Standardize constructors to have position as the first param and add positions to terminals (#294)

* Standardize constructors to have position as the first param and add positions to terminals

* Actually assign the position to the terminal object
This commit is contained in:
Mazo 2019-12-05 14:44:42 +00:00 committed by Fate-JH
parent a5a85e6cc3
commit 2662be8778
24 changed files with 8287 additions and 8283 deletions

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@ -189,7 +189,7 @@ object VehicleSpawnPad {
* @param context a context to allow the object to properly set up `ActorSystem` functionality
* @return the `VehicleSpawnPad` object
*/
def Constructor(pdef: VehicleSpawnPadDefinition, pos : Vector3, orient : Vector3)(id : Int, context : ActorContext) : VehicleSpawnPad = {
def Constructor(pos : Vector3, pdef: VehicleSpawnPadDefinition, orient : Vector3)(id : Int, context : ActorContext) : VehicleSpawnPad = {
import akka.actor.Props
import net.psforever.objects.GlobalDefinitions

View file

@ -59,7 +59,7 @@ object ProximityTerminal {
* @param context a context to allow the object to properly set up `ActorSystem` functionality
* @return the `Terminal` object
*/
def Constructor(tdef : ProximityTerminalDefinition, pos : Vector3)(id : Int, context : ActorContext) : Terminal = {
def Constructor(pos : Vector3, tdef : ProximityTerminalDefinition)(id : Int, context : ActorContext) : Terminal = {
import akka.actor.Props
val obj = ProximityTerminal(tdef)
obj.Position = pos

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@ -6,6 +6,7 @@ import net.psforever.objects.definition.VehicleDefinition
import net.psforever.objects.serverobject.hackable.Hackable
import net.psforever.objects.serverobject.structures.Amenity
import net.psforever.packet.game.{ItemTransactionMessage, TriggeredSound}
import net.psforever.types.Vector3
/**
* A server object that can be accessed for services and other amenities.
@ -180,15 +181,17 @@ object Terminal {
import akka.actor.ActorContext
/**
* Instantiate an configure a `Terminal` object
* @param pos The location of the object
* @param tdef the `ObjectDefinition` that constructs this object and maintains some of its immutable fields
* @param id the unique id that will be assigned to this entity
* @param context a context to allow the object to properly set up `ActorSystem` functionality
* @return the `Terminal` object
*/
def Constructor(tdef : TerminalDefinition)(id : Int, context : ActorContext) : Terminal = {
def Constructor(pos: Vector3, tdef : TerminalDefinition)(id : Int, context : ActorContext) : Terminal = {
import akka.actor.Props
val obj = Terminal(tdef)
obj.Position = pos
obj.Actor = context.actorOf(Props(classOf[TerminalControl], obj), s"${tdef.Name}_$id")
obj
}

View file

@ -35,7 +35,7 @@ object SpawnTube {
* @return the `SpawnTube` object
*/
def Constructor(pos : Vector3, orient : Vector3)(id : Int, context : ActorContext) : SpawnTube = {
Constructor(GlobalDefinitions.respawn_tube, pos, orient)(id, context)
Constructor(pos, GlobalDefinitions.respawn_tube, orient)(id, context)
}
/**
@ -47,7 +47,7 @@ object SpawnTube {
* @param context a context to allow the object to properly set up `ActorSystem` functionality
* @return the `SpawnTube` object
*/
def Constructor(tdef : SpawnTubeDefinition, pos : Vector3, orient : Vector3)(id : Int, context : ActorContext) : SpawnTube = {
def Constructor(pos : Vector3, tdef : SpawnTubeDefinition, orient : Vector3)(id : Int, context : ActorContext) : SpawnTube = {
import akka.actor.Props
val obj = SpawnTube(tdef)

View file

@ -80,7 +80,7 @@ object FacilityTurret {
obj
}
def Constructor(tdef : TurretDefinition, pos: Vector3)(id : Int, context : ActorContext) : FacilityTurret = {
def Constructor(pos: Vector3, tdef : TurretDefinition)(id : Int, context : ActorContext) : FacilityTurret = {
import akka.actor.Props
val obj = FacilityTurret(tdef)
obj.Position = pos

View file

@ -119,13 +119,14 @@ class TerminalObjectBuilderTest extends ActorTest {
"Terminal object" should {
"build" in {
val hub = ServerObjectBuilderTest.NumberPoolHub
val actor = system.actorOf(Props(classOf[ServerObjectBuilderTest.BuilderTestActor], ServerObjectBuilder(1, Terminal.Constructor(order_terminal)), hub), "term")
val actor = system.actorOf(Props(classOf[ServerObjectBuilderTest.BuilderTestActor], ServerObjectBuilder(1, Terminal.Constructor(Vector3(1.1f, 2.2f, 3.3f), order_terminal)), hub), "term")
actor ! "!"
val reply = receiveOne(Duration.create(1000, "ms"))
assert(reply.isInstanceOf[Terminal])
assert(reply.asInstanceOf[Terminal].HasGUID)
assert(reply.asInstanceOf[Terminal].GUID == PlanetSideGUID(1))
assert(reply.asInstanceOf[Terminal].Position == Vector3(1.1f, 2.2f, 3.3f))
assert(reply == hub(1).get)
}
}
@ -156,7 +157,7 @@ class VehicleSpawnPadObjectBuilderTest extends ActorTest {
"build" in {
val hub = ServerObjectBuilderTest.NumberPoolHub
val actor = system.actorOf(Props(classOf[ServerObjectBuilderTest.BuilderTestActor], ServerObjectBuilder(1,
VehicleSpawnPad.Constructor(GlobalDefinitions.mb_pad_creation, Vector3(1.1f, 2.2f, 3.3f), Vector3(4.4f, 5.5f, 6.6f))
VehicleSpawnPad.Constructor(Vector3(1.1f, 2.2f, 3.3f), GlobalDefinitions.mb_pad_creation, Vector3(4.4f, 5.5f, 6.6f))
), hub), "pad")
actor ! "!"

View file

@ -174,7 +174,7 @@ class ZoneActorTest extends ActorTest {
val map6 = new ZoneMap("map6") {
LocalBuilding(building_guid = 1, map_id = 1, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1,1,1))))
LocalObject(1, SpawnTube.Constructor(Vector3.Zero, Vector3.Zero))
LocalObject(2, Terminal.Constructor(GlobalDefinitions.dropship_vehicle_terminal))
LocalObject(2, Terminal.Constructor(Vector3.Zero, GlobalDefinitions.dropship_vehicle_terminal))
LocalObject(3, SpawnTube.Constructor(Vector3.Zero, Vector3.Zero))
ObjectToBuilding(1, 1)
ObjectToBuilding(2, 1)
@ -185,9 +185,9 @@ class ZoneActorTest extends ActorTest {
ObjectToBuilding(7, 2)
LocalBuilding(building_guid = 3, map_id = 3, FoundationBuilder(Building.Structure(StructureType.Building, Vector3(1,1,1))))
LocalObject(4, Terminal.Constructor(GlobalDefinitions.dropship_vehicle_terminal))
LocalObject(4, Terminal.Constructor(Vector3.Zero, GlobalDefinitions.dropship_vehicle_terminal))
LocalObject(5, SpawnTube.Constructor(Vector3.Zero, Vector3.Zero))
LocalObject(6, Terminal.Constructor(GlobalDefinitions.dropship_vehicle_terminal))
LocalObject(6, Terminal.Constructor(Vector3.Zero, GlobalDefinitions.dropship_vehicle_terminal))
ObjectToBuilding(4, 3)
ObjectToBuilding(5, 3)
ObjectToBuilding(6, 3)

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@ -11,7 +11,7 @@ import net.psforever.objects.serverobject.structures.{Building, FoundationBuilde
import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal}
import net.psforever.objects.serverobject.tube.SpawnTube
import net.psforever.objects.serverobject.turret.FacilityTurret
import net.psforever.objects.zones.{ZoneMap, MapScale}
import net.psforever.objects.zones.{MapScale, ZoneMap}
import net.psforever.types.Vector3
object Map96 {
@ -96,60 +96,60 @@ object Map96 {
LocalObject(158, Locker.Constructor(Vector3(1990.055f, 1970.165f, 18.31276f)), owning_building_guid = 1)
LocalObject(159, Locker.Constructor(Vector3(1991.391f, 1970.165f, 18.31276f)), owning_building_guid = 1)
LocalObject(160, Locker.Constructor(Vector3(1992.728f, 1970.165f, 18.31276f)), owning_building_guid = 1)
LocalObject(25, Terminal.Constructor(dropship_vehicle_terminal), owning_building_guid = 1)
LocalObject(24, VehicleSpawnPad.Constructor(dropship_pad_doors, Vector3(1990.328f, 2064.856f, 35.74076f), Vector3(0, 0, 90)), owning_building_guid = 1, terminal_guid = 25)
LocalObject(209, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(210, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(211, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(212, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(213, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(214, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(215, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(216, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(290, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(291, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(292, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(293, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(294, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(295, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(296, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(297, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(298, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(318, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 1)
LocalObject(200, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1939.786f, 2034.411f, 34.34176f), Vector3(0, 0, 180)), owning_building_guid = 1, terminal_guid = 318)
LocalObject(25, Terminal.Constructor(Vector3(1981.879f, 2042.918f, 41.41676f), dropship_vehicle_terminal), owning_building_guid = 1)
LocalObject(24, VehicleSpawnPad.Constructor(Vector3(1990.328f, 2064.856f, 35.74076f), dropship_pad_doors, Vector3(0, 0, 90)), owning_building_guid = 1, terminal_guid = 25)
LocalObject(209, Terminal.Constructor(Vector3(1912.378f, 1916.897f, 42.17276f), order_terminal), owning_building_guid = 1)
LocalObject(210, Terminal.Constructor(Vector3(1922.075f, 1932.547f, 49.56776f), order_terminal), owning_building_guid = 1)
LocalObject(211, Terminal.Constructor(Vector3(1924.331f, 1930.43f, 49.56776f), order_terminal), owning_building_guid = 1)
LocalObject(212, Terminal.Constructor(Vector3(1924.332f, 1934.825f, 49.56776f), order_terminal), owning_building_guid = 1)
LocalObject(213, Terminal.Constructor(Vector3(1926.592f, 1932.59f, 49.56776f), order_terminal), owning_building_guid = 1)
LocalObject(214, Terminal.Constructor(Vector3(1972.654f, 1955.408f, 27.40276f), order_terminal), owning_building_guid = 1)
LocalObject(215, Terminal.Constructor(Vector3(1972.654f, 1959.139f, 27.40276f), order_terminal), owning_building_guid = 1)
LocalObject(216, Terminal.Constructor(Vector3(1972.654f, 1962.928f, 27.40276f), order_terminal), owning_building_guid = 1)
LocalObject(290, Terminal.Constructor(Vector3(1920.509f, 1915.959f, 42.42976f), spawn_terminal), owning_building_guid = 1)
LocalObject(291, Terminal.Constructor(Vector3(1958.967f, 1958.535f, 27.94676f), spawn_terminal), owning_building_guid = 1)
LocalObject(292, Terminal.Constructor(Vector3(1958.971f, 1951.243f, 27.94676f), spawn_terminal), owning_building_guid = 1)
LocalObject(293, Terminal.Constructor(Vector3(1958.97f, 1965.823f, 27.94676f), spawn_terminal), owning_building_guid = 1)
LocalObject(294, Terminal.Constructor(Vector3(1977.103f, 2034.906f, 42.36076f), spawn_terminal), owning_building_guid = 1)
LocalObject(295, Terminal.Constructor(Vector3(1986.058f, 1939.409f, 19.84076f), spawn_terminal), owning_building_guid = 1)
LocalObject(296, Terminal.Constructor(Vector3(1993.409f, 1995.942f, 19.84076f), spawn_terminal), owning_building_guid = 1)
LocalObject(297, Terminal.Constructor(Vector3(2002.058f, 1947.409f, 27.36976f), spawn_terminal), owning_building_guid = 1)
LocalObject(298, Terminal.Constructor(Vector3(2002.058f, 1987.409f, 27.36976f), spawn_terminal), owning_building_guid = 1)
LocalObject(318, Terminal.Constructor(Vector3(1939.698f, 2048.044f, 38.49976f), ground_vehicle_terminal), owning_building_guid = 1)
LocalObject(200, VehicleSpawnPad.Constructor(Vector3(1939.786f, 2034.411f, 34.34176f), mb_pad_creation, Vector3(0, 0, 180)), owning_building_guid = 1, terminal_guid = 318)
LocalObject(271, ResourceSilo.Constructor, owning_building_guid = 1)
LocalObject(276, SpawnTube.Constructor(Vector3(1958.233f, 1952.683f, 25.81276f), Vector3(0, 0, 0)), owning_building_guid = 1)
LocalObject(277, SpawnTube.Constructor(Vector3(1958.233f, 1959.974f, 25.81276f), Vector3(0, 0, 0)), owning_building_guid = 1)
LocalObject(278, SpawnTube.Constructor(Vector3(1958.233f, 1967.262f, 25.81276f), Vector3(0, 0, 0)), owning_building_guid = 1)
LocalObject(201, ProximityTerminal.Constructor(medical_terminal, Vector3(1922.863f, 1911.013f, 35.81276f)), owning_building_guid = 1)
LocalObject(202, ProximityTerminal.Constructor(medical_terminal, Vector3(1986.444f, 1969.62f, 18.31276f)), owning_building_guid = 1)
LocalObject(230, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1903.153f, 2033.398f, 44.12276f)), owning_building_guid = 1)
LocalObject(231, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(233, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1919.514f, 1987.467f, 41.40676f)), owning_building_guid = 1)
LocalObject(234, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(236, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1971.804f, 1951.901f, 48.58876f)), owning_building_guid = 1)
LocalObject(237, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(239, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2007.071f, 1968.159f, 44.13576f)), owning_building_guid = 1)
LocalObject(240, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(263, ProximityTerminal.Constructor(repair_silo, Vector3(1860.642f, 1978.24f, 35.46276f)), owning_building_guid = 1)
LocalObject(264, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1)
LocalObject(267, ProximityTerminal.Constructor(repair_silo, Vector3(2030.57f, 1981.151f, 35.46276f)), owning_building_guid = 1)
LocalObject(268, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1)
LocalObject(190, FacilityTurret.Constructor(manned_turret, Vector3(1848.401f, 2013.113f, 44.32076f)), owning_building_guid = 1)
LocalObject(201, ProximityTerminal.Constructor(Vector3(1922.863f, 1911.013f, 35.81276f), medical_terminal), owning_building_guid = 1)
LocalObject(202, ProximityTerminal.Constructor(Vector3(1986.444f, 1969.62f, 18.31276f), medical_terminal), owning_building_guid = 1)
LocalObject(230, ProximityTerminal.Constructor(Vector3(1903.153f, 2033.398f, 44.12276f), pad_landing_frame), owning_building_guid = 1)
LocalObject(231, Terminal.Constructor(Vector3(1903.153f, 2033.398f, 44.12276f), air_rearm_terminal), owning_building_guid = 1)
LocalObject(233, ProximityTerminal.Constructor(Vector3(1919.514f, 1987.467f, 41.40676f), pad_landing_frame), owning_building_guid = 1)
LocalObject(234, Terminal.Constructor(Vector3(1919.514f, 1987.467f, 41.40676f), air_rearm_terminal), owning_building_guid = 1)
LocalObject(236, ProximityTerminal.Constructor(Vector3(1971.804f, 1951.901f, 48.58876f), pad_landing_frame), owning_building_guid = 1)
LocalObject(237, Terminal.Constructor(Vector3(1971.804f, 1951.901f, 48.58876f), air_rearm_terminal), owning_building_guid = 1)
LocalObject(239, ProximityTerminal.Constructor(Vector3(2007.071f, 1968.159f, 44.13576f), pad_landing_frame), owning_building_guid = 1)
LocalObject(240, Terminal.Constructor(Vector3(2007.071f, 1968.159f, 44.13576f), air_rearm_terminal), owning_building_guid = 1)
LocalObject(263, ProximityTerminal.Constructor(Vector3(1860.642f, 1978.24f, 35.46276f), repair_silo), owning_building_guid = 1)
LocalObject(264, Terminal.Constructor(Vector3(1860.642f, 1978.24f, 35.46276f), ground_rearm_terminal), owning_building_guid = 1)
LocalObject(267, ProximityTerminal.Constructor(Vector3(2030.57f, 1981.151f, 35.46276f), repair_silo), owning_building_guid = 1)
LocalObject(268, Terminal.Constructor(Vector3(2030.57f, 1981.151f, 35.46276f), ground_rearm_terminal), owning_building_guid = 1)
LocalObject(190, FacilityTurret.Constructor(Vector3(1848.401f, 2013.113f, 44.32076f), manned_turret), owning_building_guid = 1)
TurretToWeapon(190, 5000)
LocalObject(191, FacilityTurret.Constructor(manned_turret, Vector3(1849.554f, 1859.565f, 44.32076f)), owning_building_guid = 1)
LocalObject(191, FacilityTurret.Constructor(Vector3(1849.554f, 1859.565f, 44.32076f), manned_turret), owning_building_guid = 1)
TurretToWeapon(191, 5001)
LocalObject(192, FacilityTurret.Constructor(manned_turret, Vector3(1893.445f, 2059.667f, 44.32076f)), owning_building_guid = 1)
LocalObject(192, FacilityTurret.Constructor(Vector3(1893.445f, 2059.667f, 44.32076f), manned_turret), owning_building_guid = 1)
TurretToWeapon(192, 5002)
LocalObject(193, FacilityTurret.Constructor(manned_turret, Vector3(1952.428f, 1858.396f, 44.32076f)), owning_building_guid = 1)
LocalObject(193, FacilityTurret.Constructor(Vector3(1952.428f, 1858.396f, 44.32076f), manned_turret), owning_building_guid = 1)
TurretToWeapon(193, 5003)
LocalObject(194, FacilityTurret.Constructor(manned_turret, Vector3(1953.449f, 2118.154f, 44.32076f)), owning_building_guid = 1)
LocalObject(194, FacilityTurret.Constructor(Vector3(1953.449f, 2118.154f, 44.32076f), manned_turret), owning_building_guid = 1)
TurretToWeapon(194, 5004)
LocalObject(195, FacilityTurret.Constructor(manned_turret, Vector3(1994.537f, 1899.011f, 44.32076f)), owning_building_guid = 1)
LocalObject(195, FacilityTurret.Constructor(Vector3(1994.537f, 1899.011f, 44.32076f), manned_turret), owning_building_guid = 1)
TurretToWeapon(195, 5005)
LocalObject(196, FacilityTurret.Constructor(manned_turret, Vector3(2041.619f, 2116.985f, 44.32076f)), owning_building_guid = 1)
LocalObject(196, FacilityTurret.Constructor(Vector3(2041.619f, 2116.985f, 44.32076f), manned_turret), owning_building_guid = 1)
TurretToWeapon(196, 5006)
LocalObject(197, FacilityTurret.Constructor(manned_turret, Vector3(2042.773f, 1948.733f, 44.32076f)), owning_building_guid = 1)
LocalObject(197, FacilityTurret.Constructor(Vector3(2042.773f, 1948.733f, 44.32076f), manned_turret), owning_building_guid = 1)
TurretToWeapon(197, 5007)
LocalObject(242, Painbox.Constructor(Vector3(1950.428f, 2000.057f, 22.20706f), painbox), owning_building_guid = 1)
LocalObject(243, Painbox.Constructor(Vector3(1967.857f, 1960.408f, 29.84026f), painbox_continuous), owning_building_guid = 1)
@ -188,14 +188,14 @@ object Map96 {
LocalObject(138, Locker.Constructor(Vector3(1759.635f, 2290.403f, 61.42257f)), owning_building_guid = 5)
LocalObject(139, Locker.Constructor(Vector3(1762.052f, 2268.619f, 61.42257f)), owning_building_guid = 5)
LocalObject(140, Locker.Constructor(Vector3(1763.433f, 2268.863f, 61.42257f)), owning_building_guid = 5)
LocalObject(203, Terminal.Constructor(order_terminal), owning_building_guid = 5)
LocalObject(204, Terminal.Constructor(order_terminal), owning_building_guid = 5)
LocalObject(205, Terminal.Constructor(order_terminal), owning_building_guid = 5)
LocalObject(272, SpawnTube.Constructor(respawn_tube_tower, Vector3(1749.822f, 2285.948f, 60.91058f), Vector3(0, 0, 350)), owning_building_guid = 5)
LocalObject(273, SpawnTube.Constructor(respawn_tube_tower, Vector3(1752.672f, 2269.787f, 60.91058f), Vector3(0, 0, 350)), owning_building_guid = 5)
LocalObject(186, FacilityTurret.Constructor(manned_turret, Vector3(1729.719f, 2265.286f, 90.37057f)), owning_building_guid = 5)
LocalObject(203, Terminal.Constructor(Vector3(1760.905f, 2284.939f, 62.76057f), order_terminal), owning_building_guid = 5)
LocalObject(204, Terminal.Constructor(Vector3(1761.839f, 2279.64f, 62.76057f), order_terminal), owning_building_guid = 5)
LocalObject(205, Terminal.Constructor(Vector3(1762.833f, 2274.003f, 62.76057f), order_terminal), owning_building_guid = 5)
LocalObject(272, SpawnTube.Constructor(Vector3(1749.822f, 2285.948f, 60.91058f), respawn_tube_tower, Vector3(0, 0, 350)), owning_building_guid = 5)
LocalObject(273, SpawnTube.Constructor(Vector3(1752.672f, 2269.787f, 60.91058f), respawn_tube_tower, Vector3(0, 0, 350)), owning_building_guid = 5)
LocalObject(186, FacilityTurret.Constructor(Vector3(1729.719f, 2265.286f, 90.37057f), manned_turret), owning_building_guid = 5)
TurretToWeapon(186, 5008)
LocalObject(188, FacilityTurret.Constructor(manned_turret, Vector3(1760.096f, 2296.447f, 90.37057f)), owning_building_guid = 5)
LocalObject(188, FacilityTurret.Constructor(Vector3(1760.096f, 2296.447f, 90.37057f), manned_turret), owning_building_guid = 5)
TurretToWeapon(188, 5009)
LocalObject(248, Painbox.Constructor(Vector3(1746.232f, 2274.806f, 62.92767f), painbox_radius_continuous), owning_building_guid = 5)
LocalObject(249, Painbox.Constructor(Vector3(1756.27f, 2284.987f, 61.52857f), painbox_radius_continuous), owning_building_guid = 5)
@ -225,14 +225,14 @@ object Map96 {
LocalObject(146, Locker.Constructor(Vector3(1775.741f, 1634.835f, 61.42257f)), owning_building_guid = 6)
LocalObject(147, Locker.Constructor(Vector3(1777.143f, 1612.963f, 61.42257f)), owning_building_guid = 6)
LocalObject(148, Locker.Constructor(Vector3(1777.143f, 1634.835f, 61.42257f)), owning_building_guid = 6)
LocalObject(206, Terminal.Constructor(order_terminal), owning_building_guid = 6)
LocalObject(207, Terminal.Constructor(order_terminal), owning_building_guid = 6)
LocalObject(208, Terminal.Constructor(order_terminal), owning_building_guid = 6)
LocalObject(274, SpawnTube.Constructor(respawn_tube_tower, Vector3(1766.706f, 1615.742f, 60.91058f), Vector3(0, 0, 0)), owning_building_guid = 6)
LocalObject(275, SpawnTube.Constructor(respawn_tube_tower, Vector3(1766.706f, 1632.152f, 60.91058f), Vector3(0, 0, 0)), owning_building_guid = 6)
LocalObject(187, FacilityTurret.Constructor(manned_turret, Vector3(1743.32f, 1615.295f, 90.37057f)), owning_building_guid = 6)
LocalObject(206, Terminal.Constructor(Vector3(1777.445f, 1618.129f, 62.76057f), order_terminal), owning_building_guid = 6)
LocalObject(207, Terminal.Constructor(Vector3(1777.445f, 1623.853f, 62.76057f), order_terminal), owning_building_guid = 6)
LocalObject(208, Terminal.Constructor(Vector3(1777.445f, 1629.234f, 62.76057f), order_terminal), owning_building_guid = 6)
LocalObject(274, SpawnTube.Constructor(Vector3(1766.706f, 1615.742f, 60.91058f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 6)
LocalObject(275, SpawnTube.Constructor(Vector3(1766.706f, 1632.152f, 60.91058f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 6)
LocalObject(187, FacilityTurret.Constructor(Vector3(1743.32f, 1615.295f, 90.37057f), manned_turret), owning_building_guid = 6)
TurretToWeapon(187, 5010)
LocalObject(189, FacilityTurret.Constructor(manned_turret, Vector3(1778.647f, 1640.707f, 90.37057f)), owning_building_guid = 6)
LocalObject(189, FacilityTurret.Constructor(Vector3(1778.647f, 1640.707f, 90.37057f), manned_turret), owning_building_guid = 6)
TurretToWeapon(189, 5011)
LocalObject(251, Painbox.Constructor(Vector3(1761.235f, 1621.803f, 62.92767f), painbox_radius_continuous), owning_building_guid = 6)
LocalObject(252, Painbox.Constructor(Vector3(1772.889f, 1630.086f, 61.52857f), painbox_radius_continuous), owning_building_guid = 6)
@ -262,14 +262,14 @@ object Map96 {
LocalObject(174, Locker.Constructor(Vector3(2375.77f, 1954.183f, 61.42257f)), owning_building_guid = 7)
LocalObject(175, Locker.Constructor(Vector3(2376.237f, 1956.83f, 61.42257f)), owning_building_guid = 7)
LocalObject(176, Locker.Constructor(Vector3(2376.48f, 1958.211f, 61.42257f)), owning_building_guid = 7)
LocalObject(220, Terminal.Constructor(order_terminal), owning_building_guid = 7)
LocalObject(221, Terminal.Constructor(order_terminal), owning_building_guid = 7)
LocalObject(222, Terminal.Constructor(order_terminal), owning_building_guid = 7)
LocalObject(281, SpawnTube.Constructor(respawn_tube_tower, Vector3(2355.77f, 1951.264f, 60.91058f), Vector3(0, 0, 280)), owning_building_guid = 7)
LocalObject(282, SpawnTube.Constructor(respawn_tube_tower, Vector3(2371.931f, 1948.415f, 60.91058f), Vector3(0, 0, 280)), owning_building_guid = 7)
LocalObject(198, FacilityTurret.Constructor(manned_turret, Vector3(2349.419f, 1964.51f, 90.37057f)), owning_building_guid = 7)
LocalObject(220, Terminal.Constructor(Vector3(2360.509f, 1961.333f, 62.76057f), order_terminal), owning_building_guid = 7)
LocalObject(221, Terminal.Constructor(Vector3(2365.808f, 1960.399f, 62.76057f), order_terminal), owning_building_guid = 7)
LocalObject(222, Terminal.Constructor(Vector3(2371.445f, 1959.405f, 62.76057f), order_terminal), owning_building_guid = 7)
LocalObject(281, SpawnTube.Constructor(Vector3(2355.77f, 1951.264f, 60.91058f), respawn_tube_tower, Vector3(0, 0, 280)), owning_building_guid = 7)
LocalObject(282, SpawnTube.Constructor(Vector3(2371.931f, 1948.415f, 60.91058f), respawn_tube_tower, Vector3(0, 0, 280)), owning_building_guid = 7)
LocalObject(198, FacilityTurret.Constructor(Vector3(2349.419f, 1964.51f, 90.37057f), manned_turret), owning_building_guid = 7)
TurretToWeapon(198, 5012)
LocalObject(199, FacilityTurret.Constructor(manned_turret, Vector3(2368.31f, 1925.306f, 90.37057f)), owning_building_guid = 7)
LocalObject(199, FacilityTurret.Constructor(Vector3(2368.31f, 1925.306f, 90.37057f), manned_turret), owning_building_guid = 7)
TurretToWeapon(199, 5013)
LocalObject(257, Painbox.Constructor(Vector3(2358.878f, 1956.995f, 61.52857f), painbox_radius_continuous), owning_building_guid = 7)
LocalObject(258, Painbox.Constructor(Vector3(2365.012f, 1944.079f, 62.92767f), painbox_radius_continuous), owning_building_guid = 7)
@ -303,11 +303,11 @@ object Map96 {
LocalObject(166, Locker.Constructor(Vector3(2261.741f, 1270.835f, 25.70676f)), owning_building_guid = 8)
LocalObject(167, Locker.Constructor(Vector3(2263.143f, 1248.963f, 25.70676f)), owning_building_guid = 8)
LocalObject(168, Locker.Constructor(Vector3(2263.143f, 1270.835f, 25.70676f)), owning_building_guid = 8)
LocalObject(217, Terminal.Constructor(order_terminal), owning_building_guid = 8)
LocalObject(218, Terminal.Constructor(order_terminal), owning_building_guid = 8)
LocalObject(219, Terminal.Constructor(order_terminal), owning_building_guid = 8)
LocalObject(279, SpawnTube.Constructor(respawn_tube_tower, Vector3(2252.706f, 1251.742f, 25.19476f), Vector3(0, 0, 0)), owning_building_guid = 8)
LocalObject(280, SpawnTube.Constructor(respawn_tube_tower, Vector3(2252.706f, 1268.152f, 25.19476f), Vector3(0, 0, 0)), owning_building_guid = 8)
LocalObject(217, Terminal.Constructor(Vector3(2263.446f, 1254.129f, 27.04476f), order_terminal), owning_building_guid = 8)
LocalObject(218, Terminal.Constructor(Vector3(2263.446f, 1259.853f, 27.04476f), order_terminal), owning_building_guid = 8)
LocalObject(219, Terminal.Constructor(Vector3(2263.446f, 1265.234f, 27.04476f), order_terminal), owning_building_guid = 8)
LocalObject(279, SpawnTube.Constructor(Vector3(2252.706f, 1251.742f, 25.19476f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 8)
LocalObject(280, SpawnTube.Constructor(Vector3(2252.706f, 1268.152f, 25.19476f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 8)
LocalObject(254, Painbox.Constructor(Vector3(2247.493f, 1256.849f, 27.00216f), painbox_radius_continuous), owning_building_guid = 8)
LocalObject(255, Painbox.Constructor(Vector3(2259.127f, 1254.078f, 25.81276f), painbox_radius_continuous), owning_building_guid = 8)
LocalObject(256, Painbox.Constructor(Vector3(2259.259f, 1266.107f, 25.81276f), painbox_radius_continuous), owning_building_guid = 8)
@ -340,11 +340,11 @@ object Map96 {
LocalObject(182, Locker.Constructor(Vector3(2457.741f, 2492.835f, 25.70676f)), owning_building_guid = 9)
LocalObject(183, Locker.Constructor(Vector3(2459.143f, 2470.963f, 25.70676f)), owning_building_guid = 9)
LocalObject(184, Locker.Constructor(Vector3(2459.143f, 2492.835f, 25.70676f)), owning_building_guid = 9)
LocalObject(223, Terminal.Constructor(order_terminal), owning_building_guid = 9)
LocalObject(224, Terminal.Constructor(order_terminal), owning_building_guid = 9)
LocalObject(225, Terminal.Constructor(order_terminal), owning_building_guid = 9)
LocalObject(283, SpawnTube.Constructor(respawn_tube_tower, Vector3(2448.706f, 2473.742f, 25.19476f), Vector3(0, 0, 0)), owning_building_guid = 9)
LocalObject(284, SpawnTube.Constructor(respawn_tube_tower, Vector3(2448.706f, 2490.152f, 25.19476f), Vector3(0, 0, 0)), owning_building_guid = 9)
LocalObject(223, Terminal.Constructor(Vector3(2459.446f, 2476.129f, 27.04476f), order_terminal), owning_building_guid = 9)
LocalObject(224, Terminal.Constructor(Vector3(2459.446f, 2481.853f, 27.04476f), order_terminal), owning_building_guid = 9)
LocalObject(225, Terminal.Constructor(Vector3(2459.446f, 2487.234f, 27.04476f), order_terminal), owning_building_guid = 9)
LocalObject(283, SpawnTube.Constructor(Vector3(2448.706f, 2473.742f, 25.19476f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 9)
LocalObject(284, SpawnTube.Constructor(Vector3(2448.706f, 2490.152f, 25.19476f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 9)
LocalObject(260, Painbox.Constructor(Vector3(2443.493f, 2478.849f, 27.00216f), painbox_radius_continuous), owning_building_guid = 9)
LocalObject(261, Painbox.Constructor(Vector3(2455.127f, 2476.078f, 25.81276f), painbox_radius_continuous), owning_building_guid = 9)
LocalObject(262, Painbox.Constructor(Vector3(2455.259f, 2488.107f, 25.81276f), painbox_radius_continuous), owning_building_guid = 9)

