2356f, 41.61514f)), owning_building_guid = 43) + LocalObject(677, Door.Constructor(Vector3(4318f, 2380f, 41.61514f)), owning_building_guid = 43) + LocalObject(678, Door.Constructor(Vector3(4326f, 2388f, 34.11514f)), owning_building_guid = 43) + LocalObject(679, Door.Constructor(Vector3(4330f, 2360f, 34.11514f)), owning_building_guid = 43) + LocalObject(680, Door.Constructor(Vector3(4330f, 2376f, 41.61514f)), owning_building_guid = 43) + LocalObject(834, Door.Constructor(Vector3(4338.213f, 2358.341f, 49.87414f)), owning_building_guid = 43) + LocalObject(2524, Door.Constructor(Vector3(4310.673f, 2361.733f, 41.94814f)), owning_building_guid = 43) + LocalObject(2525, Door.Constructor(Vector3(4310.673f, 2369.026f, 41.94814f)), owning_building_guid = 43) + LocalObject(2526, Door.Constructor(Vector3(4310.673f, 2376.315f, 41.94814f)), owning_building_guid = 43) + LocalObject(882, IFFLock.Constructor(Vector3(4341.357f, 2355.603f, 49.07414f), Vector3(0, 0, 180)), owning_building_guid = 43, door_guid = 834) + LocalObject(890, IFFLock.Constructor(Vector3(4255.256f, 2446.353f, 49.18214f), Vector3(0, 0, 360)), owning_building_guid = 43, door_guid = 562) + LocalObject(975, IFFLock.Constructor(Vector3(4257.186f, 2301.954f, 49.04614f), Vector3(0, 0, 270)), owning_building_guid = 43, door_guid = 383) + LocalObject(976, IFFLock.Constructor(Vector3(4292.428f, 2364.94f, 63.93014f), Vector3(0, 0, 0)), owning_building_guid = 43, door_guid = 669) + LocalObject(977, IFFLock.Constructor(Vector3(4306.554f, 2381.383f, 64.04014f), Vector3(0, 0, 0)), owning_building_guid = 43, door_guid = 387) + LocalObject(978, IFFLock.Constructor(Vector3(4316.428f, 2380.81f, 41.43014f), Vector3(0, 0, 0)), owning_building_guid = 43, door_guid = 677) + LocalObject(979, IFFLock.Constructor(Vector3(4317.496f, 2363.775f, 64.04014f), Vector3(0, 0, 180)), owning_building_guid = 43, door_guid = 388) + LocalObject(980, IFFLock.Constructor(Vector3(4319.572f, 2355.19f, 41.43014f), Vector3(0, 0, 180)), owning_building_guid = 43, door_guid = 676) + LocalObject(981, IFFLock.Constructor(Vector3(4327.572f, 2387.057f, 33.93014f), Vector3(0, 0, 180)), owning_building_guid = 43, door_guid = 678) + LocalObject(982, IFFLock.Constructor(Vector3(4329.06f, 2358.428f, 33.93014f), Vector3(0, 0, 270)), owning_building_guid = 43, door_guid = 679) + LocalObject(1257, Locker.Constructor(Vector3(4321.563f, 2358.141f, 40.35514f)), owning_building_guid = 43) + LocalObject(1258, Locker.Constructor(Vector3(4322.727f, 2358.141f, 40.35514f)), owning_building_guid = 43) + LocalObject(1259, Locker.Constructor(Vector3(4323.874f, 2358.141f, 40.35514f)), owning_building_guid = 43) + LocalObject(1260, Locker.Constructor(Vector3(4325.023f, 2358.141f, 40.35514f)), owning_building_guid = 43) + LocalObject(1261, Locker.Constructor(Vector3(4332.194f, 2378.165f, 32.59414f)), owning_building_guid = 43) + LocalObject(1262, Locker.Constructor(Vector3(4333.518f, 2378.165f, 32.59414f)), owning_building_guid = 43) + LocalObject(1263, Locker.Constructor(Vector3(4334.854f, 2378.165f, 32.59414f)), owning_building_guid = 43) + LocalObject(1264, Locker.Constructor(Vector3(4336.191f, 2378.165f, 32.59414f)), owning_building_guid = 43) + LocalObject(1265, Locker.Constructor(Vector3(4340.731f, 2378.165f, 32.59414f)), owning_building_guid = 43) + LocalObject(1266, Locker.Constructor(Vector3(4342.055f, 2378.165f, 32.59414f)), owning_building_guid = 43) + LocalObject(1267, Locker.Constructor(Vector3(4343.391f, 2378.165f, 32.59414f)), owning_building_guid = 43) + LocalObject(1268, Locker.Constructor(Vector3(4344.728f, 2378.165f, 32.59414f)), owning_building_guid = 43) + LocalObject(145, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 43) + LocalObject(1628, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4298.07f, 2399.835f, 60.07214f), Vector3(0, 0, 0)), owning_building_guid = 43, terminal_guid = 145) + LocalObject(146, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 43) + LocalObject(1629, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4319.088f, 2399.835f, 60.07214f), Vector3(0, 0, 0)), owning_building_guid = 43, terminal_guid = 146) + LocalObject(1713, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(1714, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(1715, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(1716, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(2436, Terminal.Constructor(spawn_terminal), owning_building_guid = 43) + LocalObject(2437, Terminal.Constructor(spawn_terminal), owning_building_guid = 43) + LocalObject(2438, Terminal.Constructor(spawn_terminal), owning_building_guid = 43) + LocalObject(2439, Terminal.Constructor(spawn_terminal), owning_building_guid = 43) + LocalObject(2440, Terminal.Constructor(spawn_terminal), owning_building_guid = 43) + LocalObject(2441, Terminal.Constructor(spawn_terminal), owning_building_guid = 43) + LocalObject(2442, Terminal.Constructor(spawn_terminal), owning_building_guid = 43) + LocalObject(2650, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 43) + LocalObject(1627, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4249.945f, 2374.339f, 25.03114f), Vector3(0, 0, 0)), owning_building_guid = 43, terminal_guid = 2650) + LocalObject(2297, ResourceSilo.Constructor, owning_building_guid = 43) + LocalObject(2337, SpawnTube.Constructor(Vector3(4310.233f, 2360.683f, 40.09414f), Vector3(0, 0, 0)), owning_building_guid = 43) + LocalObject(2338, SpawnTube.Constructor(Vector3(4310.233f, 2367.974f, 40.09414f), Vector3(0, 0, 0)), owning_building_guid = 43) + LocalObject(2339, SpawnTube.Constructor(Vector3(4310.233f, 2375.262f, 40.09414f), Vector3(0, 0, 0)), owning_building_guid = 43) + LocalObject(1647, ProximityTerminal.Constructor(medical_terminal, Vector3(4301.059f, 2366.901f, 52.59114f)), owning_building_guid = 43) + LocalObject(1648, ProximityTerminal.Constructor(medical_terminal, Vector3(4338.444f, 2377.62f, 32.59414f)), owning_building_guid = 43) + LocalObject(1888, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4236.704f, 2379.661f, 55.68914f)), owning_building_guid = 43) + LocalObject(1889, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 43) + LocalObject(1891, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4256.98f, 2395.833f, 58.04414f)), owning_building_guid = 43) + LocalObject(1892, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 43) + LocalObject(1894, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4307.379f, 2339.474f, 62.94114f)), owning_building_guid = 43) + LocalObject(1895, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 43) + LocalObject(1897, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4323.534f, 2322.628f, 55.70214f)), owning_building_guid = 43) + LocalObject(1898, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 43) + LocalObject(1900, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4359.987f, 2361.855f, 58.14614f)), owning_building_guid = 43) + LocalObject(1901, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 43) + LocalObject(1903, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4366.28f, 2378.102f, 55.70214f)), owning_building_guid = 43) + LocalObject(1904, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 43) + LocalObject(2229, ProximityTerminal.Constructor(repair_silo, Vector3(4298.309f, 2445.637f, 47.22264f)), owning_building_guid = 43) + LocalObject(2230, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 43) + LocalObject(2233, ProximityTerminal.Constructor(repair_silo, Vector3(4356.637f, 2311.208f, 47.24414f)), owning_building_guid = 43) + LocalObject(2234, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 43) + LocalObject(1557, FacilityTurret.Constructor(manned_turret, Vector3(4213.906f, 2502.855f, 55.99314f)), owning_building_guid = 43) + TurretToWeapon(1557, 5052) + LocalObject(1558, FacilityTurret.Constructor(manned_turret, Vector3(4219.413f, 2304.665f, 55.99314f)), owning_building_guid = 43) + TurretToWeapon(1558, 5053) + LocalObject(1559, FacilityTurret.Constructor(manned_turret, Vector3(4303.601f, 2502.855f, 55.99314f)), owning_building_guid = 43) + TurretToWeapon(1559, 5054) + LocalObject(1560, FacilityTurret.Constructor(manned_turret, Vector3(4384.154f, 2304.657f, 55.99314f)), owning_building_guid = 43) + TurretToWeapon(1560, 5055) + LocalObject(1561, FacilityTurret.Constructor(manned_turret, Vector3(4384.154f, 2442.398f, 55.99314f)), owning_building_guid = 43) + TurretToWeapon(1561, 5056) + LocalObject(1562, FacilityTurret.Constructor(manned_turret, Vector3(4391.881f, 2369.423f, 55.99314f)), owning_building_guid = 43) + TurretToWeapon(1562, 5057) + } + + Building14() + + def Building14(): Unit = { // Name: Tumas Type: tech_plant GUID: 46, MapID: 14 + LocalBuilding(46, 14, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(4610f, 6292f, 69.42805f)))) + LocalObject(196, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 46) + LocalObject(402, Door.Constructor(Vector3(4579.167f, 6317.101f, 70.97005f)), owning_building_guid = 46) + LocalObject(403, Door.Constructor(Vector3(4579.485f, 6335.291f, 78.93304f)), owning_building_guid = 46) + LocalObject(404, Door.Constructor(Vector3(4586.891f, 6220.933f, 78.93304f)), owning_building_guid = 46) + LocalObject(408, Door.Constructor(Vector3(4605.081f, 6220.615f, 70.97005f)), owning_building_guid = 46) + LocalObject(409, Door.Constructor(Vector3(4608.272f, 6371.062f, 70.97005f)), owning_building_guid = 46) + LocalObject(411, Door.Constructor(Vector3(4626.463f, 6370.745f, 78.93304f)), owning_building_guid = 46) + LocalObject(412, Door.Constructor(Vector3(4633.606f, 6302.187f, 86.04905f)), owning_building_guid = 46) + LocalObject(414, Door.Constructor(Vector3(4649.725f, 6308.753f, 86.04905f)), owning_building_guid = 46) + LocalObject(418, Door.Constructor(Vector3(4660.624f, 6219.646f, 78.93304f)), owning_building_guid = 46) + LocalObject(419, Door.Constructor(Vector3(4678.813f, 6219.328f, 70.97005f)), owning_building_guid = 46) + LocalObject(420, Door.Constructor(Vector3(4700.947f, 6276.822f, 79.04205f)), owning_building_guid = 46) + LocalObject(421, Door.Constructor(Vector3(4701.265f, 6295.013f, 71.07905f)), owning_building_guid = 46) + LocalObject(422, Door.Constructor(Vector3(4709.287f, 6250.261f, 71.04905f)), owning_building_guid = 46) + LocalObject(563, Door.Constructor(Vector3(4569.167f, 6244.706f, 73.16505f)), owning_building_guid = 46) + LocalObject(566, Door.Constructor(Vector3(4625.16f, 6243.728f, 53.16505f)), owning_building_guid = 46) + LocalObject(681, Door.Constructor(Vector3(4626.486f, 6319.716f, 56.04905f)), owning_building_guid = 46) + LocalObject(682, Door.Constructor(Vector3(4629.438f, 6259.656f, 61.04905f)), owning_building_guid = 46) + LocalObject(683, Door.Constructor(Vector3(4633.927f, 6287.582f, 66.04905f)), owning_building_guid = 46) + LocalObject(684, Door.Constructor(Vector3(4634.345f, 6311.578f, 63.54905f)), owning_building_guid = 46) + LocalObject(685, Door.Constructor(Vector3(4637.996f, 6291.511f, 86.04905f)), owning_building_guid = 46) + LocalObject(686, Door.Constructor(Vector3(4638.554f, 6323.506f, 63.54905f)), owning_building_guid = 46) + LocalObject(687, Door.Constructor(Vector3(4641.995f, 6291.441f, 76.04905f)), owning_building_guid = 46) + LocalObject(688, Door.Constructor(Vector3(4645.995f, 6291.372f, 56.04905f)), owning_building_guid = 46) + LocalObject(689, Door.Constructor(Vector3(4649.924f, 6287.303f, 66.04905f)), owning_building_guid = 46) + LocalObject(690, Door.Constructor(Vector3(4649.924f, 6287.303f, 86.04905f)), owning_building_guid = 46) + LocalObject(691, Door.Constructor(Vector3(4652.876f, 6227.242f, 61.04905f)), owning_building_guid = 46) + LocalObject(692, Door.Constructor(Vector3(4653.435f, 6259.237f, 61.04905f)), owning_building_guid = 46) + LocalObject(693, Door.Constructor(Vector3(4654.552f, 6323.227f, 56.04905f)), owning_building_guid = 46) + LocalObject(696, Door.Constructor(Vector3(4658.342f, 6311.159f, 56.04905f)), owning_building_guid = 46) + LocalObject(697, Door.Constructor(Vector3(4658.342f, 6311.159f, 63.54905f)), owning_building_guid = 46) + LocalObject(700, Door.Constructor(Vector3(4661.713f, 6275.095f, 63.54905f)), owning_building_guid = 46) + LocalObject(705, Door.Constructor(Vector3(4676.873f, 6226.823f, 63.54905f)), owning_building_guid = 46) + LocalObject(710, Door.Constructor(Vector3(4685.988f, 6290.674f, 63.54905f)), owning_building_guid = 46) + LocalObject(715, Door.Constructor(Vector3(4701.707f, 6274.397f, 63.54905f)), owning_building_guid = 46) + LocalObject(835, Door.Constructor(Vector3(4656.354f, 6331.41f, 71.80804f)), owning_building_guid = 46) + LocalObject(2529, Door.Constructor(Vector3(4637.902f, 6304.188f, 63.88205f)), owning_building_guid = 46) + LocalObject(2530, Door.Constructor(Vector3(4645.19f, 6304.061f, 63.88205f)), owning_building_guid = 46) + LocalObject(2531, Door.Constructor(Vector3(4652.482f, 6303.934f, 63.88205f)), owning_building_guid = 46) + LocalObject(883, IFFLock.Constructor(Vector3(4659.146f, 6334.506f, 71.00805f), Vector3(0, 0, 91)), owning_building_guid = 46, door_guid = 835) + LocalObject(891, IFFLock.Constructor(Vector3(4566.907f, 6250.001f, 71.11605f), Vector3(0, 0, 271)), owning_building_guid = 46, door_guid = 563) + LocalObject(990, IFFLock.Constructor(Vector3(4627.457f, 6321.272f, 55.86405f), Vector3(0, 0, 91)), owning_building_guid = 46, door_guid = 681) + LocalObject(991, IFFLock.Constructor(Vector3(4632.763f, 6300.158f, 85.97404f), Vector3(0, 0, 271)), owning_building_guid = 46, door_guid = 412) + LocalObject(992, IFFLock.Constructor(Vector3(4633.508f, 6310.021f, 63.36405f), Vector3(0, 0, 271)), owning_building_guid = 46, door_guid = 684) + LocalObject(993, IFFLock.Constructor(Vector3(4648.957f, 6285.747f, 85.86404f), Vector3(0, 0, 271)), owning_building_guid = 46, door_guid = 690) + LocalObject(995, IFFLock.Constructor(Vector3(4650.559f, 6310.791f, 85.97404f), Vector3(0, 0, 91)), owning_building_guid = 46, door_guid = 414) + LocalObject(997, IFFLock.Constructor(Vector3(4656.107f, 6322.26f, 55.86405f), Vector3(0, 0, 181)), owning_building_guid = 46, door_guid = 693) + LocalObject(999, IFFLock.Constructor(Vector3(4659.179f, 6312.717f, 63.36405f), Vector3(0, 0, 91)), owning_building_guid = 46, door_guid = 697) + LocalObject(1004, IFFLock.Constructor(Vector3(4711.318f, 6249.411f, 70.98005f), Vector3(0, 0, 181)), owning_building_guid = 46, door_guid = 422) + LocalObject(1277, Locker.Constructor(Vector3(4636.428f, 6325.738f, 54.52805f)), owning_building_guid = 46) + LocalObject(1278, Locker.Constructor(Vector3(4636.451f, 6327.062f, 54.52805f)), owning_building_guid = 46) + LocalObject(1279, Locker.Constructor(Vector3(4636.474f, 6328.397f, 54.52805f)), owning_building_guid = 46) + LocalObject(1280, Locker.Constructor(Vector3(4636.498f, 6329.734f, 54.52805f)), owning_building_guid = 46) + LocalObject(1281, Locker.Constructor(Vector3(4636.577f, 6334.273f, 54.52805f)), owning_building_guid = 46) + LocalObject(1282, Locker.Constructor(Vector3(4636.6f, 6335.597f, 54.52805f)), owning_building_guid = 46) + LocalObject(1283, Locker.Constructor(Vector3(4636.623f, 6336.933f, 54.52805f)), owning_building_guid = 46) + LocalObject(1284, Locker.Constructor(Vector3(4636.646f, 6338.27f, 54.52805f)), owning_building_guid = 46) + LocalObject(1285, Locker.Constructor(Vector3(4656.263f, 6314.759f, 62.28905f)), owning_building_guid = 46) + LocalObject(1286, Locker.Constructor(Vector3(4656.284f, 6315.923f, 62.28905f)), owning_building_guid = 46) + LocalObject(1287, Locker.Constructor(Vector3(4656.304f, 6317.07f, 62.28905f)), owning_building_guid = 46) + LocalObject(1288, Locker.Constructor(Vector3(4656.324f, 6318.219f, 62.28905f)), owning_building_guid = 46) + LocalObject(147, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 46) + LocalObject(1630, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4614.166f, 6291.997f, 82.00605f), Vector3(0, 0, -89)), owning_building_guid = 46, terminal_guid = 147) + LocalObject(148, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 46) + LocalObject(1631, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4614.532f, 6313.012f, 82.00605f), Vector3(0, 0, -89)), owning_building_guid = 46, terminal_guid = 148) + LocalObject(1720, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(1721, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(1722, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(1723, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(2443, Terminal.Constructor(spawn_terminal), owning_building_guid = 46) + LocalObject(2444, Terminal.Constructor(spawn_terminal), owning_building_guid = 46) + LocalObject(2445, Terminal.Constructor(spawn_terminal), owning_building_guid = 46) + LocalObject(2447, Terminal.Constructor(spawn_terminal), owning_building_guid = 46) + LocalObject(2448, Terminal.Constructor(spawn_terminal), owning_building_guid = 46) + LocalObject(2449, Terminal.Constructor(spawn_terminal), owning_building_guid = 46) + LocalObject(2455, Terminal.Constructor(spawn_terminal), owning_building_guid = 46) + LocalObject(2652, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 46) + LocalObject(1633, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4638.818f, 6243.435f, 46.96505f), Vector3(0, 0, -89)), owning_building_guid = 46, terminal_guid = 2652) + LocalObject(2298, ResourceSilo.Constructor, owning_building_guid = 46) + LocalObject(2342, SpawnTube.Constructor(Vector3(4638.947f, 6303.729f, 62.02805f), Vector3(0, 0, 271)), owning_building_guid = 46) + LocalObject(2343, SpawnTube.Constructor(Vector3(4646.234f, 6303.603f, 62.02805f), Vector3(0, 0, 271)), owning_building_guid = 46) + LocalObject(2344, SpawnTube.Constructor(Vector3(4653.524f, 6303.475f, 62.02805f), Vector3(0, 0, 271)), owning_building_guid = 46) + LocalObject(1649, ProximityTerminal.Constructor(medical_terminal, Vector3(4637.082f, 6331.978f, 54.52805f)), owning_building_guid = 46) + LocalObject(1650, ProximityTerminal.Constructor(medical_terminal, Vector3(4647.147f, 6294.411f, 74.52505f)), owning_building_guid = 46) + LocalObject(1906, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4617.45f, 6250.844f, 79.97805f)), owning_building_guid = 46) + LocalObject(1907, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 46) + LocalObject(1912, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4633.266f, 6230.289f, 77.62305f)), owning_building_guid = 46) + LocalObject(1913, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 46) + LocalObject(1915, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4637.086f, 6359.817f, 77.63605f)), owning_building_guid = 46) + LocalObject(1916, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 46) + LocalObject(1918, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4653.22f, 6353.242f, 80.08005f)), owning_building_guid = 46) + LocalObject(1919, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 46) + LocalObject(1924, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4674.68f, 6300.251f, 84.87505f)), owning_building_guid = 46) + LocalObject(1925, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 46) + LocalObject(1927, ProximityTerminal.Constructor(pad_landing_frame, Vector3(4691.805f, 6316.11f, 77.63605f)), owning_building_guid = 46) + LocalObject(1928, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 46) + LocalObject(2237, ProximityTerminal.Constructor(repair_silo, Vector3(4568.375f, 6293.035f, 69.15655f)), owning_building_guid = 46) + LocalObject(2238, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 46) + LocalObject(2249, ProximityTerminal.Constructor(repair_silo, Vector3(4703.802f, 6349.008f, 69.17805f)), owning_building_guid = 46) + LocalObject(2250, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 46) + LocalObject(1563, FacilityTurret.Constructor(manned_turret, Vector3(4509.692f, 6209.644f, 77.92705f)), owning_building_guid = 46) + TurretToWeapon(1563, 5058) + LocalObject(1564, FacilityTurret.Constructor(manned_turret, Vector3(4511.258f, 6299.325f, 77.92705f)), owning_building_guid = 46) + TurretToWeapon(1564, 5059) + LocalObject(1565, FacilityTurret.Constructor(manned_turret, Vector3(4573.111f, 6378.811f, 77.92705f)), owning_building_guid = 46) + TurretToWeapon(1565, 5060) + LocalObject(1569, FacilityTurret.Constructor(manned_turret, Vector3(4646.21f, 6385.263f, 77.92705f)), owning_building_guid = 46) + TurretToWeapon(1569, 5061) + LocalObject(1570, FacilityTurret.Constructor(manned_turret, Vector3(4707.948f, 6211.691f, 77.92705f)), owning_building_guid = 46) + TurretToWeapon(1570, 5062) + LocalObject(1571, FacilityTurret.Constructor(manned_turret, Vector3(4710.832f, 6376.407f, 77.92705f)), owning_building_guid = 46) + TurretToWeapon(1571, 5063) + } + + Building10() + + def Building10(): Unit = { // Name: Mekala Type: tech_plant GUID: 49, MapID: 10 + LocalBuilding(49, 10, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(5986f, 3002f, 58.83252f)))) + LocalObject(200, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 49) + LocalObject(499, Door.Constructor(Vector3(5914.54f, 2931.929f, 60.37452f)), owning_building_guid = 49) + LocalObject(500, Door.Constructor(Vector3(5914.54f, 2950.121f, 68.33752f)), owning_building_guid = 49) + LocalObject(501, Door.Constructor(Vector3(5914.54f, 3005.673f, 60.37452f)), owning_building_guid = 49) + LocalObject(502, Door.Constructor(Vector3(5914.54f, 3023.865f, 68.33752f)), owning_building_guid = 49) + LocalObject(503, Door.Constructor(Vector3(5946f, 2902f, 60.45352f)), owning_building_guid = 49) + LocalObject(504, Door.Constructor(Vector3(5972.412f, 2910.802f, 68.44653f)), owning_building_guid = 49) + LocalObject(505, Door.Constructor(Vector3(5990.605f, 2910.802f, 60.48352f)), owning_building_guid = 49) + LocalObject(506, Door.Constructor(Vector3(5996.597f, 2978.575f, 75.45352f)), owning_building_guid = 49) + LocalObject(507, Door.Constructor(Vector3(6003.444f, 2962.574f, 75.45352f)), owning_building_guid = 49) + LocalObject(508, Door.Constructor(Vector3(6010.559f, 3033.266f, 60.37452f)), owning_building_guid = 49) + LocalObject(509, Door.Constructor(Vector3(6028.752f, 3033.266f, 68.33752f)), owning_building_guid = 49) + LocalObject(510, Door.Constructor(Vector3(6065.02f, 2986.914f, 68.33752f)), owning_building_guid = 49) + LocalObject(511, Door.Constructor(Vector3(6065.02f, 3005.107f, 60.37452f)), owning_building_guid = 49) + LocalObject(564, Door.Constructor(Vector3(5938f, 3042.002f, 62.56952f)), owning_building_guid = 49) + LocalObject(567, Door.Constructor(Vector3(5938f, 2986f, 42.56952f)), owning_building_guid = 49) + LocalObject(767, Door.Constructor(Vector3(5922f, 2934f, 52.95352f)), owning_building_guid = 49) + LocalObject(768, Door.Constructor(Vector3(5922f, 2958f, 50.45352f)), owning_building_guid = 49) + LocalObject(769, Door.Constructor(Vector3(5954f, 2958f, 50.45352f)), owning_building_guid = 49) + LocalObject(770, Door.Constructor(Vector3(5954f, 2982f, 50.45352f)), owning_building_guid = 49) + LocalObject(771, Door.Constructor(Vector3(5970f, 2910f, 52.95352f)), owning_building_guid = 49) + LocalObject(772, Door.Constructor(Vector3(5970f, 2950f, 52.95352f)), owning_building_guid = 49) + LocalObject(773, Door.Constructor(Vector3(5982f, 2962f, 55.45352f)), owning_building_guid = 49) + LocalObject(774, Door.Constructor(Vector3(5982f, 2962f, 75.45352f)), owning_building_guid = 49) + LocalObject(775, Door.Constructor(Vector3(5982f, 2978f, 55.45352f)), owning_building_guid = 49) + LocalObject(776, Door.Constructor(Vector3(5986f, 2926f, 52.95352f)), owning_building_guid = 49) + LocalObject(777, Door.Constructor(Vector3(5986f, 2966f, 45.45352f)), owning_building_guid = 49) + LocalObject(778, Door.Constructor(Vector3(5986f, 2970f, 65.45352f)), owning_building_guid = 49) + LocalObject(779, Door.Constructor(Vector3(5986f, 2974f, 75.45352f)), owning_building_guid = 49) + LocalObject(780, Door.Constructor(Vector3(6006f, 2954f, 45.45352f)), owning_building_guid = 49) + LocalObject(781, Door.Constructor(Vector3(6006f, 2954f, 52.95352f)), owning_building_guid = 49) + LocalObject(782, Door.Constructor(Vector3(6006f, 2978f, 52.95352f)), owning_building_guid = 49) + LocalObject(783, Door.Constructor(Vector3(6014f, 2986f, 45.45352f)), owning_building_guid = 49) + LocalObject(784, Door.Constructor(Vector3(6018f, 2958f, 45.45352f)), owning_building_guid = 49) + LocalObject(785, Door.Constructor(Vector3(6018f, 2974f, 52.95352f)), owning_building_guid = 49) + LocalObject(839, Door.Constructor(Vector3(6026.213f, 2956.341f, 61.21252f)), owning_building_guid = 49) + LocalObject(2557, Door.Constructor(Vector3(5998.673f, 2959.733f, 53.28652f)), owning_building_guid = 49) + LocalObject(2558, Door.Constructor(Vector3(5998.673f, 2967.026f, 53.28652f)), owning_building_guid = 49) + LocalObject(2559, Door.Constructor(Vector3(5998.673f, 2974.315f, 53.28652f)), owning_building_guid = 49) + LocalObject(887, IFFLock.Constructor(Vector3(6029.357f, 2953.603f, 60.41253f), Vector3(0, 0, 180)), owning_building_guid = 49, door_guid = 839) + LocalObject(892, IFFLock.Constructor(Vector3(5943.256f, 3044.353f, 60.52052f), Vector3(0, 0, 360)), owning_building_guid = 49, door_guid = 564) + LocalObject(1065, IFFLock.Constructor(Vector3(5945.186f, 2899.954f, 60.38452f), Vector3(0, 0, 270)), owning_building_guid = 49, door_guid = 503) + LocalObject(1066, IFFLock.Constructor(Vector3(5980.428f, 2962.94f, 75.26852f), Vector3(0, 0, 0)), owning_building_guid = 49, door_guid = 774) + LocalObject(1067, IFFLock.Constructor(Vector3(5994.554f, 2979.383f, 75.37852f), Vector3(0, 0, 0)), owning_building_guid = 49, door_guid = 506) + LocalObject(1068, IFFLock.Constructor(Vector3(6004.428f, 2978.81f, 52.76852f), Vector3(0, 0, 0)), owning_building_guid = 49, door_guid = 782) + LocalObject(1069, IFFLock.Constructor(Vector3(6005.496f, 2961.775f, 75.37852f), Vector3(0, 0, 180)), owning_building_guid = 49, door_guid = 507) + LocalObject(1070, IFFLock.Constructor(Vector3(6007.572f, 2953.19f, 52.76852f), Vector3(0, 0, 180)), owning_building_guid = 49, door_guid = 781) + LocalObject(1071, IFFLock.Constructor(Vector3(6015.572f, 2985.057f, 45.26852f), Vector3(0, 0, 180)), owning_building_guid = 49, door_guid = 783) + LocalObject(1072, IFFLock.Constructor(Vector3(6017.06f, 2956.428f, 45.26852f), Vector3(0, 0, 270)), owning_building_guid = 49, door_guid = 784) + LocalObject(1398, Locker.Constructor(Vector3(6009.563f, 2956.141f, 51.69352f)), owning_building_guid = 49) + LocalObject(1399, Locker.Constructor(Vector3(6010.727f, 2956.141f, 51.69352f)), owning_building_guid = 49) + LocalObject(1400, Locker.Constructor(Vector3(6011.874f, 2956.141f, 51.69352f)), owning_building_guid = 49) + LocalObject(1401, Locker.Constructor(Vector3(6013.023f, 2956.141f, 51.69352f)), owning_building_guid = 49) + LocalObject(1402, Locker.Constructor(Vector3(6020.194f, 2976.165f, 43.93253f)), owning_building_guid = 49) + LocalObject(1403, Locker.Constructor(Vector3(6021.518f, 2976.165f, 43.93253f)), owning_building_guid = 49) + LocalObject(1404, Locker.Constructor(Vector3(6022.854f, 2976.165f, 43.93253f)), owning_building_guid = 49) + LocalObject(1405, Locker.Constructor(Vector3(6024.191f, 2976.165f, 43.93253f)), owning_building_guid = 49) + LocalObject(1406, Locker.Constructor(Vector3(6028.731f, 2976.165f, 43.93253f)), owning_building_guid = 49) + LocalObject(1407, Locker.Constructor(Vector3(6030.055f, 2976.165f, 43.93253f)), owning_building_guid = 49) + LocalObject(1408, Locker.Constructor(Vector3(6031.391f, 2976.165f, 43.93253f)), owning_building_guid = 49) + LocalObject(1409, Locker.Constructor(Vector3(6032.728f, 2976.165f, 43.93253f)), owning_building_guid = 49) + LocalObject(149, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 49) + LocalObject(1637, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5986.07f, 2997.835f, 71.41052f), Vector3(0, 0, 0)), owning_building_guid = 49, terminal_guid = 149) + LocalObject(150, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 49) + LocalObject(1638, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(6007.088f, 2997.835f, 71.41052f), Vector3(0, 0, 0)), owning_building_guid = 49, terminal_guid = 150) + LocalObject(1764, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(1765, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(1766, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(1767, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(2469, Terminal.Constructor(spawn_terminal), owning_building_guid = 49) + LocalObject(2470, Terminal.Constructor(spawn_terminal), owning_building_guid = 49) + LocalObject(2471, Terminal.Constructor(spawn_terminal), owning_building_guid = 49) + LocalObject(2472, Terminal.Constructor(spawn_terminal), owning_building_guid = 49) + LocalObject(2473, Terminal.Constructor(spawn_terminal), owning_building_guid = 49) + LocalObject(2474, Terminal.Constructor(spawn_terminal), owning_building_guid = 49) + LocalObject(2475, Terminal.Constructor(spawn_terminal), owning_building_guid = 49) + LocalObject(2655, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 49) + LocalObject(1636, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5937.945f, 2972.339f, 36.36952f), Vector3(0, 0, 0)), owning_building_guid = 49, terminal_guid = 2655) + LocalObject(2302, ResourceSilo.Constructor, owning_building_guid = 49) + LocalObject(2370, SpawnTube.Constructor(Vector3(5998.233f, 2958.683f, 51.43252f), Vector3(0, 0, 0)), owning_building_guid = 49) + LocalObject(2371, SpawnTube.Constructor(Vector3(5998.233f, 2965.974f, 51.43252f), Vector3(0, 0, 0)), owning_building_guid = 49) + LocalObject(2372, SpawnTube.Constructor(Vector3(5998.233f, 2973.262f, 51.43252f), Vector3(0, 0, 0)), owning_building_guid = 49) + LocalObject(1656, ProximityTerminal.Constructor(medical_terminal, Vector3(5989.059f, 2964.901f, 63.92952f)), owning_building_guid = 49) + LocalObject(1657, ProximityTerminal.Constructor(medical_terminal, Vector3(6026.444f, 2975.62f, 43.93253f)), owning_building_guid = 49) + LocalObject(1960, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5924.704f, 2977.661f, 67.02753f)), owning_building_guid = 49) + LocalObject(1961, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 49) + LocalObject(1963, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5944.98f, 2993.833f, 69.38252f)), owning_building_guid = 49) + LocalObject(1964, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 49) + LocalObject(1966, ProximityTerminal.Constructor(pad_landing_frame, Vector3(5995.379f, 2937.474f, 74.27953f)), owning_building_guid = 49) + LocalObject(1967, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 49) + LocalObject(1969, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6011.534f, 2920.628f, 67.04053f)), owning_building_guid = 49) + LocalObject(1970, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 49) + LocalObject(1972, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6047.987f, 2959.855f, 69.48453f)), owning_building_guid = 49) + LocalObject(1973, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 49) + LocalObject(1975, ProximityTerminal.Constructor(pad_landing_frame, Vector3(6054.28f, 2976.102f, 67.04053f)), owning_building_guid = 49) + LocalObject(1976, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 49) + LocalObject(2269, ProximityTerminal.Constructor(repair_silo, Vector3(5986.309f, 3043.637f, 58.56102f)), owning_building_guid = 49) + LocalObject(2270, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 49) + LocalObject(2273, ProximityTerminal.Constructor(repair_silo, Vector3(6044.637f, 2909.208f, 58.58252f)), owning_building_guid = 49) + LocalObject(2274, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 49) + LocalObject(1596, FacilityTurret.Constructor(manned_turret, Vector3(5901.906f, 3100.855f, 67.33152f)), owning_building_guid = 49) + TurretToWeapon(1596, 5064) + LocalObject(1597, FacilityTurret.Constructor(manned_turret, Vector3(5907.413f, 2902.665f, 67.33152f)), owning_building_guid = 49) + TurretToWeapon(1597, 5065) + LocalObject(1598, FacilityTurret.Constructor(manned_turret, Vector3(5991.601f, 3100.855f, 67.33152f)), owning_building_guid = 49) + TurretToWeapon(1598, 5066) + LocalObject(1599, FacilityTurret.Constructor(manned_turret, Vector3(6072.154f, 2902.657f, 67.33152f)), owning_building_guid = 49) + TurretToWeapon(1599, 5067) + LocalObject(1600, FacilityTurret.Constructor(manned_turret, Vector3(6072.154f, 3040.398f, 67.33152f)), owning_building_guid = 49) + TurretToWeapon(1600, 5068) + LocalObject(1601, FacilityTurret.Constructor(manned_turret, Vector3(6079.881f, 2967.423f, 67.33152f)), owning_building_guid = 49) + TurretToWeapon(1601, 5069) + } + + Building19() + + def Building19(): Unit = { // Name: E_Ikanam_Tower Type: tower_a GUID: 52, MapID: 19 + LocalBuilding(52, 19, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2994f, 2306f, 52.08814f)))) + LocalObject(2389, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 52) + LocalObject(305, Door.Constructor(Vector3(3006f, 2298f, 53.60914f)), owning_building_guid = 52) + LocalObject(306, Door.Constructor(Vector3(3006f, 2298f, 73.60814f)), owning_building_guid = 52) + LocalObject(307, Door.Constructor(Vector3(3006f, 2314f, 53.60914f)), owning_building_guid = 52) + LocalObject(308, Door.Constructor(Vector3(3006f, 2314f, 73.60814f)), owning_building_guid = 52) + LocalObject(2499, Door.Constructor(Vector3(3005.146f, 2294.794f, 43.42414f)), owning_building_guid = 52) + LocalObject(2500, Door.Constructor(Vector3(3005.146f, 2311.204f, 43.42414f)), owning_building_guid = 52) + LocalObject(911, IFFLock.Constructor(Vector3(3003.957f, 2314.811f, 53.54914f), Vector3(0, 0, 0)), owning_building_guid = 52, door_guid = 307) + LocalObject(912, IFFLock.Constructor(Vector3(3003.957f, 2314.811f, 73.54914f), Vector3(0, 0, 0)), owning_building_guid = 52, door_guid = 308) + LocalObject(913, IFFLock.Constructor(Vector3(3008.047f, 2297.189f, 53.54914f), Vector3(0, 0, 180)), owning_building_guid = 52, door_guid = 305) + LocalObject(914, IFFLock.Constructor(Vector3(3008.047f, 2297.189f, 73.54914f), Vector3(0, 0, 180)), owning_building_guid = 52, door_guid = 306) + LocalObject(1148, Locker.Constructor(Vector3(3009.716f, 2290.963f, 42.08214f)), owning_building_guid = 52) + LocalObject(1149, Locker.Constructor(Vector3(3009.751f, 2312.835f, 42.08214f)), owning_building_guid = 52) + LocalObject(1150, Locker.Constructor(Vector3(3011.053f, 2290.963f, 42.08214f)), owning_building_guid = 52) + LocalObject(1151, Locker.Constructor(Vector3(3011.088f, 2312.835f, 42.08214f)), owning_building_guid = 52) + LocalObject(1152, Locker.Constructor(Vector3(3013.741f, 2290.963f, 42.08214f)), owning_building_guid = 52) + LocalObject(1153, Locker.Constructor(Vector3(3013.741f, 2312.835f, 42.08214f)), owning_building_guid = 52) + LocalObject(1154, Locker.Constructor(Vector3(3015.143f, 2290.963f, 42.08214f)), owning_building_guid = 52) + LocalObject(1155, Locker.Constructor(Vector3(3015.143f, 2312.835f, 42.08214f)), owning_building_guid = 52) + LocalObject(1671, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1672, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1673, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(2312, SpawnTube.Constructor(respawn_tube_tower, Vector3(3004.706f, 2293.742f, 41.57014f), Vector3(0, 0, 0)), owning_building_guid = 52) + LocalObject(2313, SpawnTube.Constructor(respawn_tube_tower, Vector3(3004.706f, 2310.152f, 41.57014f), Vector3(0, 0, 0)), owning_building_guid = 52) + LocalObject(1526, FacilityTurret.Constructor(manned_turret, Vector3(2981.32f, 2293.295f, 71.03014f)), owning_building_guid = 52) + TurretToWeapon(1526, 5070) + LocalObject(1527, FacilityTurret.Constructor(manned_turret, Vector3(3016.647f, 2318.707f, 71.03014f)), owning_building_guid = 52) + TurretToWeapon(1527, 5071) + } + + Building34() + + def Building34(): Unit = { // Name: W_Qumu_Tower Type: tower_a GUID: 53, MapID: 34 + LocalBuilding(53, 34, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3448f, 5518f, 54.41446f)))) + LocalObject(2392, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 53) + LocalObject(330, Door.Constructor(Vector3(3460f, 5510f, 55.93546f)), owning_building_guid = 53) + LocalObject(331, Door.Constructor(Vector3(3460f, 5510f, 75.93446f)), owning_building_guid = 53) + LocalObject(332, Door.Constructor(Vector3(3460f, 5526f, 55.93546f)), owning_building_guid = 53) + LocalObject(333, Door.Constructor(Vector3(3460f, 5526f, 75.93446f)), owning_building_guid = 53) + LocalObject(2508, Door.Constructor(Vector3(3459.146f, 5506.794f, 45.75047f)), owning_building_guid = 53) + LocalObject(2509, Door.Constructor(Vector3(3459.146f, 5523.204f, 45.75047f)), owning_building_guid = 53) + LocalObject(931, IFFLock.Constructor(Vector3(3457.957f, 5526.811f, 55.87546f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 332) + LocalObject(932, IFFLock.Constructor(Vector3(3457.957f, 5526.811f, 75.87547f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 333) + LocalObject(933, IFFLock.Constructor(Vector3(3462.047f, 5509.189f, 55.87546f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 330) + LocalObject(934, IFFLock.Constructor(Vector3(3462.047f, 5509.189f, 75.87547f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 331) + LocalObject(1193, Locker.Constructor(Vector3(3463.716f, 5502.963f, 44.40846f)), owning_building_guid = 53) + LocalObject(1194, Locker.Constructor(Vector3(3463.751f, 5524.835f, 44.40846f)), owning_building_guid = 53) + LocalObject(1195, Locker.Constructor(Vector3(3465.053f, 5502.963f, 44.40846f)), owning_building_guid = 53) + LocalObject(1196, Locker.Constructor(Vector3(3465.088f, 5524.835f, 44.40846f)), owning_building_guid = 53) + LocalObject(1197, Locker.Constructor(Vector3(3467.741f, 5502.963f, 44.40846f)), owning_building_guid = 53) + LocalObject(1198, Locker.Constructor(Vector3(3467.741f, 5524.835f, 44.40846f)), owning_building_guid = 53) + LocalObject(1199, Locker.Constructor(Vector3(3469.143f, 5502.963f, 44.40846f)), owning_building_guid = 53) + LocalObject(1200, Locker.Constructor(Vector3(3469.143f, 5524.835f, 44.40846f)), owning_building_guid = 53) + LocalObject(1684, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1685, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1686, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(2321, SpawnTube.Constructor(respawn_tube_tower, Vector3(3458.706f, 5505.742f, 43.89646f), Vector3(0, 0, 0)), owning_building_guid = 53) + LocalObject(2322, SpawnTube.Constructor(respawn_tube_tower, Vector3(3458.706f, 5522.152f, 43.89646f), Vector3(0, 0, 0)), owning_building_guid = 53) + LocalObject(1539, FacilityTurret.Constructor(manned_turret, Vector3(3435.32f, 5505.295f, 73.35646f)), owning_building_guid = 53) + TurretToWeapon(1539, 5072) + LocalObject(1540, FacilityTurret.Constructor(manned_turret, Vector3(3470.647f, 5530.707f, 73.35646f)), owning_building_guid = 53) + TurretToWeapon(1540, 5073) + } + + Building20() + + def Building20(): Unit = { // Name: NE_Cetan_Tower Type: tower_a GUID: 54, MapID: 20 + LocalBuilding(54, 20, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3912f, 3212f, 43.86781f)))) + LocalObject(2395, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) + LocalObject(367, Door.Constructor(Vector3(3924f, 3204f, 45.38881f)), owning_building_guid = 54) + LocalObject(368, Door.Constructor(Vector3(3924f, 3204f, 65.38782f)), owning_building_guid = 54) + LocalObject(369, Door.Constructor(Vector3(3924f, 3220f, 45.38881f)), owning_building_guid = 54) + LocalObject(370, Door.Constructor(Vector3(3924f, 3220f, 65.38782f)), owning_building_guid = 54) + LocalObject(2520, Door.Constructor(Vector3(3923.146f, 3200.794f, 35.20381f)), owning_building_guid = 54) + LocalObject(2521, Door.Constructor(Vector3(3923.146f, 3217.204f, 35.20381f)), owning_building_guid = 54) + LocalObject(965, IFFLock.Constructor(Vector3(3921.957f, 3220.811f, 45.32881f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 369) + LocalObject(966, IFFLock.Constructor(Vector3(3921.957f, 3220.811f, 65.32881f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 370) + LocalObject(967, IFFLock.Constructor(Vector3(3926.047f, 3203.189f, 45.32881f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 367) + LocalObject(968, IFFLock.Constructor(Vector3(3926.047f, 3203.189f, 65.32881f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 368) + LocalObject(1232, Locker.Constructor(Vector3(3927.716f, 3196.963f, 33.86181f)), owning_building_guid = 54) + LocalObject(1233, Locker.Constructor(Vector3(3927.751f, 3218.835f, 33.86181f)), owning_building_guid = 54) + LocalObject(1235, Locker.Constructor(Vector3(3929.053f, 3196.963f, 33.86181f)), owning_building_guid = 54) + LocalObject(1236, Locker.Constructor(Vector3(3929.088f, 3218.835f, 33.86181f)), owning_building_guid = 54) + LocalObject(1239, Locker.Constructor(Vector3(3931.741f, 3196.963f, 33.86181f)), owning_building_guid = 54) + LocalObject(1240, Locker.Constructor(Vector3(3931.741f, 3218.835f, 33.86181f)), owning_building_guid = 54) + LocalObject(1245, Locker.Constructor(Vector3(3933.143f, 3196.963f, 33.86181f)), owning_building_guid = 54) + LocalObject(1246, Locker.Constructor(Vector3(3933.143f, 3218.835f, 33.86181f)), owning_building_guid = 54) + LocalObject(1707, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1708, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1709, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(2333, SpawnTube.Constructor(respawn_tube_tower, Vector3(3922.706f, 3199.742f, 33.34982f), Vector3(0, 0, 0)), owning_building_guid = 54) + LocalObject(2334, SpawnTube.Constructor(respawn_tube_tower, Vector3(3922.706f, 3216.152f, 33.34982f), Vector3(0, 0, 0)), owning_building_guid = 54) + LocalObject(1549, FacilityTurret.Constructor(manned_turret, Vector3(3899.32f, 3199.295f, 62.80981f)), owning_building_guid = 54) + TurretToWeapon(1549, 5074) + LocalObject(1552, FacilityTurret.Constructor(manned_turret, Vector3(3934.647f, 3224.707f, 62.80981f)), owning_building_guid = 54) + TurretToWeapon(1552, 5075) + } + + Building32() + + def Building32(): Unit = { // Name: NW_Sungrey_Tower Type: tower_a GUID: 55, MapID: 32 + LocalBuilding(55, 32, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4826f, 5260f, 88.36119f)))) + LocalObject(2399, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) + LocalObject(441, Door.Constructor(Vector3(4838f, 5252f, 89.88219f)), owning_building_guid = 55) + LocalObject(442, Door.Constructor(Vector3(4838f, 5252f, 109.8812f)), owning_building_guid = 55) + LocalObject(443, Door.Constructor(Vector3(4838f, 5268f, 89.88219f)), owning_building_guid = 55) + LocalObject(444, Door.Constructor(Vector3(4838f, 5268f, 109.8812f)), owning_building_guid = 55) + LocalObject(2537, Door.Constructor(Vector3(4837.146f, 5248.794f, 79.69719f)), owning_building_guid = 55) + LocalObject(2538, Door.Constructor(Vector3(4837.146f, 5265.204f, 79.69719f)), owning_building_guid = 55) + LocalObject(1014, IFFLock.Constructor(Vector3(4835.957f, 5268.811f, 89.82219f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 443) + LocalObject(1015, IFFLock.Constructor(Vector3(4835.957f, 5268.811f, 109.8222f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 444) + LocalObject(1016, IFFLock.Constructor(Vector3(4840.047f, 5251.189f, 89.82219f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 441) + LocalObject(1017, IFFLock.Constructor(Vector3(4840.047f, 5251.189f, 109.8222f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 442) + LocalObject(1309, Locker.Constructor(Vector3(4841.716f, 5244.963f, 78.35519f)), owning_building_guid = 55) + LocalObject(1310, Locker.Constructor(Vector3(4841.751f, 5266.835f, 78.35519f)), owning_building_guid = 55) + LocalObject(1311, Locker.Constructor(Vector3(4843.053f, 5244.963f, 78.35519f)), owning_building_guid = 55) + LocalObject(1312, Locker.Constructor(Vector3(4843.088f, 5266.835f, 78.35519f)), owning_building_guid = 55) + LocalObject(1313, Locker.Constructor(Vector3(4845.741f, 5244.963f, 78.35519f)), owning_building_guid = 55) + LocalObject(1314, Locker.Constructor(Vector3(4845.741f, 5266.835f, 78.35519f)), owning_building_guid = 55) + LocalObject(1315, Locker.Constructor(Vector3(4847.143f, 5244.963f, 78.35519f)), owning_building_guid = 55) + LocalObject(1316, Locker.Constructor(Vector3(4847.143f, 5266.835f, 78.35519f)), owning_building_guid = 55) + LocalObject(1733, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1734, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1735, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(2350, SpawnTube.Constructor(respawn_tube_tower, Vector3(4836.706f, 5247.742f, 77.84319f), Vector3(0, 0, 0)), owning_building_guid = 55) + LocalObject(2351, SpawnTube.Constructor(respawn_tube_tower, Vector3(4836.706f, 5264.152f, 77.84319f), Vector3(0, 0, 0)), owning_building_guid = 55) + LocalObject(1578, FacilityTurret.Constructor(manned_turret, Vector3(4813.32f, 5247.295f, 107.3032f)), owning_building_guid = 55) + TurretToWeapon(1578, 5076) + LocalObject(1579, FacilityTurret.Constructor(manned_turret, Vector3(4848.647f, 5272.707f, 107.3032f)), owning_building_guid = 55) + TurretToWeapon(1579, 5077) + } + + Building23() + + def Building23(): Unit = { // Name: E_Kyoi_Tower Type: tower_a GUID: 56, MapID: 23 + LocalBuilding(56, 23, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5458f, 2004f, 81.14763f)))) + LocalObject(2404, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) + LocalObject(480, Door.Constructor(Vector3(5470f, 1996f, 82.66863f)), owning_building_guid = 56) + LocalObject(481, Door.Constructor(Vector3(5470f, 1996f, 102.6676f)), owning_building_guid = 56) + LocalObject(482, Door.Constructor(Vector3(5470f, 2012f, 82.66863f)), owning_building_guid = 56) + LocalObject(483, Door.Constructor(Vector3(5470f, 2012f, 102.6676f)), owning_building_guid = 56) + LocalObject(2550, Door.Constructor(Vector3(5469.146f, 1992.794f, 72.48363f)), owning_building_guid = 56) + LocalObject(2551, Door.Constructor(Vector3(5469.146f, 2009.204f, 72.48363f)), owning_building_guid = 56) + LocalObject(1049, IFFLock.Constructor(Vector3(5467.957f, 2012.811f, 82.60863f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 482) + LocalObject(1050, IFFLock.Constructor(Vector3(5467.957f, 2012.811f, 102.6086f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 483) + LocalObject(1051, IFFLock.Constructor(Vector3(5472.047f, 1995.189f, 82.60863f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 480) + LocalObject(1052, IFFLock.Constructor(Vector3(5472.047f, 1995.189f, 102.6086f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 481) + LocalObject(1361, Locker.Constructor(Vector3(5473.716f, 1988.963f, 71.14163f)), owning_building_guid = 56) + LocalObject(1362, Locker.Constructor(Vector3(5473.751f, 2010.835f, 71.14163f)), owning_building_guid = 56) + LocalObject(1363, Locker.Constructor(Vector3(5475.053f, 1988.963f, 71.14163f)), owning_building_guid = 56) + LocalObject(1364, Locker.Constructor(Vector3(5475.088f, 2010.835f, 71.14163f)), owning_building_guid = 56) + LocalObject(1365, Locker.Constructor(Vector3(5477.741f, 1988.963f, 71.14163f)), owning_building_guid = 56) + LocalObject(1366, Locker.Constructor(Vector3(5477.741f, 2010.835f, 71.14163f)), owning_building_guid = 56) + LocalObject(1367, Locker.Constructor(Vector3(5479.143f, 1988.963f, 71.14163f)), owning_building_guid = 56) + LocalObject(1368, Locker.Constructor(Vector3(5479.143f, 2010.835f, 71.14163f)), owning_building_guid = 56) + LocalObject(1754, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1755, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1756, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(2363, SpawnTube.Constructor(respawn_tube_tower, Vector3(5468.706f, 1991.742f, 70.62963f), Vector3(0, 0, 0)), owning_building_guid = 56) + LocalObject(2364, SpawnTube.Constructor(respawn_tube_tower, Vector3(5468.706f, 2008.152f, 70.62963f), Vector3(0, 0, 0)), owning_building_guid = 56) + LocalObject(1586, FacilityTurret.Constructor(manned_turret, Vector3(5445.32f, 1991.295f, 100.0896f)), owning_building_guid = 56) + TurretToWeapon(1586, 5078) + LocalObject(1590, FacilityTurret.Constructor(manned_turret, Vector3(5480.647f, 2016.707f, 100.0896f)), owning_building_guid = 56) + TurretToWeapon(1590, 5079) + } + + Building28() + + def Building28(): Unit = { // Name: W_Azeban_Tower Type: tower_a GUID: 57, MapID: 28 + LocalBuilding(57, 28, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5554f, 5326f, 43.06631f)))) + LocalObject(2405, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) + LocalObject(490, Door.Constructor(Vector3(5566f, 5318f, 44.58731f)), owning_building_guid = 57) + LocalObject(491, Door.Constructor(Vector3(5566f, 5318f, 64.5863f)), owning_building_guid = 57) + LocalObject(492, Door.Constructor(Vector3(5566f, 5334f, 44.58731f)), owning_building_guid = 57) + LocalObject(493, Door.Constructor(Vector3(5566f, 5334f, 64.5863f)), owning_building_guid = 57) + LocalObject(2555, Door.Constructor(Vector3(5565.146f, 5314.794f, 34.40231f)), owning_building_guid = 57) + LocalObject(2556, Door.Constructor(Vector3(5565.146f, 5331.204f, 34.40231f)), owning_building_guid = 57) + LocalObject(1060, IFFLock.Constructor(Vector3(5563.957f, 5334.811f, 44.52731f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 492) + LocalObject(1061, IFFLock.Constructor(Vector3(5563.957f, 5334.811f, 64.52731f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 493) + LocalObject(1062, IFFLock.Constructor(Vector3(5568.047f, 5317.189f, 44.52731f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 490) + LocalObject(1063, IFFLock.Constructor(Vector3(5568.047f, 5317.189f, 64.52731f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 491) + LocalObject(1390, Locker.Constructor(Vector3(5569.716f, 5310.963f, 33.06031f)), owning_building_guid = 57) + LocalObject(1391, Locker.Constructor(Vector3(5569.751f, 5332.835f, 33.06031f)), owning_building_guid = 57) + LocalObject(1392, Locker.Constructor(Vector3(5571.053f, 5310.963f, 33.06031f)), owning_building_guid = 57) + LocalObject(1393, Locker.Constructor(Vector3(5571.088f, 5332.835f, 33.06031f)), owning_building_guid = 57) + LocalObject(1394, Locker.Constructor(Vector3(5573.741f, 5310.963f, 33.06031f)), owning_building_guid = 57) + LocalObject(1395, Locker.Constructor(Vector3(5573.741f, 5332.835f, 33.06031f)), owning_building_guid = 57) + LocalObject(1396, Locker.Constructor(Vector3(5575.143f, 5310.963f, 33.06031f)), owning_building_guid = 57) + LocalObject(1397, Locker.Constructor(Vector3(5575.143f, 5332.835f, 33.06031f)), owning_building_guid = 57) + LocalObject(1761, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1762, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1763, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(2368, SpawnTube.Constructor(respawn_tube_tower, Vector3(5564.706f, 5313.742f, 32.54831f), Vector3(0, 0, 0)), owning_building_guid = 57) + LocalObject(2369, SpawnTube.Constructor(respawn_tube_tower, Vector3(5564.706f, 5330.152f, 32.54831f), Vector3(0, 0, 0)), owning_building_guid = 57) + LocalObject(1592, FacilityTurret.Constructor(manned_turret, Vector3(5541.32f, 5313.295f, 62.00831f)), owning_building_guid = 57) + TurretToWeapon(1592, 5080) + LocalObject(1593, FacilityTurret.Constructor(manned_turret, Vector3(5576.647f, 5338.707f, 62.00831f)), owning_building_guid = 57) + TurretToWeapon(1593, 5081) + } + + Building48() + + def Building48(): Unit = { // Name: Azeban_Tower Type: tower_a GUID: 58, MapID: 48 + LocalBuilding(58, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6176f, 5550f, 49.46858f)))) + LocalObject(2407, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) + LocalObject(519, Door.Constructor(Vector3(6188f, 5542f, 50.98958f)), owning_building_guid = 58) + LocalObject(520, Door.Constructor(Vector3(6188f, 5542f, 70.98859f)), owning_building_guid = 58) + LocalObject(521, Door.Constructor(Vector3(6188f, 5558f, 50.98958f)), owning_building_guid = 58) + LocalObject(522, Door.Constructor(Vector3(6188f, 5558f, 70.98859f)), owning_building_guid = 58) + LocalObject(2562, Door.Constructor(Vector3(6187.146f, 5538.794f, 40.80458f)), owning_building_guid = 58) + LocalObject(2563, Door.Constructor(Vector3(6187.146f, 5555.204f, 40.80458f)), owning_building_guid = 58) + LocalObject(1077, IFFLock.Constructor(Vector3(6185.957f, 5558.811f, 50.92958f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 521) + LocalObject(1078, IFFLock.Constructor(Vector3(6185.957f, 5558.811f, 70.92958f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 522) + LocalObject(1079, IFFLock.Constructor(Vector3(6190.047f, 5541.189f, 50.92958f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 519) + LocalObject(1080, IFFLock.Constructor(Vector3(6190.047f, 5541.189f, 70.92958f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 520) + LocalObject(1418, Locker.Constructor(Vector3(6191.716f, 5534.963f, 39.46258f)), owning_building_guid = 58) + LocalObject(1419, Locker.Constructor(Vector3(6191.751f, 5556.835f, 39.46258f)), owning_building_guid = 58) + LocalObject(1420, Locker.Constructor(Vector3(6193.053f, 5534.963f, 39.46258f)), owning_building_guid = 58) + LocalObject(1421, Locker.Constructor(Vector3(6193.088f, 5556.835f, 39.46258f)), owning_building_guid = 58) + LocalObject(1422, Locker.Constructor(Vector3(6195.741f, 5534.963f, 39.46258f)), owning_building_guid = 58) + LocalObject(1423, Locker.Constructor(Vector3(6195.741f, 5556.835f, 39.46258f)), owning_building_guid = 58) + LocalObject(1424, Locker.Constructor(Vector3(6197.143f, 5534.963f, 39.46258f)), owning_building_guid = 58) + LocalObject(1425, Locker.Constructor(Vector3(6197.143f, 5556.835f, 39.46258f)), owning_building_guid = 58) + LocalObject(1771, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1772, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1773, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(2375, SpawnTube.Constructor(respawn_tube_tower, Vector3(6186.706f, 5537.742f, 38.95058f), Vector3(0, 0, 0)), owning_building_guid = 58) + LocalObject(2376, SpawnTube.Constructor(respawn_tube_tower, Vector3(6186.706f, 5554.152f, 38.95058f), Vector3(0, 0, 0)), owning_building_guid = 58) + LocalObject(1604, FacilityTurret.Constructor(manned_turret, Vector3(6163.32f, 5537.295f, 68.41058f)), owning_building_guid = 58) + TurretToWeapon(1604, 5082) + LocalObject(1607, FacilityTurret.Constructor(manned_turret, Vector3(6198.647f, 5562.707f, 68.41058f)), owning_building_guid = 58) + TurretToWeapon(1607, 5083) + } + + Building30() + + def Building30(): Unit = { // Name: S_Ceryshen_Warpgate_Tower Type: tower_a GUID: 59, MapID: 30 + LocalBuilding(59, 30, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6302f, 6398f, 106.5124f)))) + LocalObject(2408, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) + LocalObject(535, Door.Constructor(Vector3(6314f, 6390f, 108.0334f)), owning_building_guid = 59) + LocalObject(536, Door.Constructor(Vector3(6314f, 6390f, 128.0324f)), owning_building_guid = 59) + LocalObject(537, Door.Constructor(Vector3(6314f, 6406f, 108.0334f)), owning_building_guid = 59) + LocalObject(538, Door.Constructor(Vector3(6314f, 6406f, 128.0324f)), owning_building_guid = 59) + LocalObject(2567, Door.Constructor(Vector3(6313.146f, 6386.794f, 97.84837f)), owning_building_guid = 59) + LocalObject(2568, Door.Constructor(Vector3(6313.146f, 6403.204f, 97.84837f)), owning_building_guid = 59) + LocalObject(1089, IFFLock.Constructor(Vector3(6311.957f, 6406.811f, 107.9734f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 537) + LocalObject(1090, IFFLock.Constructor(Vector3(6311.957f, 6406.811f, 127.9734f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 538) + LocalObject(1093, IFFLock.Constructor(Vector3(6316.047f, 6389.189f, 107.9734f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 535) + LocalObject(1094, IFFLock.Constructor(Vector3(6316.047f, 6389.189f, 127.9734f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 536) + LocalObject(1430, Locker.Constructor(Vector3(6317.716f, 6382.963f, 96.50638f)), owning_building_guid = 59) + LocalObject(1431, Locker.Constructor(Vector3(6317.751f, 6404.835f, 96.50638f)), owning_building_guid = 59) + LocalObject(1433, Locker.Constructor(Vector3(6319.053f, 6382.963f, 96.50638f)), owning_building_guid = 59) + LocalObject(1434, Locker.Constructor(Vector3(6319.088f, 6404.835f, 96.50638f)), owning_building_guid = 59) + LocalObject(1437, Locker.Constructor(Vector3(6321.741f, 6382.963f, 96.50638f)), owning_building_guid = 59) + LocalObject(1438, Locker.Constructor(Vector3(6321.741f, 6404.835f, 96.50638f)), owning_building_guid = 59) + LocalObject(1440, Locker.Constructor(Vector3(6323.143f, 6382.963f, 96.50638f)), owning_building_guid = 59) + LocalObject(1441, Locker.Constructor(Vector3(6323.143f, 6404.835f, 96.50638f)), owning_building_guid = 59) + LocalObject(1782, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1783, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1784, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(2380, SpawnTube.Constructor(respawn_tube_tower, Vector3(6312.706f, 6385.742f, 95.99438f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(2381, SpawnTube.Constructor(respawn_tube_tower, Vector3(6312.706f, 6402.152f, 95.99438f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(1609, FacilityTurret.Constructor(manned_turret, Vector3(6289.32f, 6385.295f, 125.4544f)), owning_building_guid = 59) + TurretToWeapon(1609, 5084) + LocalObject(1612, FacilityTurret.Constructor(manned_turret, Vector3(6324.647f, 6410.707f, 125.4544f)), owning_building_guid = 59) + TurretToWeapon(1612, 5085) + } + + Building16() + + def Building16(): Unit = { // Name: NE_Solsar_Warpgate_Tower Type: tower_b GUID: 60, MapID: 16 + LocalBuilding(60, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1910f, 1664f, 43.16405f)))) + LocalObject(2387, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) + LocalObject(284, Door.Constructor(Vector3(1922f, 1656f, 44.68405f)), owning_building_guid = 60) + LocalObject(285, Door.Constructor(Vector3(1922f, 1656f, 54.68405f)), owning_building_guid = 60) + LocalObject(286, Door.Constructor(Vector3(1922f, 1656f, 74.68405f)), owning_building_guid = 60) + LocalObject(287, Door.Constructor(Vector3(1922f, 1672f, 44.68405f)), owning_building_guid = 60) + LocalObject(288, Door.Constructor(Vector3(1922f, 1672f, 54.68405f)), owning_building_guid = 60) + LocalObject(289, Door.Constructor(Vector3(1922f, 1672f, 74.68405f)), owning_building_guid = 60) + LocalObject(2492, Door.Constructor(Vector3(1921.147f, 1652.794f, 34.50005f)), owning_building_guid = 60) + LocalObject(2493, Door.Constructor(Vector3(1921.147f, 1669.204f, 34.50005f)), owning_building_guid = 60) + LocalObject(893, IFFLock.Constructor(Vector3(1919.957f, 1672.811f, 44.62505f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 287) + LocalObject(894, IFFLock.Constructor(Vector3(1919.957f, 1672.811f, 54.62505f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 288) + LocalObject(895, IFFLock.Constructor(Vector3(1919.957f, 1672.811f, 74.62505f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 289) + LocalObject(896, IFFLock.Constructor(Vector3(1924.047f, 1655.189f, 44.62505f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 284) + LocalObject(897, IFFLock.Constructor(Vector3(1924.047f, 1655.189f, 54.62505f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 285) + LocalObject(898, IFFLock.Constructor(Vector3(1924.047f, 1655.189f, 74.62505f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 286) + LocalObject(1111, Locker.Constructor(Vector3(1925.716f, 1648.963f, 33.15805f)), owning_building_guid = 60) + LocalObject(1112, Locker.Constructor(Vector3(1925.751f, 1670.835f, 33.15805f)), owning_building_guid = 60) + LocalObject(1113, Locker.Constructor(Vector3(1927.053f, 1648.963f, 33.15805f)), owning_building_guid = 60) + LocalObject(1114, Locker.Constructor(Vector3(1927.088f, 1670.835f, 33.15805f)), owning_building_guid = 60) + LocalObject(1115, Locker.Constructor(Vector3(1929.741f, 1648.963f, 33.15805f)), owning_building_guid = 60) + LocalObject(1116, Locker.Constructor(Vector3(1929.741f, 1670.835f, 33.15805f)), owning_building_guid = 60) + LocalObject(1117, Locker.Constructor(Vector3(1931.143f, 1648.963f, 33.15805f)), owning_building_guid = 60) + LocalObject(1118, Locker.Constructor(Vector3(1931.143f, 1670.835f, 33.15805f)), owning_building_guid = 60) + LocalObject(1661, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1662, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1663, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(2305, SpawnTube.Constructor(respawn_tube_tower, Vector3(1920.706f, 1651.742f, 32.64605f), Vector3(0, 0, 0)), owning_building_guid = 60) + LocalObject(2306, SpawnTube.Constructor(respawn_tube_tower, Vector3(1920.706f, 1668.152f, 32.64605f), Vector3(0, 0, 0)), owning_building_guid = 60) + } + + Building26() + + def Building26(): Unit = { // Name: NE_NCSanc_Warpgate_Tower Type: tower_b GUID: 61, MapID: 26 + LocalBuilding(61, 26, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3488f, 4702f, 60.32801f)))) + LocalObject(2393, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) + LocalObject(341, Door.Constructor(Vector3(3500f, 4694f, 61.84801f)), owning_building_guid = 61) + LocalObject(342, Door.Constructor(Vector3(3500f, 4694f, 71.84801f)), owning_building_guid = 61) + LocalObject(343, Door.Constructor(Vector3(3500f, 4694f, 91.84801f)), owning_building_guid = 61) + LocalObject(344, Door.Constructor(Vector3(3500f, 4710f, 61.84801f)), owning_building_guid = 61) + LocalObject(345, Door.Constructor(Vector3(3500f, 4710f, 71.84801f)), owning_building_guid = 61) + LocalObject(346, Door.Constructor(Vector3(3500f, 4710f, 91.84801f)), owning_building_guid = 61) + LocalObject(2510, Door.Constructor(Vector3(3499.147f, 4690.794f, 51.66402f)), owning_building_guid = 61) + LocalObject(2511, Door.Constructor(Vector3(3499.147f, 4707.204f, 51.66402f)), owning_building_guid = 61) + LocalObject(942, IFFLock.Constructor(Vector3(3497.957f, 4710.811f, 61.78901f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 344) + LocalObject(943, IFFLock.Constructor(Vector3(3497.957f, 4710.811f, 71.78902f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 345) + LocalObject(944, IFFLock.Constructor(Vector3(3497.957f, 4710.811f, 91.78902f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 346) + LocalObject(946, IFFLock.Constructor(Vector3(3502.047f, 4693.189f, 61.78901f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 341) + LocalObject(947, IFFLock.Constructor(Vector3(3502.047f, 4693.189f, 71.78902f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 342) + LocalObject(948, IFFLock.Constructor(Vector3(3502.047f, 4693.189f, 91.78902f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 343) + LocalObject(1201, Locker.Constructor(Vector3(3503.716f, 4686.963f, 50.32201f)), owning_building_guid = 61) + LocalObject(1202, Locker.Constructor(Vector3(3503.751f, 4708.835f, 50.32201f)), owning_building_guid = 61) + LocalObject(1203, Locker.Constructor(Vector3(3505.053f, 4686.963f, 50.32201f)), owning_building_guid = 61) + LocalObject(1204, Locker.Constructor(Vector3(3505.088f, 4708.835f, 50.32201f)), owning_building_guid = 61) + LocalObject(1205, Locker.Constructor(Vector3(3507.741f, 4686.963f, 50.32201f)), owning_building_guid = 61) + LocalObject(1206, Locker.Constructor(Vector3(3507.741f, 4708.835f, 50.32201f)), owning_building_guid = 61) + LocalObject(1207, Locker.Constructor(Vector3(3509.143f, 4686.963f, 50.32201f)), owning_building_guid = 61) + LocalObject(1208, Locker.Constructor(Vector3(3509.143f, 4708.835f, 50.32201f)), owning_building_guid = 61) + LocalObject(1691, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1692, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1693, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(2323, SpawnTube.Constructor(respawn_tube_tower, Vector3(3498.706f, 4689.742f, 49.81001f), Vector3(0, 0, 0)), owning_building_guid = 61) + LocalObject(2324, SpawnTube.Constructor(respawn_tube_tower, Vector3(3498.706f, 4706.152f, 49.81001f), Vector3(0, 0, 0)), owning_building_guid = 61) + } + + Building21() + + def Building21(): Unit = { // Name: SE_Heyoka_Tower Type: tower_b GUID: 62, MapID: 21 + LocalBuilding(62, 21, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4456f, 2654f, 69.41827f)))) + LocalObject(2397, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 62) + LocalObject(395, Door.Constructor(Vector3(4468f, 2646f, 70.93827f)), owning_building_guid = 62) + LocalObject(396, Door.Constructor(Vector3(4468f, 2646f, 80.93828f)), owning_building_guid = 62) + LocalObject(397, Door.Constructor(Vector3(4468f, 2646f, 100.9383f)), owning_building_guid = 62) + LocalObject(398, Door.Constructor(Vector3(4468f, 2662f, 70.93827f)), owning_building_guid = 62) + LocalObject(399, Door.Constructor(Vector3(4468f, 2662f, 80.93828f)), owning_building_guid = 62) + LocalObject(400, Door.Constructor(Vector3(4468f, 2662f, 100.9383f)), owning_building_guid = 62) + LocalObject(2527, Door.Constructor(Vector3(4467.147f, 2642.794f, 60.75427f)), owning_building_guid = 62) + LocalObject(2528, Door.Constructor(Vector3(4467.147f, 2659.204f, 60.75427f)), owning_building_guid = 62) + LocalObject(983, IFFLock.Constructor(Vector3(4465.957f, 2662.811f, 70.87927f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 398) + LocalObject(984, IFFLock.Constructor(Vector3(4465.957f, 2662.811f, 80.87927f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 399) + LocalObject(985, IFFLock.Constructor(Vector3(4465.957f, 2662.811f, 100.8793f), Vector3(0, 0, 0)), owning_building_guid = 62, door_guid = 400) + LocalObject(986, IFFLock.Constructor(Vector3(4470.047f, 2645.189f, 70.87927f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 395) + LocalObject(987, IFFLock.Constructor(Vector3(4470.047f, 2645.189f, 80.87927f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 396) + LocalObject(988, IFFLock.Constructor(Vector3(4470.047f, 2645.189f, 100.8793f), Vector3(0, 0, 180)), owning_building_guid = 62, door_guid = 397) + LocalObject(1269, Locker.Constructor(Vector3(4471.716f, 2638.963f, 59.41227f)), owning_building_guid = 62) + LocalObject(1270, Locker.Constructor(Vector3(4471.751f, 2660.835f, 59.41227f)), owning_building_guid = 62) + LocalObject(1271, Locker.Constructor(Vector3(4473.053f, 2638.963f, 59.41227f)), owning_building_guid = 62) + LocalObject(1272, Locker.Constructor(Vector3(4473.088f, 2660.835f, 59.41227f)), owning_building_guid = 62) + LocalObject(1273, Locker.Constructor(Vector3(4475.741f, 2638.963f, 59.41227f)), owning_building_guid = 62) + LocalObject(1274, Locker.Constructor(Vector3(4475.741f, 2660.835f, 59.41227f)), owning_building_guid = 62) + LocalObject(1275, Locker.Constructor(Vector3(4477.143f, 2638.963f, 59.41227f)), owning_building_guid = 62) + LocalObject(1276, Locker.Constructor(Vector3(4477.143f, 2660.835f, 59.41227f)), owning_building_guid = 62) + LocalObject(1717, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(1718, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(1719, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(2340, SpawnTube.Constructor(respawn_tube_tower, Vector3(4466.706f, 2641.742f, 58.90028f), Vector3(0, 0, 0)), owning_building_guid = 62) + LocalObject(2341, SpawnTube.Constructor(respawn_tube_tower, Vector3(4466.706f, 2658.152f, 58.90028f), Vector3(0, 0, 0)), owning_building_guid = 62) + } + + Building24() + + def Building24(): Unit = { // Name: NE_Heyoka_Tower Type: tower_b GUID: 63, MapID: 24 + LocalBuilding(63, 24, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4702f, 3278f, 55.6656f)))) + LocalObject(2398, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 63) + LocalObject(423, Door.Constructor(Vector3(4714f, 3270f, 57.1856f)), owning_building_guid = 63) + LocalObject(424, Door.Constructor(Vector3(4714f, 3270f, 67.18559f)), owning_building_guid = 63) + LocalObject(425, Door.Constructor(Vector3(4714f, 3270f, 87.18559f)), owning_building_guid = 63) + LocalObject(426, Door.Constructor(Vector3(4714f, 3286f, 57.1856f)), owning_building_guid = 63) + LocalObject(427, Door.Constructor(Vector3(4714f, 3286f, 67.18559f)), owning_building_guid = 63) + LocalObject(428, Door.Constructor(Vector3(4714f, 3286f, 87.18559f)), owning_building_guid = 63) + LocalObject(2535, Door.Constructor(Vector3(4713.147f, 3266.794f, 47.00159f)), owning_building_guid = 63) + LocalObject(2536, Door.Constructor(Vector3(4713.147f, 3283.204f, 47.00159f)), owning_building_guid = 63) + LocalObject(1005, IFFLock.Constructor(Vector3(4711.957f, 3286.811f, 57.12659f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 426) + LocalObject(1006, IFFLock.Constructor(Vector3(4711.957f, 3286.811f, 67.12659f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 427) + LocalObject(1007, IFFLock.Constructor(Vector3(4711.957f, 3286.811f, 87.12659f), Vector3(0, 0, 0)), owning_building_guid = 63, door_guid = 428) + LocalObject(1009, IFFLock.Constructor(Vector3(4716.047f, 3269.189f, 57.12659f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 423) + LocalObject(1010, IFFLock.Constructor(Vector3(4716.047f, 3269.189f, 67.12659f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 424) + LocalObject(1011, IFFLock.Constructor(Vector3(4716.047f, 3269.189f, 87.12659f), Vector3(0, 0, 180)), owning_building_guid = 63, door_guid = 425) + LocalObject(1301, Locker.Constructor(Vector3(4717.716f, 3262.963f, 45.6596f)), owning_building_guid = 63) + LocalObject(1302, Locker.Constructor(Vector3(4717.751f, 3284.835f, 45.6596f)), owning_building_guid = 63) + LocalObject(1303, Locker.Constructor(Vector3(4719.053f, 3262.963f, 45.6596f)), owning_building_guid = 63) + LocalObject(1304, Locker.Constructor(Vector3(4719.088f, 3284.835f, 45.6596f)), owning_building_guid = 63) + LocalObject(1305, Locker.Constructor(Vector3(4721.741f, 3262.963f, 45.6596f)), owning_building_guid = 63) + LocalObject(1306, Locker.Constructor(Vector3(4721.741f, 3284.835f, 45.6596f)), owning_building_guid = 63) + LocalObject(1307, Locker.Constructor(Vector3(4723.143f, 3262.963f, 45.6596f)), owning_building_guid = 63) + LocalObject(1308, Locker.Constructor(Vector3(4723.143f, 3284.835f, 45.6596f)), owning_building_guid = 63) + LocalObject(1730, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(1731, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(1732, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(2348, SpawnTube.Constructor(respawn_tube_tower, Vector3(4712.706f, 3265.742f, 45.1476f), Vector3(0, 0, 0)), owning_building_guid = 63) + LocalObject(2349, SpawnTube.Constructor(respawn_tube_tower, Vector3(4712.706f, 3282.152f, 45.1476f), Vector3(0, 0, 0)), owning_building_guid = 63) + } + + Building31() + + def Building31(): Unit = { // Name: SE_Tumas_Tower Type: tower_b GUID: 64, MapID: 31 + LocalBuilding(64, 31, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4988f, 6190f, 41.46329f)))) + LocalObject(2401, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 64) + LocalObject(464, Door.Constructor(Vector3(5000f, 6182f, 42.98329f)), owning_building_guid = 64) + LocalObject(465, Door.Constructor(Vector3(5000f, 6182f, 52.98329f)), owning_building_guid = 64) + LocalObject(466, Door.Constructor(Vector3(5000f, 6182f, 72.98329f)), owning_building_guid = 64) + LocalObject(467, Door.Constructor(Vector3(5000f, 6198f, 42.98329f)), owning_building_guid = 64) + LocalObject(468, Door.Constructor(Vector3(5000f, 6198f, 52.98329f)), owning_building_guid = 64) + LocalObject(469, Door.Constructor(Vector3(5000f, 6198f, 72.98329f)), owning_building_guid = 64) + LocalObject(2544, Door.Constructor(Vector3(4999.147f, 6178.794f, 32.79929f)), owning_building_guid = 64) + LocalObject(2545, Door.Constructor(Vector3(4999.147f, 6195.204f, 32.79929f)), owning_building_guid = 64) + LocalObject(1033, IFFLock.Constructor(Vector3(4997.957f, 6198.811f, 42.92429f), Vector3(0, 0, 0)), owning_building_guid = 64, door_guid = 467) + LocalObject(1034, IFFLock.Constructor(Vector3(4997.957f, 6198.811f, 52.92429f), Vector3(0, 0, 0)), owning_building_guid = 64, door_guid = 468) + LocalObject(1035, IFFLock.Constructor(Vector3(4997.957f, 6198.811f, 72.92429f), Vector3(0, 0, 0)), owning_building_guid = 64, door_guid = 469) + LocalObject(1036, IFFLock.Constructor(Vector3(5002.047f, 6181.189f, 42.92429f), Vector3(0, 0, 180)), owning_building_guid = 64, door_guid = 464) + LocalObject(1037, IFFLock.Constructor(Vector3(5002.047f, 6181.189f, 52.92429f), Vector3(0, 0, 180)), owning_building_guid = 64, door_guid = 465) + LocalObject(1038, IFFLock.Constructor(Vector3(5002.047f, 6181.189f, 72.92429f), Vector3(0, 0, 180)), owning_building_guid = 64, door_guid = 466) + LocalObject(1337, Locker.Constructor(Vector3(5003.716f, 6174.963f, 31.45729f)), owning_building_guid = 64) + LocalObject(1338, Locker.Constructor(Vector3(5003.751f, 6196.835f, 31.45729f)), owning_building_guid = 64) + LocalObject(1339, Locker.Constructor(Vector3(5005.053f, 6174.963f, 31.45729f)), owning_building_guid = 64) + LocalObject(1340, Locker.Constructor(Vector3(5005.088f, 6196.835f, 31.45729f)), owning_building_guid = 64) + LocalObject(1341, Locker.Constructor(Vector3(5007.741f, 6174.963f, 31.45729f)), owning_building_guid = 64) + LocalObject(1342, Locker.Constructor(Vector3(5007.741f, 6196.835f, 31.45729f)), owning_building_guid = 64) + LocalObject(1343, Locker.Constructor(Vector3(5009.143f, 6174.963f, 31.45729f)), owning_building_guid = 64) + LocalObject(1344, Locker.Constructor(Vector3(5009.143f, 6196.835f, 31.45729f)), owning_building_guid = 64) + LocalObject(1745, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(1746, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(1747, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(2357, SpawnTube.Constructor(respawn_tube_tower, Vector3(4998.706f, 6177.742f, 30.94529f), Vector3(0, 0, 0)), owning_building_guid = 64) + LocalObject(2358, SpawnTube.Constructor(respawn_tube_tower, Vector3(4998.706f, 6194.152f, 30.94529f), Vector3(0, 0, 0)), owning_building_guid = 64) + } + + Building25() + + def Building25(): Unit = { // Name: S_Oshur_Warpgate_Tower Type: tower_b GUID: 65, MapID: 25 + LocalBuilding(65, 25, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5122f, 4320f, 59.33499f)))) + LocalObject(2402, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 65) + LocalObject(470, Door.Constructor(Vector3(5134f, 4312f, 60.85499f)), owning_building_guid = 65) + LocalObject(471, Door.Constructor(Vector3(5134f, 4312f, 70.855f)), owning_building_guid = 65) + LocalObject(472, Door.Constructor(Vector3(5134f, 4312f, 90.855f)), owning_building_guid = 65) + LocalObject(473, Door.Constructor(Vector3(5134f, 4328f, 60.85499f)), owning_building_guid = 65) + LocalObject(474, Door.Constructor(Vector3(5134f, 4328f, 70.855f)), owning_building_guid = 65) + LocalObject(475, Door.Constructor(Vector3(5134f, 4328f, 90.855f)), owning_building_guid = 65) + LocalObject(2546, Door.Constructor(Vector3(5133.147f, 4308.794f, 50.67099f)), owning_building_guid = 65) + LocalObject(2547, Door.Constructor(Vector3(5133.147f, 4325.204f, 50.67099f)), owning_building_guid = 65) + LocalObject(1039, IFFLock.Constructor(Vector3(5131.957f, 4328.811f, 60.79599f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 473) + LocalObject(1040, IFFLock.Constructor(Vector3(5131.957f, 4328.811f, 70.79599f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 474) + LocalObject(1041, IFFLock.Constructor(Vector3(5131.957f, 4328.811f, 90.79599f), Vector3(0, 0, 0)), owning_building_guid = 65, door_guid = 475) + LocalObject(1042, IFFLock.Constructor(Vector3(5136.047f, 4311.189f, 60.79599f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 470) + LocalObject(1043, IFFLock.Constructor(Vector3(5136.047f, 4311.189f, 70.79599f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 471) + LocalObject(1044, IFFLock.Constructor(Vector3(5136.047f, 4311.189f, 90.79599f), Vector3(0, 0, 180)), owning_building_guid = 65, door_guid = 472) + LocalObject(1345, Locker.Constructor(Vector3(5137.716f, 4304.963f, 49.32899f)), owning_building_guid = 65) + LocalObject(1346, Locker.Constructor(Vector3(5137.751f, 4326.835f, 49.32899f)), owning_building_guid = 65) + LocalObject(1347, Locker.Constructor(Vector3(5139.053f, 4304.963f, 49.32899f)), owning_building_guid = 65) + LocalObject(1348, Locker.Constructor(Vector3(5139.088f, 4326.835f, 49.32899f)), owning_building_guid = 65) + LocalObject(1349, Locker.Constructor(Vector3(5141.741f, 4304.963f, 49.32899f)), owning_building_guid = 65) + LocalObject(1350, Locker.Constructor(Vector3(5141.741f, 4326.835f, 49.32899f)), owning_building_guid = 65) + LocalObject(1351, Locker.Constructor(Vector3(5143.143f, 4304.963f, 49.32899f)), owning_building_guid = 65) + LocalObject(1352, Locker.Constructor(Vector3(5143.143f, 4326.835f, 49.32899f)), owning_building_guid = 65) + LocalObject(1748, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(1749, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(1750, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(2359, SpawnTube.Constructor(respawn_tube_tower, Vector3(5132.706f, 4307.742f, 48.81699f), Vector3(0, 0, 0)), owning_building_guid = 65) + LocalObject(2360, SpawnTube.Constructor(respawn_tube_tower, Vector3(5132.706f, 4324.152f, 48.81699f), Vector3(0, 0, 0)), owning_building_guid = 65) + } + + Building17() + + def Building17(): Unit = { // Name: NW_Ikanam_Tower Type: tower_c GUID: 66, MapID: 17 + LocalBuilding(66, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2224f, 2782f, 52.59641f)))) + LocalObject(2388, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 66) + LocalObject(290, Door.Constructor(Vector3(2236f, 2774f, 54.11741f)), owning_building_guid = 66) + LocalObject(291, Door.Constructor(Vector3(2236f, 2774f, 74.11641f)), owning_building_guid = 66) + LocalObject(292, Door.Constructor(Vector3(2236f, 2790f, 54.11741f)), owning_building_guid = 66) + LocalObject(293, Door.Constructor(Vector3(2236f, 2790f, 74.11641f)), owning_building_guid = 66) + LocalObject(2494, Door.Constructor(Vector3(2235.146f, 2770.794f, 43.93241f)), owning_building_guid = 66) + LocalObject(2495, Door.Constructor(Vector3(2235.146f, 2787.204f, 43.93241f)), owning_building_guid = 66) + LocalObject(899, IFFLock.Constructor(Vector3(2233.957f, 2790.811f, 54.05741f), Vector3(0, 0, 0)), owning_building_guid = 66, door_guid = 292) + LocalObject(900, IFFLock.Constructor(Vector3(2233.957f, 2790.811f, 74.05741f), Vector3(0, 0, 0)), owning_building_guid = 66, door_guid = 293) + LocalObject(901, IFFLock.Constructor(Vector3(2238.047f, 2773.189f, 54.05741f), Vector3(0, 0, 180)), owning_building_guid = 66, door_guid = 290) + LocalObject(902, IFFLock.Constructor(Vector3(2238.047f, 2773.189f, 74.05741f), Vector3(0, 0, 180)), owning_building_guid = 66, door_guid = 291) + LocalObject(1119, Locker.Constructor(Vector3(2239.716f, 2766.963f, 42.59041f)), owning_building_guid = 66) + LocalObject(1120, Locker.Constructor(Vector3(2239.751f, 2788.835f, 42.59041f)), owning_building_guid = 66) + LocalObject(1121, Locker.Constructor(Vector3(2241.053f, 2766.963f, 42.59041f)), owning_building_guid = 66) + LocalObject(1122, Locker.Constructor(Vector3(2241.088f, 2788.835f, 42.59041f)), owning_building_guid = 66) + LocalObject(1123, Locker.Constructor(Vector3(2243.741f, 2766.963f, 42.59041f)), owning_building_guid = 66) + LocalObject(1124, Locker.Constructor(Vector3(2243.741f, 2788.835f, 42.59041f)), owning_building_guid = 66) + LocalObject(1125, Locker.Constructor(Vector3(2245.143f, 2766.963f, 42.59041f)), owning_building_guid = 66) + LocalObject(1126, Locker.Constructor(Vector3(2245.143f, 2788.835f, 42.59041f)), owning_building_guid = 66) + LocalObject(1664, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(1665, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(1666, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(2307, SpawnTube.Constructor(respawn_tube_tower, Vector3(2234.706f, 2769.742f, 42.07841f), Vector3(0, 0, 0)), owning_building_guid = 66) + LocalObject(2308, SpawnTube.Constructor(respawn_tube_tower, Vector3(2234.706f, 2786.152f, 42.07841f), Vector3(0, 0, 0)), owning_building_guid = 66) + LocalObject(2002, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2222.907f, 2776.725f, 80.16641f)), owning_building_guid = 66) + LocalObject(2003, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 66) + LocalObject(2005, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2222.907f, 2787.17f, 80.16641f)), owning_building_guid = 66) + LocalObject(2006, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 66) + LocalObject(1519, FacilityTurret.Constructor(manned_turret, Vector3(2209.07f, 2767.045f, 71.53841f)), owning_building_guid = 66) + TurretToWeapon(1519, 5086) + LocalObject(1520, FacilityTurret.Constructor(manned_turret, Vector3(2247.497f, 2796.957f, 71.53841f)), owning_building_guid = 66) + TurretToWeapon(1520, 5087) + } + + Building35() + + def Building35(): Unit = { // Name: N_Onatha_Tower Type: tower_c GUID: 67, MapID: 35 + LocalBuilding(67, 35, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3352f, 6674f, 57.33703f)))) + LocalObject(2390, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 67) + LocalObject(316, Door.Constructor(Vector3(3364f, 6666f, 58.85803f)), owning_building_guid = 67) + LocalObject(317, Door.Constructor(Vector3(3364f, 6666f, 78.85703f)), owning_building_guid = 67) + LocalObject(318, Door.Constructor(Vector3(3364f, 6682f, 58.85803f)), owning_building_guid = 67) + LocalObject(319, Door.Constructor(Vector3(3364f, 6682f, 78.85703f)), owning_building_guid = 67) + LocalObject(2504, Door.Constructor(Vector3(3363.146f, 6662.794f, 48.67303f)), owning_building_guid = 67) + LocalObject(2505, Door.Constructor(Vector3(3363.146f, 6679.204f, 48.67303f)), owning_building_guid = 67) + LocalObject(920, IFFLock.Constructor(Vector3(3361.957f, 6682.811f, 58.79803f), Vector3(0, 0, 0)), owning_building_guid = 67, door_guid = 318) + LocalObject(921, IFFLock.Constructor(Vector3(3361.957f, 6682.811f, 78.79803f), Vector3(0, 0, 0)), owning_building_guid = 67, door_guid = 319) + LocalObject(923, IFFLock.Constructor(Vector3(3366.047f, 6665.189f, 58.79803f), Vector3(0, 0, 180)), owning_building_guid = 67, door_guid = 316) + LocalObject(924, IFFLock.Constructor(Vector3(3366.047f, 6665.189f, 78.79803f), Vector3(0, 0, 180)), owning_building_guid = 67, door_guid = 317) + LocalObject(1158, Locker.Constructor(Vector3(3367.716f, 6658.963f, 47.33103f)), owning_building_guid = 67) + LocalObject(1159, Locker.Constructor(Vector3(3367.751f, 6680.835f, 47.33103f)), owning_building_guid = 67) + LocalObject(1162, Locker.Constructor(Vector3(3369.053f, 6658.963f, 47.33103f)), owning_building_guid = 67) + LocalObject(1163, Locker.Constructor(Vector3(3369.088f, 6680.835f, 47.33103f)), owning_building_guid = 67) + LocalObject(1169, Locker.Constructor(Vector3(3371.741f, 6658.963f, 47.33103f)), owning_building_guid = 67) + LocalObject(1170, Locker.Constructor(Vector3(3371.741f, 6680.835f, 47.33103f)), owning_building_guid = 67) + LocalObject(1171, Locker.Constructor(Vector3(3373.143f, 6658.963f, 47.33103f)), owning_building_guid = 67) + LocalObject(1172, Locker.Constructor(Vector3(3373.143f, 6680.835f, 47.33103f)), owning_building_guid = 67) + LocalObject(1678, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(1679, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(1680, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(2317, SpawnTube.Constructor(respawn_tube_tower, Vector3(3362.706f, 6661.742f, 46.81903f), Vector3(0, 0, 0)), owning_building_guid = 67) + LocalObject(2318, SpawnTube.Constructor(respawn_tube_tower, Vector3(3362.706f, 6678.152f, 46.81903f), Vector3(0, 0, 0)), owning_building_guid = 67) + LocalObject(2008, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3350.907f, 6668.725f, 84.90703f)), owning_building_guid = 67) + LocalObject(2009, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 67) + LocalObject(2011, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3350.907f, 6679.17f, 84.90703f)), owning_building_guid = 67) + LocalObject(2012, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 67) + LocalObject(1530, FacilityTurret.Constructor(manned_turret, Vector3(3337.07f, 6659.045f, 76.27903f)), owning_building_guid = 67) + TurretToWeapon(1530, 5088) + LocalObject(1533, FacilityTurret.Constructor(manned_turret, Vector3(3375.497f, 6688.957f, 76.27903f)), owning_building_guid = 67) + TurretToWeapon(1533, 5089) + } + + Building18() + + def Building18(): Unit = { // Name: NW_Cetan_Tower Type: tower_c GUID: 68, MapID: 18 + LocalBuilding(68, 18, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3368f, 3472f, 49.55655f)))) + LocalObject(2391, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 68) + LocalObject(321, Door.Constructor(Vector3(3380f, 3464f, 51.07755f)), owning_building_guid = 68) + LocalObject(322, Door.Constructor(Vector3(3380f, 3464f, 71.07655f)), owning_building_guid = 68) + LocalObject(323, Door.Constructor(Vector3(3380f, 3480f, 51.07755f)), owning_building_guid = 68) + LocalObject(324, Door.Constructor(Vector3(3380f, 3480f, 71.07655f)), owning_building_guid = 68) + LocalObject(2506, Door.Constructor(Vector3(3379.146f, 3460.794f, 40.89256f)), owning_building_guid = 68) + LocalObject(2507, Door.Constructor(Vector3(3379.146f, 3477.204f, 40.89256f)), owning_building_guid = 68) + LocalObject(926, IFFLock.Constructor(Vector3(3377.957f, 3480.811f, 51.01755f), Vector3(0, 0, 0)), owning_building_guid = 68, door_guid = 323) + LocalObject(927, IFFLock.Constructor(Vector3(3377.957f, 3480.811f, 71.01756f), Vector3(0, 0, 0)), owning_building_guid = 68, door_guid = 324) + LocalObject(928, IFFLock.Constructor(Vector3(3382.047f, 3463.189f, 51.01755f), Vector3(0, 0, 180)), owning_building_guid = 68, door_guid = 321) + LocalObject(929, IFFLock.Constructor(Vector3(3382.047f, 3463.189f, 71.01756f), Vector3(0, 0, 180)), owning_building_guid = 68, door_guid = 322) + LocalObject(1175, Locker.Constructor(Vector3(3383.716f, 3456.963f, 39.55055f)), owning_building_guid = 68) + LocalObject(1176, Locker.Constructor(Vector3(3383.751f, 3478.835f, 39.55055f)), owning_building_guid = 68) + LocalObject(1181, Locker.Constructor(Vector3(3385.053f, 3456.963f, 39.55055f)), owning_building_guid = 68) + LocalObject(1182, Locker.Constructor(Vector3(3385.088f, 3478.835f, 39.55055f)), owning_building_guid = 68) + LocalObject(1187, Locker.Constructor(Vector3(3387.741f, 3456.963f, 39.55055f)), owning_building_guid = 68) + LocalObject(1188, Locker.Constructor(Vector3(3387.741f, 3478.835f, 39.55055f)), owning_building_guid = 68) + LocalObject(1191, Locker.Constructor(Vector3(3389.143f, 3456.963f, 39.55055f)), owning_building_guid = 68) + LocalObject(1192, Locker.Constructor(Vector3(3389.143f, 3478.835f, 39.55055f)), owning_building_guid = 68) + LocalObject(1681, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(1682, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(1683, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(2319, SpawnTube.Constructor(respawn_tube_tower, Vector3(3378.706f, 3459.742f, 39.03855f), Vector3(0, 0, 0)), owning_building_guid = 68) + LocalObject(2320, SpawnTube.Constructor(respawn_tube_tower, Vector3(3378.706f, 3476.152f, 39.03855f), Vector3(0, 0, 0)), owning_building_guid = 68) + LocalObject(2014, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3366.907f, 3466.725f, 77.12656f)), owning_building_guid = 68) + LocalObject(2015, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 68) + LocalObject(2017, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3366.907f, 3477.17f, 77.12656f)), owning_building_guid = 68) + LocalObject(2018, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 68) + LocalObject(1531, FacilityTurret.Constructor(manned_turret, Vector3(3353.07f, 3457.045f, 68.49855f)), owning_building_guid = 68) + TurretToWeapon(1531, 5090) + LocalObject(1534, FacilityTurret.Constructor(manned_turret, Vector3(3391.497f, 3486.957f, 68.49855f)), owning_building_guid = 68) + TurretToWeapon(1534, 5091) + } + + Building47() + + def Building47(): Unit = { // Name: Cetan_Tower Type: tower_c GUID: 69, MapID: 47 + LocalBuilding(69, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3686f, 2664f, 68.50925f)))) + LocalObject(2394, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 69) + LocalObject(352, Door.Constructor(Vector3(3698f, 2656f, 70.03025f)), owning_building_guid = 69) + LocalObject(353, Door.Constructor(Vector3(3698f, 2656f, 90.02925f)), owning_building_guid = 69) + LocalObject(354, Door.Constructor(Vector3(3698f, 2672f, 70.03025f)), owning_building_guid = 69) + LocalObject(355, Door.Constructor(Vector3(3698f, 2672f, 90.02925f)), owning_building_guid = 69) + LocalObject(2515, Door.Constructor(Vector3(3697.146f, 2652.794f, 59.84525f)), owning_building_guid = 69) + LocalObject(2516, Door.Constructor(Vector3(3697.146f, 2669.204f, 59.84525f)), owning_building_guid = 69) + LocalObject(952, IFFLock.Constructor(Vector3(3695.957f, 2672.811f, 69.97025f), Vector3(0, 0, 0)), owning_building_guid = 69, door_guid = 354) + LocalObject(953, IFFLock.Constructor(Vector3(3695.957f, 2672.811f, 89.97025f), Vector3(0, 0, 0)), owning_building_guid = 69, door_guid = 355) + LocalObject(954, IFFLock.Constructor(Vector3(3700.047f, 2655.189f, 69.97025f), Vector3(0, 0, 180)), owning_building_guid = 69, door_guid = 352) + LocalObject(955, IFFLock.Constructor(Vector3(3700.047f, 2655.189f, 89.97025f), Vector3(0, 0, 180)), owning_building_guid = 69, door_guid = 353) + LocalObject(1221, Locker.Constructor(Vector3(3701.716f, 2648.963f, 58.50325f)), owning_building_guid = 69) + LocalObject(1222, Locker.Constructor(Vector3(3701.751f, 2670.835f, 58.50325f)), owning_building_guid = 69) + LocalObject(1223, Locker.Constructor(Vector3(3703.053f, 2648.963f, 58.50325f)), owning_building_guid = 69) + LocalObject(1224, Locker.Constructor(Vector3(3703.088f, 2670.835f, 58.50325f)), owning_building_guid = 69) + LocalObject(1225, Locker.Constructor(Vector3(3705.741f, 2648.963f, 58.50325f)), owning_building_guid = 69) + LocalObject(1226, Locker.Constructor(Vector3(3705.741f, 2670.835f, 58.50325f)), owning_building_guid = 69) + LocalObject(1227, Locker.Constructor(Vector3(3707.143f, 2648.963f, 58.50325f)), owning_building_guid = 69) + LocalObject(1228, Locker.Constructor(Vector3(3707.143f, 2670.835f, 58.50325f)), owning_building_guid = 69) + LocalObject(1697, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(1698, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(1699, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(2328, SpawnTube.Constructor(respawn_tube_tower, Vector3(3696.706f, 2651.742f, 57.99125f), Vector3(0, 0, 0)), owning_building_guid = 69) + LocalObject(2329, SpawnTube.Constructor(respawn_tube_tower, Vector3(3696.706f, 2668.152f, 57.99125f), Vector3(0, 0, 0)), owning_building_guid = 69) + LocalObject(2020, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3684.907f, 2658.725f, 96.07925f)), owning_building_guid = 69) + LocalObject(2021, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 69) + LocalObject(2023, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3684.907f, 2669.17f, 96.07925f)), owning_building_guid = 69) + LocalObject(2024, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 69) + LocalObject(1545, FacilityTurret.Constructor(manned_turret, Vector3(3671.07f, 2649.045f, 87.45125f)), owning_building_guid = 69) + TurretToWeapon(1545, 5092) + LocalObject(1546, FacilityTurret.Constructor(manned_turret, Vector3(3709.497f, 2678.957f, 87.45125f)), owning_building_guid = 69) + TurretToWeapon(1546, 5093) + } + + Building33() + + def Building33(): Unit = { // Name: NW_Oshur_Warpgate_Tower Type: tower_c GUID: 70, MapID: 33 + LocalBuilding(70, 33, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4000f, 5430f, 66.66187f)))) + LocalObject(2396, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 70) + LocalObject(375, Door.Constructor(Vector3(4012f, 5422f, 68.18288f)), owning_building_guid = 70) + LocalObject(376, Door.Constructor(Vector3(4012f, 5422f, 88.18187f)), owning_building_guid = 70) + LocalObject(377, Door.Constructor(Vector3(4012f, 5438f, 68.18288f)), owning_building_guid = 70) + LocalObject(378, Door.Constructor(Vector3(4012f, 5438f, 88.18187f)), owning_building_guid = 70) + LocalObject(2522, Door.Constructor(Vector3(4011.146f, 5418.794f, 57.99787f)), owning_building_guid = 70) + LocalObject(2523, Door.Constructor(Vector3(4011.146f, 5435.204f, 57.99787f)), owning_building_guid = 70) + LocalObject(971, IFFLock.Constructor(Vector3(4009.957f, 5438.811f, 68.12287f), Vector3(0, 0, 0)), owning_building_guid = 70, door_guid = 377) + LocalObject(972, IFFLock.Constructor(Vector3(4009.957f, 5438.811f, 88.12287f), Vector3(0, 0, 0)), owning_building_guid = 70, door_guid = 378) + LocalObject(973, IFFLock.Constructor(Vector3(4014.047f, 5421.189f, 68.12287f), Vector3(0, 0, 180)), owning_building_guid = 70, door_guid = 375) + LocalObject(974, IFFLock.Constructor(Vector3(4014.047f, 5421.189f, 88.12287f), Vector3(0, 0, 180)), owning_building_guid = 70, door_guid = 376) + LocalObject(1249, Locker.Constructor(Vector3(4015.716f, 5414.963f, 56.65587f)), owning_building_guid = 70) + LocalObject(1250, Locker.Constructor(Vector3(4015.751f, 5436.835f, 56.65587f)), owning_building_guid = 70) + LocalObject(1251, Locker.Constructor(Vector3(4017.053f, 5414.963f, 56.65587f)), owning_building_guid = 70) + LocalObject(1252, Locker.Constructor(Vector3(4017.088f, 5436.835f, 56.65587f)), owning_building_guid = 70) + LocalObject(1253, Locker.Constructor(Vector3(4019.741f, 5414.963f, 56.65587f)), owning_building_guid = 70) + LocalObject(1254, Locker.Constructor(Vector3(4019.741f, 5436.835f, 56.65587f)), owning_building_guid = 70) + LocalObject(1255, Locker.Constructor(Vector3(4021.143f, 5414.963f, 56.65587f)), owning_building_guid = 70) + LocalObject(1256, Locker.Constructor(Vector3(4021.143f, 5436.835f, 56.65587f)), owning_building_guid = 70) + LocalObject(1710, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(1711, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(1712, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(2335, SpawnTube.Constructor(respawn_tube_tower, Vector3(4010.706f, 5417.742f, 56.14388f), Vector3(0, 0, 0)), owning_building_guid = 70) + LocalObject(2336, SpawnTube.Constructor(respawn_tube_tower, Vector3(4010.706f, 5434.152f, 56.14388f), Vector3(0, 0, 0)), owning_building_guid = 70) + LocalObject(2026, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3998.907f, 5424.725f, 94.23187f)), owning_building_guid = 70) + LocalObject(2027, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 70) + LocalObject(2029, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3998.907f, 5435.17f, 94.23187f)), owning_building_guid = 70) + LocalObject(2030, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 70) + LocalObject(1555, FacilityTurret.Constructor(manned_turret, Vector3(3985.07f, 5415.045f, 85.60387f)), owning_building_guid = 70) + TurretToWeapon(1555, 5094) + LocalObject(1556, FacilityTurret.Constructor(manned_turret, Vector3(4023.497f, 5444.957f, 85.60387f)), owning_building_guid = 70) + TurretToWeapon(1556, 5095) + } + + Building22() + + def Building22(): Unit = { // Name: NW_Kyoi_Tower Type: tower_c GUID: 71, MapID: 22 + LocalBuilding(71, 22, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4978f, 2646f, 62.90847f)))) + LocalObject(2400, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 71) + LocalObject(458, Door.Constructor(Vector3(4990f, 2638f, 64.42947f)), owning_building_guid = 71) + LocalObject(459, Door.Constructor(Vector3(4990f, 2638f, 84.42847f)), owning_building_guid = 71) + LocalObject(460, Door.Constructor(Vector3(4990f, 2654f, 64.42947f)), owning_building_guid = 71) + LocalObject(461, Door.Constructor(Vector3(4990f, 2654f, 84.42847f)), owning_building_guid = 71) + LocalObject(2542, Door.Constructor(Vector3(4989.146f, 2634.794f, 54.24448f)), owning_building_guid = 71) + LocalObject(2543, Door.Constructor(Vector3(4989.146f, 2651.204f, 54.24448f)), owning_building_guid = 71) + LocalObject(1029, IFFLock.Constructor(Vector3(4987.957f, 2654.811f, 64.36948f), Vector3(0, 0, 0)), owning_building_guid = 71, door_guid = 460) + LocalObject(1030, IFFLock.Constructor(Vector3(4987.957f, 2654.811f, 84.36948f), Vector3(0, 0, 0)), owning_building_guid = 71, door_guid = 461) + LocalObject(1031, IFFLock.Constructor(Vector3(4992.047f, 2637.189f, 64.36948f), Vector3(0, 0, 180)), owning_building_guid = 71, door_guid = 458) + LocalObject(1032, IFFLock.Constructor(Vector3(4992.047f, 2637.189f, 84.36948f), Vector3(0, 0, 180)), owning_building_guid = 71, door_guid = 459) + LocalObject(1329, Locker.Constructor(Vector3(4993.716f, 2630.963f, 52.90247f)), owning_building_guid = 71) + LocalObject(1330, Locker.Constructor(Vector3(4993.751f, 2652.835f, 52.90247f)), owning_building_guid = 71) + LocalObject(1331, Locker.Constructor(Vector3(4995.053f, 2630.963f, 52.90247f)), owning_building_guid = 71) + LocalObject(1332, Locker.Constructor(Vector3(4995.088f, 2652.835f, 52.90247f)), owning_building_guid = 71) + LocalObject(1333, Locker.Constructor(Vector3(4997.741f, 2630.963f, 52.90247f)), owning_building_guid = 71) + LocalObject(1334, Locker.Constructor(Vector3(4997.741f, 2652.835f, 52.90247f)), owning_building_guid = 71) + LocalObject(1335, Locker.Constructor(Vector3(4999.143f, 2630.963f, 52.90247f)), owning_building_guid = 71) + LocalObject(1336, Locker.Constructor(Vector3(4999.143f, 2652.835f, 52.90247f)), owning_building_guid = 71) + LocalObject(1742, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(1743, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(1744, Terminal.Constructor(order_terminal), owning_building_guid = 71) + LocalObject(2355, SpawnTube.Constructor(respawn_tube_tower, Vector3(4988.706f, 2633.742f, 52.39047f), Vector3(0, 0, 0)), owning_building_guid = 71) + LocalObject(2356, SpawnTube.Constructor(respawn_tube_tower, Vector3(4988.706f, 2650.152f, 52.39047f), Vector3(0, 0, 0)), owning_building_guid = 71) + LocalObject(2032, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4976.907f, 2640.725f, 90.47847f)), owning_building_guid = 71) + LocalObject(2033, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 71) + LocalObject(2035, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4976.907f, 2651.17f, 90.47847f)), owning_building_guid = 71) + LocalObject(2036, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 71) + LocalObject(1581, FacilityTurret.Constructor(manned_turret, Vector3(4963.07f, 2631.045f, 81.85047f)), owning_building_guid = 71) + TurretToWeapon(1581, 5096) + LocalObject(1582, FacilityTurret.Constructor(manned_turret, Vector3(5001.497f, 2660.957f, 81.85047f)), owning_building_guid = 71) + TurretToWeapon(1582, 5097) + } + + Building29() + + def Building29(): Unit = { // Name: W_Ceryshen_Warpgate_Tower Type: tower_c GUID: 72, MapID: 29 + LocalBuilding(72, 29, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5424f, 7052f, 61.30546f)))) + LocalObject(2403, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 72) + LocalObject(476, Door.Constructor(Vector3(5436f, 7044f, 62.82646f)), owning_building_guid = 72) + LocalObject(477, Door.Constructor(Vector3(5436f, 7044f, 82.82546f)), owning_building_guid = 72) + LocalObject(478, Door.Constructor(Vector3(5436f, 7060f, 62.82646f)), owning_building_guid = 72) + LocalObject(479, Door.Constructor(Vector3(5436f, 7060f, 82.82546f)), owning_building_guid = 72) + LocalObject(2548, Door.Constructor(Vector3(5435.146f, 7040.794f, 52.64146f)), owning_building_guid = 72) + LocalObject(2549, Door.Constructor(Vector3(5435.146f, 7057.204f, 52.64146f)), owning_building_guid = 72) + LocalObject(1045, IFFLock.Constructor(Vector3(5433.957f, 7060.811f, 62.76646f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 478) + LocalObject(1046, IFFLock.Constructor(Vector3(5433.957f, 7060.811f, 82.76646f), Vector3(0, 0, 0)), owning_building_guid = 72, door_guid = 479) + LocalObject(1047, IFFLock.Constructor(Vector3(5438.047f, 7043.189f, 62.76646f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 476) + LocalObject(1048, IFFLock.Constructor(Vector3(5438.047f, 7043.189f, 82.76646f), Vector3(0, 0, 180)), owning_building_guid = 72, door_guid = 477) + LocalObject(1353, Locker.Constructor(Vector3(5439.716f, 7036.963f, 51.29946f)), owning_building_guid = 72) + LocalObject(1354, Locker.Constructor(Vector3(5439.751f, 7058.835f, 51.29946f)), owning_building_guid = 72) + LocalObject(1355, Locker.Constructor(Vector3(5441.053f, 7036.963f, 51.29946f)), owning_building_guid = 72) + LocalObject(1356, Locker.Constructor(Vector3(5441.088f, 7058.835f, 51.29946f)), owning_building_guid = 72) + LocalObject(1357, Locker.Constructor(Vector3(5443.741f, 7036.963f, 51.29946f)), owning_building_guid = 72) + LocalObject(1358, Locker.Constructor(Vector3(5443.741f, 7058.835f, 51.29946f)), owning_building_guid = 72) + LocalObject(1359, Locker.Constructor(Vector3(5445.143f, 7036.963f, 51.29946f)), owning_building_guid = 72) + LocalObject(1360, Locker.Constructor(Vector3(5445.143f, 7058.835f, 51.29946f)), owning_building_guid = 72) + LocalObject(1751, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(1752, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(1753, Terminal.Constructor(order_terminal), owning_building_guid = 72) + LocalObject(2361, SpawnTube.Constructor(respawn_tube_tower, Vector3(5434.706f, 7039.742f, 50.78746f), Vector3(0, 0, 0)), owning_building_guid = 72) + LocalObject(2362, SpawnTube.Constructor(respawn_tube_tower, Vector3(5434.706f, 7056.152f, 50.78746f), Vector3(0, 0, 0)), owning_building_guid = 72) + LocalObject(2038, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5422.907f, 7046.725f, 88.87546f)), owning_building_guid = 72) + LocalObject(2039, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 72) + LocalObject(2041, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5422.907f, 7057.17f, 88.87546f)), owning_building_guid = 72) + LocalObject(2042, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 72) + LocalObject(1585, FacilityTurret.Constructor(manned_turret, Vector3(5409.07f, 7037.045f, 80.24746f)), owning_building_guid = 72) + TurretToWeapon(1585, 5098) + LocalObject(1587, FacilityTurret.Constructor(manned_turret, Vector3(5447.497f, 7066.957f, 80.24746f)), owning_building_guid = 72) + TurretToWeapon(1587, 5099) + } + + Building46() + + def Building46(): Unit = { // Name: Mekala_Tower Type: tower_c GUID: 73, MapID: 46 + LocalBuilding(73, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6134f, 3198f, 54.44196f)))) + LocalObject(2406, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 73) + LocalObject(513, Door.Constructor(Vector3(6146f, 3190f, 55.96296f)), owning_building_guid = 73) + LocalObject(514, Door.Constructor(Vector3(6146f, 3190f, 75.96196f)), owning_building_guid = 73) + LocalObject(515, Door.Constructor(Vector3(6146f, 3206f, 55.96296f)), owning_building_guid = 73) + LocalObject(516, Door.Constructor(Vector3(6146f, 3206f, 75.96196f)), owning_building_guid = 73) + LocalObject(2560, Door.Constructor(Vector3(6145.146f, 3186.794f, 45.77795f)), owning_building_guid = 73) + LocalObject(2561, Door.Constructor(Vector3(6145.146f, 3203.204f, 45.77795f)), owning_building_guid = 73) + LocalObject(1073, IFFLock.Constructor(Vector3(6143.957f, 3206.811f, 55.90295f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 515) + LocalObject(1074, IFFLock.Constructor(Vector3(6143.957f, 3206.811f, 75.90295f), Vector3(0, 0, 0)), owning_building_guid = 73, door_guid = 516) + LocalObject(1075, IFFLock.Constructor(Vector3(6148.047f, 3189.189f, 55.90295f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 513) + LocalObject(1076, IFFLock.Constructor(Vector3(6148.047f, 3189.189f, 75.90295f), Vector3(0, 0, 180)), owning_building_guid = 73, door_guid = 514) + LocalObject(1410, Locker.Constructor(Vector3(6149.716f, 3182.963f, 44.43596f)), owning_building_guid = 73) + LocalObject(1411, Locker.Constructor(Vector3(6149.751f, 3204.835f, 44.43596f)), owning_building_guid = 73) + LocalObject(1412, Locker.Constructor(Vector3(6151.053f, 3182.963f, 44.43596f)), owning_building_guid = 73) + LocalObject(1413, Locker.Constructor(Vector3(6151.088f, 3204.835f, 44.43596f)), owning_building_guid = 73) + LocalObject(1414, Locker.Constructor(Vector3(6153.741f, 3182.963f, 44.43596f)), owning_building_guid = 73) + LocalObject(1415, Locker.Constructor(Vector3(6153.741f, 3204.835f, 44.43596f)), owning_building_guid = 73) + LocalObject(1416, Locker.Constructor(Vector3(6155.143f, 3182.963f, 44.43596f)), owning_building_guid = 73) + LocalObject(1417, Locker.Constructor(Vector3(6155.143f, 3204.835f, 44.43596f)), owning_building_guid = 73) + LocalObject(1768, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(1769, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(1770, Terminal.Constructor(order_terminal), owning_building_guid = 73) + LocalObject(2373, SpawnTube.Constructor(respawn_tube_tower, Vector3(6144.706f, 3185.742f, 43.92396f), Vector3(0, 0, 0)), owning_building_guid = 73) + LocalObject(2374, SpawnTube.Constructor(respawn_tube_tower, Vector3(6144.706f, 3202.152f, 43.92396f), Vector3(0, 0, 0)), owning_building_guid = 73) + LocalObject(2044, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6132.907f, 3192.725f, 82.01196f)), owning_building_guid = 73) + LocalObject(2045, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 73) + LocalObject(2047, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6132.907f, 3203.17f, 82.01196f)), owning_building_guid = 73) + LocalObject(2048, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 73) + LocalObject(1602, FacilityTurret.Constructor(manned_turret, Vector3(6119.07f, 3183.045f, 73.38396f)), owning_building_guid = 73) + TurretToWeapon(1602, 5100) + LocalObject(1603, FacilityTurret.Constructor(manned_turret, Vector3(6157.497f, 3212.957f, 73.38396f)), owning_building_guid = 73) + TurretToWeapon(1603, 5101) + } + + Building27() + + def Building27(): Unit = { // Name: NW_Xelas_Tower Type: tower_c GUID: 74, MapID: 27 + LocalBuilding(74, 27, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6444f, 4606f, 49.63475f)))) + LocalObject(2409, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 74) + LocalObject(546, Door.Constructor(Vector3(6456f, 4598f, 51.15575f)), owning_building_guid = 74) + LocalObject(547, Door.Constructor(Vector3(6456f, 4598f, 71.15475f)), owning_building_guid = 74) + LocalObject(548, Door.Constructor(Vector3(6456f, 4614f, 51.15575f)), owning_building_guid = 74) + LocalObject(549, Door.Constructor(Vector3(6456f, 4614f, 71.15475f)), owning_building_guid = 74) + LocalObject(2569, Door.Constructor(Vector3(6455.146f, 4594.794f, 40.97075f)), owning_building_guid = 74) + LocalObject(2570, Door.Constructor(Vector3(6455.146f, 4611.204f, 40.97075f)), owning_building_guid = 74) + LocalObject(1099, IFFLock.Constructor(Vector3(6453.957f, 4614.811f, 51.09575f), Vector3(0, 0, 0)), owning_building_guid = 74, door_guid = 548) + LocalObject(1100, IFFLock.Constructor(Vector3(6453.957f, 4614.811f, 71.09575f), Vector3(0, 0, 0)), owning_building_guid = 74, door_guid = 549) + LocalObject(1101, IFFLock.Constructor(Vector3(6458.047f, 4597.189f, 51.09575f), Vector3(0, 0, 180)), owning_building_guid = 74, door_guid = 546) + LocalObject(1102, IFFLock.Constructor(Vector3(6458.047f, 4597.189f, 71.09575f), Vector3(0, 0, 180)), owning_building_guid = 74, door_guid = 547) + LocalObject(1446, Locker.Constructor(Vector3(6459.716f, 4590.963f, 39.62875f)), owning_building_guid = 74) + LocalObject(1447, Locker.Constructor(Vector3(6459.751f, 4612.835f, 39.62875f)), owning_building_guid = 74) + LocalObject(1448, Locker.Constructor(Vector3(6461.053f, 4590.963f, 39.62875f)), owning_building_guid = 74) + LocalObject(1449, Locker.Constructor(Vector3(6461.088f, 4612.835f, 39.62875f)), owning_building_guid = 74) + LocalObject(1450, Locker.Constructor(Vector3(6463.741f, 4590.963f, 39.62875f)), owning_building_guid = 74) + LocalObject(1451, Locker.Constructor(Vector3(6463.741f, 4612.835f, 39.62875f)), owning_building_guid = 74) + LocalObject(1452, Locker.Constructor(Vector3(6465.143f, 4590.963f, 39.62875f)), owning_building_guid = 74) + LocalObject(1453, Locker.Constructor(Vector3(6465.143f, 4612.835f, 39.62875f)), owning_building_guid = 74) + LocalObject(1785, Terminal.Constructor(order_terminal), owning_building_guid = 74) + LocalObject(1786, Terminal.Constructor(order_terminal), owning_building_guid = 74) + LocalObject(1787, Terminal.Constructor(order_terminal), owning_building_guid = 74) + LocalObject(2382, SpawnTube.Constructor(respawn_tube_tower, Vector3(6454.706f, 4593.742f, 39.11674f), Vector3(0, 0, 0)), owning_building_guid = 74) + LocalObject(2383, SpawnTube.Constructor(respawn_tube_tower, Vector3(6454.706f, 4610.152f, 39.11674f), Vector3(0, 0, 0)), owning_building_guid = 74) + LocalObject(2050, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6442.907f, 4600.725f, 77.20474f)), owning_building_guid = 74) + LocalObject(2051, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 74) + LocalObject(2053, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(6442.907f, 4611.17f, 77.20474f)), owning_building_guid = 74) + LocalObject(2054, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 74) + LocalObject(1616, FacilityTurret.Constructor(manned_turret, Vector3(6429.07f, 4591.045f, 68.57674f)), owning_building_guid = 74) + TurretToWeapon(1616, 5102) + LocalObject(1617, FacilityTurret.Constructor(manned_turret, Vector3(6467.497f, 4620.957f, 68.57674f)), owning_building_guid = 74) + TurretToWeapon(1617, 5103) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map11.scala b/pslogin/src/main/scala/zonemaps/Map11.scala new file mode 100644 index 00000000..3d017a98 --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map11.scala @@ -0,0 +1,1396 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map11 { + // HOME1 (NEW CONGLOMORATE SANCTUARY) + val ZoneMap = new ZoneMap("map11") { + + Building37() + + def Building37(): Unit = { // Name: Cyssor_HART Type: orbital_building_nc GUID: 1, MapID: 37 + LocalBuilding(1, 37, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2258f, 5538f, 65.20142f)))) + LocalObject(371, Door.Constructor(Vector3(2177.802f, 5527.388f, 69.30743f)), owning_building_guid = 1) + LocalObject(372, Door.Constructor(Vector3(2178.221f, 5551.384f, 69.30743f)), owning_building_guid = 1) + LocalObject(374, Door.Constructor(Vector3(2337.779f, 5524.616f, 69.30743f)), owning_building_guid = 1) + LocalObject(375, Door.Constructor(Vector3(2338.198f, 5548.612f, 69.30743f)), owning_building_guid = 1) + LocalObject(400, Door.Constructor(Vector3(2196.349f, 5539.076f, 69.30743f)), owning_building_guid = 1) + LocalObject(401, Door.Constructor(Vector3(2196.349f, 5539.076f, 79.30743f)), owning_building_guid = 1) + LocalObject(402, Door.Constructor(Vector3(2242.84f, 5586.262f, 84.30743f)), owning_building_guid = 1) + LocalObject(403, Door.Constructor(Vector3(2274.835f, 5585.704f, 84.30743f)), owning_building_guid = 1) + LocalObject(404, Door.Constructor(Vector3(2319.631f, 5536.924f, 69.30743f)), owning_building_guid = 1) + LocalObject(405, Door.Constructor(Vector3(2319.631f, 5536.924f, 79.30743f)), owning_building_guid = 1) + LocalObject(472, Door.Constructor(Vector3(2202.358f, 5558.984f, 79.30743f)), owning_building_guid = 1) + LocalObject(473, Door.Constructor(Vector3(2314.34f, 5557.01f, 79.30743f)), owning_building_guid = 1) + LocalObject(478, Door.Constructor(Vector3(2201.799f, 5526.994f, 69.30743f)), owning_building_guid = 1) + LocalObject(479, Door.Constructor(Vector3(2201.799f, 5526.994f, 79.30743f)), owning_building_guid = 1) + LocalObject(480, Door.Constructor(Vector3(2202.218f, 5550.991f, 69.30743f)), owning_building_guid = 1) + LocalObject(481, Door.Constructor(Vector3(2202.218f, 5550.991f, 79.30743f)), owning_building_guid = 1) + LocalObject(482, Door.Constructor(Vector3(2313.782f, 5525.009f, 69.30743f)), owning_building_guid = 1) + LocalObject(483, Door.Constructor(Vector3(2313.782f, 5525.009f, 79.30743f)), owning_building_guid = 1) + LocalObject(484, Door.Constructor(Vector3(2314.201f, 5549.006f, 69.30743f)), owning_building_guid = 1) + LocalObject(485, Door.Constructor(Vector3(2314.201f, 5549.006f, 79.30743f)), owning_building_guid = 1) + LocalObject(732, Locker.Constructor(Vector3(2254.307f, 5589.887f, 82.31142f)), owning_building_guid = 1) + LocalObject(733, Locker.Constructor(Vector3(2255.637f, 5589.864f, 82.31142f)), owning_building_guid = 1) + LocalObject(734, Locker.Constructor(Vector3(2256.954f, 5589.841f, 82.31142f)), owning_building_guid = 1) + LocalObject(735, Locker.Constructor(Vector3(2258.229f, 5589.819f, 82.31142f)), owning_building_guid = 1) + LocalObject(736, Locker.Constructor(Vector3(2259.518f, 5589.796f, 82.31142f)), owning_building_guid = 1) + LocalObject(737, Locker.Constructor(Vector3(2260.838f, 5589.773f, 82.31142f)), owning_building_guid = 1) + LocalObject(738, Locker.Constructor(Vector3(2262.18f, 5589.75f, 82.31142f)), owning_building_guid = 1) + LocalObject(739, Locker.Constructor(Vector3(2263.544f, 5589.726f, 82.31142f)), owning_building_guid = 1) + LocalObject(162, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(163, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(164, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(165, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(166, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(167, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(168, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(169, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(170, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(171, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(172, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(173, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(174, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(175, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(176, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(177, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(178, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(179, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(180, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(181, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(182, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(183, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(184, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(185, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(855, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(856, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(857, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(858, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(859, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(860, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(861, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(862, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(863, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(864, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(865, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(866, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(867, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(868, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(869, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(870, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(871, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(872, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(873, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(874, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(828, ProximityTerminal.Constructor(medical_terminal, Vector3(2186.923f, 5516.382f, 67.69242f)), owning_building_guid = 1) + LocalObject(829, ProximityTerminal.Constructor(medical_terminal, Vector3(2187.742f, 5562.079f, 67.69242f)), owning_building_guid = 1) + LocalObject(830, ProximityTerminal.Constructor(medical_terminal, Vector3(2328.283f, 5513.915f, 67.69242f)), owning_building_guid = 1) + LocalObject(831, ProximityTerminal.Constructor(medical_terminal, Vector3(2329.019f, 5559.613f, 67.69242f)), owning_building_guid = 1) + LocalObject(526, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(502, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(526, 502) + LocalObject(527, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(503, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(527, 503) + LocalObject(528, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(504, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(528, 504) + LocalObject(529, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(505, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(529, 505) + LocalObject(530, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(506, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(530, 506) + LocalObject(531, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(507, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(531, 507) + LocalObject(532, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(508, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(532, 508) + LocalObject(533, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(509, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(533, 509) + } + + Building23() + + def Building23(): Unit = { // Name: Amerish_HART Type: orbital_building_nc GUID: 2, MapID: 23 + LocalBuilding(2, 23, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4152f, 6070f, 43.87661f)))) + LocalObject(382, Door.Constructor(Vector3(4071.802f, 6059.388f, 47.98261f)), owning_building_guid = 2) + LocalObject(383, Door.Constructor(Vector3(4072.221f, 6083.384f, 47.98261f)), owning_building_guid = 2) + LocalObject(386, Door.Constructor(Vector3(4231.778f, 6056.616f, 47.98261f)), owning_building_guid = 2) + LocalObject(387, Door.Constructor(Vector3(4232.197f, 6080.612f, 47.98261f)), owning_building_guid = 2) + LocalObject(406, Door.Constructor(Vector3(4090.349f, 6071.076f, 47.98261f)), owning_building_guid = 2) + LocalObject(407, Door.Constructor(Vector3(4090.349f, 6071.076f, 57.98261f)), owning_building_guid = 2) + LocalObject(408, Door.Constructor(Vector3(4136.84f, 6118.262f, 62.98261f)), owning_building_guid = 2) + LocalObject(409, Door.Constructor(Vector3(4168.835f, 6117.704f, 62.98261f)), owning_building_guid = 2) + LocalObject(410, Door.Constructor(Vector3(4213.63f, 6068.924f, 47.98261f)), owning_building_guid = 2) + LocalObject(411, Door.Constructor(Vector3(4213.63f, 6068.924f, 57.98261f)), owning_building_guid = 2) + LocalObject(474, Door.Constructor(Vector3(4096.358f, 6090.984f, 57.98261f)), owning_building_guid = 2) + LocalObject(475, Door.Constructor(Vector3(4208.34f, 6089.01f, 57.98261f)), owning_building_guid = 2) + LocalObject(486, Door.Constructor(Vector3(4095.799f, 6058.994f, 47.98261f)), owning_building_guid = 2) + LocalObject(487, Door.Constructor(Vector3(4095.799f, 6058.994f, 57.98261f)), owning_building_guid = 2) + LocalObject(488, Door.Constructor(Vector3(4096.218f, 6082.991f, 47.98261f)), owning_building_guid = 2) + LocalObject(489, Door.Constructor(Vector3(4096.218f, 6082.991f, 57.98261f)), owning_building_guid = 2) + LocalObject(490, Door.Constructor(Vector3(4207.782f, 6057.009f, 47.98261f)), owning_building_guid = 2) + LocalObject(491, Door.Constructor(Vector3(4207.782f, 6057.009f, 57.98261f)), owning_building_guid = 2) + LocalObject(492, Door.Constructor(Vector3(4208.201f, 6081.006f, 47.98261f)), owning_building_guid = 2) + LocalObject(493, Door.Constructor(Vector3(4208.201f, 6081.006f, 57.98261f)), owning_building_guid = 2) + LocalObject(740, Locker.Constructor(Vector3(4148.307f, 6121.887f, 60.98661f)), owning_building_guid = 2) + LocalObject(741, Locker.Constructor(Vector3(4149.637f, 6121.864f, 60.98661f)), owning_building_guid = 2) + LocalObject(742, Locker.Constructor(Vector3(4150.954f, 6121.841f, 60.98661f)), owning_building_guid = 2) + LocalObject(743, Locker.Constructor(Vector3(4152.229f, 6121.819f, 60.98661f)), owning_building_guid = 2) + LocalObject(744, Locker.Constructor(Vector3(4153.518f, 6121.796f, 60.98661f)), owning_building_guid = 2) + LocalObject(745, Locker.Constructor(Vector3(4154.838f, 6121.773f, 60.98661f)), owning_building_guid = 2) + LocalObject(746, Locker.Constructor(Vector3(4156.18f, 6121.75f, 60.98661f)), owning_building_guid = 2) + LocalObject(747, Locker.Constructor(Vector3(4157.543f, 6121.726f, 60.98661f)), owning_building_guid = 2) + LocalObject(186, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(187, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(188, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(189, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(190, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(191, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(192, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(193, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(194, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(195, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(196, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(197, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(198, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(199, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(200, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(201, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(202, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(203, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(204, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(205, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(206, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(207, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(208, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(209, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(905, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(906, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(907, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(908, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(909, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(910, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(911, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(912, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(913, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(914, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(921, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(925, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(926, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(927, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(928, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(929, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(930, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(931, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(935, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(936, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(832, ProximityTerminal.Constructor(medical_terminal, Vector3(4080.923f, 6048.382f, 46.36761f)), owning_building_guid = 2) + LocalObject(833, ProximityTerminal.Constructor(medical_terminal, Vector3(4081.742f, 6094.079f, 46.36761f)), owning_building_guid = 2) + LocalObject(834, ProximityTerminal.Constructor(medical_terminal, Vector3(4222.283f, 6045.915f, 46.36761f)), owning_building_guid = 2) + LocalObject(835, ProximityTerminal.Constructor(medical_terminal, Vector3(4223.019f, 6091.613f, 46.36761f)), owning_building_guid = 2) + LocalObject(534, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(510, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(534, 510) + LocalObject(535, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(511, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(535, 511) + LocalObject(536, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(512, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(536, 512) + LocalObject(537, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(513, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(537, 513) + LocalObject(538, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(514, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(538, 514) + LocalObject(539, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(515, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(539, 515) + LocalObject(540, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(516, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(540, 516) + LocalObject(541, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(517, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(541, 517) + } + + Building4() + + def Building4(): Unit = { // Name: Esamir_HART Type: orbital_building_nc GUID: 3, MapID: 4 + LocalBuilding(3, 4, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4816f, 3506f, 68.73806f)))) + LocalObject(394, Door.Constructor(Vector3(4750.953f, 3457.91f, 72.84406f)), owning_building_guid = 3) + LocalObject(395, Door.Constructor(Vector3(4767.924f, 3440.939f, 72.84406f)), owning_building_guid = 3) + LocalObject(396, Door.Constructor(Vector3(4864.076f, 3571.061f, 72.84406f)), owning_building_guid = 3) + LocalObject(397, Door.Constructor(Vector3(4881.047f, 3554.09f, 72.84406f)), owning_building_guid = 3) + LocalObject(412, Door.Constructor(Vector3(4772.414f, 3462.414f, 72.84406f)), owning_building_guid = 3) + LocalObject(413, Door.Constructor(Vector3(4772.414f, 3462.414f, 82.84406f)), owning_building_guid = 3) + LocalObject(414, Door.Constructor(Vector3(4838.62f, 3460.752f, 87.84406f)), owning_building_guid = 3) + LocalObject(415, Door.Constructor(Vector3(4859.6f, 3549.6f, 72.84406f)), owning_building_guid = 3) + LocalObject(416, Door.Constructor(Vector3(4859.6f, 3549.6f, 82.84406f)), owning_building_guid = 3) + LocalObject(417, Door.Constructor(Vector3(4861.248f, 3483.38f, 87.84406f)), owning_building_guid = 3) + LocalObject(476, Door.Constructor(Vector3(4790.537f, 3452.267f, 82.84406f)), owning_building_guid = 3) + LocalObject(477, Door.Constructor(Vector3(4869.747f, 3531.449f, 82.84406f)), owning_building_guid = 3) + LocalObject(494, Door.Constructor(Vector3(4767.906f, 3474.898f, 72.84406f)), owning_building_guid = 3) + LocalObject(495, Door.Constructor(Vector3(4767.906f, 3474.898f, 82.84406f)), owning_building_guid = 3) + LocalObject(496, Door.Constructor(Vector3(4784.876f, 3457.927f, 72.84406f)), owning_building_guid = 3) + LocalObject(497, Door.Constructor(Vector3(4784.876f, 3457.927f, 82.84406f)), owning_building_guid = 3) + LocalObject(498, Door.Constructor(Vector3(4847.124f, 3554.073f, 72.84406f)), owning_building_guid = 3) + LocalObject(499, Door.Constructor(Vector3(4847.124f, 3554.073f, 82.84406f)), owning_building_guid = 3) + LocalObject(500, Door.Constructor(Vector3(4864.094f, 3537.102f, 72.84406f)), owning_building_guid = 3) + LocalObject(501, Door.Constructor(Vector3(4864.094f, 3537.102f, 82.84406f)), owning_building_guid = 3) + LocalObject(748, Locker.Constructor(Vector3(4849.358f, 3466.08f, 85.84806f)), owning_building_guid = 3) + LocalObject(749, Locker.Constructor(Vector3(4850.322f, 3467.045f, 85.84806f)), owning_building_guid = 3) + LocalObject(750, Locker.Constructor(Vector3(4851.271f, 3467.994f, 85.84806f)), owning_building_guid = 3) + LocalObject(751, Locker.Constructor(Vector3(4852.205f, 3468.927f, 85.84806f)), owning_building_guid = 3) + LocalObject(752, Locker.Constructor(Vector3(4853.116f, 3469.839f, 85.84806f)), owning_building_guid = 3) + LocalObject(753, Locker.Constructor(Vector3(4854.018f, 3470.741f, 85.84806f)), owning_building_guid = 3) + LocalObject(754, Locker.Constructor(Vector3(4854.95f, 3471.672f, 85.84806f)), owning_building_guid = 3) + LocalObject(755, Locker.Constructor(Vector3(4855.89f, 3472.613f, 85.84806f)), owning_building_guid = 3) + LocalObject(210, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(211, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(212, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(213, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(214, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(215, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(216, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(217, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(218, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(219, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(220, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(221, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(222, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(223, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(224, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(225, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(226, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(227, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(228, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(229, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(230, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(231, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(232, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(233, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(961, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(962, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(963, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(964, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(965, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(966, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(967, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(968, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(969, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(970, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(971, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(972, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(973, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(974, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(975, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(976, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(977, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(978, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(979, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(980, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(836, ProximityTerminal.Constructor(medical_terminal, Vector3(4749.852f, 3472.173f, 71.22906f)), owning_building_guid = 3) + LocalObject(837, ProximityTerminal.Constructor(medical_terminal, Vector3(4782.213f, 3439.9f, 71.22906f)), owning_building_guid = 3) + LocalObject(838, ProximityTerminal.Constructor(medical_terminal, Vector3(4849.824f, 3572.146f, 71.22906f)), owning_building_guid = 3) + LocalObject(839, ProximityTerminal.Constructor(medical_terminal, Vector3(4882.126f, 3539.812f, 71.22906f)), owning_building_guid = 3) + LocalObject(542, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(518, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(542, 518) + LocalObject(543, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(519, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(543, 519) + LocalObject(544, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(520, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(544, 520) + LocalObject(545, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(521, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(545, 521) + LocalObject(546, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(522, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(546, 522) + LocalObject(547, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(523, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(547, 523) + LocalObject(548, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(524, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(548, 524) + LocalObject(549, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(525, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(549, 525) + } + + Building50() + + def Building50(): Unit = { // Name: nc_SW_Cyssor_Warpgate_Tower Type: tower_a GUID: 28, MapID: 50 + LocalBuilding(28, 50, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1980f, 5718f, 55.22141f)))) + LocalObject(1094, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 28) + LocalObject(316, Door.Constructor(Vector3(1992f, 5710f, 56.74241f)), owning_building_guid = 28) + LocalObject(317, Door.Constructor(Vector3(1992f, 5710f, 76.74141f)), owning_building_guid = 28) + LocalObject(318, Door.Constructor(Vector3(1992f, 5726f, 56.74241f)), owning_building_guid = 28) + LocalObject(319, Door.Constructor(Vector3(1992f, 5726f, 76.74141f)), owning_building_guid = 28) + LocalObject(1108, Door.Constructor(Vector3(1991.146f, 5706.794f, 46.55741f)), owning_building_guid = 28) + LocalObject(1109, Door.Constructor(Vector3(1991.146f, 5723.204f, 46.55741f)), owning_building_guid = 28) + LocalObject(552, IFFLock.Constructor(Vector3(1989.957f, 5726.811f, 56.68241f), Vector3(0, 0, 0)), owning_building_guid = 28, door_guid = 318) + LocalObject(553, IFFLock.Constructor(Vector3(1989.957f, 5726.811f, 76.68241f), Vector3(0, 0, 0)), owning_building_guid = 28, door_guid = 319) + LocalObject(556, IFFLock.Constructor(Vector3(1994.047f, 5709.189f, 56.68241f), Vector3(0, 0, 180)), owning_building_guid = 28, door_guid = 316) + LocalObject(557, IFFLock.Constructor(Vector3(1994.047f, 5709.189f, 76.68241f), Vector3(0, 0, 180)), owning_building_guid = 28, door_guid = 317) + LocalObject(612, Locker.Constructor(Vector3(1995.716f, 5702.963f, 45.21541f)), owning_building_guid = 28) + LocalObject(613, Locker.Constructor(Vector3(1995.751f, 5724.835f, 45.21541f)), owning_building_guid = 28) + LocalObject(614, Locker.Constructor(Vector3(1997.053f, 5702.963f, 45.21541f)), owning_building_guid = 28) + LocalObject(615, Locker.Constructor(Vector3(1997.088f, 5724.835f, 45.21541f)), owning_building_guid = 28) + LocalObject(620, Locker.Constructor(Vector3(1999.741f, 5702.963f, 45.21541f)), owning_building_guid = 28) + LocalObject(621, Locker.Constructor(Vector3(1999.741f, 5724.835f, 45.21541f)), owning_building_guid = 28) + LocalObject(622, Locker.Constructor(Vector3(2001.143f, 5702.963f, 45.21541f)), owning_building_guid = 28) + LocalObject(623, Locker.Constructor(Vector3(2001.143f, 5724.835f, 45.21541f)), owning_building_guid = 28) + LocalObject(846, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(847, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(848, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(1069, SpawnTube.Constructor(respawn_tube_tower, Vector3(1990.706f, 5705.742f, 44.70341f), Vector3(0, 0, 0)), owning_building_guid = 28) + LocalObject(1070, SpawnTube.Constructor(respawn_tube_tower, Vector3(1990.706f, 5722.152f, 44.70341f), Vector3(0, 0, 0)), owning_building_guid = 28) + LocalObject(713, FacilityTurret.Constructor(manned_turret, Vector3(1967.32f, 5705.295f, 74.16341f)), owning_building_guid = 28) + TurretToWeapon(713, 5000) + LocalObject(715, FacilityTurret.Constructor(manned_turret, Vector3(2002.647f, 5730.707f, 74.16341f)), owning_building_guid = 28) + TurretToWeapon(715, 5001) + } + + Building54() + + def Building54(): Unit = { // Name: nc_Far_Cyssor_Tower Type: tower_a GUID: 29, MapID: 54 + LocalBuilding(29, 54, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2940f, 5192f, 47.96524f)))) + LocalObject(1096, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 29) + LocalObject(326, Door.Constructor(Vector3(2952f, 5184f, 49.48624f)), owning_building_guid = 29) + LocalObject(327, Door.Constructor(Vector3(2952f, 5184f, 69.48524f)), owning_building_guid = 29) + LocalObject(328, Door.Constructor(Vector3(2952f, 5200f, 49.48624f)), owning_building_guid = 29) + LocalObject(329, Door.Constructor(Vector3(2952f, 5200f, 69.48524f)), owning_building_guid = 29) + LocalObject(1112, Door.Constructor(Vector3(2951.146f, 5180.794f, 39.30124f)), owning_building_guid = 29) + LocalObject(1113, Door.Constructor(Vector3(2951.146f, 5197.204f, 39.30124f)), owning_building_guid = 29) + LocalObject(564, IFFLock.Constructor(Vector3(2949.957f, 5200.811f, 49.42624f), Vector3(0, 0, 0)), owning_building_guid = 29, door_guid = 328) + LocalObject(565, IFFLock.Constructor(Vector3(2949.957f, 5200.811f, 69.42624f), Vector3(0, 0, 0)), owning_building_guid = 29, door_guid = 329) + LocalObject(566, IFFLock.Constructor(Vector3(2954.047f, 5183.189f, 49.42624f), Vector3(0, 0, 180)), owning_building_guid = 29, door_guid = 326) + LocalObject(567, IFFLock.Constructor(Vector3(2954.047f, 5183.189f, 69.42624f), Vector3(0, 0, 180)), owning_building_guid = 29, door_guid = 327) + LocalObject(632, Locker.Constructor(Vector3(2955.716f, 5176.963f, 37.95924f)), owning_building_guid = 29) + LocalObject(633, Locker.Constructor(Vector3(2955.751f, 5198.835f, 37.95924f)), owning_building_guid = 29) + LocalObject(634, Locker.Constructor(Vector3(2957.053f, 5176.963f, 37.95924f)), owning_building_guid = 29) + LocalObject(635, Locker.Constructor(Vector3(2957.088f, 5198.835f, 37.95924f)), owning_building_guid = 29) + LocalObject(636, Locker.Constructor(Vector3(2959.741f, 5176.963f, 37.95924f)), owning_building_guid = 29) + LocalObject(637, Locker.Constructor(Vector3(2959.741f, 5198.835f, 37.95924f)), owning_building_guid = 29) + LocalObject(638, Locker.Constructor(Vector3(2961.143f, 5176.963f, 37.95924f)), owning_building_guid = 29) + LocalObject(639, Locker.Constructor(Vector3(2961.143f, 5198.835f, 37.95924f)), owning_building_guid = 29) + LocalObject(890, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(891, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(892, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1073, SpawnTube.Constructor(respawn_tube_tower, Vector3(2950.706f, 5179.742f, 37.44724f), Vector3(0, 0, 0)), owning_building_guid = 29) + LocalObject(1074, SpawnTube.Constructor(respawn_tube_tower, Vector3(2950.706f, 5196.152f, 37.44724f), Vector3(0, 0, 0)), owning_building_guid = 29) + LocalObject(716, FacilityTurret.Constructor(manned_turret, Vector3(2927.32f, 5179.295f, 66.90723f)), owning_building_guid = 29) + TurretToWeapon(716, 5002) + LocalObject(717, FacilityTurret.Constructor(manned_turret, Vector3(2962.647f, 5204.707f, 66.90723f)), owning_building_guid = 29) + TurretToWeapon(717, 5003) + } + + Building55() + + def Building55(): Unit = { // Name: nc_Far_Amerish_Tower Type: tower_a GUID: 30, MapID: 55 + LocalBuilding(30, 55, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4206f, 5296f, 67.51106f)))) + LocalObject(1100, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 30) + LocalObject(344, Door.Constructor(Vector3(4218f, 5288f, 69.03207f)), owning_building_guid = 30) + LocalObject(345, Door.Constructor(Vector3(4218f, 5288f, 89.03107f)), owning_building_guid = 30) + LocalObject(346, Door.Constructor(Vector3(4218f, 5304f, 69.03207f)), owning_building_guid = 30) + LocalObject(347, Door.Constructor(Vector3(4218f, 5304f, 89.03107f)), owning_building_guid = 30) + LocalObject(1120, Door.Constructor(Vector3(4217.146f, 5284.794f, 58.84706f)), owning_building_guid = 30) + LocalObject(1121, Door.Constructor(Vector3(4217.146f, 5301.204f, 58.84706f)), owning_building_guid = 30) + LocalObject(582, IFFLock.Constructor(Vector3(4215.957f, 5304.811f, 68.97206f), Vector3(0, 0, 0)), owning_building_guid = 30, door_guid = 346) + LocalObject(583, IFFLock.Constructor(Vector3(4215.957f, 5304.811f, 88.97206f), Vector3(0, 0, 0)), owning_building_guid = 30, door_guid = 347) + LocalObject(584, IFFLock.Constructor(Vector3(4220.047f, 5287.189f, 68.97206f), Vector3(0, 0, 180)), owning_building_guid = 30, door_guid = 344) + LocalObject(585, IFFLock.Constructor(Vector3(4220.047f, 5287.189f, 88.97206f), Vector3(0, 0, 180)), owning_building_guid = 30, door_guid = 345) + LocalObject(664, Locker.Constructor(Vector3(4221.716f, 5280.963f, 57.50506f)), owning_building_guid = 30) + LocalObject(665, Locker.Constructor(Vector3(4221.751f, 5302.835f, 57.50506f)), owning_building_guid = 30) + LocalObject(666, Locker.Constructor(Vector3(4223.053f, 5280.963f, 57.50506f)), owning_building_guid = 30) + LocalObject(667, Locker.Constructor(Vector3(4223.088f, 5302.835f, 57.50506f)), owning_building_guid = 30) + LocalObject(668, Locker.Constructor(Vector3(4225.741f, 5280.963f, 57.50506f)), owning_building_guid = 30) + LocalObject(669, Locker.Constructor(Vector3(4225.741f, 5302.835f, 57.50506f)), owning_building_guid = 30) + LocalObject(670, Locker.Constructor(Vector3(4227.143f, 5280.963f, 57.50506f)), owning_building_guid = 30) + LocalObject(671, Locker.Constructor(Vector3(4227.143f, 5302.835f, 57.50506f)), owning_building_guid = 30) + LocalObject(932, Terminal.Constructor(order_terminal), owning_building_guid = 30) + LocalObject(933, Terminal.Constructor(order_terminal), owning_building_guid = 30) + LocalObject(934, Terminal.Constructor(order_terminal), owning_building_guid = 30) + LocalObject(1081, SpawnTube.Constructor(respawn_tube_tower, Vector3(4216.706f, 5283.742f, 56.99306f), Vector3(0, 0, 0)), owning_building_guid = 30) + LocalObject(1082, SpawnTube.Constructor(respawn_tube_tower, Vector3(4216.706f, 5300.152f, 56.99306f), Vector3(0, 0, 0)), owning_building_guid = 30) + LocalObject(722, FacilityTurret.Constructor(manned_turret, Vector3(4193.32f, 5283.295f, 86.45306f)), owning_building_guid = 30) + TurretToWeapon(722, 5004) + LocalObject(724, FacilityTurret.Constructor(manned_turret, Vector3(4228.647f, 5308.707f, 86.45306f)), owning_building_guid = 30) + TurretToWeapon(724, 5005) + } + + Building44() + + def Building44(): Unit = { // Name: nc_Far_Esamir_Tower Type: tower_a GUID: 31, MapID: 44 + LocalBuilding(31, 44, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4228f, 3982f, 63.52824f)))) + LocalObject(1101, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 31) + LocalObject(348, Door.Constructor(Vector3(4240f, 3974f, 65.04925f)), owning_building_guid = 31) + LocalObject(349, Door.Constructor(Vector3(4240f, 3974f, 85.04825f)), owning_building_guid = 31) + LocalObject(350, Door.Constructor(Vector3(4240f, 3990f, 65.04925f)), owning_building_guid = 31) + LocalObject(351, Door.Constructor(Vector3(4240f, 3990f, 85.04825f)), owning_building_guid = 31) + LocalObject(1122, Door.Constructor(Vector3(4239.146f, 3970.794f, 54.86424f)), owning_building_guid = 31) + LocalObject(1123, Door.Constructor(Vector3(4239.146f, 3987.204f, 54.86424f)), owning_building_guid = 31) + LocalObject(586, IFFLock.Constructor(Vector3(4237.957f, 3990.811f, 64.98924f), Vector3(0, 0, 0)), owning_building_guid = 31, door_guid = 350) + LocalObject(587, IFFLock.Constructor(Vector3(4237.957f, 3990.811f, 84.98924f), Vector3(0, 0, 0)), owning_building_guid = 31, door_guid = 351) + LocalObject(588, IFFLock.Constructor(Vector3(4242.047f, 3973.189f, 64.98924f), Vector3(0, 0, 180)), owning_building_guid = 31, door_guid = 348) + LocalObject(589, IFFLock.Constructor(Vector3(4242.047f, 3973.189f, 84.98924f), Vector3(0, 0, 180)), owning_building_guid = 31, door_guid = 349) + LocalObject(672, Locker.Constructor(Vector3(4243.716f, 3966.963f, 53.52224f)), owning_building_guid = 31) + LocalObject(673, Locker.Constructor(Vector3(4243.751f, 3988.835f, 53.52224f)), owning_building_guid = 31) + LocalObject(674, Locker.Constructor(Vector3(4245.053f, 3966.963f, 53.52224f)), owning_building_guid = 31) + LocalObject(675, Locker.Constructor(Vector3(4245.088f, 3988.835f, 53.52224f)), owning_building_guid = 31) + LocalObject(676, Locker.Constructor(Vector3(4247.741f, 3966.963f, 53.52224f)), owning_building_guid = 31) + LocalObject(677, Locker.Constructor(Vector3(4247.741f, 3988.835f, 53.52224f)), owning_building_guid = 31) + LocalObject(678, Locker.Constructor(Vector3(4249.143f, 3966.963f, 53.52224f)), owning_building_guid = 31) + LocalObject(679, Locker.Constructor(Vector3(4249.143f, 3988.835f, 53.52224f)), owning_building_guid = 31) + LocalObject(937, Terminal.Constructor(order_terminal), owning_building_guid = 31) + LocalObject(938, Terminal.Constructor(order_terminal), owning_building_guid = 31) + LocalObject(939, Terminal.Constructor(order_terminal), owning_building_guid = 31) + LocalObject(1083, SpawnTube.Constructor(respawn_tube_tower, Vector3(4238.706f, 3969.742f, 53.01025f), Vector3(0, 0, 0)), owning_building_guid = 31) + LocalObject(1084, SpawnTube.Constructor(respawn_tube_tower, Vector3(4238.706f, 3986.152f, 53.01025f), Vector3(0, 0, 0)), owning_building_guid = 31) + LocalObject(723, FacilityTurret.Constructor(manned_turret, Vector3(4215.32f, 3969.295f, 82.47025f)), owning_building_guid = 31) + TurretToWeapon(723, 5006) + LocalObject(725, FacilityTurret.Constructor(manned_turret, Vector3(4250.647f, 3994.707f, 82.47025f)), owning_building_guid = 31) + TurretToWeapon(725, 5007) + } + + Building48() + + def Building48(): Unit = { // Name: nc_SE_Amerish_Warpgate_Tower Type: tower_a GUID: 32, MapID: 48 + LocalBuilding(32, 48, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4458f, 6256f, 43.92254f)))) + LocalObject(1102, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 32) + LocalObject(352, Door.Constructor(Vector3(4470f, 6248f, 45.44354f)), owning_building_guid = 32) + LocalObject(353, Door.Constructor(Vector3(4470f, 6248f, 65.44254f)), owning_building_guid = 32) + LocalObject(354, Door.Constructor(Vector3(4470f, 6264f, 45.44354f)), owning_building_guid = 32) + LocalObject(355, Door.Constructor(Vector3(4470f, 6264f, 65.44254f)), owning_building_guid = 32) + LocalObject(1124, Door.Constructor(Vector3(4469.146f, 6244.794f, 35.25854f)), owning_building_guid = 32) + LocalObject(1125, Door.Constructor(Vector3(4469.146f, 6261.204f, 35.25854f)), owning_building_guid = 32) + LocalObject(590, IFFLock.Constructor(Vector3(4467.957f, 6264.811f, 45.38354f), Vector3(0, 0, 0)), owning_building_guid = 32, door_guid = 354) + LocalObject(591, IFFLock.Constructor(Vector3(4467.957f, 6264.811f, 65.38354f), Vector3(0, 0, 0)), owning_building_guid = 32, door_guid = 355) + LocalObject(592, IFFLock.Constructor(Vector3(4472.047f, 6247.189f, 45.38354f), Vector3(0, 0, 180)), owning_building_guid = 32, door_guid = 352) + LocalObject(593, IFFLock.Constructor(Vector3(4472.047f, 6247.189f, 65.38354f), Vector3(0, 0, 180)), owning_building_guid = 32, door_guid = 353) + LocalObject(680, Locker.Constructor(Vector3(4473.716f, 6240.963f, 33.91654f)), owning_building_guid = 32) + LocalObject(681, Locker.Constructor(Vector3(4473.751f, 6262.835f, 33.91654f)), owning_building_guid = 32) + LocalObject(682, Locker.Constructor(Vector3(4475.053f, 6240.963f, 33.91654f)), owning_building_guid = 32) + LocalObject(683, Locker.Constructor(Vector3(4475.088f, 6262.835f, 33.91654f)), owning_building_guid = 32) + LocalObject(684, Locker.Constructor(Vector3(4477.741f, 6240.963f, 33.91654f)), owning_building_guid = 32) + LocalObject(685, Locker.Constructor(Vector3(4477.741f, 6262.835f, 33.91654f)), owning_building_guid = 32) + LocalObject(686, Locker.Constructor(Vector3(4479.143f, 6240.963f, 33.91654f)), owning_building_guid = 32) + LocalObject(687, Locker.Constructor(Vector3(4479.143f, 6262.835f, 33.91654f)), owning_building_guid = 32) + LocalObject(946, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(947, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(948, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1085, SpawnTube.Constructor(respawn_tube_tower, Vector3(4468.706f, 6243.742f, 33.40454f), Vector3(0, 0, 0)), owning_building_guid = 32) + LocalObject(1086, SpawnTube.Constructor(respawn_tube_tower, Vector3(4468.706f, 6260.152f, 33.40454f), Vector3(0, 0, 0)), owning_building_guid = 32) + LocalObject(726, FacilityTurret.Constructor(manned_turret, Vector3(4445.32f, 6243.295f, 62.86454f)), owning_building_guid = 32) + TurretToWeapon(726, 5008) + LocalObject(727, FacilityTurret.Constructor(manned_turret, Vector3(4480.647f, 6268.707f, 62.86454f)), owning_building_guid = 32) + TurretToWeapon(727, 5009) + } + + Building46() + + def Building46(): Unit = { // Name: nc_W_Esamir_Warpgate_Tower Type: tower_a GUID: 33, MapID: 46 + LocalBuilding(33, 46, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4886f, 3164f, 48.7764f)))) + LocalObject(1103, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 33) + LocalObject(356, Door.Constructor(Vector3(4898f, 3156f, 50.2974f)), owning_building_guid = 33) + LocalObject(357, Door.Constructor(Vector3(4898f, 3156f, 70.2964f)), owning_building_guid = 33) + LocalObject(358, Door.Constructor(Vector3(4898f, 3172f, 50.2974f)), owning_building_guid = 33) + LocalObject(359, Door.Constructor(Vector3(4898f, 3172f, 70.2964f)), owning_building_guid = 33) + LocalObject(1126, Door.Constructor(Vector3(4897.146f, 3152.794f, 40.1124f)), owning_building_guid = 33) + LocalObject(1127, Door.Constructor(Vector3(4897.146f, 3169.204f, 40.1124f)), owning_building_guid = 33) + LocalObject(594, IFFLock.Constructor(Vector3(4895.957f, 3172.811f, 50.2374f), Vector3(0, 0, 0)), owning_building_guid = 33, door_guid = 358) + LocalObject(595, IFFLock.Constructor(Vector3(4895.957f, 3172.811f, 70.2374f), Vector3(0, 0, 0)), owning_building_guid = 33, door_guid = 359) + LocalObject(596, IFFLock.Constructor(Vector3(4900.047f, 3155.189f, 50.2374f), Vector3(0, 0, 180)), owning_building_guid = 33, door_guid = 356) + LocalObject(597, IFFLock.Constructor(Vector3(4900.047f, 3155.189f, 70.2374f), Vector3(0, 0, 180)), owning_building_guid = 33, door_guid = 357) + LocalObject(688, Locker.Constructor(Vector3(4901.716f, 3148.963f, 38.7704f)), owning_building_guid = 33) + LocalObject(689, Locker.Constructor(Vector3(4901.751f, 3170.835f, 38.7704f)), owning_building_guid = 33) + LocalObject(690, Locker.Constructor(Vector3(4903.053f, 3148.963f, 38.7704f)), owning_building_guid = 33) + LocalObject(691, Locker.Constructor(Vector3(4903.088f, 3170.835f, 38.7704f)), owning_building_guid = 33) + LocalObject(692, Locker.Constructor(Vector3(4905.741f, 3148.963f, 38.7704f)), owning_building_guid = 33) + LocalObject(693, Locker.Constructor(Vector3(4905.741f, 3170.835f, 38.7704f)), owning_building_guid = 33) + LocalObject(694, Locker.Constructor(Vector3(4907.143f, 3148.963f, 38.7704f)), owning_building_guid = 33) + LocalObject(695, Locker.Constructor(Vector3(4907.143f, 3170.835f, 38.7704f)), owning_building_guid = 33) + LocalObject(981, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(982, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(983, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(1087, SpawnTube.Constructor(respawn_tube_tower, Vector3(4896.706f, 3151.742f, 38.2584f), Vector3(0, 0, 0)), owning_building_guid = 33) + LocalObject(1088, SpawnTube.Constructor(respawn_tube_tower, Vector3(4896.706f, 3168.152f, 38.2584f), Vector3(0, 0, 0)), owning_building_guid = 33) + LocalObject(728, FacilityTurret.Constructor(manned_turret, Vector3(4873.32f, 3151.295f, 67.7184f)), owning_building_guid = 33) + TurretToWeapon(728, 5010) + LocalObject(729, FacilityTurret.Constructor(manned_turret, Vector3(4908.647f, 3176.707f, 67.7184f)), owning_building_guid = 33) + TurretToWeapon(729, 5011) + } + + Building49() + + def Building49(): Unit = { // Name: nc_SE_Cyssor_Warpgate_Tower Type: tower_b GUID: 34, MapID: 49 + LocalBuilding(34, 49, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2506f, 5776f, 63.62667f)))) + LocalObject(1095, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 34) + LocalObject(320, Door.Constructor(Vector3(2518f, 5768f, 65.14667f)), owning_building_guid = 34) + LocalObject(321, Door.Constructor(Vector3(2518f, 5768f, 75.14667f)), owning_building_guid = 34) + LocalObject(322, Door.Constructor(Vector3(2518f, 5768f, 95.14667f)), owning_building_guid = 34) + LocalObject(323, Door.Constructor(Vector3(2518f, 5784f, 65.14667f)), owning_building_guid = 34) + LocalObject(324, Door.Constructor(Vector3(2518f, 5784f, 75.14667f)), owning_building_guid = 34) + LocalObject(325, Door.Constructor(Vector3(2518f, 5784f, 95.14667f)), owning_building_guid = 34) + LocalObject(1110, Door.Constructor(Vector3(2517.147f, 5764.794f, 54.96267f)), owning_building_guid = 34) + LocalObject(1111, Door.Constructor(Vector3(2517.147f, 5781.204f, 54.96267f)), owning_building_guid = 34) + LocalObject(558, IFFLock.Constructor(Vector3(2515.957f, 5784.811f, 65.08767f), Vector3(0, 0, 0)), owning_building_guid = 34, door_guid = 323) + LocalObject(559, IFFLock.Constructor(Vector3(2515.957f, 5784.811f, 75.08767f), Vector3(0, 0, 0)), owning_building_guid = 34, door_guid = 324) + LocalObject(560, IFFLock.Constructor(Vector3(2515.957f, 5784.811f, 95.08767f), Vector3(0, 0, 0)), owning_building_guid = 34, door_guid = 325) + LocalObject(561, IFFLock.Constructor(Vector3(2520.047f, 5767.189f, 65.08767f), Vector3(0, 0, 180)), owning_building_guid = 34, door_guid = 320) + LocalObject(562, IFFLock.Constructor(Vector3(2520.047f, 5767.189f, 75.08767f), Vector3(0, 0, 180)), owning_building_guid = 34, door_guid = 321) + LocalObject(563, IFFLock.Constructor(Vector3(2520.047f, 5767.189f, 95.08767f), Vector3(0, 0, 180)), owning_building_guid = 34, door_guid = 322) + LocalObject(624, Locker.Constructor(Vector3(2521.716f, 5760.963f, 53.62067f)), owning_building_guid = 34) + LocalObject(625, Locker.Constructor(Vector3(2521.751f, 5782.835f, 53.62067f)), owning_building_guid = 34) + LocalObject(626, Locker.Constructor(Vector3(2523.053f, 5760.963f, 53.62067f)), owning_building_guid = 34) + LocalObject(627, Locker.Constructor(Vector3(2523.088f, 5782.835f, 53.62067f)), owning_building_guid = 34) + LocalObject(628, Locker.Constructor(Vector3(2525.741f, 5760.963f, 53.62067f)), owning_building_guid = 34) + LocalObject(629, Locker.Constructor(Vector3(2525.741f, 5782.835f, 53.62067f)), owning_building_guid = 34) + LocalObject(630, Locker.Constructor(Vector3(2527.143f, 5760.963f, 53.62067f)), owning_building_guid = 34) + LocalObject(631, Locker.Constructor(Vector3(2527.143f, 5782.835f, 53.62067f)), owning_building_guid = 34) + LocalObject(887, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(888, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(889, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(1071, SpawnTube.Constructor(respawn_tube_tower, Vector3(2516.706f, 5763.742f, 53.10867f), Vector3(0, 0, 0)), owning_building_guid = 34) + LocalObject(1072, SpawnTube.Constructor(respawn_tube_tower, Vector3(2516.706f, 5780.152f, 53.10867f), Vector3(0, 0, 0)), owning_building_guid = 34) + } + + Building47() + + def Building47(): Unit = { // Name: nc_SW_Amerish_Warpgate_Tower Type: tower_b GUID: 35, MapID: 47 + LocalBuilding(35, 47, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3844f, 5888f, 44.39456f)))) + LocalObject(1098, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 35) + LocalObject(334, Door.Constructor(Vector3(3856f, 5880f, 45.91456f)), owning_building_guid = 35) + LocalObject(335, Door.Constructor(Vector3(3856f, 5880f, 55.91456f)), owning_building_guid = 35) + LocalObject(336, Door.Constructor(Vector3(3856f, 5880f, 75.91457f)), owning_building_guid = 35) + LocalObject(337, Door.Constructor(Vector3(3856f, 5896f, 45.91456f)), owning_building_guid = 35) + LocalObject(338, Door.Constructor(Vector3(3856f, 5896f, 55.91456f)), owning_building_guid = 35) + LocalObject(339, Door.Constructor(Vector3(3856f, 5896f, 75.91457f)), owning_building_guid = 35) + LocalObject(1116, Door.Constructor(Vector3(3855.147f, 5876.794f, 35.73056f)), owning_building_guid = 35) + LocalObject(1117, Door.Constructor(Vector3(3855.147f, 5893.204f, 35.73056f)), owning_building_guid = 35) + LocalObject(572, IFFLock.Constructor(Vector3(3853.957f, 5896.811f, 45.85556f), Vector3(0, 0, 0)), owning_building_guid = 35, door_guid = 337) + LocalObject(573, IFFLock.Constructor(Vector3(3853.957f, 5896.811f, 55.85556f), Vector3(0, 0, 0)), owning_building_guid = 35, door_guid = 338) + LocalObject(574, IFFLock.Constructor(Vector3(3853.957f, 5896.811f, 75.85556f), Vector3(0, 0, 0)), owning_building_guid = 35, door_guid = 339) + LocalObject(575, IFFLock.Constructor(Vector3(3858.047f, 5879.189f, 45.85556f), Vector3(0, 0, 180)), owning_building_guid = 35, door_guid = 334) + LocalObject(576, IFFLock.Constructor(Vector3(3858.047f, 5879.189f, 55.85556f), Vector3(0, 0, 180)), owning_building_guid = 35, door_guid = 335) + LocalObject(577, IFFLock.Constructor(Vector3(3858.047f, 5879.189f, 75.85556f), Vector3(0, 0, 180)), owning_building_guid = 35, door_guid = 336) + LocalObject(648, Locker.Constructor(Vector3(3859.716f, 5872.963f, 34.38856f)), owning_building_guid = 35) + LocalObject(649, Locker.Constructor(Vector3(3859.751f, 5894.835f, 34.38856f)), owning_building_guid = 35) + LocalObject(650, Locker.Constructor(Vector3(3861.053f, 5872.963f, 34.38856f)), owning_building_guid = 35) + LocalObject(651, Locker.Constructor(Vector3(3861.088f, 5894.835f, 34.38856f)), owning_building_guid = 35) + LocalObject(652, Locker.Constructor(Vector3(3863.741f, 5872.963f, 34.38856f)), owning_building_guid = 35) + LocalObject(653, Locker.Constructor(Vector3(3863.741f, 5894.835f, 34.38856f)), owning_building_guid = 35) + LocalObject(654, Locker.Constructor(Vector3(3865.143f, 5872.963f, 34.38856f)), owning_building_guid = 35) + LocalObject(655, Locker.Constructor(Vector3(3865.143f, 5894.835f, 34.38856f)), owning_building_guid = 35) + LocalObject(896, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(897, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(898, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(1077, SpawnTube.Constructor(respawn_tube_tower, Vector3(3854.706f, 5875.742f, 33.87656f), Vector3(0, 0, 0)), owning_building_guid = 35) + LocalObject(1078, SpawnTube.Constructor(respawn_tube_tower, Vector3(3854.706f, 5892.152f, 33.87656f), Vector3(0, 0, 0)), owning_building_guid = 35) + } + + Building45() + + def Building45(): Unit = { // Name: nc_N_Esamir_Warpgate_Tower Type: tower_b GUID: 36, MapID: 45 + LocalBuilding(36, 45, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5020f, 3810f, 65.63448f)))) + LocalObject(1104, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 36) + LocalObject(360, Door.Constructor(Vector3(5032f, 3802f, 67.15448f)), owning_building_guid = 36) + LocalObject(361, Door.Constructor(Vector3(5032f, 3802f, 77.15448f)), owning_building_guid = 36) + LocalObject(362, Door.Constructor(Vector3(5032f, 3802f, 97.15448f)), owning_building_guid = 36) + LocalObject(363, Door.Constructor(Vector3(5032f, 3818f, 67.15448f)), owning_building_guid = 36) + LocalObject(364, Door.Constructor(Vector3(5032f, 3818f, 77.15448f)), owning_building_guid = 36) + LocalObject(365, Door.Constructor(Vector3(5032f, 3818f, 97.15448f)), owning_building_guid = 36) + LocalObject(1128, Door.Constructor(Vector3(5031.147f, 3798.794f, 56.97048f)), owning_building_guid = 36) + LocalObject(1129, Door.Constructor(Vector3(5031.147f, 3815.204f, 56.97048f)), owning_building_guid = 36) + LocalObject(598, IFFLock.Constructor(Vector3(5029.957f, 3818.811f, 67.09548f), Vector3(0, 0, 0)), owning_building_guid = 36, door_guid = 363) + LocalObject(599, IFFLock.Constructor(Vector3(5029.957f, 3818.811f, 77.09548f), Vector3(0, 0, 0)), owning_building_guid = 36, door_guid = 364) + LocalObject(600, IFFLock.Constructor(Vector3(5029.957f, 3818.811f, 97.09548f), Vector3(0, 0, 0)), owning_building_guid = 36, door_guid = 365) + LocalObject(601, IFFLock.Constructor(Vector3(5034.047f, 3801.189f, 67.09548f), Vector3(0, 0, 180)), owning_building_guid = 36, door_guid = 360) + LocalObject(602, IFFLock.Constructor(Vector3(5034.047f, 3801.189f, 77.09548f), Vector3(0, 0, 180)), owning_building_guid = 36, door_guid = 361) + LocalObject(603, IFFLock.Constructor(Vector3(5034.047f, 3801.189f, 97.09548f), Vector3(0, 0, 180)), owning_building_guid = 36, door_guid = 362) + LocalObject(696, Locker.Constructor(Vector3(5035.716f, 3794.963f, 55.62848f)), owning_building_guid = 36) + LocalObject(697, Locker.Constructor(Vector3(5035.751f, 3816.835f, 55.62848f)), owning_building_guid = 36) + LocalObject(698, Locker.Constructor(Vector3(5037.053f, 3794.963f, 55.62848f)), owning_building_guid = 36) + LocalObject(699, Locker.Constructor(Vector3(5037.088f, 3816.835f, 55.62848f)), owning_building_guid = 36) + LocalObject(700, Locker.Constructor(Vector3(5039.741f, 3794.963f, 55.62848f)), owning_building_guid = 36) + LocalObject(701, Locker.Constructor(Vector3(5039.741f, 3816.835f, 55.62848f)), owning_building_guid = 36) + LocalObject(702, Locker.Constructor(Vector3(5041.143f, 3794.963f, 55.62848f)), owning_building_guid = 36) + LocalObject(703, Locker.Constructor(Vector3(5041.143f, 3816.835f, 55.62848f)), owning_building_guid = 36) + LocalObject(990, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(991, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(992, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(1089, SpawnTube.Constructor(respawn_tube_tower, Vector3(5030.706f, 3797.742f, 55.11649f), Vector3(0, 0, 0)), owning_building_guid = 36) + LocalObject(1090, SpawnTube.Constructor(respawn_tube_tower, Vector3(5030.706f, 3814.152f, 55.11649f), Vector3(0, 0, 0)), owning_building_guid = 36) + } + + Building58() + + def Building58(): Unit = { // Name: nc_Cyssor_Outpost_Tower Type: tower_c GUID: 37, MapID: 58 + LocalBuilding(37, 58, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1978f, 4802f, 62.46139f)))) + LocalObject(1093, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 37) + LocalObject(312, Door.Constructor(Vector3(1990f, 4794f, 63.98239f)), owning_building_guid = 37) + LocalObject(313, Door.Constructor(Vector3(1990f, 4794f, 83.98139f)), owning_building_guid = 37) + LocalObject(314, Door.Constructor(Vector3(1990f, 4810f, 63.98239f)), owning_building_guid = 37) + LocalObject(315, Door.Constructor(Vector3(1990f, 4810f, 83.98139f)), owning_building_guid = 37) + LocalObject(1106, Door.Constructor(Vector3(1989.146f, 4790.794f, 53.79739f)), owning_building_guid = 37) + LocalObject(1107, Door.Constructor(Vector3(1989.146f, 4807.204f, 53.79739f)), owning_building_guid = 37) + LocalObject(550, IFFLock.Constructor(Vector3(1987.957f, 4810.811f, 63.92239f), Vector3(0, 0, 0)), owning_building_guid = 37, door_guid = 314) + LocalObject(551, IFFLock.Constructor(Vector3(1987.957f, 4810.811f, 83.92239f), Vector3(0, 0, 0)), owning_building_guid = 37, door_guid = 315) + LocalObject(554, IFFLock.Constructor(Vector3(1992.047f, 4793.189f, 63.92239f), Vector3(0, 0, 180)), owning_building_guid = 37, door_guid = 312) + LocalObject(555, IFFLock.Constructor(Vector3(1992.047f, 4793.189f, 83.92239f), Vector3(0, 0, 180)), owning_building_guid = 37, door_guid = 313) + LocalObject(608, Locker.Constructor(Vector3(1993.716f, 4786.963f, 52.45539f)), owning_building_guid = 37) + LocalObject(609, Locker.Constructor(Vector3(1993.751f, 4808.835f, 52.45539f)), owning_building_guid = 37) + LocalObject(610, Locker.Constructor(Vector3(1995.053f, 4786.963f, 52.45539f)), owning_building_guid = 37) + LocalObject(611, Locker.Constructor(Vector3(1995.088f, 4808.835f, 52.45539f)), owning_building_guid = 37) + LocalObject(616, Locker.Constructor(Vector3(1997.741f, 4786.963f, 52.45539f)), owning_building_guid = 37) + LocalObject(617, Locker.Constructor(Vector3(1997.741f, 4808.835f, 52.45539f)), owning_building_guid = 37) + LocalObject(618, Locker.Constructor(Vector3(1999.143f, 4786.963f, 52.45539f)), owning_building_guid = 37) + LocalObject(619, Locker.Constructor(Vector3(1999.143f, 4808.835f, 52.45539f)), owning_building_guid = 37) + LocalObject(843, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(844, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(845, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(1067, SpawnTube.Constructor(respawn_tube_tower, Vector3(1988.706f, 4789.742f, 51.94339f), Vector3(0, 0, 0)), owning_building_guid = 37) + LocalObject(1068, SpawnTube.Constructor(respawn_tube_tower, Vector3(1988.706f, 4806.152f, 51.94339f), Vector3(0, 0, 0)), owning_building_guid = 37) + LocalObject(1004, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1976.907f, 4796.725f, 90.03139f)), owning_building_guid = 37) + LocalObject(1005, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 37) + LocalObject(1007, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1976.907f, 4807.17f, 90.03139f)), owning_building_guid = 37) + LocalObject(1008, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 37) + LocalObject(712, FacilityTurret.Constructor(manned_turret, Vector3(1963.07f, 4787.045f, 81.40339f)), owning_building_guid = 37) + TurretToWeapon(712, 5012) + LocalObject(714, FacilityTurret.Constructor(manned_turret, Vector3(2001.497f, 4816.957f, 81.40339f)), owning_building_guid = 37) + TurretToWeapon(714, 5013) + } + + Building51() + + def Building51(): Unit = { // Name: nc_Central_Tower Type: tower_c GUID: 38, MapID: 51 + LocalBuilding(38, 51, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3340f, 4668f, 61.79601f)))) + LocalObject(1097, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 38) + LocalObject(330, Door.Constructor(Vector3(3352f, 4660f, 63.31701f)), owning_building_guid = 38) + LocalObject(331, Door.Constructor(Vector3(3352f, 4660f, 83.31601f)), owning_building_guid = 38) + LocalObject(332, Door.Constructor(Vector3(3352f, 4676f, 63.31701f)), owning_building_guid = 38) + LocalObject(333, Door.Constructor(Vector3(3352f, 4676f, 83.31601f)), owning_building_guid = 38) + LocalObject(1114, Door.Constructor(Vector3(3351.146f, 4656.794f, 53.13201f)), owning_building_guid = 