sunder/scenes/maps/blaze/assets/material.tres
2026-02-18 18:33:17 -05:00

63 lines
1.8 KiB
Text

[gd_resource type="Terrain3DMaterial" format=3 uid="uid://dvqaif61oituh"]
[sub_resource type="Gradient" id="Gradient_efn14"]
offsets = PackedFloat32Array(0.2, 1)
colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1)
[sub_resource type="FastNoiseLite" id="FastNoiseLite_wxhyg"]
noise_type = 2
frequency = 0.03
cellular_jitter = 3.0
cellular_return_type = 0
domain_warp_enabled = true
domain_warp_type = 1
domain_warp_amplitude = 50.0
domain_warp_fractal_type = 2
domain_warp_fractal_lacunarity = 1.5
domain_warp_fractal_gain = 1.0
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_j3481"]
noise = SubResource("FastNoiseLite_wxhyg")
color_ramp = SubResource("Gradient_efn14")
seamless = true
[resource]
_shader_parameters = {
&"auto_base_texture": 0,
&"auto_height_reduction": 0.1,
&"auto_overlay_texture": 1,
&"auto_slope": 1.0,
&"bias_distance": 512.0,
&"blend_sharpness": 0.5,
&"depth_blur": 0.0,
&"dual_scale_far": 170.0,
&"dual_scale_near": 100.0,
&"dual_scale_reduction": 0.3,
&"dual_scale_texture": 0,
&"enable_macro_variation": true,
&"enable_projection": true,
&"flat_terrain_normals": false,
&"macro_variation1": Color(1, 1, 1, 1),
&"macro_variation2": Color(1, 1, 1, 1),
&"macro_variation_slope": 0.333,
&"mipmap_bias": 1.0,
&"noise1_angle": 0.0,
&"noise1_offset": Vector2(0.5, 0.5),
&"noise1_scale": 0.04,
&"noise2_scale": 0.076,
&"noise_texture": SubResource("NoiseTexture2D_j3481"),
&"projection_threshold": 0.8,
&"tri_scale_reduction": 0.3,
&"world_noise_fragment_normals": false,
&"world_noise_height": 64.0,
&"world_noise_lod_distance": 7500.0,
&"world_noise_max_octaves": 4,
&"world_noise_min_octaves": 2,
&"world_noise_offset": Vector3(0, 0, 0),
&"world_noise_region_blend": 0.33,
&"world_noise_scale": 5.0
}
world_background = 2
texture_filtering = 1
auto_shader = true
dual_scaling = true