View file

@ -11,7 +11,7 @@ import net.psforever.objects.serverobject.structures.{Building, FoundationBuilde
import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal}
import net.psforever.objects.serverobject.tube.SpawnTube
import net.psforever.objects.serverobject.turret.FacilityTurret
import net.psforever.objects.zones.{ZoneMap, MapScale}
import net.psforever.objects.zones.{MapScale, ZoneMap}
import net.psforever.types.Vector3
object Map97 {
@ -106,56 +106,56 @@ object Map97 {
LocalObject(287, Locker.Constructor(Vector3(1495.699f, 2234.629f, 15.32248f)), owning_building_guid = 4)
LocalObject(288, Locker.Constructor(Vector3(1496.465f, 2235.724f, 15.32248f)), owning_building_guid = 4)
LocalObject(289, Locker.Constructor(Vector3(1497.224f, 2236.808f, 15.32248f)), owning_building_guid = 4)
LocalObject(42, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 4)
LocalObject(395, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1522.493f, 2235.115f, 42.80048f), Vector3(0, 0, 125)), owning_building_guid = 4, terminal_guid = 42)
LocalObject(43, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 4)
LocalObject(396, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1534.548f, 2252.332f, 42.80048f), Vector3(0, 0, 125)), owning_building_guid = 4, terminal_guid = 43)
LocalObject(413, Terminal.Constructor(order_terminal), owning_building_guid = 4)
LocalObject(414, Terminal.Constructor(order_terminal), owning_building_guid = 4)
LocalObject(415, Terminal.Constructor(order_terminal), owning_building_guid = 4)
LocalObject(416, Terminal.Constructor(order_terminal), owning_building_guid = 4)
LocalObject(635, Terminal.Constructor(spawn_terminal), owning_building_guid = 4)
LocalObject(636, Terminal.Constructor(spawn_terminal), owning_building_guid = 4)
LocalObject(637, Terminal.Constructor(spawn_terminal), owning_building_guid = 4)
LocalObject(638, Terminal.Constructor(spawn_terminal), owning_building_guid = 4)
LocalObject(639, Terminal.Constructor(spawn_terminal), owning_building_guid = 4)
LocalObject(640, Terminal.Constructor(spawn_terminal), owning_building_guid = 4)
LocalObject(641, Terminal.Constructor(spawn_terminal), owning_building_guid = 4)
LocalObject(697, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 4)
LocalObject(397, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1541.266f, 2306.377f, 7.759481f), Vector3(0, 0, 125)), owning_building_guid = 4, terminal_guid = 697)
LocalObject(42, Terminal.Constructor(Vector3(1508.112f, 2250.656f, 45.92548f), air_vehicle_terminal), owning_building_guid = 4)
LocalObject(395, VehicleSpawnPad.Constructor(Vector3(1522.493f, 2235.115f, 42.80048f), mb_pad_creation, Vector3(0, 0, 125)), owning_building_guid = 4, terminal_guid = 42)
LocalObject(43, Terminal.Constructor(Vector3(1514.956f, 2260.431f, 45.92548f), air_vehicle_terminal), owning_building_guid = 4)
LocalObject(396, VehicleSpawnPad.Constructor(Vector3(1534.548f, 2252.332f, 42.80048f), mb_pad_creation, Vector3(0, 0, 125)), owning_building_guid = 4, terminal_guid = 43)
LocalObject(413, Terminal.Constructor(Vector3(1489.461f, 2251.449f, 24.41248f), order_terminal), owning_building_guid = 4)
LocalObject(414, Terminal.Constructor(Vector3(1492.517f, 2249.309f, 24.41248f), order_terminal), owning_building_guid = 4)
LocalObject(415, Terminal.Constructor(Vector3(1495.621f, 2247.136f, 24.41248f), order_terminal), owning_building_guid = 4)
LocalObject(416, Terminal.Constructor(Vector3(1514.527f, 2262.703f, 36.65248f), order_terminal), owning_building_guid = 4)
LocalObject(635, Terminal.Constructor(Vector3(1473.645f, 2324.432f, 24.37948f), spawn_terminal), owning_building_guid = 4)
LocalObject(636, Terminal.Constructor(Vector3(1493.897f, 2265.046f, 24.95648f), spawn_terminal), owning_building_guid = 4)
LocalObject(637, Terminal.Constructor(Vector3(1494.609f, 2270.687f, 16.87948f), spawn_terminal), owning_building_guid = 4)
LocalObject(638, Terminal.Constructor(Vector3(1499.873f, 2260.867f, 24.95648f), spawn_terminal), owning_building_guid = 4)
LocalObject(639, Terminal.Constructor(Vector3(1499.96f, 2231.172f, 36.90448f), spawn_terminal), owning_building_guid = 4)
LocalObject(640, Terminal.Constructor(Vector3(1505.841f, 2256.685f, 24.95648f), spawn_terminal), owning_building_guid = 4)
LocalObject(641, Terminal.Constructor(Vector3(1532.298f, 2236.252f, 42.24548f), spawn_terminal), owning_building_guid = 4)
LocalObject(697, Terminal.Constructor(Vector3(1532.295f, 2312.597f, 16.03648f), ground_vehicle_terminal), owning_building_guid = 4)
LocalObject(397, VehicleSpawnPad.Constructor(Vector3(1541.266f, 2306.377f, 7.759481f), mb_pad_creation, Vector3(0, 0, 125)), owning_building_guid = 4, terminal_guid = 697)
LocalObject(602, ResourceSilo.Constructor, owning_building_guid = 4)
LocalObject(607, SpawnTube.Constructor(Vector3(1495.5f, 2264.825f, 22.82248f), Vector3(0, 0, 125)), owning_building_guid = 4)
LocalObject(608, SpawnTube.Constructor(Vector3(1501.473f, 2260.643f, 22.82248f), Vector3(0, 0, 125)), owning_building_guid = 4)
LocalObject(609, SpawnTube.Constructor(Vector3(1507.443f, 2256.463f, 22.82248f), Vector3(0, 0, 125)), owning_building_guid = 4)
LocalObject(404, ProximityTerminal.Constructor(medical_terminal, Vector3(1493.193f, 2232.001f, 15.32248f)), owning_building_guid = 4)
LocalObject(405, ProximityTerminal.Constructor(medical_terminal, Vector3(1505.856f, 2268.773f, 35.31948f)), owning_building_guid = 4)
LocalObject(467, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1456.698f, 2275.757f, 38.43048f)), owning_building_guid = 4)
LocalObject(468, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4)
LocalObject(470, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1467.923f, 2223.396f, 40.87448f)), owning_building_guid = 4)
LocalObject(471, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4)
LocalObject(473, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1477.622f, 2208.923f, 38.43048f)), owning_building_guid = 4)
LocalObject(474, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4)
LocalObject(476, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1479.764f, 2279.328f, 45.66948f)), owning_building_guid = 4)
LocalObject(477, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4)
LocalObject(479, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1553.221f, 2314.171f, 38.41748f)), owning_building_guid = 4)
LocalObject(480, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4)
LocalObject(482, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1554.838f, 2288.286f, 40.77248f)), owning_building_guid = 4)
LocalObject(483, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 4)
LocalObject(578, ProximityTerminal.Constructor(repair_silo, Vector3(1428.356f, 2255.191f, 29.97248f)), owning_building_guid = 4)
LocalObject(579, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4)
LocalObject(582, ProximityTerminal.Constructor(repair_silo, Vector3(1571.93f, 2225.865f, 29.95098f)), owning_building_guid = 4)
LocalObject(583, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 4)
LocalObject(365, FacilityTurret.Constructor(manned_turret, Vector3(1407.207f, 2236.408f, 38.72148f)), owning_building_guid = 4)
LocalObject(404, ProximityTerminal.Constructor(Vector3(1493.193f, 2232.001f, 15.32248f), medical_terminal), owning_building_guid = 4)
LocalObject(405, ProximityTerminal.Constructor(Vector3(1505.856f, 2268.773f, 35.31948f), medical_terminal), owning_building_guid = 4)
LocalObject(467, ProximityTerminal.Constructor(Vector3(1456.698f, 2275.757f, 38.43048f), pad_landing_frame), owning_building_guid = 4)
LocalObject(468, Terminal.Constructor(Vector3(1456.698f, 2275.757f, 38.43048f), air_rearm_terminal), owning_building_guid = 4)
LocalObject(470, ProximityTerminal.Constructor(Vector3(1467.923f, 2223.396f, 40.87448f), pad_landing_frame), owning_building_guid = 4)
LocalObject(471, Terminal.Constructor(Vector3(1467.923f, 2223.396f, 40.87448f), air_rearm_terminal), owning_building_guid = 4)
LocalObject(473, ProximityTerminal.Constructor(Vector3(1477.622f, 2208.923f, 38.43048f), pad_landing_frame), owning_building_guid = 4)
LocalObject(474, Terminal.Constructor(Vector3(1477.622f, 2208.923f, 38.43048f), air_rearm_terminal), owning_building_guid = 4)
LocalObject(476, ProximityTerminal.Constructor(Vector3(1479.764f, 2279.328f, 45.66948f), pad_landing_frame), owning_building_guid = 4)
LocalObject(477, Terminal.Constructor(Vector3(1479.764f, 2279.328f, 45.66948f), air_rearm_terminal), owning_building_guid = 4)
LocalObject(479, ProximityTerminal.Constructor(Vector3(1553.221f, 2314.171f, 38.41748f), pad_landing_frame), owning_building_guid = 4)
LocalObject(480, Terminal.Constructor(Vector3(1553.221f, 2314.171f, 38.41748f), air_rearm_terminal), owning_building_guid = 4)
LocalObject(482, ProximityTerminal.Constructor(Vector3(1554.838f, 2288.286f, 40.77248f), pad_landing_frame), owning_building_guid = 4)
LocalObject(483, Terminal.Constructor(Vector3(1554.838f, 2288.286f, 40.77248f), air_rearm_terminal), owning_building_guid = 4)
LocalObject(578, ProximityTerminal.Constructor(Vector3(1428.356f, 2255.191f, 29.97248f), repair_silo), owning_building_guid = 4)
LocalObject(579, Terminal.Constructor(Vector3(1428.356f, 2255.191f, 29.97248f), ground_rearm_terminal), owning_building_guid = 4)
LocalObject(582, ProximityTerminal.Constructor(Vector3(1571.93f, 2225.865f, 29.95098f), repair_silo), owning_building_guid = 4)
LocalObject(583, Terminal.Constructor(Vector3(1571.93f, 2225.865f, 29.95098f), ground_rearm_terminal), owning_building_guid = 4)
LocalObject(365, FacilityTurret.Constructor(Vector3(1407.207f, 2236.408f, 38.72148f), manned_turret), owning_building_guid = 4)
TurretToWeapon(365, 5000)
LocalObject(367, FacilityTurret.Constructor(manned_turret, Vector3(1455.828f, 2192.93f, 38.72148f)), owning_building_guid = 4)
LocalObject(367, FacilityTurret.Constructor(Vector3(1455.828f, 2192.93f, 38.72148f), manned_turret), owning_building_guid = 4)
TurretToWeapon(367, 5001)
LocalObject(369, FacilityTurret.Constructor(manned_turret, Vector3(1501.705f, 2371.351f, 38.72148f)), owning_building_guid = 4)
LocalObject(369, FacilityTurret.Constructor(Vector3(1501.705f, 2371.351f, 38.72148f), manned_turret), owning_building_guid = 4)
TurretToWeapon(369, 5002)
LocalObject(370, FacilityTurret.Constructor(manned_turret, Vector3(1520.038f, 2157.403f, 38.72148f)), owning_building_guid = 4)
LocalObject(370, FacilityTurret.Constructor(Vector3(1520.038f, 2157.403f, 38.72148f), manned_turret), owning_building_guid = 4)
TurretToWeapon(370, 5003)
LocalObject(371, FacilityTurret.Constructor(manned_turret, Vector3(1615.765f, 2188.711f, 38.72148f)), owning_building_guid = 4)
LocalObject(371, FacilityTurret.Constructor(Vector3(1615.765f, 2188.711f, 38.72148f), manned_turret), owning_building_guid = 4)
TurretToWeapon(371, 5004)
LocalObject(373, FacilityTurret.Constructor(manned_turret, Vector3(1667.212f, 2262.185f, 38.72148f)), owning_building_guid = 4)
LocalObject(373, FacilityTurret.Constructor(Vector3(1667.212f, 2262.185f, 38.72148f), manned_turret), owning_building_guid = 4)
TurretToWeapon(373, 5005)
LocalObject(539, Painbox.Constructor(Vector3(1520.13f, 2231.093f, 18.79578f), painbox), owning_building_guid = 4)
LocalObject(542, Painbox.Constructor(Vector3(1495.916f, 2254.036f, 27.09238f), painbox_continuous), owning_building_guid = 4)
@ -230,56 +230,56 @@ object Map97 {
LocalObject(323, Locker.Constructor(Vector3(2496.622f, 1552.765f, 15.32248f)), owning_building_guid = 7)
LocalObject(324, Locker.Constructor(Vector3(2497.674f, 1553.587f, 15.32248f)), owning_building_guid = 7)
LocalObject(325, Locker.Constructor(Vector3(2498.728f, 1554.41f, 15.32248f)), owning_building_guid = 7)
LocalObject(44, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 7)
LocalObject(399, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2448.619f, 1542.761f, 42.80048f), Vector3(0, 0, -38)), owning_building_guid = 7, terminal_guid = 44)
LocalObject(45, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 7)
LocalObject(400, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2465.182f, 1555.701f, 42.80048f), Vector3(0, 0, -38)), owning_building_guid = 7, terminal_guid = 45)
LocalObject(426, Terminal.Constructor(order_terminal), owning_building_guid = 7)
LocalObject(427, Terminal.Constructor(order_terminal), owning_building_guid = 7)
LocalObject(428, Terminal.Constructor(order_terminal), owning_building_guid = 7)
LocalObject(429, Terminal.Constructor(order_terminal), owning_building_guid = 7)
LocalObject(642, Terminal.Constructor(spawn_terminal), owning_building_guid = 7)
LocalObject(643, Terminal.Constructor(spawn_terminal), owning_building_guid = 7)
LocalObject(644, Terminal.Constructor(spawn_terminal), owning_building_guid = 7)
LocalObject(645, Terminal.Constructor(spawn_terminal), owning_building_guid = 7)
LocalObject(646, Terminal.Constructor(spawn_terminal), owning_building_guid = 7)
LocalObject(647, Terminal.Constructor(spawn_terminal), owning_building_guid = 7)
LocalObject(648, Terminal.Constructor(spawn_terminal), owning_building_guid = 7)
LocalObject(698, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 7)
LocalObject(398, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2426.393f, 1493.041f, 7.759481f), Vector3(0, 0, -38)), owning_building_guid = 7, terminal_guid = 698)
LocalObject(44, Terminal.Constructor(Vector3(2464.987f, 1529.288f, 45.92548f), air_vehicle_terminal), owning_building_guid = 7)
LocalObject(399, VehicleSpawnPad.Constructor(Vector3(2448.619f, 1542.761f, 42.80048f), mb_pad_creation, Vector3(0, 0, -38)), owning_building_guid = 7, terminal_guid = 44)
LocalObject(45, Terminal.Constructor(Vector3(2474.39f, 1536.634f, 45.92548f), air_vehicle_terminal), owning_building_guid = 7)
LocalObject(400, VehicleSpawnPad.Constructor(Vector3(2465.182f, 1555.701f, 42.80048f), mb_pad_creation, Vector3(0, 0, -38)), owning_building_guid = 7, terminal_guid = 45)
LocalObject(426, Terminal.Constructor(Vector3(2464.733f, 1526.989f, 36.65248f), order_terminal), owning_building_guid = 7)
LocalObject(427, Terminal.Constructor(Vector3(2487.365f, 1536.349f, 24.41248f), order_terminal), owning_building_guid = 7)
LocalObject(428, Terminal.Constructor(Vector3(2489.698f, 1533.363f, 24.41248f), order_terminal), owning_building_guid = 7)
LocalObject(429, Terminal.Constructor(Vector3(2491.995f, 1530.423f, 24.41248f), order_terminal), owning_building_guid = 7)
LocalObject(642, Terminal.Constructor(Vector3(2455.472f, 1557.48f, 42.24548f), spawn_terminal), owning_building_guid = 7)
LocalObject(643, Terminal.Constructor(Vector3(2474.799f, 1530.205f, 24.95648f), spawn_terminal), owning_building_guid = 7)
LocalObject(644, Terminal.Constructor(Vector3(2479.284f, 1524.46f, 24.95648f), spawn_terminal), owning_building_guid = 7)
LocalObject(645, Terminal.Constructor(Vector3(2481.446f, 1513.531f, 16.87948f), spawn_terminal), owning_building_guid = 7)
LocalObject(646, Terminal.Constructor(Vector3(2483.776f, 1518.717f, 24.95648f), spawn_terminal), owning_building_guid = 7)
LocalObject(647, Terminal.Constructor(Vector3(2485.782f, 1456.005f, 24.37948f), spawn_terminal), owning_building_guid = 7)
LocalObject(648, Terminal.Constructor(Vector3(2487.883f, 1552.884f, 36.90448f), spawn_terminal), owning_building_guid = 7)
LocalObject(698, Terminal.Constructor(Vector3(2433.154f, 1484.471f, 16.03648f), ground_vehicle_terminal), owning_building_guid = 7)
LocalObject(398, VehicleSpawnPad.Constructor(Vector3(2426.393f, 1493.041f, 7.759481f), mb_pad_creation, Vector3(0, 0, -38)), owning_building_guid = 7, terminal_guid = 698)
LocalObject(604, ResourceSilo.Constructor, owning_building_guid = 7)
LocalObject(616, SpawnTube.Constructor(Vector3(2473.333f, 1530.885f, 22.82248f), Vector3(0, 0, 322)), owning_building_guid = 7)
LocalObject(617, SpawnTube.Constructor(Vector3(2477.82f, 1525.143f, 22.82248f), Vector3(0, 0, 322)), owning_building_guid = 7)
LocalObject(618, SpawnTube.Constructor(Vector3(2482.308f, 1519.397f, 22.82248f), Vector3(0, 0, 322)), owning_building_guid = 7)
LocalObject(406, ProximityTerminal.Constructor(medical_terminal, Vector3(2471.251f, 1518.649f, 35.31948f)), owning_building_guid = 7)
LocalObject(407, ProximityTerminal.Constructor(medical_terminal, Vector3(2494.111f, 1550.112f, 15.32248f)), owning_building_guid = 7)
LocalObject(485, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2412.683f, 1489.083f, 38.41748f)), owning_building_guid = 7)
LocalObject(486, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7)
LocalObject(488, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2418.704f, 1514.31f, 40.77248f)), owning_building_guid = 7)
LocalObject(489, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7)
LocalObject(494, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2493.117f, 1500.927f, 45.66948f)), owning_building_guid = 7)
LocalObject(495, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7)
LocalObject(500, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2515.75f, 1567.629f, 38.43048f)), owning_building_guid = 7)
LocalObject(501, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7)
LocalObject(503, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2516.219f, 1497.598f, 38.43048f)), owning_building_guid = 7)
LocalObject(504, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7)
LocalObject(506, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2520.793f, 1550.952f, 40.87448f)), owning_building_guid = 7)
LocalObject(507, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 7)
LocalObject(586, ProximityTerminal.Constructor(repair_silo, Vector3(2420.609f, 1579f, 29.95098f)), owning_building_guid = 7)
LocalObject(587, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 7)
LocalObject(598, ProximityTerminal.Constructor(repair_silo, Vector3(2549.335f, 1508.979f, 29.97248f)), owning_building_guid = 7)
LocalObject(599, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 7)
LocalObject(377, FacilityTurret.Constructor(manned_turret, Vector3(2318.872f, 1572.125f, 38.72148f)), owning_building_guid = 7)
LocalObject(406, ProximityTerminal.Constructor(Vector3(2471.251f, 1518.649f, 35.31948f), medical_terminal), owning_building_guid = 7)
LocalObject(407, ProximityTerminal.Constructor(Vector3(2494.111f, 1550.112f, 15.32248f), medical_terminal), owning_building_guid = 7)
LocalObject(485, ProximityTerminal.Constructor(Vector3(2412.683f, 1489.083f, 38.41748f), pad_landing_frame), owning_building_guid = 7)
LocalObject(486, Terminal.Constructor(Vector3(2412.683f, 1489.083f, 38.41748f), air_rearm_terminal), owning_building_guid = 7)
LocalObject(488, ProximityTerminal.Constructor(Vector3(2418.704f, 1514.31f, 40.77248f), pad_landing_frame), owning_building_guid = 7)
LocalObject(489, Terminal.Constructor(Vector3(2418.704f, 1514.31f, 40.77248f), air_rearm_terminal), owning_building_guid = 7)
LocalObject(494, ProximityTerminal.Constructor(Vector3(2493.117f, 1500.927f, 45.66948f), pad_landing_frame), owning_building_guid = 7)
LocalObject(495, Terminal.Constructor(Vector3(2493.117f, 1500.927f, 45.66948f), air_rearm_terminal), owning_building_guid = 7)
LocalObject(500, ProximityTerminal.Constructor(Vector3(2515.75f, 1567.629f, 38.43048f), pad_landing_frame), owning_building_guid = 7)
LocalObject(501, Terminal.Constructor(Vector3(2515.75f, 1567.629f, 38.43048f), air_rearm_terminal), owning_building_guid = 7)
LocalObject(503, ProximityTerminal.Constructor(Vector3(2516.219f, 1497.598f, 38.43048f), pad_landing_frame), owning_building_guid = 7)
LocalObject(504, Terminal.Constructor(Vector3(2516.219f, 1497.598f, 38.43048f), air_rearm_terminal), owning_building_guid = 7)
LocalObject(506, ProximityTerminal.Constructor(Vector3(2520.793f, 1550.952f, 40.87448f), pad_landing_frame), owning_building_guid = 7)
LocalObject(507, Terminal.Constructor(Vector3(2520.793f, 1550.952f, 40.87448f), air_rearm_terminal), owning_building_guid = 7)
LocalObject(586, ProximityTerminal.Constructor(Vector3(2420.609f, 1579f, 29.95098f), repair_silo), owning_building_guid = 7)
LocalObject(587, Terminal.Constructor(Vector3(2420.609f, 1579f, 29.95098f), ground_rearm_terminal), owning_building_guid = 7)
LocalObject(598, ProximityTerminal.Constructor(Vector3(2549.335f, 1508.979f, 29.97248f), repair_silo), owning_building_guid = 7)
LocalObject(599, Terminal.Constructor(Vector3(2549.335f, 1508.979f, 29.97248f), ground_rearm_terminal), owning_building_guid = 7)
LocalObject(377, FacilityTurret.Constructor(Vector3(2318.872f, 1572.125f, 38.72148f), manned_turret), owning_building_guid = 7)
TurretToWeapon(377, 5006)
LocalObject(378, FacilityTurret.Constructor(manned_turret, Vector3(2389.552f, 1627.347f, 38.72148f)), owning_building_guid = 7)
LocalObject(378, FacilityTurret.Constructor(Vector3(2389.552f, 1627.347f, 38.72148f), manned_turret), owning_building_guid = 7)
TurretToWeapon(378, 5007)
LocalObject(380, FacilityTurret.Constructor(manned_turret, Vector3(2445.229f, 1419.34f, 38.72148f)), owning_building_guid = 7)
LocalObject(380, FacilityTurret.Constructor(Vector3(2445.229f, 1419.34f, 38.72148f), manned_turret), owning_building_guid = 7)
TurretToWeapon(380, 5008)
LocalObject(383, FacilityTurret.Constructor(manned_turret, Vector3(2490.25f, 1629.3f, 38.72148f)), owning_building_guid = 7)
LocalObject(383, FacilityTurret.Constructor(Vector3(2490.25f, 1629.3f, 38.72148f), manned_turret), owning_building_guid = 7)
TurretToWeapon(383, 5009)
LocalObject(385, FacilityTurret.Constructor(manned_turret, Vector3(2541.267f, 1576.552f, 38.72148f)), owning_building_guid = 7)
LocalObject(385, FacilityTurret.Constructor(Vector3(2541.267f, 1576.552f, 38.72148f), manned_turret), owning_building_guid = 7)
TurretToWeapon(385, 5010)
LocalObject(387, FacilityTurret.Constructor(manned_turret, Vector3(2575.052f, 1520.758f, 38.72148f)), owning_building_guid = 7)
LocalObject(387, FacilityTurret.Constructor(Vector3(2575.052f, 1520.758f, 38.72148f), manned_turret), owning_building_guid = 7)
TurretToWeapon(387, 5011)
LocalObject(540, Painbox.Constructor(Vector3(2468.617f, 1558.856f, 18.79578f), painbox), owning_building_guid = 7)
LocalObject(543, Painbox.Constructor(Vector3(2485.065f, 1529.836f, 27.09238f), painbox_continuous), owning_building_guid = 7)
@ -354,56 +354,56 @@ object Map97 {
LocalObject(335, Locker.Constructor(Vector3(2537.109f, 2478.406f, 23.08348f)), owning_building_guid = 10)
LocalObject(336, Locker.Constructor(Vector3(2538.048f, 2477.748f, 23.08348f)), owning_building_guid = 10)
LocalObject(337, Locker.Constructor(Vector3(2539.002f, 2477.081f, 23.08348f)), owning_building_guid = 10)
LocalObject(46, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 10)
LocalObject(401, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2517.115f, 2441.507f, 42.80048f), Vector3(0, 0, 215)), owning_building_guid = 10, terminal_guid = 46)
LocalObject(47, Terminal.Constructor(air_vehicle_terminal), owning_building_guid = 10)
LocalObject(402, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2534.332f, 2429.452f, 42.80048f), Vector3(0, 0, 215)), owning_building_guid = 10, terminal_guid = 47)
LocalObject(430, Terminal.Constructor(order_terminal), owning_building_guid = 10)
LocalObject(431, Terminal.Constructor(order_terminal), owning_building_guid = 10)
LocalObject(432, Terminal.Constructor(order_terminal), owning_building_guid = 10)
LocalObject(433, Terminal.Constructor(order_terminal), owning_building_guid = 10)
LocalObject(649, Terminal.Constructor(spawn_terminal), owning_building_guid = 10)
LocalObject(650, Terminal.Constructor(spawn_terminal), owning_building_guid = 10)
LocalObject(651, Terminal.Constructor(spawn_terminal), owning_building_guid = 10)
LocalObject(652, Terminal.Constructor(spawn_terminal), owning_building_guid = 10)
LocalObject(653, Terminal.Constructor(spawn_terminal), owning_building_guid = 10)
LocalObject(654, Terminal.Constructor(spawn_terminal), owning_building_guid = 10)
LocalObject(655, Terminal.Constructor(spawn_terminal), owning_building_guid = 10)
LocalObject(699, Terminal.Constructor(ground_vehicle_terminal), owning_building_guid = 10)
LocalObject(403, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2588.377f, 2422.734f, 7.759481f), Vector3(0, 0, 215)), owning_building_guid = 10, terminal_guid = 699)
LocalObject(46, Terminal.Constructor(Vector3(2532.656f, 2455.888f, 45.92548f), air_vehicle_terminal), owning_building_guid = 10)
LocalObject(401, VehicleSpawnPad.Constructor(Vector3(2517.115f, 2441.507f, 42.80048f), mb_pad_creation, Vector3(0, 0, 215)), owning_building_guid = 10, terminal_guid = 46)
LocalObject(47, Terminal.Constructor(Vector3(2542.431f, 2449.043f, 45.92548f), air_vehicle_terminal), owning_building_guid = 10)
LocalObject(402, VehicleSpawnPad.Constructor(Vector3(2534.332f, 2429.452f, 42.80048f), mb_pad_creation, Vector3(0, 0, 215)), owning_building_guid = 10, terminal_guid = 47)
LocalObject(430, Terminal.Constructor(Vector3(2529.136f, 2468.379f, 24.41248f), order_terminal), owning_building_guid = 10)
LocalObject(431, Terminal.Constructor(Vector3(2531.309f, 2471.483f, 24.41248f), order_terminal), owning_building_guid = 10)
LocalObject(432, Terminal.Constructor(Vector3(2533.449f, 2474.539f, 24.41248f), order_terminal), owning_building_guid = 10)
LocalObject(433, Terminal.Constructor(Vector3(2544.703f, 2449.473f, 36.65248f), order_terminal), owning_building_guid = 10)
LocalObject(649, Terminal.Constructor(Vector3(2513.172f, 2464.04f, 36.90448f), spawn_terminal), owning_building_guid = 10)
LocalObject(650, Terminal.Constructor(Vector3(2518.252f, 2431.702f, 42.24548f), spawn_terminal), owning_building_guid = 10)
LocalObject(651, Terminal.Constructor(Vector3(2538.685f, 2458.159f, 24.95648f), spawn_terminal), owning_building_guid = 10)
LocalObject(652, Terminal.Constructor(Vector3(2542.867f, 2464.127f, 24.95648f), spawn_terminal), owning_building_guid = 10)
LocalObject(653, Terminal.Constructor(Vector3(2547.046f, 2470.103f, 24.95648f), spawn_terminal), owning_building_guid = 10)
LocalObject(654, Terminal.Constructor(Vector3(2552.687f, 2469.391f, 16.87948f), spawn_terminal), owning_building_guid = 10)
LocalObject(655, Terminal.Constructor(Vector3(2606.432f, 2490.355f, 24.37948f), spawn_terminal), owning_building_guid = 10)