38) + LocalObject(1115, Door.Constructor(Vector3(3351.146f, 4673.204f, 53.13201f)), owning_building_guid = 38) + LocalObject(568, IFFLock.Constructor(Vector3(3349.957f, 4676.811f, 63.25701f), Vector3(0, 0, 0)), owning_building_guid = 38, door_guid = 332) + LocalObject(569, IFFLock.Constructor(Vector3(3349.957f, 4676.811f, 83.25701f), Vector3(0, 0, 0)), owning_building_guid = 38, door_guid = 333) + LocalObject(570, IFFLock.Constructor(Vector3(3354.047f, 4659.189f, 63.25701f), Vector3(0, 0, 180)), owning_building_guid = 38, door_guid = 330) + LocalObject(571, IFFLock.Constructor(Vector3(3354.047f, 4659.189f, 83.25701f), Vector3(0, 0, 180)), owning_building_guid = 38, door_guid = 331) + LocalObject(640, Locker.Constructor(Vector3(3355.716f, 4652.963f, 51.79001f)), owning_building_guid = 38) + LocalObject(641, Locker.Constructor(Vector3(3355.751f, 4674.835f, 51.79001f)), owning_building_guid = 38) + LocalObject(642, Locker.Constructor(Vector3(3357.053f, 4652.963f, 51.79001f)), owning_building_guid = 38) + LocalObject(643, Locker.Constructor(Vector3(3357.088f, 4674.835f, 51.79001f)), owning_building_guid = 38) + LocalObject(644, Locker.Constructor(Vector3(3359.741f, 4652.963f, 51.79001f)), owning_building_guid = 38) + LocalObject(645, Locker.Constructor(Vector3(3359.741f, 4674.835f, 51.79001f)), owning_building_guid = 38) + LocalObject(646, Locker.Constructor(Vector3(3361.143f, 4652.963f, 51.79001f)), owning_building_guid = 38) + LocalObject(647, Locker.Constructor(Vector3(3361.143f, 4674.835f, 51.79001f)), owning_building_guid = 38) + LocalObject(893, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(894, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(895, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(1075, SpawnTube.Constructor(respawn_tube_tower, Vector3(3350.706f, 4655.742f, 51.27802f), Vector3(0, 0, 0)), owning_building_guid = 38) + LocalObject(1076, SpawnTube.Constructor(respawn_tube_tower, Vector3(3350.706f, 4672.152f, 51.27802f), Vector3(0, 0, 0)), owning_building_guid = 38) + LocalObject(1010, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3338.907f, 4662.725f, 89.36601f)), owning_building_guid = 38) + LocalObject(1011, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 38) + LocalObject(1013, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3338.907f, 4673.17f, 89.36601f)), owning_building_guid = 38) + LocalObject(1014, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 38) + LocalObject(718, FacilityTurret.Constructor(manned_turret, Vector3(3325.07f, 4653.045f, 80.73801f)), owning_building_guid = 38) + TurretToWeapon(718, 5014) + LocalObject(719, FacilityTurret.Constructor(manned_turret, Vector3(3363.497f, 4682.957f, 80.73801f)), owning_building_guid = 38) + TurretToWeapon(719, 5015) + } + + Building56() + + def Building56(): Unit = { // Name: nc_Esamir_Outpost_Tower Type: tower_c GUID: 39, MapID: 56 + LocalBuilding(39, 56, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4140f, 2924f, 39.29424f)))) + LocalObject(1099, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 39) + LocalObject(340, Door.Constructor(Vector3(4152f, 2916f, 40.81524f)), owning_building_guid = 39) + LocalObject(341, Door.Constructor(Vector3(4152f, 2916f, 60.81424f)), owning_building_guid = 39) + LocalObject(342, Door.Constructor(Vector3(4152f, 2932f, 40.81524f)), owning_building_guid = 39) + LocalObject(343, Door.Constructor(Vector3(4152f, 2932f, 60.81424f)), owning_building_guid = 39) + LocalObject(1118, Door.Constructor(Vector3(4151.146f, 2912.794f, 30.63024f)), owning_building_guid = 39) + LocalObject(1119, Door.Constructor(Vector3(4151.146f, 2929.204f, 30.63024f)), owning_building_guid = 39) + LocalObject(578, IFFLock.Constructor(Vector3(4149.957f, 2932.811f, 40.75524f), Vector3(0, 0, 0)), owning_building_guid = 39, door_guid = 342) + LocalObject(579, IFFLock.Constructor(Vector3(4149.957f, 2932.811f, 60.75524f), Vector3(0, 0, 0)), owning_building_guid = 39, door_guid = 343) + LocalObject(580, IFFLock.Constructor(Vector3(4154.047f, 2915.189f, 40.75524f), Vector3(0, 0, 180)), owning_building_guid = 39, door_guid = 340) + LocalObject(581, IFFLock.Constructor(Vector3(4154.047f, 2915.189f, 60.75524f), Vector3(0, 0, 180)), owning_building_guid = 39, door_guid = 341) + LocalObject(656, Locker.Constructor(Vector3(4155.716f, 2908.963f, 29.28824f)), owning_building_guid = 39) + LocalObject(657, Locker.Constructor(Vector3(4155.751f, 2930.835f, 29.28824f)), owning_building_guid = 39) + LocalObject(658, Locker.Constructor(Vector3(4157.053f, 2908.963f, 29.28824f)), owning_building_guid = 39) + LocalObject(659, Locker.Constructor(Vector3(4157.088f, 2930.835f, 29.28824f)), owning_building_guid = 39) + LocalObject(660, Locker.Constructor(Vector3(4159.741f, 2908.963f, 29.28824f)), owning_building_guid = 39) + LocalObject(661, Locker.Constructor(Vector3(4159.741f, 2930.835f, 29.28824f)), owning_building_guid = 39) + LocalObject(662, Locker.Constructor(Vector3(4161.143f, 2908.963f, 29.28824f)), owning_building_guid = 39) + LocalObject(663, Locker.Constructor(Vector3(4161.143f, 2930.835f, 29.28824f)), owning_building_guid = 39) + LocalObject(922, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(923, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(924, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(1079, SpawnTube.Constructor(respawn_tube_tower, Vector3(4150.706f, 2911.742f, 28.77624f), Vector3(0, 0, 0)), owning_building_guid = 39) + LocalObject(1080, SpawnTube.Constructor(respawn_tube_tower, Vector3(4150.706f, 2928.152f, 28.77624f), Vector3(0, 0, 0)), owning_building_guid = 39) + LocalObject(1016, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4138.907f, 2918.725f, 66.86424f)), owning_building_guid = 39) + LocalObject(1017, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(1019, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4138.907f, 2929.17f, 66.86424f)), owning_building_guid = 39) + LocalObject(1020, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 39) + LocalObject(720, FacilityTurret.Constructor(manned_turret, Vector3(4125.07f, 2909.045f, 58.23624f)), owning_building_guid = 39) + TurretToWeapon(720, 5016) + LocalObject(721, FacilityTurret.Constructor(manned_turret, Vector3(4163.497f, 2938.957f, 58.23624f)), owning_building_guid = 39) + TurretToWeapon(721, 5017) + } + + Building57() + + def Building57(): Unit = { // Name: nc_Amerish_Outpost_Tower Type: tower_c GUID: 40, MapID: 57 + LocalBuilding(40, 57, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5290f, 6160f, 39.10642f)))) + LocalObject(1105, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 40) + LocalObject(366, Door.Constructor(Vector3(5302f, 6152f, 40.62742f)), owning_building_guid = 40) + LocalObject(367, Door.Constructor(Vector3(5302f, 6152f, 60.62642f)), owning_building_guid = 40) + LocalObject(368, Door.Constructor(Vector3(5302f, 6168f, 40.62742f)), owning_building_guid = 40) + LocalObject(369, Door.Constructor(Vector3(5302f, 6168f, 60.62642f)), owning_building_guid = 40) + LocalObject(1130, Door.Constructor(Vector3(5301.146f, 6148.794f, 30.44242f)), owning_building_guid = 40) + LocalObject(1131, Door.Constructor(Vector3(5301.146f, 6165.204f, 30.44242f)), owning_building_guid = 40) + LocalObject(604, IFFLock.Constructor(Vector3(5299.957f, 6168.811f, 40.56742f), Vector3(0, 0, 0)), owning_building_guid = 40, door_guid = 368) + LocalObject(605, IFFLock.Constructor(Vector3(5299.957f, 6168.811f, 60.56742f), Vector3(0, 0, 0)), owning_building_guid = 40, door_guid = 369) + LocalObject(606, IFFLock.Constructor(Vector3(5304.047f, 6151.189f, 40.56742f), Vector3(0, 0, 180)), owning_building_guid = 40, door_guid = 366) + LocalObject(607, IFFLock.Constructor(Vector3(5304.047f, 6151.189f, 60.56742f), Vector3(0, 0, 180)), owning_building_guid = 40, door_guid = 367) + LocalObject(704, Locker.Constructor(Vector3(5305.716f, 6144.963f, 29.10042f)), owning_building_guid = 40) + LocalObject(705, Locker.Constructor(Vector3(5305.751f, 6166.835f, 29.10042f)), owning_building_guid = 40) + LocalObject(706, Locker.Constructor(Vector3(5307.053f, 6144.963f, 29.10042f)), owning_building_guid = 40) + LocalObject(707, Locker.Constructor(Vector3(5307.088f, 6166.835f, 29.10042f)), owning_building_guid = 40) + LocalObject(708, Locker.Constructor(Vector3(5309.741f, 6144.963f, 29.10042f)), owning_building_guid = 40) + LocalObject(709, Locker.Constructor(Vector3(5309.741f, 6166.835f, 29.10042f)), owning_building_guid = 40) + LocalObject(710, Locker.Constructor(Vector3(5311.143f, 6144.963f, 29.10042f)), owning_building_guid = 40) + LocalObject(711, Locker.Constructor(Vector3(5311.143f, 6166.835f, 29.10042f)), owning_building_guid = 40) + LocalObject(993, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(994, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(995, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(1091, SpawnTube.Constructor(respawn_tube_tower, Vector3(5300.706f, 6147.742f, 28.58842f), Vector3(0, 0, 0)), owning_building_guid = 40) + LocalObject(1092, SpawnTube.Constructor(respawn_tube_tower, Vector3(5300.706f, 6164.152f, 28.58842f), Vector3(0, 0, 0)), owning_building_guid = 40) + LocalObject(1022, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5288.907f, 6154.725f, 66.67642f)), owning_building_guid = 40) + LocalObject(1023, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 40) + LocalObject(1025, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5288.907f, 6165.17f, 66.67642f)), owning_building_guid = 40) + LocalObject(1026, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 40) + LocalObject(730, FacilityTurret.Constructor(manned_turret, Vector3(5275.07f, 6145.045f, 58.04842f)), owning_building_guid = 40) + TurretToWeapon(730, 5018) + LocalObject(731, FacilityTurret.Constructor(manned_turret, Vector3(5313.497f, 6174.957f, 58.04842f)), owning_building_guid = 40) + TurretToWeapon(731, 5019) + } + + Building30() + + def Building30(): Unit = { // Name: Cyssor_Spawn1 Type: VT_building_nc GUID: 41, MapID: 30 + LocalBuilding(41, 30, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2168f, 5392f, 65.21291f)))) + LocalObject(234, Door.Constructor(Vector3(2162.214f, 5444.023f, 67.2889f)), owning_building_guid = 41) + LocalObject(235, Door.Constructor(Vector3(2162.343f, 5450.527f, 67.2889f)), owning_building_guid = 41) + LocalObject(236, Door.Constructor(Vector3(2168.919f, 5443.906f, 67.2889f)), owning_building_guid = 41) + LocalObject(237, Door.Constructor(Vector3(2169.048f, 5450.409f, 67.2889f)), owning_building_guid = 41) + LocalObject(238, Door.Constructor(Vector3(2175.624f, 5443.789f, 67.2889f)), owning_building_guid = 41) + LocalObject(239, Door.Constructor(Vector3(2175.753f, 5450.292f, 67.2889f)), owning_building_guid = 41) + LocalObject(370, Door.Constructor(Vector3(2157.124f, 5458.601f, 66.9229f)), owning_building_guid = 41) + LocalObject(373, Door.Constructor(Vector3(2181.174f, 5458.181f, 66.9229f)), owning_building_guid = 41) + LocalObject(418, Door.Constructor(Vector3(2132.296f, 5408.613f, 68.38791f)), owning_building_guid = 41) + LocalObject(419, Door.Constructor(Vector3(2148.385f, 5412.305f, 68.38791f)), owning_building_guid = 41) + LocalObject(420, Door.Constructor(Vector3(2152.644f, 5428.286f, 68.38791f)), owning_building_guid = 41) + LocalObject(421, Door.Constructor(Vector3(2184.613f, 5427.704f, 68.38791f)), owning_building_guid = 41) + LocalObject(422, Door.Constructor(Vector3(2188.305f, 5411.615f, 68.38791f)), owning_building_guid = 41) + LocalObject(423, Door.Constructor(Vector3(2204.286f, 5407.356f, 68.38791f)), owning_building_guid = 41) + LocalObject(849, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(850, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(851, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(852, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(853, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(854, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(774, SpawnTube.Constructor(Vector3(2162.234f, 5444.899f, 67.2449f), Vector3(0, 0, 181)), owning_building_guid = 41) + LocalObject(775, SpawnTube.Constructor(Vector3(2162.317f, 5449.653f, 67.2449f), Vector3(0, 0, 1)), owning_building_guid = 41) + LocalObject(776, SpawnTube.Constructor(Vector3(2168.941f, 5444.781f, 67.2449f), Vector3(0, 0, 181)), owning_building_guid = 41) + LocalObject(777, SpawnTube.Constructor(Vector3(2169.023f, 5449.536f, 67.2449f), Vector3(0, 0, 1)), owning_building_guid = 41) + LocalObject(778, SpawnTube.Constructor(Vector3(2175.648f, 5444.665f, 67.2449f), Vector3(0, 0, 181)), owning_building_guid = 41) + LocalObject(779, SpawnTube.Constructor(Vector3(2175.731f, 5449.419f, 67.2449f), Vector3(0, 0, 1)), owning_building_guid = 41) + } + + Building35() + + def Building35(): Unit = { // Name: Cyssor_Spawn2 Type: VT_building_nc GUID: 42, MapID: 35 + LocalBuilding(42, 35, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2400f, 5402f, 64.68082f)))) + LocalObject(240, Door.Constructor(Vector3(2354.615f, 5439.385f, 66.75681f)), owning_building_guid = 42) + LocalObject(241, Door.Constructor(Vector3(2359.122f, 5434.694f, 66.75681f)), owning_building_guid = 42) + LocalObject(242, Door.Constructor(Vector3(2359.439f, 5444.042f, 66.75681f)), owning_building_guid = 42) + LocalObject(243, Door.Constructor(Vector3(2363.946f, 5439.353f, 66.75681f)), owning_building_guid = 42) + LocalObject(244, Door.Constructor(Vector3(2364.264f, 5448.701f, 66.75681f)), owning_building_guid = 42) + LocalObject(245, Door.Constructor(Vector3(2368.771f, 5444.011f, 66.75681f)), owning_building_guid = 42) + LocalObject(376, Door.Constructor(Vector3(2345.215f, 5441.403f, 66.39082f)), owning_building_guid = 42) + LocalObject(377, Door.Constructor(Vector3(2362.519f, 5458.113f, 66.39082f)), owning_building_guid = 42) + LocalObject(424, Door.Constructor(Vector3(2363.007f, 5388.5f, 67.85582f)), owning_building_guid = 42) + LocalObject(425, Door.Constructor(Vector3(2363.484f, 5416.799f, 67.85582f)), owning_building_guid = 42) + LocalObject(426, Door.Constructor(Vector3(2371.772f, 5402.488f, 67.85582f)), owning_building_guid = 42) + LocalObject(427, Door.Constructor(Vector3(2386.5f, 5438.993f, 67.85582f)), owning_building_guid = 42) + LocalObject(428, Door.Constructor(Vector3(2400.488f, 5430.228f, 67.85582f)), owning_building_guid = 42) + LocalObject(429, Door.Constructor(Vector3(2414.8f, 5438.516f, 67.85582f)), owning_building_guid = 42) + LocalObject(875, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(876, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(877, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(878, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(879, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(880, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(780, SpawnTube.Constructor(Vector3(2355.215f, 5438.748f, 66.71281f), Vector3(0, 0, 316)), owning_building_guid = 42) + LocalObject(781, SpawnTube.Constructor(Vector3(2358.517f, 5435.328f, 66.71281f), Vector3(0, 0, 136)), owning_building_guid = 42) + LocalObject(782, SpawnTube.Constructor(Vector3(2360.04f, 5443.408f, 66.71281f), Vector3(0, 0, 316)), owning_building_guid = 42) + LocalObject(783, SpawnTube.Constructor(Vector3(2363.344f, 5439.987f, 66.71281f), Vector3(0, 0, 136)), owning_building_guid = 42) + LocalObject(784, SpawnTube.Constructor(Vector3(2364.866f, 5448.068f, 66.71281f), Vector3(0, 0, 316)), owning_building_guid = 42) + LocalObject(785, SpawnTube.Constructor(Vector3(2368.168f, 5444.648f, 66.71281f), Vector3(0, 0, 136)), owning_building_guid = 42) + } + + Building36() + + def Building36(): Unit = { // Name: Cyssor_Spawn3 Type: VT_building_nc GUID: 43, MapID: 36 + LocalBuilding(43, 36, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2452f, 5542f, 65.20798f)))) + LocalObject(246, Door.Constructor(Vector3(2393.473f, 5547.714f, 67.28398f)), owning_building_guid = 43) + LocalObject(247, Door.Constructor(Vector3(2393.59f, 5541.009f, 67.28398f)), owning_building_guid = 43) + LocalObject(248, Door.Constructor(Vector3(2393.706f, 5534.304f, 67.28398f)), owning_building_guid = 43) + LocalObject(249, Door.Constructor(Vector3(2399.976f, 5547.812f, 67.28398f)), owning_building_guid = 43) + LocalObject(250, Door.Constructor(Vector3(2400.093f, 5541.107f, 67.28398f)), owning_building_guid = 43) + LocalObject(251, Door.Constructor(Vector3(2400.21f, 5534.401f, 67.28398f)), owning_building_guid = 43) + LocalObject(378, Door.Constructor(Vector3(2385.399f, 5552.856f, 66.91798f)), owning_building_guid = 43) + LocalObject(379, Door.Constructor(Vector3(2385.819f, 5528.806f, 66.91798f)), owning_building_guid = 43) + LocalObject(430, Door.Constructor(Vector3(2415.738f, 5557.356f, 68.38299f)), owning_building_guid = 43) + LocalObject(431, Door.Constructor(Vector3(2416.272f, 5525.387f, 68.38299f)), owning_building_guid = 43) + LocalObject(432, Door.Constructor(Vector3(2431.688f, 5561.608f, 68.38299f)), owning_building_guid = 43) + LocalObject(433, Door.Constructor(Vector3(2432.392f, 5521.688f, 68.38299f)), owning_building_guid = 43) + LocalObject(434, Door.Constructor(Vector3(2435.387f, 5577.728f, 68.38299f)), owning_building_guid = 43) + LocalObject(435, Door.Constructor(Vector3(2436.644f, 5505.738f, 68.38299f)), owning_building_guid = 43) + LocalObject(881, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(882, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(883, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(884, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(885, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(886, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(786, SpawnTube.Constructor(Vector3(2394.346f, 5547.723f, 67.23998f), Vector3(0, 0, 269)), owning_building_guid = 43) + LocalObject(787, SpawnTube.Constructor(Vector3(2394.463f, 5541.015f, 67.23998f), Vector3(0, 0, 269)), owning_building_guid = 43) + LocalObject(788, SpawnTube.Constructor(Vector3(2394.58f, 5534.308f, 67.23998f), Vector3(0, 0, 269)), owning_building_guid = 43) + LocalObject(789, SpawnTube.Constructor(Vector3(2399.1f, 5547.806f, 67.23998f), Vector3(0, 0, 89)), owning_building_guid = 43) + LocalObject(790, SpawnTube.Constructor(Vector3(2399.218f, 5541.099f, 67.23998f), Vector3(0, 0, 89)), owning_building_guid = 43) + LocalObject(791, SpawnTube.Constructor(Vector3(2399.334f, 5534.391f, 67.23998f), Vector3(0, 0, 89)), owning_building_guid = 43) + } + + Building53() + + def Building53(): Unit = { // Name: amerish_spawn1 Type: VT_building_nc GUID: 44, MapID: 53 + LocalBuilding(44, 53, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3996f, 5924f, 43.87661f)))) + LocalObject(252, Door.Constructor(Vector3(3990.214f, 5976.023f, 45.95261f)), owning_building_guid = 44) + LocalObject(253, Door.Constructor(Vector3(3990.343f, 5982.527f, 45.95261f)), owning_building_guid = 44) + LocalObject(254, Door.Constructor(Vector3(3996.919f, 5975.906f, 45.95261f)), owning_building_guid = 44) + LocalObject(255, Door.Constructor(Vector3(3997.048f, 5982.409f, 45.95261f)), owning_building_guid = 44) + LocalObject(256, Door.Constructor(Vector3(4003.624f, 5975.789f, 45.95261f)), owning_building_guid = 44) + LocalObject(257, Door.Constructor(Vector3(4003.753f, 5982.292f, 45.95261f)), owning_building_guid = 44) + LocalObject(380, Door.Constructor(Vector3(3985.124f, 5990.601f, 45.58661f)), owning_building_guid = 44) + LocalObject(381, Door.Constructor(Vector3(4009.174f, 5990.181f, 45.58661f)), owning_building_guid = 44) + LocalObject(436, Door.Constructor(Vector3(3960.296f, 5940.613f, 47.05161f)), owning_building_guid = 44) + LocalObject(437, Door.Constructor(Vector3(3976.385f, 5944.305f, 47.05161f)), owning_building_guid = 44) + LocalObject(438, Door.Constructor(Vector3(3980.644f, 5960.286f, 47.05161f)), owning_building_guid = 44) + LocalObject(439, Door.Constructor(Vector3(4012.613f, 5959.704f, 47.05161f)), owning_building_guid = 44) + LocalObject(440, Door.Constructor(Vector3(4016.305f, 5943.615f, 47.05161f)), owning_building_guid = 44) + LocalObject(441, Door.Constructor(Vector3(4032.286f, 5939.356f, 47.05161f)), owning_building_guid = 44) + LocalObject(899, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(900, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(901, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(902, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(903, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(904, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(792, SpawnTube.Constructor(Vector3(3990.234f, 5976.899f, 45.90862f), Vector3(0, 0, 181)), owning_building_guid = 44) + LocalObject(793, SpawnTube.Constructor(Vector3(3990.317f, 5981.653f, 45.90862f), Vector3(0, 0, 1)), owning_building_guid = 44) + LocalObject(794, SpawnTube.Constructor(Vector3(3996.941f, 5976.781f, 45.90862f), Vector3(0, 0, 181)), owning_building_guid = 44) + LocalObject(795, SpawnTube.Constructor(Vector3(3997.023f, 5981.536f, 45.90862f), Vector3(0, 0, 1)), owning_building_guid = 44) + LocalObject(796, SpawnTube.Constructor(Vector3(4003.648f, 5976.665f, 45.90862f), Vector3(0, 0, 181)), owning_building_guid = 44) + LocalObject(797, SpawnTube.Constructor(Vector3(4003.731f, 5981.419f, 45.90862f), Vector3(0, 0, 1)), owning_building_guid = 44) + } + + Building18() + + def Building18(): Unit = { // Name: amerish_spawn2 Type: VT_building_nc GUID: 45, MapID: 18 + LocalBuilding(45, 18, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4148f, 5892f, 43.87661f)))) + LocalObject(258, Door.Constructor(Vector3(4142.213f, 5944.023f, 45.95261f)), owning_building_guid = 45) + LocalObject(259, Door.Constructor(Vector3(4142.343f, 5950.527f, 45.95261f)), owning_building_guid = 45) + LocalObject(260, Door.Constructor(Vector3(4148.919f, 5943.906f, 45.95261f)), owning_building_guid = 45) + LocalObject(261, Door.Constructor(Vector3(4149.048f, 5950.409f, 45.95261f)), owning_building_guid = 45) + LocalObject(262, Door.Constructor(Vector3(4155.624f, 5943.789f, 45.95261f)), owning_building_guid = 45) + LocalObject(263, Door.Constructor(Vector3(4155.753f, 5950.292f, 45.95261f)), owning_building_guid = 45) + LocalObject(384, Door.Constructor(Vector3(4137.124f, 5958.601f, 45.58661f)), owning_building_guid = 45) + LocalObject(385, Door.Constructor(Vector3(4161.174f, 5958.181f, 45.58661f)), owning_building_guid = 45) + LocalObject(442, Door.Constructor(Vector3(4112.296f, 5908.613f, 47.05161f)), owning_building_guid = 45) + LocalObject(443, Door.Constructor(Vector3(4128.385f, 5912.305f, 47.05161f)), owning_building_guid = 45) + LocalObject(444, Door.Constructor(Vector3(4132.644f, 5928.286f, 47.05161f)), owning_building_guid = 45) + LocalObject(445, Door.Constructor(Vector3(4164.613f, 5927.704f, 47.05161f)), owning_building_guid = 45) + LocalObject(446, Door.Constructor(Vector3(4168.305f, 5911.615f, 47.05161f)), owning_building_guid = 45) + LocalObject(447, Door.Constructor(Vector3(4184.286f, 5907.356f, 47.05161f)), owning_building_guid = 45) + LocalObject(915, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(916, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(917, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(918, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(919, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(920, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(798, SpawnTube.Constructor(Vector3(4142.234f, 5944.899f, 45.90862f), Vector3(0, 0, 181)), owning_building_guid = 45) + LocalObject(799, SpawnTube.Constructor(Vector3(4142.317f, 5949.653f, 45.90862f), Vector3(0, 0, 1)), owning_building_guid = 45) + LocalObject(800, SpawnTube.Constructor(Vector3(4148.941f, 5944.781f, 45.90862f), Vector3(0, 0, 181)), owning_building_guid = 45) + LocalObject(801, SpawnTube.Constructor(Vector3(4149.023f, 5949.536f, 45.90862f), Vector3(0, 0, 1)), owning_building_guid = 45) + LocalObject(802, SpawnTube.Constructor(Vector3(4155.648f, 5944.665f, 45.90862f), Vector3(0, 0, 181)), owning_building_guid = 45) + LocalObject(803, SpawnTube.Constructor(Vector3(4155.731f, 5949.419f, 45.90862f), Vector3(0, 0, 1)), owning_building_guid = 45) + } + + Building52() + + def Building52(): Unit = { // Name: amerish_spawn3 Type: VT_building_nc GUID: 46, MapID: 52 + LocalBuilding(46, 52, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4302f, 5918f, 43.87661f)))) + LocalObject(264, Door.Constructor(Vector3(4296.213f, 5970.023f, 45.95261f)), owning_building_guid = 46) + LocalObject(265, Door.Constructor(Vector3(4296.343f, 5976.527f, 45.95261f)), owning_building_guid = 46) + LocalObject(266, Door.Constructor(Vector3(4302.919f, 5969.906f, 45.95261f)), owning_building_guid = 46) + LocalObject(267, Door.Constructor(Vector3(4303.048f, 5976.409f, 45.95261f)), owning_building_guid = 46) + LocalObject(268, Door.Constructor(Vector3(4309.624f, 5969.789f, 45.95261f)), owning_building_guid = 46) + LocalObject(269, Door.Constructor(Vector3(4309.753f, 5976.292f, 45.95261f)), owning_building_guid = 46) + LocalObject(388, Door.Constructor(Vector3(4291.124f, 5984.601f, 45.58661f)), owning_building_guid = 46) + LocalObject(389, Door.Constructor(Vector3(4315.174f, 5984.181f, 45.58661f)), owning_building_guid = 46) + LocalObject(448, Door.Constructor(Vector3(4266.296f, 5934.613f, 47.05161f)), owning_building_guid = 46) + LocalObject(449, Door.Constructor(Vector3(4282.385f, 5938.305f, 47.05161f)), owning_building_guid = 46) + LocalObject(450, Door.Constructor(Vector3(4286.644f, 5954.286f, 47.05161f)), owning_building_guid = 46) + LocalObject(451, Door.Constructor(Vector3(4318.613f, 5953.704f, 47.05161f)), owning_building_guid = 46) + LocalObject(452, Door.Constructor(Vector3(4322.305f, 5937.615f, 47.05161f)), owning_building_guid = 46) + LocalObject(453, Door.Constructor(Vector3(4338.286f, 5933.356f, 47.05161f)), owning_building_guid = 46) + LocalObject(940, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(941, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(942, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(943, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(944, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(945, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(804, SpawnTube.Constructor(Vector3(4296.234f, 5970.899f, 45.90862f), Vector3(0, 0, 181)), owning_building_guid = 46) + LocalObject(805, SpawnTube.Constructor(Vector3(4296.317f, 5975.653f, 45.90862f), Vector3(0, 0, 1)), owning_building_guid = 46) + LocalObject(806, SpawnTube.Constructor(Vector3(4302.941f, 5970.781f, 45.90862f), Vector3(0, 0, 181)), owning_building_guid = 46) + LocalObject(807, SpawnTube.Constructor(Vector3(4303.023f, 5975.536f, 45.90862f), Vector3(0, 0, 1)), owning_building_guid = 46) + LocalObject(808, SpawnTube.Constructor(Vector3(4309.648f, 5970.665f, 45.90862f), Vector3(0, 0, 181)), owning_building_guid = 46) + LocalObject(809, SpawnTube.Constructor(Vector3(4309.731f, 5975.419f, 45.90862f), Vector3(0, 0, 1)), owning_building_guid = 46) + } + + Building5() + + def Building5(): Unit = { // Name: Esamir_Spawn1 Type: VT_building_nc GUID: 47, MapID: 5 + LocalBuilding(47, 5, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4662f, 3362f, 68.73806f)))) + LocalObject(270, Door.Constructor(Vector3(4695.403f, 3402.301f, 70.81406f)), owning_building_guid = 47) + LocalObject(271, Door.Constructor(Vector3(4699.977f, 3397.396f, 70.81406f)), owning_building_guid = 47) + LocalObject(272, Door.Constructor(Vector3(4700.171f, 3406.725f, 70.81406f)), owning_building_guid = 47) + LocalObject(273, Door.Constructor(Vector3(4704.55f, 3392.492f, 70.81406f)), owning_building_guid = 47) + LocalObject(274, Door.Constructor(Vector3(4704.744f, 3401.821f, 70.81406f)), owning_building_guid = 47) + LocalObject(275, Door.Constructor(Vector3(4709.317f, 3396.916f, 70.81406f)), owning_building_guid = 47) + LocalObject(390, Door.Constructor(Vector3(4702.353f, 3416.089f, 70.44806f)), owning_building_guid = 47) + LocalObject(391, Door.Constructor(Vector3(4718.758f, 3398.496f, 70.44806f)), owning_building_guid = 47) + LocalObject(454, Door.Constructor(Vector3(4649.148f, 3399.223f, 71.91306f)), owning_building_guid = 47) + LocalObject(455, Door.Constructor(Vector3(4662.98f, 3390.215f, 71.91306f)), owning_building_guid = 47) + LocalObject(456, Door.Constructor(Vector3(4677.435f, 3398.252f, 71.91306f)), owning_building_guid = 47) + LocalObject(458, Door.Constructor(Vector3(4690.215f, 3361.02f, 71.91306f)), owning_building_guid = 47) + LocalObject(460, Door.Constructor(Vector3(4698.252f, 3346.565f, 71.91306f)), owning_building_guid = 47) + LocalObject(461, Door.Constructor(Vector3(4699.223f, 3374.852f, 71.91306f)), owning_building_guid = 47) + LocalObject(949, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(950, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(951, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(952, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(953, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(954, Terminal.Constructor(order_terminal), owning_building_guid = 47) + LocalObject(810, SpawnTube.Constructor(Vector3(4696.047f, 3402.895f, 70.77006f), Vector3(0, 0, 227)), owning_building_guid = 47) + LocalObject(811, SpawnTube.Constructor(Vector3(4699.524f, 3406.137f, 70.77006f), Vector3(0, 0, 47)), owning_building_guid = 47) + LocalObject(812, SpawnTube.Constructor(Vector3(4700.622f, 3397.988f, 70.77006f), Vector3(0, 0, 227)), owning_building_guid = 47) + LocalObject(813, SpawnTube.Constructor(Vector3(4704.099f, 3401.232f, 70.77006f), Vector3(0, 0, 47)), owning_building_guid = 47) + LocalObject(814, SpawnTube.Constructor(Vector3(4705.197f, 3393.082f, 70.77006f), Vector3(0, 0, 227)), owning_building_guid = 47) + LocalObject(815, SpawnTube.Constructor(Vector3(4708.674f, 3396.325f, 70.77006f), Vector3(0, 0, 47)), owning_building_guid = 47) + } + + Building7() + + def Building7(): Unit = { // Name: Esamir_Spawn2 Type: VT_building_nc GUID: 48, MapID: 7 + LocalBuilding(48, 7, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4692f, 3636f, 68.73806f)))) + LocalObject(276, Door.Constructor(Vector3(4723.958f, 3594.54f, 70.81406f)), owning_building_guid = 48) + LocalObject(277, Door.Constructor(Vector3(4728.546f, 3589.93f, 70.81406f)), owning_building_guid = 48) + LocalObject(278, Door.Constructor(Vector3(4728.7f, 3599.282f, 70.81406f)), owning_building_guid = 48) + LocalObject(279, Door.Constructor(Vector3(4733.288f, 3594.672f, 70.81406f)), owning_building_guid = 48) + LocalObject(280, Door.Constructor(Vector3(4733.442f, 3604.024f, 70.81406f)), owning_building_guid = 48) + LocalObject(281, Door.Constructor(Vector3(4738.03f, 3599.413f, 70.81406f)), owning_building_guid = 48) + LocalObject(392, Door.Constructor(Vector3(4730.455f, 3580.55f, 70.44806f)), owning_building_guid = 48) + LocalObject(393, Door.Constructor(Vector3(4747.464f, 3597.559f, 70.44806f)), owning_building_guid = 48) + LocalObject(457, Door.Constructor(Vector3(4677.84f, 3599.231f, 71.91306f)), owning_building_guid = 48) + LocalObject(459, Door.Constructor(Vector3(4692.005f, 3607.768f, 71.91306f)), owning_building_guid = 48) + LocalObject(462, Door.Constructor(Vector3(4706.143f, 3599.248f, 71.91306f)), owning_building_guid = 48) + LocalObject(463, Door.Constructor(Vector3(4720.232f, 3636.005f, 71.91306f)), owning_building_guid = 48) + LocalObject(464, Door.Constructor(Vector3(4728.752f, 3650.143f, 71.91306f)), owning_building_guid = 48) + LocalObject(465, Door.Constructor(Vector3(4728.769f, 3621.84f, 71.91306f)), owning_building_guid = 48) + LocalObject(955, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(956, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(957, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(958, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(959, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(960, Terminal.Constructor(order_terminal), owning_building_guid = 48) + LocalObject(816, SpawnTube.Constructor(Vector3(4724.571f, 3593.914f, 70.77006f), Vector3(0, 0, 315)), owning_building_guid = 48) + LocalObject(817, SpawnTube.Constructor(Vector3(4727.933f, 3590.552f, 70.77006f), Vector3(0, 0, 135)), owning_building_guid = 48) + LocalObject(818, SpawnTube.Constructor(Vector3(4729.314f, 3598.658f, 70.77006f), Vector3(0, 0, 315)), owning_building_guid = 48) + LocalObject(819, SpawnTube.Constructor(Vector3(4732.677f, 3595.296f, 70.77006f), Vector3(0, 0, 135)), owning_building_guid = 48) + LocalObject(820, SpawnTube.Constructor(Vector3(4734.058f, 3603.401f, 70.77006f), Vector3(0, 0, 315)), owning_building_guid = 48) + LocalObject(821, SpawnTube.Constructor(Vector3(4737.42f, 3600.039f, 70.77006f), Vector3(0, 0, 135)), owning_building_guid = 48) + } + + Building6() + + def Building6(): Unit = { // Name: Esamir_Spawn3 Type: VT_building_nc GUID: 49, MapID: 6 + LocalBuilding(49, 6, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4966f, 3658f, 68.73806f)))) + LocalObject(282, Door.Constructor(Vector3(4919.299f, 3622.264f, 70.81406f)), owning_building_guid = 49) + LocalObject(283, Door.Constructor(Vector3(4923.958f, 3617.439f, 70.81406f)), owning_building_guid = 49) + LocalObject(284, Door.Constructor(Vector3(4923.989f, 3626.771f, 70.81406f)), owning_building_guid = 49) + LocalObject(285, Door.Constructor(Vector3(4928.615f, 3612.615f, 70.81406f)), owning_building_guid = 49) + LocalObject(286, Door.Constructor(Vector3(4928.647f, 3621.946f, 70.81406f)), owning_building_guid = 49) + LocalObject(287, Door.Constructor(Vector3(4933.306f, 3617.122f, 70.81406f)), owning_building_guid = 49) + LocalObject(398, Door.Constructor(Vector3(4909.887f, 3620.519f, 70.44806f)), owning_building_guid = 49) + LocalObject(399, Door.Constructor(Vector3(4926.597f, 3603.215f, 70.44806f)), owning_building_guid = 49) + LocalObject(466, Door.Constructor(Vector3(4929.007f, 3644.5f, 71.91306f)), owning_building_guid = 49) + LocalObject(467, Door.Constructor(Vector3(4929.484f, 3672.8f, 71.91306f)), owning_building_guid = 49) + LocalObject(468, Door.Constructor(Vector3(4937.772f, 3658.488f, 71.91306f)), owning_building_guid = 49) + LocalObject(469, Door.Constructor(Vector3(4951.201f, 3621.484f, 71.91306f)), owning_building_guid = 49) + LocalObject(470, Door.Constructor(Vector3(4965.512f, 3629.772f, 71.91306f)), owning_building_guid = 49) + LocalObject(471, Door.Constructor(Vector3(4979.5f, 3621.007f, 71.91306f)), owning_building_guid = 49) + LocalObject(984, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(985, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(986, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(987, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(988, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(989, Terminal.Constructor(order_terminal), owning_building_guid = 49) + LocalObject(822, SpawnTube.Constructor(Vector3(4919.932f, 3622.866f, 70.77006f), Vector3(0, 0, 226)), owning_building_guid = 49) + LocalObject(823, SpawnTube.Constructor(Vector3(4923.352f, 3626.168f, 70.77006f), Vector3(0, 0, 46)), owning_building_guid = 49) + LocalObject(824, SpawnTube.Constructor(Vector3(4924.592f, 3618.04f, 70.77006f), Vector3(0, 0, 226)), owning_building_guid = 49) + LocalObject(825, SpawnTube.Constructor(Vector3(4928.013f, 3621.344f, 70.77006f), Vector3(0, 0, 46)), owning_building_guid = 49) + LocalObject(826, SpawnTube.Constructor(Vector3(4929.252f, 3613.215f, 70.77006f), Vector3(0, 0, 226)), owning_building_guid = 49) + LocalObject(827, SpawnTube.Constructor(Vector3(4932.672f, 3616.517f, 70.77006f), Vector3(0, 0, 46)), owning_building_guid = 49) + } + + Building34() + + def Building34(): Unit = { // Name: Cyssor_Air2 Type: vt_dropship GUID: 50, MapID: 34 + LocalBuilding(50, 34, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2078f, 5496f, 65.20686f)))) + LocalObject(300, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 50) + LocalObject(288, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(2081.589f, 5495.958f, 61.22186f), Vector3(0, 0, 181)), owning_building_guid = 50, terminal_guid = 300) + } + + Building38() + + def Building38(): Unit = { // Name: Cyssor_Air1 Type: vt_dropship GUID: 51, MapID: 38 + LocalBuilding(51, 38, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2078f, 5572f, 65.20757f)))) + LocalObject(301, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 51) + LocalObject(289, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(2081.589f, 5571.958f, 61.22257f), Vector3(0, 0, 181)), owning_building_guid = 51, terminal_guid = 301) + } + + Building39() + + def Building39(): Unit = { // Name: Cyssor_Air4 Type: vt_dropship GUID: 52, MapID: 39 + LocalBuilding(52, 39, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2290f, 5386f, 65.21352f)))) + LocalObject(302, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 52) + LocalObject(290, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(2290.043f, 5389.589f, 61.22852f), Vector3(0, 0, 91)), owning_building_guid = 52, terminal_guid = 302) + } + + Building33() + + def Building33(): Unit = { // Name: Cyssor_Air3 Type: vt_dropship GUID: 53, MapID: 33 + LocalBuilding(53, 33, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2464f, 5640f, 65.20798f)))) + LocalObject(303, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 53) + LocalObject(291, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(2461.346f, 5637.583f, 61.22298f), Vector3(0, 0, -42)), owning_building_guid = 53, terminal_guid = 303) + } + + Building22() + + def Building22(): Unit = { // Name: amerish_air3 Type: vt_dropship GUID: 54, MapID: 22 + LocalBuilding(54, 22, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3926f, 6060f, 43.87661f)))) + LocalObject(304, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 54) + LocalObject(292, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3929.589f, 6059.958f, 39.89161f), Vector3(0, 0, 181)), owning_building_guid = 54, terminal_guid = 304) + } + + Building25() + + def Building25(): Unit = { // Name: amerish_air4 Type: vt_dropship GUID: 55, MapID: 25 + LocalBuilding(55, 25, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3986f, 6176f, 43.87661f)))) + LocalObject(305, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 55) + LocalObject(293, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3989.589f, 6175.958f, 39.89161f), Vector3(0, 0, 181)), owning_building_guid = 55, terminal_guid = 305) + } + + Building24() + + def Building24(): Unit = { // Name: amerish_air2 Type: vt_dropship GUID: 56, MapID: 24 + LocalBuilding(56, 24, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4320f, 6168f, 43.87661f)))) + LocalObject(306, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 56) + LocalObject(294, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(4316.411f, 6168.042f, 39.89161f), Vector3(0, 0, 1)), owning_building_guid = 56, terminal_guid = 306) + } + + Building21() + + def Building21(): Unit = { // Name: amerish_air1 Type: vt_dropship GUID: 57, MapID: 21 + LocalBuilding(57, 21, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4376f, 6058f, 43.87661f)))) + LocalObject(307, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 57) + LocalObject(295, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(4372.411f, 6058.042f, 39.89161f), Vector3(0, 0, 1)), owning_building_guid = 57, terminal_guid = 307) + } + + Building14() + + def Building14(): Unit = { // Name: Esamir_Air2 Type: vt_dropship GUID: 58, MapID: 14 + LocalBuilding(58, 14, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4620f, 3466f, 68.73806f)))) + LocalObject(308, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 58) + LocalObject(296, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(4622.523f, 3468.552f, 64.75306f), Vector3(0, 0, 135)), owning_building_guid = 58, terminal_guid = 308) + } + + Building17() + + def Building17(): Unit = { // Name: Esamir_Air1 Type: vt_dropship GUID: 59, MapID: 17 + LocalBuilding(59, 17, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4768f, 3318f, 68.73806f)))) + LocalObject(309, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 59) + LocalObject(297, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(4770.523f, 3320.552f, 64.75306f), Vector3(0, 0, 135)), owning_building_guid = 59, terminal_guid = 309) + } + + Building15() + + def Building15(): Unit = { // Name: Esamir_Air4 Type: vt_dropship GUID: 60, MapID: 15 + LocalBuilding(60, 15, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4868f, 3696f, 68.73806f)))) + LocalObject(310, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 60) + LocalObject(298, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(4865.477f, 3693.448f, 64.75306f), Vector3(0, 0, -45)), owning_building_guid = 60, terminal_guid = 310) + } + + Building16() + + def Building16(): Unit = { // Name: Esamir_Air3 Type: vt_dropship GUID: 61, MapID: 16 + LocalBuilding(61, 16, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5010f, 3556f, 68.73806f)))) + LocalObject(311, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 61) + LocalObject(299, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(5007.477f, 3553.448f, 64.75306f), Vector3(0, 0, -45)), owning_building_guid = 61, terminal_guid = 311) + } + + Building67() + + def Building67(): Unit = { // Name: NC_NW_Tport_04 Type: vt_spawn GUID: 62, MapID: 67 + LocalBuilding(62, 67, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2132f, 5532f, 65.20512f)))) + } + + Building69() + + def Building69(): Unit = { // Name: NC_NW_Tport_02 Type: vt_spawn GUID: 63, MapID: 69 + LocalBuilding(63, 69, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2242f, 5432f, 65.2088f)))) + } + + Building70() + + def Building70(): Unit = { // Name: NC_NW_Tport_01 Type: vt_spawn GUID: 64, MapID: 70 + LocalBuilding(64, 70, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2258f, 5642f, 65.20429f)))) + } + + Building68() + + def Building68(): Unit = { // Name: NC_NW_Tport_03 Type: vt_spawn GUID: 65, MapID: 68 + LocalBuilding(65, 68, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2388f, 5618f, 65.20798f)))) + } + + Building66() + + def Building66(): Unit = { // Name: NC_NE_Tport_02 Type: vt_spawn GUID: 66, MapID: 66 + LocalBuilding(66, 66, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4060f, 5986f, 43.87661f)))) + } + + Building65() + + def Building65(): Unit = { // Name: NC_NE_Tport_03 Type: vt_spawn GUID: 67, MapID: 65 + LocalBuilding(67, 65, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4156f, 6160f, 43.87661f)))) + } + + Building63() + + def Building63(): Unit = { // Name: NC_NE_Tport_01 Type: vt_spawn GUID: 68, MapID: 63 + LocalBuilding(68, 63, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4212f, 5954f, 43.87661f)))) + } + + Building64() + + def Building64(): Unit = { // Name: NC_NE_Tport_04 Type: vt_spawn GUID: 69, MapID: 64 + LocalBuilding(69, 64, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4258f, 6148f, 43.87661f)))) + } + + Building59() + + def Building59(): Unit = { // Name: NC_SE_Tport_04 Type: vt_spawn GUID: 70, MapID: 59 + LocalBuilding(70, 59, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4698f, 3506f, 68.73806f)))) + } + + Building60() + + def Building60(): Unit = { // Name: NC_SE_Tport_03 Type: vt_spawn GUID: 71, MapID: 60 + LocalBuilding(71, 60, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4818f, 3622f, 68.73806f)))) + } + + Building61() + + def Building61(): Unit = { // Name: NC_SE_Tport_02 Type: vt_spawn GUID: 72, MapID: 61 + LocalBuilding(72, 61, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4826f, 3398f, 68.73806f)))) + } + + Building62() + + def Building62(): Unit = { // Name: NC_SE_Tport_01 Type: vt_spawn GUID: 73, MapID: 62 + LocalBuilding(73, 62, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4922f, 3500f, 68.73806f)))) + } + + Building42() + + def Building42(): Unit = { // Name: Cyssor_Vehicle6 Type: vt_vehicle GUID: 74, MapID: 42 + LocalBuilding(74, 42, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2078f, 5642f, 65.20348f)))) + LocalObject(1144, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 74) + LocalObject(756, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2077.973f, 5642.147f, 63.73248f), Vector3(0, 0, 0)), owning_building_guid = 74, terminal_guid = 1144) + } + + Building32() + + def Building32(): Unit = { // Name: Cyssor_Vehicle1 Type: vt_vehicle GUID: 75, MapID: 32 + LocalBuilding(75, 32, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2082f, 5418f, 65.21249f)))) + LocalObject(1145, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 75) + LocalObject(757, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2081.853f, 5417.973f, 63.74149f), Vector3(0, 0, -90)), owning_building_guid = 75, terminal_guid = 1145) + } + + Building41() + + def Building41(): Unit = { // Name: Cyssor_Vehicle5 Type: vt_vehicle GUID: 76, MapID: 41 + LocalBuilding(76, 41, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2186f, 5662f, 65.20142f)))) + LocalObject(1146, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 76) + LocalObject(758, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2185.973f, 5662.147f, 63.73042f), Vector3(0, 0, 0)), owning_building_guid = 76, terminal_guid = 1146) + } + + Building43() + + def Building43(): Unit = { // Name: Cyssor_Vehicle4 Type: vt_vehicle GUID: 77, MapID: 43 + LocalBuilding(77, 43, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2328f, 5662f, 65.20798f)))) + LocalObject(1147, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 77) + LocalObject(759, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2327.976f, 5662.147f, 63.73698f), Vector3(0, 0, 1)), owning_building_guid = 77, terminal_guid = 1147) + } + + Building40() + + def Building40(): Unit = { // Name: Cyssor_Vehicle3 Type: vt_vehicle GUID: 78, MapID: 40 + LocalBuilding(78, 40, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2410f, 5694f, 65.20798f)))) + LocalObject(1148, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 78) + LocalObject(760, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2409.88f, 5694.089f, 63.73698f), Vector3(0, 0, -43)), owning_building_guid = 78, terminal_guid = 1148) + } + + Building31() + + def Building31(): Unit = { // Name: Cyssor_Vehicle2 Type: vt_vehicle GUID: 79, MapID: 31 + LocalBuilding(79, 31, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2468f, 5458f, 65.2127f)))) + LocalObject(1149, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 79) + LocalObject(761, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2468.146f, 5458.03f, 63.7417f), Vector3(0, 0, 89)), owning_building_guid = 79, terminal_guid = 1149) + } + + Building19() + + def Building19(): Unit = { // Name: amerish_vehicle1 Type: vt_vehicle GUID: 80, MapID: 19 + LocalBuilding(80, 19, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3990f, 6094f, 43.87661f)))) + LocalObject(1151, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 80) + LocalObject(762, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3989.88f, 6094.089f, 42.40561f), Vector3(0, 0, -43)), owning_building_guid = 80, terminal_guid = 1151) + } + + Building29() + + def Building29(): Unit = { // Name: amerish_vehicle2 Type: vt_vehicle GUID: 81, MapID: 29 + LocalBuilding(81, 29, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4000f, 6248f, 43.87661f)))) + LocalObject(1150, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 81) + LocalObject(763, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3999.978f, 6248.148f, 42.40561f), Vector3(0, 0, 2)), owning_building_guid = 81, terminal_guid = 1150) + } + + Building28() + + def Building28(): Unit = { // Name: amerish_vehicle3 Type: vt_vehicle GUID: 82, MapID: 28 + LocalBuilding(82, 28, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4104f, 6194f, 43.87661f)))) + LocalObject(1152, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 82) + LocalObject(764, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4103.976f, 6194.147f, 42.40561f), Vector3(0, 0, 1)), owning_building_guid = 82, terminal_guid = 1152) + } + + Building27() + + def Building27(): Unit = { // Name: amerish_vehicle4 Type: vt_vehicle GUID: 83, MapID: 27 + LocalBuilding(83, 27, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4200f, 6196f, 43.87661f)))) + LocalObject(1153, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 83) + LocalObject(765, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4199.976f, 6196.147f, 42.40561f), Vector3(0, 0, 1)), owning_building_guid = 83, terminal_guid = 1153) + } + + Building26() + + def Building26(): Unit = { // Name: amerish_vehicle5 Type: vt_vehicle GUID: 84, MapID: 26 + LocalBuilding(84, 26, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4304f, 6244f, 43.92173f)))) + LocalObject(1154, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 84) + LocalObject(766, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4303.976f, 6244.147f, 42.45073f), Vector3(0, 0, 1)), owning_building_guid = 84, terminal_guid = 1154) + } + + Building20() + + def Building20(): Unit = { // Name: amerish_vehicle6 Type: vt_vehicle GUID: 85, MapID: 20 + LocalBuilding(85, 20, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4316f, 6094f, 43.87661f)))) + LocalObject(1155, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 85) + LocalObject(767, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4316.083f, 6094.125f, 42.40561f), Vector3(0, 0, 44)), owning_building_guid = 85, terminal_guid = 1155) + } + + Building12() + + def Building12(): Unit = { // Name: Esamir_Vehicle1 Type: vt_vehicle GUID: 86, MapID: 12 + LocalBuilding(86, 12, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4644f, 3540f, 68.73806f)))) + LocalObject(1156, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 86) + LocalObject(768, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4643.917f, 3539.875f, 67.26706f), Vector3(0, 0, 224)), owning_building_guid = 86, terminal_guid = 1156) + } + + Building13() + + def Building13(): Unit = { // Name: Esamir_Vehicle2 Type: vt_vehicle GUID: 87, MapID: 13 + LocalBuilding(87, 13, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4782f, 3680f, 68.73806f)))) + LocalObject(1157, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 87) + LocalObject(769, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4782.085f, 3680.123f, 67.26706f), Vector3(0, 0, 45)), owning_building_guid = 87, terminal_guid = 1157) + } + + Building8() + + def Building8(): Unit = { // Name: Esamir_Vehicle6 Type: vt_vehicle GUID: 88, MapID: 8 + LocalBuilding(88, 8, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4834f, 3276f, 68.73806f)))) + LocalObject(1158, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 88) + LocalObject(770, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4834.123f, 3275.915f, 67.26706f), Vector3(0, 0, 135)), owning_building_guid = 88, terminal_guid = 1158) + } + + Building9() + + def Building9(): Unit = { // Name: Esamir_Vehicle5 Type: vt_vehicle GUID: 89, MapID: 9 + LocalBuilding(89, 9, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4878f, 3378f, 68.73806f)))) + LocalObject(1159, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 89) + LocalObject(771, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4878.123f, 3377.915f, 67.26706f), Vector3(0, 0, 135)), owning_building_guid = 89, terminal_guid = 1159) + } + + Building10() + + def Building10(): Unit = { // Name: Esamir_Vehicle4 Type: vt_vehicle GUID: 90, MapID: 10 + LocalBuilding(90, 10, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(4948f, 3446f, 68.73806f)))) + LocalObject(1160, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 90) + LocalObject(772, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(4948.123f, 3445.915f, 67.26706f), Vector3(0, 0, 135)), owning_building_guid = 90, terminal_guid = 1160) + } + + Building11() + + def Building11(): Unit = { // Name: Esamir_Vehicle3 Type: vt_vehicle GUID: 91, MapID: 11 + LocalBuilding(91, 11, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5048f, 3492f, 68.73806f)))) + LocalObject(1161, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 91) + LocalObject(773, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5048.122f, 3491.913f, 67.26706f), Vector3(0, 0, 136)), owning_building_guid = 91, terminal_guid = 1161) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map12.scala b/pslogin/src/main/scala/zonemaps/Map12.scala new file mode 100644 index 00000000..26154ab9 --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map12.scala @@ -0,0 +1,1294 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map12 { + // HOME2 (TERRAN REPUBLIC SANCTUARY) + val ZoneMap = new ZoneMap("map12") { + + Building4() + + def Building4(): Unit = { // Name: Hart_Ishundar Type: orbital_building_tr GUID: 1, MapID: 4 + LocalBuilding(1, 4, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2922f, 5230f, 35.99899f)))) + LocalObject(382, Door.Constructor(Vector3(2842f, 5217.99f, 40.10499f)), owning_building_guid = 1) + LocalObject(383, Door.Constructor(Vector3(2842f, 5241.99f, 40.10499f)), owning_building_guid = 1) + LocalObject(390, Door.Constructor(Vector3(3002f, 5218.01f, 40.10499f)), owning_building_guid = 1) + LocalObject(391, Door.Constructor(Vector3(3002f, 5242.01f, 40.10499f)), owning_building_guid = 1) + LocalObject(410, Door.Constructor(Vector3(2860.34f, 5230f, 40.10499f)), owning_building_guid = 1) + LocalObject(411, Door.Constructor(Vector3(2860.34f, 5230f, 50.10499f)), owning_building_guid = 1) + LocalObject(412, Door.Constructor(Vector3(2906f, 5277.99f, 55.105f)), owning_building_guid = 1) + LocalObject(413, Door.Constructor(Vector3(2938f, 5277.99f, 55.105f)), owning_building_guid = 1) + LocalObject(416, Door.Constructor(Vector3(2983.64f, 5230f, 40.10499f)), owning_building_guid = 1) + LocalObject(417, Door.Constructor(Vector3(2983.64f, 5230f, 50.10499f)), owning_building_guid = 1) + LocalObject(482, Door.Constructor(Vector3(2866f, 5250.01f, 50.10499f)), owning_building_guid = 1) + LocalObject(484, Door.Constructor(Vector3(2978f, 5249.99f, 50.10499f)), owning_building_guid = 1) + LocalObject(488, Door.Constructor(Vector3(2866f, 5218.015f, 40.10499f)), owning_building_guid = 1) + LocalObject(489, Door.Constructor(Vector3(2866f, 5218.015f, 50.10499f)), owning_building_guid = 1) + LocalObject(490, Door.Constructor(Vector3(2866f, 5242.015f, 40.10499f)), owning_building_guid = 1) + LocalObject(491, Door.Constructor(Vector3(2866f, 5242.015f, 50.10499f)), owning_building_guid = 1) + LocalObject(496, Door.Constructor(Vector3(2978f, 5217.985f, 40.10499f)), owning_building_guid = 1) + LocalObject(497, Door.Constructor(Vector3(2978f, 5217.985f, 50.10499f)), owning_building_guid = 1) + LocalObject(498, Door.Constructor(Vector3(2978f, 5241.985f, 40.10499f)), owning_building_guid = 1) + LocalObject(499, Door.Constructor(Vector3(2978f, 5241.985f, 50.10499f)), owning_building_guid = 1) + LocalObject(700, Locker.Constructor(Vector3(2917.402f, 5281.815f, 53.10899f)), owning_building_guid = 1) + LocalObject(701, Locker.Constructor(Vector3(2918.732f, 5281.815f, 53.10899f)), owning_building_guid = 1) + LocalObject(702, Locker.Constructor(Vector3(2920.049f, 5281.815f, 53.10899f)), owning_building_guid = 1) + LocalObject(703, Locker.Constructor(Vector3(2921.325f, 5281.815f, 53.10899f)), owning_building_guid = 1) + LocalObject(704, Locker.Constructor(Vector3(2922.614f, 5281.815f, 53.10899f)), owning_building_guid = 1) + LocalObject(705, Locker.Constructor(Vector3(2923.934f, 5281.815f, 53.10899f)), owning_building_guid = 1) + LocalObject(706, Locker.Constructor(Vector3(2925.276f, 5281.815f, 53.10899f)), owning_building_guid = 1) + LocalObject(707, Locker.Constructor(Vector3(2926.64f, 5281.815f, 53.10899f)), owning_building_guid = 1) + LocalObject(186, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(187, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(188, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(189, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(190, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(191, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(192, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(193, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(194, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(195, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(196, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(197, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(210, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(211, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(212, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(213, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(214, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(215, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(216, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(217, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(218, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(219, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(220, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(221, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(829, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(830, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(831, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(832, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(836, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(837, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(838, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(839, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(840, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(841, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(848, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(851, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(858, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(859, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(860, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(861, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(862, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(863, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(865, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(866, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(796, ProximityTerminal.Constructor(medical_terminal, Vector3(2851.311f, 5207.145f, 38.48999f)), owning_building_guid = 1) + LocalObject(797, ProximityTerminal.Constructor(medical_terminal, Vector3(2851.333f, 5252.849f, 38.48999f)), owning_building_guid = 1) + LocalObject(800, ProximityTerminal.Constructor(medical_terminal, Vector3(2992.631f, 5252.849f, 38.48999f)), owning_building_guid = 1) + LocalObject(801, ProximityTerminal.Constructor(medical_terminal, Vector3(2992.693f, 5207.145f, 38.48999f)), owning_building_guid = 1) + LocalObject(536, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(512, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(536, 512) + LocalObject(537, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(513, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(537, 513) + LocalObject(538, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(514, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(538, 514) + LocalObject(539, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(515, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(539, 515) + LocalObject(544, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(520, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(544, 520) + LocalObject(545, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(521, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(545, 521) + LocalObject(546, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(522, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(546, 522) + LocalObject(547, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(523, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(547, 523) + } + + Building40() + + def Building40(): Unit = { // Name: Hart_Cyssor Type: orbital_building_tr GUID: 2, MapID: 40 + LocalBuilding(2, 40, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3006f, 2984f, 34.91934f)))) + LocalObject(387, Door.Constructor(Vector3(2926f, 2971.99f, 39.02534f)), owning_building_guid = 2) + LocalObject(388, Door.Constructor(Vector3(2926f, 2995.99f, 39.02534f)), owning_building_guid = 2) + LocalObject(394, Door.Constructor(Vector3(3086f, 2972.01f, 39.02534f)), owning_building_guid = 2) + LocalObject(395, Door.Constructor(Vector3(3086f, 2996.01f, 39.02534f)), owning_building_guid = 2) + LocalObject(414, Door.Constructor(Vector3(2944.34f, 2984f, 39.02534f)), owning_building_guid = 2) + LocalObject(415, Door.Constructor(Vector3(2944.34f, 2984f, 49.02534f)), owning_building_guid = 2) + LocalObject(418, Door.Constructor(Vector3(2990f, 3031.99f, 54.02534f)), owning_building_guid = 2) + LocalObject(419, Door.Constructor(Vector3(3022f, 3031.99f, 54.02534f)), owning_building_guid = 2) + LocalObject(420, Door.Constructor(Vector3(3067.64f, 2984f, 39.02534f)), owning_building_guid = 2) + LocalObject(421, Door.Constructor(Vector3(3067.64f, 2984f, 49.02534f)), owning_building_guid = 2) + LocalObject(483, Door.Constructor(Vector3(2950f, 3004.01f, 49.02534f)), owning_building_guid = 2) + LocalObject(485, Door.Constructor(Vector3(3062f, 3003.99f, 49.02534f)), owning_building_guid = 2) + LocalObject(492, Door.Constructor(Vector3(2950f, 2972.015f, 39.02534f)), owning_building_guid = 2) + LocalObject(493, Door.Constructor(Vector3(2950f, 2972.015f, 49.02534f)), owning_building_guid = 2) + LocalObject(494, Door.Constructor(Vector3(2950f, 2996.015f, 39.02534f)), owning_building_guid = 2) + LocalObject(495, Door.Constructor(Vector3(2950f, 2996.015f, 49.02534f)), owning_building_guid = 2) + LocalObject(500, Door.Constructor(Vector3(3062f, 2971.985f, 39.02534f)), owning_building_guid = 2) + LocalObject(501, Door.Constructor(Vector3(3062f, 2971.985f, 49.02534f)), owning_building_guid = 2) + LocalObject(502, Door.Constructor(Vector3(3062f, 2995.985f, 39.02534f)), owning_building_guid = 2) + LocalObject(503, Door.Constructor(Vector3(3062f, 2995.985f, 49.02534f)), owning_building_guid = 2) + LocalObject(708, Locker.Constructor(Vector3(3001.402f, 3035.815f, 52.02934f)), owning_building_guid = 2) + LocalObject(709, Locker.Constructor(Vector3(3002.732f, 3035.815f, 52.02934f)), owning_building_guid = 2) + LocalObject(710, Locker.Constructor(Vector3(3004.049f, 3035.815f, 52.02934f)), owning_building_guid = 2) + LocalObject(711, Locker.Constructor(Vector3(3005.325f, 3035.815f, 52.02934f)), owning_building_guid = 2) + LocalObject(712, Locker.Constructor(Vector3(3006.614f, 3035.815f, 52.02934f)), owning_building_guid = 2) + LocalObject(713, Locker.Constructor(Vector3(3007.934f, 3035.815f, 52.02934f)), owning_building_guid = 2) + LocalObject(714, Locker.Constructor(Vector3(3009.276f, 3035.815f, 52.02934f)), owning_building_guid = 2) + LocalObject(715, Locker.Constructor(Vector3(3010.64f, 3035.815f, 52.02934f)), owning_building_guid = 2) + LocalObject(198, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(199, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(200, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(201, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(202, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(203, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(204, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(205, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(206, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(207, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(208, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(209, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(222, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(223, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(224, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(225, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(226, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(227, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(228, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(229, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(230, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(231, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(232, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(233, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(849, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(850, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(852, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(853, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(854, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(855, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(856, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(857, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(864, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(867, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(868, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(869, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(870, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(871, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(872, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(873, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(878, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(879, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(882, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(883, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(798, ProximityTerminal.Constructor(medical_terminal, Vector3(2935.311f, 2961.145f, 37.41034f)), owning_building_guid = 2) + LocalObject(799, ProximityTerminal.Constructor(medical_terminal, Vector3(2935.333f, 3006.849f, 37.41034f)), owning_building_guid = 2) + LocalObject(802, ProximityTerminal.Constructor(medical_terminal, Vector3(3076.631f, 3006.849f, 37.41034f)), owning_building_guid = 2) + LocalObject(803, ProximityTerminal.Constructor(medical_terminal, Vector3(3076.693f, 2961.145f, 37.41034f)), owning_building_guid = 2) + LocalObject(540, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(516, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(540, 516) + LocalObject(541, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(517, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(541, 517) + LocalObject(542, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(518, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(542, 518) + LocalObject(543, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(519, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(543, 519) + LocalObject(548, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(524, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(548, 524) + LocalObject(549, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(525, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(549, 525) + LocalObject(550, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(526, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(550, 526) + LocalObject(551, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(527, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(551, 527) + } + + Building22() + + def Building22(): Unit = { // Name: Hart_Forseral Type: orbital_building_tr GUID: 3, MapID: 22 + LocalBuilding(3, 22, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5232f, 3908f, 35.9291f)))) + LocalObject(402, Door.Constructor(Vector3(5152f, 3895.99f, 40.0351f)), owning_building_guid = 3) + LocalObject(403, Door.Constructor(Vector3(5152f, 3919.99f, 40.0351f)), owning_building_guid = 3) + LocalObject(406, Door.Constructor(Vector3(5312f, 3896.01f, 40.0351f)), owning_building_guid = 3) + LocalObject(407, Door.Constructor(Vector3(5312f, 3920.01f, 40.0351f)), owning_building_guid = 3) + LocalObject(422, Door.Constructor(Vector3(5170.34f, 3908f, 40.0351f)), owning_building_guid = 3) + LocalObject(423, Door.Constructor(Vector3(5170.34f, 3908f, 50.0351f)), owning_building_guid = 3) + LocalObject(424, Door.Constructor(Vector3(5216f, 3955.99f, 55.0351f)), owning_building_guid = 3) + LocalObject(425, Door.Constructor(Vector3(5248f, 3955.99f, 55.0351f)), owning_building_guid = 3) + LocalObject(426, Door.Constructor(Vector3(5293.64f, 3908f, 40.0351f)), owning_building_guid = 3) + LocalObject(427, Door.Constructor(Vector3(5293.64f, 3908f, 50.0351f)), owning_building_guid = 3) + LocalObject(486, Door.Constructor(Vector3(5176f, 3928.01f, 50.0351f)), owning_building_guid = 3) + LocalObject(487, Door.Constructor(Vector3(5288f, 3927.99f, 50.0351f)), owning_building_guid = 3) + LocalObject(504, Door.Constructor(Vector3(5176f, 3896.015f, 40.0351f)), owning_building_guid = 3) + LocalObject(505, Door.Constructor(Vector3(5176f, 3896.015f, 50.0351f)), owning_building_guid = 3) + LocalObject(506, Door.Constructor(Vector3(5176f, 3920.015f, 40.0351f)), owning_building_guid = 3) + LocalObject(507, Door.Constructor(Vector3(5176f, 3920.015f, 50.0351f)), owning_building_guid = 3) + LocalObject(508, Door.Constructor(Vector3(5288f, 3895.985f, 40.0351f)), owning_building_guid = 3) + LocalObject(509, Door.Constructor(Vector3(5288f, 3895.985f, 50.0351f)), owning_building_guid = 3) + LocalObject(510, Door.Constructor(Vector3(5288f, 3919.985f, 40.0351f)), owning_building_guid = 3) + LocalObject(511, Door.Constructor(Vector3(5288f, 3919.985f, 50.0351f)), owning_building_guid = 3) + LocalObject(716, Locker.Constructor(Vector3(5227.402f, 3959.815f, 53.0391f)), owning_building_guid = 3) + LocalObject(717, Locker.Constructor(Vector3(5228.732f, 3959.815f, 53.0391f)), owning_building_guid = 3) + LocalObject(718, Locker.Constructor(Vector3(5230.049f, 3959.815f, 53.0391f)), owning_building_guid = 3) + LocalObject(719, Locker.Constructor(Vector3(5231.325f, 3959.815f, 53.0391f)), owning_building_guid = 3) + LocalObject(720, Locker.Constructor(Vector3(5232.614f, 3959.815f, 53.0391f)), owning_building_guid = 3) + LocalObject(721, Locker.Constructor(Vector3(5233.934f, 3959.815f, 53.0391f)), owning_building_guid = 3) + LocalObject(722, Locker.Constructor(Vector3(5235.276f, 3959.815f, 53.0391f)), owning_building_guid = 3) + LocalObject(723, Locker.Constructor(Vector3(5236.64f, 3959.815f, 53.0391f)), owning_building_guid = 3) + LocalObject(234, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(235, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(236, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(237, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(238, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(239, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(240, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(241, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(242, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(243, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(244, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(245, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(246, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(247, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(248, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(249, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(250, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(251, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(252, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(253, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(254, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(255, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(256, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(257, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(920, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(921, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(922, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(923, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(924, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(925, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(926, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(927, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(928, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(929, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(936, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(937, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(938, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(939, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(940, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(941, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(942, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(943, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(944, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(945, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(804, ProximityTerminal.Constructor(medical_terminal, Vector3(5161.311f, 3885.145f, 38.4201f)), owning_building_guid = 3) + LocalObject(805, ProximityTerminal.Constructor(medical_terminal, Vector3(5161.333f, 3930.849f, 38.4201f)), owning_building_guid = 3) + LocalObject(806, ProximityTerminal.Constructor(medical_terminal, Vector3(5302.631f, 3930.849f, 38.4201f)), owning_building_guid = 3) + LocalObject(807, ProximityTerminal.Constructor(medical_terminal, Vector3(5302.693f, 3885.145f, 38.4201f)), owning_building_guid = 3) + LocalObject(552, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(528, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(552, 528) + LocalObject(553, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(529, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(553, 529) + LocalObject(554, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(530, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(554, 530) + LocalObject(555, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(531, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(555, 531) + LocalObject(556, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(532, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(556, 532) + LocalObject(557, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(533, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(557, 533) + LocalObject(558, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(534, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(558, 534) + LocalObject(559, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(535, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(559, 535) + } + + Building58() + + def Building58(): Unit = { // Name: NW_Ishundar_WG_tower Type: tower_a GUID: 52, MapID: 58 + LocalBuilding(52, 58, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2620f, 5418f, 35.99397f)))) + LocalObject(1037, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 52) + LocalObject(336, Door.Constructor(Vector3(2632f, 5410f, 37.51497f)), owning_building_guid = 52) + LocalObject(337, Door.Constructor(Vector3(2632f, 5410f, 57.51397f)), owning_building_guid = 52) + LocalObject(338, Door.Constructor(Vector3(2632f, 5426f, 37.51497f)), owning_building_guid = 52) + LocalObject(339, Door.Constructor(Vector3(2632f, 5426f, 57.51397f)), owning_building_guid = 52) + LocalObject(1047, Door.Constructor(Vector3(2631.146f, 5406.794f, 27.32997f)), owning_building_guid = 52) + LocalObject(1048, Door.Constructor(Vector3(2631.146f, 5423.204f, 27.32997f)), owning_building_guid = 52) + LocalObject(560, IFFLock.Constructor(Vector3(2629.957f, 5426.811f, 37.45497f), Vector3(0, 0, 0)), owning_building_guid = 52, door_guid = 338) + LocalObject(561, IFFLock.Constructor(Vector3(2629.957f, 5426.811f, 57.45497f), Vector3(0, 0, 0)), owning_building_guid = 52, door_guid = 339) + LocalObject(562, IFFLock.Constructor(Vector3(2634.047f, 5409.189f, 37.45497f), Vector3(0, 0, 180)), owning_building_guid = 52, door_guid = 336) + LocalObject(563, IFFLock.Constructor(Vector3(2634.047f, 5409.189f, 57.45497f), Vector3(0, 0, 180)), owning_building_guid = 52, door_guid = 337) + LocalObject(604, Locker.Constructor(Vector3(2635.716f, 5402.963f, 25.98797f)), owning_building_guid = 52) + LocalObject(605, Locker.Constructor(Vector3(2635.751f, 5424.835f, 25.98797f)), owning_building_guid = 52) + LocalObject(606, Locker.Constructor(Vector3(2637.053f, 5402.963f, 25.98797f)), owning_building_guid = 52) + LocalObject(607, Locker.Constructor(Vector3(2637.088f, 5424.835f, 25.98797f)), owning_building_guid = 52) + LocalObject(608, Locker.Constructor(Vector3(2639.741f, 5402.963f, 25.98797f)), owning_building_guid = 52) + LocalObject(609, Locker.Constructor(Vector3(2639.741f, 5424.835f, 25.98797f)), owning_building_guid = 52) + LocalObject(610, Locker.Constructor(Vector3(2641.143f, 5402.963f, 25.98797f)), owning_building_guid = 52) + LocalObject(611, Locker.Constructor(Vector3(2641.143f, 5424.835f, 25.98797f)), owning_building_guid = 52) + LocalObject(811, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(812, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(813, Terminal.Constructor(order_terminal), owning_building_guid = 52) + LocalObject(1017, SpawnTube.Constructor(respawn_tube_tower, Vector3(2630.706f, 5405.742f, 25.47597f), Vector3(0, 0, 0)), owning_building_guid = 52) + LocalObject(1018, SpawnTube.Constructor(respawn_tube_tower, Vector3(2630.706f, 5422.152f, 25.47597f), Vector3(0, 0, 0)), owning_building_guid = 52) + LocalObject(684, FacilityTurret.Constructor(manned_turret, Vector3(2607.32f, 5405.295f, 54.93597f)), owning_building_guid = 52) + TurretToWeapon(684, 5000) + LocalObject(685, FacilityTurret.Constructor(manned_turret, Vector3(2642.647f, 5430.707f, 54.93597f)), owning_building_guid = 52) + TurretToWeapon(685, 5001) + } + + Building66() + + def Building66(): Unit = { // Name: W_Cyssor_WG_tower Type: tower_a GUID: 53, MapID: 66 + LocalBuilding(53, 66, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2806f, 3292f, 32.44872f)))) + LocalObject(1039, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 53) + LocalObject(346, Door.Constructor(Vector3(2818f, 3284f, 33.96972f)), owning_building_guid = 53) + LocalObject(347, Door.Constructor(Vector3(2818f, 3284f, 53.96872f)), owning_building_guid = 53) + LocalObject(348, Door.Constructor(Vector3(2818f, 3300f, 33.96972f)), owning_building_guid = 53) + LocalObject(349, Door.Constructor(Vector3(2818f, 3300f, 53.96872f)), owning_building_guid = 53) + LocalObject(1051, Door.Constructor(Vector3(2817.146f, 3280.794f, 23.78472f)), owning_building_guid = 53) + LocalObject(1052, Door.Constructor(Vector3(2817.146f, 3297.204f, 23.78472f)), owning_building_guid = 53) + LocalObject(570, IFFLock.Constructor(Vector3(2815.957f, 3300.811f, 33.90971f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 348) + LocalObject(571, IFFLock.Constructor(Vector3(2815.957f, 3300.811f, 53.90971f), Vector3(0, 0, 0)), owning_building_guid = 53, door_guid = 349) + LocalObject(572, IFFLock.Constructor(Vector3(2820.047f, 3283.189f, 33.90971f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 346) + LocalObject(573, IFFLock.Constructor(Vector3(2820.047f, 3283.189f, 53.90971f), Vector3(0, 0, 180)), owning_building_guid = 53, door_guid = 347) + LocalObject(620, Locker.Constructor(Vector3(2821.716f, 3276.963f, 22.44271f)), owning_building_guid = 53) + LocalObject(621, Locker.Constructor(Vector3(2821.751f, 3298.835f, 22.44271f)), owning_building_guid = 53) + LocalObject(622, Locker.Constructor(Vector3(2823.053f, 3276.963f, 22.44271f)), owning_building_guid = 53) + LocalObject(623, Locker.Constructor(Vector3(2823.088f, 3298.835f, 22.44271f)), owning_building_guid = 53) + LocalObject(624, Locker.Constructor(Vector3(2825.741f, 3276.963f, 22.44271f)), owning_building_guid = 53) + LocalObject(625, Locker.Constructor(Vector3(2825.741f, 3298.835f, 22.44271f)), owning_building_guid = 53) + LocalObject(626, Locker.Constructor(Vector3(2827.143f, 3276.963f, 22.44271f)), owning_building_guid = 53) + LocalObject(627, Locker.Constructor(Vector3(2827.143f, 3298.835f, 22.44271f)), owning_building_guid = 53) + LocalObject(823, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(824, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(825, Terminal.Constructor(order_terminal), owning_building_guid = 53) + LocalObject(1021, SpawnTube.Constructor(respawn_tube_tower, Vector3(2816.706f, 3279.742f, 21.93072f), Vector3(0, 0, 0)), owning_building_guid = 53) + LocalObject(1022, SpawnTube.Constructor(respawn_tube_tower, Vector3(2816.706f, 3296.152f, 21.93072f), Vector3(0, 0, 0)), owning_building_guid = 53) + LocalObject(686, FacilityTurret.Constructor(manned_turret, Vector3(2793.32f, 3279.295f, 51.39072f)), owning_building_guid = 53) + TurretToWeapon(686, 5002) + LocalObject(687, FacilityTurret.Constructor(manned_turret, Vector3(2828.647f, 3304.707f, 51.39072f)), owning_building_guid = 53) + TurretToWeapon(687, 5003) + } + + Building60() + + def Building60(): Unit = { // Name: W_Forseral_WG_tower Type: tower_a GUID: 54, MapID: 60 + LocalBuilding(54, 60, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4564f, 4572f, 54.12079f)))) + LocalObject(1044, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 54) + LocalObject(368, Door.Constructor(Vector3(4576f, 4564f, 55.64179f)), owning_building_guid = 54) + LocalObject(369, Door.Constructor(Vector3(4576f, 4564f, 75.64079f)), owning_building_guid = 54) + LocalObject(370, Door.Constructor(Vector3(4576f, 4580f, 55.64179f)), owning_building_guid = 54) + LocalObject(371, Door.Constructor(Vector3(4576f, 4580f, 75.64079f)), owning_building_guid = 54) + LocalObject(1061, Door.Constructor(Vector3(4575.146f, 4560.794f, 45.45679f)), owning_building_guid = 54) + LocalObject(1062, Door.Constructor(Vector3(4575.146f, 4577.204f, 45.45679f)), owning_building_guid = 54) + LocalObject(592, IFFLock.Constructor(Vector3(4573.957f, 4580.811f, 55.58179f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 370) + LocalObject(593, IFFLock.Constructor(Vector3(4573.957f, 4580.811f, 75.58179f), Vector3(0, 0, 0)), owning_building_guid = 54, door_guid = 371) + LocalObject(594, IFFLock.Constructor(Vector3(4578.047f, 4563.189f, 55.58179f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 368) + LocalObject(595, IFFLock.Constructor(Vector3(4578.047f, 4563.189f, 75.58179f), Vector3(0, 0, 180)), owning_building_guid = 54, door_guid = 369) + LocalObject(660, Locker.Constructor(Vector3(4579.716f, 4556.963f, 44.11479f)), owning_building_guid = 54) + LocalObject(661, Locker.Constructor(Vector3(4579.751f, 4578.835f, 44.11479f)), owning_building_guid = 54) + LocalObject(662, Locker.Constructor(Vector3(4581.053f, 4556.963f, 44.11479f)), owning_building_guid = 54) + LocalObject(663, Locker.Constructor(Vector3(4581.088f, 4578.835f, 44.11479f)), owning_building_guid = 54) + LocalObject(664, Locker.Constructor(Vector3(4583.741f, 4556.963f, 44.11479f)), owning_building_guid = 54) + LocalObject(665, Locker.Constructor(Vector3(4583.741f, 4578.835f, 