mirror of
https://github.com/psforever/PSF-LoginServer.git
synced 2026-01-20 02:54:46 +00:00
commit
e94744a0be
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@ -721,14 +721,14 @@ class AvatarActor(
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Behaviors.same
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case UpdatePurchaseTime(definition, time) =>
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if (!Avatar.purchaseCooldowns.contains(definition)) {
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// TODO only send for items with cooldowns
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//only send for items with cooldowns
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Avatar.purchaseCooldowns.get(definition) match {
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case Some(cooldown) =>
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// TODO save to db
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avatar = avatar.copy(purchaseTimes = avatar.purchaseTimes.updated(definition.Name, time))
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updatePurchaseTimer(definition.Name, cooldown.toSeconds, unk1 = true)
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case None => ;
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//log.warn(s"UpdatePurchaseTime message for item '${definition.Name}' without cooldown")
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} else {
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// TODO save to db
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avatar = avatar.copy(purchaseTimes = avatar.purchaseTimes.updated(definition.Name, time))
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// we could be more selective and only send what changed, but it doesn't hurt to refresh everything
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context.self ! RefreshPurchaseTimes()
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}
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Behaviors.same
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@ -740,38 +740,7 @@ class AvatarActor(
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Behaviors.same
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case RefreshPurchaseTimes() =>
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avatar.purchaseTimes.foreach {
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case (name, purchaseTime) =>
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val secondsSincePurchase = Seconds.secondsBetween(purchaseTime, LocalDateTime.now()).getSeconds
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Avatar.purchaseCooldowns.find(_._1.Name == name) match {
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case Some((obj, cooldown)) if cooldown.toSeconds - secondsSincePurchase > 0 =>
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val faction: String = avatar.faction.toString.toLowerCase
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val name = obj match {
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case GlobalDefinitions.trhev_dualcycler | GlobalDefinitions.nchev_scattercannon |
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GlobalDefinitions.vshev_quasar =>
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s"${faction}hev_antipersonnel"
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case GlobalDefinitions.trhev_pounder | GlobalDefinitions.nchev_falcon |
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GlobalDefinitions.vshev_comet =>
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s"${faction}hev_antivehicular"
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case GlobalDefinitions.trhev_burster | GlobalDefinitions.nchev_sparrow |
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GlobalDefinitions.vshev_starfire =>
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s"${faction}hev_antiaircraft"
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case _ => obj.Name
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}
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sessionActor ! SessionActor.SendResponse(
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AvatarVehicleTimerMessage(
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session.get.player.GUID,
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name,
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cooldown.toSeconds - secondsSincePurchase,
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unk1 = true
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)
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)
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case _ => ;
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}
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}
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refreshPurchaseTimes(avatar.purchaseTimes.keys.toSet)
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Behaviors.same
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case SetVehicle(vehicle) =>
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@ -1293,8 +1262,8 @@ class AvatarActor(
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loadout.items.split("/").foreach {
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case value =>
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val (objectType, objectIndex, objectId, toolAmmo) = value.split(",") match {
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case Array(a, b, c) => (a, b.toInt, c.toInt, None)
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case Array(a, b, c, d) => (a, b.toInt, c.toInt, Some(d))
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case Array(a, b: String, c: String) => (a, b.toInt, c.toInt, None)
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case Array(a, b: String, c: String, d) => (a, b.toInt, c.toInt, Some(d))
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}
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objectType match {
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@ -1317,9 +1286,9 @@ class AvatarActor(
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}
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toolAmmo foreach { toolAmmo =>
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toolAmmo.split("_").drop(1).foreach { value =>
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toolAmmo.toString.split("_").drop(1).foreach { value =>
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val (ammoSlots, ammoTypeIndex, ammoBoxDefinition) = value.split("-") match {
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case Array(a, b, c) => (a.toInt, b.toInt, c.toInt)
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case Array(a: String, b: String, c: String) => (a.toInt, b.toInt, c.toInt)
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}
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doll.Slot(objectIndex).Equipment.get.asInstanceOf[Tool].AmmoSlots(ammoSlots).AmmoTypeIndex =
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ammoTypeIndex
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@ -1367,4 +1336,48 @@ class AvatarActor(
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})
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}
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def refreshPurchaseTimes(keys: Set[String]): Unit = {
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var keysToDrop: Seq[String] = Nil
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keys.foreach { key =>