LocalObject(699, Terminal.Constructor(Vector3(2594.597f, 2431.705f, 16.03648f), ground_vehicle_terminal), owning_building_guid = 10)
LocalObject(403, VehicleSpawnPad.Constructor(Vector3(2588.377f, 2422.734f, 7.759481f), mb_pad_creation, Vector3(0, 0, 215)), owning_building_guid = 10, terminal_guid = 699)
LocalObject(603, ResourceSilo.Constructor, owning_building_guid = 10)
LocalObject(619, SpawnTube.Constructor(Vector3(2538.463f, 2456.557f, 22.82248f), Vector3(0, 0, 215)), owning_building_guid = 10)
LocalObject(620, SpawnTube.Constructor(Vector3(2542.643f, 2462.527f, 22.82248f), Vector3(0, 0, 215)), owning_building_guid = 10)
LocalObject(621, SpawnTube.Constructor(Vector3(2546.825f, 2468.5f, 22.82248f), Vector3(0, 0, 215)), owning_building_guid = 10)
LocalObject(408, ProximityTerminal.Constructor(medical_terminal, Vector3(2514.001f, 2470.807f, 15.32248f)), owning_building_guid = 10)
LocalObject(409, ProximityTerminal.Constructor(medical_terminal, Vector3(2550.773f, 2458.144f, 35.31948f)), owning_building_guid = 10)
LocalObject(491, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2490.923f, 2486.378f, 38.43048f)), owning_building_guid = 10)
LocalObject(492, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10)
LocalObject(497, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2505.396f, 2496.077f, 40.87448f)), owning_building_guid = 10)
LocalObject(498, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10)
LocalObject(509, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2557.757f, 2507.302f, 38.43048f)), owning_building_guid = 10)
LocalObject(510, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10)
LocalObject(512, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2561.328f, 2484.236f, 45.66948f)), owning_building_guid = 10)
LocalObject(513, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10)
LocalObject(515, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2570.286f, 2409.162f, 40.77248f)), owning_building_guid = 10)
LocalObject(516, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10)
LocalObject(518, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2596.171f, 2410.779f, 38.41748f)), owning_building_guid = 10)
LocalObject(519, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 10)
LocalObject(590, ProximityTerminal.Constructor(repair_silo, Vector3(2507.865f, 2392.07f, 29.95098f)), owning_building_guid = 10)
LocalObject(591, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 10)
LocalObject(594, ProximityTerminal.Constructor(repair_silo, Vector3(2537.191f, 2535.644f, 29.97248f)), owning_building_guid = 10)
LocalObject(595, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 10)
LocalObject(379, FacilityTurret.Constructor(manned_turret, Vector3(2439.403f, 2443.962f, 38.72148f)), owning_building_guid = 10)
LocalObject(408, ProximityTerminal.Constructor(Vector3(2514.001f, 2470.807f, 15.32248f), medical_terminal), owning_building_guid = 10)
LocalObject(409, ProximityTerminal.Constructor(Vector3(2550.773f, 2458.144f, 35.31948f), medical_terminal), owning_building_guid = 10)
LocalObject(491, ProximityTerminal.Constructor(Vector3(2490.923f, 2486.378f, 38.43048f), pad_landing_frame), owning_building_guid = 10)
LocalObject(492, Terminal.Constructor(Vector3(2490.923f, 2486.378f, 38.43048f), air_rearm_terminal), owning_building_guid = 10)
LocalObject(497, ProximityTerminal.Constructor(Vector3(2505.396f, 2496.077f, 40.87448f), pad_landing_frame), owning_building_guid = 10)
LocalObject(498, Terminal.Constructor(Vector3(2505.396f, 2496.077f, 40.87448f), air_rearm_terminal), owning_building_guid = 10)
LocalObject(509, ProximityTerminal.Constructor(Vector3(2557.757f, 2507.302f, 38.43048f), pad_landing_frame), owning_building_guid = 10)
LocalObject(510, Terminal.Constructor(Vector3(2557.757f, 2507.302f, 38.43048f), air_rearm_terminal), owning_building_guid = 10)
LocalObject(512, ProximityTerminal.Constructor(Vector3(2561.328f, 2484.236f, 45.66948f), pad_landing_frame), owning_building_guid = 10)
LocalObject(513, Terminal.Constructor(Vector3(2561.328f, 2484.236f, 45.66948f), air_rearm_terminal), owning_building_guid = 10)
LocalObject(515, ProximityTerminal.Constructor(Vector3(2570.286f, 2409.162f, 40.77248f), pad_landing_frame), owning_building_guid = 10)
LocalObject(516, Terminal.Constructor(Vector3(2570.286f, 2409.162f, 40.77248f), air_rearm_terminal), owning_building_guid = 10)
LocalObject(518, ProximityTerminal.Constructor(Vector3(2596.171f, 2410.779f, 38.41748f), pad_landing_frame), owning_building_guid = 10)
LocalObject(519, Terminal.Constructor(Vector3(2596.171f, 2410.779f, 38.41748f), air_rearm_terminal), owning_building_guid = 10)
LocalObject(590, ProximityTerminal.Constructor(Vector3(2507.865f, 2392.07f, 29.95098f), repair_silo), owning_building_guid = 10)
LocalObject(591, Terminal.Constructor(Vector3(2507.865f, 2392.07f, 29.95098f), ground_rearm_terminal), owning_building_guid = 10)
LocalObject(594, ProximityTerminal.Constructor(Vector3(2537.191f, 2535.644f, 29.97248f), repair_silo), owning_building_guid = 10)
LocalObject(595, Terminal.Constructor(Vector3(2537.191f, 2535.644f, 29.97248f), ground_rearm_terminal), owning_building_guid = 10)
LocalObject(379, FacilityTurret.Constructor(Vector3(2439.403f, 2443.962f, 38.72148f), manned_turret), owning_building_guid = 10)
TurretToWeapon(379, 5012)
LocalObject(381, FacilityTurret.Constructor(manned_turret, Vector3(2470.711f, 2348.235f, 38.72148f)), owning_building_guid = 10)
LocalObject(381, FacilityTurret.Constructor(Vector3(2470.711f, 2348.235f, 38.72148f), manned_turret), owning_building_guid = 10)
TurretToWeapon(381, 5013)
LocalObject(382, FacilityTurret.Constructor(manned_turret, Vector3(2474.93f, 2508.172f, 38.72148f)), owning_building_guid = 10)
LocalObject(382, FacilityTurret.Constructor(Vector3(2474.93f, 2508.172f, 38.72148f), manned_turret), owning_building_guid = 10)
TurretToWeapon(382, 5014)
LocalObject(384, FacilityTurret.Constructor(manned_turret, Vector3(2518.408f, 2556.793f, 38.72148f)), owning_building_guid = 10)
LocalObject(384, FacilityTurret.Constructor(Vector3(2518.408f, 2556.793f, 38.72148f), manned_turret), owning_building_guid = 10)
TurretToWeapon(384, 5015)
LocalObject(386, FacilityTurret.Constructor(manned_turret, Vector3(2544.185f, 2296.788f, 38.72148f)), owning_building_guid = 10)
LocalObject(386, FacilityTurret.Constructor(Vector3(2544.185f, 2296.788f, 38.72148f), manned_turret), owning_building_guid = 10)
TurretToWeapon(386, 5016)
LocalObject(388, FacilityTurret.Constructor(manned_turret, Vector3(2653.351f, 2462.295f, 38.72148f)), owning_building_guid = 10)
LocalObject(388, FacilityTurret.Constructor(Vector3(2653.351f, 2462.295f, 38.72148f), manned_turret), owning_building_guid = 10)
TurretToWeapon(388, 5017)
LocalObject(541, Painbox.Constructor(Vector3(2513.093f, 2443.87f, 18.79578f), painbox), owning_building_guid = 10)
LocalObject(544, Painbox.Constructor(Vector3(2536.036f, 2468.083f, 27.09238f), painbox_continuous), owning_building_guid = 10)
@ -436,14 +436,14 @@ object Map97 {
LocalObject(295, Locker.Constructor(Vector3(1677.484f, 1470.252f, 23.06996f)), owning_building_guid = 13)
LocalObject(296, Locker.Constructor(Vector3(1679.516f, 1468.547f, 23.06996f)), owning_building_guid = 13)
LocalObject(297, Locker.Constructor(Vector3(1680.59f, 1467.646f, 23.06996f)), owning_building_guid = 13)
LocalObject(417, Terminal.Constructor(order_terminal), owning_building_guid = 13)
LocalObject(418, Terminal.Constructor(order_terminal), owning_building_guid = 13)
LocalObject(419, Terminal.Constructor(order_terminal), owning_building_guid = 13)
LocalObject(610, SpawnTube.Constructor(respawn_tube_tower, Vector3(1660.322f, 1459.728f, 22.55796f), Vector3(0, 0, 40)), owning_building_guid = 13)
LocalObject(611, SpawnTube.Constructor(respawn_tube_tower, Vector3(1670.87f, 1472.299f, 22.55796f), Vector3(0, 0, 40)), owning_building_guid = 13)
LocalObject(372, FacilityTurret.Constructor(manned_turret, Vector3(1642.12f, 1474.418f, 52.01796f)), owning_building_guid = 13)
LocalObject(417, Terminal.Constructor(Vector3(1670.083f, 1454.654f, 24.40796f), order_terminal), owning_building_guid = 13)
LocalObject(418, Terminal.Constructor(Vector3(1673.762f, 1459.039f, 24.40796f), order_terminal), owning_building_guid = 13)
LocalObject(419, Terminal.Constructor(Vector3(1677.221f, 1463.161f, 24.40796f), order_terminal), owning_building_guid = 13)
LocalObject(610, SpawnTube.Constructor(Vector3(1660.322f, 1459.728f, 22.55796f), respawn_tube_tower, Vector3(0, 0, 40)), owning_building_guid = 13)
LocalObject(611, SpawnTube.Constructor(Vector3(1670.87f, 1472.299f, 22.55796f), respawn_tube_tower, Vector3(0, 0, 40)), owning_building_guid = 13)
LocalObject(372, FacilityTurret.Constructor(Vector3(1642.12f, 1474.418f, 52.01796f), manned_turret), owning_building_guid = 13)
TurretToWeapon(372, 5018)
LocalObject(374, FacilityTurret.Constructor(manned_turret, Vector3(1685.516f, 1471.177f, 52.01796f)), owning_building_guid = 13)
LocalObject(374, FacilityTurret.Constructor(Vector3(1685.516f, 1471.177f, 52.01796f), manned_turret), owning_building_guid = 13)
TurretToWeapon(374, 5019)
LocalObject(560, Painbox.Constructor(Vector3(1660.027f, 1467.888f, 24.57506f), painbox_radius_continuous), owning_building_guid = 13)
LocalObject(561, Painbox.Constructor(Vector3(1666.719f, 1457.599f, 23.17596f), painbox_radius_continuous), owning_building_guid = 13)
@ -473,14 +473,14 @@ object Map97 {
LocalObject(303, Locker.Constructor(Vector3(1986.467f, 2920.652f, 23.53689f)), owning_building_guid = 14)
LocalObject(304, Locker.Constructor(Vector3(1986.976f, 2898.741f, 23.53689f)), owning_building_guid = 14)
LocalObject(305, Locker.Constructor(Vector3(1988.373f, 2898.863f, 23.53689f)), owning_building_guid = 14)
LocalObject(420, Terminal.Constructor(order_terminal), owning_building_guid = 14)
LocalObject(421, Terminal.Constructor(order_terminal), owning_building_guid = 14)
LocalObject(422, Terminal.Constructor(order_terminal), owning_building_guid = 14)
LocalObject(612, SpawnTube.Constructor(respawn_tube_tower, Vector3(1976.303f, 2917.069f, 23.02489f), Vector3(0, 0, 355)), owning_building_guid = 14)
LocalObject(613, SpawnTube.Constructor(respawn_tube_tower, Vector3(1977.734f, 2900.722f, 23.02489f), Vector3(0, 0, 355)), owning_building_guid = 14)
LocalObject(375, FacilityTurret.Constructor(manned_turret, Vector3(1954.476f, 2898.238f, 52.48489f)), owning_building_guid = 14)
LocalObject(420, Terminal.Constructor(Vector3(1987.256f, 2915.098f, 24.87489f), order_terminal), owning_building_guid = 14)
LocalObject(421, Terminal.Constructor(Vector3(1987.725f, 2909.738f, 24.87489f), order_terminal), owning_building_guid = 14)
LocalObject(422, Terminal.Constructor(Vector3(1988.224f, 2904.036f, 24.87489f), order_terminal), owning_building_guid = 14)
LocalObject(612, SpawnTube.Constructor(Vector3(1976.303f, 2917.069f, 23.02489f), respawn_tube_tower, Vector3(0, 0, 355)), owning_building_guid = 14)
LocalObject(613, SpawnTube.Constructor(Vector3(1977.734f, 2900.722f, 23.02489f), respawn_tube_tower, Vector3(0, 0, 355)), owning_building_guid = 14)
LocalObject(375, FacilityTurret.Constructor(Vector3(1954.476f, 2898.238f, 52.48489f), manned_turret), owning_building_guid = 14)
TurretToWeapon(375, 5020)
LocalObject(376, FacilityTurret.Constructor(manned_turret, Vector3(1987.453f, 2926.632f, 52.48489f)), owning_building_guid = 14)
LocalObject(376, FacilityTurret.Constructor(Vector3(1987.453f, 2926.632f, 52.48489f), manned_turret), owning_building_guid = 14)
TurretToWeapon(376, 5021)
LocalObject(563, Painbox.Constructor(Vector3(1971.755f, 2906.283f, 25.04199f), painbox_radius_continuous), owning_building_guid = 14)
LocalObject(564, Painbox.Constructor(Vector3(1982.643f, 2915.55f, 23.64289f), painbox_radius_continuous), owning_building_guid = 14)
@ -510,14 +510,14 @@ object Map97 {
LocalObject(359, Locker.Constructor(Vector3(2900.492f, 1894.677f, 27.27846f)), owning_building_guid = 15)
LocalObject(360, Locker.Constructor(Vector3(2902.746f, 1896.141f, 27.27846f)), owning_building_guid = 15)
LocalObject(361, Locker.Constructor(Vector3(2903.922f, 1896.904f, 27.27846f)), owning_building_guid = 15)
LocalObject(440, Terminal.Constructor(order_terminal), owning_building_guid = 15)
LocalObject(441, Terminal.Constructor(order_terminal), owning_building_guid = 15)
LocalObject(442, Terminal.Constructor(order_terminal), owning_building_guid = 15)
LocalObject(626, SpawnTube.Constructor(respawn_tube_tower, Vector3(2884.717f, 1907.313f, 26.76646f), Vector3(0, 0, 327)), owning_building_guid = 15)
LocalObject(627, SpawnTube.Constructor(respawn_tube_tower, Vector3(2893.655f, 1893.551f, 26.76646f), Vector3(0, 0, 327)), owning_building_guid = 15)
LocalObject(393, FacilityTurret.Constructor(manned_turret, Vector3(2874.285f, 1880.439f, 56.22646f)), owning_building_guid = 15)
LocalObject(440, Terminal.Constructor(Vector3(2895.313f, 1910.715f, 28.61646f), order_terminal), owning_building_guid = 15)
LocalObject(441, Terminal.Constructor(Vector3(2898.244f, 1906.202f, 28.61646f), order_terminal), owning_building_guid = 15)
LocalObject(442, Terminal.Constructor(Vector3(2901.361f, 1901.401f, 28.61646f), order_terminal), owning_building_guid = 15)
LocalObject(626, SpawnTube.Constructor(Vector3(2884.717f, 1907.313f, 26.76646f), respawn_tube_tower, Vector3(0, 0, 327)), owning_building_guid = 15)
LocalObject(627, SpawnTube.Constructor(Vector3(2893.655f, 1893.551f, 26.76646f), respawn_tube_tower, Vector3(0, 0, 327)), owning_building_guid = 15)
LocalObject(393, FacilityTurret.Constructor(Vector3(2874.285f, 1880.439f, 56.22646f), manned_turret), owning_building_guid = 15)
TurretToWeapon(393, 5022)
LocalObject(394, FacilityTurret.Constructor(manned_turret, Vector3(2890.073f, 1920.991f, 56.22646f)), owning_building_guid = 15)
LocalObject(394, FacilityTurret.Constructor(Vector3(2890.073f, 1920.991f, 56.22646f), manned_turret), owning_building_guid = 15)
TurretToWeapon(394, 5023)
LocalObject(575, Painbox.Constructor(Vector3(2885.766f, 1895.654f, 28.78356f), painbox_radius_continuous), owning_building_guid = 15)
LocalObject(576, Painbox.Constructor(Vector3(2891.028f, 1908.948f, 27.38446f), painbox_radius_continuous), owning_building_guid = 15)
@ -551,11 +551,11 @@ object Map97 {
LocalObject(311, Locker.Constructor(Vector3(2086.22f, 1993.303f, 16.18499f)), owning_building_guid = 16)
LocalObject(312, Locker.Constructor(Vector3(2087.925f, 1991.271f, 16.18499f)), owning_building_guid = 16)
LocalObject(313, Locker.Constructor(Vector3(2088.826f, 1990.197f, 16.18499f)), owning_building_guid = 16)
LocalObject(423, Terminal.Constructor(order_terminal), owning_building_guid = 16)
LocalObject(424, Terminal.Constructor(order_terminal), owning_building_guid = 16)
LocalObject(425, Terminal.Constructor(order_terminal), owning_building_guid = 16)
LocalObject(614, SpawnTube.Constructor(respawn_tube_tower, Vector3(2067.491f, 1985.919f, 15.67299f), Vector3(0, 0, 50)), owning_building_guid = 16)
LocalObject(615, SpawnTube.Constructor(respawn_tube_tower, Vector3(2080.062f, 1996.468f, 15.67299f), Vector3(0, 0, 50)), owning_building_guid = 16)
LocalObject(423, Terminal.Constructor(Vector3(2076.224f, 1979.226f, 17.52298f), order_terminal), owning_building_guid = 16)
LocalObject(424, Terminal.Constructor(Vector3(2080.608f, 1982.906f, 17.52298f), order_terminal), owning_building_guid = 16)
LocalObject(425, Terminal.Constructor(Vector3(2084.73f, 1986.365f, 17.52298f), order_terminal), owning_building_guid = 16)
LocalObject(614, SpawnTube.Constructor(Vector3(2067.491f, 1985.919f, 15.67299f), respawn_tube_tower, Vector3(0, 0, 50)), owning_building_guid = 16)
LocalObject(615, SpawnTube.Constructor(Vector3(2080.062f, 1996.468f, 15.67299f), respawn_tube_tower, Vector3(0, 0, 50)), owning_building_guid = 16)
LocalObject(566, Painbox.Constructor(Vector3(2068.053f, 1993.196f, 17.48038f), painbox_radius_continuous), owning_building_guid = 16)
LocalObject(567, Painbox.Constructor(Vector3(2073.408f, 1982.502f, 16.29099f), painbox_radius_continuous), owning_building_guid = 16)
LocalObject(568, Painbox.Constructor(Vector3(2082.708f, 1990.133f, 16.29099f), painbox_radius_continuous), owning_building_guid = 16)
@ -584,18 +584,18 @@ object Map97 {
LocalObject(275, Locker.Constructor(Vector3(1473.899f, 2606.112f, 27.64774f)), owning_building_guid = 17)
LocalObject(276, Locker.Constructor(Vector3(1475.363f, 2608.366f, 27.64774f)), owning_building_guid = 17)
LocalObject(277, Locker.Constructor(Vector3(1476.126f, 2609.542f, 27.64774f)), owning_building_guid = 17)
LocalObject(410, Terminal.Constructor(order_terminal), owning_building_guid = 17)
LocalObject(411, Terminal.Constructor(order_terminal), owning_building_guid = 17)
LocalObject(412, Terminal.Constructor(order_terminal), owning_building_guid = 17)
LocalObject(605, SpawnTube.Constructor(respawn_tube_tower, Vector3(1454.349f, 2611.24f, 27.13574f), Vector3(0, 0, 303)), owning_building_guid = 17)
LocalObject(606, SpawnTube.Constructor(respawn_tube_tower, Vector3(1468.111f, 2602.303f, 27.13574f), Vector3(0, 0, 303)), owning_building_guid = 17)
LocalObject(521, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1447.069f, 2601.899f, 65.22374f)), owning_building_guid = 17)
LocalObject(522, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 17)
LocalObject(524, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1455.829f, 2596.21f, 65.22374f)), owning_building_guid = 17)
LocalObject(525, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 17)
LocalObject(366, FacilityTurret.Constructor(manned_turret, Vector3(1452.253f, 2627.853f, 56.59573f)), owning_building_guid = 17)
LocalObject(410, Terminal.Constructor(Vector3(1462.645f, 2618.657f, 28.98574f), order_terminal), owning_building_guid = 17)
LocalObject(411, Terminal.Constructor(Vector3(1467.158f, 2615.727f, 28.98574f), order_terminal), owning_building_guid = 17)
LocalObject(412, Terminal.Constructor(Vector3(1471.958f, 2612.609f, 28.98574f), order_terminal), owning_building_guid = 17)
LocalObject(605, SpawnTube.Constructor(Vector3(1454.349f, 2611.24f, 27.13574f), respawn_tube_tower, Vector3(0, 0, 303)), owning_building_guid = 17)
LocalObject(606, SpawnTube.Constructor(Vector3(1468.111f, 2602.303f, 27.13574f), respawn_tube_tower, Vector3(0, 0, 303)), owning_building_guid = 17)
LocalObject(521, ProximityTerminal.Constructor(Vector3(1447.069f, 2601.899f, 65.22374f), pad_landing_tower_frame), owning_building_guid = 17)
LocalObject(522, Terminal.Constructor(Vector3(1447.069f, 2601.899f, 65.22374f), air_rearm_terminal), owning_building_guid = 17)
LocalObject(524, ProximityTerminal.Constructor(Vector3(1455.829f, 2596.21f, 65.22374f), pad_landing_tower_frame), owning_building_guid = 17)
LocalObject(525, Terminal.Constructor(Vector3(1455.829f, 2596.21f, 65.22374f), air_rearm_terminal), owning_building_guid = 17)
LocalObject(366, FacilityTurret.Constructor(Vector3(1452.253f, 2627.853f, 56.59573f), manned_turret), owning_building_guid = 17)
TurretToWeapon(366, 5024)
LocalObject(368, FacilityTurret.Constructor(manned_turret, Vector3(1456.411f, 2579.333f, 56.59573f)), owning_building_guid = 17)
LocalObject(368, FacilityTurret.Constructor(Vector3(1456.411f, 2579.333f, 56.59573f), manned_turret), owning_building_guid = 17)
TurretToWeapon(368, 5025)
LocalObject(557, Painbox.Constructor(Vector3(1459.625f, 2615.453f, 27.75374f), painbox_radius_continuous), owning_building_guid = 17)
LocalObject(558, Painbox.Constructor(Vector3(1460.423f, 2599.841f, 29.67324f), painbox_radius_continuous), owning_building_guid = 17)
@ -625,18 +625,18 @@ object Map97 {
LocalObject(343, Locker.Constructor(Vector3(2779.741f, 1404.835f, 20.46368f)), owning_building_guid = 18)
LocalObject(344, Locker.Constructor(Vector3(2781.143f, 1382.963f, 20.46368f)), owning_building_guid = 18)
LocalObject(345, Locker.Constructor(Vector3(2781.143f, 1404.835f, 20.46368f)), owning_building_guid = 18)
LocalObject(434, Terminal.Constructor(order_terminal), owning_building_guid = 18)
LocalObject(435, Terminal.Constructor(order_terminal), owning_building_guid = 18)
LocalObject(436, Terminal.Constructor(order_terminal), owning_building_guid = 18)
LocalObject(622, SpawnTube.Constructor(respawn_tube_tower, Vector3(2770.706f, 1385.742f, 19.95168f), Vector3(0, 0, 0)), owning_building_guid = 18)
LocalObject(623, SpawnTube.Constructor(respawn_tube_tower, Vector3(2770.706f, 1402.152f, 19.95168f), Vector3(0, 0, 0)), owning_building_guid = 18)
LocalObject(527, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2758.907f, 1392.725f, 58.03968f)), owning_building_guid = 18)
LocalObject(528, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18)
LocalObject(530, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2758.907f, 1403.17f, 58.03968f)), owning_building_guid = 18)
LocalObject(531, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18)
LocalObject(389, FacilityTurret.Constructor(manned_turret, Vector3(2745.07f, 1383.045f, 49.41168f)), owning_building_guid = 18)
LocalObject(434, Terminal.Constructor(Vector3(2781.445f, 1388.129f, 21.80168f), order_terminal), owning_building_guid = 18)
LocalObject(435, Terminal.Constructor(Vector3(2781.445f, 1393.853f, 21.80168f), order_terminal), owning_building_guid = 18)
LocalObject(436, Terminal.Constructor(Vector3(2781.445f, 1399.234f, 21.80168f), order_terminal), owning_building_guid = 18)
LocalObject(622, SpawnTube.Constructor(Vector3(2770.706f, 1385.742f, 19.95168f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 18)
LocalObject(623, SpawnTube.Constructor(Vector3(2770.706f, 1402.152f, 19.95168f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 18)
LocalObject(527, ProximityTerminal.Constructor(Vector3(2758.907f, 1392.725f, 58.03968f), pad_landing_tower_frame), owning_building_guid = 18)
LocalObject(528, Terminal.Constructor(Vector3(2758.907f, 1392.725f, 58.03968f), air_rearm_terminal), owning_building_guid = 18)
LocalObject(530, ProximityTerminal.Constructor(Vector3(2758.907f, 1403.17f, 58.03968f), pad_landing_tower_frame), owning_building_guid = 18)
LocalObject(531, Terminal.Constructor(Vector3(2758.907f, 1403.17f, 58.03968f), air_rearm_terminal), owning_building_guid = 18)
LocalObject(389, FacilityTurret.Constructor(Vector3(2745.07f, 1383.045f, 49.41168f), manned_turret), owning_building_guid = 18)
TurretToWeapon(389, 5026)
LocalObject(391, FacilityTurret.Constructor(manned_turret, Vector3(2783.497f, 1412.957f, 49.41168f)), owning_building_guid = 18)
LocalObject(391, FacilityTurret.Constructor(Vector3(2783.497f, 1412.957f, 49.41168f), manned_turret), owning_building_guid = 18)
TurretToWeapon(391, 5027)
LocalObject(569, Painbox.Constructor(Vector3(2764.454f, 1390.849f, 22.48918f), painbox_radius_continuous), owning_building_guid = 18)
LocalObject(570, Painbox.Constructor(Vector3(2776.923f, 1387.54f, 20.56968f), painbox_radius_continuous), owning_building_guid = 18)
@ -666,18 +666,18 @@ object Map97 {
LocalObject(351, Locker.Constructor(Vector3(2797.741f, 2670.835f, 23.75377f)), owning_building_guid = 19)
LocalObject(352, Locker.Constructor(Vector3(2799.143f, 2648.963f, 23.75377f)), owning_building_guid = 19)
LocalObject(353, Locker.Constructor(Vector3(2799.143f, 2670.835f, 23.75377f)), owning_building_guid = 19)
LocalObject(437, Terminal.Constructor(order_terminal), owning_building_guid = 19)
LocalObject(438, Terminal.Constructor(order_terminal), owning_building_guid = 19)
LocalObject(439, Terminal.Constructor(order_terminal), owning_building_guid = 19)
LocalObject(624, SpawnTube.Constructor(respawn_tube_tower, Vector3(2788.706f, 2651.742f, 23.24177f), Vector3(0, 0, 0)), owning_building_guid = 19)
LocalObject(625, SpawnTube.Constructor(respawn_tube_tower, Vector3(2788.706f, 2668.152f, 23.24177f), Vector3(0, 0, 0)), owning_building_guid = 19)
LocalObject(533, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2776.907f, 2658.725f, 61.32977f)), owning_building_guid = 19)
LocalObject(534, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 19)
LocalObject(536, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2776.907f, 2669.17f, 61.32977f)), owning_building_guid = 19)
LocalObject(537, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 19)
LocalObject(390, FacilityTurret.Constructor(manned_turret, Vector3(2763.07f, 2649.045f, 52.70177f)), owning_building_guid = 19)
LocalObject(437, Terminal.Constructor(Vector3(2799.445f, 2654.129f, 25.09177f), order_terminal), owning_building_guid = 19)
LocalObject(438, Terminal.Constructor(Vector3(2799.445f, 2659.853f, 25.09177f), order_terminal), owning_building_guid = 19)
LocalObject(439, Terminal.Constructor(Vector3(2799.445f, 2665.234f, 25.09177f), order_terminal), owning_building_guid = 19)
LocalObject(624, SpawnTube.Constructor(Vector3(2788.706f, 2651.742f, 23.24177f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 19)
LocalObject(625, SpawnTube.Constructor(Vector3(2788.706f, 2668.152f, 23.24177f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 19)
LocalObject(533, ProximityTerminal.Constructor(Vector3(2776.907f, 2658.725f, 61.32977f), pad_landing_tower_frame), owning_building_guid = 19)
LocalObject(534, Terminal.Constructor(Vector3(2776.907f, 2658.725f, 61.32977f), air_rearm_terminal), owning_building_guid = 19)
LocalObject(536, ProximityTerminal.Constructor(Vector3(2776.907f, 2669.17f, 61.32977f), pad_landing_tower_frame), owning_building_guid = 19)
LocalObject(537, Terminal.Constructor(Vector3(2776.907f, 2669.17f, 61.32977f), air_rearm_terminal), owning_building_guid = 19)
LocalObject(390, FacilityTurret.Constructor(Vector3(2763.07f, 2649.045f, 52.70177f), manned_turret), owning_building_guid = 19)
TurretToWeapon(390, 5028)
LocalObject(392, FacilityTurret.Constructor(manned_turret, Vector3(2801.497f, 2678.957f, 52.70177f)), owning_building_guid = 19)
LocalObject(392, FacilityTurret.Constructor(Vector3(2801.497f, 2678.957f, 52.70177f), manned_turret), owning_building_guid = 19)
TurretToWeapon(392, 5029)
LocalObject(572, Painbox.Constructor(Vector3(2782.454f, 2656.849f, 25.77927f), painbox_radius_continuous), owning_building_guid = 19)
LocalObject(573, Painbox.Constructor(Vector3(2794.923f, 2653.54f, 23.85977f), painbox_radius_continuous), owning_building_guid = 19)