44.11479f)), owning_building_guid = 54) + LocalObject(666, Locker.Constructor(Vector3(4585.143f, 4556.963f, 44.11479f)), owning_building_guid = 54) + LocalObject(667, Locker.Constructor(Vector3(4585.143f, 4578.835f, 44.11479f)), owning_building_guid = 54) + LocalObject(908, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(909, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(910, Terminal.Constructor(order_terminal), owning_building_guid = 54) + LocalObject(1031, SpawnTube.Constructor(respawn_tube_tower, Vector3(4574.706f, 4559.742f, 43.60279f), Vector3(0, 0, 0)), owning_building_guid = 54) + LocalObject(1032, SpawnTube.Constructor(respawn_tube_tower, Vector3(4574.706f, 4576.152f, 43.60279f), Vector3(0, 0, 0)), owning_building_guid = 54) + LocalObject(694, FacilityTurret.Constructor(manned_turret, Vector3(4551.32f, 4559.295f, 73.06279f)), owning_building_guid = 54) + TurretToWeapon(694, 5004) + LocalObject(695, FacilityTurret.Constructor(manned_turret, Vector3(4586.647f, 4584.707f, 73.06279f)), owning_building_guid = 54) + TurretToWeapon(695, 5005) + } + + Building63() + + def Building63(): Unit = { // Name: SW_Forseral_WG_tower Type: tower_a GUID: 55, MapID: 63 + LocalBuilding(55, 63, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4972f, 3678f, 35.9291f)))) + LocalObject(1045, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 55) + LocalObject(372, Door.Constructor(Vector3(4984f, 3670f, 37.4501f)), owning_building_guid = 55) + LocalObject(373, Door.Constructor(Vector3(4984f, 3670f, 57.4491f)), owning_building_guid = 55) + LocalObject(374, Door.Constructor(Vector3(4984f, 3686f, 37.4501f)), owning_building_guid = 55) + LocalObject(375, Door.Constructor(Vector3(4984f, 3686f, 57.4491f)), owning_building_guid = 55) + LocalObject(1063, Door.Constructor(Vector3(4983.146f, 3666.794f, 27.2651f)), owning_building_guid = 55) + LocalObject(1064, Door.Constructor(Vector3(4983.146f, 3683.204f, 27.2651f)), owning_building_guid = 55) + LocalObject(596, IFFLock.Constructor(Vector3(4981.957f, 3686.811f, 37.3901f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 374) + LocalObject(597, IFFLock.Constructor(Vector3(4981.957f, 3686.811f, 57.39011f), Vector3(0, 0, 0)), owning_building_guid = 55, door_guid = 375) + LocalObject(598, IFFLock.Constructor(Vector3(4986.047f, 3669.189f, 37.3901f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 372) + LocalObject(599, IFFLock.Constructor(Vector3(4986.047f, 3669.189f, 57.39011f), Vector3(0, 0, 180)), owning_building_guid = 55, door_guid = 373) + LocalObject(668, Locker.Constructor(Vector3(4987.716f, 3662.963f, 25.9231f)), owning_building_guid = 55) + LocalObject(669, Locker.Constructor(Vector3(4987.751f, 3684.835f, 25.9231f)), owning_building_guid = 55) + LocalObject(670, Locker.Constructor(Vector3(4989.053f, 3662.963f, 25.9231f)), owning_building_guid = 55) + LocalObject(671, Locker.Constructor(Vector3(4989.088f, 3684.835f, 25.9231f)), owning_building_guid = 55) + LocalObject(672, Locker.Constructor(Vector3(4991.741f, 3662.963f, 25.9231f)), owning_building_guid = 55) + LocalObject(673, Locker.Constructor(Vector3(4991.741f, 3684.835f, 25.9231f)), owning_building_guid = 55) + LocalObject(674, Locker.Constructor(Vector3(4993.143f, 3662.963f, 25.9231f)), owning_building_guid = 55) + LocalObject(675, Locker.Constructor(Vector3(4993.143f, 3684.835f, 25.9231f)), owning_building_guid = 55) + LocalObject(911, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(912, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(913, Terminal.Constructor(order_terminal), owning_building_guid = 55) + LocalObject(1033, SpawnTube.Constructor(respawn_tube_tower, Vector3(4982.706f, 3665.742f, 25.4111f), Vector3(0, 0, 0)), owning_building_guid = 55) + LocalObject(1034, SpawnTube.Constructor(respawn_tube_tower, Vector3(4982.706f, 3682.152f, 25.4111f), Vector3(0, 0, 0)), owning_building_guid = 55) + LocalObject(696, FacilityTurret.Constructor(manned_turret, Vector3(4959.32f, 3665.295f, 54.8711f)), owning_building_guid = 55) + TurretToWeapon(696, 5006) + LocalObject(697, FacilityTurret.Constructor(manned_turret, Vector3(4994.647f, 3690.707f, 54.8711f)), owning_building_guid = 55) + TurretToWeapon(697, 5007) + } + + Building65() + + def Building65(): Unit = { // Name: SW_Ishundar_WG_tower Type: tower_b GUID: 56, MapID: 65 + LocalBuilding(56, 65, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2794f, 4210f, 36.31348f)))) + LocalObject(1038, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 56) + LocalObject(340, Door.Constructor(Vector3(2806f, 4202f, 37.83348f)), owning_building_guid = 56) + LocalObject(341, Door.Constructor(Vector3(2806f, 4202f, 47.83348f)), owning_building_guid = 56) + LocalObject(342, Door.Constructor(Vector3(2806f, 4202f, 67.83348f)), owning_building_guid = 56) + LocalObject(343, Door.Constructor(Vector3(2806f, 4218f, 37.83348f)), owning_building_guid = 56) + LocalObject(344, Door.Constructor(Vector3(2806f, 4218f, 47.83348f)), owning_building_guid = 56) + LocalObject(345, Door.Constructor(Vector3(2806f, 4218f, 67.83348f)), owning_building_guid = 56) + LocalObject(1049, Door.Constructor(Vector3(2805.147f, 4198.794f, 27.64948f)), owning_building_guid = 56) + LocalObject(1050, Door.Constructor(Vector3(2805.147f, 4215.204f, 27.64948f)), owning_building_guid = 56) + LocalObject(564, IFFLock.Constructor(Vector3(2803.957f, 4218.811f, 37.77448f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 343) + LocalObject(565, IFFLock.Constructor(Vector3(2803.957f, 4218.811f, 47.77448f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 344) + LocalObject(566, IFFLock.Constructor(Vector3(2803.957f, 4218.811f, 67.77448f), Vector3(0, 0, 0)), owning_building_guid = 56, door_guid = 345) + LocalObject(567, IFFLock.Constructor(Vector3(2808.047f, 4201.189f, 37.77448f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 340) + LocalObject(568, IFFLock.Constructor(Vector3(2808.047f, 4201.189f, 47.77448f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 341) + LocalObject(569, IFFLock.Constructor(Vector3(2808.047f, 4201.189f, 67.77448f), Vector3(0, 0, 180)), owning_building_guid = 56, door_guid = 342) + LocalObject(612, Locker.Constructor(Vector3(2809.716f, 4194.963f, 26.30748f)), owning_building_guid = 56) + LocalObject(613, Locker.Constructor(Vector3(2809.751f, 4216.835f, 26.30748f)), owning_building_guid = 56) + LocalObject(614, Locker.Constructor(Vector3(2811.053f, 4194.963f, 26.30748f)), owning_building_guid = 56) + LocalObject(615, Locker.Constructor(Vector3(2811.088f, 4216.835f, 26.30748f)), owning_building_guid = 56) + LocalObject(616, Locker.Constructor(Vector3(2813.741f, 4194.963f, 26.30748f)), owning_building_guid = 56) + LocalObject(617, Locker.Constructor(Vector3(2813.741f, 4216.835f, 26.30748f)), owning_building_guid = 56) + LocalObject(618, Locker.Constructor(Vector3(2815.143f, 4194.963f, 26.30748f)), owning_building_guid = 56) + LocalObject(619, Locker.Constructor(Vector3(2815.143f, 4216.835f, 26.30748f)), owning_building_guid = 56) + LocalObject(820, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(821, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(822, Terminal.Constructor(order_terminal), owning_building_guid = 56) + LocalObject(1019, SpawnTube.Constructor(respawn_tube_tower, Vector3(2804.706f, 4197.742f, 25.79548f), Vector3(0, 0, 0)), owning_building_guid = 56) + LocalObject(1020, SpawnTube.Constructor(respawn_tube_tower, Vector3(2804.706f, 4214.152f, 25.79548f), Vector3(0, 0, 0)), owning_building_guid = 56) + } + + Building64() + + def Building64(): Unit = { // Name: E_Cyssor_WG_tower Type: tower_b GUID: 57, MapID: 64 + LocalBuilding(57, 64, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4484f, 3080f, 50.39579f)))) + LocalObject(1043, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 57) + LocalObject(362, Door.Constructor(Vector3(4496f, 3072f, 51.91579f)), owning_building_guid = 57) + LocalObject(363, Door.Constructor(Vector3(4496f, 3072f, 61.91579f)), owning_building_guid = 57) + LocalObject(364, Door.Constructor(Vector3(4496f, 3072f, 81.91579f)), owning_building_guid = 57) + LocalObject(365, Door.Constructor(Vector3(4496f, 3088f, 51.91579f)), owning_building_guid = 57) + LocalObject(366, Door.Constructor(Vector3(4496f, 3088f, 61.91579f)), owning_building_guid = 57) + LocalObject(367, Door.Constructor(Vector3(4496f, 3088f, 81.91579f)), owning_building_guid = 57) + LocalObject(1059, Door.Constructor(Vector3(4495.147f, 3068.794f, 41.7318f)), owning_building_guid = 57) + LocalObject(1060, Door.Constructor(Vector3(4495.147f, 3085.204f, 41.7318f)), owning_building_guid = 57) + LocalObject(586, IFFLock.Constructor(Vector3(4493.957f, 3088.811f, 51.85679f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 365) + LocalObject(587, IFFLock.Constructor(Vector3(4493.957f, 3088.811f, 61.8568f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 366) + LocalObject(588, IFFLock.Constructor(Vector3(4493.957f, 3088.811f, 81.8568f), Vector3(0, 0, 0)), owning_building_guid = 57, door_guid = 367) + LocalObject(589, IFFLock.Constructor(Vector3(4498.047f, 3071.189f, 51.85679f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 362) + LocalObject(590, IFFLock.Constructor(Vector3(4498.047f, 3071.189f, 61.8568f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 363) + LocalObject(591, IFFLock.Constructor(Vector3(4498.047f, 3071.189f, 81.8568f), Vector3(0, 0, 180)), owning_building_guid = 57, door_guid = 364) + LocalObject(652, Locker.Constructor(Vector3(4499.716f, 3064.963f, 40.38979f)), owning_building_guid = 57) + LocalObject(653, Locker.Constructor(Vector3(4499.751f, 3086.835f, 40.38979f)), owning_building_guid = 57) + LocalObject(654, Locker.Constructor(Vector3(4501.053f, 3064.963f, 40.38979f)), owning_building_guid = 57) + LocalObject(655, Locker.Constructor(Vector3(4501.088f, 3086.835f, 40.38979f)), owning_building_guid = 57) + LocalObject(656, Locker.Constructor(Vector3(4503.741f, 3064.963f, 40.38979f)), owning_building_guid = 57) + LocalObject(657, Locker.Constructor(Vector3(4503.741f, 3086.835f, 40.38979f)), owning_building_guid = 57) + LocalObject(658, Locker.Constructor(Vector3(4505.143f, 3064.963f, 40.38979f)), owning_building_guid = 57) + LocalObject(659, Locker.Constructor(Vector3(4505.143f, 3086.835f, 40.38979f)), owning_building_guid = 57) + LocalObject(905, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(906, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(907, Terminal.Constructor(order_terminal), owning_building_guid = 57) + LocalObject(1029, SpawnTube.Constructor(respawn_tube_tower, Vector3(4494.706f, 3067.742f, 39.87779f), Vector3(0, 0, 0)), owning_building_guid = 57) + LocalObject(1030, SpawnTube.Constructor(respawn_tube_tower, Vector3(4494.706f, 3084.152f, 39.87779f), Vector3(0, 0, 0)), owning_building_guid = 57) + } + + Building59() + + def Building59(): Unit = { // Name: N_Ishundar_WG_tower Type: tower_c GUID: 58, MapID: 59 + LocalBuilding(58, 59, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3236f, 5040f, 37.58544f)))) + LocalObject(1040, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 58) + LocalObject(350, Door.Constructor(Vector3(3248f, 5032f, 39.10644f)), owning_building_guid = 58) + LocalObject(351, Door.Constructor(Vector3(3248f, 5032f, 59.10544f)), owning_building_guid = 58) + LocalObject(352, Door.Constructor(Vector3(3248f, 5048f, 39.10644f)), owning_building_guid = 58) + LocalObject(353, Door.Constructor(Vector3(3248f, 5048f, 59.10544f)), owning_building_guid = 58) + LocalObject(1053, Door.Constructor(Vector3(3247.146f, 5028.794f, 28.92144f)), owning_building_guid = 58) + LocalObject(1054, Door.Constructor(Vector3(3247.146f, 5045.204f, 28.92144f)), owning_building_guid = 58) + LocalObject(574, IFFLock.Constructor(Vector3(3245.957f, 5048.811f, 39.04644f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 352) + LocalObject(575, IFFLock.Constructor(Vector3(3245.957f, 5048.811f, 59.04644f), Vector3(0, 0, 0)), owning_building_guid = 58, door_guid = 353) + LocalObject(576, IFFLock.Constructor(Vector3(3250.047f, 5031.189f, 39.04644f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 350) + LocalObject(577, IFFLock.Constructor(Vector3(3250.047f, 5031.189f, 59.04644f), Vector3(0, 0, 180)), owning_building_guid = 58, door_guid = 351) + LocalObject(628, Locker.Constructor(Vector3(3251.716f, 5024.963f, 27.57944f)), owning_building_guid = 58) + LocalObject(629, Locker.Constructor(Vector3(3251.751f, 5046.835f, 27.57944f)), owning_building_guid = 58) + LocalObject(630, Locker.Constructor(Vector3(3253.053f, 5024.963f, 27.57944f)), owning_building_guid = 58) + LocalObject(631, Locker.Constructor(Vector3(3253.088f, 5046.835f, 27.57944f)), owning_building_guid = 58) + LocalObject(632, Locker.Constructor(Vector3(3255.741f, 5024.963f, 27.57944f)), owning_building_guid = 58) + LocalObject(633, Locker.Constructor(Vector3(3255.741f, 5046.835f, 27.57944f)), owning_building_guid = 58) + LocalObject(634, Locker.Constructor(Vector3(3257.143f, 5024.963f, 27.57944f)), owning_building_guid = 58) + LocalObject(635, Locker.Constructor(Vector3(3257.143f, 5046.835f, 27.57944f)), owning_building_guid = 58) + LocalObject(896, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(897, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(898, Terminal.Constructor(order_terminal), owning_building_guid = 58) + LocalObject(1023, SpawnTube.Constructor(respawn_tube_tower, Vector3(3246.706f, 5027.742f, 27.06744f), Vector3(0, 0, 0)), owning_building_guid = 58) + LocalObject(1024, SpawnTube.Constructor(respawn_tube_tower, Vector3(3246.706f, 5044.152f, 27.06744f), Vector3(0, 0, 0)), owning_building_guid = 58) + LocalObject(963, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3234.907f, 5034.725f, 65.15544f)), owning_building_guid = 58) + LocalObject(964, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 58) + LocalObject(966, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3234.907f, 5045.17f, 65.15544f)), owning_building_guid = 58) + LocalObject(967, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 58) + LocalObject(688, FacilityTurret.Constructor(manned_turret, Vector3(3221.07f, 5025.045f, 56.52744f)), owning_building_guid = 58) + TurretToWeapon(688, 5008) + LocalObject(690, FacilityTurret.Constructor(manned_turret, Vector3(3259.497f, 5054.957f, 56.52744f)), owning_building_guid = 58) + TurretToWeapon(690, 5009) + } + + Building67() + + def Building67(): Unit = { // Name: SW_Cyssor_WG_tower Type: tower_c GUID: 59, MapID: 67 + LocalBuilding(59, 67, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3260f, 2758f, 34.92906f)))) + LocalObject(1041, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 59) + LocalObject(354, Door.Constructor(Vector3(3272f, 2750f, 36.45006f)), owning_building_guid = 59) + LocalObject(355, Door.Constructor(Vector3(3272f, 2750f, 56.44906f)), owning_building_guid = 59) + LocalObject(356, Door.Constructor(Vector3(3272f, 2766f, 36.45006f)), owning_building_guid = 59) + LocalObject(357, Door.Constructor(Vector3(3272f, 2766f, 56.44906f)), owning_building_guid = 59) + LocalObject(1055, Door.Constructor(Vector3(3271.146f, 2746.794f, 26.26506f)), owning_building_guid = 59) + LocalObject(1056, Door.Constructor(Vector3(3271.146f, 2763.204f, 26.26506f)), owning_building_guid = 59) + LocalObject(578, IFFLock.Constructor(Vector3(3269.957f, 2766.811f, 36.39006f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 356) + LocalObject(579, IFFLock.Constructor(Vector3(3269.957f, 2766.811f, 56.39006f), Vector3(0, 0, 0)), owning_building_guid = 59, door_guid = 357) + LocalObject(580, IFFLock.Constructor(Vector3(3274.047f, 2749.189f, 36.39006f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 354) + LocalObject(581, IFFLock.Constructor(Vector3(3274.047f, 2749.189f, 56.39006f), Vector3(0, 0, 180)), owning_building_guid = 59, door_guid = 355) + LocalObject(636, Locker.Constructor(Vector3(3275.716f, 2742.963f, 24.92306f)), owning_building_guid = 59) + LocalObject(637, Locker.Constructor(Vector3(3275.751f, 2764.835f, 24.92306f)), owning_building_guid = 59) + LocalObject(638, Locker.Constructor(Vector3(3277.053f, 2742.963f, 24.92306f)), owning_building_guid = 59) + LocalObject(639, Locker.Constructor(Vector3(3277.088f, 2764.835f, 24.92306f)), owning_building_guid = 59) + LocalObject(640, Locker.Constructor(Vector3(3279.741f, 2742.963f, 24.92306f)), owning_building_guid = 59) + LocalObject(641, Locker.Constructor(Vector3(3279.741f, 2764.835f, 24.92306f)), owning_building_guid = 59) + LocalObject(642, Locker.Constructor(Vector3(3281.143f, 2742.963f, 24.92306f)), owning_building_guid = 59) + LocalObject(643, Locker.Constructor(Vector3(3281.143f, 2764.835f, 24.92306f)), owning_building_guid = 59) + LocalObject(899, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(900, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(901, Terminal.Constructor(order_terminal), owning_building_guid = 59) + LocalObject(1025, SpawnTube.Constructor(respawn_tube_tower, Vector3(3270.706f, 2745.742f, 24.41106f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(1026, SpawnTube.Constructor(respawn_tube_tower, Vector3(3270.706f, 2762.152f, 24.41106f), Vector3(0, 0, 0)), owning_building_guid = 59) + LocalObject(969, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3258.907f, 2752.725f, 62.49906f)), owning_building_guid = 59) + LocalObject(970, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 59) + LocalObject(972, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3258.907f, 2763.17f, 62.49906f)), owning_building_guid = 59) + LocalObject(973, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 59) + LocalObject(689, FacilityTurret.Constructor(manned_turret, Vector3(3245.07f, 2743.045f, 53.87106f)), owning_building_guid = 59) + TurretToWeapon(689, 5010) + LocalObject(691, FacilityTurret.Constructor(manned_turret, Vector3(3283.497f, 2772.957f, 53.87106f)), owning_building_guid = 59) + TurretToWeapon(691, 5011) + } + + Building61() + + def Building61(): Unit = { // Name: N_Cyssor_WG_tower Type: tower_c GUID: 60, MapID: 61 + LocalBuilding(60, 61, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3906f, 3832f, 46.40522f)))) + LocalObject(1042, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 60) + LocalObject(358, Door.Constructor(Vector3(3918f, 3824f, 47.92622f)), owning_building_guid = 60) + LocalObject(359, Door.Constructor(Vector3(3918f, 3824f, 67.92522f)), owning_building_guid = 60) + LocalObject(360, Door.Constructor(Vector3(3918f, 3840f, 47.92622f)), owning_building_guid = 60) + LocalObject(361, Door.Constructor(Vector3(3918f, 3840f, 67.92522f)), owning_building_guid = 60) + LocalObject(1057, Door.Constructor(Vector3(3917.146f, 3820.794f, 37.74123f)), owning_building_guid = 60) + LocalObject(1058, Door.Constructor(Vector3(3917.146f, 3837.204f, 37.74123f)), owning_building_guid = 60) + LocalObject(582, IFFLock.Constructor(Vector3(3915.957f, 3840.811f, 47.86622f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 360) + LocalObject(583, IFFLock.Constructor(Vector3(3915.957f, 3840.811f, 67.86623f), Vector3(0, 0, 0)), owning_building_guid = 60, door_guid = 361) + LocalObject(584, IFFLock.Constructor(Vector3(3920.047f, 3823.189f, 47.86622f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 358) + LocalObject(585, IFFLock.Constructor(Vector3(3920.047f, 3823.189f, 67.86623f), Vector3(0, 0, 180)), owning_building_guid = 60, door_guid = 359) + LocalObject(644, Locker.Constructor(Vector3(3921.716f, 3816.963f, 36.39922f)), owning_building_guid = 60) + LocalObject(645, Locker.Constructor(Vector3(3921.751f, 3838.835f, 36.39922f)), owning_building_guid = 60) + LocalObject(646, Locker.Constructor(Vector3(3923.053f, 3816.963f, 36.39922f)), owning_building_guid = 60) + LocalObject(647, Locker.Constructor(Vector3(3923.088f, 3838.835f, 36.39922f)), owning_building_guid = 60) + LocalObject(648, Locker.Constructor(Vector3(3925.741f, 3816.963f, 36.39922f)), owning_building_guid = 60) + LocalObject(649, Locker.Constructor(Vector3(3925.741f, 3838.835f, 36.39922f)), owning_building_guid = 60) + LocalObject(650, Locker.Constructor(Vector3(3927.143f, 3816.963f, 36.39922f)), owning_building_guid = 60) + LocalObject(651, Locker.Constructor(Vector3(3927.143f, 3838.835f, 36.39922f)), owning_building_guid = 60) + LocalObject(902, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(903, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(904, Terminal.Constructor(order_terminal), owning_building_guid = 60) + LocalObject(1027, SpawnTube.Constructor(respawn_tube_tower, Vector3(3916.706f, 3819.742f, 35.88722f), Vector3(0, 0, 0)), owning_building_guid = 60) + LocalObject(1028, SpawnTube.Constructor(respawn_tube_tower, Vector3(3916.706f, 3836.152f, 35.88722f), Vector3(0, 0, 0)), owning_building_guid = 60) + LocalObject(975, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3904.907f, 3826.725f, 73.97522f)), owning_building_guid = 60) + LocalObject(976, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 60) + LocalObject(978, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3904.907f, 3837.17f, 73.97522f)), owning_building_guid = 60) + LocalObject(979, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 60) + LocalObject(692, FacilityTurret.Constructor(manned_turret, Vector3(3891.07f, 3817.045f, 65.34722f)), owning_building_guid = 60) + TurretToWeapon(692, 5012) + LocalObject(693, FacilityTurret.Constructor(manned_turret, Vector3(3929.497f, 3846.957f, 65.34722f)), owning_building_guid = 60) + TurretToWeapon(693, 5013) + } + + Building62() + + def Building62(): Unit = { // Name: SE_Forseral_WG_tower Type: tower_c GUID: 61, MapID: 62 + LocalBuilding(61, 62, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5488f, 4168f, 35.9291f)))) + LocalObject(1046, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 61) + LocalObject(376, Door.Constructor(Vector3(5500f, 4160f, 37.4501f)), owning_building_guid = 61) + LocalObject(377, Door.Constructor(Vector3(5500f, 4160f, 57.4491f)), owning_building_guid = 61) + LocalObject(378, Door.Constructor(Vector3(5500f, 4176f, 37.4501f)), owning_building_guid = 61) + LocalObject(379, Door.Constructor(Vector3(5500f, 4176f, 57.4491f)), owning_building_guid = 61) + LocalObject(1065, Door.Constructor(Vector3(5499.146f, 4156.794f, 27.2651f)), owning_building_guid = 61) + LocalObject(1066, Door.Constructor(Vector3(5499.146f, 4173.204f, 27.2651f)), owning_building_guid = 61) + LocalObject(600, IFFLock.Constructor(Vector3(5497.957f, 4176.811f, 37.3901f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 378) + LocalObject(601, IFFLock.Constructor(Vector3(5497.957f, 4176.811f, 57.39011f), Vector3(0, 0, 0)), owning_building_guid = 61, door_guid = 379) + LocalObject(602, IFFLock.Constructor(Vector3(5502.047f, 4159.189f, 37.3901f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 376) + LocalObject(603, IFFLock.Constructor(Vector3(5502.047f, 4159.189f, 57.39011f), Vector3(0, 0, 180)), owning_building_guid = 61, door_guid = 377) + LocalObject(676, Locker.Constructor(Vector3(5503.716f, 4152.963f, 25.9231f)), owning_building_guid = 61) + LocalObject(677, Locker.Constructor(Vector3(5503.751f, 4174.835f, 25.9231f)), owning_building_guid = 61) + LocalObject(678, Locker.Constructor(Vector3(5505.053f, 4152.963f, 25.9231f)), owning_building_guid = 61) + LocalObject(679, Locker.Constructor(Vector3(5505.088f, 4174.835f, 25.9231f)), owning_building_guid = 61) + LocalObject(680, Locker.Constructor(Vector3(5507.741f, 4152.963f, 25.9231f)), owning_building_guid = 61) + LocalObject(681, Locker.Constructor(Vector3(5507.741f, 4174.835f, 25.9231f)), owning_building_guid = 61) + LocalObject(682, Locker.Constructor(Vector3(5509.143f, 4152.963f, 25.9231f)), owning_building_guid = 61) + LocalObject(683, Locker.Constructor(Vector3(5509.143f, 4174.835f, 25.9231f)), owning_building_guid = 61) + LocalObject(952, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(953, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(954, Terminal.Constructor(order_terminal), owning_building_guid = 61) + LocalObject(1035, SpawnTube.Constructor(respawn_tube_tower, Vector3(5498.706f, 4155.742f, 25.4111f), Vector3(0, 0, 0)), owning_building_guid = 61) + LocalObject(1036, SpawnTube.Constructor(respawn_tube_tower, Vector3(5498.706f, 4172.152f, 25.4111f), Vector3(0, 0, 0)), owning_building_guid = 61) + LocalObject(981, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5486.907f, 4162.725f, 63.4991f)), owning_building_guid = 61) + LocalObject(982, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 61) + LocalObject(984, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5486.907f, 4173.17f, 63.4991f)), owning_building_guid = 61) + LocalObject(985, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 61) + LocalObject(698, FacilityTurret.Constructor(manned_turret, Vector3(5473.07f, 4153.045f, 54.8711f)), owning_building_guid = 61) + TurretToWeapon(698, 5014) + LocalObject(699, FacilityTurret.Constructor(manned_turret, Vector3(5511.497f, 4182.957f, 54.8711f)), owning_building_guid = 61) + TurretToWeapon(699, 5015) + } + + Building14() + + def Building14(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 62, MapID: 14 + LocalBuilding(62, 14, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2728f, 5288f, 35.99899f)))) + LocalObject(258, Door.Constructor(Vector3(2759.958f, 5246.54f, 38.07499f)), owning_building_guid = 62) + LocalObject(259, Door.Constructor(Vector3(2764.546f, 5241.93f, 38.07499f)), owning_building_guid = 62) + LocalObject(260, Door.Constructor(Vector3(2764.7f, 5251.282f, 38.07499f)), owning_building_guid = 62) + LocalObject(261, Door.Constructor(Vector3(2769.288f, 5246.672f, 38.07499f)), owning_building_guid = 62) + LocalObject(262, Door.Constructor(Vector3(2769.442f, 5256.024f, 38.07499f)), owning_building_guid = 62) + LocalObject(263, Door.Constructor(Vector3(2774.03f, 5251.413f, 38.07499f)), owning_building_guid = 62) + LocalObject(380, Door.Constructor(Vector3(2766.455f, 5232.55f, 37.70899f)), owning_building_guid = 62) + LocalObject(381, Door.Constructor(Vector3(2783.464f, 5249.559f, 37.70899f)), owning_building_guid = 62) + LocalObject(428, Door.Constructor(Vector3(2713.84f, 5251.231f, 39.17399f)), owning_building_guid = 62) + LocalObject(429, Door.Constructor(Vector3(2728.005f, 5259.768f, 39.17399f)), owning_building_guid = 62) + LocalObject(430, Door.Constructor(Vector3(2742.143f, 5251.248f, 39.17399f)), owning_building_guid = 62) + LocalObject(431, Door.Constructor(Vector3(2756.232f, 5288.005f, 39.17399f)), owning_building_guid = 62) + LocalObject(432, Door.Constructor(Vector3(2764.752f, 5302.143f, 39.17399f)), owning_building_guid = 62) + LocalObject(433, Door.Constructor(Vector3(2764.769f, 5273.84f, 39.17399f)), owning_building_guid = 62) + LocalObject(814, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(815, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(816, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(817, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(818, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(819, Terminal.Constructor(order_terminal), owning_building_guid = 62) + LocalObject(742, SpawnTube.Constructor(Vector3(2760.571f, 5245.914f, 38.03099f), Vector3(0, 0, 315)), owning_building_guid = 62) + LocalObject(743, SpawnTube.Constructor(Vector3(2763.933f, 5242.552f, 38.03099f), Vector3(0, 0, 135)), owning_building_guid = 62) + LocalObject(744, SpawnTube.Constructor(Vector3(2765.314f, 5250.658f, 38.03099f), Vector3(0, 0, 315)), owning_building_guid = 62) + LocalObject(745, SpawnTube.Constructor(Vector3(2768.677f, 5247.296f, 38.03099f), Vector3(0, 0, 135)), owning_building_guid = 62) + LocalObject(746, SpawnTube.Constructor(Vector3(2770.058f, 5255.401f, 38.03099f), Vector3(0, 0, 315)), owning_building_guid = 62) + LocalObject(747, SpawnTube.Constructor(Vector3(2773.42f, 5252.039f, 38.03099f), Vector3(0, 0, 135)), owning_building_guid = 62) + } + + Building43() + + def Building43(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 63, MapID: 43 + LocalBuilding(63, 43, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2798f, 3038f, 34.92469f)))) + LocalObject(264, Door.Constructor(Vector3(2849.914f, 3031.281f, 37.00069f)), owning_building_guid = 63) + LocalObject(265, Door.Constructor(Vector3(2849.914f, 3037.987f, 37.00069f)), owning_building_guid = 63) + LocalObject(266, Door.Constructor(Vector3(2849.914f, 3044.693f, 37.00069f)), owning_building_guid = 63) + LocalObject(267, Door.Constructor(Vector3(2856.418f, 3037.972f, 37.00069f)), owning_building_guid = 63) + LocalObject(268, Door.Constructor(Vector3(2856.418f, 3031.266f, 37.00069f)), owning_building_guid = 63) + LocalObject(269, Door.Constructor(Vector3(2856.419f, 3044.677f, 37.00069f)), owning_building_guid = 63) + LocalObject(384, Door.Constructor(Vector3(2864.401f, 3025.983f, 36.63469f)), owning_building_guid = 63) + LocalObject(385, Door.Constructor(Vector3(2864.401f, 3050.037f, 36.63469f)), owning_building_guid = 63) + LocalObject(434, Door.Constructor(Vector3(2813.987f, 3001.988f, 38.09969f)), owning_building_guid = 63) + LocalObject(435, Door.Constructor(Vector3(2813.987f, 3073.988f, 38.09969f)), owning_building_guid = 63) + LocalObject(436, Door.Constructor(Vector3(2817.959f, 3057.967f, 38.09969f)), owning_building_guid = 63) + LocalObject(437, Door.Constructor(Vector3(2817.967f, 3018.041f, 38.09969f)), owning_building_guid = 63) + LocalObject(438, Door.Constructor(Vector3(2833.988f, 3022.013f, 38.09969f)), owning_building_guid = 63) + LocalObject(439, Door.Constructor(Vector3(2834.012f, 3053.987f, 38.09969f)), owning_building_guid = 63) + LocalObject(826, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(827, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(828, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(833, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(834, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(835, Terminal.Constructor(order_terminal), owning_building_guid = 63) + LocalObject(748, SpawnTube.Constructor(Vector3(2850.79f, 3037.98f, 36.95669f), Vector3(0, 0, 270)), owning_building_guid = 63) + LocalObject(749, SpawnTube.Constructor(Vector3(2850.791f, 3031.272f, 36.95669f), Vector3(0, 0, 270)), owning_building_guid = 63) + LocalObject(750, SpawnTube.Constructor(Vector3(2850.791f, 3044.688f, 36.95669f), Vector3(0, 0, 270)), owning_building_guid = 63) + LocalObject(751, SpawnTube.Constructor(Vector3(2855.545f, 3031.272f, 36.95669f), Vector3(0, 0, 90)), owning_building_guid = 63) + LocalObject(752, SpawnTube.Constructor(Vector3(2855.545f, 3037.981f, 36.95669f), Vector3(0, 0, 90)), owning_building_guid = 63) + LocalObject(753, SpawnTube.Constructor(Vector3(2855.545f, 3044.688f, 36.95669f), Vector3(0, 0, 90)), owning_building_guid = 63) + } + + Building13() + + def Building13(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 64, MapID: 13 + LocalBuilding(64, 13, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2920f, 5052f, 35.99899f)))) + LocalObject(270, Door.Constructor(Vector3(2913.307f, 5103.915f, 38.07499f)), owning_building_guid = 64) + LocalObject(271, Door.Constructor(Vector3(2913.323f, 5110.419f, 38.07499f)), owning_building_guid = 64) + LocalObject(272, Door.Constructor(Vector3(2920.013f, 5103.915f, 38.07499f)), owning_building_guid = 64) + LocalObject(273, Door.Constructor(Vector3(2920.028f, 5110.418f, 38.07499f)), owning_building_guid = 64) + LocalObject(274, Door.Constructor(Vector3(2926.719f, 5103.915f, 38.07499f)), owning_building_guid = 64) + LocalObject(275, Door.Constructor(Vector3(2926.734f, 5110.418f, 38.07499f)), owning_building_guid = 64) + LocalObject(386, Door.Constructor(Vector3(2907.963f, 5118.401f, 37.70899f)), owning_building_guid = 64) + LocalObject(389, Door.Constructor(Vector3(2932.017f, 5118.401f, 37.70899f)), owning_building_guid = 64) + LocalObject(440, Door.Constructor(Vector3(2884.012f, 5067.987f, 39.17399f)), owning_building_guid = 64) + LocalObject(441, Door.Constructor(Vector3(2900.033f, 5071.959f, 39.17399f)), owning_building_guid = 64) + LocalObject(442, Door.Constructor(Vector3(2904.013f, 5088.012f, 39.17399f)), owning_building_guid = 64) + LocalObject(443, Door.Constructor(Vector3(2935.987f, 5087.988f, 39.17399f)), owning_building_guid = 64) + LocalObject(444, Door.Constructor(Vector3(2939.959f, 5071.967f, 39.17399f)), owning_building_guid = 64) + LocalObject(445, Door.Constructor(Vector3(2956.012f, 5067.987f, 39.17399f)), owning_building_guid = 64) + LocalObject(842, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(843, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(844, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(845, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(846, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(847, Terminal.Constructor(order_terminal), owning_building_guid = 64) + LocalObject(754, SpawnTube.Constructor(Vector3(2913.312f, 5104.791f, 38.03099f), Vector3(0, 0, 180)), owning_building_guid = 64) + LocalObject(755, SpawnTube.Constructor(Vector3(2913.312f, 5109.545f, 38.03099f), Vector3(0, 0, 0)), owning_building_guid = 64) + LocalObject(756, SpawnTube.Constructor(Vector3(2920.019f, 5109.545f, 38.03099f), Vector3(0, 0, 0)), owning_building_guid = 64) + LocalObject(757, SpawnTube.Constructor(Vector3(2920.02f, 5104.79f, 38.03099f), Vector3(0, 0, 180)), owning_building_guid = 64) + LocalObject(758, SpawnTube.Constructor(Vector3(2926.728f, 5104.791f, 38.03099f), Vector3(0, 0, 180)), owning_building_guid = 64) + LocalObject(759, SpawnTube.Constructor(Vector3(2926.728f, 5109.545f, 38.03099f), Vector3(0, 0, 0)), owning_building_guid = 64) + } + + Building15() + + def Building15(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 65, MapID: 15 + LocalBuilding(65, 15, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3112f, 5286f, 35.99899f)))) + LocalObject(276, Door.Constructor(Vector3(3065.93f, 5249.454f, 38.07499f)), owning_building_guid = 65) + LocalObject(277, Door.Constructor(Vector3(3070.54f, 5254.042f, 38.07499f)), owning_building_guid = 65) + LocalObject(278, Door.Constructor(Vector3(3070.672f, 5244.712f, 38.07499f)), owning_building_guid = 65) + LocalObject(279, Door.Constructor(Vector3(3075.282f, 5249.3f, 38.07499f)), owning_building_guid = 65) + LocalObject(280, Door.Constructor(Vector3(3075.413f, 5239.97f, 38.07499f)), owning_building_guid = 65) + LocalObject(281, Door.Constructor(Vector3(3080.024f, 5244.558f, 38.07499f)), owning_building_guid = 65) + LocalObject(392, Door.Constructor(Vector3(3056.55f, 5247.545f, 37.70899f)), owning_building_guid = 65) + LocalObject(393, Door.Constructor(Vector3(3073.559f, 5230.536f, 37.70899f)), owning_building_guid = 65) + LocalObject(446, Door.Constructor(Vector3(3075.231f, 5300.16f, 39.17399f)), owning_building_guid = 65) + LocalObject(447, Door.Constructor(Vector3(3075.248f, 5271.857f, 39.17399f)), owning_building_guid = 65) + LocalObject(448, Door.Constructor(Vector3(3083.768f, 5285.995f, 39.17399f)), owning_building_guid = 65) + LocalObject(449, Door.Constructor(Vector3(3097.84f, 5249.231f, 39.17399f)), owning_building_guid = 65) + LocalObject(450, Door.Constructor(Vector3(3112.005f, 5257.768f, 39.17399f)), owning_building_guid = 65) + LocalObject(451, Door.Constructor(Vector3(3126.143f, 5249.248f, 39.17399f)), owning_building_guid = 65) + LocalObject(874, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(875, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(876, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(877, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(880, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(881, Terminal.Constructor(order_terminal), owning_building_guid = 65) + LocalObject(760, SpawnTube.Constructor(Vector3(3066.552f, 5250.067f, 38.03099f), Vector3(0, 0, 225)), owning_building_guid = 65) + LocalObject(761, SpawnTube.Constructor(Vector3(3069.914f, 5253.429f, 38.03099f), Vector3(0, 0, 45)), owning_building_guid = 65) + LocalObject(762, SpawnTube.Constructor(Vector3(3071.296f, 5245.323f, 38.03099f), Vector3(0, 0, 225)), owning_building_guid = 65) + LocalObject(763, SpawnTube.Constructor(Vector3(3074.658f, 5248.686f, 38.03099f), Vector3(0, 0, 45)), owning_building_guid = 65) + LocalObject(764, SpawnTube.Constructor(Vector3(3076.039f, 5240.58f, 38.03099f), Vector3(0, 0, 225)), owning_building_guid = 65) + LocalObject(765, SpawnTube.Constructor(Vector3(3079.401f, 5243.942f, 38.03099f), Vector3(0, 0, 45)), owning_building_guid = 65) + } + + Building42() + + def Building42(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 66, MapID: 42 + LocalBuilding(66, 42, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3164f, 3102f, 34.9224f)))) + LocalObject(288, Door.Constructor(Vector3(3157.266f, 3043.582f, 36.9984f)), owning_building_guid = 66) + LocalObject(289, Door.Constructor(Vector3(3157.281f, 3050.086f, 36.9984f)), owning_building_guid = 66) + LocalObject(290, Door.Constructor(Vector3(3163.972f, 3043.582f, 36.9984f)), owning_building_guid = 66) + LocalObject(291, Door.Constructor(Vector3(3163.987f, 3050.086f, 36.9984f)), owning_building_guid = 66) + LocalObject(292, Door.Constructor(Vector3(3170.677f, 3043.581f, 36.9984f)), owning_building_guid = 66) + LocalObject(293, Door.Constructor(Vector3(3170.693f, 3050.086f, 36.9984f)), owning_building_guid = 66) + LocalObject(398, Door.Constructor(Vector3(3151.983f, 3035.599f, 36.6324f)), owning_building_guid = 66) + LocalObject(399, Door.Constructor(Vector3(3176.037f, 3035.599f, 36.6324f)), owning_building_guid = 66) + LocalObject(452, Door.Constructor(Vector3(3127.988f, 3086.013f, 38.0974f)), owning_building_guid = 66) + LocalObject(453, Door.Constructor(Vector3(3144.041f, 3082.033f, 38.0974f)), owning_building_guid = 66) + LocalObject(454, Door.Constructor(Vector3(3148.013f, 3066.012f, 38.0974f)), owning_building_guid = 66) + LocalObject(459, Door.Constructor(Vector3(3179.987f, 3065.988f, 38.0974f)), owning_building_guid = 66) + LocalObject(462, Door.Constructor(Vector3(3183.967f, 3082.041f, 38.0974f)), owning_building_guid = 66) + LocalObject(463, Door.Constructor(Vector3(3199.988f, 3086.013f, 38.0974f)), owning_building_guid = 66) + LocalObject(890, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(891, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(892, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(893, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(894, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(895, Terminal.Constructor(order_terminal), owning_building_guid = 66) + LocalObject(772, SpawnTube.Constructor(Vector3(3157.272f, 3044.455f, 36.9544f), Vector3(0, 0, 180)), owning_building_guid = 66) + LocalObject(773, SpawnTube.Constructor(Vector3(3157.272f, 3049.209f, 36.9544f), Vector3(0, 0, 0)), owning_building_guid = 66) + LocalObject(774, SpawnTube.Constructor(Vector3(3163.98f, 3049.21f, 36.9544f), Vector3(0, 0, 0)), owning_building_guid = 66) + LocalObject(775, SpawnTube.Constructor(Vector3(3163.981f, 3044.455f, 36.9544f), Vector3(0, 0, 180)), owning_building_guid = 66) + LocalObject(776, SpawnTube.Constructor(Vector3(3170.688f, 3044.455f, 36.9544f), Vector3(0, 0, 180)), owning_building_guid = 66) + LocalObject(777, SpawnTube.Constructor(Vector3(3170.688f, 3049.209f, 36.9544f), Vector3(0, 0, 0)), owning_building_guid = 66) + } + + Building41() + + def Building41(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 67, MapID: 41 + LocalBuilding(67, 41, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3196f, 2882f, 34.92251f)))) + LocalObject(282, Door.Constructor(Vector3(3137.581f, 2875.323f, 36.99851f)), owning_building_guid = 67) + LocalObject(283, Door.Constructor(Vector3(3137.582f, 2888.734f, 36.99851f)), owning_building_guid = 67) + LocalObject(284, Door.Constructor(Vector3(3137.582f, 2882.028f, 36.99851f)), owning_building_guid = 67) + LocalObject(285, Door.Constructor(Vector3(3144.086f, 2875.307f, 36.99851f)), owning_building_guid = 67) + LocalObject(286, Door.Constructor(Vector3(3144.086f, 2882.013f, 36.99851f)), owning_building_guid = 67) + LocalObject(287, Door.Constructor(Vector3(3144.086f, 2888.719f, 36.99851f)), owning_building_guid = 67) + LocalObject(396, Door.Constructor(Vector3(3129.599f, 2869.963f, 36.63251f)), owning_building_guid = 67) + LocalObject(397, Door.Constructor(Vector3(3129.599f, 2894.017f, 36.63251f)), owning_building_guid = 67) + LocalObject(455, Door.Constructor(Vector3(3159.988f, 2866.013f, 38.09751f)), owning_building_guid = 67) + LocalObject(456, Door.Constructor(Vector3(3160.012f, 2897.987f, 38.09751f)), owning_building_guid = 67) + LocalObject(457, Door.Constructor(Vector3(3176.033f, 2901.959f, 38.09751f)), owning_building_guid = 67) + LocalObject(458, Door.Constructor(Vector3(3176.041f, 2862.033f, 38.09751f)), owning_building_guid = 67) + LocalObject(460, Door.Constructor(Vector3(3180.013f, 2846.012f, 38.09751f)), owning_building_guid = 67) + LocalObject(461, Door.Constructor(Vector3(3180.013f, 2918.012f, 38.09751f)), owning_building_guid = 67) + LocalObject(884, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(885, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(886, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(887, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(888, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(889, Terminal.Constructor(order_terminal), owning_building_guid = 67) + LocalObject(766, SpawnTube.Constructor(Vector3(3138.455f, 2875.312f, 36.95451f), Vector3(0, 0, 270)), owning_building_guid = 67) + LocalObject(767, SpawnTube.Constructor(Vector3(3138.455f, 2882.019f, 36.95451f), Vector3(0, 0, 270)), owning_building_guid = 67) + LocalObject(768, SpawnTube.Constructor(Vector3(3138.455f, 2888.728f, 36.95451f), Vector3(0, 0, 270)), owning_building_guid = 67) + LocalObject(769, SpawnTube.Constructor(Vector3(3143.209f, 2875.312f, 36.95451f), Vector3(0, 0, 90)), owning_building_guid = 67) + LocalObject(770, SpawnTube.Constructor(Vector3(3143.209f, 2888.728f, 36.95451f), Vector3(0, 0, 90)), owning_building_guid = 67) + LocalObject(771, SpawnTube.Constructor(Vector3(3143.21f, 2882.02f, 36.95451f), Vector3(0, 0, 90)), owning_building_guid = 67) + } + + Building25() + + def Building25(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 68, MapID: 25 + LocalBuilding(68, 25, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5026f, 3908f, 35.9291f)))) + LocalObject(294, Door.Constructor(Vector3(5077.915f, 3901.281f, 38.0051f)), owning_building_guid = 68) + LocalObject(295, Door.Constructor(Vector3(5077.915f, 3907.987f, 38.0051f)), owning_building_guid = 68) + LocalObject(296, Door.Constructor(Vector3(5077.915f, 3914.693f, 38.0051f)), owning_building_guid = 68) + LocalObject(297, Door.Constructor(Vector3(5084.418f, 3901.266f, 38.0051f)), owning_building_guid = 68) + LocalObject(298, Door.Constructor(Vector3(5084.418f, 3907.972f, 38.0051f)), owning_building_guid = 68) + LocalObject(299, Door.Constructor(Vector3(5084.419f, 3914.677f, 38.0051f)), owning_building_guid = 68) + LocalObject(400, Door.Constructor(Vector3(5092.401f, 3895.983f, 37.6391f)), owning_building_guid = 68) + LocalObject(401, Door.Constructor(Vector3(5092.401f, 3920.037f, 37.6391f)), owning_building_guid = 68) + LocalObject(464, Door.Constructor(Vector3(5041.987f, 3871.988f, 39.1041f)), owning_building_guid = 68) + LocalObject(465, Door.Constructor(Vector3(5041.987f, 3943.988f, 39.1041f)), owning_building_guid = 68) + LocalObject(466, Door.Constructor(Vector3(5045.959f, 3927.967f, 39.1041f)), owning_building_guid = 68) + LocalObject(467, Door.Constructor(Vector3(5045.967f, 3888.041f, 39.1041f)), owning_building_guid = 68) + LocalObject(468, Door.Constructor(Vector3(5061.988f, 3892.013f, 39.1041f)), owning_building_guid = 68) + LocalObject(469, Door.Constructor(Vector3(5062.012f, 3923.987f, 39.1041f)), owning_building_guid = 68) + LocalObject(914, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(915, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(916, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(917, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(918, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(919, Terminal.Constructor(order_terminal), owning_building_guid = 68) + LocalObject(778, SpawnTube.Constructor(Vector3(5078.79f, 3907.98f, 37.96111f), Vector3(0, 0, 270)), owning_building_guid = 68) + LocalObject(779, SpawnTube.Constructor(Vector3(5078.791f, 3901.272f, 37.96111f), Vector3(0, 0, 270)), owning_building_guid = 68) + LocalObject(780, SpawnTube.Constructor(Vector3(5078.791f, 3914.688f, 37.96111f), Vector3(0, 0, 270)), owning_building_guid = 68) + LocalObject(781, SpawnTube.Constructor(Vector3(5083.545f, 3901.272f, 37.96111f), Vector3(0, 0, 90)), owning_building_guid = 68) + LocalObject(782, SpawnTube.Constructor(Vector3(5083.545f, 3907.981f, 37.96111f), Vector3(0, 0, 90)), owning_building_guid = 68) + LocalObject(783, SpawnTube.Constructor(Vector3(5083.545f, 3914.688f, 37.96111f), Vector3(0, 0, 90)), owning_building_guid = 68) + } + + Building23() + + def Building23(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 69, MapID: 23 + LocalBuilding(69, 23, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5230f, 3732f, 35.9291f)))) + LocalObject(300, Door.Constructor(Vector3(5223.307f, 3783.914f, 38.0051f)), owning_building_guid = 69) + LocalObject(301, Door.Constructor(Vector3(5223.323f, 3790.419f, 38.0051f)), owning_building_guid = 69) + LocalObject(302, Door.Constructor(Vector3(5230.013f, 3783.914f, 38.0051f)), owning_building_guid = 69) + LocalObject(303, Door.Constructor(Vector3(5230.028f, 3790.418f, 38.0051f)), owning_building_guid = 69) + LocalObject(304, Door.Constructor(Vector3(5236.719f, 3783.914f, 38.0051f)), owning_building_guid = 69) + LocalObject(305, Door.Constructor(Vector3(5236.734f, 3790.418f, 38.0051f)), owning_building_guid = 69) + LocalObject(404, Door.Constructor(Vector3(5217.963f, 3798.401f, 37.6391f)), owning_building_guid = 69) + LocalObject(405, Door.Constructor(Vector3(5242.017f, 3798.401f, 37.6391f)), owning_building_guid = 69) + LocalObject(470, Door.Constructor(Vector3(5194.012f, 3747.987f, 39.1041f)), owning_building_guid = 69) + LocalObject(471, Door.Constructor(Vector3(5210.033f, 3751.959f, 39.1041f)), owning_building_guid = 69) + LocalObject(472, Door.Constructor(Vector3(5214.013f, 3768.012f, 39.1041f)), owning_building_guid = 69) + LocalObject(473, Door.Constructor(Vector3(5245.987f, 3767.988f, 39.1041f)), owning_building_guid = 69) + LocalObject(474, Door.Constructor(Vector3(5249.959f, 3751.967f, 39.1041f)), owning_building_guid = 69) + LocalObject(475, Door.Constructor(Vector3(5266.012f, 3747.987f, 39.1041f)), owning_building_guid = 69) + LocalObject(930, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(931, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(932, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(933, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(934, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(935, Terminal.Constructor(order_terminal), owning_building_guid = 69) + LocalObject(784, SpawnTube.Constructor(Vector3(5223.312f, 3784.791f, 37.96111f), Vector3(0, 0, 180)), owning_building_guid = 69) + LocalObject(785, SpawnTube.Constructor(Vector3(5223.312f, 3789.545f, 37.96111f), Vector3(0, 0, 0)), owning_building_guid = 69) + LocalObject(786, SpawnTube.Constructor(Vector3(5230.019f, 3789.545f, 37.96111f), Vector3(0, 0, 0)), owning_building_guid = 69) + LocalObject(787, SpawnTube.Constructor(Vector3(5230.02f, 3784.79f, 37.96111f), Vector3(0, 0, 180)), owning_building_guid = 69) + LocalObject(788, SpawnTube.Constructor(Vector3(5236.728f, 3784.791f, 37.96111f), Vector3(0, 0, 180)), owning_building_guid = 69) + LocalObject(789, SpawnTube.Constructor(Vector3(5236.728f, 3789.545f, 37.96111f), Vector3(0, 0, 0)), owning_building_guid = 69) + } + + Building24() + + def Building24(): Unit = { // Name: VT_building_tr Type: VT_building_tr GUID: 70, MapID: 24 + LocalBuilding(70, 24, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5440f, 3906f, 35.9291f)))) + LocalObject(306, Door.Constructor(Vector3(5381.581f, 3899.323f, 38.0051f)), owning_building_guid = 70) + LocalObject(307, Door.Constructor(Vector3(5381.582f, 3906.028f, 38.0051f)), owning_building_guid = 70) + LocalObject(308, Door.Constructor(Vector3(5381.582f, 3912.734f, 38.0051f)), owning_building_guid = 70) + LocalObject(309, Door.Constructor(Vector3(5388.085f, 3899.307f, 38.0051f)), owning_building_guid = 70) + LocalObject(310, Door.Constructor(Vector3(5388.085f, 3906.013f, 38.0051f)), owning_building_guid = 70) + LocalObject(311, Door.Constructor(Vector3(5388.085f, 3912.719f, 38.0051f)), owning_building_guid = 70) + LocalObject(408, Door.Constructor(Vector3(5373.599f, 3893.963f, 37.6391f)), owning_building_guid = 70) + LocalObject(409, Door.Constructor(Vector3(5373.599f, 3918.017f, 37.6391f)), owning_building_guid = 70) + LocalObject(476, Door.Constructor(Vector3(5403.988f, 3890.013f, 39.1041f)), owning_building_guid = 70) + LocalObject(477, Door.Constructor(Vector3(5404.012f, 3921.987f, 39.1041f)), owning_building_guid = 70) + LocalObject(478, Door.Constructor(Vector3(5420.033f, 3925.959f, 39.1041f)), owning_building_guid = 70) + LocalObject(479, Door.Constructor(Vector3(5420.041f, 3886.033f, 39.1041f)), owning_building_guid = 70) + LocalObject(480, Door.Constructor(Vector3(5424.013f, 3870.012f, 39.1041f)), owning_building_guid = 70) + LocalObject(481, Door.Constructor(Vector3(5424.013f, 3942.012f, 39.1041f)), owning_building_guid = 70) + LocalObject(946, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(947, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(948, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(949, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(950, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(951, Terminal.Constructor(order_terminal), owning_building_guid = 70) + LocalObject(790, SpawnTube.Constructor(Vector3(5382.455f, 3899.312f, 37.96111f), Vector3(0, 0, 270)), owning_building_guid = 70) + LocalObject(791, SpawnTube.Constructor(Vector3(5382.455f, 3906.019f, 37.96111f), Vector3(0, 0, 270)), owning_building_guid = 70) + LocalObject(792, SpawnTube.Constructor(Vector3(5382.455f, 3912.728f, 37.96111f), Vector3(0, 0, 270)), owning_building_guid = 70) + LocalObject(793, SpawnTube.Constructor(Vector3(5387.209f, 3899.312f, 37.96111f), Vector3(0, 0, 90)), owning_building_guid = 70) + LocalObject(794, SpawnTube.Constructor(Vector3(5387.209f, 3912.728f, 37.96111f), Vector3(0, 0, 90)), owning_building_guid = 70) + LocalObject(795, SpawnTube.Constructor(Vector3(5387.21f, 3906.02f, 37.96111f), Vector3(0, 0, 90)), owning_building_guid = 70) + } + + Building8() + + def Building8(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 71, MapID: 8 + LocalBuilding(71, 8, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2754f, 5088f, 35.99899f)))) + LocalObject(324, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 71) + LocalObject(312, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(2756.568f, 5090.507f, 32.01399f), Vector3(0, 0, 136)), owning_building_guid = 71, terminal_guid = 324) + } + + Building5() + + def Building5(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 72, MapID: 5 + LocalBuilding(72, 5, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2780f, 5414f, 35.99899f)))) + LocalObject(325, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 72) + LocalObject(313, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(2782.508f, 5411.432f, 32.01399f), Vector3(0, 0, 226)), owning_building_guid = 72, terminal_guid = 325) + } + + Building44() + + def Building44(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 73, MapID: 44 + LocalBuilding(73, 44, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2818f, 2864f, 34.92273f)))) + LocalObject(326, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 73) + LocalObject(314, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(2821.589f, 2864.02f, 30.93773f), Vector3(0, 0, 180)), owning_building_guid = 73, terminal_guid = 326) + } + + Building48() + + def Building48(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 74, MapID: 48 + LocalBuilding(74, 48, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2848f, 3148f, 34.92273f)))) + LocalObject(327, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 74) + LocalObject(315, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(2848.02f, 3144.411f, 30.93773f), Vector3(0, 0, -90)), owning_building_guid = 74, terminal_guid = 327) + } + + Building49() + + def Building49(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 75, MapID: 49 + LocalBuilding(75, 49, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3050f, 3186f, 34.91574f)))) + LocalObject(329, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 75) + LocalObject(316, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3050.02f, 3182.411f, 30.93074f), Vector3(0, 0, -90)), owning_building_guid = 75, terminal_guid = 329) + } + + Building6() + + def Building6(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 76, MapID: 6 + LocalBuilding(76, 6, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3062f, 5416f, 35.99899f)))) + LocalObject(328, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 76) + LocalObject(317, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3059.432f, 5413.493f, 32.01399f), Vector3(0, 0, -44)), owning_building_guid = 76, terminal_guid = 328) + } + + Building46() + + def Building46(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 77, MapID: 46 + LocalBuilding(77, 46, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3088f, 2784f, 34.92098f)))) + LocalObject(331, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 77) + LocalObject(319, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3087.98f, 2787.589f, 30.93598f), Vector3(0, 0, 90)), owning_building_guid = 77, terminal_guid = 331) + } + + Building7() + + def Building7(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 78, MapID: 7 + LocalBuilding(78, 7, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3090f, 5088f, 35.99899f)))) + LocalObject(330, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 78) + LocalObject(318, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3087.492f, 5090.568f, 32.01399f), Vector3(0, 0, 46)), owning_building_guid = 78, terminal_guid = 330) + } + + Building26() + + def Building26(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 79, MapID: 26 + LocalBuilding(79, 26, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5050f, 3804f, 35.9291f)))) + LocalObject(333, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 79) + LocalObject(321, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(5053.589f, 3804.02f, 31.9441f), Vector3(0, 0, 180)), owning_building_guid = 79, terminal_guid = 333) + } + + Building30() + + def Building30(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 80, MapID: 30 + LocalBuilding(80, 30, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5050f, 4014f, 35.9291f)))) + LocalObject(332, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 80) + LocalObject(320, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(5050.02f, 4010.411f, 31.9441f), Vector3(0, 0, -90)), owning_building_guid = 80, terminal_guid = 332) + } + + Building31() + + def Building31(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 81, MapID: 31 + LocalBuilding(81, 31, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5414f, 4010f, 35.9291f)))) + LocalObject(335, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 81) + LocalObject(323, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(5414.02f, 4006.411f, 31.9441f), Vector3(0, 0, -90)), owning_building_guid = 81, terminal_guid = 335) + } + + Building28() + + def Building28(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 82, MapID: 28 + LocalBuilding(82, 28, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5416f, 3812f, 35.9291f)))) + LocalObject(334, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 82) + LocalObject(322, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(5412.411f, 3811.98f, 31.9441f), Vector3(0, 0, 0)), owning_building_guid = 82, terminal_guid = 334) + } + + Building17() + + def Building17(): Unit = { // Name: TR_NW_Tport_03 Type: vt_spawn GUID: 83, MapID: 17 + LocalBuilding(83, 17, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2842f, 5166f, 35.99899f)))) + } + + Building19() + + def Building19(): Unit = { // Name: TR_NW_Tport_01 Type: vt_spawn GUID: 84, MapID: 19 + LocalBuilding(84, 19, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2852f, 5312f, 35.99899f)))) + } + + Building54() + + def Building54(): Unit = { // Name: TR_SW_Tport_03 Type: vt_spawn GUID: 85, MapID: 54 + LocalBuilding(85, 54, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2928f, 2910f, 34.92174f)))) + } + + Building56() + + def Building56(): Unit = { // Name: TR_SW_Tport_01 Type: vt_spawn GUID: 86, MapID: 56 + LocalBuilding(86, 56, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2938f, 3056f, 34.91694f)))) + } + + Building16() + + def Building16(): Unit = { // Name: TR_NW_Tport_02 Type: vt_spawn GUID: 87, MapID: 16 + LocalBuilding(87, 16, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2990f, 5312f, 35.99899f)))) + } + + Building18() + + def Building18(): Unit = { // Name: TR_NW_Tport_04 Type: vt_spawn GUID: 88, MapID: 18 + LocalBuilding(88, 18, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2998f, 5166f, 35.99899f)))) + } + + Building57() + + def Building57(): Unit = { // Name: TR_SW_Tport_02 Type: vt_spawn GUID: 89, MapID: 57 + LocalBuilding(89, 57, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3076f, 3056f, 34.91595f)))) + } + + Building55() + + def Building55(): Unit = { // Name: TR_SW_Tport_04 Type: vt_spawn GUID: 90, MapID: 55 + LocalBuilding(90, 55, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3084f, 2910f, 34.91639f)))) + } + + Building36() + + def Building36(): Unit = { // Name: TR_E_Tport_03 Type: vt_spawn GUID: 91, MapID: 36 + LocalBuilding(91, 36, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5154f, 3834f, 35.9291f)))) + } + + Building38() + + def Building38(): Unit = { // Name: TR_E_Tport_01 Type: vt_spawn GUID: 92, MapID: 38 + LocalBuilding(92, 38, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5164f, 3982f, 35.9291f)))) + } + + Building39() + + def Building39(): Unit = { // Name: TR_E_Tport_02 Type: vt_spawn GUID: 93, MapID: 39 + LocalBuilding(93, 39, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5302f, 3982f, 35.9291f)))) + } + + Building37() + + def Building37(): Unit = { // Name: TR_E_Tport_04 Type: vt_spawn GUID: 94, MapID: 37 + LocalBuilding(94, 37, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5310f, 3834f, 35.9291f)))) + } + + Building11() + + def Building11(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 95, MapID: 11 + LocalBuilding(95, 11, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2780f, 5160f, 35.99899f)))) + LocalObject(1079, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 95) + LocalObject(724, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2779.915f, 5159.877f, 34.52799f), Vector3(0, 0, 225)), owning_building_guid = 95, terminal_guid = 1079) + } + + Building12() + + def Building12(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 96, MapID: 12 + LocalBuilding(96, 12, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2826f, 5114f, 35.99899f)))) + LocalObject(1080, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 96) + LocalObject(725, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2825.915f, 5113.877f, 34.52799f), Vector3(0, 0, 225)), owning_building_guid = 96, terminal_guid = 1080) + } + + Building47() + + def Building47(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 97, MapID: 47 + LocalBuilding(97, 47, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2848f, 2946f, 34.92273f)))) + LocalObject(1081, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 97) + LocalObject(726, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2847.853f, 2945.973f, 33.45173f), Vector3(0, 0, -90)), owning_building_guid = 97, terminal_guid = 1081) + } + + Building20() + + def Building20(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 98, MapID: 20 + LocalBuilding(98, 20, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2874f, 5402f, 35.99899f)))) + LocalObject(1082, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 98) + LocalObject(727, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2873.973f, 5402.147f, 34.52799f), Vector3(0, 0, 0)), owning_building_guid = 98, terminal_guid = 1082) + } + + Building52() + + def Building52(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 99, MapID: 52 + LocalBuilding(99, 52, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2908f, 2814f, 34.91781f)))) + LocalObject(1083, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 99) + LocalObject(728, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2908.027f, 2813.853f, 33.44681f), Vector3(0, 0, 180)), owning_building_guid = 99, terminal_guid = 1083) + } + + Building53() + + def Building53(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 100, MapID: 53 + LocalBuilding(100, 53, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2934f, 3140f, 34.91683f)))) + LocalObject(1084, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 100) + LocalObject(729, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2933.973f, 3140.147f, 33.44583f), Vector3(0, 0, 0)), owning_building_guid = 100, terminal_guid = 1084) + } + + Building21() + + def Building21(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 101, MapID: 21 + LocalBuilding(101, 21, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2962f, 5402f, 35.99899f)))) + LocalObject(1085, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 101) + LocalObject(730, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2961.973f, 5402.147f, 34.52799f), Vector3(0, 0, 0)), owning_building_guid = 101, terminal_guid = 1085) + } + + Building45() + + def Building45(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 102, MapID: 45 + LocalBuilding(102, 45, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3012f, 2816f, 34.91574f)))) + LocalObject(1087, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 102) + LocalObject(731, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3012.027f, 2815.853f, 33.44474f), Vector3(0, 0, 180)), owning_building_guid = 102, terminal_guid = 1087) + } + + Building10() + + def Building10(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 103, MapID: 10 + LocalBuilding(103, 10, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3018f, 5116f, 35.99899f)))) + LocalObject(1086, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 103) + LocalObject(732, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3018.123f, 5115.915f, 34.52799f), Vector3(0, 0, 135)), owning_building_guid = 103, terminal_guid = 1086) + } + + Building9() + + def Building9(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 104, MapID: 9 + LocalBuilding(104, 9, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3064f, 5162f, 35.99899f)))) + LocalObject(1088, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 104) + LocalObject(733, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3064.123f, 5161.915f, 34.52799f), Vector3(0, 0, 135)), owning_building_guid = 104, terminal_guid = 1088) + } + + Building51() + + def Building51(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 105, MapID: 51 + LocalBuilding(105, 51, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3136f, 3182f, 34.92273f)))) + LocalObject(1089, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 105) + LocalObject(734, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3135.973f, 3182.147f, 33.45173f), Vector3(0, 0, 0)), owning_building_guid = 105, terminal_guid = 1089) + } + + Building50() + + def Building50(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 106, MapID: 50 + LocalBuilding(106, 50, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3222f, 2984f, 34.92273f)))) + LocalObject(1090, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 106) + LocalObject(735, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3222.147f, 2984.027f, 33.45173f), Vector3(0, 0, 90)), owning_building_guid = 106, terminal_guid = 1090) + } + + Building32() + + def Building32(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 107, MapID: 32 + LocalBuilding(107, 32, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5118f, 4012f, 35.9291f)))) + LocalObject(1091, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 107) + LocalObject(736, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5117.973f, 4012.147f, 34.4581f), Vector3(0, 0, 0)), owning_building_guid = 107, terminal_guid = 1091) + } + + Building27() + + def Building27(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 108, MapID: 27 + LocalBuilding(108, 27, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5126f, 3740f, 35.9291f)))) + LocalObject(1092, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 108) + LocalObject(737, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5126.027f, 3739.853f, 34.4581f), Vector3(0, 0, 180)), owning_building_guid = 108, terminal_guid = 1092) + } + + Building34() + + def Building34(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 109, MapID: 34 + LocalBuilding(109, 34, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5202f, 4038f, 35.9291f)))) + LocalObject(1093, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 109) + LocalObject(738, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5201.973f, 4038.147f, 34.4581f), Vector3(0, 0, 0)), owning_building_guid = 109, terminal_guid = 1093) + } + + Building35() + + def Building35(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 110, MapID: 35 + LocalBuilding(110, 35, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5258f, 4038f, 35.9291f)))) + LocalObject(1094, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 110) + LocalObject(739, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5257.973f, 4038.147f, 34.4581f), Vector3(0, 0, 0)), owning_building_guid = 110, terminal_guid = 1094) + } + + Building29() + + def Building29(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 111, MapID: 29 + LocalBuilding(111, 29, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5338f, 3740f, 35.9291f)))) + LocalObject(1095, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 111) + LocalObject(740, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5338.027f, 3739.853f, 34.4581f), Vector3(0, 0, 180)), owning_building_guid = 111, terminal_guid = 1095) + } + + Building33() + + def Building33(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 112, MapID: 33 + LocalBuilding(112, 33, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5342f, 4014f, 35.9291f)))) + LocalObject(1096, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 112) + LocalObject(741, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5341.973f, 4014.147f, 34.4581f), Vector3(0, 0, 0)), owning_building_guid = 112, terminal_guid = 1096) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map13.scala b/pslogin/src/main/scala/zonemaps/Map13.scala new file mode 100644 index 00000000..552d1a01 --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map13.scala @@ -0,0 +1,1294 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map13 { + // HOME3 (VANU SOVREIGNTY SANCTUARY) + val ZoneMap = new ZoneMap("map13") { + + Building22() + + def Building22(): Unit = { // Name: Hart_Ishundar Type: orbital_building_vs GUID: 1, MapID: 22 + LocalBuilding(1, 22, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2978f, 4834f, 56.08539f)))) + LocalObject(360, Door.Constructor(Vector3(2898f, 4821.99f, 60.19139f)), owning_building_guid = 1) + LocalObject(361, Door.Constructor(Vector3(2898f, 4845.99f, 60.19139f)), owning_building_guid = 1) + LocalObject(362, Door.Constructor(Vector3(3058f, 4822.01f, 60.19139f)), owning_building_guid = 1) + LocalObject(363, Door.Constructor(Vector3(3058f, 4846.01f, 60.19139f)), owning_building_guid = 1) + LocalObject(388, Door.Constructor(Vector3(2916.36f, 4834f, 60.19139f)), owning_building_guid = 1) + LocalObject(389, Door.Constructor(Vector3(2916.36f, 4834f, 70.19139f)), owning_building_guid = 1) + LocalObject(390, Door.Constructor(Vector3(2962f, 4786.01f, 75.19139f)), owning_building_guid = 1) + LocalObject(391, Door.Constructor(Vector3(2994f, 4786.01f, 75.19139f)), owning_building_guid = 1) + LocalObject(392, Door.Constructor(Vector3(3039.66f, 4834f, 60.19139f)), owning_building_guid = 1) + LocalObject(393, Door.Constructor(Vector3(3039.66f, 4834f, 70.19139f)), owning_building_guid = 1) + LocalObject(460, Door.Constructor(Vector3(2922f, 4814.01f, 70.19139f)), owning_building_guid = 1) + LocalObject(461, Door.Constructor(Vector3(3034f, 4813.99f, 70.19139f)), owning_building_guid = 1) + LocalObject(466, Door.Constructor(Vector3(2922f, 4822.015f, 60.19139f)), owning_building_guid = 1) + LocalObject(467, Door.Constructor(Vector3(2922f, 4822.015f, 70.19139f)), owning_building_guid = 1) + LocalObject(468, Door.Constructor(Vector3(2922f, 4846.015f, 60.19139f)), owning_building_guid = 1) + LocalObject(469, Door.Constructor(Vector3(2922f, 4846.015f, 70.19139f)), owning_building_guid = 1) + LocalObject(470, Door.Constructor(Vector3(3034f, 4821.985f, 60.19139f)), owning_building_guid = 1) + LocalObject(471, Door.Constructor(Vector3(3034f, 4821.985f, 70.19139f)), owning_building_guid = 1) + LocalObject(472, Door.Constructor(Vector3(3034f, 4845.985f, 60.19139f)), owning_building_guid = 1) + LocalObject(473, Door.Constructor(Vector3(3034f, 4845.985f, 70.19139f)), owning_building_guid = 1) + LocalObject(678, Locker.Constructor(Vector3(2973.36f, 4782.185f, 73.19539f)), owning_building_guid = 1) + LocalObject(679, Locker.Constructor(Vector3(2974.724f, 4782.185f, 73.19539f)), owning_building_guid = 1) + LocalObject(680, Locker.Constructor(Vector3(2976.066f, 4782.185f, 73.19539f)), owning_building_guid = 1) + LocalObject(681, Locker.Constructor(Vector3(2977.386f, 4782.185f, 73.19539f)), owning_building_guid = 1) + LocalObject(682, Locker.Constructor(Vector3(2978.675f, 4782.185f, 73.19539f)), owning_building_guid = 1) + LocalObject(683, Locker.Constructor(Vector3(2979.951f, 4782.185f, 73.19539f)), owning_building_guid = 1) + LocalObject(684, Locker.Constructor(Vector3(2981.268f, 4782.185f, 73.19539f)), owning_building_guid = 1) + LocalObject(685, Locker.Constructor(Vector3(2982.598f, 4782.185f, 73.19539f)), owning_building_guid = 1) + LocalObject(162, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(163, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(164, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(165, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(166, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(167, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(168, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(169, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(170, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(171, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(172, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(173, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(174, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(175, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(176, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(177, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(178, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(179, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(180, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(181, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(182, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(183, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(184, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(185, Terminal.Constructor(cert_terminal), owning_building_guid = 1) + LocalObject(798, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(799, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(800, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(801, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(802, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(803, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(804, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(805, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(806, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(807, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(808, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(809, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(810, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(811, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(812, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(813, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(814, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(815, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(816, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(817, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(774, ProximityTerminal.Constructor(medical_terminal, Vector3(2907.307f, 4856.855f, 58.57639f)), owning_building_guid = 1) + LocalObject(775, ProximityTerminal.Constructor(medical_terminal, Vector3(2907.369f, 4811.151f, 58.57639f)), owning_building_guid = 1) + LocalObject(776, ProximityTerminal.Constructor(medical_terminal, Vector3(3048.667f, 4811.151f, 58.57639f)), owning_building_guid = 1) + LocalObject(777, ProximityTerminal.Constructor(medical_terminal, Vector3(3048.689f, 4856.855f, 58.57639f)), owning_building_guid = 1) + LocalObject(514, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(490, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(514, 490) + LocalObject(515, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(491, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(515, 491) + LocalObject(516, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(492, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(516, 492) + LocalObject(517, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(493, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(517, 493) + LocalObject(518, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(494, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(518, 494) + LocalObject(519, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(495, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(519, 495) + LocalObject(520, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(496, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(520, 496) + LocalObject(521, ImplantTerminalMech.Constructor, owning_building_guid = 1) + LocalObject(497, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 1) + TerminalToInterface(521, 497) + } + + Building4() + + def Building4(): Unit = { // Name: Hart_Esamir Type: orbital_building_vs GUID: 2, MapID: 4 + LocalBuilding(2, 4, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3688f, 2808f, 90.85312f)))) + LocalObject(370, Door.Constructor(Vector3(3608f, 2795.99f, 94.95912f)), owning_building_guid = 2) + LocalObject(371, Door.Constructor(Vector3(3608f, 2819.99f, 94.95912f)), owning_building_guid = 2) + LocalObject(374, Door.Constructor(Vector3(3768f, 2796.01f, 94.95912f)), owning_building_guid = 2) + LocalObject(375, Door.Constructor(Vector3(3768f, 2820.01f, 94.95912f)), owning_building_guid = 2) + LocalObject(394, Door.Constructor(Vector3(3626.36f, 2808f, 94.95912f)), owning_building_guid = 2) + LocalObject(395, Door.Constructor(Vector3(3626.36f, 2808f, 104.9591f)), owning_building_guid = 2) + LocalObject(396, Door.Constructor(Vector3(3672f, 2760.01f, 109.9591f)), owning_building_guid = 2) + LocalObject(397, Door.Constructor(Vector3(3704f, 2760.01f, 109.9591f)), owning_building_guid = 2) + LocalObject(398, Door.Constructor(Vector3(3749.66f, 2808f, 94.95912f)), owning_building_guid = 2) + LocalObject(399, Door.Constructor(Vector3(3749.66f, 2808f, 104.9591f)), owning_building_guid = 2) + LocalObject(462, Door.Constructor(Vector3(3632f, 2788.01f, 104.9591f)), owning_building_guid = 2) + LocalObject(463, Door.Constructor(Vector3(3744f, 2787.99f, 104.9591f)), owning_building_guid = 2) + LocalObject(474, Door.Constructor(Vector3(3632f, 2796.015f, 94.95912f)), owning_building_guid = 2) + LocalObject(475, Door.Constructor(Vector3(3632f, 2796.015f, 104.9591f)), owning_building_guid = 2) + LocalObject(476, Door.Constructor(Vector3(3632f, 2820.015f, 94.95912f)), owning_building_guid = 2) + LocalObject(477, Door.Constructor(Vector3(3632f, 2820.015f, 104.9591f)), owning_building_guid = 2) + LocalObject(478, Door.Constructor(Vector3(3744f, 2795.985f, 94.95912f)), owning_building_guid = 2) + LocalObject(479, Door.Constructor(Vector3(3744f, 2795.985f, 104.9591f)), owning_building_guid = 2) + LocalObject(480, Door.Constructor(Vector3(3744f, 2819.985f, 94.95912f)), owning_building_guid = 2) + LocalObject(481, Door.Constructor(Vector3(3744f, 2819.985f, 104.9591f)), owning_building_guid = 2) + LocalObject(686, Locker.Constructor(Vector3(3683.36f, 2756.185f, 107.9631f)), owning_building_guid = 2) + LocalObject(687, Locker.Constructor(Vector3(3684.724f, 2756.185f, 107.9631f)), owning_building_guid = 2) + LocalObject(688, Locker.Constructor(Vector3(3686.066f, 2756.185f, 107.9631f)), owning_building_guid = 2) + LocalObject(689, Locker.Constructor(Vector3(3687.386f, 2756.185f, 107.9631f)), owning_building_guid = 2) + LocalObject(690, Locker.Constructor(Vector3(3688.675f, 2756.185f, 107.9631f)), owning_building_guid = 2) + LocalObject(691, Locker.Constructor(Vector3(3689.951f, 2756.185f, 107.9631f)), owning_building_guid = 2) + LocalObject(692, Locker.Constructor(Vector3(3691.268f, 2756.185f, 107.9631f)), owning_building_guid = 2) + LocalObject(693, Locker.Constructor(Vector3(3692.598f, 2756.185f, 107.9631f)), owning_building_guid = 2) + LocalObject(186, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(187, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(188, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(189, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(190, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(191, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(192, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(193, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(194, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(195, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(196, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(197, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(198, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(199, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(200, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(201, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(202, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(203, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(204, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(205, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(206, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(207, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(208, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(209, Terminal.Constructor(cert_terminal), owning_building_guid = 2) + LocalObject(842, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(843, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(844, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(845, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(846, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(847, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(848, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(849, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(850, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(851, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(861, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(862, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(863, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(864, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(865, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(866, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(867, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(868, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(869, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(870, Terminal.Constructor(order_terminal), owning_building_guid = 2) + LocalObject(778, ProximityTerminal.Constructor(medical_terminal, Vector3(3617.307f, 2830.855f, 93.34412f)), owning_building_guid = 2) + LocalObject(779, ProximityTerminal.Constructor(medical_terminal, Vector3(3617.369f, 2785.151f, 93.34412f)), owning_building_guid = 2) + LocalObject(780, ProximityTerminal.Constructor(medical_terminal, Vector3(3758.667f, 2785.151f, 93.34412f)), owning_building_guid = 2) + LocalObject(781, ProximityTerminal.Constructor(medical_terminal, Vector3(3758.689f, 2830.855f, 93.34412f)), owning_building_guid = 2) + LocalObject(522, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(498, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(522, 498) + LocalObject(523, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(499, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(523, 499) + LocalObject(524, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(500, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(524, 500) + LocalObject(525, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(501, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(525, 501) + LocalObject(526, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(502, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(526, 502) + LocalObject(527, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(503, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(527, 503) + LocalObject(528, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(504, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(528, 504) + LocalObject(529, ImplantTerminalMech.Constructor, owning_building_guid = 2) + LocalObject(505, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 2) + TerminalToInterface(529, 505) + } + + Building40() + + def Building40(): Unit = { // Name: Hart_Hossin Type: orbital_building_vs GUID: 3, MapID: 40 + LocalBuilding(3, 40, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5610f, 4238f, 103.2289f)))) + LocalObject(382, Door.Constructor(Vector3(5530f, 4225.99f, 107.3349f)), owning_building_guid = 3) + LocalObject(383, Door.Constructor(Vector3(5530f, 4249.99f, 107.3349f)), owning_building_guid = 