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avatar.purchaseTimes.find { case (name, _) => name.equals(key) } match {
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case Some((name, purchaseTime)) =>
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val secondsSincePurchase = Seconds.secondsBetween(purchaseTime, LocalDateTime.now()).getSeconds
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Avatar.purchaseCooldowns.find(_._1.Name == name) match {
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case Some((obj, cooldown)) if cooldown.toSeconds - secondsSincePurchase > 0 =>
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val faction : String = avatar.faction.toString.toLowerCase
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val name = obj match {
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case GlobalDefinitions.trhev_dualcycler |
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GlobalDefinitions.nchev_scattercannon |
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GlobalDefinitions.vshev_quasar =>
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s"${faction}hev_antipersonnel"
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case GlobalDefinitions.trhev_pounder |
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GlobalDefinitions.nchev_falcon |
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GlobalDefinitions.vshev_comet =>
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s"${faction}hev_antivehicular"
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case GlobalDefinitions.trhev_burster |
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GlobalDefinitions.nchev_sparrow |
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GlobalDefinitions.vshev_starfire =>
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s"${faction}hev_antiaircraft"
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case _ =>
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obj.Name
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}
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updatePurchaseTimer(name, cooldown.toSeconds - secondsSincePurchase, unk1 = true)
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case _ =>
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keysToDrop = keysToDrop :+ key //key has timed-out
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}
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case _ => ;
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}
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}
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if (keysToDrop.nonEmpty) {
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avatar = avatar.copy(purchaseTimes = avatar.purchaseTimes.removedAll(keysToDrop))
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}
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}
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def updatePurchaseTimer(name: String, time: Long, unk1: Boolean): Unit = {
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//TODO? unk1 is: vehicles = true, everything else = false
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sessionActor ! SessionActor.SendResponse(
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AvatarVehicleTimerMessage(session.get.player.GUID, name, time, unk1 = true)
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)
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}
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}
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@ -1313,7 +1313,7 @@ class SessionActor(middlewareActor: typed.ActorRef[MiddlewareActor.Command], con
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case PlayerLoaded(tplayer) =>
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//same zone
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log.info(s"Player ${tplayer.Name} will respawn")
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log.info(s"${tplayer.Name} will respawn")
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tplayer.avatar = avatar
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session = session.copy(player = tplayer)
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setupAvatarFunc()
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@ -2504,7 +2504,7 @@ class SessionActor(middlewareActor: typed.ActorRef[MiddlewareActor.Command], con
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case Mountable.CanMount(obj: Vehicle, seat_number, _) =>
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CancelZoningProcessWithDescriptiveReason("cancel_mount")
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log.info(s"${player.Name} mounts ${obj.Definition.Name} in ${obj.SeatPermissionGroup(seat_number) match {
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log.info(s"${player.Name} mounts the ${obj.Definition.Name} in ${obj.SeatPermissionGroup(seat_number) match {
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case Some(AccessPermissionGroup.Driver) => "the driver seat"
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case Some(seatType) => s"a $seatType seat, #$seat_number"
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case None => "a seat"
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@ -2703,14 +2703,6 @@ class SessionActor(middlewareActor: typed.ActorRef[MiddlewareActor.Command], con
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case Some(_) =>
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sendResponse(ItemTransactionResultMessage(msg.terminal_guid, TransactionType.Buy, success = false))
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case None =>
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avatarActor ! AvatarActor.UpdatePurchaseTime(vehicle.Definition)
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Avatar.purchaseCooldowns.get(vehicle.Definition) match {
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case Some(cooldown) =>
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sendResponse(
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AvatarVehicleTimerMessage(tplayer.GUID, vehicle.Definition.Name, cooldown.toSeconds, unk1 = true)
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)
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case None => ;
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}
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val pad = continent.GUID(padGuid).get.asInstanceOf[VehicleSpawnPad]
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vehicle.Faction = tplayer.Faction
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vehicle.Position = pad.Position
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@ -2972,6 +2964,7 @@ class SessionActor(middlewareActor: typed.ActorRef[MiddlewareActor.Command], con
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}
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sendResponse(PlanetsideAttributeMessage(vehicle_guid, 22, 1L)) //mount points off
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sendResponse(PlanetsideAttributeMessage(player.GUID, 21, vehicle_guid)) //ownership
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avatarActor ! AvatarActor.UpdatePurchaseTime(vehicle.Definition)
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vehicle.MountPoints.find { case (_, mp) => mp.seatIndex == 0 } match {
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case Some((mountPoint, _)) => vehicle.Actor ! Mountable.TryMount(player, mountPoint)
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case _ => ;
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