View file

@ -12,7 +12,7 @@ import net.psforever.objects.serverobject.structures.{Building, FoundationBuilde
import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal}
import net.psforever.objects.serverobject.tube.SpawnTube
import net.psforever.objects.serverobject.turret.FacilityTurret
import net.psforever.objects.zones.{ZoneMap, MapScale}
import net.psforever.objects.zones.{MapScale, ZoneMap}
import net.psforever.types.Vector3
object Map98 {
@ -95,49 +95,49 @@ object Map98 {
LocalObject(510, Locker.Constructor(Vector3(2662.716f, 2284.65f, 75.8473f)), owning_building_guid = 1)
LocalObject(511, Locker.Constructor(Vector3(2664.042f, 2284.487f, 75.8473f)), owning_building_guid = 1)
LocalObject(512, Locker.Constructor(Vector3(2665.37f, 2284.324f, 75.8473f)), owning_building_guid = 1)
LocalObject(624, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(625, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(626, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(627, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(628, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(629, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(859, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(860, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(861, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(862, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(863, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(864, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(918, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1)
LocalObject(577, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2610.91f, 2354.151f, 88.5923f), Vector3(0, 0, 187)), owning_building_guid = 1, terminal_guid = 918)
LocalObject(624, Terminal.Constructor(Vector3(2627.7f, 2282.734f, 92.1763f), order_terminal), owning_building_guid = 1)
LocalObject(625, Terminal.Constructor(Vector3(2643.647f, 2272.124f, 84.9373f), order_terminal), owning_building_guid = 1)
LocalObject(626, Terminal.Constructor(Vector3(2644.102f, 2275.827f, 84.9373f), order_terminal), owning_building_guid = 1)
LocalObject(627, Terminal.Constructor(Vector3(2644.563f, 2279.587f, 84.9373f), order_terminal), owning_building_guid = 1)
LocalObject(628, Terminal.Constructor(Vector3(2647.259f, 2257.691f, 92.1763f), order_terminal), owning_building_guid = 1)
LocalObject(629, Terminal.Constructor(Vector3(2652.737f, 2302.31f, 92.1763f), order_terminal), owning_building_guid = 1)
LocalObject(859, Terminal.Constructor(Vector3(2607.218f, 2324.958f, 84.9043f), spawn_terminal), owning_building_guid = 1)
LocalObject(860, Terminal.Constructor(Vector3(2628.114f, 2298.212f, 77.4043f), spawn_terminal), owning_building_guid = 1)
LocalObject(861, Terminal.Constructor(Vector3(2629.558f, 2269.657f, 85.4813f), spawn_terminal), owning_building_guid = 1)
LocalObject(862, Terminal.Constructor(Vector3(2630.443f, 2276.895f, 85.4813f), spawn_terminal), owning_building_guid = 1)
LocalObject(863, Terminal.Constructor(Vector3(2631.334f, 2284.128f, 85.4813f), spawn_terminal), owning_building_guid = 1)
LocalObject(864, Terminal.Constructor(Vector3(2643.989f, 2276.204f, 97.3753f), spawn_terminal), owning_building_guid = 1)
LocalObject(918, Terminal.Constructor(Vector3(2612.483f, 2367.699f, 92.7493f), vehicle_terminal_combined), owning_building_guid = 1)
LocalObject(577, VehicleSpawnPad.Constructor(Vector3(2610.91f, 2354.151f, 88.5923f), mb_pad_creation, Vector3(0, 0, 187)), owning_building_guid = 1, terminal_guid = 918)
LocalObject(800, ResourceSilo.Constructor, owning_building_guid = 1)
LocalObject(827, SpawnTube.Constructor(Vector3(2629.001f, 2271.176f, 83.3473f), Vector3(0, 0, 7)), owning_building_guid = 1)
LocalObject(828, SpawnTube.Constructor(Vector3(2629.89f, 2278.413f, 83.3473f), Vector3(0, 0, 7)), owning_building_guid = 1)
LocalObject(829, SpawnTube.Constructor(Vector3(2630.778f, 2285.647f, 83.3473f), Vector3(0, 0, 7)), owning_building_guid = 1)
LocalObject(581, ProximityTerminal.Constructor(medical_terminal, Vector3(2628.116f, 2282.681f, 95.8473f)), owning_building_guid = 1)
LocalObject(582, ProximityTerminal.Constructor(medical_terminal, Vector3(2659.066f, 2284.549f, 75.8473f)), owning_building_guid = 1)
LocalObject(672, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2595.588f, 2306.601f, 99.1523f)), owning_building_guid = 1)
LocalObject(673, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(675, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2649.279f, 2206.042f, 99.1753f)), owning_building_guid = 1)
LocalObject(676, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(678, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2683.396f, 2333.743f, 101.3133f)), owning_building_guid = 1)
LocalObject(679, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(681, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2696.59f, 2254.297f, 99.1523f)), owning_building_guid = 1)
LocalObject(682, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(790, ProximityTerminal.Constructor(repair_silo, Vector3(2580.451f, 2288.745f, 90.0473f)), owning_building_guid = 1)
LocalObject(791, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1)
LocalObject(794, ProximityTerminal.Constructor(repair_silo, Vector3(2711.908f, 2272.795f, 90.0473f)), owning_building_guid = 1)
LocalObject(795, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1)
LocalObject(567, FacilityTurret.Constructor(manned_turret, Vector3(2558.204f, 2193.706f, 99.3553f)), owning_building_guid = 1)
LocalObject(581, ProximityTerminal.Constructor(Vector3(2628.116f, 2282.681f, 95.8473f), medical_terminal), owning_building_guid = 1)
LocalObject(582, ProximityTerminal.Constructor(Vector3(2659.066f, 2284.549f, 75.8473f), medical_terminal), owning_building_guid = 1)
LocalObject(672, ProximityTerminal.Constructor(Vector3(2595.588f, 2306.601f, 99.1523f), pad_landing_frame), owning_building_guid = 1)
LocalObject(673, Terminal.Constructor(Vector3(2595.588f, 2306.601f, 99.1523f), air_rearm_terminal), owning_building_guid = 1)
LocalObject(675, ProximityTerminal.Constructor(Vector3(2649.279f, 2206.042f, 99.1753f), pad_landing_frame), owning_building_guid = 1)
LocalObject(676, Terminal.Constructor(Vector3(2649.279f, 2206.042f, 99.1753f), air_rearm_terminal), owning_building_guid = 1)
LocalObject(678, ProximityTerminal.Constructor(Vector3(2683.396f, 2333.743f, 101.3133f), pad_landing_frame), owning_building_guid = 1)
LocalObject(679, Terminal.Constructor(Vector3(2683.396f, 2333.743f, 101.3133f), air_rearm_terminal), owning_building_guid = 1)
LocalObject(681, ProximityTerminal.Constructor(Vector3(2696.59f, 2254.297f, 99.1523f), pad_landing_frame), owning_building_guid = 1)
LocalObject(682, Terminal.Constructor(Vector3(2696.59f, 2254.297f, 99.1523f), air_rearm_terminal), owning_building_guid = 1)
LocalObject(790, ProximityTerminal.Constructor(Vector3(2580.451f, 2288.745f, 90.0473f), repair_silo), owning_building_guid = 1)
LocalObject(791, Terminal.Constructor(Vector3(2580.451f, 2288.745f, 90.0473f), ground_rearm_terminal), owning_building_guid = 1)
LocalObject(794, ProximityTerminal.Constructor(Vector3(2711.908f, 2272.795f, 90.0473f), repair_silo), owning_building_guid = 1)
LocalObject(795, Terminal.Constructor(Vector3(2711.908f, 2272.795f, 90.0473f), ground_rearm_terminal), owning_building_guid = 1)
LocalObject(567, FacilityTurret.Constructor(Vector3(2558.204f, 2193.706f, 99.3553f), manned_turret), owning_building_guid = 1)
TurretToWeapon(567, 5000)
LocalObject(568, FacilityTurret.Constructor(manned_turret, Vector3(2582.754f, 2393.883f, 99.3553f)), owning_building_guid = 1)
LocalObject(568, FacilityTurret.Constructor(Vector3(2582.754f, 2393.883f, 99.3553f), manned_turret), owning_building_guid = 1)
TurretToWeapon(568, 5001)
LocalObject(569, FacilityTurret.Constructor(manned_turret, Vector3(2617.075f, 2184.233f, 99.3553f)), owning_building_guid = 1)
LocalObject(569, FacilityTurret.Constructor(Vector3(2617.075f, 2184.233f, 99.3553f), manned_turret), owning_building_guid = 1)
TurretToWeapon(569, 5002)
LocalObject(570, FacilityTurret.Constructor(manned_turret, Vector3(2710.489f, 2174.998f, 99.3553f)), owning_building_guid = 1)
LocalObject(570, FacilityTurret.Constructor(Vector3(2710.489f, 2174.998f, 99.3553f), manned_turret), owning_building_guid = 1)
TurretToWeapon(570, 5003)
LocalObject(571, FacilityTurret.Constructor(manned_turret, Vector3(2729.554f, 2311.99f, 99.3553f)), owning_building_guid = 1)
LocalObject(571, FacilityTurret.Constructor(Vector3(2729.554f, 2311.99f, 99.3553f), manned_turret), owning_building_guid = 1)
TurretToWeapon(571, 5004)
LocalObject(572, FacilityTurret.Constructor(manned_turret, Vector3(2735.076f, 2375.17f, 99.3553f)), owning_building_guid = 1)
LocalObject(572, FacilityTurret.Constructor(Vector3(2735.076f, 2375.17f, 99.3553f), manned_turret), owning_building_guid = 1)
TurretToWeapon(572, 5005)
LocalObject(722, Painbox.Constructor(Vector3(2589.758f, 2280.462f, 80.7183f), painbox), owning_building_guid = 1)
LocalObject(725, Painbox.Constructor(Vector3(2637.525f, 2280.108f, 88.2957f), painbox_continuous), owning_building_guid = 1)
@ -388,44 +388,44 @@ object Map98 {
LocalObject(450, Locker.Constructor(Vector3(1809.72f, 2708.73f, 81.1083f)), owning_building_guid = 28)
LocalObject(451, Locker.Constructor(Vector3(1810.056f, 2707.633f, 81.1083f)), owning_building_guid = 28)
LocalObject(452, Locker.Constructor(Vector3(1810.396f, 2706.52f, 81.1083f)), owning_building_guid = 28)
LocalObject(599, Terminal.Constructor(order_terminal), owning_building_guid = 28)
LocalObject(600, Terminal.Constructor(order_terminal), owning_building_guid = 28)
LocalObject(601, Terminal.Constructor(order_terminal), owning_building_guid = 28)
LocalObject(602, Terminal.Constructor(order_terminal), owning_building_guid = 28)
LocalObject(603, Terminal.Constructor(order_terminal), owning_building_guid = 28)
LocalObject(604, Terminal.Constructor(order_terminal), owning_building_guid = 28)
LocalObject(605, Terminal.Constructor(order_terminal), owning_building_guid = 28)
LocalObject(853, Terminal.Constructor(spawn_terminal), owning_building_guid = 28)
LocalObject(854, Terminal.Constructor(spawn_terminal), owning_building_guid = 28)
LocalObject(855, Terminal.Constructor(spawn_terminal), owning_building_guid = 28)
LocalObject(856, Terminal.Constructor(spawn_terminal), owning_building_guid = 28)
LocalObject(857, Terminal.Constructor(spawn_terminal), owning_building_guid = 28)
LocalObject(858, Terminal.Constructor(spawn_terminal), owning_building_guid = 28)
LocalObject(916, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 28)
LocalObject(575, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1770.413f, 2685.167f, 89.3763f), Vector3(0, 0, 163)), owning_building_guid = 28, terminal_guid = 916)
LocalObject(599, Terminal.Constructor(Vector3(1797.264f, 2705.737f, 82.4373f), order_terminal), owning_building_guid = 28)
LocalObject(600, Terminal.Constructor(Vector3(1800.887f, 2706.845f, 82.4373f), order_terminal), owning_building_guid = 28)
LocalObject(601, Terminal.Constructor(Vector3(1804.455f, 2707.936f, 82.4373f), order_terminal), owning_building_guid = 28)
LocalObject(602, Terminal.Constructor(Vector3(1838.267f, 2667.743f, 104.6023f), order_terminal), owning_building_guid = 28)
LocalObject(603, Terminal.Constructor(Vector3(1841.105f, 2666.251f, 104.6023f), order_terminal), owning_building_guid = 28)
LocalObject(604, Terminal.Constructor(Vector3(1842.47f, 2669.027f, 104.6023f), order_terminal), owning_building_guid = 28)
LocalObject(605, Terminal.Constructor(Vector3(1858.897f, 2661.551f, 97.2073f), order_terminal), owning_building_guid = 28)
LocalObject(853, Terminal.Constructor(Vector3(1795.976f, 2651.757f, 84.9043f), spawn_terminal), owning_building_guid = 28)
LocalObject(854, Terminal.Constructor(Vector3(1798.496f, 2691.805f, 82.9813f), spawn_terminal), owning_building_guid = 28)
LocalObject(855, Terminal.Constructor(Vector3(1805.467f, 2693.933f, 82.9813f), spawn_terminal), owning_building_guid = 28)
LocalObject(856, Terminal.Constructor(Vector3(1812.439f, 2696.068f, 82.9813f), spawn_terminal), owning_building_guid = 28)
LocalObject(857, Terminal.Constructor(Vector3(1830.479f, 2646.133f, 74.9043f), spawn_terminal), owning_building_guid = 28)
LocalObject(858, Terminal.Constructor(Vector3(1857.417f, 2669.601f, 97.4643f), spawn_terminal), owning_building_guid = 28)
LocalObject(916, Terminal.Constructor(Vector3(1766.282f, 2698.151f, 93.5343f), vehicle_terminal_combined), owning_building_guid = 28)
LocalObject(575, VehicleSpawnPad.Constructor(Vector3(1770.413f, 2685.167f, 89.3763f), mb_pad_creation, Vector3(0, 0, 163)), owning_building_guid = 28, terminal_guid = 916)
LocalObject(799, ResourceSilo.Constructor, owning_building_guid = 28)
LocalObject(812, SpawnTube.Constructor(Vector3(1797.336f, 2690.679f, 80.8473f), Vector3(0, 0, 253)), owning_building_guid = 28)
LocalObject(813, SpawnTube.Constructor(Vector3(1804.305f, 2692.81f, 80.8473f), Vector3(0, 0, 253)), owning_building_guid = 28)
LocalObject(814, SpawnTube.Constructor(Vector3(1811.278f, 2694.942f, 80.8473f), Vector3(0, 0, 253)), owning_building_guid = 28)
LocalObject(579, ProximityTerminal.Constructor(medical_terminal, Vector3(1786.833f, 2716.968f, 73.34731f)), owning_building_guid = 28)
LocalObject(580, ProximityTerminal.Constructor(medical_terminal, Vector3(1861.458f, 2673.298f, 90.8473f)), owning_building_guid = 28)
LocalObject(666, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1786.736f, 2629.843f, 99.0883f)), owning_building_guid = 28)
LocalObject(667, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28)
LocalObject(782, ProximityTerminal.Constructor(repair_silo, Vector3(1829.694f, 2598.804f, 90.3973f)), owning_building_guid = 28)
LocalObject(783, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 28)
LocalObject(786, ProximityTerminal.Constructor(repair_silo, Vector3(1839.245f, 2730.061f, 90.3973f)), owning_building_guid = 28)
LocalObject(787, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 28)
LocalObject(548, FacilityTurret.Constructor(manned_turret, Vector3(1735.783f, 2710.141f, 99.3553f)), owning_building_guid = 28)
LocalObject(579, ProximityTerminal.Constructor(Vector3(1786.833f, 2716.968f, 73.34731f), medical_terminal), owning_building_guid = 28)
LocalObject(580, ProximityTerminal.Constructor(Vector3(1861.458f, 2673.298f, 90.8473f), medical_terminal), owning_building_guid = 28)
LocalObject(666, ProximityTerminal.Constructor(Vector3(1786.736f, 2629.843f, 99.0883f), pad_landing_frame), owning_building_guid = 28)
LocalObject(667, Terminal.Constructor(Vector3(1786.736f, 2629.843f, 99.0883f), air_rearm_terminal), owning_building_guid = 28)
LocalObject(782, ProximityTerminal.Constructor(Vector3(1829.694f, 2598.804f, 90.3973f), repair_silo), owning_building_guid = 28)
LocalObject(783, Terminal.Constructor(Vector3(1829.694f, 2598.804f, 90.3973f), ground_rearm_terminal), owning_building_guid = 28)
LocalObject(786, ProximityTerminal.Constructor(Vector3(1839.245f, 2730.061f, 90.3973f), repair_silo), owning_building_guid = 28)
LocalObject(787, Terminal.Constructor(Vector3(1839.245f, 2730.061f, 90.3973f), ground_rearm_terminal), owning_building_guid = 28)
LocalObject(548, FacilityTurret.Constructor(Vector3(1735.783f, 2710.141f, 99.3553f), manned_turret), owning_building_guid = 28)
TurretToWeapon(548, 5006)
LocalObject(550, FacilityTurret.Constructor(manned_turret, Vector3(1764.725f, 2610.978f, 99.3553f)), owning_building_guid = 28)
LocalObject(550, FacilityTurret.Constructor(Vector3(1764.725f, 2610.978f, 99.3553f), manned_turret), owning_building_guid = 28)
TurretToWeapon(550, 5007)
LocalObject(552, FacilityTurret.Constructor(manned_turret, Vector3(1818.548f, 2582.338f, 99.3553f)), owning_building_guid = 28)
LocalObject(552, FacilityTurret.Constructor(Vector3(1818.548f, 2582.338f, 99.3553f), manned_turret), owning_building_guid = 28)
TurretToWeapon(552, 5008)
LocalObject(553, FacilityTurret.Constructor(manned_turret, Vector3(1849.178f, 2746.032f, 99.3553f)), owning_building_guid = 28)
LocalObject(553, FacilityTurret.Constructor(Vector3(1849.178f, 2746.032f, 99.3553f), manned_turret), owning_building_guid = 28)
TurretToWeapon(553, 5009)
LocalObject(556, FacilityTurret.Constructor(manned_turret, Vector3(1903.022f, 2717.377f, 99.3553f)), owning_building_guid = 28)
LocalObject(556, FacilityTurret.Constructor(Vector3(1903.022f, 2717.377f, 99.3553f), manned_turret), owning_building_guid = 28)
TurretToWeapon(556, 5010)
LocalObject(558, FacilityTurret.Constructor(manned_turret, Vector3(1932.102f, 2618.236f, 99.3553f)), owning_building_guid = 28)
LocalObject(558, FacilityTurret.Constructor(Vector3(1932.102f, 2618.236f, 99.3553f), manned_turret), owning_building_guid = 28)
TurretToWeapon(558, 5011)
LocalObject(721, Painbox.Constructor(Vector3(1805.295f, 2634.455f, 78.2493f), painbox), owning_building_guid = 28)
LocalObject(724, Painbox.Constructor(Vector3(1795.462f, 2700.544f, 85.2921f), painbox_continuous), owning_building_guid = 28)
@ -518,60 +518,60 @@ object Map98 {
LocalObject(534, Locker.Constructor(Vector3(1753.21f, 1740.596f, 90.4183f)), owning_building_guid = 31)
LocalObject(535, Locker.Constructor(Vector3(1755.321f, 1739.226f, 90.6473f)), owning_building_guid = 31)
LocalObject(536, Locker.Constructor(Vector3(1756.188f, 1738.662f, 90.6473f)), owning_building_guid = 31)
LocalObject(79, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
LocalObject(80, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
LocalObject(81, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
LocalObject(82, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
LocalObject(83, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
LocalObject(84, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
LocalObject(85, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
LocalObject(86, Terminal.Constructor(cert_terminal), owning_building_guid = 31)
LocalObject(595, Terminal.Constructor(order_terminal), owning_building_guid = 31)
LocalObject(596, Terminal.Constructor(order_terminal), owning_building_guid = 31)
LocalObject(597, Terminal.Constructor(order_terminal), owning_building_guid = 31)
LocalObject(598, Terminal.Constructor(order_terminal), owning_building_guid = 31)
LocalObject(846, Terminal.Constructor(spawn_terminal), owning_building_guid = 31)
LocalObject(847, Terminal.Constructor(spawn_terminal), owning_building_guid = 31)
LocalObject(848, Terminal.Constructor(spawn_terminal), owning_building_guid = 31)
LocalObject(849, Terminal.Constructor(spawn_terminal), owning_building_guid = 31)
LocalObject(850, Terminal.Constructor(spawn_terminal), owning_building_guid = 31)
LocalObject(851, Terminal.Constructor(spawn_terminal), owning_building_guid = 31)
LocalObject(852, Terminal.Constructor(spawn_terminal), owning_building_guid = 31)
LocalObject(917, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 31)
LocalObject(576, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1802.133f, 1715.656f, 88.7943f), Vector3(0, 0, 213)), owning_building_guid = 31, terminal_guid = 917)
LocalObject(79, Terminal.Constructor(Vector3(1690.205f, 1764.18f, 80.6373f), cert_terminal), owning_building_guid = 31)
LocalObject(80, Terminal.Constructor(Vector3(1690.63f, 1762.177f, 80.6373f), cert_terminal), owning_building_guid = 31)
LocalObject(81, Terminal.Constructor(Vector3(1696.774f, 1758.188f, 80.6373f), cert_terminal), owning_building_guid = 31)
LocalObject(82, Terminal.Constructor(Vector3(1697.122f, 1774.831f, 80.6373f), cert_terminal), owning_building_guid = 31)
LocalObject(83, Terminal.Constructor(Vector3(1698.777f, 1758.613f, 80.6373f), cert_terminal), owning_building_guid = 31)
LocalObject(84, Terminal.Constructor(Vector3(1699.125f, 1775.257f, 80.6373f), cert_terminal), owning_building_guid = 31)
LocalObject(85, Terminal.Constructor(Vector3(1705.268f, 1771.268f, 80.6373f), cert_terminal), owning_building_guid = 31)
LocalObject(86, Terminal.Constructor(Vector3(1705.694f, 1769.265f, 80.6373f), cert_terminal), owning_building_guid = 31)
LocalObject(595, Terminal.Constructor(Vector3(1722.549f, 1726.778f, 91.9423f), order_terminal), owning_building_guid = 31)
LocalObject(596, Terminal.Constructor(Vector3(1733.64f, 1753.775f, 82.2373f), order_terminal), owning_building_guid = 31)