3) + LocalObject(384, Door.Constructor(Vector3(5690f, 4226.01f, 107.3349f)), owning_building_guid = 3) + LocalObject(385, Door.Constructor(Vector3(5690f, 4250.01f, 107.3349f)), owning_building_guid = 3) + LocalObject(400, Door.Constructor(Vector3(5548.36f, 4238f, 107.3349f)), owning_building_guid = 3) + LocalObject(401, Door.Constructor(Vector3(5548.36f, 4238f, 117.3349f)), owning_building_guid = 3) + LocalObject(402, Door.Constructor(Vector3(5594f, 4190.01f, 122.3349f)), owning_building_guid = 3) + LocalObject(403, Door.Constructor(Vector3(5626f, 4190.01f, 122.3349f)), owning_building_guid = 3) + LocalObject(404, Door.Constructor(Vector3(5671.66f, 4238f, 107.3349f)), owning_building_guid = 3) + LocalObject(405, Door.Constructor(Vector3(5671.66f, 4238f, 117.3349f)), owning_building_guid = 3) + LocalObject(464, Door.Constructor(Vector3(5554f, 4218.01f, 117.3349f)), owning_building_guid = 3) + LocalObject(465, Door.Constructor(Vector3(5666f, 4217.99f, 117.3349f)), owning_building_guid = 3) + LocalObject(482, Door.Constructor(Vector3(5554f, 4226.015f, 107.3349f)), owning_building_guid = 3) + LocalObject(483, Door.Constructor(Vector3(5554f, 4226.015f, 117.3349f)), owning_building_guid = 3) + LocalObject(484, Door.Constructor(Vector3(5554f, 4250.015f, 107.3349f)), owning_building_guid = 3) + LocalObject(485, Door.Constructor(Vector3(5554f, 4250.015f, 117.3349f)), owning_building_guid = 3) + LocalObject(486, Door.Constructor(Vector3(5666f, 4225.985f, 107.3349f)), owning_building_guid = 3) + LocalObject(487, Door.Constructor(Vector3(5666f, 4225.985f, 117.3349f)), owning_building_guid = 3) + LocalObject(488, Door.Constructor(Vector3(5666f, 4249.985f, 107.3349f)), owning_building_guid = 3) + LocalObject(489, Door.Constructor(Vector3(5666f, 4249.985f, 117.3349f)), owning_building_guid = 3) + LocalObject(694, Locker.Constructor(Vector3(5605.36f, 4186.185f, 120.3389f)), owning_building_guid = 3) + LocalObject(695, Locker.Constructor(Vector3(5606.724f, 4186.185f, 120.3389f)), owning_building_guid = 3) + LocalObject(696, Locker.Constructor(Vector3(5608.066f, 4186.185f, 120.3389f)), owning_building_guid = 3) + LocalObject(697, Locker.Constructor(Vector3(5609.386f, 4186.185f, 120.3389f)), owning_building_guid = 3) + LocalObject(698, Locker.Constructor(Vector3(5610.675f, 4186.185f, 120.3389f)), owning_building_guid = 3) + LocalObject(699, Locker.Constructor(Vector3(5611.951f, 4186.185f, 120.3389f)), owning_building_guid = 3) + LocalObject(700, Locker.Constructor(Vector3(5613.268f, 4186.185f, 120.3389f)), owning_building_guid = 3) + LocalObject(701, Locker.Constructor(Vector3(5614.598f, 4186.185f, 120.3389f)), owning_building_guid = 3) + LocalObject(210, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(211, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(212, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(213, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(214, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(215, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(216, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(217, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(218, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(219, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(220, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(221, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(222, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(223, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(224, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(225, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(226, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(227, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(228, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(229, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(230, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(231, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(232, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(233, Terminal.Constructor(cert_terminal), owning_building_guid = 3) + LocalObject(904, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(905, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(906, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(907, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(908, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(909, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(910, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(911, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(912, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(913, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(914, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(915, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(916, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(917, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(918, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(919, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(920, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(921, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(922, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(923, Terminal.Constructor(order_terminal), owning_building_guid = 3) + LocalObject(782, ProximityTerminal.Constructor(medical_terminal, Vector3(5539.307f, 4260.855f, 105.7199f)), owning_building_guid = 3) + LocalObject(783, ProximityTerminal.Constructor(medical_terminal, Vector3(5539.369f, 4215.151f, 105.7199f)), owning_building_guid = 3) + LocalObject(784, ProximityTerminal.Constructor(medical_terminal, Vector3(5680.667f, 4215.151f, 105.7199f)), owning_building_guid = 3) + LocalObject(785, ProximityTerminal.Constructor(medical_terminal, Vector3(5680.689f, 4260.855f, 105.7199f)), owning_building_guid = 3) + LocalObject(530, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(506, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(530, 506) + LocalObject(531, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(507, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(531, 507) + LocalObject(532, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(508, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(532, 508) + LocalObject(533, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(509, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(533, 509) + LocalObject(534, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(510, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(534, 510) + LocalObject(535, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(511, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(535, 511) + LocalObject(536, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(512, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(536, 512) + LocalObject(537, ImplantTerminalMech.Constructor, owning_building_guid = 3) + LocalObject(513, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 3) + TerminalToInterface(537, 513) + } + + Building58() + + def Building58(): Unit = { // Name: S_Ishundar_WG_tower Type: tower_a GUID: 28, MapID: 58 + LocalBuilding(28, 58, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2708f, 5084f, 56.14882f)))) + LocalObject(1015, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 28) + LocalObject(312, Door.Constructor(Vector3(2720f, 5076f, 57.66982f)), owning_building_guid = 28) + LocalObject(313, Door.Constructor(Vector3(2720f, 5076f, 77.66882f)), owning_building_guid = 28) + LocalObject(314, Door.Constructor(Vector3(2720f, 5092f, 57.66982f)), owning_building_guid = 28) + LocalObject(315, Door.Constructor(Vector3(2720f, 5092f, 77.66882f)), owning_building_guid = 28) + LocalObject(1025, Door.Constructor(Vector3(2719.146f, 5072.794f, 47.48482f)), owning_building_guid = 28) + LocalObject(1026, Door.Constructor(Vector3(2719.146f, 5089.204f, 47.48482f)), owning_building_guid = 28) + LocalObject(538, IFFLock.Constructor(Vector3(2717.957f, 5092.811f, 57.60981f), Vector3(0, 0, 0)), owning_building_guid = 28, door_guid = 314) + LocalObject(539, IFFLock.Constructor(Vector3(2717.957f, 5092.811f, 77.60982f), Vector3(0, 0, 0)), owning_building_guid = 28, door_guid = 315) + LocalObject(540, IFFLock.Constructor(Vector3(2722.047f, 5075.189f, 57.60981f), Vector3(0, 0, 180)), owning_building_guid = 28, door_guid = 312) + LocalObject(541, IFFLock.Constructor(Vector3(2722.047f, 5075.189f, 77.60982f), Vector3(0, 0, 180)), owning_building_guid = 28, door_guid = 313) + LocalObject(584, Locker.Constructor(Vector3(2723.716f, 5068.963f, 46.14281f)), owning_building_guid = 28) + LocalObject(585, Locker.Constructor(Vector3(2723.751f, 5090.835f, 46.14281f)), owning_building_guid = 28) + LocalObject(586, Locker.Constructor(Vector3(2725.053f, 5068.963f, 46.14281f)), owning_building_guid = 28) + LocalObject(587, Locker.Constructor(Vector3(2725.088f, 5090.835f, 46.14281f)), owning_building_guid = 28) + LocalObject(588, Locker.Constructor(Vector3(2727.741f, 5068.963f, 46.14281f)), owning_building_guid = 28) + LocalObject(589, Locker.Constructor(Vector3(2727.741f, 5090.835f, 46.14281f)), owning_building_guid = 28) + LocalObject(590, Locker.Constructor(Vector3(2729.143f, 5068.963f, 46.14281f)), owning_building_guid = 28) + LocalObject(591, Locker.Constructor(Vector3(2729.143f, 5090.835f, 46.14281f)), owning_building_guid = 28) + LocalObject(789, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(790, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(791, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(995, SpawnTube.Constructor(respawn_tube_tower, Vector3(2718.706f, 5071.742f, 45.63081f), Vector3(0, 0, 0)), owning_building_guid = 28) + LocalObject(996, SpawnTube.Constructor(respawn_tube_tower, Vector3(2718.706f, 5088.152f, 45.63081f), Vector3(0, 0, 0)), owning_building_guid = 28) + LocalObject(664, FacilityTurret.Constructor(manned_turret, Vector3(2695.32f, 5071.295f, 75.09081f)), owning_building_guid = 28) + TurretToWeapon(664, 5000) + LocalObject(665, FacilityTurret.Constructor(manned_turret, Vector3(2730.647f, 5096.707f, 75.09081f)), owning_building_guid = 28) + TurretToWeapon(665, 5001) + } + + Building63() + + def Building63(): Unit = { // Name: Esamir_WG_tower Type: tower_a GUID: 29, MapID: 63 + LocalBuilding(29, 63, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3968f, 2600f, 90.86123f)))) + LocalObject(1019, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 29) + LocalObject(330, Door.Constructor(Vector3(3980f, 2592f, 92.38223f)), owning_building_guid = 29) + LocalObject(331, Door.Constructor(Vector3(3980f, 2592f, 112.3812f)), owning_building_guid = 29) + LocalObject(332, Door.Constructor(Vector3(3980f, 2608f, 92.38223f)), owning_building_guid = 29) + LocalObject(333, Door.Constructor(Vector3(3980f, 2608f, 112.3812f)), owning_building_guid = 29) + LocalObject(1033, Door.Constructor(Vector3(3979.146f, 2588.794f, 82.19723f)), owning_building_guid = 29) + LocalObject(1034, Door.Constructor(Vector3(3979.146f, 2605.204f, 82.19723f)), owning_building_guid = 29) + LocalObject(556, IFFLock.Constructor(Vector3(3977.957f, 2608.811f, 92.32223f), Vector3(0, 0, 0)), owning_building_guid = 29, door_guid = 332) + LocalObject(557, IFFLock.Constructor(Vector3(3977.957f, 2608.811f, 112.3222f), Vector3(0, 0, 0)), owning_building_guid = 29, door_guid = 333) + LocalObject(558, IFFLock.Constructor(Vector3(3982.047f, 2591.189f, 92.32223f), Vector3(0, 0, 180)), owning_building_guid = 29, door_guid = 330) + LocalObject(559, IFFLock.Constructor(Vector3(3982.047f, 2591.189f, 112.3222f), Vector3(0, 0, 180)), owning_building_guid = 29, door_guid = 331) + LocalObject(616, Locker.Constructor(Vector3(3983.716f, 2584.963f, 80.85523f)), owning_building_guid = 29) + LocalObject(617, Locker.Constructor(Vector3(3983.751f, 2606.835f, 80.85523f)), owning_building_guid = 29) + LocalObject(618, Locker.Constructor(Vector3(3985.053f, 2584.963f, 80.85523f)), owning_building_guid = 29) + LocalObject(619, Locker.Constructor(Vector3(3985.088f, 2606.835f, 80.85523f)), owning_building_guid = 29) + LocalObject(620, Locker.Constructor(Vector3(3987.741f, 2584.963f, 80.85523f)), owning_building_guid = 29) + LocalObject(621, Locker.Constructor(Vector3(3987.741f, 2606.835f, 80.85523f)), owning_building_guid = 29) + LocalObject(622, Locker.Constructor(Vector3(3989.143f, 2584.963f, 80.85523f)), owning_building_guid = 29) + LocalObject(623, Locker.Constructor(Vector3(3989.143f, 2606.835f, 80.85523f)), owning_building_guid = 29) + LocalObject(877, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(878, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(879, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(1003, SpawnTube.Constructor(respawn_tube_tower, Vector3(3978.706f, 2587.742f, 80.34323f), Vector3(0, 0, 0)), owning_building_guid = 29) + LocalObject(1004, SpawnTube.Constructor(respawn_tube_tower, Vector3(3978.706f, 2604.152f, 80.34323f), Vector3(0, 0, 0)), owning_building_guid = 29) + LocalObject(670, FacilityTurret.Constructor(manned_turret, Vector3(3955.32f, 2587.295f, 109.8032f)), owning_building_guid = 29) + TurretToWeapon(670, 5002) + LocalObject(671, FacilityTurret.Constructor(manned_turret, Vector3(3990.647f, 2612.707f, 109.8032f)), owning_building_guid = 29) + TurretToWeapon(671, 5003) + } + + Building66() + + def Building66(): Unit = { // Name: SE_Hossin_WG_tower Type: tower_a GUID: 30, MapID: 66 + LocalBuilding(30, 66, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(6006f, 4414f, 97.87095f)))) + LocalObject(1024, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 30) + LocalObject(354, Door.Constructor(Vector3(6018f, 4406f, 99.39195f)), owning_building_guid = 30) + LocalObject(355, Door.Constructor(Vector3(6018f, 4406f, 119.3909f)), owning_building_guid = 30) + LocalObject(356, Door.Constructor(Vector3(6018f, 4422f, 99.39195f)), owning_building_guid = 30) + LocalObject(357, Door.Constructor(Vector3(6018f, 4422f, 119.3909f)), owning_building_guid = 30) + LocalObject(1043, Door.Constructor(Vector3(6017.146f, 4402.794f, 89.20695f)), owning_building_guid = 30) + LocalObject(1044, Door.Constructor(Vector3(6017.146f, 4419.204f, 89.20695f)), owning_building_guid = 30) + LocalObject(580, IFFLock.Constructor(Vector3(6015.957f, 4422.811f, 99.33195f), Vector3(0, 0, 0)), owning_building_guid = 30, door_guid = 356) + LocalObject(581, IFFLock.Constructor(Vector3(6015.957f, 4422.811f, 119.3319f), Vector3(0, 0, 0)), owning_building_guid = 30, door_guid = 357) + LocalObject(582, IFFLock.Constructor(Vector3(6020.047f, 4405.189f, 99.33195f), Vector3(0, 0, 180)), owning_building_guid = 30, door_guid = 354) + LocalObject(583, IFFLock.Constructor(Vector3(6020.047f, 4405.189f, 119.3319f), Vector3(0, 0, 180)), owning_building_guid = 30, door_guid = 355) + LocalObject(656, Locker.Constructor(Vector3(6021.716f, 4398.963f, 87.86495f)), owning_building_guid = 30) + LocalObject(657, Locker.Constructor(Vector3(6021.751f, 4420.835f, 87.86495f)), owning_building_guid = 30) + LocalObject(658, Locker.Constructor(Vector3(6023.053f, 4398.963f, 87.86495f)), owning_building_guid = 30) + LocalObject(659, Locker.Constructor(Vector3(6023.088f, 4420.835f, 87.86495f)), owning_building_guid = 30) + LocalObject(660, Locker.Constructor(Vector3(6025.741f, 4398.963f, 87.86495f)), owning_building_guid = 30) + LocalObject(661, Locker.Constructor(Vector3(6025.741f, 4420.835f, 87.86495f)), owning_building_guid = 30) + LocalObject(662, Locker.Constructor(Vector3(6027.143f, 4398.963f, 87.86495f)), owning_building_guid = 30) + LocalObject(663, Locker.Constructor(Vector3(6027.143f, 4420.835f, 87.86495f)), owning_building_guid = 30) + LocalObject(930, Terminal.Constructor(order_terminal), owning_building_guid = 30) + LocalObject(931, Terminal.Constructor(order_terminal), owning_building_guid = 30) + LocalObject(932, Terminal.Constructor(order_terminal), owning_building_guid = 30) + LocalObject(1013, SpawnTube.Constructor(respawn_tube_tower, Vector3(6016.706f, 4401.742f, 87.35295f), Vector3(0, 0, 0)), owning_building_guid = 30) + LocalObject(1014, SpawnTube.Constructor(respawn_tube_tower, Vector3(6016.706f, 4418.152f, 87.35295f), Vector3(0, 0, 0)), owning_building_guid = 30) + LocalObject(676, FacilityTurret.Constructor(manned_turret, Vector3(5993.32f, 4401.295f, 116.813f)), owning_building_guid = 30) + TurretToWeapon(676, 5004) + LocalObject(677, FacilityTurret.Constructor(manned_turret, Vector3(6028.647f, 4426.707f, 116.813f)), owning_building_guid = 30) + TurretToWeapon(677, 5005) + } + + Building60() + + def Building60(): Unit = { // Name: NW_Esamir_WG_tower Type: tower_b GUID: 31, MapID: 60 + LocalBuilding(31, 60, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3208f, 3524f, 92.25745f)))) + LocalObject(1016, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 31) + LocalObject(316, Door.Constructor(Vector3(3220f, 3516f, 93.77745f)), owning_building_guid = 31) + LocalObject(317, Door.Constructor(Vector3(3220f, 3516f, 103.7775f)), owning_building_guid = 31) + LocalObject(318, Door.Constructor(Vector3(3220f, 3516f, 123.7775f)), owning_building_guid = 31) + LocalObject(319, Door.Constructor(Vector3(3220f, 3532f, 93.77745f)), owning_building_guid = 31) + LocalObject(320, Door.Constructor(Vector3(3220f, 3532f, 103.7775f)), owning_building_guid = 31) + LocalObject(321, Door.Constructor(Vector3(3220f, 3532f, 123.7775f)), owning_building_guid = 31) + LocalObject(1027, Door.Constructor(Vector3(3219.147f, 3512.794f, 83.59345f)), owning_building_guid = 31) + LocalObject(1028, Door.Constructor(Vector3(3219.147f, 3529.204f, 83.59345f)), owning_building_guid = 31) + LocalObject(542, IFFLock.Constructor(Vector3(3217.957f, 3532.811f, 93.71845f), Vector3(0, 0, 0)), owning_building_guid = 31, door_guid = 319) + LocalObject(543, IFFLock.Constructor(Vector3(3217.957f, 3532.811f, 103.7185f), Vector3(0, 0, 0)), owning_building_guid = 31, door_guid = 320) + LocalObject(544, IFFLock.Constructor(Vector3(3217.957f, 3532.811f, 123.7185f), Vector3(0, 0, 0)), owning_building_guid = 31, door_guid = 321) + LocalObject(545, IFFLock.Constructor(Vector3(3222.047f, 3515.189f, 93.71845f), Vector3(0, 0, 180)), owning_building_guid = 31, door_guid = 316) + LocalObject(546, IFFLock.Constructor(Vector3(3222.047f, 3515.189f, 103.7185f), Vector3(0, 0, 180)), owning_building_guid = 31, door_guid = 317) + LocalObject(547, IFFLock.Constructor(Vector3(3222.047f, 3515.189f, 123.7185f), Vector3(0, 0, 180)), owning_building_guid = 31, door_guid = 318) + LocalObject(592, Locker.Constructor(Vector3(3223.716f, 3508.963f, 82.25146f)), owning_building_guid = 31) + LocalObject(593, Locker.Constructor(Vector3(3223.751f, 3530.835f, 82.25146f)), owning_building_guid = 31) + LocalObject(594, Locker.Constructor(Vector3(3225.053f, 3508.963f, 82.25146f)), owning_building_guid = 31) + LocalObject(595, Locker.Constructor(Vector3(3225.088f, 3530.835f, 82.25146f)), owning_building_guid = 31) + LocalObject(596, Locker.Constructor(Vector3(3227.741f, 3508.963f, 82.25146f)), owning_building_guid = 31) + LocalObject(597, Locker.Constructor(Vector3(3227.741f, 3530.835f, 82.25146f)), owning_building_guid = 31) + LocalObject(598, Locker.Constructor(Vector3(3229.143f, 3508.963f, 82.25146f)), owning_building_guid = 31) + LocalObject(599, Locker.Constructor(Vector3(3229.143f, 3530.835f, 82.25146f)), owning_building_guid = 31) + LocalObject(830, Terminal.Constructor(order_terminal), owning_building_guid = 31) + LocalObject(831, Terminal.Constructor(order_terminal), owning_building_guid = 31) + LocalObject(832, Terminal.Constructor(order_terminal), owning_building_guid = 31) + LocalObject(997, SpawnTube.Constructor(respawn_tube_tower, Vector3(3218.706f, 3511.742f, 81.73946f), Vector3(0, 0, 0)), owning_building_guid = 31) + LocalObject(998, SpawnTube.Constructor(respawn_tube_tower, Vector3(3218.706f, 3528.152f, 81.73946f), Vector3(0, 0, 0)), owning_building_guid = 31) + } + + Building64() + + def Building64(): Unit = { // Name: W_Hossin_WG_tower Type: tower_b GUID: 32, MapID: 64 + LocalBuilding(32, 64, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3988f, 4380f, 87.9162f)))) + LocalObject(1020, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 32) + LocalObject(334, Door.Constructor(Vector3(4000f, 4372f, 89.4362f)), owning_building_guid = 32) + LocalObject(335, Door.Constructor(Vector3(4000f, 4372f, 99.4362f)), owning_building_guid = 32) + LocalObject(336, Door.Constructor(Vector3(4000f, 4372f, 119.4362f)), owning_building_guid = 32) + LocalObject(337, Door.Constructor(Vector3(4000f, 4388f, 89.4362f)), owning_building_guid = 32) + LocalObject(338, Door.Constructor(Vector3(4000f, 4388f, 99.4362f)), owning_building_guid = 32) + LocalObject(339, Door.Constructor(Vector3(4000f, 4388f, 119.4362f)), owning_building_guid = 32) + LocalObject(1035, Door.Constructor(Vector3(3999.147f, 4368.794f, 79.2522f)), owning_building_guid = 32) + LocalObject(1036, Door.Constructor(Vector3(3999.147f, 4385.204f, 79.2522f)), owning_building_guid = 32) + LocalObject(560, IFFLock.Constructor(Vector3(3997.957f, 4388.811f, 89.3772f), Vector3(0, 0, 0)), owning_building_guid = 32, door_guid = 337) + LocalObject(561, IFFLock.Constructor(Vector3(3997.957f, 4388.811f, 99.3772f), Vector3(0, 0, 0)), owning_building_guid = 32, door_guid = 338) + LocalObject(562, IFFLock.Constructor(Vector3(3997.957f, 4388.811f, 119.3772f), Vector3(0, 0, 0)), owning_building_guid = 32, door_guid = 339) + LocalObject(563, IFFLock.Constructor(Vector3(4002.047f, 4371.189f, 89.3772f), Vector3(0, 0, 180)), owning_building_guid = 32, door_guid = 334) + LocalObject(564, IFFLock.Constructor(Vector3(4002.047f, 4371.189f, 99.3772f), Vector3(0, 0, 180)), owning_building_guid = 32, door_guid = 335) + LocalObject(565, IFFLock.Constructor(Vector3(4002.047f, 4371.189f, 119.3772f), Vector3(0, 0, 180)), owning_building_guid = 32, door_guid = 336) + LocalObject(624, Locker.Constructor(Vector3(4003.716f, 4364.963f, 77.9102f)), owning_building_guid = 32) + LocalObject(625, Locker.Constructor(Vector3(4003.751f, 4386.835f, 77.9102f)), owning_building_guid = 32) + LocalObject(626, Locker.Constructor(Vector3(4005.053f, 4364.963f, 77.9102f)), owning_building_guid = 32) + LocalObject(627, Locker.Constructor(Vector3(4005.088f, 4386.835f, 77.9102f)), owning_building_guid = 32) + LocalObject(628, Locker.Constructor(Vector3(4007.741f, 4364.963f, 77.9102f)), owning_building_guid = 32) + LocalObject(629, Locker.Constructor(Vector3(4007.741f, 4386.835f, 77.9102f)), owning_building_guid = 32) + LocalObject(630, Locker.Constructor(Vector3(4009.143f, 4364.963f, 77.9102f)), owning_building_guid = 32) + LocalObject(631, Locker.Constructor(Vector3(4009.143f, 4386.835f, 77.9102f)), owning_building_guid = 32) + LocalObject(880, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(881, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(882, Terminal.Constructor(order_terminal), owning_building_guid = 32) + LocalObject(1005, SpawnTube.Constructor(respawn_tube_tower, Vector3(3998.706f, 4367.742f, 77.3982f), Vector3(0, 0, 0)), owning_building_guid = 32) + LocalObject(1006, SpawnTube.Constructor(respawn_tube_tower, Vector3(3998.706f, 4384.152f, 77.3982f), Vector3(0, 0, 0)), owning_building_guid = 32) + } + + Building67() + + def Building67(): Unit = { // Name: NE_Esamir_WG_tower Type: tower_b GUID: 33, MapID: 67 + LocalBuilding(33, 67, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5098f, 2978f, 97.9873f)))) + LocalObject(1022, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 33) + LocalObject(344, Door.Constructor(Vector3(5110f, 2970f, 99.5073f)), owning_building_guid = 33) + LocalObject(345, Door.Constructor(Vector3(5110f, 2970f, 109.5073f)), owning_building_guid = 33) + LocalObject(346, Door.Constructor(Vector3(5110f, 2970f, 129.5073f)), owning_building_guid = 33) + LocalObject(347, Door.Constructor(Vector3(5110f, 2986f, 99.5073f)), owning_building_guid = 33) + LocalObject(348, Door.Constructor(Vector3(5110f, 2986f, 109.5073f)), owning_building_guid = 33) + LocalObject(349, Door.Constructor(Vector3(5110f, 2986f, 129.5073f)), owning_building_guid = 33) + LocalObject(1039, Door.Constructor(Vector3(5109.147f, 2966.794f, 89.3233f)), owning_building_guid = 33) + LocalObject(1040, Door.Constructor(Vector3(5109.147f, 2983.204f, 89.3233f)), owning_building_guid = 33) + LocalObject(570, IFFLock.Constructor(Vector3(5107.957f, 2986.811f, 99.4483f), Vector3(0, 0, 0)), owning_building_guid = 33, door_guid = 347) + LocalObject(571, IFFLock.Constructor(Vector3(5107.957f, 2986.811f, 109.4483f), Vector3(0, 0, 0)), owning_building_guid = 33, door_guid = 348) + LocalObject(572, IFFLock.Constructor(Vector3(5107.957f, 2986.811f, 129.4483f), Vector3(0, 0, 0)), owning_building_guid = 33, door_guid = 349) + LocalObject(573, IFFLock.Constructor(Vector3(5112.047f, 2969.189f, 99.4483f), Vector3(0, 0, 180)), owning_building_guid = 33, door_guid = 344) + LocalObject(574, IFFLock.Constructor(Vector3(5112.047f, 2969.189f, 109.4483f), Vector3(0, 0, 180)), owning_building_guid = 33, door_guid = 345) + LocalObject(575, IFFLock.Constructor(Vector3(5112.047f, 2969.189f, 129.4483f), Vector3(0, 0, 180)), owning_building_guid = 33, door_guid = 346) + LocalObject(640, Locker.Constructor(Vector3(5113.716f, 2962.963f, 87.98131f)), owning_building_guid = 33) + LocalObject(641, Locker.Constructor(Vector3(5113.751f, 2984.835f, 87.98131f)), owning_building_guid = 33) + LocalObject(642, Locker.Constructor(Vector3(5115.053f, 2962.963f, 87.98131f)), owning_building_guid = 33) + LocalObject(643, Locker.Constructor(Vector3(5115.088f, 2984.835f, 87.98131f)), owning_building_guid = 33) + LocalObject(644, Locker.Constructor(Vector3(5117.741f, 2962.963f, 87.98131f)), owning_building_guid = 33) + LocalObject(645, Locker.Constructor(Vector3(5117.741f, 2984.835f, 87.98131f)), owning_building_guid = 33) + LocalObject(646, Locker.Constructor(Vector3(5119.143f, 2962.963f, 87.98131f)), owning_building_guid = 33) + LocalObject(647, Locker.Constructor(Vector3(5119.143f, 2984.835f, 87.98131f)), owning_building_guid = 33) + LocalObject(886, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(887, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(888, Terminal.Constructor(order_terminal), owning_building_guid = 33) + LocalObject(1009, SpawnTube.Constructor(respawn_tube_tower, Vector3(5108.706f, 2965.742f, 87.46931f), Vector3(0, 0, 0)), owning_building_guid = 33) + LocalObject(1010, SpawnTube.Constructor(respawn_tube_tower, Vector3(5108.706f, 2982.152f, 87.46931f), Vector3(0, 0, 0)), owning_building_guid = 33) + } + + Building59() + + def Building59(): Unit = { // Name: SE_Ishundar_WG_tower Type: tower_c GUID: 34, MapID: 59 + LocalBuilding(34, 59, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3224f, 4594f, 56.08539f)))) + LocalObject(1017, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 34) + LocalObject(322, Door.Constructor(Vector3(3236f, 4586f, 57.60639f)), owning_building_guid = 34) + LocalObject(323, Door.Constructor(Vector3(3236f, 4586f, 77.60539f)), owning_building_guid = 34) + LocalObject(324, Door.Constructor(Vector3(3236f, 4602f, 57.60639f)), owning_building_guid = 34) + LocalObject(325, Door.Constructor(Vector3(3236f, 4602f, 77.60539f)), owning_building_guid = 34) + LocalObject(1029, Door.Constructor(Vector3(3235.146f, 4582.794f, 47.42139f)), owning_building_guid = 34) + LocalObject(1030, Door.Constructor(Vector3(3235.146f, 4599.204f, 47.42139f)), owning_building_guid = 34) + LocalObject(548, IFFLock.Constructor(Vector3(3233.957f, 4602.811f, 57.54639f), Vector3(0, 0, 0)), owning_building_guid = 34, door_guid = 324) + LocalObject(549, IFFLock.Constructor(Vector3(3233.957f, 4602.811f, 77.54639f), Vector3(0, 0, 0)), owning_building_guid = 34, door_guid = 325) + LocalObject(550, IFFLock.Constructor(Vector3(3238.047f, 4585.189f, 57.54639f), Vector3(0, 0, 180)), owning_building_guid = 34, door_guid = 322) + LocalObject(551, IFFLock.Constructor(Vector3(3238.047f, 4585.189f, 77.54639f), Vector3(0, 0, 180)), owning_building_guid = 34, door_guid = 323) + LocalObject(600, Locker.Constructor(Vector3(3239.716f, 4578.963f, 46.07939f)), owning_building_guid = 34) + LocalObject(601, Locker.Constructor(Vector3(3239.751f, 4600.835f, 46.07939f)), owning_building_guid = 34) + LocalObject(602, Locker.Constructor(Vector3(3241.053f, 4578.963f, 46.07939f)), owning_building_guid = 34) + LocalObject(603, Locker.Constructor(Vector3(3241.088f, 4600.835f, 46.07939f)), owning_building_guid = 34) + LocalObject(604, Locker.Constructor(Vector3(3243.741f, 4578.963f, 46.07939f)), owning_building_guid = 34) + LocalObject(605, Locker.Constructor(Vector3(3243.741f, 4600.835f, 46.07939f)), owning_building_guid = 34) + LocalObject(606, Locker.Constructor(Vector3(3245.143f, 4578.963f, 46.07939f)), owning_building_guid = 34) + LocalObject(607, Locker.Constructor(Vector3(3245.143f, 4600.835f, 46.07939f)), owning_building_guid = 34) + LocalObject(833, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(834, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(835, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(999, SpawnTube.Constructor(respawn_tube_tower, Vector3(3234.706f, 4581.742f, 45.56739f), Vector3(0, 0, 0)), owning_building_guid = 34) + LocalObject(1000, SpawnTube.Constructor(respawn_tube_tower, Vector3(3234.706f, 4598.152f, 45.56739f), Vector3(0, 0, 0)), owning_building_guid = 34) + LocalObject(941, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3222.907f, 4588.725f, 83.6554f)), owning_building_guid = 34) + LocalObject(942, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 34) + LocalObject(944, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3222.907f, 4599.17f, 83.6554f)), owning_building_guid = 34) + LocalObject(945, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 34) + LocalObject(666, FacilityTurret.Constructor(manned_turret, Vector3(3209.07f, 4579.045f, 75.02739f)), owning_building_guid = 34) + TurretToWeapon(666, 5006) + LocalObject(667, FacilityTurret.Constructor(manned_turret, Vector3(3247.497f, 4608.957f, 75.02739f)), owning_building_guid = 34) + TurretToWeapon(667, 5007) + } + + Building62() + + def Building62(): Unit = { // Name: N_Esamir_WG_tower Type: tower_c GUID: 35, MapID: 62 + LocalBuilding(35, 62, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(3670f, 3180f, 89.51079f)))) + LocalObject(1018, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 35) + LocalObject(326, Door.Constructor(Vector3(3682f, 3172f, 91.03179f)), owning_building_guid = 35) + LocalObject(327, Door.Constructor(Vector3(3682f, 3172f, 111.0308f)), owning_building_guid = 35) + LocalObject(328, Door.Constructor(Vector3(3682f, 3188f, 91.03179f)), owning_building_guid = 35) + LocalObject(329, Door.Constructor(Vector3(3682f, 3188f, 111.0308f)), owning_building_guid = 35) + LocalObject(1031, Door.Constructor(Vector3(3681.146f, 3168.794f, 80.84679f)), owning_building_guid = 35) + LocalObject(1032, Door.Constructor(Vector3(3681.146f, 3185.204f, 80.84679f)), owning_building_guid = 35) + LocalObject(552, IFFLock.Constructor(Vector3(3679.957f, 3188.811f, 90.97179f), Vector3(0, 0, 0)), owning_building_guid = 35, door_guid = 328) + LocalObject(553, IFFLock.Constructor(Vector3(3679.957f, 3188.811f, 110.9718f), Vector3(0, 0, 0)), owning_building_guid = 35, door_guid = 329) + LocalObject(554, IFFLock.Constructor(Vector3(3684.047f, 3171.189f, 90.97179f), Vector3(0, 0, 180)), owning_building_guid = 35, door_guid = 326) + LocalObject(555, IFFLock.Constructor(Vector3(3684.047f, 3171.189f, 110.9718f), Vector3(0, 0, 180)), owning_building_guid = 35, door_guid = 327) + LocalObject(608, Locker.Constructor(Vector3(3685.716f, 3164.963f, 79.50479f)), owning_building_guid = 35) + LocalObject(609, Locker.Constructor(Vector3(3685.751f, 3186.835f, 79.50479f)), owning_building_guid = 35) + LocalObject(610, Locker.Constructor(Vector3(3687.053f, 3164.963f, 79.50479f)), owning_building_guid = 35) + LocalObject(611, Locker.Constructor(Vector3(3687.088f, 3186.835f, 79.50479f)), owning_building_guid = 35) + LocalObject(612, Locker.Constructor(Vector3(3689.741f, 3164.963f, 79.50479f)), owning_building_guid = 35) + LocalObject(613, Locker.Constructor(Vector3(3689.741f, 3186.835f, 79.50479f)), owning_building_guid = 35) + LocalObject(614, Locker.Constructor(Vector3(3691.143f, 3164.963f, 79.50479f)), owning_building_guid = 35) + LocalObject(615, Locker.Constructor(Vector3(3691.143f, 3186.835f, 79.50479f)), owning_building_guid = 35) + LocalObject(856, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(857, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(858, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(1001, SpawnTube.Constructor(respawn_tube_tower, Vector3(3680.706f, 3167.742f, 78.99279f), Vector3(0, 0, 0)), owning_building_guid = 35) + LocalObject(1002, SpawnTube.Constructor(respawn_tube_tower, Vector3(3680.706f, 3184.152f, 78.99279f), Vector3(0, 0, 0)), owning_building_guid = 35) + LocalObject(947, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3668.907f, 3174.725f, 117.0808f)), owning_building_guid = 35) + LocalObject(948, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(950, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(3668.907f, 3185.17f, 117.0808f)), owning_building_guid = 35) + LocalObject(951, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 35) + LocalObject(668, FacilityTurret.Constructor(manned_turret, Vector3(3655.07f, 3165.045f, 108.4528f)), owning_building_guid = 35) + TurretToWeapon(668, 5008) + LocalObject(669, FacilityTurret.Constructor(manned_turret, Vector3(3693.497f, 3194.957f, 108.4528f)), owning_building_guid = 35) + TurretToWeapon(669, 5009) + } + + Building61() + + def Building61(): Unit = { // Name: Continent_Central_tower Type: tower_c GUID: 36, MapID: 61 + LocalBuilding(36, 61, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(4410f, 3728f, 83.92174f)))) + LocalObject(1021, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 36) + LocalObject(340, Door.Constructor(Vector3(4422f, 3720f, 85.44274f)), owning_building_guid = 36) + LocalObject(341, Door.Constructor(Vector3(4422f, 3720f, 105.4417f)), owning_building_guid = 36) + LocalObject(342, Door.Constructor(Vector3(4422f, 3736f, 85.44274f)), owning_building_guid = 36) + LocalObject(343, Door.Constructor(Vector3(4422f, 3736f, 105.4417f)), owning_building_guid = 36) + LocalObject(1037, Door.Constructor(Vector3(4421.146f, 3716.794f, 75.25774f)), owning_building_guid = 36) + LocalObject(1038, Door.Constructor(Vector3(4421.146f, 3733.204f, 75.25774f)), owning_building_guid = 36) + LocalObject(566, IFFLock.Constructor(Vector3(4419.957f, 3736.811f, 85.38274f), Vector3(0, 0, 0)), owning_building_guid = 36, door_guid = 342) + LocalObject(567, IFFLock.Constructor(Vector3(4419.957f, 3736.811f, 105.3827f), Vector3(0, 0, 0)), owning_building_guid = 36, door_guid = 343) + LocalObject(568, IFFLock.Constructor(Vector3(4424.047f, 3719.189f, 85.38274f), Vector3(0, 0, 180)), owning_building_guid = 36, door_guid = 340) + LocalObject(569, IFFLock.Constructor(Vector3(4424.047f, 3719.189f, 105.3827f), Vector3(0, 0, 180)), owning_building_guid = 36, door_guid = 341) + LocalObject(632, Locker.Constructor(Vector3(4425.716f, 3712.963f, 73.91574f)), owning_building_guid = 36) + LocalObject(633, Locker.Constructor(Vector3(4425.751f, 3734.835f, 73.91574f)), owning_building_guid = 36) + LocalObject(634, Locker.Constructor(Vector3(4427.053f, 3712.963f, 73.91574f)), owning_building_guid = 36) + LocalObject(635, Locker.Constructor(Vector3(4427.088f, 3734.835f, 73.91574f)), owning_building_guid = 36) + LocalObject(636, Locker.Constructor(Vector3(4429.741f, 3712.963f, 73.91574f)), owning_building_guid = 36) + LocalObject(637, Locker.Constructor(Vector3(4429.741f, 3734.835f, 73.91574f)), owning_building_guid = 36) + LocalObject(638, Locker.Constructor(Vector3(4431.143f, 3712.963f, 73.91574f)), owning_building_guid = 36) + LocalObject(639, Locker.Constructor(Vector3(4431.143f, 3734.835f, 73.91574f)), owning_building_guid = 36) + LocalObject(883, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(884, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(885, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(1007, SpawnTube.Constructor(respawn_tube_tower, Vector3(4420.706f, 3715.742f, 73.40374f), Vector3(0, 0, 0)), owning_building_guid = 36) + LocalObject(1008, SpawnTube.Constructor(respawn_tube_tower, Vector3(4420.706f, 3732.152f, 73.40374f), Vector3(0, 0, 0)), owning_building_guid = 36) + LocalObject(953, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4408.907f, 3722.725f, 111.4917f)), owning_building_guid = 36) + LocalObject(954, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(956, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(4408.907f, 3733.17f, 111.4917f)), owning_building_guid = 36) + LocalObject(957, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 36) + LocalObject(672, FacilityTurret.Constructor(manned_turret, Vector3(4395.07f, 3713.045f, 102.8637f)), owning_building_guid = 36) + TurretToWeapon(672, 5010) + LocalObject(673, FacilityTurret.Constructor(manned_turret, Vector3(4433.497f, 3742.957f, 102.8637f)), owning_building_guid = 36) + TurretToWeapon(673, 5011) + } + + Building65() + + def Building65(): Unit = { // Name: SW_Hossin_WG_tower Type: tower_c GUID: 37, MapID: 65 + LocalBuilding(37, 65, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(5160f, 4266f, 93.25694f)))) + LocalObject(1023, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 37) + LocalObject(350, Door.Constructor(Vector3(5172f, 4258f, 94.77794f)), owning_building_guid = 37) + LocalObject(351, Door.Constructor(Vector3(5172f, 4258f, 114.7769f)), owning_building_guid = 37) + LocalObject(352, Door.Constructor(Vector3(5172f, 4274f, 94.77794f)), owning_building_guid = 37) + LocalObject(353, Door.Constructor(Vector3(5172f, 4274f, 114.7769f)), owning_building_guid = 37) + LocalObject(1041, Door.Constructor(Vector3(5171.146f, 4254.794f, 84.59293f)), owning_building_guid = 37) + LocalObject(1042, Door.Constructor(Vector3(5171.146f, 4271.204f, 84.59293f)), owning_building_guid = 37) + LocalObject(576, IFFLock.Constructor(Vector3(5169.957f, 4274.811f, 94.71793f), Vector3(0, 0, 0)), owning_building_guid = 37, door_guid = 352) + LocalObject(577, IFFLock.Constructor(Vector3(5169.957f, 4274.811f, 114.7179f), Vector3(0, 0, 0)), owning_building_guid = 37, door_guid = 353) + LocalObject(578, IFFLock.Constructor(Vector3(5174.047f, 4257.189f, 94.71793f), Vector3(0, 0, 180)), owning_building_guid = 37, door_guid = 350) + LocalObject(579, IFFLock.Constructor(Vector3(5174.047f, 4257.189f, 114.7179f), Vector3(0, 0, 180)), owning_building_guid = 37, door_guid = 351) + LocalObject(648, Locker.Constructor(Vector3(5175.716f, 4250.963f, 83.25094f)), owning_building_guid = 37) + LocalObject(649, Locker.Constructor(Vector3(5175.751f, 4272.835f, 83.25094f)), owning_building_guid = 37) + LocalObject(650, Locker.Constructor(Vector3(5177.053f, 4250.963f, 83.25094f)), owning_building_guid = 37) + LocalObject(651, Locker.Constructor(Vector3(5177.088f, 4272.835f, 83.25094f)), owning_building_guid = 37) + LocalObject(652, Locker.Constructor(Vector3(5179.741f, 4250.963f, 83.25094f)), owning_building_guid = 37) + LocalObject(653, Locker.Constructor(Vector3(5179.741f, 4272.835f, 83.25094f)), owning_building_guid = 37) + LocalObject(654, Locker.Constructor(Vector3(5181.143f, 4250.963f, 83.25094f)), owning_building_guid = 37) + LocalObject(655, Locker.Constructor(Vector3(5181.143f, 4272.835f, 83.25094f)), owning_building_guid = 37) + LocalObject(889, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(890, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(891, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(1011, SpawnTube.Constructor(respawn_tube_tower, Vector3(5170.706f, 4253.742f, 82.73894f), Vector3(0, 0, 0)), owning_building_guid = 37) + LocalObject(1012, SpawnTube.Constructor(respawn_tube_tower, Vector3(5170.706f, 4270.152f, 82.73894f), Vector3(0, 0, 0)), owning_building_guid = 37) + LocalObject(959, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5158.907f, 4260.725f, 120.8269f)), owning_building_guid = 37) + LocalObject(960, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 37) + LocalObject(962, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(5158.907f, 4271.17f, 120.8269f)), owning_building_guid = 37) + LocalObject(963, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 37) + LocalObject(674, FacilityTurret.Constructor(manned_turret, Vector3(5145.07f, 4251.045f, 112.1989f)), owning_building_guid = 37) + TurretToWeapon(674, 5012) + LocalObject(675, FacilityTurret.Constructor(manned_turret, Vector3(5183.497f, 4280.957f, 112.1989f)), owning_building_guid = 37) + TurretToWeapon(675, 5013) + } + + Building33() + + def Building33(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 38, MapID: 33 + LocalBuilding(38, 33, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2848f, 4948f, 56.08539f)))) + LocalObject(234, Door.Constructor(Vector3(2801.93f, 4911.454f, 58.16139f)), owning_building_guid = 38) + LocalObject(235, Door.Constructor(Vector3(2806.54f, 4916.042f, 58.16139f)), owning_building_guid = 38) + LocalObject(236, Door.Constructor(Vector3(2806.672f, 4906.712f, 58.16139f)), owning_building_guid = 38) + LocalObject(237, Door.Constructor(Vector3(2811.282f, 4911.3f, 58.16139f)), owning_building_guid = 38) + LocalObject(238, Door.Constructor(Vector3(2811.413f, 4901.97f, 58.16139f)), owning_building_guid = 38) + LocalObject(239, Door.Constructor(Vector3(2816.024f, 4906.558f, 58.16139f)), owning_building_guid = 38) + LocalObject(358, Door.Constructor(Vector3(2792.55f, 4909.545f, 57.79539f)), owning_building_guid = 38) + LocalObject(359, Door.Constructor(Vector3(2809.559f, 4892.536f, 57.79539f)), owning_building_guid = 38) + LocalObject(406, Door.Constructor(Vector3(2811.231f, 4962.16f, 59.26039f)), owning_building_guid = 38) + LocalObject(407, Door.Constructor(Vector3(2811.248f, 4933.857f, 59.26039f)), owning_building_guid = 38) + LocalObject(408, Door.Constructor(Vector3(2819.768f, 4947.995f, 59.26039f)), owning_building_guid = 38) + LocalObject(409, Door.Constructor(Vector3(2833.84f, 4911.231f, 59.26039f)), owning_building_guid = 38) + LocalObject(410, Door.Constructor(Vector3(2848.005f, 4919.768f, 59.26039f)), owning_building_guid = 38) + LocalObject(411, Door.Constructor(Vector3(2862.143f, 4911.248f, 59.26039f)), owning_building_guid = 38) + LocalObject(792, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(793, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(794, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(795, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(796, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(797, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(720, SpawnTube.Constructor(Vector3(2802.552f, 4912.067f, 58.11739f), Vector3(0, 0, 225)), owning_building_guid = 38) + LocalObject(721, SpawnTube.Constructor(Vector3(2805.914f, 4915.429f, 58.11739f), Vector3(0, 0, 45)), owning_building_guid = 38) + LocalObject(722, SpawnTube.Constructor(Vector3(2807.296f, 4907.323f, 58.11739f), Vector3(0, 0, 225)), owning_building_guid = 38) + LocalObject(723, SpawnTube.Constructor(Vector3(2810.658f, 4910.686f, 58.11739f), Vector3(0, 0, 45)), owning_building_guid = 38) + LocalObject(724, SpawnTube.Constructor(Vector3(2812.039f, 4902.58f, 58.11739f), Vector3(0, 0, 225)), owning_building_guid = 38) + LocalObject(725, SpawnTube.Constructor(Vector3(2815.401f, 4905.942f, 58.11739f), Vector3(0, 0, 45)), owning_building_guid = 38) + } + + Building35() + + def Building35(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 39, MapID: 35 + LocalBuilding(39, 35, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3122f, 4690f, 56.08539f)))) + LocalObject(240, Door.Constructor(Vector3(3075.97f, 4726.587f, 58.16139f)), owning_building_guid = 39) + LocalObject(241, Door.Constructor(Vector3(3080.558f, 4721.976f, 58.16139f)), owning_building_guid = 39) + LocalObject(242, Door.Constructor(Vector3(3080.712f, 4731.328f, 58.16139f)), owning_building_guid = 39) + LocalObject(243, Door.Constructor(Vector3(3085.3f, 4726.718f, 58.16139f)), owning_building_guid = 39) + LocalObject(244, Door.Constructor(Vector3(3085.454f, 4736.07f, 58.16139f)), owning_building_guid = 39) + LocalObject(245, Door.Constructor(Vector3(3090.042f, 4731.46f, 58.16139f)), owning_building_guid = 39) + LocalObject(364, Door.Constructor(Vector3(3066.536f, 4728.441f, 57.79539f)), owning_building_guid = 39) + LocalObject(365, Door.Constructor(Vector3(3083.545f, 4745.45f, 57.79539f)), owning_building_guid = 39) + LocalObject(412, Door.Constructor(Vector3(3085.231f, 4704.16f, 59.26039f)), owning_building_guid = 39) + LocalObject(413, Door.Constructor(Vector3(3085.248f, 4675.857f, 59.26039f)), owning_building_guid = 39) + LocalObject(414, Door.Constructor(Vector3(3093.768f, 4689.995f, 59.26039f)), owning_building_guid = 39) + LocalObject(415, Door.Constructor(Vector3(3107.857f, 4726.752f, 59.26039f)), owning_building_guid = 39) + LocalObject(417, Door.Constructor(Vector3(3121.995f, 4718.232f, 59.26039f)), owning_building_guid = 39) + LocalObject(420, Door.Constructor(Vector3(3136.16f, 4726.769f, 59.26039f)), owning_building_guid = 39) + LocalObject(818, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(819, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(820, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(821, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(822, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(823, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(726, SpawnTube.Constructor(Vector3(3076.58f, 4725.961f, 58.11739f), Vector3(0, 0, 315)), owning_building_guid = 39) + LocalObject(727, SpawnTube.Constructor(Vector3(3079.942f, 4722.599f, 58.11739f), Vector3(0, 0, 135)), owning_building_guid = 39) + LocalObject(728, SpawnTube.Constructor(Vector3(3081.323f, 4730.704f, 58.11739f), Vector3(0, 0, 315)), owning_building_guid = 39) + LocalObject(729, SpawnTube.Constructor(Vector3(3084.686f, 4727.342f, 58.11739f), Vector3(0, 0, 135)), owning_building_guid = 39) + LocalObject(730, SpawnTube.Constructor(Vector3(3086.067f, 4735.448f, 58.11739f), Vector3(0, 0, 315)), owning_building_guid = 39) + LocalObject(731, SpawnTube.Constructor(Vector3(3089.429f, 4732.086f, 58.11739f), Vector3(0, 0, 135)), owning_building_guid = 39) + } + + Building34() + + def Building34(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 40, MapID: 34 + LocalBuilding(40, 34, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3144f, 4930f, 56.08539f)))) + LocalObject(246, Door.Constructor(Vector3(3137.266f, 4871.582f, 58.16139f)), owning_building_guid = 40) + LocalObject(247, Door.Constructor(Vector3(3137.281f, 4878.085f, 58.16139f)), owning_building_guid = 40) + LocalObject(248, Door.Constructor(Vector3(3143.972f, 4871.582f, 58.16139f)), owning_building_guid = 40) + LocalObject(249, Door.Constructor(Vector3(3143.987f, 4878.085f, 58.16139f)), owning_building_guid = 40) + LocalObject(250, Door.Constructor(Vector3(3150.677f, 4871.581f, 58.16139f)), owning_building_guid = 40) + LocalObject(251, Door.Constructor(Vector3(3150.693f, 4878.085f, 58.16139f)), owning_building_guid = 40) + LocalObject(366, Door.Constructor(Vector3(3131.983f, 4863.599f, 57.79539f)), owning_building_guid = 40) + LocalObject(367, Door.Constructor(Vector3(3156.037f, 4863.599f, 57.79539f)), owning_building_guid = 40) + LocalObject(416, Door.Constructor(Vector3(3107.988f, 4914.013f, 59.26039f)), owning_building_guid = 40) + LocalObject(418, Door.Constructor(Vector3(3124.041f, 4910.033f, 59.26039f)), owning_building_guid = 40) + LocalObject(419, Door.Constructor(Vector3(3128.013f, 4894.012f, 59.26039f)), owning_building_guid = 40) + LocalObject(421, Door.Constructor(Vector3(3159.987f, 4893.988f, 59.26039f)), owning_building_guid = 40) + LocalObject(422, Door.Constructor(Vector3(3163.967f, 4910.041f, 59.26039f)), owning_building_guid = 40) + LocalObject(423, Door.Constructor(Vector3(3179.988f, 4914.013f, 59.26039f)), owning_building_guid = 40) + LocalObject(824, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(825, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(826, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(827, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(828, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(829, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(732, SpawnTube.Constructor(Vector3(3137.272f, 4872.455f, 58.11739f), Vector3(0, 0, 180)), owning_building_guid = 40) + LocalObject(733, SpawnTube.Constructor(Vector3(3137.272f, 4877.209f, 58.11739f), Vector3(0, 0, 0)), owning_building_guid = 40) + LocalObject(734, SpawnTube.Constructor(Vector3(3143.98f, 4877.21f, 58.11739f), Vector3(0, 0, 0)), owning_building_guid = 40) + LocalObject(735, SpawnTube.Constructor(Vector3(3143.981f, 4872.455f, 58.11739f), Vector3(0, 0, 180)), owning_building_guid = 40) + LocalObject(736, SpawnTube.Constructor(Vector3(3150.688f, 4872.455f, 58.11739f), Vector3(0, 0, 180)), owning_building_guid = 40) + LocalObject(737, SpawnTube.Constructor(Vector3(3150.688f, 4877.209f, 58.11739f), Vector3(0, 0, 0)), owning_building_guid = 40) + } + + Building7() + + def Building7(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 41, MapID: 7 + LocalBuilding(41, 7, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3592f, 2966f, 90.8536f)))) + LocalObject(252, Door.Constructor(Vector3(3584.247f, 2907.708f, 92.9296f)), owning_building_guid = 41) + LocalObject(253, Door.Constructor(Vector3(3584.376f, 2914.211f, 92.9296f)), owning_building_guid = 41) + LocalObject(254, Door.Constructor(Vector3(3590.952f, 2907.591f, 92.9296f)), owning_building_guid = 41) + LocalObject(255, Door.Constructor(Vector3(3591.081f, 2914.094f, 92.9296f)), owning_building_guid = 41) + LocalObject(256, Door.Constructor(Vector3(3597.657f, 2907.473f, 92.9296f)), owning_building_guid = 41) + LocalObject(257, Door.Constructor(Vector3(3597.786f, 2913.977f, 92.9296f)), owning_building_guid = 41) + LocalObject(368, Door.Constructor(Vector3(3578.826f, 2899.819f, 92.5636f)), owning_building_guid = 41) + LocalObject(369, Door.Constructor(Vector3(3602.876f, 2899.399f, 92.5636f)), owning_building_guid = 41) + LocalObject(424, Door.Constructor(Vector3(3555.714f, 2950.644f, 94.0286f)), owning_building_guid = 41) + LocalObject(425, Door.Constructor(Vector3(3571.695f, 2946.385f, 94.0286f)), owning_building_guid = 41) + LocalObject(426, Door.Constructor(Vector3(3575.387f, 2930.296f, 94.0286f)), owning_building_guid = 41) + LocalObject(427, Door.Constructor(Vector3(3607.356f, 2929.714f, 94.0286f)), owning_building_guid = 41) + LocalObject(428, Door.Constructor(Vector3(3611.615f, 2945.695f, 94.0286f)), owning_building_guid = 41) + LocalObject(429, Door.Constructor(Vector3(3627.704f, 2949.387f, 94.0286f)), owning_building_guid = 41) + LocalObject(836, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(837, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(838, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(839, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(840, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(841, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(738, SpawnTube.Constructor(Vector3(3584.269f, 2908.581f, 92.8856f), Vector3(0, 0, 181)), owning_building_guid = 41) + LocalObject(739, SpawnTube.Constructor(Vector3(3584.352f, 2913.335f, 92.8856f), Vector3(0, 0, 1)), owning_building_guid = 41) + LocalObject(740, SpawnTube.Constructor(Vector3(3590.977f, 2908.464f, 92.8856f), Vector3(0, 0, 181)), owning_building_guid = 41) + LocalObject(741, SpawnTube.Constructor(Vector3(3591.059f, 2913.219f, 92.8856f), Vector3(0, 0, 1)), owning_building_guid = 41) + LocalObject(742, SpawnTube.Constructor(Vector3(3597.683f, 2908.347f, 92.8856f), Vector3(0, 0, 181)), owning_building_guid = 41) + LocalObject(743, SpawnTube.Constructor(Vector3(3597.766f, 2913.101f, 92.8856f), Vector3(0, 0, 1)), owning_building_guid = 41) + } + + Building12() + + def Building12(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 42, MapID: 12 + LocalBuilding(42, 12, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3690f, 2656f, 90.84919f)))) + LocalObject(258, Door.Constructor(Vector3(3684.214f, 2708.023f, 92.92519f)), owning_building_guid = 42) + LocalObject(259, Door.Constructor(Vector3(3684.343f, 2714.527f, 92.92519f)), owning_building_guid = 42) + LocalObject(260, Door.Constructor(Vector3(3690.919f, 2707.906f, 92.92519f)), owning_building_guid = 42) + LocalObject(261, Door.Constructor(Vector3(3691.048f, 2714.409f, 92.92519f)), owning_building_guid = 42) + LocalObject(262, Door.Constructor(Vector3(3697.624f, 2707.789f, 92.92519f)), owning_building_guid = 42) + LocalObject(263, Door.Constructor(Vector3(3697.753f, 2714.292f, 92.92519f)), owning_building_guid = 42) + LocalObject(372, Door.Constructor(Vector3(3679.124f, 2722.601f, 92.55919f)), owning_building_guid = 42) + LocalObject(373, Door.Constructor(Vector3(3703.174f, 2722.181f, 92.55919f)), owning_building_guid = 42) + LocalObject(430, Door.Constructor(Vector3(3654.296f, 2672.613f, 94.02419f)), owning_building_guid = 42) + LocalObject(431, Door.Constructor(Vector3(3670.385f, 2676.305f, 94.02419f)), owning_building_guid = 42) + LocalObject(432, Door.Constructor(Vector3(3674.644f, 2692.286f, 94.02419f)), owning_building_guid = 42) + LocalObject(433, Door.Constructor(Vector3(3706.613f, 2691.704f, 94.02419f)), owning_building_guid = 42) + LocalObject(434, Door.Constructor(Vector3(3710.305f, 2675.615f, 94.02419f)), owning_building_guid = 42) + LocalObject(435, Door.Constructor(Vector3(3726.286f, 2671.356f, 94.02419f)), owning_building_guid = 42) + LocalObject(852, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(853, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(854, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(855, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(859, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(860, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(744, SpawnTube.Constructor(Vector3(3684.234f, 2708.899f, 92.88119f), Vector3(0, 0, 181)), owning_building_guid = 42) + LocalObject(745, SpawnTube.Constructor(Vector3(3684.317f, 2713.653f, 92.88119f), Vector3(0, 0, 1)), owning_building_guid = 42) + LocalObject(746, SpawnTube.Constructor(Vector3(3690.941f, 2708.781f, 92.88119f), Vector3(0, 0, 181)), owning_building_guid = 42) + LocalObject(747, SpawnTube.Constructor(Vector3(3691.023f, 2713.536f, 92.88119f), Vector3(0, 0, 1)), owning_building_guid = 42) + LocalObject(748, SpawnTube.Constructor(Vector3(3697.648f, 2708.665f, 92.88119f), Vector3(0, 0, 181)), owning_building_guid = 42) + LocalObject(749, SpawnTube.Constructor(Vector3(3697.731f, 2713.419f, 92.88119f), Vector3(0, 0, 1)), owning_building_guid = 42) + } + + Building13() + + def Building13(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 43, MapID: 13 + LocalBuilding(43, 13, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3788f, 2968f, 90.8505f)))) + LocalObject(264, Door.Constructor(Vector3(3780.247f, 2909.708f, 92.9265f)), owning_building_guid = 43) + LocalObject(265, Door.Constructor(Vector3(3780.376f, 2916.211f, 92.9265f)), owning_building_guid = 43) + LocalObject(266, Door.Constructor(Vector3(3786.952f, 2909.591f, 92.9265f)), owning_building_guid = 43) + LocalObject(267, Door.Constructor(Vector3(3787.081f, 2916.094f, 92.9265f)), owning_building_guid = 43) + LocalObject(268, Door.Constructor(Vector3(3793.657f, 2909.473f, 92.9265f)), owning_building_guid = 43) + LocalObject(269, Door.Constructor(Vector3(3793.786f, 2915.977f, 92.9265f)), owning_building_guid = 43) + LocalObject(376, Door.Constructor(Vector3(3774.826f, 2901.819f, 92.5605f)), owning_building_guid = 43) + LocalObject(377, Door.Constructor(Vector3(3798.876f, 2901.399f, 92.5605f)), owning_building_guid = 43) + LocalObject(436, Door.Constructor(Vector3(3751.714f, 2952.644f, 94.02551f)), owning_building_guid = 43) + LocalObject(437, Door.Constructor(Vector3(3767.695f, 2948.385f, 94.02551f)), owning_building_guid = 43) + LocalObject(438, Door.Constructor(Vector3(3771.387f, 2932.296f, 94.02551f)), owning_building_guid = 43) + LocalObject(439, Door.Constructor(Vector3(3803.356f, 2931.714f, 94.02551f)), owning_building_guid = 43) + LocalObject(440, Door.Constructor(Vector3(3807.615f, 2947.695f, 94.02551f)), owning_building_guid = 43) + LocalObject(441, Door.Constructor(Vector3(3823.704f, 2951.387f, 94.02551f)), owning_building_guid = 43) + LocalObject(871, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(872, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(873, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(874, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(875, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(876, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(750, SpawnTube.Constructor(Vector3(3780.269f, 2910.581f, 92.8825f), Vector3(0, 0, 181)), owning_building_guid = 43) + LocalObject(751, SpawnTube.Constructor(Vector3(3780.352f, 2915.335f, 92.8825f), Vector3(0, 0, 1)), owning_building_guid = 43) + LocalObject(752, SpawnTube.Constructor(Vector3(3786.977f, 2910.464f, 92.8825f), Vector3(0, 0, 181)), owning_building_guid = 43) + LocalObject(753, SpawnTube.Constructor(Vector3(3787.059f, 2915.219f, 92.8825f), Vector3(0, 0, 1)), owning_building_guid = 43) + LocalObject(754, SpawnTube.Constructor(Vector3(3793.683f, 2910.347f, 92.8825f), Vector3(0, 0, 181)), owning_building_guid = 43) + LocalObject(755, SpawnTube.Constructor(Vector3(3793.766f, 2915.101f, 92.8825f), Vector3(0, 0, 1)), owning_building_guid = 43) + } + + Building50() + + def Building50(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 44, MapID: 50 + LocalBuilding(44, 50, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5470f, 4094f, 103.2367f)))) + LocalObject(276, Door.Constructor(Vector3(5501.976f, 4135.442f, 105.3127f)), owning_building_guid = 44) + LocalObject(277, Door.Constructor(Vector3(5506.587f, 4140.03f, 105.3127f)), owning_building_guid = 44) + LocalObject(278, Door.Constructor(Vector3(5506.718f, 4130.7f, 105.3127f)), owning_building_guid = 44) + LocalObject(279, Door.Constructor(Vector3(5511.328f, 4135.288f, 105.3127f)), owning_building_guid = 44) + LocalObject(280, Door.Constructor(Vector3(5511.46f, 4125.958f, 105.3127f)), owning_building_guid = 44) + LocalObject(281, Door.Constructor(Vector3(5516.07f, 4130.546f, 105.3127f)), owning_building_guid = 44) + LocalObject(380, Door.Constructor(Vector3(5508.441f, 4149.464f, 104.9467f)), owning_building_guid = 44) + LocalObject(381, Door.Constructor(Vector3(5525.45f, 4132.455f, 104.9467f)), owning_building_guid = 44) + LocalObject(442, Door.Constructor(Vector3(5455.857f, 4130.752f, 106.4117f)), owning_building_guid = 44) + LocalObject(444, Door.Constructor(Vector3(5469.995f, 4122.232f, 106.4117f)), owning_building_guid = 44) + LocalObject(447, Door.Constructor(Vector3(5484.16f, 4130.769f, 106.4117f)), owning_building_guid = 44) + LocalObject(448, Door.Constructor(Vector3(5498.232f, 4094.005f, 106.4117f)), owning_building_guid = 44) + LocalObject(449, Door.Constructor(Vector3(5506.752f, 4108.143f, 106.4117f)), owning_building_guid = 44) + LocalObject(450, Door.Constructor(Vector3(5506.769f, 4079.84f, 106.4117f)), owning_building_guid = 44) + LocalObject(898, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(899, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(900, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(901, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(902, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(903, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(762, SpawnTube.Constructor(Vector3(5502.599f, 4136.058f, 105.2687f), Vector3(0, 0, 225)), owning_building_guid = 44) + LocalObject(763, SpawnTube.Constructor(Vector3(5505.961f, 4139.42f, 105.2687f), Vector3(0, 0, 45)), owning_building_guid = 44) + LocalObject(764, SpawnTube.Constructor(Vector3(5507.342f, 4131.314f, 105.2687f), Vector3(0, 0, 225)), owning_building_guid = 44) + LocalObject(765, SpawnTube.Constructor(Vector3(5510.704f, 4134.677f, 105.2687f), Vector3(0, 0, 45)), owning_building_guid = 44) + LocalObject(766, SpawnTube.Constructor(Vector3(5512.086f, 4126.571f, 105.2687f), Vector3(0, 0, 225)), owning_building_guid = 44) + LocalObject(767, SpawnTube.Constructor(Vector3(5515.448f, 4129.933f, 105.2687f), Vector3(0, 0, 45)), owning_building_guid = 44) + } + + Building49() + + def Building49(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 45, MapID: 49 + LocalBuilding(45, 49, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5494f, 4394f, 103.232f)))) + LocalObject(270, Door.Constructor(Vector3(5487.266f, 4335.582f, 105.308f)), owning_building_guid = 45) + LocalObject(271, Door.Constructor(Vector3(5487.281f, 4342.085f, 105.308f)), owning_building_guid = 45) + LocalObject(272, Door.Constructor(Vector3(5493.972f, 4335.582f, 105.308f)), owning_building_guid = 45) + LocalObject(273, Door.Constructor(Vector3(5493.987f, 4342.085f, 105.308f)), owning_building_guid = 45) + LocalObject(274, Door.Constructor(Vector3(5500.677f, 4335.581f, 105.308f)), owning_building_guid = 45) + LocalObject(275, Door.Constructor(Vector3(5500.693f, 4342.085f, 105.308f)), owning_building_guid = 45) + LocalObject(378, Door.Constructor(Vector3(5481.983f, 4327.599f, 104.942f)), owning_building_guid = 45) + LocalObject(379, Door.Constructor(Vector3(5506.037f, 4327.599f, 104.942f)), owning_building_guid = 45) + LocalObject(443, Door.Constructor(Vector3(5457.988f, 4378.013f, 106.407f)), owning_building_guid = 45) + LocalObject(445, Door.Constructor(Vector3(5474.041f, 4374.033f, 106.407f)), owning_building_guid = 45) + LocalObject(446, Door.Constructor(Vector3(5478.013f, 4358.012f, 106.407f)), owning_building_guid = 45) + LocalObject(451, Door.Constructor(Vector3(5509.987f, 4357.988f, 106.407f)), owning_building_guid = 45) + LocalObject(452, Door.Constructor(Vector3(5513.967f, 4374.041f, 106.407f)), owning_building_guid = 45) + LocalObject(453, Door.Constructor(Vector3(5529.988f, 4378.013f, 106.407f)), owning_building_guid = 45) + LocalObject(892, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(893, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(894, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(895, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(896, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(897, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(756, SpawnTube.Constructor(Vector3(5487.272f, 4336.455f, 105.264f), Vector3(0, 0, 180)), owning_building_guid = 45) + LocalObject(757, SpawnTube.Constructor(Vector3(5487.272f, 4341.209f, 105.264f), Vector3(0, 0, 0)), owning_building_guid = 45) + LocalObject(758, SpawnTube.Constructor(Vector3(5493.98f, 4341.21f, 105.264f), Vector3(0, 0, 0)), owning_building_guid = 45) + LocalObject(759, SpawnTube.Constructor(Vector3(5493.981f, 4336.455f, 105.264f), Vector3(0, 0, 180)), owning_building_guid = 45) + LocalObject(760, SpawnTube.Constructor(Vector3(5500.688f, 4336.455f, 105.264f), Vector3(0, 0, 180)), owning_building_guid = 45) + LocalObject(761, SpawnTube.Constructor(Vector3(5500.688f, 4341.209f, 105.264f), Vector3(0, 0, 0)), owning_building_guid = 45) + } + + Building48() + + def Building48(): Unit = { // Name: VT_building_vs Type: VT_building_vs GUID: 46, MapID: 48 + LocalBuilding(46, 48, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5796f, 4330f, 103.2358f)))) + LocalObject(282, Door.Constructor(Vector3(5749.93f, 4293.454f, 105.3118f)), owning_building_guid = 46) + LocalObject(283, Door.Constructor(Vector3(5754.54f, 4298.042f, 105.3118f)), owning_building_guid = 46) + LocalObject(284, Door.Constructor(Vector3(5754.672f, 4288.712f, 105.3118f)), owning_building_guid = 46) + LocalObject(285, Door.Constructor(Vector3(5759.282f, 4293.3f, 105.3118f)), owning_building_guid = 46) + LocalObject(286, Door.Constructor(Vector3(5759.413f, 4283.97f, 105.3118f)), owning_building_guid = 46) + LocalObject(287, Door.Constructor(Vector3(5764.024f, 4288.558f, 105.3118f)), owning_building_guid = 46) + LocalObject(386, Door.Constructor(Vector3(5740.55f, 4291.545f, 104.9458f)), owning_building_guid = 46) + LocalObject(387, Door.Constructor(Vector3(5757.559f, 4274.536f, 104.9458f)), owning_building_guid = 46) + LocalObject(454, Door.Constructor(Vector3(5759.231f, 4344.16f, 106.4108f)), owning_building_guid = 46) + LocalObject(455, Door.Constructor(Vector3(5759.248f, 4315.857f, 106.4108f)), owning_building_guid = 46) + LocalObject(456, Door.Constructor(Vector3(5767.768f, 4329.995f, 106.4108f)), owning_building_guid = 46) + LocalObject(457, Door.Constructor(Vector3(5781.84f, 4293.231f, 106.4108f)), owning_building_guid = 46) + LocalObject(458, Door.Constructor(Vector3(5796.005f, 4301.768f, 106.4108f)), owning_building_guid = 46) + LocalObject(459, Door.Constructor(Vector3(5810.143f, 4293.248f, 106.4108f)), owning_building_guid = 46) + LocalObject(924, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(925, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(926, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(927, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(928, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(929, Terminal.Constructor(order_terminal), owning_building_guid = 46) + LocalObject(768, SpawnTube.Constructor(Vector3(5750.552f, 4294.067f, 105.2678f), Vector3(0, 0, 225)), owning_building_guid = 46) + LocalObject(769, SpawnTube.Constructor(Vector3(5753.914f, 4297.429f, 105.2678f), Vector3(0, 0, 45)), owning_building_guid = 46) + LocalObject(770, SpawnTube.Constructor(Vector3(5755.296f, 4289.323f, 105.2678f), Vector3(0, 0, 225)), owning_building_guid = 46) + LocalObject(771, SpawnTube.Constructor(Vector3(5758.658f, 4292.686f, 105.2678f), Vector3(0, 0, 45)), owning_building_guid = 46) + LocalObject(772, SpawnTube.Constructor(Vector3(5760.039f, 4284.58f, 105.2678f), Vector3(0, 0, 225)), owning_building_guid = 46) + LocalObject(773, SpawnTube.Constructor(Vector3(5763.401f, 4287.942f, 105.2678f), Vector3(0, 0, 45)), owning_building_guid = 46) + } + + Building37() + + def Building37(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 47, MapID: 37 + LocalBuilding(47, 37, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2764f, 4842f, 56.08539f)))) + LocalObject(300, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 47) + LocalObject(288, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(2767.589f, 4841.958f, 52.10039f), Vector3(0, 0, 181)), owning_building_guid = 47, terminal_guid = 300) + } + + Building24() + + def Building24(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 48, MapID: 24 + LocalBuilding(48, 24, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2928f, 5050f, 56.08539f)))) + LocalObject(301, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 48) + LocalObject(289, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(2927.957f, 5046.411f, 52.10039f), Vector3(0, 0, -89)), owning_building_guid = 48, terminal_guid = 301) + } + + Building36() + + def Building36(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 49, MapID: 36 + LocalBuilding(49, 36, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3018f, 4618f, 56.08539f)))) + LocalObject(302, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 49) + LocalObject(290, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3018.043f, 4621.589f, 52.10039f), Vector3(0, 0, 91)), owning_building_guid = 49, terminal_guid = 302) + } + + Building23() + + def Building23(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 50, MapID: 23 + LocalBuilding(50, 23, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3212f, 4768f, 56.08539f)))) + LocalObject(303, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 50) + LocalObject(291, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3208.411f, 4768.042f, 52.10039f), Vector3(0, 0, 1)), owning_building_guid = 50, terminal_guid = 303) + } + + Building6() + + def Building6(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 51, MapID: 6 + LocalBuilding(51, 6, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3506f, 2896f, 90.85538f)))) + LocalObject(304, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 51) + LocalObject(292, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3509.589f, 2895.957f, 86.87038f), Vector3(0, 0, 181)), owning_building_guid = 51, terminal_guid = 304) + } + + Building15() + + def Building15(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 52, MapID: 15 + LocalBuilding(52, 15, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3572f, 2652f, 90.85646f)))) + LocalObject(305, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 52) + LocalObject(293, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3574.568f, 2654.508f, 86.87146f), Vector3(0, 0, 136)), owning_building_guid = 52, terminal_guid = 305) + } + + Building14() + + def Building14(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 53, MapID: 14 + LocalBuilding(53, 14, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3808f, 2654f, 90.85372f)))) + LocalObject(306, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 53) + LocalObject(294, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3805.492f, 2656.568f, 86.86872f), Vector3(0, 0, 46)), owning_building_guid = 53, terminal_guid = 306) + } + + Building5() + + def Building5(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 54, MapID: 5 + LocalBuilding(54, 5, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3876f, 2896f, 90.85098f)))) + LocalObject(307, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 54) + LocalObject(295, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(3872.411f, 2896.043f, 86.86597f), Vector3(0, 0, 1)), owning_building_guid = 54, terminal_guid = 307) + } + + Building52() + + def Building52(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 55, MapID: 52 + LocalBuilding(55, 52, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5394f, 4238f, 103.2297f)))) + LocalObject(308, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 55) + LocalObject(296, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(5397.589f, 4237.958f, 99.24469f), Vector3(0, 0, 181)), owning_building_guid = 55, terminal_guid = 308) + } + + Building51() + + def Building51(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 56, MapID: 51 + LocalBuilding(56, 51, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5600f, 4034f, 103.2345f)))) + LocalObject(309, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 56) + LocalObject(297, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(5600.042f, 4037.589f, 99.24946f), Vector3(0, 0, 91)), owning_building_guid = 56, terminal_guid = 309) + } + + Building42() + + def Building42(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 57, MapID: 42 + LocalBuilding(57, 42, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5622f, 4456f, 103.2351f)))) + LocalObject(310, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 57) + LocalObject(298, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(5621.958f, 4452.411f, 99.25006f), Vector3(0, 0, -89)), owning_building_guid = 57, terminal_guid = 310) + } + + Building41() + + def Building41(): Unit = { // Name: vt_dropship Type: vt_dropship GUID: 58, MapID: 41 + LocalBuilding(58, 41, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5834f, 4218f, 103.2365f)))) + LocalObject(311, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 58) + LocalObject(299, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(5830.411f, 4218.042f, 99.25149f), Vector3(0, 0, 1)), owning_building_guid = 58, terminal_guid = 311) + } + + Building30() + + def Building30(): Unit = { // Name: VS_NW_Tport_01 Type: vt_spawn GUID: 59, MapID: 30 + LocalBuilding(59, 30, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2900f, 4758f, 56.08539f)))) + } + + Building29() + + def Building29(): Unit = { // Name: VS_NW_Tport_02 Type: vt_spawn GUID: 60, MapID: 29 + LocalBuilding(60, 29, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2940f, 4932f, 56.08539f)))) + } + + Building32() + + def Building32(): Unit = { // Name: VS_NW_Tport_03 Type: vt_spawn GUID: 61, MapID: 32 + LocalBuilding(61, 32, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3060f, 4908f, 56.08539f)))) + } + + Building31() + + def Building31(): Unit = { // Name: VS_NW_Tport_04 Type: vt_spawn GUID: 62, MapID: 31 + LocalBuilding(62, 31, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3124f, 4776f, 56.08539f)))) + } + + Building19() + + def Building19(): Unit = { // Name: VS_S_Tport_03 Type: vt_spawn GUID: 63, MapID: 19 + LocalBuilding(63, 19, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3610f, 2732f, 90.85205f)))) + } + + Building18() + + def Building18(): Unit = { // Name: VS_S_Tport_01 Type: vt_spawn GUID: 64, MapID: 18 + LocalBuilding(64, 18, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3652f, 2908f, 90.8536f)))) + } + + Building21() + + def Building21(): Unit = { // Name: VS_S_Tport_02 Type: vt_spawn GUID: 65, MapID: 21 + LocalBuilding(65, 21, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3730f, 2908f, 90.8536f)))) + } + + Building20() + + def Building20(): Unit = { // Name: VS_S_Tport_04 Type: vt_spawn GUID: 66, MapID: 20 + LocalBuilding(66, 20, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3766f, 2732f, 90.84919f)))) + } + + Building45() + + def Building45(): Unit = { // Name: VS_NE_Tport_04 Type: vt_spawn GUID: 67, MapID: 45 + LocalBuilding(67, 45, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5484f, 4208f, 103.2298f)))) + } + + Building44() + + def Building44(): Unit = { // Name: VS_NE_Tport_01 Type: vt_spawn GUID: 68, MapID: 44 + LocalBuilding(68, 44, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5552f, 4344f, 103.2289f)))) + } + + Building46() + + def Building46(): Unit = { // Name: VS_NE_Tport_03 Type: vt_spawn GUID: 69, MapID: 46 + LocalBuilding(69, 46, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5690f, 4164f, 103.2289f)))) + } + + Building47() + + def Building47(): Unit = { // Name: VS_NE_Tport_02 Type: vt_spawn GUID: 70, MapID: 47 + LocalBuilding(70, 47, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5692f, 4312f, 103.2289f)))) + } + + Building26() + + def Building26(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 71, MapID: 26 + LocalBuilding(71, 26, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2768f, 4768f, 56.08539f)))) + LocalObject(1057, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 71) + LocalObject(702, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2767.853f, 4767.976f, 54.61439f), Vector3(0, 0, -89)), owning_building_guid = 71, terminal_guid = 1057) + } + + Building38() + + def Building38(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 72, MapID: 38 + LocalBuilding(72, 38, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2816f, 4700f, 56.08539f)))) + LocalObject(1058, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 72) + LocalObject(703, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2815.915f, 4699.877f, 54.61439f), Vector3(0, 0, 225)), owning_building_guid = 72, terminal_guid = 1058) + } + + Building28() + + def Building28(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 73, MapID: 28 + LocalBuilding(73, 28, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(2946f, 4622f, 56.08539f)))) + LocalObject(1059, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 73) + LocalObject(704, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2946.024f, 4621.853f, 54.61439f), Vector3(0, 0, 181)), owning_building_guid = 73, terminal_guid = 1059) + } + + Building25() + + def Building25(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 74, MapID: 25 + LocalBuilding(74, 25, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3000f, 5048f, 56.08539f)))) + LocalObject(1060, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 74) + LocalObject(705, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2999.976f, 5048.147f, 54.61439f), Vector3(0, 0, 1)), owning_building_guid = 74, terminal_guid = 1060) + } + + Building39() + + def Building39(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 75, MapID: 39 + LocalBuilding(75, 39, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3094f, 5010f, 56.08539f)))) + LocalObject(1061, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 75) + LocalObject(706, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3094.085f, 5010.123f, 54.61439f), Vector3(0, 0, 45)), owning_building_guid = 75, terminal_guid = 1061) + } + + Building27() + + def Building27(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 76, MapID: 27 + LocalBuilding(76, 27, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3212f, 4842f, 56.08539f)))) + LocalObject(1062, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 76) + LocalObject(707, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3212.147f, 4842.024f, 54.61439f), Vector3(0, 0, 91)), owning_building_guid = 76, terminal_guid = 1062) + } + + Building17() + + def Building17(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 77, MapID: 17 + LocalBuilding(77, 17, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3506f, 2820f, 90.8536f)))) + LocalObject(1063, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 77) + LocalObject(708, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3505.853f, 2819.976f, 89.3826f), Vector3(0, 0, -89)), owning_building_guid = 77, terminal_guid = 1063) + } + + Building8() + + def Building8(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 78, MapID: 8 + LocalBuilding(78, 8, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3658f, 3020f, 90.8536f)))) + LocalObject(1064, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 78) + LocalObject(709, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3657.976f, 3020.147f, 89.3826f), Vector3(0, 0, 1)), owning_building_guid = 78, terminal_guid = 1064) + } + + Building11() + + def Building11(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 79, MapID: 11 + LocalBuilding(79, 11, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3660f, 2590f, 90.8536f)))) + LocalObject(1065, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 79) + LocalObject(710, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3660.024f, 2589.853f, 89.3826f), Vector3(0, 0, 181)), owning_building_guid = 79, terminal_guid = 1065) + } + + Building9() + + def Building9(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 80, MapID: 9 + LocalBuilding(80, 9, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3722f, 3020f, 90.8536f)))) + LocalObject(1066, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 80) + LocalObject(711, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3721.976f, 3020.147f, 89.3826f), Vector3(0, 0, 1)), owning_building_guid = 80, terminal_guid = 1066) + } + + Building10() + + def Building10(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 81, MapID: 10 + LocalBuilding(81, 10, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3724f, 2588f, 90.85265f)))) + LocalObject(1067, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 81) + LocalObject(712, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3724.024f, 2587.853f, 89.38165f), Vector3(0, 0, 181)), owning_building_guid = 81, terminal_guid = 1067) + } + + Building16() + + def Building16(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 82, MapID: 16 + LocalBuilding(82, 16, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(3878f, 2824f, 90.8536f)))) + LocalObject(1068, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 82) + LocalObject(713, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(3878.147f, 2824.024f, 89.3826f), Vector3(0, 0, 91)), owning_building_guid = 82, terminal_guid = 1068) + } + + Building55() + + def Building55(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 83, MapID: 55 + LocalBuilding(83, 55, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5420f, 4174f, 103.2318f)))) + LocalObject(1069, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 83) + LocalObject(714, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5419.853f, 4173.976f, 101.7608f), Vector3(0, 0, -89)), owning_building_guid = 83, terminal_guid = 1069) + } + + Building43() + + def Building43(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 84, MapID: 43 + LocalBuilding(84, 43, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5420f, 4298f, 103.2333f)))) + LocalObject(1070, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 84) + LocalObject(715, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5419.853f, 4297.976f, 101.7623f), Vector3(0, 0, -89)), owning_building_guid = 84, terminal_guid = 1070) + } + + Building54() + + def Building54(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 85, MapID: 54 + LocalBuilding(85, 54, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5686f, 4420f, 103.2329f)))) + LocalObject(1071, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 85) + LocalObject(716, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5686.085f, 4420.123f, 101.7619f), Vector3(0, 0, 45)), owning_building_guid = 85, terminal_guid = 1071) + } + + Building57() + + def Building57(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 86, MapID: 57 + LocalBuilding(86, 57, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5710f, 4046f, 103.2289f)))) + LocalObject(1072, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 86) + LocalObject(717, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5710.123f, 4045.915f, 101.7579f), Vector3(0, 0, 135)), owning_building_guid = 86, terminal_guid = 1072) + } + + Building53() + + def Building53(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 87, MapID: 53 + LocalBuilding(87, 53, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5752f, 4088f, 103.2289f)))) + LocalObject(1073, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 87) + LocalObject(718, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5752.123f, 4087.915f, 101.7579f), Vector3(0, 0, 135)), owning_building_guid = 87, terminal_guid = 1073) + } + + Building56() + + def Building56(): Unit = { // Name: vt_vehicle Type: vt_vehicle GUID: 88, MapID: 56 + LocalBuilding(88, 56, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(5794f, 4132f, 103.2289f)))) + LocalObject(1074, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 88) + LocalObject(719, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(5794.123f, 4131.915f, 101.7579f), Vector3(0, 0, 135)), owning_building_guid = 88, terminal_guid = 1074) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map96.scala b/pslogin/src/main/scala/zonemaps/Map96.scala new file mode 100644 index 00000000..a570c03c --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map96.scala @@ -0,0 +1,323 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.resourcesilo.ResourceSilo +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map96 { + // Nexus + val ZoneMap = new ZoneMap("map96") { + + Building1() + + def Building1(): Unit = { // Name: Nexus_Base Type: comm_station_dsp GUID: 1, MapID: 1 + LocalBuilding(1, 1, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1922f, 1940f, 35.71276f)))) + LocalObject(21, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) + LocalObject(23, Door.Constructor(Vector3(1990.339f, 2010.464f, 39.09076f)), owning_building_guid = 1) + LocalObject(36, Door.Constructor(Vector3(1862.196f, 1896.501f, 37.36376f)), owning_building_guid = 1) + LocalObject(37, Door.Constructor(Vector3(1862.196f, 1914.693f, 45.32776f)), owning_building_guid = 1) + LocalObject(38, Door.Constructor(Vector3(1879.307f, 1872.197f, 45.32776f)), owning_building_guid = 1) + LocalObject(39, Door.Constructor(Vector3(1897.499f, 1872.197f, 37.36376f)), owning_building_guid = 1) + LocalObject(40, Door.Constructor(Vector3(1902f, 1931.231f, 42.33376f)), owning_building_guid = 1) + LocalObject(41, Door.Constructor(Vector3(1902f, 1940.295f, 42.33376f)), owning_building_guid = 1) + LocalObject(42, Door.Constructor(Vector3(1914.763f, 2059.958f, 37.36376f)), owning_building_guid = 1) + LocalObject(43, Door.Constructor(Vector3(1917.625f, 1932.59f, 49.77276f)), owning_building_guid = 1) + LocalObject(44, Door.Constructor(Vector3(1927.627f, 2072.823f, 45.32676f)), owning_building_guid = 1) + LocalObject(45, Door.Constructor(Vector3(1930f, 1960f, 42.33376f)), owning_building_guid = 1) + LocalObject(46, Door.Constructor(Vector3(1969.721f, 2104.353f, 37.36376f)), owning_building_guid = 1) + LocalObject(47, Door.Constructor(Vector3(1975.952f, 2044.355f, 42.32976f)), owning_building_guid = 1) + LocalObject(48, Door.Constructor(Vector3(1977.927f, 2014.35f, 37.33576f)), owning_building_guid = 1) + LocalObject(49, Door.Constructor(Vector3(1987.914f, 2104.353f, 45.32676f)), owning_building_guid = 1) + LocalObject(50, Door.Constructor(Vector3(2001.929f, 1927.406f, 45.32776f)), owning_building_guid = 1) + LocalObject(51, Door.Constructor(Vector3(2014.793f, 1940.27f, 37.36376f)), owning_building_guid = 1) + LocalObject(52, Door.Constructor(Vector3(2028.977f, 2003.008f, 45.32676f)), owning_building_guid = 1) + LocalObject(53, Door.Constructor(Vector3(2028.977f, 2021.2f, 37.36376f)), owning_building_guid = 1) + LocalObject(54, Door.Constructor(Vector3(2038f, 2020f, 37.33376f)), owning_building_guid = 1) + LocalObject(71, Door.Constructor(Vector3(1906f, 1936f, 42.33376f)), owning_building_guid = 1) + LocalObject(72, Door.Constructor(Vector3(1906f, 1952f, 37.33376f)), owning_building_guid = 1) + LocalObject(73, Door.Constructor(Vector3(1930f, 1952f, 42.33376f)), owning_building_guid = 1) + LocalObject(74, Door.Constructor(Vector3(1930f, 1960f, 32.33376f)), owning_building_guid = 1) + LocalObject(75, Door.Constructor(Vector3(1934f, 1948f, 37.33376f)), owning_building_guid = 1) + LocalObject(76, Door.Constructor(Vector3(1942f, 1948f, 32.33376f)), owning_building_guid = 1) + LocalObject(77, Door.Constructor(Vector3(1946f, 1984f, 27.33376f)), owning_building_guid = 1) + LocalObject(78, Door.Constructor(Vector3(1950f, 1972f, 19.83376f)), owning_building_guid = 1) + LocalObject(79, Door.Constructor(Vector3(1962f, 1936f, 19.83376f)), owning_building_guid = 1) + LocalObject(80, Door.Constructor(Vector3(1962f, 2000f, 19.83376f)), owning_building_guid = 1) + LocalObject(81, Door.Constructor(Vector3(1966f, 1932f, 27.33376f)), owning_building_guid = 1) + LocalObject(82, Door.Constructor(Vector3(1966f, 1948f, 27.33376f)), owning_building_guid = 1) + LocalObject(83, Door.Constructor(Vector3(1966f, 1972f, 27.33376f)), owning_building_guid = 1) + LocalObject(84, Door.Constructor(Vector3(1978f, 1952f, 19.83376f)), owning_building_guid = 1) + LocalObject(85, Door.Constructor(Vector3(1978f, 1968f, 27.33376f)), owning_building_guid = 1) + LocalObject(86, Door.Constructor(Vector3(1981.921f, 2034.351f, 42.33576f)), owning_building_guid = 1) + LocalObject(87, Door.Constructor(Vector3(1994f, 1912f, 19.83376f)), owning_building_guid = 1) + LocalObject(88, Door.Constructor(Vector3(2002f, 1912f, 19.83376f)), owning_building_guid = 1) + LocalObject(89, Door.Constructor(Vector3(2006f, 1924f, 19.83376f)), owning_building_guid = 1) + LocalObject(90, Door.Constructor(Vector3(2010f, 1944f, 27.33376f)), owning_building_guid = 1) + LocalObject(91, Door.Constructor(Vector3(2010f, 1976f, 27.33376f)), owning_building_guid = 1) + LocalObject(92, Door.Constructor(Vector3(1939.707f, 1935.922f, 38.10476f)), owning_building_guid = 1) + LocalObject(303, Door.Constructor(Vector3(1958.673f, 1953.733f, 27.66676f)), owning_building_guid = 1) + LocalObject(304, Door.Constructor(Vector3(1958.673f, 1961.026f, 27.66676f)), owning_building_guid = 1) + LocalObject(305, Door.Constructor(Vector3(1958.673f, 1968.315f, 27.66676f)), owning_building_guid = 1) + LocalObject(94, IFFLock.Constructor(Vector3(1942.454f, 1939.09f, 37.28076f), Vector3(0, 0, 90)), owning_building_guid = 1, door_guid = 92) + LocalObject(103, IFFLock.Constructor(Vector3(1899.959f, 1941.104f, 42.28076f), Vector3(0, 0, 0)), owning_building_guid = 1, door_guid = 41) + LocalObject(104, IFFLock.Constructor(Vector3(1904.04f, 1930.42f, 42.28076f), Vector3(0, 0, 180)), owning_building_guid = 1, door_guid = 40) + LocalObject(105, IFFLock.Constructor(Vector3(1916.817f, 1930.514f, 49.78076f), Vector3(0, 0, 270)), owning_building_guid = 1, door_guid = 43) + LocalObject(106, IFFLock.Constructor(Vector3(1929.193f, 1957.962f, 42.28076f), Vector3(0, 0, 270)), owning_building_guid = 1, door_guid = 45) + LocalObject(107, IFFLock.Constructor(Vector3(1962.94f, 2001.572f, 19.64876f), Vector3(0, 0, 90)), owning_building_guid = 1, door_guid = 80) + LocalObject(108, IFFLock.Constructor(Vector3(1964.428f, 1972.94f, 27.14876f), Vector3(0, 0, 0)), owning_building_guid = 1, door_guid = 83) + LocalObject(109, IFFLock.Constructor(Vector3(1967.572f, 1947.19f, 27.14876f), Vector3(0, 0, 180)), owning_building_guid = 1, door_guid = 82) + LocalObject(110, IFFLock.Constructor(Vector3(1973.907f, 2045.163f, 42.25976f), Vector3(0, 0, 0)), owning_building_guid = 1, door_guid = 47) + LocalObject(111, IFFLock.Constructor(Vector3(1977.06f, 1950.428f, 19.64876f), Vector3(0, 0, 270)), owning_building_guid = 1, door_guid = 84) + LocalObject(112, IFFLock.Constructor(Vector3(1977.124f, 2012.312f, 37.32476f), Vector3(0, 0, 270)), owning_building_guid = 1, door_guid = 48) + LocalObject(113, IFFLock.Constructor(Vector3(1993.06f, 1910.428f, 19.64876f), Vector3(0, 0, 270)), owning_building_guid = 1, door_guid = 87) + LocalObject(115, IFFLock.Constructor(Vector3(2002.813f, 1913.572f, 19.64876f), Vector3(0, 0, 90)), owning_building_guid = 1, door_guid = 88) + LocalObject(116, IFFLock.Constructor(Vector3(2035.953f, 2020.808f, 37.22376f), Vector3(0, 0, 0)), owning_building_guid = 1, door_guid = 54) + LocalObject(149, Locker.Constructor(Vector3(1969.563f, 1950.141f, 26.07376f)), owning_building_guid = 1) + LocalObject(150, Locker.Constructor(Vector3(1970.727f, 1950.141f, 26.07376f)), owning_building_guid = 1) + LocalObject(151, Locker.Constructor(Vector3(1971.874f, 1950.141f, 26.07376f)), owning_building_guid = 1) + LocalObject(152, Locker.Constructor(Vector3(1973.023f, 1950.141f, 26.07376f)), owning_building_guid = 1) + LocalObject(153, Locker.Constructor(Vector3(1980.194f, 1970.165f, 18.31276f)), owning_building_guid = 1) + LocalObject(154, Locker.Constructor(Vector3(1981.518f, 1970.165f, 18.31276f)), owning_building_guid = 1) + LocalObject(155, Locker.Constructor(Vector3(1982.854f, 1970.165f, 18.31276f)), owning_building_guid = 1) + LocalObject(156, Locker.Constructor(Vector3(1984.191f, 1970.165f, 18.31276f)), owning_building_guid = 1) + LocalObject(157, Locker.Constructor(Vector3(1988.731f, 1970.165f, 18.31276f)), owning_building_guid = 1) + LocalObject(158, Locker.Constructor(Vector3(1990.055f, 1970.165f, 18.31276f)), owning_building_guid = 1) + LocalObject(159, Locker.Constructor(Vector3(1991.391f, 1970.165f, 18.31276f)), owning_building_guid = 1) + LocalObject(160, Locker.Constructor(Vector3(1992.728f, 1970.165f, 18.31276f)), owning_building_guid = 1) + LocalObject(25, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 1) + LocalObject(24, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(1990.328f, 2064.856f, 35.74076f), Vector3(0, 0, 90)), owning_building_guid = 1, terminal_guid = 25) + LocalObject(209, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(210, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(211, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(212, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(213, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(214, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(215, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(216, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(290, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(291, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(292, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(293, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(294, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(295, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(296, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(297, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(298, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(318, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 1) + LocalObject(200, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1939.786f, 2034.411f, 34.34176f), Vector3(0, 0, 180)), owning_building_guid = 1, terminal_guid = 318) + LocalObject(271, ResourceSilo.Constructor, owning_building_guid = 1) + LocalObject(276, SpawnTube.Constructor(Vector3(1958.233f, 1952.683f, 25.81276f), Vector3(0, 0, 0)), owning_building_guid = 1) + LocalObject(277, SpawnTube.Constructor(Vector3(1958.233f, 1959.974f, 25.81276f), Vector3(0, 0, 0)), owning_building_guid = 1) + LocalObject(278, SpawnTube.Constructor(Vector3(1958.233f, 1967.262f, 25.81276f), Vector3(0, 0, 0)), owning_building_guid = 1) + LocalObject(201, ProximityTerminal.Constructor(medical_terminal, Vector3(1922.863f, 1911.013f, 35.81276f)), owning_building_guid = 1) + LocalObject(202, ProximityTerminal.Constructor(medical_terminal, Vector3(1986.444f, 1969.62f, 18.31276f)), owning_building_guid = 1) + LocalObject(230, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1903.153f, 2033.398f, 44.12276f)), owning_building_guid = 1) + LocalObject(231, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(233, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1919.514f, 1987.467f, 41.40676f)), owning_building_guid = 1) + LocalObject(234, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(236, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1971.804f, 1951.901f, 48.58876f)), owning_building_guid = 1) + LocalObject(237, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(239, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2007.071f, 1968.159f, 44.13576f)), owning_building_guid = 1) + LocalObject(240, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(263, ProximityTerminal.Constructor(repair_silo, Vector3(1860.642f, 1978.24f, 35.46276f)), owning_building_guid = 1) + LocalObject(264, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(267, ProximityTerminal.Constructor(repair_silo, Vector3(2030.57f, 1981.151f, 35.46276f)), owning_building_guid = 1) + LocalObject(268, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(190, FacilityTurret.Constructor(manned_turret, Vector3(1848.401f, 2013.113f, 44.32076f)), owning_building_guid = 1) + TurretToWeapon(190, 5000) + LocalObject(191, FacilityTurret.Constructor(manned_turret, Vector3(1849.554f, 1859.565f, 44.32076f)), owning_building_guid = 1) + TurretToWeapon(191, 5001) + LocalObject(192, FacilityTurret.Constructor(manned_turret, Vector3(1893.445f, 2059.667f, 44.32076f)), owning_building_guid = 1) + TurretToWeapon(192, 5002) + LocalObject(193, FacilityTurret.Constructor(manned_turret, Vector3(1952.428f, 1858.396f, 44.32076f)), owning_building_guid = 1) + TurretToWeapon(193, 5003) + LocalObject(194, FacilityTurret.Constructor(manned_turret, Vector3(1953.449f, 2118.154f, 44.32076f)), owning_building_guid = 1) + TurretToWeapon(194, 5004) + LocalObject(195, FacilityTurret.Constructor(manned_turret, Vector3(1994.537f, 1899.011f, 44.32076f)), owning_building_guid = 1) + TurretToWeapon(195, 5005) + LocalObject(196, FacilityTurret.Constructor(manned_turret, Vector3(2041.619f, 2116.985f, 44.32076f)), owning_building_guid = 1) + TurretToWeapon(196, 5006) + LocalObject(197, FacilityTurret.Constructor(manned_turret, Vector3(2042.773f, 1948.733f, 44.32076f)), owning_building_guid = 1) + TurretToWeapon(197, 5007) + } + + Building2() + + def Building2(): Unit = { // Name: North_Rim_Tower Type: tower_a GUID: 5, MapID: 2 + LocalBuilding(5, 2, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1740f, 2280f, 71.42857f)))) + LocalObject(285, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 5) + LocalObject(28, Door.Constructor(Vector3(1750.428f, 2289.962f, 72.94958f)), owning_building_guid = 5) + LocalObject(29, Door.Constructor(Vector3(1750.428f, 2289.962f, 92.94858f)), owning_building_guid = 5) + LocalObject(30, Door.Constructor(Vector3(1753.207f, 2274.205f, 72.94958f)), owning_building_guid = 5) + LocalObject(31, Door.Constructor(Vector3(1753.207f, 2274.205f, 92.94858f)), owning_building_guid = 5) + LocalObject(299, Door.Constructor(Vector3(1750.073f, 2287.061f, 62.76457f)), owning_building_guid = 5) + LocalObject(300, Door.Constructor(Vector3(1752.923f, 2270.9f, 62.76457f)), owning_building_guid = 5) + LocalObject(95, IFFLock.Constructor(Vector3(1748.276f, 2290.406f, 72.88957f), Vector3(0, 0, 350)), owning_building_guid = 5, door_guid = 28) + LocalObject(96, IFFLock.Constructor(Vector3(1748.276f, 2290.406f, 92.88957f), Vector3(0, 0, 350)), owning_building_guid = 5, door_guid = 29) + LocalObject(97, IFFLock.Constructor(Vector3(1755.364f, 2273.762f, 72.88957f), Vector3(0, 0, 170)), owning_building_guid = 5, door_guid = 30) + LocalObject(98, IFFLock.Constructor(Vector3(1755.364f, 2273.762f, 92.88957f), Vector3(0, 0, 170)), owning_building_guid = 5, door_guid = 31) + LocalObject(133, Locker.Constructor(Vector3(1754.325f, 2289.466f, 61.42257f)), owning_building_guid = 5) + LocalObject(134, Locker.Constructor(Vector3(1755.641f, 2289.698f, 61.42257f)), owning_building_guid = 5) + LocalObject(135, Locker.Constructor(Vector3(1758.088f, 2267.92f, 61.42257f)), owning_building_guid = 5) + LocalObject(136, Locker.Constructor(Vector3(1758.254f, 2290.159f, 61.42257f)), owning_building_guid = 5) + LocalObject(137, Locker.Constructor(Vector3(1759.405f, 2268.153f, 61.42257f)), owning_building_guid = 5) + LocalObject(138, Locker.Constructor(Vector3(1759.635f, 2290.403f, 61.42257f)), owning_building_guid = 5) + LocalObject(139, Locker.Constructor(Vector3(1762.052f, 2268.619f, 61.42257f)), owning_building_guid = 5) + LocalObject(140, Locker.Constructor(Vector3(1763.433f, 2268.863f, 61.42257f)), owning_building_guid = 5) + LocalObject(203, Terminal.Constructor(order_terminal), owning_building_guid = 5) + LocalObject(204, Terminal.Constructor(order_terminal), owning_building_guid = 5) + LocalObject(205, Terminal.Constructor(order_terminal), owning_building_guid = 5) + LocalObject(272, SpawnTube.Constructor(respawn_tube_tower, Vector3(1749.822f, 2285.948f, 60.91058f), Vector3(0, 0, 350)), owning_building_guid = 5) + LocalObject(273, SpawnTube.Constructor(respawn_tube_tower, Vector3(1752.672f, 2269.787f, 60.91058f), Vector3(0, 0, 350)), owning_building_guid = 5) + LocalObject(186, FacilityTurret.Constructor(manned_turret, Vector3(1729.719f, 2265.286f, 90.37057f)), owning_building_guid = 5) + TurretToWeapon(186, 5008) + LocalObject(188, FacilityTurret.Constructor(manned_turret, Vector3(1760.096f, 2296.447f, 90.37057f)), owning_building_guid = 5) + TurretToWeapon(188, 5009) + } + + Building4() + + def Building4(): Unit = { // Name: South_Rim_Tower Type: tower_a GUID: 6, MapID: 4 + LocalBuilding(6, 4, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1756f, 1628f, 71.42857f)))) + LocalObject(286, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 6) + LocalObject(32, Door.Constructor(Vector3(1768f, 1620f, 72.94958f)), owning_building_guid = 6) + LocalObject(33, Door.Constructor(Vector3(1768f, 1620f, 92.94858f)), owning_building_guid = 6) + LocalObject(34, Door.Constructor(Vector3(1768f, 1636f, 72.94958f)), owning_building_guid = 6) + LocalObject(35, Door.Constructor(Vector3(1768f, 1636f, 92.94858f)), owning_building_guid = 6) + LocalObject(301, Door.Constructor(Vector3(1767.146f, 1616.794f, 62.76457f)), owning_building_guid = 6) + LocalObject(302, Door.Constructor(Vector3(1767.146f, 1633.204f, 62.76457f)), owning_building_guid = 6) + LocalObject(99, IFFLock.Constructor(Vector3(1765.957f, 1636.811f, 72.88957f), Vector3(0, 0, 0)), owning_building_guid = 6, door_guid = 34) + LocalObject(100, IFFLock.Constructor(Vector3(1765.957f, 1636.811f, 92.88957f), Vector3(0, 0, 0)), owning_building_guid = 6, door_guid = 35) + LocalObject(101, IFFLock.Constructor(Vector3(1770.047f, 1619.189f, 72.88957f), Vector3(0, 0, 180)), owning_building_guid = 6, door_guid = 32) + LocalObject(102, IFFLock.Constructor(Vector3(1770.047f, 1619.189f, 92.88957f), Vector3(0, 0, 180)), owning_building_guid = 6, door_guid = 33) + LocalObject(141, Locker.Constructor(Vector3(1771.716f, 1612.963f, 61.42257f)), owning_building_guid = 6) + LocalObject(142, Locker.Constructor(Vector3(1771.751f, 1634.835f, 61.42257f)), owning_building_guid = 6) + LocalObject(143, Locker.Constructor(Vector3(1773.053f, 1612.963f, 61.42257f)), owning_building_guid = 6) + LocalObject(144, Locker.Constructor(Vector3(1773.088f, 1634.835f, 61.42257f)), owning_building_guid = 6) + LocalObject(145, Locker.Constructor(Vector3(1775.741f, 1612.963f, 61.42257f)), owning_building_guid = 6) + LocalObject(146, Locker.Constructor(Vector3(1775.741f, 1634.835f, 61.42257f)), owning_building_guid = 6) + LocalObject(147, Locker.Constructor(Vector3(1777.143f, 1612.963f, 61.42257f)), owning_building_guid = 6) + LocalObject(148, Locker.Constructor(Vector3(1777.143f, 1634.835f, 61.42257f)), owning_building_guid = 6) + LocalObject(206, Terminal.Constructor(order_terminal), owning_building_guid = 6) + LocalObject(207, Terminal.Constructor(order_terminal), owning_building_guid = 6) + LocalObject(208, Terminal.Constructor(order_terminal), owning_building_guid = 6) + LocalObject(274, SpawnTube.Constructor(respawn_tube_tower, Vector3(1766.706f, 1615.742f, 60.91058f), Vector3(0, 0, 0)), owning_building_guid = 6) + LocalObject(275, SpawnTube.Constructor(respawn_tube_tower, Vector3(1766.706f, 1632.152f, 60.91058f), Vector3(0, 0, 0)), owning_building_guid = 6) + LocalObject(187, FacilityTurret.Constructor(manned_turret, Vector3(1743.32f, 1615.295f, 90.37057f)), owning_building_guid = 6) + TurretToWeapon(187, 5010) + LocalObject(189, FacilityTurret.Constructor(manned_turret, Vector3(1778.647f, 1640.707f, 90.37057f)), owning_building_guid = 6) + TurretToWeapon(189, 5011) + } + + Building3() + + def Building3(): Unit = { // Name: East_Rim_Tower Type: tower_a GUID: 7, MapID: 3 + LocalBuilding(7, 3, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2358f, 1940f, 71.42857f)))) + LocalObject(288, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 7) + LocalObject(61, Door.Constructor(Vector3(2352.205f, 1953.207f, 72.94958f)), owning_building_guid = 7) + LocalObject(62, Door.Constructor(Vector3(2352.205f, 1953.207f, 92.94858f)), owning_building_guid = 7) + LocalObject(63, Door.Constructor(Vector3(2367.962f, 1950.428f, 72.94958f)), owning_building_guid = 7) + LocalObject(64, Door.Constructor(Vector3(2367.962f, 1950.428f, 92.94858f)), owning_building_guid = 7) + LocalObject(308, Door.Constructor(Vector3(2354.811f, 1951.88f, 62.76457f)), owning_building_guid = 7) + LocalObject(309, Door.Constructor(Vector3(2370.971f, 1949.031f, 62.76457f)), owning_building_guid = 7) + LocalObject(123, IFFLock.Constructor(Vector3(2351.052f, 1951.336f, 72.88957f), Vector3(0, 0, 280)), owning_building_guid = 7, door_guid = 61) + LocalObject(124, IFFLock.Constructor(Vector3(2351.052f, 1951.336f, 92.88957f), Vector3(0, 0, 280)), owning_building_guid = 7, door_guid = 62) + LocalObject(125, IFFLock.Constructor(Vector3(2369.116f, 1952.304f, 72.88957f), Vector3(0, 0, 100)), owning_building_guid = 7, door_guid = 63) + LocalObject(126, IFFLock.Constructor(Vector3(2369.116f, 1952.304f, 92.88957f), Vector3(0, 0, 100)), owning_building_guid = 7, door_guid = 64) + LocalObject(169, Locker.Constructor(Vector3(2354.004f, 1956.699f, 61.42257f)), owning_building_guid = 7) + LocalObject(170, Locker.Constructor(Vector3(2354.236f, 1958.015f, 61.42257f)), owning_building_guid = 7) + LocalObject(171, Locker.Constructor(Vector3(2354.697f, 1960.628f, 61.42257f)), owning_building_guid = 7) + LocalObject(172, Locker.Constructor(Vector3(2354.94f, 1962.009f, 61.42257f)), owning_building_guid = 7) + LocalObject(173, Locker.Constructor(Vector3(2375.538f, 1952.866f, 61.42257f)), owning_building_guid = 7) + LocalObject(174, Locker.Constructor(Vector3(2375.77f, 1954.183f, 61.42257f)), owning_building_guid = 7) + LocalObject(175, Locker.Constructor(Vector3(2376.237f, 1956.83f, 61.42257f)), owning_building_guid = 7) + LocalObject(176, Locker.Constructor(Vector3(2376.48f, 1958.211f, 61.42257f)), owning_building_guid = 7) + LocalObject(220, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(221, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(222, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(281, SpawnTube.Constructor(respawn_tube_tower, Vector3(2355.77f, 1951.264f, 60.91058f), Vector3(0, 0, 280)), owning_building_guid = 7) + LocalObject(282, SpawnTube.Constructor(respawn_tube_tower, Vector3(2371.931f, 1948.415f, 60.91058f), Vector3(0, 0, 280)), owning_building_guid = 7) + LocalObject(198, FacilityTurret.Constructor(manned_turret, Vector3(2349.419f, 1964.51f, 90.37057f)), owning_building_guid = 7) + TurretToWeapon(198, 5012) + LocalObject(199, FacilityTurret.Constructor(manned_turret, Vector3(2368.31f, 1925.306f, 90.37057f)), owning_building_guid = 7) + TurretToWeapon(199, 5013) + } + + Building6() + + def Building6(): Unit = { // Name: South_Gate_Tower Type: tower_b GUID: 8, MapID: 6 + LocalBuilding(8, 6, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2242f, 1264f, 35.71276f)))) + LocalObject(287, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 8) + LocalObject(55, Door.Constructor(Vector3(2254f, 1256f, 37.23276f)), owning_building_guid = 8) + LocalObject(56, Door.Constructor(Vector3(2254f, 1256f, 47.23276f)), owning_building_guid = 8) + LocalObject(57, Door.Constructor(Vector3(2254f, 1256f, 67.23276f)), owning_building_guid = 8) + LocalObject(58, Door.Constructor(Vector3(2254f, 1272f, 37.23276f)), owning_building_guid = 8) + LocalObject(59, Door.Constructor(Vector3(2254f, 1272f, 47.23276f)), owning_building_guid = 8) + LocalObject(60, Door.Constructor(Vector3(2254f, 1272f, 67.23276f)), owning_building_guid = 8) + LocalObject(306, Door.Constructor(Vector3(2253.147f, 1252.794f, 27.04876f)), owning_building_guid = 8) + LocalObject(307, Door.Constructor(Vector3(2253.147f, 1269.204f, 27.04876f)), owning_building_guid = 8) + LocalObject(117, IFFLock.Constructor(Vector3(2251.957f, 1272.811f, 37.17376f), Vector3(0, 0, 0)), owning_building_guid = 8, door_guid = 58) + LocalObject(118, IFFLock.Constructor(Vector3(2251.957f, 1272.811f, 47.17376f), Vector3(0, 0, 0)), owning_building_guid = 8, door_guid = 59) + LocalObject(119, IFFLock.Constructor(Vector3(2251.957f, 1272.811f, 67.17376f), Vector3(0, 0, 0)), owning_building_guid = 8, door_guid = 60) + LocalObject(120, IFFLock.Constructor(Vector3(2256.047f, 1255.189f, 37.17376f), Vector3(0, 0, 180)), owning_building_guid = 8, door_guid = 55) + LocalObject(121, IFFLock.Constructor(Vector3(2256.047f, 1255.189f, 47.17376f), Vector3(0, 0, 180)), owning_building_guid = 8, door_guid = 56) + LocalObject(122, IFFLock.Constructor(Vector3(2256.047f, 1255.189f, 67.17376f), Vector3(0, 0, 180)), owning_building_guid = 8, door_guid = 57) + LocalObject(161, Locker.Constructor(Vector3(2257.716f, 1248.963f, 25.70676f)), owning_building_guid = 8) + LocalObject(162, Locker.Constructor(Vector3(2257.751f, 1270.835f, 25.70676f)), owning_building_guid = 8) + LocalObject(163, Locker.Constructor(Vector3(2259.053f, 1248.963f, 25.70676f)), owning_building_guid = 8) + LocalObject(164, Locker.Constructor(Vector3(2259.088f, 1270.835f, 25.70676f)), owning_building_guid = 8) + LocalObject(165, Locker.Constructor(Vector3(2261.741f, 1248.963f, 25.70676f)), owning_building_guid = 8) + LocalObject(166, Locker.Constructor(Vector3(2261.741f, 1270.835f, 25.70676f)), owning_building_guid = 8) + LocalObject(167, Locker.Constructor(Vector3(2263.143f, 1248.963f, 25.70676f)), owning_building_guid = 8) + LocalObject(168, Locker.Constructor(Vector3(2263.143f, 1270.835f, 25.70676f)), owning_building_guid = 8) + LocalObject(217, Terminal.Constructor(order_terminal), owning_building_guid = 8) + LocalObject(218, Terminal.Constructor(order_terminal), owning_building_guid = 8) + LocalObject(219, Terminal.Constructor(order_terminal), owning_building_guid = 8) + LocalObject(279, SpawnTube.Constructor(respawn_tube_tower, Vector3(2252.706f, 1251.742f, 25.19476f), Vector3(0, 0, 0)), owning_building_guid = 8) + LocalObject(280, SpawnTube.Constructor(respawn_tube_tower, Vector3(2252.706f, 1268.152f, 25.19476f), Vector3(0, 0, 0)), owning_building_guid = 8) + } + + Building5() + + def Building5(): Unit = { // Name: North_Gate_Tower Type: tower_b GUID: 9, MapID: 5 + LocalBuilding(9, 5, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2438f, 2486f, 35.71276f)))) + LocalObject(289, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 9) + LocalObject(65, Door.Constructor(Vector3(2450f, 2478f, 37.23276f)), owning_building_guid = 9) + LocalObject(66, Door.Constructor(Vector3(2450f, 2478f, 47.23276f)), owning_building_guid = 9) + LocalObject(67, Door.Constructor(Vector3(2450f, 2478f, 67.23276f)), owning_building_guid = 9) + LocalObject(68, Door.Constructor(Vector3(2450f, 2494f, 37.23276f)), owning_building_guid = 9) + LocalObject(69, Door.Constructor(Vector3(2450f, 2494f, 47.23276f)), owning_building_guid = 9) + LocalObject(70, Door.Constructor(Vector3(2450f, 2494f, 67.23276f)), owning_building_guid = 9) + LocalObject(310, Door.Constructor(Vector3(2449.147f, 2474.794f, 27.04876f)), owning_building_guid = 9) + LocalObject(311, Door.Constructor(Vector3(2449.147f, 2491.204f, 27.04876f)), owning_building_guid = 9) + LocalObject(127, IFFLock.Constructor(Vector3(2447.957f, 2494.811f, 37.17376f), Vector3(0, 0, 0)), owning_building_guid = 9, door_guid = 68) + LocalObject(128, IFFLock.Constructor(Vector3(2447.957f, 2494.811f, 47.17376f), Vector3(0, 0, 0)), owning_building_guid = 9, door_guid = 69) + LocalObject(129, IFFLock.Constructor(Vector3(2447.957f, 2494.811f, 67.17376f), Vector3(0, 0, 0)), owning_building_guid = 9, door_guid = 70) + LocalObject(130, IFFLock.Constructor(Vector3(2452.047f, 2477.189f, 37.17376f), Vector3(0, 0, 180)), owning_building_guid = 9, door_guid = 65) + LocalObject(131, IFFLock.Constructor(Vector3(2452.047f, 2477.189f, 47.17376f), Vector3(0, 0, 180)), owning_building_guid = 9, door_guid = 66) + LocalObject(132, IFFLock.Constructor(Vector3(2452.047f, 2477.189f, 67.17376f), Vector3(0, 0, 180)), owning_building_guid = 9, door_guid = 67) + LocalObject(177, Locker.Constructor(Vector3(2453.716f, 2470.963f, 25.70676f)), owning_building_guid = 9) + LocalObject(178, Locker.Constructor(Vector3(2453.751f, 2492.835f, 25.70676f)), owning_building_guid = 9) + LocalObject(179, Locker.Constructor(Vector3(2455.053f, 2470.963f, 25.70676f)), owning_building_guid = 9) + LocalObject(180, Locker.Constructor(Vector3(2455.088f, 2492.835f, 25.70676f)), owning_building_guid = 9) + LocalObject(181, Locker.Constructor(Vector3(2457.741f, 2470.963f, 25.70676f)), owning_building_guid = 9) + LocalObject(182, Locker.Constructor(Vector3(2457.741f, 2492.835f, 25.70676f)), owning_building_guid = 9) + LocalObject(183, Locker.Constructor(Vector3(2459.143f, 2470.963f, 25.70676f)), owning_building_guid = 9) + LocalObject(184, Locker.Constructor(Vector3(2459.143f, 2492.835f, 25.70676f)), owning_building_guid = 9) + LocalObject(223, Terminal.Constructor(order_terminal), owning_building_guid = 9) + LocalObject(224, Terminal.Constructor(order_terminal), owning_building_guid = 9) + LocalObject(225, Terminal.Constructor(order_terminal), owning_building_guid = 9) + LocalObject(283, SpawnTube.Constructor(respawn_tube_tower, Vector3(2448.706f, 2473.742f, 25.19476f), Vector3(0, 0, 0)), owning_building_guid = 9) + LocalObject(284, SpawnTube.Constructor(respawn_tube_tower, Vector3(2448.706f, 2490.152f, 25.19476f), Vector3(0, 0, 0)), owning_building_guid = 9) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map97.scala b/pslogin/src/main/scala/zonemaps/Map97.scala new file mode 100644 index 00000000..776008a7 --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map97.scala @@ -0,0 +1,645 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.resourcesilo.ResourceSilo +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map97 { + // Desolation + val ZoneMap = new ZoneMap("map97") { + + Building11() + + def Building11(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 1, MapID: 11 + LocalBuilding(1, 11, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1998f, 2010f, 40.46144f)))) + LocalObject(94, Door.Constructor(Vector3(2000.169f, 2007.063f, 41.98244f)), owning_building_guid = 1) + } + + Building12() + + def Building12(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 2, MapID: 12 + LocalBuilding(2, 12, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2108f, 2054f, 34.09833f)))) + LocalObject(101, Door.Constructor(Vector3(2104.954f, 2051.987f, 35.61933f)), owning_building_guid = 2) + } + + Building13() + + def Building13(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 3, MapID: 13 + LocalBuilding(3, 13, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2114f, 1938f, 38.48689f)))) + LocalObject(102, Door.Constructor(Vector3(2112.905f, 1941.483f, 40.00789f)), owning_building_guid = 3) + } + + Building1() + + def Building1(): Unit = { // Name: Red_Base_97 Type: tech_plant GUID: 4, MapID: 1 + LocalBuilding(4, 1, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1538f, 2250f, 30.22248f)))) + LocalObject(57, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 4) + LocalObject(71, Door.Constructor(Vector3(1460.654f, 2298.537f, 31.87348f)), owning_building_guid = 4) + LocalObject(74, Door.Constructor(Vector3(1471.089f, 2313.44f, 39.83648f)), owning_building_guid = 4) + LocalObject(75, Door.Constructor(Vector3(1479.028f, 2340.124f, 31.84348f)), owning_building_guid = 4) + LocalObject(76, Door.Constructor(Vector3(1480.318f, 2193.924f, 39.72748f)), owning_building_guid = 4) + LocalObject(77, Door.Constructor(Vector3(1495.221f, 2183.489f, 31.76448f)), owning_building_guid = 4) + LocalObject(78, Door.Constructor(Vector3(1495.699f, 2258.325f, 46.84348f)), owning_building_guid = 4) + LocalObject(79, Door.Constructor(Vector3(1512.733f, 2254.755f, 46.84348f)), owning_building_guid = 4) + LocalObject(80, Door.Constructor(Vector3(1521.589f, 2348.728f, 31.76448f)), owning_building_guid = 4) + LocalObject(81, Door.Constructor(Vector3(1536.491f, 2338.293f, 39.72748f)), owning_building_guid = 4) + LocalObject(82, Door.Constructor(Vector3(1539.09f, 2197.046f, 39.72748f)), owning_building_guid = 4) + LocalObject(83, Door.Constructor(Vector3(1549.525f, 2211.949f, 31.76448f)), owning_building_guid = 4) + LocalObject(84, Door.Constructor(Vector3(1581.997f, 2306.43f, 31.76448f)), owning_building_guid = 4) + LocalObject(85, Door.Constructor(Vector3(1596.899f, 2295.995f, 39.72748f)), owning_building_guid = 4) + LocalObject(141, Door.Constructor(Vector3(1598.299f, 2266.375f, 33.95948f)), owning_building_guid = 4) + LocalObject(144, Door.Constructor(Vector3(1552.425f, 2298.497f, 13.95948f)), owning_building_guid = 4) + LocalObject(147, Door.Constructor(Vector3(1471.815f, 2315.875f, 24.34348f)), owning_building_guid = 4) + LocalObject(148, Door.Constructor(Vector3(1475.744f, 2293.592f, 24.34348f)), owning_building_guid = 4) + LocalObject(149, Door.Constructor(Vector3(1483.603f, 2249.024f, 16.84348f)), owning_building_guid = 4) + LocalObject(150, Door.Constructor(Vector3(1487.209f, 2261.149f, 16.84348f)), owning_building_guid = 4) + LocalObject(151, Door.Constructor(Vector3(1487.209f, 2261.149f, 24.34348f)), owning_building_guid = 4) + LocalObject(152, Door.Constructor(Vector3(1496.709f, 2239.847f, 24.34348f)), owning_building_guid = 4) + LocalObject(153, Door.Constructor(Vector3(1504.581f, 2292.932f, 24.34348f)), owning_building_guid = 4) + LocalObject(154, Door.Constructor(Vector3(1506.869f, 2247.383f, 24.34348f)), owning_building_guid = 4) + LocalObject(155, Door.Constructor(Vector3(1507.528f, 2276.22f, 26.84348f)), owning_building_guid = 4) + LocalObject(156, Door.Constructor(Vector3(1507.528f, 2276.22f, 46.84348f)), owning_building_guid = 4) + LocalObject(157, Door.Constructor(Vector3(1508.51f, 2270.649f, 16.84348f)), owning_building_guid = 4) + LocalObject(158, Door.Constructor(Vector3(1508.833f, 2236.241f, 16.84348f)), owning_building_guid = 4) + LocalObject(159, Door.Constructor(Vector3(1511.787f, 2268.354f, 36.84348f)), owning_building_guid = 4) + LocalObject(160, Door.Constructor(Vector3(1515.064f, 2266.06f, 46.84348f)), owning_building_guid = 4) + LocalObject(161, Door.Constructor(Vector3(1519.007f, 2341.429f, 24.34348f)), owning_building_guid = 4) + LocalObject(162, Door.Constructor(Vector3(1520.312f, 2301.45f, 21.84348f)), owning_building_guid = 4) + LocalObject(163, Door.Constructor(Vector3(1520.635f, 2267.042f, 26.84348f)), owning_building_guid = 4) + LocalObject(164, Door.Constructor(Vector3(1538.666f, 2327.663f, 21.84348f)), owning_building_guid = 4) + LocalObject(165, Door.Constructor(Vector3(1539.971f, 2287.685f, 21.84348f)), owning_building_guid = 4) + LocalObject(204, Door.Constructor(Vector3(1477.533f, 2243.249f, 32.60248f)), owning_building_guid = 4) + LocalObject(658, Door.Constructor(Vector3(1496.108f, 2263.862f, 24.67648f)), owning_building_guid = 4) + LocalObject(659, Door.Constructor(Vector3(1502.082f, 2259.679f, 24.67648f)), owning_building_guid = 4) + LocalObject(660, Door.Constructor(Vector3(1508.053f, 2255.498f, 24.67648f)), owning_building_guid = 4) + LocalObject(210, IFFLock.Constructor(Vector3(1473.487f, 2242.243f, 31.80248f), Vector3(0, 0, 305)), owning_building_guid = 4, door_guid = 204) + LocalObject(213, IFFLock.Constructor(Vector3(1597.21f, 2260.721f, 31.91048f), Vector3(0, 0, 125)), owning_building_guid = 4, door_guid = 141) + LocalObject(220, IFFLock.Constructor(Vector3(1477.819f, 2341.964f, 31.77448f), Vector3(0, 0, 35)), owning_building_guid = 4, door_guid = 75) + LocalObject(221, IFFLock.Constructor(Vector3(1482.854f, 2250.696f, 16.65848f), Vector3(0, 0, 35)), owning_building_guid = 4, door_guid = 149) + LocalObject(222, IFFLock.Constructor(Vector3(1485.644f, 2260.326f, 24.15848f), Vector3(0, 0, 305)), owning_building_guid = 4, door_guid = 151) + LocalObject(223, IFFLock.Constructor(Vector3(1493.867f, 2257.102f, 46.76848f), Vector3(0, 0, 305)), owning_building_guid = 4, door_guid = 78) + LocalObject(224, IFFLock.Constructor(Vector3(1507.159f, 2235.494f, 16.65848f), Vector3(0, 0, 305)), owning_building_guid = 4, door_guid = 158) + LocalObject(225, IFFLock.Constructor(Vector3(1508.434f, 2248.206f, 24.15848f), Vector3(0, 0, 125)), owning_building_guid = 4, door_guid = 154) + LocalObject(226, IFFLock.Constructor(Vector3(1509.2f, 2276.968f, 46.65848f), Vector3(0, 0, 125)), owning_building_guid = 4, door_guid = 156) + LocalObject(227, IFFLock.Constructor(Vector3(1514.567f, 2255.966f, 46.76848f), Vector3(0, 0, 125)), owning_building_guid = 4, door_guid = 79) + LocalObject(278, Locker.Constructor(Vector3(1484.935f, 2254.168f, 23.08348f)), owning_building_guid = 4) + LocalObject(279, Locker.Constructor(Vector3(1485.594f, 2255.109f, 23.08348f)), owning_building_guid = 4) + LocalObject(280, Locker.Constructor(Vector3(1486.252f, 2256.048f, 23.08348f)), owning_building_guid = 4) + LocalObject(281, Locker.Constructor(Vector3(1486.919f, 2257.002f, 23.08348f)), owning_building_guid = 4) + LocalObject(282, Locker.Constructor(Vector3(1490.035f, 2226.541f, 15.32248f)), owning_building_guid = 4) + LocalObject(283, Locker.Constructor(Vector3(1490.802f, 2227.636f, 15.32248f)), owning_building_guid = 4) + LocalObject(284, Locker.Constructor(Vector3(1491.568f, 2228.73f, 15.32248f)), owning_building_guid = 4) + LocalObject(285, Locker.Constructor(Vector3(1492.328f, 2229.815f, 15.32248f)), owning_building_guid = 4) + LocalObject(286, Locker.Constructor(Vector3(1494.932f, 2233.534f, 15.32248f)), owning_building_guid = 4) + LocalObject(287, Locker.Constructor(Vector3(1495.699f, 2234.629f, 15.32248f)), owning_building_guid = 4) + LocalObject(288, Locker.Constructor(Vector3(1496.465f, 2235.724f, 15.32248f)), owning_building_guid = 4) + LocalObject(289, Locker.Constructor(Vector3(1497.224f, 2236.808f, 15.32248f)), owning_building_guid = 4) + LocalObject(42, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 4) + LocalObject(395, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1522.493f, 2235.115f, 42.80048f), Vector3(0, 0, 125)), owning_building_guid = 4, terminal_guid = 42) + LocalObject(43, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 4) + LocalObject(396, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1534.548f, 2252.332f, 42.80048f), Vector3(0, 0, 125)), owning_building_guid = 4, terminal_guid = 43) + LocalObject(413, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(414, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(415, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(416, Terminal.Constructor(order_terminal), owning_building_guid = 4) + LocalObject(635, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(636, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(637, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(638, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(639, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(640, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(641, Terminal.Constructor(spawn_terminal), owning_building_guid = 4) + LocalObject(697, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 4) + LocalObject(397, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1541.266f, 2306.377f, 7.759481f), Vector3(0, 0, 125)), owning_building_guid = 4, terminal_guid = 697) + LocalObject(602, ResourceSilo.Constructor, owning_building_guid = 4) + LocalObject(607, SpawnTube.Constructor(Vector3(1495.5f, 2264.825f, 22.82248f), Vector3(0, 0, 125)), owning_building_guid = 4) + LocalObject(608, SpawnTube.Constructor(Vector3(1501.473f, 2260.643f, 22.82248f), Vector3(0, 0, 125)), owning_building_guid = 4) + LocalObject(609, SpawnTube.Constructor(Vector3(1507.443f, 2256.463f, 22.82248f), Vector3(0, 0, 125)), owning_building_guid = 4) + LocalObject(404, ProximityTerminal.Constructor(medical_terminal, Vector3(1493.193f, 2232.001f, 15.32248f)), owning_building_guid = 4) + LocalObject(405, ProximityTerminal.Constructor(medical_terminal, Vector3(1505.856f, 2268.773f, 35.31948f)), owning_building_guid = 4) + LocalObject(467, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1456.698f, 2275.757f, 38.43048f)), owning_building_guid = 4) + LocalObject(468, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(470, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1467.923f, 2223.396f, 40.87448f)), owning_building_guid = 4) + LocalObject(471, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(473, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1477.622f, 2208.923f, 38.43048f)), owning_building_guid = 4) + LocalObject(474, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(476, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1479.764f, 2279.328f, 45.66948f)), owning_building_guid = 4) + LocalObject(477, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(479, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1553.221f, 2314.171f, 38.41748f)), owning_building_guid = 4) + LocalObject(480, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(482, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1554.838f, 2288.286f, 40.77248f)), owning_building_guid = 4) + LocalObject(483, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4) + LocalObject(578, ProximityTerminal.Constructor(repair_silo, Vector3(1428.356f, 2255.191f, 29.97248f)), owning_building_guid = 4) + LocalObject(579, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4) + LocalObject(582, ProximityTerminal.Constructor(repair_silo, Vector3(1571.93f, 2225.865f, 29.95098f)), owning_building_guid = 4) + LocalObject(583, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4) + LocalObject(365, FacilityTurret.Constructor(manned_turret, Vector3(1407.207f, 2236.408f, 38.72148f)), owning_building_guid = 4) + TurretToWeapon(365, 5000) + LocalObject(367, FacilityTurret.Constructor(manned_turret, Vector3(1455.828f, 2192.93f, 38.72148f)), owning_building_guid = 4) + TurretToWeapon(367, 5001) + LocalObject(369, FacilityTurret.Constructor(manned_turret, Vector3(1501.705f, 2371.351f, 38.72148f)), owning_building_guid = 4) + TurretToWeapon(369, 5002) + LocalObject(370, FacilityTurret.Constructor(manned_turret, Vector3(1520.038f, 2157.403f, 38.72148f)), owning_building_guid = 4) + TurretToWeapon(370, 5003) + LocalObject(371, FacilityTurret.Constructor(manned_turret, Vector3(1615.765f, 2188.711f, 38.72148f)), owning_building_guid = 4) + TurretToWeapon(371, 5004) + LocalObject(373, FacilityTurret.Constructor(manned_turret, Vector3(1667.212f, 2262.185f, 38.72148f)), owning_building_guid = 4) + TurretToWeapon(373, 5005) + } + + Building3() + + def Building3(): Unit = { // Name: Indigo_Base_97 Type: tech_plant GUID: 7, MapID: 3 + LocalBuilding(7, 3, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2446f, 1546f, 30.22248f)))) + LocalObject(58, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 7) + LocalObject(103, Door.Constructor(Vector3(2376.227f, 1519.235f, 39.72748f)), owning_building_guid = 7) + LocalObject(104, Door.Constructor(Vector3(2387.427f, 1504.899f, 31.76448f)), owning_building_guid = 7) + LocalObject(105, Door.Constructor(Vector3(2421.629f, 1461.124f, 39.72748f)), owning_building_guid = 7) + LocalObject(106, Door.Constructor(Vector3(2432.829f, 1446.788f, 31.76448f)), owning_building_guid = 7) + LocalObject(107, Door.Constructor(Vector3(2446.104f, 1585.758f, 31.76448f)), owning_building_guid = 7) + LocalObject(108, Door.Constructor(Vector3(2460.44f, 1596.959f, 39.72748f)), owning_building_guid = 7) + LocalObject(110, Door.Constructor(Vector3(2468.772f, 1534.065f, 46.84348f)), owning_building_guid = 7) + LocalObject(112, Door.Constructor(Vector3(2476.046f, 1442.573f, 31.84348f)), owning_building_guid = 7) + LocalObject(114, Door.Constructor(Vector3(2484.019f, 1525.672f, 46.84348f)), owning_building_guid = 7) + LocalObject(115, Door.Constructor(Vector3(2491.439f, 1465.769f, 39.83648f)), owning_building_guid = 7) + LocalObject(117, Door.Constructor(Vector3(2505.776f, 1476.97f, 31.87348f)), owning_building_guid = 7) + LocalObject(118, Door.Constructor(Vector3(2506.356f, 1597.098f, 31.76448f)), owning_building_guid = 7) + LocalObject(119, Door.Constructor(Vector3(2517.557f, 1582.762f, 39.72748f)), owning_building_guid = 7) + LocalObject(142, Door.Constructor(Vector3(2383.548f, 1547.97f, 33.95948f)), owning_building_guid = 7) + LocalObject(145, Door.Constructor(Vector3(2418.026f, 1503.84f, 13.95948f)), owning_building_guid = 7) + LocalObject(166, Door.Constructor(Vector3(2422.656f, 1471.925f, 21.84348f)), owning_building_guid = 7) + LocalObject(167, Door.Constructor(Vector3(2433.097f, 1510.539f, 21.84348f)), owning_building_guid = 7) + LocalObject(168, Door.Constructor(Vector3(2437.432f, 1453.013f, 24.34348f)), owning_building_guid = 7) + LocalObject(169, Door.Constructor(Vector3(2447.873f, 1491.626f, 21.84348f)), owning_building_guid = 7) + LocalObject(170, Door.Constructor(Vector3(2457.624f, 1524.625f, 26.84348f)), owning_building_guid = 7) + LocalObject(171, Door.Constructor(Vector3(2463.239f, 1523.936f, 46.84348f)), owning_building_guid = 7) + LocalObject(172, Door.Constructor(Vector3(2465.406f, 1495.173f, 24.34348f)), owning_building_guid = 7) + LocalObject(173, Door.Constructor(Vector3(2465.701f, 1520.784f, 36.84348f)), owning_building_guid = 7) + LocalObject(174, Door.Constructor(Vector3(2467.474f, 1512.017f, 26.84348f)), owning_building_guid = 7) + LocalObject(175, Door.Constructor(Vector3(2467.474f, 1512.017f, 46.84348f)), owning_building_guid = 7) + LocalObject(176, Door.Constructor(Vector3(2468.164f, 1517.632f, 16.84348f)), owning_building_guid = 7) + LocalObject(177, Door.Constructor(Vector3(2476.536f, 1539.401f, 24.34348f)), owning_building_guid = 7) + LocalObject(178, Door.Constructor(Vector3(2477.915f, 1550.63f, 16.84348f)), owning_building_guid = 7) + LocalObject(179, Door.Constructor(Vector3(2488.455f, 1543.637f, 24.34348f)), owning_building_guid = 7) + LocalObject(180, Door.Constructor(Vector3(2490.033f, 1463.652f, 24.34348f)), owning_building_guid = 7) + LocalObject(181, Door.Constructor(Vector3(2491.312f, 1520.489f, 16.84348f)), owning_building_guid = 7) + LocalObject(182, Door.Constructor(Vector3(2491.312f, 1520.489f, 24.34348f)), owning_building_guid = 7) + LocalObject(183, Door.Constructor(Vector3(2492.79f, 1486.111f, 24.34348f)), owning_building_guid = 7) + LocalObject(184, Door.Constructor(Vector3(2498.305f, 1531.029f, 16.84348f)), owning_building_guid = 7) + LocalObject(205, Door.Constructor(Vector3(2505.799f, 1534.778f, 32.60248f)), owning_building_guid = 7) + LocalObject(667, Door.Constructor(Vector3(2473.031f, 1531.986f, 24.67648f)), owning_building_guid = 7) + LocalObject(668, Door.Constructor(Vector3(2477.519f, 1526.242f, 24.67648f)), owning_building_guid = 7) + LocalObject(669, Door.Constructor(Vector3(2482.009f, 1520.495f, 24.67648f)), owning_building_guid = 7) + LocalObject(211, IFFLock.Constructor(Vector3(2509.962f, 1534.556f, 31.80248f), Vector3(0, 0, 142)), owning_building_guid = 7, door_guid = 205) + LocalObject(214, IFFLock.Constructor(Vector3(2386.242f, 1553.059f, 31.91048f), Vector3(0, 0, 322)), owning_building_guid = 7, door_guid = 142) + LocalObject(242, IFFLock.Constructor(Vector3(2465.657f, 1511.79f, 46.65848f), Vector3(0, 0, 322)), owning_building_guid = 7, door_guid = 175) + LocalObject(243, IFFLock.Constructor(Vector3(2466.665f, 1533.444f, 46.76848f), Vector3(0, 0, 322)), owning_building_guid = 7, door_guid = 110) + LocalObject(244, IFFLock.Constructor(Vector3(2474.799f, 1539.071f, 24.15848f), Vector3(0, 0, 322)), owning_building_guid = 7, door_guid = 177) + LocalObject(245, IFFLock.Constructor(Vector3(2476.664f, 1440.459f, 31.77448f), Vector3(0, 0, 232)), owning_building_guid = 7, door_guid = 112) + LocalObject(246, IFFLock.Constructor(Vector3(2479.734f, 1550.855f, 16.65848f), Vector3(0, 0, 142)), owning_building_guid = 7, door_guid = 178) + LocalObject(247, IFFLock.Constructor(Vector3(2486.128f, 1526.305f, 46.76848f), Vector3(0, 0, 142)), owning_building_guid = 7, door_guid = 114) + LocalObject(248, IFFLock.Constructor(Vector3(2493.049f, 1520.818f, 24.15848f), Vector3(0, 0, 142)), owning_building_guid = 7, door_guid = 182) + LocalObject(249, IFFLock.Constructor(Vector3(2498.533f, 1529.211f, 16.65848f), Vector3(0, 0, 232)), owning_building_guid = 7, door_guid = 184) + LocalObject(314, Locker.Constructor(Vector3(2488.851f, 1546.694f, 15.32248f)), owning_building_guid = 7) + LocalObject(315, Locker.Constructor(Vector3(2489.894f, 1547.509f, 15.32248f)), owning_building_guid = 7) + LocalObject(316, Locker.Constructor(Vector3(2490.947f, 1548.331f, 15.32248f)), owning_building_guid = 7) + LocalObject(317, Locker.Constructor(Vector3(2492f, 1549.155f, 15.32248f)), owning_building_guid = 7) + LocalObject(318, Locker.Constructor(Vector3(2492.802f, 1524.369f, 23.08348f)), owning_building_guid = 7) + LocalObject(319, Locker.Constructor(Vector3(2493.719f, 1525.086f, 23.08348f)), owning_building_guid = 7) + LocalObject(320, Locker.Constructor(Vector3(2494.623f, 1525.792f, 23.08348f)), owning_building_guid = 7) + LocalObject(321, Locker.Constructor(Vector3(2495.528f, 1526.5f, 23.08348f)), owning_building_guid = 7) + LocalObject(322, Locker.Constructor(Vector3(2495.578f, 1551.95f, 15.32248f)), owning_building_guid = 7) + LocalObject(323, Locker.Constructor(Vector3(2496.622f, 1552.765f, 15.32248f)), owning_building_guid = 7) + LocalObject(324, Locker.Constructor(Vector3(2497.674f, 1553.587f, 15.32248f)), owning_building_guid = 7) + LocalObject(325, Locker.Constructor(Vector3(2498.728f, 1554.41f, 15.32248f)), owning_building_guid = 7) + LocalObject(44, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 7) + LocalObject(399, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2448.619f, 1542.761f, 42.80048f), Vector3(0, 0, -38)), owning_building_guid = 7, terminal_guid = 44) + LocalObject(45, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 7) + LocalObject(400, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2465.182f, 1555.701f, 42.80048f), Vector3(0, 0, -38)), owning_building_guid = 7, terminal_guid = 45) + LocalObject(426, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(427, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(428, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(429, Terminal.Constructor(order_terminal), owning_building_guid = 7) + LocalObject(642, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(643, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(644, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(645, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(646, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(647, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(648, Terminal.Constructor(spawn_terminal), owning_building_guid = 7) + LocalObject(698, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 7) + LocalObject(398, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2426.393f, 1493.041f, 7.759481f), Vector3(0, 0, -38)), owning_building_guid = 7, terminal_guid = 698) + LocalObject(604, ResourceSilo.Constructor, owning_building_guid = 7) + LocalObject(616, SpawnTube.Constructor(Vector3(2473.333f, 1530.885f, 22.82248f), Vector3(0, 0, 322)), owning_building_guid = 7) + LocalObject(617, SpawnTube.Constructor(Vector3(2477.82f, 1525.143f, 22.82248f), Vector3(0, 0, 322)), owning_building_guid = 7) + LocalObject(618, SpawnTube.Constructor(Vector3(2482.308f, 1519.397f, 22.82248f), Vector3(0, 0, 322)), owning_building_guid = 7) + LocalObject(406, ProximityTerminal.Constructor(medical_terminal, Vector3(2471.251f, 1518.649f, 35.31948f)), owning_building_guid = 7) + LocalObject(407, ProximityTerminal.Constructor(medical_terminal, Vector3(2494.111f, 1550.112f, 15.32248f)), owning_building_guid = 7) + LocalObject(485, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2412.683f, 1489.083f, 38.41748f)), owning_building_guid = 7) + LocalObject(486, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(488, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2418.704f, 1514.31f, 40.77248f)), owning_building_guid = 7) + LocalObject(489, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(494, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2493.117f, 1500.927f, 45.66948f)), owning_building_guid = 7) + LocalObject(495, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(500, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2515.75f, 1567.629f, 38.43048f)), owning_building_guid = 7) + LocalObject(501, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(503, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2516.219f, 1497.598f, 38.43048f)), owning_building_guid = 7) + LocalObject(504, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(506, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2520.793f, 1550.952f, 40.87448f)), owning_building_guid = 7) + LocalObject(507, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7) + LocalObject(586, ProximityTerminal.Constructor(repair_silo, Vector3(2420.609f, 1579f, 29.95098f)), owning_building_guid = 7) + LocalObject(587, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 7) + LocalObject(598, ProximityTerminal.Constructor(repair_silo, Vector3(2549.335f, 1508.979f, 29.97248f)), owning_building_guid = 7) + LocalObject(599, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 7) + LocalObject(377, FacilityTurret.Constructor(manned_turret, Vector3(2318.872f, 1572.125f, 38.72148f)), owning_building_guid = 7) + TurretToWeapon(377, 5006) + LocalObject(378, FacilityTurret.Constructor(manned_turret, Vector3(2389.552f, 1627.347f, 38.72148f)), owning_building_guid = 7) + TurretToWeapon(378, 5007) + LocalObject(380, FacilityTurret.Constructor(manned_turret, Vector3(2445.229f, 1419.34f, 38.72148f)), owning_building_guid = 7) + TurretToWeapon(380, 5008) + LocalObject(383, FacilityTurret.Constructor(manned_turret, Vector3(2490.25f, 1629.3f, 38.72148f)), owning_building_guid = 7) + TurretToWeapon(383, 5009) + LocalObject(385, FacilityTurret.Constructor(manned_turret, Vector3(2541.267f, 1576.552f, 38.72148f)), owning_building_guid = 7) + TurretToWeapon(385, 5010) + LocalObject(387, FacilityTurret.Constructor(manned_turret, Vector3(2575.052f, 1520.758f, 38.72148f)), owning_building_guid = 7) + TurretToWeapon(387, 5011) + } + + Building2() + + def Building2(): Unit = { // Name: Blue_Base_97 Type: tech_plant GUID: 10, MapID: 2 + LocalBuilding(10, 2, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2532f, 2426f, 30.22248f)))) + LocalObject(59, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 10) + LocalObject(109, Door.Constructor(Vector3(2465.489f, 2468.779f, 31.76448f)), owning_building_guid = 10) + LocalObject(111, Door.Constructor(Vector3(2475.924f, 2483.682f, 39.72748f)), owning_building_guid = 10) + LocalObject(113, Door.Constructor(Vector3(2479.046f, 2424.91f, 39.72748f)), owning_building_guid = 10) + LocalObject(116, Door.Constructor(Vector3(2493.949f, 2414.475f, 31.76448f)), owning_building_guid = 10) + LocalObject(120, Door.Constructor(Vector3(2536.755f, 2451.267f, 46.84348f)), owning_building_guid = 10) + LocalObject(121, Door.Constructor(Vector3(2540.325f, 2468.301f, 46.84348f)), owning_building_guid = 10) + LocalObject(122, Door.Constructor(Vector3(2577.995f, 2367.102f, 39.72748f)), owning_building_guid = 10) + LocalObject(123, Door.Constructor(Vector3(2580.537f, 2503.346f, 31.87348f)), owning_building_guid = 10) + LocalObject(124, Door.Constructor(Vector3(2588.43f, 2382.003f, 31.76448f)), owning_building_guid = 10) + LocalObject(125, Door.Constructor(Vector3(2595.44f, 2492.911f, 39.83648f)), owning_building_guid = 10) + LocalObject(126, Door.Constructor(Vector3(2620.293f, 2427.509f, 39.72748f)), owning_building_guid = 10) + LocalObject(127, Door.Constructor(Vector3(2622.124f, 2484.972f, 31.84348f)), owning_building_guid = 10) + LocalObject(128, Door.Constructor(Vector3(2630.728f, 2442.411f, 31.76448f)), owning_building_guid = 10) + LocalObject(143, Door.Constructor(Vector3(2548.375f, 2365.701f, 33.95948f)), owning_building_guid = 10) + LocalObject(146, Door.Constructor(Vector3(2580.497f, 2411.575f, 13.95948f)), owning_building_guid = 10) + LocalObject(185, Door.Constructor(Vector3(2518.241f, 2455.167f, 16.84348f)), owning_building_guid = 10) + LocalObject(186, Door.Constructor(Vector3(2521.847f, 2467.291f, 24.34348f)), owning_building_guid = 10) + LocalObject(187, Door.Constructor(Vector3(2529.383f, 2457.131f, 24.34348f)), owning_building_guid = 10) + LocalObject(188, Door.Constructor(Vector3(2531.024f, 2480.397f, 16.84348f)), owning_building_guid = 10) + LocalObject(189, Door.Constructor(Vector3(2543.149f, 2476.791f, 16.84348f)), owning_building_guid = 10) + LocalObject(190, Door.Constructor(Vector3(2543.149f, 2476.791f, 24.34348f)), owning_building_guid = 10) + LocalObject(191, Door.Constructor(Vector3(2548.06f, 2448.936f, 46.84348f)), owning_building_guid = 10) + LocalObject(192, Door.Constructor(Vector3(2549.042f, 2443.365f, 26.84348f)), owning_building_guid = 10) + LocalObject(193, Door.Constructor(Vector3(2550.354f, 2452.213f, 36.84348f)), owning_building_guid = 10) + LocalObject(194, Door.Constructor(Vector3(2552.649f, 2455.49f, 16.84348f)), owning_building_guid = 10) + LocalObject(195, Door.Constructor(Vector3(2558.22f, 2456.472f, 26.84348f)), owning_building_guid = 10) + LocalObject(196, Door.Constructor(Vector3(2558.22f, 2456.472f, 46.84348f)), owning_building_guid = 10) + LocalObject(197, Door.Constructor(Vector3(2569.685f, 2424.029f, 21.84348f)), owning_building_guid = 10) + LocalObject(198, Door.Constructor(Vector3(2574.932f, 2459.419f, 24.34348f)), owning_building_guid = 10) + LocalObject(199, Door.Constructor(Vector3(2575.592f, 2488.256f, 24.34348f)), owning_building_guid = 10) + LocalObject(200, Door.Constructor(Vector3(2583.45f, 2443.688f, 21.84348f)), owning_building_guid = 10) + LocalObject(201, Door.Constructor(Vector3(2597.875f, 2492.185f, 24.34348f)), owning_building_guid = 10) + LocalObject(202, Door.Constructor(Vector3(2609.663f, 2425.334f, 21.84348f)), owning_building_guid = 10) + LocalObject(203, Door.Constructor(Vector3(2623.429f, 2444.993f, 24.34348f)), owning_building_guid = 10) + LocalObject(206, Door.Constructor(Vector3(2525.249f, 2486.467f, 32.60248f)), owning_building_guid = 10) + LocalObject(670, Door.Constructor(Vector3(2537.498f, 2455.947f, 24.67648f)), owning_building_guid = 10) + LocalObject(671, Door.Constructor(Vector3(2541.679f, 2461.918f, 24.67648f)), owning_building_guid = 10) + LocalObject(672, Door.Constructor(Vector3(2545.862f, 2467.892f, 24.67648f)), owning_building_guid = 10) + LocalObject(212, IFFLock.Constructor(Vector3(2524.243f, 2490.513f, 31.80248f), Vector3(0, 0, 35)), owning_building_guid = 10, door_guid = 206) + LocalObject(215, IFFLock.Constructor(Vector3(2542.721f, 2366.79f, 31.91048f), Vector3(0, 0, 215)), owning_building_guid = 10, door_guid = 143) + LocalObject(250, IFFLock.Constructor(Vector3(2517.494f, 2456.841f, 16.65848f), Vector3(0, 0, 35)), owning_building_guid = 10, door_guid = 185) + LocalObject(251, IFFLock.Constructor(Vector3(2530.206f, 2455.566f, 24.15848f), Vector3(0, 0, 215)), owning_building_guid = 10, door_guid = 187) + LocalObject(252, IFFLock.Constructor(Vector3(2532.696f, 2481.146f, 16.65848f), Vector3(0, 0, 125)), owning_building_guid = 10, door_guid = 188) + LocalObject(253, IFFLock.Constructor(Vector3(2537.966f, 2449.433f, 46.76848f), Vector3(0, 0, 215)), owning_building_guid = 10, door_guid = 120) + LocalObject(254, IFFLock.Constructor(Vector3(2539.102f, 2470.133f, 46.76848f), Vector3(0, 0, 35)), owning_building_guid = 10, door_guid = 121) + LocalObject(255, IFFLock.Constructor(Vector3(2542.326f, 2478.356f, 24.15848f), Vector3(0, 0, 35)), owning_building_guid = 10, door_guid = 190) + LocalObject(256, IFFLock.Constructor(Vector3(2558.968f, 2454.8f, 46.65848f), Vector3(0, 0, 215)), owning_building_guid = 10, door_guid = 196) + LocalObject(257, IFFLock.Constructor(Vector3(2623.964f, 2486.181f, 31.77448f), Vector3(0, 0, 125)), owning_building_guid = 10, door_guid = 127) + LocalObject(326, Locker.Constructor(Vector3(2508.541f, 2473.965f, 15.32248f)), owning_building_guid = 10) + LocalObject(327, Locker.Constructor(Vector3(2509.636f, 2473.198f, 15.32248f)), owning_building_guid = 10) + LocalObject(328, Locker.Constructor(Vector3(2510.73f, 2472.432f, 15.32248f)), owning_building_guid = 10) + LocalObject(329, Locker.Constructor(Vector3(2511.815f, 2471.672f, 15.32248f)), owning_building_guid = 10) + LocalObject(330, Locker.Constructor(Vector3(2515.534f, 2469.068f, 15.32248f)), owning_building_guid = 10) + LocalObject(331, Locker.Constructor(Vector3(2516.629f, 2468.301f, 15.32248f)), owning_building_guid = 10) + LocalObject(332, Locker.Constructor(Vector3(2517.724f, 2467.535f, 15.32248f)), owning_building_guid = 10) + LocalObject(333, Locker.Constructor(Vector3(2518.808f, 2466.776f, 15.32248f)), owning_building_guid = 10) + LocalObject(334, Locker.Constructor(Vector3(2536.168f, 2479.065f, 23.08348f)), owning_building_guid = 10) + LocalObject(335, Locker.Constructor(Vector3(2537.109f, 2478.406f, 23.08348f)), owning_building_guid = 10) + LocalObject(336, Locker.Constructor(Vector3(2538.048f, 2477.748f, 23.08348f)), owning_building_guid = 10) + LocalObject(337, Locker.Constructor(Vector3(2539.002f, 2477.081f, 23.08348f)), owning_building_guid = 10) + LocalObject(46, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 10) + LocalObject(401, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2517.115f, 2441.507f, 42.80048f), Vector3(0, 0, 215)), owning_building_guid = 10, terminal_guid = 46) + LocalObject(47, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 10) + LocalObject(402, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2534.332f, 2429.452f, 42.80048f), Vector3(0, 0, 215)), owning_building_guid = 10, terminal_guid = 47) + LocalObject(430, Terminal.Constructor(order_terminal), owning_building_guid = 10) + LocalObject(431, Terminal.Constructor(order_terminal), owning_building_guid = 10) + LocalObject(432, Terminal.Constructor(order_terminal), owning_building_guid = 10) + LocalObject(433, Terminal.Constructor(order_terminal), owning_building_guid = 10) + LocalObject(649, Terminal.Constructor(spawn_terminal), owning_building_guid = 10) + LocalObject(650, Terminal.Constructor(spawn_terminal), owning_building_guid = 10) + LocalObject(651, Terminal.Constructor(spawn_terminal), owning_building_guid = 10) + LocalObject(652, Terminal.Constructor(spawn_terminal), owning_building_guid = 10) + LocalObject(653, Terminal.Constructor(spawn_terminal), owning_building_guid = 10) + LocalObject(654, Terminal.Constructor(spawn_terminal), owning_building_guid = 10) + LocalObject(655, Terminal.Constructor(spawn_terminal), owning_building_guid = 10) + LocalObject(699, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 10) + LocalObject(403, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2588.377f, 2422.734f, 7.759481f), Vector3(0, 0, 215)), owning_building_guid = 10, terminal_guid = 699) + LocalObject(603, ResourceSilo.Constructor, owning_building_guid = 10) + LocalObject(619, SpawnTube.Constructor(Vector3(2538.463f, 2456.557f, 22.82248f), Vector3(0, 0, 215)), owning_building_guid = 10) + LocalObject(620, SpawnTube.Constructor(Vector3(2542.643f, 2462.527f, 22.82248f), Vector3(0, 0, 215)), owning_building_guid = 10) + LocalObject(621, SpawnTube.Constructor(Vector3(2546.825f, 2468.5f, 22.82248f), Vector3(0, 0, 215)), owning_building_guid = 10) + LocalObject(408, ProximityTerminal.Constructor(medical_terminal, Vector3(2514.001f, 2470.807f, 15.32248f)), owning_building_guid = 10) + LocalObject(409, ProximityTerminal.Constructor(medical_terminal, Vector3(2550.773f, 2458.144f, 35.31948f)), owning_building_guid = 10) + LocalObject(491, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2490.923f, 2486.378f, 38.43048f)), owning_building_guid = 10) + LocalObject(492, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10) + LocalObject(497, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2505.396f, 2496.077f, 40.87448f)), owning_building_guid = 10) + LocalObject(498, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10) + LocalObject(509, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2557.757f, 2507.302f, 38.43048f)), owning_building_guid = 10) + LocalObject(510, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10) + LocalObject(512, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2561.328f, 2484.236f, 45.66948f)), owning_building_guid = 10) + LocalObject(513, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10) + LocalObject(515, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2570.286f, 2409.162f, 40.77248f)), owning_building_guid = 10) + LocalObject(516, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10) + LocalObject(518, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2596.171f, 2410.779f, 38.41748f)), owning_building_guid = 10) + LocalObject(519, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10) + LocalObject(590, ProximityTerminal.Constructor(repair_silo, Vector3(2507.865f, 2392.07f, 29.95098f)), owning_building_guid = 10) + LocalObject(591, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 10) + LocalObject(594, ProximityTerminal.Constructor(repair_silo, Vector3(2537.191f, 2535.644f, 29.97248f)), owning_building_guid = 10) + LocalObject(595, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 10) + LocalObject(379, FacilityTurret.Constructor(manned_turret, Vector3(2439.403f, 2443.962f, 38.72148f)), owning_building_guid = 10) + TurretToWeapon(379, 5012) + LocalObject(381, FacilityTurret.Constructor(manned_turret, Vector3(2470.711f, 2348.235f, 38.72148f)), owning_building_guid = 10) + TurretToWeapon(381, 5013) + LocalObject(382, FacilityTurret.Constructor(manned_turret, Vector3(2474.93f, 2508.172f, 38.72148f)), owning_building_guid = 10) + TurretToWeapon(382, 5014) + LocalObject(384, FacilityTurret.Constructor(manned_turret, Vector3(2518.408f, 2556.793f, 38.72148f)), owning_building_guid = 10) + TurretToWeapon(384, 5015) + LocalObject(386, FacilityTurret.Constructor(manned_turret, Vector3(2544.185f, 2296.788f, 38.72148f)), owning_building_guid = 10) + TurretToWeapon(386, 5016) + LocalObject(388, FacilityTurret.Constructor(manned_turret, Vector3(2653.351f, 2462.295f, 38.72148f)), owning_building_guid = 10) + TurretToWeapon(388, 5017) + } + + Building6() + + def Building6(): Unit = { // Name: Central_Indigo_Tower_97 Type: tower_a GUID: 13, MapID: 6 + LocalBuilding(13, 6, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1660f, 1476f, 33.07596f)))) + LocalObject(629, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 13) + LocalObject(86, Door.Constructor(Vector3(1664.05f, 1462.158f, 34.59696f)), owning_building_guid = 13) + LocalObject(87, Door.Constructor(Vector3(1664.05f, 1462.158f, 54.59596f)), owning_building_guid = 13) + LocalObject(88, Door.Constructor(Vector3(1674.335f, 1474.415f, 34.59696f)), owning_building_guid = 13) + LocalObject(89, Door.Constructor(Vector3(1674.335f, 1474.415f, 54.59596f)), owning_building_guid = 13) + LocalObject(661, Door.Constructor(Vector3(1661.335f, 1460.251f, 24.41196f)), owning_building_guid = 13) + LocalObject(662, Door.Constructor(Vector3(1671.883f, 1472.822f, 24.41196f)), owning_building_guid = 13) + LocalObject(228, IFFLock.Constructor(Vector3(1665.097f, 1460.221f, 34.53696f), Vector3(0, 0, 220)), owning_building_guid = 13, door_guid = 86) + LocalObject(229, IFFLock.Constructor(Vector3(1665.097f, 1460.221f, 54.53696f), Vector3(0, 0, 220)), owning_building_guid = 13, door_guid = 87) + LocalObject(230, IFFLock.Constructor(Vector3(1673.291f, 1476.349f, 34.53696f), Vector3(0, 0, 40)), owning_building_guid = 13, door_guid = 88) + LocalObject(231, IFFLock.Constructor(Vector3(1673.291f, 1476.349f, 54.53696f), Vector3(0, 0, 40)), owning_building_guid = 13, door_guid = 89) + LocalObject(290, Locker.Constructor(Vector3(1662.374f, 1454.379f, 23.06996f)), owning_building_guid = 13) + LocalObject(291, Locker.Constructor(Vector3(1663.398f, 1453.52f, 23.06996f)), owning_building_guid = 13) + LocalObject(292, Locker.Constructor(Vector3(1665.457f, 1451.792f, 23.06996f)), owning_building_guid = 13) + LocalObject(293, Locker.Constructor(Vector3(1666.531f, 1450.891f, 23.06996f)), owning_building_guid = 13) + LocalObject(294, Locker.Constructor(Vector3(1676.459f, 1471.111f, 23.06996f)), owning_building_guid = 13) + LocalObject(295, Locker.Constructor(Vector3(1677.484f, 1470.252f, 23.06996f)), owning_building_guid = 13) + LocalObject(296, Locker.Constructor(Vector3(1679.516f, 1468.547f, 23.06996f)), owning_building_guid = 13) + LocalObject(297, Locker.Constructor(Vector3(1680.59f, 1467.646f, 23.06996f)), owning_building_guid = 13) + LocalObject(417, Terminal.Constructor(order_terminal), owning_building_guid = 13) + LocalObject(418, Terminal.Constructor(order_terminal), owning_building_guid = 13) + LocalObject(419, Terminal.Constructor(order_terminal), owning_building_guid = 13) + LocalObject(610, SpawnTube.Constructor(respawn_tube_tower, Vector3(1660.322f, 1459.728f, 22.55796f), Vector3(0, 0, 40)), owning_building_guid = 13) + LocalObject(611, SpawnTube.Constructor(respawn_tube_tower, Vector3(1670.87f, 1472.299f, 22.55796f), Vector3(0, 0, 40)), owning_building_guid = 13) + LocalObject(372, FacilityTurret.Constructor(manned_turret, Vector3(1642.12f, 1474.418f, 52.01796f)), owning_building_guid = 13) + TurretToWeapon(372, 5018) + LocalObject(374, FacilityTurret.Constructor(manned_turret, Vector3(1685.516f, 1471.177f, 52.01796f)), owning_building_guid = 13) + TurretToWeapon(374, 5019) + } + + Building4() + + def Building4(): Unit = { // Name: Central_Red_Tower_97 Type: tower_a GUID: 14, MapID: 4 + LocalBuilding(14, 4, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1966f, 2912f, 33.54289f)))) + LocalObject(630, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 14) + LocalObject(90, Door.Constructor(Vector3(1977.257f, 2921.015f, 35.06389f)), owning_building_guid = 14) + LocalObject(91, Door.Constructor(Vector3(1977.257f, 2921.015f, 55.06289f)), owning_building_guid = 14) + LocalObject(92, Door.Constructor(Vector3(1978.652f, 2905.076f, 35.06389f)), owning_building_guid = 14) + LocalObject(93, Door.Constructor(Vector3(1978.652f, 2905.076f, 55.06289f)), owning_building_guid = 14) + LocalObject(663, Door.Constructor(Vector3(1976.65f, 2918.156f, 24.87889f)), owning_building_guid = 14) + LocalObject(664, Door.Constructor(Vector3(1978.08f, 2901.808f, 24.87889f)), owning_building_guid = 14) + LocalObject(232, IFFLock.Constructor(Vector3(1975.151f, 2921.645f, 35.00389f), Vector3(0, 0, 355)), owning_building_guid = 14, door_guid = 90) + LocalObject(233, IFFLock.Constructor(Vector3(1975.151f, 2921.645f, 55.00389f), Vector3(0, 0, 355)), owning_building_guid = 14, door_guid = 91) + LocalObject(234, IFFLock.Constructor(Vector3(1980.761f, 2904.447f, 35.00389f), Vector3(0, 0, 175)), owning_building_guid = 14, door_guid = 92) + LocalObject(235, IFFLock.Constructor(Vector3(1980.761f, 2904.447f, 55.00389f), Vector3(0, 0, 175)), owning_building_guid = 14, door_guid = 93) + LocalObject(298, Locker.Constructor(Vector3(1981.095f, 2920.182f, 23.53689f)), owning_building_guid = 14) + LocalObject(299, Locker.Constructor(Vector3(1982.427f, 2920.298f, 23.53689f)), owning_building_guid = 14) + LocalObject(300, Locker.Constructor(Vector3(1982.967f, 2898.39f, 23.53689f)), owning_building_guid = 14) + LocalObject(301, Locker.Constructor(Vector3(1984.299f, 2898.506f, 23.53689f)), owning_building_guid = 14) + LocalObject(302, Locker.Constructor(Vector3(1985.07f, 2920.53f, 23.53689f)), owning_building_guid = 14) + LocalObject(303, Locker.Constructor(Vector3(1986.467f, 2920.652f, 23.53689f)), owning_building_guid = 14) + LocalObject(304, Locker.Constructor(Vector3(1986.976f, 2898.741f, 23.53689f)), owning_building_guid = 14) + LocalObject(305, Locker.Constructor(Vector3(1988.373f, 2898.863f, 23.53689f)), owning_building_guid = 14) + LocalObject(420, Terminal.Constructor(order_terminal), owning_building_guid = 14) + LocalObject(421, Terminal.Constructor(order_terminal), owning_building_guid = 14) + LocalObject(422, Terminal.Constructor(order_terminal), owning_building_guid = 14) + LocalObject(612, SpawnTube.Constructor(respawn_tube_tower, Vector3(1976.303f, 2917.069f, 23.02489f), Vector3(0, 0, 355)), owning_building_guid = 14) + LocalObject(613, SpawnTube.Constructor(respawn_tube_tower, Vector3(1977.734f, 2900.722f, 23.02489f), Vector3(0, 0, 355)), owning_building_guid = 14) + LocalObject(375, FacilityTurret.Constructor(manned_turret, Vector3(1954.476f, 2898.238f, 52.48489f)), owning_building_guid = 14) + TurretToWeapon(375, 5020) + LocalObject(376, FacilityTurret.Constructor(manned_turret, Vector3(1987.453f, 2926.632f, 52.48489f)), owning_building_guid = 14) + TurretToWeapon(376, 5021) + } + + Building5() + + def Building5(): Unit = { // Name: Central_Blue_Tower_97 Type: tower_a GUID: 15, MapID: 5 + LocalBuilding(15, 5, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2878f, 1898f, 37.28446f)))) + LocalObject(634, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 15) + LocalObject(137, Door.Constructor(Vector3(2883.707f, 1911.245f, 38.80546f)), owning_building_guid = 15) + LocalObject(138, Door.Constructor(Vector3(2883.707f, 1911.245f, 58.80446f)), owning_building_guid = 15) + LocalObject(139, Door.Constructor(Vector3(2892.421f, 1897.826f, 38.80546f)), owning_building_guid = 15) + LocalObject(140, Door.Constructor(Vector3(2892.421f, 1897.826f, 58.80446f)), owning_building_guid = 15) + LocalObject(677, Door.Constructor(Vector3(2884.514f, 1908.435f, 28.62046f)), owning_building_guid = 15) + LocalObject(678, Door.Constructor(Vector3(2893.451f, 1894.672f, 28.62046f)), owning_building_guid = 15) + LocalObject(266, IFFLock.Constructor(Vector3(2881.552f, 1910.812f, 38.74546f), Vector3(0, 0, 327)), owning_building_guid = 15, door_guid = 137) + LocalObject(267, IFFLock.Constructor(Vector3(2881.552f, 1910.812f, 58.74546f), Vector3(0, 0, 327)), owning_building_guid = 15, door_guid = 138) + LocalObject(268, IFFLock.Constructor(Vector3(2894.58f, 1898.261f, 38.74546f), Vector3(0, 0, 147)), owning_building_guid = 15, door_guid = 139) + LocalObject(269, IFFLock.Constructor(Vector3(2894.58f, 1898.261f, 58.74546f), Vector3(0, 0, 147)), owning_building_guid = 15, door_guid = 140) + LocalObject(354, Locker.Constructor(Vector3(2887.487f, 1912.311f, 27.27846f)), owning_building_guid = 15) + LocalObject(355, Locker.Constructor(Vector3(2888.609f, 1913.039f, 27.27846f)), owning_building_guid = 15) + LocalObject(356, Locker.Constructor(Vector3(2890.833f, 1914.484f, 27.27846f)), owning_building_guid = 15) + LocalObject(357, Locker.Constructor(Vector3(2892.009f, 1915.248f, 27.27846f)), owning_building_guid = 15) + LocalObject(358, Locker.Constructor(Vector3(2899.37f, 1893.948f, 27.27846f)), owning_building_guid = 15) + LocalObject(359, Locker.Constructor(Vector3(2900.492f, 1894.677f, 27.27846f)), owning_building_guid = 15) + LocalObject(360, Locker.Constructor(Vector3(2902.746f, 1896.141f, 27.27846f)), owning_building_guid = 15) + LocalObject(361, Locker.Constructor(Vector3(2903.922f, 1896.904f, 27.27846f)), owning_building_guid = 15) + LocalObject(440, Terminal.Constructor(order_terminal), owning_building_guid = 15) + LocalObject(441, Terminal.Constructor(order_terminal), owning_building_guid = 15) + LocalObject(442, Terminal.Constructor(order_terminal), owning_building_guid = 15) + LocalObject(626, SpawnTube.Constructor(respawn_tube_tower, Vector3(2884.717f, 1907.313f, 26.76646f), Vector3(0, 0, 327)), owning_building_guid = 15) + LocalObject(627, SpawnTube.Constructor(respawn_tube_tower, Vector3(2893.655f, 1893.551f, 26.76646f), Vector3(0, 0, 327)), owning_building_guid = 15) + LocalObject(393, FacilityTurret.Constructor(manned_turret, Vector3(2874.285f, 1880.439f, 56.22646f)), owning_building_guid = 15) + TurretToWeapon(393, 5022) + LocalObject(394, FacilityTurret.Constructor(manned_turret, Vector3(2890.073f, 1920.991f, 56.22646f)), owning_building_guid = 15) + TurretToWeapon(394, 5023) + } + + Building8() + + def Building8(): Unit = { // Name: Central_Tower_97 Type: tower_b GUID: 16, MapID: 8 + LocalBuilding(16, 8, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2070f, 2002f, 26.19098f)))) + LocalObject(631, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 16) + LocalObject(95, Door.Constructor(Vector3(2071.585f, 1987.665f, 27.71099f)), owning_building_guid = 16) + LocalObject(96, Door.Constructor(Vector3(2071.585f, 1987.665f, 37.71098f)), owning_building_guid = 16) + LocalObject(97, Door.Constructor(Vector3(2071.585f, 1987.665f, 57.71098f)), owning_building_guid = 16) + LocalObject(98, Door.Constructor(Vector3(2083.842f, 1997.95f, 27.71099f)), owning_building_guid = 16) + LocalObject(99, Door.Constructor(Vector3(2083.842f, 1997.95f, 37.71098f)), owning_building_guid = 16) + LocalObject(100, Door.Constructor(Vector3(2083.842f, 1997.95f, 57.71098f)), owning_building_guid = 16) + LocalObject(665, Door.Constructor(Vector3(2068.581f, 1986.258f, 17.52699f)), owning_building_guid = 16) + LocalObject(666, Door.Constructor(Vector3(2081.152f, 1996.806f, 17.52699f)), owning_building_guid = 16) + LocalObject(236, IFFLock.Constructor(Vector3(2072.28f, 1985.576f, 27.65199f), Vector3(0, 0, 230)), owning_building_guid = 16, door_guid = 95) + LocalObject(237, IFFLock.Constructor(Vector3(2072.28f, 1985.576f, 37.65199f), Vector3(0, 0, 230)), owning_building_guid = 16, door_guid = 96) + LocalObject(238, IFFLock.Constructor(Vector3(2072.28f, 1985.576f, 57.65199f), Vector3(0, 0, 230)), owning_building_guid = 16, door_guid = 97) + LocalObject(239, IFFLock.Constructor(Vector3(2083.15f, 2000.036f, 27.65199f), Vector3(0, 0, 50)), owning_building_guid = 16, door_guid = 98) + LocalObject(240, IFFLock.Constructor(Vector3(2083.15f, 2000.036f, 37.65199f), Vector3(0, 0, 50)), owning_building_guid = 16, door_guid = 99) + LocalObject(241, IFFLock.Constructor(Vector3(2083.15f, 2000.036f, 57.65199f), Vector3(0, 0, 50)), owning_building_guid = 16, door_guid = 100) + LocalObject(306, Locker.Constructor(Vector3(2068.583f, 1980.295f, 16.18499f)), owning_building_guid = 16) + LocalObject(307, Locker.Constructor(Vector3(2069.442f, 1979.271f, 16.18499f)), owning_building_guid = 16) + LocalObject(308, Locker.Constructor(Vector3(2071.17f, 1977.212f, 16.18499f)), owning_building_guid = 16) + LocalObject(309, Locker.Constructor(Vector3(2072.071f, 1976.138f, 16.18499f)), owning_building_guid = 16) + LocalObject(310, Locker.Constructor(Vector3(2085.36f, 1994.328f, 16.18499f)), owning_building_guid = 16) + LocalObject(311, Locker.Constructor(Vector3(2086.22f, 1993.303f, 16.18499f)), owning_building_guid = 16) + LocalObject(312, Locker.Constructor(Vector3(2087.925f, 1991.271f, 16.18499f)), owning_building_guid = 16) + LocalObject(313, Locker.Constructor(Vector3(2088.826f, 1990.197f, 16.18499f)), owning_building_guid = 16) + LocalObject(423, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(424, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(425, Terminal.Constructor(order_terminal), owning_building_guid = 16) + LocalObject(614, SpawnTube.Constructor(respawn_tube_tower, Vector3(2067.491f, 1985.919f, 15.67299f), Vector3(0, 0, 50)), owning_building_guid = 16) + LocalObject(615, SpawnTube.Constructor(respawn_tube_tower, Vector3(2080.062f, 1996.468f, 15.67299f), Vector3(0, 0, 50)), owning_building_guid = 16) + } + + Building7() + + def Building7(): Unit = { // Name: Red_Tower_97 Type: tower_c GUID: 17, MapID: 7 + LocalBuilding(17, 7, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1452f, 2600f, 37.65374f)))) + LocalObject(628, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 17) + LocalObject(69, Door.Constructor(Vector3(1451.826f, 2614.421f, 39.17474f)), owning_building_guid = 17) + LocalObject(70, Door.Constructor(Vector3(1451.826f, 2614.421f, 59.17374f)), owning_building_guid = 17) + LocalObject(72, Door.Constructor(Vector3(1465.245f, 2605.707f, 39.17474f)), owning_building_guid = 17) + LocalObject(73, Door.Constructor(Vector3(1465.245f, 2605.707f, 59.17374f)), owning_building_guid = 17) + LocalObject(656, Door.Constructor(Vector3(1453.706f, 2612.182f, 28.98974f)), owning_building_guid = 17) + LocalObject(657, Door.Constructor(Vector3(1467.469f, 2603.245f, 28.98974f)), owning_building_guid = 17) + LocalObject(216, IFFLock.Constructor(Vector3(1450.033f, 2613.149f, 39.11473f), Vector3(0, 0, 303)), owning_building_guid = 17, door_guid = 69) + LocalObject(217, IFFLock.Constructor(Vector3(1450.033f, 2613.149f, 59.11474f), Vector3(0, 0, 303)), owning_building_guid = 17, door_guid = 70) + LocalObject(218, IFFLock.Constructor(Vector3(1467.04f, 2606.982f, 39.11473f), Vector3(0, 0, 123)), owning_building_guid = 17, door_guid = 72) + LocalObject(219, IFFLock.Constructor(Vector3(1467.04f, 2606.982f, 59.11474f), Vector3(0, 0, 123)), owning_building_guid = 17, door_guid = 73) + LocalObject(270, Locker.Constructor(Vector3(1454.846f, 2616.933f, 27.64774f)), owning_building_guid = 17) + LocalObject(271, Locker.Constructor(Vector3(1455.574f, 2618.054f, 27.64774f)), owning_building_guid = 17) + LocalObject(272, Locker.Constructor(Vector3(1457.019f, 2620.279f, 27.64774f)), owning_building_guid = 17) + LocalObject(273, Locker.Constructor(Vector3(1457.783f, 2621.455f, 27.64774f)), owning_building_guid = 17) + LocalObject(274, Locker.Constructor(Vector3(1473.171f, 2604.991f, 27.64774f)), owning_building_guid = 17) + LocalObject(275, Locker.Constructor(Vector3(1473.899f, 2606.112f, 27.64774f)), owning_building_guid = 17) + LocalObject(276, Locker.Constructor(Vector3(1475.363f, 2608.366f, 27.64774f)), owning_building_guid = 17) + LocalObject(277, Locker.Constructor(Vector3(1476.126f, 2609.542f, 27.64774f)), owning_building_guid = 17) + LocalObject(410, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(411, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(412, Terminal.Constructor(order_terminal), owning_building_guid = 17) + LocalObject(605, SpawnTube.Constructor(respawn_tube_tower, Vector3(1454.349f, 2611.24f, 27.13574f), Vector3(0, 0, 303)), owning_building_guid = 17) + LocalObject(606, SpawnTube.Constructor(respawn_tube_tower, Vector3(1468.111f, 2602.303f, 27.13574f), Vector3(0, 0, 303)), owning_building_guid = 17) + LocalObject(521, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1447.069f, 2601.899f, 65.22374f)), owning_building_guid = 17) + LocalObject(522, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 17) + LocalObject(524, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1455.829f, 2596.21f, 65.22374f)), owning_building_guid = 17) + LocalObject(525, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 17) + LocalObject(366, FacilityTurret.Constructor(manned_turret, Vector3(1452.253f, 2627.853f, 56.59573f)), owning_building_guid = 17) + TurretToWeapon(366, 5024) + LocalObject(368, FacilityTurret.Constructor(manned_turret, Vector3(1456.411f, 2579.333f, 56.59573f)), owning_building_guid = 17) + TurretToWeapon(368, 5025) + } + + Building10() + + def Building10(): Unit = { // Name: Indigo_Tower_97 Type: tower_c GUID: 18, MapID: 