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32 lines
1 KiB
GDScript
32 lines
1 KiB
GDScript
# This file is part of open-fpsz.
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <https://www.gnu.org/licenses/>.
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class_name ProjectileSpawner extends Node3D
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@export_category("Projectile")
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@export var PROJECTILE : PackedScene
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@export_range(0., 1., .01) var inheritance : float = .5 # ratio
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func new_projectile(
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projectile_type : Object,
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owner_velocity : Vector3,
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shooter : MatchParticipant
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) -> Node3D:
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return projectile_type.new_projectile(
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self,
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owner_velocity * inheritance,
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shooter,
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PROJECTILE
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)
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