LocalObject(597, Terminal.Constructor(Vector3(1736.818f, 1751.711f, 82.2373f), order_terminal), owning_building_guid = 31)
LocalObject(598, Terminal.Constructor(Vector3(1739.947f, 1749.679f, 82.2373f), order_terminal), owning_building_guid = 31)
LocalObject(846, Terminal.Constructor(Vector3(1682.002f, 1764.36f, 82.2603f), spawn_terminal), owning_building_guid = 31)
LocalObject(847, Terminal.Constructor(Vector3(1714.712f, 1696.13f, 82.2603f), spawn_terminal), owning_building_guid = 31)
LocalObject(848, Terminal.Constructor(Vector3(1723.759f, 1743.875f, 82.7813f), spawn_terminal), owning_building_guid = 31)
LocalObject(849, Terminal.Constructor(Vector3(1729.87f, 1739.903f, 82.7813f), spawn_terminal), owning_building_guid = 31)
LocalObject(850, Terminal.Constructor(Vector3(1735.988f, 1735.935f, 82.7813f), spawn_terminal), owning_building_guid = 31)
LocalObject(851, Terminal.Constructor(Vector3(1748.478f, 1724.168f, 92.2263f), spawn_terminal), owning_building_guid = 31)
LocalObject(852, Terminal.Constructor(Vector3(1774.697f, 1685.685f, 84.7603f), spawn_terminal), owning_building_guid = 31)
LocalObject(917, Terminal.Constructor(Vector3(1809.486f, 1727.144f, 92.9523f), vehicle_terminal_combined), owning_building_guid = 31)
LocalObject(576, VehicleSpawnPad.Constructor(Vector3(1802.133f, 1715.656f, 88.7943f), mb_pad_creation, Vector3(0, 0, 213)), owning_building_guid = 31, terminal_guid = 917)
LocalObject(798, ResourceSilo.Constructor, owning_building_guid = 31)
LocalObject(809, SpawnTube.Constructor(Vector3(1722.151f, 1744.041f, 80.6473f), Vector3(0, 0, 303)), owning_building_guid = 31)
LocalObject(810, SpawnTube.Constructor(Vector3(1728.263f, 1740.072f, 80.6473f), Vector3(0, 0, 303)), owning_building_guid = 31)
LocalObject(811, SpawnTube.Constructor(Vector3(1734.378f, 1736.101f, 80.6473f), Vector3(0, 0, 303)), owning_building_guid = 31)
LocalObject(70, ProximityTerminal.Constructor(adv_med_terminal, Vector3(1743.041f, 1727.792f, 90.4573f)), owning_building_guid = 31)
LocalObject(578, ProximityTerminal.Constructor(medical_terminal, Vector3(1747.74f, 1755.335f, 80.6473f)), owning_building_guid = 31)
LocalObject(657, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1682.89f, 1746.725f, 98.9893f)), owning_building_guid = 31)
LocalObject(658, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31)
LocalObject(660, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1698.768f, 1755.756f, 100.9793f)), owning_building_guid = 31)
LocalObject(661, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31)
LocalObject(663, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1778.079f, 1681.071f, 100.9403f)), owning_building_guid = 31)
LocalObject(664, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31)
LocalObject(669, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1793.074f, 1690.787f, 98.9993f)), owning_building_guid = 31)
LocalObject(670, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 31)
LocalObject(774, ProximityTerminal.Constructor(repair_silo, Vector3(1751.308f, 1782.694f, 90.3973f)), owning_building_guid = 31)
LocalObject(775, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 31)
LocalObject(778, ProximityTerminal.Constructor(repair_silo, Vector3(1787.837f, 1654.037f, 90.3973f)), owning_building_guid = 31)
LocalObject(779, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 31)
LocalObject(546, FacilityTurret.Constructor(manned_turret, Vector3(1629.51f, 1713.773f, 99.0493f)), owning_building_guid = 31)
LocalObject(70, ProximityTerminal.Constructor(Vector3(1743.041f, 1727.792f, 90.4573f), adv_med_terminal), owning_building_guid = 31)
LocalObject(578, ProximityTerminal.Constructor(Vector3(1747.74f, 1755.335f, 80.6473f), medical_terminal), owning_building_guid = 31)
LocalObject(657, ProximityTerminal.Constructor(Vector3(1682.89f, 1746.725f, 98.9893f), pad_landing_frame), owning_building_guid = 31)
LocalObject(658, Terminal.Constructor(Vector3(1682.89f, 1746.725f, 98.9893f), air_rearm_terminal), owning_building_guid = 31)
LocalObject(660, ProximityTerminal.Constructor(Vector3(1698.768f, 1755.756f, 100.9793f), pad_landing_frame), owning_building_guid = 31)
LocalObject(661, Terminal.Constructor(Vector3(1698.768f, 1755.756f, 100.9793f), air_rearm_terminal), owning_building_guid = 31)
LocalObject(663, ProximityTerminal.Constructor(Vector3(1778.079f, 1681.071f, 100.9403f), pad_landing_frame), owning_building_guid = 31)
LocalObject(664, Terminal.Constructor(Vector3(1778.079f, 1681.071f, 100.9403f), air_rearm_terminal), owning_building_guid = 31)
LocalObject(669, ProximityTerminal.Constructor(Vector3(1793.074f, 1690.787f, 98.9993f), pad_landing_frame), owning_building_guid = 31)
LocalObject(670, Terminal.Constructor(Vector3(1793.074f, 1690.787f, 98.9993f), air_rearm_terminal), owning_building_guid = 31)
LocalObject(774, ProximityTerminal.Constructor(Vector3(1751.308f, 1782.694f, 90.3973f), repair_silo), owning_building_guid = 31)
LocalObject(775, Terminal.Constructor(Vector3(1751.308f, 1782.694f, 90.3973f), ground_rearm_terminal), owning_building_guid = 31)
LocalObject(778, ProximityTerminal.Constructor(Vector3(1787.837f, 1654.037f, 90.3973f), repair_silo), owning_building_guid = 31)
LocalObject(779, Terminal.Constructor(Vector3(1787.837f, 1654.037f, 90.3973f), ground_rearm_terminal), owning_building_guid = 31)
LocalObject(546, FacilityTurret.Constructor(Vector3(1629.51f, 1713.773f, 99.0493f), manned_turret), owning_building_guid = 31)
TurretToWeapon(546, 5012)
LocalObject(547, FacilityTurret.Constructor(manned_turret, Vector3(1679.36f, 1792.615f, 99.0493f)), owning_building_guid = 31)
LocalObject(547, FacilityTurret.Constructor(Vector3(1679.36f, 1792.615f, 99.0493f), manned_turret), owning_building_guid = 31)
TurretToWeapon(547, 5013)
LocalObject(549, FacilityTurret.Constructor(manned_turret, Vector3(1739.014f, 1805.323f, 99.0493f)), owning_building_guid = 31)
LocalObject(549, FacilityTurret.Constructor(Vector3(1739.014f, 1805.323f, 99.0493f), manned_turret), owning_building_guid = 31)
TurretToWeapon(549, 5014)
LocalObject(551, FacilityTurret.Constructor(manned_turret, Vector3(1778.037f, 1617.328f, 99.0493f)), owning_building_guid = 31)
LocalObject(551, FacilityTurret.Constructor(Vector3(1778.037f, 1617.328f, 99.0493f), manned_turret), owning_building_guid = 31)
TurretToWeapon(551, 5015)
LocalObject(554, FacilityTurret.Constructor(manned_turret, Vector3(1851.693f, 1730.733f, 99.0493f)), owning_building_guid = 31)
LocalObject(554, FacilityTurret.Constructor(Vector3(1851.693f, 1730.733f, 99.0493f), manned_turret), owning_building_guid = 31)
TurretToWeapon(554, 5016)
LocalObject(296, ImplantTerminalMech.Constructor, owning_building_guid = 31)
LocalObject(294, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 31)
LocalObject(294, Terminal.Constructor(Vector3(1691.402f, 1770.95f, 80.1243f), implant_terminal_interface), owning_building_guid = 31)
TerminalToInterface(296, 294)
LocalObject(297, ImplantTerminalMech.Constructor, owning_building_guid = 31)
LocalObject(295, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 31)
LocalObject(295, Terminal.Constructor(Vector3(1704.257f, 1762.616f, 80.1243f), implant_terminal_interface), owning_building_guid = 31)
TerminalToInterface(297, 295)
LocalObject(720, Painbox.Constructor(Vector3(1755.54f, 1723.98f, 104.6761f), painbox), owning_building_guid = 31)
LocalObject(723, Painbox.Constructor(Vector3(1737.567f, 1746.573f, 84.7172f), painbox_continuous), owning_building_guid = 31)
@ -604,14 +604,14 @@ object Map98 {
LocalObject(399, Locker.Constructor(Vector3(1311.899f, 1590.112f, 60.50396f)), owning_building_guid = 34)
LocalObject(401, Locker.Constructor(Vector3(1313.363f, 1592.366f, 60.50396f)), owning_building_guid = 34)
LocalObject(403, Locker.Constructor(Vector3(1314.126f, 1593.542f, 60.50396f)), owning_building_guid = 34)
LocalObject(584, Terminal.Constructor(order_terminal), owning_building_guid = 34)
LocalObject(586, Terminal.Constructor(order_terminal), owning_building_guid = 34)
LocalObject(588, Terminal.Constructor(order_terminal), owning_building_guid = 34)
LocalObject(802, SpawnTube.Constructor(respawn_tube_tower, Vector3(1292.349f, 1595.24f, 59.99197f), Vector3(0, 0, 303)), owning_building_guid = 34)
LocalObject(804, SpawnTube.Constructor(respawn_tube_tower, Vector3(1306.111f, 1586.303f, 59.99197f), Vector3(0, 0, 303)), owning_building_guid = 34)
LocalObject(541, FacilityTurret.Constructor(manned_turret, Vector3(1291.677f, 1609.914f, 89.45197f)), owning_building_guid = 34)
LocalObject(584, Terminal.Constructor(Vector3(1300.645f, 1602.657f, 61.84196f), order_terminal), owning_building_guid = 34)
LocalObject(586, Terminal.Constructor(Vector3(1305.158f, 1599.727f, 61.84196f), order_terminal), owning_building_guid = 34)
LocalObject(588, Terminal.Constructor(Vector3(1309.958f, 1596.609f, 61.84196f), order_terminal), owning_building_guid = 34)
LocalObject(802, SpawnTube.Constructor(Vector3(1292.349f, 1595.24f, 59.99197f), respawn_tube_tower, Vector3(0, 0, 303)), owning_building_guid = 34)
LocalObject(804, SpawnTube.Constructor(Vector3(1306.111f, 1586.303f, 59.99197f), respawn_tube_tower, Vector3(0, 0, 303)), owning_building_guid = 34)
LocalObject(541, FacilityTurret.Constructor(Vector3(1291.677f, 1609.914f, 89.45197f), manned_turret), owning_building_guid = 34)
TurretToWeapon(541, 5017)
LocalObject(542, FacilityTurret.Constructor(manned_turret, Vector3(1293.749f, 1566.446f, 89.45197f)), owning_building_guid = 34)
LocalObject(542, FacilityTurret.Constructor(Vector3(1293.749f, 1566.446f, 89.45197f), manned_turret), owning_building_guid = 34)
TurretToWeapon(542, 5018)
LocalObject(739, Painbox.Constructor(Vector3(1297.449f, 1599.301f, 60.60996f), painbox_radius_continuous), owning_building_guid = 34)
LocalObject(740, Painbox.Constructor(Vector3(1298.048f, 1585.015f, 62.00906f), painbox_radius_continuous), owning_building_guid = 34)
@ -641,14 +641,14 @@ object Map98 {
LocalObject(413, Locker.Constructor(Vector3(1425.813f, 2686.058f, 63.83414f)), owning_building_guid = 35)
LocalObject(414, Locker.Constructor(Vector3(1427.85f, 2664.236f, 63.83414f)), owning_building_guid = 35)
LocalObject(416, Locker.Constructor(Vector3(1429.235f, 2664.456f, 63.83414f)), owning_building_guid = 35)
LocalObject(590, Terminal.Constructor(order_terminal), owning_building_guid = 35)
LocalObject(591, Terminal.Constructor(order_terminal), owning_building_guid = 35)
LocalObject(592, Terminal.Constructor(order_terminal), owning_building_guid = 35)
LocalObject(806, SpawnTube.Constructor(respawn_tube_tower, Vector3(1415.925f, 2681.776f, 63.32214f), Vector3(0, 0, 351)), owning_building_guid = 35)
LocalObject(807, SpawnTube.Constructor(respawn_tube_tower, Vector3(1418.492f, 2665.568f, 63.32214f), Vector3(0, 0, 351)), owning_building_guid = 35)
LocalObject(544, FacilityTurret.Constructor(manned_turret, Vector3(1395.464f, 2661.468f, 92.78214f)), owning_building_guid = 35)
LocalObject(590, Terminal.Constructor(Vector3(1426.988f, 2680.573f, 65.17214f), order_terminal), owning_building_guid = 35)
LocalObject(591, Terminal.Constructor(Vector3(1427.83f, 2675.259f, 65.17214f), order_terminal), owning_building_guid = 35)
LocalObject(592, Terminal.Constructor(Vector3(1428.725f, 2669.605f, 65.17214f), order_terminal), owning_building_guid = 35)
LocalObject(806, SpawnTube.Constructor(Vector3(1415.925f, 2681.776f, 63.32214f), respawn_tube_tower, Vector3(0, 0, 351)), owning_building_guid = 35)
LocalObject(807, SpawnTube.Constructor(Vector3(1418.492f, 2665.568f, 63.32214f), respawn_tube_tower, Vector3(0, 0, 351)), owning_building_guid = 35)
LocalObject(544, FacilityTurret.Constructor(Vector3(1395.464f, 2661.468f, 92.78214f), manned_turret), owning_building_guid = 35)
TurretToWeapon(544, 5019)
LocalObject(545, FacilityTurret.Constructor(manned_turret, Vector3(1426.38f, 2692.093f, 92.78214f)), owning_building_guid = 35)
LocalObject(545, FacilityTurret.Constructor(Vector3(1426.38f, 2692.093f, 92.78214f), manned_turret), owning_building_guid = 35)
TurretToWeapon(545, 5020)
LocalObject(744, Painbox.Constructor(Vector3(1412.14f, 2670.698f, 65.33924f), painbox_radius_continuous), owning_building_guid = 35)
LocalObject(746, Painbox.Constructor(Vector3(1422.355f, 2680.703f, 63.94014f), painbox_radius_continuous), owning_building_guid = 35)
@ -678,14 +678,14 @@ object Map98 {
LocalObject(498, Locker.Constructor(Vector3(2502.298f, 1611.573f, 60.50396f)), owning_building_guid = 36)
LocalObject(499, Locker.Constructor(Vector3(2502.53f, 1608.93f, 60.50396f)), owning_building_guid = 36)
LocalObject(500, Locker.Constructor(Vector3(2502.652f, 1607.533f, 60.50396f)), owning_building_guid = 36)
LocalObject(621, Terminal.Constructor(order_terminal), owning_building_guid = 36)
LocalObject(622, Terminal.Constructor(order_terminal), owning_building_guid = 36)
LocalObject(623, Terminal.Constructor(order_terminal), owning_building_guid = 36)
LocalObject(825, SpawnTube.Constructor(respawn_tube_tower, Vector3(2482.722f, 1616.266f, 59.99197f), Vector3(0, 0, 85)), owning_building_guid = 36)
LocalObject(826, SpawnTube.Constructor(respawn_tube_tower, Vector3(2499.069f, 1617.697f, 59.99197f), Vector3(0, 0, 85)), owning_building_guid = 36)
LocalObject(565, FacilityTurret.Constructor(manned_turret, Vector3(2480.238f, 1639.524f, 89.45197f)), owning_building_guid = 36)
LocalObject(621, Terminal.Constructor(Vector3(2486.036f, 1605.776f, 61.84196f), order_terminal), owning_building_guid = 36)
LocalObject(622, Terminal.Constructor(Vector3(2491.738f, 1606.275f, 61.84196f), order_terminal), owning_building_guid = 36)
LocalObject(623, Terminal.Constructor(Vector3(2497.098f, 1606.744f, 61.84196f), order_terminal), owning_building_guid = 36)
LocalObject(825, SpawnTube.Constructor(Vector3(2482.722f, 1616.266f, 59.99197f), respawn_tube_tower, Vector3(0, 0, 85)), owning_building_guid = 36)
LocalObject(826, SpawnTube.Constructor(Vector3(2499.069f, 1617.697f, 59.99197f), respawn_tube_tower, Vector3(0, 0, 85)), owning_building_guid = 36)
LocalObject(565, FacilityTurret.Constructor(Vector3(2480.238f, 1639.524f, 89.45197f), manned_turret), owning_building_guid = 36)
TurretToWeapon(565, 5021)
LocalObject(566, FacilityTurret.Constructor(manned_turret, Vector3(2508.632f, 1606.547f, 89.45197f)), owning_building_guid = 36)
LocalObject(566, FacilityTurret.Constructor(Vector3(2508.632f, 1606.547f, 89.45197f), manned_turret), owning_building_guid = 36)
TurretToWeapon(566, 5022)
LocalObject(765, Painbox.Constructor(Vector3(2485.739f, 1610.237f, 60.60996f), painbox_radius_continuous), owning_building_guid = 36)
LocalObject(766, Painbox.Constructor(Vector3(2488.283f, 1622.245f, 62.00906f), painbox_radius_continuous), owning_building_guid = 36)
@ -719,11 +719,11 @@ object Map98 {
LocalObject(417, Locker.Constructor(Vector3(1430.021f, 1170.344f, 2.07933f)), owning_building_guid = 37)
LocalObject(418, Locker.Constructor(Vector3(1432.416f, 1171.564f, 2.07933f)), owning_building_guid = 37)
LocalObject(419, Locker.Constructor(Vector3(1433.665f, 1172.201f, 2.07933f)), owning_building_guid = 37)
LocalObject(589, Terminal.Constructor(order_terminal), owning_building_guid = 37)
LocalObject(593, Terminal.Constructor(order_terminal), owning_building_guid = 37)
LocalObject(594, Terminal.Constructor(order_terminal), owning_building_guid = 37)
LocalObject(805, SpawnTube.Constructor(respawn_tube_tower, Vector3(1415.654f, 1184.56f, 1.56733f), Vector3(0, 0, 333)), owning_building_guid = 37)
LocalObject(808, SpawnTube.Constructor(respawn_tube_tower, Vector3(1423.104f, 1169.938f, 1.56733f), Vector3(0, 0, 333)), owning_building_guid = 37)
LocalObject(589, Terminal.Constructor(Vector3(1426.548f, 1186.836f, 3.41733f), order_terminal), owning_building_guid = 37)
LocalObject(593, Terminal.Constructor(Vector3(1428.991f, 1182.041f, 3.41733f), order_terminal), owning_building_guid = 37)
LocalObject(594, Terminal.Constructor(Vector3(1431.59f, 1176.941f, 3.41733f), order_terminal), owning_building_guid = 37)
LocalObject(805, SpawnTube.Constructor(Vector3(1415.654f, 1184.56f, 1.56733f), respawn_tube_tower, Vector3(0, 0, 333)), owning_building_guid = 37)
LocalObject(808, SpawnTube.Constructor(Vector3(1423.104f, 1169.938f, 1.56733f), respawn_tube_tower, Vector3(0, 0, 333)), owning_building_guid = 37)
LocalObject(745, Painbox.Constructor(Vector3(1416.141f, 1172.122f, 3.37473f), painbox_radius_continuous), owning_building_guid = 37)
LocalObject(747, Painbox.Constructor(Vector3(1422.422f, 1185.713f, 2.18533f), painbox_radius_continuous), owning_building_guid = 37)
LocalObject(749, Painbox.Constructor(Vector3(1427.765f, 1174.935f, 2.18533f), painbox_radius_continuous), owning_building_guid = 37)
@ -756,11 +756,11 @@ object Map98 {
LocalObject(490, Locker.Constructor(Vector3(2328.276f, 2763.909f, 2.07933f)), owning_building_guid = 38)
LocalObject(491, Locker.Constructor(Vector3(2329.798f, 2766.082f, 2.07933f)), owning_building_guid = 38)
LocalObject(492, Locker.Constructor(Vector3(2330.564f, 2767.177f, 2.07933f)), owning_building_guid = 38)
LocalObject(618, Terminal.Constructor(order_terminal), owning_building_guid = 38)
LocalObject(619, Terminal.Constructor(order_terminal), owning_building_guid = 38)
LocalObject(620, Terminal.Constructor(order_terminal), owning_building_guid = 38)
LocalObject(823, SpawnTube.Constructor(respawn_tube_tower, Vector3(2317.818f, 2782.261f, 1.56733f), Vector3(0, 0, 125)), owning_building_guid = 38)
LocalObject(824, SpawnTube.Constructor(respawn_tube_tower, Vector3(2331.26f, 2772.849f, 1.56733f), Vector3(0, 0, 125)), owning_building_guid = 38)
LocalObject(618, Terminal.Constructor(Vector3(2313.613f, 2772.094f, 3.41733f), order_terminal), owning_building_guid = 38)
LocalObject(619, Terminal.Constructor(Vector3(2318.302f, 2768.811f, 3.41733f), order_terminal), owning_building_guid = 38)
LocalObject(620, Terminal.Constructor(Vector3(2322.71f, 2765.725f, 3.41733f), order_terminal), owning_building_guid = 38)
LocalObject(823, SpawnTube.Constructor(Vector3(2317.818f, 2782.261f, 1.56733f), respawn_tube_tower, Vector3(0, 0, 125)), owning_building_guid = 38)
LocalObject(824, SpawnTube.Constructor(Vector3(2331.26f, 2772.849f, 1.56733f), respawn_tube_tower, Vector3(0, 0, 125)), owning_building_guid = 38)
LocalObject(762, Painbox.Constructor(Vector3(2316.049f, 2775.661f, 2.18533f), painbox_radius_continuous), owning_building_guid = 38)
LocalObject(763, Painbox.Constructor(Vector3(2324.992f, 2783.602f, 3.37473f), painbox_radius_continuous), owning_building_guid = 38)
LocalObject(764, Painbox.Constructor(Vector3(2325.826f, 2768.654f, 2.18533f), painbox_radius_continuous), owning_building_guid = 38)
@ -793,11 +793,11 @@ object Map98 {
LocalObject(526, Locker.Constructor(Vector3(2870.995f, 1434.796f, 4.09111f)), owning_building_guid = 39)
LocalObject(527, Locker.Constructor(Vector3(2872.536f, 1432.594f, 4.09111f)), owning_building_guid = 39)
LocalObject(528, Locker.Constructor(Vector3(2873.303f, 1431.499f, 4.09111f)), owning_building_guid = 39)
LocalObject(633, Terminal.Constructor(order_terminal), owning_building_guid = 39)
LocalObject(634, Terminal.Constructor(order_terminal), owning_building_guid = 39)
LocalObject(635, Terminal.Constructor(order_terminal), owning_building_guid = 39)
LocalObject(832, SpawnTube.Constructor(respawn_tube_tower, Vector3(2860.458f, 1416.388f, 3.57911f), Vector3(0, 0, 235)), owning_building_guid = 39)
LocalObject(833, SpawnTube.Constructor(respawn_tube_tower, Vector3(2873.9f, 1425.801f, 3.57911f), Vector3(0, 0, 235)), owning_building_guid = 39)
LocalObject(633, Terminal.Constructor(Vector3(2856.688f, 1426.86f, 5.42911f), order_terminal), owning_building_guid = 39)
LocalObject(634, Terminal.Constructor(Vector3(2861.096f, 1429.946f, 5.42911f), order_terminal), owning_building_guid = 39)
LocalObject(635, Terminal.Constructor(Vector3(2865.785f, 1433.229f, 5.42911f), order_terminal), owning_building_guid = 39)
LocalObject(832, SpawnTube.Constructor(Vector3(2860.458f, 1416.388f, 3.57911f), respawn_tube_tower, Vector3(0, 0, 235)), owning_building_guid = 39)
LocalObject(833, SpawnTube.Constructor(Vector3(2873.9f, 1425.801f, 3.57911f), respawn_tube_tower, Vector3(0, 0, 235)), owning_building_guid = 39)
LocalObject(771, Painbox.Constructor(Vector3(2858.375f, 1422.93f, 4.19711f), painbox_radius_continuous), owning_building_guid = 39)
LocalObject(772, Painbox.Constructor(Vector3(2868.304f, 1429.721f, 4.19711f), painbox_radius_continuous), owning_building_guid = 39)