10 + LocalBuilding(18, 10, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2760f, 1398f, 30.46968f)))) + LocalObject(632, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 18) + LocalObject(129, Door.Constructor(Vector3(2772f, 1390f, 31.99068f)), owning_building_guid = 18) + LocalObject(130, Door.Constructor(Vector3(2772f, 1390f, 51.98968f)), owning_building_guid = 18) + LocalObject(131, Door.Constructor(Vector3(2772f, 1406f, 31.99068f)), owning_building_guid = 18) + LocalObject(132, Door.Constructor(Vector3(2772f, 1406f, 51.98968f)), owning_building_guid = 18) + LocalObject(673, Door.Constructor(Vector3(2771.146f, 1386.794f, 21.80568f)), owning_building_guid = 18) + LocalObject(674, Door.Constructor(Vector3(2771.146f, 1403.204f, 21.80568f)), owning_building_guid = 18) + LocalObject(258, IFFLock.Constructor(Vector3(2769.957f, 1406.811f, 31.93068f), Vector3(0, 0, 0)), owning_building_guid = 18, door_guid = 131) + LocalObject(259, IFFLock.Constructor(Vector3(2769.957f, 1406.811f, 51.93068f), Vector3(0, 0, 0)), owning_building_guid = 18, door_guid = 132) + LocalObject(260, IFFLock.Constructor(Vector3(2774.047f, 1389.189f, 31.93068f), Vector3(0, 0, 180)), owning_building_guid = 18, door_guid = 129) + LocalObject(261, IFFLock.Constructor(Vector3(2774.047f, 1389.189f, 51.93068f), Vector3(0, 0, 180)), owning_building_guid = 18, door_guid = 130) + LocalObject(338, Locker.Constructor(Vector3(2775.716f, 1382.963f, 20.46368f)), owning_building_guid = 18) + LocalObject(339, Locker.Constructor(Vector3(2775.751f, 1404.835f, 20.46368f)), owning_building_guid = 18) + LocalObject(340, Locker.Constructor(Vector3(2777.053f, 1382.963f, 20.46368f)), owning_building_guid = 18) + LocalObject(341, Locker.Constructor(Vector3(2777.088f, 1404.835f, 20.46368f)), owning_building_guid = 18) + LocalObject(342, Locker.Constructor(Vector3(2779.741f, 1382.963f, 20.46368f)), owning_building_guid = 18) + LocalObject(343, Locker.Constructor(Vector3(2779.741f, 1404.835f, 20.46368f)), owning_building_guid = 18) + LocalObject(344, Locker.Constructor(Vector3(2781.143f, 1382.963f, 20.46368f)), owning_building_guid = 18) + LocalObject(345, Locker.Constructor(Vector3(2781.143f, 1404.835f, 20.46368f)), owning_building_guid = 18) + LocalObject(434, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(435, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(436, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(622, SpawnTube.Constructor(respawn_tube_tower, Vector3(2770.706f, 1385.742f, 19.95168f), Vector3(0, 0, 0)), owning_building_guid = 18) + LocalObject(623, SpawnTube.Constructor(respawn_tube_tower, Vector3(2770.706f, 1402.152f, 19.95168f), Vector3(0, 0, 0)), owning_building_guid = 18) + LocalObject(527, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2758.907f, 1392.725f, 58.03968f)), owning_building_guid = 18) + LocalObject(528, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18) + LocalObject(530, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2758.907f, 1403.17f, 58.03968f)), owning_building_guid = 18) + LocalObject(531, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18) + LocalObject(389, FacilityTurret.Constructor(manned_turret, Vector3(2745.07f, 1383.045f, 49.41168f)), owning_building_guid = 18) + TurretToWeapon(389, 5026) + LocalObject(391, FacilityTurret.Constructor(manned_turret, Vector3(2783.497f, 1412.957f, 49.41168f)), owning_building_guid = 18) + TurretToWeapon(391, 5027) + } + + Building9() + + def Building9(): Unit = { // Name: Blue_Tower_97 Type: tower_c GUID: 19, MapID: 9 + LocalBuilding(19, 9, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2778f, 2664f, 33.75977f)))) + LocalObject(633, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 19) + LocalObject(133, Door.Constructor(Vector3(2790f, 2656f, 35.28077f)), owning_building_guid = 19) + LocalObject(134, Door.Constructor(Vector3(2790f, 2656f, 55.27977f)), owning_building_guid = 19) + LocalObject(135, Door.Constructor(Vector3(2790f, 2672f, 35.28077f)), owning_building_guid = 19) + LocalObject(136, Door.Constructor(Vector3(2790f, 2672f, 55.27977f)), owning_building_guid = 19) + LocalObject(675, Door.Constructor(Vector3(2789.146f, 2652.794f, 25.09577f)), owning_building_guid = 19) + LocalObject(676, Door.Constructor(Vector3(2789.146f, 2669.204f, 25.09577f)), owning_building_guid = 19) + LocalObject(262, IFFLock.Constructor(Vector3(2787.957f, 2672.811f, 35.22076f), Vector3(0, 0, 0)), owning_building_guid = 19, door_guid = 135) + LocalObject(263, IFFLock.Constructor(Vector3(2787.957f, 2672.811f, 55.22076f), Vector3(0, 0, 0)), owning_building_guid = 19, door_guid = 136) + LocalObject(264, IFFLock.Constructor(Vector3(2792.047f, 2655.189f, 35.22076f), Vector3(0, 0, 180)), owning_building_guid = 19, door_guid = 133) + LocalObject(265, IFFLock.Constructor(Vector3(2792.047f, 2655.189f, 55.22076f), Vector3(0, 0, 180)), owning_building_guid = 19, door_guid = 134) + LocalObject(346, Locker.Constructor(Vector3(2793.716f, 2648.963f, 23.75377f)), owning_building_guid = 19) + LocalObject(347, Locker.Constructor(Vector3(2793.751f, 2670.835f, 23.75377f)), owning_building_guid = 19) + LocalObject(348, Locker.Constructor(Vector3(2795.053f, 2648.963f, 23.75377f)), owning_building_guid = 19) + LocalObject(349, Locker.Constructor(Vector3(2795.088f, 2670.835f, 23.75377f)), owning_building_guid = 19) + LocalObject(350, Locker.Constructor(Vector3(2797.741f, 2648.963f, 23.75377f)), owning_building_guid = 19) + LocalObject(351, Locker.Constructor(Vector3(2797.741f, 2670.835f, 23.75377f)), owning_building_guid = 19) + LocalObject(352, Locker.Constructor(Vector3(2799.143f, 2648.963f, 23.75377f)), owning_building_guid = 19) + LocalObject(353, Locker.Constructor(Vector3(2799.143f, 2670.835f, 23.75377f)), owning_building_guid = 19) + LocalObject(437, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(438, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(439, Terminal.Constructor(order_terminal), owning_building_guid = 19) + LocalObject(624, SpawnTube.Constructor(respawn_tube_tower, Vector3(2788.706f, 2651.742f, 23.24177f), Vector3(0, 0, 0)), owning_building_guid = 19) + LocalObject(625, SpawnTube.Constructor(respawn_tube_tower, Vector3(2788.706f, 2668.152f, 23.24177f), Vector3(0, 0, 0)), owning_building_guid = 19) + LocalObject(533, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2776.907f, 2658.725f, 61.32977f)), owning_building_guid = 19) + LocalObject(534, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 19) + LocalObject(536, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2776.907f, 2669.17f, 61.32977f)), owning_building_guid = 19) + LocalObject(537, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 19) + LocalObject(390, FacilityTurret.Constructor(manned_turret, Vector3(2763.07f, 2649.045f, 52.70177f)), owning_building_guid = 19) + TurretToWeapon(390, 5028) + LocalObject(392, FacilityTurret.Constructor(manned_turret, Vector3(2801.497f, 2678.957f, 52.70177f)), owning_building_guid = 19) + TurretToWeapon(392, 5029) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map98.scala b/pslogin/src/main/scala/zonemaps/Map98.scala new file mode 100644 index 00000000..8a67701e --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map98.scala @@ -0,0 +1,995 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.resourcesilo.ResourceSilo +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map98 { + // Ascension + val ZoneMap = new ZoneMap("map98") { + + Building39() + + def Building39(): Unit = { // Name: Base_Charlie Type: amp_station GUID: 1, MapID: 39 + LocalBuilding(1, 39, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2650f, 2280f, 90.6473f)))) + LocalObject(78, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) + LocalObject(71, Door.Constructor(Vector3(2649.38f, 2273.22f, 103.5493f)), owning_building_guid = 1) + LocalObject(72, Door.Constructor(Vector3(2651.042f, 2286.728f, 103.5493f)), owning_building_guid = 1) + LocalObject(188, Door.Constructor(Vector3(2575.766f, 2233.198f, 92.3983f)), owning_building_guid = 1) + LocalObject(189, Door.Constructor(Vector3(2577.983f, 2251.255f, 100.3613f)), owning_building_guid = 1) + LocalObject(190, Door.Constructor(Vector3(2584.316f, 2368.666f, 92.3683f)), owning_building_guid = 1) + LocalObject(191, Door.Constructor(Vector3(2588.1f, 2333.652f, 92.3983f)), owning_building_guid = 1) + LocalObject(192, Door.Constructor(Vector3(2590.317f, 2351.709f, 100.3613f)), owning_building_guid = 1) + LocalObject(196, Door.Constructor(Vector3(2637.908f, 2374.363f, 92.3983f)), owning_building_guid = 1) + LocalObject(197, Door.Constructor(Vector3(2641.975f, 2250.18f, 102.3743f)), owning_building_guid = 1) + LocalObject(198, Door.Constructor(Vector3(2645.674f, 2244.765f, 97.3683f)), owning_building_guid = 1) + LocalObject(199, Door.Constructor(Vector3(2649.448f, 2310.872f, 102.3743f)), owning_building_guid = 1) + LocalObject(200, Door.Constructor(Vector3(2650.969f, 2249.076f, 102.3743f)), owning_building_guid = 1) + LocalObject(201, Door.Constructor(Vector3(2654.327f, 2315.236f, 97.3683f)), owning_building_guid = 1) + LocalObject(202, Door.Constructor(Vector3(2655.964f, 2372.146f, 100.3623f)), owning_building_guid = 1) + LocalObject(203, Door.Constructor(Vector3(2657.109f, 2194.277f, 100.3623f)), owning_building_guid = 1) + LocalObject(204, Door.Constructor(Vector3(2658.442f, 2309.769f, 102.3743f)), owning_building_guid = 1) + LocalObject(205, Door.Constructor(Vector3(2675.165f, 2192.06f, 92.3983f)), owning_building_guid = 1) + LocalObject(206, Door.Constructor(Vector3(2702.114f, 2210.438f, 100.3623f)), owning_building_guid = 1) + LocalObject(207, Door.Constructor(Vector3(2704.331f, 2228.494f, 92.3983f)), owning_building_guid = 1) + LocalObject(267, Door.Constructor(Vector3(2581.949f, 2316.566f, 84.8683f)), owning_building_guid = 1) + LocalObject(268, Door.Constructor(Vector3(2601.87f, 2281.879f, 77.3683f)), owning_building_guid = 1) + LocalObject(269, Door.Constructor(Vector3(2606.328f, 2285.362f, 77.3683f)), owning_building_guid = 1) + LocalObject(270, Door.Constructor(Vector3(2616.776f, 2271.989f, 77.3683f)), owning_building_guid = 1) + LocalObject(271, Door.Constructor(Vector3(2625.134f, 2307.233f, 84.8683f)), owning_building_guid = 1) + LocalObject(272, Door.Constructor(Vector3(2635.165f, 2257.641f, 92.3683f)), owning_building_guid = 1) + LocalObject(273, Door.Constructor(Vector3(2636.14f, 2265.582f, 77.3683f)), owning_building_guid = 1) + LocalObject(274, Door.Constructor(Vector3(2636.14f, 2265.582f, 84.8683f)), owning_building_guid = 1) + LocalObject(275, Door.Constructor(Vector3(2638.647f, 2253.184f, 92.3683f)), owning_building_guid = 1) + LocalObject(276, Door.Constructor(Vector3(2639.064f, 2289.403f, 84.8683f)), owning_building_guid = 1) + LocalObject(277, Door.Constructor(Vector3(2641.014f, 2305.284f, 92.3683f)), owning_building_guid = 1) + LocalObject(278, Door.Constructor(Vector3(2644.497f, 2300.826f, 84.8683f)), owning_building_guid = 1) + LocalObject(279, Door.Constructor(Vector3(2645.472f, 2308.766f, 92.3683f)), owning_building_guid = 1) + LocalObject(280, Door.Constructor(Vector3(2646.972f, 2253.603f, 102.3683f)), owning_building_guid = 1) + LocalObject(281, Door.Constructor(Vector3(2647.075f, 2256.179f, 97.3683f)), owning_building_guid = 1) + LocalObject(282, Door.Constructor(Vector3(2647.98f, 2296.368f, 77.3683f)), owning_building_guid = 1) + LocalObject(283, Door.Constructor(Vector3(2648.538f, 2268.089f, 77.3683f)), owning_building_guid = 1) + LocalObject(284, Door.Constructor(Vector3(2650.487f, 2283.97f, 84.8683f)), owning_building_guid = 1) + LocalObject(285, Door.Constructor(Vector3(2652.925f, 2303.821f, 97.3683f)), owning_building_guid = 1) + LocalObject(286, Door.Constructor(Vector3(2653.448f, 2306.345f, 102.3683f)), owning_building_guid = 1) + LocalObject(287, Door.Constructor(Vector3(2669.363f, 2273.592f, 92.3683f)), owning_building_guid = 1) + LocalObject(288, Door.Constructor(Vector3(2670.338f, 2281.533f, 92.3683f)), owning_building_guid = 1) + LocalObject(291, Door.Constructor(Vector3(2678.96f, 2276.47f, 93.1273f)), owning_building_guid = 1) + LocalObject(891, Door.Constructor(Vector3(2629.566f, 2272.165f, 85.2013f)), owning_building_guid = 1) + LocalObject(892, Door.Constructor(Vector3(2630.455f, 2279.404f, 85.2013f)), owning_building_guid = 1) + LocalObject(893, Door.Constructor(Vector3(2631.343f, 2286.638f, 85.2013f)), owning_building_guid = 1) + LocalObject(303, IFFLock.Constructor(Vector3(2682.051f, 2279.154f, 92.3273f), Vector3(0, 0, 97)), owning_building_guid = 1, door_guid = 291) + LocalObject(367, IFFLock.Constructor(Vector3(2582.388f, 2369.735f, 92.3073f), Vector3(0, 0, 7)), owning_building_guid = 1, door_guid = 190) + LocalObject(368, IFFLock.Constructor(Vector3(2602.866f, 2283.341f, 77.1833f), Vector3(0, 0, 97)), owning_building_guid = 1, door_guid = 268) + LocalObject(369, IFFLock.Constructor(Vector3(2637.601f, 2264.586f, 84.6833f), Vector3(0, 0, 187)), owning_building_guid = 1, door_guid = 274) + LocalObject(370, IFFLock.Constructor(Vector3(2637.619f, 2290.528f, 84.6833f), Vector3(0, 0, 7)), owning_building_guid = 1, door_guid = 276) + LocalObject(371, IFFLock.Constructor(Vector3(2640.922f, 2248.273f, 102.3083f), Vector3(0, 0, 277)), owning_building_guid = 1, door_guid = 197) + LocalObject(372, IFFLock.Constructor(Vector3(2647.413f, 2266.644f, 77.1833f), Vector3(0, 0, 277)), owning_building_guid = 1, door_guid = 283) + LocalObject(373, IFFLock.Constructor(Vector3(2647.603f, 2243.722f, 97.3093f), Vector3(0, 0, 187)), owning_building_guid = 1, door_guid = 198) + LocalObject(374, IFFLock.Constructor(Vector3(2648.373f, 2308.954f, 102.3083f), Vector3(0, 0, 277)), owning_building_guid = 1, door_guid = 199) + LocalObject(375, IFFLock.Constructor(Vector3(2652.026f, 2251.029f, 102.3083f), Vector3(0, 0, 97)), owning_building_guid = 1, door_guid = 200) + LocalObject(376, IFFLock.Constructor(Vector3(2652.398f, 2316.299f, 97.3093f), Vector3(0, 0, 7)), owning_building_guid = 1, door_guid = 201) + LocalObject(377, IFFLock.Constructor(Vector3(2659.478f, 2311.714f, 102.3083f), Vector3(0, 0, 97)), owning_building_guid = 1, door_guid = 204) + LocalObject(501, Locker.Constructor(Vector3(2639.937f, 2267.272f, 83.6083f)), owning_building_guid = 1) + LocalObject(502, Locker.Constructor(Vector3(2641.092f, 2267.131f, 83.6083f)), owning_building_guid = 1) + LocalObject(503, Locker.Constructor(Vector3(2642.231f, 2266.991f, 83.6083f)), owning_building_guid = 1) + LocalObject(504, Locker.Constructor(Vector3(2643.371f, 2266.851f, 83.6083f)), owning_building_guid = 1) + LocalObject(505, Locker.Constructor(Vector3(2652.929f, 2285.852f, 75.8473f)), owning_building_guid = 1) + LocalObject(506, Locker.Constructor(Vector3(2654.243f, 2285.69f, 75.8473f)), owning_building_guid = 1) + LocalObject(507, Locker.Constructor(Vector3(2655.569f, 2285.527f, 75.8473f)), owning_building_guid = 1) + LocalObject(508, Locker.Constructor(Vector3(2656.896f, 2285.365f, 75.8473f)), owning_building_guid = 1) + LocalObject(509, Locker.Constructor(Vector3(2661.402f, 2284.811f, 75.8473f)), owning_building_guid = 1) + LocalObject(510, Locker.Constructor(Vector3(2662.716f, 2284.65f, 75.8473f)), owning_building_guid = 1) + LocalObject(511, Locker.Constructor(Vector3(2664.042f, 2284.487f, 75.8473f)), owning_building_guid = 1) + LocalObject(512, Locker.Constructor(Vector3(2665.37f, 2284.324f, 75.8473f)), owning_building_guid = 1) + LocalObject(624, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(625, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(626, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(627, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(628, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(629, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(859, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(860, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(861, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(862, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(863, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(864, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(918, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1) + LocalObject(577, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2610.91f, 2354.151f, 88.5923f), Vector3(0, 0, 187)), owning_building_guid = 1, terminal_guid = 918) + LocalObject(800, ResourceSilo.Constructor, owning_building_guid = 1) + LocalObject(827, SpawnTube.Constructor(Vector3(2629.001f, 2271.176f, 83.3473f), Vector3(0, 0, 7)), owning_building_guid = 1) + LocalObject(828, SpawnTube.Constructor(Vector3(2629.89f, 2278.413f, 83.3473f), Vector3(0, 0, 7)), owning_building_guid = 1) + LocalObject(829, SpawnTube.Constructor(Vector3(2630.778f, 2285.647f, 83.3473f), Vector3(0, 0, 7)), owning_building_guid = 1) + LocalObject(581, ProximityTerminal.Constructor(medical_terminal, Vector3(2628.116f, 2282.681f, 95.8473f)), owning_building_guid = 1) + LocalObject(582, ProximityTerminal.Constructor(medical_terminal, Vector3(2659.066f, 2284.549f, 75.8473f)), owning_building_guid = 1) + LocalObject(672, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2595.588f, 2306.601f, 99.1523f)), owning_building_guid = 1) + LocalObject(673, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(675, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2649.279f, 2206.042f, 99.1753f)), owning_building_guid = 1) + LocalObject(676, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(678, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2683.396f, 2333.743f, 101.3133f)), owning_building_guid = 1) + LocalObject(679, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(681, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2696.59f, 2254.297f, 99.1523f)), owning_building_guid = 1) + LocalObject(682, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(790, ProximityTerminal.Constructor(repair_silo, Vector3(2580.451f, 2288.745f, 90.0473f)), owning_building_guid = 1) + LocalObject(791, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(794, ProximityTerminal.Constructor(repair_silo, Vector3(2711.908f, 2272.795f, 90.0473f)), owning_building_guid = 1) + LocalObject(795, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(567, FacilityTurret.Constructor(manned_turret, Vector3(2558.204f, 2193.706f, 99.3553f)), owning_building_guid = 1) + TurretToWeapon(567, 5000) + LocalObject(568, FacilityTurret.Constructor(manned_turret, Vector3(2582.754f, 2393.883f, 99.3553f)), owning_building_guid = 1) + TurretToWeapon(568, 5001) + LocalObject(569, FacilityTurret.Constructor(manned_turret, Vector3(2617.075f, 2184.233f, 99.3553f)), owning_building_guid = 1) + TurretToWeapon(569, 5002) + LocalObject(570, FacilityTurret.Constructor(manned_turret, Vector3(2710.489f, 2174.998f, 99.3553f)), owning_building_guid = 1) + TurretToWeapon(570, 5003) + LocalObject(571, FacilityTurret.Constructor(manned_turret, Vector3(2729.554f, 2311.99f, 99.3553f)), owning_building_guid = 1) + TurretToWeapon(571, 5004) + LocalObject(572, FacilityTurret.Constructor(manned_turret, Vector3(2735.076f, 2375.17f, 99.3553f)), owning_building_guid = 1) + TurretToWeapon(572, 5005) + } + + Building17() + + def Building17(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 17 + LocalBuilding(4, 17, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1222f, 1420f, 12.08533f)))) + LocalObject(98, Door.Constructor(Vector3(1207.181f, 1399.871f, 13.60633f)), owning_building_guid = 4) + LocalObject(100, Door.Constructor(Vector3(1233.573f, 1442.128f, 13.60633f)), owning_building_guid = 4) + } + + Building15() + + def Building15(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 15 + LocalBuilding(5, 15, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2542f, 2700f, 12.08045f)))) + LocalObject(184, Door.Constructor(Vector3(2522.401f, 2715.513f, 13.60145f)), owning_building_guid = 5) + LocalObject(186, Door.Constructor(Vector3(2563.71f, 2687.662f, 13.60145f)), owning_building_guid = 5) + } + + Building16() + + def Building16(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 16 + LocalBuilding(6, 16, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2612f, 1350f, 11.46977f)))) + LocalObject(193, Door.Constructor(Vector3(2590.965f, 1363.457f, 12.99077f)), owning_building_guid = 6) + LocalObject(195, Door.Constructor(Vector3(2630.76f, 1333.483f, 12.99077f)), owning_building_guid = 6) + } + + Building22() + + def Building22(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 7, MapID: 22 + LocalBuilding(7, 22, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1570f, 2502f, 90.64242f)))) + LocalObject(120, Door.Constructor(Vector3(1572.22f, 2499.102f, 92.16342f)), owning_building_guid = 7) + } + + Building32() + + def Building32(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 8, MapID: 32 + LocalBuilding(8, 32, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1674f, 1810f, 90.64486f)))) + LocalObject(125, Door.Constructor(Vector3(1676.22f, 1807.102f, 92.16586f)), owning_building_guid = 8) + } + + Building33() + + def Building33(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 9, MapID: 33 + LocalBuilding(9, 33, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1728f, 1820f, 90.6473f)))) + LocalObject(129, Door.Constructor(Vector3(1725.485f, 1817.354f, 92.1683f)), owning_building_guid = 9) + } + + Building30() + + def Building30(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 30 + LocalBuilding(10, 30, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1766f, 2594f, 90.64272f)))) + LocalObject(134, Door.Constructor(Vector3(1769.611f, 2594.537f, 92.16373f)), owning_building_guid = 10) + } + + Building31() + + def Building31(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 11, MapID: 31 + LocalBuilding(11, 31, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1810f, 2570f, 90.64516f)))) + LocalObject(137, Door.Constructor(Vector3(1808.26f, 2573.21f, 92.16617f)), owning_building_guid = 11) + } + + Building18() + + def Building18(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 12, MapID: 18 + LocalBuilding(12, 18, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2180f, 1398f, 30.41109f)))) + LocalObject(167, Door.Constructor(Vector3(2178.036f, 1394.922f, 31.93209f)), owning_building_guid = 12) + } + + Building34() + + def Building34(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 13, MapID: 34 + LocalBuilding(13, 34, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2566f, 2174f, 90.6473f)))) + LocalObject(187, Door.Constructor(Vector3(2568.606f, 2176.557f, 92.1683f)), owning_building_guid = 13) + } + + Building35() + + def Building35(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 14, MapID: 35 + LocalBuilding(14, 35, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2610f, 2164f, 90.6473f)))) + LocalObject(194, Door.Constructor(Vector3(2610.226f, 2167.644f, 92.1683f)), owning_building_guid = 14) + } + + Building20() + + def Building20(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 15, MapID: 20 + LocalBuilding(15, 20, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2784f, 1826f, 54.0495f)))) + LocalObject(208, Door.Constructor(Vector3(2780.602f, 1824.665f, 55.5705f)), owning_building_guid = 15) + } + + Building36() + + def Building36(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 16, MapID: 36 + LocalBuilding(16, 36, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1220f, 1754f, 71.60863f)))) + LocalObject(99, Door.Constructor(Vector3(1218.852f, 1754.431f, 73.12963f)), owning_building_guid = 16) + } + + Building19() + + def Building19(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 17, MapID: 19 + LocalBuilding(17, 19, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1290f, 2306f, 55.9801f)))) + LocalObject(105, Door.Constructor(Vector3(1290.076f, 2307.224f, 57.5011f)), owning_building_guid = 17) + } + + Building23() + + def Building23(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 18, MapID: 23 + LocalBuilding(18, 23, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1616f, 1468f, 52.67128f)))) + LocalObject(121, Door.Constructor(Vector3(1614.885f, 1468.51f, 54.19228f)), owning_building_guid = 18) + } + + Building37() + + def Building37(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 19, MapID: 37 + LocalBuilding(19, 37, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1626f, 2798f, 74.2613f)))) + LocalObject(122, Door.Constructor(Vector3(1627.17f, 2798.367f, 75.7823f)), owning_building_guid = 19) + } + + Building27() + + def Building27(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 20, MapID: 27 + LocalBuilding(20, 27, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1878f, 2080f, 110.9449f)))) + LocalObject(148, Door.Constructor(Vector3(1879.132f, 2079.529f, 112.4659f)), owning_building_guid = 20) + } + + Building26() + + def Building26(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 21, MapID: 26 + LocalBuilding(21, 26, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1908f, 2020f, 110.9848f)))) + LocalObject(155, Door.Constructor(Vector3(1907.189f, 2020.919f, 112.5058f)), owning_building_guid = 21) + } + + Building24() + + def Building24(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 22, MapID: 24 + LocalBuilding(22, 24, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2002f, 2332f, 114.5708f)))) + LocalObject(157, Door.Constructor(Vector3(2003.187f, 2331.691f, 116.0918f)), owning_building_guid = 22) + } + + Building25() + + def Building25(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 23, MapID: 25 + LocalBuilding(23, 25, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2062f, 2362f, 114.0855f)))) + LocalObject(162, Door.Constructor(Vector3(2062.347f, 2360.824f, 115.6065f)), owning_building_guid = 23) + } + + Building29() + + def Building29(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 24, MapID: 29 + LocalBuilding(24, 29, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2250f, 2170f, 110.7895f)))) + LocalObject(170, Door.Constructor(Vector3(2249.322f, 2168.978f, 112.3105f)), owning_building_guid = 24) + } + + Building28() + + def Building28(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 25, MapID: 28 + LocalBuilding(25, 28, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2252f, 2092f, 110.7993f)))) + LocalObject(171, Door.Constructor(Vector3(2252.012f, 2093.226f, 112.3203f)), owning_building_guid = 25) + } + + Building38() + + def Building38(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 26, MapID: 38 + LocalBuilding(26, 38, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2530f, 1478f, 79.27488f)))) + LocalObject(185, Door.Constructor(Vector3(2530.201f, 1476.79f, 80.79588f)), owning_building_guid = 26) + } + + Building21() + + def Building21(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 27, MapID: 21 + LocalBuilding(27, 21, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2918f, 1934f, 50.3531f)))) + LocalObject(219, Door.Constructor(Vector3(2918.031f, 1932.774f, 51.8741f)), owning_building_guid = 27) + } + + Building7() + + def Building7(): Unit = { // Name: Base_Alpha Type: comm_station GUID: 28, MapID: 7 + LocalBuilding(28, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1834f, 2664f, 90.6473f)))) + LocalObject(77, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 28) + LocalObject(131, Door.Constructor(Vector3(1751.965f, 2672.381f, 92.3683f)), owning_building_guid = 28) + LocalObject(132, Door.Constructor(Vector3(1763.528f, 2662.001f, 100.3613f)), owning_building_guid = 28) + LocalObject(133, Door.Constructor(Vector3(1768.847f, 2644.604f, 92.3983f)), owning_building_guid = 28) + LocalObject(139, Door.Constructor(Vector3(1809.227f, 2719.378f, 92.3983f)), owning_building_guid = 28) + LocalObject(140, Door.Constructor(Vector3(1812.535f, 2665.803f, 97.3683f)), owning_building_guid = 28) + LocalObject(142, Door.Constructor(Vector3(1826.625f, 2724.697f, 100.3623f)), owning_building_guid = 28) + LocalObject(144, Door.Constructor(Vector3(1839.565f, 2644.788f, 97.3683f)), owning_building_guid = 28) + LocalObject(145, Door.Constructor(Vector3(1842.365f, 2661.983f, 104.8073f)), owning_building_guid = 28) + LocalObject(146, Door.Constructor(Vector3(1848.233f, 2647.438f, 97.3683f)), owning_building_guid = 28) + LocalObject(147, Door.Constructor(Vector3(1875.686f, 2614.208f, 100.3623f)), owning_building_guid = 28) + LocalObject(151, Door.Constructor(Vector3(1893.084f, 2619.527f, 92.3983f)), owning_building_guid = 28) + LocalObject(154, Door.Constructor(Vector3(1906.003f, 2660.394f, 92.3983f)), owning_building_guid = 28) + LocalObject(156, Door.Constructor(Vector3(1911.323f, 2642.996f, 100.3623f)), owning_building_guid = 28) + LocalObject(239, Door.Constructor(Vector3(1754.938f, 2690.021f, 74.8683f)), owning_building_guid = 28) + LocalObject(240, Door.Constructor(Vector3(1757.276f, 2682.371f, 74.8683f)), owning_building_guid = 28) + LocalObject(243, Door.Constructor(Vector3(1767.899f, 2702.35f, 74.8683f)), owning_building_guid = 28) + LocalObject(245, Door.Constructor(Vector3(1772.26f, 2674.404f, 74.8683f)), owning_building_guid = 28) + LocalObject(246, Door.Constructor(Vector3(1789.267f, 2646.141f, 84.8683f)), owning_building_guid = 28) + LocalObject(247, Door.Constructor(Vector3(1790.534f, 2696.722f, 82.3683f)), owning_building_guid = 28) + LocalObject(248, Door.Constructor(Vector3(1790.851f, 2709.367f, 82.3683f)), owning_building_guid = 28) + LocalObject(249, Door.Constructor(Vector3(1796.284f, 2623.189f, 84.8683f)), owning_building_guid = 28) + LocalObject(250, Door.Constructor(Vector3(1796.917f, 2648.48f, 74.8683f)), owning_building_guid = 28) + LocalObject(251, Door.Constructor(Vector3(1799.573f, 2653.475f, 84.8683f)), owning_building_guid = 28) + LocalObject(252, Door.Constructor(Vector3(1802.862f, 2683.76f, 74.8683f)), owning_building_guid = 28) + LocalObject(254, Door.Constructor(Vector3(1806.152f, 2714.044f, 74.8683f)), owning_building_guid = 28) + LocalObject(255, Door.Constructor(Vector3(1812.535f, 2665.803f, 87.3683f)), owning_building_guid = 28) + LocalObject(256, Door.Constructor(Vector3(1813.485f, 2703.738f, 82.3683f)), owning_building_guid = 28) + LocalObject(257, Door.Constructor(Vector3(1813.924f, 2620.217f, 84.8683f)), owning_building_guid = 28) + LocalObject(258, Door.Constructor(Vector3(1816.896f, 2637.857f, 74.8683f)), owning_building_guid = 28) + LocalObject(259, Door.Constructor(Vector3(1820.185f, 2668.142f, 97.3683f)), owning_building_guid = 28) + LocalObject(260, Door.Constructor(Vector3(1820.502f, 2680.787f, 87.3683f)), owning_building_guid = 28) + LocalObject(261, Door.Constructor(Vector3(1822.841f, 2673.137f, 92.3683f)), owning_building_guid = 28) + LocalObject(262, Door.Constructor(Vector3(1824.547f, 2640.196f, 84.8683f)), owning_building_guid = 28) + LocalObject(263, Door.Constructor(Vector3(1827.202f, 2645.191f, 92.3683f)), owning_building_guid = 28) + LocalObject(264, Door.Constructor(Vector3(1827.519f, 2657.836f, 74.8683f)), owning_building_guid = 28) + LocalObject(265, Door.Constructor(Vector3(1830.175f, 2662.831f, 84.8683f)), owning_building_guid = 28) + LocalObject(266, Door.Constructor(Vector3(1842.503f, 2649.869f, 97.3683f)), owning_building_guid = 28) + LocalObject(290, Door.Constructor(Vector3(1832.713f, 2682.123f, 93.1403f)), owning_building_guid = 28) + LocalObject(876, Door.Constructor(Vector3(1796.2f, 2690.792f, 82.7013f)), owning_building_guid = 28) + LocalObject(877, Door.Constructor(Vector3(1803.171f, 2692.923f, 82.7013f)), owning_building_guid = 28) + LocalObject(878, Door.Constructor(Vector3(1810.145f, 2695.055f, 82.7013f)), owning_building_guid = 28) + LocalObject(302, IFFLock.Constructor(Vector3(1828.852f, 2683.814f, 92.2993f), Vector3(0, 0, 343)), owning_building_guid = 28, door_guid = 290) + LocalObject(329, IFFLock.Constructor(Vector3(1749.793f, 2672.531f, 92.2973f), Vector3(0, 0, 343)), owning_building_guid = 28, door_guid = 131) + LocalObject(330, IFFLock.Constructor(Vector3(1753.196f, 2690.339f, 74.6833f), Vector3(0, 0, 343)), owning_building_guid = 28, door_guid = 239) + LocalObject(331, IFFLock.Constructor(Vector3(1759.017f, 2682.053f, 74.6833f), Vector3(0, 0, 163)), owning_building_guid = 28, door_guid = 240) + LocalObject(332, IFFLock.Constructor(Vector3(1790.219f, 2694.981f, 82.1833f), Vector3(0, 0, 253)), owning_building_guid = 28, door_guid = 247) + LocalObject(333, IFFLock.Constructor(Vector3(1807.93f, 2713.605f, 74.6833f), Vector3(0, 0, 163)), owning_building_guid = 28, door_guid = 254) + LocalObject(334, IFFLock.Constructor(Vector3(1813.8f, 2705.479f, 82.1833f), Vector3(0, 0, 73)), owning_building_guid = 28, door_guid = 256) + LocalObject(335, IFFLock.Constructor(Vector3(1814.728f, 2665.624f, 97.3083f), Vector3(0, 0, 163)), owning_building_guid = 28, door_guid = 140) + LocalObject(336, IFFLock.Constructor(Vector3(1817.335f, 2639.635f, 74.6833f), Vector3(0, 0, 73)), owning_building_guid = 28, door_guid = 258) + LocalObject(338, IFFLock.Constructor(Vector3(1839.388f, 2642.597f, 97.3083f), Vector3(0, 0, 253)), owning_building_guid = 28, door_guid = 144) + LocalObject(339, IFFLock.Constructor(Vector3(1844.59f, 2661.818f, 104.7283f), Vector3(0, 0, 163)), owning_building_guid = 28, door_guid = 145) + LocalObject(340, IFFLock.Constructor(Vector3(1848.41f, 2649.632f, 97.3083f), Vector3(0, 0, 73)), owning_building_guid = 28, door_guid = 146) + LocalObject(441, Locker.Constructor(Vector3(1784.474f, 2722.818f, 73.34731f)), owning_building_guid = 28) + LocalObject(442, Locker.Constructor(Vector3(1784.865f, 2721.54f, 73.34731f)), owning_building_guid = 28) + LocalObject(443, Locker.Constructor(Vector3(1785.256f, 2720.262f, 73.34731f)), owning_building_guid = 28) + LocalObject(444, Locker.Constructor(Vector3(1785.643f, 2718.996f, 73.34731f)), owning_building_guid = 28) + LocalObject(445, Locker.Constructor(Vector3(1786.97f, 2714.654f, 73.34731f)), owning_building_guid = 28) + LocalObject(446, Locker.Constructor(Vector3(1787.361f, 2713.375f, 73.34731f)), owning_building_guid = 28) + LocalObject(447, Locker.Constructor(Vector3(1787.752f, 2712.098f, 73.34731f)), owning_building_guid = 28) + LocalObject(448, Locker.Constructor(Vector3(1788.139f, 2710.832f, 73.34731f)), owning_building_guid = 28) + LocalObject(449, Locker.Constructor(Vector3(1809.385f, 2709.829f, 81.1083f)), owning_building_guid = 28) + LocalObject(450, Locker.Constructor(Vector3(1809.72f, 2708.73f, 81.1083f)), owning_building_guid = 28) + LocalObject(451, Locker.Constructor(Vector3(1810.056f, 2707.633f, 81.1083f)), owning_building_guid = 28) + LocalObject(452, Locker.Constructor(Vector3(1810.396f, 2706.52f, 81.1083f)), owning_building_guid = 28) + LocalObject(599, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(600, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(601, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(602, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(603, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(604, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(605, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(853, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(854, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(855, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(856, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(857, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(858, Terminal.Constructor(spawn_terminal), owning_building_guid = 28) + LocalObject(916, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 28) + LocalObject(575, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1770.413f, 2685.167f, 89.3763f), Vector3(0, 0, 163)), owning_building_guid = 28, terminal_guid = 916) + LocalObject(799, ResourceSilo.Constructor, owning_building_guid = 28) + LocalObject(812, SpawnTube.Constructor(Vector3(1797.336f, 2690.679f, 80.8473f), Vector3(0, 0, 253)), owning_building_guid = 28) + LocalObject(813, SpawnTube.Constructor(Vector3(1804.305f, 2692.81f, 80.8473f), Vector3(0, 0, 253)), owning_building_guid = 28) + LocalObject(814, SpawnTube.Constructor(Vector3(1811.278f, 2694.942f, 80.8473f), Vector3(0, 0, 253)), owning_building_guid = 28) + LocalObject(579, ProximityTerminal.Constructor(medical_terminal, Vector3(1786.833f, 2716.968f, 73.34731f)), owning_building_guid = 28) + LocalObject(580, ProximityTerminal.Constructor(medical_terminal, Vector3(1861.458f, 2673.298f, 90.8473f)), owning_building_guid = 28) + LocalObject(666, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1786.736f, 2629.843f, 99.0883f)), owning_building_guid = 28) + LocalObject(667, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28) + LocalObject(782, ProximityTerminal.Constructor(repair_silo, Vector3(1829.694f, 2598.804f, 90.3973f)), owning_building_guid = 28) + LocalObject(783, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 28) + LocalObject(786, ProximityTerminal.Constructor(repair_silo, Vector3(1839.245f, 2730.061f, 90.3973f)), owning_building_guid = 28) + LocalObject(787, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 28) + LocalObject(548, FacilityTurret.Constructor(manned_turret, Vector3(1735.783f, 2710.141f, 99.3553f)), owning_building_guid = 28) + TurretToWeapon(548, 5006) + LocalObject(550, FacilityTurret.Constructor(manned_turret, Vector3(1764.725f, 2610.978f, 99.3553f)), owning_building_guid = 28) + TurretToWeapon(550, 5007) + LocalObject(552, FacilityTurret.Constructor(manned_turret, Vector3(1818.548f, 2582.338f, 99.3553f)), owning_building_guid = 28) + TurretToWeapon(552, 5008) + LocalObject(553, FacilityTurret.Constructor(manned_turret, Vector3(1849.178f, 2746.032f, 99.3553f)), owning_building_guid = 28) + TurretToWeapon(553, 5009) + LocalObject(556, FacilityTurret.Constructor(manned_turret, Vector3(1903.022f, 2717.377f, 99.3553f)), owning_building_guid = 28) + TurretToWeapon(556, 5010) + LocalObject(558, FacilityTurret.Constructor(manned_turret, Vector3(1932.102f, 2618.236f, 99.3553f)), owning_building_guid = 28) + TurretToWeapon(558, 5011) + } + + Building8() + + def Building8(): Unit = { // Name: Base_Bravo Type: cryo_facility GUID: 31, MapID: 8 + LocalBuilding(31, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1736f, 1730f, 90.6473f)))) + LocalObject(76, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 31) + LocalObject(123, Door.Constructor(Vector3(1656.083f, 1731.431f, 92.1983f)), owning_building_guid = 31) + LocalObject(124, Door.Constructor(Vector3(1665.992f, 1746.688f, 100.1623f)), owning_building_guid = 31) + LocalObject(126, Door.Constructor(Vector3(1684.847f, 1692.897f, 100.1623f)), owning_building_guid = 31) + LocalObject(127, Door.Constructor(Vector3(1700.105f, 1682.989f, 92.1983f)), owning_building_guid = 31) + LocalObject(128, Door.Constructor(Vector3(1710.512f, 1727.474f, 102.1683f)), owning_building_guid = 31) + LocalObject(130, Door.Constructor(Vector3(1735.548f, 1735.063f, 102.1683f)), owning_building_guid = 31) + LocalObject(135, Door.Constructor(Vector3(1790.994f, 1755.01f, 92.1983f)), owning_building_guid = 31) + LocalObject(136, Door.Constructor(Vector3(1806.252f, 1745.102f, 100.1623f)), owning_building_guid = 31) + LocalObject(138, Door.Constructor(Vector3(1808.439f, 1689.286f, 100.1623f)), owning_building_guid = 31) + LocalObject(141, Door.Constructor(Vector3(1818.347f, 1704.543f, 92.1983f)), owning_building_guid = 31) + LocalObject(143, Door.Constructor(Vector3(1830.586f, 1706.731f, 92.1683f)), owning_building_guid = 31) + LocalObject(220, Door.Constructor(Vector3(1661.542f, 1740.198f, 82.1683f)), owning_building_guid = 31) + LocalObject(221, Door.Constructor(Vector3(1665.899f, 1746.907f, 82.1683f)), owning_building_guid = 31) + LocalObject(222, Door.Constructor(Vector3(1670.256f, 1753.617f, 82.1683f)), owning_building_guid = 31) + LocalObject(223, Door.Constructor(Vector3(1682.846f, 1721.594f, 82.1683f)), owning_building_guid = 31) + LocalObject(224, Door.Constructor(Vector3(1692.389f, 1758.321f, 82.1683f)), owning_building_guid = 31) + LocalObject(225, Door.Constructor(Vector3(1695.917f, 1741.721f, 82.1683f)), owning_building_guid = 31) + LocalObject(226, Door.Constructor(Vector3(1701.798f, 1714.055f, 82.1683f)), owning_building_guid = 31) + LocalObject(227, Door.Constructor(Vector3(1710.512f, 1727.474f, 82.1683f)), owning_building_guid = 31) + LocalObject(228, Door.Constructor(Vector3(1710.512f, 1727.474f, 92.1683f)), owning_building_guid = 31) + LocalObject(229, Door.Constructor(Vector3(1716.393f, 1699.808f, 82.1683f)), owning_building_guid = 31) + LocalObject(230, Door.Constructor(Vector3(1719.921f, 1683.208f, 82.1683f)), owning_building_guid = 31) + LocalObject(231, Door.Constructor(Vector3(1722.408f, 1753.135f, 82.1683f)), owning_building_guid = 31) + LocalObject(232, Door.Constructor(Vector3(1729.464f, 1719.936f, 82.1683f)), owning_building_guid = 31) + LocalObject(233, Door.Constructor(Vector3(1732.298f, 1761.021f, 82.1683f)), owning_building_guid = 31) + LocalObject(234, Door.Constructor(Vector3(1739.355f, 1727.822f, 82.1683f)), owning_building_guid = 31) + LocalObject(235, Door.Constructor(Vector3(1742.536f, 1740.064f, 82.1683f)), owning_building_guid = 31) + LocalObject(236, Door.Constructor(Vector3(1744.888f, 1728.998f, 102.1683f)), owning_building_guid = 31) + LocalObject(237, Door.Constructor(Vector3(1745.717f, 1752.307f, 74.6683f)), owning_building_guid = 31) + LocalObject(238, Door.Constructor(Vector3(1751.945f, 1695.798f, 82.1683f)), owning_building_guid = 31) + LocalObject(241, Door.Constructor(Vector3(1759.483f, 1714.75f, 82.1683f)), owning_building_guid = 31) + LocalObject(242, Door.Constructor(Vector3(1764.535f, 1663.775f, 84.6683f)), owning_building_guid = 31) + LocalObject(244, Door.Constructor(Vector3(1772.073f, 1682.727f, 84.6683f)), owning_building_guid = 31) + LocalObject(253, Door.Constructor(Vector3(1803.267f, 1672.008f, 84.6683f)), owning_building_guid = 31) + LocalObject(289, Door.Constructor(Vector3(1717.138f, 1747.009f, 92.9303f)), owning_building_guid = 31) + LocalObject(292, Door.Constructor(Vector3(1727.112f, 1731.002f, 92.1663f)), owning_building_guid = 31) + LocalObject(293, Door.Constructor(Vector3(1742.536f, 1740.064f, 92.1683f)), owning_building_guid = 31) + LocalObject(873, Door.Constructor(Vector3(1721.508f, 1744.983f, 82.5013f)), owning_building_guid = 31) + LocalObject(874, Door.Constructor(Vector3(1727.621f, 1741.014f, 82.5013f)), owning_building_guid = 31) + LocalObject(875, Door.Constructor(Vector3(1733.737f, 1737.042f, 82.5013f)), owning_building_guid = 31) + LocalObject(301, IFFLock.Constructor(Vector3(1713.086f, 1745.799f, 92.1293f), Vector3(0, 0, 303)), owning_building_guid = 31, door_guid = 289) + LocalObject(322, IFFLock.Constructor(Vector3(1662.348f, 1738.553f, 81.9833f), Vector3(0, 0, 213)), owning_building_guid = 31, door_guid = 220) + LocalObject(323, IFFLock.Constructor(Vector3(1665.023f, 1748.445f, 81.9833f), Vector3(0, 0, 33)), owning_building_guid = 31, door_guid = 221) + LocalObject(324, IFFLock.Constructor(Vector3(1709.242f, 1729.269f, 102.0993f), Vector3(0, 0, 33)), owning_building_guid = 31, door_guid = 128) + LocalObject(325, IFFLock.Constructor(Vector3(1720.872f, 1752.258f, 81.9833f), Vector3(0, 0, 303)), owning_building_guid = 31, door_guid = 231) + LocalObject(326, IFFLock.Constructor(Vector3(1733.745f, 1733.794f, 102.0993f), Vector3(0, 0, 303)), owning_building_guid = 31, door_guid = 130) + LocalObject(327, IFFLock.Constructor(Vector3(1744.071f, 1740.941f, 81.9833f), Vector3(0, 0, 123)), owning_building_guid = 31, door_guid = 235) + LocalObject(328, IFFLock.Constructor(Vector3(1746.594f, 1750.771f, 74.4833f), Vector3(0, 0, 213)), owning_building_guid = 31, door_guid = 237) + LocalObject(337, IFFLock.Constructor(Vector3(1829.317f, 1708.526f, 92.0993f), Vector3(0, 0, 33)), owning_building_guid = 31, door_guid = 143) + LocalObject(420, Locker.Constructor(Vector3(1701.161f, 1776.469f, 80.6423f)), owning_building_guid = 31) + LocalObject(421, Locker.Constructor(Vector3(1702.211f, 1775.787f, 80.6423f)), owning_building_guid = 31) + LocalObject(422, Locker.Constructor(Vector3(1703.269f, 1775.099f, 80.6423f)), owning_building_guid = 31) + LocalObject(423, Locker.Constructor(Vector3(1704.327f, 1774.412f, 80.6423f)), owning_building_guid = 31) + LocalObject(424, Locker.Constructor(Vector3(1705.38f, 1773.728f, 80.6423f)), owning_building_guid = 31) + LocalObject(425, Locker.Constructor(Vector3(1735.118f, 1769.699f, 80.5553f)), owning_building_guid = 31) + LocalObject(426, Locker.Constructor(Vector3(1735.692f, 1770.583f, 80.5553f)), owning_building_guid = 31) + LocalObject(427, Locker.Constructor(Vector3(1736.27f, 1771.473f, 80.5553f)), owning_building_guid = 31) + LocalObject(428, Locker.Constructor(Vector3(1736.845f, 1772.357f, 80.5553f)), owning_building_guid = 31) + LocalObject(429, Locker.Constructor(Vector3(1737.419f, 1773.242f, 80.5553f)), owning_building_guid = 31) + LocalObject(430, Locker.Constructor(Vector3(1737.995f, 1774.128f, 80.5553f)), owning_building_guid = 31) + LocalObject(431, Locker.Constructor(Vector3(1742.681f, 1744.218f, 80.9083f)), owning_building_guid = 31) + LocalObject(432, Locker.Constructor(Vector3(1743.315f, 1745.195f, 80.9083f)), owning_building_guid = 31) + LocalObject(433, Locker.Constructor(Vector3(1743.939f, 1746.156f, 80.9083f)), owning_building_guid = 31) + LocalObject(434, Locker.Constructor(Vector3(1744.565f, 1747.12f, 80.9083f)), owning_building_guid = 31) + LocalObject(435, Locker.Constructor(Vector3(1751.894f, 1758.808f, 80.5553f)), owning_building_guid = 31) + LocalObject(436, Locker.Constructor(Vector3(1752.469f, 1759.694f, 80.5553f)), owning_building_guid = 31) + LocalObject(437, Locker.Constructor(Vector3(1753.044f, 1760.578f, 80.5553f)), owning_building_guid = 31) + LocalObject(438, Locker.Constructor(Vector3(1753.618f, 1761.463f, 80.5553f)), owning_building_guid = 31) + LocalObject(439, Locker.Constructor(Vector3(1754.196f, 1762.352f, 80.5553f)), owning_building_guid = 31) + LocalObject(440, Locker.Constructor(Vector3(1754.77f, 1763.237f, 80.5553f)), owning_building_guid = 31) + LocalObject(529, Locker.Constructor(Vector3(1747.609f, 1744.234f, 90.6473f)), owning_building_guid = 31) + LocalObject(530, Locker.Constructor(Vector3(1748.476f, 1743.67f, 90.6473f)), owning_building_guid = 31) + LocalObject(531, Locker.Constructor(Vector3(1750.591f, 1742.297f, 90.4183f)), owning_building_guid = 31) + LocalObject(532, Locker.Constructor(Vector3(1751.458f, 1741.734f, 90.4183f)), owning_building_guid = 31) + LocalObject(533, Locker.Constructor(Vector3(1752.343f, 1741.16f, 90.4183f)), owning_building_guid = 31) + LocalObject(534, Locker.Constructor(Vector3(1753.21f, 1740.596f, 90.4183f)), owning_building_guid = 31) + LocalObject(535, Locker.Constructor(Vector3(1755.321f, 1739.226f, 90.6473f)), owning_building_guid = 31) + LocalObject(536, Locker.Constructor(Vector3(1756.188f, 1738.662f, 90.6473f)), owning_building_guid = 31) + LocalObject(79, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(80, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(81, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(82, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(83, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(84, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(85, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(86, Terminal.Constructor(cert_terminal), owning_building_guid = 31) + LocalObject(595, Terminal.Constructor(order_terminal), owning_building_guid = 31) + LocalObject(596, Terminal.Constructor(order_terminal), owning_building_guid = 31) + LocalObject(597, Terminal.Constructor(order_terminal), owning_building_guid = 31) + LocalObject(598, Terminal.Constructor(order_terminal), owning_building_guid = 31) + LocalObject(846, Terminal.Constructor(spawn_terminal), owning_building_guid = 31) + LocalObject(847, Terminal.Constructor(spawn_terminal), owning_building_guid = 31) + LocalObject(848, Terminal.Constructor(spawn_terminal), owning_building_guid = 31) + LocalObject(849, Terminal.Constructor(spawn_terminal), owning_building_guid = 31) + LocalObject(850, Terminal.Constructor(spawn_terminal), owning_building_guid = 31) + LocalObject(851, Terminal.Constructor(spawn_terminal), owning_building_guid = 31) + LocalObject(852, Terminal.Constructor(spawn_terminal), owning_building_guid = 31) + LocalObject(917, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 31) + LocalObject(576, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1802.133f, 1715.656f, 88.7943f), Vector3(0, 0, 213)), owning_building_guid = 31, terminal_guid = 917) + LocalObject(798, ResourceSilo.Constructor, owning_building_guid = 31) + LocalObject(809, SpawnTube.Constructor(Vector3(1722.151f, 1744.041f, 80.6473f), Vector3(0, 0, 303)), owning_building_guid = 31) + LocalObject(810, SpawnTube.Constructor(Vector3(1728.263f, 1740.072f, 80.6473f), Vector3(0, 0, 303)), owning_building_guid = 31) + LocalObject(811, SpawnTube.Constructor(Vector3(1734.378f, 1736.101f, 80.6473f), Vector3(0, 0, 303)), owning_building_guid = 31) + LocalObject(70, ProximityTerminal.Constructor(adv_med_terminal, Vector3(1743.041f, 1727.792f, 90.4573f)), owning_building_guid = 31) + LocalObject(578, ProximityTerminal.Constructor(medical_terminal, Vector3(1747.74f, 1755.335f, 80.6473f)), owning_building_guid = 31) + LocalObject(657, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1682.89f, 1746.725f, 98.9893f)), owning_building_guid = 31) + LocalObject(658, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31) + LocalObject(660, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1698.768f, 1755.756f, 100.9793f)), owning_building_guid = 31) + LocalObject(661, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31) + LocalObject(663, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1778.079f, 1681.071f, 100.9403f)), owning_building_guid = 31) + LocalObject(664, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31) + LocalObject(669, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1793.074f, 1690.787f, 98.9993f)), owning_building_guid = 31) + LocalObject(670, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31) + LocalObject(774, ProximityTerminal.Constructor(repair_silo, Vector3(1751.308f, 1782.694f, 90.3973f)), owning_building_guid = 31) + LocalObject(775, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 31) + LocalObject(778, ProximityTerminal.Constructor(repair_silo, Vector3(1787.837f, 1654.037f, 90.3973f)), owning_building_guid = 31) + LocalObject(779, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 31) + LocalObject(546, FacilityTurret.Constructor(manned_turret, Vector3(1629.51f, 1713.773f, 99.0493f)), owning_building_guid = 31) + TurretToWeapon(546, 5012) + LocalObject(547, FacilityTurret.Constructor(manned_turret, Vector3(1679.36f, 1792.615f, 99.0493f)), owning_building_guid = 31) + TurretToWeapon(547, 5013) + LocalObject(549, FacilityTurret.Constructor(manned_turret, Vector3(1739.014f, 1805.323f, 99.0493f)), owning_building_guid = 31) + TurretToWeapon(549, 5014) + LocalObject(551, FacilityTurret.Constructor(manned_turret, Vector3(1778.037f, 1617.328f, 99.0493f)), owning_building_guid = 31) + TurretToWeapon(551, 5015) + LocalObject(554, FacilityTurret.Constructor(manned_turret, Vector3(1851.693f, 1730.733f, 99.0493f)), owning_building_guid = 31) + TurretToWeapon(554, 5016) + LocalObject(296, ImplantTerminalMech.Constructor, owning_building_guid = 31) + LocalObject(294, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 31) + TerminalToInterface(296, 294) + LocalObject(297, ImplantTerminalMech.Constructor, owning_building_guid = 31) + LocalObject(295, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 31) + TerminalToInterface(297, 295) + } + + Building6() + + def Building6(): Unit = { // Name: Bravo_Middle Type: tower_a GUID: 34, MapID: 6 + LocalBuilding(34, 6, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1290f, 1584f, 70.50996f)))) + LocalObject(835, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 34) + LocalObject(103, Door.Constructor(Vector3(1289.826f, 1598.421f, 72.03097f)), owning_building_guid = 34) + LocalObject(104, Door.Constructor(Vector3(1289.826f, 1598.421f, 92.02997f)), owning_building_guid = 34) + LocalObject(108, Door.Constructor(Vector3(1303.245f, 1589.707f, 72.03097f)), owning_building_guid = 34) + LocalObject(109, Door.Constructor(Vector3(1303.245f, 1589.707f, 92.02997f)), owning_building_guid = 34) + LocalObject(866, Door.Constructor(Vector3(1291.706f, 1596.182f, 61.84596f)), owning_building_guid = 34) + LocalObject(868, Door.Constructor(Vector3(1305.469f, 1587.245f, 61.84596f)), owning_building_guid = 34) + LocalObject(306, IFFLock.Constructor(Vector3(1288.033f, 1597.149f, 71.97096f), Vector3(0, 0, 303)), owning_building_guid = 34, door_guid = 103) + LocalObject(307, IFFLock.Constructor(Vector3(1288.033f, 1597.149f, 91.97096f), Vector3(0, 0, 303)), owning_building_guid = 34, door_guid = 104) + LocalObject(310, IFFLock.Constructor(Vector3(1305.04f, 1590.982f, 71.97096f), Vector3(0, 0, 123)), owning_building_guid = 34, door_guid = 108) + LocalObject(311, IFFLock.Constructor(Vector3(1305.04f, 1590.982f, 91.97096f), Vector3(0, 0, 123)), owning_building_guid = 34, door_guid = 109) + LocalObject(390, Locker.Constructor(Vector3(1292.846f, 1600.932f, 60.50396f)), owning_building_guid = 34) + LocalObject(391, Locker.Constructor(Vector3(1293.574f, 1602.054f, 60.50396f)), owning_building_guid = 34) + LocalObject(394, Locker.Constructor(Vector3(1295.019f, 1604.279f, 60.50396f)), owning_building_guid = 34) + LocalObject(395, Locker.Constructor(Vector3(1295.783f, 1605.455f, 60.50396f)), owning_building_guid = 34) + LocalObject(397, Locker.Constructor(Vector3(1311.171f, 1588.991f, 60.50396f)), owning_building_guid = 34) + LocalObject(399, Locker.Constructor(Vector3(1311.899f, 1590.112f, 60.50396f)), owning_building_guid = 34) + LocalObject(401, Locker.Constructor(Vector3(1313.363f, 1592.366f, 60.50396f)), owning_building_guid = 34) + LocalObject(403, Locker.Constructor(Vector3(1314.126f, 1593.542f, 60.50396f)), owning_building_guid = 34) + LocalObject(584, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(586, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(588, Terminal.Constructor(order_terminal), owning_building_guid = 34) + LocalObject(802, SpawnTube.Constructor(respawn_tube_tower, Vector3(1292.349f, 1595.24f, 59.99197f), Vector3(0, 0, 303)), owning_building_guid = 34) + LocalObject(804, SpawnTube.Constructor(respawn_tube_tower, Vector3(1306.111f, 1586.303f, 59.99197f), Vector3(0, 0, 303)), owning_building_guid = 34) + LocalObject(541, FacilityTurret.Constructor(manned_turret, Vector3(1291.677f, 1609.914f, 89.45197f)), owning_building_guid = 34) + TurretToWeapon(541, 5017) + LocalObject(542, FacilityTurret.Constructor(manned_turret, Vector3(1293.749f, 1566.446f, 89.45197f)), owning_building_guid = 34) + TurretToWeapon(542, 5018) + } + + Building4() + + def Building4(): Unit = { // Name: Alpha_Middle Type: tower_a GUID: 35, MapID: 4 + LocalBuilding(35, 4, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1406f, 2676f, 73.84014f)))) + LocalObject(836, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 35) + LocalObject(113, Door.Constructor(Vector3(1416.601f, 2685.779f, 75.36115f)), owning_building_guid = 35) + LocalObject(114, Door.Constructor(Vector3(1416.601f, 2685.779f, 95.36014f)), owning_building_guid = 35) + LocalObject(115, Door.Constructor(Vector3(1419.104f, 2669.976f, 75.36115f)), owning_building_guid = 35) + LocalObject(116, Door.Constructor(Vector3(1419.104f, 2669.976f, 95.36014f)), owning_building_guid = 35) + LocalObject(870, Door.Constructor(Vector3(1416.195f, 2682.884f, 65.17614f)), owning_building_guid = 35) + LocalObject(871, Door.Constructor(Vector3(1418.762f, 2666.676f, 65.17614f)), owning_building_guid = 35) + LocalObject(315, IFFLock.Constructor(Vector3(1414.456f, 2686.26f, 75.30114f), Vector3(0, 0, 351)), owning_building_guid = 35, door_guid = 113) + LocalObject(316, IFFLock.Constructor(Vector3(1414.456f, 2686.26f, 95.30114f), Vector3(0, 0, 351)), owning_building_guid = 35, door_guid = 114) + LocalObject(317, IFFLock.Constructor(Vector3(1421.252f, 2669.495f, 75.30114f), Vector3(0, 0, 171)), owning_building_guid = 35, door_guid = 115) + LocalObject(318, IFFLock.Constructor(Vector3(1421.252f, 2669.495f, 95.30114f), Vector3(0, 0, 171)), owning_building_guid = 35, door_guid = 116) + LocalObject(406, Locker.Constructor(Vector3(1420.488f, 2685.215f, 63.83414f)), owning_building_guid = 35) + LocalObject(407, Locker.Constructor(Vector3(1421.808f, 2685.424f, 63.83414f)), owning_building_guid = 35) + LocalObject(410, Locker.Constructor(Vector3(1423.875f, 2663.607f, 63.83414f)), owning_building_guid = 35) + LocalObject(411, Locker.Constructor(Vector3(1424.429f, 2685.839f, 63.83414f)), owning_building_guid = 35) + LocalObject(412, Locker.Constructor(Vector3(1425.195f, 2663.816f, 63.83414f)), owning_building_guid = 35) + LocalObject(413, Locker.Constructor(Vector3(1425.813f, 2686.058f, 63.83414f)), owning_building_guid = 35) + LocalObject(414, Locker.Constructor(Vector3(1427.85f, 2664.236f, 63.83414f)), owning_building_guid = 35) + LocalObject(416, Locker.Constructor(Vector3(1429.235f, 2664.456f, 63.83414f)), owning_building_guid = 35) + LocalObject(590, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(591, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(592, Terminal.Constructor(order_terminal), owning_building_guid = 35) + LocalObject(806, SpawnTube.Constructor(respawn_tube_tower, Vector3(1415.925f, 2681.776f, 63.32214f), Vector3(0, 0, 351)), owning_building_guid = 35) + LocalObject(807, SpawnTube.Constructor(respawn_tube_tower, Vector3(1418.492f, 2665.568f, 63.32214f), Vector3(0, 0, 351)), owning_building_guid = 35) + LocalObject(544, FacilityTurret.Constructor(manned_turret, Vector3(1395.464f, 2661.468f, 92.78214f)), owning_building_guid = 35) + TurretToWeapon(544, 5019) + LocalObject(545, FacilityTurret.Constructor(manned_turret, Vector3(1426.38f, 2692.093f, 92.78214f)), owning_building_guid = 35) + TurretToWeapon(545, 5020) + } + + Building1() + + def Building1(): Unit = { // Name: Charlie_Middle Type: tower_a GUID: 36, MapID: 1 + LocalBuilding(36, 1, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2494f, 1628f, 70.50996f)))) + LocalObject(843, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 36) + LocalObject(180, Door.Constructor(Vector3(2487.076f, 1615.348f, 72.03097f)), owning_building_guid = 36) + LocalObject(181, Door.Constructor(Vector3(2487.076f, 1615.348f, 92.02997f)), owning_building_guid = 36) + LocalObject(182, Door.Constructor(Vector3(2503.015f, 1616.743f, 72.03097f)), owning_building_guid = 36) + LocalObject(183, Door.Constructor(Vector3(2503.015f, 1616.743f, 92.02997f)), owning_building_guid = 36) + LocalObject(889, Door.Constructor(Vector3(2483.808f, 1615.92f, 61.84596f)), owning_building_guid = 36) + LocalObject(890, Door.Constructor(Vector3(2500.156f, 1617.35f, 61.84596f)), owning_building_guid = 36) + LocalObject(363, IFFLock.Constructor(Vector3(2486.447f, 1613.239f, 71.97096f), Vector3(0, 0, 265)), owning_building_guid = 36, door_guid = 180) + LocalObject(364, IFFLock.Constructor(Vector3(2486.447f, 1613.239f, 91.97096f), Vector3(0, 0, 265)), owning_building_guid = 36, door_guid = 181) + LocalObject(365, IFFLock.Constructor(Vector3(2503.645f, 1618.849f, 71.97096f), Vector3(0, 0, 85)), owning_building_guid = 36, door_guid = 182) + LocalObject(366, IFFLock.Constructor(Vector3(2503.645f, 1618.849f, 91.97096f), Vector3(0, 0, 85)), owning_building_guid = 36, door_guid = 183) + LocalObject(493, Locker.Constructor(Vector3(2480.39f, 1611.033f, 60.50396f)), owning_building_guid = 36) + LocalObject(494, Locker.Constructor(Vector3(2480.506f, 1609.701f, 60.50396f)), owning_building_guid = 36) + LocalObject(495, Locker.Constructor(Vector3(2480.741f, 1607.024f, 60.50396f)), owning_building_guid = 36) + LocalObject(496, Locker.Constructor(Vector3(2480.863f, 1605.627f, 60.50396f)), owning_building_guid = 36) + LocalObject(497, Locker.Constructor(Vector3(2502.182f, 1612.905f, 60.50396f)), owning_building_guid = 36) + LocalObject(498, Locker.Constructor(Vector3(2502.298f, 1611.573f, 60.50396f)), owning_building_guid = 36) + LocalObject(499, Locker.Constructor(Vector3(2502.53f, 1608.93f, 60.50396f)), owning_building_guid = 36) + LocalObject(500, Locker.Constructor(Vector3(2502.652f, 1607.533f, 60.50396f)), owning_building_guid = 36) + LocalObject(621, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(622, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(623, Terminal.Constructor(order_terminal), owning_building_guid = 36) + LocalObject(825, SpawnTube.Constructor(respawn_tube_tower, Vector3(2482.722f, 1616.266f, 59.99197f), Vector3(0, 0, 85)), owning_building_guid = 36) + LocalObject(826, SpawnTube.Constructor(respawn_tube_tower, Vector3(2499.069f, 1617.697f, 59.99197f), Vector3(0, 0, 85)), owning_building_guid = 36) + LocalObject(565, FacilityTurret.Constructor(manned_turret, Vector3(2480.238f, 1639.524f, 89.45197f)), owning_building_guid = 36) + TurretToWeapon(565, 5021) + LocalObject(566, FacilityTurret.Constructor(manned_turret, Vector3(2508.632f, 1606.547f, 89.45197f)), owning_building_guid = 36) + TurretToWeapon(566, 5022) + } + + Building13() + + def Building13(): Unit = { // Name: Alpha_Gate_Tower Type: tower_b GUID: 37, MapID: 13 + LocalBuilding(37, 13, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1408f, 1176f, 12.08533f)))) + LocalObject(837, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 37) + LocalObject(110, Door.Constructor(Vector3(1415.06f, 1188.576f, 13.60533f)), owning_building_guid = 37) + LocalObject(111, Door.Constructor(Vector3(1415.06f, 1188.576f, 23.60533f)), owning_building_guid = 37) + LocalObject(112, Door.Constructor(Vector3(1415.06f, 1188.576f, 43.60533f)), owning_building_guid = 37) + LocalObject(117, Door.Constructor(Vector3(1422.324f, 1174.32f, 13.60533f)), owning_building_guid = 37) + LocalObject(118, Door.Constructor(Vector3(1422.324f, 1174.32f, 23.60533f)), owning_building_guid = 37) + LocalObject(119, Door.Constructor(Vector3(1422.324f, 1174.32f, 43.60533f)), owning_building_guid = 37) + LocalObject(869, Door.Constructor(Vector3(1415.569f, 1185.697f, 3.42133f)), owning_building_guid = 37) + LocalObject(872, Door.Constructor(Vector3(1423.02f, 1171.076f, 3.42133f)), owning_building_guid = 37) + LocalObject(312, IFFLock.Constructor(Vector3(1412.872f, 1188.371f, 13.54633f), Vector3(0, 0, 333)), owning_building_guid = 37, door_guid = 110) + LocalObject(313, IFFLock.Constructor(Vector3(1412.872f, 1188.371f, 23.54633f), Vector3(0, 0, 333)), owning_building_guid = 37, door_guid = 111) + LocalObject(314, IFFLock.Constructor(Vector3(1412.872f, 1188.371f, 43.54633f), Vector3(0, 0, 333)), owning_building_guid = 37, door_guid = 112) + LocalObject(319, IFFLock.Constructor(Vector3(1424.516f, 1174.527f, 13.54633f), Vector3(0, 0, 153)), owning_building_guid = 37, door_guid = 117) + LocalObject(320, IFFLock.Constructor(Vector3(1424.516f, 1174.527f, 23.54633f), Vector3(0, 0, 153)), owning_building_guid = 37, door_guid = 118) + LocalObject(321, IFFLock.Constructor(Vector3(1424.516f, 1174.527f, 43.54633f), Vector3(0, 0, 153)), owning_building_guid = 37, door_guid = 119) + LocalObject(404, Locker.Constructor(Vector3(1418.931f, 1189.241f, 2.07933f)), owning_building_guid = 37) + LocalObject(405, Locker.Constructor(Vector3(1420.123f, 1189.848f, 2.07933f)), owning_building_guid = 37) + LocalObject(408, Locker.Constructor(Vector3(1422.486f, 1191.052f, 2.07933f)), owning_building_guid = 37) + LocalObject(409, Locker.Constructor(Vector3(1423.736f, 1191.689f, 2.07933f)), owning_building_guid = 37) + LocalObject(415, Locker.Constructor(Vector3(1428.83f, 1169.737f, 2.07933f)), owning_building_guid = 37) + LocalObject(417, Locker.Constructor(Vector3(1430.021f, 1170.344f, 2.07933f)), owning_building_guid = 37) + LocalObject(418, Locker.Constructor(Vector3(1432.416f, 1171.564f, 2.07933f)), owning_building_guid = 37) + LocalObject(419, Locker.Constructor(Vector3(1433.665f, 1172.201f, 2.07933f)), owning_building_guid = 37) + LocalObject(589, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(593, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(594, Terminal.Constructor(order_terminal), owning_building_guid = 37) + LocalObject(805, SpawnTube.Constructor(respawn_tube_tower, Vector3(1415.654f, 1184.56f, 1.56733f), Vector3(0, 0, 333)), owning_building_guid = 37) + LocalObject(808, SpawnTube.Constructor(respawn_tube_tower, Vector3(1423.104f, 1169.938f, 1.56733f), Vector3(0, 0, 333)), owning_building_guid = 37) + } + + Building10() + + def Building10(): Unit = { // Name: Charlie_Gate_Tower Type: tower_b GUID: 38, MapID: 10 + LocalBuilding(38, 10, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2334f, 2784f, 12.08533f)))) + LocalObject(842, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 38) + LocalObject(174, Door.Constructor(Vector3(2320.564f, 2778.759f, 13.60533f)), owning_building_guid = 38) + LocalObject(175, Door.Constructor(Vector3(2320.564f, 2778.759f, 23.60533f)), owning_building_guid = 38) + LocalObject(176, Door.Constructor(Vector3(2320.564f, 2778.759f, 43.60533f)), owning_building_guid = 38) + LocalObject(177, Door.Constructor(Vector3(2333.67f, 2769.582f, 13.60533f)), owning_building_guid = 38) + LocalObject(178, Door.Constructor(Vector3(2333.67f, 2769.582f, 23.60533f)), owning_building_guid = 38) + LocalObject(179, Door.Constructor(Vector3(2333.67f, 2769.582f, 43.60533f)), owning_building_guid = 38) + LocalObject(887, Door.Constructor(Vector3(2318.427f, 2781.296f, 3.42133f)), owning_building_guid = 38) + LocalObject(888, Door.Constructor(Vector3(2331.869f, 2771.884f, 3.42133f)), owning_building_guid = 38) + LocalObject(357, IFFLock.Constructor(Vector3(2318.726f, 2777.547f, 13.54633f), Vector3(0, 0, 305)), owning_building_guid = 38, door_guid = 174) + LocalObject(358, IFFLock.Constructor(Vector3(2318.726f, 2777.547f, 23.54633f), Vector3(0, 0, 305)), owning_building_guid = 38, door_guid = 175) + LocalObject(359, IFFLock.Constructor(Vector3(2318.726f, 2777.547f, 43.54633f), Vector3(0, 0, 305)), owning_building_guid = 38, door_guid = 176) + LocalObject(360, IFFLock.Constructor(Vector3(2335.506f, 2770.79f, 13.54633f), Vector3(0, 0, 125)), owning_building_guid = 38, door_guid = 177) + LocalObject(361, IFFLock.Constructor(Vector3(2335.506f, 2770.79f, 23.54633f), Vector3(0, 0, 125)), owning_building_guid = 38, door_guid = 178) + LocalObject(362, IFFLock.Constructor(Vector3(2335.506f, 2770.79f, 43.54633f), Vector3(0, 0, 125)), owning_building_guid = 38, door_guid = 179) + LocalObject(485, Locker.Constructor(Vector3(2309.555f, 2775.306f, 2.07933f)), owning_building_guid = 38) + LocalObject(486, Locker.Constructor(Vector3(2310.359f, 2776.454f, 2.07933f)), owning_building_guid = 38) + LocalObject(487, Locker.Constructor(Vector3(2311.901f, 2778.656f, 2.07933f)), owning_building_guid = 38) + LocalObject(488, Locker.Constructor(Vector3(2312.668f, 2779.751f, 2.07933f)), owning_building_guid = 38) + LocalObject(489, Locker.Constructor(Vector3(2327.472f, 2762.76f, 2.07933f)), owning_building_guid = 38) + LocalObject(490, Locker.Constructor(Vector3(2328.276f, 2763.909f, 2.07933f)), owning_building_guid = 38) + LocalObject(491, Locker.Constructor(Vector3(2329.798f, 2766.082f, 2.07933f)), owning_building_guid = 38) + LocalObject(492, Locker.Constructor(Vector3(2330.564f, 2767.177f, 2.07933f)), owning_building_guid = 38) + LocalObject(618, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(619, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(620, Terminal.Constructor(order_terminal), owning_building_guid = 38) + LocalObject(823, SpawnTube.Constructor(respawn_tube_tower, Vector3(2317.818f, 2782.261f, 1.56733f), Vector3(0, 0, 125)), owning_building_guid = 38) + LocalObject(824, SpawnTube.Constructor(respawn_tube_tower, Vector3(2331.26f, 2772.849f, 1.56733f), Vector3(0, 0, 125)), owning_building_guid = 38) + } + + Building11() + + def Building11(): Unit = { // Name: Bravo_Gate_Tower Type: tower_b GUID: 39, MapID: 11 + LocalBuilding(39, 11, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2870f, 1410f, 14.09711f)))) + LocalObject(845, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 39) + LocalObject(213, Door.Constructor(Vector3(2856.564f, 1415.241f, 15.61711f)), owning_building_guid = 39) + LocalObject(214, Door.Constructor(Vector3(2856.564f, 1415.241f, 25.61711f)), owning_building_guid = 39) + LocalObject(215, Door.Constructor(Vector3(2856.564f, 1415.241f, 45.61711f)), owning_building_guid = 39) + LocalObject(216, Door.Constructor(Vector3(2869.67f, 1424.418f, 15.61711f)), owning_building_guid = 39) + LocalObject(217, Door.Constructor(Vector3(2869.67f, 1424.418f, 25.61711f)), owning_building_guid = 39) + LocalObject(218, Door.Constructor(Vector3(2869.67f, 1424.418f, 45.61711f)), owning_building_guid = 39) + LocalObject(896, Door.Constructor(Vector3(2859.344f, 1416.146f, 5.43311f)), owning_building_guid = 39) + LocalObject(897, Door.Constructor(Vector3(2872.786f, 1425.559f, 5.43311f)), owning_building_guid = 39) + LocalObject(382, IFFLock.Constructor(Vector3(2857.071f, 1413.103f, 15.55811f), Vector3(0, 0, 235)), owning_building_guid = 39, door_guid = 213) + LocalObject(383, IFFLock.Constructor(Vector3(2857.071f, 1413.103f, 25.55811f), Vector3(0, 0, 235)), owning_building_guid = 39, door_guid = 214) + LocalObject(384, IFFLock.Constructor(Vector3(2857.071f, 1413.103f, 45.55811f), Vector3(0, 0, 235)), owning_building_guid = 39, door_guid = 215) + LocalObject(385, IFFLock.Constructor(Vector3(2869.161f, 1426.56f, 15.55811f), Vector3(0, 0, 55)), owning_building_guid = 39, door_guid = 216) + LocalObject(386, IFFLock.Constructor(Vector3(2869.161f, 1426.56f, 25.55811f), Vector3(0, 0, 55)), owning_building_guid = 39, door_guid = 217) + LocalObject(387, IFFLock.Constructor(Vector3(2869.161f, 1426.56f, 45.55811f), Vector3(0, 0, 55)), owning_building_guid = 39, door_guid = 218) + LocalObject(521, Locker.Constructor(Vector3(2852.274f, 1423.399f, 4.09111f)), owning_building_guid = 39) + LocalObject(522, Locker.Constructor(Vector3(2853.078f, 1422.25f, 4.09111f)), owning_building_guid = 39) + LocalObject(523, Locker.Constructor(Vector3(2854.6f, 1420.077f, 4.09111f)), owning_building_guid = 39) + LocalObject(524, Locker.Constructor(Vector3(2855.367f, 1418.982f, 4.09111f)), owning_building_guid = 39) + LocalObject(525, Locker.Constructor(Vector3(2870.19f, 1435.944f, 4.09111f)), owning_building_guid = 39) + LocalObject(526, Locker.Constructor(Vector3(2870.995f, 1434.796f, 4.09111f)), owning_building_guid = 39) + LocalObject(527, Locker.Constructor(Vector3(2872.536f, 1432.594f, 4.09111f)), owning_building_guid = 39) + LocalObject(528, Locker.Constructor(Vector3(2873.303f, 1431.499f, 4.09111f)), owning_building_guid = 39) + LocalObject(633, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(634, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(635, Terminal.Constructor(order_terminal), owning_building_guid = 39) + LocalObject(832, SpawnTube.Constructor(respawn_tube_tower, Vector3(2860.458f, 1416.388f, 3.57911f), Vector3(0, 0, 235)), owning_building_guid = 39) + LocalObject(833, SpawnTube.Constructor(respawn_tube_tower, Vector3(2873.9f, 1425.801f, 3.57911f), Vector3(0, 0, 235)), owning_building_guid = 39) + } + + Building14() + + def Building14(): Unit = { // Name: Alpha_Bottom Type: tower_c GUID: 40, MapID: 14 + LocalBuilding(40, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1290f, 2082f, 34.21491f)))) + LocalObject(834, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 40) + LocalObject(101, Door.Constructor(Vector3(1288.821f, 2096.374f, 35.73591f)), owning_building_guid = 40) + LocalObject(102, Door.Constructor(Vector3(1288.821f, 2096.374f, 55.73491f)), owning_building_guid = 40) + LocalObject(106, Door.Constructor(Vector3(1302.815f, 2088.617f, 35.73591f)), owning_building_guid = 40) + LocalObject(107, Door.Constructor(Vector3(1302.815f, 2088.617f, 55.73491f)), owning_building_guid = 40) + LocalObject(865, Door.Constructor(Vector3(1290.852f, 2094.271f, 25.55091f)), owning_building_guid = 40) + LocalObject(867, Door.Constructor(Vector3(1305.205f, 2086.316f, 25.55091f)), owning_building_guid = 40) + LocalObject(304, IFFLock.Constructor(Vector3(1287.121f, 2094.98f, 35.67591f), Vector3(0, 0, 299)), owning_building_guid = 40, door_guid = 101) + LocalObject(305, IFFLock.Constructor(Vector3(1287.121f, 2094.98f, 55.67591f), Vector3(0, 0, 299)), owning_building_guid = 40, door_guid = 102) + LocalObject(308, IFFLock.Constructor(Vector3(1304.516f, 2090.014f, 35.67591f), Vector3(0, 0, 119)), owning_building_guid = 40, door_guid = 106) + LocalObject(309, IFFLock.Constructor(Vector3(1304.516f, 2090.014f, 55.67591f), Vector3(0, 0, 119)), owning_building_guid = 40, door_guid = 107) + LocalObject(388, Locker.Constructor(Vector3(1291.658f, 2099.09f, 24.20891f)), owning_building_guid = 40) + LocalObject(389, Locker.Constructor(Vector3(1292.306f, 2100.259f, 24.20891f)), owning_building_guid = 40) + LocalObject(392, Locker.Constructor(Vector3(1293.593f, 2102.58f, 24.20891f)), owning_building_guid = 40) + LocalObject(393, Locker.Constructor(Vector3(1294.272f, 2103.806f, 24.20891f)), owning_building_guid = 40) + LocalObject(396, Locker.Constructor(Vector3(1310.771f, 2088.456f, 24.20891f)), owning_building_guid = 40) + LocalObject(398, Locker.Constructor(Vector3(1311.419f, 2089.625f, 24.20891f)), owning_building_guid = 40) + LocalObject(400, Locker.Constructor(Vector3(1312.722f, 2091.976f, 24.20891f)), owning_building_guid = 40) + LocalObject(402, Locker.Constructor(Vector3(1313.402f, 2093.202f, 24.20891f)), owning_building_guid = 40) + LocalObject(583, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(585, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(587, Terminal.Constructor(order_terminal), owning_building_guid = 40) + LocalObject(801, SpawnTube.Constructor(respawn_tube_tower, Vector3(1291.559f, 2093.376f, 23.69691f), Vector3(0, 0, 299)), owning_building_guid = 40) + LocalObject(803, SpawnTube.Constructor(respawn_tube_tower, Vector3(1305.911f, 2085.421f, 23.69691f), Vector3(0, 0, 299)), owning_building_guid = 40) + LocalObject(684, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1284.948f, 2083.551f, 61.78491f)), owning_building_guid = 40) + LocalObject(685, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 40) + LocalObject(687, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1294.084f, 2078.487f, 61.78491f)), owning_building_guid = 40) + LocalObject(688, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 40) + LocalObject(540, FacilityTurret.Constructor(manned_turret, Vector3(1288.31f, 2109.802f, 53.15691f)), owning_building_guid = 40) + TurretToWeapon(540, 5023) + LocalObject(543, FacilityTurret.Constructor(manned_turret, Vector3(1295.842f, 2061.692f, 53.15691f)), owning_building_guid = 40) + TurretToWeapon(543, 5024) + } + + Building5() + + def Building5(): Unit = { // Name: Bravo_Top Type: tower_c GUID: 41, MapID: 5 + LocalBuilding(41, 5, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1894f, 2052f, 110.9848f)))) + LocalObject(838, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 41) + LocalObject(149, Door.Constructor(Vector3(1886.857f, 2039.471f, 112.5058f)), owning_building_guid = 41) + LocalObject(150, Door.Constructor(Vector3(1886.857f, 2039.471f, 132.5048f)), owning_building_guid = 41) + LocalObject(152, Door.Constructor(Vector3(1902.818f, 2040.587f, 112.5058f)), owning_building_guid = 41) + LocalObject(153, Door.Constructor(Vector3(1902.818f, 2040.587f, 132.5048f)), owning_building_guid = 41) + LocalObject(879, Door.Constructor(Vector3(1883.599f, 2040.099f, 102.3208f)), owning_building_guid = 41) + LocalObject(880, Door.Constructor(Vector3(1899.969f, 2041.244f, 102.3208f)), owning_building_guid = 41) + LocalObject(341, IFFLock.Constructor(Vector3(1886.19f, 2037.373f, 112.4458f), Vector3(0, 0, 266)), owning_building_guid = 41, door_guid = 149) + LocalObject(342, IFFLock.Constructor(Vector3(1886.19f, 2037.373f, 132.4458f), Vector3(0, 0, 266)), owning_building_guid = 41, door_guid = 150) + LocalObject(343, IFFLock.Constructor(Vector3(1903.484f, 2042.682f, 112.4458f), Vector3(0, 0, 86)), owning_building_guid = 41, door_guid = 152) + LocalObject(344, IFFLock.Constructor(Vector3(1903.484f, 2042.682f, 132.4458f), Vector3(0, 0, 86)), owning_building_guid = 41, door_guid = 153) + LocalObject(453, Locker.Constructor(Vector3(1880.096f, 2035.273f, 100.9788f)), owning_building_guid = 41) + LocalObject(454, Locker.Constructor(Vector3(1880.189f, 2033.94f, 100.9788f)), owning_building_guid = 41) + LocalObject(455, Locker.Constructor(Vector3(1880.377f, 2031.258f, 100.9788f)), owning_building_guid = 41) + LocalObject(456, Locker.Constructor(Vector3(1880.474f, 2029.86f, 100.9788f)), owning_building_guid = 41) + LocalObject(457, Locker.Constructor(Vector3(1901.917f, 2036.764f, 100.9788f)), owning_building_guid = 41) + LocalObject(458, Locker.Constructor(Vector3(1902.01f, 2035.43f, 100.9788f)), owning_building_guid = 41) + LocalObject(459, Locker.Constructor(Vector3(1902.195f, 2032.784f, 100.9788f)), owning_building_guid = 41) + LocalObject(460, Locker.Constructor(Vector3(1902.293f, 2031.385f, 100.9788f)), owning_building_guid = 41) + LocalObject(606, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(607, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(608, Terminal.Constructor(order_terminal), owning_building_guid = 41) + LocalObject(815, SpawnTube.Constructor(respawn_tube_tower, Vector3(1882.519f, 2040.465f, 100.4668f), Vector3(0, 0, 86)), owning_building_guid = 41) + LocalObject(816, SpawnTube.Constructor(respawn_tube_tower, Vector3(1898.889f, 2041.61f, 100.4668f), Vector3(0, 0, 86)), owning_building_guid = 41) + LocalObject(690, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1888.662f, 2052.722f, 138.5548f)), owning_building_guid = 41) + LocalObject(691, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 41) + LocalObject(693, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1899.081f, 2053.451f, 138.5548f)), owning_building_guid = 41) + LocalObject(694, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 41) + LocalObject(555, FacilityTurret.Constructor(manned_turret, Vector3(1878.04f, 2065.851f, 129.9268f)), owning_building_guid = 41) + TurretToWeapon(555, 5025) + LocalObject(557, FacilityTurret.Constructor(manned_turret, Vector3(1910.56f, 2029.604f, 129.9268f)), owning_building_guid = 41) + TurretToWeapon(557, 5026) + } + + Building3() + + def Building3(): Unit = { // Name: Alpha_Top Type: tower_c GUID: 42, MapID: 3 + LocalBuilding(42, 3, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2034f, 2332f, 114.5592f)))) + LocalObject(839, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 42) + LocalObject(158, Door.Constructor(Vector3(2041.495f, 2344.322f, 116.0802f)), owning_building_guid = 42) + LocalObject(159, Door.Constructor(Vector3(2041.495f, 2344.322f, 136.0792f)), owning_building_guid = 42) + LocalObject(160, Door.Constructor(Vector3(2048.257f, 2329.821f, 116.0802f)), owning_building_guid = 42) + LocalObject(161, Door.Constructor(Vector3(2048.257f, 2329.821f, 136.0792f)), owning_building_guid = 42) + LocalObject(881, Door.Constructor(Vector3(2041.902f, 2341.427f, 105.8952f)), owning_building_guid = 42) + LocalObject(882, Door.Constructor(Vector3(2048.837f, 2326.554f, 105.8952f)), owning_building_guid = 42) + LocalObject(345, IFFLock.Constructor(Vector3(2039.3f, 2344.193f, 116.0202f), Vector3(0, 0, 335)), owning_building_guid = 42, door_guid = 158) + LocalObject(346, IFFLock.Constructor(Vector3(2039.3f, 2344.193f, 136.0202f), Vector3(0, 0, 335)), owning_building_guid = 42, door_guid = 159) + LocalObject(347, IFFLock.Constructor(Vector3(2050.455f, 2329.951f, 116.0202f), Vector3(0, 0, 155)), owning_building_guid = 42, door_guid = 160) + LocalObject(348, IFFLock.Constructor(Vector3(2050.455f, 2329.951f, 136.0202f), Vector3(0, 0, 155)), owning_building_guid = 42, door_guid = 161) + LocalObject(461, Locker.Constructor(Vector3(2045.387f, 2344.851f, 104.5532f)), owning_building_guid = 42) + LocalObject(462, Locker.Constructor(Vector3(2046.598f, 2345.416f, 104.5532f)), owning_building_guid = 42) + LocalObject(463, Locker.Constructor(Vector3(2049.003f, 2346.538f, 104.5532f)), owning_building_guid = 42) + LocalObject(464, Locker.Constructor(Vector3(2050.273f, 2347.13f, 104.5532f)), owning_building_guid = 42) + LocalObject(465, Locker.Constructor(Vector3(2054.598f, 2325.014f, 104.5532f)), owning_building_guid = 42) + LocalObject(466, Locker.Constructor(Vector3(2055.81f, 2325.579f, 104.5532f)), owning_building_guid = 42) + LocalObject(467, Locker.Constructor(Vector3(2058.246f, 2326.715f, 104.5532f)), owning_building_guid = 42) + LocalObject(468, Locker.Constructor(Vector3(2059.517f, 2327.307f, 104.5532f)), owning_building_guid = 42) + LocalObject(609, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(610, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(611, Terminal.Constructor(order_terminal), owning_building_guid = 42) + LocalObject(817, SpawnTube.Constructor(respawn_tube_tower, Vector3(2041.948f, 2340.288f, 104.0412f), Vector3(0, 0, 335)), owning_building_guid = 42) + LocalObject(818, SpawnTube.Constructor(respawn_tube_tower, Vector3(2048.883f, 2325.415f, 104.0412f), Vector3(0, 0, 335)), owning_building_guid = 42) + LocalObject(696, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2030.824f, 2336.224f, 142.1292f)), owning_building_guid = 42) + LocalObject(697, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(699, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2035.239f, 2326.757f, 142.1292f)), owning_building_guid = 42) + LocalObject(700, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42) + LocalObject(559, FacilityTurret.Constructor(manned_turret, Vector3(2026.789f, 2312.136f, 133.5012f)), owning_building_guid = 42) + TurretToWeapon(559, 5027) + LocalObject(560, FacilityTurret.Constructor(manned_turret, Vector3(2048.974f, 2355.486f, 133.5012f)), owning_building_guid = 42) + TurretToWeapon(560, 5028) + } + + Building12() + + def Building12(): Unit = { // Name: Bravo_Bottom Type: tower_c GUID: 43, MapID: 12 + LocalBuilding(43, 12, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2122f, 1574f, 12.09021f)))) + LocalObject(840, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 43) + LocalObject(163, Door.Constructor(Vector3(2109.115f, 1580.478f, 13.61121f)), owning_building_guid = 43) + LocalObject(164, Door.Constructor(Vector3(2109.115f, 1580.478f, 33.61021f)), owning_building_guid = 43) + LocalObject(165, Door.Constructor(Vector3(2111.064f, 1564.597f, 13.61121f)), owning_building_guid = 43) + LocalObject(166, Door.Constructor(Vector3(2111.064f, 1564.597f, 33.61021f)), owning_building_guid = 43) + LocalObject(883, Door.Constructor(Vector3(2109.571f, 1583.764f, 3.426213f)), owning_building_guid = 43) + LocalObject(884, Door.Constructor(Vector3(2111.571f, 1567.476f, 3.426213f)), owning_building_guid = 43) + LocalObject(349, IFFLock.Constructor(Vector3(2106.984f, 1581.033f, 13.55121f), Vector3(0, 0, 353)), owning_building_guid = 43, door_guid = 163) + LocalObject(350, IFFLock.Constructor(Vector3(2106.984f, 1581.033f, 33.55121f), Vector3(0, 0, 353)), owning_building_guid = 43, door_guid = 164) + LocalObject(351, IFFLock.Constructor(Vector3(2113.191f, 1564.041f, 13.55121f), Vector3(0, 0, 173)), owning_building_guid = 43, door_guid = 165) + LocalObject(352, IFFLock.Constructor(Vector3(2113.191f, 1564.041f, 33.55121f), Vector3(0, 0, 173)), owning_building_guid = 43, door_guid = 166) + LocalObject(469, Locker.Constructor(Vector3(2099.182f, 1586.348f, 2.084213f)), owning_building_guid = 43) + LocalObject(470, Locker.Constructor(Vector3(2100.574f, 1586.519f, 2.084213f)), owning_building_guid = 43) + LocalObject(471, Locker.Constructor(Vector3(2101.848f, 1564.639f, 2.084213f)), owning_building_guid = 43) + LocalObject(472, Locker.Constructor(Vector3(2103.239f, 1564.81f, 2.084213f)), owning_building_guid = 43) + LocalObject(473, Locker.Constructor(Vector3(2103.242f, 1586.847f, 2.084213f)), owning_building_guid = 43) + LocalObject(474, Locker.Constructor(Vector3(2104.569f, 1587.01f, 2.084213f)), owning_building_guid = 43) + LocalObject(475, Locker.Constructor(Vector3(2105.872f, 1565.133f, 2.084213f)), owning_building_guid = 43) + LocalObject(476, Locker.Constructor(Vector3(2107.199f, 1565.296f, 2.084213f)), owning_building_guid = 43) + LocalObject(612, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(613, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(614, Terminal.Constructor(order_terminal), owning_building_guid = 43) + LocalObject(819, SpawnTube.Constructor(respawn_tube_tower, Vector3(2109.88f, 1584.862f, 1.572213f), Vector3(0, 0, 173)), owning_building_guid = 43) + LocalObject(820, SpawnTube.Constructor(respawn_tube_tower, Vector3(2111.88f, 1568.574f, 1.572213f), Vector3(0, 0, 173)), owning_building_guid = 43) + LocalObject(702, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2122.442f, 1579.369f, 39.66021f)), owning_building_guid = 43) + LocalObject(703, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 43) + LocalObject(705, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2123.715f, 1569.002f, 39.66021f)), owning_building_guid = 43) + LocalObject(706, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 43) + LocalObject(561, FacilityTurret.Constructor(manned_turret, Vector3(2100.501f, 1556.291f, 31.03221f)), owning_building_guid = 43) + TurretToWeapon(561, 5029) + LocalObject(562, FacilityTurret.Constructor(manned_turret, Vector3(2134.996f, 1590.663f, 31.03221f)), owning_building_guid = 43) + TurretToWeapon(562, 5030) + } + + Building2() + + def Building2(): Unit = { // Name: Charlie_Top Type: tower_c GUID: 44, MapID: 2 + LocalBuilding(44, 2, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2254f, 2136f, 110.7895f)))) + LocalObject(841, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 44) + LocalObject(168, Door.Constructor(Vector3(2240.856f, 2130.063f, 112.3105f)), owning_building_guid = 44) + LocalObject(169, Door.Constructor(Vector3(2240.856f, 2130.063f, 132.3095f)), owning_building_guid = 44) + LocalObject(172, Door.Constructor(Vector3(2254.425f, 2121.584f, 112.3105f)), owning_building_guid = 44) + LocalObject(173, Door.Constructor(Vector3(2254.425f, 2121.584f, 132.3095f)), owning_building_guid = 44) + LocalObject(885, Door.Constructor(Vector3(2238.59f, 2132.486f, 102.1255f)), owning_building_guid = 44) + LocalObject(886, Door.Constructor(Vector3(2252.507f, 2123.79f, 102.1255f)), owning_building_guid = 44) + LocalObject(353, IFFLock.Constructor(Vector3(2239.084f, 2128.757f, 112.2505f), Vector3(0, 0, 302)), owning_building_guid = 44, door_guid = 168) + LocalObject(354, IFFLock.Constructor(Vector3(2239.084f, 2128.757f, 132.2505f), Vector3(0, 0, 302)), owning_building_guid = 44, door_guid = 169) + LocalObject(355, IFFLock.Constructor(Vector3(2256.196f, 2122.887f, 112.2505f), Vector3(0, 0, 122)), owning_building_guid = 44, door_guid = 172) + LocalObject(356, IFFLock.Constructor(Vector3(2256.196f, 2122.887f, 132.2505f), Vector3(0, 0, 122)), owning_building_guid = 44, door_guid = 173) + LocalObject(477, Locker.Constructor(Vector3(2230.044f, 2126.038f, 100.7835f)), owning_building_guid = 44) + LocalObject(478, Locker.Constructor(Vector3(2230.787f, 2127.227f, 100.7835f)), owning_building_guid = 44) + LocalObject(479, Locker.Constructor(Vector3(2232.211f, 2129.507f, 100.7835f)), owning_building_guid = 44) + LocalObject(480, Locker.Constructor(Vector3(2232.92f, 2130.641f, 100.7835f)), owning_building_guid = 44) + LocalObject(481, Locker.Constructor(Vector3(2248.592f, 2114.448f, 100.7835f)), owning_building_guid = 44) + LocalObject(482, Locker.Constructor(Vector3(2249.335f, 2115.637f, 100.7835f)), owning_building_guid = 44) + LocalObject(483, Locker.Constructor(Vector3(2250.741f, 2117.887f, 100.7835f)), owning_building_guid = 44) + LocalObject(484, Locker.Constructor(Vector3(2251.45f, 2119.021f, 100.7835f)), owning_building_guid = 44) + LocalObject(615, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(616, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(617, Terminal.Constructor(order_terminal), owning_building_guid = 44) + LocalObject(821, SpawnTube.Constructor(respawn_tube_tower, Vector3(2237.931f, 2133.417f, 100.2715f), Vector3(0, 0, 122)), owning_building_guid = 44) + LocalObject(822, SpawnTube.Constructor(respawn_tube_tower, Vector3(2251.848f, 2124.721f, 100.2715f), Vector3(0, 0, 122)), owning_building_guid = 44) + LocalObject(708, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2250.106f, 2139.722f, 138.3595f)), owning_building_guid = 44) + LocalObject(709, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44) + LocalObject(711, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2258.964f, 2134.187f, 138.3595f)), owning_building_guid = 44) + LocalObject(712, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44) + LocalObject(563, FacilityTurret.Constructor(manned_turret, Vector3(2249.229f, 2156.586f, 129.7315f)), owning_building_guid = 44) + TurretToWeapon(563, 5031) + LocalObject(564, FacilityTurret.Constructor(manned_turret, Vector3(2254.233f, 2108.147f, 129.7315f)), owning_building_guid = 44) + TurretToWeapon(564, 5032) + } + + Building9() + + def Building9(): Unit = { // Name: Charlie_Bottom Type: tower_c GUID: 45, MapID: 9 + LocalBuilding(45, 9, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2806f, 2560f, 11.30894f)))) + LocalObject(844, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 45) + LocalObject(209, Door.Constructor(Vector3(2792.896f, 2553.976f, 12.82994f)), owning_building_guid = 45) + LocalObject(210, Door.Constructor(Vector3(2792.896f, 2553.976f, 32.82894f)), owning_building_guid = 45) + LocalObject(211, Door.Constructor(Vector3(2795.399f, 2569.779f, 12.82994f)), owning_building_guid = 45) + LocalObject(212, Door.Constructor(Vector3(2795.399f, 2569.779f, 32.82894f)), owning_building_guid = 45) + LocalObject(894, Door.Constructor(Vector3(2794.177f, 2556.604f, 2.644939f)), owning_building_guid = 45) + LocalObject(895, Door.Constructor(Vector3(2796.744f, 2572.812f, 2.644939f)), owning_building_guid = 45) + LocalObject(378, IFFLock.Constructor(Vector3(2793.504f, 2570.9f, 12.76994f), Vector3(0, 0, 9)), owning_building_guid = 45, door_guid = 211) + LocalObject(379, IFFLock.Constructor(Vector3(2793.504f, 2570.9f, 32.76994f), Vector3(0, 0, 9)), owning_building_guid = 45, door_guid = 212) + LocalObject(380, IFFLock.Constructor(Vector3(2794.787f, 2552.855f, 12.76994f), Vector3(0, 0, 189)), owning_building_guid = 45, door_guid = 209) + LocalObject(381, IFFLock.Constructor(Vector3(2794.787f, 2552.855f, 32.76994f), Vector3(0, 0, 189)), owning_building_guid = 45, door_guid = 210) + LocalObject(513, Locker.Constructor(Vector3(2784.048f, 2556.557f, 1.302939f)), owning_building_guid = 45) + LocalObject(514, Locker.Constructor(Vector3(2785.433f, 2556.337f, 1.302939f)), owning_building_guid = 45) + LocalObject(515, Locker.Constructor(Vector3(2787.47f, 2578.159f, 1.302939f)), owning_building_guid = 45) + LocalObject(516, Locker.Constructor(Vector3(2788.053f, 2555.922f, 1.302939f)), owning_building_guid = 45) + LocalObject(517, Locker.Constructor(Vector3(2788.854f, 2577.94f, 1.302939f)), owning_building_guid = 45) + LocalObject(518, Locker.Constructor(Vector3(2789.374f, 2555.713f, 1.302939f)), owning_building_guid = 45) + LocalObject(519, Locker.Constructor(Vector3(2791.509f, 2577.52f, 1.302939f)), owning_building_guid = 45) + LocalObject(520, Locker.Constructor(Vector3(2792.83f, 2577.311f, 1.302939f)), owning_building_guid = 45) + LocalObject(630, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(631, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(632, Terminal.Constructor(order_terminal), owning_building_guid = 45) + LocalObject(830, SpawnTube.Constructor(respawn_tube_tower, Vector3(2794.776f, 2557.574f, 0.7909393f), Vector3(0, 0, 189)), owning_building_guid = 45) + LocalObject(831, SpawnTube.Constructor(respawn_tube_tower, Vector3(2797.343f, 2573.782f, 0.7909393f), Vector3(0, 0, 189)), owning_building_guid = 45) + LocalObject(714, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2806.271f, 2554.723f, 38.87894f)), owning_building_guid = 45) + LocalObject(715, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(717, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2807.905f, 2565.039f, 38.87894f)), owning_building_guid = 45) + LocalObject(718, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45) + LocalObject(573, FacilityTurret.Constructor(manned_turret, Vector3(2780.453f, 2548.903f, 30.25094f)), owning_building_guid = 45) + TurretToWeapon(573, 5033) + LocalObject(574, FacilityTurret.Constructor(manned_turret, Vector3(2823.086f, 2572.435f, 30.25094f)), owning_building_guid = 45) + TurretToWeapon(574, 5034) + } + } +} diff --git a/pslogin/src/main/scala/zonemaps/Map99.scala b/pslogin/src/main/scala/zonemaps/Map99.scala new file mode 100644 index 00000000..2cab9db1 --- /dev/null +++ b/pslogin/src/main/scala/zonemaps/Map99.scala @@ -0,0 +1,793 @@ +package zonemaps + +import net.psforever.objects.GlobalDefinitions._ +import net.psforever.objects.serverobject.doors.Door +import net.psforever.objects.serverobject.implantmech.ImplantTerminalMech +import net.psforever.objects.serverobject.locks.IFFLock +import net.psforever.objects.serverobject.mblocker.Locker +import net.psforever.objects.serverobject.pad.VehicleSpawnPad +import net.psforever.objects.serverobject.resourcesilo.ResourceSilo +import net.psforever.objects.serverobject.structures.