open-fpsz/addons/terrain_3d/editor/components/operation_builder.gd
2024-04-07 14:25:59 -04:00

23 lines
433 B
GDScript

extends RefCounted
const ToolSettings: Script = preload("res://addons/terrain_3d/editor/components/tool_settings.gd")
var tool_settings: ToolSettings
func is_picking() -> bool:
return false
func pick(p_global_position: Vector3, p_terrain: Terrain3D) -> void:
pass
func is_ready() -> bool:
return false
func apply_operation(editor: Terrain3DEditor, p_global_position: Vector3, p_camera_direction: float) -> void:
pass