LocalObject(773, Painbox.Constructor(Vector3(2872.707f, 1418.601f, 5.38651f), painbox_radius_continuous), owning_building_guid = 39)
@ -826,18 +826,18 @@ object Map98 {
LocalObject(398, Locker.Constructor(Vector3(1311.419f, 2089.625f, 24.20891f)), owning_building_guid = 40)
LocalObject(400, Locker.Constructor(Vector3(1312.722f, 2091.976f, 24.20891f)), owning_building_guid = 40)
LocalObject(402, Locker.Constructor(Vector3(1313.402f, 2093.202f, 24.20891f)), owning_building_guid = 40)
LocalObject(583, Terminal.Constructor(order_terminal), owning_building_guid = 40)
LocalObject(585, Terminal.Constructor(order_terminal), owning_building_guid = 40)
LocalObject(587, Terminal.Constructor(order_terminal), owning_building_guid = 40)
LocalObject(801, SpawnTube.Constructor(respawn_tube_tower, Vector3(1291.559f, 2093.376f, 23.69691f), Vector3(0, 0, 299)), owning_building_guid = 40)
LocalObject(803, SpawnTube.Constructor(respawn_tube_tower, Vector3(1305.911f, 2085.421f, 23.69691f), Vector3(0, 0, 299)), owning_building_guid = 40)
LocalObject(684, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1284.948f, 2083.551f, 61.78491f)), owning_building_guid = 40)
LocalObject(685, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 40)
LocalObject(687, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1294.084f, 2078.487f, 61.78491f)), owning_building_guid = 40)
LocalObject(688, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 40)
LocalObject(540, FacilityTurret.Constructor(manned_turret, Vector3(1288.31f, 2109.802f, 53.15691f)), owning_building_guid = 40)
LocalObject(583, Terminal.Constructor(Vector3(1299.318f, 2101.354f, 25.54691f), order_terminal), owning_building_guid = 40)
LocalObject(585, Terminal.Constructor(Vector3(1304.024f, 2098.746f, 25.54691f), order_terminal), owning_building_guid = 40)
LocalObject(587, Terminal.Constructor(Vector3(1309.03f, 2095.971f, 25.54691f), order_terminal), owning_building_guid = 40)
LocalObject(801, SpawnTube.Constructor(Vector3(1291.559f, 2093.376f, 23.69691f), respawn_tube_tower, Vector3(0, 0, 299)), owning_building_guid = 40)
LocalObject(803, SpawnTube.Constructor(Vector3(1305.911f, 2085.421f, 23.69691f), respawn_tube_tower, Vector3(0, 0, 299)), owning_building_guid = 40)
LocalObject(684, ProximityTerminal.Constructor(Vector3(1284.948f, 2083.551f, 61.78491f), pad_landing_tower_frame), owning_building_guid = 40)
LocalObject(685, Terminal.Constructor(Vector3(1284.948f, 2083.551f, 61.78491f), air_rearm_terminal), owning_building_guid = 40)
LocalObject(687, ProximityTerminal.Constructor(Vector3(1294.084f, 2078.487f, 61.78491f), pad_landing_tower_frame), owning_building_guid = 40)
LocalObject(688, Terminal.Constructor(Vector3(1294.084f, 2078.487f, 61.78491f), air_rearm_terminal), owning_building_guid = 40)
LocalObject(540, FacilityTurret.Constructor(Vector3(1288.31f, 2109.802f, 53.15691f), manned_turret), owning_building_guid = 40)
TurretToWeapon(540, 5023)
LocalObject(543, FacilityTurret.Constructor(manned_turret, Vector3(1295.842f, 2061.692f, 53.15691f)), owning_building_guid = 40)
LocalObject(543, FacilityTurret.Constructor(Vector3(1295.842f, 2061.692f, 53.15691f), manned_turret), owning_building_guid = 40)
TurretToWeapon(543, 5024)
LocalObject(738, Painbox.Constructor(Vector3(1296.528f, 2097.947f, 24.31491f), painbox_radius_continuous), owning_building_guid = 40)
LocalObject(741, Painbox.Constructor(Vector3(1298.414f, 2082.429f, 26.23441f), painbox_radius_continuous), owning_building_guid = 40)
@ -867,18 +867,18 @@ object Map98 {
LocalObject(458, Locker.Constructor(Vector3(1902.01f, 2035.43f, 100.9788f)), owning_building_guid = 41)
LocalObject(459, Locker.Constructor(Vector3(1902.195f, 2032.784f, 100.9788f)), owning_building_guid = 41)
LocalObject(460, Locker.Constructor(Vector3(1902.293f, 2031.385f, 100.9788f)), owning_building_guid = 41)
LocalObject(606, Terminal.Constructor(order_terminal), owning_building_guid = 41)
LocalObject(607, Terminal.Constructor(order_terminal), owning_building_guid = 41)
LocalObject(608, Terminal.Constructor(order_terminal), owning_building_guid = 41)
LocalObject(815, SpawnTube.Constructor(respawn_tube_tower, Vector3(1882.519f, 2040.465f, 100.4668f), Vector3(0, 0, 86)), owning_building_guid = 41)
LocalObject(816, SpawnTube.Constructor(respawn_tube_tower, Vector3(1898.889f, 2041.61f, 100.4668f), Vector3(0, 0, 86)), owning_building_guid = 41)
LocalObject(690, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1888.662f, 2052.722f, 138.5548f)), owning_building_guid = 41)
LocalObject(691, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 41)
LocalObject(693, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1899.081f, 2053.451f, 138.5548f)), owning_building_guid = 41)
LocalObject(694, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 41)
LocalObject(555, FacilityTurret.Constructor(manned_turret, Vector3(1878.04f, 2065.851f, 129.9268f)), owning_building_guid = 41)
LocalObject(606, Terminal.Constructor(Vector3(1885.649f, 2029.919f, 102.3168f), order_terminal), owning_building_guid = 41)
LocalObject(607, Terminal.Constructor(Vector3(1891.359f, 2030.318f, 102.3168f), order_terminal), owning_building_guid = 41)
LocalObject(608, Terminal.Constructor(Vector3(1896.727f, 2030.693f, 102.3168f), order_terminal), owning_building_guid = 41)
LocalObject(815, SpawnTube.Constructor(Vector3(1882.519f, 2040.465f, 100.4668f), respawn_tube_tower, Vector3(0, 0, 86)), owning_building_guid = 41)
LocalObject(816, SpawnTube.Constructor(Vector3(1898.889f, 2041.61f, 100.4668f), respawn_tube_tower, Vector3(0, 0, 86)), owning_building_guid = 41)
LocalObject(690, ProximityTerminal.Constructor(Vector3(1888.662f, 2052.722f, 138.5548f), pad_landing_tower_frame), owning_building_guid = 41)
LocalObject(691, Terminal.Constructor(Vector3(1888.662f, 2052.722f, 138.5548f), air_rearm_terminal), owning_building_guid = 41)
LocalObject(693, ProximityTerminal.Constructor(Vector3(1899.081f, 2053.451f, 138.5548f), pad_landing_tower_frame), owning_building_guid = 41)
LocalObject(694, Terminal.Constructor(Vector3(1899.081f, 2053.451f, 138.5548f), air_rearm_terminal), owning_building_guid = 41)
LocalObject(555, FacilityTurret.Constructor(Vector3(1878.04f, 2065.851f, 129.9268f), manned_turret), owning_building_guid = 41)
TurretToWeapon(555, 5025)
LocalObject(557, FacilityTurret.Constructor(manned_turret, Vector3(1910.56f, 2029.604f, 129.9268f)), owning_building_guid = 41)
LocalObject(557, FacilityTurret.Constructor(Vector3(1910.56f, 2029.604f, 129.9268f), manned_turret), owning_building_guid = 41)
TurretToWeapon(557, 5026)
LocalObject(750, Painbox.Constructor(Vector3(1884.745f, 2034.389f, 101.0848f), painbox_radius_continuous), owning_building_guid = 41)
LocalObject(751, Painbox.Constructor(Vector3(1887.177f, 2047.058f, 103.0043f), painbox_radius_continuous), owning_building_guid = 41)
@ -908,18 +908,18 @@ object Map98 {
LocalObject(466, Locker.Constructor(Vector3(2055.81f, 2325.579f, 104.5532f)), owning_building_guid = 42)
LocalObject(467, Locker.Constructor(Vector3(2058.246f, 2326.715f, 104.5532f)), owning_building_guid = 42)
LocalObject(468, Locker.Constructor(Vector3(2059.517f, 2327.307f, 104.5532f)), owning_building_guid = 42)
LocalObject(609, Terminal.Constructor(order_terminal), owning_building_guid = 42)
LocalObject(610, Terminal.Constructor(order_terminal), owning_building_guid = 42)
LocalObject(611, Terminal.Constructor(order_terminal), owning_building_guid = 42)
LocalObject(817, SpawnTube.Constructor(respawn_tube_tower, Vector3(2041.948f, 2340.288f, 104.0412f), Vector3(0, 0, 335)), owning_building_guid = 42)
LocalObject(818, SpawnTube.Constructor(respawn_tube_tower, Vector3(2048.883f, 2325.415f, 104.0412f), Vector3(0, 0, 335)), owning_building_guid = 42)
LocalObject(696, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2030.824f, 2336.224f, 142.1292f)), owning_building_guid = 42)
LocalObject(697, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42)
LocalObject(699, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2035.239f, 2326.757f, 142.1292f)), owning_building_guid = 42)
LocalObject(700, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 42)
LocalObject(559, FacilityTurret.Constructor(manned_turret, Vector3(2026.789f, 2312.136f, 133.5012f)), owning_building_guid = 42)
LocalObject(609, Terminal.Constructor(Vector3(2052.914f, 2342.181f, 105.8912f), order_terminal), owning_building_guid = 42)
LocalObject(610, Terminal.Constructor(Vector3(2055.188f, 2337.305f, 105.8912f), order_terminal), owning_building_guid = 42)
LocalObject(611, Terminal.Constructor(Vector3(2057.607f, 2332.117f, 105.8912f), order_terminal), owning_building_guid = 42)
LocalObject(817, SpawnTube.Constructor(Vector3(2041.948f, 2340.288f, 104.0412f), respawn_tube_tower, Vector3(0, 0, 335)), owning_building_guid = 42)
LocalObject(818, SpawnTube.Constructor(Vector3(2048.883f, 2325.415f, 104.0412f), respawn_tube_tower, Vector3(0, 0, 335)), owning_building_guid = 42)
LocalObject(696, ProximityTerminal.Constructor(Vector3(2030.824f, 2336.224f, 142.1292f), pad_landing_tower_frame), owning_building_guid = 42)
LocalObject(697, Terminal.Constructor(Vector3(2030.824f, 2336.224f, 142.1292f), air_rearm_terminal), owning_building_guid = 42)
LocalObject(699, ProximityTerminal.Constructor(Vector3(2035.239f, 2326.757f, 142.1292f), pad_landing_tower_frame), owning_building_guid = 42)
LocalObject(700, Terminal.Constructor(Vector3(2035.239f, 2326.757f, 142.1292f), air_rearm_terminal), owning_building_guid = 42)
LocalObject(559, FacilityTurret.Constructor(Vector3(2026.789f, 2312.136f, 133.5012f), manned_turret), owning_building_guid = 42)
TurretToWeapon(559, 5027)
LocalObject(560, FacilityTurret.Constructor(manned_turret, Vector3(2048.974f, 2355.486f, 133.5012f)), owning_building_guid = 42)
LocalObject(560, FacilityTurret.Constructor(Vector3(2048.974f, 2355.486f, 133.5012f), manned_turret), owning_building_guid = 42)
TurretToWeapon(560, 5028)
LocalObject(753, Painbox.Constructor(Vector3(2041.059f, 2327.401f, 106.5787f), painbox_radius_continuous), owning_building_guid = 42)
LocalObject(754, Painbox.Constructor(Vector3(2048.655f, 2341.065f, 104.6592f), painbox_radius_continuous), owning_building_guid = 42)
@ -949,18 +949,18 @@ object Map98 {
LocalObject(474, Locker.Constructor(Vector3(2104.569f, 1587.01f, 2.084213f)), owning_building_guid = 43)
LocalObject(475, Locker.Constructor(Vector3(2105.872f, 1565.133f, 2.084213f)), owning_building_guid = 43)
LocalObject(476, Locker.Constructor(Vector3(2107.199f, 1565.296f, 2.084213f)), owning_building_guid = 43)
LocalObject(612, Terminal.Constructor(order_terminal), owning_building_guid = 43)
LocalObject(613, Terminal.Constructor(order_terminal), owning_building_guid = 43)
LocalObject(614, Terminal.Constructor(order_terminal), owning_building_guid = 43)
LocalObject(819, SpawnTube.Constructor(respawn_tube_tower, Vector3(2109.88f, 1584.862f, 1.572213f), Vector3(0, 0, 173)), owning_building_guid = 43)
LocalObject(820, SpawnTube.Constructor(respawn_tube_tower, Vector3(2111.88f, 1568.574f, 1.572213f), Vector3(0, 0, 173)), owning_building_guid = 43)
LocalObject(702, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2122.442f, 1579.369f, 39.66021f)), owning_building_guid = 43)
LocalObject(703, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 43)
LocalObject(705, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2123.715f, 1569.002f, 39.66021f)), owning_building_guid = 43)
LocalObject(706, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 43)
LocalObject(561, FacilityTurret.Constructor(manned_turret, Vector3(2100.501f, 1556.291f, 31.03221f)), owning_building_guid = 43)
LocalObject(612, Terminal.Constructor(Vector3(2099.512f, 1581.184f, 3.422213f), order_terminal), owning_building_guid = 43)
LocalObject(613, Terminal.Constructor(Vector3(2100.209f, 1575.503f, 3.422213f), order_terminal), owning_building_guid = 43)
LocalObject(614, Terminal.Constructor(Vector3(2100.865f, 1570.162f, 3.422213f), order_terminal), owning_building_guid = 43)
LocalObject(819, SpawnTube.Constructor(Vector3(2109.88f, 1584.862f, 1.572213f), respawn_tube_tower, Vector3(0, 0, 173)), owning_building_guid = 43)
LocalObject(820, SpawnTube.Constructor(Vector3(2111.88f, 1568.574f, 1.572213f), respawn_tube_tower, Vector3(0, 0, 173)), owning_building_guid = 43)
LocalObject(702, ProximityTerminal.Constructor(Vector3(2122.442f, 1579.369f, 39.66021f), pad_landing_tower_frame), owning_building_guid = 43)
LocalObject(703, Terminal.Constructor(Vector3(2122.442f, 1579.369f, 39.66021f), air_rearm_terminal), owning_building_guid = 43)
LocalObject(705, ProximityTerminal.Constructor(Vector3(2123.715f, 1569.002f, 39.66021f), pad_landing_tower_frame), owning_building_guid = 43)
LocalObject(706, Terminal.Constructor(Vector3(2123.715f, 1569.002f, 39.66021f), air_rearm_terminal), owning_building_guid = 43)
LocalObject(561, FacilityTurret.Constructor(Vector3(2100.501f, 1556.291f, 31.03221f), manned_turret), owning_building_guid = 43)
TurretToWeapon(561, 5029)
LocalObject(562, FacilityTurret.Constructor(manned_turret, Vector3(2134.996f, 1590.663f, 31.03221f)), owning_building_guid = 43)
LocalObject(562, FacilityTurret.Constructor(Vector3(2134.996f, 1590.663f, 31.03221f), manned_turret), owning_building_guid = 43)
TurretToWeapon(562, 5030)
LocalObject(756, Painbox.Constructor(Vector3(2103.928f, 1582.32f, 2.190213f), painbox_radius_continuous), owning_building_guid = 43)
LocalObject(757, Painbox.Constructor(Vector3(2105.261f, 1569.908f, 2.190213f), painbox_radius_continuous), owning_building_guid = 43)
@ -990,18 +990,18 @@ object Map98 {
LocalObject(482, Locker.Constructor(Vector3(2249.335f, 2115.637f, 100.7835f)), owning_building_guid = 44)
LocalObject(483, Locker.Constructor(Vector3(2250.741f, 2117.887f, 100.7835f)), owning_building_guid = 44)
LocalObject(484, Locker.Constructor(Vector3(2251.45f, 2119.021f, 100.7835f)), owning_building_guid = 44)
LocalObject(615, Terminal.Constructor(order_terminal), owning_building_guid = 44)
LocalObject(616, Terminal.Constructor(order_terminal), owning_building_guid = 44)
LocalObject(617, Terminal.Constructor(order_terminal), owning_building_guid = 44)
LocalObject(821, SpawnTube.Constructor(respawn_tube_tower, Vector3(2237.931f, 2133.417f, 100.2715f), Vector3(0, 0, 122)), owning_building_guid = 44)
LocalObject(822, SpawnTube.Constructor(respawn_tube_tower, Vector3(2251.848f, 2124.721f, 100.2715f), Vector3(0, 0, 122)), owning_building_guid = 44)
LocalObject(708, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2250.106f, 2139.722f, 138.3595f)), owning_building_guid = 44)
LocalObject(709, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44)
LocalObject(711, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2258.964f, 2134.187f, 138.3595f)), owning_building_guid = 44)
LocalObject(712, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 44)
LocalObject(563, FacilityTurret.Constructor(manned_turret, Vector3(2249.229f, 2156.586f, 129.7315f)), owning_building_guid = 44)
LocalObject(615, Terminal.Constructor(Vector3(2234.265f, 2123.044f, 102.1215f), order_terminal), owning_building_guid = 44)
LocalObject(616, Terminal.Constructor(Vector3(2239.119f, 2120.011f, 102.1215f), order_terminal), owning_building_guid = 44)
LocalObject(617, Terminal.Constructor(Vector3(2243.682f, 2117.16f, 102.1215f), order_terminal), owning_building_guid = 44)
LocalObject(821, SpawnTube.Constructor(Vector3(2237.931f, 2133.417f, 100.2715f), respawn_tube_tower, Vector3(0, 0, 122)), owning_building_guid = 44)
LocalObject(822, SpawnTube.Constructor(Vector3(2251.848f, 2124.721f, 100.2715f), respawn_tube_tower, Vector3(0, 0, 122)), owning_building_guid = 44)
LocalObject(708, ProximityTerminal.Constructor(Vector3(2250.106f, 2139.722f, 138.3595f), pad_landing_tower_frame), owning_building_guid = 44)
LocalObject(709, Terminal.Constructor(Vector3(2250.106f, 2139.722f, 138.3595f), air_rearm_terminal), owning_building_guid = 44)
LocalObject(711, ProximityTerminal.Constructor(Vector3(2258.964f, 2134.187f, 138.3595f), pad_landing_tower_frame), owning_building_guid = 44)
LocalObject(712, Terminal.Constructor(Vector3(2258.964f, 2134.187f, 138.3595f), air_rearm_terminal), owning_building_guid = 44)
LocalObject(563, FacilityTurret.Constructor(Vector3(2249.229f, 2156.586f, 129.7315f), manned_turret), owning_building_guid = 44)
TurretToWeapon(563, 5031)
LocalObject(564, FacilityTurret.Constructor(manned_turret, Vector3(2254.233f, 2108.147f, 129.7315f)), owning_building_guid = 44)
LocalObject(564, FacilityTurret.Constructor(Vector3(2254.233f, 2108.147f, 129.7315f), manned_turret), owning_building_guid = 44)
TurretToWeapon(564, 5032)
LocalObject(759, Painbox.Constructor(Vector3(2236.161f, 2127.192f, 100.8895f), painbox_radius_continuous), owning_building_guid = 44)
LocalObject(760, Painbox.Constructor(Vector3(2245.575f, 2136.012f, 102.809f), painbox_radius_continuous), owning_building_guid = 44)
@ -1031,18 +1031,18 @@ object Map98 {
LocalObject(518, Locker.Constructor(Vector3(2789.374f, 2555.713f, 1.302939f)), owning_building_guid = 45)
LocalObject(519, Locker.Constructor(Vector3(2791.509f, 2577.52f, 1.302939f)), owning_building_guid = 45)
LocalObject(520, Locker.Constructor(Vector3(2792.83f, 2577.311f, 1.302939f)), owning_building_guid = 45)
LocalObject(630, Terminal.Constructor(order_terminal), owning_building_guid = 45)
LocalObject(631, Terminal.Constructor(order_terminal), owning_building_guid = 45)
LocalObject(632, Terminal.Constructor(order_terminal), owning_building_guid = 45)
LocalObject(830, SpawnTube.Constructor(respawn_tube_tower, Vector3(2794.776f, 2557.574f, 0.7909393f), Vector3(0, 0, 189)), owning_building_guid = 45)
LocalObject(831, SpawnTube.Constructor(respawn_tube_tower, Vector3(2797.343f, 2573.782f, 0.7909393f), Vector3(0, 0, 189)), owning_building_guid = 45)
LocalObject(714, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2806.271f, 2554.723f, 38.87894f)), owning_building_guid = 45)
LocalObject(715, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45)
LocalObject(717, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2807.905f, 2565.039f, 38.87894f)), owning_building_guid = 45)
LocalObject(718, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 45)
LocalObject(573, FacilityTurret.Constructor(manned_turret, Vector3(2780.453f, 2548.903f, 30.25094f)), owning_building_guid = 45)
LocalObject(630, Terminal.Constructor(Vector3(2784.626f, 2562.136f, 2.640939f), order_terminal), owning_building_guid = 45)
LocalObject(631, Terminal.Constructor(Vector3(2785.468f, 2567.451f, 2.640939f), order_terminal), owning_building_guid = 45)
LocalObject(632, Terminal.Constructor(Vector3(2786.363f, 2573.104f, 2.640939f), order_terminal), owning_building_guid = 45)
LocalObject(830, SpawnTube.Constructor(Vector3(2794.776f, 2557.574f, 0.7909393f), respawn_tube_tower, Vector3(0, 0, 189)), owning_building_guid = 45)
LocalObject(831, SpawnTube.Constructor(Vector3(2797.343f, 2573.782f, 0.7909393f), respawn_tube_tower, Vector3(0, 0, 189)), owning_building_guid = 45)
LocalObject(714, ProximityTerminal.Constructor(Vector3(2806.271f, 2554.723f, 38.87894f), pad_landing_tower_frame), owning_building_guid = 45)
LocalObject(715, Terminal.Constructor(Vector3(2806.271f, 2554.723f, 38.87894f), air_rearm_terminal), owning_building_guid = 45)
LocalObject(717, ProximityTerminal.Constructor(Vector3(2807.905f, 2565.039f, 38.87894f), pad_landing_tower_frame), owning_building_guid = 45)
LocalObject(718, Terminal.Constructor(Vector3(2807.905f, 2565.039f, 38.87894f), air_rearm_terminal), owning_building_guid = 45)
LocalObject(573, FacilityTurret.Constructor(Vector3(2780.453f, 2548.903f, 30.25094f), manned_turret), owning_building_guid = 45)
TurretToWeapon(573, 5033)
LocalObject(574, FacilityTurret.Constructor(manned_turret, Vector3(2823.086f, 2572.435f, 30.25094f)), owning_building_guid = 45)
LocalObject(574, FacilityTurret.Constructor(Vector3(2823.086f, 2572.435f, 30.25094f), manned_turret), owning_building_guid = 45)
TurretToWeapon(574, 5034)
LocalObject(768, Painbox.Constructor(Vector3(2788.782f, 2560.68f, 1.408939f), painbox_radius_continuous), owning_building_guid = 45)
LocalObject(769, Painbox.Constructor(Vector3(2790.922f, 2572.979f, 1.408939f), painbox_radius_continuous), owning_building_guid = 45)