{Building, FoundationBuilder, StructureType} +import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal} +import net.psforever.objects.serverobject.tube.SpawnTube +import net.psforever.objects.serverobject.turret.FacilityTurret +import net.psforever.objects.zones.ZoneMap +import net.psforever.types.Vector3 + +object Map99 { + // Extinction + val ZoneMap = new ZoneMap("map99") { + + Building7() + + def Building7(): Unit = { // Name: Blue_Base Type: amp_station GUID: 1, MapID: 7 + LocalBuilding(1, 7, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(2844f, 2746f, 88.53952f)))) + LocalObject(59, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 1) + LocalObject(52, Door.Constructor(Vector3(2840.173f, 2751.631f, 101.4415f)), owning_building_guid = 1) + LocalObject(53, Door.Constructor(Vector3(2848.17f, 2740.619f, 101.4415f)), owning_building_guid = 1) + LocalObject(158, Door.Constructor(Vector3(2735.492f, 2766.05f, 90.26052f)), owning_building_guid = 1) + LocalObject(159, Door.Constructor(Vector3(2751.445f, 2757.741f, 98.25352f)), owning_building_guid = 1) + LocalObject(160, Door.Constructor(Vector3(2762.139f, 2743.023f, 90.29052f)), owning_building_guid = 1) + LocalObject(161, Door.Constructor(Vector3(2770.801f, 2806.766f, 90.29052f)), owning_building_guid = 1) + LocalObject(162, Door.Constructor(Vector3(2785.519f, 2817.459f, 98.25452f)), owning_building_guid = 1) + LocalObject(163, Door.Constructor(Vector3(2810.934f, 2675.862f, 98.25352f)), owning_building_guid = 1) + LocalObject(164, Door.Constructor(Vector3(2821.627f, 2661.144f, 90.29052f)), owning_building_guid = 1) + LocalObject(165, Door.Constructor(Vector3(2822.542f, 2768.202f, 100.2665f)), owning_building_guid = 1) + LocalObject(166, Door.Constructor(Vector3(2823.133f, 2774.721f, 95.26052f)), owning_building_guid = 1) + LocalObject(167, Door.Constructor(Vector3(2829.872f, 2773.529f, 100.2665f)), owning_building_guid = 1) + LocalObject(168, Door.Constructor(Vector3(2858.468f, 2718.718f, 100.2665f)), owning_building_guid = 1) + LocalObject(169, Door.Constructor(Vector3(2864.866f, 2717.28f, 95.26052f)), owning_building_guid = 1) + LocalObject(170, Door.Constructor(Vector3(2865.798f, 2724.044f, 100.2665f)), owning_building_guid = 1) + LocalObject(175, Door.Constructor(Vector3(2907.662f, 2688.154f, 98.25452f)), owning_building_guid = 1) + LocalObject(176, Door.Constructor(Vector3(2918.862f, 2745.384f, 90.29052f)), owning_building_guid = 1) + LocalObject(177, Door.Constructor(Vector3(2922.38f, 2698.847f, 90.29052f)), owning_building_guid = 1) + LocalObject(178, Door.Constructor(Vector3(2929.555f, 2730.667f, 98.25452f)), owning_building_guid = 1) + LocalObject(226, Door.Constructor(Vector3(2769.293f, 2726.332f, 82.76052f)), owning_building_guid = 1) + LocalObject(227, Door.Constructor(Vector3(2807.241f, 2748.958f, 82.76052f)), owning_building_guid = 1) + LocalObject(228, Door.Constructor(Vector3(2807.518f, 2714.55f, 75.26052f)), owning_building_guid = 1) + LocalObject(229, Door.Constructor(Vector3(2808.403f, 2720.137f, 75.26052f)), owning_building_guid = 1) + LocalObject(230, Door.Constructor(Vector3(2820.185f, 2758.363f, 90.26052f)), owning_building_guid = 1) + LocalObject(231, Door.Constructor(Vector3(2821.07f, 2763.95f, 90.26052f)), owning_building_guid = 1) + LocalObject(232, Door.Constructor(Vector3(2825.165f, 2717.483f, 75.26052f)), owning_building_guid = 1) + LocalObject(233, Door.Constructor(Vector3(2825.772f, 2757.478f, 82.76052f)), owning_building_guid = 1) + LocalObject(234, Door.Constructor(Vector3(2828.555f, 2767.619f, 100.2605f)), owning_building_guid = 1) + LocalObject(235, Door.Constructor(Vector3(2829.589f, 2745.419f, 82.76052f)), owning_building_guid = 1) + LocalObject(236, Door.Constructor(Vector3(2829.893f, 2765.417f, 95.26052f)), owning_building_guid = 1) + LocalObject(237, Door.Constructor(Vector3(2831.359f, 2756.593f, 75.26052f)), owning_building_guid = 1) + LocalObject(238, Door.Constructor(Vector3(2841.649f, 2749.236f, 82.76052f)), owning_building_guid = 1) + LocalObject(239, Door.Constructor(Vector3(2843.696f, 2726.002f, 75.26052f)), owning_building_guid = 1) + LocalObject(240, Door.Constructor(Vector3(2843.696f, 2726.002f, 82.76052f)), owning_building_guid = 1) + LocalObject(241, Door.Constructor(Vector3(2848.399f, 2719.53f, 90.26052f)), owning_building_guid = 1) + LocalObject(242, Door.Constructor(Vector3(2851.053f, 2736.292f, 75.26052f)), owning_building_guid = 1) + LocalObject(243, Door.Constructor(Vector3(2853.986f, 2718.645f, 90.26052f)), owning_building_guid = 1) + LocalObject(244, Door.Constructor(Vector3(2857.829f, 2760.992f, 90.26052f)), owning_building_guid = 1) + LocalObject(245, Door.Constructor(Vector3(2858.107f, 2726.583f, 95.26052f)), owning_building_guid = 1) + LocalObject(246, Door.Constructor(Vector3(2859.788f, 2724.63f, 100.2605f)), owning_building_guid = 1) + LocalObject(247, Door.Constructor(Vector3(2862.531f, 2754.52f, 90.26052f)), owning_building_guid = 1) + LocalObject(250, Door.Constructor(Vector3(2867.587f, 2763.169f, 91.01952f)), owning_building_guid = 1) + LocalObject(753, Door.Constructor(Vector3(2825.828f, 2738.131f, 83.09352f)), owning_building_guid = 1) + LocalObject(754, Door.Constructor(Vector3(2830.112f, 2732.234f, 83.09352f)), owning_building_guid = 1) + LocalObject(755, Door.Constructor(Vector3(2834.399f, 2726.334f, 83.09352f)), owning_building_guid = 1) + LocalObject(262, IFFLock.Constructor(Vector3(2868.018f, 2767.24f, 90.21952f), Vector3(0, 0, 54)), owning_building_guid = 1, door_guid = 250) + LocalObject(320, IFFLock.Constructor(Vector3(2733.353f, 2765.517f, 90.19952f), Vector3(0, 0, 324)), owning_building_guid = 1, door_guid = 158) + LocalObject(321, IFFLock.Constructor(Vector3(2807.25f, 2716.298f, 75.07552f), Vector3(0, 0, 54)), owning_building_guid = 1, door_guid = 228) + LocalObject(322, IFFLock.Constructor(Vector3(2820.998f, 2774.183f, 95.20152f), Vector3(0, 0, 324)), owning_building_guid = 1, door_guid = 166) + LocalObject(323, IFFLock.Constructor(Vector3(2823.063f, 2766.066f, 100.2005f), Vector3(0, 0, 234)), owning_building_guid = 1, door_guid = 165) + LocalObject(324, IFFLock.Constructor(Vector3(2827.765f, 2745.256f, 82.57552f), Vector3(0, 0, 324)), owning_building_guid = 1, door_guid = 235) + LocalObject(325, IFFLock.Constructor(Vector3(2829.302f, 2775.658f, 100.2005f), Vector3(0, 0, 54)), owning_building_guid = 1, door_guid = 167) + LocalObject(326, IFFLock.Constructor(Vector3(2845.444f, 2726.271f, 82.57552f), Vector3(0, 0, 144)), owning_building_guid = 1, door_guid = 240) + LocalObject(327, IFFLock.Constructor(Vector3(2851.217f, 2734.468f, 75.07552f), Vector3(0, 0, 234)), owning_building_guid = 1, door_guid = 242) + LocalObject(328, IFFLock.Constructor(Vector3(2858.999f, 2716.605f, 100.2005f), Vector3(0, 0, 234)), owning_building_guid = 1, door_guid = 168) + LocalObject(329, IFFLock.Constructor(Vector3(2865.24f, 2726.194f, 100.2005f), Vector3(0, 0, 54)), owning_building_guid = 1, door_guid = 170) + LocalObject(332, IFFLock.Constructor(Vector3(2866.989f, 2717.833f, 95.20152f), Vector3(0, 0, 144)), owning_building_guid = 1, door_guid = 169) + LocalObject(432, Locker.Constructor(Vector3(2842.151f, 2752.277f, 73.73952f)), owning_building_guid = 1) + LocalObject(433, Locker.Constructor(Vector3(2843.222f, 2753.055f, 73.73952f)), owning_building_guid = 1) + LocalObject(434, Locker.Constructor(Vector3(2844.303f, 2753.841f, 73.73952f)), owning_building_guid = 1) + LocalObject(435, Locker.Constructor(Vector3(2845.32f, 2729.829f, 81.50052f)), owning_building_guid = 1) + LocalObject(436, Locker.Constructor(Vector3(2845.385f, 2754.626f, 73.73952f)), owning_building_guid = 1) + LocalObject(437, Locker.Constructor(Vector3(2846.262f, 2730.513f, 81.50052f)), owning_building_guid = 1) + LocalObject(438, Locker.Constructor(Vector3(2847.19f, 2731.187f, 81.50052f)), owning_building_guid = 1) + LocalObject(439, Locker.Constructor(Vector3(2848.12f, 2731.862f, 81.50052f)), owning_building_guid = 1) + LocalObject(440, Locker.Constructor(Vector3(2849.058f, 2757.295f, 73.73952f)), owning_building_guid = 1) + LocalObject(441, Locker.Constructor(Vector3(2850.129f, 2758.073f, 73.73952f)), owning_building_guid = 1) + LocalObject(442, Locker.Constructor(Vector3(2851.21f, 2758.859f, 73.73952f)), owning_building_guid = 1) + LocalObject(443, Locker.Constructor(Vector3(2852.292f, 2759.645f, 73.73952f)), owning_building_guid = 1) + LocalObject(535, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(536, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(537, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(538, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(539, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(540, Terminal.Constructor(order_terminal), owning_building_guid = 1) + LocalObject(725, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(726, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(727, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(728, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(729, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(730, Terminal.Constructor(spawn_terminal), owning_building_guid = 1) + LocalObject(778, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1) + LocalObject(494, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2764.84f, 2773.572f, 86.48452f), Vector3(0, 0, 144)), owning_building_guid = 1, terminal_guid = 778) + LocalObject(675, ResourceSilo.Constructor, owning_building_guid = 1) + LocalObject(698, SpawnTube.Constructor(Vector3(2826.091f, 2737.02f, 81.23952f), Vector3(0, 0, 324)), owning_building_guid = 1) + LocalObject(699, SpawnTube.Constructor(Vector3(2830.375f, 2731.124f, 81.23952f), Vector3(0, 0, 324)), owning_building_guid = 1) + LocalObject(700, SpawnTube.Constructor(Vector3(2834.66f, 2725.226f, 81.23952f), Vector3(0, 0, 324)), owning_building_guid = 1) + LocalObject(498, ProximityTerminal.Constructor(medical_terminal, Vector3(2826.166f, 2733.036f, 93.73952f)), owning_building_guid = 1) + LocalObject(499, ProximityTerminal.Constructor(medical_terminal, Vector3(2847.528f, 2755.51f, 73.73952f)), owning_building_guid = 1) + LocalObject(574, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2786.064f, 2728.346f, 97.04452f)), owning_building_guid = 1) + LocalObject(575, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(577, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2831.771f, 2808.081f, 99.20552f)), owning_building_guid = 1) + LocalObject(578, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(580, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2893.913f, 2691.419f, 97.06752f)), owning_building_guid = 1) + LocalObject(581, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(583, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2895.603f, 2758.977f, 97.04452f)), owning_building_guid = 1) + LocalObject(584, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1) + LocalObject(665, ProximityTerminal.Constructor(repair_silo, Vector3(2787.171f, 2704.963f, 87.93952f)), owning_building_guid = 1) + LocalObject(666, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(669, ProximityTerminal.Constructor(repair_silo, Vector3(2894.19f, 2782.952f, 87.93952f)), owning_building_guid = 1) + LocalObject(670, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1) + LocalObject(484, FacilityTurret.Constructor(manned_turret, Vector3(2717.151f, 2783.427f, 97.24752f)), owning_building_guid = 1) + TurretToWeapon(484, 5000) + LocalObject(485, FacilityTurret.Constructor(manned_turret, Vector3(2835.717f, 2620.284f, 97.24752f)), owning_building_guid = 1) + TurretToWeapon(485, 5001) + LocalObject(487, FacilityTurret.Constructor(manned_turret, Vector3(2841.315f, 2873.625f, 97.24752f)), owning_building_guid = 1) + TurretToWeapon(487, 5002) + LocalObject(489, FacilityTurret.Constructor(manned_turret, Vector3(2880.365f, 2823.652f, 97.24752f)), owning_building_guid = 1) + TurretToWeapon(489, 5003) + LocalObject(490, FacilityTurret.Constructor(manned_turret, Vector3(2885.234f, 2653.506f, 97.24752f)), owning_building_guid = 1) + TurretToWeapon(490, 5004) + LocalObject(491, FacilityTurret.Constructor(manned_turret, Vector3(2959.851f, 2710.46f, 97.24752f)), owning_building_guid = 1) + TurretToWeapon(491, 5005) + } + + Building2() + + def Building2(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 4, MapID: 2 + LocalBuilding(4, 2, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1724f, 1710f, 84.34553f)))) + LocalObject(114, Door.Constructor(Vector3(1723.722f, 1734.994f, 85.86653f)), owning_building_guid = 4) + LocalObject(115, Door.Constructor(Vector3(1728.075f, 1685.363f, 85.86653f)), owning_building_guid = 4) + } + + Building6() + + def Building6(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 5, MapID: 6 + LocalBuilding(5, 6, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1736f, 2188f, 84.34553f)))) + LocalObject(116, Door.Constructor(Vector3(1733.111f, 2212.828f, 85.86653f)), owning_building_guid = 5) + LocalObject(117, Door.Constructor(Vector3(1742.628f, 2163.924f, 85.86653f)), owning_building_guid = 5) + } + + Building1() + + def Building1(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 6, MapID: 1 + LocalBuilding(6, 1, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1952f, 2450f, 84.34553f)))) + LocalObject(122, Door.Constructor(Vector3(1927.039f, 2450.701f, 85.86653f)), owning_building_guid = 6) + LocalObject(123, Door.Constructor(Vector3(1976.588f, 2445.504f, 85.86653f)), owning_building_guid = 6) + } + + Building5() + + def Building5(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 7, MapID: 5 + LocalBuilding(7, 5, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2210f, 2376f, 84.31532f)))) + LocalObject(132, Door.Constructor(Vector3(2185.05f, 2374.958f, 85.83632f)), owning_building_guid = 7) + LocalObject(138, Door.Constructor(Vector3(2234.841f, 2373.23f, 85.83632f)), owning_building_guid = 7) + } + + Building3() + + def Building3(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 8, MapID: 3 + LocalBuilding(8, 3, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2224f, 1666f, 84.68795f)))) + LocalObject(133, Door.Constructor(Vector3(2204.751f, 1650.054f, 86.20895f)), owning_building_guid = 8) + LocalObject(139, Door.Constructor(Vector3(2240.582f, 1684.671f, 86.20895f)), owning_building_guid = 8) + } + + Building4() + + def Building4(): Unit = { // Name: bunker_gauntlet Type: bunker_gauntlet GUID: 9, MapID: 4 + LocalBuilding(9, 4, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2326f, 2054f, 85.05051f)))) + LocalObject(140, Door.Constructor(Vector3(2304.062f, 2042.02f, 86.57151f)), owning_building_guid = 9) + LocalObject(141, Door.Constructor(Vector3(2345.84f, 2069.164f, 86.57151f)), owning_building_guid = 9) + } + + Building19() + + def Building19(): Unit = { // Name: bunker_lg Type: bunker_lg GUID: 10, MapID: 19 + LocalBuilding(10, 19, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2512f, 2678f, 90.57954f)))) + LocalObject(156, Door.Constructor(Vector3(2508.466f, 2678.917f, 92.10055f)), owning_building_guid = 10) + } + + Building23() + + def Building23(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 11, MapID: 23 + LocalBuilding(11, 23, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(1328f, 2002f, 82.80465f)))) + LocalObject(93, Door.Constructor(Vector3(1326.812f, 2001.694f, 84.32565f)), owning_building_guid = 11) + } + + Building20() + + def Building20(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 12, MapID: 20 + LocalBuilding(12, 20, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2410f, 2706f, 85.88767f)))) + LocalObject(148, Door.Constructor(Vector3(2410.96f, 2706.762f, 87.40868f)), owning_building_guid = 12) + } + + Building21() + + def Building21(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 13, MapID: 21 + LocalBuilding(13, 21, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2490f, 1330f, 90.34791f)))) + LocalObject(155, Door.Constructor(Vector3(2489.304f, 1328.99f, 91.86891f)), owning_building_guid = 13) + } + + Building22() + + def Building22(): Unit = { // Name: bunker_sm Type: bunker_sm GUID: 14, MapID: 22 + LocalBuilding(14, 22, FoundationBuilder(Building.Structure(StructureType.Bunker, Vector3(2578f, 1328f, 90.41841f)))) + LocalObject(157, Door.Constructor(Vector3(2579.087f, 1327.432f, 91.93941f)), owning_building_guid = 14) + } + + Building8() + + def Building8(): Unit = { // Name: Indigo_Base Type: comm_station GUID: 15, MapID: 8 + LocalBuilding(15, 8, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1488f, 1232f, 88.53511f)))) + LocalObject(58, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 15) + LocalObject(95, Door.Constructor(Vector3(1424.293f, 1255.719f, 90.28611f)), owning_building_guid = 15) + LocalObject(96, Door.Constructor(Vector3(1427.528f, 1288.064f, 90.25611f)), owning_building_guid = 15) + LocalObject(97, Door.Constructor(Vector3(1430.516f, 1272.814f, 98.24911f)), owning_building_guid = 15) + LocalObject(98, Door.Constructor(Vector3(1471.942f, 1246.358f, 95.25611f)), owning_building_guid = 15) + LocalObject(99, Door.Constructor(Vector3(1480.882f, 1213.307f, 95.25611f)), owning_building_guid = 15) + LocalObject(100, Door.Constructor(Vector3(1489.4f, 1210.207f, 95.25611f)), owning_building_guid = 15) + LocalObject(101, Door.Constructor(Vector3(1491.327f, 1167.147f, 98.25011f)), owning_building_guid = 15) + LocalObject(102, Door.Constructor(Vector3(1493.467f, 1225.354f, 102.6951f)), owning_building_guid = 15) + LocalObject(106, Door.Constructor(Vector3(1501.542f, 1291.136f, 90.28611f)), owning_building_guid = 15) + LocalObject(110, Door.Constructor(Vector3(1508.422f, 1160.925f, 90.28611f)), owning_building_guid = 15) + LocalObject(111, Door.Constructor(Vector3(1518.638f, 1284.913f, 98.25011f)), owning_building_guid = 15) + LocalObject(112, Door.Constructor(Vector3(1537.112f, 1168.692f, 98.25011f)), owning_building_guid = 15) + LocalObject(113, Door.Constructor(Vector3(1543.334f, 1185.788f, 90.28611f)), owning_building_guid = 15) + LocalObject(202, Door.Constructor(Vector3(1433.318f, 1222.106f, 82.75611f)), owning_building_guid = 15) + LocalObject(203, Door.Constructor(Vector3(1437.782f, 1292.845f, 72.75611f)), owning_building_guid = 15) + LocalObject(204, Door.Constructor(Vector3(1440.518f, 1300.363f, 72.75611f)), owning_building_guid = 15) + LocalObject(205, Door.Constructor(Vector3(1441.527f, 1244.658f, 82.75611f)), owning_building_guid = 15) + LocalObject(206, Door.Constructor(Vector3(1444.954f, 1277.464f, 72.75611f)), owning_building_guid = 15) + LocalObject(207, Door.Constructor(Vector3(1445.617f, 1209.116f, 82.75611f)), owning_building_guid = 15) + LocalObject(208, Door.Constructor(Vector3(1449.044f, 1241.922f, 72.75611f)), owning_building_guid = 15) + LocalObject(209, Door.Constructor(Vector3(1454.171f, 1244.313f, 82.75611f)), owning_building_guid = 15) + LocalObject(210, Door.Constructor(Vector3(1458.289f, 1302.408f, 72.75611f)), owning_building_guid = 15) + LocalObject(211, Door.Constructor(Vector3(1458.607f, 1221.415f, 72.75611f)), owning_building_guid = 15) + LocalObject(212, Door.Constructor(Vector3(1466.125f, 1218.678f, 82.75611f)), owning_building_guid = 15) + LocalObject(213, Door.Constructor(Vector3(1471.251f, 1221.069f, 90.25611f)), owning_building_guid = 15) + LocalObject(214, Door.Constructor(Vector3(1471.942f, 1246.358f, 85.25611f)), owning_building_guid = 15) + LocalObject(215, Door.Constructor(Vector3(1472.979f, 1284.291f, 80.25611f)), owning_building_guid = 15) + LocalObject(216, Door.Constructor(Vector3(1475.024f, 1266.52f, 72.75611f)), owning_building_guid = 15) + LocalObject(217, Door.Constructor(Vector3(1479.114f, 1230.977f, 72.75611f)), owning_building_guid = 15) + LocalObject(218, Door.Constructor(Vector3(1479.46f, 1243.622f, 95.25611f)), owning_building_guid = 15) + LocalObject(219, Door.Constructor(Vector3(1480.842f, 1294.199f, 80.25611f)), owning_building_guid = 15) + LocalObject(220, Door.Constructor(Vector3(1484.241f, 1233.368f, 82.75611f)), owning_building_guid = 15) + LocalObject(221, Door.Constructor(Vector3(1484.587f, 1246.012f, 90.25611f)), owning_building_guid = 15) + LocalObject(222, Door.Constructor(Vector3(1486.286f, 1215.597f, 95.25611f)), owning_building_guid = 15) + LocalObject(223, Door.Constructor(Vector3(1487.323f, 1253.53f, 85.25611f)), owning_building_guid = 15) + LocalObject(224, Door.Constructor(Vector3(1495.531f, 1276.083f, 80.25611f)), owning_building_guid = 15) + LocalObject(225, Door.Constructor(Vector3(1495.877f, 1288.727f, 72.75611f)), owning_building_guid = 15) + LocalObject(249, Door.Constructor(Vector3(1497.879f, 1247.248f, 91.02811f)), owning_building_guid = 15) + LocalObject(736, Door.Constructor(Vector3(1473.936f, 1276.146f, 80.58911f)), owning_building_guid = 15) + LocalObject(737, Door.Constructor(Vector3(1480.785f, 1273.653f, 80.58911f)), owning_building_guid = 15) + LocalObject(738, Door.Constructor(Vector3(1487.638f, 1271.158f, 80.58911f)), owning_building_guid = 15) + LocalObject(261, IFFLock.Constructor(Vector3(1495.813f, 1250.922f, 90.18711f), Vector3(0, 0, 20)), owning_building_guid = 15, door_guid = 249) + LocalObject(275, IFFLock.Constructor(Vector3(1425.884f, 1289.49f, 90.18511f), Vector3(0, 0, 20)), owning_building_guid = 15, door_guid = 96) + LocalObject(276, IFFLock.Constructor(Vector3(1438.981f, 1291.543f, 72.57111f), Vector3(0, 0, 200)), owning_building_guid = 15, door_guid = 203) + LocalObject(277, IFFLock.Constructor(Vector3(1439.319f, 1301.664f, 72.57111f), Vector3(0, 0, 20)), owning_building_guid = 15, door_guid = 204) + LocalObject(278, IFFLock.Constructor(Vector3(1460.028f, 1222.57f, 72.57111f), Vector3(0, 0, 110)), owning_building_guid = 15, door_guid = 211) + LocalObject(279, IFFLock.Constructor(Vector3(1471.68f, 1283.091f, 80.07111f), Vector3(0, 0, 290)), owning_building_guid = 15, door_guid = 215) + LocalObject(280, IFFLock.Constructor(Vector3(1473.586f, 1244.895f, 95.19611f), Vector3(0, 0, 200)), owning_building_guid = 15, door_guid = 98) + LocalObject(281, IFFLock.Constructor(Vector3(1479.422f, 1211.664f, 95.19611f), Vector3(0, 0, 290)), owning_building_guid = 15, door_guid = 99) + LocalObject(282, IFFLock.Constructor(Vector3(1490.862f, 1211.853f, 95.19611f), Vector3(0, 0, 110)), owning_building_guid = 15, door_guid = 100) + LocalObject(283, IFFLock.Constructor(Vector3(1495.144f, 1223.884f, 102.6161f), Vector3(0, 0, 200)), owning_building_guid = 15, door_guid = 102) + LocalObject(284, IFFLock.Constructor(Vector3(1496.83f, 1277.283f, 80.07111f), Vector3(0, 0, 110)), owning_building_guid = 15, door_guid = 224) + LocalObject(285, IFFLock.Constructor(Vector3(1497.032f, 1287.306f, 72.57111f), Vector3(0, 0, 200)), owning_building_guid = 15, door_guid = 225) + LocalObject(364, Locker.Constructor(Vector3(1479.558f, 1297.001f, 71.23511f)), owning_building_guid = 15) + LocalObject(365, Locker.Constructor(Vector3(1480.01f, 1298.246f, 71.23511f)), owning_building_guid = 15) + LocalObject(366, Locker.Constructor(Vector3(1480.468f, 1299.501f, 71.23511f)), owning_building_guid = 15) + LocalObject(367, Locker.Constructor(Vector3(1480.925f, 1300.757f, 71.23511f)), owning_building_guid = 15) + LocalObject(368, Locker.Constructor(Vector3(1482.478f, 1305.024f, 71.23511f)), owning_building_guid = 15) + LocalObject(369, Locker.Constructor(Vector3(1482.93f, 1306.268f, 71.23511f)), owning_building_guid = 15) + LocalObject(370, Locker.Constructor(Vector3(1483.387f, 1307.523f, 71.23511f)), owning_building_guid = 15) + LocalObject(371, Locker.Constructor(Vector3(1483.845f, 1308.78f, 71.23511f)), owning_building_guid = 15) + LocalObject(372, Locker.Constructor(Vector3(1494.738f, 1280.163f, 78.99611f)), owning_building_guid = 15) + LocalObject(373, Locker.Constructor(Vector3(1495.136f, 1281.257f, 78.99611f)), owning_building_guid = 15) + LocalObject(374, Locker.Constructor(Vector3(1495.529f, 1282.335f, 78.99611f)), owning_building_guid = 15) + LocalObject(375, Locker.Constructor(Vector3(1495.922f, 1283.414f, 78.99611f)), owning_building_guid = 15) + LocalObject(507, Terminal.Constructor(order_terminal), owning_building_guid = 15) + LocalObject(508, Terminal.Constructor(order_terminal), owning_building_guid = 15) + LocalObject(509, Terminal.Constructor(order_terminal), owning_building_guid = 15) + LocalObject(510, Terminal.Constructor(order_terminal), owning_building_guid = 15) + LocalObject(511, Terminal.Constructor(order_terminal), owning_building_guid = 15) + LocalObject(512, Terminal.Constructor(order_terminal), owning_building_guid = 15) + LocalObject(515, Terminal.Constructor(order_terminal), owning_building_guid = 15) + LocalObject(719, Terminal.Constructor(spawn_terminal), owning_building_guid = 15) + LocalObject(720, Terminal.Constructor(spawn_terminal), owning_building_guid = 15) + LocalObject(721, Terminal.Constructor(spawn_terminal), owning_building_guid = 15) + LocalObject(722, Terminal.Constructor(spawn_terminal), owning_building_guid = 15) + LocalObject(723, Terminal.Constructor(spawn_terminal), owning_building_guid = 15) + LocalObject(724, Terminal.Constructor(spawn_terminal), owning_building_guid = 15) + LocalObject(777, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 15) + LocalObject(493, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1449.956f, 1287.172f, 87.26411f), Vector3(0, 0, 200)), owning_building_guid = 15, terminal_guid = 777) + LocalObject(674, ResourceSilo.Constructor, owning_building_guid = 15) + LocalObject(681, SpawnTube.Constructor(Vector3(1474.775f, 1275.372f, 78.73511f), Vector3(0, 0, 290)), owning_building_guid = 15) + LocalObject(682, SpawnTube.Constructor(Vector3(1481.623f, 1272.879f, 78.73511f), Vector3(0, 0, 290)), owning_building_guid = 15) + LocalObject(683, SpawnTube.Constructor(Vector3(1488.474f, 1270.386f, 78.73511f), Vector3(0, 0, 290)), owning_building_guid = 15) + LocalObject(496, ProximityTerminal.Constructor(medical_terminal, Vector3(1482.208f, 1302.688f, 71.23511f)), owning_building_guid = 15) + LocalObject(497, ProximityTerminal.Constructor(medical_terminal, Vector3(1515.525f, 1222.901f, 88.73511f)), owning_building_guid = 15) + LocalObject(571, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1429.697f, 1233.165f, 96.97611f)), owning_building_guid = 15) + LocalObject(572, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 15) + LocalObject(657, ProximityTerminal.Constructor(repair_silo, Vector3(1445.325f, 1182.524f, 88.28511f)), owning_building_guid = 15) + LocalObject(658, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 15) + LocalObject(661, ProximityTerminal.Constructor(repair_silo, Vector3(1531.945f, 1281.602f, 88.28511f)), owning_building_guid = 15) + LocalObject(662, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 15) + LocalObject(470, FacilityTurret.Constructor(manned_turret, Vector3(1400.765f, 1231.346f, 97.24311f)), owning_building_guid = 15) + TurretToWeapon(470, 5006) + LocalObject(471, FacilityTurret.Constructor(manned_turret, Vector3(1426.515f, 1176.081f, 97.24311f)), owning_building_guid = 15) + TurretToWeapon(471, 5007) + LocalObject(472, FacilityTurret.Constructor(manned_turret, Vector3(1437.329f, 1327.958f, 97.24311f)), owning_building_guid = 15) + TurretToWeapon(472, 5008) + LocalObject(473, FacilityTurret.Constructor(manned_turret, Vector3(1538.806f, 1136.413f, 97.24311f)), owning_building_guid = 15) + TurretToWeapon(473, 5009) + LocalObject(474, FacilityTurret.Constructor(manned_turret, Vector3(1549.49f, 1288.379f, 97.24311f)), owning_building_guid = 15) + TurretToWeapon(474, 5010) + LocalObject(475, FacilityTurret.Constructor(manned_turret, Vector3(1575.247f, 1233.091f, 97.24311f)), owning_building_guid = 15) + TurretToWeapon(475, 5011) + } + + Building18() + + def Building18(): Unit = { // Name: Red_Base Type: cryo_facility GUID: 18, MapID: 18 + LocalBuilding(18, 18, FoundationBuilder(Building.Structure(StructureType.Facility, Vector3(1254f, 2502f, 87.99127f)))) + LocalObject(57, CaptureTerminal.Constructor(capture_terminal), owning_building_guid = 18) + LocalObject(83, Door.Constructor(Vector3(1179.904f, 2531.975f, 89.54227f)), owning_building_guid = 18) + LocalObject(84, Door.Constructor(Vector3(1192.948f, 2485.693f, 97.50627f)), owning_building_guid = 18) + LocalObject(85, Door.Constructor(Vector3(1194.622f, 2542.669f, 97.50627f)), owning_building_guid = 18) + LocalObject(86, Door.Constructor(Vector3(1203.642f, 2470.975f, 89.54227f)), owning_building_guid = 18) + LocalObject(87, Door.Constructor(Vector3(1229.3f, 2508.776f, 99.51227f)), owning_building_guid = 18) + LocalObject(88, Door.Constructor(Vector3(1255.392f, 2506.889f, 99.51227f)), owning_building_guid = 18) + LocalObject(89, Door.Constructor(Vector3(1307.037f, 2438.03f, 97.50627f)), owning_building_guid = 18) + LocalObject(90, Door.Constructor(Vector3(1314.304f, 2505.641f, 89.54227f)), owning_building_guid = 18) + LocalObject(91, Door.Constructor(Vector3(1321.755f, 2448.724f, 89.54227f)), owning_building_guid = 18) + LocalObject(92, Door.Constructor(Vector3(1324.997f, 2490.923f, 97.50627f)), owning_building_guid = 18) + LocalObject(94, Door.Constructor(Vector3(1333.965f, 2446.379f, 89.51228f)), owning_building_guid = 18) + LocalObject(179, Door.Constructor(Vector3(1188.142f, 2538.204f, 79.51227f)), owning_building_guid = 18) + LocalObject(180, Door.Constructor(Vector3(1194.614f, 2542.906f, 79.51227f)), owning_building_guid = 18) + LocalObject(181, Door.Constructor(Vector3(1201.086f, 2547.609f, 79.51227f)), owning_building_guid = 18) + LocalObject(182, Door.Constructor(Vector3(1201.364f, 2513.2f, 79.51227f)), owning_building_guid = 18) + LocalObject(183, Door.Constructor(Vector3(1216.356f, 2499.371f, 79.51227f)), owning_building_guid = 18) + LocalObject(184, Door.Constructor(Vector3(1220.78f, 2527.307f, 79.51227f)), owning_building_guid = 18) + LocalObject(185, Door.Constructor(Vector3(1222.221f, 2464.078f, 79.51227f)), owning_building_guid = 18) + LocalObject(186, Door.Constructor(Vector3(1223.435f, 2544.069f, 79.51227f)), owning_building_guid = 18) + LocalObject(187, Door.Constructor(Vector3(1224.875f, 2480.84f, 79.51227f)), owning_building_guid = 18) + LocalObject(188, Door.Constructor(Vector3(1229.3f, 2508.776f, 79.51227f)), owning_building_guid = 18) + LocalObject(189, Door.Constructor(Vector3(1229.3f, 2508.776f, 89.51228f)), owning_building_guid = 18) + LocalObject(190, Door.Constructor(Vector3(1244.292f, 2494.947f, 79.51227f)), owning_building_guid = 18) + LocalObject(191, Door.Constructor(Vector3(1249.601f, 2528.47f, 79.51227f)), owning_building_guid = 18) + LocalObject(192, Door.Constructor(Vector3(1256.351f, 2498.764f, 79.51227f)), owning_building_guid = 18) + LocalObject(193, Door.Constructor(Vector3(1256.629f, 2464.356f, 79.51227f)), owning_building_guid = 18) + LocalObject(194, Door.Constructor(Vector3(1256.906f, 2429.948f, 82.01227f)), owning_building_guid = 18) + LocalObject(195, Door.Constructor(Vector3(1261.661f, 2532.287f, 79.51227f)), owning_building_guid = 18) + LocalObject(196, Door.Constructor(Vector3(1261.938f, 2497.879f, 99.51227f)), owning_building_guid = 18) + LocalObject(197, Door.Constructor(Vector3(1263.708f, 2509.053f, 79.51227f)), owning_building_guid = 18) + LocalObject(198, Door.Constructor(Vector3(1270.458f, 2479.348f, 79.51227f)), owning_building_guid = 18) + LocalObject(199, Door.Constructor(Vector3(1270.736f, 2444.939f, 82.01227f)), owning_building_guid = 18) + LocalObject(200, Door.Constructor(Vector3(1271.065f, 2519.343f, 72.01227f)), owning_building_guid = 18) + LocalObject(201, Door.Constructor(Vector3(1296.017f, 2423.753f, 82.01227f)), owning_building_guid = 18) + LocalObject(248, Door.Constructor(Vector3(1242.486f, 2524.639f, 90.27427f)), owning_building_guid = 18) + LocalObject(251, Door.Constructor(Vector3(1246.062f, 2506.121f, 89.51027f)), owning_building_guid = 18) + LocalObject(252, Door.Constructor(Vector3(1263.708f, 2509.053f, 89.51228f)), owning_building_guid = 18) + LocalObject(733, Door.Constructor(Vector3(1245.84f, 2521.182f, 79.84528f)), owning_building_guid = 18) + LocalObject(734, Door.Constructor(Vector3(1250.124f, 2515.285f, 79.84528f)), owning_building_guid = 18) + LocalObject(735, Door.Constructor(Vector3(1254.411f, 2509.385f, 79.84528f)), owning_building_guid = 18) + LocalObject(260, IFFLock.Constructor(Vector3(1238.27f, 2524.961f, 89.47327f), Vector3(0, 0, 324)), owning_building_guid = 18, door_guid = 248) + LocalObject(267, IFFLock.Constructor(Vector3(1188.306f, 2536.38f, 79.32727f), Vector3(0, 0, 234)), owning_building_guid = 18, door_guid = 179) + LocalObject(268, IFFLock.Constructor(Vector3(1194.348f, 2544.656f, 79.32727f), Vector3(0, 0, 54)), owning_building_guid = 18, door_guid = 180) + LocalObject(269, IFFLock.Constructor(Vector3(1228.758f, 2510.907f, 99.44327f), Vector3(0, 0, 54)), owning_building_guid = 18, door_guid = 87) + LocalObject(270, IFFLock.Constructor(Vector3(1247.854f, 2528.201f, 79.32727f), Vector3(0, 0, 324)), owning_building_guid = 18, door_guid = 191) + LocalObject(271, IFFLock.Constructor(Vector3(1253.254f, 2506.351f, 99.44327f), Vector3(0, 0, 324)), owning_building_guid = 18, door_guid = 88) + LocalObject(272, IFFLock.Constructor(Vector3(1265.456f, 2509.322f, 79.32727f), Vector3(0, 0, 144)), owning_building_guid = 18, door_guid = 197) + LocalObject(273, IFFLock.Constructor(Vector3(1271.334f, 2517.595f, 71.82727f), Vector3(0, 0, 234)), owning_building_guid = 18, door_guid = 200) + LocalObject(274, IFFLock.Constructor(Vector3(1333.423f, 2448.51f, 89.44328f), Vector3(0, 0, 54)), owning_building_guid = 18, door_guid = 94) + LocalObject(343, Locker.Constructor(Vector3(1238.128f, 2557.867f, 77.98627f)), owning_building_guid = 18) + LocalObject(344, Locker.Constructor(Vector3(1238.864f, 2556.854f, 77.98627f)), owning_building_guid = 18) + LocalObject(345, Locker.Constructor(Vector3(1239.605f, 2555.833f, 77.98627f)), owning_building_guid = 18) + LocalObject(346, Locker.Constructor(Vector3(1240.347f, 2554.813f, 77.98627f)), owning_building_guid = 18) + LocalObject(347, Locker.Constructor(Vector3(1241.085f, 2553.797f, 77.98627f)), owning_building_guid = 18) + LocalObject(348, Locker.Constructor(Vector3(1265.332f, 2512.88f, 78.25227f)), owning_building_guid = 18) + LocalObject(349, Locker.Constructor(Vector3(1266.274f, 2513.564f, 78.25227f)), owning_building_guid = 18) + LocalObject(350, Locker.Constructor(Vector3(1267.202f, 2514.238f, 78.25227f)), owning_building_guid = 18) + LocalObject(351, Locker.Constructor(Vector3(1267.404f, 2539.378f, 77.89927f)), owning_building_guid = 18) + LocalObject(352, Locker.Constructor(Vector3(1268.131f, 2514.914f, 78.25227f)), owning_building_guid = 18) + LocalObject(353, Locker.Constructor(Vector3(1268.256f, 2539.998f, 77.89927f)), owning_building_guid = 18) + LocalObject(354, Locker.Constructor(Vector3(1269.115f, 2540.621f, 77.89927f)), owning_building_guid = 18) + LocalObject(355, Locker.Constructor(Vector3(1269.968f, 2541.241f, 77.89927f)), owning_building_guid = 18) + LocalObject(356, Locker.Constructor(Vector3(1270.822f, 2541.861f, 77.89927f)), owning_building_guid = 18) + LocalObject(357, Locker.Constructor(Vector3(1271.676f, 2542.482f, 77.89927f)), owning_building_guid = 18) + LocalObject(358, Locker.Constructor(Vector3(1279.162f, 2523.199f, 77.89927f)), owning_building_guid = 18) + LocalObject(359, Locker.Constructor(Vector3(1280.017f, 2523.819f, 77.89927f)), owning_building_guid = 18) + LocalObject(360, Locker.Constructor(Vector3(1280.87f, 2524.439f, 77.89927f)), owning_building_guid = 18) + LocalObject(361, Locker.Constructor(Vector3(1281.724f, 2525.06f, 77.89927f)), owning_building_guid = 18) + LocalObject(362, Locker.Constructor(Vector3(1282.581f, 2525.683f, 77.89927f)), owning_building_guid = 18) + LocalObject(363, Locker.Constructor(Vector3(1283.435f, 2526.303f, 77.89927f)), owning_building_guid = 18) + LocalObject(452, Locker.Constructor(Vector3(1269.939f, 2511.128f, 87.99127f)), owning_building_guid = 18) + LocalObject(453, Locker.Constructor(Vector3(1270.547f, 2510.292f, 87.99127f)), owning_building_guid = 18) + LocalObject(454, Locker.Constructor(Vector3(1272.029f, 2508.251f, 87.76228f)), owning_building_guid = 18) + LocalObject(455, Locker.Constructor(Vector3(1272.637f, 2507.415f, 87.76228f)), owning_building_guid = 18) + LocalObject(456, Locker.Constructor(Vector3(1273.256f, 2506.562f, 87.76228f)), owning_building_guid = 18) + LocalObject(457, Locker.Constructor(Vector3(1273.864f, 2505.725f, 87.76228f)), owning_building_guid = 18) + LocalObject(458, Locker.Constructor(Vector3(1275.344f, 2503.689f, 87.99127f)), owning_building_guid = 18) + LocalObject(459, Locker.Constructor(Vector3(1275.951f, 2502.853f, 87.99127f)), owning_building_guid = 18) + LocalObject(60, Terminal.Constructor(cert_terminal), owning_building_guid = 18) + LocalObject(61, Terminal.Constructor(cert_terminal), owning_building_guid = 18) + LocalObject(62, Terminal.Constructor(cert_terminal), owning_building_guid = 18) + LocalObject(63, Terminal.Constructor(cert_terminal), owning_building_guid = 18) + LocalObject(64, Terminal.Constructor(cert_terminal), owning_building_guid = 18) + LocalObject(65, Terminal.Constructor(cert_terminal), owning_building_guid = 18) + LocalObject(66, Terminal.Constructor(cert_terminal), owning_building_guid = 18) + LocalObject(67, Terminal.Constructor(cert_terminal), owning_building_guid = 18) + LocalObject(503, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(504, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(505, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(506, Terminal.Constructor(order_terminal), owning_building_guid = 18) + LocalObject(712, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(713, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(714, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(715, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(716, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(717, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(718, Terminal.Constructor(spawn_terminal), owning_building_guid = 18) + LocalObject(776, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 18) + LocalObject(492, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1310.6f, 2464.909f, 86.13828f), Vector3(0, 0, 234)), owning_building_guid = 18, terminal_guid = 776) + LocalObject(673, ResourceSilo.Constructor, owning_building_guid = 18) + LocalObject(678, SpawnTube.Constructor(Vector3(1246.103f, 2520.071f, 77.99127f), Vector3(0, 0, 324)), owning_building_guid = 18) + LocalObject(679, SpawnTube.Constructor(Vector3(1250.386f, 2514.175f, 77.99127f), Vector3(0, 0, 324)), owning_building_guid = 18) + LocalObject(680, SpawnTube.Constructor(Vector3(1254.672f, 2508.277f, 77.99127f), Vector3(0, 0, 324)), owning_building_guid = 18) + LocalObject(51, ProximityTerminal.Constructor(adv_med_terminal, Vector3(1259.782f, 2497.415f, 87.80127f)), owning_building_guid = 18) + LocalObject(495, ProximityTerminal.Constructor(medical_terminal, Vector3(1274.04f, 2521.445f, 77.99127f)), owning_building_guid = 18) + LocalObject(559, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1210.411f, 2536.647f, 96.33327f)), owning_building_guid = 18) + LocalObject(560, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18) + LocalObject(562, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1228.471f, 2539.388f, 98.32327f)), owning_building_guid = 18) + LocalObject(563, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18) + LocalObject(565, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1275.75f, 2441.241f, 98.28427f)), owning_building_guid = 18) + LocalObject(566, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18) + LocalObject(568, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1293.23f, 2444.938f, 96.34327f)), owning_building_guid = 18) + LocalObject(569, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18) + LocalObject(649, ProximityTerminal.Constructor(repair_silo, Vector3(1275.171f, 2412.506f, 87.74127f)), owning_building_guid = 18) + LocalObject(650, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 18) + LocalObject(653, ProximityTerminal.Constructor(repair_silo, Vector3(1287.175f, 2545.708f, 87.74127f)), owning_building_guid = 18) + LocalObject(654, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 18) + LocalObject(463, FacilityTurret.Constructor(manned_turret, Vector3(1148.768f, 2525.013f, 96.39327f)), owning_building_guid = 18) + TurretToWeapon(463, 5012) + LocalObject(466, FacilityTurret.Constructor(manned_turret, Vector3(1223.561f, 2580.754f, 96.39327f)), owning_building_guid = 18) + TurretToWeapon(466, 5013) + LocalObject(467, FacilityTurret.Constructor(manned_turret, Vector3(1252.867f, 2381.747f, 96.39327f)), owning_building_guid = 18) + TurretToWeapon(467, 5014) + LocalObject(468, FacilityTurret.Constructor(manned_turret, Vector3(1283.807f, 2571.24f, 96.39327f)), owning_building_guid = 18) + TurretToWeapon(468, 5015) + LocalObject(469, FacilityTurret.Constructor(manned_turret, Vector3(1362.272f, 2461.224f, 96.39327f)), owning_building_guid = 18) + TurretToWeapon(469, 5016) + LocalObject(255, ImplantTerminalMech.Constructor, owning_building_guid = 18) + LocalObject(253, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 18) + TerminalToInterface(255, 253) + LocalObject(256, ImplantTerminalMech.Constructor, owning_building_guid = 18) + LocalObject(254, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 18) + TerminalToInterface(256, 254) + } + + Building9() + + def Building9(): Unit = { // Name: Red_Gun_Tower Type: tower_a GUID: 21, MapID: 9 + LocalBuilding(21, 9, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1876f, 2092f, 89.83428f)))) + LocalObject(705, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 21) + LocalObject(118, Door.Constructor(Vector3(1875.323f, 2106.406f, 91.35529f)), owning_building_guid = 21) + LocalObject(119, Door.Constructor(Vector3(1875.323f, 2106.406f, 111.3543f)), owning_building_guid = 21) + LocalObject(120, Door.Constructor(Vector3(1889.038f, 2098.166f, 91.35529f)), owning_building_guid = 21) + LocalObject(121, Door.Constructor(Vector3(1889.038f, 2098.166f, 111.3543f)), owning_building_guid = 21) + LocalObject(741, Door.Constructor(Vector3(1877.28f, 2104.234f, 81.17028f)), owning_building_guid = 21) + LocalObject(742, Door.Constructor(Vector3(1891.346f, 2095.782f, 81.17028f)), owning_building_guid = 21) + LocalObject(292, IFFLock.Constructor(Vector3(1873.576f, 2105.073f, 91.29528f), Vector3(0, 0, 301)), owning_building_guid = 21, door_guid = 118) + LocalObject(293, IFFLock.Constructor(Vector3(1873.576f, 2105.073f, 111.2953f), Vector3(0, 0, 301)), owning_building_guid = 21, door_guid = 119) + LocalObject(294, IFFLock.Constructor(Vector3(1890.787f, 2099.503f, 91.29528f), Vector3(0, 0, 121)), owning_building_guid = 21, door_guid = 120) + LocalObject(295, IFFLock.Constructor(Vector3(1890.787f, 2099.503f, 111.2953f), Vector3(0, 0, 121)), owning_building_guid = 21, door_guid = 121) + LocalObject(384, Locker.Constructor(Vector3(1878.254f, 2109.021f, 79.82829f)), owning_building_guid = 21) + LocalObject(385, Locker.Constructor(Vector3(1878.942f, 2110.167f, 79.82829f)), owning_building_guid = 21) + LocalObject(386, Locker.Constructor(Vector3(1880.309f, 2112.442f, 79.82829f)), owning_building_guid = 21) + LocalObject(387, Locker.Constructor(Vector3(1881.031f, 2113.644f, 79.82829f)), owning_building_guid = 21) + LocalObject(388, Locker.Constructor(Vector3(1896.984f, 2097.727f, 79.82829f)), owning_building_guid = 21) + LocalObject(389, Locker.Constructor(Vector3(1897.672f, 2098.873f, 79.82829f)), owning_building_guid = 21) + LocalObject(390, Locker.Constructor(Vector3(1899.057f, 2101.177f, 79.82829f)), owning_building_guid = 21) + LocalObject(391, Locker.Constructor(Vector3(1899.779f, 2102.378f, 79.82829f)), owning_building_guid = 21) + LocalObject(517, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(518, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(519, Terminal.Constructor(order_terminal), owning_building_guid = 21) + LocalObject(686, SpawnTube.Constructor(respawn_tube_tower, Vector3(1877.955f, 2103.315f, 79.31628f), Vector3(0, 0, 301)), owning_building_guid = 21) + LocalObject(687, SpawnTube.Constructor(respawn_tube_tower, Vector3(1892.021f, 2094.864f, 79.31628f), Vector3(0, 0, 301)), owning_building_guid = 21) + LocalObject(476, FacilityTurret.Constructor(manned_turret, Vector3(1876.772f, 2117.957f, 108.7763f)), owning_building_guid = 21) + TurretToWeapon(476, 5017) + LocalObject(477, FacilityTurret.Constructor(manned_turret, Vector3(1880.36f, 2074.587f, 108.7763f)), owning_building_guid = 21) + TurretToWeapon(477, 5018) + } + + Building12() + + def Building12(): Unit = { // Name: Indigo_Gun_Tower Type: tower_a GUID: 22, MapID: 12 + LocalBuilding(22, 12, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2062f, 1728f, 90.51912f)))) + LocalObject(707, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 22) + LocalObject(128, Door.Constructor(Vector3(2074f, 1720f, 92.04012f)), owning_building_guid = 22) + LocalObject(129, Door.Constructor(Vector3(2074f, 1720f, 112.0391f)), owning_building_guid = 22) + LocalObject(130, Door.Constructor(Vector3(2074f, 1736f, 92.04012f)), owning_building_guid = 22) + LocalObject(131, Door.Constructor(Vector3(2074f, 1736f, 112.0391f)), owning_building_guid = 22) + LocalObject(745, Door.Constructor(Vector3(2073.146f, 1716.794f, 81.85512f)), owning_building_guid = 22) + LocalObject(746, Door.Constructor(Vector3(2073.146f, 1733.204f, 81.85512f)), owning_building_guid = 22) + LocalObject(300, IFFLock.Constructor(Vector3(2071.957f, 1736.811f, 91.98012f), Vector3(0, 0, 0)), owning_building_guid = 22, door_guid = 130) + LocalObject(301, IFFLock.Constructor(Vector3(2071.957f, 1736.811f, 111.9801f), Vector3(0, 0, 0)), owning_building_guid = 22, door_guid = 131) + LocalObject(302, IFFLock.Constructor(Vector3(2076.047f, 1719.189f, 91.98012f), Vector3(0, 0, 180)), owning_building_guid = 22, door_guid = 128) + LocalObject(303, IFFLock.Constructor(Vector3(2076.047f, 1719.189f, 111.9801f), Vector3(0, 0, 180)), owning_building_guid = 22, door_guid = 129) + LocalObject(400, Locker.Constructor(Vector3(2077.716f, 1712.963f, 80.51312f)), owning_building_guid = 22) + LocalObject(401, Locker.Constructor(Vector3(2077.751f, 1734.835f, 80.51312f)), owning_building_guid = 22) + LocalObject(402, Locker.Constructor(Vector3(2079.053f, 1712.963f, 80.51312f)), owning_building_guid = 22) + LocalObject(403, Locker.Constructor(Vector3(2079.088f, 1734.835f, 80.51312f)), owning_building_guid = 22) + LocalObject(404, Locker.Constructor(Vector3(2081.741f, 1712.963f, 80.51312f)), owning_building_guid = 22) + LocalObject(405, Locker.Constructor(Vector3(2081.741f, 1734.835f, 80.51312f)), owning_building_guid = 22) + LocalObject(406, Locker.Constructor(Vector3(2083.143f, 1712.963f, 80.51312f)), owning_building_guid = 22) + LocalObject(407, Locker.Constructor(Vector3(2083.143f, 1734.835f, 80.51312f)), owning_building_guid = 22) + LocalObject(523, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(524, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(525, Terminal.Constructor(order_terminal), owning_building_guid = 22) + LocalObject(690, SpawnTube.Constructor(respawn_tube_tower, Vector3(2072.706f, 1715.742f, 80.00112f), Vector3(0, 0, 0)), owning_building_guid = 22) + LocalObject(691, SpawnTube.Constructor(respawn_tube_tower, Vector3(2072.706f, 1732.152f, 80.00112f), Vector3(0, 0, 0)), owning_building_guid = 22) + LocalObject(480, FacilityTurret.Constructor(manned_turret, Vector3(2049.32f, 1715.295f, 109.4611f)), owning_building_guid = 22) + TurretToWeapon(480, 5019) + LocalObject(481, FacilityTurret.Constructor(manned_turret, Vector3(2084.647f, 1740.707f, 109.4611f)), owning_building_guid = 22) + TurretToWeapon(481, 5020) + } + + Building13() + + def Building13(): Unit = { // Name: Blue_Gun_Tower Type: tower_a GUID: 23, MapID: 13 + LocalBuilding(23, 13, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2214f, 2124f, 90.3177f)))) + LocalObject(708, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 23) + LocalObject(134, Door.Constructor(Vector3(2214.33f, 2109.582f, 91.8387f)), owning_building_guid = 23) + LocalObject(135, Door.Constructor(Vector3(2214.33f, 2109.582f, 111.8377f)), owning_building_guid = 23) + LocalObject(136, Door.Constructor(Vector3(2227.436f, 2118.759f, 91.8387f)), owning_building_guid = 23) + LocalObject(137, Door.Constructor(Vector3(2227.436f, 2118.759f, 111.8377f)), owning_building_guid = 23) + LocalObject(747, Door.Constructor(Vector3(2211.214f, 2108.442f, 81.65369f)), owning_building_guid = 23) + LocalObject(748, Door.Constructor(Vector3(2224.656f, 2117.854f, 81.65369f)), owning_building_guid = 23) + LocalObject(304, IFFLock.Constructor(Vector3(2214.839f, 2107.439f, 91.77869f), Vector3(0, 0, 235)), owning_building_guid = 23, door_guid = 134) + LocalObject(305, IFFLock.Constructor(Vector3(2214.839f, 2107.439f, 111.7787f), Vector3(0, 0, 235)), owning_building_guid = 23, door_guid = 135) + LocalObject(306, IFFLock.Constructor(Vector3(2226.929f, 2120.897f, 91.77869f), Vector3(0, 0, 55)), owning_building_guid = 23, door_guid = 136) + LocalObject(307, IFFLock.Constructor(Vector3(2226.929f, 2120.897f, 111.7787f), Vector3(0, 0, 55)), owning_building_guid = 23, door_guid = 137) + LocalObject(408, Locker.Constructor(Vector3(2210.697f, 2102.501f, 80.3117f)), owning_building_guid = 23) + LocalObject(409, Locker.Constructor(Vector3(2211.464f, 2101.406f, 80.3117f)), owning_building_guid = 23) + LocalObject(410, Locker.Constructor(Vector3(2213.005f, 2099.204f, 80.3117f)), owning_building_guid = 23) + LocalObject(411, Locker.Constructor(Vector3(2213.81f, 2098.056f, 80.3117f)), owning_building_guid = 23) + LocalObject(412, Locker.Constructor(Vector3(2228.633f, 2115.018f, 80.3117f)), owning_building_guid = 23) + LocalObject(413, Locker.Constructor(Vector3(2229.4f, 2113.923f, 80.3117f)), owning_building_guid = 23) + LocalObject(414, Locker.Constructor(Vector3(2230.922f, 2111.75f, 80.3117f)), owning_building_guid = 23) + LocalObject(415, Locker.Constructor(Vector3(2231.726f, 2110.601f, 80.3117f)), owning_building_guid = 23) + LocalObject(526, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(527, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(528, Terminal.Constructor(order_terminal), owning_building_guid = 23) + LocalObject(692, SpawnTube.Constructor(respawn_tube_tower, Vector3(2210.1f, 2108.199f, 79.7997f), Vector3(0, 0, 55)), owning_building_guid = 23) + LocalObject(693, SpawnTube.Constructor(respawn_tube_tower, Vector3(2223.542f, 2117.612f, 79.7997f), Vector3(0, 0, 55)), owning_building_guid = 23) + LocalObject(482, FacilityTurret.Constructor(manned_turret, Vector3(2196.32f, 2127.1f, 109.2597f)), owning_building_guid = 23) + TurretToWeapon(482, 5021) + LocalObject(483, FacilityTurret.Constructor(manned_turret, Vector3(2237.399f, 2112.737f, 109.2597f)), owning_building_guid = 23) + TurretToWeapon(483, 5022) + } + + Building15() + + def Building15(): Unit = { // Name: Red_Watch_Tower Type: tower_b GUID: 24, MapID: 15 + LocalBuilding(24, 15, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1488f, 2084f, 90.30762f)))) + LocalObject(704, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 24) + LocalObject(103, Door.Constructor(Vector3(1495.709f, 2071.811f, 91.82762f)), owning_building_guid = 24) + LocalObject(104, Door.Constructor(Vector3(1495.709f, 2071.811f, 101.8276f)), owning_building_guid = 24) + LocalObject(105, Door.Constructor(Vector3(1495.709f, 2071.811f, 121.8276f)), owning_building_guid = 24) + LocalObject(107, Door.Constructor(Vector3(1502.216f, 2086.427f, 91.82762f)), owning_building_guid = 24) + LocalObject(108, Door.Constructor(Vector3(1502.216f, 2086.427f, 101.8276f)), owning_building_guid = 24) + LocalObject(109, Door.Constructor(Vector3(1502.216f, 2086.427f, 121.8276f)), owning_building_guid = 24) + LocalObject(739, Door.Constructor(Vector3(1493.625f, 2069.229f, 81.64362f)), owning_building_guid = 24) + LocalObject(740, Door.Constructor(Vector3(1500.3f, 2084.22f, 81.64362f)), owning_building_guid = 24) + LocalObject(286, IFFLock.Constructor(Vector3(1497.249f, 2070.237f, 91.76862f), Vector3(0, 0, 204)), owning_building_guid = 24, door_guid = 103) + LocalObject(287, IFFLock.Constructor(Vector3(1497.249f, 2070.237f, 101.7686f), Vector3(0, 0, 204)), owning_building_guid = 24, door_guid = 104) + LocalObject(288, IFFLock.Constructor(Vector3(1497.249f, 2070.237f, 121.7686f), Vector3(0, 0, 204)), owning_building_guid = 24, door_guid = 105) + LocalObject(289, IFFLock.Constructor(Vector3(1500.68f, 2088f, 91.76862f), Vector3(0, 0, 24)), owning_building_guid = 24, door_guid = 107) + LocalObject(290, IFFLock.Constructor(Vector3(1500.68f, 2088f, 101.7686f), Vector3(0, 0, 24)), owning_building_guid = 24, door_guid = 108) + LocalObject(291, IFFLock.Constructor(Vector3(1500.68f, 2088f, 121.7686f), Vector3(0, 0, 24)), owning_building_guid = 24, door_guid = 109) + LocalObject(376, Locker.Constructor(Vector3(1496.241f, 2063.871f, 80.30163f)), owning_building_guid = 24) + LocalObject(377, Locker.Constructor(Vector3(1497.463f, 2063.327f, 80.30163f)), owning_building_guid = 24) + LocalObject(378, Locker.Constructor(Vector3(1499.918f, 2062.234f, 80.30163f)), owning_building_guid = 24) + LocalObject(379, Locker.Constructor(Vector3(1501.199f, 2061.663f, 80.30163f)), owning_building_guid = 24) + LocalObject(380, Locker.Constructor(Vector3(1505.169f, 2083.837f, 80.30163f)), owning_building_guid = 24) + LocalObject(381, Locker.Constructor(Vector3(1506.391f, 2083.294f, 80.30163f)), owning_building_guid = 24) + LocalObject(382, Locker.Constructor(Vector3(1508.814f, 2082.215f, 80.30163f)), owning_building_guid = 24) + LocalObject(383, Locker.Constructor(Vector3(1510.095f, 2081.645f, 80.30163f)), owning_building_guid = 24) + LocalObject(513, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(514, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(516, Terminal.Constructor(order_terminal), owning_building_guid = 24) + LocalObject(684, SpawnTube.Constructor(respawn_tube_tower, Vector3(1492.795f, 2068.447f, 79.78963f), Vector3(0, 0, 24)), owning_building_guid = 24) + LocalObject(685, SpawnTube.Constructor(respawn_tube_tower, Vector3(1499.469f, 2083.438f, 79.78963f), Vector3(0, 0, 24)), owning_building_guid = 24) + } + + Building17() + + def Building17(): Unit = { // Name: Blue_Watch_Tower Type: tower_b GUID: 25, MapID: 17 + LocalBuilding(25, 17, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2366f, 2560f, 86.32954f)))) + LocalObject(709, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 25) + LocalObject(142, Door.Constructor(Vector3(2378f, 2552f, 87.84953f)), owning_building_guid = 25) + LocalObject(143, Door.Constructor(Vector3(2378f, 2552f, 97.84953f)), owning_building_guid = 25) + LocalObject(144, Door.Constructor(Vector3(2378f, 2552f, 117.8495f)), owning_building_guid = 25) + LocalObject(145, Door.Constructor(Vector3(2378f, 2568f, 87.84953f)), owning_building_guid = 25) + LocalObject(146, Door.Constructor(Vector3(2378f, 2568f, 97.84953f)), owning_building_guid = 25) + LocalObject(147, Door.Constructor(Vector3(2378f, 2568f, 117.8495f)), owning_building_guid = 25) + LocalObject(749, Door.Constructor(Vector3(2377.147f, 2548.794f, 77.66553f)), owning_building_guid = 25) + LocalObject(750, Door.Constructor(Vector3(2377.147f, 2565.204f, 77.66553f)), owning_building_guid = 25) + LocalObject(308, IFFLock.Constructor(Vector3(2375.957f, 2568.811f, 87.79053f), Vector3(0, 0, 0)), owning_building_guid = 25, door_guid = 145) + LocalObject(309, IFFLock.Constructor(Vector3(2375.957f, 2568.811f, 97.79053f), Vector3(0, 0, 0)), owning_building_guid = 25, door_guid = 146) + LocalObject(310, IFFLock.Constructor(Vector3(2375.957f, 2568.811f, 117.7905f), Vector3(0, 0, 0)), owning_building_guid = 25, door_guid = 147) + LocalObject(311, IFFLock.Constructor(Vector3(2380.047f, 2551.189f, 87.79053f), Vector3(0, 0, 180)), owning_building_guid = 25, door_guid = 142) + LocalObject(312, IFFLock.Constructor(Vector3(2380.047f, 2551.189f, 97.79053f), Vector3(0, 0, 180)), owning_building_guid = 25, door_guid = 143) + LocalObject(313, IFFLock.Constructor(Vector3(2380.047f, 2551.189f, 117.7905f), Vector3(0, 0, 180)), owning_building_guid = 25, door_guid = 144) + LocalObject(416, Locker.Constructor(Vector3(2381.716f, 2544.963f, 76.32354f)), owning_building_guid = 25) + LocalObject(417, Locker.Constructor(Vector3(2381.751f, 2566.835f, 76.32354f)), owning_building_guid = 25) + LocalObject(418, Locker.Constructor(Vector3(2383.053f, 2544.963f, 76.32354f)), owning_building_guid = 25) + LocalObject(419, Locker.Constructor(Vector3(2383.088f, 2566.835f, 76.32354f)), owning_building_guid = 25) + LocalObject(420, Locker.Constructor(Vector3(2385.741f, 2544.963f, 76.32354f)), owning_building_guid = 25) + LocalObject(421, Locker.Constructor(Vector3(2385.741f, 2566.835f, 76.32354f)), owning_building_guid = 25) + LocalObject(422, Locker.Constructor(Vector3(2387.143f, 2544.963f, 76.32354f)), owning_building_guid = 25) + LocalObject(423, Locker.Constructor(Vector3(2387.143f, 2566.835f, 76.32354f)), owning_building_guid = 25) + LocalObject(529, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(530, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(531, Terminal.Constructor(order_terminal), owning_building_guid = 25) + LocalObject(694, SpawnTube.Constructor(respawn_tube_tower, Vector3(2376.706f, 2547.742f, 75.81154f), Vector3(0, 0, 0)), owning_building_guid = 25) + LocalObject(695, SpawnTube.Constructor(respawn_tube_tower, Vector3(2376.706f, 2564.152f, 75.81154f), Vector3(0, 0, 0)), owning_building_guid = 25) + } + + Building16() + + def Building16(): Unit = { // Name: Indigo_Watch_Tower Type: tower_b GUID: 26, MapID: 16 + LocalBuilding(26, 16, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2450f, 1678f, 82.88522f)))) + LocalObject(710, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 26) + LocalObject(149, Door.Constructor(Vector3(2462f, 1670f, 84.40522f)), owning_building_guid = 26) + LocalObject(150, Door.Constructor(Vector3(2462f, 1670f, 94.40523f)), owning_building_guid = 26) + LocalObject(151, Door.Constructor(Vector3(2462f, 1670f, 114.4052f)), owning_building_guid = 26) + LocalObject(152, Door.Constructor(Vector3(2462f, 1686f, 84.40522f)), owning_building_guid = 26) + LocalObject(153, Door.Constructor(Vector3(2462f, 1686f, 94.40523f)), owning_building_guid = 26) + LocalObject(154, Door.Constructor(Vector3(2462f, 1686f, 114.4052f)), owning_building_guid = 26) + LocalObject(751, Door.Constructor(Vector3(2461.147f, 1666.794f, 74.22122f)), owning_building_guid = 26) + LocalObject(752, Door.Constructor(Vector3(2461.147f, 1683.204f, 74.22122f)), owning_building_guid = 26) + LocalObject(314, IFFLock.Constructor(Vector3(2459.957f, 1686.811f, 84.34622f), Vector3(0, 0, 0)), owning_building_guid = 26, door_guid = 152) + LocalObject(315, IFFLock.Constructor(Vector3(2459.957f, 1686.811f, 94.34622f), Vector3(0, 0, 0)), owning_building_guid = 26, door_guid = 153) + LocalObject(316, IFFLock.Constructor(Vector3(2459.957f, 1686.811f, 114.3462f), Vector3(0, 0, 0)), owning_building_guid = 26, door_guid = 154) + LocalObject(317, IFFLock.Constructor(Vector3(2464.047f, 1669.189f, 84.34622f), Vector3(0, 0, 180)), owning_building_guid = 26, door_guid = 149) + LocalObject(318, IFFLock.Constructor(Vector3(2464.047f, 1669.189f, 94.34622f), Vector3(0, 0, 180)), owning_building_guid = 26, door_guid = 150) + LocalObject(319, IFFLock.Constructor(Vector3(2464.047f, 1669.189f, 114.3462f), Vector3(0, 0, 180)), owning_building_guid = 26, door_guid = 151) + LocalObject(424, Locker.Constructor(Vector3(2465.716f, 1662.963f, 72.87923f)), owning_building_guid = 26) + LocalObject(425, Locker.Constructor(Vector3(2465.751f, 1684.835f, 72.87923f)), owning_building_guid = 26) + LocalObject(426, Locker.Constructor(Vector3(2467.053f, 1662.963f, 72.87923f)), owning_building_guid = 26) + LocalObject(427, Locker.Constructor(Vector3(2467.088f, 1684.835f, 72.87923f)), owning_building_guid = 26) + LocalObject(428, Locker.Constructor(Vector3(2469.741f, 1662.963f, 72.87923f)), owning_building_guid = 26) + LocalObject(429, Locker.Constructor(Vector3(2469.741f, 1684.835f, 72.87923f)), owning_building_guid = 26) + LocalObject(430, Locker.Constructor(Vector3(2471.143f, 1662.963f, 72.87923f)), owning_building_guid = 26) + LocalObject(431, Locker.Constructor(Vector3(2471.143f, 1684.835f, 72.87923f)), owning_building_guid = 26) + LocalObject(532, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(533, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(534, Terminal.Constructor(order_terminal), owning_building_guid = 26) + LocalObject(696, SpawnTube.Constructor(respawn_tube_tower, Vector3(2460.706f, 1665.742f, 72.36723f), Vector3(0, 0, 0)), owning_building_guid = 26) + LocalObject(697, SpawnTube.Constructor(respawn_tube_tower, Vector3(2460.706f, 1682.152f, 72.36723f), Vector3(0, 0, 0)), owning_building_guid = 26) + } + + Building10() + + def Building10(): Unit = { // Name: Red_Air_Tower Type: tower_c GUID: 27, MapID: 10 + LocalBuilding(27, 10, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(1166f, 1754f, 55.62273f)))) + LocalObject(703, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 27) + LocalObject(79, Door.Constructor(Vector3(1158f, 1742f, 57.14373f)), owning_building_guid = 27) + LocalObject(80, Door.Constructor(Vector3(1158f, 1742f, 77.14273f)), owning_building_guid = 27) + LocalObject(81, Door.Constructor(Vector3(1174f, 1742f, 57.14373f)), owning_building_guid = 27) + LocalObject(82, Door.Constructor(Vector3(1174f, 1742f, 77.14273f)), owning_building_guid = 27) + LocalObject(731, Door.Constructor(Vector3(1154.794f, 1742.854f, 46.95873f)), owning_building_guid = 27) + LocalObject(732, Door.Constructor(Vector3(1171.204f, 1742.854f, 46.95873f)), owning_building_guid = 27) + LocalObject(263, IFFLock.Constructor(Vector3(1157.189f, 1739.953f, 57.08373f), Vector3(0, 0, 270)), owning_building_guid = 27, door_guid = 79) + LocalObject(264, IFFLock.Constructor(Vector3(1157.189f, 1739.953f, 77.08373f), Vector3(0, 0, 270)), owning_building_guid = 27, door_guid = 80) + LocalObject(265, IFFLock.Constructor(Vector3(1174.811f, 1744.043f, 57.08373f), Vector3(0, 0, 90)), owning_building_guid = 27, door_guid = 81) + LocalObject(266, IFFLock.Constructor(Vector3(1174.811f, 1744.043f, 77.08373f), Vector3(0, 0, 90)), owning_building_guid = 27, door_guid = 82) + LocalObject(335, Locker.Constructor(Vector3(1150.963f, 1732.857f, 45.61673f)), owning_building_guid = 27) + LocalObject(336, Locker.Constructor(Vector3(1150.963f, 1734.259f, 45.61673f)), owning_building_guid = 27) + LocalObject(337, Locker.Constructor(Vector3(1150.963f, 1736.947f, 45.61673f)), owning_building_guid = 27) + LocalObject(338, Locker.Constructor(Vector3(1150.963f, 1738.284f, 45.61673f)), owning_building_guid = 27) + LocalObject(339, Locker.Constructor(Vector3(1172.835f, 1732.857f, 45.61673f)), owning_building_guid = 27) + LocalObject(340, Locker.Constructor(Vector3(1172.835f, 1734.259f, 45.61673f)), owning_building_guid = 27) + LocalObject(341, Locker.Constructor(Vector3(1172.835f, 1736.912f, 45.61673f)), owning_building_guid = 27) + LocalObject(342, Locker.Constructor(Vector3(1172.835f, 1738.249f, 45.61673f)), owning_building_guid = 27) + LocalObject(500, Terminal.Constructor(order_terminal), owning_building_guid = 27) + LocalObject(501, Terminal.Constructor(order_terminal), owning_building_guid = 27) + LocalObject(502, Terminal.Constructor(order_terminal), owning_building_guid = 27) + LocalObject(676, SpawnTube.Constructor(respawn_tube_tower, Vector3(1153.742f, 1743.294f, 45.10473f), Vector3(0, 0, 90)), owning_building_guid = 27) + LocalObject(677, SpawnTube.Constructor(respawn_tube_tower, Vector3(1170.152f, 1743.294f, 45.10473f), Vector3(0, 0, 90)), owning_building_guid = 27) + LocalObject(586, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1160.725f, 1755.093f, 83.19273f)), owning_building_guid = 27) + LocalObject(587, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 27) + LocalObject(589, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1171.17f, 1755.093f, 83.19273f)), owning_building_guid = 27) + LocalObject(590, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 27) + LocalObject(464, FacilityTurret.Constructor(manned_turret, Vector3(1151.045f, 1768.93f, 74.56473f)), owning_building_guid = 27) + TurretToWeapon(464, 5023) + LocalObject(465, FacilityTurret.Constructor(manned_turret, Vector3(1180.957f, 1730.503f, 74.56473f)), owning_building_guid = 27) + TurretToWeapon(465, 5024) + } + + Building14() + + def Building14(): Unit = { // Name: Blue_Air_Tower Type: tower_c GUID: 28, MapID: 14 + LocalBuilding(28, 14, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2024f, 2914f, 64.3846f)))) + LocalObject(706, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 28) + LocalObject(124, Door.Constructor(Vector3(2009.649f, 2915.43f, 65.9056f)), owning_building_guid = 28) + LocalObject(125, Door.Constructor(Vector3(2009.649f, 2915.43f, 85.9046f)), owning_building_guid = 28) + LocalObject(126, Door.Constructor(Vector3(2017.16f, 2901.303f, 65.9056f)), owning_building_guid = 28) + LocalObject(127, Door.Constructor(Vector3(2017.16f, 2901.303f, 85.9046f)), owning_building_guid = 28) + LocalObject(743, Door.Constructor(Vector3(2008.898f, 2918.662f, 55.7206f)), owning_building_guid = 28) + LocalObject(744, Door.Constructor(Vector3(2016.602f, 2904.172f, 55.7206f)), owning_building_guid = 28) + LocalObject(296, IFFLock.Constructor(Vector3(2007.461f, 2915.185f, 65.8456f), Vector3(0, 0, 332)), owning_building_guid = 28, door_guid = 124) + LocalObject(297, IFFLock.Constructor(Vector3(2007.461f, 2915.185f, 85.8456f), Vector3(0, 0, 332)), owning_building_guid = 28, door_guid = 125) + LocalObject(298, IFFLock.Constructor(Vector3(2019.345f, 2901.546f, 65.8456f), Vector3(0, 0, 152)), owning_building_guid = 28, door_guid = 126) + LocalObject(299, IFFLock.Constructor(Vector3(2019.345f, 2901.546f, 85.8456f), Vector3(0, 0, 152)), owning_building_guid = 28, door_guid = 127) + LocalObject(392, Locker.Constructor(Vector3(1998.272f, 2917.351f, 54.3786f)), owning_building_guid = 28) + LocalObject(393, Locker.Constructor(Vector3(1999.51f, 2918.009f, 54.3786f)), owning_building_guid = 28) + LocalObject(394, Locker.Constructor(Vector3(2001.884f, 2919.271f, 54.3786f)), owning_building_guid = 28) + LocalObject(395, Locker.Constructor(Vector3(2003.064f, 2919.899f, 54.3786f)), owning_building_guid = 28) + LocalObject(396, Locker.Constructor(Vector3(2008.541f, 2898.039f, 54.3786f)), owning_building_guid = 28) + LocalObject(397, Locker.Constructor(Vector3(2009.779f, 2898.697f, 54.3786f)), owning_building_guid = 28) + LocalObject(398, Locker.Constructor(Vector3(2012.121f, 2899.943f, 54.3786f)), owning_building_guid = 28) + LocalObject(399, Locker.Constructor(Vector3(2013.302f, 2900.57f, 54.3786f)), owning_building_guid = 28) + LocalObject(520, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(521, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(522, Terminal.Constructor(order_terminal), owning_building_guid = 28) + LocalObject(688, SpawnTube.Constructor(respawn_tube_tower, Vector3(2008.792f, 2919.797f, 53.8666f), Vector3(0, 0, 152)), owning_building_guid = 28) + LocalObject(689, SpawnTube.Constructor(respawn_tube_tower, Vector3(2016.496f, 2905.308f, 53.8666f), Vector3(0, 0, 152)), owning_building_guid = 28) + LocalObject(592, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2022.489f, 2919.171f, 91.9546f)), owning_building_guid = 28) + LocalObject(593, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28) + LocalObject(595, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2027.392f, 2909.948f, 91.9546f)), owning_building_guid = 28) + LocalObject(596, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28) + LocalObject(478, FacilityTurret.Constructor(manned_turret, Vector3(2010.275f, 2889.763f, 83.3266f)), owning_building_guid = 28) + TurretToWeapon(478, 5025) + LocalObject(479, FacilityTurret.Constructor(manned_turret, Vector3(2030.161f, 2934.214f, 83.3266f)), owning_building_guid = 28) + TurretToWeapon(479, 5026) + } + + Building11() + + def Building11(): Unit = { // Name: Indigo_Air_Tower Type: tower_c GUID: 29, MapID: 11 + LocalBuilding(29, 11, FoundationBuilder(Building.Structure(StructureType.Tower, Vector3(2856f, 1380f, 67.77856f)))) + LocalObject(711, CaptureTerminal.Constructor(secondary_capture), owning_building_guid = 29) + LocalObject(171, Door.Constructor(Vector3(2868f, 1372f, 69.29956f)), owning_building_guid = 29) + LocalObject(172, Door.Constructor(Vector3(2868f, 1372f, 89.29855f)), owning_building_guid = 29) + LocalObject(173, Door.Constructor(Vector3(2868f, 1388f, 69.29956f)), owning_building_guid = 29) + LocalObject(174, Door.Constructor(Vector3(2868f, 1388f, 89.29855f)), owning_building_guid = 29) + LocalObject(756, Door.Constructor(Vector3(2867.146f, 1368.794f, 59.11456f)), owning_building_guid = 29) + LocalObject(757, Door.Constructor(Vector3(2867.146f, 1385.204f, 59.11456f)), owning_building_guid = 29) + LocalObject(330, IFFLock.Constructor(Vector3(2865.957f, 1388.811f, 69.23956f), Vector3(0, 0, 0)), owning_building_guid = 29, door_guid = 173) + LocalObject(331, IFFLock.Constructor(Vector3(2865.957f, 1388.811f, 89.23956f), Vector3(0, 0, 0)), owning_building_guid = 29, door_guid = 174) + LocalObject(333, IFFLock.Constructor(Vector3(2870.047f, 1371.189f, 69.23956f), Vector3(0, 0, 180)), owning_building_guid = 29, door_guid = 171) + LocalObject(334, IFFLock.Constructor(Vector3(2870.047f, 1371.189f, 89.23956f), Vector3(0, 0, 180)), owning_building_guid = 29, door_guid = 172) + LocalObject(444, Locker.Constructor(Vector3(2871.716f, 1364.963f, 57.77256f)), owning_building_guid = 29) + LocalObject(445, Locker.Constructor(Vector3(2871.751f, 1386.835f, 57.77256f)), owning_building_guid = 29) + LocalObject(446, Locker.Constructor(Vector3(2873.053f, 1364.963f, 57.77256f)), owning_building_guid = 29) + LocalObject(447, Locker.Constructor(Vector3(2873.088f, 1386.835f, 57.77256f)), owning_building_guid = 29) + LocalObject(448, Locker.Constructor(Vector3(2875.741f, 1364.963f, 57.77256f)), owning_building_guid = 29) + LocalObject(449, Locker.Constructor(Vector3(2875.741f, 1386.835f, 57.77256f)), owning_building_guid = 29) + LocalObject(450, Locker.Constructor(Vector3(2877.143f, 1364.963f, 57.77256f)), owning_building_guid = 29) + LocalObject(451, Locker.Constructor(Vector3(2877.143f, 1386.835f, 57.77256f)), owning_building_guid = 29) + LocalObject(541, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(542, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(543, Terminal.Constructor(order_terminal), owning_building_guid = 29) + LocalObject(701, SpawnTube.Constructor(respawn_tube_tower, Vector3(2866.706f, 1367.742f, 57.26056f), Vector3(0, 0, 0)), owning_building_guid = 29) + LocalObject(702, SpawnTube.Constructor(respawn_tube_tower, Vector3(2866.706f, 1384.152f, 57.26056f), Vector3(0, 0, 0)), owning_building_guid = 29) + LocalObject(598, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2854.907f, 1374.725f, 95.34856f)), owning_building_guid = 29) + LocalObject(599, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29) + LocalObject(601, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2854.907f, 1385.17f, 95.34856f)), owning_building_guid = 29) + LocalObject(602, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29) + LocalObject(486, FacilityTurret.Constructor(manned_turret, Vector3(2841.07f, 1365.045f, 86.72056f)), owning_building_guid = 29) + TurretToWeapon(486, 5027) + LocalObject(488, FacilityTurret.Constructor(manned_turret, Vector3(2879.497f, 1394.957f, 86.72056f)), owning_building_guid = 29) + TurretToWeapon(488, 5028) + } + } +}