View file

@ -12,7 +12,7 @@ import net.psforever.objects.serverobject.structures.{Building, FoundationBuilde
import net.psforever.objects.serverobject.terminals.{CaptureTerminal, ProximityTerminal, Terminal}
import net.psforever.objects.serverobject.tube.SpawnTube
import net.psforever.objects.serverobject.turret.FacilityTurret
import net.psforever.objects.zones.{ZoneMap, MapScale}
import net.psforever.objects.zones.{MapScale, ZoneMap}
import net.psforever.types.Vector3
object Map99 {
@ -95,49 +95,49 @@ object Map99 {
LocalObject(441, Locker.Constructor(Vector3(2850.129f, 2758.073f, 73.73952f)), owning_building_guid = 1)
LocalObject(442, Locker.Constructor(Vector3(2851.21f, 2758.859f, 73.73952f)), owning_building_guid = 1)
LocalObject(443, Locker.Constructor(Vector3(2852.292f, 2759.645f, 73.73952f)), owning_building_guid = 1)
LocalObject(535, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(536, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(537, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(538, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(539, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(540, Terminal.Constructor(order_terminal), owning_building_guid = 1)
LocalObject(725, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(726, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(727, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(728, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(729, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(730, Terminal.Constructor(spawn_terminal), owning_building_guid = 1)
LocalObject(778, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 1)
LocalObject(494, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(2764.84f, 2773.572f, 86.48452f), Vector3(0, 0, 144)), owning_building_guid = 1, terminal_guid = 778)
LocalObject(535, Terminal.Constructor(Vector3(2825.826f, 2732.791f, 90.06852f), order_terminal), owning_building_guid = 1)
LocalObject(536, Terminal.Constructor(Vector3(2830.787f, 2764.183f, 90.06852f), order_terminal), owning_building_guid = 1)
LocalObject(537, Terminal.Constructor(Vector3(2840.305f, 2741.99f, 82.82952f), order_terminal), owning_building_guid = 1)
LocalObject(538, Terminal.Constructor(Vector3(2842.532f, 2738.925f, 82.82952f), order_terminal), owning_building_guid = 1)
LocalObject(539, Terminal.Constructor(Vector3(2844.725f, 2735.907f, 82.82952f), order_terminal), owning_building_guid = 1)
LocalObject(540, Terminal.Constructor(Vector3(2857.21f, 2727.814f, 90.06852f), order_terminal), owning_building_guid = 1)
LocalObject(725, Terminal.Constructor(Vector3(2782.05f, 2749.703f, 82.79652f), spawn_terminal), owning_building_guid = 1)
LocalObject(726, Terminal.Constructor(Vector3(2815.573f, 2744.394f, 75.29652f), spawn_terminal), owning_building_guid = 1)
LocalObject(727, Terminal.Constructor(Vector3(2827.533f, 2736.289f, 83.37352f), spawn_terminal), owning_building_guid = 1)
LocalObject(728, Terminal.Constructor(Vector3(2831.814f, 2730.391f, 83.37352f), spawn_terminal), owning_building_guid = 1)
LocalObject(729, Terminal.Constructor(Vector3(2836.104f, 2724.494f, 83.37352f), spawn_terminal), owning_building_guid = 1)
LocalObject(730, Terminal.Constructor(Vector3(2842.192f, 2739.124f, 95.26752f), spawn_terminal), owning_building_guid = 1)
LocalObject(778, Terminal.Constructor(Vector3(2756.751f, 2784.552f, 90.64152f), vehicle_terminal_combined), owning_building_guid = 1)
LocalObject(494, VehicleSpawnPad.Constructor(Vector3(2764.84f, 2773.572f, 86.48452f), mb_pad_creation, Vector3(0, 0, 144)), owning_building_guid = 1, terminal_guid = 778)
LocalObject(675, ResourceSilo.Constructor, owning_building_guid = 1)
LocalObject(698, SpawnTube.Constructor(Vector3(2826.091f, 2737.02f, 81.23952f), Vector3(0, 0, 324)), owning_building_guid = 1)
LocalObject(699, SpawnTube.Constructor(Vector3(2830.375f, 2731.124f, 81.23952f), Vector3(0, 0, 324)), owning_building_guid = 1)
LocalObject(700, SpawnTube.Constructor(Vector3(2834.66f, 2725.226f, 81.23952f), Vector3(0, 0, 324)), owning_building_guid = 1)
LocalObject(498, ProximityTerminal.Constructor(medical_terminal, Vector3(2826.166f, 2733.036f, 93.73952f)), owning_building_guid = 1)
LocalObject(499, ProximityTerminal.Constructor(medical_terminal, Vector3(2847.528f, 2755.51f, 73.73952f)), owning_building_guid = 1)
LocalObject(574, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2786.064f, 2728.346f, 97.04452f)), owning_building_guid = 1)
LocalObject(575, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(577, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2831.771f, 2808.081f, 99.20552f)), owning_building_guid = 1)
LocalObject(578, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(580, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2893.913f, 2691.419f, 97.06752f)), owning_building_guid = 1)
LocalObject(581, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(583, ProximityTerminal.Constructor(pad_landing_frame, Vector3(2895.603f, 2758.977f, 97.04452f)), owning_building_guid = 1)
LocalObject(584, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 1)
LocalObject(665, ProximityTerminal.Constructor(repair_silo, Vector3(2787.171f, 2704.963f, 87.93952f)), owning_building_guid = 1)
LocalObject(666, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1)
LocalObject(669, ProximityTerminal.Constructor(repair_silo, Vector3(2894.19f, 2782.952f, 87.93952f)), owning_building_guid = 1)
LocalObject(670, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 1)
LocalObject(484, FacilityTurret.Constructor(manned_turret, Vector3(2717.151f, 2783.427f, 97.24752f)), owning_building_guid = 1)
LocalObject(498, ProximityTerminal.Constructor(Vector3(2826.166f, 2733.036f, 93.73952f), medical_terminal), owning_building_guid = 1)
LocalObject(499, ProximityTerminal.Constructor(Vector3(2847.528f, 2755.51f, 73.73952f), medical_terminal), owning_building_guid = 1)
LocalObject(574, ProximityTerminal.Constructor(Vector3(2786.064f, 2728.346f, 97.04452f), pad_landing_frame), owning_building_guid = 1)
LocalObject(575, Terminal.Constructor(Vector3(2786.064f, 2728.346f, 97.04452f), air_rearm_terminal), owning_building_guid = 1)
LocalObject(577, ProximityTerminal.Constructor(Vector3(2831.771f, 2808.081f, 99.20552f), pad_landing_frame), owning_building_guid = 1)
LocalObject(578, Terminal.Constructor(Vector3(2831.771f, 2808.081f, 99.20552f), air_rearm_terminal), owning_building_guid = 1)
LocalObject(580, ProximityTerminal.Constructor(Vector3(2893.913f, 2691.419f, 97.06752f), pad_landing_frame), owning_building_guid = 1)
LocalObject(581, Terminal.Constructor(Vector3(2893.913f, 2691.419f, 97.06752f), air_rearm_terminal), owning_building_guid = 1)
LocalObject(583, ProximityTerminal.Constructor(Vector3(2895.603f, 2758.977f, 97.04452f), pad_landing_frame), owning_building_guid = 1)
LocalObject(584, Terminal.Constructor(Vector3(2895.603f, 2758.977f, 97.04452f), air_rearm_terminal), owning_building_guid = 1)
LocalObject(665, ProximityTerminal.Constructor(Vector3(2787.171f, 2704.963f, 87.93952f), repair_silo), owning_building_guid = 1)
LocalObject(666, Terminal.Constructor(Vector3(2787.171f, 2704.963f, 87.93952f), ground_rearm_terminal), owning_building_guid = 1)
LocalObject(669, ProximityTerminal.Constructor(Vector3(2894.19f, 2782.952f, 87.93952f), repair_silo), owning_building_guid = 1)
LocalObject(670, Terminal.Constructor(Vector3(2894.19f, 2782.952f, 87.93952f), ground_rearm_terminal), owning_building_guid = 1)
LocalObject(484, FacilityTurret.Constructor(Vector3(2717.151f, 2783.427f, 97.24752f), manned_turret), owning_building_guid = 1)
TurretToWeapon(484, 5000)
LocalObject(485, FacilityTurret.Constructor(manned_turret, Vector3(2835.717f, 2620.284f, 97.24752f)), owning_building_guid = 1)
LocalObject(485, FacilityTurret.Constructor(Vector3(2835.717f, 2620.284f, 97.24752f), manned_turret), owning_building_guid = 1)
TurretToWeapon(485, 5001)
LocalObject(487, FacilityTurret.Constructor(manned_turret, Vector3(2841.315f, 2873.625f, 97.24752f)), owning_building_guid = 1)
LocalObject(487, FacilityTurret.Constructor(Vector3(2841.315f, 2873.625f, 97.24752f), manned_turret), owning_building_guid = 1)
TurretToWeapon(487, 5002)
LocalObject(489, FacilityTurret.Constructor(manned_turret, Vector3(2880.365f, 2823.652f, 97.24752f)), owning_building_guid = 1)
LocalObject(489, FacilityTurret.Constructor(Vector3(2880.365f, 2823.652f, 97.24752f), manned_turret), owning_building_guid = 1)
TurretToWeapon(489, 5003)
LocalObject(490, FacilityTurret.Constructor(manned_turret, Vector3(2885.234f, 2653.506f, 97.24752f)), owning_building_guid = 1)
LocalObject(490, FacilityTurret.Constructor(Vector3(2885.234f, 2653.506f, 97.24752f), manned_turret), owning_building_guid = 1)
TurretToWeapon(490, 5004)
LocalObject(491, FacilityTurret.Constructor(manned_turret, Vector3(2959.851f, 2710.46f, 97.24752f)), owning_building_guid = 1)
LocalObject(491, FacilityTurret.Constructor(Vector3(2959.851f, 2710.46f, 97.24752f), manned_turret), owning_building_guid = 1)
TurretToWeapon(491, 5005)
LocalObject(606, Painbox.Constructor(Vector3(2799.626f, 2705.253f, 78.61052f), painbox), owning_building_guid = 1)
LocalObject(609, Painbox.Constructor(Vector3(2834.803f, 2737.571f, 86.18792f), painbox_continuous), owning_building_guid = 1)
@ -300,44 +300,44 @@ object Map99 {
LocalObject(373, Locker.Constructor(Vector3(1495.136f, 1281.257f, 78.99611f)), owning_building_guid = 15)
LocalObject(374, Locker.Constructor(Vector3(1495.529f, 1282.335f, 78.99611f)), owning_building_guid = 15)
LocalObject(375, Locker.Constructor(Vector3(1495.922f, 1283.414f, 78.99611f)), owning_building_guid = 15)
LocalObject(507, Terminal.Constructor(order_terminal), owning_building_guid = 15)
LocalObject(508, Terminal.Constructor(order_terminal), owning_building_guid = 15)
LocalObject(509, Terminal.Constructor(order_terminal), owning_building_guid = 15)
LocalObject(510, Terminal.Constructor(order_terminal), owning_building_guid = 15)
LocalObject(511, Terminal.Constructor(order_terminal), owning_building_guid = 15)
LocalObject(512, Terminal.Constructor(order_terminal), owning_building_guid = 15)
LocalObject(515, Terminal.Constructor(order_terminal), owning_building_guid = 15)
LocalObject(719, Terminal.Constructor(spawn_terminal), owning_building_guid = 15)
LocalObject(720, Terminal.Constructor(spawn_terminal), owning_building_guid = 15)
LocalObject(721, Terminal.Constructor(spawn_terminal), owning_building_guid = 15)
LocalObject(722, Terminal.Constructor(spawn_terminal), owning_building_guid = 15)
LocalObject(723, Terminal.Constructor(spawn_terminal), owning_building_guid = 15)
LocalObject(724, Terminal.Constructor(spawn_terminal), owning_building_guid = 15)
LocalObject(777, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 15)
LocalObject(493, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1449.956f, 1287.172f, 87.26411f), Vector3(0, 0, 200)), owning_building_guid = 15, terminal_guid = 777)
LocalObject(507, Terminal.Constructor(Vector3(1483.779f, 1287.441f, 80.32511f), order_terminal), owning_building_guid = 15)
LocalObject(508, Terminal.Constructor(Vector3(1487.34f, 1286.145f, 80.32511f), order_terminal), owning_building_guid = 15)
LocalObject(509, Terminal.Constructor(Vector3(1490.846f, 1284.869f, 80.32511f), order_terminal), owning_building_guid = 15)
LocalObject(510, Terminal.Constructor(Vector3(1493.661f, 1232.421f, 102.4901f), order_terminal), owning_building_guid = 15)
LocalObject(511, Terminal.Constructor(Vector3(1495.029f, 1229.521f, 102.4901f), order_terminal), owning_building_guid = 15)
LocalObject(512, Terminal.Constructor(Vector3(1497.79f, 1230.917f, 102.4901f), order_terminal), owning_building_guid = 15)
LocalObject(515, Terminal.Constructor(Vector3(1506.41f, 1215.061f, 95.09511f), order_terminal), owning_building_guid = 15)
LocalObject(719, Terminal.Constructor(Vector3(1450.265f, 1245.106f, 82.79211f), spawn_terminal), owning_building_guid = 15)
LocalObject(720, Terminal.Constructor(Vector3(1474.435f, 1219.85f, 72.79211f), spawn_terminal), owning_building_guid = 15)
LocalObject(721, Terminal.Constructor(Vector3(1476.379f, 1275.572f, 80.86911f), spawn_terminal), owning_building_guid = 15)
LocalObject(722, Terminal.Constructor(Vector3(1483.226f, 1273.077f, 80.86911f), spawn_terminal), owning_building_guid = 15)
LocalObject(723, Terminal.Constructor(Vector3(1490.08f, 1270.587f, 80.86911f), spawn_terminal), owning_building_guid = 15)
LocalObject(724, Terminal.Constructor(Vector3(1510.072f, 1222.381f, 95.35211f), spawn_terminal), owning_building_guid = 15)
LocalObject(777, Terminal.Constructor(Vector3(1454.471f, 1300.028f, 91.42211f), vehicle_terminal_combined), owning_building_guid = 15)
LocalObject(493, VehicleSpawnPad.Constructor(Vector3(1449.956f, 1287.172f, 87.26411f), mb_pad_creation, Vector3(0, 0, 200)), owning_building_guid = 15, terminal_guid = 777)
LocalObject(674, ResourceSilo.Constructor, owning_building_guid = 15)
LocalObject(681, SpawnTube.Constructor(Vector3(1474.775f, 1275.372f, 78.73511f), Vector3(0, 0, 290)), owning_building_guid = 15)
LocalObject(682, SpawnTube.Constructor(Vector3(1481.623f, 1272.879f, 78.73511f), Vector3(0, 0, 290)), owning_building_guid = 15)
LocalObject(683, SpawnTube.Constructor(Vector3(1488.474f, 1270.386f, 78.73511f), Vector3(0, 0, 290)), owning_building_guid = 15)
LocalObject(496, ProximityTerminal.Constructor(medical_terminal, Vector3(1482.208f, 1302.688f, 71.23511f)), owning_building_guid = 15)
LocalObject(497, ProximityTerminal.Constructor(medical_terminal, Vector3(1515.525f, 1222.901f, 88.73511f)), owning_building_guid = 15)
LocalObject(571, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1429.697f, 1233.165f, 96.97611f)), owning_building_guid = 15)
LocalObject(572, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 15)
LocalObject(657, ProximityTerminal.Constructor(repair_silo, Vector3(1445.325f, 1182.524f, 88.28511f)), owning_building_guid = 15)
LocalObject(658, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 15)
LocalObject(661, ProximityTerminal.Constructor(repair_silo, Vector3(1531.945f, 1281.602f, 88.28511f)), owning_building_guid = 15)
LocalObject(662, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 15)
LocalObject(470, FacilityTurret.Constructor(manned_turret, Vector3(1400.765f, 1231.346f, 97.24311f)), owning_building_guid = 15)
LocalObject(496, ProximityTerminal.Constructor(Vector3(1482.208f, 1302.688f, 71.23511f), medical_terminal), owning_building_guid = 15)
LocalObject(497, ProximityTerminal.Constructor(Vector3(1515.525f, 1222.901f, 88.73511f), medical_terminal), owning_building_guid = 15)
LocalObject(571, ProximityTerminal.Constructor(Vector3(1429.697f, 1233.165f, 96.97611f), pad_landing_frame), owning_building_guid = 15)
LocalObject(572, Terminal.Constructor(Vector3(1429.697f, 1233.165f, 96.97611f), air_rearm_terminal), owning_building_guid = 15)
LocalObject(657, ProximityTerminal.Constructor(Vector3(1445.325f, 1182.524f, 88.28511f), repair_silo), owning_building_guid = 15)
LocalObject(658, Terminal.Constructor(Vector3(1445.325f, 1182.524f, 88.28511f), ground_rearm_terminal), owning_building_guid = 15)
LocalObject(661, ProximityTerminal.Constructor(Vector3(1531.945f, 1281.602f, 88.28511f), repair_silo), owning_building_guid = 15)
LocalObject(662, Terminal.Constructor(Vector3(1531.945f, 1281.602f, 88.28511f), ground_rearm_terminal), owning_building_guid = 15)
LocalObject(470, FacilityTurret.Constructor(Vector3(1400.765f, 1231.346f, 97.24311f), manned_turret), owning_building_guid = 15)
TurretToWeapon(470, 5006)
LocalObject(471, FacilityTurret.Constructor(manned_turret, Vector3(1426.515f, 1176.081f, 97.24311f)), owning_building_guid = 15)
LocalObject(471, FacilityTurret.Constructor(Vector3(1426.515f, 1176.081f, 97.24311f), manned_turret), owning_building_guid = 15)
TurretToWeapon(471, 5007)
LocalObject(472, FacilityTurret.Constructor(manned_turret, Vector3(1437.329f, 1327.958f, 97.24311f)), owning_building_guid = 15)
LocalObject(472, FacilityTurret.Constructor(Vector3(1437.329f, 1327.958f, 97.24311f), manned_turret), owning_building_guid = 15)
TurretToWeapon(472, 5008)
LocalObject(473, FacilityTurret.Constructor(manned_turret, Vector3(1538.806f, 1136.413f, 97.24311f)), owning_building_guid = 15)
LocalObject(473, FacilityTurret.Constructor(Vector3(1538.806f, 1136.413f, 97.24311f), manned_turret), owning_building_guid = 15)
TurretToWeapon(473, 5009)
LocalObject(474, FacilityTurret.Constructor(manned_turret, Vector3(1549.49f, 1288.379f, 97.24311f)), owning_building_guid = 15)
LocalObject(474, FacilityTurret.Constructor(Vector3(1549.49f, 1288.379f, 97.24311f), manned_turret), owning_building_guid = 15)
TurretToWeapon(474, 5010)
LocalObject(475, FacilityTurret.Constructor(manned_turret, Vector3(1575.247f, 1233.091f, 97.24311f)), owning_building_guid = 15)
LocalObject(475, FacilityTurret.Constructor(Vector3(1575.247f, 1233.091f, 97.24311f), manned_turret), owning_building_guid = 15)
TurretToWeapon(475, 5011)
LocalObject(605, Painbox.Constructor(Vector3(1447.294f, 1225.679f, 76.13711f), painbox), owning_building_guid = 15)
LocalObject(608, Painbox.Constructor(Vector3(1479.215f, 1284.379f, 83.17991f), painbox_continuous), owning_building_guid = 15)
@ -430,60 +430,60 @@ object Map99 {
LocalObject(457, Locker.Constructor(Vector3(1273.864f, 2505.725f, 87.76228f)), owning_building_guid = 18)
LocalObject(458, Locker.Constructor(Vector3(1275.344f, 2503.689f, 87.99127f)), owning_building_guid = 18)
LocalObject(459, Locker.Constructor(Vector3(1275.951f, 2502.853f, 87.99127f)), owning_building_guid = 18)
LocalObject(60, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
LocalObject(61, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
LocalObject(62, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
LocalObject(63, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
LocalObject(64, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
LocalObject(65, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
LocalObject(66, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
LocalObject(67, Terminal.Constructor(cert_terminal), owning_building_guid = 18)
LocalObject(503, Terminal.Constructor(order_terminal), owning_building_guid = 18)
LocalObject(504, Terminal.Constructor(order_terminal), owning_building_guid = 18)
LocalObject(505, Terminal.Constructor(order_terminal), owning_building_guid = 18)
LocalObject(506, Terminal.Constructor(order_terminal), owning_building_guid = 18)
LocalObject(712, Terminal.Constructor(spawn_terminal), owning_building_guid = 18)
LocalObject(713, Terminal.Constructor(spawn_terminal), owning_building_guid = 18)
LocalObject(714, Terminal.Constructor(spawn_terminal), owning_building_guid = 18)
LocalObject(715, Terminal.Constructor(spawn_terminal), owning_building_guid = 18)
LocalObject(716, Terminal.Constructor(spawn_terminal), owning_building_guid = 18)
LocalObject(717, Terminal.Constructor(spawn_terminal), owning_building_guid = 18)
LocalObject(718, Terminal.Constructor(spawn_terminal), owning_building_guid = 18)
LocalObject(776, Terminal.Constructor(vehicle_terminal_combined), owning_building_guid = 18)
LocalObject(492, VehicleSpawnPad.Constructor(mb_pad_creation, Vector3(1310.6f, 2464.909f, 86.13828f), Vector3(0, 0, 234)), owning_building_guid = 18, terminal_guid = 776)
LocalObject(60, Terminal.Constructor(Vector3(1223.175f, 2548.299f, 77.98127f), cert_terminal), owning_building_guid = 18)
LocalObject(61, Terminal.Constructor(Vector3(1223.495f, 2550.322f, 77.98127f), cert_terminal), owning_building_guid = 18)
LocalObject(62, Terminal.Constructor(Vector3(1227.481f, 2542.373f, 77.98127f), cert_terminal), owning_building_guid = 18)
LocalObject(63, Terminal.Constructor(Vector3(1229.503f, 2542.052f, 77.98127f), cert_terminal), owning_building_guid = 18)
LocalObject(64, Terminal.Constructor(Vector3(1233.77f, 2557.786f, 77.98127f), cert_terminal), owning_building_guid = 18)
LocalObject(65, Terminal.Constructor(Vector3(1235.793f, 2557.466f, 77.98127f), cert_terminal), owning_building_guid = 18)
LocalObject(66, Terminal.Constructor(Vector3(1239.778f, 2549.517f, 77.98127f), cert_terminal), owning_building_guid = 18)
LocalObject(67, Terminal.Constructor(Vector3(1240.098f, 2551.54f, 77.98127f), cert_terminal), owning_building_guid = 18)
LocalObject(503, Terminal.Constructor(Vector3(1240.288f, 2503.812f, 89.28627f), order_terminal), owning_building_guid = 18)
LocalObject(504, Terminal.Constructor(Vector3(1260.317f, 2525.042f, 79.58127f), order_terminal), owning_building_guid = 18)
LocalObject(505, Terminal.Constructor(Vector3(1262.544f, 2521.976f, 79.58127f), order_terminal), owning_building_guid = 18)
LocalObject(506, Terminal.Constructor(Vector3(1264.737f, 2518.958f, 79.58127f), order_terminal), owning_building_guid = 18)
LocalObject(712, Terminal.Constructor(Vector3(1215.902f, 2553.429f, 79.60427f), spawn_terminal), owning_building_guid = 18)
LocalObject(713, Terminal.Constructor(Vector3(1221.988f, 2478.009f, 79.60427f), spawn_terminal), owning_building_guid = 18)
LocalObject(714, Terminal.Constructor(Vector3(1247.545f, 2519.34f, 80.12527f), spawn_terminal), owning_building_guid = 18)
LocalObject(715, Terminal.Constructor(Vector3(1251.826f, 2513.442f, 80.12527f), spawn_terminal), owning_building_guid = 18)
LocalObject(716, Terminal.Constructor(Vector3(1256.115f, 2507.545f, 80.12527f), spawn_terminal), owning_building_guid = 18)
LocalObject(717, Terminal.Constructor(Vector3(1263.559f, 2492.084f, 89.57027f), spawn_terminal), owning_building_guid = 18)
LocalObject(718, Terminal.Constructor(Vector3(1274.246f, 2446.76f, 82.10427f), spawn_terminal), owning_building_guid = 18)
LocalObject(776, Terminal.Constructor(Vector3(1321.582f, 2472.999f, 90.29627f), vehicle_terminal_combined), owning_building_guid = 18)
LocalObject(492, VehicleSpawnPad.Constructor(Vector3(1310.6f, 2464.909f, 86.13828f), mb_pad_creation, Vector3(0, 0, 234)), owning_building_guid = 18, terminal_guid = 776)
LocalObject(673, ResourceSilo.Constructor, owning_building_guid = 18)
LocalObject(678, SpawnTube.Constructor(Vector3(1246.103f, 2520.071f, 77.99127f), Vector3(0, 0, 324)), owning_building_guid = 18)
LocalObject(679, SpawnTube.Constructor(Vector3(1250.386f, 2514.175f, 77.99127f), Vector3(0, 0, 324)), owning_building_guid = 18)
LocalObject(680, SpawnTube.Constructor(Vector3(1254.672f, 2508.277f, 77.99127f), Vector3(0, 0, 324)), owning_building_guid = 18)
LocalObject(51, ProximityTerminal.Constructor(adv_med_terminal, Vector3(1259.782f, 2497.415f, 87.80127f)), owning_building_guid = 18)
LocalObject(495, ProximityTerminal.Constructor(medical_terminal, Vector3(1274.04f, 2521.445f, 77.99127f)), owning_building_guid = 18)
LocalObject(559, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1210.411f, 2536.647f, 96.33327f)), owning_building_guid = 18)
LocalObject(560, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18)
LocalObject(562, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1228.471f, 2539.388f, 98.32327f)), owning_building_guid = 18)
LocalObject(563, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18)
LocalObject(565, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1275.75f, 2441.241f, 98.28427f)), owning_building_guid = 18)
LocalObject(566, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18)
LocalObject(568, ProximityTerminal.Constructor(pad_landing_frame, Vector3(1293.23f, 2444.938f, 96.34327f)), owning_building_guid = 18)
LocalObject(569, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 18)
LocalObject(649, ProximityTerminal.Constructor(repair_silo, Vector3(1275.171f, 2412.506f, 87.74127f)), owning_building_guid = 18)
LocalObject(650, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 18)
LocalObject(653, ProximityTerminal.Constructor(repair_silo, Vector3(1287.175f, 2545.708f, 87.74127f)), owning_building_guid = 18)
LocalObject(654, Terminal.Constructor(ground_rearm_terminal), owning_building_guid = 18)
LocalObject(463, FacilityTurret.Constructor(manned_turret, Vector3(1148.768f, 2525.013f, 96.39327f)), owning_building_guid = 18)
LocalObject(51, ProximityTerminal.Constructor(Vector3(1259.782f, 2497.415f, 87.80127f), adv_med_terminal), owning_building_guid = 18)
LocalObject(495, ProximityTerminal.Constructor(Vector3(1274.04f, 2521.445f, 77.99127f), medical_terminal), owning_building_guid = 18)
LocalObject(559, ProximityTerminal.Constructor(Vector3(1210.411f, 2536.647f, 96.33327f), pad_landing_frame), owning_building_guid = 18)
LocalObject(560, Terminal.Constructor(Vector3(1210.411f, 2536.647f, 96.33327f), air_rearm_terminal), owning_building_guid = 18)
LocalObject(562, ProximityTerminal.Constructor(Vector3(1228.471f, 2539.388f, 98.32327f), pad_landing_frame), owning_building_guid = 18)
LocalObject(563, Terminal.Constructor(Vector3(1228.471f, 2539.388f, 98.32327f), air_rearm_terminal), owning_building_guid = 18)
LocalObject(565, ProximityTerminal.Constructor(Vector3(1275.75f, 2441.241f, 98.28427f), pad_landing_frame), owning_building_guid = 18)
LocalObject(566, Terminal.Constructor(Vector3(1275.75f, 2441.241f, 98.28427f), air_rearm_terminal), owning_building_guid = 18)
LocalObject(568, ProximityTerminal.Constructor(Vector3(1293.23f, 2444.938f, 96.34327f), pad_landing_frame), owning_building_guid = 18)
LocalObject(569, Terminal.Constructor(Vector3(1293.23f, 2444.938f, 96.34327f), air_rearm_terminal), owning_building_guid = 18)
LocalObject(649, ProximityTerminal.Constructor(Vector3(1275.171f, 2412.506f, 87.74127f), repair_silo), owning_building_guid = 18)
LocalObject(650, Terminal.Constructor(Vector3(1275.171f, 2412.506f, 87.74127f), ground_rearm_terminal), owning_building_guid = 18)
LocalObject(653, ProximityTerminal.Constructor(Vector3(1287.175f, 2545.708f, 87.74127f), repair_silo), owning_building_guid = 18)
LocalObject(654, Terminal.Constructor(Vector3(1287.175f, 2545.708f, 87.74127f), ground_rearm_terminal), owning_building_guid = 18)
LocalObject(463, FacilityTurret.Constructor(Vector3(1148.768f, 2525.013f, 96.39327f), manned_turret), owning_building_guid = 18)
TurretToWeapon(463, 5012)
LocalObject(466, FacilityTurret.Constructor(manned_turret, Vector3(1223.561f, 2580.754f, 96.39327f)), owning_building_guid = 18)
LocalObject(466, FacilityTurret.Constructor(Vector3(1223.561f, 2580.754f, 96.39327f), manned_turret), owning_building_guid = 18)
TurretToWeapon(466, 5013)
LocalObject(467, FacilityTurret.Constructor(manned_turret, Vector3(1252.867f, 2381.747f, 96.39327f)), owning_building_guid = 18)
LocalObject(467, FacilityTurret.Constructor(Vector3(1252.867f, 2381.747f, 96.39327f), manned_turret), owning_building_guid = 18)
TurretToWeapon(467, 5014)
LocalObject(468, FacilityTurret.Constructor(manned_turret, Vector3(1283.807f, 2571.24f, 96.39327f)), owning_building_guid = 18)
LocalObject(468, FacilityTurret.Constructor(Vector3(1283.807f, 2571.24f, 96.39327f), manned_turret), owning_building_guid = 18)
TurretToWeapon(468, 5015)
LocalObject(469, FacilityTurret.Constructor(manned_turret, Vector3(1362.272f, 2461.224f, 96.39327f)), owning_building_guid = 18)
LocalObject(469, FacilityTurret.Constructor(Vector3(1362.272f, 2461.224f, 96.39327f), manned_turret), owning_building_guid = 18)
TurretToWeapon(469, 5016)
LocalObject(255, ImplantTerminalMech.Constructor, owning_building_guid = 18)
LocalObject(253, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 18)
LocalObject(253, Terminal.Constructor(Vector3(1227.04f, 2556.213f, 77.46827f), implant_terminal_interface), owning_building_guid = 18)
TerminalToInterface(255, 253)
LocalObject(256, ImplantTerminalMech.Constructor, owning_building_guid = 18)
LocalObject(254, Terminal.Constructor(implant_terminal_interface), owning_building_guid = 18)
LocalObject(254, Terminal.Constructor(Vector3(1236.054f, 2543.826f, 77.46827f), implant_terminal_interface), owning_building_guid = 18)
TerminalToInterface(256, 254)
LocalObject(604, Painbox.Constructor(Vector3(1270.085f, 2489.377f, 102.0201f), painbox), owning_building_guid = 18)
LocalObject(607, Painbox.Constructor(Vector3(1261.402f, 2516.91f, 82.06117f), painbox_continuous), owning_building_guid = 18)
@ -516,14 +516,14 @@ object Map99 {
LocalObject(389, Locker.Constructor(Vector3(1897.672f, 2098.873f, 79.82829f)), owning_building_guid = 21)
LocalObject(390, Locker.Constructor(Vector3(1899.057f, 2101.177f, 79.82829f)), owning_building_guid = 21)
LocalObject(391, Locker.Constructor(Vector3(1899.779f, 2102.378f, 79.82829f)), owning_building_guid = 21)
LocalObject(517, Terminal.Constructor(order_terminal), owning_building_guid = 21)
LocalObject(518, Terminal.Constructor(order_terminal), owning_building_guid = 21)
LocalObject(519, Terminal.Constructor(order_terminal), owning_building_guid = 21)
LocalObject(686, SpawnTube.Constructor(respawn_tube_tower, Vector3(1877.955f, 2103.315f, 79.31628f), Vector3(0, 0, 301)), owning_building_guid = 21)
LocalObject(687, SpawnTube.Constructor(respawn_tube_tower, Vector3(1892.021f, 2094.864f, 79.31628f), Vector3(0, 0, 301)), owning_building_guid = 21)
LocalObject(476, FacilityTurret.Constructor(manned_turret, Vector3(1876.772f, 2117.957f, 108.7763f)), owning_building_guid = 21)
LocalObject(517, Terminal.Constructor(Vector3(1885.987f, 2111.018f, 81.16628f), order_terminal), owning_building_guid = 21)
LocalObject(518, Terminal.Constructor(Vector3(1890.6f, 2108.246f, 81.16628f), order_terminal), owning_building_guid = 21)
LocalObject(519, Terminal.Constructor(Vector3(1895.506f, 2105.298f, 81.16628f), order_terminal), owning_building_guid = 21)
LocalObject(686, SpawnTube.Constructor(Vector3(1877.955f, 2103.315f, 79.31628f), respawn_tube_tower, Vector3(0, 0, 301)), owning_building_guid = 21)
LocalObject(687, SpawnTube.Constructor(Vector3(1892.021f, 2094.864f, 79.31628f), respawn_tube_tower, Vector3(0, 0, 301)), owning_building_guid = 21)
LocalObject(476, FacilityTurret.Constructor(Vector3(1876.772f, 2117.957f, 108.7763f), manned_turret), owning_building_guid = 21)
TurretToWeapon(476, 5017)
LocalObject(477, FacilityTurret.Constructor(manned_turret, Vector3(1880.36f, 2074.587f, 108.7763f)), owning_building_guid = 21)
LocalObject(477, FacilityTurret.Constructor(Vector3(1880.36f, 2074.587f, 108.7763f), manned_turret), owning_building_guid = 21)
TurretToWeapon(477, 5018)
LocalObject(628, Painbox.Constructor(Vector3(1882.91f, 2107.551f, 79.93428f), painbox_radius_continuous), owning_building_guid = 21)
LocalObject(629, Painbox.Constructor(Vector3(1884.008f, 2093.295f, 81.33338f), painbox_radius_continuous), owning_building_guid = 21)
@ -553,14 +553,14 @@ object Map99 {
LocalObject(405, Locker.Constructor(Vector3(2081.741f, 1734.835f, 80.51312f)), owning_building_guid = 22)
LocalObject(406, Locker.Constructor(Vector3(2083.143f, 1712.963f, 80.51312f)), owning_building_guid = 22)
LocalObject(407, Locker.Constructor(Vector3(2083.143f, 1734.835f, 80.51312f)), owning_building_guid = 22)
LocalObject(523, Terminal.Constructor(order_terminal), owning_building_guid = 22)
LocalObject(524, Terminal.Constructor(order_terminal), owning_building_guid = 22)
LocalObject(525, Terminal.Constructor(order_terminal), owning_building_guid = 22)
LocalObject(690, SpawnTube.Constructor(respawn_tube_tower, Vector3(2072.706f, 1715.742f, 80.00112f), Vector3(0, 0, 0)), owning_building_guid = 22)
LocalObject(691, SpawnTube.Constructor(respawn_tube_tower, Vector3(2072.706f, 1732.152f, 80.00112f), Vector3(0, 0, 0)), owning_building_guid = 22)
LocalObject(480, FacilityTurret.Constructor(manned_turret, Vector3(2049.32f, 1715.295f, 109.4611f)), owning_building_guid = 22)
LocalObject(523, Terminal.Constructor(Vector3(2083.445f, 1718.129f, 81.85112f), order_terminal), owning_building_guid = 22)
LocalObject(524, Terminal.Constructor(Vector3(2083.445f, 1723.853f, 81.85112f), order_terminal), owning_building_guid = 22)
LocalObject(525, Terminal.Constructor(Vector3(2083.445f, 1729.234f, 81.85112f), order_terminal), owning_building_guid = 22)
LocalObject(690, SpawnTube.Constructor(Vector3(2072.706f, 1715.742f, 80.00112f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 22)
LocalObject(691, SpawnTube.Constructor(Vector3(2072.706f, 1732.152f, 80.00112f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 22)
LocalObject(480, FacilityTurret.Constructor(Vector3(2049.32f, 1715.295f, 109.4611f), manned_turret), owning_building_guid = 22)
TurretToWeapon(480, 5019)
LocalObject(481, FacilityTurret.Constructor(manned_turret, Vector3(2084.647f, 1740.707f, 109.4611f)), owning_building_guid = 22)
LocalObject(481, FacilityTurret.Constructor(Vector3(2084.647f, 1740.707f, 109.4611f), manned_turret), owning_building_guid = 22)
TurretToWeapon(481, 5020)
LocalObject(634, Painbox.Constructor(Vector3(2067.235f, 1721.803f, 82.01822f), painbox_radius_continuous), owning_building_guid = 22)
LocalObject(635, Painbox.Constructor(Vector3(2078.889f, 1730.086f, 80.61912f), painbox_radius_continuous), owning_building_guid = 22)
@ -590,14 +590,14 @@ object Map99 {
LocalObject(413, Locker.Constructor(Vector3(2229.4f, 2113.923f, 80.3117f)), owning_building_guid = 23)
LocalObject(414, Locker.Constructor(Vector3(2230.922f, 2111.75f, 80.3117f)), owning_building_guid = 23)
LocalObject(415, Locker.Constructor(Vector3(2231.726f, 2110.601f, 80.3117f)), owning_building_guid = 23)
LocalObject(526, Terminal.Constructor(order_terminal), owning_building_guid = 23)
LocalObject(527, Terminal.Constructor(order_terminal), owning_building_guid = 23)
LocalObject(528, Terminal.Constructor(order_terminal), owning_building_guid = 23)
LocalObject(692, SpawnTube.Constructor(respawn_tube_tower, Vector3(2210.1f, 2108.199f, 79.7997f), Vector3(0, 0, 55)), owning_building_guid = 23)
LocalObject(693, SpawnTube.Constructor(respawn_tube_tower, Vector3(2223.542f, 2117.612f, 79.7997f), Vector3(0, 0, 55)), owning_building_guid = 23)
LocalObject(482, FacilityTurret.Constructor(manned_turret, Vector3(2196.32f, 2127.1f, 109.2597f)), owning_building_guid = 23)
LocalObject(526, Terminal.Constructor(Vector3(2218.214f, 2100.771f, 81.6497f), order_terminal), owning_building_guid = 23)
LocalObject(527, Terminal.Constructor(Vector3(2222.903f, 2104.055f, 81.6497f), order_terminal), owning_building_guid = 23)
LocalObject(528, Terminal.Constructor(Vector3(2227.311f, 2107.141f, 81.6497f), order_terminal), owning_building_guid = 23)
LocalObject(692, SpawnTube.Constructor(Vector3(2210.1f, 2108.199f, 79.7997f), respawn_tube_tower, Vector3(0, 0, 55)), owning_building_guid = 23)
LocalObject(693, SpawnTube.Constructor(Vector3(2223.542f, 2117.612f, 79.7997f), respawn_tube_tower, Vector3(0, 0, 55)), owning_building_guid = 23)
LocalObject(482, FacilityTurret.Constructor(Vector3(2196.32f, 2127.1f, 109.2597f), manned_turret), owning_building_guid = 23)
TurretToWeapon(482, 5021)
LocalObject(483, FacilityTurret.Constructor(manned_turret, Vector3(2237.399f, 2112.737f, 109.2597f)), owning_building_guid = 23)
LocalObject(483, FacilityTurret.Constructor(Vector3(2237.399f, 2112.737f, 109.2597f), manned_turret), owning_building_guid = 23)
TurretToWeapon(483, 5022)
LocalObject(637, Painbox.Constructor(Vector3(2211.926f, 2116.157f, 81.8168f), painbox_radius_continuous), owning_building_guid = 23)
LocalObject(638, Painbox.Constructor(Vector3(2215.727f, 2104.487f, 80.41769f), painbox_radius_continuous), owning_building_guid = 23)
@ -631,11 +631,11 @@ object Map99 {
LocalObject(381, Locker.Constructor(Vector3(1506.391f, 2083.294f, 80.30163f)), owning_building_guid = 24)
LocalObject(382, Locker.Constructor(Vector3(1508.814f, 2082.215f, 80.30163f)), owning_building_guid = 24)
LocalObject(383, Locker.Constructor(Vector3(1510.095f, 2081.645f, 80.30163f)), owning_building_guid = 24)
LocalObject(513, Terminal.Constructor(order_terminal), owning_building_guid = 24)
LocalObject(514, Terminal.Constructor(order_terminal), owning_building_guid = 24)
LocalObject(516, Terminal.Constructor(order_terminal), owning_building_guid = 24)
LocalObject(684, SpawnTube.Constructor(respawn_tube_tower, Vector3(1492.795f, 2068.447f, 79.78963f), Vector3(0, 0, 24)), owning_building_guid = 24)
LocalObject(685, SpawnTube.Constructor(respawn_tube_tower, Vector3(1499.469f, 2083.438f, 79.78963f), Vector3(0, 0, 24)), owning_building_guid = 24)
LocalObject(513, Terminal.Constructor(Vector3(1503.577f, 2066.26f, 81.63963f), order_terminal), owning_building_guid = 24)
LocalObject(514, Terminal.Constructor(Vector3(1505.905f, 2071.489f, 81.63963f), order_terminal), owning_building_guid = 24)
LocalObject(516, Terminal.Constructor(Vector3(1508.094f, 2076.404f, 81.63963f), order_terminal), owning_building_guid = 24)
LocalObject(684, SpawnTube.Constructor(Vector3(1492.795f, 2068.447f, 79.78963f), respawn_tube_tower, Vector3(0, 0, 24)), owning_building_guid = 24)
LocalObject(685, SpawnTube.Constructor(Vector3(1499.469f, 2083.438f, 79.78963f), respawn_tube_tower, Vector3(0, 0, 24)), owning_building_guid = 24)
LocalObject(625, Painbox.Constructor(Vector3(1490.109f, 2075.233f, 81.59702f), painbox_radius_continuous), owning_building_guid = 24)
LocalObject(626, Painbox.Constructor(Vector3(1499.611f, 2067.969f, 80.40762f), painbox_radius_continuous), owning_building_guid = 24)
LocalObject(627, Painbox.Constructor(Vector3(1504.624f, 2078.905f, 80.40762f), painbox_radius_continuous), owning_building_guid = 24)
@ -668,11 +668,11 @@ object Map99 {
LocalObject(421, Locker.Constructor(Vector3(2385.741f, 2566.835f, 76.32354f)), owning_building_guid = 25)
LocalObject(422, Locker.Constructor(Vector3(2387.143f, 2544.963f, 76.32354f)), owning_building_guid = 25)
LocalObject(423, Locker.Constructor(Vector3(2387.143f, 2566.835f, 76.32354f)), owning_building_guid = 25)
LocalObject(529, Terminal.Constructor(order_terminal), owning_building_guid = 25)
LocalObject(530, Terminal.Constructor(order_terminal), owning_building_guid = 25)
LocalObject(531, Terminal.Constructor(order_terminal), owning_building_guid = 25)
LocalObject(694, SpawnTube.Constructor(respawn_tube_tower, Vector3(2376.706f, 2547.742f, 75.81154f), Vector3(0, 0, 0)), owning_building_guid = 25)
LocalObject(695, SpawnTube.Constructor(respawn_tube_tower, Vector3(2376.706f, 2564.152f, 75.81154f), Vector3(0, 0, 0)), owning_building_guid = 25)
LocalObject(529, Terminal.Constructor(Vector3(2387.446f, 2550.129f, 77.66154f), order_terminal), owning_building_guid = 25)
LocalObject(530, Terminal.Constructor(Vector3(2387.446f, 2555.853f, 77.66154f), order_terminal), owning_building_guid = 25)
LocalObject(531, Terminal.Constructor(Vector3(2387.446f, 2561.234f, 77.66154f), order_terminal), owning_building_guid = 25)
LocalObject(694, SpawnTube.Constructor(Vector3(2376.706f, 2547.742f, 75.81154f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 25)
LocalObject(695, SpawnTube.Constructor(Vector3(2376.706f, 2564.152f, 75.81154f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 25)
LocalObject(640, Painbox.Constructor(Vector3(2371.493f, 2552.849f, 77.61893f), painbox_radius_continuous), owning_building_guid = 25)
LocalObject(641, Painbox.Constructor(Vector3(2383.127f, 2550.078f, 76.42953f), painbox_radius_continuous), owning_building_guid = 25)
LocalObject(642, Painbox.Constructor(Vector3(2383.259f, 2562.107f, 76.42953f), painbox_radius_continuous), owning_building_guid = 25)
@ -705,11 +705,11 @@ object Map99 {
LocalObject(429, Locker.Constructor(Vector3(2469.741f, 1684.835f, 72.87923f)), owning_building_guid = 26)
LocalObject(430, Locker.Constructor(Vector3(2471.143f, 1662.963f, 72.87923f)), owning_building_guid = 26)
LocalObject(431, Locker.Constructor(Vector3(2471.143f, 1684.835f, 72.87923f)), owning_building_guid = 26)
LocalObject(532, Terminal.Constructor(order_terminal), owning_building_guid = 26)
LocalObject(533, Terminal.Constructor(order_terminal), owning_building_guid = 26)
LocalObject(534, Terminal.Constructor(order_terminal), owning_building_guid = 26)
LocalObject(696, SpawnTube.Constructor(respawn_tube_tower, Vector3(2460.706f, 1665.742f, 72.36723f), Vector3(0, 0, 0)), owning_building_guid = 26)
LocalObject(697, SpawnTube.Constructor(respawn_tube_tower, Vector3(2460.706f, 1682.152f, 72.36723f), Vector3(0, 0, 0)), owning_building_guid = 26)
LocalObject(532, Terminal.Constructor(Vector3(2471.446f, 1668.129f, 74.21722f), order_terminal), owning_building_guid = 26)
LocalObject(533, Terminal.Constructor(Vector3(2471.446f, 1673.853f, 74.21722f), order_terminal), owning_building_guid = 26)
LocalObject(534, Terminal.Constructor(Vector3(2471.446f, 1679.234f, 74.21722f), order_terminal), owning_building_guid = 26)
LocalObject(696, SpawnTube.Constructor(Vector3(2460.706f, 1665.742f, 72.36723f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 26)
LocalObject(697, SpawnTube.Constructor(Vector3(2460.706f, 1682.152f, 72.36723f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 26)
LocalObject(643, Painbox.Constructor(Vector3(2455.493f, 1670.849f, 74.17462f), painbox_radius_continuous), owning_building_guid = 26)
LocalObject(644, Painbox.Constructor(Vector3(2467.127f, 1668.078f, 72.98522f), painbox_radius_continuous), owning_building_guid = 26)
LocalObject(645, Painbox.Constructor(Vector3(2467.259f, 1680.107f, 72.98522f), painbox_radius_continuous), owning_building_guid = 26)
@ -738,18 +738,18 @@ object Map99 {
LocalObject(340, Locker.Constructor(Vector3(1172.835f, 1734.259f, 45.61673f)), owning_building_guid = 27)
LocalObject(341, Locker.Constructor(Vector3(1172.835f, 1736.912f, 45.61673f)), owning_building_guid = 27)
LocalObject(342, Locker.Constructor(Vector3(1172.835f, 1738.249f, 45.61673f)), owning_building_guid = 27)
LocalObject(500, Terminal.Constructor(order_terminal), owning_building_guid = 27)
LocalObject(501, Terminal.Constructor(order_terminal), owning_building_guid = 27)
LocalObject(502, Terminal.Constructor(order_terminal), owning_building_guid = 27)
LocalObject(676, SpawnTube.Constructor(respawn_tube_tower, Vector3(1153.742f, 1743.294f, 45.10473f), Vector3(0, 0, 90)), owning_building_guid = 27)
LocalObject(677, SpawnTube.Constructor(respawn_tube_tower, Vector3(1170.152f, 1743.294f, 45.10473f), Vector3(0, 0, 90)), owning_building_guid = 27)
LocalObject(586, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1160.725f, 1755.093f, 83.19273f)), owning_building_guid = 27)
LocalObject(587, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 27)
LocalObject(589, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(1171.17f, 1755.093f, 83.19273f)), owning_building_guid = 27)
LocalObject(590, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 27)
LocalObject(464, FacilityTurret.Constructor(manned_turret, Vector3(1151.045f, 1768.93f, 74.56473f)), owning_building_guid = 27)
LocalObject(500, Terminal.Constructor(Vector3(1156.129f, 1732.555f, 46.95473f), order_terminal), owning_building_guid = 27)
LocalObject(501, Terminal.Constructor(Vector3(1161.853f, 1732.555f, 46.95473f), order_terminal), owning_building_guid = 27)
LocalObject(502, Terminal.Constructor(Vector3(1167.234f, 1732.555f, 46.95473f), order_terminal), owning_building_guid = 27)
LocalObject(676, SpawnTube.Constructor(Vector3(1153.742f, 1743.294f, 45.10473f), respawn_tube_tower, Vector3(0, 0, 90)), owning_building_guid = 27)
LocalObject(677, SpawnTube.Constructor(Vector3(1170.152f, 1743.294f, 45.10473f), respawn_tube_tower, Vector3(0, 0, 90)), owning_building_guid = 27)
LocalObject(586, ProximityTerminal.Constructor(Vector3(1160.725f, 1755.093f, 83.19273f), pad_landing_tower_frame), owning_building_guid = 27)
LocalObject(587, Terminal.Constructor(Vector3(1160.725f, 1755.093f, 83.19273f), air_rearm_terminal), owning_building_guid = 27)
LocalObject(589, ProximityTerminal.Constructor(Vector3(1171.17f, 1755.093f, 83.19273f), pad_landing_tower_frame), owning_building_guid = 27)
LocalObject(590, Terminal.Constructor(Vector3(1171.17f, 1755.093f, 83.19273f), air_rearm_terminal), owning_building_guid = 27)
LocalObject(464, FacilityTurret.Constructor(Vector3(1151.045f, 1768.93f, 74.56473f), manned_turret), owning_building_guid = 27)
TurretToWeapon(464, 5023)
LocalObject(465, FacilityTurret.Constructor(manned_turret, Vector3(1180.957f, 1730.503f, 74.56473f)), owning_building_guid = 27)
LocalObject(465, FacilityTurret.Constructor(Vector3(1180.957f, 1730.503f, 74.56473f), manned_turret), owning_building_guid = 27)
TurretToWeapon(465, 5024)
LocalObject(622, Painbox.Constructor(Vector3(1155.54f, 1737.077f, 45.72273f), painbox_radius_continuous), owning_building_guid = 27)
LocalObject(623, Painbox.Constructor(Vector3(1158.849f, 1749.546f, 47.64223f), painbox_radius_continuous), owning_building_guid = 27)
@ -779,18 +779,18 @@ object Map99 {
LocalObject(397, Locker.Constructor(Vector3(2009.779f, 2898.697f, 54.3786f)), owning_building_guid = 28)
LocalObject(398, Locker.Constructor(Vector3(2012.121f, 2899.943f, 54.3786f)), owning_building_guid = 28)
LocalObject(399, Locker.Constructor(Vector3(2013.302f, 2900.57f, 54.3786f)), owning_building_guid = 28)
LocalObject(520, Terminal.Constructor(order_terminal), owning_building_guid = 28)
LocalObject(521, Terminal.Constructor(order_terminal), owning_building_guid = 28)
LocalObject(522, Terminal.Constructor(order_terminal), owning_building_guid = 28)
LocalObject(688, SpawnTube.Constructor(respawn_tube_tower, Vector3(2008.792f, 2919.797f, 53.8666f), Vector3(0, 0, 152)), owning_building_guid = 28)
LocalObject(689, SpawnTube.Constructor(respawn_tube_tower, Vector3(2016.496f, 2905.308f, 53.8666f), Vector3(0, 0, 152)), owning_building_guid = 28)
LocalObject(592, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2022.489f, 2919.171f, 91.9546f)), owning_building_guid = 28)
LocalObject(593, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28)
LocalObject(595, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2027.392f, 2909.948f, 91.9546f)), owning_building_guid = 28)
LocalObject(596, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 28)
LocalObject(478, FacilityTurret.Constructor(manned_turret, Vector3(2010.275f, 2889.763f, 83.3266f)), owning_building_guid = 28)
LocalObject(520, Terminal.Constructor(Vector3(2000.431f, 2912.648f, 55.7166f), order_terminal), owning_building_guid = 28)
LocalObject(521, Terminal.Constructor(Vector3(2003.118f, 2907.594f, 55.7166f), order_terminal), owning_building_guid = 28)
LocalObject(522, Terminal.Constructor(Vector3(2005.645f, 2902.843f, 55.7166f), order_terminal), owning_building_guid = 28)
LocalObject(688, SpawnTube.Constructor(Vector3(2008.792f, 2919.797f, 53.8666f), respawn_tube_tower, Vector3(0, 0, 152)), owning_building_guid = 28)
LocalObject(689, SpawnTube.Constructor(Vector3(2016.496f, 2905.308f, 53.8666f), respawn_tube_tower, Vector3(0, 0, 152)), owning_building_guid = 28)
LocalObject(592, ProximityTerminal.Constructor(Vector3(2022.489f, 2919.171f, 91.9546f), pad_landing_tower_frame), owning_building_guid = 28)
LocalObject(593, Terminal.Constructor(Vector3(2022.489f, 2919.171f, 91.9546f), air_rearm_terminal), owning_building_guid = 28)
LocalObject(595, ProximityTerminal.Constructor(Vector3(2027.392f, 2909.948f, 91.9546f), pad_landing_tower_frame), owning_building_guid = 28)
LocalObject(596, Terminal.Constructor(Vector3(2027.392f, 2909.948f, 91.9546f), air_rearm_terminal), owning_building_guid = 28)
LocalObject(478, FacilityTurret.Constructor(Vector3(2010.275f, 2889.763f, 83.3266f), manned_turret), owning_building_guid = 28)
TurretToWeapon(478, 5025)
LocalObject(479, FacilityTurret.Constructor(manned_turret, Vector3(2030.161f, 2934.214f, 83.3266f)), owning_building_guid = 28)
LocalObject(479, FacilityTurret.Constructor(Vector3(2030.161f, 2934.214f, 83.3266f), manned_turret), owning_building_guid = 28)
TurretToWeapon(479, 5026)
LocalObject(631, Painbox.Constructor(Vector3(2004.147f, 2915.291f, 54.4846f), painbox_radius_continuous), owning_building_guid = 28)
LocalObject(632, Painbox.Constructor(Vector3(2009.84f, 2904.181f, 54.4846f), painbox_radius_continuous), owning_building_guid = 28)
@ -820,18 +820,18 @@ object Map99 {
LocalObject(449, Locker.Constructor(Vector3(2875.741f, 1386.835f, 57.77256f)), owning_building_guid = 29)
LocalObject(450, Locker.Constructor(Vector3(2877.143f, 1364.963f, 57.77256f)), owning_building_guid = 29)
LocalObject(451, Locker.Constructor(Vector3(2877.143f, 1386.835f, 57.77256f)), owning_building_guid = 29)
LocalObject(541, Terminal.Constructor(order_terminal), owning_building_guid = 29)
LocalObject(542, Terminal.Constructor(order_terminal), owning_building_guid = 29)
LocalObject(543, Terminal.Constructor(order_terminal), owning_building_guid = 29)
LocalObject(701, SpawnTube.Constructor(respawn_tube_tower, Vector3(2866.706f, 1367.742f, 57.26056f), Vector3(0, 0, 0)), owning_building_guid = 29)
LocalObject(702, SpawnTube.Constructor(respawn_tube_tower, Vector3(2866.706f, 1384.152f, 57.26056f), Vector3(0, 0, 0)), owning_building_guid = 29)
LocalObject(598, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2854.907f, 1374.725f, 95.34856f)), owning_building_guid = 29)
LocalObject(599, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29)
LocalObject(601, ProximityTerminal.Constructor(pad_landing_tower_frame, Vector3(2854.907f, 1385.17f, 95.34856f)), owning_building_guid = 29)
LocalObject(602, Terminal.Constructor(air_rearm_terminal), owning_building_guid = 29)
LocalObject(486, FacilityTurret.Constructor(manned_turret, Vector3(2841.07f, 1365.045f, 86.72056f)), owning_building_guid = 29)
LocalObject(541, Terminal.Constructor(Vector3(2877.445f, 1370.129f, 59.11056f), order_terminal), owning_building_guid = 29)
LocalObject(542, Terminal.Constructor(Vector3(2877.445f, 1375.853f, 59.11056f), order_terminal), owning_building_guid = 29)
LocalObject(543, Terminal.Constructor(Vector3(2877.445f, 1381.234f, 59.11056f), order_terminal), owning_building_guid = 29)
LocalObject(701, SpawnTube.Constructor(Vector3(2866.706f, 1367.742f, 57.26056f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 29)
LocalObject(702, SpawnTube.Constructor(Vector3(2866.706f, 1384.152f, 57.26056f), respawn_tube_tower, Vector3(0, 0, 0)), owning_building_guid = 29)
LocalObject(598, ProximityTerminal.Constructor(Vector3(2854.907f, 1374.725f, 95.34856f), pad_landing_tower_frame), owning_building_guid = 29)
LocalObject(599, Terminal.Constructor(Vector3(2854.907f, 1374.725f, 95.34856f), air_rearm_terminal), owning_building_guid = 29)
LocalObject(601, ProximityTerminal.Constructor(Vector3(2854.907f, 1385.17f, 95.34856f), pad_landing_tower_frame), owning_building_guid = 29)
LocalObject(602, Terminal.Constructor(Vector3(2854.907f, 1385.17f, 95.34856f), air_rearm_terminal), owning_building_guid = 29)
LocalObject(486, FacilityTurret.Constructor(Vector3(2841.07f, 1365.045f, 86.72056f), manned_turret), owning_building_guid = 29)
TurretToWeapon(486, 5027)
LocalObject(488, FacilityTurret.Constructor(manned_turret, Vector3(2879.497f, 1394.957f, 86.72056f)), owning_building_guid = 29)
LocalObject(488, FacilityTurret.Constructor(Vector3(2879.497f, 1394.957f, 86.72056f), manned_turret), owning_building_guid = 29)
TurretToWeapon(488, 5028)
LocalObject(646, Painbox.Constructor(Vector3(2860.454f, 1372.849f, 59.79806f), painbox_radius_continuous), owning_building_guid = 29)
LocalObject(647, Painbox.Constructor(Vector3(2872.923f, 1369.54f, 57.87856f), painbox_radius_continuous), owning_building_guid = 29)